├── .gitignore ├── AmplifyShaderEditor.meta ├── AmplifyShaderEditor ├── Custom Functions.meta └── Custom Functions │ ├── Billboard InOut.asset │ ├── Billboard InOut.asset.meta │ ├── Branch.asset │ ├── Branch.asset.meta │ ├── Camera.asset │ ├── Camera.asset.meta │ ├── Get Absolute Position WS.asset │ ├── Get Absolute Position WS.asset.meta │ ├── Instance Color.asset │ ├── Instance Color.asset.meta │ ├── Matrix Split.asset │ ├── Matrix Split.asset.meta │ ├── Pipline Input.asset │ ├── Pipline Input.asset.meta │ ├── Scale UVs By Center.asset │ ├── Scale UVs By Center.asset.meta │ ├── Scene Depth.asset │ ├── Scene Depth.asset.meta │ ├── Screen Space Decal 1.asset │ ├── Screen Space Decal 1.asset.meta │ ├── Screen Space Decal 2.asset │ ├── Screen Space Decal 2.asset.meta │ ├── Screen Space Outline.asset │ ├── Screen Space Outline.asset.meta │ ├── Screen Space Reflection.asset │ ├── Screen Space Reflection.asset.meta │ ├── SpeedTree.meta │ ├── SpeedTree │ ├── Speedtree8 Billboard.asset │ ├── Speedtree8 Billboard.asset.meta │ ├── Speedtree8 Color Alpha.asset │ ├── Speedtree8 Color Alpha.asset.meta │ ├── Speedtree8 Interpolated Normals.asset │ ├── Speedtree8 Interpolated Normals.asset.meta │ ├── Speedtree8 Wind.asset │ ├── Speedtree8 Wind.asset.meta │ ├── Speedtree8.shader │ └── Speedtree8.shader.meta │ ├── TransformHClipToViewPortPos.asset │ ├── TransformHClipToViewPortPos.asset.meta │ ├── Transformation Matrix.asset │ ├── Transformation Matrix.asset.meta │ ├── UnpackNormalRG.asset │ ├── UnpackNormalRG.asset.meta │ ├── object.asset │ └── object.asset.meta ├── README.md ├── README.md.meta ├── ShaderLibrary.meta ├── ShaderLibrary ├── DebugNode.hlsl ├── DebugNode.hlsl.meta ├── ShadergraphExtensionsCommon.hlsl ├── ShadergraphExtensionsCommon.hlsl.meta ├── ShadergraphExtensionsHDRP.hlsl ├── ShadergraphExtensionsHDRP.hlsl.meta ├── ShadergraphExtensionsURP.hlsl └── ShadergraphExtensionsURP.hlsl.meta ├── Shadergraph.meta ├── Shadergraph ├── SubGraphs.meta └── SubGraphs │ ├── Billboard.shadersubgraph │ ├── Billboard.shadersubgraph.meta │ ├── Debug Color Channel.shadersubgraph │ ├── Debug Color Channel.shadersubgraph.meta │ ├── Depth Fade.shadersubgraph │ ├── Depth Fade.shadersubgraph.meta │ ├── Fmod.shadersubgraph │ ├── Fmod.shadersubgraph.meta │ ├── HD Light Color.shadersubgraph │ ├── HD Light Color.shadersubgraph.meta │ ├── Is Shadow Pass.shadersubgraph │ ├── Is Shadow Pass.shadersubgraph.meta │ ├── Refract.shadersubgraph │ ├── Refract.shadersubgraph.meta │ ├── UnpackNormalRG.shadersubgraph │ └── UnpackNormalRG.shadersubgraph.meta ├── package.json └── package.json.meta /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/millionart/NodesDifferencesBetweenShadergraphAndAmplifyShaderEditor/HEAD/.gitignore -------------------------------------------------------------------------------- /AmplifyShaderEditor.meta: 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