├── .gitignore ├── .github └── FUNDING.yml ├── eidolon.sh ├── .build.yml ├── Cargo.toml ├── src ├── args.rs ├── main.rs └── eidolon.rs ├── README.md ├── LICENSE └── Cargo.lock /.gitignore: -------------------------------------------------------------------------------- 1 | target/ 2 | *.swp 3 | *.rs.swo 4 | *.lock 5 | -------------------------------------------------------------------------------- /.github/FUNDING.yml: -------------------------------------------------------------------------------- 1 | # These are supported funding model platforms 2 | 3 | github: nicohman 4 | -------------------------------------------------------------------------------- /eidolon.sh: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | #A Rofi script. If you don't want to run eidolon menu, you can just run 'rofi -show eidolon -modi eidolon:[path to this script]. This should work with combinations. 3 | if [[ -z "$@" ]]; then 4 | ls ~/.config/eidolon/games | sed -e "s/^.json//" -e "s/.json$//" 5 | else 6 | eidolon run "$@" 7 | fi 8 | -------------------------------------------------------------------------------- /.build.yml: -------------------------------------------------------------------------------- 1 | image: archlinux 2 | packages: 3 | - cargo 4 | - cmake 5 | - fontconfig 6 | - rsync 7 | - python3 8 | secrets: 9 | - 89991b16-705b-4276-9178-bfc81c7fdd28 10 | environment: 11 | deploy: nicohman@demenses.net 12 | sources: 13 | - https://git.sr.ht/~nicohman/eidolon 14 | tasks: 15 | - build: | 16 | cd eidolon 17 | cargo build --release 18 | - deploy: | 19 | cd eidolon/target/release 20 | sshopts="ssh -o StrictHostKeyChecking=no" 21 | rsync --rsh="$sshopts" -rP eidolon $deploy:/home/nicohman/ravenserver-rs/public/static/eidolon-nightly 22 | -------------------------------------------------------------------------------- /Cargo.toml: -------------------------------------------------------------------------------- 1 | [package] 2 | name = "eidolon" 3 | version = "1.4.6" 4 | authors = ["nicohman "] 5 | description="Provides a single TUI-based registry for drm-free, wine and steam games on linux, accessed through a rofi launch menu." 6 | readme="README.md" 7 | keywords=["gaming", "steam", "games"] 8 | categories=["gui", "games", "command-line-interface"] 9 | license="GPL-3.0" 10 | repository="https://git.sr.ht/~nicohman/eidolon" 11 | [dependencies] 12 | regex = "0.2" 13 | serde = "1.0.70" 14 | serde_derive = "1.0" 15 | serde_json = "1.0" 16 | structopt = "0.2.10" 17 | butlerd = "0.1.2" 18 | human-panic = "1.0.1" 19 | dirs = "1.0.4" 20 | log = "0.4" 21 | clap-verbosity-flag = "0.2.0" 22 | [lib] 23 | name = "libeidolon" 24 | path = "src/eidolon.rs" 25 | [[bin]] 26 | name = "eidolon" 27 | path = "src/main.rs" 28 | -------------------------------------------------------------------------------- /src/args.rs: -------------------------------------------------------------------------------- 1 | #[derive(StructOpt, Debug)] 2 | #[structopt(name = "eidolon")] 3 | pub struct Eidolon { 4 | #[structopt(flatten)] 5 | pub verbose: clap_verbosity_flag::Verbosity, 6 | #[structopt(subcommand)] 7 | pub command: Command, 8 | } 9 | #[derive(StructOpt, Debug)] 10 | pub enum Command { 11 | #[structopt(name = "rm", about = "Remove a game from the registry")] 12 | Rm { game: String }, 13 | #[structopt(name = "add", about = "Adds selected file to registry")] 14 | Add { 15 | name: String, 16 | path: String, 17 | #[structopt(short = "w", long = "wine")] 18 | wine: bool, 19 | #[structopt(short = "d", long = "dolphin")] 20 | dolphin: bool, 21 | #[structopt(short = "g", long = "gog")] 22 | gog: bool, 23 | }, 24 | #[structopt(name = "menu", about = "Show game menu")] 25 | Menu, 26 | #[structopt( 27 | name = "import", 28 | about = "Attempts to import in game directory from dir path" 29 | )] 30 | Import { 31 | path: String, 32 | #[structopt(short = "m", long = "multi")] 33 | multi: bool, 34 | }, 35 | #[structopt(name = "list", about = "Lists installed games")] 36 | List, 37 | #[structopt(name = "run", about = "Runs a game by name")] 38 | Run { name: String }, 39 | #[structopt( 40 | name = "update", 41 | about = "Updates registry with installed steam, lutris wine, and itch games" 42 | )] 43 | Update { 44 | #[structopt(short = "g", long = "check-gog")] 45 | check_gog: bool, 46 | }, 47 | } 48 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # eidolon [![](https://img.shields.io/crates/v/eidolon.svg?style=flat-square)](https://crates.io/crates/eidolon) [![builds.sr.ht status](https://builds.sr.ht/~nicohman/eidolon.svg)](https://builds.sr.ht/~nicohman/eidolon?) 2 | A conversion of steam\_suite to rust with additional features. 3 | Provides a single TUI-based registry for drm-free, wine and steam games on linux, accessed through a rofi launch menu. Simple, fast and lightweight. This is a mirror of the [sr.ht repository](https://git.sr.ht/~nicohman/eidolon). Please file issues for eidolon [here](https://todo.sr.ht/~nicohman/eidolon) and patches [here](https://lists.sr.ht/~nicohman/eidolon), though I will still accept issues and pull requests on github. 4 | 5 | ### See it in action 6 | 7 | ![A gif showing eidolon working](https://thumbs.gfycat.com/OrganicGeneralDove-size_restricted.gif) 8 | 9 | ## Installation 10 | You can now install from [crates.io](https://crates.io/crates/eidolon). Just run `cargo install eidolon` and install [rofi](https://github.com/DaveDavenport/rofi) via your distro's package manager! 11 | 12 | You'll need [rofi](https://github.com/DaveDavenport/rofi) and [cargo](https://github.com/rust-lang/cargo) installed. Run: 13 | 14 | `git clone https://git.sr.ht/~nicohman/eidolon && cd eidolon` 15 | 16 | `cargo install --path . --force` 17 | 18 | Alternatively, check [here](https://github.com/nicohman/eidolon/releases) for a possibly out of date binary. In addition, you can download a version built from the latest git commit at [my website](https://demenses.net/downloads) 19 | 20 | ### Unofficial packages 21 | 22 | It appears someone is maintaining a package on the [AUR](https://aur.archlinux.org/packages/eidolon). If anyone else wants to maintain a package somewhere, feel free to! If you tell me about it, I'll even add a link here. 23 | 24 | ## Usage 25 | `eidolon help` for list of commands: 26 | 27 | ``` 28 | eidolon 29 | nicohman 30 | Provides a single TUI-based registry for drm-free, wine and steam games on linux, accessed through a rofi launch menu. 31 | 32 | USAGE: 33 | eidolon 34 | 35 | FLAGS: 36 | -h, --help Prints help information 37 | -V, --version Prints version information 38 | 39 | SUBCOMMANDS: 40 | add Adds selected file to registry 41 | help Prints this message or the help of the given subcommand(s) 42 | import Attempts to import in game directory from dir path 43 | list Lists installed games 44 | menu Show game menu 45 | rm Remove a game from the registry 46 | run Runs a game by name 47 | update Updates registry with installed steam, lutris wine, and itch games 48 | ``` 49 | 50 | ## Configuration 51 | Right now, only three config options exist: menu\_command, prefix\_command and steam\_dirs. The config file is saved in ~/.config/eidolon/config.json, of course in the JSON format. 52 | 53 | `menu_command` : The command to be run to display the eidolon menu. Will be given an alphabetical list of names through STDIN, and a name is expected back through STDOUT. 54 | 55 | `steam_dirs` : a |-seperated list of steam install directories, with $HOME replacing the home directory. 56 | 57 | `prefix_command` : A command that will be run as a prefix to every game command. Good for optirun or steam runtime launching. 58 | 59 | #### Default config file: 60 | ``` 61 | { 62 | steam_dirs: ["$HOME/.local/share/steam/steamapps"], 63 | 64 | menu_command: "rofi -theme sidebar -mesg 'eidolon game:' -p '> ' -dmenu", 65 | 66 | prefix_command: "" 67 | } 68 | ``` 69 | ## Todo 70 | 71 | + Please suggest any features you want as an issue! 72 | -------------------------------------------------------------------------------- /src/main.rs: -------------------------------------------------------------------------------- 1 | use std::process::Command; 2 | extern crate butlerd; 3 | extern crate clap_verbosity_flag; 4 | extern crate regex; 5 | extern crate serde; 6 | extern crate serde_derive; 7 | extern crate serde_json; 8 | #[macro_use] 9 | extern crate structopt; 10 | #[macro_use] 11 | extern crate human_panic; 12 | pub mod args; 13 | use args::Command::*; 14 | use args::*; 15 | extern crate libeidolon; 16 | use auto::*; 17 | use config::*; 18 | use games::*; 19 | use libeidolon::*; 20 | use std::fs; 21 | use std::fs::File; 22 | use std::io::Write; 23 | use std::path::PathBuf; 24 | use structopt::StructOpt; 25 | fn main() { 26 | #[cfg(not(debug_assertions))] 27 | setup_panic!(); 28 | if startup() { 29 | check_games(); 30 | interpret_args(); 31 | } 32 | } 33 | fn interpret_args() { 34 | //Matches arguments to their relevant functions 35 | let a = Eidolon::from_args(); 36 | use Eidolon; 37 | let config = get_config(); 38 | a.verbose 39 | .setup_env_logger("eidolon") 40 | .expect("Couldn't set up logger"); 41 | match a.command { 42 | Import { path, multi } => { 43 | if multi { 44 | imports(path); 45 | } else { 46 | import(path); 47 | } 48 | } 49 | Add { 50 | name, 51 | path, 52 | wine, 53 | dolphin, 54 | gog, 55 | } => { 56 | if !dolphin { 57 | add_game_p(name, path, wine); 58 | } else if gog { 59 | let mut path = PathBuf::from(path); 60 | if !path.is_dir() { 61 | if path.file_name().unwrap().to_str().unwrap() == "start.sh" { 62 | path = path.parent().unwrap().to_path_buf(); 63 | } else { 64 | println!("When adding a GOG game, please pass the path of either the game's directory or the start.sh file within."); 65 | } 66 | } 67 | let ggame = Game { 68 | command: path.to_str().unwrap().to_string(), 69 | pname: name.clone(), 70 | name: helper::create_procname(name), 71 | typeg: GameType::WyvernGOG, 72 | }; 73 | add_game(ggame); 74 | } else { 75 | let dgame = Game { 76 | command: path, 77 | pname: name.clone(), 78 | name: helper::create_procname(name), 79 | typeg: GameType::Dolphin, 80 | }; 81 | add_game(dgame); 82 | } 83 | } 84 | Rm { game } => rm_game(game), 85 | Menu => show_menu(&config.menu_command), 86 | List => list_games(), 87 | Run { name } => { 88 | let res = run_game(name); 89 | if res.is_err() { 90 | println!("Game crashed. Stder:\n{}", res.err().unwrap()); 91 | } 92 | } 93 | Update { check_gog } => { 94 | update_all(check_gog, config.clone()); 95 | } 96 | } 97 | if config.autoscan { 98 | update_all(false, config); 99 | } 100 | } 101 | fn update_all(check_gog: bool, config: Config) { 102 | update_steam(config.steam_dirs); 103 | update_lutris(); 104 | update_itch(); 105 | if check_gog { 106 | let games = get_games(); 107 | for game in games { 108 | let mut loaded = read_game(game.as_str()).unwrap(); 109 | if loaded.typeg == GameType::Exe { 110 | let path = PathBuf::from(&loaded.command) 111 | .parent() 112 | .unwrap() 113 | .to_path_buf(); 114 | if path.join("gameinfo").is_file() && path.join("start.sh").is_file() { 115 | println!("Found possible GOG game {}. Converting", check_gog); 116 | loaded.command = path.to_str().unwrap().to_string(); 117 | loaded.typeg = GameType::WyvernGOG; 118 | rm_game(game); 119 | add_game(loaded); 120 | } 121 | } 122 | } 123 | } 124 | } 125 | fn show_menu(menu_command: &str) { 126 | use games::*; 127 | // Creates a list of all installed games, then pipes them to a dmenu rofi 128 | let mut entries = get_games(); 129 | entries.sort_by(|a, b| a.cmp(&b)); 130 | let mut game_list = String::new(); 131 | for entry in entries { 132 | game_list.push_str(&entry); 133 | game_list.push_str("\n"); 134 | } 135 | game_list = String::from(game_list.trim()); 136 | if game_list.lines().count() <= 0 { 137 | println!("No games added. Either run eidolon update or add games manually."); 138 | notify("No games added. Either run eidolon update or add games manually."); 139 | } else { 140 | let output = Command::new("sh") 141 | .arg("-c") 142 | .arg(String::from("echo '") + &game_list + "' | " + &menu_command) 143 | .output() 144 | .expect("Failed to run menu."); 145 | let parsed_output = String::from_utf8_lossy(&output.stdout); 146 | if output.status.success() { 147 | if parsed_output.trim().chars().count() > 0 { 148 | let res = run_game(String::from_utf8_lossy(&output.stdout).trim()); 149 | if res.is_err() { 150 | let stderr = res.err().unwrap(); 151 | if &stderr.clone() != "Nonexistent" { 152 | println!("Game crashed. Stderr: \n{}", stderr); 153 | notify("Game crashed. Stderr written to /tmp/crash_eidolon.log."); 154 | fs::remove_file("/tmp/crash_eidolon.log"); 155 | File::create("/tmp/crash_eidolon.log") 156 | .unwrap() 157 | .write_all(stderr.as_bytes()) 158 | .expect("Couldn't write"); 159 | } else { 160 | notify("Could not find game of that name."); 161 | } 162 | } 163 | } else { 164 | println!("No game selected!"); 165 | } 166 | } else { 167 | if parsed_output.trim().chars().count() > 0 { 168 | println!("Okay, something went wrong. Your menu command:\n{}\n doesn't work. If you're using the default, have you installed rofi?", &menu_command); 169 | } else { 170 | println!("No game selected!"); 171 | } 172 | } 173 | } 174 | } 175 | fn notify(notification: &str) { 176 | Command::new("notify-send") 177 | .arg(String::from(notification)) 178 | .output() 179 | .expect("Couldn't send notification"); 180 | } 181 | -------------------------------------------------------------------------------- /src/eidolon.rs: -------------------------------------------------------------------------------- 1 | extern crate regex; 2 | #[macro_use] 3 | extern crate serde_derive; 4 | extern crate butlerd; 5 | extern crate dirs; 6 | #[macro_use] 7 | extern crate log; 8 | use butlerd::Butler; 9 | use config::*; 10 | extern crate serde_json; 11 | use std::fs::{DirEntry, OpenOptions}; 12 | use std::io::{prelude::*, Read}; 13 | use std::process::Command; 14 | use std::{env, fmt, fs, io}; 15 | /// Represents a game registered in eidolon 16 | #[derive(Serialize, Deserialize, Debug)] 17 | pub struct Game { 18 | pub command: String, 19 | pub pname: String, 20 | pub name: String, 21 | pub typeg: games::GameType, 22 | } 23 | 24 | /// Module for working directly with the game registry 25 | pub mod games { 26 | use self::GameType::*; 27 | use crate::{helper::*, *}; 28 | /// An Enum for the different types of games Eidolon can support 29 | #[derive(Serialize, Deserialize, Debug, PartialEq)] 30 | #[serde(rename_all = "lowercase")] 31 | pub enum GameType { 32 | Itch, 33 | Steam, 34 | Lutris, 35 | Exe, 36 | Dolphin, 37 | WyvernGOG, 38 | } 39 | impl fmt::Display for GameType { 40 | fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { 41 | write!(f, "{:?}", self) 42 | } 43 | } 44 | /// Checks game registry for old-formatted games, and attempts to convert them 45 | pub fn check_games() { 46 | let games = get_games(); 47 | for game in games { 48 | info!("Getting game directory metadata"); 49 | let m = fs::metadata(gd() + &game); 50 | if m.is_ok() { 51 | if m.unwrap().is_dir() { 52 | info!("Found an old-style game {}. Attempting to convert.", game); 53 | let mut command = String::new(); 54 | info!("Opening game start file and reading it in."); 55 | fs::File::open(gd() + &game + "/start") 56 | .unwrap() 57 | .read_to_string(&mut command) 58 | .unwrap(); 59 | let mut commandl = command.lines(); 60 | commandl.next().unwrap(); 61 | let mut command = commandl.next().unwrap().to_string(); 62 | let mut typeg = Exe; 63 | if command.contains("steam://rungameid") { 64 | info!("Game is a steam game"); 65 | typeg = Steam; 66 | } else if command.contains("lutris:rungameid") { 67 | info!("Game is a lutris game"); 68 | typeg = Lutris; 69 | } 70 | let mut games = Game { 71 | name: game.clone(), 72 | pname: game.clone(), 73 | command: command, 74 | typeg: typeg, 75 | }; 76 | add_game(games); 77 | info!("Converted {}", game); 78 | info!("Removing old game dir"); 79 | fs::remove_dir_all(gd() + &game).unwrap(); 80 | } 81 | } 82 | } 83 | } 84 | /// Adds a given and configured game to registry 85 | pub fn add_game(game: Game) { 86 | if fs::metadata(gd() + &game.name + ".json").is_ok() { 87 | error!(" Already made a shortcut for {}", game.pname); 88 | } else { 89 | let mut ok = true; 90 | let blocked = get_config().blocked; 91 | for block in blocked { 92 | if game.name == block { 93 | ok = false; 94 | } 95 | } 96 | if ok { 97 | info!("Creating game file, and writing game info to it"); 98 | OpenOptions::new() 99 | .create(true) 100 | .write(true) 101 | .open(gd() + &game.name + ".json") 102 | .expect(&format!("Can't open {}{}.json for writing", gd(), &game.name)) 103 | .write_all(serde_json::to_string(&game).unwrap().as_bytes()) 104 | .unwrap(); 105 | println!(" Made shortcut for {}", game.pname); 106 | } else { 107 | error!(" {} is in your blocked list", game.pname); 108 | } 109 | } 110 | } 111 | /// Loads vec of all installed games 112 | pub fn get_games() -> Vec { 113 | info!("Reading in all games"); 114 | fs::read_dir(gd()) 115 | .expect("Can't read in games") 116 | .collect::>>() 117 | .into_iter() 118 | .map(|entry| { 119 | entry 120 | .unwrap() 121 | .file_name() 122 | .into_string() 123 | .unwrap() 124 | .replace(".json", "") 125 | }) 126 | .collect::>() 127 | } 128 | /// Prints currently installed games 129 | pub fn list_games() { 130 | println!("Currently registered games:"); 131 | let entries = get_games(); 132 | println!("Name - Procname - Type"); 133 | for entry in entries { 134 | let game = read_game(entry).unwrap(); 135 | println!("{} - {} - {}", game.pname, game.name, game.typeg); 136 | } 137 | } 138 | /// Runs a registered game, given name 139 | pub fn run_game(name: N) -> Result 140 | where 141 | N: Into, 142 | { 143 | let proced = create_procname(name.into()); 144 | info!("Reading game to run"); 145 | let g = read_game(proced); 146 | if g.is_ok() { 147 | let g = g.unwrap(); 148 | match g.typeg { 149 | Itch => { 150 | info!("Game is itch game. Attempting to launch through butler"); 151 | let butler = Butler::new().expect("Has butler been uninstalled?"); 152 | butler.launch_game(&g.command); 153 | return Ok("Launched through butler".to_string()); 154 | } 155 | Dolphin => { 156 | info!("Game is a dolphin game. Launching dolphin with game"); 157 | let result = Command::new("dolphin-emu-cli") 158 | .arg(g.command) 159 | .output() 160 | .expect("Couldn't run dolphin game"); 161 | if !result.status.success() { 162 | let err = String::from_utf8_lossy(&result.stderr) 163 | .into_owned() 164 | .to_string(); 165 | error!("Something went wrong. Error message: {}", err); 166 | return Err(err); 167 | } else { 168 | return Ok(String::from_utf8_lossy(&result.stdout) 169 | .into_owned() 170 | .to_string()); 171 | } 172 | } 173 | WyvernGOG => { 174 | info!("This is a GOG game added through Wyvern. Launching start.sh under the given path."); 175 | let path = std::path::PathBuf::from(&g.command); 176 | let start = path.join(std::path::PathBuf::from("start.sh")); 177 | let result = Command::new(start.to_str().unwrap()) 178 | .output() 179 | .expect("Couldn't run GOG game!"); 180 | if !result.status.success() { 181 | let err = String::from_utf8_lossy(&result.stderr) 182 | .into_owned() 183 | .to_string(); 184 | error!("Something went wrong. Error message: {}", err); 185 | return Err(err); 186 | } else { 187 | return Ok(String::from_utf8_lossy(&result.stdout) 188 | .into_owned() 189 | .to_string()); 190 | } 191 | } 192 | _ => { 193 | info!("Launching game's command through sh. Nothing special to do."); 194 | let result = Command::new("sh") 195 | .arg("-c") 196 | .arg(g.command) 197 | .output() 198 | .expect("Couldn't run selected game!"); 199 | if !result.status.success() { 200 | let err = String::from_utf8_lossy(&result.stderr) 201 | .into_owned() 202 | .to_string(); 203 | error!("Something went wrong. Error message: {}", err); 204 | return Err(err); 205 | } else { 206 | return Ok(String::from_utf8_lossy(&result.stdout) 207 | .into_owned() 208 | .to_string()); 209 | } 210 | } 211 | } 212 | } else { 213 | error!("Couldn't find that game installed. Maybe you misspelled something?"); 214 | Err("Nonexistent".to_string()) 215 | } 216 | } 217 | /// Removes folder of named game 218 | pub fn rm_game(name: N) 219 | where 220 | N: Into, 221 | { 222 | info!("Removing game store file"); 223 | let res = fs::remove_file(String::from(gd() + create_procname(name).as_ref()) + ".json"); 224 | if res.is_ok() { 225 | info!("Game removed!"); 226 | } else { 227 | error!("Could not remove game. Error: {}", res.err().unwrap()); 228 | } 229 | } 230 | /// Registers executable file as game with given name. Wine argguement indicates whether or not to run this game under wine 231 | pub fn add_game_p(name: impl Into, exe: impl Into, wine: bool) { 232 | let (name, exe) = (name.into(), exe.into()); 233 | let mut path = env::current_dir().unwrap(); 234 | path.push(exe.clone()); 235 | //Adds pwd to exe path 236 | let name = create_procname(name.as_str()); 237 | let pname = name.clone(); 238 | if fs::metadata(gd() + &name + ".json").is_ok() { 239 | error!("A shortcut has already been made for {}", pname); 240 | } else { 241 | println!("Creating shortcut for {:?} with a name of {}", path, name); 242 | let mut start = String::from(""); 243 | if wine { 244 | info!("Wine game. Adding wine info to command."); 245 | let mut winestr = String::from("wine "); 246 | if exe.to_lowercase().contains(".lnk") { 247 | winestr = winestr + "start "; 248 | } 249 | start.push_str(&winestr); 250 | } 251 | let command = String::from( 252 | start 253 | + &(path 254 | .into_os_string() 255 | .into_string() 256 | .unwrap() 257 | .replace(" ", "\\ ")), 258 | ); 259 | let game = Game { 260 | pname: pname.to_string(), 261 | name: name, 262 | command: command, 263 | typeg: Exe, 264 | }; 265 | add_game(game); 266 | } 267 | } 268 | 269 | /// Reads in a game's info from a name 270 | pub fn read_game(name: N) -> Result 271 | where 272 | N: Into, 273 | { 274 | let name = name.into(); 275 | info!("Attempting to read game {}", name); 276 | if fs::metadata(gd() + &name + ".json").is_ok() { 277 | let mut stri = String::new(); 278 | info!("Opening and reading game file"); 279 | fs::File::open(gd() + &name + ".json") 280 | .unwrap() 281 | .read_to_string(&mut stri) 282 | .unwrap(); 283 | info!("Parsing game file"); 284 | let g: Game = serde_json::from_str(&stri).unwrap(); 285 | return Ok(g); 286 | } 287 | error!("Game does not exist"); 288 | return Err("No such game".to_string()); 289 | } 290 | } 291 | 292 | /// Functions related to automatic scanning and updating of game registry 293 | pub mod auto { 294 | use self::GameType::*; 295 | use crate::{games::*, helper::*, *}; 296 | /// A result from searching for steam games 297 | pub struct SearchResult { 298 | pub appid: String, 299 | pub name: String, 300 | pub outname: String, 301 | } 302 | /// Fetches lutris wine games and returns a vec of names and lutris ids as tuples 303 | pub fn get_lutris() -> Result, String> { 304 | info!("Starting command to fetch lutris games."); 305 | let games = Command::new("lutris").arg("-l").output(); 306 | if games.is_ok() { 307 | let games = games.unwrap(); 308 | if games.status.success() { 309 | let games_list = String::from_utf8_lossy(&games.stdout); 310 | info!("Parsing lutris games list"); 311 | return Ok(games_list 312 | .lines() 313 | .filter(|x| x.find("wine").is_some()) 314 | .map(|x| { 315 | let n = x.split("|").collect::>(); 316 | (String::from(n[0].trim()), String::from(n[1].trim())) 317 | }) 318 | .collect::>()); 319 | } else { 320 | warn!("Lutris not installed. Not scanning for lutris games."); 321 | return Err("Lutris not installed".to_string()); 322 | } 323 | } else { 324 | warn!("Lutris not installed. Not scanning for lutris games."); 325 | return Err("Lutris not installed".to_string()); 326 | } 327 | } 328 | 329 | /// Searches itch.io games and adds them to game registry 330 | pub fn update_itch() { 331 | if fs::metadata(get_home() + "/.config/itch").is_ok() { 332 | info!("Itch config folder exists. Trying to start a butler instance."); 333 | let btest = Butler::new(); 334 | if btest.is_ok() { 335 | info!("Started butler correctly."); 336 | let mut already = get_games() 337 | .iter_mut() 338 | .filter(|x| { 339 | info!("Reading game {}", x); 340 | let read = read_game(x.to_string()).unwrap(); 341 | read.typeg == Itch 342 | }) 343 | .map(|x| x.to_string()) 344 | .collect::>(); 345 | println!(">> Reading in itch.io games"); 346 | let butler = btest.expect("Couldn't start butler daemon"); 347 | info!("Fetching all butler games."); 348 | let caves = butler.fetchall().expect("Couldn't fetch butler caves"); 349 | for cave in caves { 350 | info!("Processing cave {}", cave.game.title); 351 | let game = cave.game; 352 | let name = game.title; 353 | let procname = create_procname(name.as_str()); 354 | let g = Game { 355 | pname: name, 356 | name: procname.clone(), 357 | command: cave.id, 358 | typeg: Itch, 359 | }; 360 | info!("Adding game to eidolon"); 361 | add_game(g); 362 | let mut i = 0; 363 | while i < already.len() { 364 | if already[i] == procname { 365 | already.remove(i); 366 | } 367 | i += 1; 368 | } 369 | } 370 | for left in already { 371 | println!("{} has been uninstalled. Removing from registry.", left); 372 | rm_game(left); 373 | } 374 | } else { 375 | warn!( 376 | "Starting butler failed. Error message: {:?}", 377 | btest.err().unwrap() 378 | ); 379 | } 380 | } else { 381 | warn!("Itch.io client not installed!"); 382 | } 383 | } 384 | // /Iterates through steam directories for installed steam games and creates registrations for all 385 | pub fn update_steam(dirs: Vec) { 386 | let mut already = get_games(); 387 | for x in &dirs { 388 | println!(">> Reading in steam library {}", &x); 389 | let name = x.to_owned(); 390 | info!("Reading in steam library directory"); 391 | if let Ok(entries) = fs::read_dir(name.clone() + "/common") { 392 | let entries = entries.into_iter().map(|x| proc_path(x.unwrap())); 393 | for entry in entries { 394 | //Calls search games to get appid and proper name to make the script 395 | let results = search_games(entry, x.to_owned()); 396 | if results.is_some() { 397 | let results = results.unwrap(); 398 | let procname = create_procname(results.name.as_str()); 399 | let pname = results.name; 400 | let command = 401 | String::from("steam 'steam://rungameid/") + &results.appid + "'"; 402 | let game = Game { 403 | name: procname.clone(), 404 | pname: pname.clone(), 405 | command: command, 406 | typeg: Steam, 407 | }; 408 | info!("Adding game to eidolon"); 409 | add_game(game); 410 | let mut i = 0; 411 | while i < already.len() { 412 | if already[i] == procname { 413 | already.remove(i); 414 | } 415 | i += 1; 416 | } 417 | } 418 | } 419 | } else { 420 | error!( 421 | "Directory {} does not exist or is not a valid steam library", 422 | name 423 | ); 424 | } 425 | } 426 | for al in already { 427 | let typeg = read_game(al.clone()).unwrap().typeg; 428 | if typeg == Steam { 429 | println!("{} has been uninstalled. Removing game from registry.", al); 430 | rm_game(al); 431 | } 432 | } 433 | } 434 | /// Adds lutris wine games from get_lutris 435 | pub fn update_lutris() { 436 | info!("Getting lutris games to update"); 437 | let lut = get_lutris(); 438 | if lut.is_err() { 439 | error!(">> No wine games found in lutris, or lutris not installed"); 440 | } else { 441 | println!(">> Reading in lutris wine games"); 442 | for game in lut.unwrap() { 443 | let procname = create_procname(game.1.as_str()); 444 | let pname = game.1.clone(); 445 | let command = String::from("lutris lutris:rungameid/") + &game.0; 446 | info!("Adding game {} to eidolon", pname); 447 | let g = Game { 448 | pname: pname, 449 | name: procname, 450 | command: command, 451 | typeg: Lutris, 452 | }; 453 | add_game(g); 454 | } 455 | } 456 | } 457 | /// Searches given steam game directory for installed game with a directory name of [rawname] 458 | pub fn search_games( 459 | rawname: impl Into, 460 | steamdir: impl Into, 461 | ) -> Option { 462 | let (rawname, steamdir) = (rawname.into(), steamdir.into()); 463 | info!("Reading directory {}", steamdir); 464 | let entries = fs::read_dir(steamdir).expect("Can't read installed steam games"); 465 | for entry in entries { 466 | let entry = entry.unwrap().path(); 467 | let new_entry = entry.into_os_string().into_string().unwrap(); 468 | if new_entry.find("appmanifest").is_some() { 469 | info!("Opening appmanifest"); 470 | let mut f = fs::File::open(&new_entry).expect("Couldn't open appmanifest"); 471 | let mut contents = String::new(); 472 | info!("Reading appmanifest"); 473 | f.read_to_string(&mut contents) 474 | .expect("Could not read appmanifest"); 475 | info!("Trying to parse appmanifest"); 476 | if contents.find("installdir").is_some() { 477 | //Slices out the game data from the appmanifest. Will break the instant steam changes appmanifest formats 478 | let outname = contents 479 | .get( 480 | contents 481 | .find("installdir") 482 | .expect("Couldn't find install dir") 483 | + 14 484 | ..contents.find("LastUpdated").unwrap() - 4, 485 | ) 486 | .unwrap(); 487 | if outname == rawname { 488 | let appid = contents 489 | .get( 490 | contents.find("appid").unwrap() + 9 491 | ..contents.find("Universe").unwrap() - 4, 492 | ) 493 | .unwrap(); 494 | let name = contents 495 | .get( 496 | contents.find("name").unwrap() + 8 497 | ..contents.find("StateFlags").unwrap() - 4, 498 | ) 499 | .unwrap(); 500 | return Some(SearchResult { 501 | appid: String::from(appid), 502 | name: String::from(name), 503 | outname: String::from(outname), 504 | }); 505 | } 506 | } 507 | } 508 | } 509 | //Return none if nothing can be found 510 | return None; 511 | } 512 | /// Iterates through directory and imports each child directory 513 | pub fn imports(dir: N) 514 | where 515 | N: Into, 516 | { 517 | let dir = dir.into(); 518 | let entries = fs::read_dir(&dir).expect("Can't read in folder of games"); 519 | info!("Reading in directory: {}", dir); 520 | for entry in entries { 521 | let entry = proc_path(entry.unwrap()); 522 | info!("Attempting import on {}", &entry); 523 | import(entry.as_str()); 524 | info!("Finished attempted import on {}", &entry); 525 | } 526 | } 527 | /// Scans a directory for common game formats and adds them. 528 | pub fn import(dir: N) 529 | where 530 | N: Into, 531 | { 532 | let dir = dir.into(); 533 | info!("Attempting an import on the dir {}", dir); 534 | let mut path = env::current_dir().unwrap(); 535 | let entry_format = &dir.split("/").collect::>(); 536 | let real_dir: String = String::from(entry_format[entry_format.len() - 1]); 537 | let procname = create_procname(real_dir); 538 | path.push(dir.clone()); 539 | info!("Reading game folder"); 540 | let entries = fs::read_dir(&path).expect("Can't read in game folder"); 541 | let mut found_game = String::new(); 542 | for entry in entries { 543 | let entry = proc_path(entry.unwrap()); 544 | let mut found = true; 545 | if entry.find(".x86_64").is_some() { 546 | println!("Found a unity exe. Assuming it is game"); 547 | } else if entry.find("start.sh").is_some() { 548 | println!("Found a GOG game. Assuming it is game"); 549 | } else if entry.find("start").is_some() { 550 | println!("Found older nicohman game exe. Assuming it is game"); 551 | } else { 552 | found = false; 553 | } 554 | if found == true { 555 | found_game = entry.to_owned(); 556 | } 557 | } 558 | if found_game.len() > 0 { 559 | info!("Adding game {}", procname); 560 | add_game_p( 561 | procname, 562 | path.into_os_string().into_string().unwrap() + "/" + &found_game, 563 | false, 564 | ); 565 | } else { 566 | error!( 567 | "Could not find recognizable game exe. You will have to manually specify using eidolon add [name] [exe]" 568 | ); 569 | } 570 | } 571 | } 572 | /// Functions for working with the config file/formats 573 | pub mod config { 574 | use crate::{helper::*, *}; 575 | use regex::Regex; 576 | /// Eidolon's user config 577 | #[derive(Serialize, Deserialize, Debug, Clone)] 578 | pub struct Config { 579 | pub steam_dirs: Vec, 580 | pub menu_command: String, 581 | pub prefix_command: String, 582 | #[serde(default = "default_blocked")] 583 | pub blocked: Vec, 584 | #[serde(default)] 585 | pub autoscan: bool, 586 | } 587 | impl Config { 588 | /// Default config 589 | fn default() -> Config { 590 | Config { 591 | steam_dirs: vec!["$HOME/.local/share/Steam/steamapps".to_string()], 592 | menu_command: "rofi -theme sidebar -mesg 'eidolon game:' -p '> ' -dmenu" 593 | .to_string(), 594 | prefix_command: "".to_string(), 595 | blocked: default_blocked(), 596 | autoscan: false 597 | } 598 | } 599 | } 600 | /// The pre-3.7 config 601 | pub struct OldConfig { 602 | pub steam_dirs: Vec, 603 | pub menu_command: String, 604 | pub prefix_command: String, 605 | } 606 | fn default_blocked() -> Vec { 607 | vec![ 608 | "steamworks_common_redistributables".to_string(), 609 | "proton_3.7".to_string(), 610 | "proton_3.7_beta".to_string(), 611 | ] 612 | } 613 | /// Converts pre-v1.2.7 config to JSON config 614 | pub fn convert_config() { 615 | info!("Attempting to convert old config to the new format. Getting old config."); 616 | let old = get_config_old(); 617 | let conf = Config { 618 | steam_dirs: old 619 | .steam_dirs 620 | .into_iter() 621 | .map(|x| String::from(x)) 622 | .collect::>(), 623 | menu_command: String::from(old.menu_command), 624 | prefix_command: String::from(old.prefix_command), 625 | blocked: default_blocked(), 626 | autoscan: false 627 | }; 628 | info!("Creating and writing to new config file"); 629 | OpenOptions::new() 630 | .create(true) 631 | .write(true) 632 | .open(get_home() + "/.config/eidolon/config.json") 633 | .unwrap() 634 | .write_all(serde_json::to_string(&conf).unwrap().as_bytes()) 635 | .unwrap(); 636 | info!("Removing old config file"); 637 | fs::remove_file(get_home() + "/.config/eidolon/config").unwrap(); 638 | } 639 | /// Loads in eidolon config file 640 | pub fn get_config() -> Config { 641 | let mut conf_s = String::new(); 642 | fs::File::open(get_home() + "/.config/eidolon/config.json") 643 | .expect("Couldn't read config") 644 | .read_to_string(&mut conf_s) 645 | .unwrap(); 646 | let mut config: Config = serde_json::from_str(&conf_s).unwrap(); 647 | let fixed = config.steam_dirs.into_iter(); 648 | config.steam_dirs = fixed 649 | .map(|x| { 650 | String::from( 651 | x.as_str() 652 | .replace("$HOME", &get_home()) 653 | .replace("~", &get_home()), 654 | ) 655 | }) 656 | .collect::>(); 657 | config 658 | } 659 | /// This parses the config format that eidolon used prior to v1.2.7. This is used to convert the old format into the new JSON-based format when it is detected. 660 | pub fn get_config_old() -> OldConfig { 661 | info!("Getting the old config file"); 662 | let mut conf = String::new(); 663 | fs::File::open(get_home() + "/.config/eidolon/config") 664 | .expect("Couldn't read config") 665 | .read_to_string(&mut conf) 666 | .expect("Couldn't read in config"); 667 | let mut conf = conf.lines(); 668 | let steam_dirs = conf.next().unwrap(); 669 | let steam_vec = Regex::new(r"(?:([^\|\s]+)\|)") 670 | .expect("Couldn't create regex") 671 | .captures_iter(steam_dirs) 672 | .map(|x| String::from(x.get(1).unwrap().as_str().replace("$HOME", &get_home()))) 673 | .collect::>(); 674 | let menu_command_base = String::from(conf.next().unwrap()); 675 | let prefix_command_bool = conf.next(); 676 | let mut prefix_command: &str; 677 | if prefix_command_bool.is_some() { 678 | prefix_command = prefix_command_bool.unwrap(); 679 | prefix_command = prefix_command.split('|').collect::>()[1]; 680 | } else { 681 | prefix_command = " " 682 | } 683 | let menu_command = menu_command_base.split('|').collect::>()[1]; 684 | OldConfig { 685 | steam_dirs: steam_vec, 686 | menu_command: String::from(menu_command), 687 | prefix_command: String::from(prefix_command), 688 | } 689 | } 690 | /// Intializes basic directories and config for the first use 691 | pub fn init() { 692 | info!("Beginning config init"); 693 | if fs::metadata(get_home() + "/.config").is_err() { 694 | info!("Creating ~/.config"); 695 | fs::create_dir(get_home() + "/.config").expect("Couldn't create config directory"); 696 | } 697 | info!("Creating ~/.config/eidolon"); 698 | fs::create_dir(get_home() + "/.config/eidolon").expect("Couldn't create eidolon directory"); 699 | info!("Creating ~/.config/eidolon/games"); 700 | fs::create_dir(get_home() + "/.config/eidolon/games") 701 | .expect("Couldn't create games directory"); 702 | info!("Creating ~/.config/eidolon/config.json and writing the default config to it"); 703 | let mut file = OpenOptions::new() 704 | .create(true) 705 | .write(true) 706 | .open(get_home() + "/.config/eidolon/config.json") 707 | .unwrap(); 708 | file.write_all( 709 | serde_json::to_string(&Config::default()) 710 | .unwrap() 711 | .as_bytes(), 712 | ) 713 | .unwrap(); 714 | info!("Correctly initialized base config."); 715 | } 716 | /// Checks if eidolon has been inited. If it hasn't, tries to init and returns false if that fails. 717 | pub fn startup() -> bool { 718 | if check_inited() { 719 | info!("Eidolon has been initialized"); 720 | true 721 | } else { 722 | warn!("Eidolon has not been initialized. Initializing."); 723 | init(); 724 | check_inited() 725 | } 726 | } 727 | /// Check if eidolon has been initialized prior to this run 728 | pub fn check_inited() -> bool { 729 | if fs::metadata(get_home() + "/.config/eidolon").is_err() || fs::metadata(gd()).is_err() { 730 | false 731 | } else { 732 | if fs::metadata(get_home() + "/.config/eidolon/config").is_ok() { 733 | convert_config(); 734 | true 735 | } else if fs::metadata(get_home() + "/.config/eidolon/config.json").is_ok() { 736 | true 737 | } else { 738 | false 739 | } 740 | } 741 | } 742 | /// Returns the eidolon game directory 743 | pub fn gd() -> String { 744 | return get_home() + "/.config/eidolon/games/"; 745 | } 746 | } 747 | /// A set of helper functions commonly used by eidolon 748 | pub mod helper { 749 | use regex::Regex; 750 | use std::fs::DirEntry; 751 | /// Formats game name into nice-looking underscored name for continuity with other names 752 | pub fn create_procname(rawname: N) -> String 753 | where 754 | N: Into, 755 | { 756 | let mut basename = String::from(rawname.into()).to_lowercase(); 757 | basename = String::from(basename.trim()); 758 | let reg_white = Regex::new(r"-|\s").unwrap(); 759 | let reg_special = Regex::new(r"'|™|:|/").unwrap(); 760 | let white_formatted = reg_white.replace_all(&basename, "_"); 761 | let total_formatted = reg_special.replace_all(&white_formatted, ""); 762 | return String::from(total_formatted); 763 | } 764 | 765 | /// Converts DirEntry into a fully processed file/directory name 766 | pub fn proc_path(path: DirEntry) -> String { 767 | let base = path.file_name().into_string().unwrap(); 768 | return base; 769 | } 770 | /// Gets current user's home directory 771 | pub fn get_home() -> String { 772 | return String::from(dirs::home_dir().unwrap().to_str().unwrap()); 773 | } 774 | } 775 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /Cargo.lock: -------------------------------------------------------------------------------- 1 | [[package]] 2 | name = "adler32" 3 | version = "1.0.3" 4 | source = "registry+https://github.com/rust-lang/crates.io-index" 5 | 6 | [[package]] 7 | name = "aho-corasick" 8 | version = "0.6.8" 9 | source = "registry+https://github.com/rust-lang/crates.io-index" 10 | dependencies = [ 11 | "memchr 2.1.0 (registry+https://github.com/rust-lang/crates.io-index)", 12 | ] 13 | 14 | [[package]] 15 | name = "ansi_term" 16 | version = "0.11.0" 17 | source = "registry+https://github.com/rust-lang/crates.io-index" 18 | dependencies = [ 19 | "winapi 0.3.5 (registry+https://github.com/rust-lang/crates.io-index)", 20 | ] 21 | 22 | [[package]] 23 | name = "argon2rs" 24 | version = "0.2.5" 25 | source = "registry+https://github.com/rust-lang/crates.io-index" 26 | dependencies = [ 27 | 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