├── UnityProject
├── Library
│ ├── BuildPlayer.prefs
│ ├── FailedAssetImports.txt
│ ├── AssetImportState
│ ├── ScriptAssemblies
│ │ ├── CompilationCompleted.txt
│ │ ├── Assembly-CSharp.dll
│ │ ├── Assembly-CSharp.dll.mdb
│ │ ├── Assembly-CSharp-firstpass.dll
│ │ └── Assembly-CSharp-firstpass.dll.mdb
│ ├── guidmapper
│ ├── ScriptMapper
│ ├── assetDatabase3
│ ├── AnnotationManager
│ ├── AssetServerCacheV3
│ ├── BuildSettings.asset
│ ├── CurrentLayout.dwlt
│ ├── MonoManager.asset
│ ├── EditorUserSettings.asset
│ ├── EditorUserBuildSettings.asset
│ ├── InspectorExpandedItems.asset
│ └── metadata
│ │ ├── 67
│ │ └── 67ae35dea3a4346e6ad331dc2be6ee36
│ │ ├── 00
│ │ ├── 00000000000000001000000000000000
│ │ ├── 00000000000000002000000000000000
│ │ ├── 00000000000000003000000000000000
│ │ ├── 00000000000000004000000000000000
│ │ ├── 00000000000000004100000000000000
│ │ ├── 00000000000000005000000000000000
│ │ ├── 00000000000000005100000000000000
│ │ ├── 00000000000000006000000000000000
│ │ ├── 00000000000000006100000000000000
│ │ ├── 00000000000000007000000000000000
│ │ ├── 00000000000000008000000000000000
│ │ ├── 00000000000000009000000000000000
│ │ ├── 0000000000000000a000000000000000
│ │ ├── 0000000000000000b000000000000000
│ │ └── 0000000000000000c000000000000000
│ │ ├── 9e
│ │ └── 9e93f80e418544b56bc314186d2b7c92
│ │ ├── c1
│ │ └── c1c5e880f68b4406ca3811804a2ea63a
│ │ ├── c2
│ │ └── c292600435b2b4e8aa7f83c739969455
│ │ ├── e6
│ │ └── e6092e4f7d30d47e4a8861414f11e381
│ │ ├── e7
│ │ └── e7fe0321286d042909521d2786df1661
│ │ └── f3
│ │ └── f330c23767bdb426c93cf02ff558d21a
├── Assets
│ ├── Test.unity.meta
│ ├── Plugins.meta
│ ├── Plugins
│ │ ├── Android
│ │ │ ├── GameActivity.jar.meta
│ │ │ ├── GameActivity.jar
│ │ │ ├── AndroidManifest.xml.meta
│ │ │ └── AndroidManifest.xml
│ │ ├── Android.meta
│ │ ├── SocialPlugin.cs.meta
│ │ └── SocialPlugin.cs
│ ├── Scripts.meta
│ ├── Scripts
│ │ ├── Test.cs.meta
│ │ └── Test.cs
│ └── Test.unity
├── ProjectSettings
│ ├── NetworkManager.asset
│ ├── TimeManager.asset
│ ├── GraphicsSettings.asset
│ ├── EditorBuildSettings.asset
│ ├── AudioManager.asset
│ ├── EditorSettings.asset
│ ├── DynamicsManager.asset
│ ├── Physics2DSettings.asset
│ ├── TagManager.asset
│ ├── NavMeshLayers.asset
│ ├── QualitySettings.asset
│ ├── InputManager.asset
│ └── ProjectSettings.asset
├── UnityProject.userprefs
├── UnityProject.sln
├── UnityProject-csharp.sln
├── Assembly-CSharp-firstpass-vs.csproj
├── Assembly-CSharp-firstpass.csproj
├── Assembly-CSharp.csproj
└── Assembly-CSharp-vs.csproj
├── classes.jar
├── UnityEclipsePlugin
├── ic_launcher-web.png
├── res
│ ├── values
│ │ ├── strings.xml
│ │ └── styles.xml
│ ├── drawable-hdpi
│ │ └── ic_launcher.png
│ ├── drawable-mdpi
│ │ └── ic_launcher.png
│ ├── drawable-xhdpi
│ │ └── ic_launcher.png
│ ├── drawable-xxhdpi
│ │ └── ic_launcher.png
│ ├── values-v11
│ │ └── styles.xml
│ └── values-v14
│ │ └── styles.xml
├── libs
│ └── android-support-v4.jar
├── .settings
│ └── org.eclipse.core.resources.prefs
├── AndroidManifest.xml
├── .classpath
├── project.properties
├── proguard-project.txt
├── .project
└── src
│ └── com
│ └── nexxmobile
│ └── unityextras
│ └── GameActivity.java
├── README.md
└── .gitignore
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1 |
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/UnityProject/Library/FailedAssetImports.txt:
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1 |
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/UnityProject/Library/AssetImportState:
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1 | 13;0;-1
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/UnityProject/Library/ScriptAssemblies/CompilationCompleted.txt:
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1 | Completed
2 |
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/classes.jar:
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https://raw.githubusercontent.com/nevarman/UnityAndroidExtras/HEAD/classes.jar
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/UnityProject/Library/ScriptMapper:
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/UnityProject/Library/assetDatabase3:
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3 | DefaultImporter:
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/UnityEclipsePlugin/res/values/strings.xml:
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1 |
2 |
3 | UnityAndroidExtrasPlugin
4 |
5 |
6 |
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/UnityProject/Library/InspectorExpandedItems.asset:
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/UnityEclipsePlugin/.settings/org.eclipse.core.resources.prefs:
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1 | eclipse.preferences.version=1
2 | encoding//src/com/nexxmobile/unityextras/GameActivity.java=UTF-8
3 |
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/UnityEclipsePlugin/res/drawable-hdpi/ic_launcher.png:
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/UnityEclipsePlugin/res/drawable-mdpi/ic_launcher.png:
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/UnityProject/Assets/Plugins/Android.meta:
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2 | guid: f330c23767bdb426c93cf02ff558d21a
3 | folderAsset: yes
4 | DefaultImporter:
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6 |
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/UnityProject/Assets/Plugins/Android/GameActivity.jar:
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/UnityEclipsePlugin/res/drawable-xhdpi/ic_launcher.png:
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/UnityEclipsePlugin/res/drawable-xxhdpi/ic_launcher.png:
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2 | guid: e7fe0321286d042909521d2786df1661
3 | TextScriptImporter:
4 | userData:
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/UnityProject/ProjectSettings/NetworkManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
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1 | fileFormatVersion: 2
2 | guid: 9e93f80e418544b56bc314186d2b7c92
3 | MonoImporter:
4 | serializedVersion: 2
5 | defaultReferences: []
6 | executionOrder: 0
7 | icon: {instanceID: 0}
8 | userData:
9 |
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/UnityProject/ProjectSettings/TimeManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: .0199999996
7 | Maximum Allowed Timestep: .333333343
8 | m_TimeScale: 1
9 |
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/UnityProject/Assets/Plugins/SocialPlugin.cs.meta:
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1 | fileFormatVersion: 2
2 | guid: c1c5e880f68b4406ca3811804a2ea63a
3 | MonoImporter:
4 | serializedVersion: 2
5 | defaultReferences: []
6 | executionOrder: 0
7 | icon: {instanceID: 0}
8 | userData:
9 |
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/UnityProject/ProjectSettings/GraphicsSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | m_AlwaysIncludedShaders:
7 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
8 |
--------------------------------------------------------------------------------
/UnityProject/ProjectSettings/EditorBuildSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes:
8 | - enabled: 1
9 | path: Assets/Test.unity
10 |
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/UnityProject/ProjectSettings/AudioManager.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | m_SpeedOfSound: 347
9 | Doppler Factor: 1
10 | Default Speaker Mode: 2
11 | m_DSPBufferSize: 0
12 | m_DisableAudio: 0
13 |
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/UnityEclipsePlugin/res/values-v11/styles.xml:
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1 |
2 |
3 |
7 |
10 |
11 |
12 |
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/UnityProject/ProjectSettings/EditorSettings.asset:
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1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 3
7 | m_ExternalVersionControlSupport: Visible Meta Files
8 | m_SerializationMode: 2
9 | m_WebSecurityEmulationEnabled: 0
10 | m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
11 | m_DefaultBehaviorMode: 0
12 | m_SpritePackerMode: 0
13 |
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/UnityEclipsePlugin/res/values-v14/styles.xml:
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1 |
2 |
3 |
8 |
11 |
12 |
13 |
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/UnityEclipsePlugin/AndroidManifest.xml:
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1 |
5 |
6 |
9 |
10 |
15 |
16 |
17 |
18 |
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/UnityProject/UnityProject.userprefs:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
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/UnityEclipsePlugin/.classpath:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
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/UnityEclipsePlugin/project.properties:
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1 | # This file is automatically generated by Android Tools.
2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
3 | #
4 | # This file must be checked in Version Control Systems.
5 | #
6 | # To customize properties used by the Ant build system edit
7 | # "ant.properties", and override values to adapt the script to your
8 | # project structure.
9 | #
10 | # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
11 | #proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
12 |
13 | # Project target.
14 | target=android-19
15 | android.library=true
16 |
--------------------------------------------------------------------------------
/UnityProject/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | m_Gravity: {x: 0, y: -9.81000042, z: 0}
7 | m_DefaultMaterial: {fileID: 0}
8 | m_BounceThreshold: 2
9 | m_SleepVelocity: .150000006
10 | m_SleepAngularVelocity: .140000001
11 | m_MaxAngularVelocity: 7
12 | m_MinPenetrationForPenalty: .00999999978
13 | m_SolverIterationCount: 6
14 | m_RaycastsHitTriggers: 1
15 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
16 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | UnityAndroidExtras
2 | ==================
3 |
4 | Android extras(fb share, toast etc.) plugin for Unity3D
5 |
6 | If you don't like overriding unity's activity take a look at this repository https://github.com/paganini24/UnityAndroidExtraPlugins/
7 |
8 | How-To:
9 | -Import unity project from Unity3d and export it as Google Android Project
10 | -Import unityeclipseplugin from Eclipse and check android build path for class.jar(if not set correct path remove it and re-add it as external jar).
11 | -Import unity generated eclipse project into Eclipse and open Android tab from it's properties. From libraries section add UnityEclipsePlugin as Library.
12 | -Make your own refactoring like package names...
13 | -Run from a device
14 |
15 | For tutorials : http://www.nevzatarman.com
16 |
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/UnityEclipsePlugin/res/values/styles.xml:
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1 |
2 |
3 |
7 |
14 |
15 |
16 |
19 |
20 |
21 |
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/.gitignore:
--------------------------------------------------------------------------------
1 | # Built application files
2 | *.apk
3 | *.ap_
4 |
5 | # Files for the Dalvik VM
6 | *.dex
7 |
8 | # Java class files
9 | *.class
10 |
11 | # Generated files
12 | bin/
13 | gen/
14 |
15 | # Gradle files
16 | .gradle/
17 | build/
18 |
19 | # Local configuration file (sdk path, etc)
20 | local.properties
21 |
22 | # Proguard folder generated by Eclipse
23 | proguard/
24 |
25 | # Generated files
26 | UnityAndroidExtras/UnityEclipsePlugin/bin
27 | UnityAndroidExtras/UnityEclipsePlugin/gen
28 | UnityAndroidExtras/google-play-services_lib/bin
29 | UnityAndroidExtras/google-play-services_lib/gen
30 |
31 | UnityProject/Library
32 | UnityProject/Temp
33 | UnityProject/*.csproj
34 | UnityProject/*.unityproj
35 | UnityProject/*.sln
36 | UnityProject/*.suo
37 | UnityProject/*.user
38 | UnityProject/*.userprefs
39 | UnityProject/*.pidb
40 | UnityProject/*.booproj
41 |
--------------------------------------------------------------------------------
/UnityProject/Assets/Scripts/Test.cs:
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1 | using UnityEngine;
2 | using System.Collections;
3 |
4 | public class Test : MonoBehaviour {
5 |
6 | // Use this for initialization
7 | void Start () {
8 |
9 | }
10 |
11 | // Update is called once per frame
12 | void OnGUI () {
13 | if(GUI.Button(new Rect(10,10,100,50),"Share FB"))
14 | {
15 | SocialPlugin.callShareOnFacebook();
16 | }
17 | if(GUI.Button(new Rect(10,70,100,50),"Share Tweet"))
18 | {
19 | SocialPlugin.callShareOnTwitter();
20 | }
21 | if(GUI.Button(new Rect(10,130,100,50),"Make Toast"))
22 | {
23 | SocialPlugin.makeToast("Toast!");
24 | }
25 | if(GUI.Button(new Rect(10,190,100,50),"Alert"))
26 | {
27 | SocialPlugin.alert("Alert!");
28 | }
29 | if(GUI.Button(new Rect(10,260,100,50),"Open share intent"))
30 | {
31 | SocialPlugin.openShareIntent("Sharing stuff!");
32 | }
33 | }
34 | }
35 |
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/UnityEclipsePlugin/proguard-project.txt:
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1 | # To enable ProGuard in your project, edit project.properties
2 | # to define the proguard.config property as described in that file.
3 | #
4 | # Add project specific ProGuard rules here.
5 | # By default, the flags in this file are appended to flags specified
6 | # in ${sdk.dir}/tools/proguard/proguard-android.txt
7 | # You can edit the include path and order by changing the ProGuard
8 | # include property in project.properties.
9 | #
10 | # For more details, see
11 | # http://developer.android.com/guide/developing/tools/proguard.html
12 |
13 | # Add any project specific keep options here:
14 |
15 | # If your project uses WebView with JS, uncomment the following
16 | # and specify the fully qualified class name to the JavaScript interface
17 | # class:
18 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
19 | # public *;
20 | #}
21 |
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7 | m_DefaultMaterial: {fileID: 0}
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15 |
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17 |
18 |
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20 |
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25 |
26 |
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/UnityProject/Assets/Plugins/SocialPlugin.cs:
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1 | //#define DEBUGMODE // Commnet this ON RELEASE!
2 | using UnityEngine;
3 | using System.Collections;
4 | using System.Runtime.InteropServices;
5 |
6 | public class SocialPlugin : MonoBehaviour
7 | {
8 |
9 | #if !DEBUGMODE && UNITY_ANDROID
10 | private static AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
11 | private static AndroidJavaObject jo = jc.GetStatic("currentActivity");
12 | #endif
13 |
14 | public static void callShareOnFacebook()
15 | {
16 | #if !DEBUGMODE && UNITY_IOS
17 | shareOnFacebook();
18 | #elif !DEBUGMODE && UNITY_ANDROID
19 | jo.Call("shareOnFacebook");
20 | #endif
21 | }
22 | public static void callShareOnTwitter()
23 | {
24 | #if !DEBUGMODE && UNITY_IOS
25 | shareOnTwitter();
26 | #elif !DEBUGMODE && UNITY_ANDROID
27 | jo.Call("shareOnTwitter");
28 | #endif
29 | }
30 | public static void makeToast(string toast)
31 | {
32 | #if !DEBUGMODE && UNITY_IOS
33 | onSendScreenAnalytics(screen);
34 | #elif !DEBUGMODE && UNITY_ANDROID
35 | jo.Call("makeToast",toast);
36 | #endif
37 | }
38 | public static void alert(string message)
39 | {
40 | #if !DEBUGMODE && UNITY_IOS
41 | onSendScreenAnalytics(screen);
42 | #elif !DEBUGMODE && UNITY_ANDROID
43 | jo.Call("alert",message);
44 | #endif
45 | }
46 | public static void openShareIntent(string message)
47 | {
48 | #if !DEBUGMODE && UNITY_IOS
49 | onSendScreenAnalytics(screen);
50 | #elif !DEBUGMODE && UNITY_ANDROID
51 | jo.Call("openShareIntent",message);
52 | #endif
53 | }
54 | }
55 |
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
1 | Microsoft Visual Studio Solution File, Format Version 11.00
2 | # Visual Studio 2008
3 |
4 | Project("{D001055D-889C-3BAE-66BD-CA6F720933D1}") = "UnityProject", "Assembly-CSharp-firstpass.csproj", "{FDE690F1-626F-FFA0-5754-E83120972A79}"
5 | EndProject
6 | Project("{D001055D-889C-3BAE-66BD-CA6F720933D1}") = "UnityProject", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Release|Any CPU.Build.0 = Release|Any CPU
18 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
19 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Debug|Any CPU.Build.0 = Debug|Any CPU
20 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Release|Any CPU.ActiveCfg = Release|Any CPU
21 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Release|Any CPU.Build.0 = Release|Any CPU
22 | EndGlobalSection
23 | GlobalSection(SolutionProperties) = preSolution
24 | HideSolutionNode = FALSE
25 | EndGlobalSection
26 | GlobalSection(MonoDevelopProperties) = preSolution
27 | StartupItem = Assembly-CSharp.csproj
28 | Policies = $0
29 | $0.TextStylePolicy = $1
30 | $1.inheritsSet = null
31 | $1.scope = text/x-csharp
32 | $0.CSharpFormattingPolicy = $2
33 | $2.inheritsSet = Mono
34 | $2.inheritsScope = text/x-csharp
35 | $2.scope = text/x-csharp
36 | $0.TextStylePolicy = $3
37 | $3.FileWidth = 120
38 | $3.TabWidth = 4
39 | $3.EolMarker = Unix
40 | $3.inheritsSet = Mono
41 | $3.inheritsScope = text/plain
42 | $3.scope = text/plain
43 | EndGlobalSection
44 |
45 | EndGlobal
46 |
--------------------------------------------------------------------------------
/UnityProject/UnityProject-csharp.sln:
--------------------------------------------------------------------------------
1 | Microsoft Visual Studio Solution File, Format Version 11.00
2 | # Visual Studio 2008
3 |
4 | Project("{D001055D-889C-3BAE-66BD-CA6F720933D1}") = "UnityProject", "Assembly-CSharp-firstpass-vs.csproj", "{FDE690F1-626F-FFA0-5754-E83120972A79}"
5 | EndProject
6 | Project("{D001055D-889C-3BAE-66BD-CA6F720933D1}") = "UnityProject", "Assembly-CSharp-vs.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {FDE690F1-626F-FFA0-5754-E83120972A79}.Release|Any CPU.Build.0 = Release|Any CPU
18 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
19 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Debug|Any CPU.Build.0 = Debug|Any CPU
20 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Release|Any CPU.ActiveCfg = Release|Any CPU
21 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}.Release|Any CPU.Build.0 = Release|Any CPU
22 | EndGlobalSection
23 | GlobalSection(SolutionProperties) = preSolution
24 | HideSolutionNode = FALSE
25 | EndGlobalSection
26 | GlobalSection(MonoDevelopProperties) = preSolution
27 | StartupItem = Assembly-CSharp.csproj
28 | Policies = $0
29 | $0.TextStylePolicy = $1
30 | $1.inheritsSet = null
31 | $1.scope = text/x-csharp
32 | $0.CSharpFormattingPolicy = $2
33 | $2.inheritsSet = Mono
34 | $2.inheritsScope = text/x-csharp
35 | $2.scope = text/x-csharp
36 | $0.TextStylePolicy = $3
37 | $3.FileWidth = 120
38 | $3.TabWidth = 4
39 | $3.EolMarker = Unix
40 | $3.inheritsSet = Mono
41 | $3.inheritsScope = text/plain
42 | $3.scope = text/plain
43 | EndGlobalSection
44 |
45 | EndGlobal
46 |
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2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshLayers:
5 | m_ObjectHideFlags: 0
6 | Built-in Layer 0:
7 | name: Default
8 | cost: 1
9 | editType: 2
10 | Built-in Layer 1:
11 | name: Not Walkable
12 | cost: 1
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14 | Built-in Layer 2:
15 | name: Jump
16 | cost: 2
17 | editType: 2
18 | User Layer 0:
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71 | name:
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75 | name:
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80 | cost: 1
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82 | User Layer 16:
83 | name:
84 | cost: 1
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86 | User Layer 17:
87 | name:
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90 | User Layer 18:
91 | name:
92 | cost: 1
93 | editType: 3
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95 | name:
96 | cost: 1
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111 | name:
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115 | name:
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127 | name:
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130 | User Layer 28:
131 | name:
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133 | editType: 3
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/UnityProject/Assets/Plugins/Android/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
10 |
11 |
17 |
18 |
19 |
20 |
21 |
22 |
25 |
26 |
27 |
28 |
29 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
42 |
43 |
44 |
45 |
46 |
47 |
50 |
51 |
52 |
53 |
54 |
57 |
60 |
61 |
--------------------------------------------------------------------------------
/UnityProject/Assembly-CSharp-firstpass-vs.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 10.0.20506
7 | 2.0
8 | {FDE690F1-626F-FFA0-5754-E83120972A79}
9 | Library
10 | Properties
11 |
12 | Assembly-CSharp-firstpass
13 | v3.5
14 | 512
15 | Assets
16 |
17 |
18 | true
19 | full
20 | false
21 | Temp\bin\Debug\
22 | DEBUG;TRACE;UNITY_4_5_2;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE
23 | prompt
24 | 4
25 | 0169
26 |
27 |
28 | pdbonly
29 | true
30 | Temp\bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 | 0169
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
43 |
44 |
45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
60 |
61 |
62 |
--------------------------------------------------------------------------------
/UnityProject/Assembly-CSharp-firstpass.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 10.0.20506
7 | 2.0
8 | {FDE690F1-626F-FFA0-5754-E83120972A79}
9 | Library
10 | Properties
11 |
12 | Assembly-CSharp-firstpass
13 | v3.5
14 | 512
15 | Assets
16 |
17 |
18 | true
19 | full
20 | false
21 | Temp\bin\Debug\
22 | DEBUG;TRACE;UNITY_4_5_2;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE
23 | prompt
24 | 4
25 | 0169
26 |
27 |
28 | pdbonly
29 | true
30 | Temp\bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 | 0169
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
43 |
44 |
45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
60 |
61 |
62 |
--------------------------------------------------------------------------------
/UnityProject/Assembly-CSharp.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 10.0.20506
7 | 2.0
8 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}
9 | Library
10 | Properties
11 |
12 | Assembly-CSharp
13 | v3.5
14 | 512
15 | Assets
16 |
17 |
18 | true
19 | full
20 | false
21 | Temp\bin\Debug\
22 | DEBUG;TRACE;UNITY_4_5_2;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE
23 | prompt
24 | 4
25 | 0169
26 |
27 |
28 | pdbonly
29 | true
30 | Temp\bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 | 0169
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
43 |
44 |
45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 | {FDE690F1-626F-FFA0-5754-E83120972A79} Assembly-CSharp-firstpass
55 |
56 |
57 |
64 |
65 |
66 |
--------------------------------------------------------------------------------
/UnityProject/Assembly-CSharp-vs.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 10.0.20506
7 | 2.0
8 | {5B580621-09B4-68CB-B5F4-5B9DD210A60F}
9 | Library
10 | Properties
11 |
12 | Assembly-CSharp
13 | v3.5
14 | 512
15 | Assets
16 |
17 |
18 | true
19 | full
20 | false
21 | Temp\bin\Debug\
22 | DEBUG;TRACE;UNITY_4_5_2;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE
23 | prompt
24 | 4
25 | 0169
26 |
27 |
28 | pdbonly
29 | true
30 | Temp\bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 | 0169
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
43 |
44 |
45 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 | {FDE690F1-626F-FFA0-5754-E83120972A79} Assembly-CSharp-firstpass-vs
55 |
56 |
57 |
64 |
65 |
66 |
--------------------------------------------------------------------------------
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109 | shadowProjection: 1
110 | shadowCascades: 4
111 | shadowDistance: 150
112 | blendWeights: 4
113 | textureQuality: 0
114 | anisotropicTextures: 2
115 | antiAliasing: 2
116 | softParticles: 1
117 | softVegetation: 1
118 | vSyncCount: 1
119 | lodBias: 2
120 | maximumLODLevel: 0
121 | particleRaycastBudget: 4096
122 | excludedTargetPlatforms: []
123 | m_PerPlatformDefaultQuality:
124 | Android: 2
125 | BlackBerry: 2
126 | FlashPlayer: 3
127 | GLES Emulation: 3
128 | PS3: 3
129 | PS4: 3
130 | PSM: 3
131 | PSP2: 3
132 | Samsung TV: 2
133 | Standalone: 3
134 | Tizen: 2
135 | WP8: 3
136 | Web: 3
137 | Windows Store Apps: 3
138 | XBOX360: 3
139 | XboxOne: 3
140 | iPhone: 2
141 |
--------------------------------------------------------------------------------
/UnityEclipsePlugin/src/com/nexxmobile/unityextras/GameActivity.java:
--------------------------------------------------------------------------------
1 | package com.nexxmobile.unityextras;
2 |
3 | import java.util.List;
4 |
5 | import android.app.Activity;
6 | import android.app.AlertDialog;
7 | import android.content.ComponentName;
8 | import android.content.Context;
9 | import android.content.DialogInterface;
10 | import android.content.Intent;
11 | import android.content.DialogInterface.OnClickListener;
12 | import android.content.pm.ActivityInfo;
13 | import android.content.pm.PackageManager;
14 | import android.content.pm.ResolveInfo;
15 | import android.net.ConnectivityManager;
16 | import android.net.Uri;
17 | import android.os.Bundle;
18 | import android.widget.Toast;
19 |
20 | import com.unity3d.player.UnityPlayer;
21 | import com.unity3d.player.UnityPlayerActivity;
22 |
23 | public class GameActivity extends UnityPlayerActivity {
24 | private Activity _activity;
25 |
26 | @Override
27 | protected void onCreate(Bundle arg0) {
28 | super.onCreate(arg0);
29 | _activity = UnityPlayer.currentActivity;
30 | }
31 | public void shareOnFacebook() {
32 | if (checkConnection()) {
33 | try {
34 | Intent shareIntent = new Intent(Intent.ACTION_SEND);
35 | shareIntent.setType("text/plain");
36 | String shareText = "Insert some link to share";
37 | shareIntent.putExtra(Intent.EXTRA_TEXT, shareText);
38 | String appName = "facebook";
39 | final PackageManager pm = _activity.getPackageManager();
40 | final List> activityList = pm.queryIntentActivities(
41 | shareIntent, 0);
42 | int len = activityList.size();
43 | for (int i = 0; i < len; i++) {
44 | final ResolveInfo app = (ResolveInfo) activityList.get(i);
45 | if ((app.activityInfo.name.contains(appName))) {
46 | final ActivityInfo activity = app.activityInfo;
47 | final ComponentName name = new ComponentName(
48 | activity.applicationInfo.packageName,
49 | activity.name);
50 | shareIntent.setComponent(name);
51 | _activity.startActivity(shareIntent);
52 | return;
53 | }
54 | }
55 | } catch (Exception e) {
56 | startActivity(new Intent(Intent.ACTION_VIEW,
57 | Uri.parse("https://www.facebook.com/"
58 | + "Your fb page id")));
59 | return;
60 | }
61 | startActivity(new Intent(Intent.ACTION_VIEW,
62 | Uri.parse("https://www.facebook.com/"
63 | + "Your fb page id")));
64 | }
65 | }
66 | public void shareOnTwitter() {
67 | if (checkConnection()) {
68 | Intent shareIntent = new Intent(Intent.ACTION_SEND);
69 | shareIntent.setType("text/plain");
70 | String shareText = "Awesome tutorial @nexxmobile";
71 | shareIntent.putExtra(Intent.EXTRA_TEXT, shareText);
72 | String appName = "twitter";
73 | final PackageManager pm = _activity.getPackageManager();
74 | final List> activityList = pm.queryIntentActivities(shareIntent,
75 | 0);
76 | int len = activityList.size();
77 | for (int i = 0; i < len; i++) {
78 | final ResolveInfo app = (ResolveInfo) activityList.get(i);
79 | if ((app.activityInfo.name.contains(appName))) {
80 | final ActivityInfo activity = app.activityInfo;
81 | final ComponentName name = new ComponentName(
82 | activity.applicationInfo.packageName, activity.name);
83 | shareIntent.setComponent(name);
84 | _activity.startActivity(shareIntent);
85 | return;
86 | }
87 | }
88 | startActivity(new Intent(Intent.ACTION_VIEW,
89 | Uri.parse("https://www.twitter.com/" + "nexxmobile")));
90 | } else {
91 | makeToast("No connection");
92 | }
93 | }
94 | public void makeToast(final String message) {
95 | runOnUiThread(new Runnable() {
96 | @Override
97 | public void run() {
98 | Toast.makeText(_activity, message, Toast.LENGTH_SHORT).show();
99 | }
100 | });
101 |
102 | }
103 | public void openShareIntent(final String message)
104 | {
105 | Intent sharingIntent = new Intent(android.content.Intent.ACTION_SEND);
106 | sharingIntent.setType("text/plain");
107 | sharingIntent.putExtra(android.content.Intent.EXTRA_SUBJECT, "Subject Here");
108 | sharingIntent.putExtra(android.content.Intent.EXTRA_TEXT, message);
109 | _activity.startActivity(sharingIntent);
110 | }
111 | public void alert(final String message) {
112 | runOnUiThread(new Runnable() {
113 | @Override
114 | public void run() {
115 | AlertDialog.Builder bld = new AlertDialog.Builder(_activity);
116 | bld.setMessage(message);
117 | bld.setNeutralButton("Ok", new OnClickListener() {
118 | @Override
119 | public void onClick(DialogInterface dialog, int which) {
120 |
121 | }
122 | });
123 | bld.create().show();
124 | }
125 | });
126 |
127 | }
128 | private Boolean checkConnection() {
129 | ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
130 | if (cm.getActiveNetworkInfo() != null) {
131 | return true;
132 | }
133 | return false;
134 | }
135 | }
136 |
--------------------------------------------------------------------------------
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188 | metroWideTileShowName: 0
189 | metroDefaultTileSize: 1
190 | metroTileForegroundText: 1
191 | metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
192 | metroSplashScreenImage:
193 | metroSplashScreenImage140:
194 | metroSplashScreenImage180:
195 | metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
196 | metroSplashScreenUseBackgroundColor: 0
197 | metroCapabilities: {}
198 | metroUnprocessedPlugins: []
199 | metroCompilationOverrides: 1
200 | blackberryDeviceAddress:
201 | blackberryDevicePassword:
202 | blackberryTokenPath:
203 | blackberryTokenExires:
204 | blackberryTokenAuthor:
205 | blackberryTokenAuthorId:
206 | blackberryAuthorId:
207 | blackberryCskPassword:
208 | blackberrySaveLogPath:
209 | blackberryAuthorIdOveride: 0
210 | blackberrySharedPermissions: 0
211 | blackberryCameraPermissions: 0
212 | blackberryGPSPermissions: 0
213 | blackberryDeviceIDPermissions: 0
214 | blackberryMicrophonePermissions: 0
215 | blackberryGamepadSupport: 0
216 | blackberryBuildId: 0
217 | blackberryLandscapeSplashScreen: {fileID: 0}
218 | blackberryPortraitSplashScreen: {fileID: 0}
219 | blackberrySquareSplashScreen: {fileID: 0}
220 | tizenProductDescription:
221 | tizenProductURL:
222 | tizenCertificatePath:
223 | tizenCertificatePassword:
224 | tizenGPSPermissions: 0
225 | tizenMicrophonePermissions: 0
226 | stvDeviceAddress:
227 | firstStreamedLevelWithResources: 0
228 | unityRebuildLibraryVersion: 9
229 | unityForwardCompatibleVersion: 39
230 | unityStandardAssetsVersion: 0
231 |
--------------------------------------------------------------------------------