├── .gitignore ├── LICENSE ├── README.md ├── UnitySensorSystem ├── .idea │ └── .idea.UnitySensorSystem │ │ └── .idea │ │ ├── .gitignore │ │ ├── encodings.xml │ │ ├── indexLayout.xml │ │ ├── misc.xml │ │ └── vcs.xml ├── Assets │ ├── DetectionService.meta │ ├── DetectionService │ │ ├── DetectionSensor.cs │ │ ├── DetectionSensor.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── SensorEditorHelper3DEditor.cs │ │ │ └── SensorEditorHelper3DEditor.cs.meta │ │ ├── EllipseBoundsHandle.cs │ │ ├── EllipseBoundsHandle.cs.meta │ │ ├── Ray.cs │ │ ├── Ray.cs.meta │ │ ├── SensorEditorHelper3D.cs │ │ └── SensorEditorHelper3D.cs.meta │ ├── Test.meta │ └── Test │ │ ├── Scenes.meta │ │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ ├── TestMono.cs │ │ └── TestMono.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── UserSettings │ └── EditorUserSettings.asset └── package.json /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | [Ll]ibrary/ 6 | [Tt]emp/ 7 | [Oo]bj/ 8 | [Bb]uild/ 9 | [Bb]uilds/ 10 | [Ll]ogs/ 11 | [Mm]emoryCaptures/ 12 | 13 | # Asset meta data should only be ignored when the corresponding asset is also ignored 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | 46 | # Unity3D generated meta files 47 | *.pidb.meta 48 | *.pdb.meta 49 | *.mdb.meta 50 | 51 | # Unity3D generated file on crash reports 52 | sysinfo.txt 53 | 54 | # Builds 55 | *.apk 56 | *.unitypackage 57 | 58 | # Crashlytics generated file 59 | crashlytics-build.properties 60 | 61 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 sefa 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Detection Sensor For Unity 2 | 3 | [![Unity](https://img.shields.io/badge/unity-all-blue.svg)](https://unity3d.com/get-unity/download) 4 | [![License: MIT](https://img.shields.io/badge/License-MIT-brightgreen.svg)](https://github.com/muveso/Attribute-Injector/blob/main/LICENSE) 5 |

Buy Me A Coffee 6 |
7 |
8 | ![4](https://user-images.githubusercontent.com/94571116/156586011-39a2feea-451a-46ba-b1e1-284ec4fb45c1.gif) 9 |
10 |
11 | The **Detection Sensor** provides the basic functionality required for visual object detection. It wraps a sensor and exposes a ray list, to which you can use for raycast. You can instantiate and assign the sensor yourself. 12 | 13 | 14 | 15 | ## Simple Usage 16 | 17 | #### Create a gameobject and attach **DetectionSensor** component : 18 | 19 | - Script automatically add visual components for editor. 20 | - Adjust vertical and horizontal ray count. 21 | - Adjust ray positions on scene. 22 | 23 | ![1](https://user-images.githubusercontent.com/94571116/156586800-b0577a8e-bee8-49b3-9174-d69a4b7cb8e4.png) 24 | 25 | #### **DetectionSensor** will also simulate scene : 26 |
27 | 28 | ![7](https://user-images.githubusercontent.com/94571116/156588088-88799de1-a21a-4e32-857f-2c6b29f99eae.png) 29 | 30 | #### You can use your custom scripts with **DetectionSensor** : 31 | 32 | ```C# 33 | [SerializeField] public DetectionSensor detectionSensor; 34 | private DetectionRay[] _sensorRays; 35 | 36 | private void Start() 37 | { 38 | _sensorRays = detectionSensor.Rays; 39 | } 40 | 41 | private void FixedUpdate() 42 | { 43 | for (var i = 0; i < _sensorRays.Length; i++) 44 | { 45 | var ray = _sensorRays[i]; 46 | if (Physics.Raycast(ray.Ray)) 47 | { 48 | Debug.Log("Hit!"); 49 | } 50 | } 51 | } 52 | ``` 53 | 54 | ### Unity Package 55 | 56 | You can add the code directly to the project: 57 | 58 | 1. Clone the repo or download the latest release. 59 | 2. Add the **UnityDetectionSensor** folder to your Unity project or import the .unitypackage 60 | 61 | 62 | Contact : sefa@muveso.com 63 | 64 | 65 | 66 | -------------------------------------------------------------------------------- /UnitySensorSystem/.idea/.idea.UnitySensorSystem/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /.idea.UnitySensorSystem.iml 6 | /projectSettingsUpdater.xml 7 | /modules.xml 8 | /contentModel.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /UnitySensorSystem/.idea/.idea.UnitySensorSystem/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /UnitySensorSystem/.idea/.idea.UnitySensorSystem/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /UnitySensorSystem/.idea/.idea.UnitySensorSystem/.idea/misc.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 6 | -------------------------------------------------------------------------------- /UnitySensorSystem/.idea/.idea.UnitySensorSystem/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a92643bce719422d90f64d9c188c1246 3 | timeCreated: 1646313290 -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/DetectionSensor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace DetectionService 4 | { 5 | [RequireComponent(typeof(CapsuleCollider))] 6 | [RequireComponent(typeof(SensorEditorHelper3D))] 7 | [ExecuteInEditMode] 8 | public class DetectionSensor : MonoBehaviour 9 | { 10 | [SerializeField] public bool showAngleGizmos = true; 11 | 12 | public float rayDistance = 5f; 13 | 14 | [Range(0, 50)] 15 | public int resolutionX = 7; 16 | [Range(0, 50)] 17 | public int resolutionY = 5; 18 | 19 | [Range(0.05f, 5)] public float gizmoRadius = 1; 20 | 21 | [SerializeField, HideInInspector] public float angleNorth = 10; 22 | [SerializeField, HideInInspector] public float angleSouth = -10; 23 | [SerializeField, HideInInspector] public float angleLon = 60; 24 | [SerializeField, HideInInspector] public float capsuleHeight = 7; 25 | [SerializeField, HideInInspector] public float capsuleRadius = 3; 26 | 27 | public DetectionRay[] Rays; 28 | private CapsuleCollider _checkCapsule; 29 | 30 | private void Awake() 31 | { 32 | _checkCapsule ??= GetComponent(); 33 | _checkCapsule.hideFlags = HideFlags.HideInInspector; 34 | 35 | CreateRays(); 36 | Destroy(_checkCapsule); 37 | } 38 | 39 | #if UNITY_EDITOR 40 | public void OnValidate() 41 | { 42 | _checkCapsule ??= GetComponent(); 43 | _checkCapsule.hideFlags = HideFlags.HideInInspector; 44 | 45 | _checkCapsule.center = Vector3.zero; 46 | _checkCapsule.radius = capsuleRadius; 47 | _checkCapsule.height = capsuleHeight; 48 | _checkCapsule.direction = 2; 49 | 50 | rayDistance = Mathf.Max(0f, rayDistance); 51 | 52 | CreateRays(); 53 | } 54 | #endif 55 | 56 | private void CreateRays() 57 | { 58 | Rays = new DetectionRay[resolutionX * resolutionY]; 59 | 60 | for (var y = 0; y < resolutionY; y++) 61 | { 62 | for (var x = 0; x < resolutionX; x++) 63 | { 64 | var i = resolutionY * x + y; 65 | var ax = (resolutionY > 1) ? Mathf.Lerp(angleSouth, angleNorth, (y / (float)(resolutionY - 1))): 0; 66 | var ay = (resolutionX > 1) ? Mathf.Lerp(-angleLon, angleLon, x / (float) (resolutionX - 1)) : 0; 67 | 68 | var dir = Quaternion.Euler(ax, ay, 0f) * Vector3.forward; 69 | var virtualPoint = transform.position + (dir * 99999); 70 | 71 | var startPoint = _checkCapsule.ClosestPoint(virtualPoint); 72 | var endPoint = startPoint + (dir * rayDistance); 73 | Rays[i] = new DetectionRay(new Ray(startPoint, dir), startPoint, endPoint, dir); 74 | } 75 | } 76 | } 77 | 78 | #if UNITY_EDITOR 79 | private void OnDrawGizmosSelected() 80 | { 81 | for (var i = 0; i < Rays.Length; i++) 82 | { 83 | var ray = Rays[i]; 84 | var startPoint = ray.StartPoint; 85 | var endPoint = ray.EndPoint; 86 | 87 | Gizmos.color = new Color(1f, 0.5f, 1f, 0.75f); 88 | Gizmos.DrawSphere(startPoint, gizmoRadius * .05f); 89 | 90 | if (Physics.Raycast(ray.Ray, out var hit)) 91 | { 92 | Gizmos.color = new Color(1f, 0f, 0f, 0.25f); 93 | Gizmos.DrawLine(startPoint, hit.point); 94 | 95 | Gizmos.color = new Color(1f, 0f, 0f, 0.75f); 96 | Gizmos.DrawSphere(hit.point, gizmoRadius); 97 | } 98 | else 99 | { 100 | Gizmos.color = new Color(0f, 0.5f, 1f, 0.25f); 101 | Gizmos.DrawLine(startPoint, endPoint); 102 | 103 | Gizmos.color = new Color(0f, 0.5f, 1f, 0.75f); 104 | Gizmos.DrawSphere(endPoint, gizmoRadius); 105 | } 106 | } 107 | } 108 | #endif 109 | 110 | } 111 | } -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/DetectionSensor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 645baa5ef8f256c4b9101fdcf8bc6534 3 | timeCreated: 1491116556 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {fileID: 2800000, guid: 86e8212f35a0fce48a5aa13f70d1a3c8, type: 3} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1359203fa6fb48c0b2a495d369fa4344 3 | timeCreated: 1646313600 -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/Editor/SensorEditorHelper3DEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEditor; 3 | using UnityEditor.IMGUI.Controls; 4 | using UnityEngine; 5 | 6 | namespace DetectionService.Editor 7 | { 8 | [CustomEditor(typeof(SensorEditorHelper3D))] 9 | [CanEditMultipleObjects] 10 | public class SensorEditorHelper3DEditor : UnityEditor.Editor 11 | { 12 | private DetectionSensor _mComp; 13 | private EllipseBoundsHandle _paddingModifier; 14 | 15 | private ArcHandle _mArcHandleLatN; 16 | private ArcHandle _mArcHandleLatS; 17 | private ArcHandle _mArcHandleLon; 18 | 19 | private static float DefaultMidpointHandleSizeFunction(Vector3 position) 20 | { 21 | return HandleUtility.GetHandleSize(position) * 0.1f; 22 | } 23 | 24 | private void OnEnable() 25 | { 26 | _paddingModifier = new EllipseBoundsHandle(); 27 | _paddingModifier.SetColor(Color.white); 28 | _paddingModifier.center = Vector3.zero; 29 | _paddingModifier.handleColor = Color.red; 30 | _paddingModifier.midpointHandleSizeFunction = DefaultMidpointHandleSizeFunction; 31 | _paddingModifier.thickness = 3; 32 | 33 | _mArcHandleLatN = new ArcHandle(); 34 | _mArcHandleLatN.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); 35 | _mArcHandleLatN.radiusHandleColor = Color.white; 36 | 37 | _mArcHandleLatS = new ArcHandle(); 38 | _mArcHandleLatS.SetColorWithoutRadiusHandle(new Color32(152, 237, 67, 255), 0.1f); 39 | _mArcHandleLatS.radiusHandleColor = Color.white; 40 | 41 | _mArcHandleLon = new ArcHandle(); 42 | _mArcHandleLon.SetColorWithoutRadiusHandle(new Color32(237, 67, 30, 255), 0.1f); 43 | _mArcHandleLon.radiusHandleColor = Color.white; 44 | } 45 | 46 | private void OnSceneGUI() 47 | { 48 | _mComp ??= ((SensorEditorHelper3D) target).GetSensorComponent(); 49 | if (!_mComp) return; 50 | if (!_mComp.showAngleGizmos) return; 51 | 52 | DrawCapsule(); 53 | DrawHandles(); 54 | } 55 | 56 | private void DrawCapsule() 57 | { 58 | var tf = _mComp.transform; 59 | 60 | var fwd = tf.right; 61 | var normal = Vector3.Cross(fwd, tf.up); 62 | var matrix = Matrix4x4.TRS( 63 | tf.position, 64 | Quaternion.LookRotation(fwd, normal), 65 | Vector3.one 66 | ); 67 | 68 | _paddingModifier.center = Vector3.zero; 69 | using (new Handles.DrawingScope(matrix)) 70 | { 71 | EditorGUI.BeginChangeCheck(); 72 | { 73 | _paddingModifier.height = _mComp.capsuleHeight; 74 | _paddingModifier.radius = _mComp.capsuleRadius; 75 | _paddingModifier.DrawHandle(); 76 | } 77 | 78 | if (!EditorGUI.EndChangeCheck()) return; 79 | if (Math.Abs(_mComp.capsuleHeight - _paddingModifier.height) > 0.01f) 80 | { 81 | _mComp.capsuleHeight = _paddingModifier.height; 82 | _mComp.OnValidate(); 83 | } 84 | else if (Math.Abs(_mComp.capsuleRadius - _paddingModifier.radius) > 0.01f) 85 | { 86 | _mComp.capsuleRadius = _paddingModifier.radius; 87 | _mComp.OnValidate(); 88 | } 89 | } 90 | } 91 | 92 | private void DrawHandles() 93 | { 94 | var tf = _mComp.transform; 95 | 96 | var fwd = tf.forward; 97 | var normal = Vector3.Cross(fwd, tf.up); 98 | var matrix = Matrix4x4.TRS( 99 | tf.position, 100 | Quaternion.LookRotation(fwd, -normal), 101 | Vector3.one 102 | ); 103 | 104 | using (new Handles.DrawingScope(matrix)) 105 | { 106 | EditorGUI.BeginChangeCheck(); 107 | { 108 | _mArcHandleLatN.angle = _mComp.angleNorth; 109 | _mArcHandleLatN.radius = _mComp.rayDistance; 110 | _mArcHandleLatN.DrawHandle(); 111 | } 112 | if (EditorGUI.EndChangeCheck()) 113 | { 114 | if (Math.Abs(_mComp.angleNorth - _mArcHandleLatN.angle) > 0.01f) 115 | { 116 | _mComp.angleNorth = _mArcHandleLatN.angle; 117 | _mComp.OnValidate(); 118 | } 119 | else if (Math.Abs(_mComp.rayDistance - _mArcHandleLatN.radius) > 0.01f) 120 | { 121 | _mComp.rayDistance = _mArcHandleLatN.radius; 122 | _mComp.OnValidate(); 123 | } 124 | } 125 | } 126 | 127 | // Latitude South & Max. Distance. 128 | 129 | normal = Vector3.Cross(fwd, -tf.up); 130 | matrix = Matrix4x4.TRS( 131 | tf.position, 132 | Quaternion.LookRotation(fwd, normal), 133 | Vector3.one 134 | ); 135 | 136 | using (new Handles.DrawingScope(matrix)) 137 | { 138 | EditorGUI.BeginChangeCheck(); 139 | { 140 | _mArcHandleLatS.angle = _mComp.angleSouth; 141 | _mArcHandleLatS.radius = _mComp.rayDistance; 142 | _mArcHandleLatS.DrawHandle(); 143 | } 144 | if (EditorGUI.EndChangeCheck()) 145 | { 146 | if (Math.Abs(_mComp.angleSouth - _mArcHandleLatS.angle) > 0.01f) 147 | { 148 | _mComp.angleSouth = _mArcHandleLatS.angle; 149 | _mComp.OnValidate(); 150 | } 151 | else if (Math.Abs(_mComp.rayDistance - _mArcHandleLatS.radius) > 0.01f) 152 | { 153 | _mComp.rayDistance = _mArcHandleLatS.radius; 154 | _mComp.OnValidate(); 155 | } 156 | } 157 | } 158 | 159 | // Longitude & Max. Distance. 160 | 161 | normal = Vector3.Cross(fwd, tf.right); 162 | matrix = Matrix4x4.TRS( 163 | tf.position, 164 | Quaternion.LookRotation(fwd, normal), 165 | Vector3.one 166 | ); 167 | 168 | using (new Handles.DrawingScope(matrix)) 169 | { 170 | EditorGUI.BeginChangeCheck(); 171 | { 172 | _mArcHandleLon.angle = _mComp.angleLon; 173 | _mArcHandleLon.radius = _mComp.rayDistance; 174 | _mArcHandleLon.DrawHandle(); 175 | } 176 | if (EditorGUI.EndChangeCheck()) 177 | { 178 | if (Math.Abs(_mComp.angleLon - _mArcHandleLon.angle) > 0.01f) 179 | { 180 | _mArcHandleLon.angle = _mArcHandleLon.angle > 120 181 | ? 120 182 | : _mArcHandleLon.angle = _mArcHandleLon.angle; 183 | _mArcHandleLon.angle = 184 | _mArcHandleLon.angle < 0 ? 0 : _mArcHandleLon.angle = _mArcHandleLon.angle; 185 | _mComp.angleLon = _mArcHandleLon.angle; 186 | _mComp.OnValidate(); 187 | } 188 | else if (Math.Abs(_mComp.rayDistance - _mArcHandleLon.radius) > 0.01f) 189 | { 190 | _mComp.rayDistance = _mArcHandleLon.radius; 191 | _mComp.OnValidate(); 192 | } 193 | } 194 | } 195 | } 196 | } 197 | } -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/Editor/SensorEditorHelper3DEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 773b44b20cde9ca4caa8cbeece49935b 3 | timeCreated: 1491114639 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/EllipseBoundsHandle.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEditor; 3 | using UnityEditor.IMGUI.Controls; 4 | using UnityEngine; 5 | 6 | namespace DetectionService 7 | { 8 | /// 9 | /// A compound handle to edit a capsule-shaped bounding volume in the Scene view. 10 | /// 11 | public class EllipseBoundsHandle : PrimitiveBoundsHandle 12 | { 13 | /// 14 | /// An enumeration for specifying which axis on a EllipseBoundsHandle object maps to the capsuleHeight parameter. 15 | /// 16 | private enum HeightAxis 17 | { 18 | X, 19 | Y, 20 | Z 21 | } 22 | 23 | private const int KDirectionX = 0; 24 | private const int KDirectionY = 1; 25 | private const int KDirectionZ = 2; 26 | 27 | private static readonly Vector3[] SHeightAxes = new Vector3[3] 28 | { 29 | Vector3.right, 30 | Vector3.up, 31 | Vector3.forward 32 | }; 33 | 34 | private static readonly int[] SNextAxis = new int[3] 35 | { 36 | 1, 37 | 2, 38 | 0 39 | }; 40 | 41 | private int _mHeightAxis = 1; 42 | 43 | /// 44 | /// Create a new instance of the EllipseBoundsHandle class. 45 | /// 46 | /// 47 | /// An integer value used to generate consistent control IDs for each control handle on this 48 | /// instance. Avoid using the same value for all of your EllipseBoundsHandle instances. 49 | /// 50 | [Obsolete("Use parameterless constructor instead.")] 51 | public EllipseBoundsHandle(int controlIDHint) 52 | : base(controlIDHint) 53 | { 54 | } 55 | 56 | /// 57 | /// Create a new instance of the EllipseBoundsHandle class. 58 | /// 59 | public EllipseBoundsHandle() 60 | { 61 | } 62 | 63 | /// 64 | /// 65 | /// Returns or specifies the axis in the handle's space to which capsuleHeight maps. The capsuleRadius maps to the remaining 66 | /// axes. 67 | /// 68 | /// 69 | private HeightAxis heightAxis 70 | { 71 | get => (HeightAxis) _mHeightAxis; 72 | set 73 | { 74 | var index = (int) value; 75 | if (_mHeightAxis == index) 76 | return; 77 | var size = Vector3.one * radius * 2f; 78 | size[index] = GetSize()[_mHeightAxis]; 79 | _mHeightAxis = index; 80 | SetSize(size); 81 | } 82 | } 83 | 84 | private float _mThickness = 1; 85 | 86 | /// 87 | /// 88 | /// Returns or specifies the axis in the handle's space to which capsuleHeight maps. The capsuleRadius maps to the remaining 89 | /// axes. 90 | /// 91 | /// 92 | public float thickness 93 | { 94 | get => _mThickness; 95 | set => _mThickness = value; 96 | } 97 | 98 | /// 99 | /// Returns or specifies the capsuleHeight of the capsule bounding volume. 100 | /// 101 | public float height 102 | { 103 | get => !IsAxisEnabled(_mHeightAxis) ? 0.0f : Mathf.Max(GetSize()[_mHeightAxis], 2f * radius); 104 | set 105 | { 106 | value = Mathf.Max(Mathf.Abs(value), 2f * radius); 107 | if (height == (double) value) 108 | return; 109 | var size = GetSize(); 110 | size[_mHeightAxis] = value; 111 | SetSize(size); 112 | } 113 | } 114 | 115 | /// 116 | /// Returns or specifies the capsuleRadius of the capsule bounding volume. 117 | /// 118 | public float radius 119 | { 120 | get 121 | { 122 | int radiusAxis; 123 | return GetRadiusAxis(out radiusAxis) || IsAxisEnabled(_mHeightAxis) 124 | ? 0.5f * GetSize()[radiusAxis] 125 | : 0.0f; 126 | } 127 | set 128 | { 129 | var size = GetSize(); 130 | var b = 2f * value; 131 | for (var index = 0; index < 3; ++index) 132 | size[index] = index == _mHeightAxis ? Mathf.Max(size[index], b) : b; 133 | SetSize(size); 134 | } 135 | } 136 | 137 | public Bounds bounds; 138 | 139 | /// 140 | /// Draw a wireframe capsule for this instance. 141 | /// 142 | protected override void DrawWireframe() 143 | { 144 | var vector3Axis1 = HeightAxis.Y; 145 | var vector3Axis2 = HeightAxis.Z; 146 | 147 | switch (heightAxis) 148 | { 149 | case HeightAxis.Y: 150 | vector3Axis1 = HeightAxis.Z; 151 | vector3Axis2 = HeightAxis.X; 152 | break; 153 | case HeightAxis.Z: 154 | vector3Axis1 = HeightAxis.X; 155 | vector3Axis2 = HeightAxis.Y; 156 | break; 157 | case HeightAxis.X: 158 | break; 159 | default: 160 | throw new ArgumentOutOfRangeException(); 161 | } 162 | 163 | var flag1 = IsAxisEnabled((int) heightAxis); 164 | var flag2 = IsAxisEnabled((int) vector3Axis1); 165 | var flag3 = IsAxisEnabled((int) vector3Axis2); 166 | var heightAx1 = SHeightAxes[_mHeightAxis]; 167 | var heightAx2 = SHeightAxes[SNextAxis[_mHeightAxis]]; 168 | var heightAx3 = SHeightAxes[SNextAxis[SNextAxis[_mHeightAxis]]]; 169 | 170 | var center1 = center + heightAx1 * (height * 0.5f - radius); 171 | var center2 = center - heightAx1 * (height * 0.5f - radius); 172 | if (flag1) 173 | { 174 | if (flag3) 175 | { 176 | Handles.DrawWireArc(center1, heightAx2, heightAx3, 180f, radius, thickness); 177 | Handles.DrawWireArc(center2, heightAx2, heightAx3, -180f, radius, thickness); 178 | Handles.DrawLine(center1 + heightAx3 * radius, center2 + heightAx3 * radius, thickness); 179 | Handles.DrawLine(center1 - heightAx3 * radius, center2 - heightAx3 * radius, thickness); 180 | } 181 | 182 | if (flag2) 183 | { 184 | Handles.DrawWireArc(center1, heightAx3, heightAx2, -180f, radius, thickness); 185 | Handles.DrawWireArc(center2, heightAx3, heightAx2, 180f, radius, thickness); 186 | Handles.DrawLine(center1 + heightAx2 * radius, center2 + heightAx2 * radius, thickness); 187 | Handles.DrawLine(center1 - heightAx2 * radius, center2 - heightAx2 * radius, thickness); 188 | } 189 | } 190 | 191 | if (!(flag2 & flag3)) 192 | return; 193 | Handles.DrawWireArc(center1, heightAx1, heightAx2, 360f, radius, thickness); 194 | Handles.DrawWireArc(center2, heightAx1, heightAx2, -360f, radius, thickness); 195 | } 196 | 197 | protected override Bounds OnHandleChanged( 198 | HandleDirection handle, 199 | Bounds boundsOnClick, 200 | Bounds newBounds) 201 | { 202 | var index1 = 0; 203 | switch (handle) 204 | { 205 | case HandleDirection.PositiveY: 206 | case HandleDirection.NegativeY: 207 | index1 = 1; 208 | break; 209 | case HandleDirection.PositiveZ: 210 | case HandleDirection.NegativeZ: 211 | index1 = 2; 212 | break; 213 | } 214 | 215 | var max = newBounds.max; 216 | var min = newBounds.min; 217 | if (index1 == _mHeightAxis) 218 | { 219 | GetRadiusAxis(out var radiusAxis); 220 | var num = max[radiusAxis] - min[radiusAxis]; 221 | if (max[_mHeightAxis] - min[_mHeightAxis] < (double) num) 222 | { 223 | if (handle == HandleDirection.PositiveX || handle == HandleDirection.PositiveY || 224 | handle == HandleDirection.PositiveZ) 225 | max[_mHeightAxis] = min[_mHeightAxis] + num; 226 | else 227 | min[_mHeightAxis] = max[_mHeightAxis] - num; 228 | } 229 | } 230 | else 231 | { 232 | max[_mHeightAxis] = boundsOnClick.center[_mHeightAxis] + 0.5f * boundsOnClick.size[_mHeightAxis]; 233 | ref var local1 = ref min; 234 | var heightAxis = _mHeightAxis; 235 | double num1 = boundsOnClick.center[_mHeightAxis]; 236 | var vector3 = boundsOnClick.size; 237 | var num2 = 0.5 * vector3[_mHeightAxis]; 238 | var num3 = num1 - num2; 239 | local1[heightAxis] = (float) num3; 240 | var b = (float) (0.5 * (max[index1] - (double) min[index1])); 241 | var a = (float) (0.5 * (max[_mHeightAxis] - (double) min[_mHeightAxis])); 242 | for (var index2 = 0; index2 < 3; ++index2) 243 | if (index2 != index1) 244 | { 245 | var num4 = index2 == _mHeightAxis ? Mathf.Max(a, b) : b; 246 | ref var local2 = ref min; 247 | var index3 = index2; 248 | vector3 = center; 249 | var num5 = vector3[index2] - (double) num4; 250 | local2[index3] = (float) num5; 251 | ref var local3 = ref max; 252 | var index4 = index2; 253 | vector3 = center; 254 | var num6 = vector3[index2] + (double) num4; 255 | local3[index4] = (float) num6; 256 | } 257 | } 258 | 259 | bounds = new Bounds((max + min) * 0.5f, max - min); 260 | return bounds; 261 | } 262 | 263 | private bool GetRadiusAxis(out int radiusAxis) 264 | { 265 | radiusAxis = SNextAxis[_mHeightAxis]; 266 | if (IsAxisEnabled(radiusAxis)) 267 | return IsAxisEnabled(SNextAxis[radiusAxis]); 268 | radiusAxis = SNextAxis[radiusAxis]; 269 | return false; 270 | } 271 | } 272 | } -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/EllipseBoundsHandle.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f05ac99276c54c508398ac133e4824c7 3 | timeCreated: 1646298496 -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/Ray.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace DetectionService 4 | { 5 | public struct DetectionRay 6 | { 7 | public readonly Ray Ray; 8 | public readonly Vector3 StartPoint; 9 | public readonly Vector3 Direction; 10 | public readonly Vector3 EndPoint; 11 | 12 | public DetectionRay(Ray ray, Vector3 startPoint, Vector3 endPoint, Vector3 direction) 13 | { 14 | StartPoint = startPoint; 15 | EndPoint = endPoint; 16 | Direction = direction; 17 | Ray = ray; 18 | } 19 | } 20 | } -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/Ray.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3e432f07638143a68b7a6514ae6c506b 3 | timeCreated: 1646313912 -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/SensorEditorHelper3D.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace DetectionService 4 | { 5 | public class SensorEditorHelper3D : MonoBehaviour 6 | { 7 | public DetectionSensor GetSensorComponent() 8 | { 9 | return TryGetComponent(out DetectionSensor comp) ? comp : null; 10 | } 11 | } 12 | 13 | } -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/DetectionService/SensorEditorHelper3D.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0ef7a663e8024104a4bf711fa6a85ec8 3 | timeCreated: 1646296859 -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec063b8203994fab812cb64f67e9f307 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83af200e92b822247a8a9c5c8317cab3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scenes/SampleScene.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 12 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 500 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 2 83 | m_PVRDenoiserTypeDirect: 0 84 | m_PVRDenoiserTypeIndirect: 0 85 | m_PVRDenoiserTypeAO: 0 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 0 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_LightingSettings: {fileID: 0} 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | maxJobWorkers: 0 122 | preserveTilesOutsideBounds: 0 123 | debug: 124 | m_Flags: 0 125 | m_NavMeshData: {fileID: 0} 126 | --- !u!1 &63200863 127 | GameObject: 128 | m_ObjectHideFlags: 0 129 | m_CorrespondingSourceObject: {fileID: 0} 130 | m_PrefabInstance: {fileID: 0} 131 | m_PrefabAsset: {fileID: 0} 132 | serializedVersion: 6 133 | m_Component: 134 | - component: {fileID: 63200867} 135 | - component: {fileID: 63200866} 136 | - component: {fileID: 63200865} 137 | - component: {fileID: 63200864} 138 | m_Layer: 0 139 | m_Name: Cube 140 | m_TagString: Untagged 141 | m_Icon: {fileID: 0} 142 | m_NavMeshLayer: 0 143 | m_StaticEditorFlags: 0 144 | m_IsActive: 1 145 | --- !u!65 &63200864 146 | BoxCollider: 147 | m_ObjectHideFlags: 0 148 | m_CorrespondingSourceObject: {fileID: 0} 149 | m_PrefabInstance: {fileID: 0} 150 | m_PrefabAsset: {fileID: 0} 151 | m_GameObject: {fileID: 63200863} 152 | m_Material: {fileID: 0} 153 | m_IsTrigger: 0 154 | m_Enabled: 1 155 | serializedVersion: 2 156 | m_Size: {x: 1, y: 1, z: 1} 157 | m_Center: {x: 0, y: 0, z: 0} 158 | --- !u!23 &63200865 159 | MeshRenderer: 160 | m_ObjectHideFlags: 0 161 | m_CorrespondingSourceObject: {fileID: 0} 162 | m_PrefabInstance: {fileID: 0} 163 | m_PrefabAsset: {fileID: 0} 164 | m_GameObject: {fileID: 63200863} 165 | m_Enabled: 1 166 | m_CastShadows: 1 167 | m_ReceiveShadows: 1 168 | m_DynamicOccludee: 1 169 | m_MotionVectors: 1 170 | m_LightProbeUsage: 1 171 | m_ReflectionProbeUsage: 1 172 | m_RayTracingMode: 2 173 | m_RayTraceProcedural: 0 174 | m_RenderingLayerMask: 1 175 | m_RendererPriority: 0 176 | m_Materials: 177 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 178 | m_StaticBatchInfo: 179 | firstSubMesh: 0 180 | subMeshCount: 0 181 | m_StaticBatchRoot: {fileID: 0} 182 | m_ProbeAnchor: {fileID: 0} 183 | m_LightProbeVolumeOverride: {fileID: 0} 184 | m_ScaleInLightmap: 1 185 | m_ReceiveGI: 1 186 | m_PreserveUVs: 0 187 | m_IgnoreNormalsForChartDetection: 0 188 | m_ImportantGI: 0 189 | m_StitchLightmapSeams: 1 190 | m_SelectedEditorRenderState: 3 191 | m_MinimumChartSize: 4 192 | m_AutoUVMaxDistance: 0.5 193 | m_AutoUVMaxAngle: 89 194 | m_LightmapParameters: {fileID: 0} 195 | m_SortingLayerID: 0 196 | m_SortingLayer: 0 197 | m_SortingOrder: 0 198 | m_AdditionalVertexStreams: {fileID: 0} 199 | --- !u!33 &63200866 200 | MeshFilter: 201 | m_ObjectHideFlags: 0 202 | m_CorrespondingSourceObject: {fileID: 0} 203 | m_PrefabInstance: {fileID: 0} 204 | m_PrefabAsset: {fileID: 0} 205 | m_GameObject: {fileID: 63200863} 206 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 207 | --- !u!4 &63200867 208 | Transform: 209 | m_ObjectHideFlags: 0 210 | m_CorrespondingSourceObject: {fileID: 0} 211 | m_PrefabInstance: {fileID: 0} 212 | m_PrefabAsset: {fileID: 0} 213 | m_GameObject: {fileID: 63200863} 214 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 215 | m_LocalPosition: {x: -4.91, y: 2.39, z: 25.55} 216 | m_LocalScale: {x: 5, y: 5, z: 5} 217 | m_Children: [] 218 | m_Father: {fileID: 0} 219 | m_RootOrder: 2 220 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 221 | --- !u!1 &691846661 222 | GameObject: 223 | m_ObjectHideFlags: 0 224 | m_CorrespondingSourceObject: {fileID: 0} 225 | m_PrefabInstance: {fileID: 0} 226 | m_PrefabAsset: {fileID: 0} 227 | serializedVersion: 6 228 | m_Component: 229 | - component: {fileID: 691846664} 230 | - component: {fileID: 691846665} 231 | - component: {fileID: 691846663} 232 | - component: {fileID: 691846662} 233 | m_Layer: 0 234 | m_Name: Detection Sensor 235 | m_TagString: Untagged 236 | m_Icon: {fileID: 0} 237 | m_NavMeshLayer: 0 238 | m_StaticEditorFlags: 0 239 | m_IsActive: 1 240 | --- !u!114 &691846662 241 | MonoBehaviour: 242 | m_ObjectHideFlags: 0 243 | m_CorrespondingSourceObject: {fileID: 0} 244 | m_PrefabInstance: {fileID: 0} 245 | m_PrefabAsset: {fileID: 0} 246 | m_GameObject: {fileID: 691846661} 247 | m_Enabled: 1 248 | m_EditorHideFlags: 0 249 | m_Script: {fileID: 11500000, guid: 645baa5ef8f256c4b9101fdcf8bc6534, type: 3} 250 | m_Name: 251 | m_EditorClassIdentifier: 252 | showAngleGizmos: 1 253 | rayDistance: 50 254 | resolutionX: 15 255 | resolutionY: 6 256 | gizmoRadius: 1 257 | angleNorth: 8.449663 258 | angleSouth: -22.711403 259 | angleLon: 47.255054 260 | capsuleHeight: 3.014915 261 | capsuleRadius: 0.46662894 262 | --- !u!114 &691846663 263 | MonoBehaviour: 264 | m_ObjectHideFlags: 0 265 | m_CorrespondingSourceObject: {fileID: 0} 266 | m_PrefabInstance: {fileID: 0} 267 | m_PrefabAsset: {fileID: 0} 268 | m_GameObject: {fileID: 691846661} 269 | m_Enabled: 1 270 | m_EditorHideFlags: 0 271 | m_Script: {fileID: 11500000, guid: 0ef7a663e8024104a4bf711fa6a85ec8, type: 3} 272 | m_Name: 273 | m_EditorClassIdentifier: 274 | --- !u!4 &691846664 275 | Transform: 276 | m_ObjectHideFlags: 0 277 | m_CorrespondingSourceObject: {fileID: 0} 278 | m_PrefabInstance: {fileID: 0} 279 | m_PrefabAsset: {fileID: 0} 280 | m_GameObject: {fileID: 691846661} 281 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 282 | m_LocalPosition: {x: 0, y: 0, z: 0} 283 | m_LocalScale: {x: 1, y: 1, z: 1} 284 | m_Children: [] 285 | m_Father: {fileID: 0} 286 | m_RootOrder: 0 287 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 288 | --- !u!136 &691846665 289 | CapsuleCollider: 290 | m_ObjectHideFlags: 2 291 | m_CorrespondingSourceObject: {fileID: 0} 292 | m_PrefabInstance: {fileID: 0} 293 | m_PrefabAsset: {fileID: 0} 294 | m_GameObject: {fileID: 691846661} 295 | m_Material: {fileID: 0} 296 | m_IsTrigger: 0 297 | m_Enabled: 1 298 | m_Radius: 0.46662894 299 | m_Height: 3.014915 300 | m_Direction: 2 301 | m_Center: {x: 0, y: 0, z: 0} 302 | --- !u!1 &1209724671 303 | GameObject: 304 | m_ObjectHideFlags: 0 305 | m_CorrespondingSourceObject: {fileID: 0} 306 | m_PrefabInstance: {fileID: 0} 307 | m_PrefabAsset: {fileID: 0} 308 | serializedVersion: 6 309 | m_Component: 310 | - component: {fileID: 1209724675} 311 | - component: {fileID: 1209724674} 312 | - component: {fileID: 1209724673} 313 | - component: {fileID: 1209724672} 314 | m_Layer: 0 315 | m_Name: Cube 316 | m_TagString: Untagged 317 | m_Icon: {fileID: 0} 318 | m_NavMeshLayer: 0 319 | m_StaticEditorFlags: 0 320 | m_IsActive: 1 321 | --- !u!65 &1209724672 322 | BoxCollider: 323 | m_ObjectHideFlags: 0 324 | m_CorrespondingSourceObject: {fileID: 0} 325 | m_PrefabInstance: {fileID: 0} 326 | m_PrefabAsset: {fileID: 0} 327 | m_GameObject: {fileID: 1209724671} 328 | m_Material: {fileID: 0} 329 | m_IsTrigger: 0 330 | m_Enabled: 1 331 | serializedVersion: 2 332 | m_Size: {x: 1, y: 1, z: 1} 333 | m_Center: {x: 0, y: 0, z: 0} 334 | --- !u!23 &1209724673 335 | MeshRenderer: 336 | m_ObjectHideFlags: 0 337 | m_CorrespondingSourceObject: {fileID: 0} 338 | m_PrefabInstance: {fileID: 0} 339 | m_PrefabAsset: {fileID: 0} 340 | m_GameObject: {fileID: 1209724671} 341 | m_Enabled: 1 342 | m_CastShadows: 1 343 | m_ReceiveShadows: 1 344 | m_DynamicOccludee: 1 345 | m_MotionVectors: 1 346 | m_LightProbeUsage: 1 347 | m_ReflectionProbeUsage: 1 348 | m_RayTracingMode: 2 349 | m_RayTraceProcedural: 0 350 | m_RenderingLayerMask: 1 351 | m_RendererPriority: 0 352 | m_Materials: 353 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 354 | m_StaticBatchInfo: 355 | firstSubMesh: 0 356 | subMeshCount: 0 357 | m_StaticBatchRoot: {fileID: 0} 358 | m_ProbeAnchor: {fileID: 0} 359 | m_LightProbeVolumeOverride: {fileID: 0} 360 | m_ScaleInLightmap: 1 361 | m_ReceiveGI: 1 362 | m_PreserveUVs: 0 363 | m_IgnoreNormalsForChartDetection: 0 364 | m_ImportantGI: 0 365 | m_StitchLightmapSeams: 1 366 | m_SelectedEditorRenderState: 3 367 | m_MinimumChartSize: 4 368 | m_AutoUVMaxDistance: 0.5 369 | m_AutoUVMaxAngle: 89 370 | m_LightmapParameters: {fileID: 0} 371 | m_SortingLayerID: 0 372 | m_SortingLayer: 0 373 | m_SortingOrder: 0 374 | m_AdditionalVertexStreams: {fileID: 0} 375 | --- !u!33 &1209724674 376 | MeshFilter: 377 | m_ObjectHideFlags: 0 378 | m_CorrespondingSourceObject: {fileID: 0} 379 | m_PrefabInstance: {fileID: 0} 380 | m_PrefabAsset: {fileID: 0} 381 | m_GameObject: {fileID: 1209724671} 382 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 383 | --- !u!4 &1209724675 384 | Transform: 385 | m_ObjectHideFlags: 0 386 | m_CorrespondingSourceObject: {fileID: 0} 387 | m_PrefabInstance: {fileID: 0} 388 | m_PrefabAsset: {fileID: 0} 389 | m_GameObject: {fileID: 1209724671} 390 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 391 | m_LocalPosition: {x: 9.34, y: 9.02, z: 25.55} 392 | m_LocalScale: {x: 5, y: 5, z: 5} 393 | m_Children: [] 394 | m_Father: {fileID: 0} 395 | m_RootOrder: 3 396 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 397 | --- !u!1 &1946852462 398 | GameObject: 399 | m_ObjectHideFlags: 0 400 | m_CorrespondingSourceObject: {fileID: 0} 401 | m_PrefabInstance: {fileID: 0} 402 | m_PrefabAsset: {fileID: 0} 403 | serializedVersion: 6 404 | m_Component: 405 | - component: {fileID: 1946852463} 406 | - component: {fileID: 1946852464} 407 | m_Layer: 0 408 | m_Name: Test 409 | m_TagString: Untagged 410 | m_Icon: {fileID: 0} 411 | m_NavMeshLayer: 0 412 | m_StaticEditorFlags: 0 413 | m_IsActive: 1 414 | --- !u!4 &1946852463 415 | Transform: 416 | m_ObjectHideFlags: 0 417 | m_CorrespondingSourceObject: {fileID: 0} 418 | m_PrefabInstance: {fileID: 0} 419 | m_PrefabAsset: {fileID: 0} 420 | m_GameObject: {fileID: 1946852462} 421 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 422 | m_LocalPosition: {x: 0, y: 0, z: 0} 423 | m_LocalScale: {x: 1, y: 1, z: 1} 424 | m_Children: [] 425 | m_Father: {fileID: 0} 426 | m_RootOrder: 1 427 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 428 | --- !u!114 &1946852464 429 | MonoBehaviour: 430 | m_ObjectHideFlags: 0 431 | m_CorrespondingSourceObject: {fileID: 0} 432 | m_PrefabInstance: {fileID: 0} 433 | m_PrefabAsset: {fileID: 0} 434 | m_GameObject: {fileID: 1946852462} 435 | m_Enabled: 1 436 | m_EditorHideFlags: 0 437 | m_Script: {fileID: 11500000, guid: d39017f0ffc592646a39a600360bb2e1, type: 3} 438 | m_Name: 439 | m_EditorClassIdentifier: 440 | detectionSensor: {fileID: 691846662} 441 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 568ed3733485b894789a459e7b8c4410 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scripts/TestMono.cs: -------------------------------------------------------------------------------- 1 | using DetectionService; 2 | using UnityEngine; 3 | 4 | namespace Test.Scripts 5 | { 6 | public class TestMono : MonoBehaviour 7 | { 8 | [SerializeField] public DetectionSensor detectionSensor; 9 | private DetectionRay[] _sensorRays; 10 | 11 | private void Start() 12 | { 13 | _sensorRays = detectionSensor.Rays; 14 | } 15 | 16 | private void FixedUpdate() 17 | { 18 | for (var i = 0; i < _sensorRays.Length; i++) 19 | { 20 | var ray = _sensorRays[i]; 21 | if (Physics.Raycast(ray.Ray)) 22 | { 23 | Debug.Log("Hit!"); 24 | } 25 | } 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /UnitySensorSystem/Assets/Test/Scripts/TestMono.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d39017f0ffc592646a39a600360bb2e1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UnitySensorSystem/Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.15.1", 4 | "com.unity.ide.rider": "2.0.7", 5 | "com.unity.ide.visualstudio": "2.0.11", 6 | "com.unity.ide.vscode": "1.2.4", 7 | "com.unity.test-framework": "1.1.29", 8 | "com.unity.textmeshpro": "3.0.6", 9 | "com.unity.timeline": "1.4.8", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /UnitySensorSystem/Packages/packages-lock.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": { 4 | "version": "1.15.1", 5 | "depth": 0, 6 | "source": "registry", 7 | "dependencies": { 8 | "com.unity.nuget.newtonsoft-json": "2.0.0", 9 | "com.unity.services.core": "1.0.1" 10 | }, 11 | "url": "https://packages.unity.com" 12 | }, 13 | "com.unity.ext.nunit": { 14 | "version": "1.0.6", 15 | "depth": 1, 16 | "source": "registry", 17 | "dependencies": {}, 18 | "url": "https://packages.unity.com" 19 | }, 20 | "com.unity.ide.rider": { 21 | "version": "2.0.7", 22 | "depth": 0, 23 | "source": "registry", 24 | "dependencies": { 25 | "com.unity.test-framework": "1.1.1" 26 | }, 27 | "url": "https://packages.unity.com" 28 | }, 29 | "com.unity.ide.visualstudio": { 30 | "version": "2.0.11", 31 | "depth": 0, 32 | "source": "registry", 33 | "dependencies": { 34 | "com.unity.test-framework": "1.1.9" 35 | }, 36 | "url": "https://packages.unity.com" 37 | }, 38 | "com.unity.ide.vscode": { 39 | "version": "1.2.4", 40 | "depth": 0, 41 | "source": "registry", 42 | "dependencies": {}, 43 | "url": "https://packages.unity.com" 44 | }, 45 | "com.unity.nuget.newtonsoft-json": { 46 | "version": "2.0.0", 47 | "depth": 1, 48 | "source": "registry", 49 | "dependencies": {}, 50 | "url": "https://packages.unity.com" 51 | }, 52 | "com.unity.services.core": { 53 | "version": "1.0.1", 54 | "depth": 1, 55 | "source": "registry", 56 | "dependencies": { 57 | "com.unity.modules.unitywebrequest": "1.0.0" 58 | }, 59 | "url": "https://packages.unity.com" 60 | }, 61 | "com.unity.test-framework": { 62 | "version": "1.1.29", 63 | "depth": 0, 64 | "source": "registry", 65 | "dependencies": { 66 | "com.unity.ext.nunit": "1.0.6", 67 | "com.unity.modules.imgui": "1.0.0", 68 | "com.unity.modules.jsonserialize": "1.0.0" 69 | }, 70 | "url": "https://packages.unity.com" 71 | }, 72 | "com.unity.textmeshpro": { 73 | "version": "3.0.6", 74 | "depth": 0, 75 | "source": "registry", 76 | "dependencies": { 77 | "com.unity.ugui": "1.0.0" 78 | }, 79 | "url": "https://packages.unity.com" 80 | }, 81 | "com.unity.timeline": { 82 | "version": "1.4.8", 83 | "depth": 0, 84 | "source": "registry", 85 | "dependencies": { 86 | "com.unity.modules.director": "1.0.0", 87 | "com.unity.modules.animation": "1.0.0", 88 | "com.unity.modules.audio": "1.0.0", 89 | "com.unity.modules.particlesystem": "1.0.0" 90 | }, 91 | "url": "https://packages.unity.com" 92 | }, 93 | "com.unity.ugui": { 94 | "version": "1.0.0", 95 | "depth": 0, 96 | "source": "builtin", 97 | "dependencies": { 98 | "com.unity.modules.ui": "1.0.0", 99 | "com.unity.modules.imgui": "1.0.0" 100 | } 101 | }, 102 | "com.unity.modules.ai": { 103 | "version": "1.0.0", 104 | "depth": 0, 105 | "source": "builtin", 106 | "dependencies": {} 107 | }, 108 | "com.unity.modules.androidjni": { 109 | "version": "1.0.0", 110 | "depth": 0, 111 | "source": "builtin", 112 | "dependencies": {} 113 | }, 114 | "com.unity.modules.animation": { 115 | "version": "1.0.0", 116 | "depth": 0, 117 | "source": "builtin", 118 | "dependencies": {} 119 | }, 120 | "com.unity.modules.assetbundle": { 121 | "version": "1.0.0", 122 | "depth": 0, 123 | "source": "builtin", 124 | "dependencies": {} 125 | }, 126 | "com.unity.modules.audio": { 127 | "version": "1.0.0", 128 | "depth": 0, 129 | "source": "builtin", 130 | "dependencies": {} 131 | }, 132 | "com.unity.modules.cloth": { 133 | "version": "1.0.0", 134 | "depth": 0, 135 | "source": "builtin", 136 | "dependencies": { 137 | "com.unity.modules.physics": "1.0.0" 138 | } 139 | }, 140 | "com.unity.modules.director": { 141 | "version": "1.0.0", 142 | "depth": 0, 143 | "source": "builtin", 144 | "dependencies": { 145 | "com.unity.modules.audio": "1.0.0", 146 | "com.unity.modules.animation": "1.0.0" 147 | } 148 | }, 149 | "com.unity.modules.imageconversion": { 150 | "version": "1.0.0", 151 | "depth": 0, 152 | "source": "builtin", 153 | "dependencies": {} 154 | }, 155 | "com.unity.modules.imgui": { 156 | "version": "1.0.0", 157 | "depth": 0, 158 | "source": "builtin", 159 | "dependencies": {} 160 | }, 161 | "com.unity.modules.jsonserialize": { 162 | "version": "1.0.0", 163 | "depth": 0, 164 | "source": "builtin", 165 | "dependencies": {} 166 | }, 167 | "com.unity.modules.particlesystem": { 168 | "version": "1.0.0", 169 | "depth": 0, 170 | "source": "builtin", 171 | "dependencies": {} 172 | }, 173 | "com.unity.modules.physics": { 174 | "version": "1.0.0", 175 | "depth": 0, 176 | "source": "builtin", 177 | "dependencies": {} 178 | }, 179 | "com.unity.modules.physics2d": { 180 | "version": "1.0.0", 181 | "depth": 0, 182 | "source": "builtin", 183 | "dependencies": {} 184 | }, 185 | "com.unity.modules.screencapture": { 186 | "version": "1.0.0", 187 | "depth": 0, 188 | "source": "builtin", 189 | "dependencies": { 190 | "com.unity.modules.imageconversion": "1.0.0" 191 | } 192 | }, 193 | "com.unity.modules.subsystems": { 194 | "version": "1.0.0", 195 | "depth": 1, 196 | "source": "builtin", 197 | "dependencies": { 198 | "com.unity.modules.jsonserialize": "1.0.0" 199 | } 200 | }, 201 | "com.unity.modules.terrain": { 202 | "version": "1.0.0", 203 | "depth": 0, 204 | "source": "builtin", 205 | "dependencies": {} 206 | }, 207 | "com.unity.modules.terrainphysics": { 208 | "version": "1.0.0", 209 | "depth": 0, 210 | "source": "builtin", 211 | "dependencies": { 212 | "com.unity.modules.physics": "1.0.0", 213 | "com.unity.modules.terrain": "1.0.0" 214 | } 215 | }, 216 | "com.unity.modules.tilemap": { 217 | "version": "1.0.0", 218 | "depth": 0, 219 | "source": "builtin", 220 | "dependencies": { 221 | "com.unity.modules.physics2d": "1.0.0" 222 | } 223 | }, 224 | "com.unity.modules.ui": { 225 | "version": "1.0.0", 226 | "depth": 0, 227 | "source": "builtin", 228 | "dependencies": {} 229 | }, 230 | "com.unity.modules.uielements": { 231 | "version": "1.0.0", 232 | "depth": 0, 233 | "source": "builtin", 234 | "dependencies": { 235 | "com.unity.modules.ui": "1.0.0", 236 | "com.unity.modules.imgui": "1.0.0", 237 | "com.unity.modules.jsonserialize": "1.0.0", 238 | "com.unity.modules.uielementsnative": "1.0.0" 239 | } 240 | }, 241 | "com.unity.modules.uielementsnative": { 242 | "version": "1.0.0", 243 | "depth": 1, 244 | "source": "builtin", 245 | "dependencies": { 246 | "com.unity.modules.ui": "1.0.0", 247 | "com.unity.modules.imgui": "1.0.0", 248 | "com.unity.modules.jsonserialize": "1.0.0" 249 | } 250 | }, 251 | "com.unity.modules.umbra": { 252 | "version": "1.0.0", 253 | "depth": 0, 254 | "source": "builtin", 255 | "dependencies": {} 256 | }, 257 | "com.unity.modules.unityanalytics": { 258 | "version": "1.0.0", 259 | "depth": 0, 260 | "source": "builtin", 261 | "dependencies": { 262 | "com.unity.modules.unitywebrequest": "1.0.0", 263 | "com.unity.modules.jsonserialize": "1.0.0" 264 | } 265 | }, 266 | "com.unity.modules.unitywebrequest": { 267 | "version": "1.0.0", 268 | "depth": 0, 269 | "source": "builtin", 270 | "dependencies": {} 271 | }, 272 | "com.unity.modules.unitywebrequestassetbundle": { 273 | "version": "1.0.0", 274 | "depth": 0, 275 | "source": "builtin", 276 | "dependencies": { 277 | "com.unity.modules.assetbundle": "1.0.0", 278 | "com.unity.modules.unitywebrequest": "1.0.0" 279 | } 280 | }, 281 | "com.unity.modules.unitywebrequestaudio": { 282 | "version": "1.0.0", 283 | "depth": 0, 284 | "source": "builtin", 285 | "dependencies": { 286 | "com.unity.modules.unitywebrequest": "1.0.0", 287 | "com.unity.modules.audio": "1.0.0" 288 | } 289 | }, 290 | "com.unity.modules.unitywebrequesttexture": { 291 | "version": "1.0.0", 292 | "depth": 0, 293 | "source": "builtin", 294 | "dependencies": { 295 | "com.unity.modules.unitywebrequest": "1.0.0", 296 | "com.unity.modules.imageconversion": "1.0.0" 297 | } 298 | }, 299 | "com.unity.modules.unitywebrequestwww": { 300 | "version": "1.0.0", 301 | "depth": 0, 302 | "source": "builtin", 303 | "dependencies": { 304 | "com.unity.modules.unitywebrequest": "1.0.0", 305 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 306 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 307 | "com.unity.modules.audio": "1.0.0", 308 | "com.unity.modules.assetbundle": "1.0.0", 309 | "com.unity.modules.imageconversion": "1.0.0" 310 | } 311 | }, 312 | "com.unity.modules.vehicles": { 313 | "version": "1.0.0", 314 | "depth": 0, 315 | "source": "builtin", 316 | "dependencies": { 317 | "com.unity.modules.physics": "1.0.0" 318 | } 319 | }, 320 | "com.unity.modules.video": { 321 | "version": "1.0.0", 322 | "depth": 0, 323 | "source": "builtin", 324 | "dependencies": { 325 | "com.unity.modules.audio": "1.0.0", 326 | "com.unity.modules.ui": "1.0.0", 327 | "com.unity.modules.unitywebrequest": "1.0.0" 328 | } 329 | }, 330 | "com.unity.modules.vr": { 331 | "version": "1.0.0", 332 | "depth": 0, 333 | "source": "builtin", 334 | "dependencies": { 335 | "com.unity.modules.jsonserialize": "1.0.0", 336 | "com.unity.modules.physics": "1.0.0", 337 | "com.unity.modules.xr": "1.0.0" 338 | } 339 | }, 340 | "com.unity.modules.wind": { 341 | "version": "1.0.0", 342 | "depth": 0, 343 | "source": "builtin", 344 | "dependencies": {} 345 | }, 346 | "com.unity.modules.xr": { 347 | "version": "1.0.0", 348 | "depth": 0, 349 | "source": "builtin", 350 | "dependencies": { 351 | "com.unity.modules.physics": "1.0.0", 352 | "com.unity.modules.jsonserialize": "1.0.0", 353 | "com.unity.modules.subsystems": "1.0.0" 354 | } 355 | } 356 | } 357 | } 358 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_SerializeInlineMappingsOnOneLine: 1 -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | m_LogWhenShaderIsCompiled: 0 63 | m_AllowEnlightenSupportForUpgradedProject: 0 64 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.com 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 22 7 | productGUID: 6db652fd88bf3a943a02bbedf8791b2a 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: UnitySensorSystem 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | mipStripping: 0 53 | numberOfMipsStripped: 0 54 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 55 | iosShowActivityIndicatorOnLoading: -1 56 | androidShowActivityIndicatorOnLoading: -1 57 | iosUseCustomAppBackgroundBehavior: 0 58 | iosAllowHTTPDownload: 1 59 | allowedAutorotateToPortrait: 1 60 | allowedAutorotateToPortraitUpsideDown: 1 61 | allowedAutorotateToLandscapeRight: 1 62 | allowedAutorotateToLandscapeLeft: 1 63 | useOSAutorotation: 1 64 | use32BitDisplayBuffer: 1 65 | preserveFramebufferAlpha: 0 66 | disableDepthAndStencilBuffers: 0 67 | androidStartInFullscreen: 1 68 | androidRenderOutsideSafeArea: 1 69 | androidUseSwappy: 1 70 | androidBlitType: 0 71 | androidResizableWindow: 0 72 | androidDefaultWindowWidth: 1920 73 | androidDefaultWindowHeight: 1080 74 | androidMinimumWindowWidth: 400 75 | androidMinimumWindowHeight: 300 76 | androidFullscreenMode: 1 77 | defaultIsNativeResolution: 1 78 | macRetinaSupport: 1 79 | runInBackground: 1 80 | captureSingleScreen: 0 81 | muteOtherAudioSources: 0 82 | Prepare IOS For Recording: 0 83 | Force IOS Speakers When Recording: 0 84 | deferSystemGesturesMode: 0 85 | hideHomeButton: 0 86 | submitAnalytics: 1 87 | usePlayerLog: 1 88 | bakeCollisionMeshes: 0 89 | forceSingleInstance: 0 90 | useFlipModelSwapchain: 1 91 | resizableWindow: 0 92 | useMacAppStoreValidation: 0 93 | macAppStoreCategory: public.app-category.games 94 | gpuSkinning: 1 95 | xboxPIXTextureCapture: 0 96 | xboxEnableAvatar: 0 97 | xboxEnableKinect: 0 98 | xboxEnableKinectAutoTracking: 0 99 | xboxEnableFitness: 0 100 | visibleInBackground: 1 101 | allowFullscreenSwitch: 1 102 | fullscreenMode: 1 103 | xboxSpeechDB: 0 104 | xboxEnableHeadOrientation: 0 105 | xboxEnableGuest: 0 106 | xboxEnablePIXSampling: 0 107 | metalFramebufferOnly: 0 108 | xboxOneResolution: 0 109 | xboxOneSResolution: 0 110 | xboxOneXResolution: 3 111 | xboxOneMonoLoggingLevel: 0 112 | xboxOneLoggingLevel: 1 113 | xboxOneDisableEsram: 0 114 | xboxOneEnableTypeOptimization: 0 115 | xboxOnePresentImmediateThreshold: 0 116 | switchQueueCommandMemory: 0 117 | switchQueueControlMemory: 16384 118 | switchQueueComputeMemory: 262144 119 | switchNVNShaderPoolsGranularity: 33554432 120 | switchNVNDefaultPoolsGranularity: 16777216 121 | switchNVNOtherPoolsGranularity: 16777216 122 | switchNVNMaxPublicTextureIDCount: 0 123 | switchNVNMaxPublicSamplerIDCount: 0 124 | stadiaPresentMode: 0 125 | stadiaTargetFramerate: 0 126 | vulkanNumSwapchainBuffers: 3 127 | vulkanEnableSetSRGBWrite: 0 128 | vulkanEnablePreTransform: 0 129 | vulkanEnableLateAcquireNextImage: 0 130 | vulkanEnableCommandBufferRecycling: 1 131 | m_SupportedAspectRatios: 132 | 4:3: 1 133 | 5:4: 1 134 | 16:10: 1 135 | 16:9: 1 136 | Others: 1 137 | bundleVersion: 0.1 138 | preloadedAssets: [] 139 | metroInputSource: 0 140 | wsaTransparentSwapchain: 0 141 | m_HolographicPauseOnTrackingLoss: 1 142 | xboxOneDisableKinectGpuReservation: 1 143 | xboxOneEnable7thCore: 1 144 | vrSettings: 145 | enable360StereoCapture: 0 146 | isWsaHolographicRemotingEnabled: 0 147 | enableFrameTimingStats: 0 148 | useHDRDisplay: 0 149 | D3DHDRBitDepth: 0 150 | m_ColorGamuts: 00000000 151 | targetPixelDensity: 30 152 | resolutionScalingMode: 0 153 | androidSupportedAspectRatio: 1 154 | androidMaxAspectRatio: 2.1 155 | applicationIdentifier: {} 156 | buildNumber: 157 | Standalone: 0 158 | iPhone: 0 159 | tvOS: 0 160 | overrideDefaultApplicationIdentifier: 0 161 | AndroidBundleVersionCode: 1 162 | AndroidMinSdkVersion: 19 163 | AndroidTargetSdkVersion: 0 164 | AndroidPreferredInstallLocation: 1 165 | aotOptions: 166 | stripEngineCode: 1 167 | iPhoneStrippingLevel: 0 168 | iPhoneScriptCallOptimization: 0 169 | ForceInternetPermission: 0 170 | ForceSDCardPermission: 0 171 | CreateWallpaper: 0 172 | APKExpansionFiles: 0 173 | keepLoadedShadersAlive: 0 174 | StripUnusedMeshComponents: 1 175 | VertexChannelCompressionMask: 4054 176 | iPhoneSdkVersion: 988 177 | iOSTargetOSVersionString: 11.0 178 | tvOSSdkVersion: 0 179 | tvOSRequireExtendedGameController: 0 180 | tvOSTargetOSVersionString: 11.0 181 | uIPrerenderedIcon: 0 182 | uIRequiresPersistentWiFi: 0 183 | uIRequiresFullScreen: 1 184 | uIStatusBarHidden: 1 185 | uIExitOnSuspend: 0 186 | uIStatusBarStyle: 0 187 | appleTVSplashScreen: {fileID: 0} 188 | appleTVSplashScreen2x: {fileID: 0} 189 | tvOSSmallIconLayers: [] 190 | tvOSSmallIconLayers2x: [] 191 | tvOSLargeIconLayers: [] 192 | tvOSLargeIconLayers2x: [] 193 | tvOSTopShelfImageLayers: [] 194 | tvOSTopShelfImageLayers2x: [] 195 | tvOSTopShelfImageWideLayers: [] 196 | tvOSTopShelfImageWideLayers2x: [] 197 | iOSLaunchScreenType: 0 198 | iOSLaunchScreenPortrait: {fileID: 0} 199 | iOSLaunchScreenLandscape: {fileID: 0} 200 | iOSLaunchScreenBackgroundColor: 201 | serializedVersion: 2 202 | rgba: 0 203 | iOSLaunchScreenFillPct: 100 204 | iOSLaunchScreenSize: 100 205 | iOSLaunchScreenCustomXibPath: 206 | iOSLaunchScreeniPadType: 0 207 | iOSLaunchScreeniPadImage: {fileID: 0} 208 | iOSLaunchScreeniPadBackgroundColor: 209 | serializedVersion: 2 210 | rgba: 0 211 | iOSLaunchScreeniPadFillPct: 100 212 | iOSLaunchScreeniPadSize: 100 213 | iOSLaunchScreeniPadCustomXibPath: 214 | iOSLaunchScreenCustomStoryboardPath: 215 | iOSLaunchScreeniPadCustomStoryboardPath: 216 | iOSDeviceRequirements: [] 217 | iOSURLSchemes: [] 218 | iOSBackgroundModes: 0 219 | iOSMetalForceHardShadows: 0 220 | metalEditorSupport: 1 221 | metalAPIValidation: 1 222 | iOSRenderExtraFrameOnPause: 0 223 | iosCopyPluginsCodeInsteadOfSymlink: 0 224 | appleDeveloperTeamID: 225 | iOSManualSigningProvisioningProfileID: 226 | tvOSManualSigningProvisioningProfileID: 227 | iOSManualSigningProvisioningProfileType: 0 228 | tvOSManualSigningProvisioningProfileType: 0 229 | appleEnableAutomaticSigning: 0 230 | iOSRequireARKit: 0 231 | iOSAutomaticallyDetectAndAddCapabilities: 1 232 | appleEnableProMotion: 0 233 | shaderPrecisionModel: 0 234 | clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea 235 | templatePackageId: com.unity.template.3d@5.0.4 236 | templateDefaultScene: Assets/Scenes/SampleScene.unity 237 | useCustomMainManifest: 0 238 | useCustomLauncherManifest: 0 239 | useCustomMainGradleTemplate: 0 240 | useCustomLauncherGradleManifest: 0 241 | useCustomBaseGradleTemplate: 0 242 | useCustomGradlePropertiesTemplate: 0 243 | useCustomProguardFile: 0 244 | AndroidTargetArchitectures: 1 245 | AndroidTargetDevices: 0 246 | AndroidSplashScreenScale: 0 247 | androidSplashScreen: {fileID: 0} 248 | AndroidKeystoreName: 249 | AndroidKeyaliasName: 250 | AndroidBuildApkPerCpuArchitecture: 0 251 | AndroidTVCompatibility: 0 252 | AndroidIsGame: 1 253 | AndroidEnableTango: 0 254 | androidEnableBanner: 1 255 | androidUseLowAccuracyLocation: 0 256 | androidUseCustomKeystore: 0 257 | m_AndroidBanners: 258 | - width: 320 259 | height: 180 260 | banner: {fileID: 0} 261 | androidGamepadSupportLevel: 0 262 | chromeosInputEmulation: 1 263 | AndroidMinifyWithR8: 0 264 | AndroidMinifyRelease: 0 265 | AndroidMinifyDebug: 0 266 | AndroidValidateAppBundleSize: 1 267 | AndroidAppBundleSizeToValidate: 150 268 | m_BuildTargetIcons: [] 269 | m_BuildTargetPlatformIcons: [] 270 | m_BuildTargetBatching: 271 | - m_BuildTarget: Standalone 272 | m_StaticBatching: 1 273 | m_DynamicBatching: 0 274 | - m_BuildTarget: tvOS 275 | m_StaticBatching: 1 276 | m_DynamicBatching: 0 277 | - m_BuildTarget: Android 278 | m_StaticBatching: 1 279 | m_DynamicBatching: 0 280 | - m_BuildTarget: iPhone 281 | m_StaticBatching: 1 282 | m_DynamicBatching: 0 283 | - m_BuildTarget: WebGL 284 | m_StaticBatching: 0 285 | m_DynamicBatching: 0 286 | m_BuildTargetGraphicsJobs: 287 | - m_BuildTarget: MacStandaloneSupport 288 | m_GraphicsJobs: 0 289 | - m_BuildTarget: Switch 290 | m_GraphicsJobs: 1 291 | - m_BuildTarget: MetroSupport 292 | m_GraphicsJobs: 1 293 | - m_BuildTarget: AppleTVSupport 294 | m_GraphicsJobs: 0 295 | - m_BuildTarget: BJMSupport 296 | m_GraphicsJobs: 1 297 | - m_BuildTarget: LinuxStandaloneSupport 298 | m_GraphicsJobs: 1 299 | - m_BuildTarget: PS4Player 300 | m_GraphicsJobs: 1 301 | - m_BuildTarget: iOSSupport 302 | m_GraphicsJobs: 0 303 | - m_BuildTarget: WindowsStandaloneSupport 304 | m_GraphicsJobs: 1 305 | - m_BuildTarget: XboxOnePlayer 306 | m_GraphicsJobs: 1 307 | - m_BuildTarget: LuminSupport 308 | m_GraphicsJobs: 0 309 | - m_BuildTarget: AndroidPlayer 310 | m_GraphicsJobs: 0 311 | - m_BuildTarget: WebGLSupport 312 | m_GraphicsJobs: 0 313 | m_BuildTargetGraphicsJobMode: 314 | - m_BuildTarget: PS4Player 315 | m_GraphicsJobMode: 0 316 | - m_BuildTarget: XboxOnePlayer 317 | m_GraphicsJobMode: 0 318 | m_BuildTargetGraphicsAPIs: 319 | - m_BuildTarget: AndroidPlayer 320 | m_APIs: 150000000b000000 321 | m_Automatic: 0 322 | - m_BuildTarget: iOSSupport 323 | m_APIs: 10000000 324 | m_Automatic: 1 325 | - m_BuildTarget: AppleTVSupport 326 | m_APIs: 10000000 327 | m_Automatic: 1 328 | - m_BuildTarget: WebGLSupport 329 | m_APIs: 0b000000 330 | m_Automatic: 1 331 | m_BuildTargetVRSettings: 332 | - m_BuildTarget: Standalone 333 | m_Enabled: 0 334 | m_Devices: 335 | - Oculus 336 | - OpenVR 337 | openGLRequireES31: 0 338 | openGLRequireES31AEP: 0 339 | openGLRequireES32: 0 340 | m_TemplateCustomTags: {} 341 | mobileMTRendering: 342 | Android: 1 343 | iPhone: 1 344 | tvOS: 1 345 | m_BuildTargetGroupLightmapEncodingQuality: [] 346 | m_BuildTargetGroupLightmapSettings: [] 347 | m_BuildTargetNormalMapEncoding: [] 348 | playModeTestRunnerEnabled: 0 349 | runPlayModeTestAsEditModeTest: 0 350 | actionOnDotNetUnhandledException: 1 351 | enableInternalProfiler: 0 352 | logObjCUncaughtExceptions: 1 353 | enableCrashReportAPI: 0 354 | cameraUsageDescription: 355 | locationUsageDescription: 356 | microphoneUsageDescription: 357 | bluetoothUsageDescription: 358 | switchNMETAOverride: 359 | switchNetLibKey: 360 | switchSocketMemoryPoolSize: 6144 361 | switchSocketAllocatorPoolSize: 128 362 | switchSocketConcurrencyLimit: 14 363 | switchScreenResolutionBehavior: 2 364 | switchUseCPUProfiler: 0 365 | switchUseGOLDLinker: 0 366 | switchApplicationID: 0x01004b9000490000 367 | switchNSODependencies: 368 | switchTitleNames_0: 369 | switchTitleNames_1: 370 | switchTitleNames_2: 371 | switchTitleNames_3: 372 | switchTitleNames_4: 373 | switchTitleNames_5: 374 | switchTitleNames_6: 375 | switchTitleNames_7: 376 | switchTitleNames_8: 377 | switchTitleNames_9: 378 | switchTitleNames_10: 379 | switchTitleNames_11: 380 | switchTitleNames_12: 381 | switchTitleNames_13: 382 | switchTitleNames_14: 383 | switchTitleNames_15: 384 | switchPublisherNames_0: 385 | switchPublisherNames_1: 386 | switchPublisherNames_2: 387 | switchPublisherNames_3: 388 | switchPublisherNames_4: 389 | switchPublisherNames_5: 390 | switchPublisherNames_6: 391 | switchPublisherNames_7: 392 | switchPublisherNames_8: 393 | switchPublisherNames_9: 394 | switchPublisherNames_10: 395 | switchPublisherNames_11: 396 | switchPublisherNames_12: 397 | switchPublisherNames_13: 398 | switchPublisherNames_14: 399 | switchPublisherNames_15: 400 | switchIcons_0: {fileID: 0} 401 | switchIcons_1: {fileID: 0} 402 | switchIcons_2: {fileID: 0} 403 | switchIcons_3: {fileID: 0} 404 | switchIcons_4: {fileID: 0} 405 | switchIcons_5: {fileID: 0} 406 | switchIcons_6: {fileID: 0} 407 | switchIcons_7: {fileID: 0} 408 | switchIcons_8: {fileID: 0} 409 | switchIcons_9: {fileID: 0} 410 | switchIcons_10: {fileID: 0} 411 | switchIcons_11: {fileID: 0} 412 | switchIcons_12: {fileID: 0} 413 | switchIcons_13: {fileID: 0} 414 | switchIcons_14: {fileID: 0} 415 | switchIcons_15: {fileID: 0} 416 | switchSmallIcons_0: {fileID: 0} 417 | switchSmallIcons_1: {fileID: 0} 418 | switchSmallIcons_2: {fileID: 0} 419 | switchSmallIcons_3: {fileID: 0} 420 | switchSmallIcons_4: {fileID: 0} 421 | switchSmallIcons_5: {fileID: 0} 422 | switchSmallIcons_6: {fileID: 0} 423 | switchSmallIcons_7: {fileID: 0} 424 | switchSmallIcons_8: {fileID: 0} 425 | switchSmallIcons_9: {fileID: 0} 426 | switchSmallIcons_10: {fileID: 0} 427 | switchSmallIcons_11: {fileID: 0} 428 | switchSmallIcons_12: {fileID: 0} 429 | switchSmallIcons_13: {fileID: 0} 430 | switchSmallIcons_14: {fileID: 0} 431 | switchSmallIcons_15: {fileID: 0} 432 | switchManualHTML: 433 | switchAccessibleURLs: 434 | switchLegalInformation: 435 | switchMainThreadStackSize: 1048576 436 | switchPresenceGroupId: 437 | switchLogoHandling: 0 438 | switchReleaseVersion: 0 439 | switchDisplayVersion: 1.0.0 440 | switchStartupUserAccount: 0 441 | switchTouchScreenUsage: 0 442 | switchSupportedLanguagesMask: 0 443 | switchLogoType: 0 444 | switchApplicationErrorCodeCategory: 445 | switchUserAccountSaveDataSize: 0 446 | switchUserAccountSaveDataJournalSize: 0 447 | switchApplicationAttribute: 0 448 | switchCardSpecSize: -1 449 | switchCardSpecClock: -1 450 | switchRatingsMask: 0 451 | switchRatingsInt_0: 0 452 | switchRatingsInt_1: 0 453 | switchRatingsInt_2: 0 454 | switchRatingsInt_3: 0 455 | switchRatingsInt_4: 0 456 | switchRatingsInt_5: 0 457 | switchRatingsInt_6: 0 458 | switchRatingsInt_7: 0 459 | switchRatingsInt_8: 0 460 | switchRatingsInt_9: 0 461 | switchRatingsInt_10: 0 462 | switchRatingsInt_11: 0 463 | switchRatingsInt_12: 0 464 | switchLocalCommunicationIds_0: 465 | switchLocalCommunicationIds_1: 466 | switchLocalCommunicationIds_2: 467 | switchLocalCommunicationIds_3: 468 | switchLocalCommunicationIds_4: 469 | switchLocalCommunicationIds_5: 470 | switchLocalCommunicationIds_6: 471 | switchLocalCommunicationIds_7: 472 | switchParentalControl: 0 473 | switchAllowsScreenshot: 1 474 | switchAllowsVideoCapturing: 1 475 | switchAllowsRuntimeAddOnContentInstall: 0 476 | switchDataLossConfirmation: 0 477 | switchUserAccountLockEnabled: 0 478 | switchSystemResourceMemory: 16777216 479 | switchSupportedNpadStyles: 22 480 | switchNativeFsCacheSize: 32 481 | switchIsHoldTypeHorizontal: 0 482 | switchSupportedNpadCount: 8 483 | switchSocketConfigEnabled: 0 484 | switchTcpInitialSendBufferSize: 32 485 | switchTcpInitialReceiveBufferSize: 64 486 | switchTcpAutoSendBufferSizeMax: 256 487 | switchTcpAutoReceiveBufferSizeMax: 256 488 | switchUdpSendBufferSize: 9 489 | switchUdpReceiveBufferSize: 42 490 | switchSocketBufferEfficiency: 4 491 | switchSocketInitializeEnabled: 1 492 | switchNetworkInterfaceManagerInitializeEnabled: 1 493 | switchPlayerConnectionEnabled: 1 494 | switchUseNewStyleFilepaths: 0 495 | switchUseMicroSleepForYield: 1 496 | switchMicroSleepForYieldTime: 25 497 | ps4NPAgeRating: 12 498 | ps4NPTitleSecret: 499 | ps4NPTrophyPackPath: 500 | ps4ParentalLevel: 11 501 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 502 | ps4Category: 0 503 | ps4MasterVersion: 01.00 504 | ps4AppVersion: 01.00 505 | ps4AppType: 0 506 | ps4ParamSfxPath: 507 | ps4VideoOutPixelFormat: 0 508 | ps4VideoOutInitialWidth: 1920 509 | ps4VideoOutBaseModeInitialWidth: 1920 510 | ps4VideoOutReprojectionRate: 60 511 | ps4PronunciationXMLPath: 512 | ps4PronunciationSIGPath: 513 | ps4BackgroundImagePath: 514 | ps4StartupImagePath: 515 | ps4StartupImagesFolder: 516 | ps4IconImagesFolder: 517 | ps4SaveDataImagePath: 518 | ps4SdkOverride: 519 | ps4BGMPath: 520 | ps4ShareFilePath: 521 | ps4ShareOverlayImagePath: 522 | ps4PrivacyGuardImagePath: 523 | ps4ExtraSceSysFile: 524 | ps4NPtitleDatPath: 525 | ps4RemotePlayKeyAssignment: -1 526 | ps4RemotePlayKeyMappingDir: 527 | ps4PlayTogetherPlayerCount: 0 528 | ps4EnterButtonAssignment: 1 529 | ps4ApplicationParam1: 0 530 | ps4ApplicationParam2: 0 531 | ps4ApplicationParam3: 0 532 | ps4ApplicationParam4: 0 533 | ps4DownloadDataSize: 0 534 | ps4GarlicHeapSize: 2048 535 | ps4ProGarlicHeapSize: 2560 536 | playerPrefsMaxSize: 32768 537 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 538 | ps4pnSessions: 1 539 | ps4pnPresence: 1 540 | ps4pnFriends: 1 541 | ps4pnGameCustomData: 1 542 | playerPrefsSupport: 0 543 | enableApplicationExit: 0 544 | resetTempFolder: 1 545 | restrictedAudioUsageRights: 0 546 | ps4UseResolutionFallback: 0 547 | ps4ReprojectionSupport: 0 548 | ps4UseAudio3dBackend: 0 549 | ps4UseLowGarlicFragmentationMode: 1 550 | ps4SocialScreenEnabled: 0 551 | ps4ScriptOptimizationLevel: 0 552 | ps4Audio3dVirtualSpeakerCount: 14 553 | ps4attribCpuUsage: 0 554 | ps4PatchPkgPath: 555 | ps4PatchLatestPkgPath: 556 | ps4PatchChangeinfoPath: 557 | ps4PatchDayOne: 0 558 | ps4attribUserManagement: 0 559 | ps4attribMoveSupport: 0 560 | ps4attrib3DSupport: 0 561 | ps4attribShareSupport: 0 562 | ps4attribExclusiveVR: 0 563 | ps4disableAutoHideSplash: 0 564 | ps4videoRecordingFeaturesUsed: 0 565 | ps4contentSearchFeaturesUsed: 0 566 | ps4CompatibilityPS5: 0 567 | ps4AllowPS5Detection: 0 568 | ps4GPU800MHz: 1 569 | ps4attribEyeToEyeDistanceSettingVR: 0 570 | ps4IncludedModules: [] 571 | ps4attribVROutputEnabled: 0 572 | monoEnv: 573 | splashScreenBackgroundSourceLandscape: {fileID: 0} 574 | splashScreenBackgroundSourcePortrait: {fileID: 0} 575 | blurSplashScreenBackground: 1 576 | spritePackerPolicy: 577 | webGLMemorySize: 16 578 | webGLExceptionSupport: 1 579 | webGLNameFilesAsHashes: 0 580 | webGLDataCaching: 1 581 | webGLDebugSymbols: 0 582 | webGLEmscriptenArgs: 583 | webGLModulesDirectory: 584 | webGLTemplate: APPLICATION:Default 585 | webGLAnalyzeBuildSize: 0 586 | webGLUseEmbeddedResources: 0 587 | webGLCompressionFormat: 1 588 | webGLWasmArithmeticExceptions: 0 589 | webGLLinkerTarget: 1 590 | webGLThreadsSupport: 0 591 | webGLDecompressionFallback: 0 592 | scriptingDefineSymbols: {} 593 | additionalCompilerArguments: {} 594 | platformArchitecture: {} 595 | scriptingBackend: {} 596 | il2cppCompilerConfiguration: {} 597 | managedStrippingLevel: {} 598 | incrementalIl2cppBuild: {} 599 | suppressCommonWarnings: 1 600 | allowUnsafeCode: 0 601 | useDeterministicCompilation: 1 602 | useReferenceAssemblies: 1 603 | enableRoslynAnalyzers: 1 604 | additionalIl2CppArgs: 605 | scriptingRuntimeVersion: 1 606 | gcIncremental: 1 607 | assemblyVersionValidation: 1 608 | gcWBarrierValidation: 0 609 | apiCompatibilityLevelPerPlatform: {} 610 | m_RenderingPath: 1 611 | m_MobileRenderingPath: 1 612 | metroPackageName: Template_3D 613 | metroPackageVersion: 614 | metroCertificatePath: 615 | metroCertificatePassword: 616 | metroCertificateSubject: 617 | metroCertificateIssuer: 618 | metroCertificateNotAfter: 0000000000000000 619 | metroApplicationDescription: Template_3D 620 | wsaImages: {} 621 | metroTileShortName: 622 | metroTileShowName: 0 623 | metroMediumTileShowName: 0 624 | metroLargeTileShowName: 0 625 | metroWideTileShowName: 0 626 | metroSupportStreamingInstall: 0 627 | metroLastRequiredScene: 0 628 | metroDefaultTileSize: 1 629 | metroTileForegroundText: 2 630 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 631 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} 632 | metroSplashScreenUseBackgroundColor: 0 633 | platformCapabilities: {} 634 | metroTargetDeviceFamilies: {} 635 | metroFTAName: 636 | metroFTAFileTypes: [] 637 | metroProtocolName: 638 | XboxOneProductId: 639 | XboxOneUpdateKey: 640 | XboxOneSandboxId: 641 | XboxOneContentId: 642 | XboxOneTitleId: 643 | XboxOneSCId: 644 | XboxOneGameOsOverridePath: 645 | XboxOnePackagingOverridePath: 646 | XboxOneAppManifestOverridePath: 647 | XboxOneVersion: 1.0.0.0 648 | XboxOnePackageEncryption: 0 649 | XboxOnePackageUpdateGranularity: 2 650 | XboxOneDescription: 651 | XboxOneLanguage: 652 | - enus 653 | XboxOneCapability: [] 654 | XboxOneGameRating: {} 655 | XboxOneIsContentPackage: 0 656 | XboxOneEnhancedXboxCompatibilityMode: 0 657 | XboxOneEnableGPUVariability: 1 658 | XboxOneSockets: {} 659 | XboxOneSplashScreen: {fileID: 0} 660 | XboxOneAllowedProductIds: [] 661 | XboxOnePersistentLocalStorageSize: 0 662 | XboxOneXTitleMemory: 8 663 | XboxOneOverrideIdentityName: 664 | XboxOneOverrideIdentityPublisher: 665 | vrEditorSettings: {} 666 | cloudServicesEnabled: 667 | UNet: 1 668 | luminIcon: 669 | m_Name: 670 | m_ModelFolderPath: 671 | m_PortalFolderPath: 672 | luminCert: 673 | m_CertPath: 674 | m_SignPackage: 1 675 | luminIsChannelApp: 0 676 | luminVersion: 677 | m_VersionCode: 1 678 | m_VersionName: 679 | apiCompatibilityLevel: 6 680 | activeInputHandler: 0 681 | cloudProjectId: 682 | framebufferDepthMemorylessMode: 0 683 | qualitySettingsNames: [] 684 | projectName: 685 | organizationId: 686 | cloudEnabled: 0 687 | legacyClampBlendShapeWeights: 0 688 | virtualTexturingSupportEnabled: 0 689 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.23f1 2 | m_EditorVersionWithRevision: 2020.3.23f1 (c5d91304a876) 3 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | streamingMipmapsActive: 0 33 | streamingMipmapsAddAllCameras: 1 34 | streamingMipmapsMemoryBudget: 512 35 | streamingMipmapsRenderersPerFrame: 512 36 | streamingMipmapsMaxLevelReduction: 2 37 | streamingMipmapsMaxFileIORequests: 1024 38 | particleRaycastBudget: 4 39 | asyncUploadTimeSlice: 2 40 | asyncUploadBufferSize: 16 41 | asyncUploadPersistentBuffer: 1 42 | resolutionScalingFixedDPIFactor: 1 43 | excludedTargetPlatforms: [] 44 | - serializedVersion: 2 45 | name: Low 46 | pixelLightCount: 0 47 | shadows: 0 48 | shadowResolution: 0 49 | shadowProjection: 1 50 | shadowCascades: 1 51 | shadowDistance: 20 52 | shadowNearPlaneOffset: 3 53 | shadowCascade2Split: 0.33333334 54 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 55 | shadowmaskMode: 0 56 | blendWeights: 2 57 | textureQuality: 0 58 | anisotropicTextures: 0 59 | antiAliasing: 0 60 | softParticles: 0 61 | softVegetation: 0 62 | realtimeReflectionProbes: 0 63 | billboardsFaceCameraPosition: 0 64 | vSyncCount: 0 65 | lodBias: 0.4 66 | maximumLODLevel: 0 67 | streamingMipmapsActive: 0 68 | streamingMipmapsAddAllCameras: 1 69 | streamingMipmapsMemoryBudget: 512 70 | streamingMipmapsRenderersPerFrame: 512 71 | streamingMipmapsMaxLevelReduction: 2 72 | streamingMipmapsMaxFileIORequests: 1024 73 | particleRaycastBudget: 16 74 | asyncUploadTimeSlice: 2 75 | asyncUploadBufferSize: 16 76 | asyncUploadPersistentBuffer: 1 77 | resolutionScalingFixedDPIFactor: 1 78 | excludedTargetPlatforms: [] 79 | - serializedVersion: 2 80 | name: Medium 81 | pixelLightCount: 1 82 | shadows: 1 83 | shadowResolution: 0 84 | shadowProjection: 1 85 | shadowCascades: 1 86 | shadowDistance: 20 87 | shadowNearPlaneOffset: 3 88 | shadowCascade2Split: 0.33333334 89 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 90 | shadowmaskMode: 0 91 | blendWeights: 2 92 | textureQuality: 0 93 | anisotropicTextures: 1 94 | antiAliasing: 0 95 | softParticles: 0 96 | softVegetation: 0 97 | realtimeReflectionProbes: 0 98 | billboardsFaceCameraPosition: 0 99 | vSyncCount: 1 100 | lodBias: 0.7 101 | maximumLODLevel: 0 102 | streamingMipmapsActive: 0 103 | streamingMipmapsAddAllCameras: 1 104 | streamingMipmapsMemoryBudget: 512 105 | streamingMipmapsRenderersPerFrame: 512 106 | streamingMipmapsMaxLevelReduction: 2 107 | streamingMipmapsMaxFileIORequests: 1024 108 | particleRaycastBudget: 64 109 | asyncUploadTimeSlice: 2 110 | asyncUploadBufferSize: 16 111 | asyncUploadPersistentBuffer: 1 112 | resolutionScalingFixedDPIFactor: 1 113 | excludedTargetPlatforms: [] 114 | - serializedVersion: 2 115 | name: High 116 | pixelLightCount: 2 117 | shadows: 2 118 | shadowResolution: 1 119 | shadowProjection: 1 120 | shadowCascades: 2 121 | shadowDistance: 40 122 | shadowNearPlaneOffset: 3 123 | shadowCascade2Split: 0.33333334 124 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 125 | shadowmaskMode: 1 126 | blendWeights: 2 127 | textureQuality: 0 128 | anisotropicTextures: 1 129 | antiAliasing: 0 130 | softParticles: 0 131 | softVegetation: 1 132 | realtimeReflectionProbes: 1 133 | billboardsFaceCameraPosition: 1 134 | vSyncCount: 1 135 | lodBias: 1 136 | maximumLODLevel: 0 137 | streamingMipmapsActive: 0 138 | streamingMipmapsAddAllCameras: 1 139 | streamingMipmapsMemoryBudget: 512 140 | streamingMipmapsRenderersPerFrame: 512 141 | streamingMipmapsMaxLevelReduction: 2 142 | streamingMipmapsMaxFileIORequests: 1024 143 | particleRaycastBudget: 256 144 | asyncUploadTimeSlice: 2 145 | asyncUploadBufferSize: 16 146 | asyncUploadPersistentBuffer: 1 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Very High 151 | pixelLightCount: 3 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 2 156 | shadowDistance: 70 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 2 164 | antiAliasing: 2 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 1.5 171 | maximumLODLevel: 0 172 | streamingMipmapsActive: 0 173 | streamingMipmapsAddAllCameras: 1 174 | streamingMipmapsMemoryBudget: 512 175 | streamingMipmapsRenderersPerFrame: 512 176 | streamingMipmapsMaxLevelReduction: 2 177 | streamingMipmapsMaxFileIORequests: 1024 178 | particleRaycastBudget: 1024 179 | asyncUploadTimeSlice: 2 180 | asyncUploadBufferSize: 16 181 | asyncUploadPersistentBuffer: 1 182 | resolutionScalingFixedDPIFactor: 1 183 | excludedTargetPlatforms: [] 184 | - serializedVersion: 2 185 | name: Ultra 186 | pixelLightCount: 4 187 | shadows: 2 188 | shadowResolution: 2 189 | shadowProjection: 1 190 | shadowCascades: 4 191 | shadowDistance: 150 192 | shadowNearPlaneOffset: 3 193 | shadowCascade2Split: 0.33333334 194 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 195 | shadowmaskMode: 1 196 | blendWeights: 4 197 | textureQuality: 0 198 | anisotropicTextures: 2 199 | antiAliasing: 2 200 | softParticles: 1 201 | softVegetation: 1 202 | realtimeReflectionProbes: 1 203 | billboardsFaceCameraPosition: 1 204 | vSyncCount: 1 205 | lodBias: 2 206 | maximumLODLevel: 0 207 | streamingMipmapsActive: 0 208 | streamingMipmapsAddAllCameras: 1 209 | streamingMipmapsMemoryBudget: 512 210 | streamingMipmapsRenderersPerFrame: 512 211 | streamingMipmapsMaxLevelReduction: 2 212 | streamingMipmapsMaxFileIORequests: 1024 213 | particleRaycastBudget: 4096 214 | asyncUploadTimeSlice: 2 215 | asyncUploadBufferSize: 16 216 | asyncUploadPersistentBuffer: 1 217 | resolutionScalingFixedDPIFactor: 1 218 | excludedTargetPlatforms: [] 219 | m_PerPlatformDefaultQuality: 220 | Android: 2 221 | Lumin: 5 222 | Nintendo 3DS: 5 223 | Nintendo Switch: 5 224 | PS4: 5 225 | PSP2: 2 226 | Stadia: 5 227 | Standalone: 5 228 | WebGL: 3 229 | Windows Store Apps: 5 230 | XboxOne: 5 231 | iPhone: 2 232 | tvOS: 2 233 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | UnityAdsSettings: 27 | m_Enabled: 0 28 | m_InitializeOnStartup: 1 29 | m_TestMode: 0 30 | m_IosGameId: 31 | m_AndroidGameId: 32 | m_GameIds: {} 33 | m_GameId: 34 | PerformanceReportingSettings: 35 | m_Enabled: 0 36 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /UnitySensorSystem/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /UnitySensorSystem/UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 224247031146466808001f2d0217501f1a1c113e630d3e3120391136f1af0728e3e433a6d42a3e3f3c26ea310b701431fb1e10 10 | flags: 0 11 | RecentlyUsedScenePath-1: 12 | value: 224247031146466808001f2d0217501f1a1c113e630d3e3120391136f1af153bf6ee39e7a81b3c28300de11801330e71e704001fef 13 | flags: 0 14 | RecentlyUsedScenePath-2: 15 | value: 224247031146466808001f2d0217501f1a1c113e630d3e3120391136f1af072ce7e63afdef750c283c03e3280c1a0432fd441c05ff1f13 16 | flags: 0 17 | RecentlyUsedScenePath-3: 18 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 19 | flags: 0 20 | vcSharedLogLevel: 21 | value: 0d5e400f0650 22 | flags: 0 23 | m_VCAutomaticAdd: 1 24 | m_VCDebugCom: 0 25 | m_VCDebugCmd: 0 26 | m_VCDebugOut: 0 27 | m_SemanticMergeMode: 2 28 | m_VCShowFailedCheckout: 1 29 | m_VCOverwriteFailedCheckoutAssets: 1 30 | m_VCProjectOverlayIcons: 1 31 | m_VCHierarchyOverlayIcons: 1 32 | m_VCOtherOverlayIcons: 1 33 | m_VCAllowAsyncUpdate: 1 34 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.muveso.detection-sensor", 3 | "version": "1.0.0", 4 | "displayName": "Detection Sensor", 5 | "description": "Object detection and optimized raycast system for Unity3D.", 6 | "unity": "2019.2", 7 | "dependencies": { 8 | }, 9 | "keywords": ["tools","extensions","AOT", "Unity","addon", "raycast"], 10 | "author": { 11 | "name": "Sefa Enes TAS", 12 | "email": "sefa@muveso.com", 13 | "url": "https://muveso.com" 14 | } 15 | } 16 | --------------------------------------------------------------------------------