├── Assets ├── -Source- │ ├── Art │ │ ├── AI │ │ │ ├── grid.ai │ │ │ ├── icons.ai │ │ │ ├── grid.ai.meta │ │ │ └── icons.ai.meta │ │ ├── PNG │ │ │ ├── grid.png │ │ │ ├── icons.png │ │ │ ├── grid.png.meta │ │ │ └── icons.png.meta │ │ ├── AI.meta │ │ └── PNG.meta │ ├── Scripts │ │ ├── Runtime │ │ │ ├── Effects.meta │ │ │ ├── SaveSystem.meta │ │ │ ├── Core │ │ │ │ ├── CanvasData.cs.meta │ │ │ │ ├── ColorImage.cs.meta │ │ │ │ ├── ColorPanel.cs.meta │ │ │ │ ├── CurrentColor.cs.meta │ │ │ │ ├── PaintTool.cs.meta │ │ │ │ ├── PixelCanvas.cs.meta │ │ │ │ ├── Color32Extensions.cs.meta │ │ │ │ ├── ColorContainer.cs.meta │ │ │ │ ├── ColorGenerator.cs.meta │ │ │ │ ├── PixelCanvasResizingActions.cs.meta │ │ │ │ ├── Core.asmdef.meta │ │ │ │ ├── Color32Extensions.cs │ │ │ │ ├── CanvasData.cs │ │ │ │ ├── Core.asmdef │ │ │ │ ├── ColorPanel.cs │ │ │ │ ├── ColorImage.cs │ │ │ │ ├── CurrentColor.cs │ │ │ │ ├── PixelCanvasResizingActions.cs │ │ │ │ ├── ColorContainer.cs │ │ │ │ ├── PaintTool.cs │ │ │ │ ├── PixelCanvas.cs │ │ │ │ └── ColorGenerator.cs │ │ │ ├── Effects │ │ │ │ ├── PopAnimation.cs.meta │ │ │ │ ├── Effects.asmdef.meta │ │ │ │ ├── FadingGraphic.cs.meta │ │ │ │ ├── ToggleableImage.cs.meta │ │ │ │ ├── Effects.asmdef │ │ │ │ ├── ToggleableImage.cs │ │ │ │ ├── PopAnimation.cs │ │ │ │ └── FadingGraphic.cs │ │ │ ├── SaveSystem │ │ │ │ ├── SpriteSaveSystem.cs.meta │ │ │ │ ├── SaveSpriteActions.cs.meta │ │ │ │ ├── SaveSystem.asmdef.meta │ │ │ │ ├── SaveSpriteActions.cs │ │ │ │ ├── SaveSystem.asmdef │ │ │ │ └── SpriteSaveSystem.cs │ │ │ └── Core.meta │ │ ├── Editor.meta │ │ └── Runtime.meta │ ├── Scenes │ │ └── Main.unity.meta │ ├── Art.meta │ ├── Fonts.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Brush Button.prefab.meta │ │ ├── Color Image.prefab.meta │ │ ├── Color Image.prefab │ │ └── Brush Button.prefab │ ├── Scenes.meta │ ├── Scripts.meta │ ├── Animation.meta │ ├── Animation │ │ ├── Left Overlay Select.anim.meta │ │ ├── Right Overlay Select.anim.meta │ │ ├── Right Overlay.controller.meta │ │ ├── Left Overlay.overrideController.meta │ │ ├── Left Overlay.overrideController │ │ ├── Left Overlay Select.anim │ │ ├── Right Overlay Select.anim │ │ └── Right Overlay.controller │ └── Fonts │ │ └── EncodeSansSC-Medium SDF.asset.meta ├── Plugins │ ├── AnotherFileBrowser │ │ ├── Plugins │ │ │ ├── Ookii.Dialogs.dll │ │ │ ├── System.Windows.Forms.dll │ │ │ ├── System.Windows.Forms.dll.meta │ │ │ └── Ookii.Dialogs.dll.meta │ │ ├── Plugins.meta │ │ ├── AnotherFileBrowser.asmdef.meta │ │ ├── FileBrowser.cs.meta │ │ ├── AnotherFileBrowser.asmdef │ │ └── FileBrowser.cs │ ├── Demigiant.meta │ ├── TextMesh Pro.meta │ └── AnotherFileBrowser.meta ├── Plugins.meta └── -Source-.meta ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── NetworkManager.asset ├── XRSettings.asset ├── VersionControlSettings.asset ├── TimeManager.asset ├── EditorBuildSettings.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── PackageManagerSettings.asset ├── EditorSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── UserSettings ├── Search.index ├── EditorUserSettings.asset └── Search.settings ├── README.md ├── LICENSE ├── .gitignore └── Packages ├── manifest.json └── packages-lock.json /Assets/-Source-/Art/AI/grid.ai: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/-Source-/Art/AI/grid.ai -------------------------------------------------------------------------------- /Assets/-Source-/Art/AI/icons.ai: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/-Source-/Art/AI/icons.ai -------------------------------------------------------------------------------- /Assets/-Source-/Art/PNG/grid.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/-Source-/Art/PNG/grid.png -------------------------------------------------------------------------------- /Assets/-Source-/Art/PNG/icons.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/-Source-/Art/PNG/icons.png -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.21f1 2 | m_EditorVersionWithRevision: 2020.3.21f1 (a38c86f6690f) 3 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 615542e7bac3409789996bcd704bda0b 3 | timeCreated: 1625620881 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 818c88143ff645f3b960398f44682dee 3 | timeCreated: 1625619238 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/CanvasData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9bf8fade6184685b998bcffc6fa176e 3 | timeCreated: 1625326784 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorImage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: be27226802b74068aa2503bc46239ae8 3 | timeCreated: 1625067634 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorPanel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7347a329983545a7b7168dedc121b53b 3 | timeCreated: 1625067419 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/CurrentColor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 696697fc5b014be5bd9e57bef6348d6f 3 | timeCreated: 1625430022 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/PaintTool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 079fd5f220344ca984da4be3eb750636 3 | timeCreated: 1625256131 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/PixelCanvas.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4909ed9c79e74c31ba0f4fd44c749c46 3 | timeCreated: 1625085266 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/Color32Extensions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a95fb57a10fa47c0a142648d80754894 3 | timeCreated: 1625497177 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorContainer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f68857336474d5ebfd1126389232e7f 3 | timeCreated: 1625256062 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorGenerator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 575c6e48005b41cf858b06d934a9abc7 3 | timeCreated: 1625256062 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/PopAnimation.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a058f896b1d149939a7ee76034bae6d7 3 | timeCreated: 1625585620 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SpriteSaveSystem.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5e0bb60cc04543c7b0db83223f837535 3 | timeCreated: 1625449059 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/PixelCanvasResizingActions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4af5f800ade44de5bfa808dd6910741e 3 | timeCreated: 1625346946 -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SaveSpriteActions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b2eec9a566fb4811955a1d1463e87343 3 | timeCreated: 1625613809 -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/Plugins/Ookii.Dialogs.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/Plugins/AnotherFileBrowser/Plugins/Ookii.Dialogs.dll -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/Plugins/System.Windows.Forms.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/natecurtiss/n8sprite/HEAD/Assets/Plugins/AnotherFileBrowser/Plugins/System.Windows.Forms.dll -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Art/AI/grid.ai.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cd99cdb1c531ac9419135563253ca9eb 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Art/AI/icons.ai.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ed4120aa8d832648b9bbb8c143411fc 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Scenes/Main.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cda990e2423bbf4892e6590ba056729 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b075d23fbee12304bac7078212f0fea9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /Assets/-Source-.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9755171eeb502064f8b8811e8c3e90f2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Art.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 699426e5f6bca2244856fb4aa9d6441e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Art/AI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 907ca129de2fb8846b81264595641de3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Art/PNG.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9cfe28a3ba8749458939e3bcb6bc937 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Fonts.meta: -------------------------------------------------------------------------------- 1 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-------------------------------------------------------------------------------- /Assets/-Source-/Prefabs/Color Image.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c880b3702c300e74c863f69483502178 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e317afc77e7d7e84487b6be7679e2ea9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec676f9cc0d42d0439ba4df88af6c0a0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/Demigiant.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcdc707dea383824c99e90ec6d837bfd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fcc20359006ad9b44a8039bee8f6be73 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/TextMesh Pro.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f54d1bd14bd3ca042bd867b519fee8cc 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f8656e71941177f499568e47162a7c1f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a66b57aba867b92438d92fb2ca11e886 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: efc46e26b7db49a499940c7f775c5dd3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58f9233b763e2e54c82cfb5336df0ea3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/Core.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8690e40921a7c784c991dfb68b0cca8c 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/Effects.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b3e3962b754f8e4db8bec2b19fa54f9 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f0e93fe30507274a838e4667adec006 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/AnotherFileBrowser.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9076015d94ff7bc4e8e18623a28575bc 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SaveSystem.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3385090f39d53434a83a6696a80de295 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation/Left Overlay Select.anim.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bcc2ef096dd0237458d59d07abc5a60c 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 7400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation/Right Overlay Select.anim.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c0806630ba867e64d9e337baa8afde9d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 7400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation/Right Overlay.controller.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4da7d53f41d91c243adff7cda1cb6274 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 9100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Fonts/EncodeSansSC-Medium SDF.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: edadd1987c4e2f44d9be9dd76f2a2035 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 11400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation/Left Overlay.overrideController.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 649fffceea622bf4ea6499c4bcf76864 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 22100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/FileBrowser.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e55465b74a3038343a73d4247bf468f9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /UserSettings/Search.index: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Assets", 3 | "roots": ["Assets"], 4 | "includes": [], 5 | "excludes": ["Temp/", "External/"], 6 | "options": { 7 | "types": true, 8 | "properties": false, 9 | "extended": false, 10 | "dependencies": false 11 | }, 12 | "baseScore": 999 13 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/FadingGraphic.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c086e7b81599c3b47a7ada899c59021e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/ToggleableImage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a7e79f8922d2886448a782950063e6c6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/Color32Extensions.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace N8Sprite 4 | { 5 | static class Color32Extensions 6 | { 7 | public static bool IsEqualTo(this Color32 first, Color32 second) => 8 | first.r == second.r && first.g == second.g && first.b == second.b && first.a == second.a; 9 | } 10 | } -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/N8Engine-Sprite-Editor/-Source-/Scenes/Scene_Main.unity 10 | guid: 2cda990e2423bbf4892e6590ba056729 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SaveSpriteActions.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace N8Sprite.SaveSystem 4 | { 5 | public sealed class SaveSpriteActions : MonoBehaviour 6 | { 7 | [SerializeField] 8 | private PixelCanvas _pixelCanvas; 9 | 10 | public void SaveSprite() => SpriteSaveSystem.Save(_pixelCanvas.Texture); 11 | } 12 | } -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/AnotherFileBrowser.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "AnotherFileBrowser", 3 | "rootNamespace": "AnotherFileBrowser", 4 | "references": [], 5 | "includePlatforms": [], 6 | "excludePlatforms": [], 7 | "allowUnsafeCode": false, 8 | "overrideReferences": false, 9 | "precompiledReferences": [], 10 | "autoReferenced": true, 11 | "defineConstraints": [], 12 | "versionDefines": [], 13 | "noEngineReferences": false 14 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/CanvasData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace N8Sprite 4 | { 5 | public static class CanvasData 6 | { 7 | internal const int MAXIMUM_SIZE = 128; 8 | internal const int MINIMUM_SIZE = 8; 9 | 10 | public static int Size { get; set; } = MINIMUM_SIZE; 11 | internal static Tool SelectedTool { get; set; } = Tool.Brush; 12 | internal static Color SelectedColor { get; set; } = Color.black; 13 | } 14 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # n8sprite 2 | A pixel art sprite editor previously used to make sprites for my open-source C# game engine, n8engine. 3 | 4 | The engine no longer uses the n8sprite file format, so this is now useless and depricated, but feel free to do whatever you want with it. 5 | 6 | Uses AnotherFileBrowser (https://github.com/SrejonKhan/AnotherFileBrowser) for exporting files. 7 | 8 | If you plan to clone the repo then make sure to add DOTween (http://dotween.demigiant.com/) and TextMeshPro to the plugins folder. 9 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/Effects.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Effects", 3 | "rootNamespace": "N8Sprite.Effects", 4 | "references": [ 5 | "GUID:25ce8b5d2d5bc1545a122d8c6dc88edb" 6 | ], 7 | "includePlatforms": [], 8 | "excludePlatforms": [], 9 | "allowUnsafeCode": false, 10 | "overrideReferences": false, 11 | "precompiledReferences": [], 12 | "autoReferenced": true, 13 | "defineConstraints": [], 14 | "versionDefines": [], 15 | "noEngineReferences": false 16 | } -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 0 20 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SaveSystem.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "SaveSystem", 3 | "rootNamespace": "N8Sprite.SaveSystem", 4 | "references": [ 5 | "GUID:8690e40921a7c784c991dfb68b0cca8c", 6 | "GUID:9076015d94ff7bc4e8e18623a28575bc" 7 | ], 8 | "includePlatforms": [], 9 | "excludePlatforms": [], 10 | "allowUnsafeCode": false, 11 | "overrideReferences": false, 12 | "precompiledReferences": [], 13 | "autoReferenced": true, 14 | "defineConstraints": [], 15 | "versionDefines": [], 16 | "noEngineReferences": false 17 | } -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/-Source-/Animation/Left Overlay.overrideController: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!221 &22100000 4 | AnimatorOverrideController: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: Left Overlay 10 | m_Controller: {fileID: 9100000, guid: 4da7d53f41d91c243adff7cda1cb6274, type: 2} 11 | m_Clips: 12 | - m_OriginalClip: {fileID: 7400000, guid: c0806630ba867e64d9e337baa8afde9d, type: 2} 13 | m_OverrideClip: {fileID: 7400000, guid: bcc2ef096dd0237458d59d07abc5a60c, type: 2} 14 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/Core.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Core", 3 | "rootNamespace": "N8Sprite", 4 | "references": [ 5 | "GUID:6055be8ebefd69e48b49212b09b47b2f", 6 | "GUID:6546d7765b4165b40850b3667f981c26", 7 | "GUID:25ce8b5d2d5bc1545a122d8c6dc88edb" 8 | ], 9 | "includePlatforms": [], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": false, 12 | "overrideReferences": false, 13 | "precompiledReferences": [], 14 | "autoReferenced": false, 15 | "defineConstraints": [], 16 | "versionDefines": [], 17 | "noEngineReferences": false 18 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorPanel.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace N8Sprite 4 | { 5 | sealed class ColorPanel : MonoBehaviour 6 | { 7 | [SerializeField] 8 | ColorImage _colorImagePrefab; 9 | 10 | Transform _transform; 11 | 12 | void Awake() => _transform = GetComponent(); 13 | 14 | void Start() 15 | { 16 | foreach (var color in ColorGenerator.AllColors) 17 | { 18 | var colorImage = Instantiate(_colorImagePrefab, _transform); 19 | colorImage.Color = color; 20 | } 21 | } 22 | } 23 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/ToggleableImage.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | namespace N8Sprite 5 | { 6 | [RequireComponent(typeof(Image))] 7 | public sealed class ToggleableImage : MonoBehaviour 8 | { 9 | [SerializeField] 10 | Sprite _otherSprite; 11 | 12 | Sprite _firstSprite; 13 | Image _image; 14 | 15 | void Awake() 16 | { 17 | _image = GetComponent(); 18 | _firstSprite = _image.sprite; 19 | } 20 | 21 | public void Toggle() => _image.sprite = _image.sprite == _firstSprite ? _otherSprite : _firstSprite; 22 | } 23 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorImage.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | namespace N8Sprite 5 | { 6 | [RequireComponent(typeof(Image))] 7 | sealed class ColorImage : MonoBehaviour 8 | { 9 | ColorContainer _color; 10 | Image _image; 11 | 12 | public ColorContainer Color 13 | { 14 | set 15 | { 16 | _image.color = value.Color; 17 | _color = value; 18 | } 19 | } 20 | 21 | void Awake() => _image = GetComponent(); 22 | 23 | public void ChangeSelectedColor() => CanvasData.SelectedColor = _color.Color; 24 | } 25 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/PopAnimation.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using UnityEngine; 3 | 4 | namespace N8Sprite 5 | { 6 | public sealed class PopAnimation : MonoBehaviour 7 | { 8 | [SerializeField] 9 | float _popAnimationDuration = 0.3f; 10 | [SerializeField] 11 | float _popAnimationPower = 0.2f; 12 | 13 | Transform _transform; 14 | 15 | void Awake() => _transform = GetComponent(); 16 | 17 | public void Play() 18 | { 19 | _transform.DOKill(true); 20 | _transform.DOPunchScale(Vector3.one * _popAnimationPower, _popAnimationDuration); 21 | } 22 | } 23 | } -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Effects/FadingGraphic.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace N8Sprite 6 | { 7 | [RequireComponent(typeof(Graphic))] 8 | public sealed class FadingGraphic : MonoBehaviour 9 | { 10 | [SerializeField] 11 | float _animationDuration = 0.5f; 12 | [SerializeField] 13 | bool _isVisible = true; 14 | 15 | Graphic _graphic; 16 | 17 | void Awake() => _graphic = GetComponent(); 18 | 19 | public void Toggle() 20 | { 21 | _graphic.DOFade(!_isVisible ? 1f : 0f, _animationDuration); 22 | _isVisible = !_isVisible; 23 | } 24 | } 25 | } -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/Plugins/System.Windows.Forms.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b41217619162f6f448a3bdd364608239 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 1 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | Windows Store Apps: WindowsStoreApps 27 | second: 28 | enabled: 0 29 | settings: 30 | CPU: AnyCPU 31 | userData: 32 | assetBundleName: 33 | assetBundleVariant: 34 | -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 10 | flags: 0 11 | RecentlyUsedScenePath-1: 12 | value: 2242470311464675552b0225192d5a5d25070a23382d6b152920093cf0af073be7e933faa8093c393707d01105370f71e704001fef 13 | flags: 0 14 | vcSharedLogLevel: 15 | value: 0d5e400f0650 16 | flags: 0 17 | m_VCAutomaticAdd: 1 18 | m_VCDebugCom: 0 19 | m_VCDebugCmd: 0 20 | m_VCDebugOut: 0 21 | m_SemanticMergeMode: 2 22 | m_VCShowFailedCheckout: 1 23 | m_VCOverwriteFailedCheckoutAssets: 1 24 | m_VCProjectOverlayIcons: 1 25 | m_VCHierarchyOverlayIcons: 1 26 | m_VCOtherOverlayIcons: 1 27 | m_VCAllowAsyncUpdate: 1 28 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/CurrentColor.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace N8Sprite 6 | { 7 | [RequireComponent(typeof(Image))] 8 | sealed class CurrentColor : MonoBehaviour 9 | { 10 | [SerializeField] 11 | float _switchColorAnimationDuration = 0.1f; 12 | 13 | Image _image; 14 | Color _targetColor; 15 | 16 | void Awake() 17 | { 18 | _image = GetComponent(); 19 | _targetColor = CanvasData.SelectedColor; 20 | } 21 | 22 | void Update() 23 | { 24 | if (CanvasData.SelectedColor == Color.clear) return; 25 | if (CanvasData.SelectedColor != _targetColor) 26 | { 27 | _image.DOKill(); 28 | _targetColor = CanvasData.SelectedColor; 29 | _image.DOColor(_targetColor, _switchColorAnimationDuration); 30 | } 31 | } 32 | } 33 | } -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | UnityAdsSettings: 27 | m_Enabled: 0 28 | m_InitializeOnStartup: 1 29 | m_TestMode: 0 30 | m_IosGameId: 31 | m_AndroidGameId: 32 | m_GameIds: {} 33 | m_GameId: 34 | PerformanceReportingSettings: 35 | m_Enabled: 0 36 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/PixelCanvasResizingActions.cs: -------------------------------------------------------------------------------- 1 | using TMPro; 2 | using UnityEngine; 3 | 4 | namespace N8Sprite 5 | { 6 | [RequireComponent(typeof(TMP_InputField))] 7 | sealed class PixelCanvasResizingActions : MonoBehaviour 8 | { 9 | [SerializeField] 10 | PixelCanvas _pixelCanvas; 11 | 12 | TMP_InputField _sizeTextObject; 13 | string _currentSizeText; 14 | 15 | void Awake() => _sizeTextObject = GetComponent(); 16 | 17 | void Start() => _currentSizeText = _sizeTextObject.text; 18 | 19 | public void OnNewSizeInputted(string sizeText) 20 | { 21 | if (!int.TryParse(sizeText, out var size)) 22 | { 23 | _sizeTextObject.text = _currentSizeText; 24 | return; 25 | } 26 | 27 | size = Mathf.Clamp(size, CanvasData.MINIMUM_SIZE, CanvasData.MAXIMUM_SIZE); 28 | _pixelCanvas.ChangeSize(size); 29 | _sizeTextObject.text = size.ToString(); 30 | _currentSizeText = _sizeTextObject.text; 31 | } 32 | } 33 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 Nathan Curtiss 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/ColorContainer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace N8Sprite 5 | { 6 | public readonly struct ColorContainer 7 | { 8 | public readonly Color32 Color; 9 | public readonly ConsoleColor ForegroundColor; 10 | public readonly ConsoleColor BackgroundColor; 11 | 12 | public int Hue 13 | { 14 | get 15 | { 16 | UnityEngine.Color.RGBToHSV(Color, out var hue, out var saturation, out var value); 17 | return Mathf.RoundToInt(hue * 10f); 18 | } 19 | } 20 | 21 | public ColorContainer(Color32 color, ConsoleColor consoleColor) 22 | { 23 | Color = color; 24 | ForegroundColor = consoleColor; 25 | BackgroundColor = consoleColor; 26 | } 27 | 28 | public ColorContainer(Color32 color, ConsoleColor foregroundColor, ConsoleColor backgroundColor) 29 | { 30 | Color = color; 31 | ForegroundColor = foregroundColor; 32 | BackgroundColor = backgroundColor; 33 | } 34 | } 35 | } -------------------------------------------------------------------------------- /UserSettings/Search.settings: -------------------------------------------------------------------------------- 1 | trackSelection = true 2 | fetchPreview = true 3 | wantsMore = false 4 | keepOpen = false 5 | itemIconSize = 1 6 | queryFolder = "Assets" 7 | onBoardingDoNotAskAgain = true 8 | showPackageIndexes = false 9 | showStatusBar = false 10 | scopes = { 11 | "last_search.7F95D817" = "" 12 | "m_ShownPanels.7F95D817" = "3" 13 | "m_SideBarSplitter.7F95D817" = "180" 14 | "m_DetailsPanelSplitter.7F95D817" = "700" 15 | "currentGroup.7F95D817" = "scene" 16 | } 17 | providers = { 18 | asset = { 19 | active = true 20 | priority = 25 21 | defaultAction = null 22 | } 23 | store = { 24 | active = true 25 | priority = 100 26 | defaultAction = null 27 | } 28 | find = { 29 | active = true 30 | priority = 25 31 | defaultAction = null 32 | } 33 | log = { 34 | active = false 35 | priority = 210 36 | defaultAction = null 37 | } 38 | packages = { 39 | active = true 40 | priority = 90 41 | defaultAction = null 42 | } 43 | scene = { 44 | active = true 45 | priority = 50 46 | defaultAction = null 47 | } 48 | query = { 49 | active = true 50 | priority = 100 51 | defaultAction = null 52 | } 53 | } 54 | recentSearches = [ 55 | ] 56 | savedSearchesSortOrder = 0 -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreReleasePackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | m_SeeAllPackageVersions: 0 20 | oneTimeWarningShown: 0 21 | m_Registries: 22 | - m_Id: main 23 | m_Name: 24 | m_Url: https://packages.unity.com 25 | m_Scopes: [] 26 | m_IsDefault: 1 27 | m_Capabilities: 7 28 | m_UserSelectedRegistryName: 29 | m_UserAddingNewScopedRegistry: 0 30 | m_RegistryInfoDraft: 31 | m_ErrorMessage: 32 | m_Original: 33 | m_Id: 34 | m_Name: 35 | m_Url: 36 | m_Scopes: [] 37 | m_IsDefault: 0 38 | m_Capabilities: 0 39 | m_Modified: 0 40 | m_Name: 41 | m_Url: 42 | m_Scopes: 43 | - 44 | m_SelectedScopeIndex: 0 45 | m_LoadAssets: 0 46 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 10 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 1 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 4 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_SerializeInlineMappingsOnOneLine: 1 31 | m_AssetPipelineMode: 1 32 | m_CacheServerMode: 0 33 | m_CacheServerEndpoint: 34 | m_CacheServerNamespacePrefix: default 35 | m_CacheServerEnableDownload: 1 36 | m_CacheServerEnableUpload: 1 37 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0.1 18 | m_ClothInterCollisionStiffness: 0.2 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ClothGravity: {x: 0, y: -9.81, z: 0} 26 | m_ContactPairsMode: 0 27 | m_BroadphaseType: 0 28 | m_WorldBounds: 29 | m_Center: {x: 0, y: 0, z: 0} 30 | m_Extent: {x: 250, y: 250, z: 250} 31 | m_WorldSubdivisions: 8 32 | m_FrictionType: 0 33 | m_EnableEnhancedDeterminism: 0 34 | m_EnableUnifiedHeightmaps: 1 35 | m_SolverType: 0 36 | m_DefaultMaxAngularSpeed: 50 37 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # The newest version can be found at https://github.com/N-8-D-e-v/gitignores/blob/main/unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | 13 | /[Aa]ssets/Plugins/Demigiant 14 | /[Aa]ssets/Plugins/TextMesh Pro 15 | 16 | # Asset meta data should only be ignored when the corresponding asset is also ignored 17 | !/[Aa]ssets/**/*.meta 18 | 19 | # Uncomment this line if you wish to ignore the asset store tools plugin 20 | # /[Aa]ssets/AssetStoreTools* 21 | 22 | # Autogenerated Jetbrains Rider plugin 23 | [Aa]ssets/Plugins/Editor/JetBrains* 24 | 25 | # Visual Studio cache directory 26 | .vs/ 27 | 28 | # Jetbrains Rider cache directory 29 | .idea/ 30 | 31 | # Gradle cache directory 32 | .gradle/ 33 | 34 | # Autogenerated VS/MD/Consulo solution and project files 35 | ExportedObj/ 36 | .consulo/ 37 | *.csproj 38 | *.unityproj 39 | *.sln 40 | *.suo 41 | *.tmp 42 | *.user 43 | *.userprefs 44 | *.pidb 45 | *.booproj 46 | *.svd 47 | *.pdb 48 | *.mdb 49 | *.opendb 50 | *.VC.db 51 | 52 | # Unity3D generated meta files 53 | *.pidb.meta 54 | *.pdb.meta 55 | *.mdb.meta 56 | 57 | # Unity3D generated file on crash reports 58 | sysinfo.txt 59 | 60 | # Builds 61 | *.apk 62 | *.unitypackage 63 | 64 | # Crashlytics generated file 65 | crashlytics-build.properties 66 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/Core/PaintTool.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.Serialization; 4 | 5 | namespace N8Sprite 6 | { 7 | [RequireComponent(typeof(Animator))] 8 | sealed class PaintTool : MonoBehaviour 9 | { 10 | static event Action OnToolChanged; 11 | 12 | [SerializeField] 13 | Tool _thisTool; 14 | [SerializeField] 15 | string _selectedAnimatorBool = "Selected"; 16 | 17 | Animator _animator; 18 | 19 | void Awake() 20 | { 21 | _animator = GetComponent(); 22 | OnToolChanged += ToolChanged; 23 | } 24 | 25 | void Start() => OnToolChanged?.Invoke(Tool.Brush); 26 | 27 | void OnDestroy() => OnToolChanged -= ToolChanged; 28 | 29 | void Update() 30 | { 31 | if (Input.GetKeyDown(KeyCode.B)) 32 | { 33 | CanvasData.SelectedTool = Tool.Brush; 34 | OnToolChanged?.Invoke(Tool.Brush); 35 | } 36 | else if (Input.GetKeyDown(KeyCode.E)) 37 | { 38 | CanvasData.SelectedTool = Tool.Eraser; 39 | OnToolChanged?.Invoke(Tool.Eraser); 40 | } 41 | } 42 | 43 | public void ChangeTool() 44 | { 45 | CanvasData.SelectedTool = _thisTool; 46 | OnToolChanged?.Invoke(_thisTool); 47 | } 48 | 49 | void ToolChanged(Tool tool) => _animator.SetBool(_selectedAnimatorBool, tool == _thisTool); 50 | } 51 | 52 | enum Tool 53 | { 54 | Brush, 55 | Eraser 56 | } 57 | } -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- 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| OS: Windows 45 | - first: 46 | Standalone: Linux64 47 | second: 48 | enabled: 0 49 | settings: 50 | CPU: None 51 | - first: 52 | Standalone: OSXUniversal 53 | second: 54 | enabled: 0 55 | settings: 56 | CPU: None 57 | - first: 58 | Standalone: Win 59 | second: 60 | enabled: 1 61 | settings: 62 | CPU: x86 63 | - first: 64 | Standalone: Win64 65 | second: 66 | enabled: 1 67 | settings: 68 | CPU: x86_64 69 | - first: 70 | Windows Store Apps: WindowsStoreApps 71 | second: 72 | enabled: 0 73 | settings: 74 | CPU: AnyCPU 75 | userData: 76 | assetBundleName: 77 | assetBundleVariant: 78 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.animation": "5.0.3", 4 | "com.unity.2d.pixel-perfect": "4.0.1", 5 | "com.unity.2d.psdimporter": "4.0.2", 6 | "com.unity.2d.sprite": "1.0.0", 7 | "com.unity.2d.spriteshape": "5.1.0", 8 | "com.unity.2d.tilemap": "1.0.0", 9 | "com.unity.ide.rider": "3.0.5", 10 | "com.unity.ide.visualstudio": "2.0.7", 11 | "com.unity.ide.vscode": "1.2.3", 12 | "com.unity.test-framework": "1.1.22", 13 | "com.unity.textmeshpro": "3.0.4", 14 | "com.unity.timeline": "1.5.2", 15 | "com.unity.ugui": "1.0.0", 16 | "com.unity.modules.ai": "1.0.0", 17 | "com.unity.modules.androidjni": "1.0.0", 18 | "com.unity.modules.animation": "1.0.0", 19 | "com.unity.modules.assetbundle": "1.0.0", 20 | "com.unity.modules.audio": "1.0.0", 21 | "com.unity.modules.cloth": "1.0.0", 22 | "com.unity.modules.director": "1.0.0", 23 | "com.unity.modules.imageconversion": "1.0.0", 24 | "com.unity.modules.imgui": "1.0.0", 25 | "com.unity.modules.jsonserialize": "1.0.0", 26 | "com.unity.modules.particlesystem": "1.0.0", 27 | "com.unity.modules.physics": "1.0.0", 28 | "com.unity.modules.physics2d": "1.0.0", 29 | "com.unity.modules.screencapture": "1.0.0", 30 | "com.unity.modules.terrain": "1.0.0", 31 | "com.unity.modules.terrainphysics": "1.0.0", 32 | "com.unity.modules.tilemap": "1.0.0", 33 | "com.unity.modules.ui": "1.0.0", 34 | "com.unity.modules.uielements": "1.0.0", 35 | "com.unity.modules.umbra": "1.0.0", 36 | "com.unity.modules.unityanalytics": "1.0.0", 37 | "com.unity.modules.unitywebrequest": "1.0.0", 38 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 39 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 40 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 41 | "com.unity.modules.unitywebrequestwww": "1.0.0", 42 | "com.unity.modules.vehicles": "1.0.0", 43 | "com.unity.modules.video": "1.0.0", 44 | "com.unity.modules.vr": "1.0.0", 45 | "com.unity.modules.wind": "1.0.0", 46 | "com.unity.modules.xr": "1.0.0" 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! 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ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Assets/-Source-/Scripts/Runtime/SaveSystem/SpriteSaveSystem.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using AnotherFileBrowser.Windows; 3 | using UnityEngine; 4 | 5 | namespace N8Sprite.SaveSystem 6 | { 7 | public static class SpriteSaveSystem 8 | { 9 | public static void Save(Texture2D texture) 10 | { 11 | int __numberOfLines = CanvasData.Size; 12 | int __numberOfPixelsInEachLine = CanvasData.Size; 13 | Vector2Int __startingPixel = new Vector2Int 14 | ( 15 | texture.width / 2 - __numberOfPixelsInEachLine / 2, 16 | texture.height / 2 - __numberOfLines / 2 17 | ); 18 | string __fileData = string.Empty; 19 | for (int __line = 0; __line < __numberOfLines; __line++) 20 | { 21 | for (int __pixel = 0; __pixel < __numberOfPixelsInEachLine; __pixel++) 22 | { 23 | Vector2Int __currentPixel = __startingPixel + new Vector2Int(__pixel, __line); 24 | Color __pixelColor = texture.GetPixel(__currentPixel.x, __currentPixel.y); 25 | ColorContainer __pixelColorAsColorContainer = __pixelColor.MatchToColorContainer(); 26 | string __foregroundColor = __pixelColorAsColorContainer.ForegroundColor.ToString(); 27 | string __backgroundColor = __pixelColorAsColorContainer.BackgroundColor.ToString(); 28 | if (__pixelColorAsColorContainer.Color == Color.clear) 29 | { 30 | __foregroundColor = "Clear"; 31 | __backgroundColor = "Clear"; 32 | } 33 | __fileData += $"{{{__foregroundColor},{__backgroundColor}}}"; 34 | } 35 | __fileData += "\n"; 36 | } 37 | 38 | BrowserProperties __browserProperties = new BrowserProperties 39 | { 40 | Filter = "n8sprite files (*.n8sprite)|*.n8sprite", 41 | FilterIndex = 0 42 | }; 43 | new FileBrowser().SaveFileBrowser 44 | ( 45 | __browserProperties, 46 | "NewSprite", 47 | ".n8sprite", 48 | path => File.WriteAllText(path, __fileData) 49 | ); 50 | } 51 | } 52 | } -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 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/Assets/-Source-/Scripts/Runtime/Core/PixelCanvas.cs: -------------------------------------------------------------------------------- 1 | using DG.Tweening; 2 | using UnityEngine; 3 | using UnityEngine.EventSystems; 4 | using UnityEngine.UI; 5 | 6 | namespace N8Sprite 7 | { 8 | [RequireComponent(typeof(RawImage), typeof(RectTransform))] 9 | public sealed class PixelCanvas : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler 10 | { 11 | [SerializeField] 12 | RectTransform _parent; 13 | [SerializeField] 14 | float _resizeAnimationTime = 0.1f; 15 | 16 | RawImage _rawImage; 17 | RectTransform _rectTransform; 18 | bool _isMouseOver; 19 | 20 | public Texture2D Texture { get; private set; } 21 | 22 | Vector2Int CurrentPixelClicked 23 | { 24 | get 25 | { 26 | RectTransformUtility.ScreenPointToLocalPointInRectangle 27 | (_rectTransform, Input.mousePosition, Camera.main, out var localPoint); 28 | var textureCoordinate = new Vector2Int 29 | ( 30 | Mathf.FloorToInt(localPoint.x + Texture.width / 2f), 31 | Mathf.FloorToInt(localPoint.y + Texture.height / 2f) 32 | ); 33 | return textureCoordinate; 34 | } 35 | } 36 | 37 | public void OnPointerEnter(PointerEventData eventData) => _isMouseOver = true; 38 | 39 | public void OnPointerExit(PointerEventData eventData) => _isMouseOver = false; 40 | 41 | void Awake() 42 | { 43 | _rectTransform = GetComponent(); 44 | _rawImage = GetComponent(); 45 | _parent.sizeDelta = Vector2.one * CanvasData.MAXIMUM_SIZE; 46 | } 47 | 48 | void Start() => CreateTexture(Vector2Int.one * CanvasData.MAXIMUM_SIZE); 49 | 50 | void Update() 51 | { 52 | if (Input.GetMouseButton(0) && _isMouseOver) Paint(); 53 | } 54 | 55 | void CreateTexture(Vector2Int size) 56 | { 57 | Texture = new Texture2D(size.x, size.y, TextureFormat.ARGB32, false) 58 | { 59 | filterMode = FilterMode.Point, wrapMode = TextureWrapMode.Clamp 60 | }; 61 | for (var x = 0; x < Texture.width; x++) 62 | for (var y = 0; y < Texture.height; y++) 63 | Texture.SetPixel(x, y, 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secondColor.Hue); 54 | return colors; 55 | } 56 | 57 | static IEnumerable GenerateMixedColors() 58 | { 59 | var mixedColors = new List(); 60 | foreach (var baseColor in _baseColors) 61 | { 62 | foreach (var otherBaseColor in _baseColors) 63 | { 64 | var mixedColor = Color32.Lerp(baseColor.Color, otherBaseColor.Color, 0.5f); 65 | var newColor = new ColorContainer(mixedColor, baseColor.ForegroundColor, otherBaseColor.ForegroundColor); 66 | 67 | var colorAlreadyExists = false; 68 | foreach (var _ in mixedColors.Where 69 | (existingColor => existingColor.Color.IsEqualTo(newColor.Color))) colorAlreadyExists = true; 70 | foreach (var _ in _baseColors.Where 71 | (existingColor => existingColor.Color.IsEqualTo(newColor.Color))) colorAlreadyExists = true; 72 | 73 | if (!colorAlreadyExists) mixedColors.Add(newColor); 74 | } 75 | } 76 | return mixedColors; 77 | } 78 | 79 | static IEnumerable GenerateMixedColorsFull() 80 | { 81 | var mixedColors = new List(); 82 | foreach (var baseColor in _baseColors) 83 | { 84 | foreach (var otherBaseColor in _baseColors) 85 | { 86 | var mixedColor = Color32.Lerp(baseColor.Color, otherBaseColor.Color, 0.5f); 87 | var newColor = new ColorContainer(mixedColor, baseColor.ForegroundColor, otherBaseColor.ForegroundColor); 88 | 89 | var colorAlreadyExists = false; 90 | foreach (var existingColor in mixedColors) 91 | { 92 | if (newColor.ForegroundColor == existingColor.ForegroundColor && newColor.BackgroundColor == existingColor.BackgroundColor) 93 | { 94 | colorAlreadyExists = true; 95 | break; 96 | } 97 | 98 | if (newColor.ForegroundColor == existingColor.BackgroundColor && newColor.BackgroundColor == existingColor.ForegroundColor) 99 | { 100 | colorAlreadyExists = true; 101 | break; 102 | } 103 | } 104 | if (!colorAlreadyExists) mixedColors.Add(newColor); 105 | } 106 | } 107 | 108 | return mixedColors; 109 | } 110 | } 111 | } -------------------------------------------------------------------------------- /Assets/Plugins/AnotherFileBrowser/FileBrowser.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_STANDALONE_WIN 2 | using Ookii.Dialogs; 3 | using System; 4 | using System.Windows.Forms; 5 | using System.Runtime.InteropServices; 6 | 7 | namespace AnotherFileBrowser.Windows 8 | { 9 | public sealed class FileBrowser 10 | { 11 | [DllImport("user32.dll")] 12 | private static extern IntPtr GetActiveWindow(); 13 | 14 | /// 15 | /// FileDialog for picking a single file 16 | /// 17 | /// Special Properties of File Dialog 18 | /// User picked path (Callback) 19 | public void OpenFileBrowser(BrowserProperties browserProperties, Action filepath) 20 | { 21 | VistaOpenFileDialog __openFileDialog = new VistaOpenFileDialog 22 | { 23 | Multiselect = false, 24 | Title = browserProperties.Title ?? "Select a File", 25 | InitialDirectory = browserProperties.InitialDirectory ?? @"C:\", 26 | Filter = browserProperties.Filter ?? "All files (*.*)|*.*", 27 | FilterIndex = browserProperties.FilterIndex + 1, 28 | RestoreDirectory = browserProperties.RestoreDirectory 29 | }; 30 | 31 | if (__openFileDialog.ShowDialog(new WindowWrapper(GetActiveWindow())) == DialogResult.OK) 32 | filepath(__openFileDialog.FileName); 33 | } 34 | 35 | /// 36 | /// FileDialog for picking multiple file(s) 37 | /// 38 | /// Special Properties of File Dialog 39 | /// User picked path(s) (Callback) 40 | public void OpenMultiSelectFileBrowser(BrowserProperties browserProperties, Action filepath) 41 | { 42 | VistaOpenFileDialog __openFileDialog = new VistaOpenFileDialog 43 | { 44 | Multiselect = true, 45 | Title = browserProperties.Title ?? "Select a File", 46 | InitialDirectory = browserProperties.InitialDirectory ?? @"C:\", 47 | Filter = browserProperties.Filter ?? "All files (*.*)|*.*", 48 | FilterIndex = browserProperties.FilterIndex + 1, 49 | RestoreDirectory = browserProperties.RestoreDirectory 50 | }; 51 | 52 | if (__openFileDialog.ShowDialog(new WindowWrapper(GetActiveWindow())) == DialogResult.OK) 53 | filepath(__openFileDialog.FileNames); 54 | } 55 | 56 | /// 57 | /// FileDialog for selecting any folder 58 | /// 59 | /// Special Properties of File Dialog 60 | /// User picked path(s) (Callback) 61 | public void OpenFolderBrowser(BrowserProperties browserProperties, Action folderpath) 62 | { 63 | VistaFolderBrowserDialog __openFolderDialog = new VistaFolderBrowserDialog 64 | { 65 | Description = browserProperties.Title, 66 | UseDescriptionForTitle = true 67 | }; 68 | 69 | if (__openFolderDialog.ShowDialog(new WindowWrapper(GetActiveWindow())) == DialogResult.OK) 70 | folderpath(__openFolderDialog.SelectedPath); 71 | } 72 | 73 | /// 74 | /// FileDialog for saving any file, returns path with extension for further uses 75 | /// 76 | /// 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