├── .eslintrc.yml ├── .github ├── dependabot.yml ├── html5validator.yml └── workflows │ └── check.yml ├── .gitignore ├── LICENSE ├── README.md ├── _404.html ├── _redirects ├── beatstream1.html ├── beatstream2.html ├── bishibashi.html ├── bombergirl.html ├── chuni.html ├── chuniair.html ├── chuniairplus.html ├── chuniamazon.html ├── chuniamazonplus.html ├── chunicrystal.html ├── chunicrystalplus.html ├── chuniparadise.html ├── chuniplus.html ├── chunistar.html ├── chunistarplus.html ├── chusan.html ├── chusannewplus.html ├── chusansun.html ├── chusansunplus.html ├── css ├── file.eot ├── file.svg ├── file.ttf ├── file.woff └── style.css ├── ddr2013.html ├── ddr2014.html ├── ddra.html ├── ddra20+.html ├── ddra20.html ├── ddra3.html ├── ddrx.html ├── ddrx2.html ├── ddrx3.html ├── docs ├── README.md ├── chuni_offset_finding.md └── why_no_n_minus_zero.md ├── drs.html ├── futuretone.html ├── gc4ex.html ├── gfdmv4.html ├── gfdmv5.html ├── gfdmv6.html ├── gfdmv7.html ├── gfdmv8.html ├── gfdmxg2.html ├── gfdmxg3.html ├── gitadoraexchain.html ├── gitadorafuzzup.html ├── gitadorahighvoltage.html ├── gitadoramatixx.html ├── gitadoranextage.html ├── gitadoraod.html ├── gitadoratb.html ├── gitadoratbre.html ├── hellopopn.html ├── iidx15djtroopers.html ├── iidx18resortanthem.html ├── iidx19lincle.html ├── iidx20tricoro.html ├── iidx21spada.html ├── iidx22pendual.html ├── iidx23copula.html ├── iidx24sinobuz.html ├── iidx25ballerz.html ├── iidx26rootage.html ├── iidx27heroicverse.html ├── iidx28bistrover.html ├── iidx29casthour.html ├── iidx30resident.html ├── iidx31epolis.html ├── img ├── aaa_beatstream.png ├── aaa_chuni.png ├── aaa_ddr.png ├── aaa_gitadora.png ├── aaa_iidx.png ├── aaa_jubeat.png ├── aaa_museca.png ├── aaa_nostalgia.png ├── aaa_popn.png ├── aaa_reflec.png ├── aaa_sdvx.png ├── beatstream │ ├── 01.png │ └── 02.png ├── bishibashi.png ├── bombergirl.png ├── chu │ ├── ni01.png │ ├── ni02plus.png │ ├── ni03air.png │ ├── ni04airplus.png │ ├── ni05star.png │ ├── ni06starplus.png │ ├── ni07amazon.png │ ├── ni08amazonplus.png │ ├── ni09crystal.png │ ├── ni10crystalplus.png │ ├── ni11paradise.png │ ├── ni11paradiselost.png │ ├── san12.png │ ├── san13newplus.png │ ├── san14sun.png │ └── san15sunplus.png ├── ddr │ ├── ddr01x.png │ ├── ddr02x2.png │ ├── ddr03x3.png │ ├── ddr04_2013.png │ ├── ddr05_2014.png │ ├── ddr06a.png │ ├── ddr07a20.png │ ├── ddr08a20+.png │ └── ddr09a3.png ├── drs.png ├── futuretone.png ├── gc4ex.png ├── gdfm │ ├── gfdmv4.png │ ├── gfdmv5.png │ ├── gfdmv6.png │ ├── gfdmv7.png │ ├── gfdmv8.png │ ├── gfdmxg2.png │ ├── gfdmxg3.png │ ├── gitadora2od.png │ ├── gitadora3tb.png │ ├── gitadora4tbre.png │ ├── gitadora5matixx.png │ ├── gitadora6exchain.png │ ├── gitadora7nextage.png │ ├── gitadora8highvoltage.png │ └── gitadora9fuzzup.png ├── idz.png ├── iidx │ ├── 15djtroopers.png │ ├── 18resortanthem.png │ ├── 19lincle.png │ ├── 20tricoro.png │ ├── 21spada.png │ ├── 22pendual.png │ ├── 23copula.png │ ├── 24sinobuz.png │ ├── 25ballerz.png │ ├── 26rootage.png │ ├── 27heroicverse.png │ ├── 28bistrover.png │ ├── 29casthour.png │ ├── 30resident.png │ └── 31epolis.png ├── jubeat │ ├── 02ripples.png │ ├── 04knit.png │ ├── 05copious.png │ ├── 06saucer.png │ ├── 07saucerfulfill.png │ ├── 08prop.png │ ├── 09qubell.png │ ├── 10clan.png │ ├── 11festo.png │ └── 12ave.png ├── kancolle.png ├── lpac.png ├── museca │ ├── 01.png │ └── 02.png ├── nostalgia │ ├── op2.png │ └── op3.png ├── popn │ ├── 19tunestreet.png │ ├── 20fantasia.png │ ├── 21sunny.png │ ├── 22lapis.png │ ├── 23eclale.png │ ├── 24usaneko.png │ ├── 25peace.png │ ├── 26riddles.png │ ├── 27unilab.png │ └── hellopopn.png ├── reflecbeat │ ├── 01.png │ ├── 02limelight.png │ ├── 03colette.png │ ├── 05groovinupper.png │ ├── 07volzza2.png │ └── 08reflesia.png ├── sdvx │ ├── 02.png │ ├── 03.png │ ├── 04.png │ ├── 05.png │ └── 06.png ├── taikonotatsujin.png └── wacca4reverse.png ├── index.html ├── initialdzero.html ├── js └── dllpatcher.js ├── jubeatave.html ├── jubeatclan.html ├── jubeatcopious.html ├── jubeatfesto.html ├── jubeatknit.html ├── jubeatprop.html ├── jubeatqubell.html ├── jubeatripples.html ├── jubeatsaucer.html ├── jubeatsaucerfulfill.html ├── kancolle.html ├── lovepluscolorfulclip.html ├── museca1.html ├── museca2.html ├── nostalgiaop2.html ├── nostalgiaop3.html ├── package.json ├── popn19tunestreet.html ├── popn20fantasia.html ├── popn21sunnypark.html ├── popn22lapistoria.html ├── popn23eclale.html ├── popn24usaneko.html ├── popn25peace.html ├── popn26riddles.html ├── popn27unilab.html ├── reflecbeat-colette.html ├── reflecbeat-groovin-upper.html ├── reflecbeat-limelight.html ├── reflecbeat-reflesia.html ├── reflecbeat-volzza2.html ├── reflecbeat.html ├── sdvx2.html ├── sdvx3.html ├── sdvx4.html ├── sdvx5.html ├── sdvx6.html ├── taikonotatsujin.html └── waccareverse.html /.eslintrc.yml: -------------------------------------------------------------------------------- 1 | plugins: 2 | - html 3 | env: 4 | browser: true 5 | es2021: true 6 | overrides: [] 7 | parserOptions: 8 | ecmaVersion: latest 9 | rules: {} 10 | -------------------------------------------------------------------------------- /.github/dependabot.yml: -------------------------------------------------------------------------------- 1 | # Set update schedule for GitHub Actions 2 | 3 | version: 2 4 | updates: 5 | 6 | - package-ecosystem: "github-actions" 7 | directory: "/" 8 | schedule: 9 | # Check for updates to GitHub Actions every week 10 | interval: "weekly" 11 | -------------------------------------------------------------------------------- /.github/html5validator.yml: -------------------------------------------------------------------------------- 1 | root: ./ 2 | ignore_re: 3 | - 'An "img" element must have an "alt" attribute, except under certain conditions' 4 | - 'Element "div" not allowed as child of element "label" in this context' 5 | - 'The "center" element is obsolete. Use CSS instead' # initialdzero 6 | -------------------------------------------------------------------------------- /.github/workflows/check.yml: -------------------------------------------------------------------------------- 1 | name: Check HTML/JS is valid 2 | 3 | on: 4 | pull_request: 5 | push: 6 | 7 | jobs: 8 | build: 9 | runs-on: ubuntu-latest 10 | steps: 11 | - uses: actions/checkout@v4 12 | - name: Run HTML5 Validator 13 | uses: Cyb3r-Jak3/html5validator-action@v7.2.0 14 | with: 15 | config: ./.github/html5validator.yml 16 | css: true 17 | - name: Install modules for eslint 18 | run: npm i 19 | - name: Run ESLint 20 | run: npx eslint . --ext .js,.html 21 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | node_modules/ 2 | package-lock.json 3 | /.vs 4 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # BemaniPatcher 2 | A tool to easily apply known hex edits to any binary, with examples for Bemani games. 3 | 4 | Should work on most modern browsers. 5 | 6 | Live version hosted [on my website](https://mon.im/bemanipatcher/). 7 | 8 | ## Asking about new patches 9 | These days, I do not create the patches. Everything is community submitted. 10 | If you would like new hex edits, make them yourself and make a pull request! 11 | 12 | ## Patch rules 13 | - No n-0 newer than 1 year ago. [Why?](docs/why_no_n_minus_zero.md) 14 | - *New for 2023* PC based arcade games only. The main focus is rhythm games though! 15 | - No autoplay patches 16 | - It is far too easy to accidentally get people banned from their networks 17 | - It's mainly used to upload autoplays to YouTube, which is not something I want to be involved with 18 | 19 | ## Submitting a new game 20 | Here is your checklist: 21 | - Add the new game html, it is easiest to copy an existing game and modify it. 22 | The html should be named `[game][release].html` except IIDX because they just 23 | happen to be `[release].html` only... 24 | - Modify the `` tag and the `<h1>` tag to the name of the new game. 25 | - Modify the patcher for the new DLL names/patches. 26 | - Keep consistent indentation for the new patches. I will have to fix your PR if 27 | it contains poor formatting, which will delay the merging process. 28 | - Modify `index.html` to add the new game. Sorting: alphabetical by game series, 29 | then in release order per game. 30 | - Add a game image. 128x128px PNG files, please. Any blank space should be 31 | either white or transparent. 32 | 33 | If your pull request is a single commit, I will rebase and merge. If it is 34 | multiple commits, I will squash and merge. 35 | 36 | Please do not worry about submitting "bad" PRs. If there is something wrong, I 37 | will tell you how to fix it or I will fix it myself before merging. 38 | -------------------------------------------------------------------------------- /_404.html: -------------------------------------------------------------------------------- 1 | <!doctype html> 2 | <html lang="en-US"> 3 | <head> 4 | <meta charset="utf-8" /> 5 | <meta name="viewport" content="width=device-width" /> 6 | <title>404 7 | 25 | 26 | 27 |
28 |

Not found...

29 |

30 | I recently moved to a new web host. 31 | If you think something should be at this address, 32 | please get in touch. 33 |

34 |
35 | 36 | 37 | -------------------------------------------------------------------------------- /_redirects: -------------------------------------------------------------------------------- 1 | # Over time, some patchers have changed path due to reorganisation and cleanup. 2 | # This avoids link rot on mon's server by redirecting the old paths to the new ones 3 | 4 | /chuninewplus.html /chusannewplus.html 301 5 | 6 | /resort_anthem.html /iidx18resortanthem.html 301 7 | /resortanthem.html /iidx18resortanthem.html 301 8 | /lincle.html /iidx19lincle.html 301 9 | /tricoro.html /iidx20tricoro.html 301 10 | /spada.html /iidx21spada.html 301 11 | /pendual.html /iidx22pendual.html 301 12 | /copula.html /iidx23copula.html 301 13 | /sinobuz.html /iidx24sinobuz.html 301 14 | /ballerz.html /iidx25ballerz.html 301 15 | /rootage.html /iidx26rootage.html 301 16 | /heroicverse.html /iidx27heroicverse.html 301 17 | /bistrover.html /iidx28bistrover.html 301 18 | /casthour.html /iidx29casthour.html 301 19 | /resident.html /iidx30resident.html 301 20 | -------------------------------------------------------------------------------- /beatstream1.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | BeatStream DLL Modder 6 | 7 | 8 | 29 | 30 | 31 |

BeatStream DLL Modder

32 | 33 | 34 | -------------------------------------------------------------------------------- /bishibashi.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | THE ☆ BishiBashi DLL Modder 6 | 7 | 8 | 22 | 23 | 24 |

THE ☆ BishiBashi DLL Modder

25 | 26 | 27 | -------------------------------------------------------------------------------- /bombergirl.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | BomberGirl PC (eacloud) DLL Modder 6 | 7 | 8 | 77 | 78 | 79 |

BomberGirl DLL Modder

80 | 81 | 82 | -------------------------------------------------------------------------------- /chuniair.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM AIR Modder 6 | 7 | 8 | 80 | 81 | 98 | 99 | 100 |

CHUNITHM AIR Modder

101 | 102 | 103 | -------------------------------------------------------------------------------- /chuniairplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM AIR PLUS Modder 6 | 7 | 8 | 80 | 81 | 98 | 99 | 100 |

CHUNITHM AIR PLUS Modder

101 | 102 | 103 | -------------------------------------------------------------------------------- /chuniamazon.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM AMAZON Modder 6 | 7 | 8 | 109 | 110 | 111 |

CHUNITHM AMAZON Modder

112 | 113 | 114 | -------------------------------------------------------------------------------- /chuniamazonplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM AMAZON PLUS Modder 6 | 7 | 8 | 109 | 110 | 111 |

CHUNITHM AMAZON PLUS Modder

112 | 113 | 114 | -------------------------------------------------------------------------------- /chunicrystal.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM CRYSTAL Modder 6 | 7 | 8 | 94 | 95 | 96 |

CHUNITHM CRYSTAL Modder

97 | 98 | 99 | -------------------------------------------------------------------------------- /chunicrystalplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM CRYSTAL PLUS Modder 6 | 7 | 8 | 99 | 100 | 101 |

CHUNITHM CRYSTAL PLUS Modder

102 | 103 | 104 | -------------------------------------------------------------------------------- /chuniparadise.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM PARADISE (LOST) Modder 6 | 7 | 8 | 110 | 111 | 112 |

CHUNITHM PARADISE (LOST) Modder

113 | 114 | 115 | 116 | -------------------------------------------------------------------------------- /chuniplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM PLUS Modder 6 | 7 | 8 | 78 | 79 | 94 | 95 | 96 |

CHUNITHM PLUS Modder

97 | 98 | 99 | -------------------------------------------------------------------------------- /chunistar.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM STAR Modder 6 | 7 | 8 | 80 | 81 | 98 | 99 | 100 | 101 |

CHUNITHM STAR Modder

102 | 103 | 104 | -------------------------------------------------------------------------------- /chunistarplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM STAR PLUS Modder 6 | 7 | 8 | 81 | 82 | 99 | 100 | 101 | 102 |

CHUNITHM STAR PLUS Modder

103 | 104 | 105 | -------------------------------------------------------------------------------- /chusan.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM NEW!! Modder 6 | 7 | 8 | 84 | 85 | 86 |

CHUNITHM NEW!! Modder

87 | 88 | 89 | -------------------------------------------------------------------------------- /chusannewplus.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CHUNITHM NEW PLUS!! Modder 6 | 7 | 8 | 97 | 98 | 99 |

CHUNITHM NEW PLUS!! Modder

100 | 101 | 102 | -------------------------------------------------------------------------------- /css/file.eot: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mon/BemaniPatcher/6baf646e4575fa5d170403e004286da9c705caf2/css/file.eot -------------------------------------------------------------------------------- /css/file.svg: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Generated by IcoMoon 5 | 6 | 7 | 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /css/file.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mon/BemaniPatcher/6baf646e4575fa5d170403e004286da9c705caf2/css/file.ttf -------------------------------------------------------------------------------- /css/file.woff: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mon/BemaniPatcher/6baf646e4575fa5d170403e004286da9c705caf2/css/file.woff -------------------------------------------------------------------------------- /ddr2013.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | DDR 2013 DLL Modder 6 | 7 | 8 | 65 | 66 | 67 |

DDR 2013 DLL Modder

68 | 69 | 70 | -------------------------------------------------------------------------------- /docs/README.md: -------------------------------------------------------------------------------- 1 | # What is this folder? 2 | 3 | Did you spend ages getting a hex edit working? Do you want to document your 4 | process somewhere so you don't forget? 5 | 6 | Perhaps you found a really cool way to find new timer-freeze patches for all 7 | games, or some audio trick that helps identify stuff. Make a .md file for your 8 | game or technique and put it here so the knowledge is not lost. 9 | -------------------------------------------------------------------------------- /docs/chuni_offset_finding.md: -------------------------------------------------------------------------------- 1 | # Notes on updating offsets for Crystal Plus 2 | 3 | Windows 7 patch is missing. 4 | 5 | Steps to determine these values: 6 | 7 | 1. Take old values from crystal 8 | 1. Use IDA's "Jump" -> "Jump to file offset..." feature to convert the file addresses to virtual memory addresses 9 | 1. Take chunithm crystal plus executable 10 | 1. Use virtual memory addresses from crystal, same spot is likely close to old one 11 | 1. Use some more instructions/bytes around the offsets from crystal to find same patterns on crystal plus 12 | 1. Check if disassembly area is identical regarding the change 13 | 1. At the bottom left of the disassembly text view, you see something like this: `00905500 | 00D06100: sub_D06100 (Synchronized with Hex View-1)`. The first address is the raw file address, the second one is the virtual address when loaded into memory 14 | 1. Take the first address once you found the exact same spot in chunithm crystal 15 | 16 | Format below for addresses: crystal file address -> crystal virtual address -> crystal plus virtual address -> crystal plus file address 17 | 18 | ``` 19 | Allow 127.0.0.1/localhost as the network server", 20 | 0x905500 -> 00D06100 -> 00D97F80 -> 00997380 21 | 0x16CE988 -> 01AD0388 -> 01B17E80 -> 01717080 22 | 23 | "Disable shop close lockout", 24 | 0x92D153 -> 00D2DD53 -> 00DBF6D3 -> 009BEAD3 25 | 26 | "Force shared audio mode, system audio samplerate must be 48000", 27 | 0xCD470A -> 010D530A -> 010F26BA -> 00CF1ABA 28 | 29 | "Force 2 channel audio output", 30 | 0xCD47E1 -> 010D53E1 -> 010F2791 -> 00CF1B91 31 | 32 | "Patch for Windows 7", 33 | 0x1A404E8 -> jump failed 34 | 0x1A404F1 -> jump failed 35 | 36 | "Disable Song Select Timer", 37 | 0x748FE2 -> 00B49BE2 -> 00B669C2 -> 00765DC2 38 | 39 | "Set All Timers to 999", 40 | 0x5FC300 -> 009FCF00 -> 00A14870 -> 00613C70 41 | 42 | "Better patch for head-to-head play", 43 | 0x464DB3 -> 008659B3 -> 00879A03 -> 00478E03 44 | 45 | Increase max credits to 254", 46 | 0xC204B7 -> 010210B7 -> 01094767 -> 00C93B67 47 | 48 | "Free Play", 49 | 0xC208D5 -> 010214D5 -> 01094B85 -> 00C93F85 50 | 51 | "Dummy LED", 52 | 0x2499D7 -> 0064A5D7 -> 0064A5D7 -> 002499D7 53 | ``` 54 | -------------------------------------------------------------------------------- /docs/why_no_n_minus_zero.md: -------------------------------------------------------------------------------- 1 | # What does n-0 mean? 2 | "n-0" is part of a common nomenclature in the arcade scene referring to 3 | freshness of data. "n-0" (n minus zero) is the current game release, like a 4 | mathematical equation. "n-1" is the previous game release. Rarely you will see 5 | "n+1" where the next, unreleased version of a game is leaked early. 6 | 7 | A time can also be added to specify lengths instead of versions. For example, 8 | "n-6 months" or "n-1 year". 9 | 10 | # Why no n-0 in Bemanipatcher? 11 | 12 | The original policy of this repo was to accept any patch set that looked sane 13 | and had consistent style, to be a "global" repository for all games that had 14 | been released. Sometimes some private release would have hex edits appear as a 15 | PR, so I accepted them because I didn't want to get into the drama of "why does 16 | he have data but I don't". 17 | 18 | In mid 2021, some groups decided they'd start leaking the latest updates for 19 | pretty much every game under the sun. In addition to being a hugely 20 | irresponsible idea (Sega is especially litigious), this produced a lot of noise 21 | in PRs from people hastily trying to port edits. 22 | 23 | I have had several terrible PRs submitted that I have had to revert. These 24 | include: 25 | - Broken patches 26 | - Misattributed sources 27 | - Totally-fine patch sets where I immediately received a Discord DM saying "I 28 | didn't want that to be public, delete it please" 29 | - PRs opened and closed almost immediately by someone reconsidering 30 | - PRs opened, merged and then reverted by the original uploader 31 | 32 | As such, this repo now has a new rule: No n-0, unless it is more than a year 33 | old. 34 | 35 | # When is n-0 OK? Why is day-old n-1 OK? 36 | In addition to the obvious frustration I have with all these junk PRs, read on 37 | for some moral soapboxing as to why you should reconsider public n-0. 38 | 39 | **Remember: this is my own opinion.** I like to think it's a fairly common one. You are welcome to disagree with me, but it won't change the policy. 40 | 41 | Why the year rule? When a new game comes out, why is the n-1 from yesterday 42 | suddenly OK? There are two important aspects to my reasoning: Acting in good 43 | faith, and preservation. 44 | 45 | You have to remember that rhythm games are an extremely niche market when 46 | compared to all other game formats. Arcade rhythm games are even more niche, and 47 | critically, comprise a different payment model (credits vs gacha/one-time-buy). 48 | 49 | Compared to huge MOBAs and FPS games where the majority just pays and plays the 50 | game, the at-home-arcade community *is* big enough to cause financial problems 51 | if they all stay at home, which is why we've seen COVID hit Sega hard enough to 52 | start closing flagship arcades in Akihabara. 53 | 54 | I have heard firsthand from arcade operators that as soon as home-data is 55 | released that matches or exceeds the version in their arcade, attendance drops 56 | sharply. After all, with no commute and no credits, playing at home on your ASC 57 | is usually good enough. 58 | 59 | So the first point, acting in good faith. By releasing old data, you minimise 60 | depriving arcade operators of their income. Whether it's in Japan and the coins 61 | go straight to Konami, or you're in Europe and they fund your local arcade's 62 | next cab purchase, it's critical to actually financially support the games in 63 | this niche. 64 | 65 | Adding the 1 year specifier is for games like Jubeat and Reflecbeat - games that 66 | have not seen a new release in years. I believe it's acting in good faith to 67 | release year old data. If there's been literally no updates in a year... That's 68 | on Konami for abandoning a property. 69 | 70 | The second aspect is preservation. Except for buying an offline cab and hoping 71 | it has the right version (good luck), there is simply no way to legitimately 72 | play old releases of these games. This is why n-1 suddenly becomes "good" once 73 | the next version of the game is released. So much digital history has been lost 74 | due to bitrot and always-online games becoming unplayable. I like the idea of 75 | being able to play every game in a series ever released. 76 | 77 | # Why did you write all this? 78 | A lot of people who share my opinion like to loudly flame newcomers thirsty for 79 | the latest data, chastising them for not innately knowing the correct etiquette. 80 | This is my attempt to explain where my opinions come from. If it's useful to 81 | even 1 person, it's done its job. 82 | -------------------------------------------------------------------------------- /gc4ex.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Groove Coaster 4EX Modder 6 | 7 | 8 | 99 | 100 | 101 |

Groove Coaster 4EX Modder

102 | 103 | 104 | -------------------------------------------------------------------------------- /gfdmv4.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM V4 RockxRock DLL Modder 6 | 7 | 8 | 29 | 30 | 31 |

GFDM V4 RockxRock DLL Modder

32 | 33 | 34 | -------------------------------------------------------------------------------- /gfdmv5.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM V5 Rock to Infinity DLL Modder 6 | 7 | 8 | 46 | 47 | 48 |

GFDM V5 Rock to Infinity DLL Modder

49 | 50 | 51 | -------------------------------------------------------------------------------- /gfdmv6.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM V6 BLAZING!!!! DLL Modder 6 | 7 | 8 | 40 | 41 | 42 |

GFDM V6 BLAZING!!!! DLL Modder

43 | 44 | 45 | -------------------------------------------------------------------------------- /gfdmv7.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM V7 DLL Modder 6 | 7 | 8 | 46 | 47 | 48 |

GFDM V7 DLL Modder

49 | 50 | 51 | -------------------------------------------------------------------------------- /gfdmv8.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM V8 DLL Modder 6 | 7 | 8 | 46 | 47 | 48 |

GFDM V8 DLL Modder

49 | 50 | 51 | -------------------------------------------------------------------------------- /gfdmxg2.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM XG2 DLL Modder 6 | 7 | 8 | 30 | 31 | 32 |

GFDM XG2 DLL Modder

33 | 34 | 35 | -------------------------------------------------------------------------------- /gfdmxg3.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GFDM XG3 DLL Modder 6 | 7 | 8 | 21 | 22 | 23 |

GFDM XG3 DLL Modder

24 | 25 | 26 | -------------------------------------------------------------------------------- /gitadoraexchain.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA EXCHAIN DLL Modder 6 | 7 | 8 | 28 | 29 | 30 |

GITADORA EXCHAIN DLL Modder

31 | 32 | 33 | -------------------------------------------------------------------------------- /gitadorahighvoltage.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA HIGH-VOLTAGE DLL Modder 6 | 7 | 8 | 108 | 109 | 110 |

GITADORA HIGH-VOLTAGE DLL Modder

111 | 112 | 113 | -------------------------------------------------------------------------------- /gitadoramatixx.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA Matixx DLL Modder 6 | 7 | 8 | 46 | 47 | 48 |

GITADORA Matixx DLL Modder

49 | 50 | 51 | -------------------------------------------------------------------------------- /gitadoranextage.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA NEX+AGE DLL Modder 6 | 7 | 8 | 49 | 50 | 51 |

GITADORA NEX+AGE DLL Modder

52 | 53 | 54 | -------------------------------------------------------------------------------- /gitadoraod.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA OverDrive DLL Modder 6 | 7 | 8 | 37 | 38 | 39 |

GITADORA OverDrive DLL Modder

40 | 41 | 42 | -------------------------------------------------------------------------------- /gitadoratb.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | GITADORA Tri-Boost DLL Modder 6 | 7 | 8 | 37 | 38 | 39 |

GITADORA Tri-Boost DLL Modder

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33 | 34 | 35 | -------------------------------------------------------------------------------- /jubeatprop.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | jubeat prop DLL Modder 6 | 7 | 8 | 36 | 37 | 38 |

jubeat prop DLL Modder

39 | 40 | 41 | -------------------------------------------------------------------------------- /jubeatqubell.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | jubeat Qubell DLL Modder 6 | 7 | 8 | 46 | 47 | 48 |

jubeat Qubell DLL Modder

49 | 50 | 51 | -------------------------------------------------------------------------------- /jubeatripples.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | jubeat ripples Modder 6 | 7 | 8 | 72 | 73 | 74 |

jubeat ripples Modder

75 | 76 | 77 | -------------------------------------------------------------------------------- /jubeatsaucer.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | jubeat saucer DLL Modder 6 | 7 | 8 | 32 | 33 | 34 |

jubeat saucer DLL Modder

35 | 36 | 37 | -------------------------------------------------------------------------------- /jubeatsaucerfulfill.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | jubeat saucer fulfill DLL Modder 6 | 7 | 8 | 96 | 97 | 98 |

jubeat saucer fulfill DLL Modder

99 | 100 | 101 | -------------------------------------------------------------------------------- /kancolle.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Kancolle Arcade Modder 6 | 7 | 8 | 70 | 71 | 72 |

Kancolle Arcade Modder

73 | 74 | -------------------------------------------------------------------------------- /lovepluscolorfulclip.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Love Plus Colorful Clip 6 | 7 | 8 | 24 | 25 | 26 |

Love Plus Colorful Clip

27 | 28 | 29 | -------------------------------------------------------------------------------- /museca1.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | MÚSECA DLL Modder 6 | 7 | 8 | 22 | 23 | 24 |

MÚSECA DLL Modder

25 | 26 | 27 | -------------------------------------------------------------------------------- /nostalgiaop2.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Nostalgia Op.2 DLL Modder 6 | 7 | 8 | 45 | 46 | 47 |

Nostalgia Op.2 DLL Modder

48 | 49 | 50 | -------------------------------------------------------------------------------- /nostalgiaop3.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Nostalgia Op.3 DLL Modder 6 | 7 | 8 | 84 | 85 | 86 |

Nostalgia Op.3 DLL Modder

87 | 88 | 89 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "bemanipatcher", 3 | "version": "1.0.0", 4 | "description": "Online DLL patcher. This file only exists for eslint.", 5 | "author": "mon", 6 | "devDependencies": { 7 | "eslint": "^8.52.0", 8 | "eslint-plugin-html": "^7.1.0" 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /popn19tunestreet.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | pop'n music Tune Street DLL Modder 6 | 7 | 8 | 24 | 25 | 26 |

pop'n music Tune Street DLL Modder

27 | 28 | 29 | -------------------------------------------------------------------------------- /popn20fantasia.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | pop'n music fantasia DLL Modder 6 | 7 | 8 | 71 | 72 | 73 |

pop'n music fantasia DLL Modder

74 | 75 | 76 | -------------------------------------------------------------------------------- /popn21sunnypark.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | pop'n music Sunny Park DLL Modder 6 | 7 | 8 | 23 | 24 | 25 |

pop'n music Sunny Park DLL Modder

26 | 27 | 28 | -------------------------------------------------------------------------------- /popn27unilab.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | pop'n music UniLab DLL Modder 6 | 7 | 8 | 78 | 79 | 80 |

pop'n music UniLab DLL Modder

81 | 82 | 83 | -------------------------------------------------------------------------------- /reflecbeat-limelight.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | REFLEC BEAT limelight DLL Modder 6 | 7 | 8 | 28 | 29 | 30 |

REFLEC BEAT limelight DLL Modder

31 | 32 | 33 | -------------------------------------------------------------------------------- /reflecbeat-reflesia.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Reflec Beat The Reflesia of Eternity DLL Modder 6 | 7 | 8 | 108 | 109 | 110 |

Reflec Beat The Reflesia of Eternity DLL Modder

111 | 112 | 113 | -------------------------------------------------------------------------------- /reflecbeat-volzza2.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Reflec Beat VOLZZA 2 DLL Modder 6 | 7 | 8 | 55 | 56 | 57 |

Reflec Beat VOLZZA 2 DLL Modder

58 | 59 | 60 | -------------------------------------------------------------------------------- /reflecbeat.html: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | REFLEC BEAT DLL Modder 6 | 7 | 8 | 28 | 29 | 30 |

REFLEC BEAT DLL Modder

31 | 32 | 33 | -------------------------------------------------------------------------------- /sdvx2.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | SDVX II DLL Modder 6 | 7 | 8 | 26 | 27 | 28 |

SDVX II DLL Modder

29 | 30 | 31 | -------------------------------------------------------------------------------- /waccareverse.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | WACCA REVERSE Modder 7 | 8 | 9 | 62 | 63 | 64 | 65 |

WACCA REVERSE Modder

66 | 67 | 68 | --------------------------------------------------------------------------------