├── LICENSE.md
├── README.md
└── project
├── .fscache
├── character.xml
├── character_sprites.xml
├── engine.cfg
├── gear.xml
├── icon.png
├── icon.png.flags
├── level_01.xml
├── level_ground_element_01.xml
├── scripts
├── gear.gd
├── global.gd
├── input_states.gd
├── level.gd
├── player.gd
└── touch_screen_button.gd
└── textures
├── blue_square.png
├── buttons
├── touch_jump.png
├── touch_jump_pressed.png
├── touch_left.png
├── touch_left_pressed.png
├── touch_right.png
└── touch_right_pressed.png
├── gbot
├── gBot_arm_l.png
├── gBot_arm_r.png
├── gBot_body.png
├── gBot_complete.png
├── gBot_foot_l.png
├── gBot_foot_r.png
├── gBot_forearm_l.png
├── gBot_forearm_r.png
├── gBot_head.png
├── gBot_hip.png
├── gBot_jaw.png
├── gBot_leg_l.png
├── gBot_leg_r.png
├── gBot_shin_l.png
└── gBot_shin_r.png
├── gear.png
├── gear.png~
└── red_square.png
/LICENSE.md:
--------------------------------------------------------------------------------
1 | Copyright (c) 2016 Andreas Esau
2 |
3 | Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
4 |
5 | The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
6 |
7 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
8 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Godot Tutorial Series
2 | This is my godot tutorial series project. All Tutorial steps will be here on github as separate release. Just head over to the release section and download the sources. Have fun watching the series and hopefully you can learn something.
3 |
4 | Goal of that series is to recreate my [gBot Project](https://www.youtube.com/watch?v=JsuXUr5NCYw&list=UUckpus81gNin1aV8WSffRKw) step by step. We will start very basic and than improve on each step. I also have my final gBot Project [here on github.](https://github.com/ndee85/gBot)
5 |
6 | # Full Playlist
7 | You can find the full tutorial Series [here](https://www.youtube.com/playlist?list=PLPI26-KXCXpBtZGRJizz0cvU88nXB-G14)
8 |
9 | #Videos
10 | List of topics:
11 |
12 | 01 - [Introduction, Interface and Projectsetup](https://www.youtube.com/watch?v=WU6MqaodFyw)
13 |
14 | 02 - [Creating new nodes and applying phyisics](https://www.youtube.com/watch?v=LCscuMhFNCU)
15 |
16 | 03 - [Starting with scripting (creating a basic character movement)](https://www.youtube.com/watch?v=24gyrXZDPpU)
17 |
18 | 04 - [Movement Refinement of our character](https://www.youtube.com/watch?v=Qe7NxP6cyJk)
19 |
20 | 05 - [Setting up a Statemachine, Character rotation and doublejump behavior](https://www.youtube.com/watch?v=BTX0DWDqnyA)
21 |
22 | 06 - [We discuss Godots Scene System and Godots Resource System](https://www.youtube.com/watch?v=2aEi2Ffj378&feature=youtu.be)
23 |
24 | 07 - [Setting up our visual sprite based character with rig](https://www.youtube.com/watch?v=Mz4wrV0FsDo&list=UUckpus81gNin1aV8WSffRKw)
25 |
26 | 08 - [Animation our Character](https://www.youtube.com/watch?v=YxEfZQeySGQ)
27 |
28 | 09 - [Combine the animated Character with the scripted character](https://www.youtube.com/watch?v=m9dHm8UrzG8)
29 |
30 | 10 - [Add touch buttons and resolution independent viewport zoom](https://www.youtube.com/watch?v=gylnwemFIZc)
31 |
32 |
--------------------------------------------------------------------------------
/project/.fscache:
--------------------------------------------------------------------------------
1 | ::res://::1425761003
2 | character.xml::PackedScene::1422995685::
3 | character_sprites.xml::PackedScene::1422993807::
4 | icon.png::ImageTexture::1422710762::
5 | level_01.xml::PackedScene::1425761003::
6 | level_ground_element_01.xml::PackedScene::1422710762::
7 | ::res://scripts::1425763137
8 | global.gd::GDScript::1425763137::
9 | input_states.gd::GDScript::1425763137::
10 | player.gd::GDScript::1425763137::
11 | touch_screen_button.gd::GDScript::1425763137::
12 | ::res://textures::1425760985
13 | blue_square.png::ImageTexture::1422710762::
14 | gear.png::ImageTexture::1425760988::
15 | red_square.png::ImageTexture::1422710762::
16 | ::res://textures/buttons::1423920971
17 | touch_jump.png::ImageTexture::1423920971::
18 | touch_jump_pressed.png::ImageTexture::1423920971::
19 | touch_left.png::ImageTexture::1423920971::
20 | touch_left_pressed.png::ImageTexture::1423920971::
21 | touch_right.png::ImageTexture::1423920971::
22 | touch_right_pressed.png::ImageTexture::1423920971::
23 | ::res://textures/gbot::1423918886
24 | gBot_arm_l.png::ImageTexture::1422710762::
25 | gBot_arm_r.png::ImageTexture::1422710762::
26 | gBot_body.png::ImageTexture::1422710762::
27 | gBot_complete.png::ImageTexture::1422710762::
28 | gBot_foot_l.png::ImageTexture::1422710762::
29 | gBot_foot_r.png::ImageTexture::1422710762::
30 | gBot_forearm_l.png::ImageTexture::1422710762::
31 | gBot_forearm_r.png::ImageTexture::1422710762::
32 | gBot_head.png::ImageTexture::1422710762::
33 | gBot_hip.png::ImageTexture::1422710762::
34 | gBot_jaw.png::ImageTexture::1422710762::
35 | gBot_leg_l.png::ImageTexture::1422710762::
36 | gBot_leg_r.png::ImageTexture::1422710762::
37 | gBot_shin_l.png::ImageTexture::1422710762::
38 | gBot_shin_r.png::ImageTexture::1422710762::
39 |
--------------------------------------------------------------------------------
/project/character.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | 0
8 | 40
9 | 180
10 |
11 |
12 |
13 |
14 | "names"
15 |
16 | "player"
17 | "RigidBody2D"
18 | "_import_path"
19 | "visibility/visible"
20 | "visibility/opacity"
21 | "visibility/self_opacity"
22 | "transform/pos"
23 | "transform/rot"
24 | "transform/scale"
25 | "z/z"
26 | "z/relative"
27 | "shape_count"
28 | "shapes/0/shape"
29 | "shapes/0/transform"
30 | "shapes/0/trigger"
31 | "layers"
32 | "mode"
33 | "mass"
34 | "friction"
35 | "bounce"
36 | "gravity_scale"
37 | "custom_integrator"
38 | "continuous_cd"
39 | "contacts_reported"
40 | "contact_monitor"
41 | "sleeping"
42 | "can_sleep"
43 | "velocity/linear"
44 | "velocity/angular"
45 | "damp_override/linear"
46 | "damp_override/angular"
47 | "script/script"
48 | "__meta__"
49 | "player_speed"
50 | "jumpforce"
51 | "acceleration"
52 | "air_acceleration"
53 | "extra_gravity"
54 | "Camera2D"
55 | "offset"
56 | "centered"
57 | "rotating"
58 | "current"
59 | "smoothing"
60 | "zoom"
61 | "limit/left"
62 | "limit/top"
63 | "limit/right"
64 | "limit/bottom"
65 | "drag_margin/h_enabled"
66 | "drag_margin/v_enabled"
67 | "drag_margin/left"
68 | "drag_margin/top"
69 | "drag_margin/right"
70 | "drag_margin/bottom"
71 | "RayCast2D"
72 | "enabled"
73 | "cast_to"
74 | "layer_mask"
75 | "rotate"
76 | "Node2D"
77 | "player_sprite"
78 | "Sprite"
79 | "shader/use_parent"
80 | "texture"
81 | "flip_h"
82 | "flip_v"
83 | "vframes"
84 | "hframes"
85 | "frame"
86 | "modulate"
87 | "region"
88 | "region_rect"
89 | "player_sprite1"
90 | "character_sprites"
91 | "CollisionShape2D"
92 | "shape"
93 | "trigger"
94 |
95 | "version"
96 | 1
97 | "conn_count"
98 | 0
99 | "node_count"
100 | 8
101 | "variants"
102 |
103 | ""
104 | True
105 | 1
106 | 0, 0
107 | 0
108 | 1, 1
109 | 0
110 | 1
111 |
112 | 1, -0, 0, 1, 4.64916e-06, -140.915
113 | False
114 | 2
115 | -1
116 |
117 |
118 | "__editor_plugin_states__"
119 |
120 | "Script"
121 |
122 | "current"
123 | 0
124 | "sources"
125 |
126 | "res://scripts/player.gd"
127 |
128 |
129 | "2D"
130 |
131 | "pixel_snap"
132 | False
133 | "zoom"
134 | 1.507339
135 | "use_snap"
136 | False
137 | "ofs"
138 | -409.645, -381.74
139 | "snap"
140 | 10
141 |
142 | "3D"
143 |
144 | "deflight_rot_y"
145 | 0.628319
146 | "zfar"
147 | 500
148 | "fov"
149 | 45
150 | "viewports"
151 |
152 |
153 | "distance"
154 | 4
155 | "x_rot"
156 | 0
157 | "y_rot"
158 | 0
159 | "listener"
160 | True
161 | "use_environment"
162 | False
163 | "use_orthogonal"
164 | False
165 | "pos"
166 | 0, 0, 0
167 |
168 |
169 | "distance"
170 | 4
171 | "x_rot"
172 | 0
173 | "y_rot"
174 | 0
175 | "listener"
176 | False
177 | "use_environment"
178 | False
179 | "use_orthogonal"
180 | False
181 | "pos"
182 | 0, 0, 0
183 |
184 |
185 | "distance"
186 | 4
187 | "x_rot"
188 | 0
189 | "y_rot"
190 | 0
191 | "listener"
192 | False
193 | "use_environment"
194 | False
195 | "use_orthogonal"
196 | False
197 | "pos"
198 | 0, 0, 0
199 |
200 |
201 | "distance"
202 | 4
203 | "x_rot"
204 | 0
205 | "y_rot"
206 | 0
207 | "listener"
208 | False
209 | "use_environment"
210 | False
211 | "use_orthogonal"
212 | False
213 | "pos"
214 | 0, 0, 0
215 |
216 |
217 | "viewport_mode"
218 | 1
219 | "default_light"
220 | True
221 | "ambient_light_color"
222 | 0.15, 0.15, 0.15, 1
223 | "show_grid"
224 | True
225 | "show_origin"
226 | True
227 | "znear"
228 | 0.1
229 | "default_srgb"
230 | False
231 | "deflight_rot_x"
232 | 0.942478
233 |
234 |
235 | "__editor_run_settings__"
236 |
237 | "custom_args"
238 | "-l $scene"
239 | "run_mode"
240 | 0
241 |
242 | "__editor_plugin_screen__"
243 | "2D"
244 |
245 | 400
246 | 8
247 | 300
248 | 0, -100
249 | 7
250 | 2, 2
251 | -10000000
252 | 10000000
253 | 0.2
254 | 0, -25.8734
255 | 0, 60
256 |
257 | 1, 1, 1, 1
258 | 0, 0, 0, 0
259 | 43.32, -3.57628e-07
260 | 0.2, 0.2
261 |
262 | 5.97079, -139.318
263 | 0.3, 0.3
264 |
265 | "__editor_plugin_states__"
266 |
267 | "2D"
268 |
269 | "pixel_snap"
270 | False
271 | "zoom"
272 | 0.66342
273 | "use_snap"
274 | False
275 | "ofs"
276 | -915.832, -305.871
277 | "snap"
278 | 10
279 |
280 | "3D"
281 |
282 | "fov"
283 | 45
284 | "zfar"
285 | 500
286 | "viewports"
287 |
288 |
289 | "distance"
290 | 4
291 | "x_rot"
292 | 0
293 | "y_rot"
294 | 0
295 | "listener"
296 | True
297 | "use_environment"
298 | False
299 | "use_orthogonal"
300 | False
301 | "pos"
302 | 0, 0, 0
303 |
304 |
305 | "distance"
306 | 4
307 | "x_rot"
308 | 0
309 | "y_rot"
310 | 0
311 | "listener"
312 | False
313 | "use_environment"
314 | False
315 | "use_orthogonal"
316 | False
317 | "pos"
318 | 0, 0, 0
319 |
320 |
321 | "distance"
322 | 4
323 | "x_rot"
324 | 0
325 | "y_rot"
326 | 0
327 | "listener"
328 | False
329 | "use_environment"
330 | False
331 | "use_orthogonal"
332 | False
333 | "pos"
334 | 0, 0, 0
335 |
336 |
337 | "distance"
338 | 4
339 | "x_rot"
340 | 0
341 | "y_rot"
342 | 0
343 | "listener"
344 | False
345 | "use_environment"
346 | False
347 | "use_orthogonal"
348 | False
349 | "pos"
350 | 0, 0, 0
351 |
352 |
353 | "deflight_rot_y"
354 | 0.628319
355 | "viewport_mode"
356 | 1
357 | "default_light"
358 | True
359 | "ambient_light_color"
360 | 0.15, 0.15, 0.15, 1
361 | "show_grid"
362 | True
363 | "show_origin"
364 | True
365 | "znear"
366 | 0.1
367 | "default_srgb"
368 | False
369 | "deflight_rot_x"
370 | 0.942478
371 |
372 |
373 | "__editor_run_settings__"
374 |
375 | "custom_args"
376 | "-l $scene"
377 | "run_mode"
378 | 0
379 |
380 | "__editor_plugin_screen__"
381 | "2D"
382 |
383 | 4.64916e-06, -140.915
384 |
385 | "nodes"
386 | -1, -1, 1, 0, -1, 36, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 11, 7, 12, 8, 13, 9, 14, 10, 15, 7, 16, 11, 17, 2, 18, 4, 19, 4, 20, 2, 21, 10, 22, 6, 23, 6, 24, 10, 25, 10, 26, 1, 27, 3, 28, 4, 29, 12, 30, 12, 31, 13, 32, 14, 33, 15, 34, 15, 35, 16, 36, 7, 37, 17, 0, 0, 0, 38, 38, -1, 25, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 39, 18, 40, 1, 41, 10, 42, 1, 43, 19, 44, 20, 45, 21, 46, 21, 47, 22, 48, 22, 49, 1, 50, 1, 51, 23, 52, 23, 53, 23, 54, 23, 0, 0, 0, 55, 55, -1, 12, 2, 0, 3, 1, 4, 2, 5, 2, 6, 24, 7, 4, 8, 5, 9, 6, 10, 1, 56, 1, 57, 25, 58, 7, 0, 0, 0, 60, 59, -1, 9, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 0, 3, 0, 62, 61, -1, 21, 2, 0, 3, 10, 4, 2, 5, 2, 63, 1, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 64, 26, 40, 1, 39, 3, 65, 10, 66, 10, 67, 7, 68, 7, 69, 6, 70, 27, 71, 10, 72, 28, 0, 3, 0, 62, 73, -1, 21, 2, 0, 3, 10, 4, 2, 5, 2, 63, 1, 6, 29, 7, 4, 8, 30, 9, 6, 10, 1, 64, 26, 40, 1, 39, 3, 65, 10, 66, 10, 67, 7, 68, 7, 69, 6, 70, 27, 71, 10, 72, 28, 0, 3, 0, 60, 74, 31, 4, 2, 0, 6, 32, 8, 33, 32, 34, 0, 0, 0, 75, 75, -1, 11, 2, 0, 3, 1, 4, 2, 5, 2, 6, 35, 7, 4, 8, 5, 9, 6, 10, 1, 76, 8, 77, 10, 0
387 | "conns"
388 |
389 |
390 |
391 |
392 |
--------------------------------------------------------------------------------
/project/character_sprites.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 | "idle"
20 | 1
21 | True
22 | 0.1
23 | "value"
24 | "base/body:transform/pos"
25 | 1
26 |
27 | "cont"
28 | True
29 | "transitions"
30 | 1, 1
31 | "values"
32 |
33 | -19.7053, 99.8443
34 | -1.61729, 105.874
35 |
36 | "times"
37 | 0, 0.5
38 |
39 | "value"
40 | "base/body:transform/rot"
41 | 1
42 |
43 | "cont"
44 | True
45 | "transitions"
46 | 1, 1
47 | "values"
48 |
49 | 0
50 | 0
51 |
52 | "times"
53 | 0, 0.5
54 |
55 | "value"
56 | "base/body/head:transform/pos"
57 | 1
58 |
59 | "cont"
60 | True
61 | "transitions"
62 | 1
63 | "values"
64 |
65 | 0.663391, -187.748
66 |
67 | "times"
68 | 0
69 |
70 | "value"
71 | "base/body/head:transform/rot"
72 | 1
73 |
74 | "cont"
75 | True
76 | "transitions"
77 | 1
78 | "values"
79 |
80 | 0
81 |
82 | "times"
83 | 0
84 |
85 | "value"
86 | "base/hip/bone_display:transform/pos"
87 | 1
88 |
89 | "cont"
90 | True
91 | "transitions"
92 | 1
93 | "values"
94 |
95 | 2.45551, 54.0204
96 |
97 | "times"
98 | 0
99 |
100 | "value"
101 | "base/hip/bone_display:transform/rot"
102 | 1
103 |
104 | "cont"
105 | True
106 | "transitions"
107 | 1
108 | "values"
109 |
110 | 0
111 |
112 | "times"
113 | 0
114 |
115 | "value"
116 | "base/body/arm_l/forearm_l:transform/pos"
117 | 1
118 |
119 | "cont"
120 | True
121 | "transitions"
122 | 1
123 | "values"
124 |
125 | -3.31711, 100.176
126 |
127 | "times"
128 | 0
129 |
130 | "value"
131 | "base/body/arm_l/forearm_l:transform/rot"
132 | 1
133 |
134 | "cont"
135 | True
136 | "transitions"
137 | 1
138 | "values"
139 |
140 | 0
141 |
142 | "times"
143 | 0
144 |
145 | "value"
146 | "base/body/arm_l:transform/pos"
147 | 1
148 |
149 | "cont"
150 | True
151 | "transitions"
152 | 1, 1
153 | "values"
154 |
155 | 73.6397, -129.367
156 | 73.6397, -138.411
157 |
158 | "times"
159 | 0, 0.5
160 |
161 | "value"
162 | "base/body/arm_l:transform/rot"
163 | 1
164 |
165 | "cont"
166 | True
167 | "transitions"
168 | 1, 1
169 | "values"
170 |
171 | 0
172 | 0
173 |
174 | "times"
175 | 0, 0.5
176 |
177 | "value"
178 | "base/body/arm_r/forearm_r:transform/pos"
179 | 1
180 |
181 | "cont"
182 | True
183 | "transitions"
184 | 1
185 | "values"
186 |
187 | -19.9026, 105.484
188 |
189 | "times"
190 | 0
191 |
192 | "value"
193 | "base/body/arm_r/forearm_r:transform/rot"
194 | 1
195 |
196 | "cont"
197 | True
198 | "transitions"
199 | 1
200 | "values"
201 |
202 | 0
203 |
204 | "times"
205 | 0
206 |
207 | "value"
208 | "base/body/arm_r:transform/pos"
209 | 1
210 |
211 | "cont"
212 | True
213 | "transitions"
214 | 1, 1
215 | "values"
216 |
217 | -90.2252, -125.386
218 | -88.7179, -132.923
219 |
220 | "times"
221 | 0, 0.5
222 |
223 | "value"
224 | "base/body/arm_r:transform/rot"
225 | 1
226 |
227 | "cont"
228 | True
229 | "transitions"
230 | 1, 1
231 | "values"
232 |
233 | 0
234 | 0
235 |
236 | "times"
237 | 0, 0.5
238 |
239 | "value"
240 | "base/hip/leg_l/shin_l/foot_l:transform/pos"
241 | 1
242 |
243 | "cont"
244 | True
245 | "transitions"
246 | 1, 1
247 | "values"
248 |
249 | -18.5758, 70.986
250 | -18.5758, 70.9862
251 |
252 | "times"
253 | 0, 0.5
254 |
255 | "value"
256 | "base/hip/leg_l/shin_l/foot_l:transform/rot"
257 | 1
258 |
259 | "cont"
260 | True
261 | "transitions"
262 | 1, 1
263 | "values"
264 |
265 | 0
266 | 15.92938
267 |
268 | "times"
269 | 0, 0.5
270 |
271 | "value"
272 | "base/hip/leg_l/shin_l:transform/pos"
273 | 1
274 |
275 | "cont"
276 | True
277 | "transitions"
278 | 1, 1
279 | "values"
280 |
281 | -3.98056, 106.147
282 | -3.98056, 106.147
283 |
284 | "times"
285 | 0, 0.5
286 |
287 | "value"
288 | "base/hip/leg_l/shin_l:transform/rot"
289 | 1
290 |
291 | "cont"
292 | True
293 | "transitions"
294 | 1, 1
295 | "values"
296 |
297 | 0
298 | -17.184496
299 |
300 | "times"
301 | 0, 0.5
302 |
303 | "value"
304 | "base/hip/leg_l:transform/pos"
305 | 1
306 |
307 | "cont"
308 | True
309 | "transitions"
310 | 1, 1
311 | "values"
312 |
313 | 61.6981, 48.4297
314 | 61.6981, 48.4297
315 |
316 | "times"
317 | 0, 0.5
318 |
319 | "value"
320 | "base/hip/leg_l:transform/rot"
321 | 1
322 |
323 | "cont"
324 | True
325 | "transitions"
326 | 1, 1
327 | "values"
328 |
329 | 0
330 | 1.255116
331 |
332 | "times"
333 | 0, 0.5
334 |
335 | "value"
336 | "base/hip/leg_r/shin_r/foot_r:transform/pos"
337 | 1
338 |
339 | "cont"
340 | True
341 | "transitions"
342 | 1, 1
343 | "values"
344 |
345 | -29.8539, 76.9568
346 | -29.8539, 76.9568
347 |
348 | "times"
349 | 0, 0.5
350 |
351 | "value"
352 | "base/hip/leg_r/shin_r/foot_r:transform/rot"
353 | 1
354 |
355 | "cont"
356 | True
357 | "transitions"
358 | 1, 1
359 | "values"
360 |
361 | 0
362 | 11.162511
363 |
364 | "times"
365 | 0, 0.5
366 |
367 | "value"
368 | "base/hip/leg_r/shin_r:transform/pos"
369 | 1
370 |
371 | "cont"
372 | True
373 | "transitions"
374 | 1, 1
375 | "values"
376 |
377 | -1.32684, 107.474
378 | -1.32684, 107.474
379 |
380 | "times"
381 | 0, 0.5
382 |
383 | "value"
384 | "base/hip/leg_r/shin_r:transform/rot"
385 | 1
386 |
387 | "cont"
388 | True
389 | "transitions"
390 | 1, 1
391 | "values"
392 |
393 | 0
394 | -8.331656
395 |
396 | "times"
397 | 0, 0.5
398 |
399 | "value"
400 | "base/hip/leg_r:transform/pos"
401 | 1
402 |
403 | "cont"
404 | True
405 | "transitions"
406 | 1, 1
407 | "values"
408 |
409 | -41.132, 58.381
410 | -41.132, 58.381
411 |
412 | "times"
413 | 0, 0.5
414 |
415 | "value"
416 | "base/hip/leg_r:transform/rot"
417 | 1
418 |
419 | "cont"
420 | True
421 | "transitions"
422 | 1, 1
423 | "values"
424 |
425 | 0
426 | -2.830853
427 |
428 | "times"
429 | 0, 0.5
430 |
431 | "value"
432 | "base/hip:transform/pos"
433 | 1
434 |
435 | "cont"
436 | True
437 | "transitions"
438 | 1, 1
439 | "values"
440 |
441 | -28.5271, 114.108
442 | -10.4391, 120.137
443 |
444 | "times"
445 | 0, 0.5
446 |
447 | "value"
448 | "base/hip:transform/rot"
449 | 1
450 |
451 | "cont"
452 | True
453 | "transitions"
454 | 1, 1
455 | "values"
456 |
457 | 0
458 | 0
459 |
460 | "times"
461 | 0, 0.5
462 |
463 |
464 |
465 |
466 | 1
467 | False
468 | 0.1
469 | "value"
470 | "base/body/arm_l/forearm_l:transform/pos"
471 | 1
472 |
473 | "cont"
474 | True
475 | "transitions"
476 | 1
477 | "values"
478 |
479 | -3.31711, 100.176
480 |
481 | "times"
482 | 0
483 |
484 | "value"
485 | "base/body/arm_l/forearm_l:transform/rot"
486 | 1
487 |
488 | "cont"
489 | True
490 | "transitions"
491 | 1
492 | "values"
493 |
494 | 0
495 |
496 | "times"
497 | 0
498 |
499 | "value"
500 | "base/body/arm_l:transform/pos"
501 | 1
502 |
503 | "cont"
504 | True
505 | "transitions"
506 | 1
507 | "values"
508 |
509 | 73.6397, -129.367
510 |
511 | "times"
512 | 0
513 |
514 | "value"
515 | "base/body/arm_l:transform/rot"
516 | 1
517 |
518 | "cont"
519 | True
520 | "transitions"
521 | 1
522 | "values"
523 |
524 | 0
525 |
526 | "times"
527 | 0
528 |
529 | "value"
530 | "base/body:transform/pos"
531 | 1
532 |
533 | "cont"
534 | True
535 | "transitions"
536 | 1
537 | "values"
538 |
539 | -19.7053, 99.8443
540 |
541 | "times"
542 | 0
543 |
544 | "value"
545 | "base/body:transform/rot"
546 | 1
547 |
548 | "cont"
549 | True
550 | "transitions"
551 | 1
552 | "values"
553 |
554 | 0
555 |
556 | "times"
557 | 0
558 |
559 | "value"
560 | "base/body/arm_r/forearm_r:transform/pos"
561 | 1
562 |
563 | "cont"
564 | True
565 | "transitions"
566 | 1
567 | "values"
568 |
569 | -19.9026, 105.484
570 |
571 | "times"
572 | 0
573 |
574 | "value"
575 | "base/body/arm_r/forearm_r:transform/rot"
576 | 1
577 |
578 | "cont"
579 | True
580 | "transitions"
581 | 1
582 | "values"
583 |
584 | 0
585 |
586 | "times"
587 | 0
588 |
589 | "value"
590 | "base/body/arm_r:transform/pos"
591 | 1
592 |
593 | "cont"
594 | True
595 | "transitions"
596 | 1
597 | "values"
598 |
599 | -90.2252, -125.386
600 |
601 | "times"
602 | 0
603 |
604 | "value"
605 | "base/body/arm_r:transform/rot"
606 | 1
607 |
608 | "cont"
609 | True
610 | "transitions"
611 | 1
612 | "values"
613 |
614 | 0
615 |
616 | "times"
617 | 0
618 |
619 | "value"
620 | "base/hip:transform/pos"
621 | 1
622 |
623 | "cont"
624 | True
625 | "transitions"
626 | 1
627 | "values"
628 |
629 | -28.5271, 114.108
630 |
631 | "times"
632 | 0
633 |
634 | "value"
635 | "base/hip:transform/rot"
636 | 1
637 |
638 | "cont"
639 | True
640 | "transitions"
641 | 1
642 | "values"
643 |
644 | 0
645 |
646 | "times"
647 | 0
648 |
649 | "value"
650 | "base/hip/leg_r/shin_r/foot_r:transform/pos"
651 | 1
652 |
653 | "cont"
654 | True
655 | "transitions"
656 | 1
657 | "values"
658 |
659 | -29.8539, 76.9568
660 |
661 | "times"
662 | 0
663 |
664 | "value"
665 | "base/hip/leg_r/shin_r/foot_r:transform/rot"
666 | 1
667 |
668 | "cont"
669 | True
670 | "transitions"
671 | 1
672 | "values"
673 |
674 | 0
675 |
676 | "times"
677 | 0
678 |
679 | "value"
680 | "base/hip/leg_r/shin_r:transform/pos"
681 | 1
682 |
683 | "cont"
684 | True
685 | "transitions"
686 | 1
687 | "values"
688 |
689 | -1.32684, 107.474
690 |
691 | "times"
692 | 0
693 |
694 | "value"
695 | "base/hip/leg_r/shin_r:transform/rot"
696 | 1
697 |
698 | "cont"
699 | True
700 | "transitions"
701 | 1
702 | "values"
703 |
704 | 0
705 |
706 | "times"
707 | 0
708 |
709 | "value"
710 | "base/hip/leg_r:transform/pos"
711 | 1
712 |
713 | "cont"
714 | True
715 | "transitions"
716 | 1
717 | "values"
718 |
719 | -41.132, 58.381
720 |
721 | "times"
722 | 0
723 |
724 | "value"
725 | "base/hip/leg_r:transform/rot"
726 | 1
727 |
728 | "cont"
729 | True
730 | "transitions"
731 | 1
732 | "values"
733 |
734 | 0
735 |
736 | "times"
737 | 0
738 |
739 | "value"
740 | "base/hip/leg_l/shin_l/foot_l:transform/pos"
741 | 1
742 |
743 | "cont"
744 | True
745 | "transitions"
746 | 1
747 | "values"
748 |
749 | -18.5758, 70.986
750 |
751 | "times"
752 | 0
753 |
754 | "value"
755 | "base/hip/leg_l/shin_l/foot_l:transform/rot"
756 | 1
757 |
758 | "cont"
759 | True
760 | "transitions"
761 | 1
762 | "values"
763 |
764 | 0
765 |
766 | "times"
767 | 0
768 |
769 | "value"
770 | "base/hip/leg_l/shin_l:transform/pos"
771 | 1
772 |
773 | "cont"
774 | True
775 | "transitions"
776 | 1
777 | "values"
778 |
779 | -3.98056, 106.147
780 |
781 | "times"
782 | 0
783 |
784 | "value"
785 | "base/hip/leg_l/shin_l:transform/rot"
786 | 1
787 |
788 | "cont"
789 | True
790 | "transitions"
791 | 1
792 | "values"
793 |
794 | 0
795 |
796 | "times"
797 | 0
798 |
799 | "value"
800 | "base/hip/leg_l:transform/pos"
801 | 1
802 |
803 | "cont"
804 | True
805 | "transitions"
806 | 1
807 | "values"
808 |
809 | 61.6981, 48.4297
810 |
811 | "times"
812 | 0
813 |
814 | "value"
815 | "base/hip/leg_l:transform/rot"
816 | 1
817 |
818 | "cont"
819 | True
820 | "transitions"
821 | 1
822 | "values"
823 |
824 | 0
825 |
826 | "times"
827 | 0
828 |
829 | "value"
830 | "base/body/head:transform/pos"
831 | 1
832 |
833 | "cont"
834 | True
835 | "transitions"
836 | 1
837 | "values"
838 |
839 | 0.663391, -187.748
840 |
841 | "times"
842 | 0
843 |
844 | "value"
845 | "base/body/head:transform/rot"
846 | 1
847 |
848 | "cont"
849 | True
850 | "transitions"
851 | 1
852 | "values"
853 |
854 | 0
855 |
856 | "times"
857 | 0
858 |
859 |
860 |
861 |
862 | 1
863 | True
864 | 0.1
865 | "value"
866 | "base/body:transform/pos"
867 | 1
868 |
869 | "cont"
870 | True
871 | "transitions"
872 | 1, 1, 1, 1
873 | "values"
874 |
875 | -17.8547, 101.695
876 | -9.69248, 64.8447
877 | -17.8547, 97.9937
878 | -12.4132, 74.9874
879 |
880 | "times"
881 | 0, 0.2, 0.5, 0.7
882 |
883 | "value"
884 | "base/body:transform/rot"
885 | 1
886 |
887 | "cont"
888 | True
889 | "transitions"
890 | 1, 1, 1, 1
891 | "values"
892 |
893 | -9.35018
894 | -9.35018
895 | -9.35018
896 | -9.35018
897 |
898 | "times"
899 | 0, 0.2, 0.5, 0.7
900 |
901 | "value"
902 | "base/body/head:transform/pos"
903 | 1
904 |
905 | "cont"
906 | True
907 | "transitions"
908 | 1, 1
909 | "values"
910 |
911 | 0.663391, -187.748
912 | 0.663391, -187.748
913 |
914 | "times"
915 | 0, 0.5
916 |
917 | "value"
918 | "base/body/head:transform/rot"
919 | 1
920 |
921 | "cont"
922 | True
923 | "transitions"
924 | 1, 1
925 | "values"
926 |
927 | 6.191999
928 | 6.191999
929 |
930 | "times"
931 | 0, 0.5
932 |
933 | "value"
934 | "base/body/arm_l/forearm_l:transform/pos"
935 | 1
936 |
937 | "cont"
938 | True
939 | "transitions"
940 | 1, 1
941 | "values"
942 |
943 | -3.31709, 100.177
944 | -3.31714, 100.177
945 |
946 | "times"
947 | 0, 0.5
948 |
949 | "value"
950 | "base/body/arm_l/forearm_l:transform/rot"
951 | 1
952 |
953 | "cont"
954 | True
955 | "transitions"
956 | 1, 1
957 | "values"
958 |
959 | 29.419237
960 | 44.809441
961 |
962 | "times"
963 | 0, 0.5
964 |
965 | "value"
966 | "base/body/arm_l:transform/pos"
967 | 1
968 |
969 | "cont"
970 | True
971 | "transitions"
972 | 1, 1
973 | "values"
974 |
975 | -52.2023, -114.562
976 | 54.5653, -104.009
977 |
978 | "times"
979 | 0, 0.5
980 |
981 | "value"
982 | "base/body/arm_l:transform/rot"
983 | 1
984 |
985 | "cont"
986 | True
987 | "transitions"
988 | 1, 1
989 | "values"
990 |
991 | -65.892601
992 | 55.86092
993 |
994 | "times"
995 | 0, 0.5
996 |
997 | "value"
998 | "base/body/arm_r/forearm_r:transform/pos"
999 | 1
1000 |
1001 | "cont"
1002 | True
1003 | "transitions"
1004 | 1, 1
1005 | "values"
1006 |
1007 | -19.9029, 105.485
1008 | -19.903, 105.485
1009 |
1010 | "times"
1011 | 0, 0.5
1012 |
1013 | "value"
1014 | "base/body/arm_r/forearm_r:transform/rot"
1015 | 1
1016 |
1017 | "cont"
1018 | True
1019 | "transitions"
1020 | 1, 1
1021 | "values"
1022 |
1023 | 66.161819
1024 | 46.567032
1025 |
1026 | "times"
1027 | 0, 0.5
1028 |
1029 | "value"
1030 | "base/body/arm_r:transform/pos"
1031 | 1
1032 |
1033 | "cont"
1034 | True
1035 | "transitions"
1036 | 1, 1
1037 | "values"
1038 |
1039 | 19.0079, -91.9273
1040 | -86.5792, -83.9195
1041 |
1042 | "times"
1043 | 0, 0.5
1044 |
1045 | "value"
1046 | "base/body/arm_r:transform/rot"
1047 | 1
1048 |
1049 | "cont"
1050 | True
1051 | "transitions"
1052 | 1, 1
1053 | "values"
1054 |
1055 | 54.266747
1056 | -57.232861
1057 |
1058 | "times"
1059 | 0, 0.5
1060 |
1061 | "value"
1062 | "base/hip/leg_l/shin_l/foot_l:transform/pos"
1063 | 1
1064 |
1065 | "cont"
1066 | True
1067 | "transitions"
1068 | 1, 1, 1, 1, 1
1069 | "values"
1070 |
1071 | -18.5759, 70.9875
1072 | -18.5757, 70.9874
1073 | -18.5758, 70.9874
1074 | -18.5759, 70.9877
1075 | -18.576, 70.9876
1076 |
1077 | "times"
1078 | 0, 0.1, 0.2, 0.5, 0.7
1079 |
1080 | "value"
1081 | "base/hip/leg_l/shin_l/foot_l:transform/rot"
1082 | 1
1083 |
1084 | "cont"
1085 | True
1086 | "transitions"
1087 | 1, 1, 1, 1, 1
1088 | "values"
1089 |
1090 | 15.715693
1091 | -19.598513
1092 | -8.708419
1093 | -29.007013
1094 | -26.682919
1095 |
1096 | "times"
1097 | 0, 0.1, 0.2, 0.5, 0.7
1098 |
1099 | "value"
1100 | "base/hip/leg_l/shin_l:transform/pos"
1101 | 1
1102 |
1103 | "cont"
1104 | True
1105 | "transitions"
1106 | 1, 1, 1, 1, 1
1107 | "values"
1108 |
1109 | -3.98056, 106.147
1110 | -3.98056, 106.147
1111 | -3.98056, 106.147
1112 | -3.98056, 106.147
1113 | -3.98056, 106.147
1114 |
1115 | "times"
1116 | 0, 0.1, 0.2, 0.5, 0.7
1117 |
1118 | "value"
1119 | "base/hip/leg_l/shin_l:transform/rot"
1120 | 1
1121 |
1122 | "cont"
1123 | True
1124 | "transitions"
1125 | 1, 1, 1, 1, 1
1126 | "values"
1127 |
1128 | -9.339877
1129 | -2.254792
1130 | 9.785656
1131 | -15.713082
1132 | -95.228828
1133 |
1134 | "times"
1135 | 0, 0.1, 0.2, 0.5, 0.7
1136 |
1137 | "value"
1138 | "base/hip/leg_l:transform/pos"
1139 | 1
1140 |
1141 | "cont"
1142 | True
1143 | "transitions"
1144 | 1, 1, 1, 1, 1
1145 | "values"
1146 |
1147 | 69.2348, 52.9517
1148 | 40.6011, 49.1699
1149 | 19.504, 49.9102
1150 | -43.7871, 52.1309
1151 | -1.59304, 50.6504
1152 |
1153 | "times"
1154 | 0, 0.1, 0.2, 0.5, 0.7
1155 |
1156 | "value"
1157 | "base/hip/leg_l:transform/rot"
1158 | 1
1159 |
1160 | "cont"
1161 | True
1162 | "transitions"
1163 | 1, 1, 1, 1, 1
1164 | "values"
1165 |
1166 | 58.665909
1167 | 22.275915
1168 | -1.027469
1169 | -43.127708
1170 | 49.23399
1171 |
1172 | "times"
1173 | 0, 0.1, 0.2, 0.5, 0.7
1174 |
1175 | "value"
1176 | "base/hip:transform/pos"
1177 | 1
1178 |
1179 | "cont"
1180 | True
1181 | "transitions"
1182 | 1, 1, 1, 1
1183 | "values"
1184 |
1185 | -28.5271, 114.108
1186 | -20.3649, 78.7383
1187 | -28.5271, 114.108
1188 | -21.7252, 89.6213
1189 |
1190 | "times"
1191 | 0, 0.2, 0.5, 0.7
1192 |
1193 | "value"
1194 | "base/hip:transform/rot"
1195 | 1
1196 |
1197 | "cont"
1198 | True
1199 | "transitions"
1200 | 1, 1, 1, 1
1201 | "values"
1202 |
1203 | 0
1204 | 0
1205 | 0
1206 | 0
1207 |
1208 | "times"
1209 | 0, 0.2, 0.5, 0.7
1210 |
1211 | "value"
1212 | "base/hip/leg_r/shin_r/foot_r:transform/pos"
1213 | 1
1214 |
1215 | "cont"
1216 | True
1217 | "transitions"
1218 | 1, 1, 1, 1
1219 | "values"
1220 |
1221 | -29.8538, 76.9579
1222 | -29.8539, 76.9585
1223 | -29.854, 76.9583
1224 | -29.854, 76.9586
1225 |
1226 | "times"
1227 | 0, 0.2, 0.5, 0.7
1228 |
1229 | "value"
1230 | "base/hip/leg_r/shin_r/foot_r:transform/rot"
1231 | 1
1232 |
1233 | "cont"
1234 | True
1235 | "transitions"
1236 | 1, 1, 1, 1
1237 | "values"
1238 |
1239 | -24.995543
1240 | -19.648766
1241 | -4.294022
1242 | -4.368054
1243 |
1244 | "times"
1245 | 0, 0.2, 0.5, 0.7
1246 |
1247 | "value"
1248 | "base/hip/leg_r/shin_r:transform/pos"
1249 | 1
1250 |
1251 | "cont"
1252 | True
1253 | "transitions"
1254 | 1, 1, 1, 1
1255 | "values"
1256 |
1257 | -1.32684, 107.474
1258 | -1.32684, 107.474
1259 | -1.32684, 107.474
1260 | -1.32684, 107.474
1261 |
1262 | "times"
1263 | 0, 0.2, 0.5, 0.7
1264 |
1265 | "value"
1266 | "base/hip/leg_r/shin_r:transform/rot"
1267 | 1
1268 |
1269 | "cont"
1270 | True
1271 | "transitions"
1272 | 1, 1, 1, 1
1273 | "values"
1274 |
1275 | -23.184378
1276 | -109.568352
1277 | -3.237793
1278 | -8.345417
1279 |
1280 | "times"
1281 | 0, 0.2, 0.5, 0.7
1282 |
1283 | "value"
1284 | "base/hip/leg_r:transform/pos"
1285 | 1
1286 |
1287 | "cont"
1288 | True
1289 | "transitions"
1290 | 1, 1, 1, 1
1291 | "values"
1292 |
1293 | -41.132, 58.381
1294 | -7.08061, 59.8615
1295 | 54.5479, 63.5896
1296 | 9.94509, 60.6017
1297 |
1298 | "times"
1299 | 0, 0.2, 0.5, 0.7
1300 |
1301 | "value"
1302 | "base/hip/leg_r:transform/rot"
1303 | 1
1304 |
1305 | "cont"
1306 | True
1307 | "transitions"
1308 | 1, 1, 1, 1
1309 | "values"
1310 |
1311 | -40.557713
1312 | 49.589859
1313 | 59.440273
1314 | 12.088406
1315 |
1316 | "times"
1317 | 0, 0.2, 0.5, 0.7
1318 |
1319 |
1320 |
1321 |
1322 | "jump_up"
1323 | 1
1324 | False
1325 | 0.1
1326 | "value"
1327 | "base/body:transform/pos"
1328 | 1
1329 |
1330 | "cont"
1331 | True
1332 | "transitions"
1333 | 1
1334 | "values"
1335 |
1336 | -19.7053, 101.352
1337 |
1338 | "times"
1339 | 0
1340 |
1341 | "value"
1342 | "base/body:transform/rot"
1343 | 1
1344 |
1345 | "cont"
1346 | True
1347 | "transitions"
1348 | 1
1349 | "values"
1350 |
1351 | -5.791501
1352 |
1353 | "times"
1354 | 0
1355 |
1356 | "value"
1357 | "base/body/head:transform/pos"
1358 | 1
1359 |
1360 | "cont"
1361 | True
1362 | "transitions"
1363 | 1
1364 | "values"
1365 |
1366 | 2.16302, -187.9
1367 |
1368 | "times"
1369 | 0
1370 |
1371 | "value"
1372 | "base/body/head:transform/rot"
1373 | 1
1374 |
1375 | "cont"
1376 | True
1377 | "transitions"
1378 | 1
1379 | "values"
1380 |
1381 | 13.695489
1382 |
1383 | "times"
1384 | 0
1385 |
1386 | "value"
1387 | "base/body/arm_l/forearm_l:transform/pos"
1388 | 1
1389 |
1390 | "cont"
1391 | True
1392 | "transitions"
1393 | 1
1394 | "values"
1395 |
1396 | -3.31698, 100.176
1397 |
1398 | "times"
1399 | 0
1400 |
1401 | "value"
1402 | "base/body/arm_l/forearm_l:transform/rot"
1403 | 1
1404 |
1405 | "cont"
1406 | True
1407 | "transitions"
1408 | 1
1409 | "values"
1410 |
1411 | 68.592216
1412 |
1413 | "times"
1414 | 0
1415 |
1416 | "value"
1417 | "base/body/arm_l:transform/pos"
1418 | 1
1419 |
1420 | "cont"
1421 | True
1422 | "transitions"
1423 | 1
1424 | "values"
1425 |
1426 | 82.9204, -142.429
1427 |
1428 | "times"
1429 | 0
1430 |
1431 | "value"
1432 | "base/body/arm_l:transform/rot"
1433 | 1
1434 |
1435 | "cont"
1436 | True
1437 | "transitions"
1438 | 1
1439 | "values"
1440 |
1441 | -35.115276
1442 |
1443 | "times"
1444 | 0
1445 |
1446 | "value"
1447 | "base/body/arm_r/forearm_r:transform/pos"
1448 | 1
1449 |
1450 | "cont"
1451 | True
1452 | "transitions"
1453 | 1
1454 | "values"
1455 |
1456 | -19.9026, 105.484
1457 |
1458 | "times"
1459 | 0
1460 |
1461 | "value"
1462 | "base/body/arm_r/forearm_r:transform/rot"
1463 | 1
1464 |
1465 | "cont"
1466 | True
1467 | "transitions"
1468 | 1
1469 | "values"
1470 |
1471 | 58.482395
1472 |
1473 | "times"
1474 | 0
1475 |
1476 | "value"
1477 | "base/body/arm_r:transform/pos"
1478 | 1
1479 |
1480 | "cont"
1481 | True
1482 | "transitions"
1483 | 1
1484 | "values"
1485 |
1486 | -77.7717, -122.104
1487 |
1488 | "times"
1489 | 0
1490 |
1491 | "value"
1492 | "base/body/arm_r:transform/rot"
1493 | 1
1494 |
1495 | "cont"
1496 | True
1497 | "transitions"
1498 | 1
1499 | "values"
1500 |
1501 | -52.582245
1502 |
1503 | "times"
1504 | 0
1505 |
1506 | "value"
1507 | "base/hip/leg_l/shin_l/foot_l:transform/pos"
1508 | 1
1509 |
1510 | "cont"
1511 | True
1512 | "transitions"
1513 | 1
1514 | "values"
1515 |
1516 | -18.5759, 70.9862
1517 |
1518 | "times"
1519 | 0
1520 |
1521 | "value"
1522 | "base/hip/leg_l/shin_l/foot_l:transform/rot"
1523 | 1
1524 |
1525 | "cont"
1526 | True
1527 | "transitions"
1528 | 1
1529 | "values"
1530 |
1531 | -31.899006
1532 |
1533 | "times"
1534 | 0
1535 |
1536 | "value"
1537 | "base/hip/leg_l/shin_l:transform/pos"
1538 | 1
1539 |
1540 | "cont"
1541 | True
1542 | "transitions"
1543 | 1
1544 | "values"
1545 |
1546 | -3.98056, 106.147
1547 |
1548 | "times"
1549 | 0
1550 |
1551 | "value"
1552 | "base/hip/leg_l/shin_l:transform/rot"
1553 | 1
1554 |
1555 | "cont"
1556 | True
1557 | "transitions"
1558 | 1
1559 | "values"
1560 |
1561 | -120.407494
1562 |
1563 | "times"
1564 | 0
1565 |
1566 | "value"
1567 | "base/hip/leg_l:transform/pos"
1568 | 1
1569 |
1570 | "cont"
1571 | True
1572 | "transitions"
1573 | 1
1574 | "values"
1575 |
1576 | 61.6981, 48.4297
1577 |
1578 | "times"
1579 | 0
1580 |
1581 | "value"
1582 | "base/hip/leg_l:transform/rot"
1583 | 1
1584 |
1585 | "cont"
1586 | True
1587 | "transitions"
1588 | 1
1589 | "values"
1590 |
1591 | 77.396416
1592 |
1593 | "times"
1594 | 0
1595 |
1596 | "value"
1597 | "base/hip:transform/pos"
1598 | 1
1599 |
1600 | "cont"
1601 | True
1602 | "transitions"
1603 | 1
1604 | "values"
1605 |
1606 | -27.0198, 117.123
1607 |
1608 | "times"
1609 | 0
1610 |
1611 | "value"
1612 | "base/hip:transform/rot"
1613 | 1
1614 |
1615 | "cont"
1616 | True
1617 | "transitions"
1618 | 1
1619 | "values"
1620 |
1621 | -15.984476
1622 |
1623 | "times"
1624 | 0
1625 |
1626 | "value"
1627 | "base/hip/leg_r/shin_r/foot_r:transform/pos"
1628 | 1
1629 |
1630 | "cont"
1631 | True
1632 | "transitions"
1633 | 1
1634 | "values"
1635 |
1636 | -29.8539, 76.9568
1637 |
1638 | "times"
1639 | 0
1640 |
1641 | "value"
1642 | "base/hip/leg_r/shin_r/foot_r:transform/rot"
1643 | 1
1644 |
1645 | "cont"
1646 | True
1647 | "transitions"
1648 | 1
1649 | "values"
1650 |
1651 | -31.125233
1652 |
1653 | "times"
1654 | 0
1655 |
1656 | "value"
1657 | "base/hip/leg_r/shin_r:transform/pos"
1658 | 1
1659 |
1660 | "cont"
1661 | True
1662 | "transitions"
1663 | 1
1664 | "values"
1665 |
1666 | -1.32684, 107.474
1667 |
1668 | "times"
1669 | 0
1670 |
1671 | "value"
1672 | "base/hip/leg_r/shin_r:transform/rot"
1673 | 1
1674 |
1675 | "cont"
1676 | True
1677 | "transitions"
1678 | 1
1679 | "values"
1680 |
1681 | -31.34481
1682 |
1683 | "times"
1684 | 0
1685 |
1686 | "value"
1687 | "base/hip/leg_r:transform/pos"
1688 | 1
1689 |
1690 | "cont"
1691 | True
1692 | "transitions"
1693 | 1
1694 | "values"
1695 |
1696 | -23.9471, 58.1622
1697 |
1698 | "times"
1699 | 0
1700 |
1701 | "value"
1702 | "base/hip/leg_r:transform/rot"
1703 | 1
1704 |
1705 | "cont"
1706 | True
1707 | "transitions"
1708 | 1
1709 | "values"
1710 |
1711 | 18.53532
1712 |
1713 | "times"
1714 | 0
1715 |
1716 |
1717 |
1718 |
1719 | "jump_down"
1720 | 1
1721 | False
1722 | 0.1
1723 | "value"
1724 | "base/body:transform/pos"
1725 | 1
1726 |
1727 | "cont"
1728 | True
1729 | "transitions"
1730 | 1, 1
1731 | "values"
1732 |
1733 | -19.7053, 101.352
1734 | -19.7053, 101.352
1735 |
1736 | "times"
1737 | 0, 0.5
1738 |
1739 | "value"
1740 | "base/body:transform/rot"
1741 | 1
1742 |
1743 | "cont"
1744 | True
1745 | "transitions"
1746 | 1, 1
1747 | "values"
1748 |
1749 | -5.791501
1750 | -5.791501
1751 |
1752 | "times"
1753 | 0, 0.5
1754 |
1755 | "value"
1756 | "base/body/head:transform/pos"
1757 | 1
1758 |
1759 | "cont"
1760 | True
1761 | "transitions"
1762 | 1, 1
1763 | "values"
1764 |
1765 | 2.16302, -187.9
1766 | 2.16302, -187.9
1767 |
1768 | "times"
1769 | 0, 0.5
1770 |
1771 | "value"
1772 | "base/body/head:transform/rot"
1773 | 1
1774 |
1775 | "cont"
1776 | True
1777 | "transitions"
1778 | 1, 1
1779 | "values"
1780 |
1781 | 13.695489
1782 | -13.618635
1783 |
1784 | "times"
1785 | 0, 0.5
1786 |
1787 | "value"
1788 | "base/body/arm_l/forearm_l:transform/pos"
1789 | 1
1790 |
1791 | "cont"
1792 | True
1793 | "transitions"
1794 | 1, 1
1795 | "values"
1796 |
1797 | -3.31698, 100.176
1798 | -3.31699, 100.176
1799 |
1800 | "times"
1801 | 0, 0.5
1802 |
1803 | "value"
1804 | "base/body/arm_l/forearm_l:transform/rot"
1805 | 1
1806 |
1807 | "cont"
1808 | True
1809 | "transitions"
1810 | 1, 1
1811 | "values"
1812 |
1813 | 68.592216
1814 | 58.141205
1815 |
1816 | "times"
1817 | 0, 0.5
1818 |
1819 | "value"
1820 | "base/body/arm_l:transform/pos"
1821 | 1
1822 |
1823 | "cont"
1824 | True
1825 | "transitions"
1826 | 1, 1
1827 | "values"
1828 |
1829 | 82.9204, -142.429
1830 | 84.7029, -154.73
1831 |
1832 | "times"
1833 | 0, 0.5
1834 |
1835 | "value"
1836 | "base/body/arm_l:transform/rot"
1837 | 1
1838 |
1839 | "cont"
1840 | True
1841 | "transitions"
1842 | 1, 1
1843 | "values"
1844 |
1845 | -35.115276
1846 | 15.934555
1847 |
1848 | "times"
1849 | 0, 0.5
1850 |
1851 | "value"
1852 | "base/body/arm_r/forearm_r:transform/pos"
1853 | 1
1854 |
1855 | "cont"
1856 | True
1857 | "transitions"
1858 | 1, 1
1859 | "values"
1860 |
1861 | -19.9026, 105.484
1862 | -19.9026, 105.484
1863 |
1864 | "times"
1865 | 0, 0.5
1866 |
1867 | "value"
1868 | "base/body/arm_r/forearm_r:transform/rot"
1869 | 1
1870 |
1871 | "cont"
1872 | True
1873 | "transitions"
1874 | 1, 1
1875 | "values"
1876 |
1877 | 58.482395
1878 | 66.564682
1879 |
1880 | "times"
1881 | 0, 0.5
1882 |
1883 | "value"
1884 | "base/body/arm_r:transform/pos"
1885 | 1
1886 |
1887 | "cont"
1888 | True
1889 | "transitions"
1890 | 1, 1
1891 | "values"
1892 |
1893 | -77.7717, -122.104
1894 | -91.7249, -125.234
1895 |
1896 | "times"
1897 | 0, 0.5
1898 |
1899 | "value"
1900 | "base/body/arm_r:transform/rot"
1901 | 1
1902 |
1903 | "cont"
1904 | True
1905 | "transitions"
1906 | 1, 1
1907 | "values"
1908 |
1909 | -52.582245
1910 | -69.424095
1911 |
1912 | "times"
1913 | 0, 0.5
1914 |
1915 | "value"
1916 | "base/hip/leg_l/shin_l/foot_l:transform/pos"
1917 | 1
1918 |
1919 | "cont"
1920 | True
1921 | "transitions"
1922 | 1, 1
1923 | "values"
1924 |
1925 | -18.5759, 70.9862
1926 | -18.576, 70.9869
1927 |
1928 | "times"
1929 | 0, 0.5
1930 |
1931 | "value"
1932 | "base/hip/leg_l/shin_l/foot_l:transform/rot"
1933 | 1
1934 |
1935 | "cont"
1936 | True
1937 | "transitions"
1938 | 1, 1
1939 | "values"
1940 |
1941 | -31.899006
1942 | 32.471146
1943 |
1944 | "times"
1945 | 0, 0.5
1946 |
1947 | "value"
1948 | "base/hip/leg_l/shin_l:transform/pos"
1949 | 1
1950 |
1951 | "cont"
1952 | True
1953 | "transitions"
1954 | 1, 1
1955 | "values"
1956 |
1957 | -3.98056, 106.147
1958 | -3.98056, 106.147
1959 |
1960 | "times"
1961 | 0, 0.5
1962 |
1963 | "value"
1964 | "base/hip/leg_l/shin_l:transform/rot"
1965 | 1
1966 |
1967 | "cont"
1968 | True
1969 | "transitions"
1970 | 1, 1
1971 | "values"
1972 |
1973 | -120.407494
1974 | -37.576073
1975 |
1976 | "times"
1977 | 0, 0.5
1978 |
1979 | "value"
1980 | "base/hip/leg_l:transform/pos"
1981 | 1
1982 |
1983 | "cont"
1984 | True
1985 | "transitions"
1986 | 1, 1
1987 | "values"
1988 |
1989 | 61.6981, 48.4297
1990 | 72.6792, 59.3958
1991 |
1992 | "times"
1993 | 0, 0.5
1994 |
1995 | "value"
1996 | "base/hip/leg_l:transform/rot"
1997 | 1
1998 |
1999 | "cont"
2000 | True
2001 | "transitions"
2002 | 1, 1
2003 | "values"
2004 |
2005 | 77.396416
2006 | 35.709602
2007 |
2008 | "times"
2009 | 0, 0.5
2010 |
2011 | "value"
2012 | "base/hip:transform/pos"
2013 | 1
2014 |
2015 | "cont"
2016 | True
2017 | "transitions"
2018 | 1, 1
2019 | "values"
2020 |
2021 | -27.0198, 117.123
2022 | -25.5125, 118.63
2023 |
2024 | "times"
2025 | 0, 0.5
2026 |
2027 | "value"
2028 | "base/hip:transform/rot"
2029 | 1
2030 |
2031 | "cont"
2032 | True
2033 | "transitions"
2034 | 1, 1
2035 | "values"
2036 |
2037 | -15.984476
2038 | -3.879958
2039 |
2040 | "times"
2041 | 0, 0.5
2042 |
2043 | "value"
2044 | "base/hip/leg_r/shin_r/foot_r:transform/pos"
2045 | 1
2046 |
2047 | "cont"
2048 | True
2049 | "transitions"
2050 | 1, 1
2051 | "values"
2052 |
2053 | -29.8539, 76.9568
2054 | -29.8546, 76.9571
2055 |
2056 | "times"
2057 | 0, 0.5
2058 |
2059 | "value"
2060 | "base/hip/leg_r/shin_r/foot_r:transform/rot"
2061 | 1
2062 |
2063 | "cont"
2064 | True
2065 | "transitions"
2066 | 1, 1
2067 | "values"
2068 |
2069 | -31.125233
2070 | 15.968214
2071 |
2072 | "times"
2073 | 0, 0.5
2074 |
2075 | "value"
2076 | "base/hip/leg_r/shin_r:transform/pos"
2077 | 1
2078 |
2079 | "cont"
2080 | True
2081 | "transitions"
2082 | 1, 1
2083 | "values"
2084 |
2085 | -1.32684, 107.474
2086 | -1.32684, 107.474
2087 |
2088 | "times"
2089 | 0, 0.5
2090 |
2091 | "value"
2092 | "base/hip/leg_r/shin_r:transform/rot"
2093 | 1
2094 |
2095 | "cont"
2096 | True
2097 | "transitions"
2098 | 1, 1
2099 | "values"
2100 |
2101 | -31.34481
2102 | -91.584999
2103 |
2104 | "times"
2105 | 0, 0.5
2106 |
2107 | "value"
2108 | "base/hip/leg_r:transform/pos"
2109 | 1
2110 |
2111 | "cont"
2112 | True
2113 | "transitions"
2114 | 1, 1
2115 | "values"
2116 |
2117 | -23.9471, 58.1622
2118 | -10.6942, 60.6378
2119 |
2120 | "times"
2121 | 0, 0.5
2122 |
2123 | "value"
2124 | "base/hip/leg_r:transform/rot"
2125 | 1
2126 |
2127 | "cont"
2128 | True
2129 | "transitions"
2130 | 1, 1
2131 | "values"
2132 |
2133 | 18.53532
2134 | 101.855339
2135 |
2136 | "times"
2137 | 0, 0.5
2138 |
2139 |
2140 |
2141 |
2142 |
2143 | "names"
2144 |
2145 | "character_sprites"
2146 | "Node2D"
2147 | "_import_path"
2148 | "visibility/visible"
2149 | "visibility/opacity"
2150 | "visibility/self_opacity"
2151 | "transform/pos"
2152 | "transform/rot"
2153 | "transform/scale"
2154 | "z/z"
2155 | "z/relative"
2156 | "__meta__"
2157 | "base"
2158 | "body"
2159 | "Sprite"
2160 | "texture"
2161 | "centered"
2162 | "offset"
2163 | "flip_h"
2164 | "flip_v"
2165 | "vframes"
2166 | "hframes"
2167 | "frame"
2168 | "modulate"
2169 | "region"
2170 | "region_rect"
2171 | "arm_r"
2172 | "forearm_r"
2173 | "bone_display"
2174 | "arm_l"
2175 | "forearm_l"
2176 | "head"
2177 | "jaw"
2178 | "hip"
2179 | "leg_r"
2180 | "shin_r"
2181 | "foot_r"
2182 | "leg_l"
2183 | "shin_l"
2184 | "foot_l"
2185 | "complete"
2186 | "AnimationPlayer"
2187 | "playback/process_mode"
2188 | "playback/default_blend_time"
2189 | "root/root"
2190 | "anims/idle"
2191 | "anims/base"
2192 | "anims/run"
2193 | "anims/jump_up"
2194 | "anims/jump_down"
2195 | "playback/active"
2196 | "playback/speed"
2197 | "blend_times"
2198 | "autoplay"
2199 |
2200 | "version"
2201 | 1
2202 | "conn_count"
2203 | 0
2204 | "node_count"
2205 | 24
2206 | "variants"
2207 |
2208 | ""
2209 | True
2210 | 1
2211 | 0, 0
2212 | 0
2213 | 1, 1
2214 | 0
2215 |
2216 | "__editor_plugin_states__"
2217 |
2218 | "2D"
2219 |
2220 | "pixel_snap"
2221 | False
2222 | "zoom"
2223 | 0.66342
2224 | "use_snap"
2225 | False
2226 | "ofs"
2227 | -915.832, -305.871
2228 | "snap"
2229 | 10
2230 |
2231 | "3D"
2232 |
2233 | "deflight_rot_y"
2234 | 0.628319
2235 | "zfar"
2236 | 500
2237 | "fov"
2238 | 45
2239 | "viewports"
2240 |
2241 |
2242 | "distance"
2243 | 4
2244 | "x_rot"
2245 | 0
2246 | "y_rot"
2247 | 0
2248 | "listener"
2249 | True
2250 | "use_environment"
2251 | False
2252 | "use_orthogonal"
2253 | False
2254 | "pos"
2255 | 0, 0, 0
2256 |
2257 |
2258 | "distance"
2259 | 4
2260 | "x_rot"
2261 | 0
2262 | "y_rot"
2263 | 0
2264 | "listener"
2265 | False
2266 | "use_environment"
2267 | False
2268 | "use_orthogonal"
2269 | False
2270 | "pos"
2271 | 0, 0, 0
2272 |
2273 |
2274 | "distance"
2275 | 4
2276 | "x_rot"
2277 | 0
2278 | "y_rot"
2279 | 0
2280 | "listener"
2281 | False
2282 | "use_environment"
2283 | False
2284 | "use_orthogonal"
2285 | False
2286 | "pos"
2287 | 0, 0, 0
2288 |
2289 |
2290 | "distance"
2291 | 4
2292 | "x_rot"
2293 | 0
2294 | "y_rot"
2295 | 0
2296 | "listener"
2297 | False
2298 | "use_environment"
2299 | False
2300 | "use_orthogonal"
2301 | False
2302 | "pos"
2303 | 0, 0, 0
2304 |
2305 |
2306 | "viewport_mode"
2307 | 1
2308 | "default_light"
2309 | True
2310 | "ambient_light_color"
2311 | 0.15, 0.15, 0.15, 1
2312 | "show_grid"
2313 | True
2314 | "show_origin"
2315 | True
2316 | "znear"
2317 | 0.1
2318 | "default_srgb"
2319 | False
2320 | "deflight_rot_x"
2321 | 0.942478
2322 |
2323 |
2324 | "__editor_run_settings__"
2325 |
2326 | "custom_args"
2327 | "-l $scene"
2328 | "run_mode"
2329 | 0
2330 |
2331 | "__editor_plugin_screen__"
2332 | "2D"
2333 |
2334 |
2335 | "_editor_collapsed"
2336 | True
2337 |
2338 | -19.7053, 101.352
2339 | -5.791501
2340 | 1
2341 |
2342 | 1.67017, -103.551
2343 | False
2344 | 1, 1, 1, 1
2345 | 0, 0, 0, 0
2346 |
2347 | "_editor_collapsed"
2348 | True
2349 |
2350 | -77.7717, -122.104
2351 | -52.582245
2352 |
2353 | -1.32684, 23.2197
2354 |
2355 | "_editor_collapsed"
2356 | True
2357 | "_edit_ik_"
2358 | True
2359 |
2360 | -19.9026, 105.484
2361 | 58.482395
2362 | 1, 1
2363 |
2364 | 11.2781, 73.6396
2365 |
2366 | "_editor_collapsed"
2367 | True
2368 | "_edit_bone_"
2369 | True
2370 |
2371 | 4.91095, 124.002
2372 |
2373 | "_edit_bone_"
2374 | True
2375 |
2376 | 82.9204, -142.429
2377 | -35.115276
2378 | -2
2379 |
2380 | 7.96106, 25.21
2381 |
2382 | "_editor_collapsed"
2383 | True
2384 | "_edit_ik_"
2385 | True
2386 |
2387 | -3.31698, 100.176
2388 | 68.592216
2389 |
2390 | 19.2391, 69.6591
2391 |
2392 | "_edit_bone_"
2393 | True
2394 |
2395 | 18.416, 101.902
2396 |
2397 | "_edit_bone_"
2398 | True
2399 |
2400 | 2.16302, -187.9
2401 | 13.695489
2402 |
2403 | 15.2587, -199.026
2404 |
2405 | "_editor_collapsed"
2406 | True
2407 | "_edit_bone_"
2408 | True
2409 |
2410 | -106.147, -75.6299
2411 |
2412 | 133.347, 18.5758
2413 | 4.91095, -241.864
2414 |
2415 | "_edit_bone_"
2416 | True
2417 |
2418 | -27.0198, 117.123
2419 | -15.984476
2420 |
2421 | 5.97079, 33.171
2422 |
2423 | "_editor_collapsed"
2424 | True
2425 |
2426 | -23.9471, 58.1622
2427 | 18.53532
2428 |
2429 | -12.6049, 49.7565
2430 |
2431 | "_edit_ik_"
2432 | True
2433 |
2434 | -1.32684, 107.474
2435 | -31.34481
2436 |
2437 | -5.30737, 34.4979
2438 |
2439 | "_edit_bone_"
2440 | True
2441 |
2442 | -29.8539, 76.9568
2443 | -31.125233
2444 | 1, 1
2445 |
2446 | 45.776, 29.8539
2447 |
2448 | "_edit_bone_"
2449 | True
2450 |
2451 | 72.4365, 29.4657
2452 |
2453 | "_edit_bone_"
2454 | True
2455 |
2456 | 61.6981, 48.4297
2457 | 77.396416
2458 | -1
2459 |
2460 | -17.9124, 50.42
2461 |
2462 | "_edit_ik_"
2463 | True
2464 |
2465 | -3.98056, 106.147
2466 | -120.407494
2467 |
2468 | -6.63416, 33.8344
2469 |
2470 | "_edit_bone_"
2471 | True
2472 |
2473 | -18.5759, 70.9862
2474 | -31.899006
2475 | 1, 1
2476 |
2477 | 34.4979, 35.8247
2478 |
2479 | "_edit_bone_"
2480 | True
2481 |
2482 | 73.6642, 38.0598
2483 |
2484 | "_edit_bone_"
2485 | True
2486 |
2487 | 2.45551, 54.0204
2488 |
2489 | "_edit_bone_"
2490 | True
2491 |
2492 | 0.5
2493 |
2494 |
2495 | "_edit_lock_"
2496 | True
2497 |
2498 | ".."
2499 |
2500 |
2501 |
2502 |
2503 |
2504 |
2505 |
2506 | ""
2507 |
2508 | "nodes"
2509 | -1, -1, 1, 0, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 11, 7, 0, 0, 0, 1, 12, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 11, 8, 0, 1, 0, 14, 13, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 9, 7, 10, 8, 5, 9, 11, 10, 1, 15, 12, 16, 1, 17, 13, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 17, 0, 2, 0, 14, 26, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 18, 7, 19, 8, 5, 9, 6, 10, 1, 15, 20, 16, 1, 17, 21, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 22, 0, 3, 0, 14, 27, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 23, 7, 24, 8, 25, 9, 6, 10, 1, 15, 26, 16, 1, 17, 27, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 28, 0, 4, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 29, 7, 4, 8, 5, 9, 6, 10, 1, 11, 30, 0, 2, 0, 14, 29, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 31, 7, 32, 8, 5, 9, 33, 10, 1, 15, 34, 16, 1, 17, 35, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 36, 0, 6, 0, 14, 30, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 37, 7, 38, 8, 25, 9, 6, 10, 1, 15, 39, 16, 1, 17, 40, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 41, 0, 7, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 42, 7, 4, 8, 5, 9, 6, 10, 1, 11, 43, 0, 2, 0, 14, 31, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 44, 7, 45, 8, 5, 9, 6, 10, 1, 15, 46, 16, 1, 17, 47, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 48, 0, 9, 0, 14, 32, -1, 20, 2, 0, 3, 1, 4, 2, 5, 2, 6, 49, 7, 4, 8, 5, 9, 6, 10, 1, 15, 50, 16, 1, 17, 51, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 0, 9, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 52, 7, 4, 8, 5, 9, 6, 10, 1, 11, 53, 0, 1, 0, 14, 33, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 54, 7, 55, 8, 5, 9, 6, 10, 1, 15, 56, 16, 1, 17, 57, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 58, 0, 12, 0, 14, 34, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 59, 7, 60, 8, 5, 9, 6, 10, 1, 15, 61, 16, 1, 17, 62, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 63, 0, 13, 0, 14, 35, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 64, 7, 65, 8, 5, 9, 6, 10, 1, 15, 66, 16, 1, 17, 67, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 68, 0, 14, 0, 14, 36, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 69, 7, 70, 8, 71, 9, 6, 10, 1, 15, 72, 16, 1, 17, 73, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 74, 0, 15, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 75, 7, 4, 8, 5, 9, 6, 10, 1, 11, 76, 0, 12, 0, 14, 37, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 77, 7, 78, 8, 5, 9, 79, 10, 1, 15, 80, 16, 1, 17, 81, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 82, 0, 17, 0, 14, 38, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 83, 7, 84, 8, 5, 9, 6, 10, 1, 15, 85, 16, 1, 17, 86, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 87, 0, 18, 0, 14, 39, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 88, 7, 89, 8, 90, 9, 6, 10, 1, 15, 91, 16, 1, 17, 92, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 93, 0, 19, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 94, 7, 4, 8, 5, 9, 6, 10, 1, 11, 95, 0, 12, 0, 1, 28, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 96, 7, 4, 8, 5, 9, 6, 10, 1, 11, 97, 0, 0, 0, 14, 40, -1, 21, 2, 0, 3, 14, 4, 98, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 15, 99, 16, 1, 17, 3, 18, 14, 19, 14, 20, 11, 21, 11, 22, 6, 23, 15, 24, 14, 25, 16, 11, 100, 0, 0, 0, 41, 41, -1, 13, 2, 0, 42, 11, 43, 4, 44, 101, 45, 102, 46, 103, 47, 104, 48, 105, 49, 106, 50, 1, 51, 2, 52, 107, 53, 108, 0
2510 | "conns"
2511 |
2512 |
2513 |
2514 |
2515 |
--------------------------------------------------------------------------------
/project/engine.cfg:
--------------------------------------------------------------------------------
1 | [application]
2 |
3 | name="Godot Tutorial"
4 | main_scene="res://level_01.xml"
5 | icon="icon.png"
6 |
7 | [autoload]
8 |
9 | global="res://scripts/global.gd"
10 |
11 | [display]
12 |
13 | width=800
14 | height=600
15 |
16 | [input]
17 |
18 | btn_right=[key(Right)]
19 | btn_left=[key(Left)]
20 | btn_jump=[key(Space)]
21 |
--------------------------------------------------------------------------------
/project/gear.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | "anim"
7 | 1
8 | True
9 | 0.1
10 | "value"
11 | "Sprite:transform/pos"
12 | 1
13 |
14 | "cont"
15 | True
16 | "transitions"
17 | -2, -2
18 | "values"
19 |
20 | 0, 0
21 | 0, -50
22 |
23 | "times"
24 | 0, 0.5
25 |
26 | "value"
27 | "Sprite:transform/rot"
28 | 1
29 |
30 | "cont"
31 | True
32 | "transitions"
33 | 1, 1
34 | "values"
35 |
36 | 0
37 | 60
38 |
39 | "times"
40 | 0, 1
41 |
42 |
43 |
44 |
45 | "collect"
46 | 1
47 | False
48 | 0.1
49 | "value"
50 | ".:visibility/opacity"
51 | 1
52 |
53 | "cont"
54 | True
55 | "transitions"
56 | 1, 1
57 | "values"
58 |
59 | 1
60 | 0
61 |
62 | "times"
63 | 0, 0.2
64 |
65 | "method"
66 | "."
67 | 1
68 |
69 | "transitions"
70 | 1
71 | "values"
72 |
73 |
74 | "args"
75 |
76 |
77 |
78 | "method"
79 | "queue_free"
80 |
81 |
82 | "times"
83 | 0.2
84 |
85 |
86 |
87 |
88 | 0
89 | 150
90 |
91 |
92 |
93 |
94 | "names"
95 |
96 | "gear"
97 | "Node2D"
98 | "_import_path"
99 | "visibility/visible"
100 | "visibility/opacity"
101 | "visibility/self_opacity"
102 | "visibility/light_mask"
103 | "transform/pos"
104 | "transform/rot"
105 | "transform/scale"
106 | "z/z"
107 | "z/relative"
108 | "script/script"
109 | "__meta__"
110 | "value"
111 | "Sprite"
112 | "texture"
113 | "centered"
114 | "offset"
115 | "flip_h"
116 | "flip_v"
117 | "vframes"
118 | "hframes"
119 | "frame"
120 | "modulate"
121 | "region"
122 | "region_rect"
123 | "AnimationPlayer"
124 | "playback/process_mode"
125 | "playback/default_blend_time"
126 | "root/root"
127 | "anims/anim"
128 | "anims/collect"
129 | "playback/active"
130 | "playback/speed"
131 | "blend_times"
132 | "autoplay"
133 | "Area2D"
134 | "shape_count"
135 | "shapes/0/shape"
136 | "shapes/0/transform"
137 | "shapes/0/trigger"
138 | "gravity_point"
139 | "gravity_vec"
140 | "gravity"
141 | "linear_damp"
142 | "angular_damp"
143 | "monitoring"
144 | "CollisionShape2D"
145 | "shape"
146 | "trigger"
147 |
148 | "version"
149 | 1
150 | "conn_count"
151 | 0
152 | "node_count"
153 | 5
154 | "variants"
155 |
156 | ""
157 | True
158 | 1
159 | 1
160 | 0, 0
161 | 0
162 | 0.5, 0.5
163 | 0
164 |
165 |
166 | "__editor_plugin_states__"
167 |
168 | "Script"
169 |
170 | "current"
171 | 0
172 | "sources"
173 |
174 | "res://scripts/gear.gd"
175 |
176 |
177 | "2D"
178 |
179 | "pixel_snap"
180 | False
181 | "zoom"
182 | 0.598737
183 | "use_snap"
184 | False
185 | "ofs"
186 | -854.5, -606.681
187 | "snap"
188 | 10
189 |
190 | "3D"
191 |
192 | "deflight_rot_y"
193 | 0.628319
194 | "zfar"
195 | 500
196 | "fov"
197 | 45
198 | "viewports"
199 |
200 |
201 | "distance"
202 | 4
203 | "x_rot"
204 | 0
205 | "y_rot"
206 | 0
207 | "listener"
208 | True
209 | "use_environment"
210 | False
211 | "use_orthogonal"
212 | False
213 | "pos"
214 | 0, 0, 0
215 |
216 |
217 | "distance"
218 | 4
219 | "x_rot"
220 | 0
221 | "y_rot"
222 | 0
223 | "listener"
224 | False
225 | "use_environment"
226 | False
227 | "use_orthogonal"
228 | False
229 | "pos"
230 | 0, 0, 0
231 |
232 |
233 | "distance"
234 | 4
235 | "x_rot"
236 | 0
237 | "y_rot"
238 | 0
239 | "listener"
240 | False
241 | "use_environment"
242 | False
243 | "use_orthogonal"
244 | False
245 | "pos"
246 | 0, 0, 0
247 |
248 |
249 | "distance"
250 | 4
251 | "x_rot"
252 | 0
253 | "y_rot"
254 | 0
255 | "listener"
256 | False
257 | "use_environment"
258 | False
259 | "use_orthogonal"
260 | False
261 | "pos"
262 | 0, 0, 0
263 |
264 |
265 | "viewport_mode"
266 | 1
267 | "default_light"
268 | True
269 | "ambient_light_color"
270 | 0.15, 0.15, 0.15, 1
271 | "show_grid"
272 | True
273 | "show_origin"
274 | True
275 | "znear"
276 | 0.1
277 | "default_srgb"
278 | False
279 | "deflight_rot_x"
280 | 0.942478
281 |
282 |
283 | "__editor_run_settings__"
284 |
285 | "custom_args"
286 | "-l $scene"
287 | "run_mode"
288 | 0
289 |
290 | "__editor_plugin_screen__"
291 | "Script"
292 |
293 | 1, 1
294 |
295 | False
296 | 1, 1, 1, 1
297 | 0, 0, 0, 0
298 | ".."
299 |
300 |
301 |
302 |
303 | "anim"
304 |
305 | 1, 0, 0, 1, 0, 0
306 | 0, 1
307 | 98
308 | 0.1
309 |
310 | "nodes"
311 | -1, -1, 1, 0, -1, 13, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 12, 8, 13, 9, 14, 3, 0, 0, 0, 15, 15, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 10, 10, 7, 11, 1, 16, 11, 17, 1, 18, 4, 19, 12, 20, 12, 21, 3, 22, 3, 23, 7, 24, 13, 25, 12, 26, 14, 0, 0, 0, 27, 27, -1, 10, 2, 0, 28, 3, 29, 5, 30, 15, 31, 16, 32, 17, 33, 1, 34, 2, 35, 18, 36, 19, 0, 0, 0, 37, 37, -1, 20, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 10, 10, 7, 11, 1, 38, 3, 39, 20, 40, 21, 41, 12, 42, 12, 43, 22, 44, 23, 45, 24, 46, 2, 47, 1, 0, 3, 0, 48, 48, -1, 12, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 10, 10, 7, 11, 1, 49, 20, 50, 12, 0
312 | "conns"
313 |
314 |
315 |
316 |
317 |
--------------------------------------------------------------------------------
/project/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/icon.png
--------------------------------------------------------------------------------
/project/icon.png.flags:
--------------------------------------------------------------------------------
1 | gen_mipmaps=false
2 |
--------------------------------------------------------------------------------
/project/level_01.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 | "names"
17 |
18 | "world"
19 | "Node2D"
20 | "_import_path"
21 | "visibility/visible"
22 | "visibility/opacity"
23 | "visibility/self_opacity"
24 | "visibility/light_mask"
25 | "transform/pos"
26 | "transform/rot"
27 | "transform/scale"
28 | "z/z"
29 | "z/relative"
30 | "script/script"
31 | "__meta__"
32 | "player"
33 | "RigidBody2D"
34 | "player_speed"
35 | "jumpforce"
36 | "extra_gravity"
37 | "ground"
38 | "StaticBody2D"
39 | "ground1"
40 | "ground2"
41 | "gui"
42 | "CanvasLayer"
43 | "layer"
44 | "offset"
45 | "rotation"
46 | "scale"
47 | "left_inputs"
48 | "left"
49 | "TouchScreenButton"
50 | "normal"
51 | "pressed"
52 | "bitmask"
53 | "passby_press"
54 | "action"
55 | "visibility_mode"
56 | "right"
57 | "right_inputs"
58 | "gears_collected"
59 | "Label"
60 | "margin/right"
61 | "margin/bottom"
62 | "focus_neighbour/left"
63 | "focus_neighbour/top"
64 | "focus_neighbour/right"
65 | "focus_neighbour/bottom"
66 | "focus/ignore_mouse"
67 | "focus/stop_mouse"
68 | "size_flags/horizontal"
69 | "size_flags/stretch_ratio"
70 | "range/min"
71 | "range/max"
72 | "range/step"
73 | "range/page"
74 | "range/value"
75 | "range/exp_edit"
76 | "rounded_values"
77 | "text"
78 | "align"
79 | "valign"
80 | "autowrap"
81 | "uppercase"
82 | "percent_visible"
83 | "gears_total"
84 | "margin/left"
85 | "margin/top"
86 | "gears"
87 | "gear"
88 | "gear1"
89 | "gear2"
90 | "gear3"
91 | "value"
92 | "gear4"
93 |
94 | "version"
95 | 1
96 | "conn_count"
97 | 0
98 | "node_count"
99 | 19
100 | "variants"
101 |
102 | ""
103 | True
104 | 1
105 | 1
106 | 0, 0
107 | 0
108 | 1, 1
109 | 0
110 |
111 |
112 | "__editor_plugin_states__"
113 |
114 | "Script"
115 |
116 | "current"
117 | 4
118 | "sources"
119 |
120 | "res://scripts/player.gd"
121 | "res://scripts/input_states.gd"
122 | "res://scripts/global.gd"
123 | "res://scripts/touch_screen_button.gd"
124 | "res://scripts/level.gd"
125 |
126 |
127 | "2D"
128 |
129 | "pixel_snap"
130 | False
131 | "zoom"
132 | 0.598737
133 | "use_snap"
134 | False
135 | "ofs"
136 | -301.283, -461.673
137 | "snap"
138 | 10
139 |
140 | "3D"
141 |
142 | "deflight_rot_y"
143 | 0.628319
144 | "zfar"
145 | 500
146 | "fov"
147 | 45
148 | "viewports"
149 |
150 |
151 | "distance"
152 | 16.261637
153 | "x_rot"
154 | 0.3
155 | "y_rot"
156 | 0.7
157 | "listener"
158 | True
159 | "use_environment"
160 | False
161 | "use_orthogonal"
162 | False
163 | "pos"
164 | 0, 0, 0
165 |
166 |
167 | "distance"
168 | 4
169 | "x_rot"
170 | 0
171 | "y_rot"
172 | 0
173 | "listener"
174 | False
175 | "use_environment"
176 | False
177 | "use_orthogonal"
178 | False
179 | "pos"
180 | 0, 0, 0
181 |
182 |
183 | "distance"
184 | 4
185 | "x_rot"
186 | 0
187 | "y_rot"
188 | 0
189 | "listener"
190 | False
191 | "use_environment"
192 | False
193 | "use_orthogonal"
194 | False
195 | "pos"
196 | 0, 0, 0
197 |
198 |
199 | "distance"
200 | 4
201 | "x_rot"
202 | 0
203 | "y_rot"
204 | 0
205 | "listener"
206 | False
207 | "use_environment"
208 | False
209 | "use_orthogonal"
210 | False
211 | "pos"
212 | 0, 0, 0
213 |
214 |
215 | "viewport_mode"
216 | 1
217 | "default_light"
218 | True
219 | "ambient_light_color"
220 | 0.15, 0.15, 0.15, 1
221 | "show_grid"
222 | True
223 | "show_origin"
224 | True
225 | "znear"
226 | 0.1
227 | "default_srgb"
228 | False
229 | "deflight_rot_x"
230 | 0.942478
231 |
232 |
233 | "__editor_run_settings__"
234 |
235 | "custom_args"
236 | "-l $scene"
237 | "run_mode"
238 | 0
239 |
240 | "__editor_plugin_screen__"
241 | "2D"
242 |
243 |
244 | 276.242, 119.368
245 |
246 | "_editor_collapsed"
247 | True
248 | "__editor_show_subtree"
249 | True
250 |
251 | 1200
252 | 1400
253 | 2800
254 |
255 |
256 | "_editor_collapsed"
257 | True
258 |
259 | 1157.61, 353.692
260 | 19.574837
261 | 1919.21, 220.077
262 | 0.222343
263 |
264 | 0.4, 0.4
265 | 3.34033, -779.975
266 |
267 |
268 | False
269 | "btn_left"
270 | 310.654, -414.205
271 |
272 |
273 | "btn_right"
274 | -469.321, -452.619
275 |
276 |
277 | "btn_jump"
278 | 40
279 | 13
280 | 2
281 | "gear_count"
282 | -1
283 | 2
284 | 20
285 | 72
286 | 33
287 |
288 | 701.476, 220.464
289 |
290 | "__editor_plugin_states__"
291 |
292 | "Script"
293 |
294 | "current"
295 | 0
296 | "sources"
297 |
298 | "res://scripts/gear.gd"
299 |
300 |
301 | "2D"
302 |
303 | "pixel_snap"
304 | False
305 | "zoom"
306 | 0.598737
307 | "use_snap"
308 | False
309 | "ofs"
310 | -892.298, -606.681
311 | "snap"
312 | 10
313 |
314 | "3D"
315 |
316 | "fov"
317 | 45
318 | "zfar"
319 | 500
320 | "viewports"
321 |
322 |
323 | "distance"
324 | 4
325 | "x_rot"
326 | 0
327 | "y_rot"
328 | 0
329 | "listener"
330 | True
331 | "use_environment"
332 | False
333 | "use_orthogonal"
334 | False
335 | "pos"
336 | 0, 0, 0
337 |
338 |
339 | "distance"
340 | 4
341 | "x_rot"
342 | 0
343 | "y_rot"
344 | 0
345 | "listener"
346 | False
347 | "use_environment"
348 | False
349 | "use_orthogonal"
350 | False
351 | "pos"
352 | 0, 0, 0
353 |
354 |
355 | "distance"
356 | 4
357 | "x_rot"
358 | 0
359 | "y_rot"
360 | 0
361 | "listener"
362 | False
363 | "use_environment"
364 | False
365 | "use_orthogonal"
366 | False
367 | "pos"
368 | 0, 0, 0
369 |
370 |
371 | "distance"
372 | 4
373 | "x_rot"
374 | 0
375 | "y_rot"
376 | 0
377 | "listener"
378 | False
379 | "use_environment"
380 | False
381 | "use_orthogonal"
382 | False
383 | "pos"
384 | 0, 0, 0
385 |
386 |
387 | "deflight_rot_y"
388 | 0.628319
389 | "default_light"
390 | True
391 | "viewport_mode"
392 | 1
393 | "ambient_light_color"
394 | 0.15, 0.15, 0.15, 1
395 | "show_grid"
396 | True
397 | "znear"
398 | 0.1
399 | "show_origin"
400 | True
401 | "deflight_rot_x"
402 | 0.942478
403 | "default_srgb"
404 | False
405 |
406 |
407 | "__editor_run_settings__"
408 |
409 | "custom_args"
410 | "-l $scene"
411 | "run_mode"
412 | 0
413 |
414 | "__editor_plugin_screen__"
415 | "Script"
416 |
417 | 941.983, 167.018
418 | 1185.83, 95.2002
419 | 1417.98, 35.0735
420 | 0.7, 0.7
421 | 5
422 | 1658.49, 33.4036
423 |
424 | "nodes"
425 | -1, -1, 1, 0, -1, 12, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 12, 8, 13, 9, 0, 0, 0, 15, 14, 10, 6, 2, 0, 7, 11, 13, 12, 16, 13, 17, 14, 18, 15, 0, 0, 0, 20, 19, 16, 2, 2, 0, 13, 17, 0, 0, 0, 20, 21, 16, 4, 2, 0, 7, 18, 8, 19, 13, 17, 0, 0, 0, 20, 22, 16, 4, 2, 0, 7, 20, 8, 21, 13, 17, 0, 0, 0, 24, 23, -1, 6, 2, 0, 25, 3, 26, 4, 27, 5, 28, 6, 12, 22, 0, 5, 0, 1, 29, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 23, 10, 7, 11, 1, 0, 6, 0, 31, 30, -1, 16, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 24, 8, 5, 9, 6, 10, 7, 11, 1, 32, 25, 33, 26, 34, 27, 35, 28, 36, 29, 37, 7, 0, 6, 0, 31, 38, -1, 16, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 30, 8, 5, 9, 6, 10, 7, 11, 1, 32, 31, 33, 32, 34, 27, 35, 28, 36, 33, 37, 7, 0, 5, 0, 1, 39, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 23, 10, 7, 11, 1, 0, 9, 0, 31, 31, -1, 16, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 34, 8, 5, 9, 6, 10, 7, 11, 1, 32, 35, 33, 36, 34, 27, 35, 28, 36, 37, 37, 7, 0, 5, 0, 41, 40, -1, 28, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 42, 38, 43, 39, 44, 0, 45, 0, 46, 0, 47, 0, 48, 1, 49, 1, 50, 40, 51, 2, 52, 5, 53, 2, 54, 2, 55, 2, 56, 5, 57, 28, 58, 28, 59, 41, 60, 7, 61, 7, 62, 28, 63, 28, 64, 42, 0, 5, 0, 41, 65, -1, 30, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 66, 43, 67, 44, 42, 45, 43, 46, 44, 0, 45, 0, 46, 0, 47, 0, 48, 1, 49, 1, 50, 40, 51, 2, 52, 5, 53, 2, 54, 2, 55, 2, 56, 5, 57, 28, 58, 28, 59, 41, 60, 7, 61, 7, 62, 28, 63, 28, 64, 42, 0, 0, 0, 1, 68, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 0, 13, 0, 1, 69, 47, 3, 2, 0, 7, 48, 13, 49, 0, 13, 0, 1, 70, 47, 3, 2, 0, 7, 50, 13, 49, 0, 13, 0, 1, 71, 47, 3, 2, 0, 7, 51, 13, 49, 0, 13, 0, 1, 72, 47, 5, 2, 0, 7, 52, 9, 53, 13, 49, 73, 54, 0, 13, 0, 1, 74, 47, 3, 2, 0, 7, 55, 13, 49, 0
426 | "conns"
427 |
428 |
429 |
430 |
431 |
--------------------------------------------------------------------------------
/project/level_ground_element_01.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | 0
6 | 400, 32
7 |
8 |
9 |
10 |
11 | "names"
12 |
13 | "ground"
14 | "StaticBody2D"
15 | "_import_path"
16 | "visibility/visible"
17 | "visibility/opacity"
18 | "visibility/self_opacity"
19 | "transform/pos"
20 | "transform/rot"
21 | "transform/scale"
22 | "z/z"
23 | "z/relative"
24 | "shape_count"
25 | "shapes/0/shape"
26 | "shapes/0/transform"
27 | "shapes/0/trigger"
28 | "layers"
29 | "constant_linear_velocity"
30 | "constant_angular_velocity"
31 | "friction"
32 | "bounce"
33 | "__meta__"
34 | "ground_texture"
35 | "Sprite"
36 | "texture"
37 | "centered"
38 | "offset"
39 | "flip_h"
40 | "flip_v"
41 | "vframes"
42 | "hframes"
43 | "frame"
44 | "modulate"
45 | "region"
46 | "region_rect"
47 | "CollisionShape2D"
48 | "shape"
49 | "trigger"
50 |
51 | "version"
52 | 1
53 | "conn_count"
54 | 0
55 | "node_count"
56 | 3
57 | "variants"
58 |
59 | ""
60 | True
61 | 1
62 | 399, 487
63 | 0
64 | 1, 1
65 | 0
66 | 1
67 |
68 | 1, -0, 0, 1, 0, 0
69 | False
70 | 0, 0
71 |
72 | "_editor_collapsed"
73 | True
74 |
75 | 0.451187, 0
76 | 12.4753, 1
77 |
78 | 1, 1, 1, 1
79 | 0, 0, 0, 0
80 |
81 | "nodes"
82 | -1, -1, 1, 0, -1, 19, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 11, 7, 12, 8, 13, 9, 14, 10, 15, 7, 16, 11, 17, 4, 18, 2, 19, 4, 20, 12, 0, 0, 0, 22, 21, -1, 20, 2, 0, 3, 1, 4, 2, 5, 2, 6, 13, 7, 4, 8, 14, 9, 6, 10, 1, 23, 15, 24, 1, 25, 11, 26, 10, 27, 10, 28, 7, 29, 7, 30, 6, 31, 16, 32, 10, 33, 17, 0, 0, 0, 34, 34, -1, 11, 2, 0, 3, 1, 4, 2, 5, 2, 6, 11, 7, 4, 8, 5, 9, 6, 10, 1, 35, 8, 36, 10, 0
83 | "conns"
84 |
85 |
86 |
87 |
88 |
--------------------------------------------------------------------------------
/project/scripts/gear.gd:
--------------------------------------------------------------------------------
1 |
2 | extends Node2D
3 |
4 | export var value = 1
5 |
6 | func _ready():
7 | # Initialization here
8 | if get_owner() != null:
9 | get_owner().gears_total += value
10 | get_owner().get_node("gui/gears_total").set_text(str(get_owner().gears_total))
11 |
12 | get_node("Area2D").connect("body_enter",self,"_collect_gear")
13 |
14 |
15 |
16 |
17 |
18 | func _collect_gear( body ):
19 | if get_node("AnimationPlayer").get_current_animation() != "collect":
20 | if get_owner() != null:
21 | get_owner().gears_collected += value
22 | get_owner().get_node("gui/gears_collected").set_text(str(get_owner().gears_collected))
23 | get_node("AnimationPlayer").play("collect")
24 |
25 | #queue_free()
26 |
27 |
--------------------------------------------------------------------------------
/project/scripts/global.gd:
--------------------------------------------------------------------------------
1 | extends Node
2 |
3 | var viewport_scale
4 | var viewport_res
5 |
6 | func _ready():
7 | var viewport = get_node("/root").get_children()[1].get_viewport_rect().size
8 | viewport_res = get_node("/root").get_children()[1].get_viewport_rect().size
9 | viewport_scale = 600/viewport.y
10 |
--------------------------------------------------------------------------------
/project/scripts/input_states.gd:
--------------------------------------------------------------------------------
1 | ### class for input handling. Returns 4 button states
2 | var input_name
3 | var prev_state
4 | var current_state
5 | var input
6 |
7 |
8 | var output_state
9 | var state_old
10 |
11 | ### Get the input name and store it
12 | func _init(var input_name):
13 | self.input_name = input_name
14 |
15 | ### check the input and compare it with previous states
16 | func check():
17 | input = Input.is_action_pressed(self.input_name)
18 | prev_state = current_state
19 | current_state = input
20 |
21 | state_old = output_state
22 |
23 | if not prev_state and not current_state:
24 | output_state = 0 ### Released
25 | if not prev_state and current_state:
26 | output_state = 1 ### Just Pressed
27 | if prev_state and current_state:
28 | output_state = 2 ### Pressed
29 | if prev_state and not current_state:
30 | output_state = 3 ### Just Released
31 |
32 | return output_state
33 |
--------------------------------------------------------------------------------
/project/scripts/level.gd:
--------------------------------------------------------------------------------
1 |
2 | extends Node2D
3 |
4 | var gears_total = 0
5 | var gears_collected = 0
6 |
7 | func _ready():
8 | # Initialization here
9 | pass
10 |
11 |
12 |
--------------------------------------------------------------------------------
/project/scripts/player.gd:
--------------------------------------------------------------------------------
1 | ### todo
2 | #setup Statemachine
3 | #left/right rotation
4 | #doublejump
5 |
6 |
7 |
8 | extends RigidBody2D
9 |
10 | var input_states = preload("res://scripts/input_states.gd")
11 |
12 | export var player_speed = 200
13 | export var jumpforce = 2000
14 | export var acceleration = 7
15 | export var air_acceleration = 1
16 | export var extra_gravity = 400
17 |
18 | var PLAYERSTATE_PREV = ""
19 | var PLAYERSTATE = ""
20 | var PLAYERSTATE_NEXT = "ground"
21 |
22 | var ORIENTATION_PREV = ""
23 | var ORIENTATION = ""
24 | var ORIENTATION_NEXT = "right"
25 |
26 | var raycast_down = null
27 |
28 | var current_speed = Vector2(0,0)
29 |
30 | var rotate = null
31 | var jumping = 0
32 |
33 | var btn_right = input_states.new("btn_right")
34 | var btn_left = input_states.new("btn_left")
35 | var btn_jump = input_states.new("btn_jump")
36 |
37 | var anim_player = null
38 | var anim = ""
39 | var anim_new = ""
40 | var anim_speed = 1.0
41 | var anim_blend = 0.2
42 |
43 | func move(speed, acc, delta):
44 | current_speed.x = lerp(current_speed.x , speed, acc * delta)
45 | set_linear_velocity(Vector2(current_speed.x,get_linear_velocity().y))
46 |
47 | func is_on_ground():
48 | if raycast_down.is_colliding():
49 | return true
50 | else:
51 | return false
52 |
53 | func _ready():
54 | get_node("Camera2D").set_zoom(get_node("Camera2D").get_zoom() * get_node("/root/global").viewport_scale)
55 |
56 | raycast_down = get_node("RayCast2D")
57 | raycast_down.add_exception(self)
58 | rotate = get_node("rotate")
59 |
60 | # Initalization here
61 | set_fixed_process(true)
62 | set_applied_force(Vector2(0,extra_gravity))
63 |
64 |
65 | anim_player = get_node("rotate/character_sprites/AnimationPlayer")
66 |
67 | func rotate_behavior():
68 | if ORIENTATION == "right" and ORIENTATION_NEXT == "left":
69 | rotate.set_scale(rotate.get_scale() * Vector2(-1,1))
70 | elif ORIENTATION == "left" and ORIENTATION_NEXT == "right":
71 | rotate.set_scale(rotate.get_scale() * Vector2(-1,1))
72 |
73 |
74 |
75 | func _fixed_process(delta):
76 |
77 | PLAYERSTATE_PREV = PLAYERSTATE
78 | PLAYERSTATE = PLAYERSTATE_NEXT
79 |
80 | ORIENTATION_PREV = ORIENTATION
81 | ORIENTATION = ORIENTATION_NEXT
82 |
83 |
84 | if PLAYERSTATE == "ground":
85 | ground_state(delta)
86 | elif PLAYERSTATE == "air":
87 | air_state(delta)
88 |
89 | if anim != anim_new:
90 | anim_new = anim
91 | anim_player.play(anim,anim_blend,anim_speed)
92 |
93 | func ground_state(delta):
94 |
95 | if btn_left.check() == 2:
96 | move(-player_speed, acceleration, delta)
97 | ORIENTATION_NEXT = "left"
98 | anim = "run"
99 | anim_speed = 2.0
100 | anim_blend = 0.2
101 | elif btn_right.check() == 2:
102 | move(player_speed, acceleration, delta)
103 | ORIENTATION_NEXT = "right"
104 | anim = "run"
105 | anim_speed = 2.0
106 | anim_blend = 0.2
107 | else:
108 | move(0, acceleration, delta)
109 | anim = "idle"
110 | anim_speed = .5
111 | anim_blend = 0.2
112 |
113 |
114 |
115 | rotate_behavior()
116 |
117 | if is_on_ground():
118 | if btn_jump.check() == 1:
119 | set_axis_velocity(Vector2(0,-jumpforce))
120 | jumping = 1
121 | else:
122 | PLAYERSTATE_NEXT = "air"
123 |
124 |
125 | func air_state(delta):
126 |
127 |
128 | if btn_left.check() == 2:
129 | move(-player_speed, air_acceleration, delta)
130 | ORIENTATION_NEXT = "left"
131 | elif btn_right.check() == 2:
132 | move(player_speed, air_acceleration, delta)
133 | ORIENTATION_NEXT = "right"
134 | else:
135 | move(0, air_acceleration, delta)
136 |
137 | if btn_jump.check() == 1 and jumping == 1:
138 | set_axis_velocity(Vector2(0,-jumpforce))
139 | jumping += 1
140 |
141 | if get_linear_velocity().y > 0:
142 | anim = "jump_down"
143 | anim_speed = 1.0
144 | else:
145 | anim = "jump_up"
146 | anim_speed = 1.0
147 | anim_blend = 0.0
148 |
149 | rotate_behavior()
150 | if is_on_ground():
151 | PLAYERSTATE_NEXT = "ground"
--------------------------------------------------------------------------------
/project/scripts/touch_screen_button.gd:
--------------------------------------------------------------------------------
1 |
2 | extends CanvasLayer
3 |
4 | # member variables here, example:
5 | # var a=2
6 | # var b="textvar"
7 |
8 | func _ready():
9 | # Initialization here
10 | print("test")
11 | get_node("left_inputs").set_pos(Vector2(0,get_node("/root/global").viewport_res.y))
12 | get_node("left_inputs").set_scale(get_node("left_inputs").get_scale() / get_node("/root/global").viewport_scale)
13 |
14 | get_node("right_inputs").set_pos(get_node("/root/global").viewport_res)
15 | get_node("right_inputs").set_scale(get_node("right_inputs").get_scale() / get_node("/root/global").viewport_scale)
16 |
17 |
18 |
--------------------------------------------------------------------------------
/project/textures/blue_square.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/blue_square.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_jump.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_jump.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_jump_pressed.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_jump_pressed.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_left.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_left.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_left_pressed.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_left_pressed.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_right.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_right.png
--------------------------------------------------------------------------------
/project/textures/buttons/touch_right_pressed.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/buttons/touch_right_pressed.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_arm_l.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_arm_l.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_arm_r.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_arm_r.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_body.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_body.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_complete.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_complete.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_foot_l.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_foot_l.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_foot_r.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_foot_r.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_forearm_l.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_forearm_l.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_forearm_r.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_forearm_r.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_head.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_head.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_hip.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_hip.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_jaw.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_jaw.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_leg_l.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_leg_l.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_leg_r.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_leg_r.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_shin_l.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_shin_l.png
--------------------------------------------------------------------------------
/project/textures/gbot/gBot_shin_r.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gbot/gBot_shin_r.png
--------------------------------------------------------------------------------
/project/textures/gear.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gear.png
--------------------------------------------------------------------------------
/project/textures/gear.png~:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/gear.png~
--------------------------------------------------------------------------------
/project/textures/red_square.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/ndee85/godot_tutorial_series/f4305cbfa34c1896c5cadc81be8cf7d7cf74b10d/project/textures/red_square.png
--------------------------------------------------------------------------------