├── .gitattributes
├── .gitignore
├── .gitmodules
├── LICENSE
├── sadx-onion-blur.sln
└── sadx-onion-blur
├── configschema.xml
├── mod.ini
├── sadx-onion-blur.cpp
├── sadx-onion-blur.vcxproj
├── sadx-onion-blur.vcxproj.filters
├── stdafx.cpp
└── stdafx.h
/.gitattributes:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "sadx-mod-loader"]
2 | path = sadx-mod-loader
3 | url = https://github.com/sonicretro/sadx-mod-loader.git
4 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2022 Michael Fadely
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/sadx-onion-blur.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.3.32929.385
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sadx-onion-blur", "sadx-onion-blur\sadx-onion-blur.vcxproj", "{D08F472C-B02C-4ED0-AABD-95EE149C5A1B}"
7 | ProjectSection(ProjectDependencies) = postProject
8 | {EC0293F5-4BCF-46B2-8133-18CAEA141C5B} = {EC0293F5-4BCF-46B2-8133-18CAEA141C5B}
9 | EndProjectSection
10 | EndProject
11 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ModLoaderCommon", "sadx-mod-loader\mod-loader-common\ModLoaderCommon\ModLoaderCommon.vcxproj", "{EC0293F5-4BCF-46B2-8133-18CAEA141C5B}"
12 | EndProject
13 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmodutils", "sadx-mod-loader\libmodutils\libmodutils.vcxproj", "{90CF4AD9-6603-458F-8E3F-E99C0818E43D}"
14 | EndProject
15 | Global
16 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
17 | Debug|x86 = Debug|x86
18 | Release|x86 = Release|x86
19 | EndGlobalSection
20 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
21 | {D08F472C-B02C-4ED0-AABD-95EE149C5A1B}.Debug|x86.ActiveCfg = Debug|Win32
22 | {D08F472C-B02C-4ED0-AABD-95EE149C5A1B}.Debug|x86.Build.0 = Debug|Win32
23 | {D08F472C-B02C-4ED0-AABD-95EE149C5A1B}.Release|x86.ActiveCfg = Release|Win32
24 | {D08F472C-B02C-4ED0-AABD-95EE149C5A1B}.Release|x86.Build.0 = Release|Win32
25 | {EC0293F5-4BCF-46B2-8133-18CAEA141C5B}.Debug|x86.ActiveCfg = Debug|Win32
26 | {EC0293F5-4BCF-46B2-8133-18CAEA141C5B}.Debug|x86.Build.0 = Debug|Win32
27 | {EC0293F5-4BCF-46B2-8133-18CAEA141C5B}.Release|x86.ActiveCfg = Release|Win32
28 | {EC0293F5-4BCF-46B2-8133-18CAEA141C5B}.Release|x86.Build.0 = Release|Win32
29 | {90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Debug|x86.ActiveCfg = Debug|Win32
30 | {90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Debug|x86.Build.0 = Debug|Win32
31 | {90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Release|x86.ActiveCfg = Release|Win32
32 | {90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Release|x86.Build.0 = Release|Win32
33 | EndGlobalSection
34 | GlobalSection(SolutionProperties) = preSolution
35 | HideSolutionNode = FALSE
36 | EndGlobalSection
37 | GlobalSection(ExtensibilityGlobals) = postSolution
38 | SolutionGuid = {DDB977E1-FEFA-4EAC-84DC-2BCEB3ED2FD6}
39 | EndGlobalSection
40 | EndGlobal
41 |
--------------------------------------------------------------------------------
/sadx-onion-blur/configschema.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | Enables Sonic's running and spindash blur.
7 |
8 |
9 | Enables Tails' tail blur.
10 |
11 |
12 | Enables Knuckles' running blur.
13 |
14 |
15 |
16 |
--------------------------------------------------------------------------------
/sadx-onion-blur/mod.ini:
--------------------------------------------------------------------------------
1 | Name=Onion Skin Blur
2 | Author=SonicFreak94
3 | Version=1.4.5
4 | Description=Restores Sonic's fake motion blur from the Japanese Sonic Adventure. Tails and Knuckles too.
5 | GitHubRepo=sonicfreak94/sadx-onion-blur
6 | GitHubAsset=sadx-onion-blur.7z
7 | DLLFile=sadx-onion-blur.dll
8 |
--------------------------------------------------------------------------------
/sadx-onion-blur/sadx-onion-blur.cpp:
--------------------------------------------------------------------------------
1 | #include "stdafx.h"
2 | #include "IniFile.hpp"
3 |
4 | // Tails always renders two additional tail models, so we can
5 | // use this to alternate between an alpha of .75 and .5
6 | // Same for Knuckles because he also renders two models.
7 |
8 | static bool tails_hack = false;
9 |
10 | static void __cdecl njAction_Onion(NJS_ACTION* action, float frame)
11 | {
12 | const auto frame_count = static_cast(action->motion->nbFrame);
13 |
14 | const NJS_ARGB color_orig = cur_argb;
15 | const uint32_t control_3d_orig = nj_control_3d_flag_;
16 | const uint32_t constant_attr_orig = _nj_constant_attr_or_;
17 |
18 | nj_control_3d_flag_ |= NJD_CONTROL_3D_CONSTANT_ATTR | NJD_CONTROL_3D_CONSTANT_MATERIAL;
19 |
20 | OnConstantAttr(0, NJD_FLAG_USE_ALPHA);
21 | njColorBlendingMode(NJD_SOURCE_COLOR, NJD_COLOR_BLENDING_SRCALPHA);
22 | njColorBlendingMode(NJD_DESTINATION_COLOR, NJD_COLOR_BLENDING_ONE);
23 |
24 | float alpha = 0.75f;
25 |
26 | for (int i = 0; i < 2; ++i)
27 | {
28 | SetMaterial(alpha, 1.0f, 1.0f, 1.0f);
29 |
30 | alpha -= 0.25f;
31 | frame -= 2.0f;
32 |
33 | if (frame < 0.0f)
34 | {
35 | frame = frame_count + frame;
36 | }
37 |
38 | late_Action(action, frame, LATE_WZ);
39 | }
40 |
41 | _nj_constant_attr_or_ = constant_attr_orig;
42 | nj_control_3d_flag_ = control_3d_orig;
43 | cur_argb = color_orig;
44 | }
45 |
46 | static const void* DrawSonicMotion_loc = reinterpret_cast(0x00494400); // DrawSonicMotion usercall
47 |
48 | static void __cdecl DrawSonicMotion_o(int a1, playerwk* a2)
49 | {
50 | __asm
51 | {
52 | mov eax, a1
53 | mov esi, a2
54 | call DrawSonicMotion_loc
55 | }
56 | }
57 |
58 | static void __cdecl DrawSonicMotion_c(int anim_index, playerwk* data2)
59 | {
60 | if (!gu8flgPlayingMetalSonic && (data2->flag & 1) != 0) // Not in the air
61 | {
62 | switch (anim_index)
63 | {
64 | case 13: // Running
65 | case 14: // Spindash
66 | ds_ActionClip(data2->mj.plactptr[anim_index].actptr, data2->mj.nframe, 0.0f);
67 | njAction_Onion(data2->mj.plactptr[anim_index].actptr, data2->mj.nframe);
68 | return;
69 | default:
70 | break;
71 | }
72 | }
73 |
74 | DrawSonicMotion_o(anim_index, data2);
75 | }
76 |
77 | static void __declspec(naked) DrawSonicMotion_asm()
78 | {
79 | __asm
80 | {
81 | push esi // a2
82 | push eax // a1
83 |
84 | call DrawSonicMotion_c
85 |
86 | pop eax // a1
87 | pop esi // a2
88 | retn
89 | }
90 | }
91 |
92 | static void __cdecl njAction_TailsKnucklesWrapper(NJS_ACTION* action, float frame)
93 | {
94 | const uint32_t control_3d_orig = nj_control_3d_flag_;
95 | const uint32_t constant_attr_orig = _nj_constant_attr_or_;
96 | const NJS_ARGB color_orig = cur_argb;
97 |
98 | nj_control_3d_flag_ |= NJD_CONTROL_3D_CONSTANT_ATTR | NJD_CONTROL_3D_CONSTANT_MATERIAL;
99 |
100 | OnConstantAttr(0, NJD_FLAG_USE_ALPHA);
101 | njColorBlendingMode(NJD_SOURCE_COLOR, NJD_COLOR_BLENDING_SRCALPHA);
102 | njColorBlendingMode(NJD_DESTINATION_COLOR, NJD_COLOR_BLENDING_ONE);
103 |
104 | float alpha = tails_hack ? 0.5f : 0.75f;
105 | tails_hack = !tails_hack;
106 | SetMaterial(alpha, 1.0f, 1.0f, 1.0f);
107 |
108 | const auto last_bias = late_z_ofs___;
109 | late_z_ofs___ = -47952.0f;
110 |
111 | ___dsSetPalette(2);
112 | late_Action(action, frame, LATE_WZ);
113 | ___dsSetPalette(0);
114 |
115 | late_z_ofs___ = last_bias;
116 |
117 | _nj_constant_attr_or_ = constant_attr_orig;
118 | nj_control_3d_flag_ = control_3d_orig;
119 | cur_argb = color_orig;
120 | }
121 |
122 | extern "C"
123 | {
124 | __declspec(dllexport) ModInfo SADXModInfo = { ModLoaderVer };
125 |
126 | __declspec(dllexport) void __cdecl Init(const char* path, const HelperFunctions& helperFunctions)
127 | {
128 | const std::string s_path(path);
129 | const std::string s_config_ini(s_path + "\\config.ini");
130 | const IniFile* const config = new IniFile(s_config_ini);
131 | // Sonic's motion blur
132 | if (config->getBool("General", "EnableSonic", true))
133 | {
134 | WriteCall(reinterpret_cast(0x004947B7), &DrawSonicMotion_asm);
135 | WriteCall(reinterpret_cast(0x00494B00), &DrawSonicMotion_asm);
136 | }
137 | // Tails' tails
138 | if (config->getBool("General", "EnableTails", true))
139 | {
140 | WriteCall(reinterpret_cast(0x00461156), njAction_TailsKnucklesWrapper);
141 | WriteData<5>(reinterpret_cast(0x004610AF), 0x90i8);
142 | WriteData<5>(reinterpret_cast(0x004611A9), 0x90i8);
143 | // Allows tail onion skin to be rendered while paused
144 | WriteData<2>(reinterpret_cast(0x0046110E), 0x90i8);
145 | }
146 | // Knuckles' motion blur
147 | if (config->getBool("General", "EnableKnuckles", true))
148 | {
149 | WriteCall(reinterpret_cast(0x00472626), njAction_TailsKnucklesWrapper);
150 | }
151 | }
152 | }
153 |
--------------------------------------------------------------------------------
/sadx-onion-blur/sadx-onion-blur.vcxproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | Win32
7 |
8 |
9 | Release
10 | Win32
11 |
12 |
13 |
14 | 15.0
15 | {D08F472C-B02C-4ED0-AABD-95EE149C5A1B}
16 | Win32Proj
17 | sadxonionblur
18 | 7.0
19 |
20 |
21 |
22 | DynamicLibrary
23 | true
24 | v141_xp
25 | Unicode
26 |
27 |
28 | DynamicLibrary
29 | false
30 | v141_xp
31 | true
32 | Unicode
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 | true
48 | $(SolutionDir)bin\
49 | $(SolutionDir)obj\
50 |
51 |
52 | false
53 | $(SolutionDir)bin\
54 | $(SolutionDir)obj\
55 |
56 |
57 |
58 | Use
59 | Level3
60 | Disabled
61 | true
62 | WIN32;_DEBUG;SADXONIONBLUR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
63 | $(SolutionDir)sadx-mod-loader\SADXModLoader\include;$(SolutionDir)sadx-mod-loader\libmodutils;$(SolutionDir)sadx-mod-loader\mod-loader-common\ModLoaderCommon
64 |
65 |
66 | Windows
67 | true
68 |
69 |
70 | xcopy /C /Y /D "$(ProjectDir)mod.ini" "$(OutDir)"
71 | xcopy /C /Y /D "$(ProjectDir)configschema.xml" "$(OutDir)"
72 |
73 |
74 |
75 |
76 | Use
77 | Level3
78 | MaxSpeed
79 | true
80 | true
81 | true
82 | WIN32;NDEBUG;SADXONIONBLUR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
83 | $(SolutionDir)sadx-mod-loader\SADXModLoader\include;$(SolutionDir)sadx-mod-loader\libmodutils;$(SolutionDir)sadx-mod-loader\mod-loader-common\ModLoaderCommon
84 |
85 |
86 | Windows
87 | true
88 | true
89 | true
90 |
91 |
92 | xcopy /C /Y /D "$(ProjectDir)mod.ini" "$(OutDir)"
93 | xcopy /C /Y /D "$(ProjectDir)configschema.xml" "$(OutDir)"
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 | Create
103 | Create
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 | {90cf4ad9-6603-458f-8e3f-e99c0818e43d}
112 |
113 |
114 | {ec0293f5-4bcf-46b2-8133-18caea141c5b}
115 |
116 |
117 |
118 |
119 |
120 |
--------------------------------------------------------------------------------
/sadx-onion-blur/sadx-onion-blur.vcxproj.filters:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
7 |
8 |
9 | {93995380-89BD-4b04-88EB-625FBE52EBFB}
10 | h;hh;hpp;hxx;hm;inl;inc;xsd
11 |
12 |
13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
15 |
16 |
17 |
18 |
19 | Header Files
20 |
21 |
22 |
23 |
24 | Source Files
25 |
26 |
27 | Source Files
28 |
29 |
30 |
31 |
32 | Resource Files
33 |
34 |
35 |
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/sadx-onion-blur/stdafx.cpp:
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1 | // stdafx.cpp : source file that includes just the standard includes
2 | // sadx-onion-blur.pch will be the pre-compiled header
3 | // stdafx.obj will contain the pre-compiled type information
4 |
5 | #include "stdafx.h"
6 |
7 | // TODO: reference any additional headers you need in STDAFX.H
8 | // and not in this file
9 |
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/sadx-onion-blur/stdafx.h:
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1 | #pragma once
2 |
3 | #include
4 |
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