├── .editorconfig ├── .gitignore ├── CMakeLists.txt ├── LICENSE.txt ├── README-raven.txt ├── README.md ├── cmake ├── GetGitRevisionDescription.cmake └── GetGitRevisionDescription.cmake.in ├── code ├── CMakeLists.txt ├── api │ ├── mvapi.h │ └── mvmenu.h ├── cgame │ ├── CMakeLists.txt │ ├── animtable.h │ ├── cg_consolecmds.c │ ├── cg_draw.c │ ├── cg_drawtools.c │ ├── cg_effects.c │ ├── cg_ents.c │ ├── cg_event.c │ ├── cg_info.c │ ├── cg_light.c │ ├── cg_lights.h │ ├── cg_local.h │ ├── cg_localents.c │ ├── cg_main.c │ ├── cg_marks.c │ ├── cg_media.h │ ├── cg_multiversion.c │ ├── cg_multiversion.h │ ├── cg_multiversion_syscalls.c │ ├── cg_multiversion_syscalls.h │ ├── cg_newDraw.c │ ├── cg_players.c │ ├── cg_playerstate.c │ ├── cg_predict.c │ ├── cg_public.h │ ├── cg_saga.c │ ├── cg_scoreboard.c │ ├── cg_servercmds.c │ ├── cg_snapshot.c │ ├── cg_syscalls.asm │ ├── cg_syscalls.c │ ├── cg_turret.c │ ├── cg_view.c │ ├── cg_weaponinit.c │ ├── cg_weapons.c │ ├── fx_blaster.c │ ├── fx_bowcaster.c │ ├── fx_bryarpistol.c │ ├── fx_demp2.c │ ├── fx_disruptor.c │ ├── fx_flechette.c │ ├── fx_force.c │ ├── fx_heavyrepeater.c │ ├── fx_local.h │ ├── fx_rocketlauncher.c │ └── tr_types.h ├── game │ ├── CMakeLists.txt │ ├── ai_main.c │ ├── ai_main.h │ ├── ai_util.c │ ├── ai_wpnav.c │ ├── animMappingTable.c │ ├── anims.h │ ├── be_aas.h │ ├── be_ai_char.h │ ├── be_ai_chat.h │ ├── be_ai_gen.h │ ├── be_ai_goal.h │ ├── be_ai_move.h │ ├── be_ai_weap.h │ ├── be_ea.h │ ├── bg_lib.c │ ├── bg_lib.h │ ├── bg_local.h │ ├── bg_misc.c │ ├── bg_multiversion.c │ ├── bg_multiversion.h │ ├── bg_panimate.c │ ├── bg_pmove.c │ ├── bg_public.h │ ├── bg_saber.c │ ├── bg_saga.h │ ├── bg_slidemove.c │ ├── bg_weapons.c │ ├── bg_weapons.h │ ├── botlib.h │ ├── chars.h │ ├── g_active.c │ ├── g_arenas.c │ ├── g_bot.c │ ├── g_client.c │ ├── g_cmds.c │ ├── g_combat.c │ ├── g_items.c │ ├── g_local.h │ ├── g_log.c │ ├── g_main.c │ ├── g_mem.c │ ├── g_misc.c │ ├── g_missile.c │ ├── g_mover.c │ ├── g_multiversion.c │ ├── g_multiversion.h │ ├── g_multiversion_syscalls.c │ ├── g_multiversion_syscalls.h │ ├── g_object.c │ ├── g_public.h │ ├── g_saga.c │ ├── g_session.c │ ├── g_spawn.c │ ├── g_svcmds.c │ ├── g_syscalls.asm │ ├── g_syscalls.c │ ├── g_target.c │ ├── g_team.c │ ├── g_team.h │ ├── g_trigger.c │ ├── g_utils.c │ ├── g_weapon.c │ ├── inv.h │ ├── match.h │ ├── q_math.c │ ├── q_shared.c │ ├── q_shared.h │ ├── surfaceflags.h │ ├── syn.h │ ├── w_force.c │ ├── w_saber.c │ └── w_saber.h ├── ghoul2 │ └── g2.h ├── mv.info ├── mvsdk_setup.h.in ├── qcommon │ ├── game_version.h │ ├── qfiles.h │ └── tags.h ├── renderer │ ├── matcomp.c │ ├── matcomp.h │ └── mdx_format.h └── ui │ ├── CMakeLists.txt │ ├── keycodes.h │ ├── menudef.h │ ├── ui_atoms.c │ ├── ui_force.c │ ├── ui_force.h │ ├── ui_gameinfo.c │ ├── ui_local.h │ ├── ui_main.c │ ├── ui_multiversion.c │ ├── ui_multiversion.h │ ├── ui_multiversion_syscalls.c │ ├── ui_multiversion_syscalls.h │ ├── ui_players.c │ ├── ui_public.h │ ├── ui_shared.c │ ├── ui_shared.h │ ├── ui_syscalls.asm │ └── ui_syscalls.c └── tools ├── CMakeLists.txt ├── COPYRIGHT ├── README ├── README.id ├── asm ├── CMakeLists.txt ├── README.Id ├── cmdlib.c ├── cmdlib.h ├── lib.txt ├── mathlib.h ├── notes.txt ├── ops.txt ├── opstrings.h └── q3asm.c ├── cpp ├── CMakeLists.txt ├── cpp.c ├── cpp.h ├── eval.c ├── getopt.c ├── hideset.c ├── include.c ├── lex.c ├── macro.c ├── nlist.c ├── tokens.c └── unix.c ├── doc ├── 4.html ├── bprint.1 ├── bprint.pdf ├── install.html ├── lcc.1 └── lcc.pdf ├── lcc ├── CMakeLists.txt ├── bytecode.c └── lcc.c ├── qcommon ├── q_platform.h └── qfiles.h └── rcc ├── CMakeLists.txt ├── alloc.c ├── bind.c ├── bytecode.c ├── c.h ├── config.h ├── dag.c ├── dagcheck.c ├── decl.c ├── enode.c ├── error.c ├── event.c ├── expr.c ├── gen.c ├── init.c ├── inits.c ├── input.c ├── lex.c ├── list.c ├── main.c ├── null.c ├── output.c ├── prof.c ├── profio.c ├── simp.c ├── stmt.c ├── string.c ├── sym.c ├── symbolic.c ├── token.h ├── 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