├── GNU License ├── Icons.qrc ├── Icons_rc.py ├── Icons_rc.pyc ├── OpenGL ├── AGL │ ├── __init__.py │ └── __init__.pyc ├── EGL │ ├── ANDROID │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blob_cache.py │ │ ├── blob_cache.pyc │ │ ├── framebuffer_target.py │ │ ├── framebuffer_target.pyc │ │ ├── image_native_buffer.py │ │ ├── image_native_buffer.pyc │ │ ├── native_fence_sync.py │ │ ├── native_fence_sync.pyc │ │ ├── recordable.py │ │ └── recordable.pyc │ ├── ANGLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── d3d_share_handle_client_buffer.py │ │ ├── d3d_share_handle_client_buffer.pyc │ │ ├── query_surface_pointer.py │ │ ├── query_surface_pointer.pyc │ │ ├── surface_d3d_texture_2d_share_handle.py │ │ └── surface_d3d_texture_2d_share_handle.pyc │ ├── ARM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── pixmap_multisample_discard.py │ │ └── pixmap_multisample_discard.pyc │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── buffer_age.py │ │ ├── buffer_age.pyc │ │ ├── client_extensions.py │ │ ├── client_extensions.pyc │ │ ├── create_context_robustness.py │ │ ├── create_context_robustness.pyc │ │ ├── image_dma_buf_import.py │ │ ├── image_dma_buf_import.pyc │ │ ├── multiview_window.py │ │ ├── multiview_window.pyc │ │ ├── platform_base.py │ │ ├── platform_base.pyc │ │ ├── platform_wayland.py │ │ ├── platform_wayland.pyc │ │ ├── platform_x11.py │ │ ├── platform_x11.pyc │ │ ├── protected_surface.py │ │ ├── protected_surface.pyc │ │ ├── swap_buffers_with_damage.py │ │ └── swap_buffers_with_damage.pyc │ ├── HI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── clientpixmap.py │ │ ├── clientpixmap.pyc │ │ ├── colorformats.py │ │ └── colorformats.pyc │ ├── IMG │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── context_priority.py │ │ └── context_priority.pyc │ ├── KHR │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── cl_event.py │ │ ├── cl_event.pyc │ │ ├── cl_event2.py │ │ ├── cl_event2.pyc │ │ ├── client_get_all_proc_addresses.py │ │ ├── client_get_all_proc_addresses.pyc │ │ ├── config_attribs.py │ │ ├── config_attribs.pyc │ │ ├── create_context.py │ │ ├── create_context.pyc │ │ ├── fence_sync.py │ │ ├── fence_sync.pyc │ │ ├── get_all_proc_addresses.py │ │ ├── get_all_proc_addresses.pyc │ │ ├── gl_colorspace.py │ │ ├── gl_colorspace.pyc │ │ ├── gl_renderbuffer_image.py │ │ ├── gl_renderbuffer_image.pyc │ │ ├── gl_texture_2D_image.py │ │ ├── gl_texture_2D_image.pyc │ │ ├── gl_texture_3D_image.py │ │ ├── gl_texture_3D_image.pyc │ │ ├── gl_texture_cubemap_image.py │ │ ├── gl_texture_cubemap_image.pyc │ │ ├── image.py │ │ ├── image.pyc │ │ ├── image_base.py │ │ ├── image_base.pyc │ │ ├── image_pixmap.py │ │ ├── image_pixmap.pyc │ │ ├── lock_surface.py │ │ ├── lock_surface.pyc │ │ ├── lock_surface2.py │ │ ├── lock_surface2.pyc │ │ ├── lock_surface3.py │ │ ├── lock_surface3.pyc │ │ ├── platform_android.py │ │ ├── platform_android.pyc │ │ ├── platform_gbm.py │ │ ├── platform_gbm.pyc │ │ ├── platform_wayland.py │ │ ├── platform_wayland.pyc │ │ ├── platform_x11.py │ │ ├── platform_x11.pyc │ │ ├── reusable_sync.py │ │ ├── reusable_sync.pyc │ │ ├── stream.py │ │ ├── stream.pyc │ │ ├── stream_consumer_gltexture.py │ │ ├── stream_consumer_gltexture.pyc │ │ ├── stream_cross_process_fd.py │ │ ├── stream_cross_process_fd.pyc │ │ ├── stream_fifo.py │ │ ├── stream_fifo.pyc │ │ ├── stream_producer_aldatalocator.py │ │ ├── stream_producer_aldatalocator.pyc │ │ ├── stream_producer_eglsurface.py │ │ ├── stream_producer_eglsurface.pyc │ │ ├── surfaceless_context.py │ │ ├── surfaceless_context.pyc │ │ ├── vg_parent_image.py │ │ ├── vg_parent_image.pyc │ │ ├── wait_sync.py │ │ └── wait_sync.pyc │ ├── MESA │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── drm_image.py │ │ ├── drm_image.pyc │ │ ├── platform_gbm.py │ │ └── platform_gbm.pyc │ ├── NOK │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── swap_region.py │ │ ├── swap_region.pyc │ │ ├── swap_region2.py │ │ ├── swap_region2.pyc │ │ ├── texture_from_pixmap.py │ │ └── texture_from_pixmap.pyc │ ├── NV │ │ ├── EGL_3dvision_surface.py │ │ ├── EGL_3dvision_surface.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── coverage_sample.py │ │ ├── coverage_sample.pyc │ │ ├── coverage_sample_resolve.py │ │ ├── coverage_sample_resolve.pyc │ │ ├── depth_nonlinear.py │ │ ├── depth_nonlinear.pyc │ │ ├── native_query.py │ │ ├── native_query.pyc │ │ ├── post_convert_rounding.py │ │ ├── post_convert_rounding.pyc │ │ ├── post_sub_buffer.py │ │ ├── post_sub_buffer.pyc │ │ ├── stream_sync.py │ │ ├── stream_sync.pyc │ │ ├── sync.py │ │ ├── sync.pyc │ │ ├── system_time.py │ │ └── system_time.pyc │ ├── VERSION │ │ ├── EGL_1_0.py │ │ ├── EGL_1_0.pyc │ │ ├── EGL_1_1.py │ │ ├── EGL_1_1.pyc │ │ ├── EGL_1_2.py │ │ ├── EGL_1_2.pyc │ │ ├── EGL_1_3.py │ │ ├── EGL_1_3.pyc │ │ ├── EGL_1_4.py │ │ ├── EGL_1_4.pyc │ │ ├── EGL_1_5.py │ │ ├── EGL_1_5.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── __init__.py │ └── __init__.pyc ├── GL │ ├── AMD │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_minmax_factor.py │ │ ├── blend_minmax_factor.pyc │ │ ├── conservative_depth.py │ │ ├── conservative_depth.pyc │ │ ├── debug_output.py │ │ ├── debug_output.pyc │ │ ├── depth_clamp_separate.py │ │ ├── depth_clamp_separate.pyc │ │ ├── draw_buffers_blend.py │ │ ├── draw_buffers_blend.pyc │ │ ├── gcn_shader.py │ │ ├── gcn_shader.pyc │ │ ├── gpu_shader_int64.py │ │ ├── gpu_shader_int64.pyc │ │ ├── interleaved_elements.py │ │ ├── interleaved_elements.pyc │ │ ├── multi_draw_indirect.py │ │ ├── multi_draw_indirect.pyc │ │ ├── name_gen_delete.py │ │ ├── name_gen_delete.pyc │ │ ├── occlusion_query_event.py │ │ ├── occlusion_query_event.pyc │ │ ├── performance_monitor.py │ │ ├── performance_monitor.pyc │ │ ├── pinned_memory.py │ │ ├── pinned_memory.pyc │ │ ├── query_buffer_object.py │ │ ├── query_buffer_object.pyc │ │ ├── sample_positions.py │ │ ├── sample_positions.pyc │ │ ├── seamless_cubemap_per_texture.py │ │ ├── seamless_cubemap_per_texture.pyc │ │ ├── shader_atomic_counter_ops.py │ │ ├── shader_atomic_counter_ops.pyc │ │ ├── shader_stencil_export.py │ │ ├── shader_stencil_export.pyc │ │ ├── shader_trinary_minmax.py │ │ ├── shader_trinary_minmax.pyc │ │ ├── sparse_texture.py │ │ ├── sparse_texture.pyc │ │ ├── stencil_operation_extended.py │ │ ├── stencil_operation_extended.pyc │ │ ├── texture_texture4.py │ │ ├── texture_texture4.pyc │ │ ├── transform_feedback3_lines_triangles.py │ │ ├── transform_feedback3_lines_triangles.pyc │ │ ├── transform_feedback4.py │ │ ├── transform_feedback4.pyc │ │ ├── vertex_shader_layer.py │ │ ├── vertex_shader_layer.pyc │ │ ├── vertex_shader_tessellator.py │ │ ├── vertex_shader_tessellator.pyc │ │ ├── vertex_shader_viewport_index.py │ │ └── vertex_shader_viewport_index.pyc │ ├── ANGLE │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── APPLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── aux_depth_stencil.py │ │ ├── aux_depth_stencil.pyc │ │ ├── client_storage.py │ │ ├── client_storage.pyc │ │ ├── element_array.py │ │ ├── element_array.pyc │ │ ├── fence.py │ │ ├── fence.pyc │ │ ├── float_pixels.py │ │ ├── float_pixels.pyc │ │ ├── flush_buffer_range.py │ │ ├── flush_buffer_range.pyc │ │ ├── object_purgeable.py │ │ ├── object_purgeable.pyc │ │ ├── rgb_422.py │ │ ├── rgb_422.pyc │ │ ├── row_bytes.py │ │ ├── row_bytes.pyc │ │ ├── specular_vector.py │ │ ├── specular_vector.pyc │ │ ├── texture_range.py │ │ ├── texture_range.pyc │ │ ├── transform_hint.py │ │ ├── transform_hint.pyc │ │ ├── vertex_array_object.py │ │ ├── vertex_array_object.pyc │ │ ├── vertex_array_range.py │ │ ├── vertex_array_range.pyc │ │ ├── vertex_program_evaluators.py │ │ ├── vertex_program_evaluators.pyc │ │ ├── ycbcr_422.py │ │ └── ycbcr_422.pyc │ ├── ARB │ │ ├── ES2_compatibility.py │ │ ├── ES2_compatibility.pyc │ │ ├── ES3_compatibility.py │ │ ├── ES3_compatibility.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── arrays_of_arrays.py │ │ ├── arrays_of_arrays.pyc │ │ ├── base_instance.py │ │ ├── base_instance.pyc │ │ ├── bindless_texture.py │ │ ├── bindless_texture.pyc │ │ ├── blend_func_extended.py │ │ ├── blend_func_extended.pyc │ │ ├── buffer_storage.py │ │ ├── buffer_storage.pyc │ │ ├── cl_event.py │ │ ├── cl_event.pyc │ │ ├── clear_buffer_object.py │ │ ├── clear_buffer_object.pyc │ │ ├── clear_texture.py │ │ ├── clear_texture.pyc │ │ ├── color_buffer_float.py │ │ ├── color_buffer_float.pyc │ │ ├── compatibility.py │ │ ├── compatibility.pyc │ │ ├── compressed_texture_pixel_storage.py │ │ ├── compressed_texture_pixel_storage.pyc │ │ ├── compute_shader.py │ │ ├── compute_shader.pyc │ │ ├── compute_variable_group_size.py │ │ ├── compute_variable_group_size.pyc │ │ ├── conservative_depth.py │ │ ├── conservative_depth.pyc │ │ ├── copy_buffer.py │ │ ├── copy_buffer.pyc │ │ ├── copy_image.py │ │ ├── copy_image.pyc │ │ ├── debug_output.py │ │ ├── debug_output.pyc │ │ ├── depth_buffer_float.py │ │ ├── depth_buffer_float.pyc │ │ ├── depth_clamp.py │ │ ├── depth_clamp.pyc │ │ ├── depth_texture.py │ │ ├── depth_texture.pyc │ │ ├── draw_buffers.py │ │ ├── draw_buffers.pyc │ │ ├── draw_buffers_blend.py │ │ ├── draw_buffers_blend.pyc │ │ ├── draw_elements_base_vertex.py │ │ ├── draw_elements_base_vertex.pyc │ │ ├── draw_indirect.py │ │ ├── draw_indirect.pyc │ │ ├── draw_instanced.py │ │ ├── draw_instanced.pyc │ │ ├── enhanced_layouts.py │ │ ├── enhanced_layouts.pyc │ │ ├── explicit_attrib_location.py │ │ ├── explicit_attrib_location.pyc │ │ ├── explicit_uniform_location.py │ │ ├── explicit_uniform_location.pyc │ │ ├── fragment_coord_conventions.py │ │ ├── fragment_coord_conventions.pyc │ │ ├── fragment_layer_viewport.py │ │ ├── fragment_layer_viewport.pyc │ │ ├── fragment_program.py │ │ ├── fragment_program.pyc │ │ ├── fragment_program_shadow.py │ │ ├── fragment_program_shadow.pyc │ │ ├── fragment_shader.py │ │ ├── fragment_shader.pyc │ │ ├── framebuffer_no_attachments.py │ │ ├── framebuffer_no_attachments.pyc │ │ ├── framebuffer_object.py │ │ ├── framebuffer_object.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── geometry_shader4.py │ │ ├── geometry_shader4.pyc │ │ ├── get_program_binary.py │ │ ├── get_program_binary.pyc │ │ ├── gpu_shader5.py │ │ ├── gpu_shader5.pyc │ │ ├── gpu_shader_fp64.py │ │ ├── gpu_shader_fp64.pyc │ │ ├── half_float_pixel.py │ │ ├── half_float_pixel.pyc │ │ ├── half_float_vertex.py │ │ ├── half_float_vertex.pyc │ │ ├── imaging.py │ │ ├── imaging.pyc │ │ ├── indirect_parameters.py │ │ ├── indirect_parameters.pyc │ │ ├── instanced_arrays.py │ │ ├── instanced_arrays.pyc │ │ ├── internalformat_query.py │ │ ├── internalformat_query.pyc │ │ ├── internalformat_query2.py │ │ ├── internalformat_query2.pyc │ │ ├── invalidate_subdata.py │ │ ├── invalidate_subdata.pyc │ │ ├── map_buffer_alignment.py │ │ ├── map_buffer_alignment.pyc │ │ ├── map_buffer_range.py │ │ ├── map_buffer_range.pyc │ │ ├── matrix_palette.py │ │ ├── matrix_palette.pyc │ │ ├── multi_bind.py │ │ ├── multi_bind.pyc │ │ ├── multi_draw_indirect.py │ │ ├── multi_draw_indirect.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── multitexture.py │ │ ├── multitexture.pyc │ │ ├── occlusion_query.py │ │ ├── occlusion_query.pyc │ │ ├── occlusion_query2.py │ │ ├── occlusion_query2.pyc │ │ ├── pixel_buffer_object.py │ │ ├── pixel_buffer_object.pyc │ │ ├── point_parameters.py │ │ ├── point_parameters.pyc │ │ ├── point_sprite.py │ │ ├── point_sprite.pyc │ │ ├── program_interface_query.py │ │ ├── program_interface_query.pyc │ │ ├── provoking_vertex.py │ │ ├── provoking_vertex.pyc │ │ ├── query_buffer_object.py │ │ ├── query_buffer_object.pyc │ │ ├── robust_buffer_access_behavior.py │ │ ├── robust_buffer_access_behavior.pyc │ │ ├── robustness.py │ │ ├── robustness.pyc │ │ ├── robustness_isolation.py │ │ ├── robustness_isolation.pyc │ │ ├── sample_shading.py │ │ ├── sample_shading.pyc │ │ ├── sampler_objects.py │ │ ├── sampler_objects.pyc │ │ ├── seamless_cube_map.py │ │ ├── seamless_cube_map.pyc │ │ ├── seamless_cubemap_per_texture.py │ │ ├── seamless_cubemap_per_texture.pyc │ │ ├── separate_shader_objects.py │ │ ├── separate_shader_objects.pyc │ │ ├── shader_atomic_counters.py │ │ ├── shader_atomic_counters.pyc │ │ ├── shader_bit_encoding.py │ │ ├── shader_bit_encoding.pyc │ │ ├── shader_draw_parameters.py │ │ ├── shader_draw_parameters.pyc │ │ ├── shader_group_vote.py │ │ ├── shader_group_vote.pyc │ │ ├── shader_image_load_store.py │ │ ├── shader_image_load_store.pyc │ │ ├── shader_image_size.py │ │ ├── shader_image_size.pyc │ │ ├── shader_objects.py │ │ ├── shader_objects.pyc │ │ ├── shader_precision.py │ │ ├── shader_precision.pyc │ │ ├── shader_stencil_export.py │ │ ├── shader_stencil_export.pyc │ │ ├── shader_storage_buffer_object.py │ │ ├── shader_storage_buffer_object.pyc │ │ ├── shader_subroutine.py │ │ ├── shader_subroutine.pyc │ │ ├── shader_texture_lod.py │ │ ├── shader_texture_lod.pyc │ │ ├── shading_language_100.py │ │ ├── shading_language_100.pyc │ │ ├── shading_language_420pack.py │ │ ├── shading_language_420pack.pyc │ │ ├── shading_language_include.py │ │ ├── shading_language_include.pyc │ │ ├── shading_language_packing.py │ │ ├── shading_language_packing.pyc │ │ ├── shadow.py │ │ ├── shadow.pyc │ │ ├── shadow_ambient.py │ │ ├── shadow_ambient.pyc │ │ ├── sparse_texture.py │ │ ├── sparse_texture.pyc │ │ ├── stencil_texturing.py │ │ ├── stencil_texturing.pyc │ │ ├── sync.py │ │ ├── sync.pyc │ │ ├── tessellation_shader.py │ │ ├── tessellation_shader.pyc │ │ ├── texture_border_clamp.py │ │ ├── texture_border_clamp.pyc │ │ ├── texture_buffer_object.py │ │ ├── texture_buffer_object.pyc │ │ ├── texture_buffer_object_rgb32.py │ │ ├── texture_buffer_object_rgb32.pyc │ │ ├── texture_buffer_range.py │ │ ├── texture_buffer_range.pyc │ │ ├── texture_compression.py │ │ ├── texture_compression.pyc │ │ ├── texture_compression_bptc.py │ │ ├── texture_compression_bptc.pyc │ │ ├── texture_compression_rgtc.py │ │ ├── texture_compression_rgtc.pyc │ │ ├── texture_cube_map.py │ │ ├── texture_cube_map.pyc │ │ ├── texture_cube_map_array.py │ │ ├── texture_cube_map_array.pyc │ │ ├── texture_env_add.py │ │ ├── texture_env_add.pyc │ │ ├── texture_env_combine.py │ │ ├── texture_env_combine.pyc │ │ ├── texture_env_crossbar.py │ │ ├── texture_env_crossbar.pyc │ │ ├── texture_env_dot3.py │ │ ├── texture_env_dot3.pyc │ │ ├── texture_float.py │ │ ├── texture_float.pyc │ │ ├── texture_gather.py │ │ ├── texture_gather.pyc │ │ ├── texture_mirror_clamp_to_edge.py │ │ ├── texture_mirror_clamp_to_edge.pyc │ │ ├── texture_mirrored_repeat.py │ │ ├── texture_mirrored_repeat.pyc │ │ ├── texture_multisample.py │ │ ├── texture_multisample.pyc │ │ ├── texture_non_power_of_two.py │ │ ├── texture_non_power_of_two.pyc │ │ ├── texture_query_levels.py │ │ ├── texture_query_levels.pyc │ │ ├── texture_query_lod.py │ │ ├── texture_query_lod.pyc │ │ ├── texture_rectangle.py │ │ ├── texture_rectangle.pyc │ │ ├── texture_rg.py │ │ ├── texture_rg.pyc │ │ ├── texture_rgb10_a2ui.py │ │ ├── texture_rgb10_a2ui.pyc │ │ ├── texture_stencil8.py │ │ ├── texture_stencil8.pyc │ │ ├── texture_storage.py │ │ ├── texture_storage.pyc │ │ ├── texture_storage_multisample.py │ │ ├── texture_storage_multisample.pyc │ │ ├── texture_swizzle.py │ │ ├── texture_swizzle.pyc │ │ ├── texture_view.py │ │ ├── texture_view.pyc │ │ ├── timer_query.py │ │ ├── timer_query.pyc │ │ ├── transform_feedback2.py │ │ ├── transform_feedback2.pyc │ │ ├── transform_feedback3.py │ │ ├── transform_feedback3.pyc │ │ ├── transform_feedback_instanced.py │ │ ├── transform_feedback_instanced.pyc │ │ ├── transpose_matrix.py │ │ ├── transpose_matrix.pyc │ │ ├── uniform_buffer_object.py │ │ ├── uniform_buffer_object.pyc │ │ ├── vboimplementation.py │ │ ├── vboimplementation.pyc │ │ ├── vertex_array_bgra.py │ │ ├── vertex_array_bgra.pyc │ │ ├── vertex_array_object.py │ │ ├── vertex_array_object.pyc │ │ ├── vertex_attrib_64bit.py │ │ ├── vertex_attrib_64bit.pyc │ │ ├── vertex_attrib_binding.py │ │ ├── vertex_attrib_binding.pyc │ │ ├── vertex_blend.py │ │ ├── vertex_blend.pyc │ │ ├── vertex_buffer_object.py │ │ ├── vertex_buffer_object.pyc │ │ ├── vertex_program.py │ │ ├── vertex_program.pyc │ │ ├── vertex_shader.py │ │ ├── vertex_shader.pyc │ │ ├── vertex_type_10f_11f_11f_rev.py │ │ ├── vertex_type_10f_11f_11f_rev.pyc │ │ ├── vertex_type_2_10_10_10_rev.py │ │ ├── vertex_type_2_10_10_10_rev.pyc │ │ ├── viewport_array.py │ │ ├── viewport_array.pyc │ │ ├── window_pos.py │ │ └── window_pos.pyc │ ├── ARM │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── ATI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── draw_buffers.py │ │ ├── draw_buffers.pyc │ │ ├── element_array.py │ │ ├── element_array.pyc │ │ ├── envmap_bumpmap.py │ │ ├── envmap_bumpmap.pyc │ │ ├── fragment_shader.py │ │ ├── fragment_shader.pyc │ │ ├── map_object_buffer.py │ │ ├── map_object_buffer.pyc │ │ ├── meminfo.py │ │ ├── meminfo.pyc │ │ ├── pixel_format_float.py │ │ ├── pixel_format_float.pyc │ │ ├── pn_triangles.py │ │ ├── pn_triangles.pyc │ │ ├── separate_stencil.py │ │ ├── separate_stencil.pyc │ │ ├── text_fragment_shader.py │ │ ├── text_fragment_shader.pyc │ │ ├── texture_env_combine3.py │ │ ├── texture_env_combine3.pyc │ │ ├── texture_float.py │ │ ├── texture_float.pyc │ │ ├── texture_mirror_once.py │ │ ├── texture_mirror_once.pyc │ │ ├── vertex_array_object.py │ │ ├── vertex_array_object.pyc │ │ ├── vertex_attrib_array_object.py │ │ ├── vertex_attrib_array_object.pyc │ │ ├── vertex_streams.py │ │ └── vertex_streams.pyc │ ├── DFX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── tbuffer.py │ │ ├── tbuffer.pyc │ │ ├── texture_compression_FXT1.py │ │ └── texture_compression_FXT1.pyc │ ├── DMP │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── EXT │ │ ├── GL_422_pixels.py │ │ ├── GL_422_pixels.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── abgr.py │ │ ├── abgr.pyc │ │ ├── bgra.py │ │ ├── bgra.pyc │ │ ├── bindable_uniform.py │ │ ├── bindable_uniform.pyc │ │ ├── blend_color.py │ │ ├── blend_color.pyc │ │ ├── blend_equation_separate.py │ │ ├── blend_equation_separate.pyc │ │ ├── blend_func_separate.py │ │ ├── blend_func_separate.pyc │ │ ├── blend_logic_op.py │ │ ├── blend_logic_op.pyc │ │ ├── blend_minmax.py │ │ ├── blend_minmax.pyc │ │ ├── blend_subtract.py │ │ ├── blend_subtract.pyc │ │ ├── clip_volume_hint.py │ │ ├── clip_volume_hint.pyc │ │ ├── cmyka.py │ │ ├── cmyka.pyc │ │ ├── color_subtable.py │ │ ├── color_subtable.pyc │ │ ├── compiled_vertex_array.py │ │ ├── compiled_vertex_array.pyc │ │ ├── convolution.py │ │ ├── convolution.pyc │ │ ├── coordinate_frame.py │ │ ├── coordinate_frame.pyc │ │ ├── copy_texture.py │ │ ├── copy_texture.pyc │ │ ├── cull_vertex.py │ │ ├── cull_vertex.pyc │ │ ├── debug_label.py │ │ ├── debug_label.pyc │ │ ├── debug_marker.py │ │ ├── debug_marker.pyc │ │ ├── depth_bounds_test.py │ │ ├── depth_bounds_test.pyc │ │ ├── direct_state_access.py │ │ ├── direct_state_access.pyc │ │ ├── draw_buffers2.py │ │ ├── draw_buffers2.pyc │ │ ├── draw_instanced.py │ │ ├── draw_instanced.pyc │ │ ├── draw_range_elements.py │ │ ├── draw_range_elements.pyc │ │ ├── fog_coord.py │ │ ├── fog_coord.pyc │ │ ├── framebuffer_blit.py │ │ ├── framebuffer_blit.pyc │ │ ├── framebuffer_multisample.py │ │ ├── framebuffer_multisample.pyc │ │ ├── framebuffer_multisample_blit_scaled.py │ │ ├── framebuffer_multisample_blit_scaled.pyc │ │ ├── framebuffer_object.py │ │ ├── framebuffer_object.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── geometry_shader4.py │ │ ├── geometry_shader4.pyc │ │ ├── gpu_program_parameters.py │ │ ├── gpu_program_parameters.pyc │ │ ├── gpu_shader4.py │ │ ├── gpu_shader4.pyc │ │ ├── histogram.py │ │ ├── histogram.pyc │ │ ├── index_array_formats.py │ │ ├── index_array_formats.pyc │ │ ├── index_func.py │ │ ├── index_func.pyc │ │ ├── index_material.py │ │ ├── index_material.pyc │ │ ├── index_texture.py │ │ ├── index_texture.pyc │ │ ├── light_texture.py │ │ ├── light_texture.pyc │ │ ├── misc_attribute.py │ │ ├── misc_attribute.pyc │ │ ├── multi_draw_arrays.py │ │ ├── multi_draw_arrays.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── packed_depth_stencil.py │ │ ├── packed_depth_stencil.pyc │ │ ├── packed_float.py │ │ ├── packed_float.pyc │ │ ├── packed_pixels.py │ │ ├── packed_pixels.pyc │ │ ├── paletted_texture.py │ │ ├── paletted_texture.pyc │ │ ├── pixel_buffer_object.py │ │ ├── pixel_buffer_object.pyc │ │ ├── pixel_transform.py │ │ ├── pixel_transform.pyc │ │ ├── pixel_transform_color_table.py │ │ ├── pixel_transform_color_table.pyc │ │ ├── point_parameters.py │ │ ├── point_parameters.pyc │ │ ├── polygon_offset.py │ │ ├── polygon_offset.pyc │ │ ├── provoking_vertex.py │ │ ├── provoking_vertex.pyc │ │ ├── rescale_normal.py │ │ ├── rescale_normal.pyc │ │ ├── secondary_color.py │ │ ├── secondary_color.pyc │ │ ├── separate_shader_objects.py │ │ ├── separate_shader_objects.pyc │ │ ├── separate_specular_color.py │ │ ├── separate_specular_color.pyc │ │ ├── shader_image_load_formatted.py │ │ ├── shader_image_load_formatted.pyc │ │ ├── shader_image_load_store.py │ │ ├── shader_image_load_store.pyc │ │ ├── shader_integer_mix.py │ │ ├── shader_integer_mix.pyc │ │ ├── shadow_funcs.py │ │ ├── shadow_funcs.pyc │ │ ├── shared_texture_palette.py │ │ ├── shared_texture_palette.pyc │ │ ├── stencil_clear_tag.py │ │ ├── stencil_clear_tag.pyc │ │ ├── stencil_two_side.py │ │ ├── stencil_two_side.pyc │ │ ├── stencil_wrap.py │ │ ├── stencil_wrap.pyc │ │ ├── subtexture.py │ │ ├── subtexture.pyc │ │ ├── texture.py │ │ ├── texture.pyc │ │ ├── texture3D.py │ │ ├── texture3D.pyc │ │ ├── texture_array.py │ │ ├── texture_array.pyc │ │ ├── texture_buffer_object.py │ │ ├── texture_buffer_object.pyc │ │ ├── texture_compression_latc.py │ │ ├── texture_compression_latc.pyc │ │ ├── texture_compression_rgtc.py │ │ ├── texture_compression_rgtc.pyc │ │ ├── texture_compression_s3tc.py │ │ ├── texture_compression_s3tc.pyc │ │ ├── texture_cube_map.py │ │ ├── texture_cube_map.pyc │ │ ├── texture_env_add.py │ │ ├── texture_env_add.pyc │ │ ├── texture_env_combine.py │ │ ├── texture_env_combine.pyc │ │ ├── texture_env_dot3.py │ │ ├── texture_env_dot3.pyc │ │ ├── texture_filter_anisotropic.py │ │ ├── texture_filter_anisotropic.pyc │ │ ├── texture_integer.py │ │ ├── texture_integer.pyc │ │ ├── texture_lod_bias.py │ │ ├── texture_lod_bias.pyc │ │ ├── texture_mirror_clamp.py │ │ ├── texture_mirror_clamp.pyc │ │ ├── texture_object.py │ │ ├── texture_object.pyc │ │ ├── texture_perturb_normal.py │ │ ├── texture_perturb_normal.pyc │ │ ├── texture_sRGB.py │ │ ├── texture_sRGB.pyc │ │ ├── texture_sRGB_decode.py │ │ ├── texture_sRGB_decode.pyc │ │ ├── texture_shared_exponent.py │ │ ├── texture_shared_exponent.pyc │ │ ├── texture_snorm.py │ │ ├── texture_snorm.pyc │ │ ├── texture_swizzle.py │ │ ├── texture_swizzle.pyc │ │ ├── timer_query.py │ │ ├── timer_query.pyc │ │ ├── transform_feedback.py │ │ ├── transform_feedback.pyc │ │ ├── vertex_array.py │ │ ├── vertex_array.pyc │ │ ├── vertex_array_bgra.py │ │ ├── vertex_array_bgra.pyc │ │ ├── vertex_attrib_64bit.py │ │ ├── vertex_attrib_64bit.pyc │ │ ├── vertex_shader.py │ │ ├── vertex_shader.pyc │ │ ├── vertex_weighting.py │ │ ├── vertex_weighting.pyc │ │ ├── x11_sync_object.py │ │ └── x11_sync_object.pyc │ ├── FJ │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── GREMEDY │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── frame_terminator.py │ │ ├── frame_terminator.pyc │ │ ├── string_marker.py │ │ └── string_marker.pyc │ ├── HP │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── convolution_border_modes.py │ │ ├── convolution_border_modes.pyc │ │ ├── image_transform.py │ │ ├── image_transform.pyc │ │ ├── occlusion_test.py │ │ ├── occlusion_test.pyc │ │ ├── texture_lighting.py │ │ └── texture_lighting.pyc │ ├── IBM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── cull_vertex.py │ │ ├── cull_vertex.pyc │ │ ├── multimode_draw_arrays.py │ │ ├── multimode_draw_arrays.pyc │ │ ├── rasterpos_clip.py │ │ ├── rasterpos_clip.pyc │ │ ├── static_data.py │ │ ├── static_data.pyc │ │ ├── texture_mirrored_repeat.py │ │ ├── texture_mirrored_repeat.pyc │ │ ├── vertex_array_lists.py │ │ └── vertex_array_lists.pyc │ ├── IMG │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── INGR │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_func_separate.py │ │ ├── blend_func_separate.pyc │ │ ├── color_clamp.py │ │ ├── color_clamp.pyc │ │ ├── interlace_read.py │ │ └── interlace_read.pyc │ ├── INTEL │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── fragment_shader_ordering.py │ │ ├── fragment_shader_ordering.pyc │ │ ├── map_texture.py │ │ ├── map_texture.pyc │ │ ├── parallel_arrays.py │ │ ├── parallel_arrays.pyc │ │ ├── performance_query.py │ │ └── performance_query.pyc │ ├── KHR │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── debug.py │ │ ├── debug.pyc │ │ ├── texture_compression_astc_hdr.py │ │ ├── texture_compression_astc_hdr.pyc │ │ ├── texture_compression_astc_ldr.py │ │ └── texture_compression_astc_ldr.pyc │ ├── MESA │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── pack_invert.py │ │ ├── pack_invert.pyc │ │ ├── resize_buffers.py │ │ ├── resize_buffers.pyc │ │ ├── window_pos.py │ │ ├── window_pos.pyc │ │ ├── ycbcr_texture.py │ │ └── ycbcr_texture.pyc │ ├── MESAX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── texture_stack.py │ │ └── texture_stack.pyc │ ├── NV │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── bindless_multi_draw_indirect.py │ │ ├── bindless_multi_draw_indirect.pyc │ │ ├── bindless_texture.py │ │ ├── bindless_texture.pyc │ │ ├── blend_equation_advanced.py │ │ ├── blend_equation_advanced.pyc │ │ ├── blend_equation_advanced_coherent.py │ │ ├── blend_equation_advanced_coherent.pyc │ │ ├── blend_square.py │ │ ├── blend_square.pyc │ │ ├── compute_program5.py │ │ ├── compute_program5.pyc │ │ ├── conditional_render.py │ │ ├── conditional_render.pyc │ │ ├── copy_depth_to_color.py │ │ ├── copy_depth_to_color.pyc │ │ ├── copy_image.py │ │ ├── copy_image.pyc │ │ ├── deep_texture3D.py │ │ ├── deep_texture3D.pyc │ │ ├── depth_buffer_float.py │ │ ├── depth_buffer_float.pyc │ │ ├── depth_clamp.py │ │ ├── depth_clamp.pyc │ │ ├── draw_texture.py │ │ ├── draw_texture.pyc │ │ ├── evaluators.py │ │ ├── evaluators.pyc │ │ ├── explicit_multisample.py │ │ ├── explicit_multisample.pyc │ │ ├── fence.py │ │ ├── fence.pyc │ │ ├── float_buffer.py │ │ ├── float_buffer.pyc │ │ ├── fog_distance.py │ │ ├── fog_distance.pyc │ │ ├── fragment_program.py │ │ ├── fragment_program.pyc │ │ ├── fragment_program2.py │ │ ├── fragment_program2.pyc │ │ ├── fragment_program4.py │ │ ├── fragment_program4.pyc │ │ ├── fragment_program_option.py │ │ ├── fragment_program_option.pyc │ │ ├── framebuffer_multisample_coverage.py │ │ ├── framebuffer_multisample_coverage.pyc │ │ ├── geometry_program4.py │ │ ├── geometry_program4.pyc │ │ ├── geometry_shader4.py │ │ ├── geometry_shader4.pyc │ │ ├── gpu_program4.py │ │ ├── gpu_program4.pyc │ │ ├── gpu_program5.py │ │ ├── gpu_program5.pyc │ │ ├── gpu_program5_mem_extended.py │ │ ├── gpu_program5_mem_extended.pyc │ │ ├── gpu_shader5.py │ │ ├── gpu_shader5.pyc │ │ ├── half_float.py │ │ ├── half_float.pyc │ │ ├── light_max_exponent.py │ │ ├── light_max_exponent.pyc │ │ ├── multisample_coverage.py │ │ ├── multisample_coverage.pyc │ │ ├── multisample_filter_hint.py │ │ ├── multisample_filter_hint.pyc │ │ ├── occlusion_query.py │ │ ├── occlusion_query.pyc │ │ ├── packed_depth_stencil.py │ │ ├── packed_depth_stencil.pyc │ │ ├── parameter_buffer_object.py │ │ ├── parameter_buffer_object.pyc │ │ ├── parameter_buffer_object2.py │ │ ├── parameter_buffer_object2.pyc │ │ ├── path_rendering.py │ │ ├── path_rendering.pyc │ │ ├── pixel_data_range.py │ │ ├── pixel_data_range.pyc │ │ ├── point_sprite.py │ │ ├── point_sprite.pyc │ │ ├── present_video.py │ │ ├── present_video.pyc │ │ ├── primitive_restart.py │ │ ├── primitive_restart.pyc │ │ ├── register_combiners.py │ │ ├── register_combiners.pyc │ │ ├── register_combiners2.py │ │ ├── register_combiners2.pyc │ │ ├── shader_atomic_counters.py │ │ ├── shader_atomic_counters.pyc │ │ ├── shader_atomic_float.py │ │ ├── shader_atomic_float.pyc │ │ ├── shader_buffer_load.py │ │ ├── shader_buffer_load.pyc │ │ ├── shader_buffer_store.py │ │ ├── shader_buffer_store.pyc │ │ ├── shader_storage_buffer_object.py │ │ ├── shader_storage_buffer_object.pyc │ │ ├── shader_thread_group.py │ │ ├── shader_thread_group.pyc │ │ ├── shader_thread_shuffle.py │ │ ├── shader_thread_shuffle.pyc │ │ ├── tessellation_program5.py │ │ ├── tessellation_program5.pyc │ │ ├── texgen_emboss.py │ │ ├── texgen_emboss.pyc │ │ ├── texgen_reflection.py │ │ ├── texgen_reflection.pyc │ │ ├── texture_barrier.py │ │ ├── texture_barrier.pyc │ │ ├── texture_compression_vtc.py │ │ ├── texture_compression_vtc.pyc │ │ ├── texture_env_combine4.py │ │ ├── texture_env_combine4.pyc │ │ ├── texture_expand_normal.py │ │ ├── texture_expand_normal.pyc │ │ ├── texture_multisample.py │ │ ├── texture_multisample.pyc │ │ ├── texture_rectangle.py │ │ ├── texture_rectangle.pyc │ │ ├── texture_shader.py │ │ ├── texture_shader.pyc │ │ ├── texture_shader2.py │ │ ├── texture_shader2.pyc │ │ ├── texture_shader3.py │ │ ├── texture_shader3.pyc │ │ ├── transform_feedback.py │ │ ├── transform_feedback.pyc │ │ ├── transform_feedback2.py │ │ ├── transform_feedback2.pyc │ │ ├── vdpau_interop.py │ │ ├── vdpau_interop.pyc │ │ ├── vertex_array_range.py │ │ ├── vertex_array_range.pyc │ │ ├── vertex_array_range2.py │ │ ├── vertex_array_range2.pyc │ │ ├── vertex_attrib_integer_64bit.py │ │ ├── vertex_attrib_integer_64bit.pyc │ │ ├── vertex_buffer_unified_memory.py │ │ ├── vertex_buffer_unified_memory.pyc │ │ ├── vertex_program.py │ │ ├── vertex_program.pyc │ │ ├── vertex_program1_1.py │ │ ├── vertex_program1_1.pyc │ │ ├── vertex_program2.py │ │ ├── vertex_program2.pyc │ │ ├── vertex_program2_option.py │ │ ├── vertex_program2_option.pyc │ │ ├── vertex_program3.py │ │ ├── vertex_program3.pyc │ │ ├── vertex_program4.py │ │ ├── vertex_program4.pyc │ │ ├── video_capture.py │ │ └── video_capture.pyc │ ├── NVX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── conditional_render.py │ │ ├── conditional_render.pyc │ │ ├── gpu_memory_info.py │ │ └── gpu_memory_info.pyc │ ├── OES │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── byte_coordinates.py │ │ ├── byte_coordinates.pyc │ │ ├── compressed_paletted_texture.py │ │ ├── compressed_paletted_texture.pyc │ │ ├── fixed_point.py │ │ ├── fixed_point.pyc │ │ ├── query_matrix.py │ │ ├── query_matrix.pyc │ │ ├── read_format.py │ │ ├── read_format.pyc │ │ ├── single_precision.py │ │ └── single_precision.pyc │ ├── OML │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── interlace.py │ │ ├── interlace.pyc │ │ ├── resample.py │ │ ├── resample.pyc │ │ ├── subsample.py │ │ └── subsample.pyc │ ├── PGI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── misc_hints.py │ │ ├── misc_hints.pyc │ │ ├── vertex_hints.py │ │ └── vertex_hints.pyc │ ├── QCOM │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── REND │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── screen_coordinates.py │ │ └── screen_coordinates.pyc │ ├── S3 │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── s3tc.py │ │ └── s3tc.pyc │ ├── SGI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── color_matrix.py │ │ ├── color_matrix.pyc │ │ ├── color_table.py │ │ ├── color_table.pyc │ │ ├── texture_color_table.py │ │ └── texture_color_table.pyc │ ├── SGIS │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── detail_texture.py │ │ ├── detail_texture.pyc │ │ ├── fog_function.py │ │ ├── fog_function.pyc │ │ ├── generate_mipmap.py │ │ ├── generate_mipmap.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── pixel_texture.py │ │ ├── pixel_texture.pyc │ │ ├── point_line_texgen.py │ │ ├── point_line_texgen.pyc │ │ ├── point_parameters.py │ │ ├── point_parameters.pyc │ │ ├── sharpen_texture.py │ │ ├── sharpen_texture.pyc │ │ ├── texture4D.py │ │ ├── texture4D.pyc │ │ ├── texture_border_clamp.py │ │ ├── texture_border_clamp.pyc │ │ ├── texture_color_mask.py │ │ ├── texture_color_mask.pyc │ │ ├── texture_edge_clamp.py │ │ ├── texture_edge_clamp.pyc │ │ ├── texture_filter4.py │ │ ├── texture_filter4.pyc │ │ ├── texture_lod.py │ │ ├── texture_lod.pyc │ │ ├── texture_select.py │ │ └── texture_select.pyc │ ├── SGIX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── async.py │ │ ├── async.pyc │ │ ├── async_histogram.py │ │ ├── async_histogram.pyc │ │ ├── async_pixel.py │ │ ├── async_pixel.pyc │ │ ├── blend_alpha_minmax.py │ │ ├── blend_alpha_minmax.pyc │ │ ├── calligraphic_fragment.py │ │ ├── calligraphic_fragment.pyc │ │ ├── clipmap.py │ │ ├── clipmap.pyc │ │ ├── convolution_accuracy.py │ │ ├── convolution_accuracy.pyc │ │ ├── depth_pass_instrument.py │ │ ├── depth_pass_instrument.pyc │ │ ├── depth_texture.py │ │ ├── depth_texture.pyc │ │ ├── flush_raster.py │ │ ├── flush_raster.pyc │ │ ├── fog_offset.py │ │ ├── fog_offset.pyc │ │ ├── fragment_lighting.py │ │ ├── fragment_lighting.pyc │ │ ├── framezoom.py │ │ ├── framezoom.pyc │ │ ├── igloo_interface.py │ │ ├── igloo_interface.pyc │ │ ├── instruments.py │ │ ├── instruments.pyc │ │ ├── interlace.py │ │ ├── interlace.pyc │ │ ├── ir_instrument1.py │ │ ├── ir_instrument1.pyc │ │ ├── list_priority.py │ │ ├── list_priority.pyc │ │ ├── pixel_texture.py │ │ ├── pixel_texture.pyc │ │ ├── pixel_tiles.py │ │ ├── pixel_tiles.pyc │ │ ├── polynomial_ffd.py │ │ ├── polynomial_ffd.pyc │ │ ├── reference_plane.py │ │ ├── reference_plane.pyc │ │ ├── resample.py │ │ ├── resample.pyc │ │ ├── scalebias_hint.py │ │ ├── scalebias_hint.pyc │ │ ├── shadow.py │ │ ├── shadow.pyc │ │ ├── shadow_ambient.py │ │ ├── shadow_ambient.pyc │ │ ├── sprite.py │ │ ├── sprite.pyc │ │ ├── subsample.py │ │ ├── subsample.pyc │ │ ├── tag_sample_buffer.py │ │ ├── tag_sample_buffer.pyc │ │ ├── texture_add_env.py │ │ ├── texture_add_env.pyc │ │ ├── texture_coordinate_clamp.py │ │ ├── texture_coordinate_clamp.pyc │ │ ├── texture_lod_bias.py │ │ ├── texture_lod_bias.pyc │ │ ├── texture_multi_buffer.py │ │ ├── texture_multi_buffer.pyc │ │ ├── texture_scale_bias.py │ │ ├── texture_scale_bias.pyc │ │ ├── vertex_preclip.py │ │ ├── vertex_preclip.pyc │ │ ├── ycrcb.py │ │ ├── ycrcb.pyc │ │ ├── ycrcb_subsample.py │ │ ├── ycrcb_subsample.pyc │ │ ├── ycrcba.py │ │ └── ycrcba.pyc │ ├── SUN │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── convolution_border_modes.py │ │ ├── convolution_border_modes.pyc │ │ ├── global_alpha.py │ │ ├── global_alpha.pyc │ │ ├── mesh_array.py │ │ ├── mesh_array.pyc │ │ ├── slice_accum.py │ │ ├── slice_accum.pyc │ │ ├── triangle_list.py │ │ ├── triangle_list.pyc │ │ ├── vertex.py │ │ └── vertex.pyc │ ├── SUNX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── constant_data.py │ │ └── constant_data.pyc │ ├── VERSION │ │ ├── GL_1_0.py │ │ ├── GL_1_0.pyc │ │ ├── GL_1_1.py │ │ ├── GL_1_1.pyc │ │ ├── GL_1_2.py │ │ ├── GL_1_2.pyc │ │ ├── GL_1_2_images.py │ │ ├── GL_1_2_images.pyc │ │ ├── GL_1_3.py │ │ ├── GL_1_3.pyc │ │ ├── GL_1_4.py │ │ ├── GL_1_4.pyc │ │ ├── GL_1_5.py │ │ ├── GL_1_5.pyc │ │ ├── GL_2_0.py │ │ ├── GL_2_0.pyc │ │ ├── GL_2_1.py │ │ ├── GL_2_1.pyc │ │ ├── GL_3_0.py │ │ ├── GL_3_0.pyc │ │ ├── GL_3_1.py │ │ ├── GL_3_1.pyc │ │ ├── GL_3_2.py │ │ ├── GL_3_2.pyc │ │ ├── GL_3_3.py │ │ ├── GL_3_3.pyc │ │ ├── GL_4_0.py │ │ ├── GL_4_0.pyc │ │ ├── GL_4_1.py │ │ ├── GL_4_1.pyc │ │ ├── GL_4_2.py │ │ ├── GL_4_2.pyc │ │ ├── GL_4_3.py │ │ ├── GL_4_3.pyc │ │ ├── GL_4_4.py │ │ ├── GL_4_4.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── VIV │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── WIN │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── phong_shading.py │ │ ├── phong_shading.pyc │ │ ├── specular_fog.py │ │ └── specular_fog.pyc │ ├── __init__.py │ ├── __init__.pyc │ ├── exceptional.py │ ├── exceptional.pyc │ ├── feedback.py │ ├── feedback.pyc │ ├── framebufferobjects.py │ ├── framebufferobjects.pyc │ ├── glget.py │ ├── glget.pyc │ ├── images.py │ ├── images.pyc │ ├── pointers.py │ ├── pointers.pyc │ ├── selection.py │ ├── selection.pyc │ ├── shaders.py │ ├── shaders.pyc │ ├── vboimplementation.py │ └── vboimplementation.pyc ├── GLE │ ├── __init__.py │ ├── __init__.pyc │ ├── exceptional.py │ └── exceptional.pyc ├── GLES1 │ ├── AMD │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── compressed_3DC_texture.py │ │ ├── compressed_3DC_texture.pyc │ │ ├── compressed_ATC_texture.py │ │ └── compressed_ATC_texture.pyc │ ├── APPLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── copy_texture_levels.py │ │ ├── copy_texture_levels.pyc │ │ ├── framebuffer_multisample.py │ │ ├── framebuffer_multisample.pyc │ │ ├── sync.py │ │ ├── sync.pyc │ │ ├── texture_2D_limited_npot.py │ │ ├── texture_2D_limited_npot.pyc │ │ ├── texture_format_BGRA8888.py │ │ ├── texture_format_BGRA8888.pyc │ │ ├── texture_max_level.py │ │ └── texture_max_level.pyc │ ├── ARM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── rgba8.py │ │ └── rgba8.pyc │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_minmax.py │ │ ├── blend_minmax.pyc │ │ ├── discard_framebuffer.py │ │ ├── discard_framebuffer.pyc │ │ ├── map_buffer_range.py │ │ ├── map_buffer_range.pyc │ │ ├── multi_draw_arrays.py │ │ ├── multi_draw_arrays.pyc │ │ ├── multisampled_render_to_texture.py │ │ ├── multisampled_render_to_texture.pyc │ │ ├── read_format_bgra.py │ │ ├── read_format_bgra.pyc │ │ ├── robustness.py │ │ ├── robustness.pyc │ │ ├── sRGB.py │ │ ├── sRGB.pyc │ │ ├── texture_compression_dxt1.py │ │ ├── texture_compression_dxt1.pyc │ │ ├── texture_filter_anisotropic.py │ │ ├── texture_filter_anisotropic.pyc │ │ ├── texture_format_BGRA8888.py │ │ ├── texture_format_BGRA8888.pyc │ │ ├── texture_lod_bias.py │ │ ├── texture_lod_bias.pyc │ │ ├── texture_storage.py │ │ └── texture_storage.pyc │ ├── IMG │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── multisampled_render_to_texture.py │ │ ├── multisampled_render_to_texture.pyc │ │ ├── read_format.py │ │ ├── read_format.pyc │ │ ├── texture_compression_pvrtc.py │ │ ├── texture_compression_pvrtc.pyc │ │ ├── texture_env_enhanced_fixed_function.py │ │ ├── texture_env_enhanced_fixed_function.pyc │ │ ├── user_clip_plane.py │ │ └── user_clip_plane.pyc │ ├── NV │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── fence.py │ │ └── fence.pyc │ ├── OES │ │ ├── EGL_image.py │ │ ├── EGL_image.pyc │ │ ├── EGL_image_external.py │ │ ├── EGL_image_external.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_equation_separate.py │ │ ├── blend_equation_separate.pyc │ │ ├── blend_func_separate.py │ │ ├── blend_func_separate.pyc │ │ ├── blend_subtract.py │ │ ├── blend_subtract.pyc │ │ ├── byte_coordinates.py │ │ ├── byte_coordinates.pyc │ │ ├── compressed_ETC1_RGB8_texture.py │ │ ├── compressed_ETC1_RGB8_texture.pyc │ │ ├── compressed_paletted_texture.py │ │ ├── compressed_paletted_texture.pyc │ │ ├── depth24.py │ │ ├── depth24.pyc │ │ ├── depth32.py │ │ ├── depth32.pyc │ │ ├── draw_texture.py │ │ ├── draw_texture.pyc │ │ ├── element_index_uint.py │ │ ├── element_index_uint.pyc │ │ ├── extended_matrix_palette.py │ │ ├── extended_matrix_palette.pyc │ │ ├── fbo_render_mipmap.py │ │ ├── fbo_render_mipmap.pyc │ │ ├── fixed_point.py │ │ ├── fixed_point.pyc │ │ ├── framebuffer_object.py │ │ ├── framebuffer_object.pyc │ │ ├── mapbuffer.py │ │ ├── mapbuffer.pyc │ │ ├── matrix_get.py │ │ ├── matrix_get.pyc │ │ ├── matrix_palette.py │ │ ├── matrix_palette.pyc │ │ ├── packed_depth_stencil.py │ │ ├── packed_depth_stencil.pyc │ │ ├── point_size_array.py │ │ ├── point_size_array.pyc │ │ ├── point_sprite.py │ │ ├── point_sprite.pyc │ │ ├── query_matrix.py │ │ ├── query_matrix.pyc │ │ ├── read_format.py │ │ ├── read_format.pyc │ │ ├── required_internalformat.py │ │ ├── required_internalformat.pyc │ │ ├── rgb8_rgba8.py │ │ ├── rgb8_rgba8.pyc │ │ ├── single_precision.py │ │ ├── single_precision.pyc │ │ ├── stencil1.py │ │ ├── stencil1.pyc │ │ ├── stencil4.py │ │ ├── stencil4.pyc │ │ ├── stencil8.py │ │ ├── stencil8.pyc │ │ ├── stencil_wrap.py │ │ ├── stencil_wrap.pyc │ │ ├── texture_cube_map.py │ │ ├── texture_cube_map.pyc │ │ ├── texture_env_crossbar.py │ │ ├── texture_env_crossbar.pyc │ │ ├── texture_mirrored_repeat.py │ │ ├── texture_mirrored_repeat.pyc │ │ ├── vertex_array_object.py │ │ └── vertex_array_object.pyc │ ├── QCOM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── driver_control.py │ │ ├── driver_control.pyc │ │ ├── extended_get.py │ │ ├── extended_get.pyc │ │ ├── extended_get2.py │ │ ├── extended_get2.pyc │ │ ├── perfmon_global_mode.py │ │ ├── perfmon_global_mode.pyc │ │ ├── tiled_rendering.py │ │ ├── tiled_rendering.pyc │ │ ├── writeonly_rendering.py │ │ └── writeonly_rendering.pyc │ ├── VERSION │ │ ├── GLES1_1_0.py │ │ ├── GLES1_1_0.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── __init__.py │ └── __init__.pyc ├── GLES2 │ ├── AMD │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── compressed_3DC_texture.py │ │ ├── compressed_3DC_texture.pyc │ │ ├── compressed_ATC_texture.py │ │ ├── compressed_ATC_texture.pyc │ │ ├── performance_monitor.py │ │ ├── performance_monitor.pyc │ │ ├── program_binary_Z400.py │ │ └── program_binary_Z400.pyc │ ├── ANGLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── depth_texture.py │ │ ├── depth_texture.pyc │ │ ├── framebuffer_blit.py │ │ ├── framebuffer_blit.pyc │ │ ├── framebuffer_multisample.py │ │ ├── framebuffer_multisample.pyc │ │ ├── instanced_arrays.py │ │ ├── instanced_arrays.pyc │ │ ├── pack_reverse_row_order.py │ │ ├── pack_reverse_row_order.pyc │ │ ├── program_binary.py │ │ ├── program_binary.pyc │ │ ├── texture_compression_dxt3.py │ │ ├── texture_compression_dxt3.pyc │ │ ├── texture_compression_dxt5.py │ │ ├── texture_compression_dxt5.pyc │ │ ├── texture_usage.py │ │ ├── texture_usage.pyc │ │ ├── translated_shader_source.py │ │ └── translated_shader_source.pyc │ ├── APPLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── copy_texture_levels.py │ │ ├── copy_texture_levels.pyc │ │ ├── framebuffer_multisample.py │ │ ├── framebuffer_multisample.pyc │ │ ├── rgb_422.py │ │ ├── rgb_422.pyc │ │ ├── sync.py │ │ ├── sync.pyc │ │ ├── texture_format_BGRA8888.py │ │ ├── texture_format_BGRA8888.pyc │ │ ├── texture_max_level.py │ │ └── texture_max_level.pyc │ ├── ARM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── mali_program_binary.py │ │ ├── mali_program_binary.pyc │ │ ├── mali_shader_binary.py │ │ ├── mali_shader_binary.pyc │ │ ├── rgba8.py │ │ ├── rgba8.pyc │ │ ├── shader_framebuffer_fetch.py │ │ ├── shader_framebuffer_fetch.pyc │ │ ├── shader_framebuffer_fetch_depth_stencil.py │ │ └── shader_framebuffer_fetch_depth_stencil.pyc │ ├── DMP │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── shader_binary.py │ │ └── shader_binary.pyc │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_minmax.py │ │ ├── blend_minmax.pyc │ │ ├── color_buffer_half_float.py │ │ ├── color_buffer_half_float.pyc │ │ ├── debug_label.py │ │ ├── debug_label.pyc │ │ ├── debug_marker.py │ │ ├── debug_marker.pyc │ │ ├── discard_framebuffer.py │ │ ├── discard_framebuffer.pyc │ │ ├── disjoint_timer_query.py │ │ ├── disjoint_timer_query.pyc │ │ ├── draw_buffers.py │ │ ├── draw_buffers.pyc │ │ ├── draw_instanced.py │ │ ├── draw_instanced.pyc │ │ ├── instanced_arrays.py │ │ ├── instanced_arrays.pyc │ │ ├── map_buffer_range.py │ │ ├── map_buffer_range.pyc │ │ ├── multi_draw_arrays.py │ │ ├── multi_draw_arrays.pyc │ │ ├── multisampled_render_to_texture.py │ │ ├── multisampled_render_to_texture.pyc │ │ ├── multiview_draw_buffers.py │ │ ├── multiview_draw_buffers.pyc │ │ ├── occlusion_query_boolean.py │ │ ├── occlusion_query_boolean.pyc │ │ ├── pvrtc_sRGB.py │ │ ├── pvrtc_sRGB.pyc │ │ ├── read_format_bgra.py │ │ ├── read_format_bgra.pyc │ │ ├── robustness.py │ │ ├── robustness.pyc │ │ ├── sRGB.py │ │ ├── sRGB.pyc │ │ ├── sRGB_write_control.py │ │ ├── sRGB_write_control.pyc │ │ ├── separate_shader_objects.py │ │ ├── separate_shader_objects.pyc │ │ ├── shader_framebuffer_fetch.py │ │ ├── shader_framebuffer_fetch.pyc │ │ ├── shader_integer_mix.py │ │ ├── shader_integer_mix.pyc │ │ ├── shader_pixel_local_storage.py │ │ ├── shader_pixel_local_storage.pyc │ │ ├── shader_texture_lod.py │ │ ├── shader_texture_lod.pyc │ │ ├── shadow_samplers.py │ │ ├── shadow_samplers.pyc │ │ ├── texture_compression_dxt1.py │ │ ├── texture_compression_dxt1.pyc │ │ ├── texture_compression_s3tc.py │ │ ├── texture_compression_s3tc.pyc │ │ ├── texture_filter_anisotropic.py │ │ ├── texture_filter_anisotropic.pyc │ │ ├── texture_format_BGRA8888.py │ │ ├── texture_format_BGRA8888.pyc │ │ ├── texture_rg.py │ │ ├── texture_rg.pyc │ │ ├── texture_sRGB_decode.py │ │ ├── texture_sRGB_decode.pyc │ │ ├── texture_storage.py │ │ ├── texture_storage.pyc │ │ ├── texture_type_2_10_10_10_REV.py │ │ ├── texture_type_2_10_10_10_REV.pyc │ │ ├── unpack_subimage.py │ │ └── unpack_subimage.pyc │ ├── FJ │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── shader_binary_GCCSO.py │ │ └── shader_binary_GCCSO.pyc │ ├── IMG │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── multisampled_render_to_texture.py │ │ ├── multisampled_render_to_texture.pyc │ │ ├── program_binary.py │ │ ├── program_binary.pyc │ │ ├── read_format.py │ │ ├── read_format.pyc │ │ ├── shader_binary.py │ │ ├── shader_binary.pyc │ │ ├── texture_compression_pvrtc.py │ │ ├── texture_compression_pvrtc.pyc │ │ ├── texture_compression_pvrtc2.py │ │ └── texture_compression_pvrtc2.pyc │ ├── INTEL │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── performance_query.py │ │ └── performance_query.pyc │ ├── KHR │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_equation_advanced.py │ │ ├── blend_equation_advanced.pyc │ │ ├── debug.py │ │ ├── debug.pyc │ │ ├── texture_compression_astc_hdr.py │ │ ├── texture_compression_astc_hdr.pyc │ │ ├── texture_compression_astc_ldr.py │ │ └── texture_compression_astc_ldr.pyc │ ├── NV │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blend_equation_advanced.py │ │ ├── blend_equation_advanced.pyc │ │ ├── blend_equation_advanced_coherent.py │ │ ├── blend_equation_advanced_coherent.pyc │ │ ├── copy_buffer.py │ │ ├── copy_buffer.pyc │ │ ├── coverage_sample.py │ │ ├── coverage_sample.pyc │ │ ├── depth_nonlinear.py │ │ ├── depth_nonlinear.pyc │ │ ├── draw_buffers.py │ │ ├── draw_buffers.pyc │ │ ├── draw_instanced.py │ │ ├── draw_instanced.pyc │ │ ├── explicit_attrib_location.py │ │ ├── explicit_attrib_location.pyc │ │ ├── fbo_color_attachments.py │ │ ├── fbo_color_attachments.pyc │ │ ├── fence.py │ │ ├── fence.pyc │ │ ├── framebuffer_blit.py │ │ ├── framebuffer_blit.pyc │ │ ├── framebuffer_multisample.py │ │ ├── framebuffer_multisample.pyc │ │ ├── generate_mipmap_sRGB.py │ │ ├── generate_mipmap_sRGB.pyc │ │ ├── instanced_arrays.py │ │ ├── instanced_arrays.pyc │ │ ├── non_square_matrices.py │ │ ├── non_square_matrices.pyc │ │ ├── read_buffer.py │ │ ├── read_buffer.pyc │ │ ├── read_buffer_front.py │ │ ├── read_buffer_front.pyc │ │ ├── read_depth.py │ │ ├── read_depth.pyc │ │ ├── read_depth_stencil.py │ │ ├── read_depth_stencil.pyc │ │ ├── read_stencil.py │ │ ├── read_stencil.pyc │ │ ├── sRGB_formats.py │ │ ├── sRGB_formats.pyc │ │ ├── shadow_samplers_array.py │ │ ├── shadow_samplers_array.pyc │ │ ├── shadow_samplers_cube.py │ │ ├── shadow_samplers_cube.pyc │ │ ├── texture_border_clamp.py │ │ ├── texture_border_clamp.pyc │ │ ├── texture_compression_s3tc_update.py │ │ ├── texture_compression_s3tc_update.pyc │ │ ├── texture_npot_2D_mipmap.py │ │ └── texture_npot_2D_mipmap.pyc │ ├── OES │ │ ├── EGL_image.py │ │ ├── EGL_image.pyc │ │ ├── EGL_image_external.py │ │ ├── EGL_image_external.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── compressed_ETC1_RGB8_texture.py │ │ ├── compressed_ETC1_RGB8_texture.pyc │ │ ├── compressed_paletted_texture.py │ │ ├── compressed_paletted_texture.pyc │ │ ├── depth24.py │ │ ├── depth24.pyc │ │ ├── depth32.py │ │ ├── depth32.pyc │ │ ├── depth_texture.py │ │ ├── depth_texture.pyc │ │ ├── element_index_uint.py │ │ ├── element_index_uint.pyc │ │ ├── fbo_render_mipmap.py │ │ ├── fbo_render_mipmap.pyc │ │ ├── fragment_precision_high.py │ │ ├── fragment_precision_high.pyc │ │ ├── get_program_binary.py │ │ ├── get_program_binary.pyc │ │ ├── mapbuffer.py │ │ ├── mapbuffer.pyc │ │ ├── packed_depth_stencil.py │ │ ├── packed_depth_stencil.pyc │ │ ├── required_internalformat.py │ │ ├── required_internalformat.pyc │ │ ├── rgb8_rgba8.py │ │ ├── rgb8_rgba8.pyc │ │ ├── sample_shading.py │ │ ├── sample_shading.pyc │ │ ├── sample_variables.py │ │ ├── sample_variables.pyc │ │ ├── shader_image_atomic.py │ │ ├── shader_image_atomic.pyc │ │ ├── shader_multisample_interpolation.py │ │ ├── shader_multisample_interpolation.pyc │ │ ├── standard_derivatives.py │ │ ├── standard_derivatives.pyc │ │ ├── stencil1.py │ │ ├── stencil1.pyc │ │ ├── stencil4.py │ │ ├── stencil4.pyc │ │ ├── surfaceless_context.py │ │ ├── surfaceless_context.pyc │ │ ├── texture_3D.py │ │ ├── texture_3D.pyc │ │ ├── texture_compression_astc.py │ │ ├── texture_compression_astc.pyc │ │ ├── texture_float.py │ │ ├── texture_float.pyc │ │ ├── texture_float_linear.py │ │ ├── texture_float_linear.pyc │ │ ├── texture_half_float.py │ │ ├── texture_half_float.pyc │ │ ├── texture_half_float_linear.py │ │ ├── texture_half_float_linear.pyc │ │ ├── texture_npot.py │ │ ├── texture_npot.pyc │ │ ├── texture_stencil8.py │ │ ├── texture_stencil8.pyc │ │ ├── texture_storage_multisample_2d_array.py │ │ ├── texture_storage_multisample_2d_array.pyc │ │ ├── vertex_array_object.py │ │ ├── vertex_array_object.pyc │ │ ├── vertex_half_float.py │ │ ├── vertex_half_float.pyc │ │ ├── vertex_type_10_10_10_2.py │ │ └── vertex_type_10_10_10_2.pyc │ ├── QCOM │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── alpha_test.py │ │ ├── alpha_test.pyc │ │ ├── binning_control.py │ │ ├── binning_control.pyc │ │ ├── driver_control.py │ │ ├── driver_control.pyc │ │ ├── extended_get.py │ │ ├── extended_get.pyc │ │ ├── extended_get2.py │ │ ├── extended_get2.pyc │ │ ├── perfmon_global_mode.py │ │ ├── perfmon_global_mode.pyc │ │ ├── tiled_rendering.py │ │ ├── tiled_rendering.pyc │ │ ├── writeonly_rendering.py │ │ └── writeonly_rendering.pyc │ ├── VERSION │ │ ├── GLES2_2_0.py │ │ ├── GLES2_2_0.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── VIV │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── shader_binary.py │ │ └── shader_binary.pyc │ ├── __init__.py │ ├── __init__.pyc │ ├── shaders.py │ ├── shaders.pyc │ ├── vboimplementation.py │ └── vboimplementation.pyc ├── GLES3 │ ├── VERSION │ │ ├── GLES3_3_0.py │ │ ├── GLES3_3_0.pyc │ │ ├── GLES3_3_1.py │ │ ├── GLES3_3_1.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── __init__.py │ ├── __init__.pyc │ ├── vboimplementation.py │ └── vboimplementation.pyc ├── GLU │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── nurbs_tessellator.py │ │ ├── nurbs_tessellator.pyc │ │ ├── object_space_tess.py │ │ └── object_space_tess.pyc │ ├── __init__.py │ ├── __init__.pyc │ ├── glunurbs.py │ ├── glunurbs.pyc │ ├── glustruct.py │ ├── glustruct.pyc │ ├── projection.py │ ├── projection.pyc │ ├── quadrics.py │ ├── quadrics.pyc │ ├── tess.py │ └── tess.pyc ├── GLUT │ ├── __init__.py │ ├── __init__.pyc │ ├── fonts.py │ ├── fonts.pyc │ ├── freeglut.py │ ├── freeglut.pyc │ ├── osx.py │ ├── osx.pyc │ ├── special.py │ └── special.pyc ├── GLX │ ├── AMD │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── gpu_association.py │ │ └── gpu_association.pyc │ ├── ARB │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── create_context.py │ │ ├── create_context.pyc │ │ ├── create_context_profile.py │ │ ├── create_context_profile.pyc │ │ ├── create_context_robustness.py │ │ ├── create_context_robustness.pyc │ │ ├── fbconfig_float.py │ │ ├── fbconfig_float.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── get_proc_address.py │ │ ├── get_proc_address.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── robustness_application_isolation.py │ │ ├── robustness_application_isolation.pyc │ │ ├── robustness_share_group_isolation.py │ │ ├── robustness_share_group_isolation.pyc │ │ ├── vertex_buffer_object.py │ │ └── vertex_buffer_object.pyc │ ├── DFX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── multisample.py │ │ └── multisample.pyc │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── buffer_age.py │ │ ├── buffer_age.pyc │ │ ├── create_context_es2_profile.py │ │ ├── create_context_es2_profile.pyc │ │ ├── create_context_es_profile.py │ │ ├── create_context_es_profile.pyc │ │ ├── fbconfig_packed_float.py │ │ ├── fbconfig_packed_float.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── import_context.py │ │ ├── import_context.pyc │ │ ├── stereo_tree.py │ │ ├── stereo_tree.pyc │ │ ├── swap_control.py │ │ ├── swap_control.pyc │ │ ├── swap_control_tear.py │ │ ├── swap_control_tear.pyc │ │ ├── texture_from_pixmap.py │ │ ├── texture_from_pixmap.pyc │ │ ├── visual_info.py │ │ ├── visual_info.pyc │ │ ├── visual_rating.py │ │ └── visual_rating.pyc │ ├── INTEL │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── swap_event.py │ │ └── swap_event.pyc │ ├── MESA │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── agp_offset.py │ │ ├── agp_offset.pyc │ │ ├── copy_sub_buffer.py │ │ ├── copy_sub_buffer.pyc │ │ ├── pixmap_colormap.py │ │ ├── pixmap_colormap.pyc │ │ ├── query_renderer.py │ │ ├── query_renderer.pyc │ │ ├── release_buffers.py │ │ ├── release_buffers.pyc │ │ ├── set_3dfx_mode.py │ │ └── set_3dfx_mode.pyc │ ├── NV │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── copy_image.py │ │ ├── copy_image.pyc │ │ ├── delay_before_swap.py │ │ ├── delay_before_swap.pyc │ │ ├── float_buffer.py │ │ ├── float_buffer.pyc │ │ ├── multisample_coverage.py │ │ ├── multisample_coverage.pyc │ │ ├── present_video.py │ │ ├── present_video.pyc │ │ ├── swap_group.py │ │ ├── swap_group.pyc │ │ ├── video_capture.py │ │ ├── video_capture.pyc │ │ ├── video_output.py │ │ └── video_output.pyc │ ├── OML │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── swap_method.py │ │ ├── swap_method.pyc │ │ ├── sync_control.py │ │ └── sync_control.pyc │ ├── SGI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── cushion.py │ │ ├── cushion.pyc │ │ ├── make_current_read.py │ │ ├── make_current_read.pyc │ │ ├── swap_control.py │ │ ├── swap_control.pyc │ │ ├── video_sync.py │ │ └── video_sync.pyc │ ├── SGIS │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── blended_overlay.py │ │ ├── blended_overlay.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── shared_multisample.py │ │ └── shared_multisample.pyc │ ├── SGIX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── dmbuffer.py │ │ ├── dmbuffer.pyc │ │ ├── fbconfig.py │ │ ├── fbconfig.pyc │ │ ├── hyperpipe.py │ │ ├── hyperpipe.pyc │ │ ├── pbuffer.py │ │ ├── pbuffer.pyc │ │ ├── swap_barrier.py │ │ ├── swap_barrier.pyc │ │ ├── swap_group.py │ │ ├── swap_group.pyc │ │ ├── video_resize.py │ │ ├── video_resize.pyc │ │ ├── video_source.py │ │ ├── video_source.pyc │ │ ├── visual_select_group.py │ │ └── visual_select_group.pyc │ ├── SUN │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── get_transparent_index.py │ │ └── get_transparent_index.pyc │ ├── VERSION │ │ ├── GLX_1_0.py │ │ ├── GLX_1_0.pyc │ │ ├── GLX_1_1.py │ │ ├── GLX_1_1.pyc │ │ ├── GLX_1_2.py │ │ ├── GLX_1_2.pyc │ │ ├── GLX_1_3.py │ │ ├── GLX_1_3.pyc │ │ ├── GLX_1_4.py │ │ ├── GLX_1_4.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── __init__.py │ └── __init__.pyc ├── Tk │ ├── __init__.py │ └── __init__.pyc ├── WGL │ ├── AMD │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── gpu_association.py │ │ └── gpu_association.pyc │ ├── ARB │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── buffer_region.py │ │ ├── buffer_region.pyc │ │ ├── create_context.py │ │ ├── create_context.pyc │ │ ├── create_context_profile.py │ │ ├── create_context_profile.pyc │ │ ├── create_context_robustness.py │ │ ├── create_context_robustness.pyc │ │ ├── extensions_string.py │ │ ├── extensions_string.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── make_current_read.py │ │ ├── make_current_read.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── pbuffer.py │ │ ├── pbuffer.pyc │ │ ├── pixel_format.py │ │ ├── pixel_format.pyc │ │ ├── pixel_format_float.py │ │ ├── pixel_format_float.pyc │ │ ├── render_texture.py │ │ ├── render_texture.pyc │ │ ├── robustness_application_isolation.py │ │ ├── robustness_application_isolation.pyc │ │ ├── robustness_share_group_isolation.py │ │ └── robustness_share_group_isolation.pyc │ ├── ATI │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── pixel_format_float.py │ │ └── pixel_format_float.pyc │ ├── DFX │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── multisample.py │ │ └── multisample.pyc │ ├── DL │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── stereo_control.py │ │ └── stereo_control.pyc │ ├── EXT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── create_context_es2_profile.py │ │ ├── create_context_es2_profile.pyc │ │ ├── create_context_es_profile.py │ │ ├── create_context_es_profile.pyc │ │ ├── depth_float.py │ │ ├── depth_float.pyc │ │ ├── display_color_table.py │ │ ├── display_color_table.pyc │ │ ├── extensions_string.py │ │ ├── extensions_string.pyc │ │ ├── framebuffer_sRGB.py │ │ ├── framebuffer_sRGB.pyc │ │ ├── make_current_read.py │ │ ├── make_current_read.pyc │ │ ├── multisample.py │ │ ├── multisample.pyc │ │ ├── pbuffer.py │ │ ├── pbuffer.pyc │ │ ├── pixel_format.py │ │ ├── pixel_format.pyc │ │ ├── pixel_format_packed_float.py │ │ ├── pixel_format_packed_float.pyc │ │ ├── swap_control.py │ │ ├── swap_control.pyc │ │ ├── swap_control_tear.py │ │ └── swap_control_tear.pyc │ ├── I3D │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── digital_video_control.py │ │ ├── digital_video_control.pyc │ │ ├── gamma.py │ │ ├── gamma.pyc │ │ ├── genlock.py │ │ ├── genlock.pyc │ │ ├── image_buffer.py │ │ ├── image_buffer.pyc │ │ ├── swap_frame_lock.py │ │ ├── swap_frame_lock.pyc │ │ ├── swap_frame_usage.py │ │ └── swap_frame_usage.pyc │ ├── NV │ │ ├── DX_interop.py │ │ ├── DX_interop.pyc │ │ ├── DX_interop2.py │ │ ├── DX_interop2.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── copy_image.py │ │ ├── copy_image.pyc │ │ ├── delay_before_swap.py │ │ ├── delay_before_swap.pyc │ │ ├── float_buffer.py │ │ ├── float_buffer.pyc │ │ ├── gpu_affinity.py │ │ ├── gpu_affinity.pyc │ │ ├── multisample_coverage.py │ │ ├── multisample_coverage.pyc │ │ ├── present_video.py │ │ ├── present_video.pyc │ │ ├── render_depth_texture.py │ │ ├── render_depth_texture.pyc │ │ ├── render_texture_rectangle.py │ │ ├── render_texture_rectangle.pyc │ │ ├── swap_group.py │ │ ├── swap_group.pyc │ │ ├── vertex_array_range.py │ │ ├── vertex_array_range.pyc │ │ ├── video_capture.py │ │ ├── video_capture.pyc │ │ ├── video_output.py │ │ └── video_output.pyc │ ├── OML │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── sync_control.py │ │ └── sync_control.pyc │ ├── VERSION │ │ ├── WGL_1_0.py │ │ ├── WGL_1_0.pyc │ │ ├── __init__.py │ │ └── __init__.pyc │ ├── __init__.py │ └── __init__.pyc ├── __init__.py ├── __init__.pyc ├── _bytes.py ├── _bytes.pyc ├── _configflags.py ├── _configflags.pyc ├── _null.py ├── _null.pyc ├── _opaque.py ├── _opaque.pyc ├── acceleratesupport.py ├── acceleratesupport.pyc ├── arrays │ ├── __init__.py │ ├── __init__.pyc │ ├── _arrayconstants.py │ ├── _arrayconstants.pyc │ ├── _buffers.py │ ├── _buffers.pyc │ ├── _strings.py │ ├── _strings.pyc │ ├── arraydatatype.py │ ├── arraydatatype.pyc │ ├── arrayhelpers.py │ ├── arrayhelpers.pyc │ ├── buffers.py │ ├── buffers.pyc │ ├── ctypesarrays.py │ ├── ctypesarrays.pyc │ ├── ctypesparameters.py │ ├── ctypesparameters.pyc │ ├── ctypespointers.py │ ├── ctypespointers.pyc │ ├── formathandler.py │ ├── formathandler.pyc │ ├── lists.py │ ├── lists.pyc │ ├── nones.py │ ├── nones.pyc │ ├── numbers.py │ ├── numbers.pyc │ ├── numpybuffers.py │ ├── numpybuffers.pyc │ ├── numpymodule.py │ ├── numpymodule.pyc │ ├── strings.py │ ├── strings.pyc │ ├── vbo.py │ └── vbo.pyc ├── constant.py ├── constant.pyc ├── constants.py ├── constants.pyc ├── contextdata.py ├── contextdata.pyc ├── converters.py ├── converters.pyc ├── error.py ├── error.pyc ├── extensions.py ├── extensions.pyc ├── images.py ├── images.pyc ├── latebind.py ├── latebind.pyc ├── lazywrapper.py ├── lazywrapper.pyc ├── logs.py ├── logs.pyc ├── osmesa │ ├── __init__.py │ └── __init__.pyc ├── platform │ ├── __init__.py │ ├── __init__.pyc │ ├── baseplatform.py │ ├── baseplatform.pyc │ ├── ctypesloader.py │ ├── ctypesloader.pyc │ ├── darwin.py │ ├── darwin.pyc │ ├── egl.py │ ├── egl.pyc │ ├── entrypoint31.py │ ├── entrypoint31.pyc │ ├── glx.py │ ├── glx.pyc │ ├── osmesa.py │ ├── osmesa.pyc │ ├── win32.py │ └── win32.pyc ├── plugins.py ├── plugins.pyc ├── raw │ ├── EGL │ │ ├── ANDROID │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blob_cache.py │ │ │ ├── blob_cache.pyc │ │ │ ├── framebuffer_target.py │ │ │ ├── framebuffer_target.pyc │ │ │ ├── image_native_buffer.py │ │ │ ├── image_native_buffer.pyc │ │ │ ├── native_fence_sync.py │ │ │ ├── native_fence_sync.pyc │ │ │ ├── recordable.py │ │ │ └── recordable.pyc │ │ ├── ANGLE │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── d3d_share_handle_client_buffer.py │ │ │ ├── d3d_share_handle_client_buffer.pyc │ │ │ ├── query_surface_pointer.py │ │ │ ├── query_surface_pointer.pyc │ │ │ ├── surface_d3d_texture_2d_share_handle.py │ │ │ └── surface_d3d_texture_2d_share_handle.pyc │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── pixmap_multisample_discard.py │ │ │ └── pixmap_multisample_discard.pyc │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── buffer_age.py │ │ │ ├── buffer_age.pyc │ │ │ ├── client_extensions.py │ │ │ ├── client_extensions.pyc │ │ │ ├── create_context_robustness.py │ │ │ ├── create_context_robustness.pyc │ │ │ ├── image_dma_buf_import.py │ │ │ ├── image_dma_buf_import.pyc │ │ │ ├── multiview_window.py │ │ │ ├── multiview_window.pyc │ │ │ ├── platform_base.py │ │ │ ├── platform_base.pyc │ │ │ ├── platform_wayland.py │ │ │ ├── platform_wayland.pyc │ │ │ ├── platform_x11.py │ │ │ ├── platform_x11.pyc │ │ │ ├── protected_surface.py │ │ │ ├── protected_surface.pyc │ │ │ ├── swap_buffers_with_damage.py │ │ │ └── swap_buffers_with_damage.pyc │ │ ├── HI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── clientpixmap.py │ │ │ ├── clientpixmap.pyc │ │ │ ├── colorformats.py │ │ │ └── colorformats.pyc │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── context_priority.py │ │ │ └── context_priority.pyc │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── cl_event.py │ │ │ ├── cl_event.pyc │ │ │ ├── cl_event2.py │ │ │ ├── cl_event2.pyc │ │ │ ├── client_get_all_proc_addresses.py │ │ │ ├── client_get_all_proc_addresses.pyc │ │ │ ├── config_attribs.py │ │ │ ├── config_attribs.pyc │ │ │ ├── create_context.py │ │ │ ├── create_context.pyc │ │ │ ├── fence_sync.py │ │ │ ├── fence_sync.pyc │ │ │ ├── get_all_proc_addresses.py │ │ │ ├── get_all_proc_addresses.pyc │ │ │ ├── gl_colorspace.py │ │ │ ├── gl_colorspace.pyc │ │ │ ├── gl_renderbuffer_image.py │ │ │ ├── gl_renderbuffer_image.pyc │ │ │ ├── gl_texture_2D_image.py │ │ │ ├── gl_texture_2D_image.pyc │ │ │ ├── gl_texture_3D_image.py │ │ │ ├── gl_texture_3D_image.pyc │ │ │ ├── gl_texture_cubemap_image.py │ │ │ ├── gl_texture_cubemap_image.pyc │ │ │ ├── image.py │ │ │ ├── image.pyc │ │ │ ├── image_base.py │ │ │ ├── image_base.pyc │ │ │ ├── image_pixmap.py │ │ │ ├── image_pixmap.pyc │ │ │ ├── lock_surface.py │ │ │ ├── lock_surface.pyc │ │ │ ├── lock_surface2.py │ │ │ ├── lock_surface2.pyc │ │ │ ├── lock_surface3.py │ │ │ ├── lock_surface3.pyc │ │ │ ├── platform_android.py │ │ │ ├── platform_android.pyc │ │ │ ├── platform_gbm.py │ │ │ ├── platform_gbm.pyc │ │ │ ├── platform_wayland.py │ │ │ ├── platform_wayland.pyc │ │ │ ├── platform_x11.py │ │ │ ├── platform_x11.pyc │ │ │ ├── reusable_sync.py │ │ │ ├── reusable_sync.pyc │ │ │ ├── stream.py │ │ │ ├── stream.pyc │ │ │ ├── stream_consumer_gltexture.py │ │ │ ├── stream_consumer_gltexture.pyc │ │ │ ├── stream_cross_process_fd.py │ │ │ ├── stream_cross_process_fd.pyc │ │ │ ├── stream_fifo.py │ │ │ ├── stream_fifo.pyc │ │ │ ├── stream_producer_aldatalocator.py │ │ │ ├── stream_producer_aldatalocator.pyc │ │ │ ├── stream_producer_eglsurface.py │ │ │ ├── stream_producer_eglsurface.pyc │ │ │ ├── surfaceless_context.py │ │ │ ├── surfaceless_context.pyc │ │ │ ├── vg_parent_image.py │ │ │ ├── vg_parent_image.pyc │ │ │ ├── wait_sync.py │ │ │ └── wait_sync.pyc │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── drm_image.py │ │ │ ├── drm_image.pyc │ │ │ ├── platform_gbm.py │ │ │ └── platform_gbm.pyc │ │ ├── NOK │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── swap_region.py │ │ │ ├── swap_region.pyc │ │ │ ├── swap_region2.py │ │ │ ├── swap_region2.pyc │ │ │ ├── texture_from_pixmap.py │ │ │ └── texture_from_pixmap.pyc │ │ ├── NV │ │ │ ├── EGL_3dvision_surface.py │ │ │ ├── EGL_3dvision_surface.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── coverage_sample.py │ │ │ ├── coverage_sample.pyc │ │ │ ├── coverage_sample_resolve.py │ │ │ ├── coverage_sample_resolve.pyc │ │ │ ├── depth_nonlinear.py │ │ │ ├── depth_nonlinear.pyc │ │ │ ├── native_query.py │ │ │ ├── native_query.pyc │ │ │ ├── post_convert_rounding.py │ │ │ ├── post_convert_rounding.pyc │ │ │ ├── post_sub_buffer.py │ │ │ ├── post_sub_buffer.pyc │ │ │ ├── stream_sync.py │ │ │ ├── stream_sync.pyc │ │ │ ├── sync.py │ │ │ ├── sync.pyc │ │ │ ├── system_time.py │ │ │ └── system_time.pyc │ │ ├── VERSION │ │ │ ├── EGL_1_0.py │ │ │ ├── EGL_1_0.pyc │ │ │ ├── EGL_1_1.py │ │ │ ├── EGL_1_1.pyc │ │ │ ├── EGL_1_2.py │ │ │ ├── EGL_1_2.pyc │ │ │ ├── EGL_1_3.py │ │ │ ├── EGL_1_3.pyc │ │ │ ├── EGL_1_4.py │ │ │ ├── EGL_1_4.pyc │ │ │ ├── EGL_1_5.py │ │ │ ├── EGL_1_5.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── GL │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_minmax_factor.py │ │ │ ├── blend_minmax_factor.pyc │ │ │ ├── conservative_depth.py │ │ │ ├── conservative_depth.pyc │ │ │ ├── debug_output.py │ │ │ ├── debug_output.pyc │ │ │ ├── depth_clamp_separate.py │ │ │ ├── depth_clamp_separate.pyc │ │ │ ├── draw_buffers_blend.py │ │ │ ├── draw_buffers_blend.pyc │ │ │ ├── gcn_shader.py │ │ │ ├── gcn_shader.pyc │ │ │ ├── gpu_shader_int64.py │ │ │ ├── gpu_shader_int64.pyc │ │ │ ├── interleaved_elements.py │ │ │ ├── interleaved_elements.pyc │ │ │ ├── multi_draw_indirect.py │ │ │ ├── multi_draw_indirect.pyc │ │ │ ├── name_gen_delete.py │ │ │ ├── name_gen_delete.pyc │ │ │ ├── occlusion_query_event.py │ │ │ ├── occlusion_query_event.pyc │ │ │ ├── performance_monitor.py │ │ │ ├── performance_monitor.pyc │ │ │ ├── pinned_memory.py │ │ │ ├── pinned_memory.pyc │ │ │ ├── query_buffer_object.py │ │ │ ├── query_buffer_object.pyc │ │ │ ├── sample_positions.py │ │ │ ├── sample_positions.pyc │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ ├── seamless_cubemap_per_texture.pyc │ │ │ ├── shader_atomic_counter_ops.py │ │ │ ├── shader_atomic_counter_ops.pyc │ │ │ ├── shader_stencil_export.py │ │ │ ├── shader_stencil_export.pyc │ │ │ ├── shader_trinary_minmax.py │ │ │ ├── shader_trinary_minmax.pyc │ │ │ ├── sparse_texture.py │ │ │ ├── sparse_texture.pyc │ │ │ ├── stencil_operation_extended.py │ │ │ ├── stencil_operation_extended.pyc │ │ │ ├── texture_texture4.py │ │ │ ├── texture_texture4.pyc │ │ │ ├── transform_feedback3_lines_triangles.py │ │ │ ├── transform_feedback3_lines_triangles.pyc │ │ │ ├── transform_feedback4.py │ │ │ ├── transform_feedback4.pyc │ │ │ ├── vertex_shader_layer.py │ │ │ ├── vertex_shader_layer.pyc │ │ │ ├── vertex_shader_tessellator.py │ │ │ ├── vertex_shader_tessellator.pyc │ │ │ ├── vertex_shader_viewport_index.py │ │ │ └── vertex_shader_viewport_index.pyc │ │ ├── ANGLE │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── aux_depth_stencil.py │ │ │ ├── aux_depth_stencil.pyc │ │ │ ├── client_storage.py │ │ │ ├── client_storage.pyc │ │ │ ├── element_array.py │ │ │ ├── element_array.pyc │ │ │ ├── fence.py │ │ │ ├── fence.pyc │ │ │ ├── float_pixels.py │ │ │ ├── float_pixels.pyc │ │ │ ├── flush_buffer_range.py │ │ │ ├── flush_buffer_range.pyc │ │ │ ├── object_purgeable.py │ │ │ ├── object_purgeable.pyc │ │ │ ├── rgb_422.py │ │ │ ├── rgb_422.pyc │ │ │ ├── row_bytes.py │ │ │ ├── row_bytes.pyc │ │ │ ├── specular_vector.py │ │ │ ├── specular_vector.pyc │ │ │ ├── texture_range.py │ │ │ ├── texture_range.pyc │ │ │ ├── transform_hint.py │ │ │ ├── transform_hint.pyc │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_array_object.pyc │ │ │ ├── vertex_array_range.py │ │ │ ├── vertex_array_range.pyc │ │ │ ├── vertex_program_evaluators.py │ │ │ ├── vertex_program_evaluators.pyc │ │ │ ├── ycbcr_422.py │ │ │ └── ycbcr_422.pyc │ │ ├── ARB │ │ │ ├── ES2_compatibility.py │ │ │ ├── ES2_compatibility.pyc │ │ │ ├── ES3_compatibility.py │ │ │ ├── ES3_compatibility.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── arrays_of_arrays.py │ │ │ ├── arrays_of_arrays.pyc │ │ │ ├── base_instance.py │ │ │ ├── base_instance.pyc │ │ │ ├── bindless_texture.py │ │ │ ├── bindless_texture.pyc │ │ │ ├── blend_func_extended.py │ │ │ ├── blend_func_extended.pyc │ │ │ ├── buffer_storage.py │ │ │ ├── buffer_storage.pyc │ │ │ ├── cl_event.py │ │ │ ├── cl_event.pyc │ │ │ ├── clear_buffer_object.py │ │ │ ├── clear_buffer_object.pyc │ │ │ ├── clear_texture.py │ │ │ ├── clear_texture.pyc │ │ │ ├── color_buffer_float.py │ │ │ ├── color_buffer_float.pyc │ │ │ ├── compatibility.py │ │ │ ├── compatibility.pyc │ │ │ ├── compressed_texture_pixel_storage.py │ │ │ ├── compressed_texture_pixel_storage.pyc │ │ │ ├── compute_shader.py │ │ │ ├── compute_shader.pyc │ │ │ ├── compute_variable_group_size.py │ │ │ ├── compute_variable_group_size.pyc │ │ │ ├── conservative_depth.py │ │ │ ├── conservative_depth.pyc │ │ │ ├── copy_buffer.py │ │ │ ├── copy_buffer.pyc │ │ │ ├── copy_image.py │ │ │ ├── copy_image.pyc │ │ │ ├── debug_output.py │ │ │ ├── debug_output.pyc │ │ │ ├── depth_buffer_float.py │ │ │ ├── depth_buffer_float.pyc │ │ │ ├── depth_clamp.py │ │ │ ├── depth_clamp.pyc │ │ │ ├── depth_texture.py │ │ │ ├── depth_texture.pyc │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers.pyc │ │ │ ├── draw_buffers_blend.py │ │ │ ├── draw_buffers_blend.pyc │ │ │ ├── draw_elements_base_vertex.py │ │ │ ├── draw_elements_base_vertex.pyc │ │ │ ├── draw_indirect.py │ │ │ ├── draw_indirect.pyc │ │ │ ├── draw_instanced.py │ │ │ ├── draw_instanced.pyc │ │ │ ├── enhanced_layouts.py │ │ │ ├── enhanced_layouts.pyc │ │ │ ├── explicit_attrib_location.py │ │ │ ├── explicit_attrib_location.pyc │ │ │ ├── explicit_uniform_location.py │ │ │ ├── explicit_uniform_location.pyc │ │ │ ├── fragment_coord_conventions.py │ │ │ ├── fragment_coord_conventions.pyc │ │ │ ├── fragment_layer_viewport.py │ │ │ ├── fragment_layer_viewport.pyc │ │ │ ├── fragment_program.py │ │ │ ├── fragment_program.pyc │ │ │ ├── fragment_program_shadow.py │ │ │ ├── fragment_program_shadow.pyc │ │ │ ├── fragment_shader.py │ │ │ ├── fragment_shader.pyc │ │ │ ├── framebuffer_no_attachments.py │ │ │ ├── framebuffer_no_attachments.pyc │ │ │ ├── framebuffer_object.py │ │ │ ├── framebuffer_object.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── geometry_shader4.py │ │ │ ├── geometry_shader4.pyc │ │ │ ├── get_program_binary.py │ │ │ ├── get_program_binary.pyc │ │ │ ├── gpu_shader5.py │ │ │ ├── gpu_shader5.pyc │ │ │ ├── gpu_shader_fp64.py │ │ │ ├── gpu_shader_fp64.pyc │ │ │ ├── half_float_pixel.py │ │ │ ├── half_float_pixel.pyc │ │ │ ├── half_float_vertex.py │ │ │ ├── half_float_vertex.pyc │ │ │ ├── imaging.py │ │ │ ├── imaging.pyc │ │ │ ├── indirect_parameters.py │ │ │ ├── indirect_parameters.pyc │ │ │ ├── instanced_arrays.py │ │ │ ├── instanced_arrays.pyc │ │ │ ├── internalformat_query.py │ │ │ ├── internalformat_query.pyc │ │ │ ├── internalformat_query2.py │ │ │ ├── internalformat_query2.pyc │ │ │ ├── invalidate_subdata.py │ │ │ ├── invalidate_subdata.pyc │ │ │ ├── map_buffer_alignment.py │ │ │ ├── map_buffer_alignment.pyc │ │ │ ├── map_buffer_range.py │ │ │ ├── map_buffer_range.pyc │ │ │ ├── matrix_palette.py │ │ │ ├── matrix_palette.pyc │ │ │ ├── multi_bind.py │ │ │ ├── multi_bind.pyc │ │ │ ├── multi_draw_indirect.py │ │ │ ├── multi_draw_indirect.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── multitexture.py │ │ │ ├── multitexture.pyc │ │ │ ├── occlusion_query.py │ │ │ ├── occlusion_query.pyc │ │ │ ├── occlusion_query2.py │ │ │ ├── occlusion_query2.pyc │ │ │ ├── pixel_buffer_object.py │ │ │ ├── pixel_buffer_object.pyc │ │ │ ├── point_parameters.py │ │ │ ├── point_parameters.pyc │ │ │ ├── point_sprite.py │ │ │ ├── point_sprite.pyc │ │ │ ├── program_interface_query.py │ │ │ ├── program_interface_query.pyc │ │ │ ├── provoking_vertex.py │ │ │ ├── provoking_vertex.pyc │ │ │ ├── query_buffer_object.py │ │ │ ├── query_buffer_object.pyc │ │ │ ├── robust_buffer_access_behavior.py │ │ │ ├── robust_buffer_access_behavior.pyc │ │ │ ├── robustness.py │ │ │ ├── robustness.pyc │ │ │ ├── robustness_isolation.py │ │ │ ├── robustness_isolation.pyc │ │ │ ├── sample_shading.py │ │ │ ├── sample_shading.pyc │ │ │ ├── sampler_objects.py │ │ │ ├── sampler_objects.pyc │ │ │ ├── seamless_cube_map.py │ │ │ ├── seamless_cube_map.pyc │ │ │ ├── seamless_cubemap_per_texture.py │ │ │ ├── seamless_cubemap_per_texture.pyc │ │ │ ├── separate_shader_objects.py │ │ │ ├── separate_shader_objects.pyc │ │ │ ├── shader_atomic_counters.py │ │ │ ├── shader_atomic_counters.pyc │ │ │ ├── shader_bit_encoding.py │ │ │ ├── shader_bit_encoding.pyc │ │ │ ├── shader_draw_parameters.py │ │ │ ├── shader_draw_parameters.pyc │ │ │ ├── shader_group_vote.py │ │ │ ├── shader_group_vote.pyc │ │ │ ├── shader_image_load_store.py │ │ │ ├── shader_image_load_store.pyc │ │ │ ├── shader_image_size.py │ │ │ ├── shader_image_size.pyc │ │ │ ├── shader_objects.py │ │ │ ├── shader_objects.pyc │ │ │ ├── shader_precision.py │ │ │ ├── shader_precision.pyc │ │ │ ├── shader_stencil_export.py │ │ │ ├── shader_stencil_export.pyc │ │ │ ├── shader_storage_buffer_object.py │ │ │ ├── shader_storage_buffer_object.pyc │ │ │ ├── shader_subroutine.py │ │ │ ├── shader_subroutine.pyc │ │ │ ├── shader_texture_lod.py │ │ │ ├── shader_texture_lod.pyc │ │ │ ├── shading_language_100.py │ │ │ ├── shading_language_100.pyc │ │ │ ├── shading_language_420pack.py │ │ │ ├── shading_language_420pack.pyc │ │ │ ├── shading_language_include.py │ │ │ ├── shading_language_include.pyc │ │ │ ├── shading_language_packing.py │ │ │ ├── shading_language_packing.pyc │ │ │ ├── shadow.py │ │ │ ├── shadow.pyc │ │ │ ├── shadow_ambient.py │ │ │ ├── shadow_ambient.pyc │ │ │ ├── sparse_texture.py │ │ │ ├── sparse_texture.pyc │ │ │ ├── stencil_texturing.py │ │ │ ├── stencil_texturing.pyc │ │ │ ├── sync.py │ │ │ ├── sync.pyc │ │ │ ├── tessellation_shader.py │ │ │ ├── tessellation_shader.pyc │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_border_clamp.pyc │ │ │ ├── texture_buffer_object.py │ │ │ ├── texture_buffer_object.pyc │ │ │ ├── texture_buffer_object_rgb32.py │ │ │ ├── texture_buffer_object_rgb32.pyc │ │ │ ├── texture_buffer_range.py │ │ │ ├── texture_buffer_range.pyc │ │ │ ├── texture_compression.py │ │ │ ├── texture_compression.pyc │ │ │ ├── texture_compression_bptc.py │ │ │ ├── texture_compression_bptc.pyc │ │ │ ├── texture_compression_rgtc.py │ │ │ ├── texture_compression_rgtc.pyc │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_cube_map.pyc │ │ │ ├── texture_cube_map_array.py │ │ │ ├── texture_cube_map_array.pyc │ │ │ ├── texture_env_add.py │ │ │ ├── texture_env_add.pyc │ │ │ ├── texture_env_combine.py │ │ │ ├── texture_env_combine.pyc │ │ │ ├── texture_env_crossbar.py │ │ │ ├── texture_env_crossbar.pyc │ │ │ ├── texture_env_dot3.py │ │ │ ├── texture_env_dot3.pyc │ │ │ ├── texture_float.py │ │ │ ├── texture_float.pyc │ │ │ ├── texture_gather.py │ │ │ ├── texture_gather.pyc │ │ │ ├── texture_mirror_clamp_to_edge.py │ │ │ ├── texture_mirror_clamp_to_edge.pyc │ │ │ ├── texture_mirrored_repeat.py │ │ │ ├── texture_mirrored_repeat.pyc │ │ │ ├── texture_multisample.py │ │ │ ├── texture_multisample.pyc │ │ │ ├── texture_non_power_of_two.py │ │ │ ├── texture_non_power_of_two.pyc │ │ │ ├── texture_query_levels.py │ │ │ ├── texture_query_levels.pyc │ │ │ ├── texture_query_lod.py │ │ │ ├── texture_query_lod.pyc │ │ │ ├── texture_rectangle.py │ │ │ ├── texture_rectangle.pyc │ │ │ ├── texture_rg.py │ │ │ ├── texture_rg.pyc │ │ │ ├── texture_rgb10_a2ui.py │ │ │ ├── texture_rgb10_a2ui.pyc │ │ │ ├── texture_stencil8.py │ │ │ ├── texture_stencil8.pyc │ │ │ ├── texture_storage.py │ │ │ ├── texture_storage.pyc │ │ │ ├── texture_storage_multisample.py │ │ │ ├── texture_storage_multisample.pyc │ │ │ ├── texture_swizzle.py │ │ │ ├── texture_swizzle.pyc │ │ │ ├── texture_view.py │ │ │ ├── texture_view.pyc │ │ │ ├── timer_query.py │ │ │ ├── timer_query.pyc │ │ │ ├── transform_feedback2.py │ │ │ ├── transform_feedback2.pyc │ │ │ ├── transform_feedback3.py │ │ │ ├── transform_feedback3.pyc │ │ │ ├── transform_feedback_instanced.py │ │ │ ├── transform_feedback_instanced.pyc │ │ │ ├── transpose_matrix.py │ │ │ ├── transpose_matrix.pyc │ │ │ ├── uniform_buffer_object.py │ │ │ ├── uniform_buffer_object.pyc │ │ │ ├── vertex_array_bgra.py │ │ │ ├── vertex_array_bgra.pyc │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_array_object.pyc │ │ │ ├── vertex_attrib_64bit.py │ │ │ ├── vertex_attrib_64bit.pyc │ │ │ ├── vertex_attrib_binding.py │ │ │ ├── vertex_attrib_binding.pyc │ │ │ ├── vertex_blend.py │ │ │ ├── vertex_blend.pyc │ │ │ ├── vertex_buffer_object.py │ │ │ ├── vertex_buffer_object.pyc │ │ │ ├── vertex_program.py │ │ │ ├── vertex_program.pyc │ │ │ ├── vertex_shader.py │ │ │ ├── vertex_shader.pyc │ │ │ ├── vertex_type_10f_11f_11f_rev.py │ │ │ ├── vertex_type_10f_11f_11f_rev.pyc │ │ │ ├── vertex_type_2_10_10_10_rev.py │ │ │ ├── vertex_type_2_10_10_10_rev.pyc │ │ │ ├── viewport_array.py │ │ │ ├── viewport_array.pyc │ │ │ ├── window_pos.py │ │ │ └── window_pos.pyc │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── ATI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers.pyc │ │ │ ├── element_array.py │ │ │ ├── element_array.pyc │ │ │ ├── envmap_bumpmap.py │ │ │ ├── envmap_bumpmap.pyc │ │ │ ├── fragment_shader.py │ │ │ ├── fragment_shader.pyc │ │ │ ├── map_object_buffer.py │ │ │ ├── map_object_buffer.pyc │ │ │ ├── meminfo.py │ │ │ ├── meminfo.pyc │ │ │ ├── pixel_format_float.py │ │ │ ├── pixel_format_float.pyc │ │ │ ├── pn_triangles.py │ │ │ ├── pn_triangles.pyc │ │ │ ├── separate_stencil.py │ │ │ ├── separate_stencil.pyc │ │ │ ├── text_fragment_shader.py │ │ │ ├── text_fragment_shader.pyc │ │ │ ├── texture_env_combine3.py │ │ │ ├── texture_env_combine3.pyc │ │ │ ├── texture_float.py │ │ │ ├── texture_float.pyc │ │ │ ├── texture_mirror_once.py │ │ │ ├── texture_mirror_once.pyc │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_array_object.pyc │ │ │ ├── vertex_attrib_array_object.py │ │ │ ├── vertex_attrib_array_object.pyc │ │ │ ├── vertex_streams.py │ │ │ └── vertex_streams.pyc │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── tbuffer.py │ │ │ ├── tbuffer.pyc │ │ │ ├── texture_compression_FXT1.py │ │ │ └── texture_compression_FXT1.pyc │ │ ├── DMP │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── EXT │ │ │ ├── GL_422_pixels.py │ │ │ ├── GL_422_pixels.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── abgr.py │ │ │ ├── abgr.pyc │ │ │ ├── bgra.py │ │ │ ├── bgra.pyc │ │ │ ├── bindable_uniform.py │ │ │ ├── bindable_uniform.pyc │ │ │ ├── blend_color.py │ │ │ ├── blend_color.pyc │ │ │ ├── blend_equation_separate.py │ │ │ ├── blend_equation_separate.pyc │ │ │ ├── blend_func_separate.py │ │ │ ├── blend_func_separate.pyc │ │ │ ├── blend_logic_op.py │ │ │ ├── blend_logic_op.pyc │ │ │ ├── blend_minmax.py │ │ │ ├── blend_minmax.pyc │ │ │ ├── blend_subtract.py │ │ │ ├── blend_subtract.pyc │ │ │ ├── clip_volume_hint.py │ │ │ ├── clip_volume_hint.pyc │ │ │ ├── cmyka.py │ │ │ ├── cmyka.pyc │ │ │ ├── color_subtable.py │ │ │ ├── color_subtable.pyc │ │ │ ├── compiled_vertex_array.py │ │ │ ├── compiled_vertex_array.pyc │ │ │ ├── convolution.py │ │ │ ├── convolution.pyc │ │ │ ├── coordinate_frame.py │ │ │ ├── coordinate_frame.pyc │ │ │ ├── copy_texture.py │ │ │ ├── copy_texture.pyc │ │ │ ├── cull_vertex.py │ │ │ ├── cull_vertex.pyc │ │ │ ├── debug_label.py │ │ │ ├── debug_label.pyc │ │ │ ├── debug_marker.py │ │ │ ├── debug_marker.pyc │ │ │ ├── depth_bounds_test.py │ │ │ ├── depth_bounds_test.pyc │ │ │ ├── direct_state_access.py │ │ │ ├── direct_state_access.pyc │ │ │ ├── draw_buffers2.py │ │ │ ├── draw_buffers2.pyc │ │ │ ├── draw_instanced.py │ │ │ ├── draw_instanced.pyc │ │ │ ├── draw_range_elements.py │ │ │ ├── draw_range_elements.pyc │ │ │ ├── fog_coord.py │ │ │ ├── fog_coord.pyc │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_blit.pyc │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample.pyc │ │ │ ├── framebuffer_multisample_blit_scaled.py │ │ │ ├── framebuffer_multisample_blit_scaled.pyc │ │ │ ├── framebuffer_object.py │ │ │ ├── framebuffer_object.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── geometry_shader4.py │ │ │ ├── geometry_shader4.pyc │ │ │ ├── gpu_program_parameters.py │ │ │ ├── gpu_program_parameters.pyc │ │ │ ├── gpu_shader4.py │ │ │ ├── gpu_shader4.pyc │ │ │ ├── histogram.py │ │ │ ├── histogram.pyc │ │ │ ├── index_array_formats.py │ │ │ ├── index_array_formats.pyc │ │ │ ├── index_func.py │ │ │ ├── index_func.pyc │ │ │ ├── index_material.py │ │ │ ├── index_material.pyc │ │ │ ├── index_texture.py │ │ │ ├── index_texture.pyc │ │ │ ├── light_texture.py │ │ │ ├── light_texture.pyc │ │ │ ├── misc_attribute.py │ │ │ ├── misc_attribute.pyc │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multi_draw_arrays.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── packed_depth_stencil.py │ │ │ ├── packed_depth_stencil.pyc │ │ │ ├── packed_float.py │ │ │ ├── packed_float.pyc │ │ │ ├── packed_pixels.py │ │ │ ├── packed_pixels.pyc │ │ │ ├── paletted_texture.py │ │ │ ├── paletted_texture.pyc │ │ │ ├── pixel_buffer_object.py │ │ │ ├── pixel_buffer_object.pyc │ │ │ ├── pixel_transform.py │ │ │ ├── pixel_transform.pyc │ │ │ ├── pixel_transform_color_table.py │ │ │ ├── pixel_transform_color_table.pyc │ │ │ ├── point_parameters.py │ │ │ ├── point_parameters.pyc │ │ │ ├── polygon_offset.py │ │ │ ├── polygon_offset.pyc │ │ │ ├── provoking_vertex.py │ │ │ ├── provoking_vertex.pyc │ │ │ ├── rescale_normal.py │ │ │ ├── rescale_normal.pyc │ │ │ ├── secondary_color.py │ │ │ ├── secondary_color.pyc │ │ │ ├── separate_shader_objects.py │ │ │ ├── separate_shader_objects.pyc │ │ │ ├── separate_specular_color.py │ │ │ ├── separate_specular_color.pyc │ │ │ ├── shader_image_load_formatted.py │ │ │ ├── shader_image_load_formatted.pyc │ │ │ ├── shader_image_load_store.py │ │ │ ├── shader_image_load_store.pyc │ │ │ ├── shader_integer_mix.py │ │ │ ├── shader_integer_mix.pyc │ │ │ ├── shadow_funcs.py │ │ │ ├── shadow_funcs.pyc │ │ │ ├── shared_texture_palette.py │ │ │ ├── shared_texture_palette.pyc │ │ │ ├── stencil_clear_tag.py │ │ │ ├── stencil_clear_tag.pyc │ │ │ ├── stencil_two_side.py │ │ │ ├── stencil_two_side.pyc │ │ │ ├── stencil_wrap.py │ │ │ ├── stencil_wrap.pyc │ │ │ ├── subtexture.py │ │ │ ├── subtexture.pyc │ │ │ ├── texture.py │ │ │ ├── texture.pyc │ │ │ ├── texture3D.py │ │ │ ├── texture3D.pyc │ │ │ ├── texture_array.py │ │ │ ├── texture_array.pyc │ │ │ ├── texture_buffer_object.py │ │ │ ├── texture_buffer_object.pyc │ │ │ ├── texture_compression_latc.py │ │ │ ├── texture_compression_latc.pyc │ │ │ ├── texture_compression_rgtc.py │ │ │ ├── texture_compression_rgtc.pyc │ │ │ ├── texture_compression_s3tc.py │ │ │ ├── texture_compression_s3tc.pyc │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_cube_map.pyc │ │ │ ├── texture_env_add.py │ │ │ ├── texture_env_add.pyc │ │ │ ├── texture_env_combine.py │ │ │ ├── texture_env_combine.pyc │ │ │ ├── texture_env_dot3.py │ │ │ ├── texture_env_dot3.pyc │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_anisotropic.pyc │ │ │ ├── texture_integer.py │ │ │ ├── texture_integer.pyc │ │ │ ├── texture_lod_bias.py │ │ │ ├── texture_lod_bias.pyc │ │ │ ├── texture_mirror_clamp.py │ │ │ ├── texture_mirror_clamp.pyc │ │ │ ├── texture_object.py │ │ │ ├── texture_object.pyc │ │ │ ├── texture_perturb_normal.py │ │ │ ├── texture_perturb_normal.pyc │ │ │ ├── texture_sRGB.py │ │ │ ├── texture_sRGB.pyc │ │ │ ├── texture_sRGB_decode.py │ │ │ ├── texture_sRGB_decode.pyc │ │ │ ├── texture_shared_exponent.py │ │ │ ├── texture_shared_exponent.pyc │ │ │ ├── texture_snorm.py │ │ │ ├── texture_snorm.pyc │ │ │ ├── texture_swizzle.py │ │ │ ├── texture_swizzle.pyc │ │ │ ├── timer_query.py │ │ │ ├── timer_query.pyc │ │ │ ├── transform_feedback.py │ │ │ ├── transform_feedback.pyc │ │ │ ├── vertex_array.py │ │ │ ├── vertex_array.pyc │ │ │ ├── vertex_array_bgra.py │ │ │ ├── vertex_array_bgra.pyc │ │ │ ├── vertex_attrib_64bit.py │ │ │ ├── vertex_attrib_64bit.pyc │ │ │ ├── vertex_shader.py │ │ │ ├── vertex_shader.pyc │ │ │ ├── vertex_weighting.py │ │ │ ├── vertex_weighting.pyc │ │ │ ├── x11_sync_object.py │ │ │ └── x11_sync_object.pyc │ │ ├── FJ │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── GREMEDY │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── frame_terminator.py │ │ │ ├── frame_terminator.pyc │ │ │ ├── string_marker.py │ │ │ └── string_marker.pyc │ │ ├── HP │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── convolution_border_modes.py │ │ │ ├── convolution_border_modes.pyc │ │ │ ├── image_transform.py │ │ │ ├── image_transform.pyc │ │ │ ├── occlusion_test.py │ │ │ ├── occlusion_test.pyc │ │ │ ├── texture_lighting.py │ │ │ └── texture_lighting.pyc │ │ ├── IBM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── cull_vertex.py │ │ │ ├── cull_vertex.pyc │ │ │ ├── multimode_draw_arrays.py │ │ │ ├── multimode_draw_arrays.pyc │ │ │ ├── rasterpos_clip.py │ │ │ ├── rasterpos_clip.pyc │ │ │ ├── static_data.py │ │ │ ├── static_data.pyc │ │ │ ├── texture_mirrored_repeat.py │ │ │ ├── texture_mirrored_repeat.pyc │ │ │ ├── vertex_array_lists.py │ │ │ └── vertex_array_lists.pyc │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── INGR │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_func_separate.py │ │ │ ├── blend_func_separate.pyc │ │ │ ├── color_clamp.py │ │ │ ├── color_clamp.pyc │ │ │ ├── interlace_read.py │ │ │ └── interlace_read.pyc │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── fragment_shader_ordering.py │ │ │ ├── fragment_shader_ordering.pyc │ │ │ ├── map_texture.py │ │ │ ├── map_texture.pyc │ │ │ ├── parallel_arrays.py │ │ │ ├── parallel_arrays.pyc │ │ │ ├── performance_query.py │ │ │ └── performance_query.pyc │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── debug.py │ │ │ ├── debug.pyc │ │ │ ├── texture_compression_astc_hdr.py │ │ │ ├── texture_compression_astc_hdr.pyc │ │ │ ├── texture_compression_astc_ldr.py │ │ │ └── texture_compression_astc_ldr.pyc │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── pack_invert.py │ │ │ ├── pack_invert.pyc │ │ │ ├── resize_buffers.py │ │ │ ├── resize_buffers.pyc │ │ │ ├── window_pos.py │ │ │ ├── window_pos.pyc │ │ │ ├── ycbcr_texture.py │ │ │ └── ycbcr_texture.pyc │ │ ├── MESAX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── texture_stack.py │ │ │ └── texture_stack.pyc │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── bindless_multi_draw_indirect.py │ │ │ ├── bindless_multi_draw_indirect.pyc │ │ │ ├── bindless_texture.py │ │ │ ├── bindless_texture.pyc │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced.pyc │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── blend_equation_advanced_coherent.pyc │ │ │ ├── blend_square.py │ │ │ ├── blend_square.pyc │ │ │ ├── compute_program5.py │ │ │ ├── compute_program5.pyc │ │ │ ├── conditional_render.py │ │ │ ├── conditional_render.pyc │ │ │ ├── copy_depth_to_color.py │ │ │ ├── copy_depth_to_color.pyc │ │ │ ├── copy_image.py │ │ │ ├── copy_image.pyc │ │ │ ├── deep_texture3D.py │ │ │ ├── deep_texture3D.pyc │ │ │ ├── depth_buffer_float.py │ │ │ ├── depth_buffer_float.pyc │ │ │ ├── depth_clamp.py │ │ │ ├── depth_clamp.pyc │ │ │ ├── draw_texture.py │ │ │ ├── draw_texture.pyc │ │ │ ├── evaluators.py │ │ │ ├── evaluators.pyc │ │ │ ├── explicit_multisample.py │ │ │ ├── explicit_multisample.pyc │ │ │ ├── fence.py │ │ │ ├── fence.pyc │ │ │ ├── float_buffer.py │ │ │ ├── float_buffer.pyc │ │ │ ├── fog_distance.py │ │ │ ├── fog_distance.pyc │ │ │ ├── fragment_program.py │ │ │ ├── fragment_program.pyc │ │ │ ├── fragment_program2.py │ │ │ ├── fragment_program2.pyc │ │ │ ├── fragment_program4.py │ │ │ ├── fragment_program4.pyc │ │ │ ├── fragment_program_option.py │ │ │ ├── fragment_program_option.pyc │ │ │ ├── framebuffer_multisample_coverage.py │ │ │ ├── framebuffer_multisample_coverage.pyc │ │ │ ├── geometry_program4.py │ │ │ ├── geometry_program4.pyc │ │ │ ├── geometry_shader4.py │ │ │ ├── geometry_shader4.pyc │ │ │ ├── gpu_program4.py │ │ │ ├── gpu_program4.pyc │ │ │ ├── gpu_program5.py │ │ │ ├── gpu_program5.pyc │ │ │ ├── gpu_program5_mem_extended.py │ │ │ ├── gpu_program5_mem_extended.pyc │ │ │ ├── gpu_shader5.py │ │ │ ├── gpu_shader5.pyc │ │ │ ├── half_float.py │ │ │ ├── half_float.pyc │ │ │ ├── light_max_exponent.py │ │ │ ├── light_max_exponent.pyc │ │ │ ├── multisample_coverage.py │ │ │ ├── multisample_coverage.pyc │ │ │ ├── multisample_filter_hint.py │ │ │ ├── multisample_filter_hint.pyc │ │ │ ├── occlusion_query.py │ │ │ ├── occlusion_query.pyc │ │ │ ├── packed_depth_stencil.py │ │ │ ├── packed_depth_stencil.pyc │ │ │ ├── parameter_buffer_object.py │ │ │ ├── parameter_buffer_object.pyc │ │ │ ├── parameter_buffer_object2.py │ │ │ ├── parameter_buffer_object2.pyc │ │ │ ├── path_rendering.py │ │ │ ├── path_rendering.pyc │ │ │ ├── pixel_data_range.py │ │ │ ├── pixel_data_range.pyc │ │ │ ├── point_sprite.py │ │ │ ├── point_sprite.pyc │ │ │ ├── present_video.py │ │ │ ├── present_video.pyc │ │ │ ├── primitive_restart.py │ │ │ ├── primitive_restart.pyc │ │ │ ├── register_combiners.py │ │ │ ├── register_combiners.pyc │ │ │ ├── register_combiners2.py │ │ │ ├── register_combiners2.pyc │ │ │ ├── shader_atomic_counters.py │ │ │ ├── shader_atomic_counters.pyc │ │ │ ├── shader_atomic_float.py │ │ │ ├── shader_atomic_float.pyc │ │ │ ├── shader_buffer_load.py │ │ │ ├── shader_buffer_load.pyc │ │ │ ├── shader_buffer_store.py │ │ │ ├── shader_buffer_store.pyc │ │ │ ├── shader_storage_buffer_object.py │ │ │ ├── shader_storage_buffer_object.pyc │ │ │ ├── shader_thread_group.py │ │ │ ├── shader_thread_group.pyc │ │ │ ├── shader_thread_shuffle.py │ │ │ ├── shader_thread_shuffle.pyc │ │ │ ├── tessellation_program5.py │ │ │ ├── tessellation_program5.pyc │ │ │ ├── texgen_emboss.py │ │ │ ├── texgen_emboss.pyc │ │ │ ├── texgen_reflection.py │ │ │ ├── texgen_reflection.pyc │ │ │ ├── texture_barrier.py │ │ │ ├── texture_barrier.pyc │ │ │ ├── texture_compression_vtc.py │ │ │ ├── texture_compression_vtc.pyc │ │ │ ├── texture_env_combine4.py │ │ │ ├── texture_env_combine4.pyc │ │ │ ├── texture_expand_normal.py │ │ │ ├── texture_expand_normal.pyc │ │ │ ├── texture_multisample.py │ │ │ ├── texture_multisample.pyc │ │ │ ├── texture_rectangle.py │ │ │ ├── texture_rectangle.pyc │ │ │ ├── texture_shader.py │ │ │ ├── texture_shader.pyc │ │ │ ├── texture_shader2.py │ │ │ ├── texture_shader2.pyc │ │ │ ├── texture_shader3.py │ │ │ ├── texture_shader3.pyc │ │ │ ├── transform_feedback.py │ │ │ ├── transform_feedback.pyc │ │ │ ├── transform_feedback2.py │ │ │ ├── transform_feedback2.pyc │ │ │ ├── vdpau_interop.py │ │ │ ├── vdpau_interop.pyc │ │ │ ├── vertex_array_range.py │ │ │ ├── vertex_array_range.pyc │ │ │ ├── vertex_array_range2.py │ │ │ ├── vertex_array_range2.pyc │ │ │ ├── vertex_attrib_integer_64bit.py │ │ │ ├── vertex_attrib_integer_64bit.pyc │ │ │ ├── vertex_buffer_unified_memory.py │ │ │ ├── vertex_buffer_unified_memory.pyc │ │ │ ├── vertex_program.py │ │ │ ├── vertex_program.pyc │ │ │ ├── vertex_program1_1.py │ │ │ ├── vertex_program1_1.pyc │ │ │ ├── vertex_program2.py │ │ │ ├── vertex_program2.pyc │ │ │ ├── vertex_program2_option.py │ │ │ ├── vertex_program2_option.pyc │ │ │ ├── vertex_program3.py │ │ │ ├── vertex_program3.pyc │ │ │ ├── vertex_program4.py │ │ │ ├── vertex_program4.pyc │ │ │ ├── video_capture.py │ │ │ └── video_capture.pyc │ │ ├── NVX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── conditional_render.py │ │ │ ├── conditional_render.pyc │ │ │ ├── gpu_memory_info.py │ │ │ └── gpu_memory_info.pyc │ │ ├── OES │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── byte_coordinates.py │ │ │ ├── byte_coordinates.pyc │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── compressed_paletted_texture.pyc │ │ │ ├── fixed_point.py │ │ │ ├── fixed_point.pyc │ │ │ ├── query_matrix.py │ │ │ ├── query_matrix.pyc │ │ │ ├── read_format.py │ │ │ ├── read_format.pyc │ │ │ ├── single_precision.py │ │ │ └── single_precision.pyc │ │ ├── OML │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── interlace.py │ │ │ ├── interlace.pyc │ │ │ ├── resample.py │ │ │ ├── resample.pyc │ │ │ ├── subsample.py │ │ │ └── subsample.pyc │ │ ├── PGI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── misc_hints.py │ │ │ ├── misc_hints.pyc │ │ │ ├── vertex_hints.py │ │ │ └── vertex_hints.pyc │ │ ├── QCOM │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── REND │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── screen_coordinates.py │ │ │ └── screen_coordinates.pyc │ │ ├── S3 │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── s3tc.py │ │ │ └── s3tc.pyc │ │ ├── SGI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── color_matrix.py │ │ │ ├── color_matrix.pyc │ │ │ ├── color_table.py │ │ │ ├── color_table.pyc │ │ │ ├── texture_color_table.py │ │ │ └── texture_color_table.pyc │ │ ├── SGIS │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── detail_texture.py │ │ │ ├── detail_texture.pyc │ │ │ ├── fog_function.py │ │ │ ├── fog_function.pyc │ │ │ ├── generate_mipmap.py │ │ │ ├── generate_mipmap.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── pixel_texture.py │ │ │ ├── pixel_texture.pyc │ │ │ ├── point_line_texgen.py │ │ │ ├── point_line_texgen.pyc │ │ │ ├── point_parameters.py │ │ │ ├── point_parameters.pyc │ │ │ ├── sharpen_texture.py │ │ │ ├── sharpen_texture.pyc │ │ │ ├── texture4D.py │ │ │ ├── texture4D.pyc │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_border_clamp.pyc │ │ │ ├── texture_color_mask.py │ │ │ ├── texture_color_mask.pyc │ │ │ ├── texture_edge_clamp.py │ │ │ ├── texture_edge_clamp.pyc │ │ │ ├── texture_filter4.py │ │ │ ├── texture_filter4.pyc │ │ │ ├── texture_lod.py │ │ │ ├── texture_lod.pyc │ │ │ ├── texture_select.py │ │ │ └── texture_select.pyc │ │ ├── SGIX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── async.py │ │ │ ├── async.pyc │ │ │ ├── async_histogram.py │ │ │ ├── async_histogram.pyc │ │ │ ├── async_pixel.py │ │ │ ├── async_pixel.pyc │ │ │ ├── blend_alpha_minmax.py │ │ │ ├── blend_alpha_minmax.pyc │ │ │ ├── calligraphic_fragment.py │ │ │ ├── calligraphic_fragment.pyc │ │ │ ├── clipmap.py │ │ │ ├── clipmap.pyc │ │ │ ├── convolution_accuracy.py │ │ │ ├── convolution_accuracy.pyc │ │ │ ├── depth_pass_instrument.py │ │ │ ├── depth_pass_instrument.pyc │ │ │ ├── depth_texture.py │ │ │ ├── depth_texture.pyc │ │ │ ├── flush_raster.py │ │ │ ├── flush_raster.pyc │ │ │ ├── fog_offset.py │ │ │ ├── fog_offset.pyc │ │ │ ├── fragment_lighting.py │ │ │ ├── fragment_lighting.pyc │ │ │ ├── framezoom.py │ │ │ ├── framezoom.pyc │ │ │ ├── igloo_interface.py │ │ │ ├── igloo_interface.pyc │ │ │ ├── instruments.py │ │ │ ├── instruments.pyc │ │ │ ├── interlace.py │ │ │ ├── interlace.pyc │ │ │ ├── ir_instrument1.py │ │ │ ├── ir_instrument1.pyc │ │ │ ├── list_priority.py │ │ │ ├── list_priority.pyc │ │ │ ├── pixel_texture.py │ │ │ ├── pixel_texture.pyc │ │ │ ├── pixel_tiles.py │ │ │ ├── pixel_tiles.pyc │ │ │ ├── polynomial_ffd.py │ │ │ ├── polynomial_ffd.pyc │ │ │ ├── reference_plane.py │ │ │ ├── reference_plane.pyc │ │ │ ├── resample.py │ │ │ ├── resample.pyc │ │ │ ├── scalebias_hint.py │ │ │ ├── scalebias_hint.pyc │ │ │ ├── shadow.py │ │ │ ├── shadow.pyc │ │ │ ├── shadow_ambient.py │ │ │ ├── shadow_ambient.pyc │ │ │ ├── sprite.py │ │ │ ├── sprite.pyc │ │ │ ├── subsample.py │ │ │ ├── subsample.pyc │ │ │ ├── tag_sample_buffer.py │ │ │ ├── tag_sample_buffer.pyc │ │ │ ├── texture_add_env.py │ │ │ ├── texture_add_env.pyc │ │ │ ├── texture_coordinate_clamp.py │ │ │ ├── texture_coordinate_clamp.pyc │ │ │ ├── texture_lod_bias.py │ │ │ ├── texture_lod_bias.pyc │ │ │ ├── texture_multi_buffer.py │ │ │ ├── texture_multi_buffer.pyc │ │ │ ├── texture_scale_bias.py │ │ │ ├── texture_scale_bias.pyc │ │ │ ├── vertex_preclip.py │ │ │ ├── vertex_preclip.pyc │ │ │ ├── ycrcb.py │ │ │ ├── ycrcb.pyc │ │ │ ├── ycrcb_subsample.py │ │ │ ├── ycrcb_subsample.pyc │ │ │ ├── ycrcba.py │ │ │ └── ycrcba.pyc │ │ ├── SUN │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── convolution_border_modes.py │ │ │ ├── convolution_border_modes.pyc │ │ │ ├── global_alpha.py │ │ │ ├── global_alpha.pyc │ │ │ ├── mesh_array.py │ │ │ ├── mesh_array.pyc │ │ │ ├── slice_accum.py │ │ │ ├── slice_accum.pyc │ │ │ ├── triangle_list.py │ │ │ ├── triangle_list.pyc │ │ │ ├── vertex.py │ │ │ └── vertex.pyc │ │ ├── SUNX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── constant_data.py │ │ │ └── constant_data.pyc │ │ ├── VERSION │ │ │ ├── GL_1_0.py │ │ │ ├── GL_1_0.pyc │ │ │ ├── GL_1_1.py │ │ │ ├── GL_1_1.pyc │ │ │ ├── GL_1_2.py │ │ │ ├── GL_1_2.pyc │ │ │ ├── GL_1_3.py │ │ │ ├── GL_1_3.pyc │ │ │ ├── GL_1_4.py │ │ │ ├── GL_1_4.pyc │ │ │ ├── GL_1_5.py │ │ │ ├── GL_1_5.pyc │ │ │ ├── GL_2_0.py │ │ │ ├── GL_2_0.pyc │ │ │ ├── GL_2_1.py │ │ │ ├── GL_2_1.pyc │ │ │ ├── GL_3_0.py │ │ │ ├── GL_3_0.pyc │ │ │ ├── GL_3_1.py │ │ │ ├── GL_3_1.pyc │ │ │ ├── GL_3_2.py │ │ │ ├── GL_3_2.pyc │ │ │ ├── GL_3_3.py │ │ │ ├── GL_3_3.pyc │ │ │ ├── GL_4_0.py │ │ │ ├── GL_4_0.pyc │ │ │ ├── GL_4_1.py │ │ │ ├── GL_4_1.pyc │ │ │ ├── GL_4_2.py │ │ │ ├── GL_4_2.pyc │ │ │ ├── GL_4_3.py │ │ │ ├── GL_4_3.pyc │ │ │ ├── GL_4_4.py │ │ │ ├── GL_4_4.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── VIV │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── WIN │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── phong_shading.py │ │ │ ├── phong_shading.pyc │ │ │ ├── specular_fog.py │ │ │ └── specular_fog.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _lookupint.py │ │ ├── _lookupint.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── GLE │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── annotations.py │ │ ├── annotations.pyc │ │ ├── constants.py │ │ └── constants.pyc │ ├── GLES1 │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── compressed_3DC_texture.py │ │ │ ├── compressed_3DC_texture.pyc │ │ │ ├── compressed_ATC_texture.py │ │ │ └── compressed_ATC_texture.pyc │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── copy_texture_levels.py │ │ │ ├── copy_texture_levels.pyc │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample.pyc │ │ │ ├── sync.py │ │ │ ├── sync.pyc │ │ │ ├── texture_2D_limited_npot.py │ │ │ ├── texture_2D_limited_npot.pyc │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_format_BGRA8888.pyc │ │ │ ├── texture_max_level.py │ │ │ └── texture_max_level.pyc │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── rgba8.py │ │ │ └── rgba8.pyc │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_minmax.py │ │ │ ├── blend_minmax.pyc │ │ │ ├── discard_framebuffer.py │ │ │ ├── discard_framebuffer.pyc │ │ │ ├── map_buffer_range.py │ │ │ ├── map_buffer_range.pyc │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multi_draw_arrays.pyc │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── multisampled_render_to_texture.pyc │ │ │ ├── read_format_bgra.py │ │ │ ├── read_format_bgra.pyc │ │ │ ├── robustness.py │ │ │ ├── robustness.pyc │ │ │ ├── sRGB.py │ │ │ ├── sRGB.pyc │ │ │ ├── texture_compression_dxt1.py │ │ │ ├── texture_compression_dxt1.pyc │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_anisotropic.pyc │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_format_BGRA8888.pyc │ │ │ ├── texture_lod_bias.py │ │ │ ├── texture_lod_bias.pyc │ │ │ ├── texture_storage.py │ │ │ └── texture_storage.pyc │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── multisampled_render_to_texture.pyc │ │ │ ├── read_format.py │ │ │ ├── read_format.pyc │ │ │ ├── texture_compression_pvrtc.py │ │ │ ├── texture_compression_pvrtc.pyc │ │ │ ├── texture_env_enhanced_fixed_function.py │ │ │ ├── texture_env_enhanced_fixed_function.pyc │ │ │ ├── user_clip_plane.py │ │ │ └── user_clip_plane.pyc │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── fence.py │ │ │ └── fence.pyc │ │ ├── OES │ │ │ ├── EGL_image.py │ │ │ ├── EGL_image.pyc │ │ │ ├── EGL_image_external.py │ │ │ ├── EGL_image_external.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_equation_separate.py │ │ │ ├── blend_equation_separate.pyc │ │ │ ├── blend_func_separate.py │ │ │ ├── blend_func_separate.pyc │ │ │ ├── blend_subtract.py │ │ │ ├── blend_subtract.pyc │ │ │ ├── byte_coordinates.py │ │ │ ├── byte_coordinates.pyc │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ ├── compressed_ETC1_RGB8_texture.pyc │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── compressed_paletted_texture.pyc │ │ │ ├── depth24.py │ │ │ ├── depth24.pyc │ │ │ ├── depth32.py │ │ │ ├── depth32.pyc │ │ │ ├── draw_texture.py │ │ │ ├── draw_texture.pyc │ │ │ ├── element_index_uint.py │ │ │ ├── element_index_uint.pyc │ │ │ ├── extended_matrix_palette.py │ │ │ ├── extended_matrix_palette.pyc │ │ │ ├── fbo_render_mipmap.py │ │ │ ├── fbo_render_mipmap.pyc │ │ │ ├── fixed_point.py │ │ │ ├── fixed_point.pyc │ │ │ ├── framebuffer_object.py │ │ │ ├── framebuffer_object.pyc │ │ │ ├── mapbuffer.py │ │ │ ├── mapbuffer.pyc │ │ │ ├── matrix_get.py │ │ │ ├── matrix_get.pyc │ │ │ ├── matrix_palette.py │ │ │ ├── matrix_palette.pyc │ │ │ ├── packed_depth_stencil.py │ │ │ ├── packed_depth_stencil.pyc │ │ │ ├── point_size_array.py │ │ │ ├── point_size_array.pyc │ │ │ ├── point_sprite.py │ │ │ ├── point_sprite.pyc │ │ │ ├── query_matrix.py │ │ │ ├── query_matrix.pyc │ │ │ ├── read_format.py │ │ │ ├── read_format.pyc │ │ │ ├── required_internalformat.py │ │ │ ├── required_internalformat.pyc │ │ │ ├── rgb8_rgba8.py │ │ │ ├── rgb8_rgba8.pyc │ │ │ ├── single_precision.py │ │ │ ├── single_precision.pyc │ │ │ ├── stencil1.py │ │ │ ├── stencil1.pyc │ │ │ ├── stencil4.py │ │ │ ├── stencil4.pyc │ │ │ ├── stencil8.py │ │ │ ├── stencil8.pyc │ │ │ ├── stencil_wrap.py │ │ │ ├── stencil_wrap.pyc │ │ │ ├── texture_cube_map.py │ │ │ ├── texture_cube_map.pyc │ │ │ ├── texture_env_crossbar.py │ │ │ ├── texture_env_crossbar.pyc │ │ │ ├── texture_mirrored_repeat.py │ │ │ ├── texture_mirrored_repeat.pyc │ │ │ ├── vertex_array_object.py │ │ │ └── vertex_array_object.pyc │ │ ├── QCOM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── driver_control.py │ │ │ ├── driver_control.pyc │ │ │ ├── extended_get.py │ │ │ ├── extended_get.pyc │ │ │ ├── extended_get2.py │ │ │ ├── extended_get2.pyc │ │ │ ├── perfmon_global_mode.py │ │ │ ├── perfmon_global_mode.pyc │ │ │ ├── tiled_rendering.py │ │ │ ├── tiled_rendering.pyc │ │ │ ├── writeonly_rendering.py │ │ │ └── writeonly_rendering.pyc │ │ ├── VERSION │ │ │ ├── GLES1_1_0.py │ │ │ ├── GLES1_1_0.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── GLES2 │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── compressed_3DC_texture.py │ │ │ ├── compressed_3DC_texture.pyc │ │ │ ├── compressed_ATC_texture.py │ │ │ ├── compressed_ATC_texture.pyc │ │ │ ├── performance_monitor.py │ │ │ ├── performance_monitor.pyc │ │ │ ├── program_binary_Z400.py │ │ │ └── program_binary_Z400.pyc │ │ ├── ANGLE │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── depth_texture.py │ │ │ ├── depth_texture.pyc │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_blit.pyc │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample.pyc │ │ │ ├── instanced_arrays.py │ │ │ ├── instanced_arrays.pyc │ │ │ ├── pack_reverse_row_order.py │ │ │ ├── pack_reverse_row_order.pyc │ │ │ ├── program_binary.py │ │ │ ├── program_binary.pyc │ │ │ ├── texture_compression_dxt3.py │ │ │ ├── texture_compression_dxt3.pyc │ │ │ ├── texture_compression_dxt5.py │ │ │ ├── texture_compression_dxt5.pyc │ │ │ ├── texture_usage.py │ │ │ ├── texture_usage.pyc │ │ │ ├── translated_shader_source.py │ │ │ └── translated_shader_source.pyc │ │ ├── APPLE │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── copy_texture_levels.py │ │ │ ├── copy_texture_levels.pyc │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample.pyc │ │ │ ├── rgb_422.py │ │ │ ├── rgb_422.pyc │ │ │ ├── sync.py │ │ │ ├── sync.pyc │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_format_BGRA8888.pyc │ │ │ ├── texture_max_level.py │ │ │ └── texture_max_level.pyc │ │ ├── ARM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── mali_program_binary.py │ │ │ ├── mali_program_binary.pyc │ │ │ ├── mali_shader_binary.py │ │ │ ├── mali_shader_binary.pyc │ │ │ ├── rgba8.py │ │ │ ├── rgba8.pyc │ │ │ ├── shader_framebuffer_fetch.py │ │ │ ├── shader_framebuffer_fetch.pyc │ │ │ ├── shader_framebuffer_fetch_depth_stencil.py │ │ │ └── shader_framebuffer_fetch_depth_stencil.pyc │ │ ├── DMP │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── shader_binary.py │ │ │ └── shader_binary.pyc │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_minmax.py │ │ │ ├── blend_minmax.pyc │ │ │ ├── color_buffer_half_float.py │ │ │ ├── color_buffer_half_float.pyc │ │ │ ├── debug_label.py │ │ │ ├── debug_label.pyc │ │ │ ├── debug_marker.py │ │ │ ├── debug_marker.pyc │ │ │ ├── discard_framebuffer.py │ │ │ ├── discard_framebuffer.pyc │ │ │ ├── disjoint_timer_query.py │ │ │ ├── disjoint_timer_query.pyc │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers.pyc │ │ │ ├── draw_instanced.py │ │ │ ├── draw_instanced.pyc │ │ │ ├── instanced_arrays.py │ │ │ ├── instanced_arrays.pyc │ │ │ ├── map_buffer_range.py │ │ │ ├── map_buffer_range.pyc │ │ │ ├── multi_draw_arrays.py │ │ │ ├── multi_draw_arrays.pyc │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── multisampled_render_to_texture.pyc │ │ │ ├── multiview_draw_buffers.py │ │ │ ├── multiview_draw_buffers.pyc │ │ │ ├── occlusion_query_boolean.py │ │ │ ├── occlusion_query_boolean.pyc │ │ │ ├── pvrtc_sRGB.py │ │ │ ├── pvrtc_sRGB.pyc │ │ │ ├── read_format_bgra.py │ │ │ ├── read_format_bgra.pyc │ │ │ ├── robustness.py │ │ │ ├── robustness.pyc │ │ │ ├── sRGB.py │ │ │ ├── sRGB.pyc │ │ │ ├── sRGB_write_control.py │ │ │ ├── sRGB_write_control.pyc │ │ │ ├── separate_shader_objects.py │ │ │ ├── separate_shader_objects.pyc │ │ │ ├── shader_framebuffer_fetch.py │ │ │ ├── shader_framebuffer_fetch.pyc │ │ │ ├── shader_integer_mix.py │ │ │ ├── shader_integer_mix.pyc │ │ │ ├── shader_pixel_local_storage.py │ │ │ ├── shader_pixel_local_storage.pyc │ │ │ ├── shader_texture_lod.py │ │ │ ├── shader_texture_lod.pyc │ │ │ ├── shadow_samplers.py │ │ │ ├── shadow_samplers.pyc │ │ │ ├── texture_compression_dxt1.py │ │ │ ├── texture_compression_dxt1.pyc │ │ │ ├── texture_compression_s3tc.py │ │ │ ├── texture_compression_s3tc.pyc │ │ │ ├── texture_filter_anisotropic.py │ │ │ ├── texture_filter_anisotropic.pyc │ │ │ ├── texture_format_BGRA8888.py │ │ │ ├── texture_format_BGRA8888.pyc │ │ │ ├── texture_rg.py │ │ │ ├── texture_rg.pyc │ │ │ ├── texture_sRGB_decode.py │ │ │ ├── texture_sRGB_decode.pyc │ │ │ ├── texture_storage.py │ │ │ ├── texture_storage.pyc │ │ │ ├── texture_type_2_10_10_10_REV.py │ │ │ ├── texture_type_2_10_10_10_REV.pyc │ │ │ ├── unpack_subimage.py │ │ │ └── unpack_subimage.pyc │ │ ├── FJ │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── shader_binary_GCCSO.py │ │ │ └── shader_binary_GCCSO.pyc │ │ ├── IMG │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── multisampled_render_to_texture.py │ │ │ ├── multisampled_render_to_texture.pyc │ │ │ ├── program_binary.py │ │ │ ├── program_binary.pyc │ │ │ ├── read_format.py │ │ │ ├── read_format.pyc │ │ │ ├── shader_binary.py │ │ │ ├── shader_binary.pyc │ │ │ ├── texture_compression_pvrtc.py │ │ │ ├── texture_compression_pvrtc.pyc │ │ │ ├── texture_compression_pvrtc2.py │ │ │ └── texture_compression_pvrtc2.pyc │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── performance_query.py │ │ │ └── performance_query.pyc │ │ ├── KHR │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced.pyc │ │ │ ├── debug.py │ │ │ ├── debug.pyc │ │ │ ├── texture_compression_astc_hdr.py │ │ │ ├── texture_compression_astc_hdr.pyc │ │ │ ├── texture_compression_astc_ldr.py │ │ │ └── texture_compression_astc_ldr.pyc │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blend_equation_advanced.py │ │ │ ├── blend_equation_advanced.pyc │ │ │ ├── blend_equation_advanced_coherent.py │ │ │ ├── blend_equation_advanced_coherent.pyc │ │ │ ├── copy_buffer.py │ │ │ ├── copy_buffer.pyc │ │ │ ├── coverage_sample.py │ │ │ ├── coverage_sample.pyc │ │ │ ├── depth_nonlinear.py │ │ │ ├── depth_nonlinear.pyc │ │ │ ├── draw_buffers.py │ │ │ ├── draw_buffers.pyc │ │ │ ├── draw_instanced.py │ │ │ ├── draw_instanced.pyc │ │ │ ├── explicit_attrib_location.py │ │ │ ├── explicit_attrib_location.pyc │ │ │ ├── fbo_color_attachments.py │ │ │ ├── fbo_color_attachments.pyc │ │ │ ├── fence.py │ │ │ ├── fence.pyc │ │ │ ├── framebuffer_blit.py │ │ │ ├── framebuffer_blit.pyc │ │ │ ├── framebuffer_multisample.py │ │ │ ├── framebuffer_multisample.pyc │ │ │ ├── generate_mipmap_sRGB.py │ │ │ ├── generate_mipmap_sRGB.pyc │ │ │ ├── instanced_arrays.py │ │ │ ├── instanced_arrays.pyc │ │ │ ├── non_square_matrices.py │ │ │ ├── non_square_matrices.pyc │ │ │ ├── read_buffer.py │ │ │ ├── read_buffer.pyc │ │ │ ├── read_buffer_front.py │ │ │ ├── read_buffer_front.pyc │ │ │ ├── read_depth.py │ │ │ ├── read_depth.pyc │ │ │ ├── read_depth_stencil.py │ │ │ ├── read_depth_stencil.pyc │ │ │ ├── read_stencil.py │ │ │ ├── read_stencil.pyc │ │ │ ├── sRGB_formats.py │ │ │ ├── sRGB_formats.pyc │ │ │ ├── shadow_samplers_array.py │ │ │ ├── shadow_samplers_array.pyc │ │ │ ├── shadow_samplers_cube.py │ │ │ ├── shadow_samplers_cube.pyc │ │ │ ├── texture_border_clamp.py │ │ │ ├── texture_border_clamp.pyc │ │ │ ├── texture_compression_s3tc_update.py │ │ │ ├── texture_compression_s3tc_update.pyc │ │ │ ├── texture_npot_2D_mipmap.py │ │ │ └── texture_npot_2D_mipmap.pyc │ │ ├── OES │ │ │ ├── EGL_image.py │ │ │ ├── EGL_image.pyc │ │ │ ├── EGL_image_external.py │ │ │ ├── EGL_image_external.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── compressed_ETC1_RGB8_texture.py │ │ │ ├── compressed_ETC1_RGB8_texture.pyc │ │ │ ├── compressed_paletted_texture.py │ │ │ ├── compressed_paletted_texture.pyc │ │ │ ├── depth24.py │ │ │ ├── depth24.pyc │ │ │ ├── depth32.py │ │ │ ├── depth32.pyc │ │ │ ├── depth_texture.py │ │ │ ├── depth_texture.pyc │ │ │ ├── element_index_uint.py │ │ │ ├── element_index_uint.pyc │ │ │ ├── fbo_render_mipmap.py │ │ │ ├── fbo_render_mipmap.pyc │ │ │ ├── fragment_precision_high.py │ │ │ ├── fragment_precision_high.pyc │ │ │ ├── get_program_binary.py │ │ │ ├── get_program_binary.pyc │ │ │ ├── mapbuffer.py │ │ │ ├── mapbuffer.pyc │ │ │ ├── packed_depth_stencil.py │ │ │ ├── packed_depth_stencil.pyc │ │ │ ├── required_internalformat.py │ │ │ ├── required_internalformat.pyc │ │ │ ├── rgb8_rgba8.py │ │ │ ├── rgb8_rgba8.pyc │ │ │ ├── sample_shading.py │ │ │ ├── sample_shading.pyc │ │ │ ├── sample_variables.py │ │ │ ├── sample_variables.pyc │ │ │ ├── shader_image_atomic.py │ │ │ ├── shader_image_atomic.pyc │ │ │ ├── shader_multisample_interpolation.py │ │ │ ├── shader_multisample_interpolation.pyc │ │ │ ├── standard_derivatives.py │ │ │ ├── standard_derivatives.pyc │ │ │ ├── stencil1.py │ │ │ ├── stencil1.pyc │ │ │ ├── stencil4.py │ │ │ ├── stencil4.pyc │ │ │ ├── surfaceless_context.py │ │ │ ├── surfaceless_context.pyc │ │ │ ├── texture_3D.py │ │ │ ├── texture_3D.pyc │ │ │ ├── texture_compression_astc.py │ │ │ ├── texture_compression_astc.pyc │ │ │ ├── texture_float.py │ │ │ ├── texture_float.pyc │ │ │ ├── texture_float_linear.py │ │ │ ├── texture_float_linear.pyc │ │ │ ├── texture_half_float.py │ │ │ ├── texture_half_float.pyc │ │ │ ├── texture_half_float_linear.py │ │ │ ├── texture_half_float_linear.pyc │ │ │ ├── texture_npot.py │ │ │ ├── texture_npot.pyc │ │ │ ├── texture_stencil8.py │ │ │ ├── texture_stencil8.pyc │ │ │ ├── texture_storage_multisample_2d_array.py │ │ │ ├── texture_storage_multisample_2d_array.pyc │ │ │ ├── vertex_array_object.py │ │ │ ├── vertex_array_object.pyc │ │ │ ├── vertex_half_float.py │ │ │ ├── vertex_half_float.pyc │ │ │ ├── vertex_type_10_10_10_2.py │ │ │ └── vertex_type_10_10_10_2.pyc │ │ ├── QCOM │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── alpha_test.py │ │ │ ├── alpha_test.pyc │ │ │ ├── binning_control.py │ │ │ ├── binning_control.pyc │ │ │ ├── driver_control.py │ │ │ ├── driver_control.pyc │ │ │ ├── extended_get.py │ │ │ ├── extended_get.pyc │ │ │ ├── extended_get2.py │ │ │ ├── extended_get2.pyc │ │ │ ├── perfmon_global_mode.py │ │ │ ├── perfmon_global_mode.pyc │ │ │ ├── tiled_rendering.py │ │ │ ├── tiled_rendering.pyc │ │ │ ├── writeonly_rendering.py │ │ │ └── writeonly_rendering.pyc │ │ ├── VERSION │ │ │ ├── GLES2_2_0.py │ │ │ ├── GLES2_2_0.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── VIV │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── shader_binary.py │ │ │ └── shader_binary.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── GLES3 │ │ ├── VERSION │ │ │ ├── GLES3_3_0.py │ │ │ ├── GLES3_3_0.pyc │ │ │ ├── GLES3_3_1.py │ │ │ ├── GLES3_3_1.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── GLU │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── annotations.py │ │ ├── annotations.pyc │ │ ├── constants.py │ │ └── constants.pyc │ ├── GLUT │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── annotations.py │ │ ├── annotations.pyc │ │ ├── constants.py │ │ └── constants.pyc │ ├── GLX │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── gpu_association.py │ │ │ └── gpu_association.pyc │ │ ├── ARB │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── create_context.py │ │ │ ├── create_context.pyc │ │ │ ├── create_context_profile.py │ │ │ ├── create_context_profile.pyc │ │ │ ├── create_context_robustness.py │ │ │ ├── create_context_robustness.pyc │ │ │ ├── fbconfig_float.py │ │ │ ├── fbconfig_float.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── get_proc_address.py │ │ │ ├── get_proc_address.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── robustness_application_isolation.py │ │ │ ├── robustness_application_isolation.pyc │ │ │ ├── robustness_share_group_isolation.py │ │ │ ├── robustness_share_group_isolation.pyc │ │ │ ├── vertex_buffer_object.py │ │ │ └── vertex_buffer_object.pyc │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── multisample.py │ │ │ └── multisample.pyc │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── buffer_age.py │ │ │ ├── buffer_age.pyc │ │ │ ├── create_context_es2_profile.py │ │ │ ├── create_context_es2_profile.pyc │ │ │ ├── create_context_es_profile.py │ │ │ ├── create_context_es_profile.pyc │ │ │ ├── fbconfig_packed_float.py │ │ │ ├── fbconfig_packed_float.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── import_context.py │ │ │ ├── import_context.pyc │ │ │ ├── stereo_tree.py │ │ │ ├── stereo_tree.pyc │ │ │ ├── swap_control.py │ │ │ ├── swap_control.pyc │ │ │ ├── swap_control_tear.py │ │ │ ├── swap_control_tear.pyc │ │ │ ├── texture_from_pixmap.py │ │ │ ├── texture_from_pixmap.pyc │ │ │ ├── visual_info.py │ │ │ ├── visual_info.pyc │ │ │ ├── visual_rating.py │ │ │ └── visual_rating.pyc │ │ ├── INTEL │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── swap_event.py │ │ │ └── swap_event.pyc │ │ ├── MESA │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── agp_offset.py │ │ │ ├── agp_offset.pyc │ │ │ ├── copy_sub_buffer.py │ │ │ ├── copy_sub_buffer.pyc │ │ │ ├── pixmap_colormap.py │ │ │ ├── pixmap_colormap.pyc │ │ │ ├── query_renderer.py │ │ │ ├── query_renderer.pyc │ │ │ ├── release_buffers.py │ │ │ ├── release_buffers.pyc │ │ │ ├── set_3dfx_mode.py │ │ │ └── set_3dfx_mode.pyc │ │ ├── NV │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── copy_image.py │ │ │ ├── copy_image.pyc │ │ │ ├── delay_before_swap.py │ │ │ ├── delay_before_swap.pyc │ │ │ ├── float_buffer.py │ │ │ ├── float_buffer.pyc │ │ │ ├── multisample_coverage.py │ │ │ ├── multisample_coverage.pyc │ │ │ ├── present_video.py │ │ │ ├── present_video.pyc │ │ │ ├── swap_group.py │ │ │ ├── swap_group.pyc │ │ │ ├── video_capture.py │ │ │ ├── video_capture.pyc │ │ │ ├── video_output.py │ │ │ └── video_output.pyc │ │ ├── OML │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── swap_method.py │ │ │ ├── swap_method.pyc │ │ │ ├── sync_control.py │ │ │ └── sync_control.pyc │ │ ├── SGI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── cushion.py │ │ │ ├── cushion.pyc │ │ │ ├── make_current_read.py │ │ │ ├── make_current_read.pyc │ │ │ ├── swap_control.py │ │ │ ├── swap_control.pyc │ │ │ ├── video_sync.py │ │ │ └── video_sync.pyc │ │ ├── SGIS │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── blended_overlay.py │ │ │ ├── blended_overlay.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── shared_multisample.py │ │ │ └── shared_multisample.pyc │ │ ├── SGIX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── dmbuffer.py │ │ │ ├── dmbuffer.pyc │ │ │ ├── fbconfig.py │ │ │ ├── fbconfig.pyc │ │ │ ├── hyperpipe.py │ │ │ ├── hyperpipe.pyc │ │ │ ├── pbuffer.py │ │ │ ├── pbuffer.pyc │ │ │ ├── swap_barrier.py │ │ │ ├── swap_barrier.pyc │ │ │ ├── swap_group.py │ │ │ ├── swap_group.pyc │ │ │ ├── video_resize.py │ │ │ ├── video_resize.pyc │ │ │ ├── video_source.py │ │ │ ├── video_source.pyc │ │ │ ├── visual_select_group.py │ │ │ └── visual_select_group.pyc │ │ ├── SUN │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── get_transparent_index.py │ │ │ └── get_transparent_index.pyc │ │ ├── VERSION │ │ │ ├── GLX_1_0.py │ │ │ ├── GLX_1_0.pyc │ │ │ ├── GLX_1_1.py │ │ │ ├── GLX_1_1.pyc │ │ │ ├── GLX_1_2.py │ │ │ ├── GLX_1_2.pyc │ │ │ ├── GLX_1_3.py │ │ │ ├── GLX_1_3.pyc │ │ │ ├── GLX_1_4.py │ │ │ ├── GLX_1_4.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── WGL │ │ ├── AMD │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── gpu_association.py │ │ │ └── gpu_association.pyc │ │ ├── ARB │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── buffer_region.py │ │ │ ├── buffer_region.pyc │ │ │ ├── create_context.py │ │ │ ├── create_context.pyc │ │ │ ├── create_context_profile.py │ │ │ ├── create_context_profile.pyc │ │ │ ├── create_context_robustness.py │ │ │ ├── create_context_robustness.pyc │ │ │ ├── extensions_string.py │ │ │ ├── extensions_string.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── make_current_read.py │ │ │ ├── make_current_read.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── pbuffer.py │ │ │ ├── pbuffer.pyc │ │ │ ├── pixel_format.py │ │ │ ├── pixel_format.pyc │ │ │ ├── pixel_format_float.py │ │ │ ├── pixel_format_float.pyc │ │ │ ├── render_texture.py │ │ │ ├── render_texture.pyc │ │ │ ├── robustness_application_isolation.py │ │ │ ├── robustness_application_isolation.pyc │ │ │ ├── robustness_share_group_isolation.py │ │ │ └── robustness_share_group_isolation.pyc │ │ ├── ATI │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── pixel_format_float.py │ │ │ └── pixel_format_float.pyc │ │ ├── DFX │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── multisample.py │ │ │ └── multisample.pyc │ │ ├── DL │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── stereo_control.py │ │ │ └── stereo_control.pyc │ │ ├── EXT │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── create_context_es2_profile.py │ │ │ ├── create_context_es2_profile.pyc │ │ │ ├── create_context_es_profile.py │ │ │ ├── create_context_es_profile.pyc │ │ │ ├── depth_float.py │ │ │ ├── depth_float.pyc │ │ │ ├── display_color_table.py │ │ │ ├── display_color_table.pyc │ │ │ ├── extensions_string.py │ │ │ ├── extensions_string.pyc │ │ │ ├── framebuffer_sRGB.py │ │ │ ├── framebuffer_sRGB.pyc │ │ │ ├── make_current_read.py │ │ │ ├── make_current_read.pyc │ │ │ ├── multisample.py │ │ │ ├── multisample.pyc │ │ │ ├── pbuffer.py │ │ │ ├── pbuffer.pyc │ │ │ ├── pixel_format.py │ │ │ ├── pixel_format.pyc │ │ │ ├── pixel_format_packed_float.py │ │ │ ├── pixel_format_packed_float.pyc │ │ │ ├── swap_control.py │ │ │ ├── swap_control.pyc │ │ │ ├── swap_control_tear.py │ │ │ └── swap_control_tear.pyc │ │ ├── I3D │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── digital_video_control.py │ │ │ ├── digital_video_control.pyc │ │ │ ├── gamma.py │ │ │ ├── gamma.pyc │ │ │ ├── genlock.py │ │ │ ├── genlock.pyc │ │ │ ├── image_buffer.py │ │ │ ├── image_buffer.pyc │ │ │ ├── swap_frame_lock.py │ │ │ ├── swap_frame_lock.pyc │ │ │ ├── swap_frame_usage.py │ │ │ └── swap_frame_usage.pyc │ │ ├── NV │ │ │ ├── DX_interop.py │ │ │ ├── DX_interop.pyc │ │ │ ├── DX_interop2.py │ │ │ ├── DX_interop2.pyc │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── copy_image.py │ │ │ ├── copy_image.pyc │ │ │ ├── delay_before_swap.py │ │ │ ├── delay_before_swap.pyc │ │ │ ├── float_buffer.py │ │ │ ├── float_buffer.pyc │ │ │ ├── gpu_affinity.py │ │ │ ├── gpu_affinity.pyc │ │ │ ├── multisample_coverage.py │ │ │ ├── multisample_coverage.pyc │ │ │ ├── present_video.py │ │ │ ├── present_video.pyc │ │ │ ├── render_depth_texture.py │ │ │ ├── render_depth_texture.pyc │ │ │ ├── render_texture_rectangle.py │ │ │ ├── render_texture_rectangle.pyc │ │ │ ├── swap_group.py │ │ │ ├── swap_group.pyc │ │ │ ├── vertex_array_range.py │ │ │ ├── vertex_array_range.pyc │ │ │ ├── video_capture.py │ │ │ ├── video_capture.pyc │ │ │ ├── video_output.py │ │ │ └── video_output.pyc │ │ ├── OML │ │ │ ├── __init__.py │ │ │ ├── __init__.pyc │ │ │ ├── sync_control.py │ │ │ └── sync_control.pyc │ │ ├── VERSION │ │ │ ├── WGL_1_0.py │ │ │ ├── WGL_1_0.pyc │ │ │ ├── __init__.py │ │ │ └── __init__.pyc │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _errors.py │ │ ├── _errors.pyc │ │ ├── _glgets.py │ │ ├── _glgets.pyc │ │ ├── _types.py │ │ └── _types.pyc │ ├── __init__.py │ ├── __init__.pyc │ └── osmesa │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── _types.py │ │ ├── _types.pyc │ │ ├── mesa.py │ │ └── mesa.pyc ├── version.py ├── version.pyc ├── wrapper.py └── wrapper.pyc ├── PyInstaller_README ├── README.md ├── Setup.sh ├── liggghts_gui.py ├── networkx ├── __init__.py ├── __init__.pyc ├── algorithms │ ├── __init__.py │ ├── __init__.pyc │ ├── approximation │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── clique.py │ │ ├── clique.pyc │ │ ├── clustering_coefficient.py │ │ ├── clustering_coefficient.pyc │ │ ├── connectivity.py │ │ ├── connectivity.pyc │ │ ├── dominating_set.py │ │ ├── dominating_set.pyc │ │ ├── independent_set.py │ │ ├── independent_set.pyc │ │ ├── kcomponents.py │ │ ├── kcomponents.pyc │ │ ├── matching.py │ │ ├── matching.pyc │ │ ├── ramsey.py │ │ ├── ramsey.pyc │ │ ├── tests │ │ │ ├── test_approx_clust_coeff.py │ │ │ ├── test_approx_clust_coeff.pyc │ │ │ ├── test_clique.py │ │ │ ├── test_clique.pyc │ │ │ ├── test_connectivity.py │ │ │ ├── test_connectivity.pyc │ │ │ ├── test_dominating_set.py │ │ │ ├── test_dominating_set.pyc │ │ │ ├── test_independent_set.py │ │ │ ├── test_independent_set.pyc │ │ │ ├── test_kcomponents.py │ │ │ ├── test_kcomponents.pyc │ │ │ ├── test_matching.py │ │ │ ├── test_matching.pyc │ │ │ ├── test_ramsey.py │ │ │ ├── test_ramsey.pyc │ │ │ ├── test_vertex_cover.py │ │ │ └── test_vertex_cover.pyc │ │ ├── vertex_cover.py │ │ └── vertex_cover.pyc │ ├── assortativity │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── connectivity.py │ │ ├── connectivity.pyc │ │ ├── correlation.py │ │ ├── correlation.pyc │ │ ├── mixing.py │ │ ├── mixing.pyc │ │ ├── neighbor_degree.py │ │ ├── neighbor_degree.pyc │ │ ├── pairs.py │ │ ├── pairs.pyc │ │ └── tests │ │ │ ├── base_test.py │ │ │ ├── base_test.pyc │ │ │ ├── test_connectivity.py │ │ │ ├── test_connectivity.pyc │ │ │ ├── test_correlation.py │ │ │ ├── test_correlation.pyc │ │ │ ├── test_mixing.py │ │ │ ├── test_mixing.pyc │ │ │ ├── test_neighbor_degree.py │ │ │ ├── test_neighbor_degree.pyc │ │ │ ├── test_pairs.py │ │ │ └── test_pairs.pyc │ ├── bipartite │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── basic.py │ │ ├── basic.pyc │ │ ├── centrality.py │ │ ├── centrality.pyc │ │ ├── cluster.py │ │ ├── cluster.pyc │ │ ├── edgelist.py │ │ ├── edgelist.pyc │ │ ├── generators.py │ │ ├── generators.pyc │ │ ├── matching.py │ │ ├── matching.pyc │ │ ├── matrix.py │ │ ├── matrix.pyc │ │ ├── projection.py │ │ ├── projection.pyc │ │ ├── redundancy.py │ │ ├── redundancy.pyc │ │ ├── spectral.py │ │ ├── spectral.pyc │ │ └── tests │ │ │ ├── test_basic.py │ │ │ ├── test_basic.pyc │ │ │ ├── test_centrality.py │ │ │ ├── test_centrality.pyc │ │ │ ├── test_cluster.py │ │ │ ├── test_cluster.pyc │ │ │ ├── test_edgelist.py │ │ │ ├── test_edgelist.pyc │ │ │ ├── test_generators.py │ │ │ ├── test_generators.pyc │ │ │ ├── test_matching.py │ │ │ ├── test_matching.pyc │ │ │ ├── test_matrix.py │ │ │ ├── test_matrix.pyc │ │ │ ├── test_project.py │ │ │ ├── test_project.pyc │ │ │ ├── test_redundancy.py │ │ │ ├── test_redundancy.pyc │ │ │ ├── test_spectral_bipartivity.py │ │ │ └── test_spectral_bipartivity.pyc │ ├── block.py │ ├── block.pyc │ ├── boundary.py │ ├── boundary.pyc │ ├── centrality │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── betweenness.py │ │ ├── betweenness.pyc │ │ ├── betweenness_subset.py │ │ ├── betweenness_subset.pyc │ │ ├── closeness.py │ │ ├── closeness.pyc │ │ ├── communicability_alg.py │ │ ├── communicability_alg.pyc │ │ ├── current_flow_betweenness.py │ │ ├── current_flow_betweenness.pyc │ │ ├── current_flow_betweenness_subset.py │ │ ├── current_flow_betweenness_subset.pyc │ │ ├── current_flow_closeness.py │ │ ├── current_flow_closeness.pyc │ │ ├── degree_alg.py │ │ ├── degree_alg.pyc │ │ ├── dispersion.py │ │ ├── dispersion.pyc │ │ ├── eigenvector.py │ │ ├── eigenvector.pyc │ │ ├── flow_matrix.py │ │ ├── flow_matrix.pyc │ │ ├── harmonic.py │ │ ├── harmonic.pyc │ │ ├── katz.py │ │ ├── katz.pyc │ │ ├── load.py │ │ ├── load.pyc │ │ └── tests │ │ │ ├── test_betweenness_centrality.py │ │ │ ├── test_betweenness_centrality.pyc │ │ │ ├── test_betweenness_centrality_subset.py │ │ │ ├── test_betweenness_centrality_subset.pyc │ │ │ ├── test_closeness_centrality.py │ │ │ ├── test_closeness_centrality.pyc │ │ │ ├── test_communicability.py │ │ │ ├── test_communicability.pyc │ │ │ ├── test_current_flow_betweenness_centrality.py │ │ │ ├── test_current_flow_betweenness_centrality.pyc │ │ │ ├── test_current_flow_betweenness_centrality_subset.py │ │ │ ├── test_current_flow_betweenness_centrality_subset.pyc │ │ │ ├── test_current_flow_closeness.py │ │ │ ├── test_current_flow_closeness.pyc │ │ │ ├── test_degree_centrality.py │ │ │ ├── test_degree_centrality.pyc │ │ │ ├── test_dispersion.py │ │ │ ├── test_dispersion.pyc │ │ │ ├── test_eigenvector_centrality.py │ │ │ ├── test_eigenvector_centrality.pyc │ │ │ ├── test_harmonic_centrality.py │ │ │ ├── test_harmonic_centrality.pyc │ │ │ ├── test_katz_centrality.py │ │ │ ├── test_katz_centrality.pyc │ │ │ ├── test_load_centrality.py │ │ │ └── test_load_centrality.pyc │ ├── chordal │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── chordal_alg.py │ │ ├── chordal_alg.pyc │ │ └── tests │ │ │ ├── test_chordal.py │ │ │ └── test_chordal.pyc │ ├── clique.py │ ├── clique.pyc │ ├── cluster.py │ ├── cluster.pyc │ ├── coloring │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── greedy_coloring.py │ │ ├── greedy_coloring.pyc │ │ ├── greedy_coloring_with_interchange.py │ │ ├── greedy_coloring_with_interchange.pyc │ │ └── tests │ │ │ ├── test_coloring.py │ │ │ └── test_coloring.pyc │ ├── community │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── kclique.py │ │ ├── kclique.pyc │ │ └── tests │ │ │ ├── test_kclique.py │ │ │ └── test_kclique.pyc │ ├── components │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── attracting.py │ │ ├── attracting.pyc │ │ ├── biconnected.py │ │ ├── biconnected.pyc │ │ ├── connected.py │ │ ├── connected.pyc │ │ ├── semiconnected.py │ │ ├── semiconnected.pyc │ │ ├── strongly_connected.py │ │ ├── strongly_connected.pyc │ │ ├── tests │ │ │ ├── test_attracting.py │ │ │ ├── test_attracting.pyc │ │ │ ├── test_biconnected.py │ │ │ ├── test_biconnected.pyc │ │ │ ├── test_connected.py │ │ │ ├── test_connected.pyc │ │ │ ├── test_semiconnected.py │ │ │ ├── test_semiconnected.pyc │ │ │ ├── test_strongly_connected.py │ │ │ ├── test_strongly_connected.pyc │ │ │ ├── test_subgraph_copies.py │ │ │ ├── test_subgraph_copies.pyc │ │ │ ├── test_weakly_connected.py │ │ │ └── test_weakly_connected.pyc │ │ ├── weakly_connected.py │ │ └── weakly_connected.pyc │ ├── connectivity │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── connectivity.py │ │ ├── connectivity.pyc │ │ ├── cuts.py │ │ ├── cuts.pyc │ │ ├── kcomponents.py │ │ ├── kcomponents.pyc │ │ ├── kcutsets.py │ │ ├── kcutsets.pyc │ │ ├── stoerwagner.py │ │ ├── stoerwagner.pyc │ │ ├── tests │ │ │ ├── test_connectivity.py │ │ │ ├── test_connectivity.pyc │ │ │ ├── test_cuts.py │ │ │ ├── test_cuts.pyc │ │ │ ├── test_kcomponents.py │ │ │ ├── test_kcomponents.pyc │ │ │ ├── test_kcutsets.py │ │ │ ├── test_kcutsets.pyc │ │ │ ├── test_stoer_wagner.py │ │ │ └── test_stoer_wagner.pyc │ │ ├── utils.py │ │ └── utils.pyc │ ├── core.py │ ├── core.pyc │ ├── cycles.py │ ├── cycles.pyc │ ├── dag.py │ ├── dag.pyc │ ├── distance_measures.py │ ├── distance_measures.pyc │ ├── distance_regular.py │ ├── distance_regular.pyc │ ├── dominance.py │ ├── dominance.pyc │ ├── dominating.py │ ├── dominating.pyc │ ├── euler.py │ ├── euler.pyc │ ├── flow │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── capacityscaling.py │ │ ├── capacityscaling.pyc │ │ ├── edmondskarp.py │ │ ├── edmondskarp.pyc │ │ ├── maxflow.py │ │ ├── maxflow.pyc │ │ ├── mincost.py │ │ ├── mincost.pyc │ │ ├── networksimplex.py │ │ ├── networksimplex.pyc │ │ ├── preflowpush.py │ │ ├── preflowpush.pyc │ │ ├── shortestaugmentingpath.py │ │ ├── shortestaugmentingpath.pyc │ │ ├── tests │ │ │ ├── gl1.gpickle.bz2 │ │ │ ├── gw1.gpickle.bz2 │ │ │ ├── netgen-2.gpickle.bz2 │ │ │ ├── test_maxflow.py │ │ │ ├── test_maxflow.pyc │ │ │ ├── test_maxflow_large_graph.py │ │ │ ├── test_maxflow_large_graph.pyc │ │ │ ├── test_mincost.py │ │ │ ├── test_mincost.pyc │ │ │ └── wlm3.gpickle.bz2 │ │ ├── utils.py │ │ └── utils.pyc │ ├── graphical.py │ ├── graphical.pyc │ ├── hierarchy.py │ ├── hierarchy.pyc │ ├── hybrid.py │ ├── hybrid.pyc │ ├── isolate.py │ ├── isolate.pyc │ ├── isomorphism │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── isomorph.py │ │ ├── isomorph.pyc │ │ ├── isomorphvf2.py │ │ ├── isomorphvf2.pyc │ │ ├── matchhelpers.py │ │ ├── matchhelpers.pyc │ │ ├── tests │ │ │ ├── iso_r01_s80.A99 │ │ │ ├── iso_r01_s80.B99 │ │ │ ├── si2_b06_m200.A99 │ │ │ ├── si2_b06_m200.B99 │ │ │ ├── test_isomorphism.py │ │ │ ├── test_isomorphism.pyc │ │ │ ├── test_isomorphvf2.py │ │ │ ├── test_isomorphvf2.pyc │ │ │ ├── test_vf2userfunc.py │ │ │ └── test_vf2userfunc.pyc │ │ ├── vf2userfunc.py │ │ └── vf2userfunc.pyc │ ├── link_analysis │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── hits_alg.py │ │ ├── hits_alg.pyc │ │ ├── pagerank_alg.py │ │ ├── pagerank_alg.pyc │ │ └── tests │ │ │ ├── test_hits.py │ │ │ ├── test_hits.pyc │ │ │ ├── test_pagerank.py │ │ │ └── test_pagerank.pyc │ ├── link_prediction.py │ ├── link_prediction.pyc │ ├── matching.py │ ├── matching.pyc │ ├── minors.py │ ├── minors.pyc │ ├── mis.py │ ├── mis.pyc │ ├── mst.py │ ├── mst.pyc │ ├── operators │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── all.py │ │ ├── all.pyc │ │ ├── binary.py │ │ ├── binary.pyc │ │ ├── product.py │ │ ├── product.pyc │ │ ├── tests │ │ │ ├── test_all.py │ │ │ ├── test_all.pyc │ │ │ ├── test_binary.py │ │ │ ├── test_binary.pyc │ │ │ ├── test_product.py │ │ │ ├── test_product.pyc │ │ │ ├── test_unary.py │ │ │ └── test_unary.pyc │ │ ├── unary.py │ │ └── unary.pyc │ ├── richclub.py │ ├── richclub.pyc │ ├── shortest_paths │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── astar.py │ │ ├── astar.pyc │ │ ├── dense.py │ │ ├── dense.pyc │ │ ├── generic.py │ │ ├── generic.pyc │ │ ├── tests │ │ │ ├── test_astar.py │ │ │ ├── test_astar.pyc │ │ │ ├── test_dense.py │ │ │ ├── test_dense.pyc │ │ │ ├── test_dense_numpy.py │ │ │ ├── test_dense_numpy.pyc │ │ │ ├── test_generic.py │ │ │ ├── test_generic.pyc │ │ │ ├── test_unweighted.py │ │ │ ├── test_unweighted.pyc │ │ │ ├── test_weighted.py │ │ │ └── test_weighted.pyc │ │ ├── unweighted.py │ │ ├── unweighted.pyc │ │ ├── weighted.py │ │ └── weighted.pyc │ ├── simple_paths.py │ ├── simple_paths.pyc │ ├── smetric.py │ ├── smetric.pyc │ ├── swap.py │ ├── swap.pyc │ ├── tests │ │ ├── test_block.py │ │ ├── test_block.pyc │ │ ├── test_boundary.py │ │ ├── test_boundary.pyc │ │ ├── test_clique.py │ │ ├── test_clique.pyc │ │ ├── test_cluster.py │ │ ├── test_cluster.pyc │ │ ├── test_core.py │ │ ├── test_core.pyc │ │ ├── test_cycles.py │ │ ├── test_cycles.pyc │ │ ├── test_dag.py │ │ ├── test_dag.pyc │ │ ├── test_distance_measures.py │ │ ├── test_distance_measures.pyc │ │ ├── test_distance_regular.py │ │ ├── test_distance_regular.pyc │ │ ├── test_dominance.py │ │ ├── test_dominance.pyc │ │ ├── test_dominating.py │ │ ├── test_dominating.pyc │ │ ├── test_euler.py │ │ ├── test_euler.pyc │ │ ├── test_graphical.py │ │ ├── test_graphical.pyc │ │ ├── test_hierarchy.py │ │ ├── test_hierarchy.pyc │ │ ├── test_hybrid.py │ │ ├── test_hybrid.pyc │ │ ├── test_link_prediction.py │ │ ├── test_link_prediction.pyc │ │ ├── test_matching.py │ │ ├── test_matching.pyc │ │ ├── test_minors.py │ │ ├── test_minors.pyc │ │ ├── test_mis.py │ │ ├── test_mis.pyc │ │ ├── test_mst.py │ │ ├── test_mst.pyc │ │ ├── test_richclub.py │ │ ├── test_richclub.pyc │ │ ├── test_simple_paths.py │ │ ├── test_simple_paths.pyc │ │ ├── test_smetric.py │ │ ├── test_smetric.pyc │ │ ├── test_swap.py │ │ ├── test_swap.pyc │ │ ├── test_triads.py │ │ ├── test_triads.pyc │ │ ├── test_vitality.py │ │ └── test_vitality.pyc │ ├── traversal │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── breadth_first_search.py │ │ ├── breadth_first_search.pyc │ │ ├── depth_first_search.py │ │ ├── depth_first_search.pyc │ │ ├── edgedfs.py │ │ ├── edgedfs.pyc │ │ └── tests │ │ │ ├── test_bfs.py │ │ │ ├── test_bfs.pyc │ │ │ ├── test_dfs.py │ │ │ ├── test_dfs.pyc │ │ │ ├── test_edgedfs.py │ │ │ └── test_edgedfs.pyc │ ├── tree │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── branchings.py │ │ ├── branchings.pyc │ │ ├── recognition.py │ │ ├── recognition.pyc │ │ └── tests │ │ │ ├── test_branchings.py │ │ │ ├── test_branchings.pyc │ │ │ ├── test_recognition.py │ │ │ └── test_recognition.pyc │ ├── triads.py │ ├── triads.pyc │ ├── vitality.py │ └── vitality.pyc ├── classes │ ├── __init__.py │ ├── __init__.pyc │ ├── digraph.py │ ├── digraph.pyc │ ├── function.py │ ├── function.pyc │ ├── graph.py │ ├── graph.pyc │ ├── multidigraph.py │ ├── multidigraph.pyc │ ├── multigraph.py │ ├── multigraph.pyc │ ├── ordered.py │ ├── ordered.pyc │ └── tests │ │ ├── historical_tests.py │ │ ├── historical_tests.pyc │ │ ├── test_digraph.py │ │ ├── test_digraph.pyc │ │ ├── test_digraph_historical.py │ │ ├── test_digraph_historical.pyc │ │ ├── test_function.py │ │ ├── test_function.pyc │ │ ├── test_graph.py │ │ ├── test_graph.pyc │ │ ├── test_graph_historical.py │ │ ├── test_graph_historical.pyc │ │ ├── test_multidigraph.py │ │ ├── test_multidigraph.pyc │ │ ├── test_multigraph.py │ │ ├── test_multigraph.pyc │ │ ├── test_ordered.py │ │ ├── test_ordered.pyc │ │ ├── test_special.py │ │ ├── test_special.pyc │ │ ├── test_timing.py │ │ ├── test_timing.pyc │ │ ├── timingclasses.py │ │ └── timingclasses.pyc ├── convert.py ├── convert.pyc ├── convert_matrix.py ├── convert_matrix.pyc ├── drawing │ ├── __init__.py │ ├── __init__.pyc │ ├── layout.py │ ├── layout.pyc │ ├── nx_agraph.py │ ├── nx_agraph.pyc │ ├── nx_pydot.py │ ├── nx_pydot.pyc │ ├── nx_pylab.py │ ├── nx_pylab.pyc │ └── tests │ │ ├── test_agraph.py │ │ ├── test_agraph.pyc │ │ ├── test_layout.py │ │ ├── test_layout.pyc │ │ ├── test_pydot.py │ │ ├── test_pydot.pyc │ │ ├── test_pylab.py │ │ └── test_pylab.pyc ├── exception.py ├── exception.pyc ├── external │ ├── __init__.py │ └── __init__.pyc ├── generators │ ├── __init__.py │ ├── __init__.pyc │ ├── atlas.py │ ├── atlas.pyc │ ├── classic.py │ ├── classic.pyc │ ├── community.py │ ├── community.pyc │ ├── degree_seq.py │ ├── degree_seq.pyc │ ├── directed.py │ ├── directed.pyc │ ├── ego.py │ ├── ego.pyc │ ├── expanders.py │ ├── expanders.pyc │ ├── geometric.py │ ├── geometric.pyc │ ├── intersection.py │ ├── intersection.pyc │ ├── line.py │ ├── line.pyc │ ├── nonisomorphic_trees.py │ ├── nonisomorphic_trees.pyc │ ├── random_clustered.py │ ├── random_clustered.pyc │ ├── random_graphs.py │ ├── random_graphs.pyc │ ├── small.py │ ├── small.pyc │ ├── social.py │ ├── social.pyc │ ├── stochastic.py │ ├── stochastic.pyc │ ├── tests │ │ ├── test_atlas.py │ │ ├── test_atlas.pyc │ │ ├── test_classic.py │ │ ├── test_classic.pyc │ │ ├── test_community.py │ │ ├── test_community.pyc │ │ ├── test_degree_seq.py │ │ ├── test_degree_seq.pyc │ │ ├── test_directed.py │ │ ├── test_directed.pyc │ │ ├── test_ego.py │ │ ├── test_ego.pyc │ │ ├── test_expanders.py │ │ ├── test_expanders.pyc │ │ ├── test_geometric.py │ │ ├── test_geometric.pyc │ │ ├── test_intersection.py │ │ ├── test_intersection.pyc │ │ ├── test_line.py │ │ ├── test_line.pyc │ │ ├── test_nonisomorphic_trees.py │ │ ├── test_nonisomorphic_trees.pyc │ │ ├── test_random_clustered.py │ │ ├── test_random_clustered.pyc │ │ ├── test_random_graphs.py │ │ ├── test_random_graphs.pyc │ │ ├── test_small.py │ │ ├── test_small.pyc │ │ ├── test_stochastic.py │ │ ├── test_stochastic.pyc │ │ ├── test_threshold.py │ │ └── test_threshold.pyc │ ├── threshold.py │ └── threshold.pyc ├── linalg │ ├── __init__.py │ ├── __init__.pyc │ ├── algebraicconnectivity.py │ ├── algebraicconnectivity.pyc │ ├── attrmatrix.py │ ├── attrmatrix.pyc │ ├── graphmatrix.py │ ├── graphmatrix.pyc │ ├── laplacianmatrix.py │ ├── laplacianmatrix.pyc │ ├── modularitymatrix.py │ ├── modularitymatrix.pyc │ ├── spectrum.py │ ├── spectrum.pyc │ └── tests │ │ ├── test_algebraic_connectivity.py │ │ ├── test_algebraic_connectivity.pyc │ │ ├── test_graphmatrix.py │ │ ├── test_graphmatrix.pyc │ │ ├── test_laplacian.py │ │ ├── test_laplacian.pyc │ │ ├── test_modularity.py │ │ ├── test_modularity.pyc │ │ ├── test_spectrum.py │ │ └── test_spectrum.pyc ├── readwrite │ ├── __init__.py │ ├── __init__.pyc │ ├── adjlist.py │ ├── adjlist.pyc │ ├── edgelist.py │ ├── edgelist.pyc │ ├── gexf.py │ ├── gexf.pyc │ ├── gml.py │ ├── gml.pyc │ ├── gpickle.py │ ├── gpickle.pyc │ ├── graph6.py │ ├── graph6.pyc │ ├── graphml.py │ ├── graphml.pyc │ ├── json_graph │ │ ├── __init__.py │ │ ├── __init__.pyc │ │ ├── adjacency.py │ │ ├── adjacency.pyc │ │ ├── node_link.py │ │ ├── node_link.pyc │ │ ├── tests │ │ │ ├── test_adjacency.py │ │ │ ├── test_adjacency.pyc │ │ │ ├── test_node_link.py │ │ │ ├── test_node_link.pyc │ │ │ ├── test_tree.py │ │ │ └── test_tree.pyc │ │ ├── tree.py │ │ └── tree.pyc │ ├── leda.py │ ├── leda.pyc │ ├── multiline_adjlist.py │ ├── multiline_adjlist.pyc │ ├── nx_shp.py │ ├── nx_shp.pyc │ ├── nx_yaml.py │ ├── nx_yaml.pyc │ ├── p2g.py │ ├── p2g.pyc │ ├── pajek.py │ ├── pajek.pyc │ ├── sparse6.py │ ├── sparse6.pyc │ └── tests │ │ ├── test_adjlist.py │ │ ├── test_adjlist.pyc │ │ ├── test_edgelist.py │ │ ├── test_edgelist.pyc │ │ ├── test_gexf.py │ │ ├── test_gexf.pyc │ │ ├── test_gml.py │ │ ├── test_gml.pyc │ │ ├── test_gpickle.py │ │ ├── test_gpickle.pyc │ │ ├── test_graph6.py │ │ ├── test_graph6.pyc │ │ ├── test_graphml.py │ │ ├── test_graphml.pyc │ │ ├── test_leda.py │ │ ├── test_leda.pyc │ │ ├── test_p2g.py │ │ ├── test_p2g.pyc │ │ ├── test_pajek.py │ │ ├── test_pajek.pyc │ │ ├── test_shp.py │ │ ├── test_shp.pyc │ │ ├── test_sparse6.py │ │ ├── test_sparse6.pyc │ │ ├── test_yaml.py │ │ └── test_yaml.pyc ├── relabel.py ├── relabel.pyc ├── release.py ├── release.pyc ├── testing │ ├── __init__.py │ ├── __init__.pyc │ ├── tests │ │ ├── test_utils.py │ │ └── test_utils.pyc │ ├── utils.py │ └── utils.pyc ├── tests │ ├── __init__.py │ ├── __init__.pyc │ ├── benchmark.py │ ├── benchmark.pyc │ ├── test.py │ ├── test.pyc │ ├── test_convert.py │ ├── test_convert.pyc │ ├── test_convert_numpy.py │ ├── test_convert_numpy.pyc │ ├── test_convert_pandas.py │ ├── test_convert_pandas.pyc │ ├── test_convert_scipy.py │ ├── test_convert_scipy.pyc │ ├── test_exceptions.py │ ├── test_exceptions.pyc │ ├── test_relabel.py │ └── test_relabel.pyc ├── utils │ ├── __init__.py │ ├── __init__.pyc │ ├── contextmanagers.py │ ├── contextmanagers.pyc │ ├── decorators.py │ ├── decorators.pyc │ ├── heaps.py │ ├── heaps.pyc │ ├── misc.py │ ├── misc.pyc │ ├── random_sequence.py │ ├── random_sequence.pyc │ ├── rcm.py │ ├── rcm.pyc │ ├── tests │ │ ├── test_contextmanager.py │ │ ├── test_contextmanager.pyc │ │ ├── test_decorators.py │ │ ├── test_decorators.pyc │ │ ├── test_heaps.py │ │ ├── test_heaps.pyc │ │ ├── test_misc.py │ │ ├── test_misc.pyc │ │ ├── test_random_sequence.py │ │ ├── test_random_sequence.pyc │ │ ├── test_rcm.py │ │ ├── test_rcm.pyc │ │ ├── test_unionfind.py │ │ └── test_unionfind.pyc │ ├── union_find.py │ └── union_find.pyc ├── version.py └── version.pyc ├── resources ├── About_page_Form.ui ├── BACKUP │ └── LIGGGHTS_DEM.ui ├── LIGGGHTS_DEM.ui ├── Support_page_Form.ui ├── img │ ├── Save.png │ ├── browse.png │ ├── cube.png │ ├── cylinder.png │ ├── new.png │ ├── open.png │ ├── paraview_logo.png │ ├── save_as.png │ ├── sphere.png │ ├── stl.png │ ├── support.png │ └── terminal.png └── primes.txt ├── stl_files ├── chute.stl ├── deliver_belt_1.stl ├── deliver_belt_2.stl ├── gen_face.stl └── receive_belt.stl └── trimesh ├── __init__.py ├── __init__.pyc ├── __pycache__ ├── __init__.pypy-41.pyc ├── base.pypy-41.pyc └── version.pypy-41.pyc ├── base.py ├── base.pyc ├── boolean.py ├── boolean.pyc ├── bounds.py ├── bounds.pyc ├── comparison.py ├── comparison.pyc ├── constants.py ├── constants.pyc ├── convex.py ├── convex.pyc ├── creation.py ├── creation.pyc ├── geometry.py ├── geometry.pyc ├── graph.py ├── graph.pyc ├── grouping.py ├── grouping.pyc ├── integrate.py ├── integrate.pyc ├── interfaces ├── __init__.py ├── __init__.pyc ├── blender.py ├── blender.pyc ├── generic.py ├── generic.pyc ├── scad.py └── scad.pyc ├── intersections.py ├── intersections.pyc ├── io ├── __init__.py ├── __init__.pyc ├── assimp.py ├── assimp.pyc ├── export.py ├── export.pyc ├── load.py ├── load.pyc ├── misc.py ├── misc.pyc ├── ply.py ├── ply.pyc ├── step.py ├── step.pyc ├── stl.py ├── stl.pyc ├── xml_based.py └── xml_based.pyc ├── nsphere.py ├── nsphere.pyc ├── path ├── __init__.py ├── __init__.pyc ├── arc.py ├── arc.pyc ├── curve.py ├── curve.pyc ├── entities.py ├── entities.pyc ├── intersections.py ├── intersections.pyc ├── io │ ├── __init__.py │ ├── __init__.pyc │ ├── dxf_load.py │ ├── dxf_load.pyc │ ├── export.py │ ├── export.pyc │ ├── load.py │ ├── load.pyc │ ├── misc.py │ ├── misc.pyc │ ├── svg_load.py │ └── svg_load.pyc ├── packing.py ├── packing.pyc ├── path.py ├── path.pyc ├── polygons.py ├── polygons.pyc ├── simplify.py ├── simplify.pyc ├── traversal.py ├── traversal.pyc ├── util.py └── util.pyc ├── permutate.py ├── permutate.pyc ├── points.py ├── points.pyc ├── primitives.py ├── primitives.pyc ├── proximity.py ├── proximity.pyc ├── ray ├── __init__.py ├── __init__.pyc ├── ray_pyembree.py ├── ray_pyembree.pyc ├── ray_triangle.py ├── ray_triangle.pyc ├── ray_util.py └── ray_util.pyc ├── remesh.py ├── remesh.pyc ├── repair.py ├── repair.pyc ├── resources ├── __init__.py ├── __init__.pyc ├── blender.py.template ├── collada.dae.template ├── dxf.json.template ├── ply.template └── yafaray.xml.template ├── sample.py ├── sample.pyc ├── scene ├── __init__.py ├── __init__.pyc ├── scene.py ├── scene.pyc ├── transforms.py ├── transforms.pyc ├── viewer.py └── viewer.pyc ├── transformations.py ├── transformations.pyc ├── triangles.py ├── triangles.pyc ├── units.py ├── units.pyc ├── util.py ├── util.pyc ├── version.py ├── version.pyc ├── visual.py ├── visual.pyc ├── voxel.py └── voxel.pyc /GNU License: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /OpenGL/raw/GL/ANGLE/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/APPLE/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/ARB/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/ARB/sync.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/ARB/sync.py -------------------------------------------------------------------------------- /OpenGL/raw/GL/ARB/sync.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/ARB/sync.pyc -------------------------------------------------------------------------------- /OpenGL/raw/GL/ARM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/ATI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/DFX/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/DMP/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/EXT/abgr.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/EXT/abgr.py -------------------------------------------------------------------------------- /OpenGL/raw/GL/EXT/abgr.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/EXT/abgr.pyc 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-------------------------------------------------------------------------------- /OpenGL/raw/GL/INGR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/INTEL/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/KHR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/KHR/debug.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/KHR/debug.py 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-------------------------------------------------------------------------------- /OpenGL/raw/GL/PGI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/QCOM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/REND/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/S3/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/S3/s3tc.py: 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-------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/SUN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/SUNX/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/VIV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/WIN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GL/__init__.py: -------------------------------------------------------------------------------- 1 | """Raw (C-style) API for OpenGL.GL""" 2 | -------------------------------------------------------------------------------- /OpenGL/raw/GL/__init__.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GL/__init__.pyc -------------------------------------------------------------------------------- /OpenGL/raw/GL/_errors.py: -------------------------------------------------------------------------------- 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/OpenGL/raw/GLES1/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES1/OES/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES1/QCOM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES1/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES1/__init__.py: 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-------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/ARM/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/DMP/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/FJ/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/IMG/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/INTEL/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/KHR/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLES2/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- 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/OpenGL/raw/GLX/MESA/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/OML/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/SGI/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/SGIS/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/SGIX/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/SUN/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/GLX/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /OpenGL/raw/GLX/_errors.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GLX/_errors.py -------------------------------------------------------------------------------- /OpenGL/raw/GLX/_errors.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GLX/_errors.pyc -------------------------------------------------------------------------------- /OpenGL/raw/GLX/_glgets.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/GLX/_glgets.py -------------------------------------------------------------------------------- /OpenGL/raw/GLX/_glgets.pyc: 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/OpenGL/raw/WGL/EXT/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/WGL/I3D/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/WGL/NV/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/WGL/OML/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/WGL/VERSION/__init__.py: -------------------------------------------------------------------------------- 1 | """OpenGL Extensions""" -------------------------------------------------------------------------------- /OpenGL/raw/WGL/__init__.py: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /OpenGL/raw/WGL/_errors.py: -------------------------------------------------------------------------------- 1 | from OpenGL.platform import PLATFORM as _p 2 | _error_checker = None 3 | -------------------------------------------------------------------------------- /OpenGL/raw/WGL/_errors.pyc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mwmuni/LIGGGHTS_GUI/HEAD/OpenGL/raw/WGL/_errors.pyc -------------------------------------------------------------------------------- /OpenGL/raw/WGL/_glgets.py: 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