├── mapdata ├── tmp ├── ze_chronus_a1.cfg ├── ze_hold2_boring_b5.cfg ├── ze_mgden_y3_fix ├── ze_eschaton_a3_1.cfg ├── ze_games_v2_1.cfg ├── ze_grey_world_v1 ├── ze_mgden_v2_4.cfg ├── ze_naiads_v4a_5f.cfg ├── ze_no_name_v1_6.cfg ├── ze_no_title_v2_5.cfg ├── ze_nomada_h4.cfg ├── ze_omen_090.cfg ├── ze_oneiros_p.cfg ├── ze_percocet_v5.cfg ├── ze_r_w_b_ulti.cfg ├── ze_realm_f3.cfg ├── ze_surf_sahok_p3.cfg ├── ze_survivors_p2.cfg ├── ze_uyuni_v1_6.cfg ├── ze_vietnam_p3.cfg ├── ze_winter_p3.cfg ├── ze_203_factory_b9.cfg ├── ze_chroma_v0_4_csgo5.cfg ├── ze_clara_civitate_v3.cfg ├── ze_crashbandicoot_p3.cfg ├── ze_dreamin_v3_3.cfg ├── ze_easy_escape_r.cfg ├── ze_easy_escape_v4.cfg ├── ze_elevator_escape_p3.cfg ├── ze_error_a0_ps.cfg ├── ze_escape_the_eye_p3.cfg ├── ze_fast_escape_p2.cfg ├── ze_geometric_v1_4 ├── ze_greencity_fix.cfg ├── ze_illya_b4_csgo_a3f.cfg ├── ze_insanitycity_va2.cfg ├── ze_island_escape_p3.cfg ├── ze_jurassicpark_p3.cfg ├── ze_minecraft_v1_1_p3.cfg ├── ze_misaka_v1ff.cfg ├── ze_mlgsurf_v1_3_4.cfg ├── ze_natural_v1_4.cfg ├── ze_neochrome_csgo3a.cfg ├── ze_paradise_v2_csgo.cfg ├── ze_reloaded_v1_ez2.cfg ├── ze_sky_fantasy_v1_6.cfg ├── ze_sky_fantasy_v2_1.cfg ├── ze_surf_bona_v2_2.cfg ├── ze_surf_gypt_v1_3_1f.cfg ├── ze_surf_vortex_v2_6.cfg ├── ze_touhou_gensokyo_o4.cfg ├── ze_world_escapes_v1.cfg ├── ze_artika_base_v1_4.cfg ├── ze_colorlicouspilar_p4.cfg ├── ze_corrupted_bridge_b1_3.cfg ├── ze_ff_gou_dou_bu_wan_f1.cfg ├── ze_fire_temple_v2_4.cfg ├── ze_genso_of_last_v3_4_t1.cfg ├── ze_give_it_a_name_test4.cfg ├── ze_great_crate_escape_v6.cfg ├── ze_hydroponic_garden_x1_2 ├── ze_iceland_escape_v1_2.cfg ├── ze_lotr_mount_doom_p3.cfg ├── ze_minecraft_run_a1_fix8.cfg ├── ze_newyork_escape_v1.cfg ├── ze_raccoon_facility_v6b_p.cfg ├── ze_random_p2_fix.cfg ├── ze_sandstorm_go_v1_5.cfg ├── ze_stargate_escape_v8_p2.cfg ├── ze_starwars_v2fix_csgo3.cfg ├── ze_surf_facility_v2_3_p2.cfg ├── ze_surf_next_step_v1_4.cfg ├── ze_surf_saltfish_v1_fix2.cfg ├── ze_surf_shonyudo_v5_2.cfg ├── ze_surf_virtus_b1_2.cfg ├── ze_undersea_temple_a4_4.cfg ├── ze_undertale_sans_final.cfg ├── ze_urban_laby_of_death_p2.cfg ├── ze_visional_chaos_d6.cfg ├── ze_dangerous_waters_xmas_v2_4.cfg ├── ze_doorhug_and_solo_v6_2_g1t.cfg ├── ze_dungeon_of_ignorance_a1_2.cfg ├── ze_exchange_innovation_v1b_re.cfg ├── ze_honkai_impact_3rd_babel_v1_55.cfg ├── ze_jungle_escape_v1_2_d.cfg ├── ze_minecraft_adventure_v1_3d.cfg ├── ze_noob_too_easy_v3_2fix.cfg ├── ze_panic_escape_v3_2_e5_hdr.cfg ├── ze_ruin_of_black_stone_v1.cfg ├── ze_sky_athletic_adv_v9_13.cfg ├── ze_stalker_ultimate_v2_3_gg.cfg ├── ze_titanic_escape_v2_3_fix1.cfg ├── ze_yurilnier_beta007_hdr.cfg ├── ze_castle_of_the_bladekeeper_t1.cfg ├── ze_djinn_go1.cfg ├── ze_iamlegend_p3.cfg ├── ze_l4d2_c1m3_mall_csgo_v0_3_le.cfg ├── ze_luck_matters_v3_1.cfg ├── ze_moon_base_p3.cfg ├── ze_namviet_v6_1.cfg ├── ze_ocean_heart_b2.cfg ├── ze_ruin_of_black_stone_v2.cfg ├── ze_tilex_ultimate_v2_13_thdr.cfg ├── ze_tkara_v4_3.cfg ├── ze_aware_v1_2a.cfg ├── ze_bioshock_v6_2_csgo6.cfg ├── ze_cheezylab_beta7.cfg ├── ze_escape_horizon_p3.cfg ├── ze_ice_cavern_va4.cfg ├── ze_venice_escape_p3.cfg ├── ze_forhidden_slicoo_s3_fix.cfg ├── ze_forhidden_slicoo_v2.cfg ├── ze_hidden_temple_v2_5.cfg ├── ze_jurassicpark_evolved_v4.cfg ├── ze_legends_of_dawn_v1_6.cfg ├── ze_offliner_v2_csgo1.cfg ├── ze_pd2_crime_art_v2.cfg ├── ze_project_alcaria_x2.cfg ├── ze_surf_danger_p2.cfg ├── ze_surf_easy_v1_2.cfg ├── ze_surf_outside_csgo1.cfg ├── ze_surf_shonyudo_v1.cfg ├── ze_thelostworld_redux_p2.cfg ├── ze_visualizer_v2_1.cfg ├── ze_wow_molten_core_t1_1.cfg ├── ze_blue_zenith_v0_2.cfg ├── ze_chrono_trigger_b3_fix5.cfg ├── ze_fe8_sacred_stones_b11_1_mc.cfg ├── ze_forbidden_repository_a1_4.cfg ├── ze_licciana_escape_zrgbr_b3.cfg ├── ze_rizomata_a46.cfg ├── ze_rooftop_madness_v1_9_csgo.cfg ├── ze_the_last_chapter_v1_5.cfg ├── ze_8bit_csgo3.cfg ├── ze_castle_of_the_bladekeeper_v1.cfg ├── ze_colors_p3.cfg ├── ze_core_v2b.cfg ├── ze_fapescape_rote_v1_3.cfg ├── ze_ffvii_malgo_reactor_v8_5.cfg ├── ze_hsc_a4_q3 ├── ze_kuwei_0_12.cfg ├── ze_misaka2_v1_3.cfg ├── ze_naruto_p.cfg ├── ze_nuke_p5.cfg ├── ze_scourge_k1.cfg ├── ze_surf_dark_fantasy_v2go2.cfg ├── ze_tibia_v4_1.cfg ├── ze_aoraitsu_r6f.cfg ├── ze_christmas_b2_1.cfg ├── ze_fapescape_p5.cfg ├── ze_flower_a3_1.cfg ├── ze_gods_wrath_p2.cfg ├── ze_icecap_ultimate_t2.cfg ├── ze_k19_escape_go1.cfg ├── ze_lucy_escape_v1.cfg ├── ze_pizzatime_v9.cfg ├── ze_por_island_p3.cfg ├── ze_project_codex_a3_1.cfg ├── ze_roof_adventure_v8f.cfg ├── ze_stalker_ultimate_v4_9.cfg ├── ze_stalkermonolit_v8gofix1.cfg ├── ze_surf_happy_b7.cfg ├── ze_temple_of_the_demon_god_v2.cfg ├── ze_three_eyes_v1_1.cfg ├── ze_totemo_roka_v1.cfg ├── ze_valkvang_v1_2.cfg ├── ze_zk_fapescape_p3.cfg ├── ze_anzalone_v3_fix.cfg ├── ze_atix_panic_v1.cfg ├── ze_atos_v2_3.cfg ├── ze_barrage_p2.cfg ├── ze_bisounours_party_p2.cfg ├── ze_blackmesa_remix_p2.cfg ├── ze_bloodstrike_escape_v2.cfg ├── ze_dark_catharsis_v1_2.cfg ├── ze_escapetheworld_o32.cfg ├── ze_evil_mansion_v1_finalf.cfg ├── ze_icecap_escape_v5_p.cfg ├── ze_jiangnan_town_v3.cfg ├── ze_laser_island_b6_8.cfg ├── ze_lotr_minas_tiret_p2.cfg ├── ze_necromanteion_v3_1.cfg ├── ze_re_lightshadow_a2.cfg ├── ze_rooftop_runaway1_p.cfg ├── ze_rooftop_runaway2_p.cfg ├── ze_rooftop_runaway3_v2.cfg ├── ze_shroomforest3_p.cfg ├── ze_surf_daybreak_v1_k2.cfg ├── ze_trainescape_final_p2.cfg ├── ze_voodoo_christmas_v1_1.cfg ├── ze_voodoo_islands_p5.cfg ├── ze_blood_castle_b7.cfg ├── ze_deathinvain_palace_v1_9.cfg ├── ze_ffvii_temple_ancient_v4_3.cfg ├── ze_haunted_lab_escape_p3.cfg ├── ze_lila_panic_escape_tr2.cfg ├── ze_raintime2_stormwindkeep_v2.cfg ├── ze_rtcw_ominous_rumors_p4.cfg ├── ze_shroomforest_p6.cfg ├── ze_surf_galaxy_zena_v4_2B4.cfg ├── ze_attackontitan_trotster_v1_2.cfg ├── ze_castle_of_the_bladekeeper_b2.cfg ├── ze_check_b1_1f.cfg ├── ze_chemical_weapons_depot_v3_1.cfg ├── ze_doom3_v2.cfg ├── ze_doom_p2.cfg ├── ze_ffxii_mt_bur_omisace_v5_4fix4.cfg ├── ze_ffxii_mt_bur_omisace_v5_k3.cfg ├── ze_ffxiv_wanderers_palace_v2_11.cfg ├── ze_ffxiv_wanderers_palace_v4_10.cfg ├── ze_rizomata_b45.cfg ├── ze_stilshrine_of_miriam_v7_2fix.cfg ├── ze_sunlight_p2.cfg ├── ze_surf_froyo_v2_2.cfg ├── zm_dust_itembattle_ultimate_f4.cfg ├── ze_aot_trost_v6_1.cfg ├── ze_blue_magic_castle_v3_1.cfg ├── ze_castle_of_the_bladekeeper_t2.cfg ├── ze_ccc_floator_mislands_timantetrix_v2.cfg ├── ze_frozen_abyss_v1_2.cfg ├── ze_parking_p4.cfg ├── ze_platformer_b2.cfg ├── ze_ut2004_convoy_r5.cfg ├── ze_aooka_v3_t5.cfg ├── ze_aot_trost_v6_2.cfg ├── ze_fartlocker_escape.cfg ├── ze_halo_ce_p1_c7.cfg ├── ze_lotr_helms_deep_v5_p6.cfg ├── ze_meatropolis_p4.cfg ├── ze_pkmn_adventure_v9_3.cfg ├── ze_project_codex_v1_1.cfg ├── ze_seano_see_2g5.cfg ├── ze_silent_hill_blackblood_f6.cfg ├── ze_squid_game_v1.cfg ├── ze_surf_hp_v1_0.cfg ├── ze_surf_hp_v1_1.cfg ├── ze_surf_hp_v1_2.cfg ├── ze_zk_mall_of_zombies_p2.cfg ├── ze_christmas_slicoo_v2.cfg ├── ze_minecraft_escape_b3.cfg ├── ze_training_map_v1_1.cfg ├── ze_xenovation_v3_5.cfg ├── ze_boatescape_ultimate_t1f1.cfg ├── ze_cso_decoy_v1_hdr.cfg ├── ze_cursed_bear_tales_v1_2.cfg ├── ze_eternal_grove_v3.cfg ├── ze_hydroponic_garden_v1_1.cfg ├── ze_incident_seasons_b2.cfg ├── ze_m0w0m_new_k2.cfg ├── ze_magus_v2_4.cfg ├── ze_predator_ultimate_p7.cfg ├── ze_quiver_v2a_f1.cfg ├── ze_reverse_a03_f3.cfg ├── ze_rush_b_v2_2.bsp ├── ze_surf_concrete_v2.cfg ├── ze_tloz_stone_tower_temple_v1_4e.cfg ├── ze_v0u0v_csgo1.cfg ├── ze_cyberspace_a02.cfg ├── ze_defense3003.cfg ├── ze_desperate_soul_a9.cfg ├── ze_laserheaven_csgo2.cfg ├── ze_s_a_m_v1_7.cfg ├── ze_silent_hill_3_dawn_full_t3.cfg ├── ze_ubermenschen_b2.cfg ├── ze_uranus_attack_b4.cfg ├── ze_v0u0v_a6_csgo1.cfg ├── zm_dust_itembattle_ultimate_f5_1.cfg ├── ze_chaos_v7_4f.cfg ├── ze_cliff_and_fire_v1_16.cfg ├── ze_conflict_v4_4.cfg ├── ze_death_relic_v1_1.cfg └── ze_egyptian_b5.cfg ├── stripper ├── ze_breezy_v6.cfg ├── ze_wow_molten_core_t1_1.cfg ├── ze_moonshadow_ex_v4_1.cfg ├── ze_shroomforest2_p6.cfg ├── ze_lostclue_b3_3.cfg ├── ze_toaster_p3.cfg ├── README.md ├── ze_illya_b4_csgo_a3f.cfg └── ze_valkvang_v1_2.cfg ├── bosshud ├── ze_chronus_a1.cfg ├── ze_dear_v1.cfg ├── ze_deepice_p3.cfg ├── ze_best_korea_v1.cfg ├── ze_coastalcity_b7.cfg ├── ze_conflict_v4_4.cfg ├── ze_grau_a03_4f.cfg ├── ze_surf_easy_v1_2.cfg ├── ze_tyranny_v5_go3.cfg ├── ze_chroma_v0_4_csgo5.cfg ├── ze_cso_decoy_beta_b2.cfg ├── ze_deadcore_v1_3_w5.cfg ├── ze_minecraft_escape_b3.cfg ├── ze_santassination_v3.cfg ├── ze_tyranny2_v1_csgo2.cfg ├── ze_chrono_trigger_b3_fix5.cfg ├── ze_minecraft_adventure_v1_3d.cfg ├── ze_minecraft_run_a1_fix8.cfg ├── ze_dangerous_waters_xmas_v2_4.cfg ├── ze_christmas_infection_p2.cfg ├── ze_chemical_weapons_depot_v3_1.cfg ├── ze_cheezylab_beta7.cfg ├── ze_light_shadow_l1_4.cfg ├── ze_yueyingchuanshuo_10_8_f4.cfg └── ze_evernight_a3_4.cfg ├── entwatch ├── ze_barrage_p2.cfg ├── ze_aware_v1_2a.cfg ├── ze_cheezylab_beta7.cfg ├── ze_otakuroom_v5_6f.cfg ├── ze_surf_danger_p2.cfg ├── ze_minecraft_escape_b3.cfg ├── ze_surf_shonyudo_v1.cfg ├── ze_biohazard2_sewer_004_p8.cfg ├── ze_chemical_weapons_depot_v3_1.cfg ├── ze_ccc_floator_mislands_timantetrix_v2.cfg ├── ze_paradise_v2_csgo.cfg ├── ze_death_relic_v1_1.cfg ├── ze_surf_outside_csgo1.cfg ├── ze_biohazard_manor_004_p4.cfg ├── ze_gris_v1_13.cfg ├── ze_voodoo_christmas_v1_1.cfg ├── ze_give_it_a_name_test4.cfg ├── ze_obj_void_b3_t.cfg ├── ze_obj_void_b4_t2.cfg ├── ze_rien_z2_1f.cfg ├── ze_touhou_gensokyo_o4.cfg ├── ze_yueyingchuanshuo_10_8_f4.cfg ├── ze_yueyingchuanshuo_10_9_f3.cfg ├── ze_yueyingchuanshuo_11_1.cfg ├── ze_beyond_the_boundary_v1_5.cfg ├── ze_dark_catharsis_v1_2.cfg ├── ze_forbidden_repository_a1_4.cfg ├── ze_surf_easy_v1_2.cfg ├── ze_surf_happy_2_newbie_village_v2.cfg ├── ze_surf_happy_2_newbie_village_v3.cfg ├── ze_ultimate_cancer_v1_4_final.cfg ├── ze_obj_npst_v2.cfg ├── ze_chrono_trigger_b3_fix5.cfg ├── ze_bisounours_party_p2.cfg ├── ze_rush_b_v1_4.cfg ├── ze_ocean_heart_v1.cfg ├── ze_honkai_nagazoracity_beta_4.cfg ├── ze_minecraft_run_a1_fix8.cfg ├── ze_obj_insane_v1_2.cfg ├── ze_quiver_v2a_f1.cfg ├── ze_surf_vortex_v2_6.cfg └── ze_zk_fapescape_p3.cfg ├── .gitattributes ├── console-mannager ├── ze_kororinpa_v2_2.cfg ├── ze_raintime2_stormwindkeep_v2.cfg ├── ze_re_creation_v2_25.cfg ├── ze_obj_filth_v1.cfg └── ze_dear_v1.cfg ├── tips_throwgrenades.cfg └── .editorconfig /mapdata/tmp: -------------------------------------------------------------------------------- 1 | //临时离线调整地图配置用 -------------------------------------------------------------------------------- /stripper/ze_breezy_v6.cfg: -------------------------------------------------------------------------------- 1 | ; -------------------------------------------------------------------------------- /bosshud/ze_chronus_a1.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_dear_v1.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_deepice_p3.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_best_korea_v1.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_coastalcity_b7.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_conflict_v4_4.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_grau_a03_4f.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_surf_easy_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_tyranny_v5_go3.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_barrage_p2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_chroma_v0_4_csgo5.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_cso_decoy_beta_b2.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_deadcore_v1_3_w5.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_minecraft_escape_b3.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_santassination_v3.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_tyranny2_v1_csgo2.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_aware_v1_2a.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_cheezylab_beta7.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_otakuroom_v5_6f.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_surf_danger_p2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_chrono_trigger_b3_fix5.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_minecraft_adventure_v1_3d.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /bosshud/ze_minecraft_run_a1_fix8.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_minecraft_escape_b3.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_surf_shonyudo_v1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | * text=auto 2 | 3 | *.cfg eol=lf 4 | *.txt eol=lf -------------------------------------------------------------------------------- /bosshud/ze_dangerous_waters_xmas_v2_4.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_biohazard2_sewer_004_p8.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /console-mannager/ze_kororinpa_v2_2.cfg: -------------------------------------------------------------------------------- 1 | "ConsoleMessage" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_chemical_weapons_depot_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /entwatch/ze_ccc_floator_mislands_timantetrix_v2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /console-mannager/ze_raintime2_stormwindkeep_v2.cfg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mr2b-wmk/GOCommunity-ZEConfigs/HEAD/console-mannager/ze_raintime2_stormwindkeep_v2.cfg -------------------------------------------------------------------------------- /stripper/ze_wow_molten_core_t1_1.cfg: -------------------------------------------------------------------------------- 1 | modify: 2 | { 3 | filter: 4 | { 5 | "origin" "-5616 -4352 -1440" 6 | "classname" "info_player_terrorist" 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /stripper/ze_moonshadow_ex_v4_1.cfg: -------------------------------------------------------------------------------- 1 | filter: 2 | { 3 | "classname" "info_teleport_destination" 4 | "targetname" "tiaochuansong_d" 5 | "origin" "4982 2791.6 5224" 6 | "angles" "0 270 0" 7 | } 8 | -------------------------------------------------------------------------------- /bosshud/ze_christmas_infection_p2.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "347403" 4 | { 5 | "classname" "func_breakable" 6 | "name" "未知实体" 7 | "status" "off" 8 | "created_tip" "off" 9 | "damage_hud" "on" 10 | "health" "128" 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /stripper/ze_shroomforest2_p6.cfg: -------------------------------------------------------------------------------- 1 | //移除小黑屋 2 | modify: 3 | { 4 | filter: 5 | { 6 | "hammerid" "1446991" 7 | "targetname" "DoritoBut" 8 | "origin" "700 -376 88" 9 | "classname" "func_button" 10 | } 11 | } -------------------------------------------------------------------------------- /bosshud/ze_chemical_weapons_depot_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "1776" 4 | { 5 | "classname" "func_breakable" 6 | "name" "EntranceFence" 7 | "status" "off" 8 | "created_tip" "on" 9 | "damage_hud" "on" 10 | "health" "300" 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /stripper/ze_lostclue_b3_3.cfg: -------------------------------------------------------------------------------- 1 | //增加boss血量 2 | modify: 3 | { 4 | match: 5 | { 6 | "targetname" "Logic_Script" 7 | "classname" "logic_script" 8 | } 9 | replace: 10 | { 11 | "vscripts" "lostclue_top/ze_lostclue_top.nut" 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /stripper/ze_toaster_p3.cfg: -------------------------------------------------------------------------------- 1 | ; - 回合时间 2 | modify: 3 | { 4 | match: 5 | { 6 | "targetname" "start_timer" 7 | "classname" "logic_timer" 8 | } 9 | delete: 10 | { 11 | "OnTimer" "serverCommandmp_roundtime 90-1" 12 | } 13 | } -------------------------------------------------------------------------------- /console-mannager/ze_re_creation_v2_25.cfg: -------------------------------------------------------------------------------- 1 | "ConsoleMessage" 2 | { 3 | ">>Key was picked up" 4 | { 5 | "default" ">>Key was picked up" 6 | "print" "hud" 7 | "timer" "0" 8 | "timercover" "0" 9 | "timertip" "倒计时 {time} 秒" 10 | "mulithud" "1" 11 | "taskhud" "0" 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /entwatch/ze_paradise_v2_csgo.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "1728" 4 | { 5 | "translate" "未知" 6 | "classname" "weapon_knife" 7 | "team" "all" 8 | "button" "2327" 9 | "red" "255" 10 | "green" "255" 11 | "blue" "255" 12 | "cooldown" "60" 13 | "usemax" "0" 14 | "ban" "0" 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /stripper/README.md: -------------------------------------------------------------------------------- 1 | ## GO Community-Strippers 2 | GO Community ZombieEscape Stripper 3 | 4 | ## 使用指导 5 | 6 | 1. 教程: https://gflclan.com/topic/47449-stripper-cfgs-guide 7 | 2. 备注: 凡是在这里上传的stripper, 要么是原创, 要么是各大社区公开的,要么是玩家提供的, 8 | 如果有相关stripper在不知情况下,侵犯了原创作者的权益请及时联系管理员进行删除! 9 | 3. 各位宝宝,在借鉴别人的stripper的时候一定要在相关部分写好备注,这段代码是从哪里借鉴的! 10 | -------------------------------------------------------------------------------- /entwatch/ze_death_relic_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "29077" 4 | { 5 | "name" "tu" 6 | "translate" "土" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "29831" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_surf_outside_csgo1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "608456" 4 | { 5 | "name" "heal" 6 | "translate" "奶风" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_biohazard_manor_004_p4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "782412" 4 | { 5 | "name" "firegun" 6 | "translate" "firegun" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "0" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_gris_v1_13.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "638075" 4 | { 5 | "name" "elite_heal_1&0508" 6 | "translate" "天使之环" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_voodoo_christmas_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "152536" 4 | { 5 | "name" "trailgun" 6 | "translate" "帅哥" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "Red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_give_it_a_name_test4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "641512" 4 | { 5 | "name" "stop_elite" 6 | "translate" "禁止通行" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "641514" 10 | "red" "0" 11 | "green" "255" 12 | "blue" "0" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_obj_void_b3_t.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "3803408" 4 | { 5 | "name" "battery_panel_gun" 6 | "translate" "嘉然的充能装置" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_obj_void_b4_t2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "3803408" 4 | { 5 | "name" "battery_panel_gun" 6 | "translate" "苏妲的补魔电池" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "0" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_rien_z2_1f.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "2559940" 4 | { 5 | "name" "Item_zm_fraction_knife" 6 | "translate" "减速" 7 | "classname" "weapon_knife" 8 | "team" "all" 9 | "button" "435192" 10 | "Red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_touhou_gensokyo_o4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "76921" 4 | { 5 | "name" "power_weapon" 6 | "translate" "无限弹药" 7 | "classname" "weapon_deagle" 8 | "team" "human" 9 | "button" "76918" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_yueyingchuanshuo_10_8_f4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "926570" 4 | { 5 | "translate" "木板" 6 | "classname" "weapon_elite" 7 | "team" "all" 8 | "glow" "1" 9 | "red" "255" 10 | "green" "255" 11 | "blue" "255" 12 | "hud" "1" 13 | "chat" "1" 14 | "cooldown" "0" 15 | "usemax" "0" 16 | "ban" "0" 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /entwatch/ze_yueyingchuanshuo_10_9_f3.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "926570" 4 | { 5 | "translate" "木板" 6 | "classname" "weapon_elite" 7 | "team" "all" 8 | "glow" "1" 9 | "red" "255" 10 | "green" "255" 11 | "blue" "255" 12 | "hud" "1" 13 | "chat" "1" 14 | "cooldown" "0" 15 | "usemax" "0" 16 | "ban" "0" 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /entwatch/ze_yueyingchuanshuo_11_1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "926570" 4 | { 5 | "translate" "苏妲的棍棍" 6 | "classname" "weapon_elite" 7 | "team" "all" 8 | "glow" "1" 9 | "red" "255" 10 | "green" "255" 11 | "blue" "255" 12 | "hud" "1" 13 | "chat" "1" 14 | "cooldown" "0" 15 | "usemax" "0" 16 | "ban" "0" 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /entwatch/ze_beyond_the_boundary_v1_5.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "219438" 4 | { 5 | "name" "color_weapon" 6 | "translate" "精灵の祝福" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "40" 14 | "usemax" "0" 15 | "ban" "0" 16 | } -------------------------------------------------------------------------------- /entwatch/ze_dark_catharsis_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "435201" 4 | { 5 | "name" "zm_heal_knife" 6 | "translate" "恶魔之护" 7 | "classname" "weapon_knife" 8 | "team" "zombie" 9 | "button" "439394" 10 | "red" "255" 11 | "green" "2" 12 | "blue" "255" 13 | "cooldown" "90" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_forbidden_repository_a1_4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "205067" 4 | { 5 | "name" "item_wall" 6 | "translate" "墙" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "205061" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "100" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_surf_easy_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "262145" 4 | { 5 | "name" "weapon_freeze" 6 | "translate" "weapon_freeze" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "262009" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_surf_happy_2_newbie_village_v2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "458193" 4 | { 5 | "name" "surf_trail" 6 | "translate" "滑翔糕手" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_surf_happy_2_newbie_village_v3.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "458193" 4 | { 5 | "name" "surf_trail" 6 | "translate" "滑翔糕手" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_ultimate_cancer_v1_4_final.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "1145161" 4 | { 5 | "name" "ItemFreezer" 6 | "translate" "冰霜天使" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "1243" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "45" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_obj_npst_v2.cfg: -------------------------------------------------------------------------------- 1 | "entities" 2 | { 3 | "8825167" 4 | { 5 | "name" "Medicine Kit" 6 | "translate" "药箱" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "515700" 10 | "red" "55" 11 | "green" "255" 12 | "blue" "55" 13 | "cooldown" "10" 14 | "usemax" "3" 15 | "ban" "0" 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /entwatch/ze_chrono_trigger_b3_fix5.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "213596" 4 | { 5 | "name" "water_elite" 6 | "translate" "水" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "glow" "1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "hud" "1" 14 | "chat" "1" 15 | "cooldown" "60" 16 | "usemax" "0" 17 | "ban" "0" 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /entwatch/ze_bisounours_party_p2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "125401" 4 | { 5 | "name" "WeaponManager" 6 | "translate" "未知" 7 | "classname" "game_weapon_manager" 8 | "team" "all" 9 | "glow" "1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "hud" "1" 14 | "chat" "1" 15 | "cooldown" "60" 16 | "usemax" "0" 17 | "ban" "0" 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /tips_throwgrenades.cfg: -------------------------------------------------------------------------------- 1 | "ThrowGrenades" 2 | { 3 | "flashbang" 4 | { 5 | "name" "照明弹" 6 | "tips" "照亮前方的道路!" 7 | } 8 | "hegrenade" 9 | { 10 | "name" "高爆手雷" 11 | "tips" "对伤害波及范围内僵尸, 造成强击退!" 12 | } 13 | "snowball" 14 | { 15 | "name" "寒冰手雷" 16 | "tips" "冻住范围内僵尸, 持续数秒!" 17 | } 18 | "incgrenade" 19 | { 20 | "name" "燃烧手雷" 21 | "tips" "持续灼烧范围内僵尸, 并强制减速!" 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /console-mannager/ze_obj_filth_v1.cfg: -------------------------------------------------------------------------------- 1 | "ConsoleMessage" 2 | { 3 | "开门倒计时 30 秒" 4 | { 5 | "default" "开门倒计时 30 秒" 6 | "timer" "30" 7 | "timercover" "0" 8 | "timertip" "开门倒计时 {time} 秒" 9 | "taskhud" "0" 10 | } 11 | "卷帘门将在15秒后打开" 12 | { 13 | "default" "卷帘门将在15秒后打开" 14 | "timer" "15" 15 | "timercover" "0" 16 | "timertip" "卷帘门开门倒计时 {time} 秒" 17 | "taskhud" "0" 18 | } 19 | } -------------------------------------------------------------------------------- /stripper/ze_illya_b4_csgo_a3f.cfg: -------------------------------------------------------------------------------- 1 | //降低boss血量 2 | modify: 3 | { 4 | match: 5 | { 6 | "classname" "trigger_multiple" 7 | "targetname" "stage_5_boss_health_trigger" 8 | "origin" "-4432 3456 8000" 9 | } 10 | delete: 11 | { 12 | "OnStartTouch" "depth_titan_Health_InitAdd110-1" 13 | } 14 | insert: 15 | { 16 | "OnStartTouch" "depth_titan_Health_InitAdd10-1" 17 | } 18 | } -------------------------------------------------------------------------------- /bosshud/ze_cheezylab_beta7.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "57351" 4 | { 5 | "classname" "func_breakable" 6 | "name" "战斗鸡器人一" 7 | "status" "on" 8 | "created_tip" "on" 9 | "damage_hud" "on" 10 | "health" "2500" 11 | } 12 | "57365" 13 | { 14 | "classname" "func_breakable" 15 | "name" "战斗鸡器人二" 16 | "status" "on" 17 | "created_tip" "on" 18 | "damage_hud" "on" 19 | "health" "2500" 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | # http://editorconfig.org 2 | # 控制 .editorconfig 是否生效的字段 3 | root = true 4 | # 匹配全部文件 5 | [*] 6 | # 设置字符集 7 | charset = utf-8 8 | # 空格形式缩进4空格 9 | indent_style = space 10 | indent_size = 4 11 | # 使用单引号 12 | quote_type = single 13 | # Linux换行符 14 | end_of_line = lf 15 | # 结尾插入新行 16 | insert_final_newline = true 17 | # 去除结尾空格 18 | trim_trailing_whitespace = true 19 | 20 | [*.md] 21 | insert_final_newline = true 22 | trim_trailing_whitespace = false -------------------------------------------------------------------------------- /console-mannager/ze_dear_v1.cfg: -------------------------------------------------------------------------------- 1 | "ConsoleMessage" 2 | { 3 | "" 4 | { 5 | "default" "<感谢你们的游玩 汉化:萌爱>" 6 | "print" "hud" 7 | "timer" "0" 8 | "timercover" "0" 9 | "timertip" "倒计时 {time} 秒" 10 | "mulithud" "1" 11 | "taskhud" "0" 12 | } 13 | "" 14 | { 15 | "default" "<你们失败了>" 16 | "print" "hud" 17 | "timer" "0" 18 | "timercover" "0" 19 | "timertip" "倒计时 {time} 秒" 20 | "mulithud" "1" 21 | "taskhud" "0" 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /mapdata/ze_chronus_a1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | } 25 | -------------------------------------------------------------------------------- /mapdata/ze_hold2_boring_b5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | } 25 | -------------------------------------------------------------------------------- /bosshud/ze_light_shadow_l1_4.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "667724" 4 | { 5 | "classname" "math_counter" 6 | "name" "stage_counter" 7 | "status" "off" 8 | "created_tip" "on" 9 | "damage_hud" "on" 10 | "change_mode" "+" 11 | "change_tip" "null" 12 | "health" "5" 13 | } 14 | "494333" 15 | { 16 | "classname" "math_counter" 17 | "name" "lv_boss_math" 18 | "status" "off" 19 | "created_tip" "on" 20 | "damage_hud" "on" 21 | "change_mode" "+" 22 | "change_tip" "null" 23 | "health" "3" 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_mgden_y3_fix: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_eschaton_a3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_games_v2_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_grey_world_v1: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_mgden_v2_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_naiads_v4a_5f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "310" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_no_name_v1_6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_no_title_v2_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_nomada_h4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "10" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_omen_090.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_oneiros_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_percocet_v5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_r_w_b_ulti.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "70" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_realm_f3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "2" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_sahok_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_survivors_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_uyuni_v1_6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.400000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_vietnam_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_winter_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_203_factory_b9.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_chroma_v0_4_csgo5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "320" 24 | "地图时间" "70" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_clara_civitate_v3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_crashbandicoot_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_dreamin_v3_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_easy_escape_r.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "4" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_easy_escape_v4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "4" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_elevator_escape_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_error_a0_ps.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "10" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_escape_the_eye_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_fast_escape_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_geometric_v1_4: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_greencity_fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "20" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_illya_b4_csgo_a3f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "9000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_insanitycity_va2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "3" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_island_escape_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "3" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_jurassicpark_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_minecraft_v1_1_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_misaka_v1ff.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6500" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "4" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_mlgsurf_v1_3_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_natural_v1_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_neochrome_csgo3a.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "18" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "310" 24 | "地图时间" "80" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_paradise_v2_csgo.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "1" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "3" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.600000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_reloaded_v1_ez2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_sky_fantasy_v1_6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8500" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "285" 23 | "僵尸空中最大速度" "300" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_sky_fantasy_v2_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8500" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "285" 23 | "僵尸空中最大速度" "300" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_bona_v2_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_gypt_v1_3_1f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_vortex_v2_6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_touhou_gensokyo_o4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_world_escapes_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_artika_base_v1_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_colorlicouspilar_p4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_corrupted_bridge_b1_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_ff_gou_dou_bu_wan_f1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "10" 9 | "僵尸母体出现倒计时" "8" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "30" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "1" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "10" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_fire_temple_v2_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_genso_of_last_v3_4_t1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_give_it_a_name_test4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_great_crate_escape_v6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_hydroponic_garden_x1_2: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_iceland_escape_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_lotr_mount_doom_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_minecraft_run_a1_fix8.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_newyork_escape_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_raccoon_facility_v6b_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_random_p2_fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "12" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "45" 25 | } 26 | 27 | -------------------------------------------------------------------------------- /mapdata/ze_sandstorm_go_v1_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_stargate_escape_v8_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_starwars_v2fix_csgo3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_facility_v2_3_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_next_step_v1_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_saltfish_v1_fix2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_shonyudo_v5_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "300" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_virtus_b1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_undersea_temple_a4_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "5" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_undertale_sans_final.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_urban_laby_of_death_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_visional_chaos_d6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_dangerous_waters_xmas_v2_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "3" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_doorhug_and_solo_v6_2_g1t.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "4.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_dungeon_of_ignorance_a1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_exchange_innovation_v1b_re.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_honkai_impact_3rd_babel_v1_55.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "7000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_jungle_escape_v1_2_d.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_minecraft_adventure_v1_3d.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_noob_too_easy_v3_2fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_panic_escape_v3_2_e5_hdr.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_ruin_of_black_stone_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "9" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_sky_athletic_adv_v9_13.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "40" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_stalker_ultimate_v2_3_gg.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_titanic_escape_v2_3_fix1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "18" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "45" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_yurilnier_beta007_hdr.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_castle_of_the_bladekeeper_t1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "90" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "9" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "12" 18 | "冰冻手雷可购买次数" "5" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "90" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_djinn_go1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.0" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "45" 25 | "人类血量" "150" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_iamlegend_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "8" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_l4d2_c1m3_mall_csgo_v0_3_le.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_luck_matters_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "5" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "5" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "8" 20 | "僵尸击退系数" "2.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "300" 24 | "地图时间" "60" 25 | } 26 | //由小奏鱼编写 27 | -------------------------------------------------------------------------------- /mapdata/ze_moon_base_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_namviet_v6_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_ocean_heart_b2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "投票延长次数" "2" 4 | "地图延长次数" "2" 5 | "地图冷却时间" "0" 6 | "每回合的回合时间" "60" 7 | "地图时间" "45" 8 | "跌落伤害" "0" 9 | "服务器重力" "800" 10 | "出生金钱" "8000" 11 | "母体僵尸血量" "30000" 12 | "普通僵尸血量" "30000" 13 | "僵尸死亡重生时间" "1" 14 | "僵尸击退系数" "2.50" 15 | "设置开局尸变比例" "8" 16 | "母体是否传送回出生点" "1" 17 | "僵尸母体出现倒计时" "30" 18 | "高爆手雷价格" "3500" 19 | "燃烧手雷价格" "5500" 20 | "冰冻手雷价格" "6500" 21 | "高爆手雷可购买次数" "20" 22 | "燃烧手雷可购买次数" "5" 23 | "冰冻手雷可购买次数" "2" 24 | "规定每回合血针购买次数" "-1" 25 | "规定每回合防弹衣购买次数" "-1" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_ruin_of_black_stone_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "290" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | } 26 | 27 | -------------------------------------------------------------------------------- /mapdata/ze_tilex_ultimate_v2_13_thdr.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "7" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_tkara_v4_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_aware_v1_2a.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "4.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | } 26 | //由WitheredBonnie编写 27 | -------------------------------------------------------------------------------- /mapdata/ze_bioshock_v6_2_csgo6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "2" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_cheezylab_beta7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "20" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "服务器重力" "800" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_escape_horizon_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_ice_cavern_va4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_venice_escape_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "0" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "3" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "0" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /bosshud/ze_yueyingchuanshuo_10_8_f4.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "lvl_phys 3" 4 | { 5 | "hammerid" "975869" 6 | "classname" "func_physbox" 7 | "name" "lvl_phys 3" 8 | "status" "off" 9 | "created_tip" "off" 10 | } 11 | "ex_phys 1" 12 | { 13 | "hammerid" "209874" 14 | "classname" "func_physbox" 15 | "name" "ex_phys 1" 16 | "status" "off" 17 | "created_tip" "off" 18 | } 19 | "lvl_phys 2" 20 | { 21 | "hammerid" "127840" 22 | "classname" "func_physbox" 23 | "name" "lvl_phys 2" 24 | "status" "off" 25 | "created_tip" "off" 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_forhidden_slicoo_s3_fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "15000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "5" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "10" 18 | "冰冻手雷可购买次数" "5" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.3" 21 | "伤害汲取金钱" "3.0" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_forhidden_slicoo_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "1" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "0" 20 | "僵尸击退系数" "1.6" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_hidden_temple_v2_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_jurassicpark_evolved_v4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_legends_of_dawn_v1_6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "地图时间" "15" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_offliner_v2_csgo1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "3" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | "服务器重力" "780" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_pd2_crime_art_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_project_alcaria_x2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.6" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_danger_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_easy_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_surf_outside_csgo1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "350" 23 | "僵尸空中最大速度" "300" 24 | "服务器重力" "780" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_surf_shonyudo_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_thelostworld_redux_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_visualizer_v2_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "3000" 14 | "规定每回合防弹衣购买次数" "3" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "260" 24 | "地图时间" "60" 25 | "服务器重力" "780" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_wow_molten_core_t1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "-1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | } -------------------------------------------------------------------------------- /entwatch/ze_rush_b_v1_4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "20085287" 4 | { 5 | "red" "255" 6 | "green" "255" 7 | "blue" "255" 8 | "cooldown" "60" 9 | "usemax" "0" 10 | "ban" "0" 11 | "name" "money_pistols" 12 | "translate" "钱袋" 13 | "classname" "weapon_elite" 14 | "team" "all" 15 | } 16 | "20085531" 17 | { 18 | "red" "255" 19 | "green" "255" 20 | "blue" "255" 21 | "cooldown" "60" 22 | "usemax" "0" 23 | "ban" "0" 24 | "name" "jihad_knife" 25 | "translate" "自爆炸弹" 26 | "classname" "weapon_knife" 27 | "team" "all" 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /mapdata/ze_blue_zenith_v0_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_chrono_trigger_b3_fix5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "9000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "50" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_fe8_sacred_stones_b11_1_mc.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_forbidden_repository_a1_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_licciana_escape_zrgbr_b3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_rizomata_a46.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1.5" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "开启僵尸暴走" "0" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_rooftop_madness_v1_9_csgo.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "1" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } -------------------------------------------------------------------------------- /mapdata/ze_the_last_chapter_v1_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_8bit_csgo3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_castle_of_the_bladekeeper_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "10" 4 | "可携带高爆手雷数量" "10" 5 | "跌落伤害" "0" 6 | "出生金钱" "10000" 7 | "每回合的回合时间" "60" 8 | "僵尸母体出现倒计时" "25" 9 | "母体是否传送回出生点" "1" 10 | "僵尸死亡重生时间" "3" 11 | "设置开局尸变比例" "9" 12 | "防弹衣价格" "2000" 13 | "规定每回合防弹衣购买次数" "0" 14 | "规定每回合血针购买次数" "0" 15 | "高爆手雷可购买次数" "0" 16 | "燃烧手雷可购买次数" "0" 17 | "冰冻手雷可购买次数" "10" 18 | "照明弹可购买次数" "1" 19 | "僵尸击退系数" "4.50000" 20 | "伤害汲取金钱" "1" 21 | "人类空中最大速度" "270" 22 | "僵尸空中最大速度" "350" 23 | "地图时间" "90" 24 | "地图冷却时间" "0" 25 | "服务器重力" "780" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_colors_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_core_v2b.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "8" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_fapescape_rote_v1_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "15000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "血针购买价格" "2000" 14 | "防弹衣价格" "2000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "20" 18 | "燃烧手雷可购买次数" "8" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "0" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "80" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_ffvii_malgo_reactor_v8_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "5" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | "服务器重力" "730" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_hsc_a4_q3: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "0" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "0" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_kuwei_0_12.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "20000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "8" 18 | "冰冻手雷可购买次数" "4" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.20000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_misaka2_v1_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_naruto_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_nuke_p5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "4" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_scourge_k1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "310" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_surf_dark_fantasy_v2go2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "10" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "20000" 8 | "每回合的回合时间" "120" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "30" 17 | "燃烧手雷可购买次数" "10" 18 | "冰冻手雷可购买次数" "5" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "290" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "90" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_tibia_v4_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "290" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /bosshud/ze_evernight_a3_4.cfg: -------------------------------------------------------------------------------- 1 | "Boss" 2 | { 3 | "Act_Counter" 4 | { 5 | "hammerid" "1055709" 6 | "classname" "math_counter" 7 | "name" "Act_Counter" 8 | "status" "off" 9 | "created_tip" "on" 10 | "damage_hud" "on" 11 | "change_mode" "+" 12 | "change_tip" "null" 13 | "health" "0" 14 | } 15 | "1055709" 16 | { 17 | "classname" "math_counter" 18 | "name" "Act_Counter" 19 | "status" "off" 20 | "created_tip" "on" 21 | "damage_hud" "on" 22 | "health_parent" "-1" 23 | "change_mode" "+" 24 | "change_tip" "null" 25 | "health" "7" 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /entwatch/ze_ocean_heart_v1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "166198" 4 | { 5 | "red" "255" 6 | "green" "255" 7 | "blue" "255" 8 | "cooldown" "60" 9 | "usemax" "0" 10 | "ban" "0" 11 | "name" "item_heart_elite" 12 | "translate" "海洋之心" 13 | "classname" "weapon_elite" 14 | "team" "human" 15 | } 16 | "175695" 17 | { 18 | "red" "255" 19 | "green" "255" 20 | "blue" "255" 21 | "cooldown" "40" 22 | "usemax" "0" 23 | "ban" "0" 24 | "name" "item_zyzm_elite" 25 | "translate" "音频" 26 | "classname" "weapon_elite" 27 | "team" "human" 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /mapdata/ze_aoraitsu_r6f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "18" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_christmas_b2_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_fapescape_p5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "70" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_flower_a3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "8" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_gods_wrath_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_icecap_ultimate_t2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "0" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.800000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "300" 24 | "僵尸空中最大速度" "310" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_k19_escape_go1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.50000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_lucy_escape_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_pizzatime_v9.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "16000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "10" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "30" 18 | "燃烧手雷可购买次数" "15" 19 | "冰冻手雷可购买次数" "3" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "3.700000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "30" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_por_island_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.300000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_project_codex_a3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "6" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | //由Withered Bonnie编写 2022-8-19 27 | -------------------------------------------------------------------------------- /mapdata/ze_roof_adventure_v8f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6500" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.50000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_stalker_ultimate_v4_9.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "服务器重力" "780" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_stalkermonolit_v8gofix1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "服务器重力" "780" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_surf_happy_b7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "25" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_temple_of_the_demon_god_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "4" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | } 26 | -------------------------------------------------------------------------------- /mapdata/ze_three_eyes_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "10" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "服务器重力" "760" 8 | "出生金钱" "14000" 9 | "每回合的回合时间" "30" 10 | "僵尸母体出现倒计时" "10" 11 | "母体是否传送回出生点" "1" 12 | "僵尸死亡重生时间" "3" 13 | "设置开局尸变比例" "7" 14 | "防弹衣价格" "3000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "10" 17 | "人类血量" "151" 18 | "高爆手雷可购买次数" "25" 19 | "燃烧手雷可购买次数" "10" 20 | "冰冻手雷可购买次数" "10" 21 | "照明弹可购买次数" "-1" 22 | "僵尸击退系数" "2.400000" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "330" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_totemo_roka_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_valkvang_v1_2.cfg: -------------------------------------------------------------------------------- 1 | 7MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "1000" 16 | "规定每回合血针购买次数" "3" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.200000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_zk_fapescape_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_anzalone_v3_fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1.500" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_atix_panic_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "30" 25 | "地图延长次数" "1" 26 | "地图延长时间" "900" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_atos_v2_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带燃烧手雷数量" "5" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8500" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2500" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图延长次数" "2" 26 | "地图延长时间" "1200" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_barrage_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "-1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "25" 25 | "投票延长次数" "2" 26 | "投票延长时间" "1200" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_bisounours_party_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_blackmesa_remix_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_bloodstrike_escape_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_dark_catharsis_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "30" 17 | "燃烧手雷可购买次数" "8" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_escapetheworld_o32.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_evil_mansion_v1_finalf.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "5000" 8 | "每回合的回合时间" "20" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.900000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_icecap_escape_v5_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "2" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_jiangnan_town_v3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "3.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_laser_island_b6_8.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.60000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_lotr_minas_tiret_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_necromanteion_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_re_lightshadow_a2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "10" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | 28 | -------------------------------------------------------------------------------- /mapdata/ze_rooftop_runaway1_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "5000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_rooftop_runaway2_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "5000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_rooftop_runaway3_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "0" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "0" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_shroomforest3_p.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_surf_daybreak_v1_k2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_trainescape_final_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_voodoo_christmas_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.500000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "320" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_voodoo_islands_p5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_blood_castle_b7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "1" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "2" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "400" 24 | "地图时间" "20" 25 | "每回合的回合时间" "60" 26 | "地图冷却时间" "0" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_deathinvain_palace_v1_9.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_ffvii_temple_ancient_v4_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_haunted_lab_escape_p3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_lila_panic_escape_tr2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_raintime2_stormwindkeep_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "8" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_rtcw_ominous_rumors_p4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_shroomforest_p6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "1" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "50" 25 | "母体僵尸血量" "40000" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_surf_galaxy_zena_v4_2B4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_attackontitan_trotster_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "25000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "8" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "18" 17 | "燃烧手雷可购买次数" "12" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "320" 23 | "僵尸空中最大速度" "450" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "700" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_castle_of_the_bladekeeper_b2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "30" 17 | "燃烧手雷可购买次数" "10" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_check_b1_1f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "12" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "7" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_chemical_weapons_depot_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "20" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.800000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "20" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_doom3_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_doom_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "18" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_ffxii_mt_bur_omisace_v5_4fix4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_ffxii_mt_bur_omisace_v5_k3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_ffxiv_wanderers_palace_v2_11.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8500" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "280" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_ffxiv_wanderers_palace_v4_10.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_rizomata_b45.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "9" 10 | "僵尸母体出现最小倒计时" "9" 11 | "母体是否传送回出生点" "1" 12 | "僵尸死亡重生时间" "3" 13 | "设置开局尸变比例" "7" 14 | "防弹衣价格" "2500" 15 | "规定每回合防弹衣购买次数" "2" 16 | "规定每回合血针购买次数" "1" 17 | "高爆手雷可购买次数" "8" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "1.800000" 22 | "伤害汲取金钱" "1.5" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "开启僵尸暴走" "0" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_stilshrine_of_miriam_v7_2fix.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "5" 5 | "可携带照明弹数量" "0" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.100000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_sunlight_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_surf_froyo_v2_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "3000" 23 | "僵尸空中最大速度" "3500" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由苏艾因编写 29 | -------------------------------------------------------------------------------- /mapdata/zm_dust_itembattle_ultimate_f4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "0" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "25" 18 | "燃烧手雷可购买次数" "10" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.600000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "320" 25 | "地图时间" "60" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_aot_trost_v6_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "3.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "45" 25 | "地图延长次数" "2" 26 | "地图延长时间" "1200" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_blue_magic_castle_v3_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "3.50000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由雪乃编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_castle_of_the_bladekeeper_t2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "15000" 8 | "每回合的回合时间" "90" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "10" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "8" 16 | "高爆手雷可购买次数" "30" 17 | "燃烧手雷可购买次数" "15" 18 | "冰冻手雷可购买次数" "5" 19 | "血针购买价格" "2000" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.600000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "90" 26 | } 27 | -------------------------------------------------------------------------------- /mapdata/ze_ccc_floator_mislands_timantetrix_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_frozen_abyss_v1_2.cfg: -------------------------------------------------------------------------------- 1 | 2 | "MapDataMannager" 3 | { 4 | "可携带冰冻手雷数量" "2" 5 | "可携带高爆手雷数量" "3" 6 | "可携带照明弹数量" "1" 7 | "跌落伤害" "0" 8 | "出生金钱" "10000" 9 | "每回合的回合时间" "60" 10 | "僵尸母体出现倒计时" "20" 11 | "母体是否传送回出生点" "1" 12 | "开启僵尸暴走" "0" 13 | "僵尸死亡重生时间" "3" 14 | "设置开局尸变比例" "7" 15 | "防弹衣价格" "2000" 16 | "规定每回合防弹衣购买次数" "0" 17 | "规定每回合血针购买次数" "2" 18 | "高爆手雷可购买次数" "15" 19 | "燃烧手雷可购买次数" "6" 20 | "冰冻手雷可购买次数" "5" 21 | "照明弹可购买次数" "1" 22 | "僵尸击退系数" "1.700000" 23 | "伤害汲取金钱" "1" 24 | "人类空中最大速度" "270" 25 | "僵尸空中最大速度" "290" 26 | "地图时间" "90" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_parking_p4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由四叶草编写 2022-8-15 29 | -------------------------------------------------------------------------------- /mapdata/ze_platformer_b2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "30" 25 | "人类最大传送次数" "0" 26 | "僵尸最大传送次数" "0" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_ut2004_convoy_r5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "6" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_aooka_v3_t5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "20" 17 | "燃烧手雷可购买次数" "6" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_aot_trost_v6_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图延长次数" "2" 26 | "地图延长时间" "900" 27 | } 28 | //复制自萌爱编写的v61 29 | -------------------------------------------------------------------------------- /mapdata/ze_fartlocker_escape.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "7" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_halo_ce_p1_c7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "35" 10 | "僵尸母体出现最小倒计时" "35" 11 | "母体是否传送回出生点" "1" 12 | "僵尸死亡重生时间" "3" 13 | "设置开局尸变比例" "7" 14 | "防弹衣价格" "2000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "2" 17 | "高爆手雷可购买次数" "20" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "800" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_lotr_helms_deep_v5_p6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "-1" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "800" 23 | "僵尸空中最大速度" "1000" 24 | "地图时间" "50" 25 | "高爆手雷燃烧时间" "-1" 26 | "高爆手雷燃烧效果" "-1" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_meatropolis_p4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "高爆手雷价格" "3500" 15 | "燃烧手雷价格" "6000" 16 | "冰冻手雷价格" "4500" 17 | "规定每回合防弹衣购买次数" "1" 18 | "规定每回合血针购买次数" "0" 19 | "高爆手雷可购买次数" "22" 20 | "燃烧手雷可购买次数" "5" 21 | "冰冻手雷可购买次数" "3" 22 | "照明弹可购买次数" "-1" 23 | "僵尸击退系数" "3.9" 24 | "伤害汲取金钱" "1" 25 | "人类空中最大速度" "270" 26 | "僵尸空中最大速度" "350" 27 | "地图时间" "60" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_pkmn_adventure_v9_3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.50000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "服务器重力" "800" 26 | "燃烧手雷价格" "5000" 27 | } 28 | //由雪乃编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_project_codex_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "12" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "血针购买价格" "2000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "20" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.50000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "770" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_seano_see_2g5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "3" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "3.50000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "30" 26 | "开启僵尸暴走" "0" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_silent_hill_blackblood_f6.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.50000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由MZMY编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_squid_game_v1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "18" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "8" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.500000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "350" 25 | "地图时间" "60" 26 | "服务器重力" "770" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_surf_hp_v1_0.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_surf_hp_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_surf_hp_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_zk_mall_of_zombies_p2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "10" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "300" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_christmas_slicoo_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "2" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "高爆手雷价格" "4500" 15 | "燃烧手雷价格" "4000" 16 | "冰冻手雷价格" "3500" 17 | "规定每回合防弹衣购买次数" "1" 18 | "规定每回合血针购买次数" "1" 19 | "高爆手雷可购买次数" "10" 20 | "燃烧手雷可购买次数" "3" 21 | "冰冻手雷可购买次数" "1" 22 | "照明弹可购买次数" "-1" 23 | "僵尸击退系数" "1.6" 24 | "伤害汲取金钱" "1" 25 | "人类空中最大速度" "270" 26 | "僵尸空中最大速度" "290" 27 | "地图时间" "60" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_minecraft_escape_b3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "30" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "6" 17 | "燃烧手雷可购买次数" "3" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_training_map_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6666" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "60" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "0" 18 | "燃烧手雷可购买次数" "2" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "服务器重力" "770" 26 | "地图时间" "60" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_xenovation_v3_5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "30" 17 | "燃烧手雷可购买次数" "10" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.20000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | "开启僵尸暴走" "0" 28 | } 29 | -------------------------------------------------------------------------------- /stripper/ze_valkvang_v1_2.cfg: -------------------------------------------------------------------------------- 1 | //删除ZM 2 | modify: 3 | { 4 | match: 5 | { 6 | "classname" "logic_relay" 7 | "targetname" "fk_relay1" 8 | } 9 | delete: 10 | { 11 | "OnTrigger" "fade2FadeReverse333-1" 12 | "OnTrigger" "fade2Fade330-1" 13 | "OnTrigger" "fk_winteleEnable333-1" 14 | } 15 | insert: 16 | { 17 | "OnTrigger" "fade2FadeReverse5-1" 18 | "OnTrigger" "fade2Fade2-1" 19 | "OnTrigger" "fk_winteleEnable5-1" 20 | "OnTrigger" "serverCommandSay *** 删除ZM ***2-1" 21 | } 22 | } -------------------------------------------------------------------------------- /mapdata/ze_boatescape_ultimate_t1f1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "6666" 8 | "每回合的回合时间" "30" 9 | "僵尸母体出现倒计时" "10" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "0" 18 | "燃烧手雷可购买次数" "2" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "服务器重力" "770" 26 | "地图时间" "60" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_cso_decoy_v1_hdr.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "10" 16 | "血针购买价格" "4000" 17 | "高爆手雷可购买次数" "5" 18 | "燃烧手雷可购买次数" "2" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "3.700000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "800" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_cursed_bear_tales_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "血针购买价格" "2000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "10" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_eternal_grove_v3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "5" 16 | "高爆手雷可购买次数" "25" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "1.700000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "270" 24 | "地图时间" "60" 25 | "高爆手雷价格" "3000" 26 | "燃烧手雷价格" "5000" 27 | "冰冻手雷价格" "4000" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_hydroponic_garden_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "2000" 14 | "血针购买价格" "2000" 15 | "规定每回合防弹衣购买次数" "0" 16 | "规定每回合血针购买次数" "3" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "3" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_incident_seasons_b2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带燃烧手雷数量" "5" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8500" 8 | "每回合的回合时间" "40" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2500" 14 | "规定每回合防弹衣购买次数" "2" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "12" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "3" 19 | "照明弹可购买次数" "-1" 20 | "僵尸击退系数" "2.20000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "350" 24 | "地图时间" "60" 25 | "地图延长次数" "2" 26 | "地图延长时间" "1200" 27 | } -------------------------------------------------------------------------------- /mapdata/ze_m0w0m_new_k2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "25" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "770" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_magus_v2_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "25" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "2" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_predator_ultimate_p7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "3" 16 | "高爆手雷可购买次数" "15" 17 | "燃烧手雷可购买次数" "2" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.10000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "780" 27 | "人类血量" "150" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_quiver_v2a_f1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "1" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_reverse_a03_f3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "3" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "8" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "350" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_rush_b_v2_2.bsp: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "9" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "2" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "1.90000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_surf_concrete_v2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "-1" 17 | "高爆手雷可购买次数" "8" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_tloz_stone_tower_temple_v1_4e.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "5" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "2" 16 | "高爆手雷可购买次数" "13" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "1.80000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "60" 25 | "地图冷却时间" "0" 26 | "服务器重力" "800" 27 | } 28 | //由不朽Throne编写 29 | -------------------------------------------------------------------------------- /mapdata/ze_v0u0v_csgo1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "25" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /entwatch/ze_honkai_nagazoracity_beta_4.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "384140" 4 | { 5 | "name" "yd" 6 | "translate" "犹大的誓约" 7 | "classname" "weapon_deagle" 8 | "team" "all" 9 | "button" "384137" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | "377932" 18 | { 19 | "name" "bcysq" 20 | "translate" "八重樱" 21 | "classname" "weapon_elite" 22 | "team" "all" 23 | "button" "377925" 24 | "red" "255" 25 | "green" "255" 26 | "blue" "255" 27 | "cooldown" "90" 28 | "usemax" "0" 29 | "ban" "0" 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /entwatch/ze_minecraft_run_a1_fix8.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "48386" 4 | { 5 | "name" "elite_bgm" 6 | "translate" "DJ" 7 | "classname" "weapon_elite" 8 | "team" "all" 9 | "button" "48388" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "1" 16 | } 17 | "48413" 18 | { 19 | "name" "coldwind_elite" 20 | "translate" "冰" 21 | "classname" "weapon_elite" 22 | "team" "all" 23 | "button" "48404" 24 | "red" "255" 25 | "green" "255" 26 | "blue" "255" 27 | "cooldown" "60" 28 | "usemax" "0" 29 | "ban" "0" 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /entwatch/ze_obj_insane_v1_2.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "2769783" 4 | { 5 | "name" "item_fireman_gun" 6 | "translate" "灭火器" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "-1" 10 | "Red" "255" 11 | "green" "0" 12 | "blue" "0" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | "2704452" 18 | { 19 | "name" "item_heal_gun" 20 | "translate" "凤凰治疗包" 21 | "classname" "weapon_elite" 22 | "team" "human" 23 | "button" "2704468" 24 | "Red" "0" 25 | "green" "255" 26 | "blue" "0" 27 | "cooldown" "5" 28 | "usemax" "3" 29 | "ban" "0" 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /entwatch/ze_quiver_v2a_f1.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "466464" 4 | { 5 | "name" "weapon_ammorefill" 6 | "translate" "弹药箱" 7 | "classname" "weapon_deagle" 8 | "team" "human" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "35" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | "466620" 18 | { 19 | "name" "weapon_ice" 20 | "translate" "冰" 21 | "classname" "weapon_deagle" 22 | "team" "human" 23 | "button" "-1" 24 | "red" "0" 25 | "green" "0" 26 | "blue" "255" 27 | "cooldown" "35" 28 | "usemax" "0" 29 | "ban" "0" 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /entwatch/ze_surf_vortex_v2_6.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "14312" 4 | { 5 | "name" "weapon_low" 6 | "translate" "削血" 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "14244" 10 | "red" "250" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | "14332" 18 | { 19 | "name" "s.c.gun2" 20 | "translate" "黑洞" 21 | "classname" "weapon_elite" 22 | "team" "human" 23 | "button" "-1" 24 | "red" "250" 25 | "green" "255" 26 | "blue" "255" 27 | "cooldown" "60" 28 | "usemax" "0" 29 | "ban" "0" 30 | } 31 | } 32 | 33 | -------------------------------------------------------------------------------- /entwatch/ze_zk_fapescape_p3.cfg: -------------------------------------------------------------------------------- 1 | "EntWatch" 2 | { 3 | "40911" 4 | { 5 | "name" "elite_withflag" 6 | "translate" "小学生1号 " 7 | "classname" "weapon_elite" 8 | "team" "human" 9 | "button" "-1" 10 | "red" "255" 11 | "green" "255" 12 | "blue" "255" 13 | "cooldown" "60" 14 | "usemax" "0" 15 | "ban" "0" 16 | } 17 | "41260" 18 | { 19 | "name" "tmp_withbag" 20 | "translate" "小学生2号" 21 | "classname" "weapon_bizon" 22 | "team" "human" 23 | "button" "-1" 24 | "red" "255" 25 | "green" "255" 26 | "blue" "255" 27 | "cooldown" "60" 28 | "usemax" "0" 29 | "ban" "0" 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /mapdata/ze_cyberspace_a02.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "2" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "350" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_defense3003.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "50000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "2" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "-1" 17 | "高爆手雷可购买次数" "20" 18 | "燃烧手雷可购买次数" "-1" 19 | "冰冻手雷可购买次数" "-1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.50000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "30" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_desperate_soul_a9.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "1.80000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_laserheaven_csgo2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "5" 17 | "高爆手雷可购买次数" "25" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_s_a_m_v1_7.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "7" 17 | "燃烧手雷可购买次数" "4" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.000000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "270" 23 | "僵尸空中最大速度" "290" 24 | "地图时间" "45" 25 | "地图延长次数" "2" 26 | "地图延长时间" "1800" 27 | "投票延长次数" "1" 28 | "投票延长时间" "900" 29 | } 30 | -------------------------------------------------------------------------------- /mapdata/ze_silent_hill_3_dawn_full_t3.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "3" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "16000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "高爆手雷可购买次数" "70" 14 | "燃烧手雷可购买次数" "10" 15 | "冰冻手雷可购买次数" "2" 16 | "照明弹可购买次数" "-1" 17 | "僵尸击退系数" "1.30000" 18 | "人类空中最大速度" "270" 19 | "僵尸空中最大速度" "330" 20 | "地图时间" "60" 21 | "地图延长次数" "2" 22 | "地图延长时间" "1200" 23 | "投票延长次数" "1" 24 | "投票延长时间" "2400" 25 | "服务器重力" "780" 26 | "高爆手雷价格" "3300" 27 | "燃烧手雷价格" "6000" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_ubermenschen_b2.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "16000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "240" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "2" 17 | "高爆手雷可购买次数" "0" 18 | "燃烧手雷可购买次数" "0" 19 | "冰冻手雷可购买次数" "-1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_uranus_attack_b4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_v0u0v_a6_csgo1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "0" 17 | "高爆手雷可购买次数" "25" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "2" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/zm_dust_itembattle_ultimate_f5_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "8" 13 | "防弹衣价格" "1000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "0" 16 | "血针购买价格" "2000" 17 | "高爆手雷可购买次数" "5" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "-1" 21 | "僵尸击退系数" "1.600000" 22 | "伤害汲取金钱" "1" 23 | "服务器重力" "770" 24 | "人类空中最大速度" "320" 25 | "僵尸空中最大速度" "350" 26 | "地图时间" "60" 27 | } 28 | -------------------------------------------------------------------------------- /mapdata/ze_chaos_v7_4f.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "10" 4 | "可携带高爆手雷数量" "10" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "6" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "1" 16 | "高爆手雷可购买次数" "8" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "1" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.200000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "280" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "60" 25 | "地图延长次数" "2" 26 | "地图延长时间" "1800" 27 | "投票延长次数" "0" 28 | "投票延长时间" "1800" 29 | } 30 | -------------------------------------------------------------------------------- /mapdata/ze_cliff_and_fire_v1_16.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "2" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "10000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "1" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "血针购买价格" "2000" 16 | "规定每回合血针购买次数" "1" 17 | "高爆手雷可购买次数" "15" 18 | "燃烧手雷可购买次数" "5" 19 | "冰冻手雷可购买次数" "-1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.00000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "60" 26 | "地图冷却时间" "0" 27 | "服务器重力" "780" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_conflict_v4_4.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "1" 6 | "跌落伤害" "0" 7 | "出生金钱" "8000" 8 | "每回合的回合时间" "50" 9 | "僵尸母体出现倒计时" "15" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "规定每回合防弹衣购买次数" "0" 15 | "规定每回合血针购买次数" "-1" 16 | "高爆手雷可购买次数" "5" 17 | "燃烧手雷可购买次数" "5" 18 | "冰冻手雷可购买次数" "2" 19 | "照明弹可购买次数" "1" 20 | "僵尸击退系数" "2.00000" 21 | "伤害汲取金钱" "1" 22 | "人类空中最大速度" "260" 23 | "僵尸空中最大速度" "330" 24 | "地图时间" "30" 25 | "地图延长次数" "2" 26 | "地图延长时间" "600" 27 | "投票延长次数" "1" 28 | "投票延长时间" "900" 29 | } 30 | -------------------------------------------------------------------------------- /mapdata/ze_death_relic_v1_1.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带燃烧手雷数量" "3" 6 | "可携带照明弹数量" "1" 7 | "跌落伤害" "0" 8 | "出生金钱" "9000" 9 | "每回合的回合时间" "60" 10 | "僵尸母体出现倒计时" "15" 11 | "母体是否传送回出生点" "1" 12 | "僵尸死亡重生时间" "5" 13 | "设置开局尸变比例" "7" 14 | "防弹衣价格" "1500" 15 | "规定每回合防弹衣购买次数" "10" 16 | "规定每回合血针购买次数" "1" 17 | "高爆手雷可购买次数" "7" 18 | "燃烧手雷可购买次数" "2" 19 | "冰冻手雷可购买次数" "1" 20 | "照明弹可购买次数" "1" 21 | "僵尸击退系数" "2.000000" 22 | "伤害汲取金钱" "1" 23 | "人类空中最大速度" "270" 24 | "僵尸空中最大速度" "290" 25 | "地图时间" "30" 26 | "地图冷却时间" "0" 27 | "服务器重力" "800" 28 | } 29 | -------------------------------------------------------------------------------- /mapdata/ze_egyptian_b5.cfg: -------------------------------------------------------------------------------- 1 | "MapDataMannager" 2 | { 3 | "可携带冰冻手雷数量" "1" 4 | "可携带高爆手雷数量" "3" 5 | "可携带照明弹数量" "-1" 6 | "跌落伤害" "0" 7 | "出生金钱" "12000" 8 | "每回合的回合时间" "60" 9 | "僵尸母体出现倒计时" "20" 10 | "母体是否传送回出生点" "1" 11 | "僵尸死亡重生时间" "3" 12 | "设置开局尸变比例" "7" 13 | "防弹衣价格" "2000" 14 | "高爆手雷价格" "3000" 15 | "燃烧手雷价格" "5000" 16 | "冰冻手雷价格" "4000" 17 | "规定每回合防弹衣购买次数" "10" 18 | "规定每回合血针购买次数" "5" 19 | "高爆手雷可购买次数" "17" 20 | "燃烧手雷可购买次数" "7" 21 | "冰冻手雷可购买次数" "4" 22 | "照明弹可购买次数" "-1" 23 | "僵尸击退系数" "1.8" 24 | "伤害汲取金钱" "1" 25 | "人类空中最大速度" "270" 26 | "僵尸空中最大速度" "290" 27 | "地图时间" "60" 28 | } --------------------------------------------------------------------------------