├── .gitignore ├── HUX.meta ├── HUX ├── Editor.meta ├── Editor │ ├── AppBarInspector.cs │ ├── AppBarInspector.cs.meta │ ├── BoundingBoxInspector.cs │ ├── BoundingBoxInspector.cs.meta │ ├── BoundingBoxManipulateInspector.cs │ ├── BoundingBoxManipulateInspector.cs.meta │ ├── BoundingBoxTargetInspector.cs │ ├── BoundingBoxTargetInspector.cs.meta │ ├── ButtonIconProfileFontInspector.cs │ ├── ButtonIconProfileFontInspector.cs.meta │ ├── ButtonIconProfileTextureInspector.cs │ ├── ButtonIconProfileTextureInspector.cs.meta │ ├── ButtonInspector.cs │ ├── ButtonInspector.cs.meta │ ├── ButtonMeshProfileInspector.cs │ ├── ButtonMeshProfileInspector.cs.meta │ ├── ButtonSoundProfileInspector.cs │ ├── ButtonSoundProfileInspector.cs.meta │ ├── ButtonTextProfileInspector.cs │ ├── ButtonTextProfileInspector.cs.meta │ ├── CompoundButtonAnimInspector.cs │ ├── CompoundButtonAnimInspector.cs.meta │ ├── CompoundButtonIconInspector.cs │ ├── CompoundButtonIconInspector.cs.meta │ ├── CompoundButtonInspector.cs │ ├── CompoundButtonInspector.cs.meta │ ├── CompoundButtonMeshInspector.cs │ ├── CompoundButtonMeshInspector.cs.meta │ ├── CompoundButtonSaveInterceptor.cs │ ├── CompoundButtonSaveInterceptor.cs.meta │ ├── CompoundButtonSoundsInspector.cs │ ├── CompoundButtonSoundsInspector.cs.meta │ ├── CompoundButtonSpeechInspector.cs │ ├── CompoundButtonSpeechInspector.cs.meta │ ├── CompoundButtonTextInspector.cs │ ├── CompoundButtonTextInspector.cs.meta │ ├── CompoundButtonToggleInspector.cs │ ├── CompoundButtonToggleInspector.cs.meta │ ├── CursorInspector.cs │ ├── CursorInspector.cs.meta │ ├── HUXEditorMenu.cs │ ├── HUXEditorMenu.cs.meta │ ├── Icons.meta │ ├── Icons │ │ ├── MRDL_InternalOrAbstract.png │ │ ├── MRDL_InternalOrAbstract.png.meta │ │ ├── MRDL_PrefabComponent.png │ │ ├── MRDL_PrefabComponent.png.meta │ │ ├── MRDL_Profile.png │ │ ├── MRDL_Profile.png.meta │ │ ├── MRDL_UsableComponent.png │ │ └── MRDL_UsableComponent.png.meta │ ├── Input.meta │ ├── Input │ │ ├── CollectionEditor.cs │ │ ├── CollectionEditor.cs.meta │ │ ├── KeyCollectionEditor.cs │ │ └── KeyCollectionEditor.cs.meta │ ├── InteractionButtonLineRenderer.cs │ ├── InteractionButtonLineRenderer.cs.meta │ ├── InteractionManagerInspector.cs │ ├── InteractionManagerInspector.cs.meta │ ├── KeywordManagerInspector.cs │ ├── KeywordManagerInspector.cs.meta │ ├── ProfileInspector.cs │ ├── ProfileInspector.cs.meta │ ├── SimpleMenuCollectionInspector.cs │ ├── SimpleMenuCollectionInspector.cs.meta │ ├── StartupChecks.cs │ ├── StartupChecks.cs.meta │ ├── StartupChecksWindow.cs │ ├── StartupChecksWindow.cs.meta │ ├── Utility.meta │ └── Utility │ │ ├── EventSenderEditor.cs │ │ ├── EventSenderEditor.cs.meta │ │ ├── HUXEditorUtils.cs │ │ ├── HUXEditorUtils.cs.meta │ │ ├── HUXInputEditing.cs │ │ ├── HUXInputEditing.cs.meta │ │ ├── HUXInputList.cs │ │ ├── HUXInputList.cs.meta │ │ ├── HUXLayerEditing.cs │ │ ├── HUXLayerEditing.cs.meta │ │ ├── SearchForComponents.cs │ │ ├── SearchForComponents.cs.meta │ │ ├── SpeechDataEditor.cs │ │ └── SpeechDataEditor.cs.meta ├── Examples.meta ├── Examples │ ├── ButtonsAndReceivers.unity │ ├── ButtonsAndReceivers.unity.meta │ ├── CursorExamples.unity │ ├── CursorExamples.unity.meta │ ├── DebugMenuExample.unity │ ├── DebugMenuExample.unity.meta │ ├── InputValidator.unity │ ├── InputValidator.unity.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── InputValidator.meta │ │ └── InputValidator │ │ │ ├── GamepadInputValidator.prefab │ │ │ ├── GamepadInputValidator.prefab.meta │ │ │ ├── GenericInputValidator.prefab │ │ │ ├── GenericInputValidator.prefab.meta │ │ │ ├── HandInputValidator.prefab │ │ │ ├── HandInputValidator.prefab.meta │ │ │ ├── MouseInputValidator.prefab │ │ │ └── MouseInputValidator.prefab.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── DebugTest.cs │ │ ├── DebugTest.cs.meta │ │ ├── InputValidator.meta │ │ ├── InputValidator │ │ ├── AInputValidator.cs │ │ ├── AInputValidator.cs.meta │ │ ├── GamepadInputValidator.cs │ │ ├── GamepadInputValidator.cs.meta │ │ ├── GenericInputValidator.cs │ │ ├── GenericInputValidator.cs.meta │ │ ├── HandInputValidator.cs │ │ ├── HandInputValidator.cs.meta │ │ ├── MouseInputValidator.cs │ │ └── MouseInputValidator.cs.meta │ │ ├── TextItem.cs │ │ └── TextItem.cs.meta ├── Prefabs.meta ├── Prefabs │ ├── Buttons.meta │ ├── Buttons │ │ ├── CircleButton.prefab │ │ ├── CircleButton.prefab.meta │ │ ├── KeyButton.prefab │ │ ├── KeyButton.prefab.meta │ │ ├── MeshButton.prefab │ │ ├── MeshButton.prefab.meta │ │ ├── ObjectButton.prefab │ │ ├── ObjectButton.prefab.meta │ │ ├── RectangleButton.prefab │ │ ├── RectangleButton.prefab.meta │ │ ├── SpriteButton.prefab │ │ ├── SpriteButton.prefab.meta │ │ ├── SquareButton.prefab │ │ ├── SquareButton.prefab.meta │ │ ├── StateAnim.meta │ │ ├── StateAnim │ │ │ ├── MeshButtonAnimator.controller │ │ │ ├── MeshButtonAnimator.controller.meta │ │ │ ├── MeshButtonPress.anim │ │ │ └── MeshButtonPress.anim.meta │ │ ├── StatePrefabs.meta │ │ └── StatePrefabs │ │ │ ├── ButtonHover.prefab │ │ │ ├── ButtonHover.prefab.meta │ │ │ ├── ButtonIdle.prefab │ │ │ ├── ButtonIdle.prefab.meta │ │ │ ├── ButtonIdleInteract.prefab │ │ │ ├── ButtonIdleInteract.prefab.meta │ │ │ ├── ButtonPressed.prefab │ │ │ ├── ButtonPressed.prefab.meta │ │ │ ├── ButtonTargeted.prefab │ │ │ └── ButtonTargeted.prefab.meta │ ├── Cursors.meta │ ├── Cursors │ │ ├── AnimCursor.prefab │ │ ├── AnimCursor.prefab.meta │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── CursorAnim.anim │ │ │ ├── CursorAnim.anim.meta │ │ │ ├── CursorController.controller │ │ │ ├── CursorController.controller.meta │ │ │ ├── Interactive.anim │ │ │ ├── Interactive.anim.meta │ │ │ ├── Observation.anim │ │ │ ├── Observation.anim.meta │ │ │ ├── Press.anim │ │ │ ├── Press.anim.meta │ │ │ ├── RingInteraction.anim │ │ │ └── RingInteraction.anim.meta │ │ ├── Beam.prefab │ │ ├── Beam.prefab.meta │ │ ├── CursorLight.prefab │ │ ├── CursorLight.prefab.meta │ │ ├── Cursor_Ring.fbx │ │ ├── Cursor_Ring.fbx.meta │ │ ├── Cursor_v1.fbx │ │ ├── Cursor_v1.fbx.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Cursor_obs_shadowGlow.png │ │ │ ├── Cursor_obs_shadowGlow.png.meta │ │ │ ├── Cursor_obv_shadowGlow.png │ │ │ ├── Cursor_obv_shadowGlow.png.meta │ │ │ ├── Cursor_shadowGlow.png │ │ │ ├── Cursor_shadowGlow.png.meta │ │ │ ├── DefaultCursorShader.shader │ │ │ ├── DefaultCursorShader.shader.meta │ │ │ ├── M_cursor.mat │ │ │ ├── M_cursor.mat.meta │ │ │ ├── M_scale_arrow.mat │ │ │ ├── M_scale_arrow.mat.meta │ │ │ ├── Scroll_shadow.png │ │ │ ├── Scroll_shadow.png.meta │ │ │ ├── ZoomIn_Shadow.png │ │ │ ├── ZoomIn_Shadow.png.meta │ │ │ ├── ZoomOut_Shadow.png │ │ │ ├── ZoomOut_Shadow.png.meta │ │ │ ├── cursor_int_albedo.png │ │ │ ├── cursor_int_albedo.png.meta │ │ │ ├── cursor_mat_legacy.mat │ │ │ ├── cursor_mat_legacy.mat.meta │ │ │ ├── cursor_observation_dx.mat │ │ │ ├── cursor_observation_dx.mat.meta │ │ │ ├── cursor_obv_shadowGlow_dx.mat │ │ │ ├── cursor_obv_shadowGlow_dx.mat.meta │ │ │ ├── cursor_pressTop_dx.mat │ │ │ ├── cursor_pressTop_dx.mat.meta │ │ │ ├── cursor_press_albedo.png │ │ │ ├── cursor_press_albedo.png.meta │ │ │ ├── cursor_press_dx.mat │ │ │ ├── cursor_press_dx.mat.meta │ │ │ ├── cursor_shadowGlow_dx.mat │ │ │ ├── cursor_shadowGlow_dx.mat.meta │ │ │ ├── default_inner_dx.mat │ │ │ ├── default_inner_dx.mat.meta │ │ │ ├── dx11Shader3.mat │ │ │ ├── dx11Shader3.mat.meta │ │ │ ├── joystick_ring_shadow_dx.mat │ │ │ ├── joystick_ring_shadow_dx.mat.meta │ │ │ ├── joystick_shadow_glow.png │ │ │ ├── joystick_shadow_glow.png.meta │ │ │ ├── lightGrey_dx.mat │ │ │ ├── lightGrey_dx.mat.meta │ │ │ ├── ring_geo.mat │ │ │ ├── ring_geo.mat.meta │ │ │ ├── ring_interaction_shadowGlow_dx.mat │ │ │ ├── ring_interaction_shadowGlow_dx.mat.meta │ │ │ ├── ring_observation_shadowGlow_dx.mat │ │ │ ├── ring_observation_shadowGlow_dx.mat.meta │ │ │ ├── ring_press_geo.mat │ │ │ ├── ring_press_geo.mat.meta │ │ │ ├── scroll_shadow_dx.mat │ │ │ ├── scroll_shadow_dx.mat.meta │ │ │ ├── zoomIn_shadow_dx.mat │ │ │ ├── zoomIn_shadow_dx.mat.meta │ │ │ ├── zoomOut_shadow_dx.mat │ │ │ └── zoomOut_shadow_dx.mat.meta │ │ ├── MeshCursor.prefab │ │ ├── MeshCursor.prefab.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Cursor_obv_shadowGlow.dds │ │ │ ├── Cursor_obv_shadowGlow.dds.meta │ │ │ ├── Cursor_shadowGlow.dds │ │ │ ├── Cursor_shadowGlow.dds.meta │ │ │ ├── Cursor_v1.fbx │ │ │ ├── Cursor_v1.fbx.meta │ │ │ ├── Cursor_v3.fbx │ │ │ ├── Cursor_v3.fbx.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── dx11Shader18.mat │ │ │ │ ├── dx11Shader18.mat.meta │ │ │ │ ├── main_interaction_dx.mat │ │ │ │ ├── main_interaction_dx.mat.meta │ │ │ │ ├── main_interaction_shadowGlow_dx.mat │ │ │ │ ├── main_interaction_shadowGlow_dx.mat.meta │ │ │ │ ├── main_observation_dx.mat │ │ │ │ ├── main_observation_dx.mat.meta │ │ │ │ ├── main_observation_shadowGlow_dx.mat │ │ │ │ ├── main_observation_shadowGlow_dx.mat.meta │ │ │ │ ├── main_press_dx.mat │ │ │ │ └── main_press_dx.mat.meta │ │ │ ├── cursor_int_albedo.png │ │ │ ├── cursor_int_albedo.png.meta │ │ │ ├── cursor_press_albedo.png │ │ │ └── cursor_press_albedo.png.meta │ │ ├── ShellCursor.prefab │ │ ├── ShellCursor.prefab.meta │ │ ├── SpriteCursor.prefab │ │ ├── SpriteCursor.prefab.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── 1-1-32x32 cuser reg.png │ │ │ ├── 1-1-32x32 cuser reg.png.meta │ │ │ ├── 1-2-32x32 cuser-handup.png │ │ │ ├── 1-2-32x32 cuser-handup.png.meta │ │ │ ├── 1-3-32x32 cuser reg overlink.png │ │ │ ├── 1-3-32x32 cuser reg overlink.png.meta │ │ │ ├── 1-4-32x32 cuser-overlink-handup.png │ │ │ ├── 1-4-32x32 cuser-overlink-handup.png.meta │ │ │ ├── 32x32 1-cuser-glance.png │ │ │ ├── 32x32 1-cuser-glance.png.meta │ │ │ ├── 32x32 1-cuser-handup.png │ │ │ ├── 32x32 1-cuser-handup.png.meta │ │ │ ├── 32x32 1-cuser-overlink-glance.png │ │ │ ├── 32x32 1-cuser-overlink-glance.png.meta │ │ │ ├── 32x32 1-cuser-overlink-handup.png │ │ │ ├── 32x32 1-cuser-overlink-handup.png.meta │ │ │ ├── cursor_Outline.png │ │ │ ├── cursor_Outline.png.meta │ │ │ ├── cursor_nonOutline.png │ │ │ └── cursor_nonOutline.png.meta │ ├── Debug.meta │ ├── Debug │ │ ├── Debug Enum Item.prefab │ │ ├── Debug Enum Item.prefab.meta │ │ ├── Debug Log Entry Stack Trace.prefab │ │ ├── Debug Log Entry Stack Trace.prefab.meta │ │ ├── Debug Log Entry.prefab │ │ ├── Debug Log Entry.prefab.meta │ │ ├── Debug Scroll View.prefab │ │ ├── Debug Scroll View.prefab.meta │ │ ├── Debug Slider Item.prefab │ │ ├── Debug Slider Item.prefab.meta │ │ ├── Debug Toggle Item.prefab │ │ ├── Debug Toggle Item.prefab.meta │ │ ├── Debug Vector2 Item.prefab │ │ ├── Debug Vector2 Item.prefab.meta │ │ ├── Debug Vector3 Item.prefab │ │ ├── Debug Vector3 Item.prefab.meta │ │ ├── DebugButtonItem.prefab │ │ ├── DebugButtonItem.prefab.meta │ │ ├── DebugGroup.prefab │ │ ├── DebugGroup.prefab.meta │ │ ├── DebugLabelItem.prefab │ │ ├── DebugLabelItem.prefab.meta │ │ ├── DebugLog.prefab │ │ ├── DebugLog.prefab.meta │ │ ├── DebugMenu.prefab │ │ ├── DebugMenu.prefab.meta │ │ ├── DebugPage.prefab │ │ ├── DebugPage.prefab.meta │ │ ├── DebugParameterButtonItem.prefab │ │ ├── DebugParameterButtonItem.prefab.meta │ │ ├── DebugView.prefab │ │ └── DebugView.prefab.meta │ ├── Dialogs.meta │ ├── Dialogs │ │ ├── AppBar.prefab │ │ ├── AppBar.prefab.meta │ │ ├── BoundingBoxBasic.prefab │ │ ├── BoundingBoxBasic.prefab.meta │ │ ├── BoundingBoxShell.prefab │ │ ├── BoundingBoxShell.prefab.meta │ │ ├── BoundingBoxwithLock.prefab │ │ ├── BoundingBoxwithLock.prefab.meta │ │ ├── Fitbox.prefab │ │ ├── Fitbox.prefab.meta │ │ ├── HelpText.prefab │ │ ├── HelpText.prefab.meta │ │ ├── LoaderOrb.mat │ │ ├── LoaderOrb.mat.meta │ │ ├── LoadingDialogClose.anim │ │ ├── LoadingDialogClose.anim.meta │ │ ├── LoadingDialogClosed.anim │ │ ├── LoadingDialogClosed.anim.meta │ │ ├── LoadingDialogController.controller │ │ ├── LoadingDialogController.controller.meta │ │ ├── LoadingDialogIcon.png │ │ ├── LoadingDialogIcon.png.meta │ │ ├── LoadingDialogOpen.anim │ │ ├── LoadingDialogOpen.anim.meta │ │ ├── LoadingDialogRun.anim │ │ ├── LoadingDialogRun.anim.meta │ │ ├── LoadingIcon.mat │ │ ├── LoadingIcon.mat.meta │ │ ├── MRDLLogo.mat │ │ ├── MRDLLogo.mat.meta │ │ ├── MRDLLogo.png │ │ ├── MRDLLogo.png.meta │ │ ├── ManipulationToolbarController.controller │ │ ├── ManipulationToolbarController.controller.meta │ │ ├── ManipulationToolbarControllerAdjust.anim │ │ ├── ManipulationToolbarControllerAdjust.anim.meta │ │ ├── ManipulationToolbarControllerClose.anim │ │ ├── ManipulationToolbarControllerClose.anim.meta │ │ ├── ManipulationToolbarControllerOpen.anim │ │ ├── ManipulationToolbarControllerOpen.anim.meta │ │ ├── MessageBox.prefab │ │ ├── MessageBox.prefab.meta │ │ ├── Progress.prefab │ │ ├── Progress.prefab.meta │ │ ├── SimpleDialogShell.prefab │ │ ├── SimpleDialogShell.prefab.meta │ │ ├── SimpleMenuCollection.prefab │ │ ├── SimpleMenuCollection.prefab.meta │ │ ├── SpatialTag.prefab │ │ ├── SpatialTag.prefab.meta │ │ ├── StatusText.prefab │ │ └── StatusText.prefab.meta │ ├── Input.meta │ ├── Input │ │ ├── NumPadKeyboard.prefab │ │ ├── NumPadKeyboard.prefab.meta │ │ ├── QwertyKeyboard.prefab │ │ ├── QwertyKeyboard.prefab.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── BoxOutline.mat │ │ │ ├── BoxOutline.mat.meta │ │ │ ├── BoxOutlineGlow.png │ │ │ ├── BoxOutlineGlow.png.meta │ │ │ ├── KeyBackground.mat │ │ │ └── KeyBackground.mat.meta │ │ ├── WorldCursor.prefab │ │ └── WorldCursor.prefab.meta │ ├── Interface.meta │ ├── Interface │ │ ├── HoloLens.prefab │ │ └── HoloLens.prefab.meta │ ├── Shader.meta │ ├── Shader │ │ ├── LuminousMaya.fx │ │ ├── LuminousMaya.fx.meta │ │ ├── LuminousUnity.shader │ │ ├── LuminousUnity.shader.meta │ │ ├── unlit_vert_color.shader │ │ └── unlit_vert_color.shader.meta │ ├── Spatial.meta │ ├── Spatial │ │ ├── PlaneFinding.prefab │ │ ├── PlaneFinding.prefab.meta │ │ ├── Solvers.meta │ │ ├── Solvers │ │ │ ├── BodyLockSolver.prefab │ │ │ ├── BodyLockSolver.prefab.meta │ │ │ ├── RadialViewSolver.prefab │ │ │ ├── RadialViewSolver.prefab.meta │ │ │ ├── TagAlongSolver.prefab │ │ │ └── TagAlongSolver.prefab.meta │ │ ├── SpatialMappingManager.prefab │ │ ├── SpatialMappingManager.prefab.meta │ │ ├── SpatialMappingObserver.prefab │ │ ├── SpatialMappingObserver.prefab.meta │ │ ├── SpatialRenderSettings.prefab │ │ ├── SpatialRenderSettings.prefab.meta │ │ ├── SpatialUnderstanding.prefab │ │ └── SpatialUnderstanding.prefab.meta │ ├── ToolTips.meta │ └── ToolTips │ │ ├── ToolTipPlated.prefab │ │ ├── ToolTipPlated.prefab.meta │ │ ├── ToolTipSimple.prefab │ │ └── ToolTipSimple.prefab.meta ├── Resources.meta ├── Resources │ ├── Audio.meta │ ├── Audio │ │ ├── Interaction.meta │ │ └── Interaction │ │ │ ├── Button_Press.wav │ │ │ └── Button_Press.wav.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Alpha-Diffuse.shader │ │ ├── Alpha-Diffuse.shader.meta │ │ ├── BeamMat.mat │ │ ├── BeamMat.mat.meta │ │ ├── BoundingBoxHandleMaterial.mat │ │ ├── BoundingBoxHandleMaterial.mat.meta │ │ ├── BoundingBoxLines.mat │ │ ├── BoundingBoxLines.mat.meta │ │ ├── ButtonHighlightCircle.mat │ │ ├── ButtonHighlightCircle.mat.meta │ │ ├── ButtonHighlightRectangle.mat │ │ ├── ButtonHighlightRectangle.mat.meta │ │ ├── ButtonHighlightSquare.mat │ │ ├── ButtonHighlightSquare.mat.meta │ │ ├── ButtonIconFontMaterial.mat │ │ ├── ButtonIconFontMaterial.mat.meta │ │ ├── ButtonIconMaterial.mat │ │ ├── ButtonIconMaterial.mat.meta │ │ ├── ButtonMat.mat │ │ ├── ButtonMat.mat.meta │ │ ├── CeilingPlane.mat │ │ ├── CeilingPlane.mat.meta │ │ ├── DebugNormals.mat │ │ ├── DebugNormals.mat.meta │ │ ├── DebugNormals.shader │ │ ├── DebugNormals.shader.meta │ │ ├── FloorPlane.mat │ │ ├── FloorPlane.mat.meta │ │ ├── HUXButtonHighlightShader.shader │ │ ├── HUXButtonHighlightShader.shader.meta │ │ ├── HUXButtonMaterial.mat │ │ ├── HUXButtonMaterial.mat.meta │ │ ├── HUXButtonShader.shader │ │ ├── HUXButtonShader.shader.meta │ │ ├── HUXInvisibleShader.shader │ │ ├── HUXInvisibleShader.shader.meta │ │ ├── LineRendererMaterial.mat │ │ ├── LineRendererMaterial.mat.meta │ │ ├── MovieMask.shader │ │ ├── MovieMask.shader.meta │ │ ├── MovieMat.mat │ │ ├── MovieMat.mat.meta │ │ ├── Normal-Diffuse.shader │ │ ├── Normal-Diffuse.shader.meta │ │ ├── Occlusion.mat │ │ ├── Occlusion.mat.meta │ │ ├── Occlusion.shader │ │ ├── Occlusion.shader.meta │ │ ├── StereoImage.shader │ │ ├── StereoImage.shader.meta │ │ ├── TablePlane.mat │ │ ├── TablePlane.mat.meta │ │ ├── ToolTipPlateGray.mat │ │ ├── ToolTipPlateGray.mat.meta │ │ ├── TransparentUnlit.shader │ │ ├── TransparentUnlit.shader.meta │ │ ├── TransparentUnlit2.shader │ │ ├── TransparentUnlit2.shader.meta │ │ ├── WallPlane.mat │ │ ├── WallPlane.mat.meta │ │ ├── White.mat │ │ ├── White.mat.meta │ │ ├── Wireframe.mat │ │ ├── Wireframe.mat.meta │ │ ├── Wireframe.shader │ │ ├── Wireframe.shader.meta │ │ ├── backgroundOverlay.mat │ │ ├── backgroundOverlay.mat.meta │ │ ├── pabuavatar.mat │ │ ├── pabuavatar.mat.meta │ │ ├── textOverlay.mat │ │ ├── textOverlay.mat.meta │ │ ├── transparent_background.mat │ │ └── transparent_background.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── BoundingBoxes.meta │ │ ├── BoundingBoxes │ │ │ ├── BoundingBoxes.fbx │ │ │ └── BoundingBoxes.fbx.meta │ │ ├── Buttons.meta │ │ ├── Buttons │ │ │ ├── CompoundButtonMeshes.fbx │ │ │ ├── CompoundButtonMeshes.fbx.meta │ │ │ ├── SimpleDialogMeshes.fbx │ │ │ └── SimpleDialogMeshes.fbx.meta │ │ ├── Cursor.meta │ │ ├── Cursor │ │ │ ├── Cursor_move.meta │ │ │ ├── Cursor_move │ │ │ │ ├── CursorRing.controller │ │ │ │ ├── CursorRing.controller.meta │ │ │ │ ├── CursorRing.fbm.meta │ │ │ │ ├── CursorRing.fbm │ │ │ │ │ ├── circle_shadow.png │ │ │ │ │ ├── circle_shadow.png.meta │ │ │ │ │ ├── ring_shadow.png │ │ │ │ │ ├── ring_shadow.png.meta │ │ │ │ │ ├── scroll_ring_shadow.png │ │ │ │ │ ├── scroll_ring_shadow.png.meta │ │ │ │ │ └── templates.meta │ │ │ │ ├── CursorRing.fbx │ │ │ │ ├── CursorRing.fbx.meta │ │ │ │ ├── CursorRing.prefab │ │ │ │ ├── CursorRing.prefab.meta │ │ │ │ ├── CursorRingAnim.meta │ │ │ │ ├── CursorRingAnim │ │ │ │ │ ├── Cursor.anim │ │ │ │ │ ├── Cursor.anim.meta │ │ │ │ │ ├── Cursor_Ring_Drag_Enter.anim │ │ │ │ │ ├── Cursor_Ring_Drag_Enter.anim.meta │ │ │ │ │ ├── Cursor_Ring_Drag_From_Hold.anim │ │ │ │ │ ├── Cursor_Ring_Drag_From_Hold.anim.meta │ │ │ │ │ ├── Cursor_Ring_GestureFOV_off.anim │ │ │ │ │ ├── Cursor_Ring_GestureFOV_off.anim.meta │ │ │ │ │ ├── Cursor_Ring_Hold.anim │ │ │ │ │ ├── Cursor_Ring_Hold.anim.meta │ │ │ │ │ ├── Cursor_Ring_Hold_From_Observation.anim │ │ │ │ │ ├── Cursor_Ring_Hold_From_Observation.anim.meta │ │ │ │ │ ├── Cursor_Ring_Hold_GestureFOV.anim │ │ │ │ │ ├── Cursor_Ring_Hold_GestureFOV.anim.meta │ │ │ │ │ ├── Cursor_Ring_Hold_In.anim │ │ │ │ │ ├── Cursor_Ring_Hold_In.anim.meta │ │ │ │ │ ├── Cursor_Ring_Hold_Out.anim │ │ │ │ │ ├── Cursor_Ring_Hold_Out.anim.meta │ │ │ │ │ ├── Cursor_Ring_Interaction_From_Hold.anim │ │ │ │ │ ├── Cursor_Ring_Interaction_From_Hold.anim.meta │ │ │ │ │ ├── Cursor_Ring_Interaction_From_Observation.anim │ │ │ │ │ ├── Cursor_Ring_Interaction_From_Observation.anim.meta │ │ │ │ │ ├── Cursor_Ring_Interaction_From_PressHold.anim │ │ │ │ │ ├── Cursor_Ring_Interaction_From_PressHold.anim.meta │ │ │ │ │ ├── Cursor_Ring_Interaction_In.anim │ │ │ │ │ ├── Cursor_Ring_Interaction_In.anim.meta │ │ │ │ │ ├── Cursor_Ring_Interaction_Out.anim │ │ │ │ │ ├── Cursor_Ring_Interaction_Out.anim.meta │ │ │ │ │ ├── Cursor_Ring_Observation.anim │ │ │ │ │ ├── Cursor_Ring_Observation.anim.meta │ │ │ │ │ ├── Cursor_Ring_Observation_From_PressHold.anim │ │ │ │ │ ├── Cursor_Ring_Observation_From_PressHold.anim.meta │ │ │ │ │ ├── Cursor_Ring_Observation_In.anim │ │ │ │ │ ├── Cursor_Ring_Observation_In.anim.meta │ │ │ │ │ ├── Cursor_Ring_Observation_Out.anim │ │ │ │ │ ├── Cursor_Ring_Observation_Out.anim.meta │ │ │ │ │ ├── Cursor_Ring_Scroll_Enter.anim │ │ │ │ │ ├── Cursor_Ring_Scroll_Enter.anim.meta │ │ │ │ │ ├── Cursor_Ring_Scroll_From_Hold.anim │ │ │ │ │ ├── Cursor_Ring_Scroll_From_Hold.anim.meta │ │ │ │ │ ├── Cursor_Ring_Zoom_Enter.anim │ │ │ │ │ ├── Cursor_Ring_Zoom_Enter.anim.meta │ │ │ │ │ ├── Cursor_Ring_Zoom_From_Hold.anim │ │ │ │ │ └── Cursor_Ring_Zoom_From_Hold.anim.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── CursorColor.mat │ │ │ │ │ ├── CursorColor.mat.meta │ │ │ │ │ ├── Joystickwhite.mat │ │ │ │ │ ├── Joystickwhite.mat.meta │ │ │ │ │ ├── circle_shadow.mat │ │ │ │ │ ├── circle_shadow.mat.meta │ │ │ │ │ ├── ring_shadow.mat │ │ │ │ │ ├── ring_shadow.mat.meta │ │ │ │ │ ├── scroll_ring_shadow.mat │ │ │ │ │ └── scroll_ring_shadow.mat.meta │ │ │ │ ├── draft.meta │ │ │ │ └── draft │ │ │ │ │ ├── CursorRing.prefab │ │ │ │ │ └── CursorRing.prefab.meta │ │ │ ├── Cursor_scale.meta │ │ │ └── Cursor_scale │ │ │ │ ├── Cursor_Size_NorthSouth.controller │ │ │ │ ├── Cursor_Size_NorthSouth.controller.meta │ │ │ │ ├── Cursor_Size_NorthSouth.fbm.meta │ │ │ │ ├── Cursor_Size_NorthSouth.fbm │ │ │ │ ├── circle_shadow.png │ │ │ │ ├── circle_shadow.png.meta │ │ │ │ ├── hand_press.png │ │ │ │ ├── hand_press.png.meta │ │ │ │ ├── move_scale_arrow_soft.png │ │ │ │ └── move_scale_arrow_soft.png.meta │ │ │ │ ├── Cursor_Size_NorthSouth.fbx │ │ │ │ ├── Cursor_Size_NorthSouth.fbx.meta │ │ │ │ ├── Cursor_Size_NorthSouth.prefab │ │ │ │ ├── Cursor_Size_NorthSouth.prefab.meta │ │ │ │ ├── Cursor_Size_NortheastSouthwest.controller │ │ │ │ ├── Cursor_Size_NortheastSouthwest.controller.meta │ │ │ │ ├── Cursor_Size_NortheastSouthwest.fbm.meta │ │ │ │ ├── Cursor_Size_NortheastSouthwest.fbm │ │ │ │ ├── circle_shadow.png │ │ │ │ ├── circle_shadow.png.meta │ │ │ │ ├── hand_press.png │ │ │ │ ├── hand_press.png.meta │ │ │ │ ├── move_scale_arrow_soft.png │ │ │ │ └── move_scale_arrow_soft.png.meta │ │ │ │ ├── Cursor_Size_NortheastSouthwest.fbx │ │ │ │ ├── Cursor_Size_NortheastSouthwest.fbx.meta │ │ │ │ ├── Cursor_Size_NortheastSouthwest.prefab │ │ │ │ ├── Cursor_Size_NortheastSouthwest.prefab.meta │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.controller │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.controller.meta │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.fbm.meta │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.fbm │ │ │ │ ├── circle_shadow.png │ │ │ │ ├── circle_shadow.png.meta │ │ │ │ ├── hand_press.png │ │ │ │ ├── hand_press.png.meta │ │ │ │ ├── move_scale_arrow_soft.png │ │ │ │ └── move_scale_arrow_soft.png.meta │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.fbx │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.fbx.meta │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.prefab │ │ │ │ ├── Cursor_Size_NorthwestSoutheast.prefab.meta │ │ │ │ ├── Cursor_cross_root.fbm.meta │ │ │ │ ├── Cursor_cross_root.fbm │ │ │ │ ├── circle_shadow.png │ │ │ │ ├── circle_shadow.png.meta │ │ │ │ ├── hand_press.png │ │ │ │ ├── hand_press.png.meta │ │ │ │ ├── move_scale_arrow_soft.png │ │ │ │ └── move_scale_arrow_soft.png.meta │ │ │ │ ├── Cursor_cross_root.fbx │ │ │ │ ├── Cursor_cross_root.fbx.meta │ │ │ │ ├── Cursor_cross_root.prefab │ │ │ │ ├── Cursor_cross_root.prefab.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ ├── circle_shadow.mat │ │ │ │ ├── circle_shadow.mat.meta │ │ │ │ ├── hand_press.mat │ │ │ │ ├── hand_press.mat.meta │ │ │ │ ├── lambert2.mat │ │ │ │ ├── lambert2.mat.meta │ │ │ │ ├── move_scale_arrow_soft.mat │ │ │ │ └── move_scale_arrow_soft.mat.meta │ │ │ │ ├── cursor_cross_root.controller │ │ │ │ └── cursor_cross_root.controller.meta │ │ ├── HMD.meta │ │ └── HMD │ │ │ ├── hololens_low.fbm.meta │ │ │ ├── hololens_low.fbm │ │ │ ├── PlasticMaterial.fx │ │ │ ├── PlasticMaterial.fx.meta │ │ │ ├── normal.dds │ │ │ ├── normal.dds.meta │ │ │ ├── white.dds │ │ │ └── white.dds.meta │ │ │ ├── hololens_low.fbx │ │ │ └── hololens_low.fbx.meta │ ├── Profiles.meta │ ├── Profiles │ │ ├── DefaultButtonIconProfileFont.asset │ │ ├── DefaultButtonIconProfileFont.asset.meta │ │ ├── DefaultButtonIconProfileTexture.asset │ │ ├── DefaultButtonIconProfileTexture.asset.meta │ │ ├── DefaultButtonMeshProfile.asset │ │ ├── DefaultButtonMeshProfile.asset.meta │ │ ├── DefaultButtonSoundsProfile.asset │ │ ├── DefaultButtonSoundsProfile.asset.meta │ │ ├── DefaultButtonTextProfile.asset │ │ ├── DefaultButtonTextProfile.asset.meta │ │ ├── SimpleDialogButtonTextProfile.asset │ │ └── SimpleDialogButtonTextProfile.asset.meta │ ├── Textures.meta │ └── Textures │ │ ├── BeamTex.png │ │ ├── BeamTex.png.meta │ │ ├── Bounding Box.png │ │ ├── Bounding Box.png.meta │ │ ├── BoundingBox.png │ │ ├── BoundingBox.png.meta │ │ ├── ButtonCircleHighlight.psd │ │ ├── ButtonCircleHighlight.psd.meta │ │ ├── ButtonExclusionMatte.png │ │ ├── ButtonExclusionMatte.png.meta │ │ ├── ButtonHover.png │ │ ├── ButtonHover.png.meta │ │ ├── ButtonRectangleHighlight.psd │ │ ├── ButtonRectangleHighlight.psd.meta │ │ ├── ButtonSquareHighlight.psd │ │ ├── ButtonSquareHighlight.psd.meta │ │ ├── Cursor.meta │ │ ├── Cursor │ │ ├── 1-1-32x32 cuser reg.png │ │ ├── 1-1-32x32 cuser reg.png.meta │ │ ├── 1-2-32x32 cuser-handup.png │ │ ├── 1-2-32x32 cuser-handup.png.meta │ │ ├── 1-3-32x32 cuser reg overlink.png │ │ ├── 1-3-32x32 cuser reg overlink.png.meta │ │ ├── 1-4-32x32 cuser-overlink-handup.png │ │ ├── 1-4-32x32 cuser-overlink-handup.png.meta │ │ ├── 32x32 1-cuser-glance.png │ │ ├── 32x32 1-cuser-glance.png.meta │ │ ├── 32x32 1-cuser-handup.png │ │ ├── 32x32 1-cuser-handup.png.meta │ │ ├── 32x32 1-cuser-overlink-glance.png │ │ ├── 32x32 1-cuser-overlink-glance.png.meta │ │ ├── 32x32 1-cuser-overlink-handup.png │ │ ├── 32x32 1-cuser-overlink-handup.png.meta │ │ ├── cursor_Outline.png │ │ ├── cursor_Outline.png.meta │ │ ├── cursor_nonOutline.png │ │ └── cursor_nonOutline.png.meta │ │ ├── Icons.meta │ │ ├── Icons │ │ ├── ObjectCollectionCylinder.png │ │ ├── ObjectCollectionCylinder.png.meta │ │ ├── ObjectCollectionDefault.png │ │ ├── ObjectCollectionDefault.png.meta │ │ ├── ObjectCollectionPlane.png │ │ ├── ObjectCollectionPlane.png.meta │ │ ├── ObjectCollectionScatter.png │ │ ├── ObjectCollectionScatter.png.meta │ │ ├── ObjectCollectionSphere.png │ │ ├── ObjectCollectionSphere.png.meta │ │ ├── Placeholder.png │ │ └── Placeholder.png.meta │ │ ├── WorldCursor.png │ │ ├── WorldCursor.png.meta │ │ ├── arrow.png │ │ ├── arrow.png.meta │ │ ├── arrowend.png │ │ ├── arrowend.png.meta │ │ ├── arrows.png │ │ ├── arrows.png.meta │ │ ├── bounding_box_TEX.png │ │ ├── bounding_box_TEX.png.meta │ │ ├── console.erroricon.sml.png │ │ ├── console.erroricon.sml.png.meta │ │ ├── console.infoicon.sml.png │ │ ├── console.infoicon.sml.png.meta │ │ ├── console.warnicon.sml.png │ │ └── console.warnicon.sml.png.meta ├── Scripts.meta └── Scripts │ ├── Buttons.meta │ ├── Buttons │ ├── AnimButton.cs │ ├── AnimButton.cs.meta │ ├── AnimControllerButton.cs │ ├── AnimControllerButton.cs.meta │ ├── Button.cs │ ├── Button.cs.meta │ ├── ButtonIconProfile.cs │ ├── ButtonIconProfile.cs.meta │ ├── ButtonIconProfileFont.cs │ ├── ButtonIconProfileFont.cs.meta │ ├── ButtonIconProfileTexture.cs │ ├── ButtonIconProfileTexture.cs.meta │ ├── ButtonLocalizedText.cs │ ├── ButtonLocalizedText.cs.meta │ ├── ButtonMeshProfile.cs │ ├── ButtonMeshProfile.cs.meta │ ├── ButtonProfile.cs │ ├── ButtonProfile.cs.meta │ ├── ButtonSoundProfile.cs │ ├── ButtonSoundProfile.cs.meta │ ├── ButtonSounds.cs │ ├── ButtonSounds.cs.meta │ ├── ButtonTextProfile.cs │ ├── ButtonTextProfile.cs.meta │ ├── CompoundButton.cs │ ├── CompoundButton.cs.meta │ ├── CompoundButtonAnim.cs │ ├── CompoundButtonAnim.cs.meta │ ├── CompoundButtonIcon.cs │ ├── CompoundButtonIcon.cs.meta │ ├── CompoundButtonMesh.cs │ ├── CompoundButtonMesh.cs.meta │ ├── CompoundButtonSounds.cs │ ├── CompoundButtonSounds.cs.meta │ ├── CompoundButtonSpeech.cs │ ├── CompoundButtonSpeech.cs.meta │ ├── CompoundButtonText.cs │ ├── CompoundButtonText.cs.meta │ ├── CompoundButtonToggle.cs │ ├── CompoundButtonToggle.cs.meta │ ├── KeyButton.cs │ ├── KeyButton.cs.meta │ ├── MeshButton.cs │ ├── MeshButton.cs.meta │ ├── ObjectButton.cs │ ├── ObjectButton.cs.meta │ ├── ProfileButtonBase.cs │ ├── ProfileButtonBase.cs.meta │ ├── SpriteButton.cs │ └── SpriteButton.cs.meta │ ├── Collections.meta │ ├── Collections │ ├── KeyCollection.cs │ ├── KeyCollection.cs.meta │ ├── ObjectCollection.cs │ ├── ObjectCollection.cs.meta │ ├── ObjectCollectionDynamic.cs │ └── ObjectCollectionDynamic.cs.meta │ ├── Core.meta │ ├── Core │ ├── AudioManager.cs │ ├── AudioManager.cs.meta │ ├── FilterTag.cs │ ├── FilterTag.cs.meta │ ├── HeadGazeStabilizer.cs │ ├── HeadGazeStabilizer.cs.meta │ ├── IFocus.cs │ ├── IFocus.cs.meta │ ├── Veil.cs │ ├── Veil.cs.meta │ ├── WorldGraphicsRaycaster.cs │ └── WorldGraphicsRaycaster.cs.meta │ ├── Cursors.meta │ ├── Cursors │ ├── AnimCursor.cs │ ├── AnimCursor.cs.meta │ ├── Cursor.cs │ ├── Cursor.cs.meta │ ├── CursorLight.cs │ ├── CursorLight.cs.meta │ ├── CursorWidget.cs │ ├── CursorWidget.cs.meta │ ├── CursorWidgets.meta │ ├── CursorWidgets │ │ ├── ContextMenuWidget.cs │ │ ├── ContextMenuWidget.cs.meta │ │ ├── GenericStateWidget.cs │ │ ├── GenericStateWidget.cs.meta │ │ ├── HandScrollWidget.cs │ │ ├── HandScrollWidget.cs.meta │ │ ├── HandVerticalZoomWidget.cs │ │ ├── HandVerticalZoomWidget.cs.meta │ │ ├── HandZoomWidget.cs │ │ ├── HandZoomWidget.cs.meta │ │ ├── InteractionMenuWidget.cs │ │ ├── InteractionMenuWidget.cs.meta │ │ ├── InteractionStateWidget.cs │ │ ├── InteractionStateWidget.cs.meta │ │ ├── RadialOffsetWidget.cs │ │ ├── RadialOffsetWidget.cs.meta │ │ ├── ScrollingWidget.cs │ │ ├── ScrollingWidget.cs.meta │ │ ├── StateWidget.cs │ │ ├── StateWidget.cs.meta │ │ ├── TwoHandWidget.cs │ │ ├── TwoHandWidget.cs.meta │ │ ├── ZoomingWidget.cs │ │ └── ZoomingWidget.cs.meta │ ├── ICursorInterface.cs │ ├── ICursorInterface.cs.meta │ ├── MeshCursor.cs │ ├── MeshCursor.cs.meta │ ├── OrganizeCursor.cs │ ├── OrganizeCursor.cs.meta │ ├── ScrollCursor.cs │ ├── ScrollCursor.cs.meta │ ├── ShellCursor.cs │ ├── ShellCursor.cs.meta │ ├── SpriteCursor.cs │ └── SpriteCursor.cs.meta │ ├── Debug.meta │ ├── Debug │ ├── AttributeCacheManager.cs │ ├── AttributeCacheManager.cs.meta │ ├── DebugBoolTunable.cs │ ├── DebugBoolTunable.cs.meta │ ├── DebugButtonAttribute.cs │ ├── DebugButtonAttribute.cs.meta │ ├── DebugEnumTunable.cs │ ├── DebugEnumTunable.cs.meta │ ├── DebugNumberTunable.cs │ ├── DebugNumberTunable.cs.meta │ ├── DebugTunable.cs │ ├── DebugTunable.cs.meta │ ├── DebugVector3Tunable.cs │ ├── DebugVector3Tunable.cs.meta │ ├── TypeMessage.cs │ └── TypeMessage.cs.meta │ ├── Design.meta │ ├── Design │ ├── Bezeir.cs │ ├── Bezeir.cs.meta │ ├── Distorter.cs │ ├── Distorter.cs.meta │ ├── DistorterSimplex.cs │ ├── DistorterSimplex.cs.meta │ ├── DistorterWiggly.cs │ ├── DistorterWiggly.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── BezeirInspector.cs │ │ ├── BezeirInspector.cs.meta │ │ ├── ParabolaInspector.cs │ │ └── ParabolaInspector.cs.meta │ ├── Ellipse.cs │ ├── Ellipse.cs.meta │ ├── Line.cs │ ├── Line.cs.meta │ ├── LineBase.cs │ ├── LineBase.cs.meta │ ├── LineMeshes.cs │ ├── LineMeshes.cs.meta │ ├── LineParticles.cs │ ├── LineParticles.cs.meta │ ├── LineRenderer.cs │ ├── LineRenderer.cs.meta │ ├── LineStripMesh.cs │ ├── LineStripMesh.cs.meta │ ├── LineUnity.cs │ ├── LineUnity.cs.meta │ ├── Parabola.cs │ ├── Parabola.cs.meta │ ├── Rectangle.cs │ └── Rectangle.cs.meta │ ├── Dialogs.meta │ ├── Dialogs │ ├── AppBar.cs │ ├── AppBar.cs.meta │ ├── AppBarButton.cs │ ├── AppBarButton.cs.meta │ ├── ContextMenu.cs │ ├── ContextMenu.cs.meta │ ├── Debug.meta │ ├── Debug │ │ ├── DebugButtonItem.cs │ │ ├── DebugButtonItem.cs.meta │ │ ├── DebugItemGroup.cs │ │ ├── DebugItemGroup.cs.meta │ │ ├── DebugLabelItem.cs │ │ ├── DebugLabelItem.cs.meta │ │ ├── DebugLog.cs │ │ ├── DebugLog.cs.meta │ │ ├── DebugLogEntry.cs │ │ ├── DebugLogEntry.cs.meta │ │ ├── DebugMenu.cs │ │ ├── DebugMenu.cs.meta │ │ ├── DebugMenuAttributeList.cs │ │ ├── DebugMenuAttributeList.cs.meta │ │ ├── DebugMenuItem.cs │ │ ├── DebugMenuItem.cs.meta │ │ ├── DebugPage.cs │ │ ├── DebugPage.cs.meta │ │ ├── DebugPulldownItem.cs │ │ ├── DebugPulldownItem.cs.meta │ │ ├── DebugSliderItem.cs │ │ ├── DebugSliderItem.cs.meta │ │ ├── DebugToggleItem.cs │ │ ├── DebugToggleItem.cs.meta │ │ ├── DebugVector2Item.cs │ │ ├── DebugVector2Item.cs.meta │ │ ├── DebugVector3Item.cs │ │ └── DebugVector3Item.cs.meta │ ├── Fitbox.cs │ ├── Fitbox.cs.meta │ ├── HelpText.cs │ ├── HelpText.cs.meta │ ├── HelpText.txt │ ├── HelpText.txt.meta │ ├── IScreenWidget.cs │ ├── IScreenWidget.cs.meta │ ├── LoadingAnimation.cs │ ├── LoadingAnimation.cs.meta │ ├── LoadingDialog.cs │ ├── LoadingDialog.cs.meta │ ├── MessageBox.cs │ ├── MessageBox.cs.meta │ ├── SceneMenu.cs │ ├── SceneMenu.cs.meta │ ├── SimpleDialog.cs │ ├── SimpleDialog.cs.meta │ ├── SimpleDialogButton.cs │ ├── SimpleDialogButton.cs.meta │ ├── SimpleDialogShell.cs │ ├── SimpleDialogShell.cs.meta │ ├── SimpleMenu.cs │ ├── SimpleMenu.cs.meta │ ├── SimpleMenuCollection.cs │ ├── SimpleMenuCollection.cs.meta │ ├── StatusText.cs │ ├── StatusText.cs.meta │ ├── TagDialog.cs │ └── TagDialog.cs.meta │ ├── Focus.meta │ ├── Focus │ ├── AFocuser.cs │ ├── AFocuser.cs.meta │ ├── FocusArgs.cs │ ├── FocusArgs.cs.meta │ ├── FocusInfo.cs │ ├── FocusInfo.cs.meta │ ├── FocusManager.cs │ ├── FocusManager.cs.meta │ ├── GazeFocuser.cs │ ├── GazeFocuser.cs.meta │ ├── InputSourceFocuser.cs │ └── InputSourceFocuser.cs.meta │ ├── Input.meta │ ├── Input │ ├── HidDevice.cs │ ├── HidDevice.cs.meta │ ├── InputControlState.cs │ ├── InputControlState.cs.meta │ ├── InputDev.cs │ ├── InputDev.cs.meta │ ├── InputShell.cs │ ├── InputShell.cs.meta │ ├── InputShellMap.cs │ ├── InputShellMap.cs.meta │ ├── InputSourceBase.cs │ ├── InputSourceBase.cs.meta │ ├── InputSourceEditor.cs │ ├── InputSourceEditor.cs.meta │ ├── InputSourceGamepad.cs │ ├── InputSourceGamepad.cs.meta │ ├── InputSourceGamepadBase.cs │ ├── InputSourceGamepadBase.cs.meta │ ├── InputSourceGamepadCardinal.cs │ ├── InputSourceGamepadCardinal.cs.meta │ ├── InputSourceHands.cs │ ├── InputSourceHands.cs.meta │ ├── InputSourceHidGamepad.cs │ ├── InputSourceHidGamepad.cs.meta │ ├── InputSourceKeyboard.cs │ ├── InputSourceKeyboard.cs.meta │ ├── InputSourceMouse.cs │ ├── InputSourceMouse.cs.meta │ ├── InputSourceNetGamepad.cs │ ├── InputSourceNetGamepad.cs.meta │ ├── InputSourceNetMouse.cs │ ├── InputSourceNetMouse.cs.meta │ ├── InputSourceSixDOFBase.cs │ ├── InputSourceSixDOFBase.cs.meta │ ├── InputSourceSixDOFRay.cs │ ├── InputSourceSixDOFRay.cs.meta │ ├── InputSourceTouch6D.cs │ ├── InputSourceTouch6D.cs.meta │ ├── InputSourceUnityGamepad.cs │ ├── InputSourceUnityGamepad.cs.meta │ ├── InputSourceWorldCursorBase.cs │ ├── InputSourceWorldCursorBase.cs.meta │ ├── InputSourceWorldCursorGamepad.cs │ ├── InputSourceWorldCursorGamepad.cs.meta │ ├── InputSourceWorldCursorHands.cs │ ├── InputSourceWorldCursorHands.cs.meta │ ├── InputSourceWorldCursorMouse.cs │ ├── InputSourceWorldCursorMouse.cs.meta │ ├── InputSources.cs │ ├── InputSources.cs.meta │ ├── WorldCursor.cs │ └── WorldCursor.cs.meta │ ├── Interaction.meta │ ├── Interaction │ ├── AffordanceInteractible.cs │ ├── AffordanceInteractible.cs.meta │ ├── ArcBallInteractible.cs │ ├── ArcBallInteractible.cs.meta │ ├── BoundingBox.cs │ ├── BoundingBox.cs.meta │ ├── BoundingBoxGizmo.cs │ ├── BoundingBoxGizmo.cs.meta │ ├── BoundingBoxGizmoShell.cs │ ├── BoundingBoxGizmoShell.cs.meta │ ├── BoundingBoxHandle.cs │ ├── BoundingBoxHandle.cs.meta │ ├── BoundingBoxManipulate.cs │ ├── BoundingBoxManipulate.cs.meta │ ├── BoundingBoxManipulateWithLock.cs │ ├── BoundingBoxManipulateWithLock.cs.meta │ ├── BoundingBoxTarget.cs │ ├── BoundingBoxTarget.cs.meta │ ├── CarryInteractible.cs │ ├── CarryInteractible.cs.meta │ ├── DisplacementInteractible.cs │ ├── DisplacementInteractible.cs.meta │ ├── InteractibleObject.cs │ ├── InteractibleObject.cs.meta │ ├── InteractionManager.cs │ ├── InteractionManager.cs.meta │ ├── Interfaces.meta │ ├── Interfaces │ │ ├── IDoubleTapped.cs │ │ ├── IDoubleTapped.cs.meta │ │ ├── IHold.cs │ │ ├── IHold.cs.meta │ │ ├── IManipulate.cs │ │ ├── IManipulate.cs.meta │ │ ├── INavigate.cs │ │ ├── INavigate.cs.meta │ │ ├── ITapped.cs │ │ └── ITapped.cs.meta │ ├── ManipulationManager.cs │ ├── ManipulationManager.cs.meta │ ├── ScrollTextureInteractible.cs │ ├── ScrollTextureInteractible.cs.meta │ ├── SlideshowInteractible.cs │ ├── SlideshowInteractible.cs.meta │ ├── ToggleInteractible.cs │ ├── ToggleInteractible.cs.meta │ ├── ZoomTextureInteractible.cs │ └── ZoomTextureInteractible.cs.meta │ ├── Receivers.meta │ ├── Receivers │ ├── AnimProxReceiver.cs │ ├── AnimProxReceiver.cs.meta │ ├── AnimationReceiver.cs │ ├── AnimationReceiver.cs.meta │ ├── CarryReceiver.cs │ ├── CarryReceiver.cs.meta │ ├── ColorReceiver.cs │ ├── ColorReceiver.cs.meta │ ├── FocusToggleReceiver.cs │ ├── FocusToggleReceiver.cs.meta │ ├── GazeScaleReceiver.cs │ ├── GazeScaleReceiver.cs.meta │ ├── HandMoveReceiver.cs │ ├── HandMoveReceiver.cs.meta │ ├── HideCursorReceiver.cs │ ├── HideCursorReceiver.cs.meta │ ├── InteractionReceiver.cs │ ├── InteractionReceiver.cs.meta │ ├── MoveReceiver.cs │ ├── MoveReceiver.cs.meta │ ├── ProximityReceiver.cs │ ├── ProximityReceiver.cs.meta │ ├── RotateReceiver.cs │ ├── RotateReceiver.cs.meta │ ├── SelectHoldReceiver.cs │ ├── SelectHoldReceiver.cs.meta │ ├── SlideshowReceiver.cs │ ├── SlideshowReceiver.cs.meta │ ├── SwapCursorReceiver.cs │ ├── SwapCursorReceiver.cs.meta │ ├── ToggleActiveReceiver.cs │ ├── ToggleActiveReceiver.cs.meta │ ├── TransformReceiver.cs │ └── TransformReceiver.cs.meta │ ├── Spatial.meta │ ├── Spatial │ ├── Anchor.cs │ ├── Anchor.cs.meta │ ├── AnchorController.cs │ ├── AnchorController.cs.meta │ ├── AnchorToFOV.cs │ ├── AnchorToFOV.cs.meta │ ├── Bounds.meta │ ├── Bounds │ │ ├── iBounding.cs │ │ └── iBounding.cs.meta │ ├── BoxColliderExtensions.cs │ ├── BoxColliderExtensions.cs.meta │ ├── IgnoreParentScaling.cs │ ├── IgnoreParentScaling.cs.meta │ ├── Planes.meta │ ├── Planes │ │ ├── BoundedPlaneExtensions.cs │ │ ├── BoundedPlaneExtensions.cs.meta │ │ ├── OrientedBoundingBoxExtensions.cs │ │ ├── OrientedBoundingBoxExtensions.cs.meta │ │ ├── SurfacePlaneExtensions.cs │ │ ├── SurfacePlaneExtensions.cs.meta │ │ ├── SurfacePlaneManager.cs │ │ └── SurfacePlaneManager.cs.meta │ ├── PointOfReferenceManager.cs │ ├── PointOfReferenceManager.cs.meta │ ├── Solvers.meta │ ├── Solvers │ │ ├── Solver.cs │ │ ├── Solver.cs.meta │ │ ├── SolverBodyLock.cs │ │ ├── SolverBodyLock.cs.meta │ │ ├── SolverConstantViewSize.cs │ │ ├── SolverConstantViewSize.cs.meta │ │ ├── SolverEdgeMagnetism.cs │ │ ├── SolverEdgeMagnetism.cs.meta │ │ ├── SolverHandler.cs │ │ ├── SolverHandler.cs.meta │ │ ├── SolverMomentumizer.cs │ │ ├── SolverMomentumizer.cs.meta │ │ ├── SolverRadialView.cs │ │ ├── SolverRadialView.cs.meta │ │ ├── SolverRectView.cs │ │ ├── SolverRectView.cs.meta │ │ ├── SolverSurfaceMagnetism.cs │ │ └── SolverSurfaceMagnetism.cs.meta │ ├── SpatialObserverManager.cs │ ├── SpatialObserverManager.cs.meta │ ├── SpatialRenderingConfiguration.cs │ ├── SpatialRenderingConfiguration.cs.meta │ ├── TranslationLock.cs │ └── TranslationLock.cs.meta │ ├── Speech.meta │ ├── Speech │ ├── KeywordConfidenceLevel.cs │ ├── KeywordConfidenceLevel.cs.meta │ ├── KeywordManager.cs │ ├── KeywordManager.cs.meta │ ├── KeywordRecognizedEventArgs.cs │ └── KeywordRecognizedEventArgs.cs.meta │ ├── ToolTips.meta │ ├── ToolTips │ ├── Editor.meta │ ├── Editor │ │ ├── ToolTipBackgroundBlobInspector.cs │ │ ├── ToolTipBackgroundBlobInspector.cs.meta │ │ ├── ToolTipBackgroundCornersInspector.cs │ │ ├── ToolTipBackgroundCornersInspector.cs.meta │ │ ├── ToolTipBackgroundMeshInspector.cs │ │ ├── ToolTipBackgroundMeshInspector.cs.meta │ │ ├── ToolTipInspector.cs │ │ ├── ToolTipInspector.cs.meta │ │ ├── ToolTipSpawnerInspector.cs │ │ └── ToolTipSpawnerInspector.cs.meta │ ├── ToolTip.cs │ ├── ToolTip.cs.meta │ ├── ToolTipBackground.cs │ ├── ToolTipBackground.cs.meta │ ├── ToolTipBackgroundBlob.cs │ ├── ToolTipBackgroundBlob.cs.meta │ ├── ToolTipBackgroundCorners.cs │ ├── ToolTipBackgroundCorners.cs.meta │ ├── ToolTipBackgroundMesh.cs │ ├── ToolTipBackgroundMesh.cs.meta │ ├── ToolTipConnector.cs │ ├── ToolTipConnector.cs.meta │ ├── ToolTipSpawner.cs │ ├── ToolTipSpawner.cs.meta │ ├── ToolTipUtility.cs │ └── ToolTipUtility.cs.meta │ ├── Utility.meta │ └── Utility │ ├── AABBTree.cs │ ├── AABBTree.cs.meta │ ├── Amortizer.cs │ ├── Amortizer.cs.meta │ ├── BoundedPlaneKDTree.cs │ ├── BoundedPlaneKDTree.cs.meta │ ├── BoundsExtentions.cs │ ├── BoundsExtentions.cs.meta │ ├── ChildScroller.cs │ ├── ChildScroller.cs.meta │ ├── ChildSlideshow.cs │ ├── ChildSlideshow.cs.meta │ ├── ChildVisiblity.cs │ ├── ChildVisiblity.cs.meta │ ├── ConditionWrapper.cs │ ├── ConditionWrapper.cs.meta │ ├── DisableAfterDelay.cs │ ├── DisableAfterDelay.cs.meta │ ├── DisableUnlessEditor.cs │ ├── DisableUnlessEditor.cs.meta │ ├── EventSender.cs │ ├── EventSender.cs.meta │ ├── FadeObject.cs │ ├── FadeObject.cs.meta │ ├── FastSimplexNoise.cs │ ├── FastSimplexNoise.cs.meta │ ├── GameObjectComponentCache.cs │ ├── GameObjectComponentCache.cs.meta │ ├── GlowShaderSettings.cs │ ├── GlowShaderSettings.cs.meta │ ├── IPoolable.cs │ ├── IPoolable.cs.meta │ ├── ISequencerCondition.cs │ ├── ISequencerCondition.cs.meta │ ├── InteractionCondition.cs │ ├── InteractionCondition.cs.meta │ ├── LLNetwork.cs │ ├── LLNetwork.cs.meta │ ├── LayerField.cs │ ├── LayerField.cs.meta │ ├── Layers.cs │ ├── Layers.cs.meta │ ├── ManualCameraControl.cs │ ├── ManualCameraControl.cs.meta │ ├── MaterialMapperBox.cs │ ├── MaterialMapperBox.cs.meta │ ├── MathUtilities.cs │ ├── MathUtilities.cs.meta │ ├── MovieScreen.cs │ ├── MovieScreen.cs.meta │ ├── NewableObjectPool.cs │ ├── NewableObjectPool.cs.meta │ ├── ObjectPool.cs │ ├── ObjectPool.cs.meta │ ├── PrefabObjectPool.cs │ ├── PrefabObjectPool.cs.meta │ ├── ProgressAnim.cs │ ├── ProgressAnim.cs.meta │ ├── RandomMotion.cs │ ├── RandomMotion.cs.meta │ ├── Raycast.cs │ ├── Raycast.cs.meta │ ├── ScrollMomentumPhysics.cs │ ├── ScrollMomentumPhysics.cs.meta │ ├── ScrollableContent.cs │ ├── ScrollableContent.cs.meta │ ├── Sequencer.cs │ ├── Sequencer.cs.meta │ ├── SimpleEnumStateMachine.cs │ ├── SimpleEnumStateMachine.cs.meta │ ├── SimpleSlider.cs │ ├── SimpleSlider.cs.meta │ ├── Singleton.cs │ ├── Singleton.cs.meta │ ├── SpeechCommandResetDemo.cs │ ├── SpeechCommandResetDemo.cs.meta │ ├── SpeechCommandSwitchMesh.cs │ ├── SpeechCommandSwitchMesh.cs.meta │ ├── SpeechController.cs │ ├── SpeechController.cs.meta │ ├── SpeechReciever.cs │ ├── SpeechReciever.cs.meta │ ├── StateComponent.cs │ ├── StateComponent.cs.meta │ ├── StateController.cs │ ├── StateController.cs.meta │ ├── StaticExtensions.cs │ ├── StaticExtensions.cs.meta │ ├── StringExtensions.cs │ ├── StringExtensions.cs.meta │ ├── TextMeshExtensions.cs │ ├── TextMeshExtensions.cs.meta │ ├── TransformExtensions.cs │ └── TransformExtensions.cs.meta ├── Hux └── Scripts │ └── Receivers │ ├── LockButtonReceiver.cs │ └── LockButtonReceiver.cs.meta ├── LICENSE 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All rights reserved. 3 | // Licensed under the MIT License. See LICENSE in the project root for license information. 4 | // 5 | using UnityEngine; 6 | using System.Collections; 7 | 8 | namespace HUX.Cursors 9 | { 10 | public class ZoomingWidget : CursorWidget 11 | { 12 | 13 | 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /HUX/Scripts/Cursors/ICursorInterface.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) Microsoft Corporation. All rights reserved. 3 | // Licensed under the MIT License. See LICENSE in the project root for license information. 4 | // 5 | using UnityEngine; 6 | 7 | namespace HUX 8 | { 9 | public interface ICursorInterface 10 | { 11 | string GetCursor(); 12 | bool IsCursorObjectLocked(ref Vector3 pos); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /HUX/Scripts/Cursors/MeshCursor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 42e592be1eade65429f9050f1455bf47 3 | timeCreated: 1500485967 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {fileID: 2800000, guid: c258fb1e858b57e4fbe308b769013620, type: 3} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /HUX/Scripts/Cursors/ScrollCursor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0c2345452e786e141a9ad2e492b23d11 3 | timeCreated: 1500485976 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {fileID: 2800000, guid: c258fb1e858b57e4fbe308b769013620, type: 3} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /HUX/Scripts/Cursors/ShellCursor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e843f4631e6263d499fb7ef49b7c59ce 3 | timeCreated: 1500485980 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {fileID: 2800000, guid: c258fb1e858b57e4fbe308b769013620, type: 3} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /HUX/Scripts/Cursors/SpriteCursor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f59ec79262470834d9475e87acc949e5 3 | timeCreated: 1500485985 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {fileID: 2800000, guid: c258fb1e858b57e4fbe308b769013620, type: 3} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /HUX/Scripts/Debug.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 40fad491b6d44ca49b727e1cb5a3580d 3 | folderAsset: yes 4 | timeCreated: 1454540939 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /HUX/Scripts/Debug/DebugBoolTunable.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) Microsoft Corporation. All rights reserved. 3 | // Licensed under the MIT License. See LICENSE in the project root for license information. 4 | // 5 | using UnityEngine; 6 | using System.Collections; 7 | 8 | public class DebugBoolTunable : DebugTunable 9 | { 10 | } 11 | -------------------------------------------------------------------------------- /HUX/Scripts/Debug/DebugTunable.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a417c06d3fcaa5140b8d1f0c722d7159 3 | timeCreated: 1500485834 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {fileID: 2800000, guid: 50f52cea2ab53ec4d868ca6837c9a0b8, type: 3} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /HUX/Scripts/Debug/TypeMessage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | 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