├── ProjectSettings ├── boot.config ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── EditorBuildSettings.asset ├── XRSettings.asset ├── VersionControlSettings.asset ├── Packages │ └── com.unity.testtools.codecoverage │ │ └── Settings.json ├── TimeManager.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── PackageManagerSettings.asset ├── EditorSettings.asset ├── UnityConnectSettings.asset ├── DynamicsManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── SceneTemplateSettings.json ├── InputManager.asset ├── QualitySettings.asset └── ProjectSettings.asset ├── .gitattributes ├── Assets ├── Textures │ ├── Amogus.png │ ├── Amogus1.png │ ├── Amogus2.png │ ├── Amogus.png.meta │ ├── Amogus1.png.meta │ └── Amogus2.png.meta ├── Anim.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity.meta │ ├── SampleSceneMats.meta │ ├── SampleSceneMats │ │ ├── Test_Blue.mat.meta │ │ ├── Test_Pink.mat.meta │ │ ├── Test_Red.mat.meta │ │ ├── Test_Ground.mat.meta │ │ ├── Test_Orange.mat.meta │ │ ├── Test_Pink.mat │ │ ├── Test_Red.mat │ │ ├── Test_Blue.mat │ │ ├── Test_Ground.mat │ │ └── Test_Orange.mat │ └── SampleScene.unity ├── Scripts.meta ├── Shaders.meta ├── Materials.meta ├── Textures.meta ├── Anim │ ├── Scene.controller.meta │ ├── SceneAnim.anim.meta │ ├── SceneAnim.anim │ └── Scene.controller ├── Materials │ ├── AmogusDither_A.mat.meta │ ├── AmogusDither_B.mat.meta │ ├── AmogusDither_A.mat │ └── AmogusDither_B.mat ├── Shaders │ ├── AmogusDither.shader.meta │ └── AmogusDither.shader └── Scripts │ ├── RenderUtil.cs.meta │ └── RenderUtil.cs ├── .vsconfig ├── .gitignore └── Packages ├── manifest.json └── packages-lock.json /ProjectSettings/boot.config: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /Assets/Textures/Amogus.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nbarber20/AmogusDither/HEAD/Assets/Textures/Amogus.png -------------------------------------------------------------------------------- /Assets/Textures/Amogus1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nbarber20/AmogusDither/HEAD/Assets/Textures/Amogus1.png -------------------------------------------------------------------------------- /Assets/Textures/Amogus2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nbarber20/AmogusDither/HEAD/Assets/Textures/Amogus2.png -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2021.3.16f1 2 | m_EditorVersionWithRevision: 2021.3.16f1 (4016570cf34f) 3 | -------------------------------------------------------------------------------- /.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Assets/Anim.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 96e838b4bef483d4d975d1b12c503356 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ea315d0fd7389c41b19996891e99ae3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 08dedd2ddda6c754181d4a9f6bdf9db6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c7c3137f35fde624f885a1d36c5d5512 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6c426e681da4b8a4cb44f56314f5e895 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 95eaffc77ea419440914d3d9912c0a5a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1eb67dc0b578a114aa9b50f8361d7e6e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/Anim/Scene.controller.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fb22eadfbf11da744a61d5a224d72741 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 9100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Anim/SceneAnim.anim.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07fc582bffcc97d4897d588c21f71608 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 7400000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/AmogusDither_A.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9086ab9b60033ca4db2c9618b9a467a9 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/AmogusDither_B.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1e8b2e2518881134d8855cfa91bc94cd 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats/Test_Blue.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c694abcd001f8354ab8261e153e0fe16 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats/Test_Pink.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 38066d49a39d5904d827c71d0c2a866d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats/Test_Red.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ed9556b0037562e44b85acb285b52db7 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats/Test_Ground.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a9bcbf38e670a9438c58eefa53ffee5 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleSceneMats/Test_Orange.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6aef133b2d76708459326c68e8ea547a 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json: -------------------------------------------------------------------------------- 1 | { 2 | "m_Name": "Settings", 3 | "m_Path": "ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json", 4 | "m_Dictionary": { 5 | "m_DictionaryValues": [] 6 | } 7 | } -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Shaders/AmogusDither.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1f05a427f56bbc4790fb53d5b14b596 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | preprocessorOverride: 0 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Scripts/RenderUtil.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8adcf1afcc49bba4383a74ad763908cd 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreReleasePackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | m_SeeAllPackageVersions: 0 20 | oneTimeWarningShown: 0 21 | m_Registries: 22 | - m_Id: main 23 | m_Name: 24 | m_Url: https://packages.unity.com 25 | m_Scopes: [] 26 | m_IsDefault: 1 27 | m_Capabilities: 7 28 | m_UserSelectedRegistryName: 29 | m_UserAddingNewScopedRegistry: 0 30 | m_RegistryInfoDraft: 31 | m_Modified: 0 32 | m_ErrorMessage: 33 | m_UserModificationsInstanceId: -830 34 | m_OriginalInstanceId: -832 35 | m_LoadAssets: 0 36 | -------------------------------------------------------------------------------- /Assets/Scripts/RenderUtil.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | [ExecuteInEditMode] 5 | public class RenderUtil : MonoBehaviour 6 | { 7 | [SerializeField] 8 | private RawImage output = null; 9 | 10 | private Camera m_camera = null; 11 | private Vector2Int m_screenSize = Vector2Int.zero; 12 | 13 | private void Awake() 14 | { 15 | m_camera = GetComponent(); 16 | } 17 | 18 | private void Update() 19 | { 20 | if (output == null) return; 21 | 22 | Vector2Int size = new Vector2Int(Screen.width, Screen.height); 23 | if (m_screenSize != size) 24 | { 25 | m_screenSize = size; 26 | UpdateRenderTex(); 27 | } 28 | } 29 | 30 | private void UpdateRenderTex() 31 | { 32 | if (m_camera.targetTexture != null) 33 | { 34 | m_camera.targetTexture.Release(); 35 | } 36 | RenderTexture renderTex = new RenderTexture(Screen.width, Screen.height, 24); 37 | m_camera.targetTexture = renderTex; 38 | output.texture = renderTex; 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_SerializeInlineMappingsOnOneLine: 1 31 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | m_PackageRequiringCoreStatsPresent: 0 27 | UnityAdsSettings: 28 | m_Enabled: 0 29 | m_InitializeOnStartup: 1 30 | m_TestMode: 0 31 | m_IosGameId: 32 | m_AndroidGameId: 33 | m_GameIds: {} 34 | m_GameId: 35 | PerformanceReportingSettings: 36 | m_Enabled: 0 37 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /ProjectSettings/MemorySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!387306366 &1 4 | MemorySettings: 5 | m_ObjectHideFlags: 0 6 | m_EditorMemorySettings: 7 | m_MainAllocatorBlockSize: -1 8 | m_ThreadAllocatorBlockSize: -1 9 | m_MainGfxBlockSize: -1 10 | m_ThreadGfxBlockSize: -1 11 | m_CacheBlockSize: -1 12 | m_TypetreeBlockSize: -1 13 | m_ProfilerBlockSize: -1 14 | m_ProfilerEditorBlockSize: -1 15 | m_BucketAllocatorGranularity: -1 16 | m_BucketAllocatorBucketsCount: -1 17 | m_BucketAllocatorBlockSize: -1 18 | m_BucketAllocatorBlockCount: -1 19 | m_ProfilerBucketAllocatorGranularity: -1 20 | m_ProfilerBucketAllocatorBucketsCount: -1 21 | m_ProfilerBucketAllocatorBlockSize: -1 22 | m_ProfilerBucketAllocatorBlockCount: -1 23 | m_TempAllocatorSizeMain: -1 24 | m_JobTempAllocatorBlockSize: -1 25 | m_BackgroundJobTempAllocatorBlockSize: -1 26 | m_JobTempAllocatorReducedBlockSize: -1 27 | m_TempAllocatorSizeGIBakingWorker: -1 28 | m_TempAllocatorSizeNavMeshWorker: -1 29 | m_TempAllocatorSizeAudioWorker: -1 30 | m_TempAllocatorSizeCloudWorker: -1 31 | m_TempAllocatorSizeGfx: -1 32 | m_TempAllocatorSizeJobWorker: -1 33 | m_TempAllocatorSizeBackgroundWorker: -1 34 | m_TempAllocatorSizePreloadManager: -1 35 | m_PlatformMemorySettings: {} 36 | -------------------------------------------------------------------------------- /Assets/Anim/SceneAnim.anim: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!74 &7400000 4 | AnimationClip: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_Name: SceneAnim 10 | serializedVersion: 6 11 | m_Legacy: 0 12 | m_Compressed: 0 13 | m_UseHighQualityCurve: 1 14 | m_RotationCurves: [] 15 | m_CompressedRotationCurves: [] 16 | m_EulerCurves: [] 17 | m_PositionCurves: [] 18 | m_ScaleCurves: [] 19 | m_FloatCurves: [] 20 | m_PPtrCurves: [] 21 | m_SampleRate: 60 22 | m_WrapMode: 0 23 | m_Bounds: 24 | m_Center: {x: 0, y: 0, z: 0} 25 | m_Extent: {x: 0, y: 0, z: 0} 26 | m_ClipBindingConstant: 27 | genericBindings: [] 28 | pptrCurveMapping: [] 29 | m_AnimationClipSettings: 30 | serializedVersion: 2 31 | m_AdditiveReferencePoseClip: {fileID: 0} 32 | m_AdditiveReferencePoseTime: 0 33 | m_StartTime: 0 34 | m_StopTime: 1 35 | m_OrientationOffsetY: 0 36 | m_Level: 0 37 | m_CycleOffset: 0 38 | m_HasAdditiveReferencePose: 0 39 | m_LoopTime: 1 40 | m_LoopBlend: 0 41 | m_LoopBlendOrientation: 0 42 | m_LoopBlendPositionY: 0 43 | m_LoopBlendPositionXZ: 0 44 | m_KeepOriginalOrientation: 0 45 | m_KeepOriginalPositionY: 1 46 | m_KeepOriginalPositionXZ: 0 47 | m_HeightFromFeet: 0 48 | m_Mirror: 0 49 | m_EditorCurves: [] 50 | m_EulerEditorCurves: [] 51 | m_HasGenericRootTransform: 0 52 | m_HasMotionFloatCurves: 0 53 | m_Events: [] 54 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 4 | # 5 | 6 | #Removing third party assets used for reddit demo 7 | /Assets/ThirdParty/ 8 | /Assets/ThirdParty.meta 9 | 10 | 11 | /[Ll]ibrary/ 12 | /[Tt]emp/ 13 | /[Oo]bj/ 14 | /[Bb]uild/ 15 | /[Bb]uilds/ 16 | /[Ll]ogs/ 17 | /[Uu]ser[Ss]ettings/ 18 | 19 | # MemoryCaptures can get excessive in size. 20 | # They also could contain extremely sensitive data 21 | /[Mm]emoryCaptures/ 22 | 23 | # Recordings can get excessive in size 24 | /[Rr]ecordings/ 25 | 26 | # Uncomment this line if you wish to ignore the asset store tools plugin 27 | # /[Aa]ssets/AssetStoreTools* 28 | 29 | # Autogenerated Jetbrains Rider plugin 30 | /[Aa]ssets/Plugins/Editor/JetBrains* 31 | 32 | # Visual Studio cache directory 33 | .vs/ 34 | 35 | # Gradle cache directory 36 | .gradle/ 37 | 38 | # Autogenerated VS/MD/Consulo solution and project files 39 | ExportedObj/ 40 | .consulo/ 41 | *.csproj 42 | *.unityproj 43 | *.sln 44 | *.suo 45 | *.tmp 46 | *.user 47 | *.userprefs 48 | *.pidb 49 | *.booproj 50 | *.svd 51 | *.pdb 52 | *.mdb 53 | *.opendb 54 | *.VC.db 55 | 56 | # Unity3D generated meta files 57 | *.pidb.meta 58 | *.pdb.meta 59 | *.mdb.meta 60 | 61 | # Unity3D generated file on crash reports 62 | sysinfo.txt 63 | 64 | # Builds 65 | *.apk 66 | *.aab 67 | *.unitypackage 68 | *.app 69 | 70 | # Crashlytics generated file 71 | crashlytics-build.properties 72 | 73 | # Packed Addressables 74 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 75 | 76 | # Temporary auto-generated Android Assets 77 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 78 | /[Aa]ssets/[Ss]treamingAssets/aa/* 79 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | 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[NoScaleOffset]_DitherTex1("Dither Texture Low", 2D) = "white" {} 7 | [NoScaleOffset]_DitherTex2("Dither Texture Mid", 2D) = "white" {} 8 | [NoScaleOffset]_DitherTex3("Dither Texture High", 2D) = "white" {} 9 | _PixelScale("Pixel Scale", Float) = 1 10 | _DitherScale("Dither Scale", Float) = 1 11 | _DitherRangeLow("RangeLow", Float) = 0 12 | _DitherRangeHigh("RangeHigh", Float) = 0 13 | _Strength("Strength", Float) = 1 14 | } 15 | SubShader 16 | { 17 | Tags { "RenderType"="Opaque" } 18 | 19 | Pass 20 | { 21 | CGPROGRAM 22 | #pragma vertex vert 23 | #pragma fragment frag 24 | #include "UnityCG.cginc" 25 | 26 | struct appdata 27 | { 28 | float4 vertex : POSITION; 29 | float2 uv : TEXCOORD0; 30 | }; 31 | 32 | struct v2f 33 | { 34 | float4 pos : POSITION; 35 | float2 uv : TEXCOORD0; 36 | }; 37 | 38 | sampler2D _MainTex; 39 | sampler2D _DitherTex1; 40 | sampler2D _DitherTex2; 41 | sampler2D _DitherTex3; 42 | float _PixelScale; 43 | float _DitherScale; 44 | float _DitherRangeLow; 45 | float _DitherRangeHigh; 46 | float _Strength; 47 | 48 | v2f vert (appdata v) 49 | { 50 | v2f o; 51 | o.pos = UnityObjectToClipPos(v.vertex); 52 | o.uv = v.uv; 53 | return o; 54 | } 55 | 56 | fixed3 frag(v2f i) : COLOR 57 | { 58 | float r = 5.0 / 4.0; 59 | float2 s = float2(_PixelScale * r, _PixelScale / r); 60 | float2 dUV = (i.uv * s - 0.5) * _DitherScale; 61 | 62 | float3 col = tex2D(_MainTex, round(i.uv * s) / s); 63 | float d1 = tex2D(_DitherTex1, dUV); 64 | float d2 = tex2D(_DitherTex2, dUV); 65 | float d3 = tex2D(_DitherTex3, dUV); 66 | 67 | float g = 1 - saturate((col.r + col.g + col.b) / 3.0); 68 | 69 | if (g <= lerp(_DitherRangeLow, _DitherRangeHigh, 0.25)) 70 | { 71 | return col; 72 | } 73 | 74 | float dither = 0.0; 75 | if (g <= lerp(_DitherRangeLow, _DitherRangeHigh, 0.5)) // 0.25 -> 0.5 76 | { 77 | dither = d1; 78 | } 79 | else if (g <= lerp(_DitherRangeLow, _DitherRangeHigh, 0.75)) // 0.5 -> 0.75 80 | { 81 | dither = d2; 82 | } 83 | else 84 | { 85 | dither = d3; 86 | } 87 | 88 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