├── .gitattributes ├── .gitignore ├── Assets ├── ParticleEffectProfiler.meta └── ParticleEffectProfiler │ ├── Examples.meta │ ├── Examples │ ├── Effect.meta │ ├── Effect │ │ ├── Fbx.meta │ │ ├── Fbx │ │ │ ├── SuLing_FBX_zhuiti_001.FBX │ │ │ ├── SuLing_FBX_zhuiti_001.FBX.meta │ │ │ ├── SuLing_Fbx_pian_002.FBX │ │ │ ├── SuLing_Fbx_pian_002.FBX.meta │ │ │ ├── daoguang01.FBX │ │ │ ├── daoguang01.FBX.meta │ │ │ ├── pian01.FBX │ │ │ └── pian01.FBX.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── DaiQiang_touming_sl001a.mat │ │ │ ├── DaiQiang_touming_sl001a.mat.meta │ │ │ ├── SuLing_mat_daoguang_002_sl001a.mat │ │ │ ├── SuLing_mat_daoguang_002_sl001a.mat.meta │ │ │ ├── SuLing_mat_daoguang_008_sl001a.mat │ │ │ ├── SuLing_mat_daoguang_008_sl001a.mat.meta │ │ │ ├── SuLing_mat_daoguang_008_sl001b.mat │ │ │ ├── SuLing_mat_daoguang_008_sl001b.mat.meta │ │ │ ├── SuLing_mat_daoguang_011_sl001a.mat │ │ │ ├── SuLing_mat_daoguang_011_sl001a.mat.meta │ │ │ ├── SuLing_mat_guangdian_001_sl001a.mat │ │ │ ├── SuLing_mat_guangdian_001_sl001a.mat.meta │ │ │ ├── SuLing_mat_guangdian_002_sl001a.mat │ │ │ ├── SuLing_mat_guangdian_002_sl001a.mat.meta │ │ │ ├── SuLing_mat_guangzhu_011_a1.mat │ │ │ ├── SuLing_mat_guangzhu_011_a1.mat.meta │ │ │ ├── SuLing_mat_xuanwo_003_b.mat │ │ │ ├── SuLing_mat_xuanwo_003_b.mat.meta │ │ │ ├── SuLing_mat_yan_007_sl001a.mat │ │ │ ├── SuLing_mat_yan_007_sl001a.mat.meta │ │ │ ├── skilleff1_2_1_glow.mat │ │ │ └── skilleff1_2_1_glow.mat.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── Default.mat │ │ │ ├── Default.mat.meta │ │ │ ├── Error.shader │ │ │ ├── Error.shader.meta │ │ │ ├── Particle Add.shader │ │ │ └── Particle Add.shader.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── 6e71071b.png │ │ │ ├── 6e71071b.png.meta │ │ │ ├── DaiQiang_touming.png │ │ │ ├── DaiQiang_touming.png.meta │ │ │ ├── SuLing_FX_daoguang_002G.png │ │ │ ├── SuLing_FX_daoguang_002G.png.meta │ │ │ ├── SuLing_FX_daoguang_007.png │ │ │ ├── SuLing_FX_daoguang_007.png.meta │ │ │ ├── SuLing_FX_daoguang_008.png │ │ │ ├── SuLing_FX_daoguang_008.png.meta │ │ │ ├── SuLing_FX_guang_022.png │ │ │ ├── SuLing_FX_guang_022.png.meta │ │ │ ├── SuLing_FX_guangdian_001.png │ │ │ ├── SuLing_FX_guangdian_001.png.meta │ │ │ ├── SuLing_FX_guangdian_002.png │ │ │ ├── SuLing_FX_guangdian_002.png.meta │ │ │ ├── SuLing_FX_guangzhu_011.png │ │ │ ├── SuLing_FX_guangzhu_011.png.meta │ │ │ ├── SuLing_FX_xuanwo_003.png │ │ │ ├── SuLing_FX_xuanwo_003.png.meta │ │ │ ├── SuLing_FX_yan_004.png │ │ │ └── SuLing_FX_yan_004.png.meta │ │ ├── skillfx1_5.prefab │ │ └── skillfx1_5.prefab.meta │ ├── EffectEvla.unity │ └── EffectEvla.unity.meta │ ├── Tools.meta │ └── Tools │ ├── Scripts.meta │ ├── Scripts │ ├── Editor.meta │ ├── Editor │ │ ├── MyParticleEffectUI.cs │ │ ├── MyParticleEffectUI.cs.meta │ │ ├── TestParticleEffect.cs │ │ └── TestParticleEffect.cs.meta │ ├── EffectEvla.cs │ ├── EffectEvla.cs.meta │ ├── EffectEvlaData.cs │ ├── EffectEvlaData.cs.meta │ ├── GetParticleEffectData.cs │ ├── GetParticleEffectData.cs.meta │ ├── ParticleEffectCurve.cs │ ├── ParticleEffectCurve.cs.meta │ ├── ParticleEffectScript.cs │ ├── ParticleEffectScript.cs.meta │ ├── SingleEffectEvla.cs │ └── SingleEffectEvla.cs.meta │ ├── Shaders.meta │ └── Shaders │ ├── OverDraw.shader │ └── OverDraw.shader.meta ├── Document ├── QQ图片20190126171957.png ├── QQ图片20190823003254.png ├── QQ截图20190126164833.png ├── QQ截图20190126165417.png ├── QQ截图20190126174326.png ├── QQ截图20190126174337.png ├── QQ截图20190126174343.png └── QQ截图20190910215020.png ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── README.md └── UnityPackageManager └── manifest.json /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | Assets/AssetStoreTools* 7 | 8 | # Visual Studio cache directory 9 | .vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | *.opendb 26 | *.VC.db 27 | 28 | # Unity3D generated meta files 29 | *.pidb.meta 30 | *.pdb.meta 31 | 32 | # Unity3D Generated File On Crash Reports 33 | sysinfo.txt 34 | 35 | # Builds 36 | *.apk 37 | *.unitypackage 38 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d696dad7e7c92144aa0b60cdab9ba6a1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b9e9d9f576dc1544db6d916c8ad24f63 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 78315eb30d968394798ce88ffe9dedad 3 | folderAsset: yes 4 | timeCreated: 1548403533 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 18158cac57cb0a44e898c661078b9d60 3 | folderAsset: yes 4 | timeCreated: 1548403533 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_FBX_zhuiti_001.FBX: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_FBX_zhuiti_001.FBX -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_FBX_zhuiti_001.FBX.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ceda0ac9127e7947bb977285ed79806 3 | timeCreated: 1530802196 4 | licenseType: Pro 5 | ModelImporter: 6 | serializedVersion: 22 7 | fileIDToRecycleName: 8 | 100000: //RootNode 9 | 400000: //RootNode 10 | 2300000: //RootNode 11 | 3300000: //RootNode 12 | 4300000: quliu02 13 | 9500000: //RootNode 14 | externalObjects: 15 | - first: 16 | type: UnityEngine:Material 17 | assembly: UnityEngine.CoreModule 18 | name: 'Material #25' 19 | second: {fileID: 2100000, guid: 6ac3523606493a94da0b6504699f96f9, type: 2} 20 | materials: 21 | importMaterials: 1 22 | materialName: 0 23 | materialSearch: 1 24 | materialLocation: 1 25 | animations: 26 | legacyGenerateAnimations: 4 27 | bakeSimulation: 0 28 | resampleCurves: 1 29 | optimizeGameObjects: 0 30 | motionNodeName: 31 | rigImportErrors: 32 | rigImportWarnings: 33 | animationImportErrors: 34 | animationImportWarnings: 35 | animationRetargetingWarnings: 36 | animationDoRetargetingWarnings: 0 37 | importAnimatedCustomProperties: 0 38 | animationCompression: 1 39 | animationRotationError: 0.5 40 | animationPositionError: 0.5 41 | animationScaleError: 0.5 42 | animationWrapMode: 0 43 | extraExposedTransformPaths: [] 44 | extraUserProperties: [] 45 | clipAnimations: [] 46 | isReadable: 1 47 | meshes: 48 | lODScreenPercentages: [] 49 | globalScale: 1 50 | meshCompression: 0 51 | addColliders: 0 52 | importVisibility: 0 53 | importBlendShapes: 1 54 | importCameras: 0 55 | importLights: 0 56 | swapUVChannels: 0 57 | generateSecondaryUV: 0 58 | useFileUnits: 1 59 | optimizeMeshForGPU: 1 60 | keepQuads: 0 61 | weldVertices: 1 62 | secondaryUVAngleDistortion: 8 63 | secondaryUVAreaDistortion: 15.000001 64 | secondaryUVHardAngle: 88 65 | secondaryUVPackMargin: 4 66 | useFileScale: 1 67 | tangentSpace: 68 | normalSmoothAngle: 60 69 | normalImportMode: 0 70 | tangentImportMode: 3 71 | normalCalculationMode: 0 72 | importAnimation: 1 73 | copyAvatar: 0 74 | humanDescription: 75 | serializedVersion: 2 76 | human: [] 77 | skeleton: [] 78 | armTwist: 0.5 79 | foreArmTwist: 0.5 80 | upperLegTwist: 0.5 81 | legTwist: 0.5 82 | armStretch: 0.05 83 | legStretch: 0.05 84 | feetSpacing: 0 85 | rootMotionBoneName: 86 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} 87 | hasTranslationDoF: 0 88 | hasExtraRoot: 0 89 | skeletonHasParents: 1 90 | lastHumanDescriptionAvatarSource: {instanceID: 0} 91 | animationType: 2 92 | humanoidOversampling: 1 93 | additionalBone: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_Fbx_pian_002.FBX: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_Fbx_pian_002.FBX -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/SuLing_Fbx_pian_002.FBX.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bc11e003a60dda348bf4abb875c9a718 3 | timeCreated: 1530802193 4 | licenseType: Pro 5 | ModelImporter: 6 | serializedVersion: 22 7 | fileIDToRecycleName: 8 | 100000: //RootNode 9 | 400000: //RootNode 10 | 2300000: //RootNode 11 | 3300000: //RootNode 12 | 4300000: Plane001 13 | externalObjects: 14 | - first: 15 | type: UnityEngine:Material 16 | assembly: UnityEngine.CoreModule 17 | name: No Name 18 | second: {fileID: 2100000, guid: 6ac3523606493a94da0b6504699f96f9, type: 2} 19 | materials: 20 | importMaterials: 1 21 | materialName: 0 22 | materialSearch: 1 23 | materialLocation: 1 24 | animations: 25 | legacyGenerateAnimations: 4 26 | bakeSimulation: 0 27 | resampleCurves: 1 28 | optimizeGameObjects: 0 29 | motionNodeName: 30 | rigImportErrors: 31 | rigImportWarnings: 32 | animationImportErrors: 33 | animationImportWarnings: 34 | animationRetargetingWarnings: 35 | animationDoRetargetingWarnings: 0 36 | importAnimatedCustomProperties: 0 37 | animationCompression: 1 38 | animationRotationError: 0.5 39 | animationPositionError: 0.5 40 | animationScaleError: 0.5 41 | animationWrapMode: 0 42 | extraExposedTransformPaths: [] 43 | extraUserProperties: [] 44 | clipAnimations: [] 45 | isReadable: 1 46 | meshes: 47 | lODScreenPercentages: [] 48 | globalScale: 1 49 | meshCompression: 0 50 | addColliders: 0 51 | importVisibility: 0 52 | importBlendShapes: 1 53 | importCameras: 0 54 | importLights: 0 55 | swapUVChannels: 0 56 | generateSecondaryUV: 0 57 | useFileUnits: 1 58 | optimizeMeshForGPU: 1 59 | keepQuads: 0 60 | weldVertices: 1 61 | secondaryUVAngleDistortion: 8 62 | secondaryUVAreaDistortion: 15.000001 63 | secondaryUVHardAngle: 88 64 | secondaryUVPackMargin: 4 65 | useFileScale: 1 66 | tangentSpace: 67 | normalSmoothAngle: 60 68 | normalImportMode: 0 69 | tangentImportMode: 3 70 | normalCalculationMode: 0 71 | importAnimation: 1 72 | copyAvatar: 0 73 | humanDescription: 74 | serializedVersion: 2 75 | human: [] 76 | skeleton: [] 77 | armTwist: 0.5 78 | foreArmTwist: 0.5 79 | upperLegTwist: 0.5 80 | legTwist: 0.5 81 | armStretch: 0.05 82 | legStretch: 0.05 83 | feetSpacing: 0 84 | rootMotionBoneName: 85 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} 86 | hasTranslationDoF: 0 87 | hasExtraRoot: 0 88 | skeletonHasParents: 1 89 | lastHumanDescriptionAvatarSource: {instanceID: 0} 90 | animationType: 0 91 | humanoidOversampling: 1 92 | additionalBone: 0 93 | userData: 94 | assetBundleName: 95 | assetBundleVariant: 96 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/daoguang01.FBX: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Fbx/daoguang01.FBX -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/daoguang01.FBX.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7b28c2990df1a44ba459bdcf8c3bc0e 3 | timeCreated: 1530802190 4 | licenseType: Pro 5 | ModelImporter: 6 | serializedVersion: 22 7 | fileIDToRecycleName: 8 | 100000: //RootNode 9 | 400000: //RootNode 10 | 2300000: //RootNode 11 | 3300000: //RootNode 12 | 4300000: Plane001 13 | externalObjects: 14 | - first: 15 | type: UnityEngine:Material 16 | assembly: UnityEngine.CoreModule 17 | name: No Name 18 | second: {fileID: 2100000, guid: 6ac3523606493a94da0b6504699f96f9, type: 2} 19 | materials: 20 | importMaterials: 1 21 | materialName: 0 22 | materialSearch: 1 23 | materialLocation: 1 24 | animations: 25 | legacyGenerateAnimations: 4 26 | bakeSimulation: 0 27 | resampleCurves: 1 28 | optimizeGameObjects: 0 29 | motionNodeName: 30 | rigImportErrors: 31 | rigImportWarnings: 32 | animationImportErrors: 33 | animationImportWarnings: 34 | animationRetargetingWarnings: 35 | animationDoRetargetingWarnings: 0 36 | importAnimatedCustomProperties: 0 37 | animationCompression: 1 38 | animationRotationError: 0.5 39 | animationPositionError: 0.5 40 | animationScaleError: 0.5 41 | animationWrapMode: 0 42 | extraExposedTransformPaths: [] 43 | extraUserProperties: [] 44 | clipAnimations: [] 45 | isReadable: 1 46 | meshes: 47 | lODScreenPercentages: [] 48 | globalScale: 1 49 | meshCompression: 0 50 | addColliders: 0 51 | importVisibility: 0 52 | importBlendShapes: 1 53 | importCameras: 0 54 | importLights: 0 55 | swapUVChannels: 0 56 | generateSecondaryUV: 0 57 | useFileUnits: 1 58 | optimizeMeshForGPU: 1 59 | keepQuads: 0 60 | weldVertices: 1 61 | secondaryUVAngleDistortion: 8 62 | secondaryUVAreaDistortion: 15.000001 63 | secondaryUVHardAngle: 88 64 | secondaryUVPackMargin: 4 65 | useFileScale: 1 66 | tangentSpace: 67 | normalSmoothAngle: 60 68 | normalImportMode: 0 69 | tangentImportMode: 3 70 | normalCalculationMode: 0 71 | importAnimation: 1 72 | copyAvatar: 0 73 | humanDescription: 74 | serializedVersion: 2 75 | human: [] 76 | skeleton: [] 77 | armTwist: 0.5 78 | foreArmTwist: 0.5 79 | upperLegTwist: 0.5 80 | legTwist: 0.5 81 | armStretch: 0.05 82 | legStretch: 0.05 83 | feetSpacing: 0 84 | rootMotionBoneName: 85 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} 86 | hasTranslationDoF: 0 87 | hasExtraRoot: 0 88 | skeletonHasParents: 1 89 | lastHumanDescriptionAvatarSource: {instanceID: 0} 90 | animationType: 0 91 | humanoidOversampling: 1 92 | additionalBone: 0 93 | userData: 94 | assetBundleName: 95 | assetBundleVariant: 96 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/pian01.FBX: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Fbx/pian01.FBX -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Fbx/pian01.FBX.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f4c499d93b319ed43bc98b92484d549c 3 | timeCreated: 1529406826 4 | licenseType: Pro 5 | ModelImporter: 6 | serializedVersion: 22 7 | fileIDToRecycleName: 8 | 100000: //RootNode 9 | 400000: //RootNode 10 | 2300000: //RootNode 11 | 3300000: //RootNode 12 | 4300000: Plane01 13 | 9500000: //RootNode 14 | externalObjects: 15 | - first: 16 | type: UnityEngine:Material 17 | assembly: UnityEngine.CoreModule 18 | name: No Name 19 | second: {fileID: 2100000, guid: 6ac3523606493a94da0b6504699f96f9, type: 2} 20 | materials: 21 | importMaterials: 1 22 | materialName: 0 23 | materialSearch: 1 24 | materialLocation: 1 25 | animations: 26 | legacyGenerateAnimations: 4 27 | bakeSimulation: 0 28 | resampleCurves: 1 29 | optimizeGameObjects: 0 30 | motionNodeName: 31 | rigImportErrors: 32 | rigImportWarnings: 33 | animationImportErrors: 34 | animationImportWarnings: 35 | animationRetargetingWarnings: 36 | animationDoRetargetingWarnings: 0 37 | importAnimatedCustomProperties: 0 38 | animationCompression: 1 39 | animationRotationError: 0.5 40 | animationPositionError: 0.5 41 | animationScaleError: 0.5 42 | animationWrapMode: 0 43 | extraExposedTransformPaths: [] 44 | extraUserProperties: [] 45 | clipAnimations: [] 46 | isReadable: 1 47 | meshes: 48 | lODScreenPercentages: [] 49 | globalScale: 1 50 | meshCompression: 0 51 | addColliders: 0 52 | importVisibility: 0 53 | importBlendShapes: 1 54 | importCameras: 0 55 | importLights: 0 56 | swapUVChannels: 0 57 | generateSecondaryUV: 0 58 | useFileUnits: 1 59 | optimizeMeshForGPU: 1 60 | keepQuads: 0 61 | weldVertices: 1 62 | secondaryUVAngleDistortion: 8 63 | secondaryUVAreaDistortion: 15.000001 64 | secondaryUVHardAngle: 88 65 | secondaryUVPackMargin: 4 66 | useFileScale: 1 67 | tangentSpace: 68 | normalSmoothAngle: 60 69 | normalImportMode: 0 70 | tangentImportMode: 4 71 | normalCalculationMode: 0 72 | importAnimation: 1 73 | copyAvatar: 0 74 | humanDescription: 75 | serializedVersion: 2 76 | human: [] 77 | skeleton: [] 78 | armTwist: 0.5 79 | foreArmTwist: 0.5 80 | upperLegTwist: 0.5 81 | legTwist: 0.5 82 | armStretch: 0.05 83 | legStretch: 0.05 84 | feetSpacing: 0 85 | rootMotionBoneName: 86 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} 87 | hasTranslationDoF: 0 88 | hasExtraRoot: 0 89 | skeletonHasParents: 0 90 | lastHumanDescriptionAvatarSource: {instanceID: 0} 91 | animationType: 2 92 | humanoidOversampling: 1 93 | additionalBone: 0 94 | userData: 95 | assetBundleName: 96 | assetBundleVariant: 97 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 658a7357a58181743a36914730d32d4b 3 | folderAsset: yes 4 | timeCreated: 1548403533 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/DaiQiang_touming_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: DaiQiang_touming_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 1ba8986d24077aa489543b75944c2fe2, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 10 27 | - _DstBlend2: 10 28 | - _ISAPPLYFOG: 0 29 | - _InvFade: 1 30 | - _NOALPHACHANNEL: 0 31 | - _SrcBlend: 5 32 | - _ZTest: 8 33 | - _ZTest2: 4 34 | - _ZWrite: 0 35 | m_Colors: 36 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 37 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/DaiQiang_touming_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6379483655bb32c428cacc863bc3f49d 3 | timeCreated: 1508316100 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_002_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_daoguang_002_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 7599cd76c85183a4cb4a3bb3668484a0, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _ISAPPLYFOG: 0 28 | - _InvFade: 1 29 | - _NOALPHACHANNEL: 0 30 | - _SrcBlend: 5 31 | - _ZTest: 8 32 | - _ZWrite: 0 33 | m_Colors: 34 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 35 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_002_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07692911e930741498f6443c46467fe8 3 | timeCreated: 1507888619 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_008_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_daoguang_008_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 453a9f77ae3d1734f8e90657e10ded82, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _DstBlend2: 1 28 | - _ISAPPLYFOG: 0 29 | - _ISAPPLYFOG2: 0 30 | - _InvFade: 1 31 | - _NOALPHACHANNEL: 0 32 | - _NOALPHACHANNEL2: 0 33 | - _SrcBlend: 5 34 | - _ZTest: 8 35 | - _ZTest2: 4 36 | - _ZWrite: 0 37 | m_Colors: 38 | - _TintColor: {r: 0.61764705, g: 0.61764705, b: 0.61764705, a: 0.622} 39 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_008_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f27e493548fddff42ba55f06410438ec 3 | timeCreated: 1507889204 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_008_sl001b.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_daoguang_008_sl001b 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 453a9f77ae3d1734f8e90657e10ded82, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 10 27 | - _DstBlend2: 10 28 | - _ISAPPLYFOG: 0 29 | - _InvFade: 1 30 | - _NOALPHACHANNEL: 0 31 | - _SrcBlend: 5 32 | - _ZTest: 8 33 | - _ZTest2: 4 34 | - _ZWrite: 0 35 | m_Colors: 36 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 37 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_008_sl001b.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7780e855a8f4d484b87188ada0e95fef 3 | timeCreated: 1507889204 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_011_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_daoguang_011_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: e64548a88fde5ec4c8ae40d06e3df960, type: 3} 23 | m_Scale: {x: -1, y: 1} 24 | m_Offset: {x: -0.05, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _DstBlend2: 1 28 | - _ISAPPLYFOG: 0 29 | - _ISAPPLYFOG2: 0 30 | - _InvFade: 1 31 | - _NOALPHACHANNEL: 0 32 | - _NOALPHACHANNEL2: 0 33 | - _SrcBlend: 5 34 | - _ZTest: 8 35 | - _ZTest2: 4 36 | - _ZWrite: 0 37 | m_Colors: 38 | - _TintColor: {r: 1, g: 1, b: 1, a: 0.5} 39 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_daoguang_011_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 611fc338418469548b8a3b5d234abd38 3 | timeCreated: 1501491789 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangdian_001_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_guangdian_001_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: c37811d2f6474a041bca51a4601cf297, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _MaskTexture: 26 | m_Texture: {fileID: 2800000, guid: 4703b50f37dadf0458daeadb31631191, type: 3} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | m_Floats: 30 | - _Cutoff: 0.5 31 | - _DstBlend: 1 32 | - _ISAPPLYFOG: 0 33 | - _InvFade: 1 34 | - _NOALPHACHANNEL: 0 35 | - _N_BY_KD: 0.01 36 | - _N_BY_QD: 3 37 | - _N_mask: 0.3 38 | - _SrcBlend: 5 39 | - _ZTest: 8 40 | - _ZWrite: 0 41 | m_Colors: 42 | - _C_BYcolor: {r: 1, g: 0, b: 0, a: 1} 43 | - _Center: {r: 0, g: 0, b: 0, a: 1} 44 | - _Normal: {r: 0, g: 0, b: 1, a: 0} 45 | - _Scale: {r: 1, g: 1, b: 1, a: 1} 46 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 47 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangdian_001_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec03384664b878d49a5fb34aaee36657 3 | timeCreated: 1496652186 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangdian_002_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_guangdian_002_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 37c9ed9590367954d964e5af2a61838e, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _ISAPPLYFOG: 0 28 | - _InvFade: 1 29 | - _NOALPHACHANNEL: 0 30 | - _SrcBlend: 5 31 | - _ZTest: 8 32 | - _ZWrite: 0 33 | m_Colors: 34 | - _TintColor: {r: 1, g: 1, b: 1, a: 0.5} 35 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangdian_002_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0cb9a2f901173ba48bd6ffb84d6aeeee 3 | timeCreated: 1508140623 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangzhu_011_a1.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_guangzhu_011_a1 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 432dea83017e9524684ef4a9d5e30f1b, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _ISAPPLYFOG: 0 28 | - _InvFade: 1 29 | - _NOALPHACHANNEL: 0 30 | - _SrcBlend: 5 31 | - _ZTest: 8 32 | - _ZWrite: 0 33 | m_Colors: 34 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 35 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_guangzhu_011_a1.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2fdaeb9369e4b6e4ab3e4c5f7505bcd2 3 | timeCreated: 1508317260 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_xuanwo_003_b.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_xuanwo_003_b 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: b831468339c065e49a1e151f227d9501, type: 3} 23 | m_Scale: {x: -1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 10 27 | - _DstBlend2: 10 28 | - _ISAPPLYFOG: 0 29 | - _InvFade: 1 30 | - _NOALPHACHANNEL: 0 31 | - _SrcBlend: 5 32 | - _ZTest: 8 33 | - _ZTest2: 4 34 | - _ZWrite: 0 35 | m_Colors: 36 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 37 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_xuanwo_003_b.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3478a0362673be2469e62c2b36cdfa0c 3 | timeCreated: 1508125914 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_yan_007_sl001a.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: SuLing_mat_yan_007_sl001a 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 89cc020cd32ad634e8be0dc3051a98f4, type: 3} 23 | m_Scale: {x: 2, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _ISAPPLYFOG: 0 28 | - _InvFade: 1 29 | - _NOALPHACHANNEL: 0 30 | - _SrcBlend: 5 31 | - _ZTest: 8 32 | - _ZWrite: 0 33 | m_Colors: 34 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 35 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/SuLing_mat_yan_007_sl001a.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e94f7e31c0f6c2b46961b295548797e5 3 | timeCreated: 1504494228 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/skilleff1_2_1_glow.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: skilleff1_2_1_glow 10 | m_Shader: {fileID: 4800000, guid: 396c7672726b1214392a2000281b4301, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _MainTex: 22 | m_Texture: {fileID: 2800000, guid: 44005ef705cfd414b99eee819a643155, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | - _DstBlend: 1 27 | - _DstBlend2: 1 28 | - _ISAPPLYFOG: 0 29 | - _ISAPPLYFOG2: 0 30 | - _InvFade: 1 31 | - _NOALPHACHANNEL: 0 32 | - _NOALPHACHANNEL2: 0 33 | - _SrcBlend: 5 34 | - _ZTest: 8 35 | - _ZTest2: 4 36 | - _ZWrite: 0 37 | m_Colors: 38 | - _Center: {r: 0, g: 0, b: 0, a: 1} 39 | - _Normal: {r: 0, g: 0, b: 1, a: 0} 40 | - _Scale: {r: 1, g: 1, b: 1, a: 1} 41 | - _TintColor: {r: 0.52205884, g: 0.52205884, b: 0.52205884, a: 0.50980395} 42 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Materials/skilleff1_2_1_glow.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7be02bc8ced969846959646106c3ff00 3 | timeCreated: 1477379925 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44c2522af91c5cf4dad871673b74a686 3 | folderAsset: yes 4 | timeCreated: 1548403533 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Default.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Default 10 | m_Shader: {fileID: 4800000, guid: 7aefb48e85212ae4b93bfd585069f744, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.5 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 1, b: 1, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 77 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Default.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ac3523606493a94da0b6504699f96f9 3 | timeCreated: 1530762048 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | externalObjects: {} 7 | mainObjectFileID: 2100000 8 | userData: 9 | assetBundleName: d445b199eb2c51c7a1c7dc77f115c28b.unity3d 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Error.shader: -------------------------------------------------------------------------------- 1 | Shader "ParticleEffectProfiler/Error" 2 | { 3 | Properties{} 4 | SubShader 5 | { 6 | Tags { "RenderType"="Opaque" } 7 | LOD 100 8 | 9 | Pass 10 | { 11 | CGPROGRAM 12 | #pragma vertex vert 13 | #pragma fragment frag 14 | 15 | #include "UnityCG.cginc" 16 | 17 | struct appdata 18 | { 19 | float4 vertex : POSITION; 20 | }; 21 | 22 | struct v2f 23 | { 24 | float4 vertex : SV_POSITION; 25 | }; 26 | 27 | sampler2D _MainTex; 28 | float4 _MainTex_ST; 29 | 30 | v2f vert (appdata v) 31 | { 32 | v2f o; 33 | o.vertex = UnityObjectToClipPos(v.vertex); 34 | return o; 35 | } 36 | 37 | fixed4 frag (v2f i) : SV_Target 38 | { 39 | return fixed4(1, 0,0, 1); 40 | } 41 | ENDCG 42 | } 43 | } 44 | } 45 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Error.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7aefb48e85212ae4b93bfd585069f744 3 | timeCreated: 1493719643 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Particle Add.shader: -------------------------------------------------------------------------------- 1 | // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' 2 | 3 | Shader "ParticleEffectProfiler/Particles Add" { 4 | Properties { 5 | _TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.5) 6 | _MainTex ("Particle Texture", 2D) = "white" {} 7 | _InvFade ("Soft Particles Factor", Range(0.01,3.0)) = 1.0 8 | 9 | [Space(10)] 10 | [Header(if you want effect to be displayed on the screen all the time please set Zwrite to off and set ZTest to Never)] 11 | [Enum(Off, 0, On, 1)] _ZWrite ("想特效不被地面遮挡:Off;否则设置On;(zw)", Float) = 1 //声明外部控制开关 12 | [Enum(Off, 0, On, 4)] _ZTest2 ("想特效不被地面遮挡:Off;否则On;(zt)", Float) = 4 //声明外部控制开关 13 | [Space(10)] 14 | 15 | [Enum(add, 1, blend, 10)] _DstBlend2 ("add模式:add;blend模式:blend", Float) = 1 //声明外部控制开关 16 | 17 | [Space(10)] 18 | //[Toggle] _NOALPHACHANNEL ("勾选以黑色做透明", Float) = 0 19 | 20 | [KeywordEnum(NO, YES)] _NOALPHACHANNEL2 ("以黑色做透明", Float) = 0 21 | 22 | [Space(10)] 23 | 24 | [KeywordEnum(NO, YES)] _ISAPPLYFOG2 ("受雾效影响", Float) = 0 25 | //[Toggle] _ISAPPLYFOG ("勾选受雾效影响", Float) = 0 26 | } 27 | 28 | Category { 29 | Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" } 30 | 31 | Blend SrcAlpha [_DstBlend2] 32 | ZTest [_ZTest2] 33 | ZWrite [_ZWrite] 34 | 35 | //AlphaTest Greater .01 36 | 37 | //ColorMask RGB 38 | Cull Off 39 | Lighting Off 40 | 41 | //Fog { Mode Off } 42 | 43 | SubShader { 44 | 45 | Stencil 46 | { 47 | Ref [_Stencil] 48 | Comp [_StencilComp] 49 | Pass [_StencilOp] 50 | ReadMask [_StencilReadMask] 51 | WriteMask [_StencilWriteMask] 52 | } 53 | 54 | Pass { 55 | 56 | CGPROGRAM 57 | #pragma exclude_renderers ps3 xbox360 flash xboxone ps4 psp2 58 | #pragma fragmentoption ARB_precision_hint_fastest 59 | #pragma vertex vert 60 | #pragma fragment frag 61 | #pragma multi_compile_particles 62 | 63 | //#pragma shader_feature _NOALPHACHANNEL_ON 64 | //#pragma shader_feature _ISAPPLYFOG_ON 65 | #pragma multi_compile _ISAPPLYFOG2_NO _ISAPPLYFOG2_YES 66 | #pragma multi_compile _NOALPHACHANNEL2_NO _NOALPHACHANNEL2_YES 67 | 68 | #include "UnityCG.cginc" 69 | 70 | sampler2D _MainTex; 71 | fixed4 _TintColor; 72 | 73 | struct appdata_t { 74 | float4 vertex : POSITION; 75 | fixed4 color : COLOR; 76 | float2 texcoord : TEXCOORD0; 77 | }; 78 | 79 | struct v2f { 80 | float4 vertex : SV_POSITION; 81 | fixed4 color : COLOR; 82 | float2 texcoord : TEXCOORD0; 83 | 84 | #if _ISAPPLYFOG2_YES 85 | UNITY_FOG_COORDS(1) 86 | #endif 87 | }; 88 | 89 | float4 _MainTex_ST; 90 | 91 | v2f vert (appdata_t v) 92 | { 93 | v2f o; 94 | o.vertex = UnityObjectToClipPos(v.vertex); 95 | o.color = v.color; 96 | o.texcoord = TRANSFORM_TEX(v.texcoord,_MainTex); 97 | 98 | #if _ISAPPLYFOG2_YES 99 | UNITY_TRANSFER_FOG(o,o.vertex); 100 | #endif 101 | 102 | return o; 103 | } 104 | 105 | float _InvFade; 106 | 107 | fixed4 frag (v2f i) : SV_Target 108 | { 109 | 110 | fixed4 color = tex2D(_MainTex, i.texcoord); 111 | 112 | 113 | #if _NOALPHACHANNEL2_YES 114 | // 扣黑底 115 | color.a = dot(color.rgb, fixed3(0.33, 0.33, 0.33)); 116 | #endif 117 | 118 | fixed4 finalColor = 2.0f * i.color * _TintColor * color; 119 | 120 | #if _ISAPPLYFOG2_YES 121 | UNITY_APPLY_FOG(i.fogCoord, finalColor); 122 | #endif 123 | 124 | return finalColor; 125 | } 126 | ENDCG 127 | } 128 | } 129 | } 130 | } 131 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Shaders/Particle Add.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 396c7672726b1214392a2000281b4301 3 | timeCreated: 1527425294 4 | licenseType: Pro 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 13ca109cfa00b744d9045f85a984b3f7 3 | folderAsset: yes 4 | timeCreated: 1548403533 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/6e71071b.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/6e71071b.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/6e71071b.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44005ef705cfd414b99eee819a643155 3 | timeCreated: 1548076142 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: -1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: DefaultTexturePlatform 60 | maxTextureSize: 2048 61 | resizeAlgorithm: 0 62 | textureFormat: -1 63 | textureCompression: 1 64 | compressionQuality: 50 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 0 68 | - buildTarget: Standalone 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Android 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: 47 81 | textureCompression: 1 82 | compressionQuality: 100 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 1 86 | - buildTarget: iPhone 87 | maxTextureSize: 2048 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/DaiQiang_touming.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/DaiQiang_touming.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/DaiQiang_touming.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ba8986d24077aa489543b75944c2fe2 3 | timeCreated: 1548076056 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 1 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 2048 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_002G.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_002G.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_002G.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7599cd76c85183a4cb4a3bb3668484a0 3 | timeCreated: 1548076076 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_007.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_007.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_007.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e64548a88fde5ec4c8ae40d06e3df960 3 | timeCreated: 1548076077 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_008.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_008.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_daoguang_008.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 453a9f77ae3d1734f8e90657e10ded82 3 | timeCreated: 1548076077 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guang_022.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guang_022.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guang_022.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4703b50f37dadf0458daeadb31631191 3 | timeCreated: 1548076085 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_001.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_001.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_001.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c37811d2f6474a041bca51a4601cf297 3 | timeCreated: 1548076088 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 7 31 | maxTextureSize: 1024 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 1 35 | aniso: 0 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 0 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: DefaultTexturePlatform 60 | maxTextureSize: 1024 61 | resizeAlgorithm: 0 62 | textureFormat: -1 63 | textureCompression: 0 64 | compressionQuality: 50 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 0 68 | - buildTarget: Android 69 | maxTextureSize: 512 70 | resizeAlgorithm: 0 71 | textureFormat: 47 72 | textureCompression: 0 73 | compressionQuality: 100 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 1 77 | - buildTarget: iPhone 78 | maxTextureSize: 512 79 | resizeAlgorithm: 0 80 | textureFormat: 33 81 | textureCompression: 0 82 | compressionQuality: 100 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 1 86 | - buildTarget: Standalone 87 | maxTextureSize: 1024 88 | resizeAlgorithm: 0 89 | textureFormat: -1 90 | textureCompression: 0 91 | compressionQuality: 50 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 0 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_002.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_002.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangdian_002.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 37c9ed9590367954d964e5af2a61838e 3 | timeCreated: 1548076088 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 13 31 | maxTextureSize: 1024 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 1 35 | aniso: 0 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 1 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: DefaultTexturePlatform 60 | maxTextureSize: 1024 61 | resizeAlgorithm: 0 62 | textureFormat: -1 63 | textureCompression: 0 64 | compressionQuality: 50 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 0 68 | - buildTarget: Android 69 | maxTextureSize: 512 70 | resizeAlgorithm: 0 71 | textureFormat: 47 72 | textureCompression: 0 73 | compressionQuality: 100 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 1 77 | - buildTarget: iPhone 78 | maxTextureSize: 512 79 | resizeAlgorithm: 0 80 | textureFormat: 33 81 | textureCompression: 0 82 | compressionQuality: 100 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 1 86 | - buildTarget: Standalone 87 | maxTextureSize: 1024 88 | resizeAlgorithm: 0 89 | textureFormat: -1 90 | textureCompression: 0 91 | compressionQuality: 50 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 0 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangzhu_011.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangzhu_011.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_guangzhu_011.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 432dea83017e9524684ef4a9d5e30f1b 3 | timeCreated: 1548076095 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: public_67d1df9da3915f03b2a3f167b8da4b3d.unity3d 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_xuanwo_003.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_xuanwo_003.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_xuanwo_003.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b831468339c065e49a1e151f227d9501 3 | timeCreated: 1548076103 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_yan_004.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_yan_004.png -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/Textures/SuLing_FX_yan_004.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89cc020cd32ad634e8be0dc3051a98f4 3 | timeCreated: 1548076104 4 | licenseType: Pro 5 | TextureImporter: 6 | fileIDToRecycleName: {} 7 | externalObjects: {} 8 | serializedVersion: 4 9 | mipmaps: 10 | mipMapMode: 0 11 | enableMipMap: 1 12 | sRGBTexture: 1 13 | linearTexture: 0 14 | fadeOut: 0 15 | borderMipMap: 0 16 | mipMapsPreserveCoverage: 0 17 | alphaTestReferenceValue: 0.5 18 | mipMapFadeDistanceStart: 1 19 | mipMapFadeDistanceEnd: 3 20 | bumpmap: 21 | convertToNormalMap: 0 22 | externalNormalMap: 0 23 | heightScale: 0.25 24 | normalMapFilter: 0 25 | isReadable: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -1 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 49 | spritePixelsToUnits: 100 50 | alphaUsage: 1 51 | alphaIsTransparency: 0 52 | spriteTessellationDetail: -1 53 | textureType: 0 54 | textureShape: 1 55 | maxTextureSizeSet: 0 56 | compressionQualitySet: 0 57 | textureFormatSet: 0 58 | platformSettings: 59 | - buildTarget: Android 60 | maxTextureSize: 512 61 | resizeAlgorithm: 0 62 | textureFormat: 47 63 | textureCompression: 1 64 | compressionQuality: 100 65 | crunchedCompression: 0 66 | allowsAlphaSplitting: 0 67 | overridden: 1 68 | - buildTarget: DefaultTexturePlatform 69 | maxTextureSize: 2048 70 | resizeAlgorithm: 0 71 | textureFormat: -1 72 | textureCompression: 1 73 | compressionQuality: 50 74 | crunchedCompression: 0 75 | allowsAlphaSplitting: 0 76 | overridden: 0 77 | - buildTarget: Standalone 78 | maxTextureSize: 2048 79 | resizeAlgorithm: 0 80 | textureFormat: -1 81 | textureCompression: 1 82 | compressionQuality: 50 83 | crunchedCompression: 0 84 | allowsAlphaSplitting: 0 85 | overridden: 0 86 | - buildTarget: iPhone 87 | maxTextureSize: 512 88 | resizeAlgorithm: 0 89 | textureFormat: 33 90 | textureCompression: 1 91 | compressionQuality: 100 92 | crunchedCompression: 0 93 | allowsAlphaSplitting: 0 94 | overridden: 1 95 | spriteSheet: 96 | serializedVersion: 2 97 | sprites: [] 98 | outline: [] 99 | physicsShape: [] 100 | spritePackingTag: NotFirstImport 101 | userData: 102 | assetBundleName: 103 | assetBundleVariant: 104 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/Effect/skillfx1_5.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9dbe74e7e8950eb428e11cf6b2600de8 3 | timeCreated: 1509518588 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/EffectEvla.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 8 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 1, g: 1, b: 1, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | --- !u!157 &3 43 | LightmapSettings: 44 | m_ObjectHideFlags: 0 45 | serializedVersion: 11 46 | m_GIWorkflowMode: 0 47 | m_GISettings: 48 | serializedVersion: 2 49 | m_BounceScale: 1 50 | m_IndirectOutputScale: 1 51 | m_AlbedoBoost: 1 52 | m_TemporalCoherenceThreshold: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 1 56 | m_LightmapEditorSettings: 57 | serializedVersion: 9 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_TextureWidth: 1024 61 | m_TextureHeight: 1024 62 | m_AO: 0 63 | m_AOMaxDistance: 1 64 | m_CompAOExponent: 1 65 | m_CompAOExponentDirect: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 0 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVRFilterTypeDirect: 0 81 | m_PVRFilterTypeIndirect: 0 82 | m_PVRFilterTypeAO: 0 83 | m_PVRFilteringMode: 1 84 | m_PVRCulling: 1 85 | m_PVRFilteringGaussRadiusDirect: 1 86 | m_PVRFilteringGaussRadiusIndirect: 5 87 | m_PVRFilteringGaussRadiusAO: 2 88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 90 | m_PVRFilteringAtrousPositionSigmaAO: 1 91 | m_ShowResolutionOverlay: 1 92 | m_LightingDataAsset: {fileID: 0} 93 | m_UseShadowmask: 1 94 | --- !u!196 &4 95 | NavMeshSettings: 96 | serializedVersion: 2 97 | m_ObjectHideFlags: 0 98 | m_BuildSettings: 99 | serializedVersion: 2 100 | agentTypeID: 0 101 | agentRadius: 0.5 102 | agentHeight: 2 103 | agentSlope: 45 104 | agentClimb: 0.4 105 | ledgeDropHeight: 0 106 | maxJumpAcrossDistance: 0 107 | minRegionArea: 2 108 | manualCellSize: 0 109 | cellSize: 0.16666667 110 | manualTileSize: 0 111 | tileSize: 256 112 | accuratePlacement: 0 113 | debug: 114 | m_Flags: 0 115 | m_NavMeshData: {fileID: 0} 116 | --- !u!1 &552137963 117 | GameObject: 118 | m_ObjectHideFlags: 0 119 | m_PrefabParentObject: {fileID: 1771890306470844, guid: 8974abd2318a88a49beee3b594079d4f, 120 | type: 2} 121 | m_PrefabInternal: {fileID: 0} 122 | serializedVersion: 5 123 | m_Component: 124 | - component: {fileID: 552137965} 125 | - component: {fileID: 552137964} 126 | m_Layer: 8 127 | m_Name: Camera 128 | m_TagString: MainCamera 129 | m_Icon: {fileID: 0} 130 | m_NavMeshLayer: 0 131 | m_StaticEditorFlags: 0 132 | m_IsActive: 1 133 | --- !u!20 &552137964 134 | Camera: 135 | m_ObjectHideFlags: 0 136 | m_PrefabParentObject: {fileID: 20705420836113810, guid: 8974abd2318a88a49beee3b594079d4f, 137 | type: 2} 138 | m_PrefabInternal: {fileID: 0} 139 | m_GameObject: {fileID: 552137963} 140 | m_Enabled: 1 141 | serializedVersion: 2 142 | m_ClearFlags: 1 143 | m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} 144 | m_NormalizedViewPortRect: 145 | serializedVersion: 2 146 | x: 0 147 | y: 0 148 | width: 1 149 | height: 1 150 | near clip plane: 0.1 151 | far clip plane: 500 152 | field of view: 55 153 | orthographic: 0 154 | orthographic size: 100 155 | m_Depth: 0 156 | m_CullingMask: 157 | serializedVersion: 2 158 | m_Bits: 4294967295 159 | m_RenderingPath: 1 160 | m_TargetTexture: {fileID: 0} 161 | m_TargetDisplay: 0 162 | m_TargetEye: 3 163 | m_HDR: 0 164 | m_AllowMSAA: 0 165 | m_ForceIntoRT: 0 166 | m_OcclusionCulling: 1 167 | m_StereoConvergence: 10 168 | m_StereoSeparation: 0.022 169 | --- !u!4 &552137965 170 | Transform: 171 | m_ObjectHideFlags: 0 172 | m_PrefabParentObject: {fileID: 4091113872658576, guid: 8974abd2318a88a49beee3b594079d4f, 173 | type: 2} 174 | m_PrefabInternal: {fileID: 0} 175 | m_GameObject: {fileID: 552137963} 176 | m_LocalRotation: {x: -0.32574064, y: 0.08831708, z: -0.030577725, w: -0.9408285} 177 | m_LocalPosition: {x: 3.5746253, y: 4.850585, z: -15.793103} 178 | m_LocalScale: {x: 1, y: 1, z: 1} 179 | m_Children: [] 180 | m_Father: {fileID: 0} 181 | m_RootOrder: 0 182 | m_LocalEulerAnglesHint: {x: 45.000004, y: 125, z: 0} 183 | --- !u!1001 &878210190 184 | Prefab: 185 | m_ObjectHideFlags: 0 186 | serializedVersion: 2 187 | m_Modification: 188 | m_TransformParent: {fileID: 0} 189 | m_Modifications: 190 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 191 | propertyPath: m_LocalPosition.x 192 | value: 1.46 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 195 | propertyPath: m_LocalPosition.y 196 | value: -3.5197124 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 199 | propertyPath: m_LocalPosition.z 200 | value: -3.6114912 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 203 | propertyPath: m_LocalRotation.x 204 | value: 0.10120229 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 207 | propertyPath: m_LocalRotation.y 208 | value: 0.88989854 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 211 | propertyPath: m_LocalRotation.z 212 | value: -0.37394795 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 215 | propertyPath: m_LocalRotation.w 216 | value: 0.24083522 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 219 | propertyPath: m_RootOrder 220 | value: 1 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 223 | propertyPath: m_LocalRotation.x 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 227 | propertyPath: m_LocalRotation.y 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 231 | propertyPath: m_LocalRotation.z 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 235 | propertyPath: m_LocalRotation.w 236 | value: 1 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 239 | propertyPath: m_LocalPosition.y 240 | value: 0 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 243 | propertyPath: m_LocalEulerAnglesHint.x 244 | value: 0 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 247 | propertyPath: m_LocalEulerAnglesHint.y 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 4954551418716424, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 251 | propertyPath: m_LocalEulerAnglesHint.z 252 | value: 0 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 255 | propertyPath: m_LocalScale.y 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 259 | propertyPath: m_LocalScale.x 260 | value: 1 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 4598381139488110, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 263 | propertyPath: m_LocalScale.z 264 | value: 1 265 | objectReference: {fileID: 0} 266 | m_RemovedComponents: [] 267 | m_ParentPrefab: {fileID: 100100000, guid: 9dbe74e7e8950eb428e11cf6b2600de8, type: 2} 268 | m_IsPrefabParent: 0 269 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Examples/EffectEvla.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 78e1fad784ae4f5448b7878a9b252bf5 3 | timeCreated: 1540632144 4 | licenseType: Pro 5 | DefaultImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f006756655eb403489a0681534612fe1 3 | folderAsset: yes 4 | timeCreated: 1547546825 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fdb2442b8d292174ea3052b2656c2b06 3 | folderAsset: yes 4 | timeCreated: 1547811207 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02cf89e40a7c8274982c2675bb562c60 3 | folderAsset: yes 4 | timeCreated: 1547546857 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/Editor/MyParticleEffectUI.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEditor; 3 | using UnityEngine; 4 | 5 | /// 6 | /// 将特效的性能数据显示到Scene 7 | /// 8 | [CustomEditor(typeof(ParticleEffectScript))] 9 | public class MyParticleEffectUI : Editor { 10 | 11 | string[] m_Label = new string[20]; 12 | 13 | void OnSceneGUI() 14 | { 15 | ParticleEffectScript particleEffectScript = (ParticleEffectScript)target; 16 | 17 | int index = 0; 18 | m_Label[index] = GetParticleEffectData.GetGetRuntimeMemorySizeStr(particleEffectScript.gameObject); 19 | m_Label[++index] = GetParticleEffectData.GetParticleSystemCount(particleEffectScript.gameObject); 20 | 21 | if (EditorApplication.isPlaying) 22 | { 23 | m_Label[++index] = GetParticleEffectData.GetOnlyParticleEffecDrawCallStr(); 24 | m_Label[++index] = GetParticleEffectData.GetParticleCountStr(particleEffectScript); 25 | m_Label[++index] = GetParticleEffectData.GetPixDrawAverageStr(particleEffectScript); 26 | m_Label[++index] = GetParticleEffectData.GetPixActualDrawAverageStr(particleEffectScript); 27 | m_Label[++index] = GetParticleEffectData.GetPixRateStr(particleEffectScript); 28 | } 29 | 30 | ShowUI(); 31 | } 32 | 33 | void ShowUI() 34 | { 35 | //开始绘制GUI 36 | Handles.BeginGUI(); 37 | 38 | //规定GUI显示区域 39 | GUILayout.BeginArea(new Rect(10, 10, 300, 300)); 40 | GUIStyle style = new GUIStyle(); 41 | style.richText = true; 42 | style.fontStyle = FontStyle.Bold; 43 | 44 | for (int i = 0; i < m_Label.Length; i++) 45 | { 46 | if (!string.IsNullOrEmpty(m_Label[i])) 47 | { 48 | GUILayout.Label(m_Label[i], style); 49 | } 50 | } 51 | 52 | GUILayout.EndArea(); 53 | 54 | Handles.EndGUI(); 55 | } 56 | 57 | public override void OnInspectorGUI() 58 | { 59 | base.OnInspectorGUI(); 60 | 61 | ParticleEffectScript particleEffectScript = (ParticleEffectScript)target; 62 | 63 | string autoCullingTips = GetParticleEffectData.GetCullingSupportedString(particleEffectScript.gameObject); 64 | if (!string.IsNullOrEmpty(autoCullingTips)) 65 | { 66 | GUILayout.Label("ParticleSystem以下选项会导致无法自动裁剪:", EditorStyles.whiteLargeLabel); 67 | GUILayout.Label(autoCullingTips); 68 | } 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/Editor/MyParticleEffectUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d18df6b747ab0f042bda117b91d30c9e 3 | timeCreated: 1547796081 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/Editor/TestParticleEffect.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | using UnityEngine; 3 | 4 | /// 5 | /// 给选中的特效添加脚本的 6 | /// 7 | [InitializeOnLoad] 8 | public static class TestParticleEffect 9 | { 10 | private const string RequestTestKey = "TestParticleEffectRquestTest"; 11 | private static bool _hasPlayed; 12 | 13 | [MenuItem("GameObject/特效/测试", false, 11)] 14 | private static void Test() 15 | { 16 | var go = Selection.activeGameObject; 17 | var particleSystemRenderer = GetParticleEffectData.GetComponentByType(go); 18 | 19 | if (particleSystemRenderer.Count == 0) 20 | { 21 | Debug.LogError("不是特效无法测试!"); 22 | return; 23 | } 24 | 25 | EditorPrefs.SetBool(RequestTestKey, true); 26 | EditorApplication.isPlaying = true; 27 | } 28 | 29 | static TestParticleEffect() 30 | { 31 | EditorApplication.update += Update; 32 | EditorApplication.playmodeStateChanged += PlaymodeStateChanged; 33 | } 34 | 35 | private static void Update() 36 | { 37 | if (EditorPrefs.HasKey(RequestTestKey) && !_hasPlayed && 38 | EditorApplication.isPlaying && 39 | EditorApplication.isPlayingOrWillChangePlaymode) 40 | { 41 | EditorPrefs.DeleteKey(RequestTestKey); 42 | _hasPlayed = true; 43 | 44 | var go = Selection.activeGameObject; 45 | 46 | var particleEffectScript = GetParticleEffectData.GetComponentByType(go); 47 | 48 | if (particleEffectScript.Count == 0) 49 | { 50 | go.AddComponent(); 51 | } 52 | } 53 | } 54 | 55 | private static void PlaymodeStateChanged() 56 | { 57 | if (!EditorApplication.isPlaying) 58 | { 59 | _hasPlayed = false; 60 | } 61 | } 62 | } 63 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/Editor/TestParticleEffect.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c733d0b741358774e81c9f9e4adb8d48 3 | timeCreated: 1548404058 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/EffectEvla.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System; 3 | using System.Collections; 4 | using System.Collections.Generic; 5 | using UnityEngine; 6 | 7 | /// 8 | /// 主要用于计算overdraw像素 9 | /// 10 | public class EffectEvla 11 | { 12 | public Camera _camera; 13 | SingleEffectEvla singleEffectEvla; 14 | public float time = 0; 15 | 16 | public virtual void Init(Camera camera) 17 | { 18 | SetCamera(camera); 19 | } 20 | 21 | public void InitData() 22 | { 23 | singleEffectEvla = new SingleEffectEvla(1); 24 | } 25 | 26 | public void SetEffectObj(GameObject go) 27 | { 28 | singleEffectEvla.SetEffectObj(go); 29 | } 30 | 31 | public void SetCamera(Camera camera) 32 | { 33 | _camera = camera; 34 | camera.SetReplacementShader(Shader.Find("ParticleEffectProfiler/OverDraw"), ""); 35 | } 36 | 37 | public void Update() 38 | { 39 | time += Time.deltaTime; 40 | RecordOverDrawData(singleEffectEvla); 41 | } 42 | 43 | public EffectEvlaData[] GetEffectEvlaData() 44 | { 45 | return singleEffectEvla.GetEffectEvlaDatas(); 46 | } 47 | 48 | #region overdraw 49 | public void RecordOverDrawData(SingleEffectEvla singleEffectEvla) 50 | { 51 | long pixTotal = 0; 52 | long pixActualDraw = 0; 53 | 54 | GetCameraOverDrawData(out pixTotal, out pixActualDraw); 55 | 56 | // 往数据+1 57 | singleEffectEvla.UpdateOneData(pixTotal, pixActualDraw); 58 | } 59 | 60 | public void GetCameraOverDrawData(out long pixTotal, out long pixActualDraw) 61 | { 62 | RenderTexture activeTextrue = RenderTexture.active; 63 | RenderTexture rt = new RenderTexture(512, 512, 0, RenderTextureFormat.ARGB32); 64 | _camera.targetTexture = rt; 65 | _camera.Render(); 66 | RenderTexture.active = rt; 67 | Texture2D texture = new Texture2D(rt.width, rt.height, TextureFormat.ARGB32, false); 68 | texture.ReadPixels(new Rect(0, 0, rt.width, rt.height), 0, 0); 69 | 70 | GetOverDrawData(texture, out pixTotal, out pixActualDraw); 71 | 72 | RenderTexture.active = activeTextrue; 73 | Texture2D.DestroyImmediate(texture); 74 | rt.Release(); 75 | _camera.targetTexture = null; 76 | } 77 | 78 | public void GetOverDrawData(Texture2D texture, out long pixTotal, out long pixActualDraw) 79 | { 80 | var texw = texture.width; 81 | var texh = texture.height; 82 | 83 | var pixels = texture.GetPixels(); 84 | 85 | int index = 0; 86 | 87 | pixTotal = 0; 88 | pixActualDraw = 0; 89 | 90 | for (var y = 0; y < texh; y++) 91 | { 92 | for (var x = 0; x < texw; x++) 93 | { 94 | float r = pixels[index].r; 95 | float g = pixels[index].g; 96 | float b = pixels[index].b; 97 | 98 | bool isEmptyPix = IsEmptyPix(r, g, b); 99 | if (!isEmptyPix) 100 | { 101 | 102 | pixTotal++; 103 | } 104 | 105 | int drawThisPixTimes = DrawPixTimes(r, g, b); 106 | pixActualDraw += drawThisPixTimes; 107 | 108 | index++; 109 | } 110 | } 111 | } 112 | 113 | 114 | public int DrawPixTimes(float r, float g, float b) 115 | { 116 | return Convert.ToInt32(g / 0.04); 117 | } 118 | 119 | public bool IsEmptyPix(float r, float g, float b) 120 | { 121 | return r == 0 && g == 0 && b == 0; 122 | } 123 | #endregion 124 | } 125 | #endif 126 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/EffectEvla.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 106fa94d1de0a0647977d97865896831 3 | timeCreated: 1547803543 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/EffectEvlaData.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System; 3 | using System.Collections; 4 | using System.Collections.Generic; 5 | using UnityEngine; 6 | 7 | /// 8 | /// 处理像素计算 9 | /// 10 | public class EffectEvlaData 11 | { 12 | 13 | public long pixTotal = 0; // n次后的理论上总渲染数 14 | public long pixActualDrawTotal = 0; // n次后的实际上渲染次数 15 | // 总调用渲染次数 16 | public int pixDrawTimes = 0; 17 | 18 | public string effectPath = ""; 19 | // 带宽 20 | public int tape = 0; 21 | 22 | public string quality; 23 | 24 | public double GetPixDrawAverage() 25 | { 26 | if (pixDrawTimes == 0) 27 | { 28 | return 0; 29 | } 30 | return pixTotal * 1.0f / pixDrawTimes; 31 | } 32 | 33 | public double GetPixActualDrawAverage() 34 | { 35 | if (pixDrawTimes == 0) 36 | { 37 | return 0; 38 | } 39 | return pixActualDrawTotal * 1.0f / pixDrawTimes; 40 | } 41 | 42 | public double GetPixRate() 43 | { 44 | double pixDrawAverage = GetPixDrawAverage(); 45 | if (pixDrawAverage == 0) 46 | { 47 | return 0; 48 | } 49 | return GetPixActualDrawAverage() / GetPixDrawAverage(); 50 | } 51 | 52 | public string GetPixDrawAverageStr() 53 | { 54 | return "特效原填充像素点:" + Math.Round(this.GetPixDrawAverage(), 2); 55 | } 56 | public string GetPixActualDrawAverageStr() 57 | { 58 | return "特效实际填充像素点:" + Math.Round(this.GetPixActualDrawAverage(), 2); 59 | } 60 | public string GetPixRateStr() 61 | { 62 | return "平均每像素overdraw率:" + Math.Round(this.GetPixRate(), 2); 63 | } 64 | public string GetTapeStr() 65 | { 66 | return "带宽:" + this.tape; 67 | } 68 | } 69 | #endif -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/EffectEvlaData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 787d176aaa8ca9441a83a2203d6e8696 3 | timeCreated: 1547808449 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/GetParticleEffectData.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System; 3 | using System.Collections; 4 | using System.Collections.Generic; 5 | using System.Reflection; 6 | using UnityEditor; 7 | using UnityEngine; 8 | using UnityEngine.Profiling; 9 | 10 | /// 11 | /// 处理特效整体相关的数据 12 | /// 13 | public class GetParticleEffectData { 14 | 15 | static int m_MaxDrawCall = 0; 16 | 17 | public static long GetRuntimeMemorySize(GameObject go, out int textureCount) 18 | { 19 | var textures = new List(); 20 | textureCount = 0; 21 | long sumSize = 0; 22 | 23 | List meshRendererlist = GetComponentByType(go); 24 | 25 | foreach (ParticleSystemRenderer item in meshRendererlist) 26 | { 27 | if (item.sharedMaterial) 28 | { 29 | Texture texture = item.sharedMaterial.mainTexture; 30 | if (texture && !textures.Contains(texture)) 31 | { 32 | textures.Add(texture); 33 | textureCount++; 34 | sumSize = sumSize + GetStorageMemorySize(texture); 35 | } 36 | } 37 | } 38 | return sumSize; 39 | } 40 | 41 | private static int GetStorageMemorySize(Texture texture) 42 | { 43 | return (int)InvokeInternalAPI("UnityEditor.TextureUtil", "GetStorageMemorySize", texture); 44 | } 45 | 46 | private static object InvokeInternalAPI(string type, string method, params object[] parameters) 47 | { 48 | var assembly = typeof(AssetDatabase).Assembly; 49 | var custom = assembly.GetType(type); 50 | var methodInfo = custom.GetMethod(method, BindingFlags.Public | BindingFlags.Static); 51 | return methodInfo != null ? methodInfo.Invoke(null, parameters) : 0; 52 | } 53 | 54 | //获取物体对应的组件,包括子对象 55 | public static List GetComponentByType(GameObject go) where T : Component 56 | { 57 | List list = new List(); 58 | 59 | Transform[] grandFa = go.GetComponentsInChildren(true); //true代表可以查隐藏的子物体 60 | 61 | foreach (Transform child in grandFa) 62 | { 63 | foreach (var component in child.GetComponents()) 64 | { 65 | if (component.GetType() == typeof(T)) 66 | { 67 | list.Add((T)component); 68 | } 69 | } 70 | } 71 | return list; 72 | } 73 | 74 | public static string GetGetRuntimeMemorySizeStr(GameObject go) 75 | { 76 | int maxTextureCount = 5; 77 | int maxMemorySize = 1000 * 1024; 78 | int textureCount; 79 | long memorySize = GetRuntimeMemorySize(go, out textureCount); 80 | string memorySizeStr = EditorUtility.FormatBytes(memorySize); 81 | string maxMemorySizeStr = EditorUtility.FormatBytes(maxMemorySize); 82 | 83 | if (maxMemorySize > memorySize) 84 | memorySizeStr = string.Format("{0}", memorySizeStr); 85 | else 86 | memorySizeStr = string.Format("{0}", memorySizeStr); 87 | 88 | return string.Format("贴图所占用的内存:{0} 建议:<{1}\n贴图数量:{2} 建议:<{3}", memorySizeStr, maxMemorySizeStr, FormatColorMax(textureCount, maxTextureCount), maxTextureCount); 89 | } 90 | 91 | public static string GetParticleSystemCount(GameObject go) 92 | { 93 | int max = 5; 94 | var particleSystems = go.GetComponentsInChildren(true); 95 | return string.Format("特效中所有粒子系统组件数量:{0} 建议:<{1}", FormatColorMax(particleSystems.Length, max), max); 96 | } 97 | 98 | public static int GetOnlyParticleEffecDrawCall() 99 | { 100 | int drawCall = UnityEditor.UnityStats.batches / 2; 101 | if (m_MaxDrawCall particleSystems = GetComponentByType(go); 146 | string text = ""; 147 | foreach (ParticleSystem item in particleSystems) 148 | { 149 | string str = CheckCulling(item); 150 | if (!string.IsNullOrEmpty(str)) 151 | { 152 | text += item.gameObject.name + ":" + str + "\n\n"; 153 | } 154 | } 155 | return text; 156 | } 157 | 158 | static string CheckCulling(ParticleSystem particleSystem) 159 | { 160 | string text = ""; 161 | if (particleSystem.collision.enabled) 162 | { 163 | text += "\n勾选了 Collision"; 164 | } 165 | 166 | if (particleSystem.emission.enabled) 167 | { 168 | if (particleSystem.emission.rateOverDistance.curveMultiplier != 0) 169 | { 170 | text += "\nEmission使用了Current(非线性运算)"; 171 | } 172 | } 173 | 174 | if (particleSystem.externalForces.enabled) 175 | { 176 | text += "\n勾选了 External Forces"; 177 | } 178 | 179 | if (particleSystem.forceOverLifetime.enabled) 180 | { 181 | if (GetIsRandomized(particleSystem.forceOverLifetime.x) 182 | || GetIsRandomized(particleSystem.forceOverLifetime.y) 183 | || GetIsRandomized(particleSystem.forceOverLifetime.z) 184 | || particleSystem.forceOverLifetime.randomized) 185 | { 186 | text += "\nForce Over Lifetime使用了Current(非线性运算)"; 187 | } 188 | } 189 | if (particleSystem.inheritVelocity.enabled) 190 | { 191 | if (GetIsRandomized(particleSystem.inheritVelocity.curve)) 192 | { 193 | text += "\nInherit Velocity使用了Current(非线性运算)"; 194 | } 195 | } 196 | if (particleSystem.noise.enabled) 197 | { 198 | text += "\n勾选了 Noise"; 199 | } 200 | if (particleSystem.rotationBySpeed.enabled) 201 | { 202 | text += "\n勾选了 Rotation By Speed"; 203 | } 204 | if (particleSystem.rotationOverLifetime.enabled) 205 | { 206 | if (GetIsRandomized(particleSystem.rotationOverLifetime.x) 207 | || GetIsRandomized(particleSystem.rotationOverLifetime.y) 208 | || GetIsRandomized(particleSystem.rotationOverLifetime.z)) 209 | { 210 | text += "\nRotation Over Lifetime使用了Current(非线性运算)"; 211 | } 212 | } 213 | if (particleSystem.shape.enabled) 214 | { 215 | ParticleSystemShapeType shapeType = (ParticleSystemShapeType)particleSystem.shape.shapeType; 216 | switch (shapeType) 217 | { 218 | case ParticleSystemShapeType.Cone: 219 | case ParticleSystemShapeType.ConeVolume: 220 | #if UNITY_2017_1_OR_NEWER 221 | case ParticleSystemShapeType.Donut: 222 | #endif 223 | case ParticleSystemShapeType.Circle: 224 | if(particleSystem.shape.arcMode != ParticleSystemShapeMultiModeValue.Random) 225 | { 226 | text += "\nShape的Circle-Arc使用了Random模式"; 227 | } 228 | break; 229 | case ParticleSystemShapeType.SingleSidedEdge: 230 | if (particleSystem.shape.radiusMode != ParticleSystemShapeMultiModeValue.Random) 231 | { 232 | text += "\nShape的Edge-Radius使用了Random模式"; 233 | } 234 | break; 235 | default: 236 | break; 237 | } 238 | } 239 | if (particleSystem.subEmitters.enabled) 240 | { 241 | text += "\n勾选了 SubEmitters"; 242 | } 243 | if (particleSystem.trails.enabled) 244 | { 245 | text += "\n勾选了 Trails"; 246 | } 247 | if (particleSystem.trigger.enabled) 248 | { 249 | text += "\n勾选了 Trigger"; 250 | } 251 | if (particleSystem.velocityOverLifetime.enabled) 252 | { 253 | if (GetIsRandomized(particleSystem.velocityOverLifetime.x) 254 | || GetIsRandomized(particleSystem.velocityOverLifetime.y) 255 | || GetIsRandomized(particleSystem.velocityOverLifetime.z)) 256 | { 257 | text += "\nVelocity Over Lifetime使用了Current(非线性运算)"; 258 | } 259 | } 260 | if (particleSystem.limitVelocityOverLifetime.enabled) 261 | { 262 | text += "\n勾选了 Limit Velocity Over Lifetime"; 263 | } 264 | if (particleSystem.main.simulationSpace != ParticleSystemSimulationSpace.Local) 265 | { 266 | text += "\nSimulationSpace 不等于 Local"; 267 | } 268 | if (particleSystem.main.gravityModifierMultiplier != 0) 269 | { 270 | text += "\nGravityModifier 不等于0"; 271 | } 272 | return text; 273 | } 274 | 275 | static bool GetIsRandomized(ParticleSystem.MinMaxCurve minMaxCurve) 276 | { 277 | bool flag = AnimationCurveSupportsProcedural(minMaxCurve.curveMax); 278 | 279 | bool result; 280 | if (minMaxCurve.mode != ParticleSystemCurveMode.TwoCurves && minMaxCurve.mode != ParticleSystemCurveMode.TwoConstants) 281 | { 282 | result = flag; 283 | } 284 | else 285 | { 286 | bool flag2 = AnimationCurveSupportsProcedural(minMaxCurve.curveMin); 287 | result = (flag && flag2); 288 | } 289 | 290 | return result; 291 | } 292 | 293 | static bool AnimationCurveSupportsProcedural(AnimationCurve curve) 294 | { 295 | //switch (AnimationUtility.IsValidPolynomialCurve(curve)) //保护级别,无法访问,靠 296 | //{ 297 | // case AnimationUtility.PolynomialValid.Valid: 298 | // return true; 299 | // case AnimationUtility.PolynomialValid.InvalidPreWrapMode: 300 | // break; 301 | // case AnimationUtility.PolynomialValid.InvalidPostWrapMode: 302 | // break; 303 | // case AnimationUtility.PolynomialValid.TooManySegments: 304 | // break; 305 | //} 306 | return false; //只能默认返回false了 307 | } 308 | 309 | static string FormatColorValue(float value) 310 | { 311 | return string.Format("{0}", value); 312 | } 313 | 314 | static string FormatColorMax(float value, float max) 315 | { 316 | if (max > value) 317 | return string.Format("{0}", value); 318 | else 319 | return string.Format("{0}", value); 320 | } 321 | } 322 | #endif -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/GetParticleEffectData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c9102eb1243ad4f48940a77d191faa60 3 | timeCreated: 1547798020 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/ParticleEffectCurve.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEngine; 5 | 6 | /// 7 | /// 折线图 8 | /// 9 | public class ParticleEffectCurve { 10 | 11 | public AnimationCurve animationCurve = new AnimationCurve(); 12 | 13 | static int FPS = 30; 14 | 15 | //打点的数量:默认90个 16 | int m_ValueCount = 3 * FPS; 17 | 18 | List m_Values = new List(); 19 | 20 | public AnimationCurve UpdateAnimationCurve(float value, bool loop, int second) 21 | { 22 | m_ValueCount = second * FPS; 23 | 24 | if (animationCurve.length > m_ValueCount) 25 | { 26 | for (int i = animationCurve.length-1; i >= m_ValueCount; i--) 27 | { 28 | Debug.Log(i); 29 | animationCurve.RemoveKey(i); 30 | if (i <= m_Values.Count) 31 | { 32 | m_Values.RemoveAt(i); 33 | } 34 | } 35 | } 36 | 37 | if (loop) 38 | { 39 | if (m_Values.Count >= m_ValueCount) 40 | { 41 | m_Values.RemoveAt(0); 42 | } 43 | 44 | m_Values.Add(value); 45 | for (int i = 0; i < m_Values.Count; i++) 46 | { 47 | if (animationCurve.length > i) 48 | { 49 | animationCurve.RemoveKey(i); 50 | } 51 | animationCurve.AddKey(i, m_Values[i]); 52 | } 53 | } 54 | else 55 | { 56 | if (animationCurve.length < m_ValueCount) 57 | { 58 | animationCurve.AddKey(animationCurve.length, value); 59 | } 60 | } 61 | 62 | return animationCurve; 63 | } 64 | 65 | } 66 | #endif -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/ParticleEffectCurve.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3139117f93a79d44a3d81125c7f868d 3 | timeCreated: 1548075591 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/ParticleEffectScript.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System; 3 | using System.Collections; 4 | using System.Collections.Generic; 5 | using System.Reflection; 6 | using UnityEditor; 7 | using UnityEditorInternal; 8 | using UnityEngine; 9 | 10 | /// 11 | /// 特效性能分析工具的管理类 12 | /// 将此类添加到特效上即可 13 | /// 14 | public class ParticleEffectScript : MonoBehaviour { 15 | 16 | public AnimationCurve 粒子数量 = new AnimationCurve(); 17 | public AnimationCurve DrawCall = new AnimationCurve(); 18 | public AnimationCurve Overdraw = new AnimationCurve(); 19 | //特效是否循环播放 20 | public bool 循环 = false; 21 | [Range(1,10)] 22 | public int 特效运行时间 = 3; 23 | 24 | EffectEvla m_EffectEvla; 25 | ParticleSystem[] m_ParticleSystems; 26 | MethodInfo m_CalculateEffectUIDataMethod; 27 | int m_ParticleCount = 0; 28 | int m_MaxParticleCount = 0; 29 | 30 | ParticleEffectCurve m_CurveParticleCount; 31 | ParticleEffectCurve m_CurveDrawCallCount; 32 | ParticleEffectCurve m_CurveOverdraw; 33 | 34 | 35 | void Awake() 36 | { 37 | Debug.Log("开始测试单个粒子系统"); 38 | Application.targetFrameRate = 30; 39 | 40 | m_CurveParticleCount = new ParticleEffectCurve(); 41 | m_CurveDrawCallCount = new ParticleEffectCurve(); 42 | m_CurveOverdraw = new ParticleEffectCurve(); 43 | 44 | m_EffectEvla = new EffectEvla(); 45 | m_EffectEvla.Init(Camera.main); 46 | m_EffectEvla.InitData(); 47 | m_EffectEvla.SetEffectObj(this.gameObject); 48 | } 49 | 50 | void Start() 51 | { 52 | m_ParticleSystems = GetComponentsInChildren(); 53 | #if UNITY_2017 54 | m_CalculateEffectUIDataMethod = typeof(ParticleSystem).GetMethod("CalculateEffectUIData", BindingFlags.Instance | BindingFlags.NonPublic); 55 | #else 56 | m_CalculateEffectUIDataMethod = typeof(ParticleSystem).GetMethod("CountSubEmitterParticles", BindingFlags.Instance | BindingFlags.NonPublic); 57 | #endif 58 | } 59 | 60 | private void LateUpdate() 61 | { 62 | RecordParticleCoun(); 63 | m_EffectEvla.Update(); 64 | 65 | UpdateParticleCountCurve(); 66 | UpdateDrawCallCurve(); 67 | UpdateOverdrawCurve(); 68 | } 69 | 70 | public EffectEvlaData[] GetEffectEvlaData() 71 | { 72 | return m_EffectEvla.GetEffectEvlaData(); 73 | } 74 | 75 | public void RecordParticleCoun() 76 | { 77 | m_ParticleCount = 0; 78 | foreach (var ps in m_ParticleSystems) 79 | { 80 | int count = 0; 81 | #if UNITY_2017 82 | object[] invokeArgs = { count, 0.0f, Mathf.Infinity }; 83 | m_CalculateEffectUIDataMethod.Invoke(ps, invokeArgs); 84 | count = (int)invokeArgs[0]; 85 | #else 86 | object[] invokeArgs = { count }; 87 | m_CalculateEffectUIDataMethod.Invoke(ps, invokeArgs); 88 | count = (int)invokeArgs[0]; 89 | count += ps.particleCount; 90 | #endif 91 | m_ParticleCount += count; 92 | } 93 | if (m_MaxParticleCount < m_ParticleCount) 94 | { 95 | m_MaxParticleCount = m_ParticleCount; 96 | } 97 | } 98 | 99 | public int GetParticleCount() 100 | { 101 | return m_ParticleCount; 102 | } 103 | public int GetMaxParticleCount() 104 | { 105 | return m_MaxParticleCount; 106 | } 107 | 108 | void UpdateParticleCountCurve() 109 | { 110 | 粒子数量 = m_CurveParticleCount.UpdateAnimationCurve(m_ParticleCount, 循环, 特效运行时间); 111 | } 112 | void UpdateDrawCallCurve() 113 | { 114 | DrawCall = m_CurveDrawCallCount.UpdateAnimationCurve(GetParticleEffectData.GetOnlyParticleEffecDrawCall(), 循环, 特效运行时间); 115 | } 116 | 117 | void UpdateOverdrawCurve() 118 | { 119 | EffectEvlaData[] effectEvlaData = this.GetEffectEvlaData(); 120 | Overdraw = m_CurveOverdraw.UpdateAnimationCurve((float)effectEvlaData[0].GetPixRate(), 循环, 特效运行时间); 121 | } 122 | 123 | //监听apply事件 124 | [InitializeOnLoadMethod] 125 | static void StartInitializeOnLoadMethod() 126 | { 127 | PrefabUtility.prefabInstanceUpdated = delegate(GameObject instance) 128 | { 129 | List particleEffectScript = GetParticleEffectData.GetComponentByType(instance); 130 | 131 | if (particleEffectScript.Count > 0) 132 | { 133 | Debug.LogError("保存前请先删除ParticleEffectScript脚本!"); 134 | } 135 | }; 136 | } 137 | } 138 | #endif -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/ParticleEffectScript.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8737485531084694fa6741535bba2aef 3 | timeCreated: 1547796298 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/SingleEffectEvla.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEditor; 5 | using UnityEngine; 6 | 7 | /// 8 | /// 处理单个特效的像素点 9 | /// 10 | public class SingleEffectEvla { 11 | private ParticleSystem[] _particleSystems; 12 | private EffectEvlaData[] _effectEvlaData; 13 | private int _qualityIndex = 0; 14 | public GameObject _effectObj; 15 | public static string[] Qualitys = { "High", "Middle", "Low" }; 16 | 17 | public SingleEffectEvla(int qualityIndex) 18 | { 19 | _effectEvlaData = new EffectEvlaData[Qualitys.Length]; 20 | for (int i = 0; i < _effectEvlaData.Length; i++) 21 | { 22 | _effectEvlaData[i] = new EffectEvlaData(); 23 | _effectEvlaData[i].quality = Qualitys[i]; 24 | } 25 | 26 | ChangeQuality(qualityIndex); 27 | } 28 | 29 | public void SetEffectObj(GameObject go) 30 | { 31 | _effectObj = go; 32 | _particleSystems = _effectObj.GetComponentsInChildren(true); 33 | } 34 | 35 | public void UpdateOneData(long pixDraw, long pixActualDraw) 36 | { 37 | if (pixDraw <= 0 && pixActualDraw <= 0) 38 | { 39 | return; 40 | } 41 | EffectEvlaData effectEvlaData = GetEffectEvlaData(); 42 | effectEvlaData.pixTotal = effectEvlaData.pixTotal + pixDraw; 43 | effectEvlaData.pixActualDrawTotal = effectEvlaData.pixActualDrawTotal + pixActualDraw; 44 | effectEvlaData.pixDrawTimes = effectEvlaData.pixDrawTimes + 1; 45 | } 46 | 47 | public EffectEvlaData GetEffectEvlaData() 48 | { 49 | return _effectEvlaData[_qualityIndex-1]; 50 | } 51 | 52 | public EffectEvlaData[] GetEffectEvlaDatas() 53 | { 54 | return _effectEvlaData; 55 | } 56 | 57 | public void ChangeQuality(int qualityIndex) 58 | { 59 | _qualityIndex = qualityIndex; 60 | } 61 | } 62 | #endif -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Scripts/SingleEffectEvla.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c07c00460a1eaf94c9125a183d1a5949 3 | timeCreated: 1547806002 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4ee6f91d7556cf94c807395935b0e10f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Shaders/OverDraw.shader: -------------------------------------------------------------------------------- 1 | Shader "ParticleEffectProfiler/OverDraw" 2 | { 3 | SubShader 4 | { 5 | Tags { "RenderType" = "Transparent" "Queue" = "Transparent" } 6 | LOD 100 7 | Fog { Mode Off } 8 | ZWrite Off 9 | ZTest Always 10 | Blend One One 11 | 12 | Pass 13 | { 14 | CGPROGRAM 15 | #pragma vertex vert 16 | #pragma fragment frag 17 | 18 | #include "UnityCG.cginc" 19 | 20 | struct appdata 21 | { 22 | float4 vertex : POSITION; 23 | }; 24 | 25 | struct v2f 26 | { 27 | float4 vertex : SV_POSITION; 28 | }; 29 | 30 | v2f vert(appdata v) 31 | { 32 | v2f o; 33 | o.vertex = UnityObjectToClipPos(v.vertex); 34 | return o; 35 | } 36 | 37 | fixed4 frag(v2f i) : SV_Target 38 | { 39 | return fixed4(0.1, 0.04, 0.02, 0); 40 | } 41 | ENDCG 42 | } 43 | } 44 | } -------------------------------------------------------------------------------- /Assets/ParticleEffectProfiler/Tools/Shaders/OverDraw.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 652caa153f81adf4093708ef5964e91f 3 | timeCreated: 1547546853 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Document/QQ图片20190126171957.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ图片20190126171957.png -------------------------------------------------------------------------------- /Document/QQ图片20190823003254.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ图片20190823003254.png -------------------------------------------------------------------------------- /Document/QQ截图20190126164833.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190126164833.png -------------------------------------------------------------------------------- /Document/QQ截图20190126165417.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190126165417.png -------------------------------------------------------------------------------- /Document/QQ截图20190126174326.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190126174326.png -------------------------------------------------------------------------------- /Document/QQ截图20190126174337.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190126174337.png -------------------------------------------------------------------------------- /Document/QQ截图20190126174343.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190126174343.png -------------------------------------------------------------------------------- /Document/QQ截图20190910215020.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/networm/ParticleEffectProfiler/4cce84f1558c191806c9ee1b76f26361b1d72d39/Document/QQ截图20190910215020.png -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2019 sunbrando 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_EnablePCM: 1 18 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 19 | m_AutoSimulation: 1 20 | m_AutoSyncTransforms: 1 21 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_ExternalVersionControlSupport: Hidden Meta Files 8 | m_SerializationMode: 2 9 | m_DefaultBehaviorMode: 0 10 | m_SpritePackerMode: 0 11 | m_SpritePackerPaddingPower: 1 12 | m_EtcTextureCompressorBehavior: 1 13 | m_EtcTextureFastCompressor: 1 14 | m_EtcTextureNormalCompressor: 2 15 | m_EtcTextureBestCompressor: 4 16 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 17 | m_ProjectGenerationRootNamespace: 18 | m_UserGeneratedProjectSuffix: 19 | m_CollabEditorSettings: 20 | inProgressEnabled: 1 21 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_AutoSyncTransforms: 1 28 | m_AlwaysShowColliders: 0 29 | m_ShowColliderSleep: 1 30 | m_ShowColliderContacts: 0 31 | m_ShowColliderAABB: 0 32 | m_ContactArrowScale: 0.2 33 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 34 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 35 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 36 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 37 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 38 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | productGUID: 81d179fae5ad4da488e299f120a39212 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | defaultScreenOrientation: 4 11 | targetDevice: 2 12 | useOnDemandResources: 0 13 | accelerometerFrequency: 60 14 | companyName: DefaultCompany 15 | productName: ParticleEffectProfiler 16 | defaultCursor: {fileID: 0} 17 | cursorHotspot: {x: 0, y: 0} 18 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 19 | m_ShowUnitySplashScreen: 1 20 | m_ShowUnitySplashLogo: 1 21 | m_SplashScreenOverlayOpacity: 1 22 | m_SplashScreenAnimation: 1 23 | m_SplashScreenLogoStyle: 1 24 | m_SplashScreenDrawMode: 0 25 | m_SplashScreenBackgroundAnimationZoom: 1 26 | m_SplashScreenLogoAnimationZoom: 1 27 | m_SplashScreenBackgroundLandscapeAspect: 1 28 | m_SplashScreenBackgroundPortraitAspect: 1 29 | m_SplashScreenBackgroundLandscapeUvs: 30 | serializedVersion: 2 31 | x: 0 32 | y: 0 33 | width: 1 34 | height: 1 35 | m_SplashScreenBackgroundPortraitUvs: 36 | serializedVersion: 2 37 | x: 0 38 | y: 0 39 | width: 1 40 | height: 1 41 | m_SplashScreenLogos: [] 42 | m_VirtualRealitySplashScreen: {fileID: 0} 43 | m_HolographicTrackingLossScreen: {fileID: 0} 44 | defaultScreenWidth: 1024 45 | defaultScreenHeight: 768 46 | defaultScreenWidthWeb: 960 47 | defaultScreenHeightWeb: 600 48 | m_StereoRenderingPath: 0 49 | m_ActiveColorSpace: 0 50 | m_MTRendering: 1 51 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 52 | iosShowActivityIndicatorOnLoading: -1 53 | androidShowActivityIndicatorOnLoading: -1 54 | tizenShowActivityIndicatorOnLoading: -1 55 | iosAppInBackgroundBehavior: 0 56 | displayResolutionDialog: 1 57 | iosAllowHTTPDownload: 1 58 | allowedAutorotateToPortrait: 1 59 | allowedAutorotateToPortraitUpsideDown: 1 60 | allowedAutorotateToLandscapeRight: 1 61 | allowedAutorotateToLandscapeLeft: 1 62 | useOSAutorotation: 1 63 | use32BitDisplayBuffer: 1 64 | disableDepthAndStencilBuffers: 0 65 | androidBlitType: 0 66 | defaultIsFullScreen: 1 67 | defaultIsNativeResolution: 1 68 | macRetinaSupport: 1 69 | runInBackground: 0 70 | captureSingleScreen: 0 71 | muteOtherAudioSources: 0 72 | Prepare IOS For Recording: 0 73 | Force IOS Speakers When Recording: 0 74 | deferSystemGesturesMode: 0 75 | hideHomeButton: 0 76 | submitAnalytics: 1 77 | usePlayerLog: 1 78 | bakeCollisionMeshes: 0 79 | forceSingleInstance: 0 80 | resizableWindow: 0 81 | useMacAppStoreValidation: 0 82 | macAppStoreCategory: public.app-category.games 83 | gpuSkinning: 0 84 | graphicsJobs: 0 85 | xboxPIXTextureCapture: 0 86 | xboxEnableAvatar: 0 87 | xboxEnableKinect: 0 88 | xboxEnableKinectAutoTracking: 0 89 | xboxEnableFitness: 0 90 | visibleInBackground: 1 91 | allowFullscreenSwitch: 1 92 | graphicsJobMode: 0 93 | macFullscreenMode: 2 94 | d3d9FullscreenMode: 1 95 | d3d11FullscreenMode: 1 96 | xboxSpeechDB: 0 97 | xboxEnableHeadOrientation: 0 98 | xboxEnableGuest: 0 99 | xboxEnablePIXSampling: 0 100 | metalFramebufferOnly: 0 101 | n3dsDisableStereoscopicView: 0 102 | n3dsEnableSharedListOpt: 1 103 | n3dsEnableVSync: 0 104 | ignoreAlphaClear: 0 105 | xboxOneResolution: 0 106 | xboxOneSResolution: 0 107 | xboxOneXResolution: 3 108 | xboxOneMonoLoggingLevel: 0 109 | xboxOneLoggingLevel: 1 110 | xboxOneDisableEsram: 0 111 | xboxOnePresentImmediateThreshold: 0 112 | videoMemoryForVertexBuffers: 0 113 | psp2PowerMode: 0 114 | psp2AcquireBGM: 1 115 | wiiUTVResolution: 0 116 | wiiUGamePadMSAA: 1 117 | wiiUSupportsNunchuk: 0 118 | wiiUSupportsClassicController: 0 119 | wiiUSupportsBalanceBoard: 0 120 | wiiUSupportsMotionPlus: 0 121 | wiiUSupportsProController: 0 122 | wiiUAllowScreenCapture: 1 123 | wiiUControllerCount: 0 124 | m_SupportedAspectRatios: 125 | 4:3: 1 126 | 5:4: 1 127 | 16:10: 1 128 | 16:9: 1 129 | Others: 1 130 | bundleVersion: 1.0 131 | preloadedAssets: [] 132 | metroInputSource: 0 133 | m_HolographicPauseOnTrackingLoss: 1 134 | xboxOneDisableKinectGpuReservation: 0 135 | xboxOneEnable7thCore: 0 136 | vrSettings: 137 | cardboard: 138 | depthFormat: 0 139 | enableTransitionView: 0 140 | daydream: 141 | depthFormat: 0 142 | useSustainedPerformanceMode: 0 143 | enableVideoLayer: 0 144 | useProtectedVideoMemory: 0 145 | hololens: 146 | depthFormat: 1 147 | protectGraphicsMemory: 0 148 | useHDRDisplay: 0 149 | m_ColorGamuts: 00000000 150 | targetPixelDensity: 0 151 | resolutionScalingMode: 0 152 | androidSupportedAspectRatio: 1 153 | androidMaxAspectRatio: 2.1 154 | applicationIdentifier: {} 155 | buildNumber: {} 156 | AndroidBundleVersionCode: 1 157 | AndroidMinSdkVersion: 16 158 | AndroidTargetSdkVersion: 0 159 | AndroidPreferredInstallLocation: 1 160 | aotOptions: 161 | stripEngineCode: 1 162 | iPhoneStrippingLevel: 0 163 | iPhoneScriptCallOptimization: 0 164 | ForceInternetPermission: 0 165 | ForceSDCardPermission: 0 166 | CreateWallpaper: 0 167 | APKExpansionFiles: 0 168 | keepLoadedShadersAlive: 0 169 | StripUnusedMeshComponents: 0 170 | VertexChannelCompressionMask: 171 | serializedVersion: 2 172 | m_Bits: 238 173 | iPhoneSdkVersion: 988 174 | iOSTargetOSVersionString: 7.0 175 | tvOSSdkVersion: 0 176 | tvOSRequireExtendedGameController: 0 177 | tvOSTargetOSVersionString: 9.0 178 | uIPrerenderedIcon: 0 179 | uIRequiresPersistentWiFi: 0 180 | uIRequiresFullScreen: 1 181 | uIStatusBarHidden: 1 182 | uIExitOnSuspend: 0 183 | uIStatusBarStyle: 0 184 | iPhoneSplashScreen: {fileID: 0} 185 | iPhoneHighResSplashScreen: {fileID: 0} 186 | iPhoneTallHighResSplashScreen: {fileID: 0} 187 | iPhone47inSplashScreen: {fileID: 0} 188 | iPhone55inPortraitSplashScreen: {fileID: 0} 189 | iPhone55inLandscapeSplashScreen: {fileID: 0} 190 | iPhone58inPortraitSplashScreen: {fileID: 0} 191 | iPhone58inLandscapeSplashScreen: {fileID: 0} 192 | iPadPortraitSplashScreen: {fileID: 0} 193 | iPadHighResPortraitSplashScreen: {fileID: 0} 194 | iPadLandscapeSplashScreen: {fileID: 0} 195 | iPadHighResLandscapeSplashScreen: {fileID: 0} 196 | appleTVSplashScreen: {fileID: 0} 197 | appleTVSplashScreen2x: {fileID: 0} 198 | tvOSSmallIconLayers: [] 199 | tvOSSmallIconLayers2x: [] 200 | tvOSLargeIconLayers: [] 201 | tvOSTopShelfImageLayers: [] 202 | tvOSTopShelfImageLayers2x: [] 203 | tvOSTopShelfImageWideLayers: [] 204 | tvOSTopShelfImageWideLayers2x: [] 205 | iOSLaunchScreenType: 0 206 | iOSLaunchScreenPortrait: {fileID: 0} 207 | iOSLaunchScreenLandscape: {fileID: 0} 208 | iOSLaunchScreenBackgroundColor: 209 | serializedVersion: 2 210 | rgba: 0 211 | iOSLaunchScreenFillPct: 100 212 | iOSLaunchScreenSize: 100 213 | iOSLaunchScreenCustomXibPath: 214 | iOSLaunchScreeniPadType: 0 215 | iOSLaunchScreeniPadImage: {fileID: 0} 216 | iOSLaunchScreeniPadBackgroundColor: 217 | serializedVersion: 2 218 | rgba: 0 219 | iOSLaunchScreeniPadFillPct: 100 220 | iOSLaunchScreeniPadSize: 100 221 | iOSLaunchScreeniPadCustomXibPath: 222 | iOSDeviceRequirements: [] 223 | iOSURLSchemes: [] 224 | iOSBackgroundModes: 0 225 | iOSMetalForceHardShadows: 0 226 | metalEditorSupport: 1 227 | metalAPIValidation: 1 228 | iOSRenderExtraFrameOnPause: 0 229 | appleDeveloperTeamID: 230 | iOSManualSigningProvisioningProfileID: 231 | tvOSManualSigningProvisioningProfileID: 232 | appleEnableAutomaticSigning: 0 233 | AndroidTargetDevice: 0 234 | AndroidSplashScreenScale: 0 235 | androidSplashScreen: {fileID: 0} 236 | AndroidKeystoreName: 237 | AndroidKeyaliasName: 238 | AndroidTVCompatibility: 1 239 | AndroidIsGame: 1 240 | AndroidEnableTango: 0 241 | androidEnableBanner: 1 242 | androidUseLowAccuracyLocation: 0 243 | m_AndroidBanners: 244 | - width: 320 245 | height: 180 246 | banner: {fileID: 0} 247 | androidGamepadSupportLevel: 0 248 | resolutionDialogBanner: {fileID: 0} 249 | m_BuildTargetIcons: [] 250 | m_BuildTargetBatching: [] 251 | m_BuildTargetGraphicsAPIs: [] 252 | m_BuildTargetVRSettings: [] 253 | m_BuildTargetEnableVuforiaSettings: [] 254 | openGLRequireES31: 0 255 | openGLRequireES31AEP: 0 256 | m_TemplateCustomTags: {} 257 | mobileMTRendering: 258 | Android: 1 259 | iPhone: 1 260 | tvOS: 1 261 | wiiUTitleID: 0005000011000000 262 | wiiUGroupID: 00010000 263 | wiiUCommonSaveSize: 4096 264 | wiiUAccountSaveSize: 2048 265 | wiiUOlvAccessKey: 0 266 | wiiUTinCode: 0 267 | wiiUJoinGameId: 0 268 | wiiUJoinGameModeMask: 0000000000000000 269 | wiiUCommonBossSize: 0 270 | wiiUAccountBossSize: 0 271 | wiiUAddOnUniqueIDs: [] 272 | wiiUMainThreadStackSize: 3072 273 | wiiULoaderThreadStackSize: 1024 274 | wiiUSystemHeapSize: 128 275 | wiiUTVStartupScreen: {fileID: 0} 276 | wiiUGamePadStartupScreen: {fileID: 0} 277 | wiiUDrcBufferDisabled: 0 278 | wiiUProfilerLibPath: 279 | playModeTestRunnerEnabled: 0 280 | actionOnDotNetUnhandledException: 1 281 | enableInternalProfiler: 0 282 | logObjCUncaughtExceptions: 1 283 | enableCrashReportAPI: 0 284 | cameraUsageDescription: 285 | locationUsageDescription: 286 | microphoneUsageDescription: 287 | switchNetLibKey: 288 | switchSocketMemoryPoolSize: 6144 289 | switchSocketAllocatorPoolSize: 128 290 | switchSocketConcurrencyLimit: 14 291 | switchScreenResolutionBehavior: 2 292 | switchUseCPUProfiler: 0 293 | switchApplicationID: 0x01004b9000490000 294 | switchNSODependencies: 295 | switchTitleNames_0: 296 | switchTitleNames_1: 297 | switchTitleNames_2: 298 | switchTitleNames_3: 299 | switchTitleNames_4: 300 | switchTitleNames_5: 301 | switchTitleNames_6: 302 | switchTitleNames_7: 303 | switchTitleNames_8: 304 | switchTitleNames_9: 305 | switchTitleNames_10: 306 | switchTitleNames_11: 307 | switchTitleNames_12: 308 | switchTitleNames_13: 309 | switchTitleNames_14: 310 | switchPublisherNames_0: 311 | switchPublisherNames_1: 312 | switchPublisherNames_2: 313 | switchPublisherNames_3: 314 | switchPublisherNames_4: 315 | switchPublisherNames_5: 316 | switchPublisherNames_6: 317 | switchPublisherNames_7: 318 | switchPublisherNames_8: 319 | switchPublisherNames_9: 320 | switchPublisherNames_10: 321 | switchPublisherNames_11: 322 | switchPublisherNames_12: 323 | switchPublisherNames_13: 324 | switchPublisherNames_14: 325 | switchIcons_0: {fileID: 0} 326 | switchIcons_1: {fileID: 0} 327 | switchIcons_2: {fileID: 0} 328 | switchIcons_3: {fileID: 0} 329 | switchIcons_4: {fileID: 0} 330 | switchIcons_5: {fileID: 0} 331 | switchIcons_6: {fileID: 0} 332 | switchIcons_7: {fileID: 0} 333 | switchIcons_8: {fileID: 0} 334 | switchIcons_9: {fileID: 0} 335 | switchIcons_10: {fileID: 0} 336 | switchIcons_11: {fileID: 0} 337 | switchIcons_12: {fileID: 0} 338 | switchIcons_13: {fileID: 0} 339 | switchIcons_14: {fileID: 0} 340 | switchSmallIcons_0: {fileID: 0} 341 | switchSmallIcons_1: {fileID: 0} 342 | switchSmallIcons_2: {fileID: 0} 343 | switchSmallIcons_3: {fileID: 0} 344 | switchSmallIcons_4: {fileID: 0} 345 | switchSmallIcons_5: {fileID: 0} 346 | switchSmallIcons_6: {fileID: 0} 347 | switchSmallIcons_7: {fileID: 0} 348 | switchSmallIcons_8: {fileID: 0} 349 | switchSmallIcons_9: {fileID: 0} 350 | switchSmallIcons_10: {fileID: 0} 351 | switchSmallIcons_11: {fileID: 0} 352 | switchSmallIcons_12: {fileID: 0} 353 | switchSmallIcons_13: {fileID: 0} 354 | switchSmallIcons_14: {fileID: 0} 355 | switchManualHTML: 356 | switchAccessibleURLs: 357 | switchLegalInformation: 358 | switchMainThreadStackSize: 1048576 359 | switchPresenceGroupId: 360 | switchLogoHandling: 0 361 | switchReleaseVersion: 0 362 | switchDisplayVersion: 1.0.0 363 | switchStartupUserAccount: 0 364 | switchTouchScreenUsage: 0 365 | switchSupportedLanguagesMask: 0 366 | switchLogoType: 0 367 | switchApplicationErrorCodeCategory: 368 | switchUserAccountSaveDataSize: 0 369 | switchUserAccountSaveDataJournalSize: 0 370 | switchApplicationAttribute: 0 371 | switchCardSpecSize: -1 372 | switchCardSpecClock: -1 373 | switchRatingsMask: 0 374 | switchRatingsInt_0: 0 375 | switchRatingsInt_1: 0 376 | switchRatingsInt_2: 0 377 | switchRatingsInt_3: 0 378 | switchRatingsInt_4: 0 379 | switchRatingsInt_5: 0 380 | switchRatingsInt_6: 0 381 | switchRatingsInt_7: 0 382 | switchRatingsInt_8: 0 383 | switchRatingsInt_9: 0 384 | switchRatingsInt_10: 0 385 | switchRatingsInt_11: 0 386 | switchLocalCommunicationIds_0: 387 | switchLocalCommunicationIds_1: 388 | switchLocalCommunicationIds_2: 389 | switchLocalCommunicationIds_3: 390 | switchLocalCommunicationIds_4: 391 | switchLocalCommunicationIds_5: 392 | switchLocalCommunicationIds_6: 393 | switchLocalCommunicationIds_7: 394 | switchParentalControl: 0 395 | switchAllowsScreenshot: 1 396 | switchAllowsVideoCapturing: 1 397 | switchAllowsRuntimeAddOnContentInstall: 0 398 | switchDataLossConfirmation: 0 399 | switchSupportedNpadStyles: 3 400 | switchSocketConfigEnabled: 0 401 | switchTcpInitialSendBufferSize: 32 402 | switchTcpInitialReceiveBufferSize: 64 403 | switchTcpAutoSendBufferSizeMax: 256 404 | switchTcpAutoReceiveBufferSizeMax: 256 405 | switchUdpSendBufferSize: 9 406 | switchUdpReceiveBufferSize: 42 407 | switchSocketBufferEfficiency: 4 408 | switchSocketInitializeEnabled: 1 409 | switchNetworkInterfaceManagerInitializeEnabled: 1 410 | switchPlayerConnectionEnabled: 1 411 | ps4NPAgeRating: 12 412 | ps4NPTitleSecret: 413 | ps4NPTrophyPackPath: 414 | ps4ParentalLevel: 11 415 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 416 | ps4Category: 0 417 | ps4MasterVersion: 01.00 418 | ps4AppVersion: 01.00 419 | ps4AppType: 0 420 | ps4ParamSfxPath: 421 | ps4VideoOutPixelFormat: 0 422 | ps4VideoOutInitialWidth: 1920 423 | ps4VideoOutBaseModeInitialWidth: 1920 424 | ps4VideoOutReprojectionRate: 60 425 | ps4PronunciationXMLPath: 426 | ps4PronunciationSIGPath: 427 | ps4BackgroundImagePath: 428 | ps4StartupImagePath: 429 | ps4SaveDataImagePath: 430 | ps4SdkOverride: 431 | ps4BGMPath: 432 | ps4ShareFilePath: 433 | ps4ShareOverlayImagePath: 434 | ps4PrivacyGuardImagePath: 435 | ps4NPtitleDatPath: 436 | ps4RemotePlayKeyAssignment: -1 437 | ps4RemotePlayKeyMappingDir: 438 | ps4PlayTogetherPlayerCount: 0 439 | ps4EnterButtonAssignment: 1 440 | ps4ApplicationParam1: 0 441 | ps4ApplicationParam2: 0 442 | ps4ApplicationParam3: 0 443 | ps4ApplicationParam4: 0 444 | ps4DownloadDataSize: 0 445 | ps4GarlicHeapSize: 2048 446 | ps4ProGarlicHeapSize: 2560 447 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 448 | ps4pnSessions: 1 449 | ps4pnPresence: 1 450 | ps4pnFriends: 1 451 | ps4pnGameCustomData: 1 452 | playerPrefsSupport: 0 453 | restrictedAudioUsageRights: 0 454 | ps4UseResolutionFallback: 0 455 | ps4ReprojectionSupport: 0 456 | ps4UseAudio3dBackend: 0 457 | ps4SocialScreenEnabled: 0 458 | ps4ScriptOptimizationLevel: 0 459 | ps4Audio3dVirtualSpeakerCount: 14 460 | ps4attribCpuUsage: 0 461 | ps4PatchPkgPath: 462 | ps4PatchLatestPkgPath: 463 | ps4PatchChangeinfoPath: 464 | ps4PatchDayOne: 0 465 | ps4attribUserManagement: 0 466 | ps4attribMoveSupport: 0 467 | ps4attrib3DSupport: 0 468 | ps4attribShareSupport: 0 469 | ps4attribExclusiveVR: 0 470 | ps4disableAutoHideSplash: 0 471 | ps4videoRecordingFeaturesUsed: 0 472 | ps4contentSearchFeaturesUsed: 0 473 | ps4attribEyeToEyeDistanceSettingVR: 0 474 | ps4IncludedModules: [] 475 | monoEnv: 476 | psp2Splashimage: {fileID: 0} 477 | psp2NPTrophyPackPath: 478 | psp2NPSupportGBMorGJP: 0 479 | psp2NPAgeRating: 12 480 | psp2NPTitleDatPath: 481 | psp2NPCommsID: 482 | psp2NPCommunicationsID: 483 | psp2NPCommsPassphrase: 484 | psp2NPCommsSig: 485 | psp2ParamSfxPath: 486 | psp2ManualPath: 487 | psp2LiveAreaGatePath: 488 | psp2LiveAreaBackroundPath: 489 | psp2LiveAreaPath: 490 | psp2LiveAreaTrialPath: 491 | psp2PatchChangeInfoPath: 492 | psp2PatchOriginalPackage: 493 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui 494 | psp2KeystoneFile: 495 | psp2MemoryExpansionMode: 0 496 | psp2DRMType: 0 497 | psp2StorageType: 0 498 | psp2MediaCapacity: 0 499 | psp2DLCConfigPath: 500 | psp2ThumbnailPath: 501 | psp2BackgroundPath: 502 | psp2SoundPath: 503 | psp2TrophyCommId: 504 | psp2TrophyPackagePath: 505 | psp2PackagedResourcesPath: 506 | psp2SaveDataQuota: 10240 507 | psp2ParentalLevel: 1 508 | psp2ShortTitle: Not Set 509 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 510 | psp2Category: 0 511 | psp2MasterVersion: 01.00 512 | psp2AppVersion: 01.00 513 | psp2TVBootMode: 0 514 | psp2EnterButtonAssignment: 2 515 | psp2TVDisableEmu: 0 516 | psp2AllowTwitterDialog: 1 517 | psp2Upgradable: 0 518 | psp2HealthWarning: 0 519 | psp2UseLibLocation: 0 520 | psp2InfoBarOnStartup: 0 521 | psp2InfoBarColor: 0 522 | psp2ScriptOptimizationLevel: 0 523 | psmSplashimage: {fileID: 0} 524 | splashScreenBackgroundSourceLandscape: {fileID: 0} 525 | splashScreenBackgroundSourcePortrait: {fileID: 0} 526 | spritePackerPolicy: 527 | webGLMemorySize: 256 528 | webGLExceptionSupport: 1 529 | webGLNameFilesAsHashes: 0 530 | webGLDataCaching: 0 531 | webGLDebugSymbols: 0 532 | webGLEmscriptenArgs: 533 | webGLModulesDirectory: 534 | webGLTemplate: APPLICATION:Default 535 | webGLAnalyzeBuildSize: 0 536 | webGLUseEmbeddedResources: 0 537 | webGLUseWasm: 0 538 | webGLCompressionFormat: 1 539 | scriptingDefineSymbols: {} 540 | platformArchitecture: {} 541 | scriptingBackend: {} 542 | incrementalIl2cppBuild: {} 543 | additionalIl2CppArgs: 544 | scriptingRuntimeVersion: 0 545 | apiCompatibilityLevelPerPlatform: {} 546 | m_RenderingPath: 1 547 | m_MobileRenderingPath: 1 548 | metroPackageName: ParticleEffectProfiler 549 | metroPackageVersion: 550 | metroCertificatePath: 551 | metroCertificatePassword: 552 | metroCertificateSubject: 553 | metroCertificateIssuer: 554 | metroCertificateNotAfter: 0000000000000000 555 | metroApplicationDescription: ParticleEffectProfiler 556 | wsaImages: {} 557 | metroTileShortName: 558 | metroCommandLineArgsFile: 559 | metroTileShowName: 0 560 | metroMediumTileShowName: 0 561 | metroLargeTileShowName: 0 562 | metroWideTileShowName: 0 563 | metroDefaultTileSize: 1 564 | metroTileForegroundText: 2 565 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 566 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 567 | a: 1} 568 | metroSplashScreenUseBackgroundColor: 0 569 | platformCapabilities: {} 570 | metroFTAName: 571 | metroFTAFileTypes: [] 572 | metroProtocolName: 573 | metroCompilationOverrides: 1 574 | tizenProductDescription: 575 | tizenProductURL: 576 | tizenSigningProfileName: 577 | tizenGPSPermissions: 0 578 | tizenMicrophonePermissions: 0 579 | tizenDeploymentTarget: 580 | tizenDeploymentTargetType: -1 581 | tizenMinOSVersion: 1 582 | n3dsUseExtSaveData: 0 583 | n3dsCompressStaticMem: 1 584 | n3dsExtSaveDataNumber: 0x12345 585 | n3dsStackSize: 131072 586 | n3dsTargetPlatform: 2 587 | n3dsRegion: 7 588 | n3dsMediaSize: 0 589 | n3dsLogoStyle: 3 590 | n3dsTitle: GameName 591 | n3dsProductCode: 592 | n3dsApplicationId: 0xFF3FF 593 | stvDeviceAddress: 594 | stvProductDescription: 595 | stvProductAuthor: 596 | stvProductAuthorEmail: 597 | stvProductLink: 598 | stvProductCategory: 0 599 | XboxOneProductId: 600 | XboxOneUpdateKey: 601 | XboxOneSandboxId: 602 | XboxOneContentId: 603 | XboxOneTitleId: 604 | XboxOneSCId: 605 | XboxOneGameOsOverridePath: 606 | XboxOnePackagingOverridePath: 607 | XboxOneAppManifestOverridePath: 608 | XboxOnePackageEncryption: 0 609 | XboxOnePackageUpdateGranularity: 2 610 | XboxOneDescription: 611 | XboxOneLanguage: 612 | - enus 613 | XboxOneCapability: [] 614 | XboxOneGameRating: {} 615 | XboxOneIsContentPackage: 0 616 | XboxOneEnableGPUVariability: 0 617 | XboxOneSockets: {} 618 | XboxOneSplashScreen: {fileID: 0} 619 | XboxOneAllowedProductIds: [] 620 | XboxOnePersistentLocalStorageSize: 0 621 | xboxOneScriptCompiler: 0 622 | vrEditorSettings: 623 | daydream: 624 | daydreamIconForeground: {fileID: 0} 625 | daydreamIconBackground: {fileID: 0} 626 | cloudServicesEnabled: {} 627 | facebookSdkVersion: 7.9.4 628 | apiCompatibilityLevel: 2 629 | cloudProjectId: 630 | projectName: 631 | organizationId: 632 | cloudEnabled: 0 633 | enableNativePlatformBackendsForNewInputSystem: 0 634 | disableOldInputManagerSupport: 0 635 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2017.4.10f1 2 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 4 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 4 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 1 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 1 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 4 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 2 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 1 108 | antiAliasing: 0 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 1 112 | billboardsFaceCameraPosition: 1 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 4 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 2 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 70 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 2 136 | antiAliasing: 2 137 | softParticles: 1 138 | softVegetation: 1 139 | realtimeReflectionProbes: 1 140 | billboardsFaceCameraPosition: 1 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 4 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 2 164 | antiAliasing: 2 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 4 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSM: 5 183 | PSP2: 2 184 | Samsung TV: 2 185 | Standalone: 5 186 | Tizen: 2 187 | WebGL: 3 188 | WiiU: 5 189 | Windows Store Apps: 5 190 | XboxOne: 5 191 | iPhone: 2 192 | tvOS: 2 193 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 0 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 996.icu 2 | # ParticleEffectProfiler 3 | Unity 特效性能分析工具 4 | 5 | 6 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E5%9B%BE%E7%89%8720190823003254.png) 7 | 8 | 简介: 9 | --- 10 | 该分析工具,主要是把特效的几个重要指标:内存、DrawCall、粒子数量、overdraw等数据显示在scene上,方便美术直接查看,并根据相关内容作出优化。 11 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E6%88%AA%E5%9B%BE20190910215020.png) 12 | 13 | 使用: 14 | --- 15 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E6%88%AA%E5%9B%BE20190126165417.png) 16 | 将场景中的相机对准好特效,添加要测试的特效(只能一个),右键--特效--测试,(会自动添加ParticleEffectScript脚本,并运行Unity) 17 | 18 | ParticleEffectScript脚本: 19 | --- 20 | 会记录Overdraw、DrawCall、粒子数量这三个数据,并可以以折线图的形式展示。 21 | 折线图内一个点代表一帧,如果没有勾选循环,则默认会记录3秒的数据,一秒30帧,会记录90个点。 22 | 可以修改特效运行时间而修改打点的长度。 23 | 如果是循环特效,就勾选循环,数据就会不断记录。 24 | 25 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E6%88%AA%E5%9B%BE20190126174343.png) 26 | 27 | 无法自动裁剪(automic culling): 28 | --- 29 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E5%9B%BE%E7%89%8720190126171957.png) 30 | 由于特效的制作过程中,会使用一些非线性的运算,使得Unity无法实时获取到粒子的位置,会导致超出摄像机的粒子无法进行自动裁剪,所以在面板统一显示方便查看。 31 | ![Image text](https://github.com/sunbrando/ParticleEffectProfiler/blob/master/Document/QQ%E6%88%AA%E5%9B%BE20190126174337.png) 32 | 但这里的还不够全面,有部分无法自动裁剪的没法判断,因为有部分属性无法访问,有兴趣的可以反编译UnityEditor.dll,搜索UpdateCullingSupportedString这个函数进行了解。 33 | 34 | 摄像机: 35 | --- 36 | 进行测试特效的时候,会修改摄像机的shader, 显示成类似Scene视图的Overdraw模式。 37 | 38 | 支持: 39 | --- 40 | Unity5.x 和 Unity2017.x 41 | 42 | License 43 | --- 44 | This library is under the MIT License. 45 | 46 | 感谢 [狂飙](https://github.com/networm) 的[建议](https://networm.me/2019/07/28/unity-particle-effect-profiler/) 47 | -------------------------------------------------------------------------------- /UnityPackageManager/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | --------------------------------------------------------------------------------