├── .editorconfig ├── .github └── workflows │ └── build.yml ├── .gitignore ├── CMakeLists.txt ├── Config.cmake.in ├── LICENSE ├── README.md ├── cmake └── FindOpenGLES2.cmake ├── examples ├── AutomatedTest │ ├── main.cpp │ ├── test_array.cpp │ ├── test_helper.h │ └── test_string.cpp └── CMakeLists.txt ├── include ├── CMeshBuffer.h ├── EAttributes.h ├── ECullingTypes.h ├── EDebugSceneTypes.h ├── EDeviceTypes.h ├── EDriverFeatures.h ├── EDriverTypes.h ├── EFocusFlags.h ├── EGUIAlignment.h ├── EGUIElementTypes.h ├── EHardwareBufferFlags.h ├── EMaterialProps.h ├── EMaterialTypes.h ├── EPrimitiveTypes.h ├── EReadFileType.h ├── ESceneNodeTypes.h ├── EShaderTypes.h ├── EVertexAttributes.h ├── IAnimatedMesh.h ├── IAnimatedMeshSceneNode.h ├── IAttributes.h ├── IBillboardSceneNode.h ├── IBoneSceneNode.h ├── ICameraSceneNode.h ├── IContextManager.h ├── ICursorControl.h ├── IDummyTransformationSceneNode.h ├── IEventReceiver.h ├── IFileArchive.h ├── IFileList.h ├── IFileSystem.h ├── IGPUProgrammingServices.h ├── IGUIButton.h ├── IGUICheckBox.h ├── IGUIComboBox.h ├── IGUIEditBox.h ├── IGUIElement.h ├── IGUIEnvironment.h ├── IGUIFileOpenDialog.h ├── IGUIFont.h ├── IGUIFontBitmap.h ├── IGUIImage.h ├── IGUIImageList.h ├── IGUIListBox.h ├── IGUIScrollBar.h ├── IGUISkin.h ├── IGUISpriteBank.h ├── IGUIStaticText.h ├── IGUITabControl.h ├── IGUIToolbar.h ├── IImage.h ├── IImageLoader.h ├── IImageWriter.h ├── IIndexBuffer.h ├── ILogger.h ├── IMaterialRenderer.h ├── IMaterialRendererServices.h ├── IMemoryReadFile.h ├── IMesh.h ├── IMeshBuffer.h ├── IMeshCache.h ├── IMeshLoader.h ├── IMeshManipulator.h ├── IMeshSceneNode.h ├── IOSOperator.h ├── IReadFile.h ├── IReferenceCounted.h ├── IRenderTarget.h ├── ISceneCollisionManager.h ├── ISceneManager.h ├── ISceneNode.h ├── IShaderConstantSetCallBack.h ├── ISkinnedMesh.h ├── ITexture.h ├── ITimer.h ├── IVertexBuffer.h ├── IVideoDriver.h ├── IWriteFile.h ├── IrrCompileConfig.h ├── IrrlichtDevice.h ├── Keycodes.h ├── S3DVertex.h ├── SAnimatedMesh.h ├── SColor.h ├── SExposedVideoData.h ├── SIrrCreationParameters.h ├── SMaterial.h ├── SMaterialLayer.h ├── SMesh.h ├── SMeshBuffer.h ├── SOverrideMaterial.h ├── SSkinMeshBuffer.h ├── SVertexIndex.h ├── SVertexManipulator.h ├── SViewFrustum.h ├── SceneParameters.h ├── aabbox3d.h ├── coreutil.h ├── dimension2d.h ├── exampleHelper.h ├── fast_atof.h ├── irrArray.h ├── irrMath.h ├── irrString.h ├── irrTypes.h ├── irrlicht.h ├── irrpack.h ├── irrunpack.h ├── line2d.h ├── line3d.h ├── matrix4.h ├── mt_opengl.h ├── path.h ├── plane3d.h ├── position2d.h ├── quaternion.h ├── rect.h ├── vector2d.h └── vector3d.h ├── media ├── Shaders │ ├── OneTextureBlend.fsh │ ├── Renderer2D.fsh │ ├── Renderer2D.vsh │ ├── Renderer2D_noTex.fsh │ ├── Solid.fsh │ ├── Solid.vsh │ ├── TransparentAlphaChannel.fsh │ ├── TransparentAlphaChannelRef.fsh │ └── TransparentVertexAlpha.fsh ├── coolguy_opt.x └── cooltexture.png ├── scripts ├── BindingGenerator.lua ├── ci-build-android.sh ├── ci-build-mingw.sh ├── ci-get-mingw.sh └── sha256sums.txt ├── src ├── Android │ ├── CAndroidAssetFileArchive.cpp │ ├── CAndroidAssetFileArchive.h │ ├── CAndroidAssetReader.cpp │ ├── CAndroidAssetReader.h │ ├── CIrrDeviceAndroid.cpp │ ├── CIrrDeviceAndroid.h │ ├── CKeyEventWrapper.cpp │ └── CKeyEventWrapper.h ├── BuiltInFont.h ├── CAnimatedMeshSceneNode.cpp ├── CAnimatedMeshSceneNode.h ├── CAttributeImpl.h ├── CAttributes.cpp ├── CAttributes.h ├── CB3DMeshFileLoader.cpp ├── CB3DMeshFileLoader.h ├── CBillboardSceneNode.cpp ├── CBillboardSceneNode.h ├── CBlit.h ├── CBoneSceneNode.cpp ├── CBoneSceneNode.h ├── CCameraSceneNode.cpp ├── CCameraSceneNode.h ├── CColorConverter.cpp ├── CColorConverter.h ├── CDummyTransformationSceneNode.cpp ├── CDummyTransformationSceneNode.h ├── CEGLManager.cpp ├── CEGLManager.h ├── CEmptySceneNode.cpp ├── CEmptySceneNode.h ├── CFPSCounter.cpp ├── CFPSCounter.h ├── CFileList.cpp ├── CFileList.h ├── CFileSystem.cpp ├── CFileSystem.h ├── CGLXManager.cpp ├── CGLXManager.h ├── CGUIButton.cpp ├── CGUIButton.h ├── CGUICheckBox.cpp ├── CGUICheckBox.h ├── CGUIComboBox.cpp ├── CGUIComboBox.h ├── CGUIEditBox.cpp ├── CGUIEditBox.h ├── CGUIEnvironment.cpp ├── CGUIEnvironment.h ├── CGUIFileOpenDialog.cpp ├── CGUIFileOpenDialog.h ├── CGUIFont.cpp ├── CGUIFont.h ├── CGUIImage.cpp ├── CGUIImage.h ├── CGUIImageList.cpp ├── CGUIImageList.h ├── CGUIListBox.cpp ├── CGUIListBox.h ├── CGUIScrollBar.cpp ├── CGUIScrollBar.h ├── CGUISkin.cpp ├── CGUISkin.h ├── CGUISpriteBank.cpp ├── CGUISpriteBank.h ├── CGUIStaticText.cpp ├── CGUIStaticText.h ├── CGUITabControl.cpp ├── CGUITabControl.h ├── CImage.cpp ├── CImage.h ├── CImageLoaderBMP.cpp ├── CImageLoaderBMP.h ├── CImageLoaderJPG.cpp ├── CImageLoaderJPG.h ├── CImageLoaderPNG.cpp ├── CImageLoaderPNG.h ├── CImageLoaderTGA.cpp ├── CImageLoaderTGA.h ├── CImageWriterJPG.cpp ├── CImageWriterJPG.h ├── CImageWriterPNG.cpp ├── CImageWriterPNG.h ├── CIrrDeviceLinux.cpp ├── CIrrDeviceLinux.h ├── CIrrDeviceOSX.h ├── CIrrDeviceOSX.mm ├── CIrrDeviceSDL.cpp ├── CIrrDeviceSDL.h ├── CIrrDeviceStub.cpp ├── CIrrDeviceStub.h ├── CIrrDeviceWin32.cpp ├── CIrrDeviceWin32.h ├── CLimitReadFile.cpp ├── CLimitReadFile.h ├── CLogger.cpp ├── CLogger.h ├── CMakeLists.txt ├── CMemoryFile.cpp ├── CMemoryFile.h ├── CMeshCache.cpp ├── CMeshCache.h ├── CMeshManipulator.cpp ├── CMeshManipulator.h ├── CMeshSceneNode.cpp ├── CMeshSceneNode.h ├── CNSOGLManager.h ├── CNSOGLManager.mm ├── CNullDriver.cpp ├── CNullDriver.h ├── COBJMeshFileLoader.cpp ├── COBJMeshFileLoader.h ├── COGLESCommon.h ├── COGLESCoreExtensionHandler.h ├── COGLESDriver.cpp ├── COGLESDriver.h ├── COGLESExtensionHandler.cpp ├── COGLESExtensionHandler.h ├── COGLESMaterialRenderer.h ├── COSOperator.cpp ├── COSOperator.h ├── COpenGLCacheHandler.cpp ├── COpenGLCacheHandler.h ├── COpenGLCommon.h ├── COpenGLCoreCacheHandler.h ├── COpenGLCoreFeature.h ├── COpenGLCoreRenderTarget.h ├── COpenGLCoreTexture.h ├── COpenGLDriver.cpp ├── COpenGLDriver.h ├── COpenGLExtensionHandler.cpp ├── COpenGLExtensionHandler.h ├── COpenGLMaterialRenderer.h ├── COpenGLSLMaterialRenderer.cpp ├── COpenGLSLMaterialRenderer.h ├── CReadFile.cpp ├── CReadFile.h ├── CSDLManager.cpp ├── CSDLManager.h ├── CSceneCollisionManager.cpp ├── CSceneCollisionManager.h ├── CSceneManager.cpp ├── CSceneManager.h ├── CSkinnedMesh.cpp ├── CSkinnedMesh.h ├── CTimer.h ├── CWGLManager.cpp ├── CWGLManager.h ├── CWriteFile.cpp ├── CWriteFile.h ├── CXMeshFileLoader.cpp ├── CXMeshFileLoader.h ├── CZipReader.cpp ├── CZipReader.h ├── IAttribute.h ├── Irrlicht.cpp ├── KHR │ └── khrplatform.h ├── OpenGL │ ├── Common.h │ ├── Driver.cpp │ ├── Driver.h │ ├── ExtensionHandler.cpp │ ├── ExtensionHandler.h │ ├── FixedPipelineRenderer.cpp │ ├── FixedPipelineRenderer.h │ ├── MaterialRenderer.cpp │ ├── MaterialRenderer.h │ ├── Renderer2D.cpp │ └── Renderer2D.h ├── OpenGL3 │ ├── Driver.cpp │ └── Driver.h ├── OpenGLES2 │ ├── Driver.cpp │ └── Driver.h ├── SB3DStructs.h ├── SoftwareDriver2_helper.h ├── builtInFont.png ├── mt_opengl_loader.cpp ├── os.cpp ├── os.h └── vendor │ ├── gl.h │ └── glext.h └── test ├── CMakeLists.txt ├── data ├── sample_16bpp_v3.bmp ├── sample_16bpp_v7.bmp ├── sample_24bpp.png ├── sample_24bpp_down.tga ├── sample_24bpp_rle_down.tga ├── sample_24bpp_rle_up.tga ├── sample_24bpp_up.tga ├── sample_24bpp_v3.bmp ├── sample_24bpp_v7.bmp ├── sample_4bpp_v3.bmp ├── sample_8bpp.png ├── sample_8bpp_down.tga ├── sample_8bpp_rle_down.tga ├── sample_8bpp_rle_up.tga ├── sample_8bpp_up.tga ├── sample_8bpp_v3.bmp ├── sample_8bpp_v3_rle.bmp ├── sample_8bpp_v7.bmp └── sample_8bpp_v7_rle.bmp └── image_loader_test.cpp /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/minetest/irrlicht/HEAD/.editorconfig -------------------------------------------------------------------------------- /.github/workflows/build.yml: -------------------------------------------------------------------------------- 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