├── images
├── branches.png
├── new_pull.png
├── pull_tab.png
├── clone_button.png
├── fork_button.png
└── compare_branch.png
├── LICENSE-CODE
├── SECURITY.md
├── README.md
├── .gitignore
├── CHANGES.md
└── LICENSE
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/LICENSE-CODE:
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1 | The MIT License (MIT)
2 | Copyright (c) Microsoft Corporation
3 |
4 | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
5 | associated documentation files (the "Software"), to deal in the Software without restriction,
6 | including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 | and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
8 | subject to the following conditions:
9 |
10 | The above copyright notice and this permission notice shall be included in all copies or substantial
11 | portions of the Software.
12 |
13 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
14 | NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
15 | IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
16 | WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
17 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--------------------------------------------------------------------------------
/SECURITY.md:
--------------------------------------------------------------------------------
1 |
2 |
3 | ## Security
4 |
5 | Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
6 |
7 | If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
8 |
9 | ## Reporting Security Issues
10 |
11 | **Please do not report security vulnerabilities through public GitHub issues.**
12 |
13 | Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
14 |
15 | If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
16 |
17 | You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
18 |
19 | Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
20 |
21 | * Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
22 | * Full paths of source file(s) related to the manifestation of the issue
23 | * The location of the affected source code (tag/branch/commit or direct URL)
24 | * Any special configuration required to reproduce the issue
25 | * Step-by-step instructions to reproduce the issue
26 | * Proof-of-concept or exploit code (if possible)
27 | * Impact of the issue, including how an attacker might exploit the issue
28 |
29 | This information will help us triage your report more quickly.
30 |
31 | If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
32 |
33 | ## Preferred Languages
34 |
35 | We prefer all communications to be in English.
36 |
37 | ## Policy
38 |
39 | Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
40 |
41 |
42 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # ADFS Open Source Guidance
2 |
3 | ## What Belongs on ADFS Open Source?
4 |
5 | ADFS Open Source projects should provide some benefit to ADFS customers, but not require internal ADFS changes. The general guidance for ADFS Open Source projects is that if a customer might want to use it, and it can be shipped out-of-band with ADFS, we should put it on GitHub.
6 |
7 | Examples of projects that belong on ADFS Open Source include
8 |
9 | * All public scripts or tools related to ADFS diagnosability, debugging, management, etc. that are not strictly part of the ADFS codebase
10 |
11 | * All pluggable components that are not strictly part of the ADFS codebase (authentication adapters, relying parties, web customizations, etc.)
12 |
13 | ## Who Supports ADFS Open Source?
14 |
15 | The ADFS Product Group is invested in each project available through ADFS Open Source. However, there is no SLA for change requests, and no servicing process for hot fixes. A benefit of open source projects it that they are community-owned, so any bugs that are discovered, or feature requests that are proposed can be implemented by anyone in the community.
16 |
17 | ## Release Requirements
18 |
19 | ### * Code:
20 | Before releasing a new project, or a change to an existing project, the contribution must have some core functionality working.
21 |
22 | It is acceptable to have items marked as "TODO", "bug", etc. in the Dev branch of a project, but these issues must be resolved before merging to the release branch.
23 |
24 | ### * Documentation:
25 | All new projects must have basic documentation covering the following:
26 |
27 | * Project Overview (what is this project?)
28 | * Requirements to install (what do I need to have to run this project?)
29 | * Steps to install (how do I install/deploy this project?
30 | * Usage steps and examples (how do I use this project?)
31 | * Contributing changes (how do I make changes to this project? How do I validate I didn't break anything?)
32 | * Any special notes that are important for this project, where applicable
33 |
34 | ### * Tests:
35 |
36 | All projects must have a base level of test coverage, or a proposed plan for implementing test coverage.
37 |
38 | Test coverage can include internal ADFS tests or internal production deployment. However, this is discouraged, as tests should allow community contributors to validate that their changes have not broken existing behavior.
39 |
40 | ### * Code review:
41 |
42 | Every change must be reviewed in accordance with the review process (see below)
43 |
44 | ## Branching
45 |
46 | Each project should contain two long-lived branches:
47 | * A Release branch (master), with tags at each major release, and
48 | * A Dev branch for pre-release changes and stabilization
49 |
50 | All changes should be made in Feature branches first. Feature branches should be off the Dev branch for any bug fix, feature addition, doc change, etc.
51 |
52 | Each project should maintain a long-lived Debug branch where appropriate (for example, maintaining JavaScript with verbose logging)
53 |
54 | 
55 |
56 | ## Code Review Process
57 |
58 | Each change will be reviewed when the Feature branch for the change is being merged to the Dev branch. Pull request must have at least one reviewer sign-off before merging to Dev. In the case where the merge is occuring from a forked project into the primary project Dev branch, this review sign-off will have to be by an ADFS Open Source team administrator.
59 |
60 | Each change will also be batch-reviewed for release when the Dev branch is periodically merged to master. This review process will require sign-off from an ADFS Open Source team administrator.
61 |
62 | ## Project Structure for Repositories
63 |
64 | Each repository will be a collection of similar projects. The main repository should contain a readme with links to, and descriptions of, each project in the repo.
65 |
66 | ## Project Release Cadence
67 |
68 | Each project will maintain its own release cadence. Most projects will be released on an as-needed basis, and not on a calendar release basis. When the project owners feel that enough changes exist in the Dev branch to warrent a new release, a release will occur.
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.suo
8 | *.user
9 | *.userosscache
10 | *.sln.docstates
11 |
12 | # User-specific files (MonoDevelop/Xamarin Studio)
13 | *.userprefs
14 |
15 | # Build results
16 | [Dd]ebug/
17 | [Dd]ebugPublic/
18 | [Rr]elease/
19 | [Rr]eleases/
20 | x64/
21 | x86/
22 | bld/
23 | [Bb]in/
24 | [Oo]bj/
25 | [Ll]og/
26 |
27 | # Visual Studio 2015 cache/options directory
28 | .vs/
29 | # Uncomment if you have tasks that create the project's static files in wwwroot
30 | #wwwroot/
31 |
32 | # MSTest test Results
33 | [Tt]est[Rr]esult*/
34 | [Bb]uild[Ll]og.*
35 |
36 | # NUNIT
37 | *.VisualState.xml
38 | TestResult.xml
39 |
40 | # Build Results of an ATL Project
41 | [Dd]ebugPS/
42 | [Rr]eleasePS/
43 | dlldata.c
44 |
45 | # .NET Core
46 | project.lock.json
47 | project.fragment.lock.json
48 | artifacts/
49 | **/Properties/launchSettings.json
50 |
51 | *_i.c
52 | *_p.c
53 | *_i.h
54 | *.ilk
55 | *.meta
56 | *.obj
57 | *.pch
58 | *.pdb
59 | *.pgc
60 | *.pgd
61 | *.rsp
62 | *.sbr
63 | *.tlb
64 | *.tli
65 | *.tlh
66 | *.tmp
67 | *.tmp_proj
68 | *.log
69 | *.vspscc
70 | *.vssscc
71 | .builds
72 | *.pidb
73 | *.svclog
74 | *.scc
75 |
76 | # Chutzpah Test files
77 | _Chutzpah*
78 |
79 | # Visual C++ cache files
80 | ipch/
81 | *.aps
82 | *.ncb
83 | *.opendb
84 | *.opensdf
85 | *.sdf
86 | *.cachefile
87 | *.VC.db
88 | *.VC.VC.opendb
89 |
90 | # Visual Studio profiler
91 | *.psess
92 | *.vsp
93 | *.vspx
94 | *.sap
95 |
96 | # TFS 2012 Local Workspace
97 | $tf/
98 |
99 | # Guidance Automation Toolkit
100 | *.gpState
101 |
102 | # ReSharper is a .NET coding add-in
103 | _ReSharper*/
104 | *.[Rr]e[Ss]harper
105 | *.DotSettings.user
106 |
107 | # JustCode is a .NET coding add-in
108 | .JustCode
109 |
110 | # TeamCity is a build add-in
111 | _TeamCity*
112 |
113 | # DotCover is a Code Coverage Tool
114 | *.dotCover
115 |
116 | # Visual Studio code coverage results
117 | *.coverage
118 | *.coveragexml
119 |
120 | # NCrunch
121 | _NCrunch_*
122 | .*crunch*.local.xml
123 | nCrunchTemp_*
124 |
125 | # MightyMoose
126 | *.mm.*
127 | AutoTest.Net/
128 |
129 | # Web workbench (sass)
130 | .sass-cache/
131 |
132 | # Installshield output folder
133 | [Ee]xpress/
134 |
135 | # DocProject is a documentation generator add-in
136 | DocProject/buildhelp/
137 | DocProject/Help/*.HxT
138 | DocProject/Help/*.HxC
139 | DocProject/Help/*.hhc
140 | DocProject/Help/*.hhk
141 | DocProject/Help/*.hhp
142 | DocProject/Help/Html2
143 | DocProject/Help/html
144 |
145 | # Click-Once directory
146 | publish/
147 |
148 | # Publish Web Output
149 | *.[Pp]ublish.xml
150 | *.azurePubxml
151 | # TODO: Comment the next line if you want to checkin your web deploy settings
152 | # but database connection strings (with potential passwords) will be unencrypted
153 | *.pubxml
154 | *.publishproj
155 |
156 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
157 | # checkin your Azure Web App publish settings, but sensitive information contained
158 | # in these scripts will be unencrypted
159 | PublishScripts/
160 |
161 | # NuGet Packages
162 | *.nupkg
163 | # The packages folder can be ignored because of Package Restore
164 | **/packages/*
165 | # except build/, which is used as an MSBuild target.
166 | !**/packages/build/
167 | # Uncomment if necessary however generally it will be regenerated when needed
168 | #!**/packages/repositories.config
169 | # NuGet v3's project.json files produces more ignorable files
170 | *.nuget.props
171 | *.nuget.targets
172 |
173 | # Microsoft Azure Build Output
174 | csx/
175 | *.build.csdef
176 |
177 | # Microsoft Azure Emulator
178 | ecf/
179 | rcf/
180 |
181 | # Windows Store app package directories and files
182 | AppPackages/
183 | BundleArtifacts/
184 | Package.StoreAssociation.xml
185 | _pkginfo.txt
186 |
187 | # Visual Studio cache files
188 | # files ending in .cache can be ignored
189 | *.[Cc]ache
190 | # but keep track of directories ending in .cache
191 | !*.[Cc]ache/
192 |
193 | # Others
194 | ClientBin/
195 | ~$*
196 | *~
197 | *.dbmdl
198 | *.dbproj.schemaview
199 | *.jfm
200 | *.pfx
201 | *.publishsettings
202 | orleans.codegen.cs
203 |
204 | # Since there are multiple workflows, uncomment next line to ignore bower_components
205 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
206 | #bower_components/
207 |
208 | # RIA/Silverlight projects
209 | Generated_Code/
210 |
211 | # Backup & report files from converting an old project file
212 | # to a newer Visual Studio version. Backup files are not needed,
213 | # because we have git ;-)
214 | _UpgradeReport_Files/
215 | Backup*/
216 | UpgradeLog*.XML
217 | UpgradeLog*.htm
218 |
219 | # SQL Server files
220 | *.mdf
221 | *.ldf
222 | *.ndf
223 |
224 | # Business Intelligence projects
225 | *.rdl.data
226 | *.bim.layout
227 | *.bim_*.settings
228 |
229 | # Microsoft Fakes
230 | FakesAssemblies/
231 |
232 | # GhostDoc plugin setting file
233 | *.GhostDoc.xml
234 |
235 | # Node.js Tools for Visual Studio
236 | .ntvs_analysis.dat
237 | node_modules/
238 |
239 | # Typescript v1 declaration files
240 | typings/
241 |
242 | # Visual Studio 6 build log
243 | *.plg
244 |
245 | # Visual Studio 6 workspace options file
246 | *.opt
247 |
248 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
249 | *.vbw
250 |
251 | # Visual Studio LightSwitch build output
252 | **/*.HTMLClient/GeneratedArtifacts
253 | **/*.DesktopClient/GeneratedArtifacts
254 | **/*.DesktopClient/ModelManifest.xml
255 | **/*.Server/GeneratedArtifacts
256 | **/*.Server/ModelManifest.xml
257 | _Pvt_Extensions
258 |
259 | # Paket dependency manager
260 | .paket/paket.exe
261 | paket-files/
262 |
263 | # FAKE - F# Make
264 | .fake/
265 |
266 | # JetBrains Rider
267 | .idea/
268 | *.sln.iml
269 |
270 | # CodeRush
271 | .cr/
272 |
273 | # Python Tools for Visual Studio (PTVS)
274 | __pycache__/
275 | *.pyc
276 |
277 | # Cake - Uncomment if you are using it
278 | # tools/**
279 | # !tools/packages.config
280 |
281 | # Telerik's JustMock configuration file
282 | *.jmconfig
283 |
284 | # BizTalk build output
285 | *.btp.cs
286 | *.btm.cs
287 | *.odx.cs
288 | *.xsd.cs
289 |
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/CHANGES.md:
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1 | # Contributing to AD FS Open Source
2 |
3 | ## Overview
4 |
5 | Thank you for considering contributing to an AD FS Open Source project. It's contributors like you who make these projects work.
6 |
7 | Below is a beginner's guide to making contributions to an AD FS Open Source project. This guide will teach you the basics you need to start contributing to an AD FS Open Source project, including what the best ways are to contribute.
8 |
9 | ## What Can I Contribute?
10 |
11 | There are numerous ways to help the AD FS Open Source community.
12 |
13 | 1. Help fix open issues on your favorite projects:
14 |
15 | Each GitHub project has an "Issues" tab, which lists the current bugs or feature requests on the project. Take a look at the issues marked "Help Wanted" (beginners can look for issues marked "Good First Issue"). Fixing issues is the fastest way to make an impact.
16 |
17 | 2. Add a new project to an existing repository:
18 |
19 | Most of our repositories contain multiple, independent projects. If you have a project that you think fits with one of our existing repositories, please open a pull request with your changes.
20 |
21 | 3. Propose a new repository:
22 |
23 | If you have a project that doesn't fit with any of the current repositories, feel free to open a pull request against this repository, and we can create a new repository to route your project into.
24 |
25 | # How To Contribute Changes
26 |
27 | ## Create a GitHub Account
28 |
29 | All AD FS Open Source projects are hosted on GitHub. To view and download code, you do not need an account. However, if you wish to contribute changes or updates, you will need to sign up [here](https://github.com/join?source=header-home)
30 |
31 | ## Set Up Your Development Machine
32 |
33 | 1. [Install Git](https://www.atlassian.com/git/tutorials/install-git#windows):
34 |
35 | Git is the go-to choice for version control. It's the tool you will use to commit new code.
36 |
37 | For more, read ['What is Git?'](https://www.atlassian.com/git/tutorials/what-is-git)
38 |
39 | 2. Create a directory for your code:
40 |
41 | It's a good idea to keep all your git projects together in one place.
42 | For this tutorial, we will create the folder `F:/git` to hold all our projects.
43 |
44 | ## Fork a Project
45 |
46 | In GitHub, the way you contribute to a public project is through a *fork*. A *fork* is a personal copy of a public project. When you fork a project, GitHub keeps track of which project you forked from, which makes it easy to bring your changes back into the public project, when the time comes.
47 |
48 |
49 | To fork a project, locate the GitHub project you wish to fork, and then, in the top right, locate the "fork" button.
50 |
51 | 
52 |
53 | When you click "fork", you will be asked to sign in if you haven't already. When the fork is complete, you will have your own copy of the public project.
54 |
55 | ## Clone Your Forked Project
56 |
57 | Once you have a forked project, you will need to clone that project to your local machine.
58 |
59 | > *What's the Difference Between a Fork and a Clone?* A fork is a split from a public project, which forms a complete, stand-alone copy of that project.
60 |
61 | > A clone is a local instance of a repository. All repositories live on the GitHub servers, which forms the "remote" version of the repository. When you clone a repository, you create a "local" version, which lives on your machine. Changes that are made to either the remote or local versions will be synced together when you run `git push` or `git pull`.
62 |
63 | To clone your project, go to the GitHub page of the project, and locate the clone button on the right side.
64 |
65 | 
66 |
67 | Next, copy the link that is given.
68 |
69 | In PowerShell on your local machine, navigate to the folder where you will keep all your git projects (for us, it's `F:/git`).
70 |
71 | PS > cd F:/git
72 |
73 | Now clone the project using "git clone", like this:
74 |
75 | PS > git clone
76 |
77 | For example
78 |
79 | PS > git clone https://github.com/octocat/Spoon-Knife.git
80 |
81 | This will create a new folder under `F:/git`, called `F:/git/Spoon-Knife`. This new folder contains all the code in the project you cloned.
82 |
83 | ## Making Code Changes
84 |
85 | Now that you have a project cloned locally, you can start making changes.
86 |
87 | In git, all changes should be made on a new branch. A branch is just a way to organize your code. Let's create a new branch for a change we want to make.
88 |
89 | First, you must decide on a branch name. Generally the name should be short, and descriptive of what the change will be. For example, `fixLoggingBug` or `addTelemetryFeature`.
90 |
91 | PS > cd F:/git/Spoon-Knife
92 | PS > git checkout -b myBranchName
93 |
94 | You have now created a new branch. To switch between branches, run `git checkout `.
95 |
96 | Now you can make any changes you need directly to the files in `F:/git/Spoon-Knife`. Git will keep track of all changes you make, whether it's changes to an existing file, file creations, or deletes.
97 |
98 | ## Committing Your Changes
99 |
100 | Git keeps track of your changes as you make them. When you are satisfied, you can "commit" your changes.
101 |
102 | First, in PowerShell, navigate to the folder with your project.
103 |
104 | PS > cd F:/git/Spoon-Knife/
105 |
106 | Now, let's check the status of our changes
107 |
108 | PS > git status
109 |
110 | On the command line, you will see all the changes you have made. Your changes should show up in red letters under "changes not staged for commit". You can now choose which files you want to add to this new commit. You can add them individually by name, or use "." to add all of them.
111 |
112 | PS > git add
113 |
114 | Or
115 |
116 | PS > git add .
117 |
118 | Now let's check the status again
119 |
120 | PS > git status
121 |
122 | Your changes should be in green letters under "changes to be committed". Now we're ready to commit. We will use the `git commit` command, and supply a short message describing what the changes are.
123 |
124 | PS > git commit -m "Message for this commit"
125 |
126 | Now we have a new commit in our local repository. Let's sync this change up to our remote project on GitHub.
127 |
128 | PS > git push
129 |
130 | (Note: if this is the first time you are pushing, Git will give you a command to run to set-upstream. Copy that command and run it)
131 |
132 | We're all done! Your new commit has now been pushed to the remote repository.
133 |
134 | ## Pull Your Changes to the Original Public Project
135 |
136 | Now that you have changes made to your forked project, let's bring them back into the original AD FS Open Source project.
137 |
138 | First, go to the GitHub page for your forked project, and locate the "Pull Requests" tab.
139 |
140 | 
141 |
142 | From there, create a new pull request
143 |
144 | 
145 |
146 | For the "compare" branch, choose the branch you created for your changes: `myBranchName`
147 |
148 | For the "base" branch, locate the Dev branch of the original public project. For most AD FS Open Source projects, there will be a Dev branch. However, if there is not, choose the "master" branch. Be sure that you choose the branch from the original public project, and not your forked project.
149 |
150 | 
151 |
152 | Now, on the right side, under "Reviewers", locate a member of the AD FS Open Source team. The most common choice is `bongiovimatthew-microsoft`.
153 |
154 | Select "Create Pull Request", and you're done. Your changes will be reviewed by the AD FS Open Source community, and when the changes have been approved, they will be merged into the original public project.
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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64 | these terms and conditions, and the Licensor grants You such rights in
65 | consideration of benefits the Licensor receives from making the
66 | Licensed Material available under these terms and conditions.
67 |
68 |
69 | Section 1 -- Definitions.
70 |
71 | a. Adapted Material means material subject to Copyright and Similar
72 | Rights that is derived from or based upon the Licensed Material
73 | and in which the Licensed Material is translated, altered,
74 | arranged, transformed, or otherwise modified in a manner requiring
75 | permission under the Copyright and Similar Rights held by the
76 | Licensor. For purposes of this Public License, where the Licensed
77 | Material is a musical work, performance, or sound recording,
78 | Adapted Material is always produced where the Licensed Material is
79 | synched in timed relation with a moving image.
80 |
81 | b. Adapter's License means the license You apply to Your Copyright
82 | and Similar Rights in Your contributions to Adapted Material in
83 | accordance with the terms and conditions of this Public License.
84 |
85 | c. Copyright and Similar Rights means copyright and/or similar rights
86 | closely related to copyright including, without limitation,
87 | performance, broadcast, sound recording, and Sui Generis Database
88 | Rights, without regard to how the rights are labeled or
89 | categorized. For purposes of this Public License, the rights
90 | specified in Section 2(b)(1)-(2) are not Copyright and Similar
91 | Rights.
92 |
93 | d. Effective Technological Measures means those measures that, in the
94 | absence of proper authority, may not be circumvented under laws
95 | fulfilling obligations under Article 11 of the WIPO Copyright
96 | Treaty adopted on December 20, 1996, and/or similar international
97 | agreements.
98 |
99 | e. Exceptions and Limitations means fair use, fair dealing, and/or
100 | any other exception or limitation to Copyright and Similar Rights
101 | that applies to Your use of the Licensed Material.
102 |
103 | f. Licensed Material means the artistic or literary work, database,
104 | or other material to which the Licensor applied this Public
105 | License.
106 |
107 | g. Licensed Rights means the rights granted to You subject to the
108 | terms and conditions of this Public License, which are limited to
109 | all Copyright and Similar Rights that apply to Your use of the
110 | Licensed Material and that the Licensor has authority to license.
111 |
112 | h. Licensor means the individual(s) or entity(ies) granting rights
113 | under this Public License.
114 |
115 | i. Share means to provide material to the public by any means or
116 | process that requires permission under the Licensed Rights, such
117 | as reproduction, public display, public performance, distribution,
118 | dissemination, communication, or importation, and to make material
119 | available to the public including in ways that members of the
120 | public may access the material from a place and at a time
121 | individually chosen by them.
122 |
123 | j. Sui Generis Database Rights means rights other than copyright
124 | resulting from Directive 96/9/EC of the European Parliament and of
125 | the Council of 11 March 1996 on the legal protection of databases,
126 | as amended and/or succeeded, as well as other essentially
127 | equivalent rights anywhere in the world.
128 |
129 | k. You means the individual or entity exercising the Licensed Rights
130 | under this Public License. Your has a corresponding meaning.
131 |
132 |
133 | Section 2 -- Scope.
134 |
135 | a. License grant.
136 |
137 | 1. Subject to the terms and conditions of this Public License,
138 | the Licensor hereby grants You a worldwide, royalty-free,
139 | non-sublicensable, non-exclusive, irrevocable license to
140 | exercise the Licensed Rights in the Licensed Material to:
141 |
142 | a. reproduce and Share the Licensed Material, in whole or
143 | in part; and
144 |
145 | b. produce, reproduce, and Share Adapted Material.
146 |
147 | 2. Exceptions and Limitations. For the avoidance of doubt, where
148 | Exceptions and Limitations apply to Your use, this Public
149 | License does not apply, and You do not need to comply with
150 | its terms and conditions.
151 |
152 | 3. Term. The term of this Public License is specified in Section
153 | 6(a).
154 |
155 | 4. Media and formats; technical modifications allowed. The
156 | Licensor authorizes You to exercise the Licensed Rights in
157 | all media and formats whether now known or hereafter created,
158 | and to make technical modifications necessary to do so. The
159 | Licensor waives and/or agrees not to assert any right or
160 | authority to forbid You from making technical modifications
161 | necessary to exercise the Licensed Rights, including
162 | technical modifications necessary to circumvent Effective
163 | Technological Measures. For purposes of this Public License,
164 | simply making modifications authorized by this Section 2(a)
165 | (4) never produces Adapted Material.
166 |
167 | 5. Downstream recipients.
168 |
169 | a. Offer from the Licensor -- Licensed Material. Every
170 | recipient of the Licensed Material automatically
171 | receives an offer from the Licensor to exercise the
172 | Licensed Rights under the terms and conditions of this
173 | Public License.
174 |
175 | b. No downstream restrictions. You may not offer or impose
176 | any additional or different terms or conditions on, or
177 | apply any Effective Technological Measures to, the
178 | Licensed Material if doing so restricts exercise of the
179 | Licensed Rights by any recipient of the Licensed
180 | Material.
181 |
182 | 6. No endorsement. Nothing in this Public License constitutes or
183 | may be construed as permission to assert or imply that You
184 | are, or that Your use of the Licensed Material is, connected
185 | with, or sponsored, endorsed, or granted official status by,
186 | the Licensor or others designated to receive attribution as
187 | provided in Section 3(a)(1)(A)(i).
188 |
189 | b. Other rights.
190 |
191 | 1. Moral rights, such as the right of integrity, are not
192 | licensed under this Public License, nor are publicity,
193 | privacy, and/or other similar personality rights; however, to
194 | the extent possible, the Licensor waives and/or agrees not to
195 | assert any such rights held by the Licensor to the limited
196 | extent necessary to allow You to exercise the Licensed
197 | Rights, but not otherwise.
198 |
199 | 2. Patent and trademark rights are not licensed under this
200 | Public License.
201 |
202 | 3. To the extent possible, the Licensor waives any right to
203 | collect royalties from You for the exercise of the Licensed
204 | Rights, whether directly or through a collecting society
205 | under any voluntary or waivable statutory or compulsory
206 | licensing scheme. In all other cases the Licensor expressly
207 | reserves any right to collect such royalties.
208 |
209 |
210 | Section 3 -- License Conditions.
211 |
212 | Your exercise of the Licensed Rights is expressly made subject to the
213 | following conditions.
214 |
215 | a. Attribution.
216 |
217 | 1. If You Share the Licensed Material (including in modified
218 | form), You must:
219 |
220 | a. retain the following if it is supplied by the Licensor
221 | with the Licensed Material:
222 |
223 | i. identification of the creator(s) of the Licensed
224 | Material and any others designated to receive
225 | attribution, in any reasonable manner requested by
226 | the Licensor (including by pseudonym if
227 | designated);
228 |
229 | ii. a copyright notice;
230 |
231 | iii. a notice that refers to this Public License;
232 |
233 | iv. a notice that refers to the disclaimer of
234 | warranties;
235 |
236 | v. a URI or hyperlink to the Licensed Material to the
237 | extent reasonably practicable;
238 |
239 | b. indicate if You modified the Licensed Material and
240 | retain an indication of any previous modifications; and
241 |
242 | c. indicate the Licensed Material is licensed under this
243 | Public License, and include the text of, or the URI or
244 | hyperlink to, this Public License.
245 |
246 | 2. You may satisfy the conditions in Section 3(a)(1) in any
247 | reasonable manner based on the medium, means, and context in
248 | which You Share the Licensed Material. For example, it may be
249 | reasonable to satisfy the conditions by providing a URI or
250 | hyperlink to a resource that includes the required
251 | information.
252 |
253 | 3. If requested by the Licensor, You must remove any of the
254 | information required by Section 3(a)(1)(A) to the extent
255 | reasonably practicable.
256 |
257 | 4. If You Share Adapted Material You produce, the Adapter's
258 | License You apply must not prevent recipients of the Adapted
259 | Material from complying with this Public License.
260 |
261 |
262 | Section 4 -- Sui Generis Database Rights.
263 |
264 | Where the Licensed Rights include Sui Generis Database Rights that
265 | apply to Your use of the Licensed Material:
266 |
267 | a. for the avoidance of doubt, Section 2(a)(1) grants You the right
268 | to extract, reuse, reproduce, and Share all or a substantial
269 | portion of the contents of the database;
270 |
271 | b. if You include all or a substantial portion of the database
272 | contents in a database in which You have Sui Generis Database
273 | Rights, then the database in which You have Sui Generis Database
274 | Rights (but not its individual contents) is Adapted Material; and
275 |
276 | c. You must comply with the conditions in Section 3(a) if You Share
277 | all or a substantial portion of the contents of the database.
278 |
279 | For the avoidance of doubt, this Section 4 supplements and does not
280 | replace Your obligations under this Public License where the Licensed
281 | Rights include other Copyright and Similar Rights.
282 |
283 |
284 | Section 5 -- Disclaimer of Warranties and Limitation of Liability.
285 |
286 | a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
287 | EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
288 | AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
289 | ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
290 | IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
291 | WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
292 | PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
293 | ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
294 | KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
295 | ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
296 |
297 | b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
298 | TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
299 | NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
300 | INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
301 | COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
302 | USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
303 | ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
304 | DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
305 | IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
306 |
307 | c. The disclaimer of warranties and limitation of liability provided
308 | above shall be interpreted in a manner that, to the extent
309 | possible, most closely approximates an absolute disclaimer and
310 | waiver of all liability.
311 |
312 |
313 | Section 6 -- Term and Termination.
314 |
315 | a. This Public License applies for the term of the Copyright and
316 | Similar Rights licensed here. However, if You fail to comply with
317 | this Public License, then Your rights under this Public License
318 | terminate automatically.
319 |
320 | b. Where Your right to use the Licensed Material has terminated under
321 | Section 6(a), it reinstates:
322 |
323 | 1. automatically as of the date the violation is cured, provided
324 | it is cured within 30 days of Your discovery of the
325 | violation; or
326 |
327 | 2. upon express reinstatement by the Licensor.
328 |
329 | For the avoidance of doubt, this Section 6(b) does not affect any
330 | right the Licensor may have to seek remedies for Your violations
331 | of this Public License.
332 |
333 | c. For the avoidance of doubt, the Licensor may also offer the
334 | Licensed Material under separate terms or conditions or stop
335 | distributing the Licensed Material at any time; however, doing so
336 | will not terminate this Public License.
337 |
338 | d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
339 | License.
340 |
341 |
342 | Section 7 -- Other Terms and Conditions.
343 |
344 | a. The Licensor shall not be bound by any additional or different
345 | terms or conditions communicated by You unless expressly agreed.
346 |
347 | b. Any arrangements, understandings, or agreements regarding the
348 | Licensed Material not stated herein are separate from and
349 | independent of the terms and conditions of this Public License.
350 |
351 |
352 | Section 8 -- Interpretation.
353 |
354 | a. For the avoidance of doubt, this Public License does not, and
355 | shall not be interpreted to, reduce, limit, restrict, or impose
356 | conditions on any use of the Licensed Material that could lawfully
357 | be made without permission under this Public License.
358 |
359 | b. To the extent possible, if any provision of this Public License is
360 | deemed unenforceable, it shall be automatically reformed to the
361 | minimum extent necessary to make it enforceable. If the provision
362 | cannot be reformed, it shall be severed from this Public License
363 | without affecting the enforceability of the remaining terms and
364 | conditions.
365 |
366 | c. No term or condition of this Public License will be waived and no
367 | failure to comply consented to unless expressly agreed to by the
368 | Licensor.
369 |
370 | d. Nothing in this Public License constitutes or may be interpreted
371 | as a limitation upon, or waiver of, any privileges and immunities
372 | that apply to the Licensor or You, including from the legal
373 | processes of any jurisdiction or authority.
374 |
375 |
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