├── .gitignore ├── Assets ├── DOTween.meta ├── DOTween │ ├── DOTween.XML │ ├── DOTween.XML.meta │ ├── DOTween.dll │ ├── DOTween.dll.mdb │ ├── DOTween.dll.mdb.meta │ ├── DOTween.dll.meta │ ├── Editor.meta │ ├── Editor │ │ ├── DOTweenEditor.XML │ │ ├── DOTweenEditor.XML.meta │ │ ├── DOTweenEditor.dll │ │ ├── DOTweenEditor.dll.mdb │ │ ├── DOTweenEditor.dll.mdb.meta │ │ ├── DOTweenEditor.dll.meta │ │ ├── Imgs.meta │ │ └── Imgs │ │ │ ├── DOTweenIcon.png │ │ │ ├── DOTweenIcon.png.meta │ │ │ ├── Footer.png │ │ │ ├── Footer.png.meta │ │ │ ├── Footer_dark.png │ │ │ ├── Footer_dark.png.meta │ │ │ ├── Header.jpg │ │ │ └── Header.jpg.meta │ ├── Modules.meta │ ├── Modules │ │ ├── DOTweenModuleAudio.cs │ │ ├── DOTweenModuleAudio.cs.meta │ │ ├── DOTweenModulePhysics.cs │ │ ├── DOTweenModulePhysics.cs.meta │ │ ├── DOTweenModulePhysics2D.cs │ │ ├── DOTweenModulePhysics2D.cs.meta │ │ ├── DOTweenModuleSprite.cs │ │ ├── DOTweenModuleSprite.cs.meta │ │ ├── DOTweenModuleUI.cs │ │ ├── DOTweenModuleUI.cs.meta │ │ ├── DOTweenModuleUnityVersion.cs │ │ ├── DOTweenModuleUnityVersion.cs.meta │ │ ├── DOTweenModuleUtils.cs │ │ └── DOTweenModuleUtils.cs.meta │ ├── readme.txt │ └── readme.txt.meta ├── Images.meta ├── Images │ ├── Particle.meta │ ├── Particle │ │ ├── Circle.png │ │ ├── Circle.png.meta │ │ ├── dust.psd │ │ ├── dust.psd.meta │ │ ├── middle_SPHERE.png │ │ └── middle_SPHERE.png.meta │ ├── Reference.meta │ ├── Reference │ │ ├── reference.png │ │ └── reference.png.meta │ ├── firesheet.psd │ └── firesheet.psd.meta ├── Materials.meta ├── Materials │ ├── Debug 1.mat │ ├── Debug 1.mat.meta │ ├── Debug.mat │ ├── Debug.mat.meta │ ├── Particle.mat │ ├── Particle.mat.meta │ ├── Particle_Center.mat │ ├── Particle_Center.mat.meta │ ├── Particle_Circle.mat │ ├── Particle_Circle.mat.meta │ ├── Particle_Dust.mat │ ├── Particle_Dust.mat.meta │ ├── Particle_Flash.mat │ ├── Particle_Flash.mat.meta │ ├── Particle_Trail.mat │ ├── Particle_Trail.mat.meta │ ├── Skybox.mat │ └── Skybox.mat.meta ├── Models.meta ├── Models │ ├── BowOld.OBJ │ └── BowOld.OBJ.meta ├── PostProcessing.meta ├── PostProcessing │ ├── Editor Resources.meta │ ├── Editor Resources │ │ ├── Monitors.meta │ │ ├── Monitors │ │ │ ├── HistogramCompute.compute │ │ │ ├── HistogramCompute.compute.meta │ │ │ ├── HistogramRender.shader │ │ │ ├── HistogramRender.shader.meta │ │ │ ├── ParadeRender.shader │ │ │ ├── ParadeRender.shader.meta │ │ │ ├── VectorscopeCompute.compute │ │ │ ├── VectorscopeCompute.compute.meta │ │ │ ├── VectorscopeRender.shader │ │ │ ├── VectorscopeRender.shader.meta │ │ │ ├── WaveformCompute.compute │ │ │ ├── WaveformCompute.compute.meta │ │ │ ├── WaveformRender.shader │ │ │ └── WaveformRender.shader.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── CurveBackground.shader │ │ │ ├── CurveBackground.shader.meta │ │ │ ├── MotionBlendingIcon.png │ │ │ ├── MotionBlendingIcon.png.meta │ │ │ ├── Trackball.shader │ │ │ └── Trackball.shader.meta │ ├── Editor.meta │ ├── Editor │ │ ├── Attributes.meta │ │ ├── Attributes │ │ │ ├── PostProcessingModelEditorAttribute.cs │ │ │ └── PostProcessingModelEditorAttribute.cs.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── AmbientOcclusionModelEditor.cs │ │ │ ├── AmbientOcclusionModelEditor.cs.meta │ │ │ ├── AntialiasingModelEditor.cs │ │ │ ├── AntialiasingModelEditor.cs.meta │ │ │ ├── BloomModelEditor.cs │ │ │ ├── BloomModelEditor.cs.meta │ │ │ ├── BuiltinDebugViewsEditor.cs │ │ │ ├── BuiltinDebugViewsEditor.cs.meta │ │ │ ├── ChromaticAberrationEditor.cs │ │ │ ├── ChromaticAberrationEditor.cs.meta │ │ │ ├── ColorGradingModelEditor.cs │ │ │ ├── ColorGradingModelEditor.cs.meta │ │ │ ├── DefaultPostFxModelEditor.cs │ │ │ ├── DefaultPostFxModelEditor.cs.meta │ │ │ ├── DepthOfFieldModelEditor.cs │ │ │ ├── DepthOfFieldModelEditor.cs.meta │ │ │ ├── DitheringModelEditor.cs │ │ │ ├── DitheringModelEditor.cs.meta │ │ │ ├── EyeAdaptationModelEditor.cs │ │ │ ├── EyeAdaptationModelEditor.cs.meta │ │ │ ├── FogModelEditor.cs │ │ │ ├── FogModelEditor.cs.meta │ │ │ ├── GrainModelEditor.cs │ │ │ ├── GrainModelEditor.cs.meta │ │ │ ├── MotionBlurModelEditor.cs │ │ │ ├── MotionBlurModelEditor.cs.meta │ │ │ ├── ScreenSpaceReflectionModelEditor.cs │ │ │ ├── ScreenSpaceReflectionModelEditor.cs.meta │ │ │ ├── UserLutModelEditor.cs │ │ │ ├── UserLutModelEditor.cs.meta │ │ │ ├── VignetteModelEditor.cs │ │ │ └── VignetteModelEditor.cs.meta │ │ ├── Monitors.meta │ │ ├── Monitors │ │ │ ├── HistogramMonitor.cs │ │ │ ├── HistogramMonitor.cs.meta │ │ │ ├── ParadeMonitor.cs │ │ │ ├── ParadeMonitor.cs.meta │ │ │ ├── VectorscopeMonitor.cs │ │ │ ├── VectorscopeMonitor.cs.meta │ │ │ ├── WaveformMonitor.cs │ │ │ └── WaveformMonitor.cs.meta │ │ ├── PostProcessingBehaviourEditor.cs │ │ ├── PostProcessingBehaviourEditor.cs.meta │ │ ├── PostProcessingFactory.cs │ │ ├── PostProcessingFactory.cs.meta │ │ ├── PostProcessingInspector.cs │ │ ├── PostProcessingInspector.cs.meta │ │ ├── PostProcessingModelEditor.cs │ │ ├── PostProcessingModelEditor.cs.meta │ │ ├── PostProcessingMonitor.cs │ │ ├── PostProcessingMonitor.cs.meta │ │ ├── PropertyDrawers.meta │ │ ├── PropertyDrawers │ │ │ ├── GetSetDrawer.cs │ │ │ ├── GetSetDrawer.cs.meta │ │ │ ├── MinDrawer.cs │ │ │ ├── MinDrawer.cs.meta │ │ │ ├── TrackballGroupDrawer.cs │ │ │ └── TrackballGroupDrawer.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ │ ├── CurveEditor.cs │ │ │ ├── CurveEditor.cs.meta │ │ │ ├── EditorGUIHelper.cs │ │ │ ├── EditorGUIHelper.cs.meta │ │ │ ├── EditorResources.cs │ │ │ ├── EditorResources.cs.meta │ │ │ ├── FxStyles.cs │ │ │ ├── FxStyles.cs.meta │ │ │ ├── ReflectionUtils.cs │ │ │ └── ReflectionUtils.cs.meta │ ├── Post.asset │ ├── Post.asset.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Bluenoise64.meta │ │ ├── Bluenoise64 │ │ │ ├── COPYING.txt │ │ │ ├── COPYING.txt.meta │ │ │ ├── LDR_LLL1_0.png │ │ │ ├── LDR_LLL1_0.png.meta │ │ │ ├── LDR_LLL1_1.png │ │ │ ├── LDR_LLL1_1.png.meta │ │ │ ├── LDR_LLL1_10.png │ │ │ ├── LDR_LLL1_10.png.meta │ │ │ ├── LDR_LLL1_11.png │ │ │ ├── LDR_LLL1_11.png.meta │ │ │ ├── LDR_LLL1_12.png │ │ │ ├── LDR_LLL1_12.png.meta │ │ │ ├── LDR_LLL1_13.png │ │ │ ├── LDR_LLL1_13.png.meta │ │ │ ├── LDR_LLL1_14.png │ │ │ ├── LDR_LLL1_14.png.meta │ │ │ ├── LDR_LLL1_15.png │ │ │ ├── LDR_LLL1_15.png.meta │ │ │ ├── LDR_LLL1_16.png │ │ │ ├── LDR_LLL1_16.png.meta │ │ │ ├── LDR_LLL1_17.png │ │ │ ├── LDR_LLL1_17.png.meta │ │ │ ├── LDR_LLL1_18.png │ │ │ ├── LDR_LLL1_18.png.meta │ │ │ ├── LDR_LLL1_19.png │ │ │ ├── LDR_LLL1_19.png.meta │ │ │ ├── LDR_LLL1_2.png │ │ │ ├── LDR_LLL1_2.png.meta │ │ │ ├── LDR_LLL1_20.png │ │ │ ├── LDR_LLL1_20.png.meta │ │ │ ├── LDR_LLL1_21.png │ │ │ ├── LDR_LLL1_21.png.meta │ │ │ ├── LDR_LLL1_22.png │ │ │ ├── LDR_LLL1_22.png.meta │ │ │ ├── LDR_LLL1_23.png │ │ │ ├── LDR_LLL1_23.png.meta │ │ │ ├── LDR_LLL1_24.png │ │ │ ├── LDR_LLL1_24.png.meta │ │ │ ├── LDR_LLL1_25.png │ │ │ ├── LDR_LLL1_25.png.meta │ │ │ ├── LDR_LLL1_26.png │ │ │ ├── LDR_LLL1_26.png.meta │ │ │ ├── LDR_LLL1_27.png │ │ │ ├── LDR_LLL1_27.png.meta │ │ │ ├── LDR_LLL1_28.png │ │ │ ├── LDR_LLL1_28.png.meta │ │ │ ├── LDR_LLL1_29.png │ │ │ ├── LDR_LLL1_29.png.meta │ │ │ ├── LDR_LLL1_3.png │ │ │ ├── LDR_LLL1_3.png.meta │ │ │ ├── LDR_LLL1_30.png │ │ │ ├── LDR_LLL1_30.png.meta │ │ │ ├── LDR_LLL1_31.png │ │ │ ├── LDR_LLL1_31.png.meta │ │ │ ├── LDR_LLL1_32.png │ │ │ ├── LDR_LLL1_32.png.meta │ │ │ ├── LDR_LLL1_33.png │ │ │ ├── LDR_LLL1_33.png.meta │ │ │ ├── LDR_LLL1_34.png │ │ │ ├── LDR_LLL1_34.png.meta │ │ │ ├── LDR_LLL1_35.png │ │ │ ├── LDR_LLL1_35.png.meta │ │ │ ├── LDR_LLL1_36.png │ │ │ ├── LDR_LLL1_36.png.meta │ │ │ ├── LDR_LLL1_37.png │ │ │ ├── LDR_LLL1_37.png.meta │ │ │ ├── LDR_LLL1_38.png │ │ │ ├── LDR_LLL1_38.png.meta │ │ │ ├── LDR_LLL1_39.png │ │ │ ├── LDR_LLL1_39.png.meta │ │ │ ├── LDR_LLL1_4.png │ │ │ ├── LDR_LLL1_4.png.meta │ │ │ ├── LDR_LLL1_40.png │ │ │ ├── LDR_LLL1_40.png.meta │ │ │ ├── LDR_LLL1_41.png │ │ │ ├── LDR_LLL1_41.png.meta │ │ │ ├── LDR_LLL1_42.png │ │ │ ├── LDR_LLL1_42.png.meta │ │ │ ├── LDR_LLL1_43.png │ │ │ ├── LDR_LLL1_43.png.meta │ │ │ ├── LDR_LLL1_44.png │ │ │ ├── LDR_LLL1_44.png.meta │ │ │ ├── LDR_LLL1_45.png │ │ │ ├── LDR_LLL1_45.png.meta │ │ │ ├── LDR_LLL1_46.png │ │ │ ├── LDR_LLL1_46.png.meta │ │ │ ├── LDR_LLL1_47.png │ │ │ ├── LDR_LLL1_47.png.meta │ │ │ ├── LDR_LLL1_48.png │ │ │ ├── LDR_LLL1_48.png.meta │ │ │ ├── LDR_LLL1_49.png │ │ │ ├── LDR_LLL1_49.png.meta │ │ │ ├── LDR_LLL1_5.png │ │ │ ├── LDR_LLL1_5.png.meta │ │ │ ├── LDR_LLL1_50.png │ │ │ ├── LDR_LLL1_50.png.meta │ │ │ ├── LDR_LLL1_51.png │ │ │ ├── LDR_LLL1_51.png.meta │ │ │ ├── LDR_LLL1_52.png │ │ │ ├── LDR_LLL1_52.png.meta │ │ │ ├── LDR_LLL1_53.png │ │ │ ├── LDR_LLL1_53.png.meta │ │ │ ├── LDR_LLL1_54.png │ │ │ ├── LDR_LLL1_54.png.meta │ │ │ ├── LDR_LLL1_55.png │ │ │ ├── LDR_LLL1_55.png.meta │ │ │ ├── LDR_LLL1_56.png │ │ │ ├── LDR_LLL1_56.png.meta │ │ │ ├── LDR_LLL1_57.png │ │ │ ├── LDR_LLL1_57.png.meta │ │ │ ├── LDR_LLL1_58.png │ │ │ ├── LDR_LLL1_58.png.meta │ │ │ ├── LDR_LLL1_59.png │ │ │ ├── LDR_LLL1_59.png.meta │ │ │ ├── LDR_LLL1_6.png │ │ │ ├── LDR_LLL1_6.png.meta │ │ │ ├── LDR_LLL1_60.png │ │ │ ├── LDR_LLL1_60.png.meta │ │ │ ├── LDR_LLL1_61.png │ │ │ ├── LDR_LLL1_61.png.meta │ │ │ ├── LDR_LLL1_62.png │ │ │ ├── LDR_LLL1_62.png.meta │ │ │ ├── LDR_LLL1_63.png │ │ │ ├── LDR_LLL1_63.png.meta │ │ │ ├── LDR_LLL1_7.png │ │ │ ├── LDR_LLL1_7.png.meta │ │ │ ├── LDR_LLL1_8.png │ │ │ ├── LDR_LLL1_8.png.meta │ │ │ ├── LDR_LLL1_9.png │ │ │ ├── LDR_LLL1_9.png.meta │ │ │ ├── LICENSE.txt │ │ │ └── LICENSE.txt.meta │ │ ├── Shaders.meta │ │ └── Shaders │ │ │ ├── ACES.cginc │ │ │ ├── ACES.cginc.meta │ │ │ ├── AmbientOcclusion.cginc │ │ │ ├── AmbientOcclusion.cginc.meta │ │ │ ├── AmbientOcclusion.shader │ │ │ ├── AmbientOcclusion.shader.meta │ │ │ ├── Blit.shader │ │ │ ├── Blit.shader.meta │ │ │ ├── Bloom.cginc │ │ │ ├── Bloom.cginc.meta │ │ │ ├── Bloom.shader │ │ │ ├── Bloom.shader.meta │ │ │ ├── BuiltinDebugViews.shader │ │ │ ├── BuiltinDebugViews.shader.meta │ │ │ ├── ColorGrading.cginc │ │ │ ├── ColorGrading.cginc.meta │ │ │ ├── Common.cginc │ │ │ ├── Common.cginc.meta │ │ │ ├── DepthOfField.cginc │ │ │ ├── DepthOfField.cginc.meta │ │ │ ├── DepthOfField.shader │ │ │ ├── DepthOfField.shader.meta │ │ │ ├── DiskKernels.cginc │ │ │ ├── DiskKernels.cginc.meta │ │ │ ├── EyeAdaptation.cginc │ │ │ ├── EyeAdaptation.cginc.meta │ │ │ ├── EyeAdaptation.shader │ │ │ ├── EyeAdaptation.shader.meta │ │ │ ├── EyeHistogram.compute │ │ │ ├── EyeHistogram.compute.meta │ │ │ ├── FXAA.shader │ │ │ ├── FXAA.shader.meta │ │ │ ├── FXAA3.cginc │ │ │ ├── FXAA3.cginc.meta │ │ │ ├── Fog.shader │ │ │ ├── Fog.shader.meta │ │ │ ├── GrainGen.shader │ │ │ ├── GrainGen.shader.meta │ │ │ ├── LutGen.shader │ │ │ ├── LutGen.shader.meta │ │ │ ├── MotionBlur.cginc │ │ │ ├── MotionBlur.cginc.meta │ │ │ ├── MotionBlur.shader │ │ │ ├── MotionBlur.shader.meta │ │ │ ├── ScreenSpaceRaytrace.cginc │ │ │ ├── ScreenSpaceRaytrace.cginc.meta │ │ │ ├── ScreenSpaceReflection.shader │ │ │ ├── ScreenSpaceReflection.shader.meta │ │ │ ├── TAA.cginc │ │ │ ├── TAA.cginc.meta │ │ │ ├── TAA.shader │ │ │ ├── TAA.shader.meta │ │ │ ├── Tonemapping.cginc │ │ │ ├── Tonemapping.cginc.meta │ │ │ ├── Uber.shader │ │ │ ├── Uber.shader.meta │ │ │ ├── UberSecondPass.cginc │ │ │ └── UberSecondPass.cginc.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── Attributes.meta │ │ ├── Attributes │ │ │ ├── GetSetAttribute.cs │ │ │ ├── GetSetAttribute.cs.meta │ │ │ ├── MinAttribute.cs │ │ │ ├── MinAttribute.cs.meta │ │ │ ├── TrackballAttribute.cs │ │ │ ├── TrackballAttribute.cs.meta │ │ │ ├── TrackballGroupAttribute.cs │ │ │ └── TrackballGroupAttribute.cs.meta │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── AmbientOcclusionComponent.cs │ │ │ ├── AmbientOcclusionComponent.cs.meta │ │ │ ├── BloomComponent.cs │ │ │ ├── BloomComponent.cs.meta │ │ │ ├── BuiltinDebugViewsComponent.cs │ │ │ ├── BuiltinDebugViewsComponent.cs.meta │ │ │ ├── ChromaticAberrationComponent.cs │ │ │ ├── ChromaticAberrationComponent.cs.meta │ │ │ ├── ColorGradingComponent.cs │ │ │ ├── ColorGradingComponent.cs.meta │ │ │ ├── DepthOfFieldComponent.cs │ │ │ ├── DepthOfFieldComponent.cs.meta │ │ │ ├── DitheringComponent.cs │ │ │ ├── DitheringComponent.cs.meta │ │ │ ├── EyeAdaptationComponent.cs │ │ │ ├── EyeAdaptationComponent.cs.meta │ │ │ ├── FogComponent.cs │ │ │ ├── FogComponent.cs.meta │ │ │ ├── FxaaComponent.cs │ │ │ ├── FxaaComponent.cs.meta │ │ │ ├── GrainComponent.cs │ │ │ ├── GrainComponent.cs.meta │ │ │ ├── MotionBlurComponent.cs │ │ │ ├── MotionBlurComponent.cs.meta │ │ │ ├── ScreenSpaceReflectionComponent.cs │ │ │ ├── ScreenSpaceReflectionComponent.cs.meta │ │ │ ├── TaaComponent.cs │ │ │ ├── TaaComponent.cs.meta │ │ │ ├── UserLutComponent.cs │ │ │ ├── UserLutComponent.cs.meta │ │ │ ├── VignetteComponent.cs │ │ │ └── VignetteComponent.cs.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── AmbientOcclusionModel.cs │ │ │ ├── AmbientOcclusionModel.cs.meta │ │ │ ├── AntialiasingModel.cs │ │ │ ├── AntialiasingModel.cs.meta │ │ │ ├── BloomModel.cs │ │ │ ├── BloomModel.cs.meta │ │ │ ├── BuiltinDebugViewsModel.cs │ │ │ ├── BuiltinDebugViewsModel.cs.meta │ │ │ ├── ChromaticAberrationModel.cs │ │ │ ├── ChromaticAberrationModel.cs.meta │ │ │ ├── ColorGradingModel.cs │ │ │ ├── ColorGradingModel.cs.meta │ │ │ ├── DepthOfFieldModel.cs │ │ │ ├── DepthOfFieldModel.cs.meta │ │ │ ├── DitheringModel.cs │ │ │ ├── DitheringModel.cs.meta │ │ │ ├── EyeAdaptationModel.cs │ │ │ ├── EyeAdaptationModel.cs.meta │ │ │ ├── FogModel.cs │ │ │ ├── FogModel.cs.meta │ │ │ ├── GrainModel.cs │ │ │ ├── GrainModel.cs.meta │ │ │ ├── MotionBlurModel.cs │ │ │ ├── MotionBlurModel.cs.meta │ │ │ ├── ScreenSpaceReflectionModel.cs │ │ │ ├── ScreenSpaceReflectionModel.cs.meta │ │ │ ├── UserLutModel.cs │ │ │ ├── UserLutModel.cs.meta │ │ │ ├── VignetteModel.cs │ │ │ └── VignetteModel.cs.meta │ │ ├── PostProcessingBehaviour.cs │ │ ├── PostProcessingBehaviour.cs.meta │ │ ├── PostProcessingComponent.cs │ │ ├── PostProcessingComponent.cs.meta │ │ ├── PostProcessingContext.cs │ │ ├── PostProcessingContext.cs.meta │ │ ├── PostProcessingModel.cs │ │ ├── PostProcessingModel.cs.meta │ │ ├── PostProcessingProfile.cs │ │ ├── PostProcessingProfile.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ │ ├── ColorGradingCurve.cs │ │ │ ├── ColorGradingCurve.cs.meta │ │ │ ├── GraphicsUtils.cs │ │ │ ├── GraphicsUtils.cs.meta │ │ │ ├── MaterialFactory.cs │ │ │ ├── MaterialFactory.cs.meta │ │ │ ├── RenderTextureFactory.cs │ │ │ └── RenderTextureFactory.cs.meta │ ├── Textures.meta │ ├── Textures │ │ ├── LUTs.meta │ │ ├── LUTs │ │ │ ├── NeutralLUT_16.png │ │ │ ├── NeutralLUT_16.png.meta │ │ │ ├── NeutralLUT_32.png │ │ │ └── NeutralLUT_32.png.meta │ │ ├── Lens Dirt.meta │ │ ├── Lens Dirt │ │ │ ├── LensDirt00.png │ │ │ ├── LensDirt00.png.meta │ │ │ ├── LensDirt01.png │ │ │ ├── LensDirt01.png.meta │ │ │ ├── LensDirt02.png │ │ │ ├── LensDirt02.png.meta │ │ │ ├── LensDirt03.png │ │ │ └── LensDirt03.png.meta │ │ ├── Spectral LUTs.meta │ │ └── Spectral LUTs │ │ │ ├── SpectralLut_BlueRed.tga │ │ │ ├── SpectralLut_BlueRed.tga.meta │ │ │ ├── SpectralLut_GreenPurple.tga │ │ │ ├── SpectralLut_GreenPurple.tga.meta │ │ │ ├── SpectralLut_PurpleGreen.tga │ │ │ ├── SpectralLut_PurpleGreen.tga.meta │ │ │ ├── SpectralLut_RedBlue.tga │ │ │ └── SpectralLut_RedBlue.tga.meta │ ├── Utilities.meta │ └── Utilities │ │ ├── CustomMotionTexture.meta │ │ └── CustomMotionTexture │ │ ├── CustomMotionVectorDebugProfile.asset │ │ ├── CustomMotionVectorDebugProfile.asset.meta │ │ ├── ExampleScene.unity │ │ ├── ExampleScene.unity.meta │ │ ├── ExampleWheelController.cs │ │ ├── ExampleWheelController.cs.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ ├── DebugMotionVectors.mat │ │ ├── DebugMotionVectors.mat.meta │ │ ├── DebugQuad.mat │ │ ├── DebugQuad.mat.meta │ │ ├── UVChecker.mat │ │ ├── UVChecker.mat.meta │ │ ├── WheelMotionVectors.mat │ │ └── WheelMotionVectors.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ ├── WheelMovecs.FBX │ │ └── WheelMovecs.FBX.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── CustomMotionVectorTexture.shader │ │ └── CustomMotionVectorTexture.shader.meta │ │ ├── Textures.meta │ │ └── Textures │ │ ├── DebugMotionVectors.png │ │ ├── DebugMotionVectors.png.meta │ │ ├── UVChecker.png │ │ ├── UVChecker.png.meta │ │ ├── WheelMotionVectors.png │ │ └── WheelMotionVectors.png.meta ├── Prefabs.meta ├── Prefabs │ ├── ArrowDebug.prefab │ ├── ArrowDebug.prefab.meta │ ├── Circle_Shoot_Particle.prefab │ ├── Circle_Shoot_Particle.prefab.meta │ ├── Controller.prefab │ ├── Controller.prefab.meta │ ├── HitParticle.prefab │ ├── HitParticle.prefab.meta │ ├── Particles_Prepare.prefab │ ├── Particles_Prepare.prefab.meta │ ├── Reticle.prefab │ └── Reticle.prefab.meta ├── Resources.meta ├── Resources │ ├── DOTweenSettings.asset │ └── DOTweenSettings.asset.meta ├── Scenes.meta ├── Scenes │ ├── Game.unity │ ├── Game.unity.meta │ ├── Prototype.unity │ └── Prototype.unity.meta ├── Scripts.meta ├── Scripts │ ├── ArrowScript.cs │ ├── ArrowScript.cs.meta │ ├── BowScript.cs │ ├── BowScript.cs.meta │ ├── ParticleRotation.cs │ ├── ParticleRotation.cs.meta │ ├── RotationTest.cs │ └── RotationTest.cs.meta ├── SkythianCat.meta ├── SkythianCat │ ├── Hand_Painted_Nature_Kit_LITE.meta │ └── Hand_Painted_Nature_Kit_LITE │ │ ├── DEMO.meta │ │ ├── DEMO │ │ ├── Demo_scene.unity │ │ ├── Demo_scene.unity.meta │ │ ├── Demo_terrain.asset │ │ └── Demo_terrain.asset.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ ├── Bark3-2.mat │ │ ├── Bark3-2.mat.meta │ │ ├── Boletus_edulis.mat │ │ ├── Boletus_edulis.mat.meta │ │ ├── Cedar_branch.mat │ │ ├── Cedar_branch.mat.meta │ │ ├── Dandelion.mat │ │ ├── Dandelion.mat.meta │ │ ├── Fern01_branch.mat │ │ ├── Fern01_branch.mat.meta │ │ ├── Larch_branch.mat │ │ ├── Larch_branch.mat.meta │ │ ├── Pine_branch.mat │ │ ├── Pine_branch.mat.meta │ │ ├── Plantain.mat │ │ ├── Plantain.mat.meta │ │ ├── Skybox.meta │ │ ├── Skybox │ │ │ ├── Sky1_sun_cloud.mat │ │ │ ├── Sky1_sun_cloud.mat.meta │ │ │ ├── Skybox1_sun_cloud.png │ │ │ └── Skybox1_sun_cloud.png.meta │ │ ├── Stump_tip.mat │ │ └── Stump_tip.mat.meta │ │ ├── Meshes.meta │ │ ├── Meshes │ │ ├── Boletus_edulis01.fbx │ │ ├── Boletus_edulis01.fbx.meta │ │ ├── Cedar03.fbx │ │ ├── Cedar03.fbx.meta │ │ ├── Dandelion02.fbx │ │ ├── Dandelion02.fbx.meta │ │ ├── Fern01.fbx │ │ ├── Fern01.fbx.meta │ │ ├── Larch01.fbx │ │ ├── Larch01.fbx.meta │ │ ├── Pine01.fbx │ │ ├── Pine01.fbx.meta │ │ ├── Plantain.fbx │ │ ├── Plantain.fbx.meta │ │ ├── Stump.fbx │ │ └── Stump.fbx.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ ├── Boletus_edulis01.prefab │ │ ├── Boletus_edulis01.prefab.meta │ │ ├── Cedar03.prefab │ │ ├── Cedar03.prefab.meta │ │ ├── Dandelion02.prefab │ │ ├── Dandelion02.prefab.meta │ │ ├── Fern01.prefab │ │ ├── Fern01.prefab.meta │ │ ├── Larch01.prefab │ │ ├── Larch01.prefab.meta │ │ ├── Pine01.prefab │ │ ├── Pine01.prefab.meta │ │ ├── Plantain.prefab │ │ ├── Plantain.prefab.meta │ │ ├── Stump.prefab │ │ └── Stump.prefab.meta │ │ ├── Textures.meta │ │ └── Textures │ │ ├── Bark3-2.png │ │ ├── Bark3-2.png.meta │ │ ├── Boletus_edulis_d.png │ │ ├── Boletus_edulis_d.png.meta │ │ ├── Cedar_branch_big.png │ │ ├── Cedar_branch_big.png.meta │ │ ├── Dandelion.png │ │ ├── Dandelion.png.meta │ │ ├── Fern_branch.png │ │ ├── Fern_branch.png.meta │ │ ├── Landscape.meta │ │ ├── Landscape │ │ ├── Grass3-1.png │ │ ├── Grass3-1.png.meta │ │ ├── Grass3-2.png │ │ ├── Grass3-2.png.meta │ │ ├── Grass3-3.png │ │ ├── Grass3-3.png.meta │ │ ├── Grass_landscape03.png │ │ ├── Grass_landscape03.png.meta │ │ ├── Ground5-1.png │ │ ├── Ground5-1.png.meta │ │ ├── Road3-1.png │ │ ├── Road3-1.png.meta │ │ ├── Road3-2.png │ │ ├── Road3-2.png.meta │ │ ├── Road3-3.png │ │ └── Road3-3.png.meta │ │ ├── Larch_branch.png │ │ ├── Larch_branch.png.meta │ │ ├── Pine_branch.png │ │ ├── Pine_branch.png.meta │ │ ├── Plantain.png │ │ ├── Plantain.png.meta │ │ ├── Stump_tip_d.png │ │ └── Stump_tip_d.png.meta ├── _TerrainAutoUpgrade.meta └── _TerrainAutoUpgrade │ ├── layer_Grass3-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Grass3-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Grass3-2(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Grass3-2(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Grass3-3(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Grass3-3(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Ground5-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Ground5-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Road3-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Road3-1(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Road3-2(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ ├── layer_Road3-2(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta │ ├── layer_Road3-3(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer │ └── layer_Road3-3(2.000,2.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer.meta ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset └── VFXManager.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 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