├── .gitattributes ├── .gitignore ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── Dockerfile ├── LICENSE ├── README.md ├── UnitySDK ├── Assets │ ├── ML-Agents.meta │ ├── ML-Agents │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── AgentEditor.cs │ │ │ ├── AgentEditor.cs.meta │ │ │ ├── BrainEditor.cs │ │ │ ├── BrainEditor.cs.meta │ │ │ ├── ResetParameterDrawer.cs │ │ │ ├── ResetParameterDrawer.cs.meta │ │ │ ├── Tests.meta │ │ │ └── Tests │ │ │ │ ├── EditModeTestActionMasker.cs │ │ │ │ ├── EditModeTestActionMasker.cs.meta │ │ │ │ ├── MLAgentsEditModeTest.cs │ │ │ │ └── MLAgentsEditModeTest.cs.meta │ │ ├── Examples.meta │ │ ├── Examples │ │ │ ├── 3DBall.meta │ │ │ ├── 3DBall │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Materials.meta │ │ │ │ │ ├── Materials │ │ │ │ │ │ ├── logo1.mat │ │ │ │ │ │ ├── logo1.mat.meta │ │ │ │ │ │ ├── logo2.mat │ │ │ │ │ │ └── logo2.mat.meta │ │ │ │ │ ├── Text.mat │ │ │ │ │ ├── Text.mat.meta │ │ │ │ │ ├── logo.png │ │ │ │ │ └── logo.png.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Game.prefab │ │ │ │ │ ├── Game.prefab.meta │ │ │ │ │ ├── GameHard.prefab │ │ │ │ │ └── GameHard.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── 3DBall.unity │ │ │ │ │ ├── 3DBall.unity.meta │ │ │ │ │ ├── 3DBallHard.unity │ │ │ │ │ └── 3DBallHard.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── Ball3DAcademy.cs │ │ │ │ │ ├── Ball3DAcademy.cs.meta │ │ │ │ │ ├── Ball3DAgent.cs │ │ │ │ │ ├── Ball3DAgent.cs.meta │ │ │ │ │ ├── Ball3DDecision.cs │ │ │ │ │ ├── Ball3DDecision.cs.meta │ │ │ │ │ ├── Ball3DHardAgent.cs │ │ │ │ │ └── Ball3DHardAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── 3DBall.bytes │ │ │ │ │ ├── 3DBall.bytes.meta │ │ │ │ │ ├── 3DBallHard.bytes │ │ │ │ │ └── 3DBallHard.bytes.meta │ │ │ ├── BananaCollectors.meta │ │ │ ├── BananaCollectors │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── agent.mat │ │ │ │ │ ├── agent.mat.meta │ │ │ │ │ ├── bad.mat │ │ │ │ │ ├── bad.mat.meta │ │ │ │ │ ├── badColor.mat │ │ │ │ │ ├── badColor.mat.meta │ │ │ │ │ ├── lazer.mat │ │ │ │ │ ├── lazer.mat.meta │ │ │ │ │ ├── red.mat │ │ │ │ │ ├── red.mat.meta │ │ │ │ │ ├── swatch.mat │ │ │ │ │ ├── swatch.mat.meta │ │ │ │ │ ├── swatchMaster.psd │ │ │ │ │ ├── swatchMaster.psd.meta │ │ │ │ │ ├── white.mat │ │ │ │ │ └── white.mat.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── banana.fbx │ │ │ │ │ └── banana.fbx.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── BadBanana.prefab │ │ │ │ │ ├── BadBanana.prefab.meta │ │ │ │ │ ├── Banana.prefab │ │ │ │ │ ├── Banana.prefab.meta │ │ │ │ │ ├── RLArea.prefab │ │ │ │ │ ├── RLArea.prefab.meta │ │ │ │ │ ├── TeachingArea.prefab │ │ │ │ │ ├── TeachingArea.prefab.meta │ │ │ │ │ ├── VisualRLArea.prefab │ │ │ │ │ └── VisualRLArea.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Banana.unity │ │ │ │ │ ├── Banana.unity.meta │ │ │ │ │ ├── BananaIL.unity │ │ │ │ │ ├── BananaIL.unity.meta │ │ │ │ │ ├── VisualBanana.unity │ │ │ │ │ └── VisualBanana.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── BananaAcademy.cs │ │ │ │ │ ├── BananaAcademy.cs.meta │ │ │ │ │ ├── BananaAgent.cs │ │ │ │ │ ├── BananaAgent.cs.meta │ │ │ │ │ ├── BananaArea.cs │ │ │ │ │ ├── BananaArea.cs.meta │ │ │ │ │ ├── BananaLogic.cs │ │ │ │ │ └── BananaLogic.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Banana.bytes │ │ │ │ │ └── Banana.bytes.meta │ │ │ ├── Basic.meta │ │ │ ├── Basic │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Basic.unity │ │ │ │ │ └── Basic.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── BasicAcademy.cs │ │ │ │ │ ├── BasicAcademy.cs.meta │ │ │ │ │ ├── BasicAgent.cs │ │ │ │ │ ├── BasicAgent.cs.meta │ │ │ │ │ ├── BasicDecision.cs │ │ │ │ │ └── BasicDecision.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Basic.bytes │ │ │ │ │ └── Basic.bytes.meta │ │ │ ├── Bouncer.meta │ │ │ ├── Bouncer │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Environment.prefab │ │ │ │ │ ├── Environment.prefab.meta │ │ │ │ │ ├── RLAgent.prefab │ │ │ │ │ └── RLAgent.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Bouncer.unity │ │ │ │ │ ├── Bouncer.unity.meta │ │ │ │ │ ├── BouncerIL.unity │ │ │ │ │ └── BouncerIL.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── BouncerAcademy.cs │ │ │ │ │ ├── BouncerAcademy.cs.meta │ │ │ │ │ ├── BouncerAgent.cs │ │ │ │ │ ├── BouncerAgent.cs.meta │ │ │ │ │ ├── BouncerBanana.cs │ │ │ │ │ └── BouncerBanana.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Bouncer.bytes │ │ │ │ │ └── Bouncer.bytes.meta │ │ │ ├── Crawler.meta │ │ │ ├── Crawler │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Crawler.prefab │ │ │ │ │ ├── Crawler.prefab.meta │ │ │ │ │ ├── DynamicPlatform.prefab │ │ │ │ │ ├── DynamicPlatform.prefab.meta │ │ │ │ │ ├── FixedPlatform.prefab │ │ │ │ │ └── FixedPlatform.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── CrawlerDynamicTarget.unity │ │ │ │ │ ├── CrawlerDynamicTarget.unity.meta │ │ │ │ │ ├── CrawlerStaticTarget.unity │ │ │ │ │ └── CrawlerStaticTarget.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── CrawlerAcademy.cs │ │ │ │ │ ├── CrawlerAcademy.cs.meta │ │ │ │ │ ├── CrawlerAgent.cs │ │ │ │ │ └── CrawlerAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── DynamicCrawler.bytes │ │ │ │ │ ├── DynamicCrawler.bytes.meta │ │ │ │ │ ├── FixedCrawler.bytes │ │ │ │ │ └── FixedCrawler.bytes.meta │ │ │ ├── GridWorld.meta │ │ │ ├── GridWorld │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Floor.mat │ │ │ │ │ ├── Floor.mat.meta │ │ │ │ │ ├── goalMaterial.mat │ │ │ │ │ ├── goalMaterial.mat.meta │ │ │ │ │ ├── pitMaterial.mat │ │ │ │ │ └── pitMaterial.mat.meta │ │ │ │ ├── Resources.meta │ │ │ │ ├── Resources │ │ │ │ │ ├── agent.prefab │ │ │ │ │ ├── agent.prefab.meta │ │ │ │ │ ├── goal.prefab │ │ │ │ │ ├── goal.prefab.meta │ │ │ │ │ ├── pit.prefab │ │ │ │ │ └── pit.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── GridWorld.unity │ │ │ │ │ └── GridWorld.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── GridAcademy.cs │ │ │ │ │ ├── GridAcademy.cs.meta │ │ │ │ │ ├── GridAgent.cs │ │ │ │ │ └── GridAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── GridWorld_3x3.bytes │ │ │ │ │ ├── GridWorld_3x3.bytes.meta │ │ │ │ │ ├── GridWorld_5x5.bytes │ │ │ │ │ └── GridWorld_5x5.bytes.meta │ │ │ ├── Hallway.meta │ │ │ ├── Hallway │ │ │ │ ├── Material.meta │ │ │ │ ├── Material │ │ │ │ │ ├── Goal.mat │ │ │ │ │ ├── Goal.mat.meta │ │ │ │ │ ├── Orange.mat │ │ │ │ │ ├── Orange.mat.meta │ │ │ │ │ ├── PrototypeCheckerAlbedo.png │ │ │ │ │ ├── PrototypeCheckerAlbedo.png.meta │ │ │ │ │ ├── Red.mat │ │ │ │ │ └── Red.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── HallwayArea.prefab │ │ │ │ │ ├── HallwayArea.prefab.meta │ │ │ │ │ ├── VisualHallwayArea.prefab │ │ │ │ │ ├── VisualHallwayArea.prefab.meta │ │ │ │ │ ├── orangeBlock.prefab │ │ │ │ │ ├── orangeBlock.prefab.meta │ │ │ │ │ ├── violetBlock.prefab │ │ │ │ │ └── violetBlock.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Hallway.unity │ │ │ │ │ ├── Hallway.unity.meta │ │ │ │ │ ├── HallwayIL.unity │ │ │ │ │ ├── HallwayIL.unity.meta │ │ │ │ │ ├── VisualHallway.unity │ │ │ │ │ └── VisualHallway.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── HallwayAcademy.cs │ │ │ │ │ ├── HallwayAcademy.cs.meta │ │ │ │ │ ├── HallwayAgent.cs │ │ │ │ │ └── HallwayAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Hallway.bytes │ │ │ │ │ └── Hallway.bytes.meta │ │ │ ├── PushBlock.meta │ │ │ ├── PushBlock │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── PushBlockArea.prefab │ │ │ │ │ ├── PushBlockArea.prefab.meta │ │ │ │ │ ├── VisualArea.prefab │ │ │ │ │ └── VisualArea.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── PushBlock.unity │ │ │ │ │ ├── PushBlock.unity.meta │ │ │ │ │ ├── PushBlockIL.unity │ │ │ │ │ ├── PushBlockIL.unity.meta │ │ │ │ │ ├── VisualPushBlock.unity │ │ │ │ │ └── VisualPushBlock.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── GoalDetect.cs │ │ │ │ │ ├── GoalDetect.cs.meta │ │ │ │ │ ├── PushAgentBasic.cs │ │ │ │ │ ├── PushAgentBasic.cs.meta │ │ │ │ │ ├── PushBlockAcademy.cs │ │ │ │ │ └── PushBlockAcademy.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── PushBlock.bytes │ │ │ │ │ └── PushBlock.bytes.meta │ │ │ ├── Pyramids.meta │ │ │ ├── Pyramids │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Brick.mat │ │ │ │ │ ├── Brick.mat.meta │ │ │ │ │ ├── Gold.mat │ │ │ │ │ ├── Gold.mat.meta │ │ │ │ │ ├── agent.mat │ │ │ │ │ ├── agent.mat.meta │ │ │ │ │ ├── black.mat │ │ │ │ │ ├── black.mat.meta │ │ │ │ │ ├── ground.mat │ │ │ │ │ ├── ground.mat.meta │ │ │ │ │ ├── red.mat │ │ │ │ │ ├── red.mat.meta │ │ │ │ │ ├── white.mat │ │ │ │ │ └── white.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── AreaPB.prefab │ │ │ │ │ ├── AreaPB.prefab.meta │ │ │ │ │ ├── BrickPyramid.prefab │ │ │ │ │ ├── BrickPyramid.prefab.meta │ │ │ │ │ ├── StonePyramid.prefab │ │ │ │ │ ├── StonePyramid.prefab.meta │ │ │ │ │ ├── VisualAreaPB.prefab │ │ │ │ │ └── VisualAreaPB.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Pyramids.unity │ │ │ │ │ ├── Pyramids.unity.meta │ │ │ │ │ ├── PyramidsIL.unity │ │ │ │ │ ├── PyramidsIL.unity.meta │ │ │ │ │ ├── VisualPyramids.unity │ │ │ │ │ └── VisualPyramids.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── PyramidAcademy.cs │ │ │ │ │ ├── PyramidAcademy.cs.meta │ │ │ │ │ ├── PyramidAgent.cs │ │ │ │ │ ├── PyramidAgent.cs.meta │ │ │ │ │ ├── PyramidArea.cs │ │ │ │ │ ├── PyramidArea.cs.meta │ │ │ │ │ ├── PyramidSwitch.cs │ │ │ │ │ └── PyramidSwitch.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Pyramids.bytes │ │ │ │ │ └── Pyramids.bytes.meta │ │ │ ├── Reacher.meta │ │ │ ├── Reacher │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Goal.mat │ │ │ │ │ ├── Goal.mat.meta │ │ │ │ │ ├── Goal_on.mat │ │ │ │ │ ├── Goal_on.mat.meta │ │ │ │ │ ├── Materials.meta │ │ │ │ │ └── Materials │ │ │ │ │ │ ├── checker.mat │ │ │ │ │ │ ├── checker.mat.meta │ │ │ │ │ │ ├── checker1.mat │ │ │ │ │ │ └── checker1.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Agent.prefab │ │ │ │ │ └── Agent.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Reacher.unity │ │ │ │ │ └── Reacher.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── ReacherAcademy.cs │ │ │ │ │ ├── ReacherAcademy.cs.meta │ │ │ │ │ ├── ReacherAgent.cs │ │ │ │ │ ├── ReacherAgent.cs.meta │ │ │ │ │ ├── ReacherDecision.cs │ │ │ │ │ ├── ReacherDecision.cs.meta │ │ │ │ │ ├── ReacherGoal.cs │ │ │ │ │ └── ReacherGoal.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Reacher.bytes │ │ │ │ │ └── Reacher.bytes.meta │ │ │ ├── SharedAssets.meta │ │ │ ├── SharedAssets │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Agent.mat │ │ │ │ │ ├── Agent.mat.meta │ │ │ │ │ ├── Ball.mat │ │ │ │ │ ├── Ball.mat.meta │ │ │ │ │ ├── Black.mat │ │ │ │ │ ├── Black.mat.meta │ │ │ │ │ ├── Block.mat │ │ │ │ │ ├── Block.mat.meta │ │ │ │ │ ├── BlueAgent.mat │ │ │ │ │ ├── BlueAgent.mat.meta │ │ │ │ │ ├── CheckerGoal.mat │ │ │ │ │ ├── CheckerGoal.mat.meta │ │ │ │ │ ├── CheckerMany.mat │ │ │ │ │ ├── CheckerMany.mat.meta │ │ │ │ │ ├── CheckerRectangle.mat │ │ │ │ │ ├── CheckerRectangle.mat.meta │ │ │ │ │ ├── CheckerSquare.mat │ │ │ │ │ ├── CheckerSquare.mat.meta │ │ │ │ │ ├── CheckerTexture.png │ │ │ │ │ ├── CheckerTexture.png.meta │ │ │ │ │ ├── DarkGridFloor.mat │ │ │ │ │ ├── DarkGridFloor.mat.meta │ │ │ │ │ ├── FailGround.mat │ │ │ │ │ ├── FailGround.mat.meta │ │ │ │ │ ├── Goal.mat │ │ │ │ │ ├── Goal.mat.meta │ │ │ │ │ ├── Grass.mat │ │ │ │ │ ├── Grass.mat.meta │ │ │ │ │ ├── GrassTexture.png │ │ │ │ │ ├── GrassTexture.png.meta │ │ │ │ │ ├── Ground.mat │ │ │ │ │ ├── Ground.mat.meta │ │ │ │ │ ├── LightGridFloor.mat │ │ │ │ │ ├── LightGridFloor.mat.meta │ │ │ │ │ ├── LightGridFloorSquare.mat │ │ │ │ │ ├── LightGridFloorSquare.mat.meta │ │ │ │ │ ├── Obstacle.mat │ │ │ │ │ ├── Obstacle.mat.meta │ │ │ │ │ ├── RedAgent.mat │ │ │ │ │ ├── RedAgent.mat.meta │ │ │ │ │ ├── SuccessGround.mat │ │ │ │ │ ├── SuccessGround.mat.meta │ │ │ │ │ ├── UIDefault.mat │ │ │ │ │ ├── UIDefault.mat.meta │ │ │ │ │ ├── Wall.mat │ │ │ │ │ ├── Wall.mat.meta │ │ │ │ │ ├── White.mat │ │ │ │ │ ├── White.mat.meta │ │ │ │ │ ├── gridTexture.png │ │ │ │ │ ├── gridTexture.png.meta │ │ │ │ │ ├── gridTextureWhite.psd │ │ │ │ │ ├── gridTextureWhite.psd.meta │ │ │ │ │ ├── groundGreen.mat │ │ │ │ │ ├── groundGreen.mat.meta │ │ │ │ │ ├── groundGrey.mat │ │ │ │ │ ├── groundGrey.mat.meta │ │ │ │ │ ├── groundRed.mat │ │ │ │ │ └── groundRed.mat.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── AdjustTrainingTimescale.cs │ │ │ │ │ ├── AdjustTrainingTimescale.cs.meta │ │ │ │ │ ├── Area.cs │ │ │ │ │ ├── Area.cs.meta │ │ │ │ │ ├── CameraFollow.cs │ │ │ │ │ ├── CameraFollow.cs.meta │ │ │ │ │ ├── FlyCamera.cs │ │ │ │ │ ├── FlyCamera.cs.meta │ │ │ │ │ ├── GroundContact.cs │ │ │ │ │ ├── GroundContact.cs.meta │ │ │ │ │ ├── JointDriveController.cs │ │ │ │ │ ├── JointDriveController.cs.meta │ │ │ │ │ ├── RandomDecision.cs │ │ │ │ │ ├── RandomDecision.cs.meta │ │ │ │ │ ├── RayPerception.cs │ │ │ │ │ ├── RayPerception.cs.meta │ │ │ │ │ ├── TargetContact.cs │ │ │ │ │ └── TargetContact.cs.meta │ │ │ ├── Soccer.meta │ │ │ ├── Soccer │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Bouncy.physicMaterial │ │ │ │ │ ├── Bouncy.physicMaterial.meta │ │ │ │ │ ├── Clear.mat │ │ │ │ │ ├── Clear.mat.meta │ │ │ │ │ ├── ClearWall.mat │ │ │ │ │ ├── ClearWall.mat.meta │ │ │ │ │ ├── NoFriction.physicMaterial │ │ │ │ │ ├── NoFriction.physicMaterial.meta │ │ │ │ │ ├── black.mat │ │ │ │ │ ├── black.mat.meta │ │ │ │ │ ├── blueGoal.mat │ │ │ │ │ ├── blueGoal.mat.meta │ │ │ │ │ ├── grass.mat │ │ │ │ │ ├── grass.mat.meta │ │ │ │ │ ├── redGoal.mat │ │ │ │ │ ├── redGoal.mat.meta │ │ │ │ │ ├── reducedFriction.physicMaterial │ │ │ │ │ ├── reducedFriction.physicMaterial.meta │ │ │ │ │ ├── rollyCubeFriction.physicMaterial │ │ │ │ │ ├── rollyCubeFriction.physicMaterial.meta │ │ │ │ │ ├── swatch.mat │ │ │ │ │ ├── swatch.mat.meta │ │ │ │ │ ├── swatchMaster.psd │ │ │ │ │ ├── swatchMaster.psd.meta │ │ │ │ │ ├── white.mat │ │ │ │ │ ├── white.mat.meta │ │ │ │ │ ├── zeroFriction.physicMaterial │ │ │ │ │ └── zeroFriction.physicMaterial.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── SoccerBall.meta │ │ │ │ │ ├── SoccerBall │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── Black-Ball-Material.mat │ │ │ │ │ │ │ ├── Black-Ball-Material.mat.meta │ │ │ │ │ │ │ ├── White-Ball-Material.mat │ │ │ │ │ │ │ └── White-Ball-Material.mat.meta │ │ │ │ │ │ ├── Meshes.meta │ │ │ │ │ │ ├── Meshes │ │ │ │ │ │ │ ├── SoccerBallMesh.fbx │ │ │ │ │ │ │ └── SoccerBallMesh.fbx.meta │ │ │ │ │ │ ├── Prefabs.meta │ │ │ │ │ │ ├── Prefabs │ │ │ │ │ │ │ ├── SoccerBall.prefab │ │ │ │ │ │ │ └── SoccerBall.prefab.meta │ │ │ │ │ │ ├── Textures.meta │ │ │ │ │ │ └── Textures │ │ │ │ │ │ │ ├── SoccerBallNormalMap.png │ │ │ │ │ │ │ └── SoccerBallNormalMap.png.meta │ │ │ │ │ ├── SoccerFieldTwos.prefab │ │ │ │ │ └── SoccerFieldTwos.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── SoccerTwos.unity │ │ │ │ │ └── SoccerTwos.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── AgentSoccer.cs │ │ │ │ │ ├── AgentSoccer.cs.meta │ │ │ │ │ ├── SoccerAcademy.cs │ │ │ │ │ ├── SoccerAcademy.cs.meta │ │ │ │ │ ├── SoccerBallController.cs │ │ │ │ │ ├── SoccerBallController.cs.meta │ │ │ │ │ ├── SoccerFieldArea.cs │ │ │ │ │ └── SoccerFieldArea.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── SoccerTwos.bytes │ │ │ │ │ └── SoccerTwos.bytes.meta │ │ │ ├── Template.meta │ │ │ ├── Template │ │ │ │ ├── Scene.unity │ │ │ │ ├── Scene.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── TemplateAcademy.cs │ │ │ │ │ ├── TemplateAcademy.cs.meta │ │ │ │ │ ├── TemplateAgent.cs │ │ │ │ │ ├── TemplateAgent.cs.meta │ │ │ │ │ ├── TemplateDecision.cs │ │ │ │ │ └── TemplateDecision.cs.meta │ │ │ ├── Tennis.meta │ │ │ ├── Tennis │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── NetMat.mat │ │ │ │ │ ├── NetMat.mat.meta │ │ │ │ │ ├── ballMat.physicMaterial │ │ │ │ │ ├── ballMat.physicMaterial.meta │ │ │ │ │ ├── bounce.physicMaterial │ │ │ │ │ ├── bounce.physicMaterial.meta │ │ │ │ │ ├── invisible.mat │ │ │ │ │ ├── invisible.mat.meta │ │ │ │ │ ├── racketMat.physicMaterial │ │ │ │ │ ├── racketMat.physicMaterial.meta │ │ │ │ │ ├── sand.mat │ │ │ │ │ └── sand.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── TennisArea.prefab │ │ │ │ │ └── TennisArea.prefab.meta │ │ │ │ ├── Racket.meta │ │ │ │ ├── Racket │ │ │ │ │ ├── Racket.obj │ │ │ │ │ └── Racket.obj.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Tennis.unity │ │ │ │ │ ├── Tennis.unity.meta │ │ │ │ │ ├── TennisIL.unity │ │ │ │ │ └── TennisIL.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── HitWall.cs │ │ │ │ │ ├── HitWall.cs.meta │ │ │ │ │ ├── TennisAcademy.cs │ │ │ │ │ ├── TennisAcademy.cs.meta │ │ │ │ │ ├── TennisAgent.cs │ │ │ │ │ ├── TennisAgent.cs.meta │ │ │ │ │ ├── TennisArea.cs │ │ │ │ │ └── TennisArea.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Tennis.bytes │ │ │ │ │ └── Tennis.bytes.meta │ │ │ ├── Walker.meta │ │ │ ├── Walker │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── LightGridFloorWalker.mat │ │ │ │ │ ├── LightGridFloorWalker.mat.meta │ │ │ │ │ ├── WalkerHeadband.mat │ │ │ │ │ └── WalkerHeadband.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── TARGET.prefab │ │ │ │ │ ├── TARGET.prefab.meta │ │ │ │ │ ├── WalkerAgent.prefab │ │ │ │ │ ├── WalkerAgent.prefab.meta │ │ │ │ │ ├── WalkerPair.prefab │ │ │ │ │ └── WalkerPair.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── Walker.unity │ │ │ │ │ └── Walker.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── WalkerAcademy.cs │ │ │ │ │ ├── WalkerAcademy.cs.meta │ │ │ │ │ ├── WalkerAgent.cs │ │ │ │ │ └── WalkerAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ │ ├── Walker.bytes │ │ │ │ │ └── Walker.bytes.meta │ │ │ ├── WallJump.meta │ │ │ └── WallJump │ │ │ │ ├── Material.meta │ │ │ │ ├── Material │ │ │ │ ├── TransparentWall.mat │ │ │ │ ├── TransparentWall.mat.meta │ │ │ │ ├── spawnVolumeMaterial.mat │ │ │ │ └── spawnVolumeMaterial.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ ├── WallJumpArea.prefab │ │ │ │ └── WallJumpArea.prefab.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ ├── WallJump.unity │ │ │ │ └── WallJump.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ ├── WallJumpAcademy.cs │ │ │ │ ├── WallJumpAcademy.cs.meta │ │ │ │ ├── WallJumpAgent.cs │ │ │ │ └── WallJumpAgent.cs.meta │ │ │ │ ├── TFModels.meta │ │ │ │ └── TFModels │ │ │ │ ├── WallJump.bytes │ │ │ │ └── WallJump.bytes.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ │ ├── ProtoBuffer.meta │ │ │ └── ProtoBuffer │ │ │ │ ├── Google.Protobuf.dll │ │ │ │ ├── Google.Protobuf.dll.meta │ │ │ │ ├── Grpc.Core.dll │ │ │ │ ├── Grpc.Core.dll.meta │ │ │ │ ├── System.Interactive.Async.dll │ │ │ │ ├── System.Interactive.Async.dll.meta │ │ │ │ ├── runtimes.meta │ │ │ │ └── runtimes │ │ │ │ ├── linux.meta │ │ │ │ ├── linux │ │ │ │ ├── native.meta │ │ │ │ └── native │ │ │ │ │ ├── libgrpc_csharp_ext.x64.so │ │ │ │ │ ├── libgrpc_csharp_ext.x64.so.meta │ │ │ │ │ ├── libgrpc_csharp_ext.x86.so │ │ │ │ │ └── libgrpc_csharp_ext.x86.so.meta │ │ │ │ ├── osx.meta │ │ │ │ ├── osx │ │ │ │ ├── native.meta │ │ │ │ └── native │ │ │ │ │ ├── libgrpc_csharp_ext.x64.bundle │ │ │ │ │ └── libgrpc_csharp_ext.x64.bundle.meta │ │ │ │ ├── win.meta │ │ │ │ └── win │ │ │ │ ├── native.meta │ │ │ │ └── native │ │ │ │ ├── grpc_csharp_ext.x64.dll │ │ │ │ ├── grpc_csharp_ext.x64.dll.meta │ │ │ │ ├── grpc_csharp_ext.x86.dll │ │ │ │ └── grpc_csharp_ext.x86.dll.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── Academy.cs │ │ │ ├── Academy.cs.meta │ │ │ ├── ActionMasker.cs │ │ │ ├── ActionMasker.cs.meta │ │ │ ├── Agent.cs │ │ │ ├── Agent.cs.meta │ │ │ ├── BCTeacherHelper.cs │ │ │ ├── BCTeacherHelper.cs.meta │ │ │ ├── Batcher.cs │ │ │ ├── Batcher.cs.meta │ │ │ ├── Brain.cs │ │ │ ├── Brain.cs.meta │ │ │ ├── Communicator.cs │ │ │ ├── Communicator.cs.meta │ │ │ ├── CommunicatorObjects.meta │ │ │ ├── CommunicatorObjects │ │ │ ├── AgentActionProto.cs │ │ │ ├── AgentActionProto.cs.meta │ │ │ ├── AgentInfoProto.cs │ │ │ ├── AgentInfoProto.cs.meta │ │ │ ├── BrainParametersProto.cs │ │ │ ├── BrainParametersProto.cs.meta │ │ │ ├── BrainTypeProto.cs │ │ │ ├── BrainTypeProto.cs.meta │ │ │ ├── CommandProto.cs │ │ │ ├── CommandProto.cs.meta │ │ │ ├── EngineConfigurationProto.cs │ │ │ ├── EngineConfigurationProto.cs.meta │ │ │ ├── EnvironmentParametersProto.cs │ │ │ ├── EnvironmentParametersProto.cs.meta │ │ │ ├── Header.cs │ │ │ ├── Header.cs.meta │ │ │ ├── ResolutionProto.cs │ │ │ ├── ResolutionProto.cs.meta │ │ │ ├── SpaceTypeProto.cs │ │ │ ├── SpaceTypeProto.cs.meta │ │ │ ├── UnityInput.cs │ │ │ ├── UnityInput.cs.meta │ │ │ ├── UnityMessage.cs │ │ │ ├── UnityMessage.cs.meta │ │ │ ├── UnityOutput.cs │ │ │ ├── UnityOutput.cs.meta │ │ │ ├── UnityRlInitializationInput.cs │ │ │ ├── UnityRlInitializationInput.cs.meta │ │ │ ├── UnityRlInitializationOutput.cs │ │ │ ├── UnityRlInitializationOutput.cs.meta │ │ │ ├── UnityRlInput.cs │ │ │ ├── UnityRlInput.cs.meta │ │ │ ├── UnityRlOutput.cs │ │ │ ├── UnityRlOutput.cs.meta │ │ │ ├── UnityToExternal.cs │ │ │ ├── UnityToExternal.cs.meta │ │ │ ├── UnityToExternalGrpc.cs │ │ │ └── UnityToExternalGrpc.cs.meta │ │ │ ├── CoreBrain.cs │ │ │ ├── CoreBrain.cs.meta │ │ │ ├── CoreBrainExternal.cs │ │ │ ├── CoreBrainExternal.cs.meta │ │ │ ├── CoreBrainHeuristic.cs │ │ │ ├── CoreBrainHeuristic.cs.meta │ │ │ ├── CoreBrainInternal.cs │ │ │ ├── CoreBrainInternal.cs.meta │ │ │ ├── CoreBrainPlayer.cs │ │ │ ├── CoreBrainPlayer.cs.meta │ │ │ ├── Decision.cs │ │ │ ├── Decision.cs.meta │ │ │ ├── Monitor.cs │ │ │ ├── Monitor.cs.meta │ │ │ ├── ResetParameters.cs │ │ │ ├── ResetParameters.cs.meta │ │ │ ├── RpcCommunicator.cs │ │ │ ├── RpcCommunicator.cs.meta │ │ │ ├── SocketCommunicator.cs │ │ │ ├── SocketCommunicator.cs.meta │ │ │ ├── UnityAgentsException.cs │ │ │ └── UnityAgentsException.cs.meta │ ├── NVIDIA.meta │ ├── NVIDIA │ │ ├── Flex Samples.meta │ │ ├── Flex Samples │ │ │ ├── 1. Array Actor.meta │ │ │ ├── 1. Array Actor │ │ │ │ ├── FlexArrayAsset.asset │ │ │ │ ├── FlexArrayAsset.asset.meta │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 2. Source Actor.meta │ │ │ ├── 2. Source Actor │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── FlexSourceAsset.asset │ │ │ │ ├── FlexSourceAsset.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 3. Solid Actor.meta │ │ │ ├── 3. Solid Actor │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── FlexSolidAsset.asset │ │ │ │ ├── FlexSolidAsset.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 4. Soft Actor.meta │ │ │ ├── 4. Soft Actor │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── FlexSoftAsset.asset │ │ │ │ ├── FlexSoftAsset.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 5. Cloth Actor.meta │ │ │ ├── 5. Cloth Actor │ │ │ │ ├── FlexClothAsset.asset │ │ │ │ ├── FlexClothAsset.asset.meta │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 6. Particle Controller.meta │ │ │ ├── 6. Particle Controller │ │ │ │ ├── FlexArrayAsset.asset │ │ │ │ ├── FlexArrayAsset.asset.meta │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── Red.mat │ │ │ │ ├── Red.mat.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 7. Soft Skinning.meta │ │ │ ├── 7. Soft Skinning │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── FlexSoftAsset.asset │ │ │ │ ├── FlexSoftAsset.asset.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── default.mat │ │ │ │ │ └── default.mat.meta │ │ │ │ ├── Octopus.FBX │ │ │ │ ├── Octopus.FBX.meta │ │ │ │ ├── Pink.mat │ │ │ │ ├── Pink.mat.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 8. Cloth Deformation.meta │ │ │ ├── 8. Cloth Deformation │ │ │ │ ├── Blue.mat │ │ │ │ ├── Blue.mat.meta │ │ │ │ ├── FlexClothAsset.asset │ │ │ │ ├── FlexClothAsset.asset.meta │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── Green.mat │ │ │ │ ├── Green.mat.meta │ │ │ │ ├── Red.mat │ │ │ │ ├── Red.mat.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ │ ├── 9. Fluid Renderer.meta │ │ │ └── 9. Fluid Renderer │ │ │ │ ├── FlexArrayAsset.asset │ │ │ │ ├── FlexArrayAsset.asset.meta │ │ │ │ ├── FlexContainer.asset │ │ │ │ ├── FlexContainer.asset.meta │ │ │ │ ├── FlexSourceAsset.asset │ │ │ │ ├── FlexSourceAsset.asset.meta │ │ │ │ ├── Scene.unity │ │ │ │ └── Scene.unity.meta │ │ ├── Flex.meta │ │ └── Flex │ │ │ ├── Actors.meta │ │ │ ├── Actors │ │ │ ├── FlexActor.cs │ │ │ ├── FlexActor.cs.meta │ │ │ ├── FlexArrayActor.cs │ │ │ ├── FlexArrayActor.cs.meta │ │ │ ├── FlexClothActor.cs │ │ │ ├── FlexClothActor.cs.meta │ │ │ ├── FlexSoftActor.cs │ │ │ ├── FlexSoftActor.cs.meta │ │ │ ├── FlexSolidActor.cs │ │ │ ├── FlexSolidActor.cs.meta │ │ │ ├── FlexSourceActor.cs │ │ │ └── FlexSourceActor.cs.meta │ │ │ ├── Assets.meta │ │ │ ├── Assets │ │ │ ├── FlexArrayAsset.cs │ │ │ ├── FlexArrayAsset.cs.meta │ │ │ ├── FlexAsset.cs │ │ │ ├── FlexAsset.cs.meta │ │ │ ├── FlexClothAsset.cs │ │ │ ├── FlexClothAsset.cs.meta │ │ │ ├── FlexContainer.cs │ │ │ ├── FlexContainer.cs.meta │ │ │ ├── FlexSoftAsset.cs │ │ │ ├── FlexSoftAsset.cs.meta │ │ │ ├── FlexSolidAsset.cs │ │ │ ├── FlexSolidAsset.cs.meta │ │ │ ├── FlexSourceAsset.cs │ │ │ └── FlexSourceAsset.cs.meta │ │ │ ├── Auxiliary.meta │ │ │ ├── Auxiliary │ │ │ ├── _auxFlexDetectShapes.cs │ │ │ ├── _auxFlexDetectShapes.cs.meta │ │ │ ├── _auxFlexDrawFluid.cs │ │ │ ├── _auxFlexDrawFluid.cs.meta │ │ │ ├── _auxFlexDrawParticles.cs │ │ │ └── _auxFlexDrawParticles.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── Editors.meta │ │ │ ├── Editors │ │ │ │ ├── FlexActorEditor.cs │ │ │ │ ├── FlexActorEditor.cs.meta │ │ │ │ ├── FlexArrayActorEditor.cs │ │ │ │ ├── FlexArrayActorEditor.cs.meta │ │ │ │ ├── FlexArrayAssetEditor.cs │ │ │ │ ├── FlexArrayAssetEditor.cs.meta │ │ │ │ ├── FlexAssetEditor.cs │ │ │ │ ├── FlexAssetEditor.cs.meta │ │ │ │ ├── FlexClothActorEditor.cs │ │ │ │ ├── FlexClothActorEditor.cs.meta │ │ │ │ ├── FlexClothAssetEditor.cs │ │ │ │ ├── FlexClothAssetEditor.cs.meta │ │ │ │ ├── FlexClothDeformationEditor.cs │ │ │ │ ├── FlexClothDeformationEditor.cs.meta │ │ │ │ ├── FlexContainerEditor.cs │ │ │ │ ├── FlexContainerEditor.cs.meta │ │ │ │ ├── FlexEditor.cs │ │ │ │ ├── FlexEditor.cs.meta │ │ │ │ ├── FlexFluidMaterialEditor.cs │ │ │ │ ├── FlexFluidMaterialEditor.cs.meta │ │ │ │ ├── FlexFluidRendererEditor.cs │ │ │ │ ├── FlexFluidRendererEditor.cs.meta │ │ │ │ ├── FlexSoftActorEditor.cs │ │ │ │ ├── FlexSoftActorEditor.cs.meta │ │ │ │ ├── FlexSoftAssetEditor.cs │ │ │ │ ├── FlexSoftAssetEditor.cs.meta │ │ │ │ ├── FlexSoftSkinningEditor.cs │ │ │ │ ├── FlexSoftSkinningEditor.cs.meta │ │ │ │ ├── FlexSolidActorEditor.cs │ │ │ │ ├── FlexSolidActorEditor.cs.meta │ │ │ │ ├── FlexSolidAssetEditor.cs │ │ │ │ ├── FlexSolidAssetEditor.cs.meta │ │ │ │ ├── FlexSourceActorEditor.cs │ │ │ │ ├── FlexSourceActorEditor.cs.meta │ │ │ │ ├── FlexSourceAssetEditor.cs │ │ │ │ └── FlexSourceAssetEditor.cs.meta │ │ │ ├── Tests.meta │ │ │ └── Tests │ │ │ │ ├── FlexActorTests.cs │ │ │ │ ├── FlexActorTests.cs.meta │ │ │ │ ├── FlexAssetTests.cs │ │ │ │ ├── FlexAssetTests.cs.meta │ │ │ │ ├── FlexExtTests.cs │ │ │ │ ├── FlexExtTests.cs.meta │ │ │ │ ├── FlexTests.cs │ │ │ │ ├── FlexTests.cs.meta │ │ │ │ ├── FlexUtilsTests.cs │ │ │ │ └── FlexUtilsTests.cs.meta │ │ │ ├── Helpers.meta │ │ │ ├── Helpers │ │ │ ├── FlexBuffer.cs │ │ │ ├── FlexBuffer.cs.meta │ │ │ ├── FlexClothDeformation.cs │ │ │ ├── FlexClothDeformation.cs.meta │ │ │ ├── FlexFluidRenderer.cs │ │ │ ├── FlexFluidRenderer.cs.meta │ │ │ ├── FlexParticleController.cs │ │ │ ├── FlexParticleController.cs.meta │ │ │ ├── FlexScene.cs │ │ │ ├── FlexScene.cs.meta │ │ │ ├── FlexSoftSkinning.cs │ │ │ └── FlexSoftSkinning.cs.meta │ │ │ ├── Native.meta │ │ │ ├── Native │ │ │ ├── Flex.cs │ │ │ ├── Flex.cs.meta │ │ │ ├── FlexExt.cs │ │ │ ├── FlexExt.cs.meta │ │ │ ├── FlexUtils.cs │ │ │ ├── FlexUtils.cs.meta │ │ │ ├── Plugins.meta │ │ │ └── Plugins │ │ │ │ ├── Linux.meta │ │ │ │ ├── Linux │ │ │ │ ├── libflexUtils.so │ │ │ │ └── libflexUtils.so.meta │ │ │ │ ├── Win64.meta │ │ │ │ └── Win64 │ │ │ │ ├── GFSDK_Aftermath_Lib.x64.dll │ │ │ │ ├── GFSDK_Aftermath_Lib.x64.dll.meta │ │ │ │ ├── NvFlexExtReleaseCUDA_x64.dll │ │ │ │ ├── NvFlexExtReleaseCUDA_x64.dll.meta │ │ │ │ ├── NvFlexExtReleaseD3D_x64.dll │ │ │ │ ├── NvFlexExtReleaseD3D_x64.dll.meta │ │ │ │ ├── NvFlexReleaseCUDA_x64.dll │ │ │ │ ├── NvFlexReleaseCUDA_x64.dll.meta │ │ │ │ ├── NvFlexReleaseD3D_x64.dll │ │ │ │ ├── NvFlexReleaseD3D_x64.dll.meta │ │ │ │ ├── amd_ags_x64.dll │ │ │ │ ├── amd_ags_x64.dll.meta │ │ │ │ ├── cudart64_92.dll │ │ │ │ ├── cudart64_92.dll.meta │ │ │ │ ├── flexUtils.dll │ │ │ │ ├── flexUtils.dll.meta │ │ │ │ ├── nvToolsExt64_1.dll │ │ │ │ └── nvToolsExt64_1.dll.meta │ │ │ ├── Resources.meta │ │ │ └── Resources │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── DebugParticles.mat │ │ │ ├── DebugParticles.mat.meta │ │ │ ├── FlexDrawFluid.mat │ │ │ ├── FlexDrawFluid.mat.meta │ │ │ ├── FlexFluidMaterial.mat │ │ │ ├── FlexFluidMaterial.mat.meta │ │ │ ├── FluidComposite.mat │ │ │ ├── FluidComposite.mat.meta │ │ │ ├── FluidDepth.mat │ │ │ ├── FluidDepth.mat.meta │ │ │ ├── FluidDepthBlur.mat │ │ │ ├── FluidDepthBlur.mat.meta │ │ │ ├── FluidThickness.mat │ │ │ ├── FluidThickness.mat.meta │ │ │ ├── SourcePreview.mat │ │ │ ├── SourcePreview.mat.meta │ │ │ ├── SurfaceTest.mat │ │ │ └── SurfaceTest.mat.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── DebugPoints.shader │ │ │ ├── DebugPoints.shader.meta │ │ │ ├── FlexDrawFluid.cginc │ │ │ ├── FlexDrawFluid.cginc.meta │ │ │ ├── FlexDrawFluid.shader │ │ │ ├── FlexDrawFluid.shader.meta │ │ │ ├── FlexDrawFluid2.shader │ │ │ ├── FlexDrawFluid2.shader.meta │ │ │ ├── FlexDrawParticles.shader │ │ │ ├── FlexDrawParticles.shader.meta │ │ │ ├── FlexFluidShader.shader │ │ │ ├── FlexFluidShader.shader.meta │ │ │ ├── FlexPrepareFluid.shader │ │ │ ├── FlexPrepareFluid.shader.meta │ │ │ ├── FluidComposite.shader │ │ │ ├── FluidComposite.shader.meta │ │ │ ├── FluidDepth.shader │ │ │ ├── FluidDepth.shader.meta │ │ │ ├── FluidDepthBlur.shader │ │ │ ├── FluidDepthBlur.shader.meta │ │ │ ├── FluidThickness.shader │ │ │ ├── FluidThickness.shader.meta │ │ │ ├── SourcePreview.shader │ │ │ ├── SourcePreview.shader.meta │ │ │ ├── SurfaceShader.shader │ │ │ ├── SurfaceShader.shader.meta │ │ │ ├── SurfaceTest.shader │ │ │ └── SurfaceTest.shader.meta │ ├── README.md │ ├── README.md.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Materials.meta │ │ └── Materials │ │ │ ├── Blue.mat │ │ │ ├── Blue.mat.meta │ │ │ ├── Red.mat │ │ │ └── Red.mat.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Flex.unity │ │ └── Flex.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── FlexAcademy.cs │ │ ├── FlexAcademy.cs.meta │ │ ├── FlexAgent.cs │ │ └── FlexAgent.cs.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ └── UnityConnectSettings.asset └── README.md ├── config ├── curricula │ ├── push-block │ │ └── PushBlockBrain.json │ ├── test │ │ └── TestBrain.json │ └── wall-jump │ │ ├── BigWallBrain.json │ │ └── SmallWallBrain.json └── trainer_config.yaml ├── docs ├── API-Reference.md ├── Background-Jupyter.md ├── Background-Machine-Learning.md ├── Background-TensorFlow.md ├── Background-Unity.md ├── Basic-Guide.md ├── FAQ.md ├── Feature-Memory.md ├── Feature-Monitor.md ├── Getting-Started-with-Balance-Ball.md ├── Glossary.md ├── Installation-Windows.md ├── Installation.md ├── Learning-Environment-Best-Practices.md ├── Learning-Environment-Create-New.md ├── Learning-Environment-Design-Academy.md ├── Learning-Environment-Design-Agents.md ├── Learning-Environment-Design-Brains.md ├── Learning-Environment-Design-External-Internal-Brains.md ├── Learning-Environment-Design-Heuristic-Brains.md ├── Learning-Environment-Design-Player-Brains.md ├── Learning-Environment-Design.md ├── Learning-Environment-Examples.md ├── Learning-Environment-Executable.md ├── Limitations.md ├── ML-Agents-Overview.md ├── Migrating.md ├── Python-API.md ├── Readme.md ├── Training-Curriculum-Learning.md ├── Training-Imitation-Learning.md ├── Training-ML-Agents.md ├── Training-PPO.md ├── Training-on-Amazon-Web-Service.md ├── Training-on-Microsoft-Azure-Custom-Instance.md ├── Training-on-Microsoft-Azure.md ├── Using-Docker.md ├── Using-TensorFlow-Sharp-in-Unity.md ├── Using-Tensorboard.md ├── dox-ml-agents.conf ├── doxygen │ ├── Readme.md │ ├── doxygenbase.css │ ├── footer.html │ ├── header.html │ ├── logo.png │ ├── navtree.css │ ├── splitbar.png │ └── unity.css ├── images │ ├── 3dballhard.png │ ├── academy.png │ ├── agent.png │ ├── anaconda_default.PNG │ ├── anaconda_install.PNG │ ├── balance.png │ ├── banana.png │ ├── bananaimitation.png │ ├── banner.png │ ├── basic.png │ ├── bc_teacher_helper.png │ ├── bouncer.png │ ├── brain.png │ ├── broadcast.png │ ├── conda_new.PNG │ ├── crawler.png │ ├── cuDNN_membership_required.png │ ├── cuda_toolkit_directory.PNG │ ├── cudnn_zip_files.PNG │ ├── curriculum.png │ ├── curriculum_progress.png │ ├── docker_build_settings.png │ ├── edit_env_var.png │ ├── gridworld.png │ ├── hallway.png │ ├── image-banner.png │ ├── imported-tensorflowsharp.png │ ├── internal_brain.png │ ├── learning_environment.png │ ├── learning_environment_basic.png │ ├── learning_environment_example.png │ ├── math.png │ ├── ml-agents-LSTM.png │ ├── mlagents-3DBallHierarchy.png │ ├── mlagents-BuildWindow.png │ ├── mlagents-NewProject.png │ ├── mlagents-NewTutAcademy.png │ ├── mlagents-NewTutAssignBrain.png │ ├── mlagents-NewTutBlock.png │ ├── mlagents-NewTutBrain.png │ ├── mlagents-NewTutFloor.png │ ├── mlagents-NewTutHierarchy.png │ ├── mlagents-NewTutSphere.png │ ├── mlagents-NewTutSplash.png │ ├── mlagents-Open3DBall.png │ ├── mlagents-SetExternalBrain.png │ ├── mlagents-TensorBoard.png │ ├── monitor.png │ ├── new_system_variable.PNG │ ├── normalization.png │ ├── path_variables.PNG │ ├── player_brain.png │ ├── project-settings.png │ ├── push.png │ ├── pyramids.png │ ├── reacher.png │ ├── rl_cycle.png │ ├── running-a-pretrained-model.gif │ ├── scene-hierarchy.png │ ├── soccer.png │ ├── splitbar.png │ ├── system_variable_name_value.PNG │ ├── tennis.png │ ├── unity-logo-rgb.png │ ├── unity-wide.png │ ├── unity_linux_build_support.png │ ├── visual-observation.png │ ├── walker.png │ └── wall.png └── localized │ └── zh-CN │ ├── README.md │ └── docs │ ├── Getting-Started-with-Balance-Ball.md │ ├── Installation.md │ ├── Learning-Environment-Create-New.md │ ├── Learning-Environment-Design.md │ ├── Learning-Environment-Examples.md │ ├── ML-Agents-Overview.md │ ├── Readme.md │ └── images │ ├── academy.png │ ├── agent.png │ ├── anaconda_default.PNG │ ├── anaconda_install.PNG │ ├── balance.png │ ├── banana.png │ ├── banner.png │ ├── basic.png │ ├── bc_teacher_helper.png │ ├── bouncer.png │ ├── brain.png │ ├── broadcast.png │ ├── conda_new.PNG │ ├── crawler.png │ ├── cuDNN_membership_required.png │ ├── cuda_toolkit_directory.PNG │ ├── cudnn_zip_files.PNG │ ├── curriculum.png │ ├── curriculum_progress.png │ ├── docker_build_settings.png │ ├── edit_env_var.png │ ├── gridworld.png │ ├── hallway.png │ ├── internal_brain.png │ ├── learning_environment.png │ ├── learning_environment_basic.png │ ├── learning_environment_example.png │ ├── math.png │ ├── ml-agents-LSTM.png │ ├── mlagents-3DBallHierarchy.png │ ├── mlagents-BuildWindow.png │ ├── mlagents-NewProject.png │ ├── mlagents-NewTutAcademy.png │ ├── mlagents-NewTutAssignBrain.png │ ├── mlagents-NewTutBlock.png │ ├── mlagents-NewTutBrain.png │ ├── mlagents-NewTutFloor.png │ ├── mlagents-NewTutHierarchy.png │ ├── mlagents-NewTutSphere.png │ ├── mlagents-NewTutSplash.png │ ├── mlagents-Open3DBall.png │ ├── mlagents-SetExternalBrain.png │ ├── mlagents-TensorBoard.png │ ├── monitor.png │ ├── new_system_variable.PNG │ ├── normalization.png │ ├── path_variables.PNG │ ├── player_brain.png │ ├── push.png │ ├── reacher.png │ ├── rl_cycle.png │ ├── scene-hierarchy.png │ ├── soccer.png │ ├── splitbar.png │ ├── system_variable_name_value.PNG │ ├── tennis.png │ ├── unity-logo-rgb.png │ ├── unity-wide.png │ ├── unity_linux_build_support.png │ ├── visual-observation.png │ └── wall.png ├── gym-unity ├── README.md ├── gym_unity │ ├── __init__.py │ └── envs │ │ ├── __init__.py │ │ └── unity_env.py ├── setup.py └── tests │ └── test_gym.py ├── linux-flexlib ├── NvFlex.cpp ├── NvFlex.o ├── NvFlexExtReleaseCUDA_x64.a ├── NvFlexReleaseCUDA_x64.a ├── README.md └── libflexUtils.so ├── ml-agents ├── README.md ├── mlagents │ ├── __init__.py │ ├── envs │ │ ├── __init__.py │ │ ├── brain.py │ │ ├── communicator.py │ │ ├── communicator_objects │ │ │ ├── __init__.py │ │ │ ├── agent_action_proto_pb2.py │ │ │ ├── agent_info_proto_pb2.py │ │ │ ├── brain_parameters_proto_pb2.py │ │ │ ├── brain_type_proto_pb2.py │ │ │ ├── command_proto_pb2.py │ │ │ ├── engine_configuration_proto_pb2.py │ │ │ ├── environment_parameters_proto_pb2.py │ │ │ ├── header_pb2.py │ │ │ ├── resolution_proto_pb2.py │ │ │ ├── space_type_proto_pb2.py │ │ │ ├── unity_input_pb2.py │ │ │ ├── unity_message_pb2.py │ │ │ ├── unity_output_pb2.py │ │ │ ├── unity_rl_initialization_input_pb2.py │ │ │ ├── unity_rl_initialization_output_pb2.py │ │ │ ├── unity_rl_input_pb2.py │ │ │ ├── unity_rl_output_pb2.py │ │ │ ├── unity_to_external_pb2.py │ │ │ └── unity_to_external_pb2_grpc.py │ │ ├── environment.py │ │ ├── exception.py │ │ ├── rpc_communicator.py │ │ └── socket_communicator.py │ └── trainers │ │ ├── __init__.py │ │ ├── bc │ │ ├── __init__.py │ │ ├── models.py │ │ ├── policy.py │ │ └── trainer.py │ │ ├── buffer.py │ │ ├── curriculum.py │ │ ├── exception.py │ │ ├── learn.py │ │ ├── meta_curriculum.py │ │ ├── models.py │ │ ├── policy.py │ │ ├── ppo │ │ ├── __init__.py │ │ ├── models.py │ │ ├── policy.py │ │ └── trainer.py │ │ ├── trainer.py │ │ └── trainer_controller.py ├── requirements.txt ├── setup.py └── tests │ ├── __init__.py │ ├── envs │ ├── __init__.py │ └── test_envs.py │ ├── mock_communicator.py │ └── trainers │ ├── __init__.py │ ├── test_bc.py │ ├── test_buffer.py │ ├── test_curriculum.py │ ├── test_meta_curriculum.py │ ├── test_ppo.py │ └── test_trainer_controller.py ├── notebooks ├── getting-started-gym.ipynb └── getting-started.ipynb ├── protobuf-definitions ├── README.md ├── make.bat └── proto │ └── mlagents │ └── envs │ └── communicator_objects │ ├── agent_action_proto.proto │ ├── agent_info_proto.proto │ ├── brain_parameters_proto.proto │ ├── brain_type_proto.proto │ ├── command_proto.proto │ ├── engine_configuration_proto.proto │ ├── environment_parameters_proto.proto │ ├── header.proto │ ├── 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-------------------------------------------------------------------------------- /UnitySDK/ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /UnitySDK/ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: [] 7 | -------------------------------------------------------------------------------- /UnitySDK/ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2017.4.13f1 2 | -------------------------------------------------------------------------------- /UnitySDK/ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /UnitySDK/README.md: -------------------------------------------------------------------------------- 1 | # Unity ML-Agents SDK 2 | 3 | Contains the ML-Agents Unity Project, including 4 | both the core plugin (in `Scripts`), as well as a set 5 | of example environments (in `Examples`). -------------------------------------------------------------------------------- /config/curricula/wall-jump/SmallWallBrain.json: -------------------------------------------------------------------------------- 1 | { 2 | "measure" : "progress", 3 | "thresholds" : [0.1, 0.3, 0.5], 4 | "min_lesson_length": 100, 5 | "signal_smoothing" : true, 6 | "parameters" : 7 | { 8 | "small_wall_height" : [1.5, 2.0, 2.5, 4.0] 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /docs/doxygen/Readme.md: -------------------------------------------------------------------------------- 1 | # Doxygen files 2 | 3 | To generate the API reference as HTML files, run: 4 | 5 | doxygen dox-ml-agents.conf 6 | -------------------------------------------------------------------------------- /docs/doxygen/logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/neuroailab/flex-ml-agents/371f69de6934d1c236a258182058f57b0a6f0d2b/docs/doxygen/logo.png -------------------------------------------------------------------------------- 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UnityEnv, UnityGymException 2 | -------------------------------------------------------------------------------- /linux-flexlib/NvFlex.o: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/neuroailab/flex-ml-agents/371f69de6934d1c236a258182058f57b0a6f0d2b/linux-flexlib/NvFlex.o -------------------------------------------------------------------------------- /linux-flexlib/NvFlexExtReleaseCUDA_x64.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/neuroailab/flex-ml-agents/371f69de6934d1c236a258182058f57b0a6f0d2b/linux-flexlib/NvFlexExtReleaseCUDA_x64.a -------------------------------------------------------------------------------- /linux-flexlib/NvFlexReleaseCUDA_x64.a: -------------------------------------------------------------------------------- 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.environment import * 2 | from .brain import * 3 | from .exception import * 4 | -------------------------------------------------------------------------------- /ml-agents/mlagents/trainers/bc/__init__.py: -------------------------------------------------------------------------------- 1 | from .models import * 2 | from .trainer import * 3 | from .policy import * 4 | -------------------------------------------------------------------------------- /ml-agents/mlagents/trainers/ppo/__init__.py: -------------------------------------------------------------------------------- 1 | from .models import * 2 | from .trainer import * 3 | from .policy import * 4 | -------------------------------------------------------------------------------- /ml-agents/requirements.txt: -------------------------------------------------------------------------------- 1 | tensorflow==1.7.1 2 | Pillow>=4.2.1 3 | matplotlib 4 | numpy>=1.11.0 5 | jupyter 6 | pytest>=3.2.2 7 | docopt 8 | pyyaml 9 | protobuf==3.6.0 10 | grpcio==1.11.0 11 | -------------------------------------------------------------------------------- /ml-agents/tests/__init__.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/neuroailab/flex-ml-agents/371f69de6934d1c236a258182058f57b0a6f0d2b/ml-agents/tests/__init__.py -------------------------------------------------------------------------------- /ml-agents/tests/envs/__init__.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/neuroailab/flex-ml-agents/371f69de6934d1c236a258182058f57b0a6f0d2b/ml-agents/tests/envs/__init__.py -------------------------------------------------------------------------------- /ml-agents/tests/trainers/__init__.py: -------------------------------------------------------------------------------- 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EnvironmentParametersProto { 7 | map float_parameters = 1; 8 | } 9 | -------------------------------------------------------------------------------- /protobuf-definitions/proto/mlagents/envs/communicator_objects/header.proto: -------------------------------------------------------------------------------- 1 | syntax = "proto3"; 2 | 3 | option csharp_namespace = "MLAgents.CommunicatorObjects"; 4 | package communicator_objects; 5 | 6 | message Header { 7 | int32 status = 1; 8 | string message = 2; 9 | } 10 | -------------------------------------------------------------------------------- /protobuf-definitions/proto/mlagents/envs/communicator_objects/resolution_proto.proto: -------------------------------------------------------------------------------- 1 | syntax = "proto3"; 2 | 3 | option csharp_namespace = "MLAgents.CommunicatorObjects"; 4 | package communicator_objects; 5 | 6 | message ResolutionProto { 7 | int32 width = 1; 8 | int32 height = 2; 9 | bool gray_scale = 3; 10 | } 11 | 12 | -------------------------------------------------------------------------------- /protobuf-definitions/proto/mlagents/envs/communicator_objects/unity_rl_initialization_input.proto: -------------------------------------------------------------------------------- 1 | syntax = "proto3"; 2 | 3 | option csharp_namespace = "MLAgents.CommunicatorObjects"; 4 | package communicator_objects; 5 | 6 | 7 | message UnityRLInitializationInput { 8 | int32 seed = 1; 9 | } 10 | -------------------------------------------------------------------------------- /unity-volume/.gitignore: -------------------------------------------------------------------------------- 1 | * 2 | # Ignore everything in this directory except for .gitignore. This directory is for illustrative purposes 3 | !.gitignore 4 | --------------------------------------------------------------------------------