├── app
├── .gitignore
├── src
│ └── main
│ │ ├── res
│ │ ├── mipmap-hdpi
│ │ │ ├── ic_launcher.png
│ │ │ └── ic_launcher_round.png
│ │ ├── mipmap-mdpi
│ │ │ ├── ic_launcher.png
│ │ │ └── ic_launcher_round.png
│ │ ├── mipmap-xhdpi
│ │ │ ├── ic_launcher.png
│ │ │ └── ic_launcher_round.png
│ │ ├── mipmap-xxhdpi
│ │ │ ├── ic_launcher.png
│ │ │ └── ic_launcher_round.png
│ │ ├── mipmap-xxxhdpi
│ │ │ ├── ic_launcher.png
│ │ │ └── ic_launcher_round.png
│ │ ├── values
│ │ │ ├── strings.xml
│ │ │ ├── colors.xml
│ │ │ └── styles.xml
│ │ ├── color
│ │ │ └── view_selector.xml
│ │ ├── mipmap-anydpi-v26
│ │ │ ├── ic_launcher.xml
│ │ │ └── ic_launcher_round.xml
│ │ ├── drawable-v24
│ │ │ └── ic_launcher_foreground.xml
│ │ ├── layout
│ │ │ └── activity_main.xml
│ │ └── drawable
│ │ │ └── ic_launcher_background.xml
│ │ ├── java
│ │ └── com
│ │ │ └── rosberry
│ │ │ └── view60fps
│ │ │ ├── IComposer.java
│ │ │ ├── IScene.java
│ │ │ ├── ISurfaceHolder.java
│ │ │ ├── model
│ │ │ ├── Shape.java
│ │ │ ├── FillShape.java
│ │ │ ├── SceneFrame.java
│ │ │ ├── RectShape.java
│ │ │ ├── SimpleSceneModel.java
│ │ │ ├── StressSceneModel.java
│ │ │ └── SceneModelComposer.java
│ │ │ ├── SurfaceViewHolder.java
│ │ │ ├── TextureViewHolder.java
│ │ │ ├── view
│ │ │ ├── SquareFrameLayout.java
│ │ │ ├── GameView.java
│ │ │ ├── GameSurfaceView.java
│ │ │ └── GameTextureView.java
│ │ │ ├── DrawingThread.java
│ │ │ └── MainActivity.java
│ │ └── AndroidManifest.xml
├── build.gradle
└── proguard-rules.pro
├── settings.gradle
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── .gitignore
├── README.md
├── gradle.properties
├── gradlew.bat
└── gradlew
/app/.gitignore:
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1 | /build
2 |
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/settings.gradle:
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1 | include ':app'
2 |
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/gradle/wrapper/gradle-wrapper.jar
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/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-hdpi/ic_launcher.png
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/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-mdpi/ic_launcher.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-hdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-mdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
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/.gitignore:
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1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/workspace.xml
5 | /.idea
6 | .DS_Store
7 | /build
8 | /captures
9 | .externalNativeBuild
10 |
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/neestell/makeview60fps/HEAD/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
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/app/src/main/res/values/strings.xml:
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1 |
2 | Make60FpsView
3 | Simple view
4 | Surface view
5 | Texture view
6 |
7 |
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Thu Jan 25 17:02:41 OMST 2018
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip
7 |
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/app/src/main/res/values/colors.xml:
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1 |
2 |
3 | #3F51B5
4 | #303F9F
5 | #FF4081
6 | #000
7 |
8 |
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/app/src/main/java/com/rosberry/view60fps/IComposer.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import com.rosberry.view60fps.model.SceneModelComposer;
4 |
5 | /**
6 | * Created by dmitry on 26.01.2018.
7 | */
8 |
9 | public interface IComposer {
10 | void setComposer(SceneModelComposer modelComposer);
11 | }
12 |
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/app/src/main/res/color/view_selector.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml:
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1 |
2 |
3 |
4 |
5 |
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/app/src/main/java/com/rosberry/view60fps/IScene.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import com.rosberry.view60fps.model.SceneFrame;
4 |
5 | /**
6 | * Created by dmitry on 01.02.2018.
7 | */
8 |
9 | public interface IScene {
10 |
11 | void change(int value);
12 | void add(SceneFrame sceneFrame);
13 | }
14 |
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml:
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1 |
2 |
3 |
4 |
5 |
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/app/src/main/java/com/rosberry/view60fps/ISurfaceHolder.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Rect;
5 |
6 | /**
7 | * Created by dmitry on 25.01.2018.
8 | */
9 |
10 | public interface ISurfaceHolder {
11 |
12 | void unlockCanvasAndPost(Canvas canvas);
13 | Canvas lockCanvas();
14 |
15 | }
16 |
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/app/src/main/java/com/rosberry/view60fps/model/Shape.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Paint;
5 |
6 | /**
7 | * Created by dmitry on 25.01.2018.
8 | */
9 |
10 | public abstract class Shape {
11 | protected int color;
12 |
13 | abstract void draw(Canvas canvas, Paint paint);
14 | }
15 |
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/README.md:
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1 | # Make your custom view 60fps
2 | There is an issue with 2D graphic to draw on Canvas.
3 | You can use onDraw() method to obtain a Canvas and draw on it or lockCanvas() and post frames using SurfaceView or TextureView.
4 | But how to decide which one you should choose to solve a task?
5 | This example demonstrates a common interface to interact with 3-types of View, turn on/off Hardware Acceleration or count of shapes to draw.
6 |
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/app/src/main/res/values/styles.xml:
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1 |
2 |
3 |
4 |
10 |
11 |
12 |
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/app/src/main/java/com/rosberry/view60fps/model/FillShape.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Paint;
5 |
6 | /**
7 | * Created by dmitry on 25.01.2018.
8 | */
9 |
10 | class FillShape extends Shape {
11 |
12 | FillShape(int color) {
13 | this.color = color;
14 | }
15 |
16 | @Override
17 | void draw(Canvas canvas, Paint paint) {
18 | paint.setColor(color);
19 | canvas.drawPaint(paint);
20 | }
21 | }
22 |
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/app/src/main/java/com/rosberry/view60fps/model/SceneFrame.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Paint;
5 |
6 | import java.util.ArrayList;
7 |
8 | /**
9 | * Created by dmitry on 25.01.2018.
10 | */
11 |
12 | public class SceneFrame {
13 |
14 | ArrayList shapes = new ArrayList();
15 |
16 | void drawOn(Canvas canvas, Paint paint) {
17 | for (Shape shape : shapes)
18 | shape.draw(canvas, paint);
19 | }
20 |
21 | void clear() {
22 | shapes.clear();
23 | }
24 | }
25 |
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/app/src/main/java/com/rosberry/view60fps/SurfaceViewHolder.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import android.graphics.Canvas;
4 | import android.view.SurfaceHolder;
5 |
6 | /**
7 | * Created by dmitry on 25.01.2018.
8 | */
9 |
10 | public class SurfaceViewHolder implements ISurfaceHolder {
11 |
12 | private final SurfaceHolder surfaceHolder;
13 |
14 | public SurfaceViewHolder(SurfaceHolder surfaceHolder){
15 | this.surfaceHolder = surfaceHolder;
16 | }
17 |
18 | @Override
19 | public void unlockCanvasAndPost(Canvas canvas) {
20 | surfaceHolder.unlockCanvasAndPost(canvas);
21 | }
22 |
23 | @Override
24 | public Canvas lockCanvas() {
25 | return surfaceHolder.lockCanvas();
26 | }
27 | }
28 |
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/app/build.gradle:
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1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 27
5 | defaultConfig {
6 | applicationId "com.rosberry.view60fps"
7 | minSdkVersion 19
8 | targetSdkVersion 27
9 | versionCode 1
10 | versionName "1.0"
11 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
12 | }
13 | buildTypes {
14 | release {
15 | minifyEnabled false
16 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
17 | }
18 | }
19 | }
20 |
21 | dependencies {
22 | implementation fileTree(dir: 'libs', include: ['*.jar'])
23 | implementation 'com.android.support:appcompat-v7:27.0.2'
24 | }
25 |
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/app/src/main/java/com/rosberry/view60fps/TextureViewHolder.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import android.graphics.Canvas;
4 | import android.view.SurfaceHolder;
5 | import android.view.TextureView;
6 |
7 | /**
8 | * Created by dmitry on 25.01.2018.
9 | */
10 |
11 | public class TextureViewHolder implements ISurfaceHolder {
12 |
13 | private final TextureView textureView;
14 |
15 | public TextureViewHolder(TextureView textureView) {
16 | this.textureView = textureView;
17 | }
18 |
19 | @Override
20 | public void unlockCanvasAndPost(Canvas canvas) {
21 | textureView.unlockCanvasAndPost(canvas);
22 | }
23 |
24 | @Override
25 | public Canvas lockCanvas() {
26 | return textureView.lockCanvas();
27 | }
28 | }
29 |
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 |
3 | # IDE (e.g. Android Studio) users:
4 | # Gradle settings configured through the IDE *will override*
5 | # any settings specified in this file.
6 |
7 | # For more details on how to configure your build environment visit
8 | # http://www.gradle.org/docs/current/userguide/build_environment.html
9 |
10 | # Specifies the JVM arguments used for the daemon process.
11 | # The setting is particularly useful for tweaking memory settings.
12 | org.gradle.jvmargs=-Xmx1536m
13 |
14 | # When configured, Gradle will run in incubating parallel mode.
15 | # This option should only be used with decoupled projects. More details, visit
16 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
17 | # org.gradle.parallel=true
18 |
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/app/src/main/java/com/rosberry/view60fps/model/RectShape.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Color;
5 | import android.graphics.Paint;
6 | import android.graphics.Rect;
7 |
8 | /**
9 | * Created by dmitry on 25.01.2018.
10 | */
11 |
12 | public class RectShape extends Shape {
13 |
14 | private final int strokeWidth;
15 | final Rect rect;
16 |
17 | RectShape(Rect rect, int strokeWidth) {
18 | this.rect = rect;
19 | this.strokeWidth = strokeWidth;
20 | this.color = Color.BLACK;
21 |
22 | }
23 |
24 | @Override
25 | void draw(Canvas canvas, Paint paint) {
26 | paint.setColor(color);
27 | paint.setStrokeWidth(strokeWidth);
28 |
29 | canvas.drawRect(rect, paint);
30 | }
31 | }
32 |
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/app/src/main/java/com/rosberry/view60fps/model/SimpleSceneModel.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Rect;
4 |
5 | import com.rosberry.view60fps.IScene;
6 |
7 | /**
8 | * Created by dmitry on 29.01.2018.
9 | */
10 |
11 | public class SimpleSceneModel implements IScene {
12 |
13 | private final int size = 10;
14 | private RectShape rectShape = new RectShape(new Rect(0, 0, size , size), 1);
15 |
16 | public void change(int value){
17 |
18 | rectShape.rect.left = 0;
19 | rectShape.rect.top = 0;
20 | rectShape.rect.right = size * value;
21 | rectShape.rect.bottom = size * value;
22 |
23 | }
24 |
25 | public void add(SceneFrame sceneFrame) {
26 | sceneFrame.shapes.clear();
27 | sceneFrame.shapes.add(rectShape);
28 | }
29 | }
30 |
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
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/app/src/main/AndroidManifest.xml:
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1 |
2 |
4 |
5 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
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/app/src/main/java/com/rosberry/view60fps/view/SquareFrameLayout.java:
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1 | package com.rosberry.view60fps.view;
2 |
3 | import android.content.Context;
4 | import android.support.annotation.NonNull;
5 | import android.support.annotation.Nullable;
6 | import android.util.AttributeSet;
7 | import android.widget.FrameLayout;
8 |
9 | /**
10 | * Created by dmitry on 26.01.2018.
11 | */
12 |
13 | public class SquareFrameLayout extends FrameLayout {
14 |
15 | public SquareFrameLayout(@NonNull Context context) {
16 | super(context);
17 | }
18 |
19 | public SquareFrameLayout(@NonNull Context context,
20 | @Nullable AttributeSet attrs) {
21 | super(context, attrs);
22 | }
23 |
24 | public SquareFrameLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
25 | super(context, attrs, defStyleAttr);
26 | }
27 |
28 | public SquareFrameLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr,
29 | int defStyleRes) {
30 | super(context, attrs, defStyleAttr, defStyleRes);
31 | }
32 |
33 | @Override
34 | protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
35 | super.onMeasure(widthMeasureSpec, heightMeasureSpec);
36 | setMeasuredDimension(getMeasuredWidth(), getMeasuredWidth());
37 | }
38 | }
39 |
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/app/src/main/java/com/rosberry/view60fps/view/GameView.java:
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1 | package com.rosberry.view60fps.view;
2 |
3 | import android.content.Context;
4 | import android.graphics.Canvas;
5 | import android.support.annotation.Nullable;
6 | import android.util.AttributeSet;
7 | import android.util.Log;
8 | import android.view.View;
9 |
10 | import com.rosberry.view60fps.IComposer;
11 | import com.rosberry.view60fps.model.SceneModelComposer;
12 |
13 | /**
14 | * Created by dmitry on 25.01.2018.
15 | */
16 |
17 | public class GameView extends View implements IComposer {
18 |
19 | private SceneModelComposer sceneComposer;
20 |
21 | public GameView(Context context) {
22 | super(context);
23 | }
24 |
25 | public GameView(Context context, @Nullable AttributeSet attrs) {
26 | super(context, attrs);
27 | }
28 |
29 | public GameView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
30 | super(context, attrs, defStyleAttr);
31 | }
32 |
33 | public GameView(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
34 | super(context, attrs, defStyleAttr, defStyleRes);
35 | }
36 |
37 | public void setSceneComposer(SceneModelComposer sceneComposer){
38 | this.sceneComposer = sceneComposer;
39 | }
40 |
41 | @Override
42 | protected void onDraw(Canvas canvas) {
43 | if (canvas != null && sceneComposer != null) sceneComposer.drawOn(canvas);
44 | }
45 |
46 | @Override
47 | public void setComposer(SceneModelComposer modelComposer) {
48 | this.sceneComposer = modelComposer;
49 | }
50 | }
51 |
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/app/src/main/java/com/rosberry/view60fps/model/StressSceneModel.java:
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1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Rect;
4 |
5 | import com.rosberry.view60fps.IScene;
6 |
7 | /**
8 | * Created by dmitry on 29.01.2018.
9 | */
10 |
11 | public class StressSceneModel implements IScene{
12 |
13 | private Rect bound = new Rect(0, 0, 50, 50);
14 | private SceneFrame frame = new SceneFrame();
15 | private float step;
16 |
17 | public StressSceneModel(int screenWidth) {
18 |
19 | this.step = screenWidth / (float) bound.width();
20 |
21 | for (int i = 0; i < bound.width(); i++) {
22 | for (int j = 0; j < bound.height(); j++) {
23 | frame.shapes.add(new RectShape(new Rect(0, 0, 1, 1), 1));
24 | }
25 | }
26 |
27 | }
28 |
29 | public void change(int value){
30 |
31 | for (int i = 0; i < bound.width(); i++) {
32 | for (int j = 0; j < bound.height(); j++) {
33 |
34 | int left = (int) (j * step) + value + 1;
35 | int right = (int) (left + step) - 1;
36 | int top = (int) (i * step) + 1;
37 | int bottom = (int) (top + step) - 1;
38 |
39 | RectShape rectShape = (RectShape) frame.shapes.get(i * bound.width() + j);
40 |
41 | rectShape.rect.left = left;
42 | rectShape.rect.top = top;
43 | rectShape.rect.right = right;
44 | rectShape.rect.bottom = bottom;
45 | }
46 | }
47 | }
48 |
49 | public void add(SceneFrame sceneFrame) {
50 |
51 | sceneFrame.shapes.clear();
52 | sceneFrame.shapes.addAll(frame.shapes);
53 |
54 | }
55 | }
56 |
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/app/src/main/res/drawable-v24/ic_launcher_foreground.xml:
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1 |
7 |
12 |
13 |
19 |
22 |
25 |
26 |
27 |
28 |
34 |
35 |
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/app/src/main/java/com/rosberry/view60fps/view/GameSurfaceView.java:
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1 | package com.rosberry.view60fps.view;
2 |
3 | import android.content.Context;
4 | import android.view.SurfaceHolder;
5 | import android.view.SurfaceView;
6 |
7 | import com.rosberry.view60fps.DrawingThread;
8 | import com.rosberry.view60fps.IComposer;
9 | import com.rosberry.view60fps.SurfaceViewHolder;
10 | import com.rosberry.view60fps.model.SceneModelComposer;
11 |
12 | /**
13 | * Created by dmitry on 25.01.2018.
14 | */
15 |
16 | public class GameSurfaceView extends SurfaceView implements SurfaceHolder.Callback, IComposer {
17 | private SceneModelComposer sceneComposer;
18 |
19 | private DrawingThread drawingThread;
20 |
21 | public GameSurfaceView(Context context) {
22 | super(context);
23 | getHolder().addCallback(this);
24 | }
25 |
26 | @Override
27 | public void surfaceChanged(SurfaceHolder holder, int format, int width,
28 | int height) {
29 | // do something
30 | }
31 |
32 | @Override
33 | public void surfaceCreated(SurfaceHolder holder) {
34 | drawingThread = new DrawingThread(new SurfaceViewHolder(holder));
35 | drawingThread.setRunning(true);
36 | drawingThread.start();
37 | drawingThread.setSceneComposer(sceneComposer);
38 | }
39 |
40 | @Override
41 | public void surfaceDestroyed(SurfaceHolder holder) {
42 | boolean retry = true;
43 |
44 | drawingThread.setRunning(false);
45 |
46 | while (retry) {
47 | try {
48 | drawingThread.join();
49 | retry = false;
50 | } catch (InterruptedException e) {
51 | e.printStackTrace();
52 | }
53 | }
54 | }
55 |
56 | @Override
57 | public void setComposer(SceneModelComposer modelComposer) {
58 | this.sceneComposer = modelComposer;
59 | if (drawingThread != null) drawingThread.setRunning(false);
60 | }
61 |
62 | @Override
63 | public void invalidate() {
64 | super.invalidate();
65 |
66 | }
67 | }
68 |
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/app/src/main/java/com/rosberry/view60fps/DrawingThread.java:
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1 | package com.rosberry.view60fps;
2 |
3 | import android.graphics.Canvas;
4 |
5 | import com.rosberry.view60fps.model.SceneModelComposer;
6 |
7 | /**
8 | * Created by dmitry on 25.01.2018.
9 | */
10 |
11 | public class DrawingThread extends Thread {
12 | private SceneModelComposer sceneComposer;
13 |
14 | private ISurfaceHolder surfaceHolder;
15 | private boolean isRunning = false;
16 | private long previousTime;
17 | private final int fps = 70;
18 |
19 | public DrawingThread(ISurfaceHolder surfaceHolder) {
20 | this.surfaceHolder = surfaceHolder;
21 |
22 | previousTime = System.currentTimeMillis();
23 | }
24 |
25 | public void setRunning(boolean run) {
26 | isRunning = run;
27 | }
28 |
29 | @Override
30 | public void run() {
31 | Canvas canvas;
32 |
33 | while (isRunning) {
34 |
35 | long currentTimeMillis = System.currentTimeMillis();
36 | long elapsedTimeMs = currentTimeMillis - previousTime;
37 | long sleepTimeMs = (long) (1000f/ fps - elapsedTimeMs);
38 |
39 | canvas = null;
40 | try {
41 |
42 | canvas = surfaceHolder.lockCanvas();
43 |
44 | if (canvas == null) {
45 | Thread.sleep(1);
46 |
47 | continue;
48 |
49 | }else if (sleepTimeMs > 0){
50 |
51 | Thread.sleep(sleepTimeMs);
52 |
53 | }
54 |
55 | synchronized (surfaceHolder) {
56 | sceneComposer.drawOn(canvas);
57 | }
58 |
59 | } catch (Exception e) {
60 | e.printStackTrace();
61 | } finally {
62 | if (canvas != null) {
63 | surfaceHolder.unlockCanvasAndPost(canvas);
64 | previousTime = System.currentTimeMillis();
65 | }
66 | }
67 | }
68 | }
69 |
70 | public void setSceneComposer(SceneModelComposer sceneComposer) {
71 | this.sceneComposer = sceneComposer;
72 | }
73 | }
--------------------------------------------------------------------------------
/app/src/main/java/com/rosberry/view60fps/view/GameTextureView.java:
--------------------------------------------------------------------------------
1 | package com.rosberry.view60fps.view;
2 |
3 | import android.content.Context;
4 | import android.graphics.SurfaceTexture;
5 | import android.view.SurfaceHolder;
6 | import android.view.SurfaceView;
7 | import android.view.TextureView;
8 |
9 | import com.rosberry.view60fps.DrawingThread;
10 | import com.rosberry.view60fps.IComposer;
11 | import com.rosberry.view60fps.SurfaceViewHolder;
12 | import com.rosberry.view60fps.TextureViewHolder;
13 | import com.rosberry.view60fps.model.SceneModelComposer;
14 |
15 | /**
16 | * Created by dmitry on 25.01.2018.
17 | */
18 |
19 | public class GameTextureView extends TextureView
20 | implements TextureView.SurfaceTextureListener, IComposer {
21 | private SceneModelComposer sceneComposer;
22 |
23 | private DrawingThread drawingThread;
24 |
25 | public GameTextureView(Context context) {
26 | super(context);
27 | setSurfaceTextureListener(this);
28 | }
29 |
30 |
31 | @Override
32 | public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
33 | drawingThread = new DrawingThread(new TextureViewHolder(this));
34 | drawingThread.setRunning(true);
35 | drawingThread.start();
36 | drawingThread.setSceneComposer(sceneComposer);
37 |
38 | }
39 |
40 | @Override
41 | public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
42 |
43 | }
44 |
45 | @Override
46 | public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
47 | boolean retry = true;
48 |
49 | drawingThread.setRunning(false);
50 |
51 | while (retry) {
52 | try {
53 | drawingThread.join();
54 | retry = false;
55 | } catch (InterruptedException e) {
56 | e.printStackTrace();
57 | }
58 | }
59 | return false;
60 | }
61 |
62 | @Override
63 | public void onSurfaceTextureUpdated(SurfaceTexture surface) {
64 |
65 | }
66 |
67 | @Override
68 | public void setComposer(SceneModelComposer modelComposer) {
69 | sceneComposer = modelComposer;
70 | if (drawingThread != null) drawingThread.setRunning(false);
71 | }
72 |
73 | @Override
74 | public void invalidate() {
75 | super.invalidate();
76 | }
77 | }
78 |
--------------------------------------------------------------------------------
/app/src/main/java/com/rosberry/view60fps/model/SceneModelComposer.java:
--------------------------------------------------------------------------------
1 | package com.rosberry.view60fps.model;
2 |
3 | import android.graphics.Canvas;
4 | import android.graphics.Color;
5 | import android.graphics.Paint;
6 | import android.util.Log;
7 |
8 | import com.rosberry.view60fps.IScene;
9 |
10 | import java.util.LinkedList;
11 |
12 | /**
13 | * Created by dmitry on 25.01.2018.
14 | */
15 |
16 | public class SceneModelComposer {
17 |
18 | private LinkedList drawnFrames = new LinkedList<>();
19 | private LinkedList bufferedFrames = new LinkedList<>();
20 | private final Paint paint = new Paint() {
21 |
22 | {
23 | setStyle(Paint.Style.FILL);
24 | }
25 | };
26 | private final int countFrames = 120;
27 | private final SceneFrame initialFrame = new SceneFrame() {
28 |
29 | {
30 | shapes.add(new FillShape(Color.WHITE));
31 | }
32 |
33 | };
34 |
35 | private IScene sceneModel = null;
36 | private int value;
37 |
38 | public SceneModelComposer(int widthPixels) {
39 |
40 | sceneModel = new StressSceneModel(widthPixels);
41 |
42 | for (int i = 0; i < countFrames; i++)
43 | drawnFrames.add(new SceneFrame());
44 | }
45 |
46 | public synchronized void drawOn(Canvas canvas) {
47 |
48 | synchronized (paint) {
49 | initialFrame.drawOn(canvas, paint);
50 |
51 | if (bufferedFrames.size() > 0) {
52 |
53 | SceneFrame frame = null;
54 | boolean keepLastFrame = true;
55 |
56 | if (bufferedFrames.size() > 1) {
57 |
58 | keepLastFrame = false;
59 | frame = bufferedFrames.removeLast();
60 |
61 | } else
62 |
63 | frame = bufferedFrames.getLast();
64 |
65 | frame.drawOn(canvas, paint);
66 |
67 | if (!keepLastFrame) {
68 | drawnFrames.addLast(frame);
69 | frame.clear();
70 | }
71 | }
72 | }
73 | }
74 |
75 | public void changeModel(int value) {
76 | this.value = value;
77 | if (drawnFrames.size() == 0)
78 | return;
79 |
80 | sceneModel.change(value);
81 | SceneFrame sceneFrame = drawnFrames.removeFirst();
82 | sceneModel.add(sceneFrame);
83 |
84 | bufferedFrames.addFirst(sceneFrame);
85 |
86 | }
87 |
88 | public void invalidate() {
89 | changeModel(value);
90 | }
91 |
92 | public void setSceneModel(IScene sceneModel) {
93 | this.sceneModel = sceneModel;
94 | }
95 | }
96 |
--------------------------------------------------------------------------------
/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
--------------------------------------------------------------------------------
/app/src/main/res/layout/activity_main.xml:
--------------------------------------------------------------------------------
1 |
2 |
9 |
10 |
14 |
15 |
16 |
24 |
25 |
31 |
32 |
38 |
39 |
45 |
46 |
52 |
53 |
54 |
61 |
62 |
71 |
72 |
83 |
84 |
85 |
86 |
--------------------------------------------------------------------------------
/app/src/main/java/com/rosberry/view60fps/MainActivity.java:
--------------------------------------------------------------------------------
1 | package com.rosberry.view60fps;
2 |
3 | import android.support.v7.app.AppCompatActivity;
4 | import android.os.Bundle;
5 | import android.view.View;
6 | import android.widget.CheckBox;
7 | import android.widget.CompoundButton;
8 | import android.widget.RadioGroup;
9 | import android.widget.SeekBar;
10 |
11 | import com.rosberry.view60fps.model.SceneModelComposer;
12 | import com.rosberry.view60fps.model.SimpleSceneModel;
13 | import com.rosberry.view60fps.model.StressSceneModel;
14 | import com.rosberry.view60fps.view.GameSurfaceView;
15 | import com.rosberry.view60fps.view.GameTextureView;
16 | import com.rosberry.view60fps.view.GameView;
17 | import com.rosberry.view60fps.view.SquareFrameLayout;
18 |
19 | public class MainActivity extends AppCompatActivity implements SeekBar.OnSeekBarChangeListener,
20 | CompoundButton.OnCheckedChangeListener,
21 | RadioGroup.OnCheckedChangeListener {
22 |
23 | SquareFrameLayout continer;
24 | SceneModelComposer sceneModelComposer;
25 | IComposer gameView = null;
26 |
27 | @Override
28 | protected void onCreate(Bundle savedInstanceState) {
29 | super.onCreate(savedInstanceState);
30 | setContentView(R.layout.activity_main);
31 | continer = findViewById(R.id.viewContainer);
32 | SeekBar seekBar = findViewById(R.id.seekbarSceneModel);
33 | seekBar.setOnSeekBarChangeListener(this);
34 | ((RadioGroup)findViewById(R.id.radio_group_views)).setOnCheckedChangeListener(this);
35 | ((CheckBox) findViewById(R.id.checkbox_ha)).setOnCheckedChangeListener(this);
36 | ((CheckBox) findViewById(R.id.checkbox_mode)).setOnCheckedChangeListener(this);
37 | sceneModelComposer = new SceneModelComposer(getResources().getDisplayMetrics().widthPixels);
38 |
39 | }
40 |
41 | @Override
42 | public void onCheckedChanged(RadioGroup group, int checkedId) {
43 | switch (checkedId) {
44 | case R.id.viewCanvas:
45 | gameView = new GameView(this);
46 | break;
47 | case R.id.surfaceViewCanvas:
48 | gameView = new GameSurfaceView(this);
49 | break;
50 | case R.id.textureViewCanvas:
51 | gameView = new GameTextureView(this);
52 | break;
53 | }
54 | gameView.setComposer(sceneModelComposer);
55 |
56 | continer.removeAllViews();
57 | continer.addView((View) gameView);
58 | }
59 |
60 | @Override
61 | public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
62 | if (gameView != null ) {
63 | if (buttonView.getId() == R.id.checkbox_ha)
64 | if (isChecked) {
65 | ((View) gameView).setLayerType(View.LAYER_TYPE_HARDWARE, null);
66 | } else {
67 | ((View) gameView).setLayerType(View.LAYER_TYPE_SOFTWARE, null);
68 | }
69 | if (buttonView.getId() == R.id.checkbox_mode)
70 | if (isChecked) {
71 | sceneModelComposer.setSceneModel(new StressSceneModel(getResources().getDisplayMetrics().widthPixels));
72 | } else {
73 | sceneModelComposer.setSceneModel(new SimpleSceneModel());
74 | }
75 | ((View)gameView).invalidate();
76 | sceneModelComposer.invalidate();
77 | }
78 | }
79 |
80 | @Override
81 | public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
82 | sceneModelComposer.changeModel(progress);
83 | if (continer.getChildCount() > 0) {
84 | continer.getChildAt(0).invalidate();
85 | }
86 | }
87 |
88 | @Override
89 | public void onStartTrackingTouch(SeekBar seekBar) {
90 |
91 | }
92 |
93 | @Override
94 | public void onStopTrackingTouch(SeekBar seekBar) {
95 |
96 | }
97 |
98 |
99 | }
100 |
--------------------------------------------------------------------------------
/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # Attempt to set APP_HOME
46 | # Resolve links: $0 may be a link
47 | PRG="$0"
48 | # Need this for relative symlinks.
49 | while [ -h "$PRG" ] ; do
50 | ls=`ls -ld "$PRG"`
51 | link=`expr "$ls" : '.*-> \(.*\)$'`
52 | if expr "$link" : '/.*' > /dev/null; then
53 | PRG="$link"
54 | else
55 | PRG=`dirname "$PRG"`"/$link"
56 | fi
57 | done
58 | SAVED="`pwd`"
59 | cd "`dirname \"$PRG\"`/" >/dev/null
60 | APP_HOME="`pwd -P`"
61 | cd "$SAVED" >/dev/null
62 |
63 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
64 |
65 | # Determine the Java command to use to start the JVM.
66 | if [ -n "$JAVA_HOME" ] ; then
67 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
68 | # IBM's JDK on AIX uses strange locations for the executables
69 | JAVACMD="$JAVA_HOME/jre/sh/java"
70 | else
71 | JAVACMD="$JAVA_HOME/bin/java"
72 | fi
73 | if [ ! -x "$JAVACMD" ] ; then
74 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
75 |
76 | Please set the JAVA_HOME variable in your environment to match the
77 | location of your Java installation."
78 | fi
79 | else
80 | JAVACMD="java"
81 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
82 |
83 | Please set the JAVA_HOME variable in your environment to match the
84 | location of your Java installation."
85 | fi
86 |
87 | # Increase the maximum file descriptors if we can.
88 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
89 | MAX_FD_LIMIT=`ulimit -H -n`
90 | if [ $? -eq 0 ] ; then
91 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
92 | MAX_FD="$MAX_FD_LIMIT"
93 | fi
94 | ulimit -n $MAX_FD
95 | if [ $? -ne 0 ] ; then
96 | warn "Could not set maximum file descriptor limit: $MAX_FD"
97 | fi
98 | else
99 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
100 | fi
101 | fi
102 |
103 | # For Darwin, add options to specify how the application appears in the dock
104 | if $darwin; then
105 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
106 | fi
107 |
108 | # For Cygwin, switch paths to Windows format before running java
109 | if $cygwin ; then
110 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
111 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
112 | JAVACMD=`cygpath --unix "$JAVACMD"`
113 |
114 | # We build the pattern for arguments to be converted via cygpath
115 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
116 | SEP=""
117 | for dir in $ROOTDIRSRAW ; do
118 | ROOTDIRS="$ROOTDIRS$SEP$dir"
119 | SEP="|"
120 | done
121 | OURCYGPATTERN="(^($ROOTDIRS))"
122 | # Add a user-defined pattern to the cygpath arguments
123 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
124 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
125 | fi
126 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
127 | i=0
128 | for arg in "$@" ; do
129 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
130 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
131 |
132 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
133 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
134 | else
135 | eval `echo args$i`="\"$arg\""
136 | fi
137 | i=$((i+1))
138 | done
139 | case $i in
140 | (0) set -- ;;
141 | (1) set -- "$args0" ;;
142 | (2) set -- "$args0" "$args1" ;;
143 | (3) set -- "$args0" "$args1" "$args2" ;;
144 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
145 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
146 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
147 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
148 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
149 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
150 | esac
151 | fi
152 |
153 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
154 | function splitJvmOpts() {
155 | JVM_OPTS=("$@")
156 | }
157 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
158 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
159 |
160 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
161 |
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/app/src/main/res/drawable/ic_launcher_background.xml:
--------------------------------------------------------------------------------
1 |
2 |
8 |
11 |
16 |
21 |
26 |
31 |
36 |
41 |
46 |
51 |
56 |
61 |
66 |
71 |
76 |
81 |
86 |
91 |
96 |
101 |
106 |
111 |
116 |
121 |
126 |
131 |
136 |
141 |
146 |
151 |
156 |
161 |
166 |
171 |
172 |
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