├── .gitattributes ├── package ├── Editor │ ├── EmptyScriptFile.cs │ ├── Internal │ │ ├── Needle.ModeServive.asmref │ │ ├── ModesApi.cs.meta │ │ ├── Needle.ModeServive.asmref.meta │ │ ├── ModesWindow.cs.meta │ │ ├── ModesApi.cs │ │ └── ModesWindow.cs │ ├── EmptyScriptFile.cs.meta │ ├── Internal.meta │ ├── Modes.meta │ ├── Needle.Modes.Editor.asmdef.meta │ ├── Modes │ │ ├── AnimationMode.mode.meta │ │ ├── ConsoleOnlyMode.mode.meta │ │ ├── ConsoleAndSceneView.mode.meta │ │ ├── ConsoleOnlyMode.mode │ │ ├── ConsoleAndSceneView.mode │ │ └── AnimationMode.mode │ └── Needle.Modes.Editor.asmdef ├── Documentation~ │ └── modes.png ├── Readme.md.meta ├── Changelog.md.meta ├── License.md.meta ├── package.json.meta ├── Editor.meta ├── Changelog.md ├── package.json ├── License.md └── Readme.md ├── .gitignore ├── projects ├── Open_ConsoleOnly.bat ├── Modes_2020_3 │ ├── ProjectSettings │ │ ├── ProjectVersion.txt │ │ ├── ClusterInputManager.asset │ │ ├── PresetManager.asset │ │ ├── EditorBuildSettings.asset │ │ ├── VersionControlSettings.asset │ │ ├── TimeManager.asset │ │ ├── VFXManager.asset │ │ ├── TimelineSettings.asset │ │ ├── AudioManager.asset │ │ ├── TagManager.asset │ │ ├── UnityConnectSettings.asset │ │ ├── PackageManagerSettings.asset │ │ ├── EditorSettings.asset │ │ ├── DynamicsManager.asset │ │ ├── NavMeshAreas.asset │ │ ├── Physics2DSettings.asset │ │ ├── GraphicsSettings.asset │ │ ├── InputManager.asset │ │ ├── QualitySettings.asset │ │ └── ProjectSettings.asset │ ├── Assets │ │ ├── Test.unity.meta │ │ └── Test.unity │ ├── .idea │ │ └── .idea.Modes_2020_3 │ │ │ └── .idea │ │ │ ├── encodings.xml │ │ │ ├── vcs.xml │ │ │ ├── indexLayout.xml │ │ │ └── .gitignore │ ├── com.needle.unity-modes.Editor.csproj.DotSettings │ ├── UserSettings │ │ └── EditorUserSettings.asset │ └── Packages │ │ ├── manifest.json │ │ └── packages-lock.json └── Open_ConsoleAndSceneView.bat └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | *.png filter=lfs diff=lfs merge=lfs -text 2 | -------------------------------------------------------------------------------- /package/Editor/EmptyScriptFile.cs: -------------------------------------------------------------------------------- 1 | namespace Needle 2 | { 3 | internal class EmptyScriptFile 4 | { 5 | 6 | } 7 | } -------------------------------------------------------------------------------- /package/Editor/Internal/Needle.ModeServive.asmref: -------------------------------------------------------------------------------- 1 | { 2 | "reference": "GUID:0acc523941302664db1f4e527237feb3" 3 | } -------------------------------------------------------------------------------- /package/Editor/EmptyScriptFile.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d994b1bed4024d6fba30ceaedbaaeadb 3 | timeCreated: 1658307206 -------------------------------------------------------------------------------- /package/Editor/Internal/ModesApi.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 181aa3de6b3b4e7ea60f4db6d107d54b 3 | timeCreated: 1658307552 -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | projects/*/Library 2 | projects/*/Temp 3 | projects/*/Obj 4 | projects/**/*.csproj 5 | projects/**/*.sln 6 | projects/*/Logs 7 | -------------------------------------------------------------------------------- /projects/Open_ConsoleOnly.bat: -------------------------------------------------------------------------------- 1 | start E:\UnityEditors\2020.3.33f1\Editor\Unity.exe -projectPath "%~dp0/Modes_2020_3" -mode "Needle Console Only" -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.3.33f1 2 | m_EditorVersionWithRevision: 2020.3.33f1 (915a7af8b0d5) 3 | -------------------------------------------------------------------------------- /projects/Open_ConsoleAndSceneView.bat: -------------------------------------------------------------------------------- 1 | start E:\UnityEditors\2020.3.33f1\Editor\Unity.exe -projectPath "%~dp0/Modes_2020_3" -mode "Needle Console And Scene View" -------------------------------------------------------------------------------- /package/Documentation~/modes.png: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:b2c41b714a85b6b5fa12efb64f5c1fa1c3dc07c71db444598abbfb672afb97f4 3 | size 202608 4 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /package/Readme.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ab279f35ed82e44dabd7afc6d7148a7 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /package/Changelog.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1f9ed064494f2764e98bf0b43d2755d4 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /package/License.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe167c451e241c84dac9804b82d7e107 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /package/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d34575b4b49a4a946aac7502923e1602 3 | PackageManifestImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /package/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 379bca1e219efe149bbe6d697dd73be6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/Assets/Test.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cd02031f254de6458833b806f51eb8a 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /package/Editor/Internal.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8585fc3514acd704b866e6395c3b6d5a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /package/Editor/Modes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9cefc9662ba00914b807416decc930a6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /package/Editor/Needle.Modes.Editor.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1393faf52643c96458658f11b84ee4ad 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/.idea/.idea.Modes_2020_3/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /package/Editor/Internal/Needle.ModeServive.asmref.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b4ea6c3f0af818f45a58d8c1b74ca8c8 3 | AssemblyDefinitionReferenceImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | m_configObjects: {} 9 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/.idea/.idea.Modes_2020_3/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/.idea/.idea.Modes_2020_3/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /package/Editor/Modes/AnimationMode.mode.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8df2f29d9f8b0a24195700b8320e1186 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {instanceID: 0} 11 | -------------------------------------------------------------------------------- /package/Editor/Modes/ConsoleOnlyMode.mode.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5308e9ffca9e5f64f9af551baa7f589a 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {instanceID: 0} 11 | -------------------------------------------------------------------------------- /package/Editor/Modes/ConsoleAndSceneView.mode.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5de67b1b9245ce941aea4ae87f342f35 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {instanceID: 0} 11 | -------------------------------------------------------------------------------- /package/Changelog.md: -------------------------------------------------------------------------------- 1 | # Changelog 2 | All notable changes to this package will be documented in this file. 3 | 4 | The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) 5 | and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). 6 | 7 | ## [1.0.0-pre] - 2022-07-20 8 | - Initial release -------------------------------------------------------------------------------- /package/Editor/Internal/ModesWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66561c4b03e5e4e4ab67e6a5894dcec2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/.idea/.idea.Modes_2020_3/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /modules.xml 6 | /contentModel.xml 7 | /projectSettingsUpdater.xml 8 | /.idea.Modes_2020_3.iml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | m_CompiledVersion: 0 14 | m_RuntimeVersion: 0 15 | -------------------------------------------------------------------------------- /package/Editor/Needle.Modes.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "Needle.Modes.Editor", 3 | "rootNamespace": "", 4 | "references": [], 5 | "includePlatforms": [ 6 | "Editor" 7 | ], 8 | "excludePlatforms": [], 9 | "allowUnsafeCode": false, 10 | "overrideReferences": false, 11 | "precompiledReferences": [], 12 | "autoReferenced": true, 13 | "defineConstraints": [], 14 | "versionDefines": [], 15 | "noEngineReferences": false 16 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity Editor Modes 2 | 3 | ![image](https://user-images.githubusercontent.com/5083203/179876811-70803b39-5d1b-4310-ad9e-6696f1c03b30.png) 4 | 5 | see [Readme](/package) 6 | 7 | --- 8 | ## Contact ✒️ 9 | [🌵 needle — tools for unity](https://needle.tools) • 10 | [@NeedleTools](https://twitter.com/NeedleTools) • 11 | [@marcel_wiessler](https://twitter.com/marcel_wiessler) • 12 | [@hybridherbst](https://twitter.com/hybridherbst) • 13 | [Needle Discord](http://discord.needle.tools) 14 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/TimelineSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | assetDefaultFramerate: 60 16 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/com.needle.unity-modes.Editor.csproj.DotSettings: -------------------------------------------------------------------------------- 1 | 2 | True -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_EnableOutputSuspension: 1 16 | m_SpatializerPlugin: 17 | m_AmbisonicDecoderPlugin: 18 | m_DisableAudio: 0 19 | m_VirtualizeEffects: 1 20 | m_RequestedDSPBufferSize: 0 21 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | vcSharedLogLevel: 9 | value: 0d5e400f0650 10 | flags: 0 11 | m_VCAutomaticAdd: 1 12 | m_VCDebugCom: 0 13 | m_VCDebugCmd: 0 14 | m_VCDebugOut: 0 15 | m_SemanticMergeMode: 2 16 | m_VCShowFailedCheckout: 1 17 | m_VCOverwriteFailedCheckoutAssets: 1 18 | m_VCProjectOverlayIcons: 1 19 | m_VCHierarchyOverlayIcons: 1 20 | m_VCOtherOverlayIcons: 1 21 | m_VCAllowAsyncUpdate: 1 22 | -------------------------------------------------------------------------------- /package/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "com.needle.editor-modes", 3 | "displayName": "Needle Editor Modes", 4 | "version": "1.0.0-pre", 5 | "description": "Expose Unity Modes API (think Safe Mode) and make it easy to switch between or startup in a specific Editor Mode", 6 | "keywords": [ 7 | "Editor", 8 | "Modes" 9 | ], 10 | "repository": { 11 | "type": "git", 12 | "url": "https://github.com/needle-tools/unity-editor-modes" 13 | }, 14 | "author": { 15 | "name": "Needle", 16 | "email": "hi@needle.tools", 17 | "url": "https://needle.tools" 18 | }, 19 | "category": "Tools", 20 | "type": "tool" 21 | } -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | UnityAdsSettings: 27 | m_Enabled: 0 28 | m_InitializeOnStartup: 1 29 | m_TestMode: 0 30 | m_IosGameId: 31 | m_AndroidGameId: 32 | m_GameIds: {} 33 | m_GameId: 34 | PerformanceReportingSettings: 35 | m_Enabled: 0 36 | -------------------------------------------------------------------------------- /package/License.md: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2022 Needle 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /package/Readme.md: -------------------------------------------------------------------------------- 1 | # Unity Modes 🖥 2 | 3 | *Easily switch between or create new Unity editor modes! 4 | Use the same system that Unity's builtin Safe Mode does or the Standalone Profiler.* 5 | 6 | ![](./Documentation~/modes.png) 7 | 8 | ## Usage 💡 9 | 10 | Open ``Window/Needle/Unity Modes Window`` to easily switch between currently known modes (or shortcut ``Ctrl+F12``) 11 | 12 | Create new modes by creating a ``.mode`` file with your configuration (see builtin or [modes in this package](https://github.com/needle-tools/unity-editor-modes/tree/main/package/Editor/Modes) as reference) 13 | 14 | Startup Unity with a mode by passing the ``-mode`` command line argument with a name (must be the ``label`` field of the mode. e.g. ``-mode "Needle Console And Scene View"``). Buitin modes can be found in ``Editor\Data\Resources\default.mode`` 15 | 16 | 17 | --- 18 | ## Contact ✒️ 19 | [🌵 needle — tools for unity](https://needle.tools) • 20 | [@NeedleTools](https://twitter.com/NeedleTools) • 21 | [@marcel_wiessler](https://twitter.com/marcel_wiessler) • 22 | [@hybridherbst](https://twitter.com/hybridherbst) • 23 | [Needle Discord](http://discord.needle.tools) 24 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreviewPackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | oneTimeWarningShown: 0 20 | m_Registries: 21 | - m_Id: main 22 | m_Name: 23 | m_Url: https://packages.unity.com 24 | m_Scopes: [] 25 | m_IsDefault: 1 26 | m_Capabilities: 7 27 | m_UserSelectedRegistryName: 28 | m_UserAddingNewScopedRegistry: 0 29 | m_RegistryInfoDraft: 30 | m_ErrorMessage: 31 | m_Original: 32 | m_Id: 33 | m_Name: 34 | m_Url: 35 | m_Scopes: [] 36 | m_IsDefault: 0 37 | m_Capabilities: 0 38 | m_Modified: 0 39 | m_Name: 40 | m_Url: 41 | m_Scopes: 42 | - 43 | m_SelectedScopeIndex: 0 44 | -------------------------------------------------------------------------------- /package/Editor/Internal/ModesApi.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | using UnityEditor; 4 | using UnityEngine; 5 | 6 | namespace Needle 7 | { 8 | public static class ModesApi 9 | { 10 | [InitializeOnLoadMethod] 11 | private static async void Init() 12 | { 13 | while (EditorApplication.isUpdating || EditorApplication.isCompiling) 14 | await Task.Delay(100); 15 | var args = Environment.GetCommandLineArgs(); 16 | for (var index = 0; index < args.Length; index++) 17 | { 18 | var arg = args[index]; 19 | if (arg == "-mode" && (index + 1) < args.Length) 20 | { 21 | TryChangeMode(args[index + 1]); 22 | return; 23 | } 24 | } 25 | } 26 | 27 | 28 | public static void TryChangeMode(string name) 29 | { 30 | if (ModeService.modeNames == null) return; 31 | for (var index = 0; index < ModeService.modeNames.Length; index++) 32 | { 33 | var mode = ModeService.modeNames[index]; 34 | if (mode == name) 35 | { 36 | Debug.Log($"Set mode to \"{mode}\""); 37 | ChangeMode(index); 38 | return; 39 | } 40 | } 41 | Debug.LogWarning("Could not find mode \"" + name + "\", Options:\n" + string.Join(",\n", ModeService.modeNames)); 42 | } 43 | 44 | public static void ChangeMode(int index) 45 | { 46 | ModeService.ChangeModeByIndex(index); 47 | ModeService.Update(); 48 | } 49 | } 50 | } -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_SerializationMode: 2 8 | m_LineEndingsForNewScripts: 2 9 | m_DefaultBehaviorMode: 0 10 | m_PrefabRegularEnvironment: {fileID: 0} 11 | m_PrefabUIEnvironment: {fileID: 0} 12 | m_SpritePackerMode: 0 13 | m_SpritePackerPaddingPower: 1 14 | m_EtcTextureCompressorBehavior: 1 15 | m_EtcTextureFastCompressor: 1 16 | m_EtcTextureNormalCompressor: 2 17 | m_EtcTextureBestCompressor: 4 18 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp 19 | m_ProjectGenerationRootNamespace: 20 | m_EnableTextureStreamingInEditMode: 1 21 | m_EnableTextureStreamingInPlayMode: 1 22 | m_AsyncShaderCompilation: 1 23 | m_CachingShaderPreprocessor: 1 24 | m_PrefabModeAllowAutoSave: 1 25 | m_EnterPlayModeOptionsEnabled: 0 26 | m_EnterPlayModeOptions: 3 27 | m_GameObjectNamingDigits: 1 28 | m_GameObjectNamingScheme: 0 29 | m_AssetNamingUsesSpace: 1 30 | m_UseLegacyProbeSampleCount: 0 31 | m_SerializeInlineMappingsOnOneLine: 1 32 | m_DisableCookiesInLightmapper: 0 33 | m_AssetPipelineMode: 1 34 | m_CacheServerMode: 0 35 | m_CacheServerEndpoint: 36 | m_CacheServerNamespacePrefix: default 37 | m_CacheServerEnableDownload: 1 38 | m_CacheServerEnableUpload: 1 39 | m_CacheServerEnableAuth: 0 40 | m_CacheServerEnableTls: 0 41 | -------------------------------------------------------------------------------- /projects/Modes_2020_3/ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_DefaultMaxDepenetrationVelocity: 10 11 | m_SleepThreshold: 0.005 12 | m_DefaultContactOffset: 0.01 13 | m_DefaultSolverIterations: 6 14 | m_DefaultSolverVelocityIterations: 1 15 | m_QueriesHitBackfaces: 0 16 | m_QueriesHitTriggers: 1 17 | m_EnableAdaptiveForce: 0 18 | m_ClothInterCollisionDistance: 0.1 19 | m_ClothInterCollisionStiffness: 0.2 20 | m_ContactsGeneration: 1 21 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 22 | m_AutoSimulation: 1 23 | m_AutoSyncTransforms: 0 24 | m_ReuseCollisionCallbacks: 0 25 | m_ClothInterCollisionSettingsToggle: 0 26 | m_ClothGravity: {x: 0, y: -9.81, z: 0} 27 | m_ContactPairsMode: 0 28 | m_BroadphaseType: 0 29 | m_WorldBounds: 30 | m_Center: {x: 0, y: 0, z: 0} 31 | m_Extent: {x: 250, y: 250, z: 250} 32 | m_WorldSubdivisions: 8 33 | m_FrictionType: 0 34 | m_EnableEnhancedDeterminism: 0 35 | m_EnableUnifiedHeightmaps: 1 36 | m_SolverType: 0 37 | m_DefaultMaxAngularSpeed: 50 38 | -------------------------------------------------------------------------------- /package/Editor/Modes/ConsoleOnlyMode.mode: -------------------------------------------------------------------------------- 1 | 2 | console_only = { 3 | builtin = true 4 | label = "Needle Console Only" 5 | 6 | pane_types = [ 7 | "ConsoleWindow" 8 | ] 9 | 10 | menus = [ 11 | { name = "File" children = [ 12 | null 13 | { name = "Exit" } 14 | ]} 15 | 16 | { name = "Edit" children = [null] 17 | } 18 | ] 19 | 20 | context_menus = { 21 | Assets = [ 22 | { name = "Show in Explorer" platform="windows" } 23 | { name = "Reveal in Finder" platform="osx" } 24 | ] 25 | } 26 | 27 | layout = { 28 | restore_saved_layout = false 29 | top_view = { class_name = "ConsoleWindow" size = 0 } 30 | center_view = { 31 | vertical = false 32 | children = [ 33 | { 34 | vertical = true 35 | children = [ 36 | { class_name = "ConsoleWindow"} 37 | ] 38 | } 39 | ] 40 | } 41 | } 42 | 43 | capabilities = { 44 | reset_menus = true 45 | remember = false // Never save this mode as the current 46 | safe_mode = false // Used to disable some features 47 | main_toolbar = false 48 | layout_switching = true // Update the layout when switching to safe mode. 49 | layout_window_menu = false 50 | status_bar_extra_features = false 51 | allow_asset_creation = false 52 | } 53 | } 54 | -------------------------------------------------------------------------------- /package/Editor/Modes/ConsoleAndSceneView.mode: -------------------------------------------------------------------------------- 1 | 2 | console_and_scene = { 3 | builtin = false 4 | label = "Needle Console And Scene View" 5 | 6 | pane_types = [ 7 | "ConsoleWindow" 8 | ] 9 | 10 | menus = [ 11 | { name = "File" children = [ 12 | null 13 | { name = "Exit" } 14 | ]} 15 | 16 | { name = "Edit" children = [null] 17 | } 18 | ] 19 | 20 | context_menus = { 21 | Assets = [ 22 | { name = "Show in Explorer" platform="windows" } 23 | { name = "Reveal in Finder" platform="osx" } 24 | ] 25 | } 26 | 27 | layout = { 28 | restore_saved_layout = false 29 | top_view = { class_name = "ConsoleWindow" size = 0 } 30 | center_view = { 31 | vertical = false 32 | children = [ 33 | { 34 | vertical = true 35 | children = [ 36 | { class_name = "SceneView"} 37 | { class_name = "ConsoleWindow"} 38 | ] 39 | } 40 | ] 41 | } 42 | } 43 | 44 | capabilities = { 45 | reset_menus = true 46 | remember = false // Never save this mode as the current 47 | safe_mode = true // 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-------------------------------------------------------------------------------- /package/Editor/Internal/ModesWindow.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using UnityEditor; 3 | using UnityEditor.ShortcutManagement; 4 | using UnityEngine; 5 | 6 | namespace Needle 7 | { 8 | public class ModesWindow : EditorWindow 9 | { 10 | [Shortcut("Open Modes Window", KeyCode.F12, ShortcutModifiers.Action)] 11 | [MenuItem("Window/Needle/Unity Modes Window")] 12 | private static void OpenModesWindow() 13 | { 14 | if (!HasOpenInstances()) 15 | { 16 | var window = CreateWindow(); 17 | window.Show(); 18 | } 19 | else 20 | { 21 | FindObjectOfType()?.Show(); 22 | } 23 | } 24 | 25 | private Vector2 scroll; 26 | 27 | private void OnGUI() 28 | { 29 | EditorGUILayout.Space(10); 30 | if (ModeService.modeNames != null) 31 | { 32 | using var sv = new EditorGUILayout.ScrollViewScope(scroll); 33 | scroll = sv.scrollPosition; 34 | using (new GUILayout.HorizontalScope()) 35 | { 36 | if (GUILayout.Button("Scan Modes", GUILayout.Height(30))) 37 | ModeService.ScanModes(); 38 | if (GUILayout.Button("Builtin ↗", GUILayout.Height(30), GUILayout.Width(70))) 39 | { 40 | var dir = Path.GetDirectoryName(EditorApplication.applicationPath) + "/Data/Resources"; 41 | var fp = dir + "/default.mode"; 42 | if (File.Exists(fp)) EditorUtility.OpenWithDefaultApp(fp); 43 | else EditorUtility.RevealInFinder(dir); 44 | } 45 | } 46 | GUILayout.Space(10); 47 | 48 | for (var index = 0; index < ModeService.modeNames.Length; index++) 49 | { 50 | var mode = ModeService.modeNames[index]; 51 | if (GUILayout.Button(mode)) 52 | { 53 | Debug.Log($"Set mode to \"{mode}\""); 54 | ModesApi.ChangeMode(index); 55 | EditorApplication.delayCall += OpenModesWindow; 56 | } 57 | } 58 | } 59 | } 60 | } 61 | } -------------------------------------------------------------------------------- /projects/Modes_2020_3/Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.needle.editor-modes": "file:../../../package", 4 | "com.unity.collab-proxy": "1.15.15", 5 | "com.unity.ide.rider": "2.0.7", 6 | "com.unity.ide.visualstudio": "2.0.14", 7 | "com.unity.ide.vscode": "1.2.5", 8 | "com.unity.test-framework": "1.1.31", 9 | "com.unity.textmeshpro": "3.0.6", 10 | "com.unity.timeline": "1.4.8", 11 | "com.unity.ugui": "1.0.0", 12 | "com.unity.modules.ai": "1.0.0", 13 | "com.unity.modules.androidjni": "1.0.0", 14 | "com.unity.modules.animation": "1.0.0", 15 | "com.unity.modules.assetbundle": "1.0.0", 16 | "com.unity.modules.audio": "1.0.0", 17 | "com.unity.modules.cloth": "1.0.0", 18 | "com.unity.modules.director": "1.0.0", 19 | "com.unity.modules.imageconversion": "1.0.0", 20 | "com.unity.modules.imgui": "1.0.0", 21 | "com.unity.modules.jsonserialize": "1.0.0", 22 | "com.unity.modules.particlesystem": "1.0.0", 23 | "com.unity.modules.physics": "1.0.0", 24 | "com.unity.modules.physics2d": "1.0.0", 25 | "com.unity.modules.screencapture": "1.0.0", 26 | "com.unity.modules.terrain": "1.0.0", 27 | "com.unity.modules.terrainphysics": "1.0.0", 28 | "com.unity.modules.tilemap": "1.0.0", 29 | "com.unity.modules.ui": "1.0.0", 30 | "com.unity.modules.uielements": "1.0.0", 31 | "com.unity.modules.umbra": "1.0.0", 32 | "com.unity.modules.unityanalytics": "1.0.0", 33 | "com.unity.modules.unitywebrequest": "1.0.0", 34 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 35 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 36 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 37 | "com.unity.modules.unitywebrequestwww": "1.0.0", 38 | "com.unity.modules.vehicles": "1.0.0", 39 | "com.unity.modules.video": "1.0.0", 40 | "com.unity.modules.vr": "1.0.0", 41 | "com.unity.modules.wind": "1.0.0", 42 | "com.unity.modules.xr": "1.0.0" 43 | } 44 | } 45 | -------------------------------------------------------------------------------- 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m_DefaultRenderingLayerMask: 1 64 | m_LogWhenShaderIsCompiled: 0 65 | -------------------------------------------------------------------------------- /package/Editor/Modes/AnimationMode.mode: -------------------------------------------------------------------------------- 1 | 2 | needle_animation_mode = { 3 | builtin = true 4 | label = "Needle Animation Mode (Sample)" 5 | 6 | pane_types = [ 7 | "Animator" 8 | "Timeline" 9 | "Animation" 10 | "InspectorWindow" 11 | "ProjectBrowser" 12 | ] 13 | 14 | menus = [ 15 | { name = "File" children = [ 16 | null 17 | { name = "Exit" } 18 | ]} 19 | 20 | { name = "Edit" children = [null] 21 | } 22 | ] 23 | 24 | context_menus = { 25 | Assets = [ 26 | { name = "Show in Explorer" platform="windows" } 27 | { name = "Reveal in Finder" platform="osx" } 28 | { name = "Create/Folder" } 29 | { name = "Create/Animator Controller" } 30 | { name = "Create/Animation" } 31 | { name = "Create/Timeline" } 32 | ] 33 | } 34 | 35 | layout = { 36 | restore_saved_layout = false 37 | center_view = { 38 | horizontal = true 39 | children = [ 40 | { 41 | size = 0.7 42 | vertical = true 43 | children = [ 44 | { 45 | horizontal = true 46 | children = [ 47 | { class_name = "SceneView" } 48 | { class_name = "GameView" } 49 | ] 50 | } 51 | { class_name = "AnimationWindow"} 52 | { class_name = "TimelineWindow"} 53 | ] 54 | } 55 | { 56 | size = 0.3 57 | vertical = true 58 | children = [ 59 | { 60 | size = 0.3 61 | tabs = true 62 | children = [{ class_name = "ProjectBrowser" }] 63 | } 64 | { class_name = "InspectorWindow"} 65 | { class_name = "ConsoleWindow"} 66 | ] 67 | } 68 | ] 69 | } 70 | } 71 | 72 | capabilities = { 73 | reset_menus = true 74 | remember = false // Never save this mode as the current 75 | safe_mode = false // Used to disable some features 76 | main_toolbar = false 77 | layout_switching = true // Update the layout when switching to safe mode. 78 | layout_window_menu = false 79 | status_bar_extra_features = true 80 | allow_asset_creation = true 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