├── .gitignore ├── AsyncConceptualSimplification ├── App.config ├── AsyncOverSimplified.csproj ├── AsyncOverSimplified.sln ├── MoreRealisticAsyncWorker.cs ├── Program.cs ├── Properties │ └── AssemblyInfo.cs └── SimpleAsyncWorker.cs ├── AsyncInfiniteLoops ├── AsyncInfiniteLoops.sln ├── AsyncInfiniteLoops │ ├── App.config │ ├── App.xaml │ ├── App.xaml.cs │ ├── AsyncInfiniteLoops.csproj │ ├── MainWindow.xaml │ ├── MainWindow.xaml.cs │ └── Properties │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings └── README.md ├── AsyncIsNotParallel ├── AsyncIsNotParallel.sln ├── AsyncIsNotParallel │ ├── App.config │ ├── App.xaml │ ├── App.xaml.cs │ ├── AsyncIsNotParallel.csproj │ ├── MainWindow.xaml │ ├── MainWindow.xaml.cs │ └── Properties │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings └── README.md ├── ConfigureAwaitBehavior ├── ExtremeConfigAwait.sln ├── ExtremeConfigAwaitLibrary │ ├── AwaitableExtensions.cs │ ├── Case0.cs │ ├── Case1.cs │ ├── Case2.cs │ ├── Case3.cs │ ├── Case4.cs │ ├── Diag.cs │ ├── ExtremeConfigAwaitLibrary.csproj │ ├── Properties │ │ └── AssemblyInfo.cs │ └── SynchronizationContextRemover.cs └── ExtremeConfigAwaitWPFSample │ ├── App.config │ ├── App.xaml │ ├── App.xaml.cs │ ├── ExtremeConfigAwaitWPFSample.csproj │ ├── MainWindow.xaml │ ├── MainWindow.xaml.cs │ └── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── LICENSE └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | build/ 21 | bld/ 22 | [Bb]in/ 23 | [Oo]bj/ 24 | 25 | # Visual Studo 2015 cache/options directory 26 | .vs/ 27 | 28 | # MSTest test Results 29 | [Tt]est[Rr]esult*/ 30 | [Bb]uild[Ll]og.* 31 | 32 | # NUNIT 33 | *.VisualState.xml 34 | TestResult.xml 35 | 36 | # Build Results of an ATL Project 37 | [Dd]ebugPS/ 38 | [Rr]eleasePS/ 39 | dlldata.c 40 | 41 | *_i.c 42 | *_p.c 43 | *_i.h 44 | *.ilk 45 | *.meta 46 | *.obj 47 | *.pch 48 | *.pdb 49 | *.pgc 50 | *.pgd 51 | *.rsp 52 | *.sbr 53 | *.tlb 54 | *.tli 55 | *.tlh 56 | *.tmp 57 | *.tmp_proj 58 | *.log 59 | *.vspscc 60 | *.vssscc 61 | .builds 62 | *.pidb 63 | *.svclog 64 | *.scc 65 | 66 | # Chutzpah Test files 67 | _Chutzpah* 68 | 69 | # Visual C++ cache files 70 | ipch/ 71 | *.aps 72 | *.ncb 73 | *.opensdf 74 | *.sdf 75 | *.cachefile 76 | 77 | # Visual Studio profiler 78 | *.psess 79 | *.vsp 80 | *.vspx 81 | 82 | # TFS 2012 Local Workspace 83 | $tf/ 84 | 85 | # Guidance Automation Toolkit 86 | *.gpState 87 | 88 | # ReSharper is a .NET coding add-in 89 | _ReSharper*/ 90 | *.[Rr]e[Ss]harper 91 | *.DotSettings.user 92 | 93 | # JustCode is a .NET coding addin-in 94 | .JustCode 95 | 96 | # TeamCity is a build add-in 97 | _TeamCity* 98 | 99 | # DotCover is a Code Coverage Tool 100 | *.dotCover 101 | 102 | # NCrunch 103 | _NCrunch_* 104 | .*crunch*.local.xml 105 | 106 | # MightyMoose 107 | *.mm.* 108 | AutoTest.Net/ 109 | 110 | # Web workbench (sass) 111 | .sass-cache/ 112 | 113 | # Installshield output folder 114 | [Ee]xpress/ 115 | 116 | # DocProject is a documentation generator add-in 117 | DocProject/buildhelp/ 118 | DocProject/Help/*.HxT 119 | DocProject/Help/*.HxC 120 | DocProject/Help/*.hhc 121 | DocProject/Help/*.hhk 122 | DocProject/Help/*.hhp 123 | DocProject/Help/Html2 124 | DocProject/Help/html 125 | 126 | # Click-Once directory 127 | publish/ 128 | 129 | # Publish Web Output 130 | *.[Pp]ublish.xml 131 | *.azurePubxml 132 | # TODO: Comment the next line if you want to checkin your web deploy settings 133 | # but database connection strings (with potential passwords) will be unencrypted 134 | *.pubxml 135 | *.publishproj 136 | 137 | # NuGet Packages 138 | *.nupkg 139 | # The packages folder can be ignored because of Package Restore 140 | **/packages/* 141 | # except build/, which is used as an MSBuild target. 142 | !**/packages/build/ 143 | # Uncomment if necessary however generally it will be regenerated when needed 144 | #!**/packages/repositories.config 145 | 146 | # Windows Azure Build Output 147 | csx/ 148 | *.build.csdef 149 | 150 | # Windows Store app package directory 151 | AppPackages/ 152 | 153 | # Others 154 | *.[Cc]ache 155 | ClientBin/ 156 | [Ss]tyle[Cc]op.* 157 | ~$* 158 | *~ 159 | *.dbmdl 160 | *.dbproj.schemaview 161 | *.pfx 162 | *.publishsettings 163 | node_modules/ 164 | bower_components/ 165 | 166 | # RIA/Silverlight projects 167 | Generated_Code/ 168 | 169 | # Backup & report files from converting an old project file 170 | # to a newer Visual Studio version. Backup files are not needed, 171 | # because we have git ;-) 172 | _UpgradeReport_Files/ 173 | Backup*/ 174 | UpgradeLog*.XML 175 | UpgradeLog*.htm 176 | 177 | # SQL Server files 178 | *.mdf 179 | *.ldf 180 | 181 | # Business Intelligence projects 182 | *.rdl.data 183 | *.bim.layout 184 | *.bim_*.settings 185 | 186 | # Microsoft Fakes 187 | FakesAssemblies/ 188 | 189 | # Node.js Tools for Visual Studio 190 | .ntvs_analysis.dat 191 | 192 | # Visual Studio 6 build log 193 | *.plg 194 | 195 | # Visual Studio 6 workspace options file 196 | *.opt 197 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/AsyncOverSimplified.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {0025FD29-CF12-4A4B-B12D-C116B5347955} 8 | Exe 9 | Properties 10 | AsyncOverSimplified 11 | AsyncOverSimplified 12 | v4.5.2 13 | 512 14 | true 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 62 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/AsyncOverSimplified.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.24720.0 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncOverSimplified", "AsyncOverSimplified.csproj", "{0025FD29-CF12-4A4B-B12D-C116B5347955}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {0025FD29-CF12-4A4B-B12D-C116B5347955}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {0025FD29-CF12-4A4B-B12D-C116B5347955}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {0025FD29-CF12-4A4B-B12D-C116B5347955}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {0025FD29-CF12-4A4B-B12D-C116B5347955}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/MoreRealisticAsyncWorker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | 4 | namespace AsyncOverSimplified 5 | { 6 | public class MoreRealisticAsyncWorker 7 | { 8 | public async Task DoWork() 9 | { 10 | int count = 0; 11 | 12 | 13 | int resultX = await GetCountAsync("x"); 14 | count = count + resultX; 15 | Console.WriteLine("X Count is " + count); 16 | 17 | 18 | int resultY = await GetCountAsync("y"); 19 | count = count + resultY; 20 | Console.WriteLine("Y Count is " + count); 21 | 22 | 23 | int resultZ = await GetCountAsync("z"); 24 | count = count + resultZ; 25 | Console.WriteLine("Z Count is " + count); 26 | 27 | return count; 28 | } 29 | 30 | public async Task DoWorkExplicitTasks() 31 | { 32 | int count = 0; 33 | 34 | Task taskX = GetCountAsync("x"); 35 | int resultX = await taskX; 36 | count = count + resultX; 37 | Console.WriteLine("X Count is " + count); 38 | 39 | Task taskY = GetCountAsync("y"); 40 | int resultY = await taskY; 41 | count = count + resultY; 42 | Console.WriteLine("Y Count is " + count); 43 | 44 | Task taskZ = GetCountAsync("z"); 45 | int resultZ = await taskZ; 46 | count = count + resultZ; 47 | Console.WriteLine("Z Count is " + count); 48 | 49 | return count; 50 | } 51 | 52 | public Task DoWorkWithoutAwait() 53 | { 54 | int count = 0; 55 | Task final; 56 | 57 | Task startTask = GetCountAsync("x"); 58 | 59 | final = 60 | startTask.ContinueWith(taskX => 61 | { 62 | int resultX = taskX.Result; 63 | count = count + resultX; 64 | Console.WriteLine("X Count is " + count); 65 | }) 66 | .ContinueWith(tmp => 67 | { 68 | return GetCountAsync("y").Result; 69 | }) 70 | .ContinueWith(ty => 71 | { 72 | int resultY = ty.Result; 73 | count = count + resultY; 74 | Console.WriteLine("Y Count is " + count); 75 | }) 76 | .ContinueWith(tmp => 77 | { 78 | return GetCountAsync("z").Result; 79 | }) 80 | .ContinueWith(tz => 81 | { 82 | int resultZ = tz.Result; 83 | count = count + resultZ; 84 | Console.WriteLine("Z Count is " + count); 85 | }) 86 | .ContinueWith(_ => count); 87 | 88 | return final; 89 | } 90 | 91 | /// 92 | /// This method just returns a number for demonstration purposes 93 | /// It doesnt actually count anything 94 | /// 95 | /// 96 | /// 97 | private async Task GetCountAsync(string v) 98 | { 99 | await Task.Delay(100); 100 | return (int)v[0]; 101 | } 102 | } 103 | } 104 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/Program.cs: -------------------------------------------------------------------------------- 1 | using System.Threading.Tasks; 2 | 3 | namespace AsyncOverSimplified 4 | { 5 | class Program 6 | { 7 | static void Main(string[] args) 8 | { 9 | SimpleMainAsync().Wait(); 10 | //ComplexMainAsync().Wait(); 11 | } 12 | 13 | /// 14 | /// Runs all 3 variations of the Simple code to ensure 15 | /// they all have the same result 16 | /// 17 | /// 18 | static async Task SimpleMainAsync() 19 | { 20 | var worker = new SimpleAsyncWorker(); 21 | await worker.DoWork(); 22 | await worker.DoWorkExplicitTasks(); 23 | await worker.DoWorkWithoutAwait(); 24 | } 25 | 26 | /// 27 | /// Runs all 3 variations of the MoreRealistic code to ensure 28 | /// they all have the same result 29 | /// 30 | /// 31 | static async Task MoreRealisticMainAsync() 32 | { 33 | var worker = new MoreRealisticAsyncWorker(); 34 | await worker.DoWork(); 35 | await worker.DoWorkExplicitTasks(); 36 | await worker.DoWorkWithoutAwait(); 37 | } 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AsyncOverSimplified")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AsyncOverSimplified")] 13 | [assembly: AssemblyCopyright("Copyright © 2016")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("0025fd29-cf12-4a4b-b12d-c116b5347955")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /AsyncConceptualSimplification/SimpleAsyncWorker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | 4 | namespace AsyncOverSimplified 5 | { 6 | public class SimpleAsyncWorker 7 | { 8 | public async Task DoWork() 9 | { 10 | int count = 0; 11 | 12 | int result = await GetCountAsync("x"); 13 | count = count + result; 14 | Console.WriteLine("X Count is " + count); 15 | return count; 16 | } 17 | 18 | public async Task DoWorkExplicitTasks() 19 | { 20 | int count = 0; 21 | 22 | Task countTask = GetCountAsync("x"); 23 | int result = await countTask; 24 | count = count + result; 25 | Console.WriteLine("X Count is " + count); 26 | return count; 27 | } 28 | 29 | public Task DoWorkWithoutAwait() 30 | { 31 | int count = 0; 32 | 33 | Task countTask = GetCountAsync("x"); 34 | 35 | Task final = 36 | countTask.ContinueWith(_ => 37 | { 38 | int result = countTask.Result; 39 | count = count + result; 40 | Console.WriteLine("X Count is " + count); 41 | return count; 42 | }); 43 | 44 | return final; 45 | } 46 | 47 | 48 | private async Task GetCountAsync(string v) 49 | { 50 | await Task.Delay(100); 51 | return (int)v[0]; 52 | } 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 2013 4 | VisualStudioVersion = 12.0.40629.0 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncInfiniteLoops", "AsyncInfiniteLoops\AsyncInfiniteLoops.csproj", "{5A951FD6-CF7B-4B65-ADCC-D09317461F57}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {5A951FD6-CF7B-4B65-ADCC-D09317461F57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {5A951FD6-CF7B-4B65-ADCC-D09317461F57}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {5A951FD6-CF7B-4B65-ADCC-D09317461F57}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {5A951FD6-CF7B-4B65-ADCC-D09317461F57}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/App.xaml: -------------------------------------------------------------------------------- 1 |  5 | 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace AsyncInfiniteLoops 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/AsyncInfiniteLoops.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {5A951FD6-CF7B-4B65-ADCC-D09317461F57} 8 | WinExe 9 | Properties 10 | AsyncInfiniteLoops 11 | WpfApplication19 12 | v4.5 13 | 512 14 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 15 | 4 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 4.0 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | MSBuild:Compile 54 | Designer 55 | 56 | 57 | MSBuild:Compile 58 | Designer 59 | 60 | 61 | App.xaml 62 | Code 63 | 64 | 65 | MainWindow.xaml 66 | Code 67 | 68 | 69 | 70 | 71 | Code 72 | 73 | 74 | True 75 | True 76 | Resources.resx 77 | 78 | 79 | True 80 | Settings.settings 81 | True 82 | 83 | 84 | ResXFileCodeGenerator 85 | Resources.Designer.cs 86 | 87 | 88 | SettingsSingleFileGenerator 89 | Settings.Designer.cs 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 104 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/MainWindow.xaml: -------------------------------------------------------------------------------- 1 |  6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | using System.Windows; 4 | using System.Windows.Threading; 5 | 6 | namespace AsyncInfiniteLoops 7 | { 8 | /// 9 | /// Interaction logic for MainWindow.xaml 10 | /// 11 | public partial class MainWindow : Window 12 | { 13 | public MainWindow() 14 | { 15 | InitializeComponent(); 16 | } 17 | 18 | private async Task DoWorkAsyncInfiniteLoop() 19 | { 20 | while (true) 21 | { 22 | // do the work in the loop 23 | string newData = DateTime.Now.ToLongTimeString(); 24 | 25 | // update the UI 26 | txtTicks.Text = "ASYNC LOOP - " + newData; 27 | 28 | // don't run again for at least 200 milliseconds 29 | await Task.Delay(200); 30 | } 31 | } 32 | 33 | private void bttnStart_Click(object sender, RoutedEventArgs e) 34 | { 35 | //DoWorkPollingTask(); 36 | //DoWorkTimer(); 37 | 38 | // invoke RunTimer but DO NOT await it 39 | DoWorkAsyncInfiniteLoop(); 40 | } 41 | 42 | #region POLLINGTASK METHOD 43 | void DoWorkPollingTask() 44 | { 45 | Task.Run(async () => 46 | { 47 | while (true) 48 | { 49 | // do the work in the loop 50 | string newData = DateTime.Now.ToLongTimeString(); 51 | 52 | // marshal back over to the UI thread to update the UI 53 | Dispatcher.Invoke(() => txtTicks.Text = "TASK - " + newData); 54 | 55 | // don't run again for at least 200 milliseconds 56 | await Task.Delay(200); 57 | } 58 | }); 59 | } 60 | #endregion 61 | 62 | #region DISPATCHERTIMER METHOD 63 | DispatcherTimer _timer = new DispatcherTimer(); 64 | 65 | void DoWorkTimer() 66 | { 67 | // execute at a minimum of 200 milliseconds between ticks 68 | _timer.Interval = TimeSpan.FromMilliseconds(200); 69 | _timer.Tick += _timer_Tick; 70 | _timer.IsEnabled = true; 71 | } 72 | 73 | void _timer_Tick(object sender, EventArgs e) 74 | { 75 | // do the work in the loop 76 | string newData = DateTime.Now.ToLongTimeString(); 77 | 78 | // update the UI on the UI thread 79 | txtTicks.Text = "TIMER - " + newData; 80 | } 81 | #endregion 82 | } 83 | } 84 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Resources; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | using System.Windows; 6 | 7 | // General Information about an assembly is controlled through the following 8 | // set of attributes. Change these attribute values to modify the information 9 | // associated with an assembly. 10 | [assembly: AssemblyTitle("WpfApplication19")] 11 | [assembly: AssemblyDescription("")] 12 | [assembly: AssemblyConfiguration("")] 13 | [assembly: AssemblyCompany("")] 14 | [assembly: AssemblyProduct("WpfApplication19")] 15 | [assembly: AssemblyCopyright("Copyright © 2016")] 16 | [assembly: AssemblyTrademark("")] 17 | [assembly: AssemblyCulture("")] 18 | 19 | // Setting ComVisible to false makes the types in this assembly not visible 20 | // to COM components. If you need to access a type in this assembly from 21 | // COM, set the ComVisible attribute to true on that type. 22 | [assembly: ComVisible(false)] 23 | 24 | //In order to begin building localizable applications, set 25 | //CultureYouAreCodingWith in your .csproj file 26 | //inside a . For example, if you are using US english 27 | //in your source files, set the to en-US. Then uncomment 28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in 29 | //the line below to match the UICulture setting in the project file. 30 | 31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] 32 | 33 | 34 | [assembly: ThemeInfo( 35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located 36 | //(used if a resource is not found in the page, 37 | // or application resource dictionaries) 38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located 39 | //(used if a resource is not found in the page, 40 | // app, or any theme specific resource dictionaries) 41 | )] 42 | 43 | 44 | // Version information for an assembly consists of the following four values: 45 | // 46 | // Major Version 47 | // Minor Version 48 | // Build Number 49 | // Revision 50 | // 51 | // You can specify all the values or you can default the Build and Revision Numbers 52 | // by using the '*' as shown below: 53 | // [assembly: AssemblyVersion("1.0.*")] 54 | [assembly: AssemblyVersion("1.0.0.0")] 55 | [assembly: AssemblyFileVersion("1.0.0.0")] 56 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace AsyncInfiniteLoops.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AsyncInfiniteLoops.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace AsyncInfiniteLoops.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/AsyncInfiniteLoops/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /AsyncInfiniteLoops/README.md: -------------------------------------------------------------------------------- 1 | # blog-examples 2 | This folder contains example code from the blog post https://blogs.msdn.microsoft.com/benwilli/2016/06/30/asynchronous-infinite-loops-instead-of-timers/ 3 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.23107.0 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncIsNotParallel", "AsyncIsNotParallel\AsyncIsNotParallel.csproj", "{906B9D08-5EDD-4755-9C59-4D327A2B334C}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {906B9D08-5EDD-4755-9C59-4D327A2B334C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {906B9D08-5EDD-4755-9C59-4D327A2B334C}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {906B9D08-5EDD-4755-9C59-4D327A2B334C}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {906B9D08-5EDD-4755-9C59-4D327A2B334C}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/App.xaml: -------------------------------------------------------------------------------- 1 |  6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace AsyncIsNotParallel 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/AsyncIsNotParallel.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {906B9D08-5EDD-4755-9C59-4D327A2B334C} 8 | WinExe 9 | Properties 10 | AsyncIsNotParallel 11 | AsyncIsNotParallel 12 | v4.5.2 13 | 512 14 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 15 | 4 16 | true 17 | 18 | 19 | AnyCPU 20 | true 21 | full 22 | false 23 | bin\Debug\ 24 | DEBUG;TRACE 25 | prompt 26 | 4 27 | 28 | 29 | AnyCPU 30 | pdbonly 31 | true 32 | bin\Release\ 33 | TRACE 34 | prompt 35 | 4 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 4.0 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | MSBuild:Compile 56 | Designer 57 | 58 | 59 | MSBuild:Compile 60 | Designer 61 | 62 | 63 | App.xaml 64 | Code 65 | 66 | 67 | MainWindow.xaml 68 | Code 69 | 70 | 71 | 72 | 73 | Code 74 | 75 | 76 | True 77 | True 78 | Resources.resx 79 | 80 | 81 | True 82 | Settings.settings 83 | True 84 | 85 | 86 | ResXFileCodeGenerator 87 | Resources.Designer.cs 88 | 89 | 90 | SettingsSingleFileGenerator 91 | Settings.Designer.cs 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 106 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/MainWindow.xaml: -------------------------------------------------------------------------------- 1 |  9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.Threading; 4 | using System.Threading.Tasks; 5 | using System.Windows; 6 | using System.Windows.Controls; 7 | using System.Windows.Media; 8 | using System.Windows.Shapes; 9 | 10 | namespace AsyncIsNotParallel 11 | { 12 | /// 13 | /// Interaction logic for MainWindow.xaml 14 | /// 15 | public partial class MainWindow : Window 16 | { 17 | public MainWindow() 18 | { 19 | InitializeComponent(); 20 | } 21 | 22 | Stopwatch sw = new Stopwatch(); 23 | private async void bttnStart_Click(object sender, RoutedEventArgs e) 24 | { 25 | txtStatus.Text = "Started"; 26 | sw.Restart(); 27 | Task t1 = DoWorkAsync(Colors.Red, 0, 200); 28 | Task t2 = DoWorkAsync(Colors.Blue, 1, 300); 29 | Task t3 = DoWorkAsync(Colors.Green, 2, 500); 30 | await Task.WhenAll(t1, t2, t3); 31 | sw.Stop(); 32 | txtStatus.Text = $"Finished after {sw.ElapsedMilliseconds}"; 33 | } 34 | 35 | private void bttnClear_Click(object sender, RoutedEventArgs e) 36 | { 37 | theRootCanvas.Children.Clear(); 38 | } 39 | 40 | private async Task DoWorkAsync(Color color, int column, int delay) 41 | { 42 | for (int i = 0; i < 5; i++) 43 | { 44 | // perform some asynchronous task in various ways 45 | // await Task.Yield(); // yields immediately 46 | // await Task.Delay(0); // continues synchronously 47 | // await Task.Delay(100); // continues asynchronously on UI thread 48 | // await Task.Delay(0).ConfigureAwait(false); // continues synchronously 49 | // await Task.Delay(100).ConfigureAwait(false); // continues asynchronously on any thread 50 | 51 | var startTime = sw.ElapsedMilliseconds; 52 | 53 | // spin here for 'delay' milliseconds just to keep busy 54 | while (sw.ElapsedMilliseconds < startTime + delay) { /* do nothing */ } 55 | 56 | var endTime = sw.ElapsedMilliseconds; 57 | 58 | int threadId = Thread.CurrentThread.ManagedThreadId; 59 | 60 | Dispatcher.BeginInvoke((Action)(() => AddTimeRectangle( 61 | startTime, endTime, color, column, threadId))); 62 | } 63 | } 64 | 65 | /// 66 | /// add a rectangle that whose height & position represents the start and end time 67 | /// of an activity 68 | /// 69 | /// 70 | /// 71 | /// 72 | /// 73 | private void AddTimeRectangle(double startTime, double endTime, Color color, int column, int threadId) 74 | { 75 | const int columnWidth = 50; 76 | Debug.WriteLine("Adding Rect {0} {1} {2} from thread:{3}", startTime, endTime, color, threadId); 77 | 78 | double left = column * (columnWidth * 2 / 3); 79 | double height = endTime - startTime; 80 | 81 | Rectangle r = new Rectangle() 82 | { 83 | Fill = new SolidColorBrush(color), 84 | Width = columnWidth, 85 | Height = height, 86 | }; 87 | Canvas.SetLeft(r, left); 88 | Canvas.SetTop(r, startTime); 89 | 90 | theRootCanvas.Children.Add(r); 91 | 92 | if (theRootCanvas.Height < endTime) 93 | { 94 | theRootCanvas.Height = endTime; 95 | } 96 | if (theRootCanvas.Width < left + columnWidth) 97 | { 98 | theRootCanvas.Width = left + columnWidth; 99 | } 100 | } 101 | } 102 | } 103 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Resources; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | using System.Windows; 6 | 7 | // General Information about an assembly is controlled through the following 8 | // set of attributes. Change these attribute values to modify the information 9 | // associated with an assembly. 10 | [assembly: AssemblyTitle("AsyncIsNotParallel")] 11 | [assembly: AssemblyDescription("")] 12 | [assembly: AssemblyConfiguration("")] 13 | [assembly: AssemblyCompany("")] 14 | [assembly: AssemblyProduct("AsyncIsNotParallel")] 15 | [assembly: AssemblyCopyright("Copyright © 2015")] 16 | [assembly: AssemblyTrademark("")] 17 | [assembly: AssemblyCulture("")] 18 | 19 | // Setting ComVisible to false makes the types in this assembly not visible 20 | // to COM components. If you need to access a type in this assembly from 21 | // COM, set the ComVisible attribute to true on that type. 22 | [assembly: ComVisible(false)] 23 | 24 | //In order to begin building localizable applications, set 25 | //CultureYouAreCodingWith in your .csproj file 26 | //inside a . For example, if you are using US english 27 | //in your source files, set the to en-US. Then uncomment 28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in 29 | //the line below to match the UICulture setting in the project file. 30 | 31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] 32 | 33 | 34 | [assembly: ThemeInfo( 35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located 36 | //(used if a resource is not found in the page, 37 | // or application resource dictionaries) 38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located 39 | //(used if a resource is not found in the page, 40 | // app, or any theme specific resource dictionaries) 41 | )] 42 | 43 | 44 | // Version information for an assembly consists of the following four values: 45 | // 46 | // Major Version 47 | // Minor Version 48 | // Build Number 49 | // Revision 50 | // 51 | // You can specify all the values or you can default the Build and Revision Numbers 52 | // by using the '*' as shown below: 53 | // [assembly: AssemblyVersion("1.0.*")] 54 | [assembly: AssemblyVersion("1.0.0.0")] 55 | [assembly: AssemblyFileVersion("1.0.0.0")] 56 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace AsyncIsNotParallel.Properties 12 | { 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// Returns the cached ResourceManager instance used by this class. 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AsyncIsNotParallel.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// Overrides the current thread's CurrentUICulture property for all 56 | /// resource lookups using this strongly typed resource class. 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace AsyncIsNotParallel.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/AsyncIsNotParallel/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /AsyncIsNotParallel/README.md: -------------------------------------------------------------------------------- 1 | # blog-examples 2 | This folder contains example code from the blog post http://blogs.msdn.com/b/benwilli/archive/2015/09/10/tasks-are-still-not-threads-and-async-is-not-parallel.aspx 3 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwait.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25420.1 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ExtremeConfigAwaitLibrary", "ExtremeConfigAwaitLibrary\ExtremeConfigAwaitLibrary.csproj", "{BCF619D1-C3A0-41AD-A74C-A999204C3081}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ExtremeConfigAwaitWPFSample", "ExtremeConfigAwaitWPFSample\ExtremeConfigAwaitWPFSample.csproj", "{EDFBAF7A-4C07-46C0-8525-D78A77D91B4C}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {BCF619D1-C3A0-41AD-A74C-A999204C3081}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {BCF619D1-C3A0-41AD-A74C-A999204C3081}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {BCF619D1-C3A0-41AD-A74C-A999204C3081}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {BCF619D1-C3A0-41AD-A74C-A999204C3081}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {EDFBAF7A-4C07-46C0-8525-D78A77D91B4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {EDFBAF7A-4C07-46C0-8525-D78A77D91B4C}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {EDFBAF7A-4C07-46C0-8525-D78A77D91B4C}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {EDFBAF7A-4C07-46C0-8525-D78A77D91B4C}.Release|Any CPU.Build.0 = Release|Any CPU 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | EndGlobal 29 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/AwaitableExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.CompilerServices; 3 | using System.Threading; 4 | using System.Threading.Tasks; 5 | 6 | namespace ExtremeConfigAwait 7 | { 8 | public static class AwaitableExtensions 9 | { 10 | static public ConfiguredTaskAwaitable PrintContext(this ConfiguredTaskAwaitable t, [CallerMemberName]string callerName = null, [CallerLineNumber]int line = 0) 11 | { 12 | PrintContext(callerName, line); 13 | return t; 14 | } 15 | 16 | static public Task PrintContext(this Task t, [CallerMemberName]string callerName = null, [CallerLineNumber]int line = 0) 17 | { 18 | PrintContext(callerName, line); 19 | return t; 20 | } 21 | 22 | static private void PrintContext([CallerMemberName]string callerName = null, [CallerLineNumber]int line = 0) 23 | { 24 | var ctx = SynchronizationContext.Current; 25 | if (ctx != null) 26 | { 27 | Console.WriteLine("{0}:{1:D4} await context will be {2}:", callerName, line, ctx); 28 | Console.WriteLine(" TSCHED:{0}", TaskScheduler.Current); 29 | } 30 | else 31 | { 32 | Console.WriteLine("{0}:{1:D4} await context will be ", callerName, line); 33 | Console.WriteLine(" TSCHED:{0}", TaskScheduler.Current); 34 | } 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Case0.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | 4 | namespace ExtremeConfigAwait 5 | { 6 | public class Case0 7 | { 8 | public async Task Run() 9 | { 10 | // regular async calls with no use of ConfigureAwait(false) 11 | // will use the default synchronization context 12 | Diag.PrintContext("ENTER"); 13 | await WorkWithoutCA(); 14 | Diag.PrintContext("EXIT"); 15 | } 16 | 17 | const int cycleCount = 15000; 18 | 19 | private async Task WorkWithoutCA() 20 | { 21 | Diag.PrintContext("ENTER"); 22 | 23 | await DoWorkAsync(cycleCount).PrintContext(); 24 | await DoWorkAsync(cycleCount).PrintContext(); 25 | await DoWorkAsync(cycleCount).PrintContext(); 26 | 27 | Diag.PrintContext("EXIT"); 28 | } 29 | 30 | private async Task DoWorkAsync(uint cycles) 31 | { 32 | Diag.PrintContext("ENTER"); 33 | await BlockingWorkAsync(cycles).PrintContext(); 34 | Diag.PrintContext("EXIT"); 35 | } 36 | 37 | private async Task BlockingWorkAsync(uint cycles) 38 | { 39 | // Perform both async blocking and synchronous blocking 40 | Diag.PrintContext("ENTER"); 41 | await Task.Delay(1000).PrintContext(); 42 | 43 | Thread.Sleep(1000); 44 | 45 | await Task.Delay(1000).PrintContext(); 46 | Diag.PrintContext("EXIT"); 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Case1.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | 4 | namespace ExtremeConfigAwait 5 | { 6 | public class Case1 7 | { 8 | public async Task Run() 9 | { 10 | // async calls with just the initial method's awaits marked 11 | // with ConfigureAwait(false) 12 | // will try to not use the default synchronization context 13 | Diag.PrintContext("ENTER"); 14 | await WorkWithShallowCA(); 15 | Diag.PrintContext("EXIT"); 16 | } 17 | 18 | const int cycleCount = 15000; 19 | 20 | private async Task WorkWithShallowCA() 21 | { 22 | // only has ConfigureAwait at this level, children do not. 23 | Diag.PrintContext("ENTER"); 24 | 25 | await DoWorkAsync(cycleCount).PrintContext().ConfigureAwait(false); 26 | await DoWorkAsync(cycleCount).PrintContext().ConfigureAwait(false); 27 | await DoWorkAsync(cycleCount).PrintContext().ConfigureAwait(false); 28 | 29 | Diag.PrintContext("EXIT"); 30 | } 31 | 32 | private async Task DoWorkAsync(uint cycles) 33 | { 34 | Diag.PrintContext("ENTER"); 35 | await BlockingWorkAsync(cycles).PrintContext(); 36 | Diag.PrintContext("EXIT"); 37 | } 38 | 39 | private async Task BlockingWorkAsync(uint cycles) 40 | { 41 | // Perform both async blocking and synchronous blocking 42 | Diag.PrintContext("ENTER"); 43 | await Task.Delay(1000).PrintContext(); 44 | 45 | Thread.Sleep(1000); 46 | 47 | await Task.Delay(1000).PrintContext(); 48 | Diag.PrintContext("EXIT"); 49 | } 50 | } 51 | } 52 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Case2.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | 4 | namespace ExtremeConfigAwait 5 | { 6 | public class Case2 7 | { 8 | public async Task Run() 9 | { 10 | // async calls with all awaits marked with ConfigureAwait(false) 11 | // will try to not use the default synchronization context 12 | Diag.PrintContext("ENTER"); 13 | await WorkWithFullCA(); 14 | Diag.PrintContext("EXIT"); 15 | } 16 | 17 | const int cycleCount = 15000; 18 | 19 | private async Task WorkWithFullCA() 20 | { 21 | Diag.PrintContext("ENTER"); 22 | 23 | await DoWorkAsyncCA(cycleCount).PrintContext().ConfigureAwait(false); 24 | await DoWorkAsyncCA(cycleCount).PrintContext().ConfigureAwait(false); 25 | await DoWorkAsyncCA(cycleCount).PrintContext().ConfigureAwait(false); 26 | 27 | Diag.PrintContext("EXIT"); 28 | } 29 | 30 | private async Task DoWorkAsyncCA(uint cycles) 31 | { 32 | Diag.PrintContext("ENTER"); 33 | await BlockingWorkAsyncCA(cycles).PrintContext().ConfigureAwait(false); 34 | Diag.PrintContext("EXIT"); 35 | } 36 | 37 | private async Task BlockingWorkAsyncCA(uint cycles) 38 | { 39 | // Perform both async blocking and synchronous blocking 40 | Diag.PrintContext("ENTER"); 41 | 42 | await Task.Delay(1000).PrintContext().ConfigureAwait(false); 43 | 44 | Thread.Sleep(1000); 45 | 46 | await Task.Delay(1000).PrintContext().ConfigureAwait(false); 47 | Diag.PrintContext("EXIT"); 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Case3.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading; 3 | using System.Threading.Tasks; 4 | 5 | namespace ExtremeConfigAwait 6 | { 7 | public class Case3 8 | { 9 | 10 | public async Task Run() 11 | { 12 | Diag.PrintContext("ENTER"); 13 | await WorkWithoutCA(); 14 | Diag.PrintContext("EXIT"); 15 | } 16 | 17 | const int cycleCount = 15000; 18 | 19 | private async Task WorkWithoutCA() 20 | { 21 | Diag.PrintContext("ENTER"); 22 | await new SynchronizationContextRemover(); // this await strips the 23 | // SynchronizationContext for 24 | await DoWorkAsync(cycleCount).PrintContext(); // the rest of the this method 25 | await DoWorkAsync(cycleCount).PrintContext(); 26 | await DoWorkAsync(cycleCount).PrintContext(); 27 | 28 | Diag.PrintContext("EXIT"); 29 | } 30 | 31 | private async Task DoWorkAsync(uint cycles) 32 | { 33 | Diag.PrintContext("ENTER"); 34 | await BlockingWorkAsync(cycles).PrintContext(); 35 | Diag.PrintContext("EXIT"); 36 | } 37 | 38 | private async Task BlockingWorkAsync(uint cycles) 39 | { 40 | // Perform both async blocking and synchronous blocking 41 | Diag.PrintContext("ENTER"); 42 | await Task.Delay(1000).PrintContext(); 43 | 44 | Thread.Sleep(1000); 45 | 46 | await Task.Delay(1000).PrintContext(); 47 | Diag.PrintContext("EXIT"); 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Case4.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | 4 | namespace ExtremeConfigAwait 5 | { 6 | public class Case4 7 | { 8 | public async Task Run() 9 | { 10 | // async calls run on a completely different thread (which does 11 | // not capture the original SynchronizationContext) 12 | Diag.PrintContext("ENTER"); 13 | await Task.Run(() => WorkWithoutCA()); 14 | Diag.PrintContext("EXIT"); 15 | } 16 | 17 | const int cycleCount = 15000; 18 | 19 | private async Task WorkWithoutCA() 20 | { 21 | Diag.PrintContext("ENTER"); 22 | 23 | await DoWorkAsync(cycleCount).PrintContext(); 24 | await DoWorkAsync(cycleCount).PrintContext(); 25 | await DoWorkAsync(cycleCount).PrintContext(); 26 | 27 | Diag.PrintContext("EXIT"); 28 | } 29 | 30 | private async Task DoWorkAsync(uint cycles) 31 | { 32 | Diag.PrintContext("ENTER"); 33 | await BlockingWorkAsync(cycles).PrintContext(); 34 | Diag.PrintContext("EXIT"); 35 | } 36 | 37 | private async Task BlockingWorkAsync(uint cycles) 38 | { 39 | // Perform both async blocking and synchronous blocking 40 | Diag.PrintContext("ENTER"); 41 | await Task.Delay(1000).PrintContext(); 42 | 43 | Thread.Sleep(1000); 44 | 45 | await Task.Delay(1000).PrintContext(); 46 | Diag.PrintContext("EXIT"); 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Diag.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.CompilerServices; 5 | using System.Text; 6 | using System.Threading; 7 | using System.Threading.Tasks; 8 | 9 | namespace ExtremeConfigAwait 10 | { 11 | static public class Diag 12 | { 13 | static public void PrintContext(string message, [CallerMemberName]string callerName = null) 14 | { 15 | 16 | var ctx = SynchronizationContext.Current; 17 | if (ctx != null) 18 | { 19 | 20 | Console.WriteLine("{0}: {1} 0x{2:X8} TID:{3} TSCHED:0x{4}", callerName, message, ctx.GetHashCode(), Thread.CurrentThread.ManagedThreadId, TaskScheduler.Current); 21 | } 22 | else 23 | { 24 | Console.WriteLine("{0}: {1} TID:{2} TSCHED:{3}", callerName, message, Thread.CurrentThread.ManagedThreadId, TaskScheduler.Current); 25 | } 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/ExtremeConfigAwaitLibrary.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {BCF619D1-C3A0-41AD-A74C-A999204C3081} 8 | Library 9 | Properties 10 | ExtremeConfigAwaitLibrary 11 | ExtremeConfigAwaitLibrary 12 | v4.6 13 | 512 14 | 15 | 16 | 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | pdbonly 27 | true 28 | bin\Release\ 29 | TRACE 30 | prompt 31 | 4 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 62 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("YieldContextLibrary")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("YieldContextLibrary")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("bcf619d1-c3a0-41ad-a74c-a999204c3081")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitLibrary/SynchronizationContextRemover.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.CompilerServices; 3 | using System.Threading; 4 | 5 | namespace ExtremeConfigAwait 6 | { 7 | public struct SynchronizationContextRemover : INotifyCompletion 8 | { 9 | public bool IsCompleted 10 | { 11 | get { return SynchronizationContext.Current == null; } 12 | } 13 | 14 | public void OnCompleted(Action continuation) 15 | { 16 | var prevContext = SynchronizationContext.Current; 17 | try 18 | { 19 | SynchronizationContext.SetSynchronizationContext(null); 20 | continuation(); 21 | } 22 | finally 23 | { 24 | SynchronizationContext.SetSynchronizationContext(prevContext); 25 | } 26 | } 27 | 28 | public SynchronizationContextRemover GetAwaiter() 29 | { 30 | return this; 31 | } 32 | 33 | public void GetResult() 34 | { 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/App.xaml: -------------------------------------------------------------------------------- 1 |  6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace ExtremeConfigAwaitWPFSample 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/ExtremeConfigAwaitWPFSample.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {EDFBAF7A-4C07-46C0-8525-D78A77D91B4C} 8 | WinExe 9 | Properties 10 | ExtremeConfigAwaitWPFSample 11 | ExtremeConfigAwaitWPFSample 12 | v4.6 13 | 512 14 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 15 | 4 16 | true 17 | 18 | 19 | 20 | AnyCPU 21 | true 22 | full 23 | false 24 | bin\Debug\ 25 | DEBUG;TRACE 26 | prompt 27 | 4 28 | 29 | 30 | AnyCPU 31 | pdbonly 32 | true 33 | bin\Release\ 34 | TRACE 35 | prompt 36 | 4 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 4.0 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | MSBuild:Compile 57 | Designer 58 | 59 | 60 | MSBuild:Compile 61 | Designer 62 | 63 | 64 | App.xaml 65 | Code 66 | 67 | 68 | MainWindow.xaml 69 | Code 70 | 71 | 72 | 73 | 74 | Code 75 | 76 | 77 | True 78 | True 79 | Resources.resx 80 | 81 | 82 | True 83 | Settings.settings 84 | True 85 | 86 | 87 | ResXFileCodeGenerator 88 | Resources.Designer.cs 89 | 90 | 91 | SettingsSingleFileGenerator 92 | Settings.Designer.cs 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | {bcf619d1-c3a0-41ad-a74c-a999204c3081} 102 | ExtremeConfigAwaitLibrary 103 | 104 | 105 | 106 | 113 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/MainWindow.xaml: -------------------------------------------------------------------------------- 1 |  9 | 10 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 0 23 | 24 | 25 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows; 3 | using System.Windows.Threading; 4 | using ExtremeConfigAwait; 5 | 6 | namespace ExtremeConfigAwaitWPFSample 7 | { 8 | /// 9 | /// Interaction logic for MainWindow.xaml 10 | /// 11 | public partial class MainWindow : Window 12 | { 13 | public MainWindow() 14 | { 15 | InitializeComponent(); 16 | Loaded += MainWindow_Loaded; 17 | } 18 | 19 | DispatcherTimer _timer = new DispatcherTimer(); 20 | private void MainWindow_Loaded(object sender, RoutedEventArgs e) 21 | { 22 | _timer.Interval = TimeSpan.FromMilliseconds(100); 23 | _timer.Tick += _timer_Tick; 24 | _timer.Start(); 25 | } 26 | 27 | private void _timer_Tick(object sender, EventArgs e) 28 | { 29 | int val = Int32.Parse(txtTicks.Text); 30 | val++; 31 | txtTicks.Text = val.ToString(); 32 | } 33 | 34 | private async void bttnRun_Case0(object sender, RoutedEventArgs e) 35 | { 36 | EnableButtons(false); 37 | 38 | var c = new Case0(); 39 | Diag.PrintContext("BEFORE AWAIT"); 40 | await c.Run(); 41 | Diag.PrintContext("AFTER AWAIT"); 42 | 43 | EnableButtons(true); 44 | } 45 | 46 | private async void bttnRun_Case1(object sender, RoutedEventArgs e) 47 | { 48 | EnableButtons(false); 49 | 50 | var c = new Case1(); 51 | Diag.PrintContext("BEFORE AWAIT"); 52 | await c.Run(); 53 | Diag.PrintContext("AFTER AWAIT"); 54 | 55 | EnableButtons(true); 56 | } 57 | 58 | private async void bttnRun_Case2(object sender, RoutedEventArgs e) 59 | { 60 | EnableButtons(false); 61 | 62 | var c = new Case2(); 63 | Diag.PrintContext("BEFORE AWAIT"); 64 | await c.Run(); 65 | Diag.PrintContext("AFTER AWAIT"); 66 | 67 | EnableButtons(true); 68 | } 69 | 70 | 71 | private async void bttnRun_Case3(object sender, RoutedEventArgs e) 72 | { 73 | EnableButtons(false); 74 | 75 | var c = new Case3(); 76 | Diag.PrintContext("BEFORE AWAIT"); 77 | await c.Run(); 78 | Diag.PrintContext("AFTER AWAIT"); 79 | 80 | EnableButtons(true); 81 | } 82 | 83 | private async void bttnRun_Case4(object sender, RoutedEventArgs e) 84 | { 85 | EnableButtons(false); 86 | 87 | var c = new Case4(); 88 | Diag.PrintContext("BEFORE AWAIT"); 89 | await c.Run(); 90 | Diag.PrintContext("AFTER AWAIT"); 91 | 92 | EnableButtons(true); 93 | } 94 | 95 | private void EnableButtons(bool enabled) 96 | { 97 | bttnRunCase0.IsEnabled = enabled; 98 | bttnRunCase1.IsEnabled = enabled; 99 | bttnRunCase2.IsEnabled = enabled; 100 | bttnRunCase3.IsEnabled = enabled; 101 | bttnRunCase4.IsEnabled = enabled; 102 | } 103 | } 104 | } 105 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Resources; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | using System.Windows; 6 | 7 | // General Information about an assembly is controlled through the following 8 | // set of attributes. Change these attribute values to modify the information 9 | // associated with an assembly. 10 | [assembly: AssemblyTitle("YieldContextWPFSample")] 11 | [assembly: AssemblyDescription("")] 12 | [assembly: AssemblyConfiguration("")] 13 | [assembly: AssemblyCompany("")] 14 | [assembly: AssemblyProduct("YieldContextWPFSample")] 15 | [assembly: AssemblyCopyright("Copyright © 2017")] 16 | [assembly: AssemblyTrademark("")] 17 | [assembly: AssemblyCulture("")] 18 | 19 | // Setting ComVisible to false makes the types in this assembly not visible 20 | // to COM components. If you need to access a type in this assembly from 21 | // COM, set the ComVisible attribute to true on that type. 22 | [assembly: ComVisible(false)] 23 | 24 | //In order to begin building localizable applications, set 25 | //CultureYouAreCodingWith in your .csproj file 26 | //inside a . For example, if you are using US english 27 | //in your source files, set the to en-US. Then uncomment 28 | //the NeutralResourceLanguage attribute below. Update the "en-US" in 29 | //the line below to match the UICulture setting in the project file. 30 | 31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] 32 | 33 | 34 | [assembly: ThemeInfo( 35 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located 36 | //(used if a resource is not found in the page, 37 | // or application resource dictionaries) 38 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located 39 | //(used if a resource is not found in the page, 40 | // app, or any theme specific resource dictionaries) 41 | )] 42 | 43 | 44 | // Version information for an assembly consists of the following four values: 45 | // 46 | // Major Version 47 | // Minor Version 48 | // Build Number 49 | // Revision 50 | // 51 | // You can specify all the values or you can default the Build and Revision Numbers 52 | // by using the '*' as shown below: 53 | // [assembly: AssemblyVersion("1.0.*")] 54 | [assembly: AssemblyVersion("1.0.0.0")] 55 | [assembly: AssemblyFileVersion("1.0.0.0")] 56 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace ExtremeConfigAwaitWPFSample.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ExtremeConfigAwaitWPFSample.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace ExtremeConfigAwaitWPFSample.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /ConfigureAwaitBehavior/ExtremeConfigAwaitWPFSample/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2015 Ben Williams 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | 23 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # blog-examples 2 | This repo contains example code from posts on my blog https://blog.negativeeddy.com/ 3 | --------------------------------------------------------------------------------