├── example.gif
├── src
├── CurrencyTextBoxExample
│ ├── app.config
│ ├── Properties
│ │ ├── Settings.settings
│ │ ├── Settings.Designer.cs
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ └── Resources.resx
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── MainWindow.xaml.cs
│ ├── MainWindow.xaml
│ └── CurrencyTextBoxExample.csproj
├── CurrencyTextBoxControl
│ ├── Properties
│ │ ├── Settings.settings
│ │ ├── Settings.Designer.cs
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ └── Resources.resx
│ ├── Themes
│ │ └── Generic.xaml
│ ├── CurrencyTextBoxControl.csproj
│ └── CurrencyTextBox.cs
└── CurrencyTextBoxControl.sln
├── README.md
├── LICENSE
└── .gitignore
/example.gif:
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https://raw.githubusercontent.com/mtusk/wpf-currency-textbox/HEAD/example.gif
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/src/CurrencyTextBoxExample/app.config:
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/src/CurrencyTextBoxControl/Properties/Settings.settings:
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/src/CurrencyTextBoxExample/Properties/Settings.settings:
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/src/CurrencyTextBoxExample/App.xaml:
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/src/CurrencyTextBoxExample/App.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Configuration;
4 | using System.Data;
5 | using System.Linq;
6 | using System.Windows;
7 |
8 | namespace CurrencyTextBoxExample
9 | {
10 | ///
11 | /// Interaction logic for App.xaml
12 | ///
13 | public partial class App : Application
14 | {
15 | }
16 | }
17 |
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/README.md:
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1 | # WPF Currency TextBox
2 | A WPF TextBox for entering a currency value, similar to how a cash register works.
3 |
4 | 
5 |
6 | ## Features
7 | - Numbers typed are pushed in from the right. If we start with the default value 0.00, and start typing the numbers 123, the value updates as such: 0.00 => 0.01 => 0.12 => 1.23
8 | - If we press the backspace key, the numbers are shifted right: 1.23 => 0.12 => 0.01 => 0.00
9 | - If we press the delete key, the value is reset to 0.00.
10 | - If we press the minus key, the value becomes negative.
11 | - Copy and paste are disabled (both via context menu and keyboard shortcuts)
12 | - This control's template can be customized to change the appearance.
13 | - Supports data validation.
14 |
15 | ## How to use
16 | Add a reference to `CurrencyTextBoxControl.dll` from your project, then add the following namespace to your XAML:
17 |
18 | ```xaml
19 | xmlns:currency="clr-namespace:CurrencyTextBoxControl;assembly=CurrencyTextBoxControl"
20 | ```
21 |
22 | Insert the control like this:
23 |
24 | ```xaml
25 |
26 | ```
27 |
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/LICENSE:
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1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2016 Adam Anderson
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/src/CurrencyTextBoxControl/Properties/Settings.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.225
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace CurrencyTextBoxControl.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/src/CurrencyTextBoxExample/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.225
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace CurrencyTextBoxExample.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
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/src/CurrencyTextBoxExample/MainWindow.xaml.cs:
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1 | using System.Collections.Generic;
2 | using System.ComponentModel;
3 | using System.Windows;
4 |
5 | namespace CurrencyTextBoxExample
6 | {
7 | public partial class MainWindow : Window, IDataErrorInfo
8 | {
9 | private decimal _number = 1.23M;
10 | public decimal Number
11 | {
12 | get
13 | {
14 | return _number;
15 | }
16 | set
17 | {
18 | _number = value;
19 | }
20 | }
21 |
22 | private List _stringFormats;
23 | public List StringFormats
24 | {
25 | get
26 | {
27 | if (_stringFormats == null)
28 | {
29 | _stringFormats = new List() { "C", "E", "F", "G", "N", "P", "{0:C1}", "{0:C0}" };
30 | }
31 |
32 | return _stringFormats;
33 | }
34 | set
35 | {
36 | _stringFormats = value;
37 | }
38 | }
39 |
40 | public MainWindow()
41 | {
42 | InitializeComponent();
43 |
44 | this.DataContext = this;
45 | }
46 |
47 | public string Error
48 | {
49 | get { throw new System.NotImplementedException(); }
50 | }
51 |
52 | public string this[string columnName]
53 | {
54 | get
55 | {
56 | if (columnName == "Number" &&
57 | (_number < 0 || _number > 10))
58 | {
59 | return "Number must be between zero and ten.";
60 | }
61 | else
62 | {
63 | return null;
64 | }
65 | }
66 | }
67 | }
68 | }
69 |
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/src/CurrencyTextBoxControl/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // General Information about an assembly is controlled through the following
8 | // set of attributes. Change these attribute values to modify the information
9 | // associated with an assembly.
10 | [assembly: AssemblyTitle("CurrencyTextBoxControl")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("CurrencyTextBoxControl")]
15 | [assembly: AssemblyCopyright("")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // Setting ComVisible to false makes the types in this assembly not visible
20 | // to COM components. If you need to access a type in this assembly from
21 | // COM, set the ComVisible attribute to true on that type.
22 | [assembly: ComVisible(false)]
23 |
24 | //In order to begin building localizable applications, set
25 | //CultureYouAreCodingWith in your .csproj file
26 | //inside a . For example, if you are using US english
27 | //in your source files, set the to en-US. Then uncomment
28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in
29 | //the line below to match the UICulture setting in the project file.
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
36 | //(used if a resource is not found in the page,
37 | // or application resource dictionaries)
38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
39 | //(used if a resource is not found in the page,
40 | // app, or any theme specific resource dictionaries)
41 | )]
42 |
43 |
44 | // Version information for an assembly consists of the following four values:
45 | //
46 | // Major Version
47 | // Minor Version
48 | // Build Number
49 | // Revision
50 | //
51 | // You can specify all the values or you can default the Build and Revision Numbers
52 | // by using the '*' as shown below:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
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/src/CurrencyTextBoxExample/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // General Information about an assembly is controlled through the following
8 | // set of attributes. Change these attribute values to modify the information
9 | // associated with an assembly.
10 | [assembly: AssemblyTitle("CurrencyTextBoxExample")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("CurrencyTextBoxExample")]
15 | [assembly: AssemblyCopyright("")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // Setting ComVisible to false makes the types in this assembly not visible
20 | // to COM components. If you need to access a type in this assembly from
21 | // COM, set the ComVisible attribute to true on that type.
22 | [assembly: ComVisible(false)]
23 |
24 | //In order to begin building localizable applications, set
25 | //CultureYouAreCodingWith in your .csproj file
26 | //inside a . For example, if you are using US english
27 | //in your source files, set the to en-US. Then uncomment
28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in
29 | //the line below to match the UICulture setting in the project file.
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
36 | //(used if a resource is not found in the page,
37 | // or application resource dictionaries)
38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
39 | //(used if a resource is not found in the page,
40 | // app, or any theme specific resource dictionaries)
41 | )]
42 |
43 |
44 | // Version information for an assembly consists of the following four values:
45 | //
46 | // Major Version
47 | // Minor Version
48 | // Build Number
49 | // Revision
50 | //
51 | // You can specify all the values or you can default the Build and Revision Numbers
52 | // by using the '*' as shown below:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.0.0.0")]
55 | [assembly: AssemblyFileVersion("1.0.0.0")]
56 |
--------------------------------------------------------------------------------
/src/CurrencyTextBoxControl.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.23107.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CurrencyTextBoxControl", "CurrencyTextBoxControl\CurrencyTextBoxControl.csproj", "{144A2EE7-09EC-4618-BA94-6593205962C9}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CurrencyTextBoxExample", "CurrencyTextBoxExample\CurrencyTextBoxExample.csproj", "{13F3D236-4FC1-433F-9F2E-E0932035A5AD}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|Any CPU = Debug|Any CPU
13 | Debug|Mixed Platforms = Debug|Mixed Platforms
14 | Debug|x86 = Debug|x86
15 | Release|Any CPU = Release|Any CPU
16 | Release|Mixed Platforms = Release|Mixed Platforms
17 | Release|x86 = Release|x86
18 | EndGlobalSection
19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Debug|Any CPU.ActiveCfg = Release|Any CPU
21 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Debug|Any CPU.Build.0 = Release|Any CPU
22 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
23 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
24 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Debug|x86.ActiveCfg = Debug|Any CPU
25 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Release|Any CPU.ActiveCfg = Release|Any CPU
26 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Release|Any CPU.Build.0 = Release|Any CPU
27 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
28 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Release|Mixed Platforms.Build.0 = Release|Any CPU
29 | {144A2EE7-09EC-4618-BA94-6593205962C9}.Release|x86.ActiveCfg = Release|Any CPU
30 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Debug|Any CPU.ActiveCfg = Debug|x86
31 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
32 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Debug|Mixed Platforms.Build.0 = Debug|x86
33 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Debug|x86.ActiveCfg = Debug|x86
34 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Debug|x86.Build.0 = Debug|x86
35 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Release|Any CPU.ActiveCfg = Release|x86
36 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Release|Mixed Platforms.ActiveCfg = Release|x86
37 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Release|Mixed Platforms.Build.0 = Release|x86
38 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Release|x86.ActiveCfg = Release|x86
39 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}.Release|x86.Build.0 = Release|x86
40 | EndGlobalSection
41 | GlobalSection(SolutionProperties) = preSolution
42 | HideSolutionNode = FALSE
43 | EndGlobalSection
44 | EndGlobal
45 |
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/src/CurrencyTextBoxExample/MainWindow.xaml:
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1 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
31 |
32 |
39 |
40 |
41 |
42 |
48 |
57 |
58 |
59 |
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/src/CurrencyTextBoxControl/Properties/Resources.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.225
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace CurrencyTextBoxControl.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// Returns the cached ResourceManager instance used by this class.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CurrencyTextBoxControl.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Overrides the current thread's CurrentUICulture property for all
51 | /// resource lookups using this strongly typed resource class.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/src/CurrencyTextBoxExample/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.225
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace CurrencyTextBoxExample.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// Returns the cached ResourceManager instance used by this class.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CurrencyTextBoxExample.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Overrides the current thread's CurrentUICulture property for all
51 | /// resource lookups using this strongly typed resource class.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/src/CurrencyTextBoxControl/Themes/Generic.xaml:
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1 |
5 |
46 |
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/src/CurrencyTextBoxControl/CurrencyTextBoxControl.csproj:
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1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 8.0.30703
7 | 2.0
8 | {144A2EE7-09EC-4618-BA94-6593205962C9}
9 | library
10 | Properties
11 | CurrencyTextBoxControl
12 | CurrencyTextBoxControl
13 | v4.0
14 | 512
15 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
16 | 4
17 |
18 | SAK
19 | SAK
20 | SAK
21 | SAK
22 |
23 |
24 | true
25 | full
26 | false
27 | bin\Debug\
28 | DEBUG;TRACE
29 | prompt
30 | 4
31 |
32 |
33 | pdbonly
34 | true
35 | bin\Release\
36 | TRACE
37 | prompt
38 | 4
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | MSBuild:Compile
56 | Designer
57 |
58 |
59 | Code
60 |
61 |
62 |
63 |
64 | Code
65 |
66 |
67 | True
68 | True
69 | Resources.resx
70 |
71 |
72 | True
73 | Settings.settings
74 | True
75 |
76 |
77 | ResXFileCodeGenerator
78 | Resources.Designer.cs
79 |
80 |
81 | SettingsSingleFileGenerator
82 | Settings.Designer.cs
83 |
84 |
85 |
86 |
87 |
94 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 |
24 | # Visual Studio 2015 cache/options directory
25 | .vs/
26 | # Uncomment if you have tasks that create the project's static files in wwwroot
27 | #wwwroot/
28 |
29 | # MSTest test Results
30 | [Tt]est[Rr]esult*/
31 | [Bb]uild[Ll]og.*
32 |
33 | # NUNIT
34 | *.VisualState.xml
35 | TestResult.xml
36 |
37 | # Build Results of an ATL Project
38 | [Dd]ebugPS/
39 | [Rr]eleasePS/
40 | dlldata.c
41 |
42 | # DNX
43 | project.lock.json
44 | artifacts/
45 |
46 | *_i.c
47 | *_p.c
48 | *_i.h
49 | *.ilk
50 | *.meta
51 | *.obj
52 | *.pch
53 | *.pdb
54 | *.pgc
55 | *.pgd
56 | *.rsp
57 | *.sbr
58 | *.tlb
59 | *.tli
60 | *.tlh
61 | *.tmp
62 | *.tmp_proj
63 | *.log
64 | *.vspscc
65 | *.vssscc
66 | .builds
67 | *.pidb
68 | *.svclog
69 | *.scc
70 |
71 | # Chutzpah Test files
72 | _Chutzpah*
73 |
74 | # Visual C++ cache files
75 | ipch/
76 | *.aps
77 | *.ncb
78 | *.opendb
79 | *.opensdf
80 | *.sdf
81 | *.cachefile
82 |
83 | # Visual Studio profiler
84 | *.psess
85 | *.vsp
86 | *.vspx
87 | *.sap
88 |
89 | # TFS 2012 Local Workspace
90 | $tf/
91 |
92 | # Guidance Automation Toolkit
93 | *.gpState
94 |
95 | # ReSharper is a .NET coding add-in
96 | _ReSharper*/
97 | *.[Rr]e[Ss]harper
98 | *.DotSettings.user
99 |
100 | # JustCode is a .NET coding add-in
101 | .JustCode
102 |
103 | # TeamCity is a build add-in
104 | _TeamCity*
105 |
106 | # DotCover is a Code Coverage Tool
107 | *.dotCover
108 |
109 | # NCrunch
110 | _NCrunch_*
111 | .*crunch*.local.xml
112 | nCrunchTemp_*
113 |
114 | # MightyMoose
115 | *.mm.*
116 | AutoTest.Net/
117 |
118 | # Web workbench (sass)
119 | .sass-cache/
120 |
121 | # Installshield output folder
122 | [Ee]xpress/
123 |
124 | # DocProject is a documentation generator add-in
125 | DocProject/buildhelp/
126 | DocProject/Help/*.HxT
127 | DocProject/Help/*.HxC
128 | DocProject/Help/*.hhc
129 | DocProject/Help/*.hhk
130 | DocProject/Help/*.hhp
131 | DocProject/Help/Html2
132 | DocProject/Help/html
133 |
134 | # Click-Once directory
135 | publish/
136 |
137 | # Publish Web Output
138 | *.[Pp]ublish.xml
139 | *.azurePubxml
140 | # TODO: Comment the next line if you want to checkin your web deploy settings
141 | # but database connection strings (with potential passwords) will be unencrypted
142 | *.pubxml
143 | *.publishproj
144 |
145 | # NuGet Packages
146 | *.nupkg
147 | # The packages folder can be ignored because of Package Restore
148 | **/packages/*
149 | # except build/, which is used as an MSBuild target.
150 | !**/packages/build/
151 | # Uncomment if necessary however generally it will be regenerated when needed
152 | #!**/packages/repositories.config
153 | # NuGet v3's project.json files produces more ignoreable files
154 | *.nuget.props
155 | *.nuget.targets
156 |
157 | # Microsoft Azure Build Output
158 | csx/
159 | *.build.csdef
160 |
161 | # Microsoft Azure Emulator
162 | ecf/
163 | rcf/
164 |
165 | # Microsoft Azure ApplicationInsights config file
166 | ApplicationInsights.config
167 |
168 | # Windows Store app package directory
169 | AppPackages/
170 | BundleArtifacts/
171 |
172 | # Visual Studio cache files
173 | # files ending in .cache can be ignored
174 | *.[Cc]ache
175 | # but keep track of directories ending in .cache
176 | !*.[Cc]ache/
177 |
178 | # Others
179 | ClientBin/
180 | ~$*
181 | *~
182 | *.dbmdl
183 | *.dbproj.schemaview
184 | *.pfx
185 | *.publishsettings
186 | node_modules/
187 | orleans.codegen.cs
188 |
189 | # RIA/Silverlight projects
190 | Generated_Code/
191 |
192 | # Backup & report files from converting an old project file
193 | # to a newer Visual Studio version. Backup files are not needed,
194 | # because we have git ;-)
195 | _UpgradeReport_Files/
196 | Backup*/
197 | UpgradeLog*.XML
198 | UpgradeLog*.htm
199 |
200 | # SQL Server files
201 | *.mdf
202 | *.ldf
203 |
204 | # Business Intelligence projects
205 | *.rdl.data
206 | *.bim.layout
207 | *.bim_*.settings
208 |
209 | # Microsoft Fakes
210 | FakesAssemblies/
211 |
212 | # GhostDoc plugin setting file
213 | *.GhostDoc.xml
214 |
215 | # Node.js Tools for Visual Studio
216 | .ntvs_analysis.dat
217 |
218 | # Visual Studio 6 build log
219 | *.plg
220 |
221 | # Visual Studio 6 workspace options file
222 | *.opt
223 |
224 | # Visual Studio LightSwitch build output
225 | **/*.HTMLClient/GeneratedArtifacts
226 | **/*.DesktopClient/GeneratedArtifacts
227 | **/*.DesktopClient/ModelManifest.xml
228 | **/*.Server/GeneratedArtifacts
229 | **/*.Server/ModelManifest.xml
230 | _Pvt_Extensions
231 |
232 | # Paket dependency manager
233 | .paket/paket.exe
234 |
235 | # FAKE - F# Make
236 | .fake/
237 |
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/src/CurrencyTextBoxExample/CurrencyTextBoxExample.csproj:
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1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {13F3D236-4FC1-433F-9F2E-E0932035A5AD}
9 | WinExe
10 | Properties
11 | CurrencyTextBoxExample
12 | CurrencyTextBoxExample
13 | v4.0
14 | 512
15 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
16 | 4
17 |
18 | SAK
19 | SAK
20 | SAK
21 | SAK
22 |
23 |
24 | x86
25 | true
26 | full
27 | false
28 | bin\Debug\
29 | DEBUG;TRACE
30 | prompt
31 | 4
32 |
33 |
34 | x86
35 | pdbonly
36 | true
37 | bin\Release\
38 | TRACE
39 | prompt
40 | 4
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 | MSBuild:Compile
57 | Designer
58 |
59 |
60 | MSBuild:Compile
61 | Designer
62 |
63 |
64 | App.xaml
65 | Code
66 |
67 |
68 | MainWindow.xaml
69 | Code
70 |
71 |
72 |
73 |
74 | Code
75 |
76 |
77 | True
78 | True
79 | Resources.resx
80 |
81 |
82 | True
83 | Settings.settings
84 | True
85 |
86 |
87 | ResXFileCodeGenerator
88 | Resources.Designer.cs
89 |
90 |
91 |
92 | SettingsSingleFileGenerator
93 | Settings.Designer.cs
94 |
95 |
96 |
97 |
98 |
99 | {144A2EE7-09EC-4618-BA94-6593205962C9}
100 | CurrencyTextBoxControl
101 |
102 |
103 |
104 |
111 |
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102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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/src/CurrencyTextBoxControl/CurrencyTextBox.cs:
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1 | using System;
2 | using System.Windows;
3 | using System.Windows.Controls;
4 | using System.Windows.Data;
5 | using System.Windows.Input;
6 |
7 | namespace CurrencyTextBoxControl
8 | {
9 | public class CurrencyTextBox : TextBox
10 | {
11 | #region Dependency Properties
12 | public static readonly DependencyProperty NumberProperty = DependencyProperty.Register(
13 | "Number",
14 | typeof(decimal),
15 | typeof(CurrencyTextBox),
16 | new FrameworkPropertyMetadata(0M, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault));
17 | public decimal Number
18 | {
19 | get
20 | {
21 | return (decimal)GetValue(NumberProperty);
22 | }
23 | set
24 | {
25 | SetValue(NumberProperty, value);
26 | }
27 | }
28 |
29 | public static readonly DependencyProperty StringFormatProperty = DependencyProperty.Register(
30 | "StringFormat",
31 | typeof(string),
32 | typeof(CurrencyTextBox),
33 | new FrameworkPropertyMetadata("C", StringFormatPropertyChanged));
34 | public string StringFormat
35 | {
36 | get
37 | {
38 | return (string)GetValue(StringFormatProperty);
39 | }
40 | set
41 | {
42 | SetValue(StringFormatProperty, value);
43 | }
44 | }
45 |
46 | private static void StringFormatPropertyChanged(DependencyObject obj, DependencyPropertyChangedEventArgs e)
47 | {
48 | // Update the Text binding with the new StringFormat
49 | var textBinding = new Binding();
50 | textBinding.Path = new PropertyPath("Number");
51 | textBinding.RelativeSource = new RelativeSource(RelativeSourceMode.Self);
52 | textBinding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged;
53 | textBinding.StringFormat = (string)e.NewValue;
54 |
55 | BindingOperations.SetBinding(obj, TextBox.TextProperty, textBinding);
56 | }
57 | #endregion
58 |
59 | #region Constructor
60 | static CurrencyTextBox()
61 | {
62 | DefaultStyleKeyProperty.OverrideMetadata(
63 | typeof(CurrencyTextBox),
64 | new FrameworkPropertyMetadata(typeof(CurrencyTextBox)));
65 | }
66 |
67 | public override void OnApplyTemplate()
68 | {
69 | base.OnApplyTemplate();
70 |
71 | // Bind Text to Number with the specified StringFormat
72 | var textBinding = new Binding();
73 | textBinding.Path = new PropertyPath("Number");
74 | textBinding.RelativeSource = new RelativeSource(RelativeSourceMode.Self);
75 | textBinding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged;
76 | textBinding.StringFormat = this.StringFormat;
77 |
78 | BindingOperations.SetBinding(this, TextBox.TextProperty, textBinding);
79 |
80 | // Disable copy/paste
81 | DataObject.AddCopyingHandler(this, PastingEventHandler);
82 | DataObject.AddPastingHandler(this, PastingEventHandler);
83 |
84 | this.CaretIndex = this.Text.Length;
85 | this.PreviewKeyDown += TextBox_PreviewKeyDown;
86 | this.PreviewMouseDown += TextBox_PreviewMouseDown;
87 | this.PreviewMouseUp += TextBox_PreviewMouseUp;
88 | this.TextChanged += TextBox_TextChanged;
89 | this.ContextMenu = null;
90 | }
91 | #endregion
92 |
93 | #region Events
94 | private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
95 | {
96 | var tb = sender as TextBox;
97 |
98 | if (Number < 0 && tb.GetBindingExpression(TextBox.TextProperty).ParentBinding.StringFormat == "C")
99 | {
100 | // If a negative number and a StringFormat of "C" is used, then
101 | // place the caret before the closing paren.
102 | tb.CaretIndex = tb.Text.Length - 1;
103 | }
104 | else
105 | {
106 | // Keep the caret at the end
107 | tb.CaretIndex = tb.Text.Length;
108 | }
109 | }
110 |
111 | private void TextBox_PreviewMouseDown(object sender, MouseButtonEventArgs e)
112 | {
113 | // Prevent changing the caret index
114 | e.Handled = true;
115 | (sender as TextBox).Focus();
116 | }
117 |
118 | void TextBox_PreviewMouseUp(object sender, MouseButtonEventArgs e)
119 | {
120 | // Prevent changing the caret index
121 | e.Handled = true;
122 | (sender as TextBox).Focus();
123 | }
124 |
125 | private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e)
126 | {
127 | if (IsNumericKey(e.Key))
128 | {
129 | e.Handled = true;
130 |
131 | // Push the new number from the right
132 | if (Number < 0)
133 | {
134 | Number = (Number * 10M) - (GetDigitFromKey(e.Key) / 100M);
135 | }
136 | else
137 | {
138 | Number = (Number * 10M) + (GetDigitFromKey(e.Key) / 100M);
139 | }
140 | }
141 | else if (e.Key == Key.Back)
142 | {
143 | e.Handled = true;
144 |
145 | // Remove the right-most digit
146 | Number = (Number - (Number % 0.1M)) / 10M;
147 | }
148 | else if (e.Key == Key.Delete)
149 | {
150 | e.Handled = true;
151 |
152 | Number = 0M;
153 | }
154 | else if (e.Key == Key.Subtract || e.Key == Key.OemMinus)
155 | {
156 | e.Handled = true;
157 |
158 | Number *= -1;
159 | }
160 | else if (IsIgnoredKey(e.Key))
161 | {
162 | e.Handled = false;
163 | }
164 | else
165 | {
166 | e.Handled = true;
167 | }
168 | }
169 |
170 | private void PastingEventHandler(object sender, DataObjectEventArgs e)
171 | {
172 | // Prevent copy/paste
173 | e.CancelCommand();
174 | }
175 | #endregion
176 |
177 | #region Private Methods
178 | private decimal GetDigitFromKey(Key key)
179 | {
180 | switch (key)
181 | {
182 | case Key.D0:
183 | case Key.NumPad0: return 0M;
184 | case Key.D1:
185 | case Key.NumPad1: return 1M;
186 | case Key.D2:
187 | case Key.NumPad2: return 2M;
188 | case Key.D3:
189 | case Key.NumPad3: return 3M;
190 | case Key.D4:
191 | case Key.NumPad4: return 4M;
192 | case Key.D5:
193 | case Key.NumPad5: return 5M;
194 | case Key.D6:
195 | case Key.NumPad6: return 6M;
196 | case Key.D7:
197 | case Key.NumPad7: return 7M;
198 | case Key.D8:
199 | case Key.NumPad8: return 8M;
200 | case Key.D9:
201 | case Key.NumPad9: return 9M;
202 | default: throw new ArgumentOutOfRangeException("Invalid key: " + key.ToString());
203 | }
204 | }
205 |
206 | private bool IsNumericKey(Key key)
207 | {
208 | return key == Key.D0 ||
209 | key == Key.D1 ||
210 | key == Key.D2 ||
211 | key == Key.D3 ||
212 | key == Key.D4 ||
213 | key == Key.D5 ||
214 | key == Key.D6 ||
215 | key == Key.D7 ||
216 | key == Key.D8 ||
217 | key == Key.D9 ||
218 | key == Key.NumPad0 ||
219 | key == Key.NumPad1 ||
220 | key == Key.NumPad2 ||
221 | key == Key.NumPad3 ||
222 | key == Key.NumPad4 ||
223 | key == Key.NumPad5 ||
224 | key == Key.NumPad6 ||
225 | key == Key.NumPad7 ||
226 | key == Key.NumPad8 ||
227 | key == Key.NumPad9;
228 | }
229 |
230 | private bool IsBackspaceKey(Key key)
231 | {
232 | return key == Key.Back;
233 | }
234 |
235 | private bool IsIgnoredKey(Key key)
236 | {
237 | return key == Key.Up ||
238 | key == Key.Down ||
239 | key == Key.Tab ||
240 | key == Key.Enter;
241 | }
242 | #endregion
243 | }
244 | }
245 |
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