├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── NetworkManager.asset ├── EditorBuildSettings.asset ├── XRSettings.asset ├── TimeManager.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── EditorSettings.asset ├── PresetManager.asset ├── UnityConnectSettings.asset ├── DynamicsManager.asset ├── Physics2DSettings.asset ├── NavMeshAreas.asset ├── GraphicsSettings.asset ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── Assets ├── Mochineko │ ├── SimpleReorderableListSamples │ │ ├── Notice.txt │ │ ├── Notice.txt.meta │ │ ├── SampleScene.unity.meta │ │ ├── DropDown.meta │ │ ├── FullyFixed.meta │ │ ├── MultiProperty.meta │ │ ├── DropDown │ │ │ ├── Editor.meta │ │ │ ├── DropDownSample.cs.meta │ │ │ ├── Editor │ │ │ │ ├── DropDownSampleEditor.cs.meta │ │ │ │ └── DropDownSampleEditor.cs │ │ │ └── DropDownSample.cs │ │ ├── EditorUtilities.meta │ │ ├── FixedElementCount.meta │ │ ├── FullyFixed │ │ │ ├── Editor.meta │ │ │ ├── FullyFixedSample.cs.meta │ │ │ ├── Editor │ │ │ │ ├── FullyFixedSampleEditor.cs.meta │ │ │ │ └── FullyFixedSampleEditor.cs │ │ │ └── FullyFixedSample.cs │ │ ├── SingleProperty.meta │ │ ├── MultiProperty │ │ │ ├── Editor.meta │ │ │ ├── MultiPropertySample.cs.meta │ │ │ ├── Editor │ │ │ │ ├── MultiPropertySampleEditor.cs.meta │ │ │ │ └── MultiPropertySampleEditor.cs │ │ │ └── MultiPropertySample.cs │ │ ├── NestedMultiProperty.meta │ │ ├── SingleProperty │ │ │ ├── Editor.meta │ │ │ ├── SinglePropertySample.cs.meta │ │ │ ├── SinglePropertySample.cs │ │ │ └── Editor │ │ │ │ ├── SinglePropertySampleEditor.cs.meta │ │ │ │ └── SinglePropertySampleEditor.cs │ │ ├── FixedElementCount │ │ │ ├── Editor.meta │ │ │ ├── FixedElementCountSample.cs.meta │ │ │ ├── Editor │ │ │ │ ├── FixedElementCountSampleEditor.cs.meta │ │ │ │ └── FixedElementCountSampleEditor.cs │ │ │ └── FixedElementCountSample.cs │ │ ├── NestedMultiProperty │ │ │ ├── Editor.meta │ │ │ ├── NestedMultiPropertySample.cs.meta │ │ │ ├── Editor │ │ │ │ ├── NestedMultiPropertySampleEditor.cs.meta │ │ │ │ └── NestedMultiPropertySampleEditor.cs │ │ │ └── NestedMultiPropertySample.cs │ │ ├── EditorUtilities │ │ │ ├── EditorFieldUtility.cs.meta │ │ │ ├── ReadOnlyFieldDrawer.cs.meta │ │ │ ├── ReadOnlyFieldAttribute.cs.meta │ │ │ ├── SerializedObjectViewer.cs.meta │ │ │ ├── ReadOnlyFieldAttribute.cs │ │ │ ├── ReadOnlyFieldDrawer.cs │ │ │ ├── EditorFieldUtility.cs │ │ │ └── SerializedObjectViewer.cs │ │ └── SampleScene.unity │ ├── SimpleReorderableList.meta │ ├── SimpleReorderableListSamples.meta │ └── SimpleReorderableList │ │ ├── Mochineko.SimpleReorderableList.Editor.asmdef.meta │ │ ├── BackgroundUtility.cs.meta │ │ ├── LayoutUtility.cs.meta │ │ ├── ReorderableList.cs.meta │ │ ├── NativieFunctionOptions.cs.meta │ │ ├── ReadyMadeDrawerOptions.cs.meta │ │ ├── Mochineko.SimpleReorderableList.Editor.asmdef │ │ ├── ReadyMadeDrawerOptions.cs │ │ ├── NativieFunctionOptions.cs │ │ ├── LayoutUtility.cs │ │ ├── BackgroundUtility.cs │ │ └── ReorderableList.cs └── Mochineko.meta ├── .gitignore ├── LICENSE ├── README.md └── Packages └── manifest.json /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.1.4f1 2 | m_EditorVersionWithRevision: 2019.1.4f1 (ffa3a7a2dd7d) 3 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/Notice.txt: -------------------------------------------------------------------------------- 1 | This folder is a sample of SimpleReorderableList. 2 | If you do not need it, you can remove it safely. -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Oo]bj/ 2 | [Bb]uild/ 3 | [Bb]uilds/ 4 | Library 5 | Temp 6 | svn 7 | Logs 8 | .vs 9 | *.pidb 10 | *.unityproj 11 | *.sln 12 | *.userprefs 13 | *.csproj 14 | *.svn 15 | *.suo 16 | .gradle -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /Assets/Mochineko.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0efde7e85d46f5648bb1ce6a253f3297 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2664b19ba5f22e14dbb6d92e951b1fae 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/Notice.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1a3e0594805b70149a391a3777d5d8a9 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 754e00a8b67b14843b2f180fd96d67e0 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0d877223eea7294bb1bfa63bafe56eb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 090a8487aa65a7e428a3cbaa06be5b5c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 91edc52f85cbb6d4eb88a0d8bc375a4e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c02e22cf61f9eb4fbea6cd5c644b776 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 88e63db71be41cf4abd402916a796b1b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 75e8269259e30cd43b541ccb970ce321 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d5ead304b11253248815d3ff42fb3d47 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 552fc1a33de70bd419dfb0eea9138ebb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2c568c2a0ce2d2048acdfbd08c14261b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec13cc75656b5aa4f9030e4f9463315f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: db16686bf55e8b34089eb13c4c826bea 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92d3375726bdc2c4da0cbf7d0b7ebf26 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/Mochineko.SimpleReorderableList.Editor.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83698e83a89d80f4392416859eccdf38 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ed09a60371c0de45839e5c6adc8c2ec 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9855c70c81a08f94181b6f78bb2ee2fe 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/BackgroundUtility.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 441d1bb47d061124b8a50efbbdf19f9d 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/LayoutUtility.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 81f3f244ec1083042aa963f2f01a7ba4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/ReorderableList.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c75d16f4397e5d04080678b4306cfdc6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/NativieFunctionOptions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1e32e54a4b982994784caf6a94aa8d46 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/ReadyMadeDrawerOptions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 75c4b1c31feaecd4fa354a7b2591c1c0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown/DropDownSample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5f91c8a38c3bd404a8c620271cce3d9c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed/FullyFixedSample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8843b8b82dc17b14b9236b6b7f0bd168 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/EditorFieldUtility.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8eaddf480d9b08e47aed7c67fe64e0ca 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/ReadOnlyFieldDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 729730be836930a4fa7ba1e0d318ff4c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty/MultiPropertySample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 41deb4bea6cfe0249a18d5ff10c77289 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty/SinglePropertySample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4162939a6c84ac64a8b9b1083ca0f257 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown/Editor/DropDownSampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 45b7e012439e30e46967ca50b16f236b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/ReadOnlyFieldAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a8166acdeeca7f249aaff471bd636d4e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/SerializedObjectViewer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 52a2019e064403644a26655caec16788 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed/Editor/FullyFixedSampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c37fcf9ce997dcc42b8c597032062d5b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount/FixedElementCountSample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ae4c333d45a5b7d4daea26dbd42f8645 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty/NestedMultiPropertySample.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ebeb0e9b143ca714aa2469deda2db9a4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty/SinglePropertySample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class SinglePropertySample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private string[] texts = new string[0]; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty/Editor/MultiPropertySampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4bce968af43566a4ca2ef16f03c92665 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty/Editor/SinglePropertySampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 381be4b8b78408b439d07d1a2e6cbb28 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount/Editor/FixedElementCountSampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d1b6601933c2184faa4a4cac65adea5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount/FixedElementCountSample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class FixedElementCountSample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private string[] texts = new string[5]; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty/Editor/NestedMultiPropertySampleEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 82f4461b7fdac9749b062e942d621f6c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed/FullyFixedSample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class FullyFixedSample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | [ReadOnlyField] 11 | private string[] texts = new string[] 12 | { 13 | "A", 14 | "B", 15 | "C", 16 | "D", 17 | "E" 18 | }; 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/ReadOnlyFieldAttribute.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | /// 8 | /// An attribute to disallow edit on the Editor. 9 | /// Its drawer is . 10 | /// 11 | public class ReadOnlyFieldAttribute : PropertyAttribute 12 | { 13 | 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/Mochineko.SimpleReorderableList.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Mochineko.SimpleReorderableList.Editor", 3 | "references": [], 4 | "optionalUnityReferences": [], 5 | "includePlatforms": [ 6 | "Editor" 7 | ], 8 | "excludePlatforms": [], 9 | "allowUnsafeCode": false, 10 | "overrideReferences": false, 11 | "precompiledReferences": [], 12 | "autoReferenced": true, 13 | "defineConstraints": [], 14 | "versionDefines": [] 15 | } -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - PostProcessing 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty/MultiPropertySample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class MultiPropertySample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private List list = new List { }; 11 | 12 | [System.Serializable] 13 | private class SampleElement 14 | { 15 | [SerializeField] 16 | private string label; 17 | [SerializeField] 18 | private bool activity; 19 | [SerializeField] 20 | private Vector3 position; 21 | } 22 | } 23 | 24 | } 25 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 0 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/ReadOnlyFieldDrawer.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | /// 9 | /// A property drawer for . 10 | /// 11 | [CustomPropertyDrawer(typeof(ReadOnlyFieldAttribute))] 12 | public class ReadOnlyFieldDrawer : PropertyDrawer 13 | { 14 | public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) 15 | { 16 | EditorGUI.BeginDisabledGroup(true); 17 | { 18 | EditorGUI.PropertyField(position, property, label); 19 | } 20 | EditorGUI.EndDisabledGroup(); 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown/DropDownSample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class DropDownSample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private List humans = new List { }; 11 | public List Humans => humans; 12 | 13 | public static readonly string[] bloodTypeCanditates = new string[] 14 | { 15 | "A", 16 | "B", 17 | "AB", 18 | "O" 19 | }; 20 | 21 | [System.Serializable] 22 | public class Human 23 | { 24 | [SerializeField] 25 | private string name; 26 | [SerializeField] 27 | [ReadOnlyField] 28 | private string bloodType; 29 | 30 | public Human(string bloodType) 31 | { 32 | this.bloodType = bloodType; 33 | } 34 | } 35 | 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty/NestedMultiPropertySample.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Mochineko.SimpleReorderableList.Samples 6 | { 7 | public class NestedMultiPropertySample : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private List list = new List { }; 11 | 12 | [SerializeField] 13 | private string text; 14 | 15 | [System.Serializable] 16 | private class SampleElement 17 | { 18 | [SerializeField] 19 | private Rect rect = new Rect(); 20 | [SerializeField] 21 | private Bounds bounds = new Bounds(); 22 | [SerializeField] 23 | private Quaternion rotation = Quaternion.identity; 24 | [SerializeField] 25 | private Vector4 vector = new Vector4(); 26 | [SerializeField] 27 | private string[] labels = new string[0]; 28 | } 29 | } 30 | 31 | } 32 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 108 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: c1cf8506f04ef2c4a88b64b6c4202eea, 13 | type: 2} 14 | - type: 15 | m_NativeTypeID: 1020 16 | m_ManagedTypePPtr: {fileID: 0} 17 | m_ManagedTypeFallback: 18 | defaultPresets: 19 | - m_Preset: {fileID: 2655988077585873504, guid: 0cd792cc87e492d43b4e95b205fc5cc6, 20 | type: 2} 21 | - type: 22 | m_NativeTypeID: 1006 23 | m_ManagedTypePPtr: {fileID: 0} 24 | m_ManagedTypeFallback: 25 | defaultPresets: 26 | - m_Preset: {fileID: 2655988077585873504, guid: 7a99f8aa944efe94cb9bd74562b7d5f9, 27 | type: 2} 28 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 1 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/MultiProperty/Editor/MultiPropertySampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(MultiPropertySample))] 9 | public class MultiPropertySampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | 13 | private void OnEnable() 14 | { 15 | reorderableList = new ReorderableList( 16 | serializedObject.FindProperty("list") 17 | ); 18 | } 19 | 20 | public override void OnInspectorGUI() 21 | { 22 | serializedObject.Update(); 23 | 24 | EditorGUI.BeginChangeCheck(); 25 | { 26 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 27 | 28 | if (reorderableList != null) 29 | reorderableList.Layout(); 30 | } 31 | if (EditorGUI.EndChangeCheck()) 32 | { 33 | serializedObject.ApplyModifiedProperties(); 34 | } 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/SingleProperty/Editor/SinglePropertySampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(SinglePropertySample))] 9 | public class SinglePropertySampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | 13 | private void OnEnable() 14 | { 15 | reorderableList = new ReorderableList( 16 | serializedObject.FindProperty("texts") 17 | ); 18 | } 19 | 20 | public override void OnInspectorGUI() 21 | { 22 | serializedObject.Update(); 23 | 24 | EditorGUI.BeginChangeCheck(); 25 | { 26 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 27 | 28 | if (reorderableList != null) 29 | reorderableList.Layout(); 30 | } 31 | if (EditorGUI.EndChangeCheck()) 32 | { 33 | serializedObject.ApplyModifiedProperties(); 34 | } 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/NestedMultiProperty/Editor/NestedMultiPropertySampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(NestedMultiPropertySample))] 9 | public class NestedMultiPropertySampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | 13 | private void OnEnable() 14 | { 15 | reorderableList = new ReorderableList( 16 | serializedObject.FindProperty("list") 17 | ); 18 | } 19 | 20 | public override void OnInspectorGUI() 21 | { 22 | serializedObject.Update(); 23 | 24 | EditorGUI.BeginChangeCheck(); 25 | { 26 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 27 | 28 | if (reorderableList != null) 29 | reorderableList.Layout(); 30 | } 31 | if (EditorGUI.EndChangeCheck()) 32 | { 33 | serializedObject.ApplyModifiedProperties(); 34 | } 35 | 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2019 mochineko 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FullyFixed/Editor/FullyFixedSampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(FullyFixedSample))] 9 | public class FullyFixedSampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | 13 | private void OnEnable() 14 | { 15 | reorderableList = new ReorderableList( 16 | serializedObject.FindProperty("texts"), 17 | new NativeFunctionOptions( 18 | draggable: false, 19 | displayHeader: true, 20 | displayAddButton: false, 21 | displayRemoveButton: false) 22 | ); 23 | } 24 | 25 | public override void OnInspectorGUI() 26 | { 27 | serializedObject.Update(); 28 | 29 | EditorGUI.BeginChangeCheck(); 30 | { 31 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 32 | 33 | if (reorderableList != null) 34 | reorderableList.Layout(); 35 | } 36 | if (EditorGUI.EndChangeCheck()) 37 | { 38 | serializedObject.ApplyModifiedProperties(); 39 | } 40 | } 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 8 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/FixedElementCount/Editor/FixedElementCountSampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(FixedElementCountSample))] 9 | public class FixedElementCountSampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | 13 | private void OnEnable() 14 | { 15 | reorderableList = new ReorderableList( 16 | serializedObject.FindProperty("texts"), 17 | new NativeFunctionOptions( 18 | draggable: true, 19 | displayHeader: true, 20 | displayAddButton: false, 21 | displayRemoveButton: false) 22 | ); 23 | } 24 | 25 | public override void OnInspectorGUI() 26 | { 27 | serializedObject.Update(); 28 | 29 | EditorGUI.BeginChangeCheck(); 30 | { 31 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 32 | 33 | if (reorderableList != null) 34 | reorderableList.Layout(); 35 | } 36 | if (EditorGUI.EndChangeCheck()) 37 | { 38 | serializedObject.ApplyModifiedProperties(); 39 | } 40 | } 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/DropDown/Editor/DropDownSampleEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | [CustomEditor(typeof(DropDownSample))] 9 | public class DropDownSampleEditor : UnityEditor.Editor 10 | { 11 | private ReorderableList reorderableList; 12 | private DropDownSample component; 13 | 14 | private void OnEnable() 15 | { 16 | if (component == null) 17 | component = target as DropDownSample; 18 | 19 | reorderableList = new ReorderableList( 20 | serializedObject.FindProperty("humans"), 21 | new NativeFunctionOptions() 22 | ); 23 | 24 | reorderableList.AddDrawDropDownCallback( 25 | DropDownSample.bloodTypeCanditates, 26 | (selected) => component.Humans.Add(new DropDownSample.Human(selected)) 27 | ); 28 | } 29 | 30 | public override void OnInspectorGUI() 31 | { 32 | serializedObject.Update(); 33 | 34 | EditorGUI.BeginChangeCheck(); 35 | { 36 | EditorFieldUtility.ReadOnlyComponentField(target as MonoBehaviour, this); 37 | 38 | if (reorderableList != null) 39 | reorderableList.Layout(); 40 | } 41 | if (EditorGUI.EndChangeCheck()) 42 | { 43 | serializedObject.ApplyModifiedProperties(); 44 | } 45 | } 46 | } 47 | } 48 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # simple-reorderable-list-unity 2 | Supplies a simple tool to use **reorderable list** on UnityEditor GUI. 3 | 4 | # Features 5 | - Supplies **natural operations** of a list on GUI. 6 | - Supports **generic** list and array of serialized properties. 7 | - Supplies **readable colored** element background. 8 | - Supplies drop down menu to add an element. 9 | - Allows extension to native `UnityEditorInternal.ReorderableList` 10 | 11 | # Samples 12 | - You can order elements by dragging. 13 | 14 | ![Order](https://github.com/mochi-neko/simple-reorderable-list-unity/wiki/Images/OrderElement.gif) 15 | 16 | - You can add and remove an element by clicking buttons on the right of bottom. 17 | 18 | ![AddRemove](https://github.com/mochi-neko/simple-reorderable-list-unity/wiki/Images/AddRemoveElement.gif) 19 | 20 | - You can apply this for a generic list including user defined classes. 21 | 22 | ![Multi](https://github.com/mochi-neko/simple-reorderable-list-unity/wiki/Images/MultiProperties.gif) 23 | 24 | - You can user drop down menu if you set up. 25 | 26 | ![DropDown](https://github.com/mochi-neko/simple-reorderable-list-unity/wiki/Images/DropDown.gif) 27 | 28 | Sample implementations are in *Mochineko/SimpleReorderableListSamples* folder. 29 | 30 | # Introduction 31 | Please download the latest **.unitypackage** from Release page. 32 | 33 | Then import it to your Unity project. 34 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_ReuseCollisionCallbacks: 1 28 | m_AutoSyncTransforms: 0 29 | m_AlwaysShowColliders: 0 30 | m_ShowColliderSleep: 1 31 | m_ShowColliderContacts: 0 32 | m_ShowColliderAABB: 0 33 | m_ContactArrowScale: 0.2 34 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 35 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 36 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 37 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 38 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 39 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.ads": "2.0.8", 4 | "com.unity.analytics": "3.3.2", 5 | "com.unity.collab-proxy": "1.2.16", 6 | "com.unity.multiplayer-hlapi": "1.0.2", 7 | "com.unity.package-manager-ui": "2.1.2", 8 | "com.unity.purchasing": "2.0.6", 9 | "com.unity.textmeshpro": "2.0.1", 10 | "com.unity.timeline": "1.0.0", 11 | "com.unity.xr.legacyinputhelpers": "2.0.2", 12 | "com.unity.modules.ai": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/ReadyMadeDrawerOptions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Mochineko.SimpleReorderableList 4 | { 5 | /// 6 | /// Holds options which judge to use ready made drawers. 7 | /// 8 | public struct ReadyMadeDrawerOptions : IEquatable 9 | { 10 | /// 11 | /// Uses the ready made header drawer or not. 12 | /// 13 | public bool UseReadyMadeHeader { get; } 14 | /// 15 | /// Uses the ready made element drawer or not. 16 | /// 17 | public bool UseReadyMadeElement { get; } 18 | /// 19 | /// Uses the ready made element background drawer or not. 20 | /// 21 | public bool UseReadyMadeBackground { get; } 22 | 23 | public ReadyMadeDrawerOptions( 24 | bool useReadyMadeHeader, 25 | bool useReadyMadeElement = true, 26 | bool useReadyMadeBackground = true) 27 | { 28 | UseReadyMadeHeader = useReadyMadeHeader; 29 | UseReadyMadeElement = useReadyMadeElement; 30 | UseReadyMadeBackground = useReadyMadeBackground; 31 | } 32 | 33 | /// 34 | /// Supplies default options. 35 | /// 36 | public static ReadyMadeDrawerOptions Default 37 | => new ReadyMadeDrawerOptions( 38 | useReadyMadeHeader: true, 39 | useReadyMadeElement: true, 40 | useReadyMadeBackground: true 41 | ); 42 | 43 | 44 | bool IEquatable.Equals(ReadyMadeDrawerOptions other) 45 | { 46 | if (this.UseReadyMadeHeader != other.UseReadyMadeHeader) 47 | return false; 48 | if (this.UseReadyMadeElement != other.UseReadyMadeElement) 49 | return false; 50 | if (this.UseReadyMadeBackground != other.UseReadyMadeBackground) 51 | return false; 52 | 53 | return true; 54 | } 55 | 56 | public override int GetHashCode() 57 | { 58 | var hashCode = -360803941; 59 | 60 | hashCode = hashCode * -1521134295 + UseReadyMadeHeader.GetHashCode(); 61 | hashCode = hashCode * -1521134295 + UseReadyMadeElement.GetHashCode(); 62 | hashCode = hashCode * -1521134295 + UseReadyMadeBackground.GetHashCode(); 63 | 64 | return hashCode; 65 | } 66 | } 67 | } 68 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/NativieFunctionOptions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Mochineko.SimpleReorderableList 4 | { 5 | /// 6 | /// Holds options which judge to use native functions. 7 | /// 8 | public struct NativeFunctionOptions : IEquatable 9 | { 10 | /// 11 | /// Element can be dragged or not. 12 | /// 13 | public bool Draggable { get; } 14 | /// 15 | /// Displays text in header or not. 16 | /// 17 | public bool DisplayHeader { get; } 18 | /// 19 | /// Displays add (+) button or not. 20 | /// 21 | public bool DisplayAddButton { get; } 22 | /// 23 | /// Displays remove (-) button or not. 24 | /// 25 | public bool DisplayRemoveButton { get; } 26 | 27 | public NativeFunctionOptions( 28 | bool draggable, 29 | bool displayHeader = true, 30 | bool displayAddButton = true, 31 | bool displayRemoveButton = true) 32 | { 33 | Draggable = draggable; 34 | DisplayHeader = displayHeader; 35 | DisplayAddButton = displayAddButton; 36 | DisplayRemoveButton = displayRemoveButton; 37 | } 38 | 39 | /// 40 | /// Supplies defalut options. 41 | /// 42 | public static NativeFunctionOptions Default 43 | => new NativeFunctionOptions( 44 | draggable: true, 45 | displayHeader: true, 46 | displayAddButton: true, 47 | displayRemoveButton: true 48 | ); 49 | 50 | 51 | bool IEquatable.Equals(NativeFunctionOptions other) 52 | { 53 | if (this.Draggable != other.Draggable) 54 | return false; 55 | if (this.DisplayHeader != other.DisplayHeader) 56 | return false; 57 | if (this.DisplayAddButton != other.DisplayAddButton) 58 | return false; 59 | if (this.DisplayRemoveButton != other.DisplayRemoveButton) 60 | return false; 61 | 62 | return true; 63 | } 64 | 65 | public override int GetHashCode() 66 | { 67 | var hashCode = 1643622589; 68 | 69 | hashCode = hashCode * -1521134295 + Draggable.GetHashCode(); 70 | hashCode = hashCode * -1521134295 + DisplayHeader.GetHashCode(); 71 | hashCode = hashCode * -1521134295 + DisplayAddButton.GetHashCode(); 72 | hashCode = hashCode * -1521134295 + DisplayRemoveButton.GetHashCode(); 73 | 74 | return hashCode; 75 | } 76 | } 77 | } 78 | 79 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: 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-------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/LayoutUtility.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | 4 | namespace Mochineko.SimpleReorderableList 5 | { 6 | /// 7 | /// Supplies layout utilities for reorderable list. 8 | /// 9 | public static class LayoutUtility 10 | { 11 | 12 | #region Foldout 13 | 14 | /// 15 | /// The width of grip marker in the left of reorderable list element. 16 | /// 17 | private const float foldoutAdjustingWidth = 12f; 18 | 19 | /// 20 | /// Returns has foldout or not. 21 | /// 22 | /// 23 | /// 24 | private static bool HasFoldout(SerializedProperty property) 25 | { 26 | switch (property.propertyType) 27 | { 28 | case SerializedPropertyType.Generic: 29 | return true; 30 | 31 | case SerializedPropertyType.Vector4: 32 | return true; 33 | 34 | case SerializedPropertyType.Quaternion: 35 | return true; 36 | 37 | default: 38 | return false; 39 | } 40 | } 41 | 42 | /// 43 | /// Returns slided rect to adjust foldout. 44 | /// 45 | /// 46 | /// 47 | private static Rect FoldoutSildedRect(Rect rect) 48 | { 49 | // slide to the right 50 | rect.x += foldoutAdjustingWidth; 51 | rect.width -= foldoutAdjustingWidth; 52 | 53 | return rect; 54 | } 55 | 56 | #endregion 57 | 58 | #region Rect and Height 59 | 60 | /// 61 | /// The height margin of a single element. 62 | /// 63 | private const float singleElementHeightMargin = 2f; 64 | 65 | /// 66 | /// Adjusts rect with foldout and height margin. 67 | /// 68 | /// 69 | /// 70 | /// 71 | public static Rect AdjustedRect(Rect rect, SerializedProperty property) 72 | { 73 | // adjust with foldout 74 | if (HasFoldout(property)) 75 | rect = FoldoutSildedRect(rect); 76 | 77 | // adjust vertical center position with margin 78 | rect.y += singleElementHeightMargin; 79 | 80 | return rect; 81 | } 82 | 83 | /// 84 | /// Calculates element height of a with height margin. 85 | /// 86 | /// 87 | /// 88 | public static float ElementHeight(SerializedProperty property) 89 | => EditorGUI.GetPropertyHeight(property) 90 | + singleElementHeightMargin * 2f; // top and bottom 91 | 92 | #endregion 93 | 94 | } 95 | } 96 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/EditorFieldUtility.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | /// 9 | /// Supplies editor field utilities. 10 | /// 11 | public static class EditorFieldUtility 12 | { 13 | /// 14 | /// The label of editor script. 15 | /// 16 | private const string editorLabel = "Editor"; 17 | /// 18 | /// The label of script. 19 | /// 20 | private const string scriptLabel = "Script"; 21 | /// 22 | /// The label of instance of a scriptable object. 23 | /// 24 | private const string scriptableInstanceLabel = "Instance"; 25 | 26 | /// 27 | /// Draw a read only filed of an editor script. 28 | /// 29 | /// 30 | public static void ReadOnlyEditorField(ScriptableObject editor) 31 | { 32 | EditorGUI.BeginDisabledGroup(true); 33 | { 34 | ScriptField(editor, editorLabel); 35 | } 36 | EditorGUI.EndDisabledGroup(); 37 | } 38 | 39 | /// 40 | /// Draw a read only field of a component script with editor. 41 | /// 42 | /// 43 | /// 44 | public static void ReadOnlyComponentField(MonoBehaviour script, ScriptableObject editor) 45 | { 46 | EditorGUI.BeginDisabledGroup(true); 47 | { 48 | ScriptField(script, scriptLabel); 49 | ScriptField(editor, editorLabel); 50 | } 51 | EditorGUI.EndDisabledGroup(); 52 | } 53 | 54 | /// 55 | /// Draw a read only field of a scriptable object with editor and instnce. 56 | /// 57 | /// 58 | /// 59 | public static void ReadOnlyScriptableObjectField(ScriptableObject scriptable, ScriptableObject editor) 60 | { 61 | EditorGUI.BeginDisabledGroup(true); 62 | { 63 | ScriptField(scriptable, scriptLabel); 64 | ScriptField(editor, editorLabel); 65 | ScriptableObjectField(scriptable, scriptableInstanceLabel); 66 | } 67 | EditorGUI.EndDisabledGroup(); 68 | } 69 | 70 | /// 71 | /// Draw a mono script from a scriptable object with label. 72 | /// 73 | /// 74 | /// 75 | private static void ScriptField(ScriptableObject scriptable, string label) 76 | { 77 | if (scriptable == null) 78 | return; 79 | 80 | EditorGUILayout.ObjectField( 81 | label, 82 | MonoScript.FromScriptableObject(scriptable), 83 | typeof(MonoScript), 84 | false 85 | ); 86 | } 87 | /// 88 | /// Draw a mono script from a MonoBehaviour with label. 89 | /// 90 | /// 91 | /// 92 | private static void ScriptField(MonoBehaviour script, string label) 93 | { 94 | if (script == null) 95 | return; 96 | 97 | EditorGUILayout.ObjectField( 98 | label, 99 | MonoScript.FromMonoBehaviour(script), 100 | typeof(MonoScript), 101 | false 102 | ); 103 | } 104 | 105 | /// 106 | /// Draw an instance of a scriptable object with label. 107 | /// 108 | /// 109 | /// 110 | private static void ScriptableObjectField(ScriptableObject scriptable, string label) 111 | { 112 | EditorGUILayout.ObjectField( 113 | label, 114 | scriptable, 115 | typeof(ScriptableObject), 116 | false 117 | ); 118 | } 119 | } 120 | } 121 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableListSamples/EditorUtilities/SerializedObjectViewer.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace Mochineko.SimpleReorderableList.Samples.Editor 7 | { 8 | /// 9 | /// Supplies a debbugging viewer of and . 10 | /// 11 | public static class SerializedObjectViewer 12 | { 13 | /// 14 | /// Draws all properties in including invibible these. 15 | /// 16 | /// 17 | public static void DrawAll(SerializedObject serializedObject) 18 | { 19 | EditorGUILayout.BeginVertical(GUI.skin.box); 20 | { 21 | var iterator = serializedObject.GetIterator(); 22 | 23 | while (iterator.Next(true)) 24 | PropertyInfoField(iterator.Copy()); 25 | } 26 | EditorGUILayout.EndVertical(); 27 | } 28 | 29 | /// 30 | /// Draws properties in only visible these. 31 | /// 32 | /// 33 | public static void DrawVisible(SerializedObject serializedObject) 34 | { 35 | EditorGUILayout.BeginVertical(GUI.skin.box); 36 | { 37 | var iterator = serializedObject.GetIterator(); 38 | 39 | while (iterator.NextVisible(true)) 40 | PropertyInfoField(iterator.Copy()); 41 | } 42 | EditorGUILayout.EndVertical(); 43 | } 44 | 45 | /// 46 | /// Draws all properties in including invibible these. 47 | /// 48 | /// 49 | public static void DrawAll(SerializedProperty property) 50 | { 51 | var depth = property.depth; 52 | var copied = property.Copy(); 53 | 54 | EditorGUILayout.BeginVertical(GUI.skin.box); 55 | { 56 | PropertyInfoField(property); 57 | 58 | while (copied.Next(true)) 59 | { 60 | if (copied.depth <= depth) 61 | break; 62 | 63 | PropertyInfoField(copied.Copy()); 64 | } 65 | } 66 | EditorGUILayout.EndVertical(); 67 | } 68 | 69 | /// 70 | /// Draws properties in only visible these. 71 | /// 72 | /// 73 | public static void DrawVisible(SerializedProperty property) 74 | { 75 | var depth = property.depth; 76 | var copied = property.Copy(); 77 | 78 | EditorGUILayout.BeginVertical(GUI.skin.box); 79 | { 80 | PropertyInfoField(property); 81 | 82 | while (copied.NextVisible(true)) 83 | { 84 | if (copied.depth <= depth) 85 | break; 86 | 87 | PropertyInfoField(copied.Copy()); 88 | } 89 | } 90 | EditorGUILayout.EndVertical(); 91 | } 92 | 93 | 94 | /// 95 | /// Draws informations of by text with margin by depth. 96 | /// 97 | /// 98 | private static void PropertyInfoField(SerializedProperty property) 99 | { 100 | EditorGUILayout.LabelField($"{Nest(property.depth)}{property.displayName} : <{property.propertyType}>"); 101 | } 102 | 103 | /// 104 | /// Nest text by . 105 | /// 106 | /// 107 | /// 108 | private static string Nest(int depthCount) 109 | { 110 | var builder = new System.Text.StringBuilder(); 111 | 112 | for (var i = 0; i < depthCount; i++) 113 | builder.Append(" | "); 114 | 115 | if (depthCount > 0) 116 | builder.Append("- "); 117 | 118 | return builder.ToString(); 119 | } 120 | } 121 | } 122 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/BackgroundUtility.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | 4 | namespace Mochineko.SimpleReorderableList 5 | { 6 | /// 7 | /// Supplies element background drawing method for reorderable list. 8 | /// 9 | public static class BackgroundUtility 10 | { 11 | 12 | #region Color 13 | 14 | /// 15 | /// Active color on personal skin. 16 | /// 17 | private static readonly Color activeColorPersonal = new Color(0.3f, 0.6f, 0.95f, 0.95f); 18 | /// 19 | /// Active color on professional skin. 20 | /// 21 | private static readonly Color activteColorProfessional = new Color(0.2f, 0.4f, 0.7f, 0.95f); 22 | /// 23 | /// Supplies active color on user skin. 24 | /// 25 | private static Color ActiveColor 26 | { 27 | get 28 | { 29 | if (EditorGUIUtility.isProSkin) 30 | return activteColorProfessional; 31 | else 32 | return activeColorPersonal; 33 | } 34 | } 35 | 36 | /// 37 | /// Background color on personal skin. 38 | /// 39 | private static Color backgroundColorPersonal = new Color(0.85f, 0.85f, 0.85f, 1f); 40 | /// 41 | /// Background color on professional skin. 42 | /// 43 | private static Color backgroundColorProfessional = new Color(0.25f, 0.25f, 0.25f, 1f); 44 | /// 45 | /// Supplies background color for user skin. 46 | /// 47 | private static Color DifferentBackgroundColor 48 | { 49 | get 50 | { 51 | if (EditorGUIUtility.isProSkin) 52 | return backgroundColorProfessional; 53 | else 54 | return backgroundColorPersonal; 55 | } 56 | } 57 | 58 | #endregion 59 | 60 | #region Margin 61 | 62 | /// 63 | /// The width of left side margin on element background. 64 | /// 65 | private static float ElementLeftMargin 66 | { 67 | get 68 | { 69 | if (EditorGUIUtility.isProSkin) 70 | return 1f; 71 | else 72 | return 2f; 73 | } 74 | } 75 | /// 76 | /// The width of right side extrusion on element background. 77 | /// 78 | private static float ElementRightExtrusion 79 | => 2f; 80 | 81 | /// 82 | /// The width of left side margin on active element. 83 | /// 84 | private static float ActiveLeftMargin 85 | => 1f; 86 | /// 87 | /// The width of right side extrusion on active element. 88 | /// 89 | private static float ActiveRightExtrusion 90 | { 91 | get 92 | { 93 | if (EditorGUIUtility.isProSkin) 94 | return 2f; 95 | else 96 | return 1f; 97 | } 98 | } 99 | 100 | #endregion 101 | 102 | #region Drawing 103 | 104 | /// 105 | /// Draws different color element background to . 106 | /// 107 | /// 108 | public static void DrawElementBackgroundColorDifferent(Rect rect) 109 | => DrawElementBackgroundColor( 110 | rect, 111 | DifferentBackgroundColor, 112 | ElementLeftMargin, 113 | ElementRightExtrusion 114 | ); 115 | 116 | /// 117 | /// Draws active color element background to . 118 | /// 119 | /// 120 | public static void DrawElementBackgroundColorActive(Rect rect) 121 | => DrawElementBackgroundColor( 122 | rect, 123 | ActiveColor, 124 | ActiveLeftMargin, 125 | ActiveRightExtrusion 126 | ); 127 | 128 | /// 129 | /// Draw color texture to as element background. 130 | /// 131 | /// 132 | /// 133 | /// 134 | /// 135 | private static void DrawElementBackgroundColor( 136 | Rect rect, 137 | Color color, 138 | float leftMargin, 139 | float rightExtrusion) 140 | { 141 | GUI.DrawTexture( 142 | HorizontalAdjusted(rect, leftMargin, rightExtrusion), 143 | CreateColorTexture(color), 144 | ScaleMode.StretchToFill 145 | ); 146 | } 147 | 148 | /// 149 | /// Adjusts horisontal parameters of . 150 | /// 151 | /// 152 | /// 153 | /// 154 | /// 155 | private static Rect HorizontalAdjusted( 156 | Rect rect, 157 | float leftMargin, 158 | float rightExtrusion) 159 | { 160 | rect.x += leftMargin; 161 | 162 | rect.width -= (leftMargin + rightExtrusion); 163 | 164 | return rect; 165 | } 166 | 167 | /// 168 | /// Creates mono color texture with minimum size. 169 | /// 170 | /// 171 | /// 172 | private static Texture2D CreateColorTexture(Color color) 173 | { 174 | var texture = new Texture2D(1, 1); 175 | 176 | texture.SetPixel(0, 0, color); 177 | 178 | texture.Apply(); 179 | 180 | return texture; 181 | } 182 | 183 | #endregion 184 | 185 | } 186 | } -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | 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altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /Assets/Mochineko/SimpleReorderableList/ReorderableList.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | 4 | namespace Mochineko.SimpleReorderableList 5 | { 6 | /// 7 | /// Supplies an easily usable reorderable list on editor. 8 | /// 9 | public class ReorderableList 10 | { 11 | 12 | #region Settings 13 | 14 | /// 15 | /// Native reorderable list. 16 | /// 17 | public UnityEditorInternal.ReorderableList Native { get; protected set; } 18 | 19 | /// 20 | /// Uses foldout or not. 21 | /// 22 | protected bool UseFoldout { get; set; } = true; 23 | 24 | #endregion 25 | 26 | #region Serialized Property 27 | 28 | /// 29 | /// of the source list. 30 | /// 31 | protected SerializedProperty SourceProperty { get; set; } 32 | 33 | /// 34 | /// Gets of the element at the index. 35 | /// 36 | /// 37 | /// 38 | protected SerializedProperty ElementPropertyAt(int index) 39 | => SourceProperty.GetArrayElementAtIndex(index); 40 | 41 | /// 42 | /// Gets display name of the source list. 43 | /// 44 | protected string DisplayName 45 | => SourceProperty.displayName; 46 | 47 | /// 48 | /// The source property is folded out or not. 49 | /// 50 | protected bool IsFoldedOut 51 | { 52 | get 53 | { 54 | return SourceProperty.isExpanded; 55 | } 56 | set 57 | { 58 | SourceProperty.isExpanded = value; 59 | } 60 | } 61 | 62 | #endregion 63 | 64 | #region Set Up 65 | 66 | /// 67 | /// Easy constructor. 68 | /// 69 | /// 70 | /// 71 | public ReorderableList( 72 | SerializedProperty sourceProperty, 73 | bool useFoldout = true) 74 | { 75 | if (sourceProperty == null) 76 | throw new System.ArgumentNullException("listProperty"); 77 | 78 | this.SourceProperty = sourceProperty; 79 | this.UseFoldout = useFoldout; 80 | 81 | InitializeNative(sourceProperty); 82 | 83 | InitializeReadyMadeDrawers(); 84 | } 85 | 86 | /// 87 | /// Constructor for customizable developpers. 88 | /// 89 | /// The source list property 90 | /// Native options of reorderable list about functions. 91 | /// Drawer options which are ready made. 92 | public ReorderableList( 93 | SerializedProperty sourceProperty, 94 | NativeFunctionOptions nativeOptions, 95 | ReadyMadeDrawerOptions drawerOptions, 96 | bool useFoldout = true) 97 | { 98 | if (sourceProperty == null) 99 | throw new System.ArgumentNullException("listProperty"); 100 | 101 | this.SourceProperty = sourceProperty; 102 | this.UseFoldout = useFoldout; 103 | 104 | InitializeNative(sourceProperty, nativeOptions); 105 | 106 | InitializeReadyMadeDrawers(drawerOptions); 107 | } 108 | 109 | /// 110 | /// Constructor for customizable developpers. 111 | /// 112 | /// 113 | /// 114 | /// 115 | public ReorderableList( 116 | SerializedProperty sourceProperty, 117 | NativeFunctionOptions nativeOptions, 118 | bool useFoldout = true) 119 | { 120 | if (sourceProperty == null) 121 | throw new System.ArgumentNullException("listProperty"); 122 | 123 | this.SourceProperty = sourceProperty; 124 | this.UseFoldout = useFoldout; 125 | 126 | InitializeNative(sourceProperty, nativeOptions); 127 | 128 | InitializeReadyMadeDrawers(); 129 | } 130 | /// 131 | /// Constructor for customizable developpers. 132 | /// 133 | /// 134 | /// 135 | /// 136 | public ReorderableList( 137 | SerializedProperty sourceProperty, 138 | ReadyMadeDrawerOptions drawerOptions, 139 | bool useFoldout = true) 140 | { 141 | if (sourceProperty == null) 142 | throw new System.ArgumentNullException("listProperty"); 143 | 144 | this.SourceProperty = sourceProperty; 145 | this.UseFoldout = useFoldout; 146 | 147 | InitializeNative(sourceProperty); 148 | 149 | InitializeReadyMadeDrawers(drawerOptions); 150 | } 151 | 152 | /// 153 | /// Initialize native reorderable list. 154 | /// 155 | /// 156 | protected virtual void InitializeNative(SerializedProperty listProperty) 157 | { 158 | InitializeNative(listProperty, NativeFunctionOptions.Default); 159 | } 160 | /// 161 | /// Initialize native reorderable list by . 162 | /// 163 | /// 164 | /// 165 | protected virtual void InitializeNative(SerializedProperty listProperty, NativeFunctionOptions options) 166 | { 167 | Native = new UnityEditorInternal.ReorderableList( 168 | listProperty.serializedObject, 169 | listProperty, 170 | options.Draggable, 171 | options.DisplayHeader, 172 | options.DisplayAddButton, 173 | options.DisplayRemoveButton 174 | ); 175 | } 176 | 177 | /// 178 | /// Initialize ready made drawers. 179 | /// 180 | public virtual void InitializeReadyMadeDrawers() 181 | => InitializeReadyMadeDrawers(ReadyMadeDrawerOptions.Default); 182 | /// 183 | /// Initialize ready made drawers by . 184 | /// 185 | /// 186 | public virtual void InitializeReadyMadeDrawers(ReadyMadeDrawerOptions options) 187 | { 188 | if (options.UseReadyMadeHeader) 189 | AddDrawHeaderCallback(); 190 | 191 | if (options.UseReadyMadeElement) 192 | AddDrawElementPropertyCallback(); 193 | 194 | if (options.UseReadyMadeBackground) 195 | AddDrawElementBackgroundCallback(); 196 | } 197 | 198 | #endregion 199 | 200 | #region Layout 201 | 202 | /// 203 | /// Layouts field of reorderable list. 204 | /// Please call this at . 205 | /// 206 | public virtual void Layout() 207 | { 208 | if (Native == null) 209 | return; 210 | 211 | if (!UseFoldout) 212 | Native.DoLayoutList(); 213 | else 214 | LayoutWithFoldOut(); 215 | } 216 | 217 | /// 218 | /// Layouts field of reorderable list with foldout. 219 | /// Please call this at . 220 | /// 221 | protected virtual void LayoutWithFoldOut() 222 | { 223 | IsFoldedOut = EditorGUILayout.Foldout(IsFoldedOut, DisplayName); 224 | 225 | if (!IsFoldedOut) 226 | return; 227 | 228 | Native.DoLayoutList(); 229 | } 230 | 231 | #endregion 232 | 233 | #region Header 234 | 235 | /// 236 | /// Adds drwa header callback by default label. 237 | /// 238 | public virtual void AddDrawHeaderCallback() 239 | { 240 | if (Native == null) 241 | return; 242 | 243 | Native.drawHeaderCallback += DrawHeader; 244 | } 245 | /// 246 | /// Adds drwa header callback by . 247 | /// 248 | /// 249 | public virtual void AddDrawHeaderCallback(string label) 250 | { 251 | if (Native == null) 252 | return; 253 | 254 | Native.drawHeaderCallback += (rect) => DrawHeader(rect, label); 255 | } 256 | 257 | /// 258 | /// Drwas header at by default label. 259 | /// 260 | /// 261 | protected virtual void DrawHeader(Rect rect) 262 | { 263 | EditorGUI.LabelField(rect, DisplayName); 264 | } 265 | /// 266 | /// Drwas header at by . 267 | /// 268 | /// 269 | /// 270 | protected virtual void DrawHeader(Rect rect, string label) 271 | { 272 | EditorGUI.LabelField(rect, label); 273 | } 274 | 275 | #endregion 276 | 277 | #region Property 278 | 279 | /// 280 | /// Adds draw element property callback. 281 | /// 282 | public void AddDrawElementPropertyCallback() 283 | { 284 | if (Native == null) 285 | return; 286 | 287 | Native.drawElementCallback += DrawProperty; 288 | Native.elementHeightCallback += ElementHeight; 289 | } 290 | 291 | /// 292 | /// Draws a property of at . 293 | /// 294 | /// 295 | /// 296 | /// 297 | /// 298 | protected virtual void DrawProperty(Rect rect, int index, bool isActive, bool isFocused) 299 | => DrawProperty(rect, ElementPropertyAt(index)); 300 | /// 301 | /// Draws at . 302 | /// 303 | /// 304 | /// 305 | protected virtual void DrawProperty(Rect rect, SerializedProperty property) 306 | { 307 | if (property == null) 308 | return; 309 | 310 | EditorGUI.PropertyField( 311 | LayoutUtility.AdjustedRect(rect, property), 312 | property, 313 | true 314 | ); 315 | } 316 | 317 | /// 318 | /// Calculates height of an element at . 319 | /// 320 | /// 321 | /// 322 | protected virtual float ElementHeight(int index) 323 | => LayoutUtility.ElementHeight(ElementPropertyAt(index)); 324 | 325 | #endregion 326 | 327 | #region Background 328 | 329 | /// 330 | /// Adds alternative draw element background callback. 331 | /// 332 | public void AddDrawElementBackgroundCallback() 333 | { 334 | if (Native == null) 335 | return; 336 | 337 | Native.drawElementBackgroundCallback += 338 | (Rect rect, int index, bool isActive, bool isFocused) 339 | => DrawElementBackgroundAlternatively(rect, index, isActive, isFocused); 340 | } 341 | 342 | /// 343 | /// Draws element background alternatively for readability at . 344 | /// 345 | /// 346 | /// 347 | /// 348 | /// 349 | protected virtual void DrawElementBackgroundAlternatively(Rect rect, int index, bool isActive, bool isFocused) 350 | { 351 | // selected element 352 | if (isFocused) 353 | { 354 | DrawActiveColor(rect); 355 | return; 356 | } 357 | 358 | // odd element 359 | if (index % 2 != 0) 360 | { 361 | // draw default background color 362 | return; 363 | } 364 | 365 | // draw dirrerent background color 366 | DrawDifferentBackgroundColor(rect); 367 | } 368 | 369 | /// 370 | /// Draws active color background at . 371 | /// 372 | /// 373 | protected virtual void DrawActiveColor(Rect rect) 374 | { 375 | BackgroundUtility.DrawElementBackgroundColorActive(rect); 376 | } 377 | 378 | /// 379 | /// Draws active color background at . 380 | /// 381 | /// 382 | protected virtual void DrawDifferentBackgroundColor(Rect rect) 383 | { 384 | BackgroundUtility.DrawElementBackgroundColorDifferent(rect); 385 | } 386 | 387 | #endregion 388 | 389 | #region Drop Down 390 | 391 | /// 392 | /// Adds drop down callback with canditate names and selected callback. 393 | /// 394 | /// 395 | /// 396 | public virtual void AddDrawDropDownCallback(string[] canditateNames, System.Action OnSelected) 397 | { 398 | if (Native == null) 399 | return; 400 | 401 | Native.onAddDropdownCallback += (rect, list) 402 | => DrawDropDown(rect, canditateNames, OnSelected); 403 | } 404 | 405 | /// 406 | /// Draw drop down menu at with and reaction. 407 | /// 408 | /// 409 | /// 410 | /// 411 | protected virtual void DrawDropDown(Rect rect, string[] canditateNames, System.Action OnSelected) 412 | { 413 | var menu = new GenericMenu(); 414 | 415 | foreach (var name in canditateNames) 416 | menu.AddItem(new GUIContent(name), false, () => OnSelected?.Invoke(name)); 417 | 418 | menu.DropDown(rect); 419 | } 420 | 421 | #endregion 422 | 423 | } 424 | } 425 | -------------------------------------------------------------------------------- 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