├── .editorconfig ├── .gitattributes ├── .gitignore ├── CONTRIBUTING.md ├── Documentation └── MRE-Unity-Runtime-Documentation.chm ├── INTEGRATING.md ├── LICENSE ├── Libraries ├── GLTFSerialization.dll ├── GLTFSerialization.pdb ├── LIBRARIES.md ├── Newtonsoft.Json.dll ├── Newtonsoft.Json.pdb ├── Newtonsoft.Json.xml ├── UnityGLTF.dll └── UnityGLTF.pdb ├── MREUnityProjects.default.xml ├── MREUnityRuntime.shfbproj ├── MREUnityRuntime.sln ├── MREUnityRuntimeLib ├── API │ └── MREApi.cs ├── Animation │ ├── Animation.cs │ ├── AnimationEvent.cs │ ├── AnimationKeyframe.cs │ ├── AnimationManager.cs │ ├── AnimationState.cs │ ├── AnimationWrapMode.cs │ ├── BaseAnimation.cs │ ├── Definitions.cs │ ├── Interpolations.cs │ ├── JTokenPool.cs │ ├── MWSetAnimationStateOptions.cs │ ├── NativeAnimation.cs │ └── TargetPath.cs ├── App │ ├── AppManifest.cs │ ├── IMixedRealityExtensionApp.cs │ └── MixedRealityExtensionApp.cs ├── Assets │ ├── AssetCache.cs │ ├── AssetFetcher.cs │ ├── AssetGroup.cs │ ├── AssetLoadThrottling.cs │ ├── AssetLoader.cs │ ├── AssetManager.cs │ ├── AssetSource.cs │ ├── Definitions.cs │ └── PrefabAnimationTargets.cs ├── Behaviors │ ├── ActionData │ │ ├── BaseActionData.cs │ │ ├── BaseToolData.cs │ │ ├── ButtonData.cs │ │ ├── PenData.cs │ │ ├── PointData.cs │ │ └── TargetData.cs │ ├── Actions │ │ ├── Action.cs │ │ └── BehaviorActionHandler.cs │ ├── Behaviors.cs │ └── Contexts │ │ ├── BehaviorContextBase.cs │ │ ├── BehaviorContextFactory.cs │ │ ├── ButtonBehaviorContext.cs │ │ ├── PenBehaviorContext.cs │ │ ├── PhysicalToolBehaviorContext.cs │ │ └── TargetBehaviorContext.cs ├── Constants.cs ├── Core │ ├── Actor.cs │ ├── ActorCommandQueue.cs │ ├── ActorManager.cs │ ├── Attachment.cs │ ├── Collider.cs │ ├── ColliderGeometry.cs │ ├── Collision │ │ ├── ColliderEventType.cs │ │ ├── CollisionData.cs │ │ └── ContactPoint.cs │ ├── CollisionLayers.cs │ ├── Components │ │ ├── ActorComponentBase.cs │ │ ├── AnimationComponent.cs │ │ ├── BehaviorComponent.cs │ │ ├── LookAtComponent.cs │ │ └── MREAttachmentComponent.cs │ ├── Interfaces │ │ ├── IActor.cs │ │ ├── ICollider.cs │ │ ├── ILight.cs │ │ ├── IMixedRealityExtensionObject.cs │ │ ├── IRigidBody.cs │ │ ├── IText.cs │ │ └── IUser.cs │ ├── Light.cs │ ├── MediaCommand.cs │ ├── MediaStateOptions.cs │ ├── MixedRealityExtensionObject.cs │ ├── Permissions.cs │ ├── Physics │ │ ├── IPrediction.cs │ │ ├── JitterBuffer.cs │ │ └── PredictionInterpolation.cs │ ├── PhysicsBridge.cs │ ├── PrimitiveDefinition.cs │ ├── RigidBody.cs │ ├── SoundManager.cs │ ├── Text.cs │ ├── Types │ │ ├── MWColor.cs │ │ ├── MWQuaternion.cs │ │ ├── MWTransform.cs │ │ ├── MWVector2.cs │ │ └── MWVector3.cs │ ├── User.cs │ ├── UserManager.cs │ └── VideoStreamDescription.cs ├── Factories │ ├── DefaultMaterialPatcher.cs │ ├── GLTFImporterFactory.cs │ ├── MWPrimitiveFactory.cs │ ├── MWTextFactory.cs │ ├── SimpleLayerApplicator.cs │ └── SimplePermissionsManager.cs ├── IPC │ ├── Connections │ │ └── WebSocket.cs │ └── IConnection.cs ├── LookAtMode.cs ├── MREUnityRuntimeLib.csproj ├── Messaging │ ├── Commands │ │ ├── Command.cs │ │ ├── CommandHandler.cs │ │ ├── CommandManager.cs │ │ ├── ICommand.cs │ │ ├── ICommandHandlerContext.cs │ │ ├── ICommandManager.cs │ │ └── ICommandPayload.cs │ ├── Events │ │ ├── IMWEvent.cs │ │ ├── MWEventBase.cs │ │ ├── MWEventManager.cs │ │ └── Types │ │ │ ├── ActorChangedEvent.cs │ │ │ ├── ActorCorrectionEvent.cs │ │ │ ├── BehaviorEvent.cs │ │ │ ├── ColliderEvent.cs │ │ │ ├── PhysicsBridgeUpdated.cs │ │ │ ├── ResponseEvent.cs │ │ │ ├── SetAnimationStateEvent.cs │ │ │ ├── TriggerEvent.cs │ │ │ └── UserEvent.cs │ ├── Message.cs │ ├── Payloads │ │ ├── AssetCommandPayloads.cs │ │ ├── Converters │ │ │ ├── CollisionGeometryConverter.cs │ │ │ ├── DashFormattedEnumConverter.cs │ │ │ └── UnsignedConverter.cs │ │ ├── IPayload.cs │ │ ├── NetworkCommandPayloads.cs │ │ ├── Payload.cs │ │ ├── PayloadConverter.cs │ │ ├── PayloadTypeRegistry.cs │ │ └── Payloads.cs │ ├── Protocols │ │ ├── Execution.cs │ │ ├── Handshake.cs │ │ ├── IProtocol.cs │ │ ├── Idle.cs │ │ ├── Protocol.cs │ │ └── Sync.cs │ └── Tracing.cs ├── Patching │ ├── IPatchable.cs │ ├── PatchProperty.cs │ ├── Patchable.cs │ ├── PatchingUtils.cs │ └── Types │ │ ├── ActorPatch.cs │ │ ├── ActorTransformPatch.cs │ │ ├── AnimationPatch.cs │ │ ├── AppearancePatch.cs │ │ ├── AttachmentPatch.cs │ │ ├── ColliderPatch.cs │ │ ├── ColorPatch.cs │ │ ├── LightPatch.cs │ │ ├── LookAtPatch.cs │ │ ├── PhysicsBridgePatch.cs │ │ ├── QuaternionPatch.cs │ │ ├── RigidBodyPatch.cs │ │ ├── ScaledTransformPatch.cs │ │ ├── TextPatch.cs │ │ ├── TransformPatch.cs │ │ ├── UserPatch.cs │ │ ├── Vector2Patch.cs │ │ └── Vector3Patch.cs ├── PluginInterfaces │ ├── Behaviors │ │ ├── IBehavior.cs │ │ ├── IBehaviorFactory.cs │ │ ├── IButtonBehavior.cs │ │ ├── IPenBehavior.cs │ │ ├── ITargetBehavior.cs │ │ └── IToolBehavior.cs │ ├── IAssetCache.cs │ ├── IDialogFactory.cs │ ├── IGltfImporterFactory.cs │ ├── IHostAppUser.cs │ ├── ILayerApplicator.cs │ ├── ILibraryResourceFactory.cs │ ├── IMRELogger.cs │ ├── IMaterialPatcher.cs │ ├── IPermissionManager.cs │ ├── IPrimitiveFactory.cs │ ├── ITextFactory.cs │ ├── IVideoPlayer.cs │ └── IVideoPlayerFactory.cs ├── ProceduralToolkit │ ├── ArrayE.cs │ ├── CompoundMeshDraft.cs │ ├── Directions.cs │ ├── Geometry │ │ ├── Circle2.cs │ │ ├── Circle3.cs │ │ ├── Closest2D.cs │ │ ├── Closest3D.cs │ │ ├── Distance2D.cs │ │ ├── Distance3D.cs │ │ ├── Geometry.cs │ │ ├── Intersect2D.cs │ │ ├── Intersect3D.cs │ │ ├── IntersectionType.cs │ │ ├── Intersections │ │ │ ├── IntersectionCircleCircle.cs │ │ │ ├── IntersectionLineCircle.cs │ │ │ ├── IntersectionLineLine2.cs │ │ │ ├── IntersectionLineRay2.cs │ │ │ ├── IntersectionLineSegment2.cs │ │ │ ├── IntersectionLineSphere.cs │ │ │ ├── IntersectionRayCircle.cs │ │ │ ├── IntersectionRayRay2.cs │ │ │ ├── IntersectionRaySegment2.cs │ │ │ ├── IntersectionRaySphere.cs │ │ │ ├── IntersectionSegmentCircle.cs │ │ │ ├── IntersectionSegmentSegment2.cs │ │ │ ├── IntersectionSegmentSphere.cs │ │ │ └── IntersectionSphereSphere.cs │ │ ├── Line2.cs │ │ ├── Line3.cs │ │ ├── Segment2.cs │ │ ├── Segment3.cs │ │ ├── Sphere.cs │ │ └── StraightSkeleton │ │ │ ├── Plan.cs │ │ │ ├── StraightSkeleton.cs │ │ │ └── StraightSkeletonGenerator.cs │ ├── LICENSE.txt │ ├── MeshDraft.cs │ ├── MeshDraftPrimitives.cs │ ├── PTUtils.cs │ ├── README.md │ ├── RendererProperties.cs │ └── VectorE.cs ├── Properties │ └── AssemblyInfo.cs ├── RPC │ ├── RPCChannelInterface.cs │ ├── RPCHandler.cs │ └── RPCInterface.cs ├── Util │ ├── CubicBezier.cs │ ├── DeterministicGuids.cs │ ├── Logging │ │ ├── ConsoleLogger.cs │ │ └── UnityLogger.cs │ ├── ObjectManager.cs │ ├── TransformLerper.cs │ ├── Unity │ │ ├── MWContinuation.cs │ │ ├── MWGOTreeWalker.cs │ │ ├── MWUnityHelpers.cs │ │ └── MWUnityTypeExtensions.cs │ └── UtilMethods.cs └── link.xml ├── PostBuildTool.exe ├── PostBuildTool.exe.config ├── PostBuildTool.pdb ├── README.md ├── ThirdPartyNotices.txt ├── VSO └── UnityEngine.dll └── tools ├── PostBuildTool ├── PostBuildTool.sln └── PostBuildTool │ ├── App.config │ ├── PostBuildTool.csproj │ ├── Program.cs │ └── Properties │ └── AssemblyInfo.cs ├── VSCodeAnalysis └── MRESDK_Ruleset.ruleset ├── add-copyright-headers.ps1 └── vswhere.exe /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/microsoft/mixed-reality-extension-unity/HEAD/.editorconfig -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/microsoft/mixed-reality-extension-unity/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/microsoft/mixed-reality-extension-unity/HEAD/.gitignore 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