├── LICENSE
└── README.md
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 2, June 1991
3 |
4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
5 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6 | Everyone is permitted to copy and distribute verbatim copies
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8 |
9 | Preamble
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59 | GNU GENERAL PUBLIC LICENSE
60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
61 |
62 | 0. This License applies to any program or other work which contains
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209 |
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225 |
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249 |
250 | 10. If you wish to incorporate parts of the Program into other free
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257 |
258 | NO WARRANTY
259 |
260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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269 |
270 | 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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279 |
280 | END OF TERMS AND CONDITIONS
281 |
282 | How to Apply These Terms to Your New Programs
283 |
284 | If you develop a new program, and you want it to be of the greatest
285 | possible use to the public, the best way to achieve this is to make it
286 | free software which everyone can redistribute and change under these terms.
287 |
288 | To do so, attach the following notices to the program. It is safest
289 | to attach them to the start of each source file to most effectively
290 | convey the exclusion of warranty; and each file should have at least
291 | the "copyright" line and a pointer to where the full notice is found.
292 |
293 | {description}
294 | Copyright (C) {year} {fullname}
295 |
296 | This program is free software; you can redistribute it and/or modify
297 | it under the terms of the GNU General Public License as published by
298 | the Free Software Foundation; either version 2 of the License, or
299 | (at your option) any later version.
300 |
301 | This program is distributed in the hope that it will be useful,
302 | but WITHOUT ANY WARRANTY; without even the implied warranty of
303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
304 | GNU General Public License for more details.
305 |
306 | You should have received a copy of the GNU General Public License along
307 | with this program; if not, write to the Free Software Foundation, Inc.,
308 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
309 |
310 | Also add information on how to contact you by electronic and paper mail.
311 |
312 | If the program is interactive, make it output a short notice like this
313 | when it starts in an interactive mode:
314 |
315 | Gnomovision version 69, Copyright (C) year name of author
316 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
317 | This is free software, and you are welcome to redistribute it
318 | under certain conditions; type `show c' for details.
319 |
320 | The hypothetical commands `show w' and `show c' should show the appropriate
321 | parts of the General Public License. Of course, the commands you use may
322 | be called something other than `show w' and `show c'; they could even be
323 | mouse-clicks or menu items--whatever suits your program.
324 |
325 | You should also get your employer (if you work as a programmer) or your
326 | school, if any, to sign a "copyright disclaimer" for the program, if
327 | necessary. Here is a sample; alter the names:
328 |
329 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program
330 | `Gnomovision' (which makes passes at compilers) written by James Hacker.
331 |
332 | {signature of Ty Coon}, 1 April 1989
333 | Ty Coon, President of Vice
334 |
335 | This General Public License does not permit incorporating your program into
336 | proprietary programs. If your program is a subroutine library, you may
337 | consider it more useful to permit linking proprietary applications with the
338 | library. If this is what you want to do, use the GNU Lesser General
339 | Public License instead of this License.
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | 后端开发面试题
2 | ================
3 |
4 | ## 说明
5 |
6 | 这篇文章翻译自一位外国友人的关于面试后端程序员的文章,我比较喜爱这篇文章。一是因为它极大的拓宽了我的视角,另一方面是其中的一些问题非常具有启发性。不仅对于面试者,对于面试官来说也是个不错的参考。于是迫不及待的翻译了一下,给各位看官做个参考。
7 |
8 | 这篇文章中,许多问题我并没有完全理解,所以翻译可能存在不准确的地方。如果有读者发现有一些翻译有误或者不好的地方,请不吝赐教。
9 |
10 | 原文参见 [@arialdomartini](https://github.com/arialdomartini)的: [Back-End Developer Interview Questions](https://github.com/arialdomartini/Back-End-Developer-Interview-Questions)
11 |
12 | 以下是原文翻译。
13 |
14 | 后端开发面试题
15 | ================
16 |
17 | 在面试的时候,我并不特别喜欢问一些技术性的问题。我更喜欢的方式是这样的: 和面试者坐在一起,看一些实际的代码,解决一些实际的问题。并且用一整天的时间,让团队所有成员轮流和面试者进行结对编程。虽然如此,但是一些技术问题仍然可以用来很好地启动一段有深度的谈话,能够让面试者和面试官相互都有更加深入的了解。
18 |
19 | 这个仓库包含了可以用来考核面试者的一系列后端面试题。但绝不是说,面试官必须用每个面试题来考核面试者(这样可能要耗费好几个小时)。根据你期望面试者拥有的技能,从这个列表中有选择的挑一些题目,可以帮助你在特定技能上考核面试者。
20 |
21 | 应当承认的是,这个项目的灵感来自于[@darcyclarke](https://github.com/darcyclarke)的文章[Front-end Job Interview Questions](https://github.com/darcyclarke/Front-end-Developer-Interview-Questions)
22 |
23 | **注意:** 请记住,这些面试题中有许多问题是开放式的,能引导讨论一些有趣的问题。相比那些有直接答案的问题来说,这种问题能够让你对面试者的能力有更多的了解。再一次强调,我认为仅仅是问问题是不够的。要通过与面试者较长时间的结对编程来完成面试: 这是你们相互了解对方的风格和方法、让面试者了解未来工作的最佳手段之一。
24 |
25 | ## 目录
26 |
27 | 1. [通用问题](#general)
28 | 1. [开放式问题](#open)
29 | 1. [设计模式相关问题](#patterns)
30 | 1. [代码设计相关问题](#design)
31 | 1. [语言相关问题](#languages)
32 | 1. [Web相关问题](#web)
33 | 1. [数据库相关问题](#databases)
34 | 1. [非关系型数据库相关问题](#nosql)
35 | 1. [代码版本管理相关问题](#codeversioning)
36 | 1. [并发问题](#concurrency)
37 | 1. [分布式系统相关问题](#distributed)
38 | 1. [软件生命周期和团队管理相关问题](#management)
39 | 1. [逻辑和算法相关问题](#algorithms)
40 | 1. [软件架构相关问题](#architecture)
41 | 1. [面向服务架构(SOA)和微服务(Microservice)相关问题](#soa)
42 | 1. [安全相关问题](#security)
43 | 1. [比尔盖茨式问题](#billgates)
44 | 1. [代码示例问题](#snippets)
45 |
46 | #### 通用问题: [[↑]](#toc)
47 |
48 | * 语言设计中空引用([null reference](http://programmers.stackexchange.com/questions/12777/are-null-references-really-a-bad-thing))的存在有什么问题?假设你想要将空引用的概念从你的首选语言中移除,可能导致什么结果?
49 | * 为什么函数式编程重要?什么时候适用函数式语言?
50 | * 设计(design)、架构(architecture)、功能(functionality)和美学(aesthetic)之间有什么区别?讨论一下。
51 | * 微软、谷歌、欧朋(opera)和火狐这类公司是如何从他们的浏览器中获利的?
52 | * 为什么打开TCP套接字有很大的开销?
53 | * 封装的重要性体现在哪儿?
54 | * 什么是实时系统?它与普通系统有什么区别?
55 | * 实时语言(real-time language)和堆内存分配(heap memory allocation)之间的关系是什么?
56 | * 不变性(Immutability)是指: (变量的)值只能在创建的时候被设置一次,之后就不能被改变。为什么不变性对写更加安全的代码有帮助?
57 | * 可变值(mutable values)和不可变值(immutable values)有哪些优缺点?
58 | * 什么是O/R阻抗失衡(Object-Relational impedence mismatch)?
59 | * 如果你需要使用缓存,你使用哪些原则来确定缓存的大小?
60 | * TCP和HTTP有什么区别?
61 | * 在客户端渲染(client-side rendering)和服务端渲染(server-side rendering)之间,你是如何权衡的?
62 | * 如何在一个不可靠的协议之上构建一个可靠的通信协议?
63 |
64 | #### 开放式问题: [[↑]](#toc)
65 |
66 | * 为什么人们会抵制变化?
67 | * 如何向你的祖母解释什么是线程?
68 | * 作为一个软件工程师,你想要既要有创新力,又要产出具有可预测性。采用什么策略才能使这两个目标可以共存呢?
69 | * 什么是好的代码?
70 | * 解释什么是流(Streaming)和如何实现一个流?
71 | * 假设你的公司给你一周的时间,用来改善你和同事的生活: 你将如何使用这一周?
72 | * 本周你学了什么?
73 | * 所有的设计中都会有美学元素(aesthetic element)的存在。问题是,你认为美学元素是你的朋友还是敌人?
74 | * 列出最近你读过的5本书。
75 | * 假设目前有个大型公司(非常有钱),他们的开发流程是瀑布式流程(Waterfall),如果需要你在他们公司引入持续交付([Continue Devivery](https://en.wikipedia.org/wiki/Continuous_delivery)),你会怎么做?
76 | * 我们来谈谈"*重复造轮子*","*非我发明症*", "*吃自己做出来的狗粮*"的这些做法吧。
77 |
78 | (注: 重复造轮子: Reinventing the wheel; 非我发明症:Not Invented Here Syndrome; 吃自己做出来的狗粮: Eating Your Own Dog Food)
79 |
80 | * 在你当前的工作流中,什么事情是你计划下一步需要自动化的?
81 | * 为什么写软件是困难的?是什么使软件的维护变得困难?
82 | * 你更喜欢在全新项目(Green Field Project)上工作还是在已有项目(Brown Field Project)基础上工作?为什么?
83 | * [当你在浏览器地址栏输入google.com回车之后都发生了什么?](https://github.com/alex/what-happens-when)
84 | * 当操作系统CPU处于空闲的时候,它可能在处理哪些事情?
85 | * 如何向一个5岁的孩子解释什么是Unicode/数据库事务?
86 | * 如何维护单体架构(monolithic architecture)?
87 | * 一个"专业的开发者"意味着什么?
88 | * 软件开发是艺术、是技艺还是工程?你的观点是什么?
89 | * "喜欢这个的人也喜欢...",如何在一个电子商务商店里实现这种功能?
90 | * 为什么在创新上,企业会比创业公司慢些?
91 | * 为什么说,对于涉及密码学的问题,你不应该尝试应用自己的发明或者设计?
92 |
93 | #### 设计模式相关问题: [[↑]](#toc)
94 |
95 | * 请用一个例子表明,全局对象是邪恶的存在。
96 | * 假设你工作的系统不支持事务性,你会如何从头开始实现它?
97 | * 什么是好莱坞原则(Hollywood Principles)?
98 | * 关于迪米特法则(最少知识原则): 写一段代码违反它, 然后修复它。
99 |
100 | (注: 迪米特法则:the Law of Demeter, 最少知识原则: the Principle of Least Knowledge)
101 | * Active-Record模式有什么限制和缺陷?
102 | * Data-Mapper模式和Active-Record模式有什么区别?
103 | * 空对象模式(Null Object Pattern)的目的是什么?
104 | * 为什么组合(Composition)比继承(Inheritance)更好?
105 | * 什么是反腐败层(Anti-corruption Layer)?
106 | * 你可以写一个线程安全的单例(Singleton)类吗?
107 | * 数据抽象(Data Abstraction)能力是指能改变实现而不影响客户端的这种能力。请构造一个一个例子,违反这个特性,并且尝试修复它。
108 | * 你是如何处理依赖关系地狱(Dependency Hell)的?
109 | * 为什么说goto语句是恶魔般的存在?
110 | * 健壮性是进行软件设计时的一个通用原则,它建议 *“发送时要保守,接收时要开放”*。这也经常被写成,“做一个有耐心的读者,做一个谨慎的作者”。你能解释一些这背后的逻辑吗?
111 |
112 | 译者注: "发送时要保守,接收时要开发"的原文是: "Be conservative in what you send, be liberal in what you accept",有点类似于“严于律己,宽于待人”的意味。
113 |
114 | #### 代码设计相关问题: [[↑]](#toc)
115 |
116 | * 你在进行软件设计时会考虑软件测试吗?软件测试是如何影响软件设计的?
117 | * 内聚和耦合的区别是什么?
118 | * 重构在哪些场景下有用?
119 | * 代码中的注释有用吗?
120 | * 设计和架构有什么区别?
121 | * 为什么在测试驱动开发(TDD)中是先写测试,再写代码?
122 | * C++支持多继承,Java 允许类实现多个接口。这些特性对正交性有什么影响?使用多继承和使用多接口有区别吗?[这个问题来自Andrew .Hunt 和 David Thomas写的《程序员修炼之道》]
123 | * 在存储过程(Stored Procedures)中写业务逻辑有什么优缺点?
124 |
125 | #### 语言相关问题: [[↑]](#toc)
126 |
127 | * 告诉我你的首选语言的三个最坏的缺陷。
128 | * 为什么现在函数式编程这么越来越受关注?
129 | * 闭包是什么?它有什么用途?闭包和类有什么共同点?
130 | * 泛型有什么用途?
131 | * 什么是高阶函数?有什么用途?用你的首选语言写个例子出来。
132 | * 讨论一下,如何写一个循环,然后把它转换成递归函数,要避免易变性。
133 | * 有些语言将函数视为第一公民,这是什么意思?
134 | * 用一个例子说明匿名函数是有用的。
135 | * 什么是动态方法调度(Dynamic Method Dispatch)?
136 | * 名字空间(Namespace)有什么用?有什么可以替代它的吗?
137 | * 谈谈Java和C#之间的互操作性(Interoperability) (任选其他两门语言都行)
138 | * 为什么很多软件工程师不喜欢Java?
139 | * 你认为好的语言好在哪里?差的语言差在哪里?
140 | * 写两个函数,一个是"引用透明的(Referentially Transparent)",另一个是"引用不透明的(Referentially Opaque)"。讨论之。
141 | * 什么是栈?什么是堆?
142 | * 为什么一个语言中,"函数是第一公民"是很重要的?
143 | * 模式匹配(Pattern Matching)和Switch语句(Switch clauses)的区别在哪儿?
144 | * 为什么有些语言设计上没有异常机制?这有什么优缺点?
145 | * 如果`Cat`是一个`Animal`, 那么`TaskCare`是一个`TakeCare`吗?
146 |
147 | #### web相关问题: [[↑]](#toc)
148 |
149 | * 为什么"第一方cookie(first-party cookie)"和"第三方cookie(third-party cookie)"被如此不同的对待?
150 |
151 | #### 数据库相关问题: [[↑]](#toc)
152 |
153 | * 如果要你将一个项目从MySQL迁移至PostgreSQL中,你会如何迁移?
154 | * 为什么```SELECT * FROM table WHERE field = null```不能匹配空的字段?
155 | * 什么是ACID(原子性,一致性,隔离性,持久性)原则?
156 | * 你是如何进行数据库模式(Database schema)迁移的?
157 | * 延迟加载(lazy loading)是如何实现的?什么场景下有用?他有什么缺陷?
158 | * 什么是N+1问题?
159 | * 如何找出应用中开销最大的查询?
160 |
161 | #### 非关系型数据库相关问题: [[↑]](#toc)
162 |
163 | * 什么是最终一致性(Eventual Consistency)?
164 | * 关于CAP理论,举一些CP、AP、CA系统的例子。
165 | * NoSQL是如何解决可伸缩性的挑战的?
166 | * 什么情况下你会使用类似于MongoDB的文档数据库而不是关系型数据库(如Mysql或者PostgreSQL)?
167 |
168 | #### 代码版本管理相关问题: [[↑]](#toc)
169 |
170 | * 为什么在Mercurial或者git中(管理)分支比SVN容易?
171 | * 分散式版本控制系统(比如git),相比集中式版本控制系统(如svn)有哪些优势和劣势?
172 |
173 | (注:集中式版本控制系统: Centralized Version Control Systems;分散式版本控制系统: Distributed Version Control Systems)
174 |
175 | * 能描述一下什么是GitHubFlow和GitFlow工作流吗?
176 | * 什么是rebase?
177 | * 为什么合并操作(merge)在Mercurial和git中比在SVN和CVS中容易?
178 |
179 | #### 并发问题: [[↑]](#toc)
180 |
181 | * 为什么我们需要并发呢?解释一下。
182 | * 为什么测试多线程/并发代码这么困难?
183 | * 什么是竞争条件(Race Condition)?用任何一个语言写一个例子。
184 | * 什么是死锁?用代码解释一下。
185 | * 什么是饿死?
186 | * 什么是Wait-Free算法?
187 |
188 | #### 分布式系统相关问题: [[↑]](#toc)
189 |
190 | * 怎么测试一个分布式系统?
191 | * 什么场景下你会在两个系统中采用异步通信机制?
192 | * 远程过程调用的通用缺点是什么?
193 | * 如果你为了可扩展性和鲁棒性而构建一个分布式的系统,分别在封闭安全的网络环境情况下,和地理上的位置不同但是网络环境不是封闭和安全的情况下,你会考虑什么不同的事情?
194 | * 在Web应用中如何管理容错性?在桌面端呢?
195 | * 在分布式系统中,如何处理故障?
196 | * 让我们来谈谈在网络分区(network partitions)情况下的几种(一致性)解决方案吧。
197 | * 你认为分布式计算中有哪些谬论?
198 | * 你在什么时候会使用Request/Response模式,什么时候使用Publish/Subscribe模式?
199 |
200 | #### 软件生命周期和团队管理相关问题: [[↑]](#toc)
201 |
202 | * 什么是敏捷(Agility)?
203 | * 你是如何处理遗留代码(Legacy Code)的?
204 | * 假设我是你们公司的CEO,请向我解释什么是看板,并且说服我在它上面投资。
205 | * 敏捷(Agility)和瀑布(Waterfall)之间的最大区别是什么?
206 | * 作为团队管理者,你对会议太多这个问题是如何处理的?
207 | * 你会如何处理延期很长时间了的项目?
208 | * "*个体与交互重于过程和工具*"和"*客户协作重于合同谈判*"占了敏捷宣言(Agile Manifesto)的一半,谈论一下这两个观念。
209 |
210 | * 如果你是你们公司的CTO,你会采取什么样的决策?
211 | * 你觉得项目经理有用吗?
212 | * 如果要你组织一个弹性工作制的开发团队(即没有强制工作时间的要求),并且假期制度是"按需休假",你会如何做?
213 | * 你会如何管理一个人员流动非常高的团队?如何在不加薪的条件下说服团队成员不要离开?
214 | * 除了代码之外,你最关注你的同事的哪3项素质?
215 | * 关于代码,你最希望非技术人员能知道的的三件事是什么?
216 |
217 | #### 逻辑和算法相关问题: [[↑]](#toc)
218 |
219 | * 只用LIFO栈如何构造一个FIFO队列?只用FIFO队列如何构造一个LIFO栈?
220 | * 写一段有栈溢出的代码。
221 | * 写一个尾递归版本的阶乘函数。
222 | * 使用任何一个语言,写一个REPL,功能是echo你输入的字符串。然后将它演化成一个逆波兰表达式的计算器。
223 | * 如果需要你设计一个文件系统磁盘碎片整理程序,你会如何设计?
224 | * 写一个生成随机迷宫的程序。
225 | * 写一段有内存泄漏的示例代码。
226 | * 随机生成一个的数字序列,里面每个数字都不同。
227 | * 写一个简单的垃圾回收系统。
228 | * 使用任何一门语言,写一个基本的消息代理。
229 | * 写一个基础的web服务器,然后画一张线路图,展示你将来还想要实现的功能。
230 | * 如何对一个10GB的文件进行排序?如果是10TB的数据,你会采用什么方法?
231 | * 请实现`rnd()`函数
232 |
233 | #### 软件架构相关问题: [[↑]](#toc)
234 |
235 | * 什么情况下缓存是没用的,甚至是危险的?
236 | * 为什么事件驱动的架构能提高可扩展性(scalability)?
237 | * 什么样的代码是可读性强的代码?
238 | * 紧急设计(Emergent Design)和演化架构(Evolutionary Architecture)之间的区别是什么?
239 | * 横向扩展(scale out) vs 纵向扩展(scale up): 有什么区别?分别在什么场景下使用?
240 | * 分布式系统中如何处理"故障切换(failover)"和"用户会话(user session)"?
241 | * 什么是CQRS(Command Query Responsibility Segregation)?他和最早的Command-Query Separation原则有什么区别?
242 | * 什么是三层架构?
243 | * 如何设计一个可扩展性高的系统?
244 | * 处理C10k问题的策略有哪些?
245 | * 如果让你来设计一个去中心化的P2P系统,你会如何设计?
246 | * 为什么CGI的扩展性不好?
247 | * 在设计系统时,你如何防止供应商依赖([Vendor Lock-in](https://sourcemaking.com/antipatterns/vendor-lock-in))?
248 | * 在可扩展性上,发布/订阅(Publish-Subscribe)模式有什么缺点?
249 | * 80年代以后,CPU有哪些变化?这些变化,对编程产生了什么影响?
250 | * 性能生命周期(performace lifecycle)中,你认为哪个部分是需要考虑进去的? 如何管理?
251 | * 除了恶意攻击造成的拒绝服务现象以外,哪些设计或者架构上的问题会导致拒绝服务?
252 | * 性能和可扩展性之间有什么关系?
253 | * 什么时候紧耦合是OK的?
254 | * 一个系统要有什么特征才能适配云计算环境(Cloud Ready)?
255 | * Does unity of design imply an aristocracy of architects?
256 |
257 | #### 面向服务架构(SOA)和微服务(Microservice)相关问题: [[↑]](#toc)
258 |
259 | * 在SOA中,为什么长期存活的事务(Long-lived transation)不被看好,而Saga却被看好?
260 | * SOA和MicroService之间有什么区别?
261 | * 我们来谈谈Web服务的版本管理、版本兼容性、重大变更管理这些事情吧.
262 | * 在saga中事务和补偿操作(compensation operation)之间的区别是什么?在SOA中呢?
263 | * 微服务不能做得太"微",你认为什么时候微服务太"微"了?
264 | * MicroService架构的优劣是什么?
265 |
266 | #### 安全相关问题: [[↑]](#toc)
267 |
268 | * 什么是双因素认证(Two Factor Authentication)?在一个已有的Web应用中,你如何实现这种机制?
269 |
270 | #### 比尔盖茨式问题: [[↑]](#toc)
271 |
272 | * 如果你把一面镜子放在扫描仪上,会发生什么?
273 | * 假设有一个和你完全一样的克隆人,而他是你的上司,你愿意和他工作吗?
274 | * 现在请你面试一下我。
275 | * 为什么Quora上的回答会比Yahoo Answer上的回答好?
276 | * 对手是现代语言,你的任务是要为Cobol辩护,你会如何进行?
277 | * 10年后的你是什么样子?
278 | * 假设你是我老板,我被解雇了。你会如何通知我?
279 | * 我想要重构一个系统,而你想要从头重写。我们来争论一下该怎么弄吧。然后我们反转角色,再争论一下。
280 | * 老板要你对公司撒谎,你的反应是什么?
281 | * 如果你可以穿越到以前,你会给年轻时候的你什么建议?
282 |
283 | #### 代码示例问题: [[↑]](#toc)
284 |
285 | * 这段Javascript函数的输出是什么?
286 |
287 | ```javascript
288 | function hookupevents() {
289 | for (var i = 0; i < 3; i++) {
290 | document.getElementById("button" + i)
291 | .addEventListener("click", function() {
292 | alert(i);
293 | });
294 | }
295 | }
296 | ```
297 |
298 | * 关于类型擦除(Type Erasure),这段Java代码的输出是什么?为什么?
299 |
300 | ```java
301 | ArrayList li = new ArrayList();
302 | ArrayList lf = new ArrayList();
303 | if (li.getClass() == lf.getClass()) // evaluates to true
304 | System.out.println("Equal");
305 | ```
306 |
307 | * 你能指出哪儿有内存泄漏吗?
308 |
309 | ```java
310 | public class Stack {
311 | private Object[] elements;
312 | private int size = 0;
313 | private static final int DEFAULT_INITIAL_CAPACITY = 16;
314 |
315 | public Stack() {
316 | elements = new Object[DEFAULT_INITIAL_CAPACITY];
317 | }
318 |
319 | public void push(Object e) {
320 | ensureCapacity();
321 | elements[size++] = e;
322 | }
323 |
324 | public Object pop() {
325 | if (size == 0)
326 | throw new EmptyStackException();
327 | return elements[--size];
328 | }
329 |
330 | /**
331 | * Ensure space for at least one more element, roughly
332 | * doubling the capacity each time the array needs to grow.
333 | */
334 | private void ensureCapacity() {
335 | if (elements.length == size)
336 | elements = Arrays.copyOf(elements, 2 * size + 1);
337 | }
338 | }
339 | ```
340 |
341 | * `if`语句,或者更加通用点,条件表达式通常是过程式编程/命令式编程的形式。你能去掉这段代码中的`switch`语句,用面向对象的方式来修改这段代码吗?
342 |
343 | ```java
344 | public class Formatter {
345 |
346 | private Service service;
347 |
348 | public Formatter(Service service) {
349 | this.service = service;
350 | }
351 |
352 | public String doTheJob(String theInput) {
353 | String response = service.askForPermission();
354 | switch (response) {
355 | case "FAIL":
356 | return "error";
357 | case "OK":
358 | return String.format("%s%s", theInput, theInput);
359 | default:
360 | return null;
361 | }
362 | }
363 | }
364 | ```
365 |
366 | * 你能去掉这里的`if`语句,将它改成更加面向对象吗?
367 |
368 | ```java
369 | public class TheService {
370 | private final FileHandler fileHandler;
371 | private final FooRepository fooRepository;
372 |
373 | public TheService(FileHandler fileHandler, FooRepository fooRepository) {
374 | this.fileHandler = fileHandler;
375 | this.fooRepository = fooRepository;
376 | }
377 |
378 | public String Execute(final String file) {
379 |
380 | final String rewrittenUrl = fileHandler.getXmlFileFromFileName(file);
381 | final String executionId = fileHandler.getExecutionIdFromFileName(file);
382 |
383 | if ((executionId == "") || (rewrittenUrl == "")) {
384 | return "";
385 | }
386 |
387 | Foo knownFoo = fooRepository.getFooByXmlFileName(rewrittenUrl);
388 |
389 | if (knownFoo == null) {
390 | return "";
391 | }
392 |
393 | return knownFoo.DoThat(file);
394 | }
395 | }
396 | ```
397 |
398 | * 如何重构这段代码?
399 |
400 | ```javascript
401 | function()
402 | {
403 | HRESULT error = S_OK;
404 |
405 | if(SUCCEEDED(Operation1()))
406 | {
407 | if(SUCCEEDED(Operation2()))
408 | {
409 | if(SUCCEEDED(Operation3()))
410 | {
411 | if(SUCCEEDED(Operation4()))
412 | {
413 | }
414 | else
415 | {
416 | error = OPERATION4FAILED;
417 | }
418 | }
419 | else
420 | {
421 | error = OPERATION3FAILED;
422 | }
423 | }
424 | else
425 | {
426 | error = OPERATION2FAILED;
427 | }
428 | }
429 | else
430 | {
431 | error = OPERATION1FAILED;
432 | }
433 |
434 | return error;
435 | }
436 | ```
437 |
438 |
--------------------------------------------------------------------------------