├── .gitignore ├── License.txt ├── License.txt.meta ├── Microsoft.CodeAnalysis.CSharp.Workspaces.dll ├── Microsoft.CodeAnalysis.CSharp.Workspaces.dll.meta ├── Microsoft.CodeAnalysis.CSharp.dll ├── Microsoft.CodeAnalysis.CSharp.dll.meta ├── Microsoft.CodeAnalysis.Features.dll ├── Microsoft.CodeAnalysis.Features.dll.meta ├── Microsoft.CodeAnalysis.FlowAnalysis.Utilities.dll ├── Microsoft.CodeAnalysis.FlowAnalysis.Utilities.dll.meta ├── Microsoft.CodeAnalysis.VisualBasic.Workspaces.dll ├── Microsoft.CodeAnalysis.VisualBasic.Workspaces.dll.meta ├── Microsoft.CodeAnalysis.VisualBasic.dll ├── Microsoft.CodeAnalysis.VisualBasic.dll.meta ├── Microsoft.CodeAnalysis.Workspaces.dll ├── Microsoft.CodeAnalysis.Workspaces.dll.meta ├── Microsoft.CodeAnalysis.dll ├── Microsoft.CodeAnalysis.dll.meta ├── Microsoft.DiaSymReader.dll ├── Microsoft.DiaSymReader.dll.meta ├── Readme.md ├── Readme.md.meta ├── Roslyn Assembly.asmdef ├── Roslyn Assembly.asmdef.meta ├── Roslyn Library.deps.json ├── Roslyn Library.deps.json.meta ├── Roslyn Library.dll ├── Roslyn Library.dll.meta ├── SQLitePCLRaw.batteries_v2.dll ├── SQLitePCLRaw.batteries_v2.dll.meta ├── SQLitePCLRaw.core.dll ├── SQLitePCLRaw.core.dll.meta ├── SQLitePCLRaw.provider.e_sqlite3.dll ├── SQLitePCLRaw.provider.e_sqlite3.dll.meta ├── System.Buffers.dll ├── System.Buffers.dll.meta ├── System.Collections.Immutable.dll ├── System.Collections.Immutable.dll.meta ├── System.Composition.AttributedModel.dll ├── System.Composition.AttributedModel.dll.meta ├── System.Composition.Convention.dll ├── System.Composition.Convention.dll.meta ├── System.Composition.Hosting.dll ├── System.Composition.Hosting.dll.meta ├── System.Composition.Runtime.dll ├── System.Composition.Runtime.dll.meta ├── System.Composition.TypedParts.dll ├── System.Composition.TypedParts.dll.meta ├── System.Linq.Expressions.dll ├── System.Linq.Expressions.dll.meta ├── System.Memory.dll ├── System.Memory.dll.meta ├── System.Numerics.Vectors.dll ├── System.Numerics.Vectors.dll.meta ├── System.Reflection.Metadata.dll ├── System.Reflection.Metadata.dll.meta ├── System.Reflection.TypeExtensions.dll ├── System.Reflection.TypeExtensions.dll.meta ├── System.Runtime.CompilerServices.Unsafe.dll ├── System.Runtime.CompilerServices.Unsafe.dll.meta ├── System.Text.Encoding.CodePages.dll ├── System.Text.Encoding.CodePages.dll.meta ├── System.Threading.Tasks.Extensions.dll ├── System.Threading.Tasks.Extensions.dll.meta ├── package.json └── package.json.meta /.gitignore: -------------------------------------------------------------------------------- 1 | 2 | # Created by https://www.gitignore.io/api/unity 3 | # Edit at https://www.gitignore.io/?templates=unity 4 | 5 | ### Unity ### 6 | # This .gitignore file should be placed at the root of your Unity project directory 7 | # 8 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 9 | /[Ll]ibrary/ 10 | /[Tt]emp/ 11 | /[Oo]bj/ 12 | /[Bb]uild/ 13 | /[Bb]uilds/ 14 | /[Ll]ogs/ 15 | /[Mm]emoryCaptures/ 16 | 17 | # Never ignore Asset meta data 18 | !/[Aa]ssets/**/*.meta 19 | 20 | # Uncomment this line if you wish to ignore the asset store tools plugin 21 | # /[Aa]ssets/AssetStoreTools* 22 | 23 | # TextMesh Pro files 24 | [Aa]ssets/TextMesh*Pro/ 25 | 26 | # Autogenerated Jetbrains Rider plugin 27 | [Aa]ssets/Plugins/Editor/JetBrains* 28 | 29 | # Visual Studio cache directory 30 | .vs/ 31 | 32 | # Gradle cache directory 33 | .gradle/ 34 | 35 | # Autogenerated VS/MD/Consulo solution and project files 36 | ExportedObj/ 37 | .consulo/ 38 | *.csproj 39 | *.unityproj 40 | *.sln 41 | *.suo 42 | *.tmp 43 | *.user 44 | *.userprefs 45 | *.pidb 46 | *.booproj 47 | *.svd 48 | *.pdb 49 | *.mdb 50 | *.opendb 51 | *.VC.db 52 | 53 | # Unity3D generated meta files 54 | *.pidb.meta 55 | *.pdb.meta 56 | *.mdb.meta 57 | 58 | # Unity3D generated file on crash reports 59 | sysinfo.txt 60 | 61 | # Builds 62 | *.apk 63 | *.unitypackage 64 | 65 | # Crashlytics generated file 66 | crashlytics-build.properties 67 | 68 | 69 | # End of https://www.gitignore.io/api/unity 70 | -------------------------------------------------------------------------------- /License.txt: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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first: 15 | Any: 16 | second: 17 | enabled: 1 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /Microsoft.CodeAnalysis.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwahnish/Unity-Roslyn/1bc072bad6b0d589c101b6a5d8cdd01147a5a35f/Microsoft.CodeAnalysis.dll -------------------------------------------------------------------------------- /Microsoft.CodeAnalysis.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 78e5655a00394af45854082b489beb6d 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 1 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /Microsoft.DiaSymReader.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwahnish/Unity-Roslyn/1bc072bad6b0d589c101b6a5d8cdd01147a5a35f/Microsoft.DiaSymReader.dll -------------------------------------------------------------------------------- /Microsoft.DiaSymReader.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dbb4543e5bdf6014f9c09a941b644816 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 1 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /Readme.md: -------------------------------------------------------------------------------- 1 | # .NET Compiler Platform ("Roslyn") For Unity 2 | This project aims to create a compiled version of the [Roslyn compiler platform](https://github.com/dotnet/roslyn) ready to use in the [Unity Game Engine](https://unity.com/). The Roslyn library provides users APIs to access C# and Visual Basic compilers and code analysis features. In Unity, this is particularly useful for creating in-game scripting tools. 3 | 4 | The following Roslyn packages are currently available through this project: 5 | * Microsoft.Net.Compilers 6 | * Microsoft.CodeAnalysis 7 | * Microsoft.CodeAnalysis.Features 8 | 9 | ## Using this project 10 | To use this project, download the Unity package from the [releases page.](https://github.com/mwahnish/Unity-Roslyn/releases). Compatibility has been tested for the following platforms: 11 | * Unity 2018.1 Editor 12 | * Unity 2019.1 Editor 13 | 14 | ## Contributing to this project 15 | The build project for this repository is available [here](https://github.com/mwahnish/Unity-Roslyn-Build). See the readme for more information. Merge requests are very welcome! 16 | -------------------------------------------------------------------------------- /Readme.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 095275ac5025dc644b84a5bc96be400b 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Roslyn Assembly.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "RoslynAssembly", 3 | "references": [], 4 | "optionalUnityReferences": [], 5 | "includePlatforms": [], 6 | "excludePlatforms": [], 7 | "allowUnsafeCode": false, 8 | "overrideReferences": false, 9 | "precompiledReferences": [], 10 | "autoReferenced": true, 11 | "defineConstraints": [], 12 | "versionDefines": [] 13 | } -------------------------------------------------------------------------------- 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