├── .github └── workflows │ └── build.yml ├── .gitignore ├── Crc32 ├── Crc32.cpp └── Crc32.h ├── Injector ├── Injector.cpp └── Injector.h ├── LICENSE ├── MinHook ├── MinHook.h ├── buffer.cpp ├── buffer.h ├── hde │ ├── hde32.cpp │ ├── hde32.h │ ├── pstdint.h │ ├── table32.h │ └── table64.h ├── hook.cpp ├── trampoline.cpp └── trampoline.h ├── NezuInjector ├── Download Manager.cpp ├── Download Manager.h ├── IProcess.cpp ├── IProcess.h ├── Loader.cpp ├── Loader.h ├── LoaderLog.cpp ├── LoaderLog.h ├── NezuInjector.cpp ├── NezuInjector.ini ├── NezuInjector.vcxproj ├── NezuInjector.vcxproj.filters ├── NezuVacInterface.cpp ├── NezuVacInterface.h ├── Resource.rc ├── Sandboxie.cpp ├── Sandboxie.h ├── Symbol Parser.cpp ├── Symbol Parser.h ├── Undocumented.h ├── Util.cpp ├── Util.h ├── icon1.ico ├── inipp.h ├── pch.cpp ├── pch.h ├── res │ ├── desktop.ini │ └── syringfgewge.ico └── resource.h ├── NezuLoader.sln ├── NezuLoader ├── CGameUI.cpp ├── CLobbyMenu.cpp ├── CVoiceStatus.cpp ├── Cheat.cpp ├── Cheat.h ├── CheatLoader.cpp ├── CheatMod.cpp ├── CheatMod.h ├── Config.cpp ├── Config.h ├── Crasher.cpp ├── DX9.cpp ├── Engine.cpp ├── FrameStageNotify.cpp ├── GameCoordinator.cpp ├── GameCoordinator.h ├── GameEventListener.cpp ├── GameEventListener.h ├── Globals.cpp ├── Globals.h ├── Hooks.cpp ├── Hooks.h ├── Interfaces.cpp ├── Interfaces.h ├── LobbyAPI.cpp ├── LockCursor.cpp ├── Log.cpp ├── Log.h ├── Memory.cpp ├── Memory.h ├── Menu.cpp ├── Menu.h ├── NetVarManager.cpp ├── NetVarManager.h ├── NezuLoader.cpp ├── NezuLoader.h ├── NezuLoader.vcxproj ├── NezuLoader.vcxproj.filters ├── OTC3Loader.cpp ├── OTC3ModPack.cpp ├── OTC3ModPack.h ├── Particle.cpp ├── Prime.cpp ├── SDK │ ├── bitbuf.cpp │ ├── bitbuf.h │ ├── clzss.cpp │ └── clzss.h ├── SendNetMessage.cpp ├── Steam.cpp ├── Structs.h ├── Sv_cheats.cpp ├── Util.cpp ├── Util.h ├── Visuals.cpp ├── Visuals.h ├── WndProc.cpp ├── dllmain.cpp ├── fnv.h ├── imgui_custom.cpp ├── imgui_custom.h ├── imgui_memory_editor.h ├── pch.cpp ├── pch.h └── protobuf │ ├── messages.pb.cpp │ ├── messages.pb.h │ ├── messages.proto │ ├── pb.h │ ├── pb_common.cpp │ ├── pb_common.h │ ├── pb_decode.cpp │ ├── pb_decode.h │ ├── pb_encode.cpp │ └── pb_encode.h ├── NezuVac ├── NezuVac.cpp ├── NezuVac.h ├── NezuVac.vcxproj ├── NezuVac.vcxproj.filters ├── NezuVacStatus.h ├── dllmain.cpp ├── pch.cpp └── pch.h ├── README.md ├── imgui ├── RobotoBold.cpp ├── RobotoBold.h ├── binary_to_compressed_c.cpp ├── icons.cpp ├── icons.h ├── imgui.cpp ├── imgui.h ├── imgui_demo.cpp ├── imgui_draw.cpp ├── imgui_impl_dx9.cpp ├── imgui_impl_dx9.h ├── imgui_impl_win32.cpp ├── imgui_impl_win32.h ├── imgui_internal.h ├── imgui_stdlib.cpp ├── imgui_stdlib.h ├── imgui_tables.cpp ├── imgui_widgets.cpp ├── imstb_rectpack.h ├── imstb_textedit.h └── imstb_truetype.h ├── json └── json.hpp └── steam ├── isteamapplist.h ├── isteamapps.h ├── isteamappticket.h ├── isteamclient.h ├── isteamcontroller.h ├── isteamfriends.h ├── isteamgamecoordinator.h ├── isteamgameserver.h ├── isteamgameserverstats.h ├── isteamhtmlsurface.h ├── isteamhttp.h ├── isteaminput.h ├── isteaminventory.h ├── isteammasterserverupdater.h ├── isteammatchmaking.h ├── isteammusic.h ├── isteammusicremote.h ├── isteamnetworking.h ├── isteamnetworkingmessages.h ├── isteamnetworkingsockets.h ├── isteamnetworkingutils.h ├── isteamparentalsettings.h ├── isteamps3overlayrenderer.h ├── isteamremoteplay.h ├── isteamremotestorage.h ├── isteamscreenshots.h ├── isteamugc.h ├── isteamuser.h ├── isteamuserstats.h ├── isteamutils.h ├── isteamvideo.h ├── matchmakingtypes.h ├── steam_api.h ├── steam_api_common.h ├── steam_api_flat.h ├── steam_api_internal.h ├── steam_gameserver.h ├── steamclientpublic.h ├── steamdatagram_tickets.h ├── steamencryptedappticket.h ├── steamhttpenums.h ├── steamnetworkingtypes.h ├── steamps3params.h ├── steamtypes.h └── steamuniverse.h /.github/workflows/build.yml: -------------------------------------------------------------------------------- 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