├── .config
└── dotnet-tools.json
├── .gitattributes
├── .github
└── workflows
│ ├── build.yaml
│ └── release.yaml
├── .gitignore
├── .gitmodules
├── FaustDSP
├── CSharpFaustBase.cs
├── DSPCompiler.cs
└── FaustDSP.csproj
├── FaustHost
├── FaustHost.csproj
└── Program.cs
├── FaustImageProcessor
├── FaustImageProcessor.csproj
└── Program.cs
├── FaustVst.sln
├── FaustVst
├── Content
│ ├── Content.mgcb
│ └── Textures
│ │ ├── ImageManifest.xml
│ │ └── UISheet0.png
├── FaustLayout.cs
├── FaustVst.cs
├── FaustVst.csproj
├── README.txt
└── UIElements.cs
├── IRTest
├── IRTest.csproj
└── Program.cs
├── LICENSE.txt
├── README.md
└── SrcTextures
├── .gitignore
└── UserInterface
├── .gitignore
├── ButtonPressed.png
├── ButtonUnpressed.png
├── DialBackground.png
├── DialPointer.png
├── FileEdit.svg
├── FileOpen.svg
├── HoverTextOutline.png
├── LevelDisplay.png
├── LevelDisplayHorizontal.png
├── PluginBackground.png
├── PopupBackground.png
├── Reload.svg
├── SingleWhitePixel.png
└── VerticalSlider.png
/.config/dotnet-tools.json:
--------------------------------------------------------------------------------
1 | {
2 | "version": 1,
3 | "isRoot": true,
4 | "tools": {
5 | "dotnet-mgcb": {
6 | "version": "3.8.1.303",
7 | "commands": [
8 | "mgcb"
9 | ]
10 | },
11 | "dotnet-mgcb-editor": {
12 | "version": "3.8.1.303",
13 | "commands": [
14 | "mgcb-editor"
15 | ]
16 | },
17 | "dotnet-mgcb-editor-linux": {
18 | "version": "3.8.1.303",
19 | "commands": [
20 | "mgcb-editor-linux"
21 | ]
22 | },
23 | "dotnet-mgcb-editor-windows": {
24 | "version": "3.8.1.303",
25 | "commands": [
26 | "mgcb-editor-windows"
27 | ]
28 | },
29 | "dotnet-mgcb-editor-mac": {
30 | "version": "3.8.1.303",
31 | "commands": [
32 | "mgcb-editor-mac"
33 | ]
34 | }
35 | }
36 | }
--------------------------------------------------------------------------------
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/.github/workflows/build.yaml:
--------------------------------------------------------------------------------
1 | name: Build
2 |
3 | on:
4 | [workflow_dispatch, push, pull_request]
5 |
6 | jobs:
7 | build-windows:
8 | name: Build Windows
9 | runs-on: windows-latest
10 | steps:
11 | - uses: actions/checkout@v4
12 | with:
13 | submodules: recursive
14 |
15 | - name: Setup MSBuild and add to PATH
16 | uses: microsoft/setup-msbuild@v1.3.1
17 |
18 | - name: Restore NuGet Packages
19 | run:
20 | dotnet restore
21 |
22 | - name: Run Image Processor
23 | working-directory: ${{github.workspace}}
24 | run: |
25 | msbuild .\FaustVst.sln /t:FaustImageProcessor /p:Configuration="Release"
26 | FaustImageProcessor\bin\Release\net6.0-windows\FaustImageProcessor.exe
27 |
28 | - name: Run MSBuild for Plugin
29 | working-directory: ${{github.workspace}}
30 | run: msbuild .\FaustVst.sln /t:FaustVst /p:Configuration=Release
31 |
32 | - name: Create Plugin Artifact
33 | uses: actions/upload-artifact@v4
34 | with:
35 | name: FaustVST3Plugin
36 | path: ${{github.workspace}}\FaustVst\bin\Release\net6.0-windows
37 |
38 |
--------------------------------------------------------------------------------
/.github/workflows/release.yaml:
--------------------------------------------------------------------------------
1 | name: Release
2 |
3 | on:
4 | workflow_dispatch:
5 |
6 | jobs:
7 | create_release:
8 | name: Create release
9 | runs-on: ubuntu-latest
10 | outputs:
11 | upload_url: ${{steps.create_release.outputs.upload_url}}
12 | steps:
13 | - name: Check out repository
14 | uses: actions/checkout@v4
15 | with:
16 | submodules: recursive
17 |
18 | - name: Create release
19 | id: create_release
20 | uses: actions/create-release@v1
21 | env:
22 | GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
23 | with:
24 | draft: true
25 | tag_name: ${{github.ref}}
26 | release_name: Release ${{github.ref}}
27 |
28 | build-windows:
29 | name: Build Windows
30 | needs: create_release
31 | runs-on: windows-latest
32 | steps:
33 | - uses: actions/checkout@v4
34 | with:
35 | submodules: recursive
36 |
37 | - name: Setup MSBuild and add to PATH
38 | uses: microsoft/setup-msbuild@v1.3.1
39 |
40 | - name: Restore NuGet Packages
41 | run:
42 | dotnet restore
43 |
44 | - name: Run Image Processor
45 | working-directory: ${{github.workspace}}
46 | run: |
47 | msbuild .\FaustVst.sln /t:FaustImageProcessor /p:Configuration="Release"
48 | FaustImageProcessor\bin\Release\net6.0-windows\FaustImageProcessor.exe
49 |
50 | - name: Run MSBuild for Plugin
51 | working-directory: ${{github.workspace}}
52 | run: msbuild .\FaustVst.sln /t:FaustVst /p:Configuration=Release
53 |
54 | - name: Add Plugin Archive
55 | working-directory: ${{github.workspace}}
56 | run: |
57 | mkdir plugin-build
58 | move FaustVst\bin\Release\net6.0-windows plugin-build\FaustVst
59 | cp FaustVst\README.txt plugin-build
60 | Compress-Archive -Path plugin-build\* -Destination FaustVST3Plugin.zip
61 |
62 | - name: Upload Plugin Asset
63 | uses: actions/upload-release-asset@v1
64 | env:
65 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
66 | with:
67 | upload_url: ${{ needs.create_release.outputs.upload_url }}
68 | asset_path: ./FaustVST3Plugin.zip
69 | asset_name: FaustVST3Plugin.zip
70 | asset_content_type: application/zip
71 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Ww][Ii][Nn]32/
27 | [Aa][Rr][Mm]/
28 | [Aa][Rr][Mm]64/
29 | bld/
30 | [Bb]in/
31 | [Oo]bj/
32 | [Oo]ut/
33 | [Ll]og/
34 | [Ll]ogs/
35 |
36 | # Visual Studio 2015/2017 cache/options directory
37 | .vs/
38 | # Uncomment if you have tasks that create the project's static files in wwwroot
39 | #wwwroot/
40 |
41 | # Visual Studio 2017 auto generated files
42 | Generated\ Files/
43 |
44 | # MSTest test Results
45 | [Tt]est[Rr]esult*/
46 | [Bb]uild[Ll]og.*
47 |
48 | # NUnit
49 | *.VisualState.xml
50 | TestResult.xml
51 | nunit-*.xml
52 |
53 | # Build Results of an ATL Project
54 | [Dd]ebugPS/
55 | [Rr]eleasePS/
56 | dlldata.c
57 |
58 | # Benchmark Results
59 | BenchmarkDotNet.Artifacts/
60 |
61 | # .NET Core
62 | project.lock.json
63 | project.fragment.lock.json
64 | artifacts/
65 |
66 | # ASP.NET Scaffolding
67 | ScaffoldingReadMe.txt
68 |
69 | # StyleCop
70 | StyleCopReport.xml
71 |
72 | # Files built by Visual Studio
73 | *_i.c
74 | *_p.c
75 | *_h.h
76 | *.ilk
77 | *.meta
78 | *.obj
79 | *.iobj
80 | *.pch
81 | *.pdb
82 | *.ipdb
83 | *.pgc
84 | *.pgd
85 | *.rsp
86 | *.sbr
87 | *.tlb
88 | *.tli
89 | *.tlh
90 | *.tmp
91 | *.tmp_proj
92 | *_wpftmp.csproj
93 | *.log
94 | *.vspscc
95 | *.vssscc
96 | .builds
97 | *.pidb
98 | *.svclog
99 | *.scc
100 |
101 | # Chutzpah Test files
102 | _Chutzpah*
103 |
104 | # Visual C++ cache files
105 | ipch/
106 | *.aps
107 | *.ncb
108 | *.opendb
109 | *.opensdf
110 | *.sdf
111 | *.cachefile
112 | *.VC.db
113 | *.VC.VC.opendb
114 |
115 | # Visual Studio profiler
116 | *.psess
117 | *.vsp
118 | *.vspx
119 | *.sap
120 |
121 | # Visual Studio Trace Files
122 | *.e2e
123 |
124 | # TFS 2012 Local Workspace
125 | $tf/
126 |
127 | # Guidance Automation Toolkit
128 | *.gpState
129 |
130 | # ReSharper is a .NET coding add-in
131 | _ReSharper*/
132 | *.[Rr]e[Ss]harper
133 | *.DotSettings.user
134 |
135 | # TeamCity is a build add-in
136 | _TeamCity*
137 |
138 | # DotCover is a Code Coverage Tool
139 | *.dotCover
140 |
141 | # AxoCover is a Code Coverage Tool
142 | .axoCover/*
143 | !.axoCover/settings.json
144 |
145 | # Coverlet is a free, cross platform Code Coverage Tool
146 | coverage*.json
147 | coverage*.xml
148 | coverage*.info
149 |
150 | # Visual Studio code coverage results
151 | *.coverage
152 | *.coveragexml
153 |
154 | # NCrunch
155 | _NCrunch_*
156 | .*crunch*.local.xml
157 | nCrunchTemp_*
158 |
159 | # MightyMoose
160 | *.mm.*
161 | AutoTest.Net/
162 |
163 | # Web workbench (sass)
164 | .sass-cache/
165 |
166 | # Installshield output folder
167 | [Ee]xpress/
168 |
169 | # DocProject is a documentation generator add-in
170 | DocProject/buildhelp/
171 | DocProject/Help/*.HxT
172 | DocProject/Help/*.HxC
173 | DocProject/Help/*.hhc
174 | DocProject/Help/*.hhk
175 | DocProject/Help/*.hhp
176 | DocProject/Help/Html2
177 | DocProject/Help/html
178 |
179 | # Click-Once directory
180 | publish/
181 |
182 | # Publish Web Output
183 | *.[Pp]ublish.xml
184 | *.azurePubxml
185 | # Note: Comment the next line if you want to checkin your web deploy settings,
186 | # but database connection strings (with potential passwords) will be unencrypted
187 | *.pubxml
188 | *.publishproj
189 |
190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
191 | # checkin your Azure Web App publish settings, but sensitive information contained
192 | # in these scripts will be unencrypted
193 | PublishScripts/
194 |
195 | # NuGet Packages
196 | *.nupkg
197 | # NuGet Symbol Packages
198 | *.snupkg
199 | # The packages folder can be ignored because of Package Restore
200 | **/[Pp]ackages/*
201 | # except build/, which is used as an MSBuild target.
202 | !**/[Pp]ackages/build/
203 | # Uncomment if necessary however generally it will be regenerated when needed
204 | #!**/[Pp]ackages/repositories.config
205 | # NuGet v3's project.json files produces more ignorable files
206 | *.nuget.props
207 | *.nuget.targets
208 |
209 | # Microsoft Azure Build Output
210 | csx/
211 | *.build.csdef
212 |
213 | # Microsoft Azure Emulator
214 | ecf/
215 | rcf/
216 |
217 | # Windows Store app package directories and files
218 | AppPackages/
219 | BundleArtifacts/
220 | Package.StoreAssociation.xml
221 | _pkginfo.txt
222 | *.appx
223 | *.appxbundle
224 | *.appxupload
225 |
226 | # Visual Studio cache files
227 | # files ending in .cache can be ignored
228 | *.[Cc]ache
229 | # but keep track of directories ending in .cache
230 | !?*.[Cc]ache/
231 |
232 | # Others
233 | ClientBin/
234 | ~$*
235 | *~
236 | *.dbmdl
237 | *.dbproj.schemaview
238 | *.jfm
239 | *.pfx
240 | *.publishsettings
241 | orleans.codegen.cs
242 |
243 | # Including strong name files can present a security risk
244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
245 | #*.snk
246 |
247 | # Since there are multiple workflows, uncomment next line to ignore bower_components
248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
249 | #bower_components/
250 |
251 | # RIA/Silverlight projects
252 | Generated_Code/
253 |
254 | # Backup & report files from converting an old project file
255 | # to a newer Visual Studio version. Backup files are not needed,
256 | # because we have git ;-)
257 | _UpgradeReport_Files/
258 | Backup*/
259 | UpgradeLog*.XML
260 | UpgradeLog*.htm
261 | ServiceFabricBackup/
262 | *.rptproj.bak
263 |
264 | # SQL Server files
265 | *.mdf
266 | *.ldf
267 | *.ndf
268 |
269 | # Business Intelligence projects
270 | *.rdl.data
271 | *.bim.layout
272 | *.bim_*.settings
273 | *.rptproj.rsuser
274 | *- [Bb]ackup.rdl
275 | *- [Bb]ackup ([0-9]).rdl
276 | *- [Bb]ackup ([0-9][0-9]).rdl
277 |
278 | # Microsoft Fakes
279 | FakesAssemblies/
280 |
281 | # GhostDoc plugin setting file
282 | *.GhostDoc.xml
283 |
284 | # Node.js Tools for Visual Studio
285 | .ntvs_analysis.dat
286 | node_modules/
287 |
288 | # Visual Studio 6 build log
289 | *.plg
290 |
291 | # Visual Studio 6 workspace options file
292 | *.opt
293 |
294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
295 | *.vbw
296 |
297 | # Visual Studio LightSwitch build output
298 | **/*.HTMLClient/GeneratedArtifacts
299 | **/*.DesktopClient/GeneratedArtifacts
300 | **/*.DesktopClient/ModelManifest.xml
301 | **/*.Server/GeneratedArtifacts
302 | **/*.Server/ModelManifest.xml
303 | _Pvt_Extensions
304 |
305 | # Paket dependency manager
306 | .paket/paket.exe
307 | paket-files/
308 |
309 | # FAKE - F# Make
310 | .fake/
311 |
312 | # CodeRush personal settings
313 | .cr/personal
314 |
315 | # Python Tools for Visual Studio (PTVS)
316 | __pycache__/
317 | *.pyc
318 |
319 | # Cake - Uncomment if you are using it
320 | # tools/**
321 | # !tools/packages.config
322 |
323 | # Tabs Studio
324 | *.tss
325 |
326 | # Telerik's JustMock configuration file
327 | *.jmconfig
328 |
329 | # BizTalk build output
330 | *.btp.cs
331 | *.btm.cs
332 | *.odx.cs
333 | *.xsd.cs
334 |
335 | # OpenCover UI analysis results
336 | OpenCover/
337 |
338 | # Azure Stream Analytics local run output
339 | ASALocalRun/
340 |
341 | # MSBuild Binary and Structured Log
342 | *.binlog
343 |
344 | # NVidia Nsight GPU debugger configuration file
345 | *.nvuser
346 |
347 | # MFractors (Xamarin productivity tool) working folder
348 | .mfractor/
349 |
350 | # Local History for Visual Studio
351 | .localhistory/
352 |
353 | # BeatPulse healthcheck temp database
354 | healthchecksdb
355 |
356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
357 | MigrationBackup/
358 |
359 | # Ionide (cross platform F# VS Code tools) working folder
360 | .ionide/
361 |
362 | # Fody - auto-generated XML schema
363 | FodyWeavers.xsd
--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "Dependencies/UILayout"]
2 | path = Dependencies/UILayout
3 | url = https://github.com/mikeoliphant/UILayout
4 |
--------------------------------------------------------------------------------
/FaustDSP/CSharpFaustBase.cs:
--------------------------------------------------------------------------------
1 | /************************************************************************
2 | FAUST Architecture File
3 | Copyright (C) 2021 Mike Oliphant
4 | ---------------------------------------------------------------------
5 | This Architecture section is free software; you can redistribute it
6 | and/or modify it under the terms of the GNU General Public License
7 | as published by the Free Software Foundation; either version 3 of
8 | the License, or (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program; If not, see .
17 |
18 | EXCEPTION : As a special exception, you may create a larger work
19 | that contains this FAUST architecture section and distribute
20 | that work under terms of your choice, so long as this FAUST
21 | architecture section is not modified.
22 |
23 | ************************************************************************
24 | ************************************************************************/
25 |
26 | using System;
27 | using System.Collections.Generic;
28 |
29 | public class FaustMetaData
30 | {
31 | Dictionary metaData = new Dictionary();
32 |
33 | public void Declare(String name, String value)
34 | {
35 | metaData[name] = value;
36 | }
37 |
38 | public string GetValue(string name)
39 | {
40 | if (!metaData.ContainsKey(name))
41 | return null;
42 |
43 | return metaData[name];
44 | }
45 | }
46 |
47 | public class FaustVariableAccessor
48 | {
49 | public string ID { get; set; }
50 | public Action SetValue { get; set; }
51 | public Func GetValue { get; set; }
52 | }
53 |
54 | public enum EFaustUIBoxType
55 | {
56 | }
57 |
58 | public enum EFaustUIElementType
59 | {
60 | TabBox,
61 | HorizontalBox,
62 | VerticalBox,
63 | Button,
64 | CheckBox,
65 | VerticalSlider,
66 | HorizontalSlider,
67 | NumEntry,
68 | HorizontalBargraph,
69 | VerticalBargraph
70 | }
71 |
72 | public class FaustUIElement
73 | {
74 | public EFaustUIElementType ElementType { get; set; }
75 | public string Label { get; set; }
76 | public Dictionary MetaData { get; set; }
77 |
78 | public string GetMetaData(string key)
79 | {
80 | if (MetaData == null)
81 | return null;
82 |
83 | if (MetaData.ContainsKey(key))
84 | return MetaData[key];
85 |
86 | return null;
87 | }
88 | }
89 |
90 | public class FaustBoxElement : FaustUIElement
91 | {
92 | public List Children { get; set; }
93 |
94 | public FaustBoxElement(EFaustUIElementType elementType, string label)
95 | {
96 | this.ElementType = elementType;
97 | this.Label = label;
98 | this.Children = new List();
99 | }
100 | }
101 |
102 | public class FaustUIVariableElement : FaustUIElement
103 | {
104 | public FaustVariableAccessor VariableAccessor { get; set; }
105 |
106 | public FaustUIVariableElement(EFaustUIElementType elementType, string label, FaustVariableAccessor variableAccessor)
107 | {
108 | this.ElementType = elementType;
109 | this.Label = label;
110 | this.VariableAccessor = variableAccessor;
111 | }
112 | }
113 |
114 | public class FaustUIFloatElement : FaustUIVariableElement
115 | {
116 | public double MinValue { get; set; }
117 | public double MaxValue { get; set; }
118 |
119 | public double GetNormalizedValue(double value)
120 | {
121 | return (value - MinValue) / (MaxValue - MinValue);
122 | }
123 |
124 | public double GetDenormalizedValue(double value)
125 | {
126 | return MinValue + ((MaxValue - MinValue) * value);
127 | }
128 |
129 | public FaustUIFloatElement(EFaustUIElementType elementType, string label, FaustVariableAccessor variableAccessor, double minValue, double maxValue)
130 | : base(elementType, label, variableAccessor)
131 | {
132 | this.MinValue = minValue;
133 | this.MaxValue = maxValue;
134 | }
135 | }
136 |
137 | public class FaustUIWriteableFloatElement : FaustUIFloatElement
138 | {
139 | public double Step { get; set; }
140 | public double DefaultValue { get; set; }
141 |
142 | public FaustUIWriteableFloatElement(EFaustUIElementType elementType, string label, FaustVariableAccessor variableAccessor, double defaultValue, double minValue, double maxValue, double step)
143 | : base(elementType, label, variableAccessor, minValue, maxValue)
144 | {
145 | this.DefaultValue = defaultValue;
146 | this.Step = step;
147 | }
148 | }
149 |
150 | public class FaustUIDefinition
151 | {
152 | public FaustUIElement RootElement { get; set; }
153 |
154 | Stack boxStack = new Stack();
155 |
156 | Dictionary> uiMetaData = new Dictionary>();
157 |
158 | public void DeclareElementMetaData(string elementID, string key, string value)
159 | {
160 | Dictionary elementData;
161 |
162 | if (uiMetaData.ContainsKey(elementID))
163 | {
164 | elementData = uiMetaData[elementID];
165 | }
166 | else
167 | {
168 | elementData = new Dictionary();
169 |
170 | uiMetaData[elementID] = elementData;
171 | }
172 |
173 | elementData[key] = value;
174 | }
175 |
176 | public void StartBox(FaustBoxElement box)
177 | {
178 | if (boxStack.Count == 0)
179 | {
180 | RootElement = box;
181 | }
182 | else
183 | {
184 | boxStack.Peek().Children.Add(box);
185 | }
186 |
187 | boxStack.Push(box);
188 | }
189 |
190 | public void EndBox()
191 | {
192 | boxStack.Pop();
193 | }
194 |
195 | public void AddElement(FaustUIElement element)
196 | {
197 | if (element is FaustUIVariableElement)
198 | {
199 | string id = (element as FaustUIVariableElement).VariableAccessor.ID;
200 |
201 | if (uiMetaData.ContainsKey(id))
202 | {
203 | element.MetaData = uiMetaData[id];
204 | }
205 | }
206 |
207 | boxStack.Peek().Children.Add(element);
208 | }
209 | }
210 |
211 | public interface IFaustDSP
212 | {
213 | FaustUIDefinition UIDefinition { get; }
214 | FaustMetaData MetaData { get; }
215 |
216 | int GetNumInputs();
217 | int GetNumOutputs();
218 | void ClassInit(int sample_rate);
219 | void InstanceConstants(int sample_rate);
220 | void InstanceResetUserInterface();
221 | void InstanceClear();
222 | void Init(int sample_rate);
223 | void InstanceInit(int sample_rate);
224 | void Compute(int count, double[][] inputs, double[][] outputs);
225 | }
226 |
227 | public class dsp
228 | {
229 | public FaustUIDefinition UIDefinition { get; private set; }
230 | public FaustMetaData MetaData { get; private set; }
231 |
232 | public dsp()
233 | {
234 | UIDefinition = new FaustUIDefinition();
235 | MetaData = new FaustMetaData();
236 | }
237 |
238 | public static double FMod(double val1, double val2)
239 | {
240 | return val1 % val2;
241 | }
242 |
243 | public static float FModF(float val1, float val2)
244 | {
245 | return val1 % val2;
246 | }
247 |
248 | public static bool IsInfinity(double d)
249 | {
250 | return double.IsNegativeInfinity(d) || double.IsPositiveInfinity(d);
251 | }
252 |
253 | public static bool IsInfinityF(float d)
254 | {
255 | return float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d);
256 | }
257 | }
258 |
259 |
260 |
--------------------------------------------------------------------------------
/FaustDSP/DSPCompiler.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.Collections.Generic;
4 | using System.IO;
5 | using System.Reflection;
6 | using System.Text;
7 | using System.Runtime.Loader;
8 | using Microsoft.CodeAnalysis;
9 | using Microsoft.CodeAnalysis.Emit;
10 | using Microsoft.CodeAnalysis.CSharp;
11 |
12 | namespace FaustDSP
13 | {
14 | public class DspCompiler
15 | {
16 | int version = 1;
17 |
18 | public IFaustDSP CompileDSP(string dspPath)
19 | {
20 | return CompileDSP(dspPath, AssemblyLoadContext.Default);
21 | }
22 |
23 | public IFaustDSP CompileDSP(string dspPath, AssemblyLoadContext loadContext)
24 | {
25 | StringBuilder compilerOutput = new StringBuilder();
26 | StringBuilder compilerError = new StringBuilder();
27 |
28 | using (Process process = new Process())
29 | {
30 | process.StartInfo.FileName = @"C:\Program Files\faust\bin\faust.exe";
31 | process.StartInfo.Arguments = @"-lang csharp -a CSharpFaustClass.cs -double " + dspPath;
32 | process.StartInfo.CreateNoWindow = true;
33 | process.StartInfo.RedirectStandardOutput = true;
34 | process.StartInfo.RedirectStandardInput = true;
35 | process.StartInfo.RedirectStandardError = true;
36 | process.StartInfo.UseShellExecute = false;
37 |
38 | process.OutputDataReceived += (sender, args) => compilerOutput.AppendLine(args.Data);
39 | process.ErrorDataReceived += (sender, args) => compilerError.AppendLine(args.Data);
40 |
41 | if (process.Start())
42 | {
43 | process.BeginOutputReadLine();
44 | process.BeginErrorReadLine();
45 |
46 | process.WaitForExit();
47 |
48 | if (process.ExitCode != 0)
49 | {
50 | throw new FaustCompileException("Faust compile failed: " + compilerError.ToString());
51 | }
52 |
53 | List refs = new List();
54 |
55 | Assembly executingAssembly = this.GetType().Assembly;
56 |
57 | refs.Add(MetadataReference.CreateFromFile(executingAssembly.Location));
58 |
59 | refs.Add(MetadataReference.CreateFromFile(typeof(Object).Assembly.Location));
60 |
61 | foreach (AssemblyName assemblyName in executingAssembly.GetReferencedAssemblies())
62 | {
63 | refs.Add(MetadataReference.CreateFromFile(Assembly.Load(assemblyName).Location));
64 | }
65 |
66 | CSharpCompilationOptions options = new CSharpCompilationOptions(OutputKind.DynamicallyLinkedLibrary, optimizationLevel: OptimizationLevel.Release,
67 | assemblyIdentityComparer: DesktopAssemblyIdentityComparer.Default);
68 |
69 | CSharpCompilation csharpCompilation = CSharpCompilation.Create("DynamicPlugin" + version, new[] { CSharpSyntaxTree.ParseText(compilerOutput.ToString()) }, refs, options);
70 |
71 | version++;
72 |
73 | using (var memoryStream = new MemoryStream())
74 | {
75 | EmitResult result = csharpCompilation.Emit(memoryStream);
76 |
77 | if (result.Success)
78 | {
79 | memoryStream.Seek(0, SeekOrigin.Begin);
80 |
81 | Assembly assembly = loadContext.LoadFromStream(memoryStream);
82 |
83 | Type dspType = assembly.GetType("mydsp");
84 |
85 | if (dspType == null)
86 | {
87 | string typeStr = "Couldn't find type in assembly with types: ";
88 |
89 | foreach (Type type in assembly.GetTypes())
90 | {
91 | typeStr += type.FullName + ", ";
92 | }
93 |
94 | typeStr += "\nDiagnostics: ";
95 |
96 | foreach (Diagnostic diagnostic in result.Diagnostics)
97 | {
98 | typeStr += diagnostic.ToString() + "\n";
99 | }
100 |
101 | throw new FaustCompileException(typeStr);
102 | }
103 |
104 | IFaustDSP dspClass = Activator.CreateInstance(dspType) as IFaustDSP;
105 |
106 | return dspClass;
107 | }
108 | else
109 | {
110 | string errStr = null;
111 |
112 | foreach (Diagnostic diag in result.Diagnostics)
113 | {
114 | errStr += diag.ToString();
115 | }
116 |
117 | throw new FaustCompileException("CSharpCompilation failed: " + errStr);
118 | }
119 | }
120 | }
121 | }
122 |
123 | return null;
124 | }
125 |
126 | public class FaustCompileException : Exception
127 | {
128 | public FaustCompileException()
129 | {
130 | }
131 |
132 | public FaustCompileException(string message)
133 | : base(message)
134 | {
135 | }
136 |
137 | public FaustCompileException(string message, Exception inner)
138 | : base(message, inner)
139 | {
140 | }
141 | }
142 | }
143 | }
144 |
--------------------------------------------------------------------------------
/FaustDSP/FaustDSP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | net6.0
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
--------------------------------------------------------------------------------
/FaustHost/FaustHost.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | WinExe
5 | net6.0-windows
6 | enable
7 | enable
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
--------------------------------------------------------------------------------
/FaustHost/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using AudioPlugSharpHost;
3 | using FaustVst;
4 |
5 | namespace FaustHost
6 | {
7 | class Program
8 | {
9 | [STAThread]
10 | static void Main(string[] args)
11 | {
12 | FaustVst.FaustVst plugin = new FaustVst.FaustVst();
13 |
14 | WindowsFormsHost host = new WindowsFormsHost(plugin);
15 |
16 | host.Run();
17 | }
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/FaustImageProcessor/FaustImageProcessor.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 | Exe
4 | net6.0-windows
5 | enable
6 | enable
7 |
8 |
9 |
10 |
11 |
12 |
13 |
--------------------------------------------------------------------------------
/FaustImageProcessor/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Drawing;
3 | using System.IO;
4 | using System.Reflection;
5 |
6 | namespace FaustImageProcessor
7 | {
8 | class FaustImageProcessor : ImageSheetProcessor.ImageSheetProcessor
9 | {
10 | public void RenderImages(string destPath)
11 | {
12 | BeginRenderImages(destPath);
13 | Render();
14 |
15 | EndRenderImages();
16 | }
17 |
18 | public void Render()
19 | {
20 | MaxImageSheetSize = 2048;
21 |
22 | BeginSpriteSheetGroup("UISheet");
23 |
24 | AddFont("MainFont", "Calibri", FontStyle.Bold, 36);
25 | AddFont("SmallFont", "Calibri", FontStyle.Bold, 30);
26 |
27 | PushDirectory("UserInterface");
28 |
29 | Add("SingleWhitePixel");
30 |
31 | AddWithShadow("HoverTextOutline");
32 |
33 | Add("DialBackground");
34 | Add("DialPointer");
35 |
36 | Add("PopupBackground");
37 | Add("PluginBackground");
38 | Add("ButtonPressed");
39 | Add("ButtonUnpressed");
40 |
41 | Add("LevelDisplay");
42 | Add("LevelDisplayHorizontal");
43 |
44 | Add("VerticalSlider");
45 |
46 | AddSvg("FileOpen", 50);
47 | AddSvg("FileEdit", 50);
48 | AddSvg("Reload", 50);
49 |
50 | PopDirectory();
51 |
52 | EndSpriteSheetGroup();
53 | }
54 | }
55 |
56 |
57 | class Program
58 | {
59 | static void Main(string[] args)
60 | {
61 | var processor = new FaustImageProcessor();
62 |
63 | string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"..\..\..\..");
64 |
65 | processor.ForceRegen = false;
66 |
67 | processor.SrcPath = Path.Combine(path, "SrcTextures");
68 |
69 | processor.RenderImages(Path.Combine(path, @"FaustVst\Content\Textures"));
70 | }
71 |
72 | }
73 | }
74 |
--------------------------------------------------------------------------------
/FaustVst.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.10.35027.167
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FaustVst", "FaustVst\FaustVst.csproj", "{A405DD0C-FD72-4103-89BD-3B120050162B}"
7 | EndProject
8 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FaustDSP", "FaustDSP\FaustDSP.csproj", "{DB6C01B9-863E-4B81-8BE2-5C2459E99313}"
9 | EndProject
10 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IRTest", "IRTest\IRTest.csproj", "{3E157C73-AEF1-414F-96C2-CD53A8375B5A}"
11 | EndProject
12 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FaustHost", "FaustHost\FaustHost.csproj", "{E9A2D634-DFA8-49F3-B38C-A880A5329071}"
13 | EndProject
14 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FaustImageProcessor", "FaustImageProcessor\FaustImageProcessor.csproj", "{DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}"
15 | EndProject
16 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UILayout.MonoGame.WindowsDX", "Dependencies\UILayout\UILayout.MonoGame.WindowsDX\UILayout.MonoGame.WindowsDX.csproj", "{03B294AF-A2CC-4625-93D4-1DFAF2A7D116}"
17 | EndProject
18 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ImageSheetProcessor", "Dependencies\UILayout\ImageSheetProcessor\ImageSheetProcessor.csproj", "{FE3BF348-E94D-418A-93FB-96794A9C7CA5}"
19 | EndProject
20 | Global
21 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
22 | Debug|Any CPU = Debug|Any CPU
23 | Debug|x64 = Debug|x64
24 | Debug|x86 = Debug|x86
25 | Release|Any CPU = Release|Any CPU
26 | Release|x64 = Release|x64
27 | Release|x86 = Release|x86
28 | EndGlobalSection
29 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
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31 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Debug|Any CPU.Build.0 = Debug|Any CPU
32 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Debug|x64.ActiveCfg = Debug|Any CPU
33 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Debug|x64.Build.0 = Debug|Any CPU
34 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Debug|x86.ActiveCfg = Debug|Any CPU
35 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Debug|x86.Build.0 = Debug|Any CPU
36 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|Any CPU.ActiveCfg = Release|Any CPU
37 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|Any CPU.Build.0 = Release|Any CPU
38 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|x64.ActiveCfg = Release|Any CPU
39 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|x64.Build.0 = Release|Any CPU
40 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|x86.ActiveCfg = Release|Any CPU
41 | {A405DD0C-FD72-4103-89BD-3B120050162B}.Release|x86.Build.0 = Release|Any CPU
42 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
43 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|Any CPU.Build.0 = Debug|Any CPU
44 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|x64.ActiveCfg = Debug|Any CPU
45 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|x64.Build.0 = Debug|Any CPU
46 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|x86.ActiveCfg = Debug|Any CPU
47 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Debug|x86.Build.0 = Debug|Any CPU
48 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|Any CPU.ActiveCfg = Release|Any CPU
49 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|Any CPU.Build.0 = Release|Any CPU
50 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|x64.ActiveCfg = Release|Any CPU
51 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|x64.Build.0 = Release|Any CPU
52 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|x86.ActiveCfg = Release|Any CPU
53 | {DB6C01B9-863E-4B81-8BE2-5C2459E99313}.Release|x86.Build.0 = Release|Any CPU
54 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
55 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|Any CPU.Build.0 = Debug|Any CPU
56 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|x64.ActiveCfg = Debug|Any CPU
57 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|x64.Build.0 = Debug|Any CPU
58 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|x86.ActiveCfg = Debug|Any CPU
59 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Debug|x86.Build.0 = Debug|Any CPU
60 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|Any CPU.ActiveCfg = Release|Any CPU
61 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|Any CPU.Build.0 = Release|Any CPU
62 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|x64.ActiveCfg = Release|Any CPU
63 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|x64.Build.0 = Release|Any CPU
64 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|x86.ActiveCfg = Release|Any CPU
65 | {3E157C73-AEF1-414F-96C2-CD53A8375B5A}.Release|x86.Build.0 = Release|Any CPU
66 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
67 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|Any CPU.Build.0 = Debug|Any CPU
68 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|x64.ActiveCfg = Debug|Any CPU
69 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|x64.Build.0 = Debug|Any CPU
70 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|x86.ActiveCfg = Debug|Any CPU
71 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Debug|x86.Build.0 = Debug|Any CPU
72 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|Any CPU.ActiveCfg = Release|Any CPU
73 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|Any CPU.Build.0 = Release|Any CPU
74 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|x64.ActiveCfg = Release|Any CPU
75 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|x64.Build.0 = Release|Any CPU
76 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|x86.ActiveCfg = Release|Any CPU
77 | {E9A2D634-DFA8-49F3-B38C-A880A5329071}.Release|x86.Build.0 = Release|Any CPU
78 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
79 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
80 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|x64.ActiveCfg = Debug|Any CPU
81 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|x64.Build.0 = Debug|Any CPU
82 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|x86.ActiveCfg = Debug|Any CPU
83 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Debug|x86.Build.0 = Debug|Any CPU
84 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
85 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|Any CPU.Build.0 = Release|Any CPU
86 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|x64.ActiveCfg = Release|Any CPU
87 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|x64.Build.0 = Release|Any CPU
88 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|x86.ActiveCfg = Release|Any CPU
89 | {DA5DAE0E-DE74-4D89-9F24-AC413BA749B2}.Release|x86.Build.0 = Release|Any CPU
90 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
91 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|Any CPU.Build.0 = Debug|Any CPU
92 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|x64.ActiveCfg = Debug|Any CPU
93 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|x64.Build.0 = Debug|Any CPU
94 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|x86.ActiveCfg = Debug|Any CPU
95 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Debug|x86.Build.0 = Debug|Any CPU
96 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Release|Any CPU.ActiveCfg = Release|Any CPU
97 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Release|Any CPU.Build.0 = Release|Any CPU
98 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Release|x64.ActiveCfg = Release|Any CPU
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100 | {03B294AF-A2CC-4625-93D4-1DFAF2A7D116}.Release|x86.ActiveCfg = Release|Any CPU
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102 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
103 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
104 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|x64.ActiveCfg = Debug|Any CPU
105 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|x64.Build.0 = Debug|Any CPU
106 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|x86.ActiveCfg = Debug|Any CPU
107 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Debug|x86.Build.0 = Debug|Any CPU
108 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
109 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|Any CPU.Build.0 = Release|Any CPU
110 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|x64.ActiveCfg = Release|Any CPU
111 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|x64.Build.0 = Release|Any CPU
112 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|x86.ActiveCfg = Release|Any CPU
113 | {FE3BF348-E94D-418A-93FB-96794A9C7CA5}.Release|x86.Build.0 = Release|Any CPU
114 | EndGlobalSection
115 | GlobalSection(SolutionProperties) = preSolution
116 | HideSolutionNode = FALSE
117 | EndGlobalSection
118 | GlobalSection(ExtensibilityGlobals) = postSolution
119 | SolutionGuid = {EA56973A-6A9B-4942-9C18-DD06A2006C59}
120 | EndGlobalSection
121 | GlobalSection(SharedMSBuildProjectFiles) = preSolution
122 | Dependencies\UILayout\UILayout.MonoGame\UILayout.MonoGame.projitems*{03b294af-a2cc-4625-93d4-1dfaf2a7d116}*SharedItemsImports = 5
123 | Dependencies\UILayout\UILayout\UILayout.projitems*{03b294af-a2cc-4625-93d4-1dfaf2a7d116}*SharedItemsImports = 5
124 | Dependencies\UILayout\UILayout.MonoGame\UILayout.MonoGame.projitems*{fe3bf348-e94d-418a-93fb-96794a9c7ca5}*SharedItemsImports = 5
125 | Dependencies\UILayout\UILayout\UILayout.projitems*{fe3bf348-e94d-418a-93fb-96794a9c7ca5}*SharedItemsImports = 5
126 | EndGlobalSection
127 | EndGlobal
128 |
--------------------------------------------------------------------------------
/FaustVst/Content/Content.mgcb:
--------------------------------------------------------------------------------
1 |
2 | #----------------------------- Global Properties ----------------------------#
3 |
4 | /outputDir:bin/$(Platform)
5 | /intermediateDir:obj/$(Platform)
6 | /platform:Windows
7 | /config:
8 | /profile:Reach
9 | /compress:False
10 |
11 | #-------------------------------- References --------------------------------#
12 |
13 |
14 | #---------------------------------- Content ---------------------------------#
15 |
16 | #begin Textures/ImageManifest.xml
17 | /copy:Textures/ImageManifest.xml
18 |
19 | #begin Textures/UISheet0.png
20 | /importer:TextureImporter
21 | /processor:TextureProcessor
22 | /processorParam:ColorKeyColor=255,0,255,255
23 | /processorParam:ColorKeyEnabled=True
24 | /processorParam:GenerateMipmaps=True
25 | /processorParam:PremultiplyAlpha=True
26 | /processorParam:ResizeToPowerOfTwo=False
27 | /processorParam:MakeSquare=False
28 | /processorParam:TextureFormat=Color
29 | /build:Textures/UISheet0.png
30 |
31 |
--------------------------------------------------------------------------------
/FaustVst/Content/Textures/UISheet0.png:
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https://raw.githubusercontent.com/mikeoliphant/FaustVst/cbccaa9bda313ad0b7e41b85579a0a58ff40cb9d/FaustVst/Content/Textures/UISheet0.png
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/FaustVst/FaustLayout.cs:
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1 | using FaustDSP;
2 | using Microsoft.Xna.Framework;
3 | using SharpDX.Direct3D9;
4 | using System;
5 | using System.Diagnostics;
6 | using System.IO;
7 | using System.Windows.Forms;
8 | using UILayout;
9 |
10 | namespace FaustVst
11 | {
12 | public class FaustLayout : MonoGameLayout
13 | {
14 | FaustVst plugin;
15 | Dock mainDock;
16 | HorizontalStack paramStack;
17 | TextBlock pluginFileText;
18 | UIColor foregroundColor = UIColor.Black;
19 |
20 | public FaustLayout(FaustVst plugin)
21 | {
22 | this.plugin = plugin;
23 | }
24 |
25 | public override void SetHost(Game host)
26 | {
27 | base.SetHost(host);
28 |
29 | Host.InactiveSleepTime = TimeSpan.Zero;
30 |
31 | Host.Window.Title = "FaustVst";
32 |
33 | LoadImageManifest("ImageManifest.xml");
34 |
35 | GraphicsContext.SingleWhitePixelImage = GetImage("SingleWhitePixel");
36 | GraphicsContext.SamplerState = new Microsoft.Xna.Framework.Graphics.SamplerState()
37 | {
38 | AddressU = Microsoft.Xna.Framework.Graphics.TextureAddressMode.Clamp,
39 | AddressV = Microsoft.Xna.Framework.Graphics.TextureAddressMode.Clamp,
40 | Filter = Microsoft.Xna.Framework.Graphics.TextureFilter.Anisotropic,
41 | MipMapLevelOfDetailBias = -0.8f
42 | };
43 |
44 | DefaultFont = GetFont("MainFont");
45 | DefaultFont.SpriteFont.Spacing = 1;
46 |
47 | GetFont("SmallFont").SpriteFont.Spacing = 0;
48 |
49 | DefaultForegroundColor = UIColor.Black;
50 |
51 | DefaultOutlineNinePatch = GetImage("PopupBackground");
52 |
53 | DefaultPressedNinePatch = GetImage("ButtonPressed");
54 | DefaultUnpressedNinePatch = GetImage("ButtonUnpressed");
55 |
56 | DefaultDragImage = GetImage("ButtonPressed");
57 |
58 | RootUIElement = mainDock = new Dock()
59 | {
60 | BackgroundColor = new UIColor(230, 230, 230),
61 | Padding = new LayoutPadding(20)
62 | };
63 |
64 | VerticalStack vStack = new VerticalStack()
65 | {
66 | HorizontalAlignment = EHorizontalAlignment.Stretch,
67 | VerticalAlignment = EVerticalAlignment.Stretch
68 | };
69 | mainDock.Children.Add(vStack);
70 |
71 | HorizontalStack pluginLoadStack = new HorizontalStack()
72 | {
73 | HorizontalAlignment = EHorizontalAlignment.Right,
74 | DesiredHeight = 80
75 | };
76 |
77 | vStack.Children.Add(pluginLoadStack);
78 |
79 | pluginFileText = new TextBlock()
80 | {
81 | Margin = new LayoutPadding(10),
82 | VerticalAlignment = EVerticalAlignment.Center
83 | };
84 |
85 | pluginLoadStack.Children.Add(pluginFileText);
86 |
87 | pluginLoadStack.Children.Add(new ImageButton("FileOpen")
88 | {
89 | VerticalAlignment = EVerticalAlignment.Stretch,
90 | ClickAction = LoadPlugin
91 | });
92 |
93 | pluginLoadStack.Children.Add(new ImageButton("FileEdit")
94 | {
95 | VerticalAlignment = EVerticalAlignment.Stretch,
96 | ClickAction = EditPlugin
97 | });
98 |
99 | pluginLoadStack.Children.Add(new ImageButton("Reload")
100 | {
101 | VerticalAlignment = EVerticalAlignment.Stretch,
102 | ClickAction = ReloadPlugin
103 | });
104 |
105 | UIElementWrapper wrapper = new UIElementWrapper()
106 | {
107 | HorizontalAlignment = EHorizontalAlignment.Stretch,
108 | VerticalAlignment = EVerticalAlignment.Stretch
109 | };
110 | vStack.Children.Add(wrapper);
111 |
112 | paramStack = new HorizontalStack()
113 | {
114 | HorizontalAlignment = EHorizontalAlignment.Center,
115 | VerticalAlignment = EVerticalAlignment.Center
116 | };
117 |
118 | wrapper.Child = paramStack;
119 |
120 | UpdateParameters();
121 | }
122 |
123 | void UpdateParameters()
124 | {
125 | pluginFileText.Text = String.IsNullOrEmpty(plugin.PluginFilePath) ? "No Plugin Loaded" : Path.GetFileName(plugin.PluginFilePath);
126 |
127 | paramStack.Children.Clear();
128 |
129 | if (plugin.FaustDsp != null)
130 | AddParameters(plugin.FaustDsp.UIDefinition.RootElement, paramStack);
131 |
132 | mainDock.UpdateContentLayout();
133 | }
134 |
135 | void AddParameters(FaustUIElement element, ListUIElement container)
136 | {
137 | if (element is FaustBoxElement)
138 | {
139 | NinePatchWrapper outline = new NinePatchWrapper(Layout.Current.GetImage("PluginBackground"))
140 | {
141 | HorizontalAlignment = EHorizontalAlignment.Stretch,
142 | VerticalAlignment = EVerticalAlignment.Stretch,
143 | Padding = new LayoutPadding(30)
144 | };
145 | container.Children.Add(outline);
146 |
147 | VerticalStack verticalStack = new VerticalStack()
148 | {
149 | HorizontalAlignment = EHorizontalAlignment.Stretch,
150 | VerticalAlignment = EVerticalAlignment.Stretch,
151 | ChildSpacing = 10
152 | };
153 |
154 | outline.Child = verticalStack;
155 |
156 | verticalStack.Children.Add(new TextBlock(element.Label));
157 |
158 | UIElementWrapper wrapper = new UIElementWrapper()
159 | {
160 | HorizontalAlignment = EHorizontalAlignment.Stretch,
161 | VerticalAlignment = EVerticalAlignment.Stretch
162 | };
163 | verticalStack.Children.Add(wrapper);
164 |
165 | ListUIElement stack = element.ElementType == EFaustUIElementType.HorizontalBox ? new HorizontalStack() : new VerticalStack();
166 | stack.HorizontalAlignment = EHorizontalAlignment.Center;
167 | stack.VerticalAlignment = EVerticalAlignment.Center;
168 | wrapper.Child = stack;
169 |
170 | foreach (FaustUIElement child in (element as FaustBoxElement).Children)
171 | {
172 | AddParameters(child, stack);
173 | }
174 | }
175 | else
176 | {
177 | if (element is FaustUIVariableElement)
178 | {
179 | if ((element.ElementType == EFaustUIElementType.Button) || (element.ElementType == EFaustUIElementType.CheckBox))
180 | {
181 | FaustUIVariableElement variableElement = element as FaustUIVariableElement;
182 |
183 | TextButton button = new TextButton(element.Label)
184 | {
185 | HorizontalAlignment = EHorizontalAlignment.Center,
186 | VerticalAlignment = EVerticalAlignment.Center
187 | };
188 |
189 | button.IsToggleButton = (element.ElementType == EFaustUIElementType.CheckBox);
190 |
191 | button.SetPressed(variableElement.VariableAccessor.GetValue() == 1.0f);
192 |
193 | button.PressAction = delegate
194 | {
195 | variableElement.VariableAccessor.SetValue(button.IsPressed ? 1.0 : 0.0);
196 | };
197 |
198 | container.Children.Add(button);
199 | }
200 | else if ((element.ElementType == EFaustUIElementType.HorizontalBargraph) || (element.ElementType == EFaustUIElementType.VerticalBargraph))
201 | {
202 | FaustUIFloatElement floatElement = element as FaustUIFloatElement;
203 |
204 | VerticalStack controlVStack = new VerticalStack()
205 | {
206 | HorizontalAlignment = EHorizontalAlignment.Stretch,
207 | VerticalAlignment = EVerticalAlignment.Stretch
208 | };
209 |
210 | controlVStack.Children.Add(new TextBlock(element.Label)
211 | {
212 | Margin = new LayoutPadding(5, 0),
213 | HorizontalAlignment = EHorizontalAlignment.Center,
214 | TextColor = foregroundColor,
215 | TextFont = Layout.Current.GetFont("SmallFont")
216 | });
217 |
218 | LevelBar levelBar = null;
219 |
220 | if (element.ElementType == EFaustUIElementType.HorizontalBargraph)
221 | {
222 | levelBar = new HorizontalLevelBar()
223 | {
224 | DesiredHeight = 40,
225 | DesiredWidth = 300,
226 | HorizontalAlignment = EHorizontalAlignment.Center,
227 | VerticalAlignment = EVerticalAlignment.Center,
228 | Margin = new LayoutPadding(20),
229 | };
230 | }
231 | else
232 | {
233 | levelBar = new VerticalLevelBar()
234 | {
235 | DesiredHeight = 300,
236 | DesiredWidth = 40,
237 | HorizontalAlignment = EHorizontalAlignment.Center,
238 | VerticalAlignment = EVerticalAlignment.Center,
239 | Margin = new LayoutPadding(20),
240 | };
241 | }
242 |
243 | if (element.GetMetaData("unit") == "dB")
244 | {
245 | levelBar.GetValue = delegate
246 | {
247 | return DB2Linear(floatElement.VariableAccessor.GetValue());
248 | };
249 |
250 | levelBar.DoLogDisplay = true;
251 | }
252 | else
253 | {
254 | levelBar.GetValue = delegate
255 | {
256 | return floatElement.GetNormalizedValue(floatElement.VariableAccessor.GetValue());
257 | };
258 | }
259 |
260 | controlVStack.Children.Add(levelBar);
261 |
262 | container.Children.Add(controlVStack);
263 | }
264 | }
265 |
266 | if (element is FaustUIWriteableFloatElement)
267 | {
268 | FaustUIWriteableFloatElement floatElement = element as FaustUIWriteableFloatElement;
269 |
270 | VerticalStack controlVStack = new VerticalStack()
271 | {
272 | HorizontalAlignment = EHorizontalAlignment.Stretch,
273 | VerticalAlignment = EVerticalAlignment.Stretch
274 | };
275 |
276 | controlVStack.Children.Add(new TextBlock(floatElement.Label)
277 | {
278 | Margin = new LayoutPadding(5, 0),
279 | HorizontalAlignment = EHorizontalAlignment.Center,
280 | TextColor = foregroundColor,
281 | TextFont = Layout.Current.GetFont("SmallFont")
282 | });
283 |
284 | string valueFormat = "{0:0.0}";
285 |
286 | string unit = element.GetMetaData("unit");
287 |
288 | if (!string.IsNullOrEmpty(unit))
289 | {
290 | valueFormat += unit;
291 | }
292 |
293 | Dock controlDock = new Dock() { HorizontalAlignment = EHorizontalAlignment.Stretch, VerticalAlignment = EVerticalAlignment.Center };
294 | controlVStack.Children.Add(controlDock);
295 |
296 | float strWidthMax;
297 | float strHeightMax;
298 | Layout.Current.GetFont("SmallFont").MeasureString(String.Format(valueFormat, floatElement.MaxValue), out strWidthMax, out strHeightMax);
299 | float strWidthMin;
300 | float strHeightMin;
301 | Layout.Current.GetFont("SmallFont").MeasureString(String.Format(valueFormat, floatElement.MinValue), out strWidthMin, out strHeightMin);
302 |
303 | ParameterValueDisplay valueDisplay = new ParameterValueDisplay()
304 | {
305 | HorizontalAlignment = EHorizontalAlignment.Absolute,
306 | VerticalAlignment = EVerticalAlignment.Absolute,
307 | Margin = new LayoutPadding(-Math.Max(strWidthMin, strWidthMax), -Math.Max(strHeightMin, strHeightMax)),
308 | ValueFormat = valueFormat
309 | };
310 |
311 | if (element.GetMetaData("style") == "knob")
312 | {
313 | ParameterDial dial = new ParameterDial()
314 | {
315 | MinValue = floatElement.MinValue,
316 | MaxValue = floatElement.MaxValue,
317 | DefaultValue = floatElement.DefaultValue
318 | };
319 |
320 | controlDock.Children.Add(dial);
321 |
322 | dial.SetDialColor(UIColor.Black);
323 |
324 | dial.SetPointerColor(((foregroundColor.R + foregroundColor.G + foregroundColor.B) / 3) > 128 ? UIColor.Black : UIColor.White);
325 |
326 | dial.SetValue(floatElement.VariableAccessor.GetValue());
327 |
328 | dial.ValueChangedAction = delegate (double val)
329 | {
330 | floatElement.VariableAccessor.SetValue(val);
331 |
332 | valueDisplay.SetValue(val);
333 | };
334 | }
335 | else if ((element.ElementType == EFaustUIElementType.HorizontalSlider) || (element.ElementType == EFaustUIElementType.VerticalSlider))
336 | {
337 | Slider slider = null;
338 |
339 | if (element.ElementType == EFaustUIElementType.HorizontalSlider)
340 | {
341 | slider = new HorizontalSlider("VerticalSlider")
342 | {
343 | HorizontalAlignment = EHorizontalAlignment.Center,
344 | DesiredWidth = 300
345 | };
346 | }
347 | else
348 | {
349 | slider = new VerticalSlider("VerticalSlider")
350 | {
351 | InvertLevel = true,
352 | HorizontalAlignment = EHorizontalAlignment.Center,
353 | DesiredHeight = 300
354 | };
355 | };
356 |
357 | slider.ChangeAction = delegate (float value)
358 | {
359 | value = (float)floatElement.GetDenormalizedValue(value);
360 |
361 | floatElement.VariableAccessor.SetValue(value);
362 |
363 | valueDisplay.SetValue(value);
364 | };
365 |
366 | slider.SetLevel((float)floatElement.GetNormalizedValue(floatElement.VariableAccessor.GetValue()));
367 |
368 | controlDock.Children.Add(slider);
369 | }
370 |
371 | controlDock.Children.Add(valueDisplay);
372 |
373 | container.Children.Add(controlVStack);
374 | }
375 | }
376 | }
377 |
378 | double DB2Linear(double value)
379 | {
380 | return Math.Pow(10.0f, value / 20.0f);
381 | }
382 |
383 | void ReloadPlugin()
384 | {
385 | if (!string.IsNullOrEmpty(plugin.PluginFilePath))
386 | {
387 | LoadPlugin(plugin.PluginFilePath);
388 | }
389 | }
390 |
391 | void EditPlugin()
392 | {
393 | if (!string.IsNullOrEmpty(plugin.PluginFilePath))
394 | {
395 | try
396 | {
397 | using (Process fileopener = new Process())
398 | {
399 |
400 | fileopener.StartInfo.FileName = "explorer";
401 | fileopener.StartInfo.Arguments = "\"" + plugin.PluginFilePath + "\"";
402 | fileopener.Start();
403 | }
404 | }
405 | catch (Exception ex)
406 | {
407 | MessageBox.Show("Error: " + ex.ToString());
408 | }
409 | }
410 | }
411 |
412 |
413 | void LoadPlugin()
414 | {
415 | OpenFileDialog openFileDialog = new OpenFileDialog();
416 |
417 | openFileDialog.Filter = "Faust Files|*.dsp";
418 |
419 | if (openFileDialog.ShowDialog() == DialogResult.OK)
420 | {
421 | if (!string.IsNullOrEmpty(openFileDialog.FileName))
422 | {
423 | LoadPlugin(openFileDialog.FileName);
424 | }
425 | }
426 | }
427 |
428 | void LoadPlugin(string pluginFilePath)
429 | {
430 | try
431 | {
432 | plugin.LoadPlugin(pluginFilePath);
433 | }
434 | catch (Exception ex)
435 | {
436 | if (ex is DspCompiler.FaustCompileException)
437 | {
438 | MessageBox.Show(ex.Message);
439 | }
440 | else
441 | {
442 | MessageBox.Show("An error occurred: " + ex.ToString());
443 | }
444 | }
445 |
446 | UpdateParameters();
447 | }
448 | }
449 | }
450 |
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/FaustVst/FaustVst.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Reflection;
4 | using System.Runtime.Loader;
5 | using System.Threading;
6 | using AudioPlugSharp;
7 | using FaustDSP;
8 | using UILayout;
9 |
10 | namespace FaustVst
11 | {
12 | public class FaustVst : AudioPluginBase
13 | {
14 | public string PluginFilePath;
15 |
16 | AudioIOPort stereoInput;
17 | AudioIOPort stereoOutput;
18 |
19 | public IFaustDSP FaustDsp { get; private set; } = null;
20 | double[][] inBuf = new double[2][];
21 | double[][] outBuf = new double[2][];
22 |
23 | MonoGameHost GameHost;
24 | DspCompiler compiler = new DspCompiler();
25 |
26 | public FaustVst()
27 | {
28 | Company = "Nostatic Software";
29 | Website = "github.com/mikeoliphant";
30 | Contact = "contact@nostatic.org";
31 | PluginName = "FaustPlugin";
32 | PluginCategory = "Fx";
33 | PluginVersion = System.Diagnostics.FileVersionInfo.GetVersionInfo(this.GetType().Assembly.Location).FileVersion;
34 |
35 | PluginID = 0xA7D6AED74104A2C5;
36 |
37 | HasUserInterface = true;
38 | EditorWidth = 800;
39 | EditorHeight = 400;
40 | }
41 |
42 | public override void Initialize()
43 | {
44 | base.Initialize();
45 |
46 | //Logger.Log("Plugin has " + plugin.GetNumInputs() + " inputs and " + plugin.GetNumOutputs() + " outputs");
47 |
48 | InputPorts = new AudioIOPort[] { stereoInput = new AudioIOPort("Stereo Input", EAudioChannelConfiguration.Stereo) };
49 | OutputPorts = new AudioIOPort[] { stereoOutput = new AudioIOPort("Stereo Output", EAudioChannelConfiguration.Stereo) };
50 | }
51 |
52 | public void LoadPlugin(string path)
53 | {
54 | PluginFilePath = path;
55 |
56 | Logger.Log("Compiling plugin");
57 |
58 | Assembly faustAssembly = typeof(IFaustDSP).Assembly;
59 |
60 | Logger.Log("FaustDSP location: " + faustAssembly.Location);
61 |
62 | AssemblyLoadContext loadContext = AssemblyLoadContext.GetLoadContext(faustAssembly);
63 |
64 | Logger.Log("LoadContext: " + loadContext.ToString());
65 |
66 | FaustDsp = compiler.CompileDSP(path, loadContext);
67 |
68 | if (FaustDsp != null)
69 | {
70 | FaustDsp.InstanceResetUserInterface();
71 | FaustDsp.Init((int)Host.SampleRate);
72 | }
73 | else
74 | {
75 | Logger.Log("*** Plugin is null");
76 | }
77 | }
78 |
79 | IntPtr parentWindow;
80 |
81 | public override void ShowEditor(IntPtr parentWindow)
82 | {
83 | Logger.Log("Show Editor");
84 |
85 | this.parentWindow = parentWindow;
86 |
87 | if (parentWindow == IntPtr.Zero)
88 | {
89 | RunGame();
90 | }
91 | else
92 | {
93 | Thread thread = new Thread(new ThreadStart(RunGame));
94 |
95 | thread.SetApartmentState(ApartmentState.STA);
96 |
97 | thread.Start();
98 | }
99 | }
100 |
101 | void RunGame()
102 | {
103 | Logger.Log("Start game");
104 |
105 | try
106 | {
107 | int screenWidth = (int)EditorWidth;
108 | int screenHeight = (int)EditorHeight;
109 |
110 | FaustLayout layout = new FaustLayout(this);
111 |
112 | layout.Scale = 0.35f;
113 |
114 | using (GameHost = new MonoGameHost(parentWindow, screenWidth, screenHeight, fullscreen: false))
115 | {
116 | GameHost.IsMouseVisible = true;
117 |
118 | GameHost.StartGame(layout);
119 | }
120 |
121 | layout = null;
122 | }
123 | catch (Exception ex)
124 | {
125 | Logger.Log("Run game failed with: " + ex.ToString());
126 | }
127 | }
128 |
129 | public override void ResizeEditor(uint newWidth, uint newHeight)
130 | {
131 | base.ResizeEditor(newWidth, newHeight);
132 |
133 | if (GameHost != null)
134 | {
135 | GameHost.RequestResize((int)newWidth, (int)newHeight);
136 | }
137 | }
138 |
139 |
140 | public override void HideEditor()
141 | {
142 | base.HideEditor();
143 |
144 | GameHost.Exit();
145 | }
146 |
147 | public override void InitializeProcessing()
148 | {
149 | base.InitializeProcessing();
150 |
151 | if (FaustDsp != null)
152 | {
153 | FaustDsp.Init((int)Host.SampleRate);
154 | }
155 | }
156 |
157 | public override void SetMaxAudioBufferSize(uint maxSamples, EAudioBitsPerSample bitsPerSample)
158 | {
159 | base.SetMaxAudioBufferSize(maxSamples, bitsPerSample);
160 |
161 | inBuf[0] = new double[maxSamples];
162 | inBuf[1] = new double[maxSamples];
163 |
164 | outBuf[0] = new double[maxSamples];
165 | outBuf[1] = new double[maxSamples];
166 | }
167 |
168 | public override void Process()
169 | {
170 | base.Process();
171 |
172 | Host.ProcessAllEvents();
173 |
174 | if (FaustDsp == null)
175 | {
176 | stereoInput.PassThroughTo(stereoOutput);
177 | }
178 | else
179 | {
180 | for (int i = 0; i < FaustDsp.GetNumInputs(); i++)
181 | {
182 | stereoInput.GetAudioBuffer(i).CopyTo(inBuf[i]);
183 | }
184 |
185 | FaustDsp.Compute((int)Host.CurrentAudioBufferSize, inBuf, outBuf);
186 |
187 | int numOutputs = FaustDsp.GetNumOutputs();
188 |
189 | for (int i = 0; i < 2; i++)
190 | {
191 | outBuf[i % numOutputs].CopyTo(stereoOutput.GetAudioBuffer(i));
192 | }
193 | }
194 | }
195 | }
196 | }
197 |
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/FaustVst/FaustVst.csproj:
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1 |
2 |
3 |
4 | net6.0-windows
5 | 0.1.0
6 | true
7 | false
8 | true
9 | true
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/FaustVst/README.txt:
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1 | FaustVst
2 |
3 | Copyright (c) 2024 Mike Oliphant
4 |
5 | Source code and license information can be found here:
6 |
7 | https://github.com/mikeoliphant/FaustVst
8 |
9 | This is a VST3 plugin, and as such must be run within a VST host such as a DAW (Digital Audio Workstation) application.
10 |
11 | For your host to see the plugin, the "FaustVst" folder must be copied to your VST3 path - usually "C:\Program Files\Common Files\VST3".
12 |
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/FaustVst/UIElements.cs:
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1 | using System;
2 | using System.Configuration;
3 | using System.Drawing;
4 | using UILayout;
5 |
6 | namespace FaustVst
7 | {
8 | public class ParameterDial : Dock
9 | {
10 | public double MinValue { get; set; }
11 | public double MaxValue { get; set; }
12 | public double DefaultValue { get; set; }
13 | public double RangePower { get; set; } = 1.0;
14 | public Action ValueChangedAction { get; set; }
15 | public Action HoldAction { get; set; }
16 |
17 | ImageElement background;
18 | RotatingImageElement pointer;
19 | double currentValue;
20 |
21 | public ParameterDial()
22 | {
23 | MinValue = 0;
24 | MaxValue = 1;
25 | DefaultValue = 0.5;
26 |
27 | background = new ImageElement("DialBackground") { HorizontalAlignment = EHorizontalAlignment.Center, VerticalAlignment = EVerticalAlignment.Center };
28 | Children.Add(background);
29 |
30 | pointer = new RotatingImageElement("DialPointer") { HorizontalAlignment = EHorizontalAlignment.Center, VerticalAlignment = EVerticalAlignment.Center, Color = UIColor.Black };
31 | Children.Add(pointer);
32 |
33 | SetValue(DefaultValue);
34 | }
35 |
36 | public void SetDialColor(UIColor color)
37 | {
38 | background.Color = color;
39 | }
40 |
41 | public void SetPointerColor(UIColor color)
42 | {
43 | pointer.Color = color;
44 | }
45 |
46 | public void SetValue(double value)
47 | {
48 | currentValue = MathUtil.Clamp(value, MinValue, MaxValue);
49 |
50 | double val = (currentValue - MinValue) / (MaxValue - MinValue);
51 |
52 | double maxAngle = 143;
53 |
54 | double angle = -maxAngle + (val * maxAngle * 2);
55 |
56 | pointer.Rotation = MathUtil.ToRadians((float)angle);
57 | }
58 |
59 | double touchStartValue;
60 |
61 | public override bool HandleTouch(in Touch touch)
62 | {
63 | switch (touch.TouchState)
64 | {
65 | case ETouchState.Pressed:
66 | CaptureTouch(touch);
67 | touchStartValue = currentValue;
68 | break;
69 | case ETouchState.Moved:
70 | case ETouchState.Held:
71 | if (HaveTouchCapture)
72 | {
73 | double delta = TouchCaptureStartPosition.Y - touch.Position.Y;
74 |
75 | double range = MaxValue - MinValue;
76 |
77 | double newValue = touchStartValue + ((delta * range) / 160); //(double)PixGame.Instance.ScreenPPI);
78 |
79 | newValue = MathUtil.Clamp(newValue, MinValue, MaxValue);
80 |
81 | SetValue(newValue);
82 |
83 | if (ValueChangedAction != null)
84 | ValueChangedAction(newValue);
85 | }
86 | break;
87 | case ETouchState.Released:
88 | case ETouchState.Invalid:
89 | ReleaseTouch();
90 | break;
91 | default:
92 | break;
93 | }
94 |
95 | if (IsDoubleTap(touch))
96 | {
97 | SetValue(DefaultValue);
98 |
99 | if (ValueChangedAction != null)
100 | ValueChangedAction(DefaultValue);
101 | }
102 |
103 | return true;
104 | }
105 |
106 | //public override bool HandleGesture(PixGesture gesture)
107 | //{
108 | // if (gesture.GestureType == EPixGestureType.Hold)
109 | // {
110 | // if (HoldAction != null)
111 | // {
112 | // HoldAction();
113 |
114 | // return true;
115 | // }
116 | // }
117 |
118 | // return base.HandleGesture(gesture);
119 | //}
120 | }
121 |
122 | public class ParameterValueDisplay : NinePatchWrapper
123 | {
124 | public float HoldSeconds { get; set; }
125 | public float FadeSeconds { get; set; }
126 | public string ValueFormat { get; set; } = "0.0";
127 |
128 | float visibleSeconds = 0;
129 | StringBuilderTextBlock textBlock;
130 | double value = double.MinValue;
131 |
132 | public ParameterValueDisplay()
133 | : base(Layout.Current.GetImage("HoverTextOutline"))
134 | {
135 | Visible = false;
136 |
137 | HorizontalAlignment = EHorizontalAlignment.Center;
138 | VerticalAlignment = EVerticalAlignment.Center;
139 |
140 | HoldSeconds = 0.25f;
141 | FadeSeconds = 0.25f;
142 |
143 | textBlock = new StringBuilderTextBlock
144 | {
145 | TextColor = UIColor.Black,
146 | TextFont = Layout.Current.GetFont("SmallFont"),
147 | Margin = new LayoutPadding(5, 5),
148 | HorizontalAlignment = EHorizontalAlignment.Center,
149 | VerticalAlignment = EVerticalAlignment.Center
150 | };
151 |
152 | Child = textBlock;
153 | }
154 |
155 | public void SetValue(double value)
156 | {
157 | if (value != this.value)
158 | {
159 | this.value = value;
160 |
161 | textBlock.StringBuilder.Clear();
162 | textBlock.StringBuilder.AppendFormat(ValueFormat, value);
163 | }
164 |
165 | UpdateActive();
166 | }
167 |
168 | public void UpdateActive()
169 | {
170 | Visible = true;
171 |
172 | visibleSeconds = 0;
173 |
174 | Color = new UIColor((byte)Color.R, (byte)Color.G, (byte)Color.B, (byte)255);
175 | }
176 |
177 | protected override void DrawContents()
178 | {
179 | base.DrawContents();
180 |
181 | if (Visible)
182 | {
183 | visibleSeconds += Layout.Current.SecondsElapsed;
184 |
185 | if (visibleSeconds > HoldSeconds)
186 | {
187 | if (visibleSeconds > (HoldSeconds + FadeSeconds))
188 | {
189 | Visible = false;
190 | }
191 | else
192 | {
193 | byte alpha = (byte)(255 * MathUtil.Saturate(1.0f - ((visibleSeconds - HoldSeconds) / FadeSeconds)));
194 |
195 | Color = new UIColor((byte)Color.R, (byte)Color.G, (byte)Color.B, alpha);
196 | }
197 | }
198 | }
199 | }
200 | }
201 |
202 | public class LevelBar : Dock
203 | {
204 | public bool DoLogDisplay { get; set; }
205 | public double WarnLevel { get; set; }
206 | public Func GetValue { get; set; }
207 |
208 | bool isHorizontal = false;
209 | ImageElement activeLevelImage;
210 | double lastValue = 0;
211 | double clip = 0;
212 |
213 | public LevelBar()
214 | : this(isHorizontal: false)
215 | {
216 | }
217 |
218 | public LevelBar(bool isHorizontal)
219 | {
220 | this.isHorizontal = isHorizontal;
221 |
222 | WarnLevel = 0.8f;
223 | BackgroundColor = UIColor.Black;
224 | HorizontalAlignment = EHorizontalAlignment.Stretch;
225 | VerticalAlignment = EVerticalAlignment.Stretch;
226 |
227 | string imageName = isHorizontal ? "LevelDisplayHorizontal" : "LevelDisplay";
228 |
229 | Children.Add(new ImageElement(imageName)
230 | {
231 | Color = new UIColor(20, 20, 20),
232 | });
233 |
234 | activeLevelImage = new ImageElement(imageName)
235 | {
236 | HorizontalAlignment = isHorizontal ? EHorizontalAlignment.Left : EHorizontalAlignment.Stretch,
237 | VerticalAlignment = isHorizontal ? EVerticalAlignment.Stretch : EVerticalAlignment.Bottom,
238 | Color = UIColor.Green,
239 | };
240 | activeLevelImage.Visible = false;
241 | Children.Add(activeLevelImage);
242 | }
243 |
244 | public void SetValue(double value)
245 | {
246 | if (value < 0.01)
247 | value = 0;
248 |
249 | if (clip > 0)
250 | {
251 | clip -= 0.1;
252 |
253 | if (clip <= 0)
254 | activeLevelImage.Color = UIColor.Green;
255 | }
256 |
257 | if (value >= 1.0)
258 | {
259 | clip = 1;
260 | activeLevelImage.Color = UIColor.Red;
261 | }
262 | else if (value >= WarnLevel)
263 | {
264 | clip = 1;
265 | activeLevelImage.Color = UIColor.Orange;
266 | }
267 |
268 | if (value != lastValue)
269 | {
270 | lastValue = value;
271 |
272 | double displayValue = DoLogDisplay ? Math.Min(Math.Log10((value * 9.0) + 1.0), 1.0) : value;
273 |
274 | if (isHorizontal)
275 | {
276 | int width = (int)((double)activeLevelImage.Image.Width * displayValue);
277 |
278 | if (width > activeLevelImage.Image.Width)
279 | width = activeLevelImage.Image.Width;
280 |
281 | activeLevelImage.SourceRectangle = new Rectangle(0, 0, width, activeLevelImage.Image.Height);
282 | activeLevelImage.DesiredWidth = ContentBounds.Width * (float)displayValue;
283 | activeLevelImage.Visible = (displayValue > 0);
284 | }
285 | else
286 | {
287 | int height = (int)((double)activeLevelImage.Image.Height * displayValue);
288 |
289 | if (height > activeLevelImage.Image.Height)
290 | height = activeLevelImage.Image.Height;
291 |
292 | activeLevelImage.SourceRectangle = new Rectangle(0, activeLevelImage.Image.Height - height, activeLevelImage.Image.Width, height);
293 | activeLevelImage.DesiredHeight = ContentBounds.Height * (float)displayValue;
294 | activeLevelImage.Visible = (displayValue > 0);
295 | }
296 |
297 | UpdateContentLayout();
298 | }
299 | }
300 |
301 | protected override void DrawContents()
302 | {
303 | if (GetValue != null)
304 | {
305 | SetValue(GetValue());
306 | }
307 |
308 | base.DrawContents();
309 | }
310 | }
311 |
312 | public class VerticalLevelBar : LevelBar
313 | {
314 | public VerticalLevelBar()
315 | : base(isHorizontal: false)
316 | {
317 |
318 | }
319 | }
320 |
321 | public class HorizontalLevelBar : LevelBar
322 | {
323 | public HorizontalLevelBar()
324 | : base(isHorizontal: true)
325 | {
326 |
327 | }
328 | }
329 | }
330 |
--------------------------------------------------------------------------------
/IRTest/IRTest.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Exe
5 | net6.0
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/IRTest/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using FaustDSP;
4 |
5 | namespace IRTest
6 | {
7 | class Program
8 | {
9 | static bool Verbose = false;
10 | static bool WriteOutput = false;
11 | static int ComputeBlockSize = 64;
12 |
13 | static void Main(string[] args)
14 | {
15 | ExecuteTests(@"C:\Code\faust\tests\impulse-tests");
16 | }
17 |
18 | static void ExecuteTests(string testPath)
19 | {
20 | string dspPath = Path.Combine(testPath, "dsp");
21 | string irPath = Path.Combine(testPath, "reference");
22 |
23 | DspCompiler compiler = new DspCompiler();
24 |
25 | int numSucceeded = 0;
26 | int numFailed = 0;
27 |
28 | foreach (string dspFile in Directory.GetFiles(dspPath, "*.dsp"))
29 | {
30 | //if (!dspFile.EndsWith("UITester.dsp"))
31 | // continue;
32 |
33 | if (Verbose)
34 | Console.WriteLine("Compiling: " + dspFile);
35 |
36 | IFaustDSP dsp = null;
37 |
38 | bool succeeded = false;
39 |
40 | try
41 | {
42 | try
43 | {
44 | dsp = compiler.CompileDSP(dspFile);
45 | }
46 | catch (Exception ex)
47 | {
48 | if (Verbose)
49 | Console.WriteLine("Dsp computation failed with: " + ex.ToString());
50 | }
51 |
52 | if (dsp != null)
53 | {
54 | string irFile = Path.Combine(irPath, Path.GetFileNameWithoutExtension(dspFile) + ".ir");
55 |
56 | if (!File.Exists(irFile))
57 | {
58 | if (Verbose)
59 | Console.WriteLine("Unable to find ir file: " + irFile);
60 | }
61 | else
62 | {
63 | double[][] irData = ReadIRFile(irFile);
64 |
65 | if (irData == null)
66 | {
67 | if (Verbose)
68 | Console.WriteLine("Unable to read ir data from: " + irFile);
69 | }
70 | else
71 | {
72 | dsp.Init(44100);
73 |
74 | int numFrames = irData[0].Length / 4;
75 |
76 | if (Verbose)
77 | Console.WriteLine("IR files has " + dsp.GetNumInputs() + " inputs, " + dsp.GetNumOutputs() + " outputs, and " + numFrames + " frames");
78 |
79 | double[][] inputData = new double[dsp.GetNumInputs()][];
80 | for (int inputChannel = 0; inputChannel < dsp.GetNumInputs(); inputChannel++)
81 | {
82 | inputData[inputChannel] = new double[ComputeBlockSize];
83 | }
84 |
85 | double[][] outputData = new double[dsp.GetNumOutputs()][];
86 | for (int outputChannel = 0; outputChannel < dsp.GetNumOutputs(); outputChannel++)
87 | {
88 | outputData[outputChannel] = new double[ComputeBlockSize];
89 | }
90 |
91 | double error = 0;
92 | double maxErrror = 0;
93 |
94 | int computeRun = 0;
95 | int framesLeft = numFrames;
96 | int currentFrame = 0;
97 |
98 | while (framesLeft > 0)
99 | {
100 | if (computeRun == 0)
101 | {
102 | for (int inputChannel = 0; inputChannel < dsp.GetNumInputs(); inputChannel++)
103 | {
104 | inputData[inputChannel][0] = 1;
105 | }
106 |
107 | SetButtons(dsp.UIDefinition.RootElement, 1);
108 | }
109 | else if (computeRun == 1)
110 | {
111 | for (int inputChannel = 0; inputChannel < dsp.GetNumInputs(); inputChannel++)
112 | {
113 | inputData[inputChannel][0] = 0;
114 | }
115 |
116 | SetButtons(dsp.UIDefinition.RootElement, 0);
117 | }
118 |
119 | dsp.Compute(ComputeBlockSize, inputData, outputData);
120 |
121 | int blockSize = Math.Min(ComputeBlockSize, framesLeft);
122 |
123 | for (int sample = 0; sample < blockSize; sample++)
124 | {
125 | string compString = null;
126 |
127 | for (int outputChannel = 0; outputChannel < outputData.Length; outputChannel++)
128 | {
129 | double outputValue = outputData[outputChannel][sample];
130 |
131 | outputValue = Math.Round(outputValue * 1000000) / 1000000;
132 |
133 | double diff = irData[outputChannel][currentFrame] - outputValue;
134 |
135 | if (WriteOutput)
136 | compString += irData[outputChannel][currentFrame] + "/" + outputValue + " ";
137 |
138 | if (Math.Abs(diff) > maxErrror)
139 | {
140 | maxErrror = Math.Abs(diff);
141 | }
142 |
143 | if (diff != 0)
144 | {
145 | }
146 |
147 | error += diff * diff;
148 | }
149 |
150 | currentFrame++;
151 |
152 | if (WriteOutput)
153 | Console.WriteLine(compString);
154 | }
155 |
156 | framesLeft -= blockSize;
157 | computeRun++;
158 | }
159 |
160 | error = Math.Sqrt(error / (double)(irData.Length * numFrames));
161 |
162 | if (Verbose)
163 | {
164 | Console.WriteLine("Root-mean-square error is: " + error.ToString("0.########") + " Max error is: " + maxErrror.ToString("0.########"));
165 | Console.WriteLine();
166 | }
167 | else
168 | {
169 | succeeded = (maxErrror < 0.001);
170 | }
171 | }
172 | }
173 | }
174 | }
175 | catch (Exception ex)
176 | {
177 | if (Verbose)
178 | {
179 | Console.WriteLine("Testing failed with: " + ex.ToString());
180 | }
181 | else
182 | {
183 | Console.WriteLine(Path.GetFileName(dspFile) + " - *** Failed");
184 | }
185 | }
186 |
187 | Console.WriteLine(Path.GetFileName(dspFile) + " - " + (succeeded ? "Success" : "*** Failed"));
188 |
189 | if (succeeded)
190 | numSucceeded++;
191 | else
192 | numFailed++;
193 | }
194 |
195 | Console.WriteLine();
196 | Console.WriteLine(numSucceeded + " tests succeeded. " + numFailed + " tests failed");
197 | }
198 |
199 | static void SetButtons(FaustUIElement element, double value)
200 | {
201 | if (element is FaustBoxElement)
202 | {
203 | foreach (FaustUIElement child in (element as FaustBoxElement).Children)
204 | {
205 | SetButtons(child, value);
206 | }
207 | }
208 | else
209 | {
210 | if (element is FaustUIVariableElement)
211 | {
212 | if (element.ElementType == EFaustUIElementType.Button)
213 | {
214 | FaustUIVariableElement variableElement = (element as FaustUIVariableElement);
215 |
216 | variableElement.VariableAccessor.SetValue(value);
217 | }
218 | }
219 | }
220 | }
221 |
222 | static double[][] ReadIRFile(string irFile)
223 | {
224 | double[][] irData = null;
225 |
226 | using (StreamReader reader = new StreamReader(irFile))
227 | {
228 | int numInputs = -1;
229 | int numOutputs = -1;
230 | int numFrames = -1;
231 |
232 | numInputs = ReadIRHeader(reader, "number_of_inputs");
233 |
234 | if (numInputs != -1)
235 | {
236 | numOutputs = ReadIRHeader(reader, "number_of_outputs");
237 |
238 | if (numOutputs != -1)
239 | {
240 | numFrames = ReadIRHeader(reader, "number_of_frames");
241 |
242 | if (numFrames != -1)
243 | {
244 | irData = new double[numOutputs][];
245 |
246 | for (int outputChannel = 0; outputChannel < numOutputs; outputChannel++)
247 | {
248 | irData[outputChannel] = new double[numFrames];
249 | }
250 |
251 | for (int i = 0; i < numFrames; i++)
252 | {
253 | string frameLine = reader.ReadLine();
254 |
255 | if (frameLine != null)
256 | {
257 | string[] frameSplit = frameLine.Split(':');
258 |
259 | if (frameSplit.Length == 2)
260 | {
261 | string[] valueSplit = frameSplit[1].Trim().Split(' ');
262 |
263 | if (valueSplit.Length == numOutputs)
264 | {
265 | try
266 | {
267 | for (int outputChannel = 0; outputChannel < numOutputs; outputChannel++)
268 | {
269 | irData[outputChannel][i] = double.Parse(valueSplit[outputChannel]);
270 | }
271 |
272 | continue;
273 | }
274 | catch { };
275 | }
276 | }
277 | }
278 |
279 | Console.WriteLine("Error reading frame data at frame " + i);
280 |
281 | return null;
282 | }
283 | }
284 | }
285 | }
286 | }
287 |
288 | return irData;
289 | }
290 |
291 | static int ReadIRHeader(StreamReader reader, string parameterName)
292 | {
293 | string line = reader.ReadLine();
294 |
295 | if (line != null)
296 | {
297 | string[] lineSplit = line.Split(':');
298 |
299 | if (lineSplit.Length == 2)
300 | {
301 | if (lineSplit[0].Trim().ToLower() == parameterName)
302 | {
303 | return int.Parse(lineSplit[1]);
304 | }
305 | }
306 | }
307 |
308 | Console.WriteLine("IR file does not contain parameter " + parameterName);
309 |
310 | return -1;
311 | }
312 | }
313 | }
314 |
--------------------------------------------------------------------------------
/LICENSE.txt:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
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674 | .
675 |
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/README.md:
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1 | # FaustVst
2 |
3 | FaustVst is a VST3 plugin that allows you to dynamically load/compile/edit [Faust](https://faust.grame.fr/) effects from source dsp files.
4 |
5 | It is lets you do quick iteration (make a change and reload it nearly instantly), all while running integrated in your DAW.
6 |
7 | Here is an example of a simple gain/pan plugin with output level meters:
8 |
9 | 
10 |
11 | and this is the source Faust dsp code that generated it:
12 |
13 | ```
14 | import("stdfaust.lib");
15 |
16 | gain_pan(x, y) = sp.constantPowerPan(pan, x, y) : gainxy
17 | with {
18 | gainxy(x, y) = x * gain, y * gain;
19 | gain = vslider("[0] Gain [unit:dB] [style:knob]", 0, -40, 40, 1) : ba.db2linear;
20 | pan = vslider("[1] Pan [style:knob]", 0.5, 0, 1, .01);
21 | };
22 |
23 | left_meter(x) = attach(x, ba.linear2db(x) : vbargraph("Left [unit:dB]", -96, 10));
24 | right_meter(x) = attach(x, ba.linear2db(x) : vbargraph("Right [unit:dB]", -96, 10));
25 |
26 | process = hgroup("Stereo Gain/Pan", hgroup("Gain/Pan", gain_pan) : hgroup("Output", (left_meter, right_meter)));
27 | ```
28 |
29 | # Installation and requirements
30 |
31 | You can download the VST plugin from the releases section [here](https://github.com/mikeoliphant/FaustVst/releases/latest).
32 |
33 | To install, unpack the .zip file and copy the "FaustVst" folder to your VST3 folder - usually "C:\Program Files\Common Files\VST3".
34 |
35 | FaustVst is currently Windows-only.
36 |
37 | FaustVst requires that you have Faust installed. It expects the Faust compiler to be located at "C:\Program Files\Faust\bin\faust.exe".
38 |
39 | To edit files, just make sure that the ".dsp" extension is assocated with your editor of choice.
40 |
41 | # Current limitations
42 |
43 | - Maximum of 2 input/output audio channels.
44 | - No MIDI support (yet).
45 | - Not all UI metadata is supported.
46 |
47 | # Performance
48 |
49 | FaustVst is intended to provide a quick-iteration framework for working on Faust effects. While it does produce relatively well optimized code that is suitable for realtime testing, performance will be not as good as a compiled C++ effect.
50 |
51 | # How does it work?
52 |
53 | FaustVst uses the faust compiler to create C# code, which is then dynamically compiled into an assembly and run in the plugin (using [AudioPlugSharp](https://github.com/mikeoliphant/AudioPlugSharp)).
54 |
55 | The plugin UI is done using [UILayout](https://github.com/mikeoliphant/UILayout), a lightweight UI library that runs on top of [MonoGame](https://github.com/MonoGame/MonoGame).
56 |
57 |
58 |
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