├── .gitignore
├── README.md
├── client
├── android
│ ├── AndroidManifest.xml
│ ├── assets
│ │ └── badlogic.jpg
│ ├── build.gradle.kts
│ ├── ic_launcher-web.png
│ ├── proguard-project.txt
│ ├── project.properties
│ ├── res
│ │ ├── drawable-hdpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-mdpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-xhdpi
│ │ │ └── ic_launcher.png
│ │ ├── drawable-xxhdpi
│ │ │ └── ic_launcher.png
│ │ └── values
│ │ │ ├── strings.xml
│ │ │ └── styles.xml
│ └── src
│ │ └── main
│ │ └── kotlin
│ │ └── org
│ │ └── mrlem
│ │ └── sample
│ │ └── android
│ │ └── AndroidLauncher.kt
├── build.gradle.kts
├── buildSrc
│ ├── build.gradle.kts
│ └── src
│ │ └── main
│ │ └── kotlin
│ │ ├── App.kt
│ │ └── Versions.kt
├── core
│ ├── build.gradle.kts
│ └── src
│ │ └── main
│ │ └── kotlin
│ │ └── org
│ │ └── mrlem
│ │ └── sample
│ │ ├── SampleActor.kt
│ │ ├── SampleGame.kt
│ │ └── SampleScreen.kt
├── desktop
│ ├── build.gradle.kts
│ └── src
│ │ └── main
│ │ └── kotlin
│ │ └── org
│ │ └── mrlem
│ │ └── sample
│ │ └── desktop
│ │ └── DesktopLauncher.kt
├── gradle.properties
├── gradle
│ └── wrapper
│ │ ├── gradle-wrapper.jar
│ │ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle.kts
└── engine
├── build.gradle.kts
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
├── protocol
├── build.gradle.kts
└── src
│ └── main
│ └── kotlin
│ └── Protocol.kt
├── server
├── build.gradle.kts
└── src
│ └── main
│ └── kotlin
│ └── Server.kt
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Java
2 |
3 | *.class
4 | *.war
5 | *.ear
6 | hs_err_pid*
7 |
8 | ## GWT
9 | war/
10 | html/war/gwt_bree/
11 | html/gwt-unitCache/
12 | .apt_generated/
13 | html/war/WEB-INF/deploy/
14 | html/war/WEB-INF/classes/
15 | .gwt/
16 | gwt-unitCache/
17 | www-test/
18 | .gwt-tmp/
19 |
20 | ## Android Studio and Intellij and Android in general
21 | android/libs/armeabi/
22 | android/libs/armeabi-v7a/
23 | android/libs/x86/
24 | android/gen/
25 | .idea/
26 | *.ipr
27 | *.iws
28 | *.iml
29 | out/
30 | com_crashlytics_export_strings.xml
31 |
32 | ## Eclipse
33 | .classpath
34 | .project
35 | .metadata
36 | **/bin/
37 | tmp/
38 | *.tmp
39 | *.bak
40 | *.swp
41 | *~.nib
42 | local.properties
43 | .settings/
44 | .loadpath
45 | .externalToolBuilders/
46 | *.launch
47 |
48 | ## NetBeans
49 | **/nbproject/private/
50 | build/
51 | nbbuild/
52 | dist/
53 | nbdist/
54 | nbactions.xml
55 | nb-configuration.xml
56 |
57 | ## Gradle
58 |
59 | .gradle
60 | gradle-app.setting
61 | build/
62 |
63 | ## OS Specific
64 | .DS_Store
65 | build
66 | client/android/libs/
67 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Kotlin Sample Game Template
2 | Sample game project using:
3 | * kotlin
4 | * gradle
5 | * libgdx for client
6 | * spring-boot for server
7 | * and a common protocol project
8 |
9 | ## Purpose
10 | I like to develop small game prototypes, more specifically networked games. As a language, I like Java, and lately I like [Kotlin](https://kotlinlang.org) even more.
11 | * game client: [LibGDX](https://libgdx.badlogicgames.com) is a fantastic framework
12 | * game server: for rapid prototyping, I really like [SpringBoot](https://projects.spring.io/spring-boot)
13 |
14 | Combining these the way I like takes time and can turn into a gradle nightmare, especially:
15 | * if you want to work separately on client & server projects
16 | * want those projects to share some common code, like say classes for a network protocol
17 |
18 | Hope this saves you time to get started: because when an idea comes into your mind, you just don't want to waste your precious time, energy and enthousiasm for these infrastructure stuff. You just just to code the damn thing :)
19 |
20 | ## What I provide
21 |
22 | I provide a set of empty projects combining all these containing the bare minimum to get started, for a game named **sample** (change this name to suite your needs). You'll find:
23 | * **sample**: the game client project (using LibGDX), wth a simple scene2d stage
24 | * **sample-engine**: including a **server** module (using SpringBoot) and a **protocol** module (shared with the client)
25 |
26 | Tested all this with IDEA IntelliJ and from the command line.
27 |
28 | ## How do I run things?
29 |
30 | The desktop client:
31 | ```shell
32 | cd client/desktop
33 | ../gradlew run
34 | ```
35 |
36 | The server:
37 | ```shell
38 | cd engine/server
39 | ../gradlew bootRun
40 | ```
41 |
42 | ## What I don't provide
43 |
44 | I don't provide any kind of classes / architecture to guide the way you code the game, this is not my point. Use LibGDX & SpringBoot docs for this! I also chose those libraries because of their excellent documentations.
45 |
46 | ## Credits
47 |
48 | A huge thanks for those who provide those marvellous tools to the community:
49 | * https://kotlinlang.org
50 | * https://gradle.org/
51 | * https://projects.spring.io/spring-boot/
52 | * https://libgdx.badlogicgames.com
53 | * https://libktx.github.io/
54 |
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/client/android/AndroidManifest.xml:
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1 |
2 |
4 |
5 |
10 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
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/client/android/assets/badlogic.jpg:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/assets/badlogic.jpg
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/client/android/build.gradle.kts:
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1 | plugins {
2 | id("com.android.application")
3 | id("kotlin-android")
4 | }
5 |
6 | android {
7 | sourceSets {
8 | getByName("main") {
9 | manifest.srcFile("AndroidManifest.xml")
10 | aidl.srcDirs("src")
11 | renderscript.srcDirs("src")
12 | res.srcDirs("res")
13 | assets.srcDirs("assets")
14 | jniLibs.srcDirs("libs")
15 | }
16 | }
17 | packagingOptions {
18 | resources.excludes += "META-INF/robovm/ios/robovm.xml"
19 | }
20 | defaultConfig {
21 | applicationId = App.id
22 | buildToolsVersion = "31.0.0"
23 | compileSdk = Versions.Sdk.compile
24 | minSdk = Versions.Sdk.min
25 | targetSdk = Versions.Sdk.target
26 | versionCode = 1
27 | versionName = "1.0"
28 | }
29 | buildTypes {
30 | release {
31 | isMinifyEnabled = true
32 | proguardFiles(
33 | getDefaultProguardFile("proguard-android.txt"),
34 | "proguard-rules.pro",
35 | )
36 | }
37 | }
38 | }
39 |
40 | val natives: Configuration by configurations.creating
41 |
42 | // Called every time gradle gets executed, takes the native dependencies of
43 | // the natives configuration, and extracts them to the proper libs/ folders
44 | // so they get packed with the APK.
45 | tasks.register("copyAndroidNatives") {
46 | doFirst {
47 | natives.files.forEach { jar ->
48 | val outputDir = file("libs/" + jar.nameWithoutExtension.substringAfterLast("natives-"))
49 | outputDir.mkdirs()
50 | copy {
51 | from(zipTree(jar))
52 | into(outputDir)
53 | include("*.so")
54 | }
55 | }
56 | }
57 | }
58 |
59 | tasks.whenTaskAdded {
60 | if ("package" in name) {
61 | dependsOn("copyAndroidNatives")
62 | }
63 | }
64 |
65 | dependencies {
66 | implementation(project(":core"))
67 | api("com.badlogicgames.gdx:gdx-backend-android:${Versions.Gdx.gdx}")
68 | natives("com.badlogicgames.gdx:gdx-platform:${Versions.Gdx.gdx}:natives-armeabi-v7a")
69 | natives("com.badlogicgames.gdx:gdx-platform:${Versions.Gdx.gdx}:natives-arm64-v8a")
70 | natives("com.badlogicgames.gdx:gdx-platform:${Versions.Gdx.gdx}:natives-x86")
71 | natives("com.badlogicgames.gdx:gdx-platform:${Versions.Gdx.gdx}:natives-x86_64")
72 | }
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/client/android/ic_launcher-web.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/ic_launcher-web.png
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/client/android/proguard-project.txt:
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1 | # To enable ProGuard in your project, edit project.properties
2 | # to define the proguard.config property as described in that file.
3 | #
4 | # Add project specific ProGuard rules here.
5 | # By default, the flags in this file are appended to flags specified
6 | # in ${sdk.dir}/tools/proguard/proguard-android.txt
7 | # You can edit the include path and order by changing the ProGuard
8 | # include property in project.properties.
9 | #
10 | # For more details, see
11 | # http://developer.android.com/guide/developing/tools/proguard.html
12 |
13 | # Add any project specific keep options here:
14 |
15 | # If your project uses WebView with JS, uncomment the following
16 | # and specify the fully qualified class name to the JavaScript interface
17 | # class:
18 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
19 | # public *;
20 | #}
21 |
22 | -verbose
23 |
24 | -dontwarn android.support.**
25 | -dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication
26 | -dontwarn com.badlogic.gdx.utils.GdxBuild
27 | -dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
28 | -dontwarn com.badlogic.gdx.jnigen.BuildTarget*
29 |
30 | -keep class com.badlogic.gdx.controllers.android.AndroidControllers
31 |
32 | -keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
33 | (com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
34 | }
35 |
36 | -keepclassmembers class com.badlogic.gdx.physics.box2d.World {
37 | boolean contactFilter(long, long);
38 | void beginContact(long);
39 | void endContact(long);
40 | void preSolve(long, long);
41 | void postSolve(long, long);
42 | boolean reportFixture(long);
43 | float reportRayFixture(long, float, float, float, float, float);
44 | }
45 |
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/client/android/project.properties:
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1 | # This file is automatically generated by Android Tools.
2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
3 | #
4 | # This file must be checked in Version Control Systems.
5 | #
6 | # To customize properties used by the Ant build system edit
7 | # "ant.properties", and override values to adapt the script to your
8 | # project structure.
9 | #
10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
12 |
13 | # Project target.
14 | target=android-19
15 |
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/client/android/res/drawable-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/res/drawable-hdpi/ic_launcher.png
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/client/android/res/drawable-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/res/drawable-mdpi/ic_launcher.png
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/client/android/res/drawable-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/res/drawable-xhdpi/ic_launcher.png
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/client/android/res/drawable-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/android/res/drawable-xxhdpi/ic_launcher.png
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/client/android/res/values/strings.xml:
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1 |
2 |
3 |
4 | sample
5 |
6 |
7 |
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/client/android/res/values/styles.xml:
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1 |
2 |
3 |
11 |
12 |
13 |
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/client/android/src/main/kotlin/org/mrlem/sample/android/AndroidLauncher.kt:
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1 | package org.mrlem.sample.android
2 |
3 | import android.os.Bundle
4 | import com.badlogic.gdx.backends.android.AndroidApplication
5 | import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
6 | import org.mrlem.sample.SampleGame
7 |
8 | class AndroidLauncher : AndroidApplication() {
9 |
10 | override fun onCreate(savedInstanceState: Bundle?) {
11 | super.onCreate(savedInstanceState)
12 | val config = AndroidApplicationConfiguration()
13 | initialize(SampleGame(), config)
14 | }
15 |
16 | }
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/client/build.gradle.kts:
--------------------------------------------------------------------------------
1 | buildscript {
2 | repositories {
3 | mavenLocal()
4 | mavenCentral()
5 | gradlePluginPortal()
6 | maven(url = "https://oss.sonatype.org/content/repositories/snapshots/")
7 | google()
8 | }
9 | dependencies {
10 | classpath("com.android.tools.build:gradle:7.2.2")
11 | classpath("org.jetbrains.kotlin:kotlin-gradle-plugin:${Versions.kotlin}")
12 | }
13 | }
14 |
15 | allprojects {
16 | version = "1.0"
17 |
18 | repositories {
19 | mavenLocal()
20 | mavenCentral()
21 | google()
22 | gradlePluginPortal()
23 | maven(url = "https://oss.sonatype.org/content/repositories/snapshots/")
24 | maven(url = "https://oss.sonatype.org/content/repositories/releases/")
25 | }
26 | }
27 |
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/client/buildSrc/build.gradle.kts:
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1 | plugins {
2 | `kotlin-dsl`
3 | }
4 |
5 | repositories {
6 | google()
7 | mavenCentral()
8 | }
9 |
10 | dependencies {
11 | implementation("com.android.tools.build:gradle:7.2.2")
12 | implementation(kotlin("gradle-plugin","1.7.10"))
13 | }
14 |
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/client/buildSrc/src/main/kotlin/App.kt:
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1 | object App {
2 |
3 | const val name = "Sample"
4 | const val id = "org.mrlem.sample"
5 |
6 | }
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/client/buildSrc/src/main/kotlin/Versions.kt:
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1 | object Versions {
2 |
3 | object Sdk {
4 | const val compile = 33
5 | const val min = 14
6 | const val target = 33
7 | }
8 |
9 | object Gdx {
10 | const val gdx = "1.11.0"
11 | const val controllers = "2.2.2"
12 | const val ktx = "1.11.0-rc2"
13 | }
14 |
15 | const val kotlin = "1.7.10"
16 |
17 | }
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/client/core/build.gradle.kts:
--------------------------------------------------------------------------------
1 | plugins {
2 | id("kotlin")
3 | }
4 |
5 | sourceSets {
6 | getByName("main") {
7 | resources.srcDirs("../android/assets")
8 | }
9 | }
10 |
11 | dependencies {
12 | implementation(project(":protocol"))
13 | implementation("com.badlogicgames.gdx:gdx:${Versions.Gdx.gdx}")
14 | api("io.github.libktx:ktx-app:${Versions.Gdx.ktx}")
15 | }
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/client/core/src/main/kotlin/org/mrlem/sample/SampleActor.kt:
--------------------------------------------------------------------------------
1 | package org.mrlem.sample
2 |
3 | import com.badlogic.gdx.Gdx
4 | import com.badlogic.gdx.graphics.Texture
5 | import com.badlogic.gdx.graphics.g2d.Batch
6 | import com.badlogic.gdx.graphics.g2d.TextureRegion
7 | import com.badlogic.gdx.scenes.scene2d.Actor
8 |
9 | class SampleActor: Actor() {
10 |
11 | val region: TextureRegion
12 |
13 | init {
14 | region = TextureRegion(Texture(Gdx.files.internal("badlogic.jpg")))
15 | width = region.regionWidth.toFloat()
16 | height = region.regionHeight.toFloat()
17 | }
18 |
19 | override fun draw(batch: Batch?, parentAlpha: Float) {
20 | batch?.setColor(color.r, color.g, color.b, color.a * parentAlpha)
21 | batch?.draw(region, x, y, originX, originY, width, height, scaleX, scaleY, rotation)
22 | }
23 |
24 | }
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/client/core/src/main/kotlin/org/mrlem/sample/SampleGame.kt:
--------------------------------------------------------------------------------
1 | package org.mrlem.sample
2 |
3 | import com.badlogic.gdx.Gdx
4 | import com.badlogic.gdx.Screen
5 | import ktx.app.KtxGame
6 |
7 | class SampleGame : KtxGame() {
8 |
9 | override fun create() {
10 | Gdx.app.log("app", "launching client...")
11 |
12 | addScreen(SampleScreen())
13 | setScreen()
14 | }
15 |
16 | }
17 |
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/client/core/src/main/kotlin/org/mrlem/sample/SampleScreen.kt:
--------------------------------------------------------------------------------
1 | package org.mrlem.sample
2 |
3 | import com.badlogic.gdx.Gdx
4 | import com.badlogic.gdx.graphics.GL20
5 | import com.badlogic.gdx.scenes.scene2d.Stage
6 | import com.badlogic.gdx.utils.viewport.ScreenViewport
7 | import ktx.app.KtxScreen
8 |
9 | class SampleScreen : KtxScreen {
10 |
11 | val actor = SampleActor()
12 | val stage = Stage(ScreenViewport())
13 |
14 | init {
15 | stage.addActor(actor)
16 | Gdx.input.inputProcessor = stage
17 |
18 | actor.setPosition(60f, 60f)
19 | }
20 |
21 | override fun resize(width: Int, height: Int) {
22 | stage.viewport.update(width, height, true)
23 | }
24 |
25 | override fun render(delta: Float) {
26 | Gdx.gl.glClearColor(0f, 0f, 0.2f, 1f)
27 | Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)
28 | stage.act(delta)
29 | stage.draw()
30 | }
31 |
32 | override fun dispose() {
33 | stage.dispose()
34 | }
35 |
36 | }
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/client/desktop/build.gradle.kts:
--------------------------------------------------------------------------------
1 | plugins {
2 | id("kotlin")
3 | }
4 |
5 | val assetsDir = file("../android/assets")
6 | val mainClassName = "org.mrlem.sample.desktop.DesktopLauncher"
7 |
8 | // Use this task to run the game if IntelliJ run application configuration doesn't work.
9 | tasks.register("run") {
10 | main = mainClassName
11 | classpath = sourceSets.main.get().runtimeClasspath
12 | standardInput = System.`in`
13 | workingDir = assetsDir
14 | isIgnoreExitValue = true
15 |
16 | if ("mac" in System.getProperty("os.name").toLowerCase()) {
17 | jvmArgs("-XstartOnFirstThread")
18 | }
19 | }
20 |
21 | // Use this task to create a fat jar.
22 | tasks.register("dist") {
23 | from(files(sourceSets.main.get().output.classesDirs))
24 | from(configurations.runtimeClasspath.get().map { if (it.isDirectory) it else zipTree(it) })
25 | from(assetsDir)
26 |
27 | manifest {
28 | attributes["Main-Class"] = mainClassName
29 | }
30 | }
31 |
32 | dependencies {
33 | implementation(project(":core"))
34 | implementation("com.badlogicgames.gdx:gdx-backend-lwjgl:${Versions.Gdx.gdx}")
35 | implementation("com.badlogicgames.gdx:gdx-platform:${Versions.Gdx.gdx}:natives-desktop")
36 | }
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/client/desktop/src/main/kotlin/org/mrlem/sample/desktop/DesktopLauncher.kt:
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1 | package org.mrlem.sample.desktop
2 |
3 | import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
4 | import com.badlogic.gdx.backends.lwjgl.LwjglApplication
5 | import org.mrlem.sample.SampleGame
6 |
7 | object DesktopLauncher {
8 |
9 | @JvmStatic
10 | fun main(arg: Array) {
11 | val config = LwjglApplicationConfiguration()
12 | LwjglApplication(SampleGame(), config)
13 | }
14 |
15 | }
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/client/gradle.properties:
--------------------------------------------------------------------------------
1 | org.gradle.daemon=true
2 | org.gradle.jvmargs=-Xms128m -Xmx512m
3 | org.gradle.configureondemand=true
4 |
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/client/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/client/gradle/wrapper/gradle-wrapper.jar
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/client/gradle/wrapper/gradle-wrapper.properties:
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1 | #Wed May 31 17:56:58 CEST 2017
2 | distributionBase=GRADLE_USER_HOME
3 | distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-bin.zip
4 | distributionPath=wrapper/dists
5 | zipStorePath=wrapper/dists
6 | zipStoreBase=GRADLE_USER_HOME
7 |
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/client/gradlew:
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1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # Attempt to set APP_HOME
46 | # Resolve links: $0 may be a link
47 | PRG="$0"
48 | # Need this for relative symlinks.
49 | while [ -h "$PRG" ] ; do
50 | ls=`ls -ld "$PRG"`
51 | link=`expr "$ls" : '.*-> \(.*\)$'`
52 | if expr "$link" : '/.*' > /dev/null; then
53 | PRG="$link"
54 | else
55 | PRG=`dirname "$PRG"`"/$link"
56 | fi
57 | done
58 | SAVED="`pwd`"
59 | cd "`dirname \"$PRG\"`/" >/dev/null
60 | APP_HOME="`pwd -P`"
61 | cd "$SAVED" >/dev/null
62 |
63 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
64 |
65 | # Determine the Java command to use to start the JVM.
66 | if [ -n "$JAVA_HOME" ] ; then
67 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
68 | # IBM's JDK on AIX uses strange locations for the executables
69 | JAVACMD="$JAVA_HOME/jre/sh/java"
70 | else
71 | JAVACMD="$JAVA_HOME/bin/java"
72 | fi
73 | if [ ! -x "$JAVACMD" ] ; then
74 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
75 |
76 | Please set the JAVA_HOME variable in your environment to match the
77 | location of your Java installation."
78 | fi
79 | else
80 | JAVACMD="java"
81 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
82 |
83 | Please set the JAVA_HOME variable in your environment to match the
84 | location of your Java installation."
85 | fi
86 |
87 | # Increase the maximum file descriptors if we can.
88 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
89 | MAX_FD_LIMIT=`ulimit -H -n`
90 | if [ $? -eq 0 ] ; then
91 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
92 | MAX_FD="$MAX_FD_LIMIT"
93 | fi
94 | ulimit -n $MAX_FD
95 | if [ $? -ne 0 ] ; then
96 | warn "Could not set maximum file descriptor limit: $MAX_FD"
97 | fi
98 | else
99 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
100 | fi
101 | fi
102 |
103 | # For Darwin, add options to specify how the application appears in the dock
104 | if $darwin; then
105 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
106 | fi
107 |
108 | # For Cygwin, switch paths to Windows format before running java
109 | if $cygwin ; then
110 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
111 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
112 | JAVACMD=`cygpath --unix "$JAVACMD"`
113 |
114 | # We build the pattern for arguments to be converted via cygpath
115 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
116 | SEP=""
117 | for dir in $ROOTDIRSRAW ; do
118 | ROOTDIRS="$ROOTDIRS$SEP$dir"
119 | SEP="|"
120 | done
121 | OURCYGPATTERN="(^($ROOTDIRS))"
122 | # Add a user-defined pattern to the cygpath arguments
123 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
124 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
125 | fi
126 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
127 | i=0
128 | for arg in "$@" ; do
129 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
130 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
131 |
132 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
133 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
134 | else
135 | eval `echo args$i`="\"$arg\""
136 | fi
137 | i=$((i+1))
138 | done
139 | case $i in
140 | (0) set -- ;;
141 | (1) set -- "$args0" ;;
142 | (2) set -- "$args0" "$args1" ;;
143 | (3) set -- "$args0" "$args1" "$args2" ;;
144 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
145 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
146 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
147 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
148 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
149 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
150 | esac
151 | fi
152 |
153 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
154 | function splitJvmOpts() {
155 | JVM_OPTS=("$@")
156 | }
157 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
158 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
159 |
160 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
161 |
--------------------------------------------------------------------------------
/client/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
--------------------------------------------------------------------------------
/client/settings.gradle.kts:
--------------------------------------------------------------------------------
1 | rootProject.name = "sample"
2 |
3 | include("desktop", "android", "core")
4 | include("protocol")
5 | project(":protocol").projectDir = File(settingsDir, "../engine/protocol")
6 |
--------------------------------------------------------------------------------
/engine/build.gradle.kts:
--------------------------------------------------------------------------------
1 | group = "org.mrlem.sample"
2 | version = "1.0-SNAPSHOT"
3 |
4 | buildscript {
5 | val kotlinVersion = "1.7.10"
6 |
7 | repositories {
8 | mavenCentral()
9 | }
10 |
11 | dependencies {
12 | classpath("org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlinVersion")
13 | }
14 | }
15 |
16 | allprojects {
17 | repositories {
18 | mavenCentral()
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/engine/gradle/wrapper/gradle-wrapper.jar:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/mrlem/sample-game-libgdx-springboot/dc7ce094713721c42d453f81b92fc977c824aed1/engine/gradle/wrapper/gradle-wrapper.jar
--------------------------------------------------------------------------------
/engine/gradle/wrapper/gradle-wrapper.properties:
--------------------------------------------------------------------------------
1 | #Fri May 26 15:32:27 CEST 2017
2 | distributionBase=GRADLE_USER_HOME
3 | distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-bin.zip
4 | distributionPath=wrapper/dists
5 | zipStorePath=wrapper/dists
6 | zipStoreBase=GRADLE_USER_HOME
--------------------------------------------------------------------------------
/engine/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn ( ) {
37 | echo "$*"
38 | }
39 |
40 | die ( ) {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
158 | function splitJvmOpts() {
159 | JVM_OPTS=("$@")
160 | }
161 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
162 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
163 |
164 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
165 | if [[ "$(uname)" == "Darwin" ]] && [[ "$HOME" == "$PWD" ]]; then
166 | cd "$(dirname "$0")"
167 | fi
168 |
169 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
170 |
--------------------------------------------------------------------------------
/engine/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
--------------------------------------------------------------------------------
/engine/protocol/build.gradle.kts:
--------------------------------------------------------------------------------
1 | plugins {
2 | id("kotlin")
3 | }
--------------------------------------------------------------------------------
/engine/protocol/src/main/kotlin/Protocol.kt:
--------------------------------------------------------------------------------
1 | class Protocol {
2 |
3 | // TODO
4 |
5 | }
--------------------------------------------------------------------------------
/engine/server/build.gradle.kts:
--------------------------------------------------------------------------------
1 | buildscript {
2 | val springBootVersion = "2.7.2"
3 |
4 | repositories {
5 | mavenCentral()
6 | }
7 |
8 | dependencies {
9 | classpath("org.springframework.boot:spring-boot-gradle-plugin:${springBootVersion}")
10 | }
11 | }
12 |
13 | plugins {
14 | val springBootVersion = "2.7.2"
15 |
16 | id("kotlin")
17 | id("org.springframework.boot") version springBootVersion
18 | id("io.spring.dependency-management") version "1.0.13.RELEASE"
19 | }
20 |
21 | repositories { mavenCentral() }
22 |
23 | dependencies {
24 | implementation(project(":protocol"))
25 | implementation("org.springframework.boot:spring-boot-starter-web")
26 | }
27 |
--------------------------------------------------------------------------------
/engine/server/src/main/kotlin/Server.kt:
--------------------------------------------------------------------------------
1 | import org.springframework.boot.SpringApplication
2 | import org.springframework.boot.autoconfigure.EnableAutoConfiguration
3 | import org.springframework.web.bind.annotation.RestController
4 |
5 | @RestController
6 | @EnableAutoConfiguration
7 | class Server {
8 |
9 | // TODO
10 |
11 | }
12 |
13 | fun main(args: Array) {
14 | println("launching server...")
15 | SpringApplication.run(Server::class.java, *args)
16 | }
--------------------------------------------------------------------------------
/engine/settings.gradle:
--------------------------------------------------------------------------------
1 | rootProject.name = 'sample-engine'
2 |
3 | include ":server", ":protocol"
4 |
--------------------------------------------------------------------------------