├── .gitignore ├── LICENSE ├── README.md ├── Samples └── sub.7z ├── VTT2BDN.sln ├── VTT2BDN ├── BDNHelper.cs ├── Directory.Build.props ├── Program.cs ├── SE │ ├── BluRaySupPalette.cs │ ├── BluRaySupPicture.cs │ ├── Core.cs │ ├── NikseBitmap.cs │ └── ToolBox.cs └── VTT2BDN.csproj └── nuget.config /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Ll]og/ 33 | [Ll]ogs/ 34 | 35 | # Visual Studio 2015/2017 cache/options directory 36 | .vs/ 37 | # Uncomment if you have tasks that create the project's static files in wwwroot 38 | #wwwroot/ 39 | 40 | # Visual Studio 2017 auto generated files 41 | Generated\ Files/ 42 | 43 | # MSTest test Results 44 | [Tt]est[Rr]esult*/ 45 | [Bb]uild[Ll]og.* 46 | 47 | # NUnit 48 | *.VisualState.xml 49 | TestResult.xml 50 | nunit-*.xml 51 | 52 | # Build Results of an ATL Project 53 | [Dd]ebugPS/ 54 | [Rr]eleasePS/ 55 | dlldata.c 56 | 57 | # Benchmark Results 58 | BenchmarkDotNet.Artifacts/ 59 | 60 | # .NET Core 61 | project.lock.json 62 | project.fragment.lock.json 63 | artifacts/ 64 | 65 | # ASP.NET Scaffolding 66 | ScaffoldingReadMe.txt 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.meta 77 | *.obj 78 | *.iobj 79 | *.pch 80 | *.pdb 81 | *.ipdb 82 | *.pgc 83 | *.pgd 84 | *.rsp 85 | *.sbr 86 | *.tlb 87 | *.tli 88 | *.tlh 89 | *.tmp 90 | *.tmp_proj 91 | *_wpftmp.csproj 92 | *.log 93 | *.vspscc 94 | *.vssscc 95 | .builds 96 | *.pidb 97 | *.svclog 98 | *.scc 99 | 100 | # Chutzpah Test files 101 | _Chutzpah* 102 | 103 | # Visual C++ cache files 104 | ipch/ 105 | *.aps 106 | *.ncb 107 | *.opendb 108 | *.opensdf 109 | *.sdf 110 | *.cachefile 111 | *.VC.db 112 | *.VC.VC.opendb 113 | 114 | # Visual Studio profiler 115 | *.psess 116 | *.vsp 117 | *.vspx 118 | *.sap 119 | 120 | # Visual Studio Trace Files 121 | *.e2e 122 | 123 | # TFS 2012 Local Workspace 124 | $tf/ 125 | 126 | # Guidance Automation Toolkit 127 | *.gpState 128 | 129 | # ReSharper is a .NET coding add-in 130 | _ReSharper*/ 131 | *.[Rr]e[Ss]harper 132 | *.DotSettings.user 133 | 134 | # TeamCity is a build add-in 135 | _TeamCity* 136 | 137 | # DotCover is a Code Coverage Tool 138 | *.dotCover 139 | 140 | # AxoCover is a Code Coverage Tool 141 | .axoCover/* 142 | !.axoCover/settings.json 143 | 144 | # Coverlet is a free, cross platform Code Coverage Tool 145 | coverage*.json 146 | coverage*.xml 147 | coverage*.info 148 | 149 | # Visual Studio code coverage results 150 | *.coverage 151 | *.coveragexml 152 | 153 | # NCrunch 154 | _NCrunch_* 155 | .*crunch*.local.xml 156 | nCrunchTemp_* 157 | 158 | # MightyMoose 159 | *.mm.* 160 | AutoTest.Net/ 161 | 162 | # Web workbench (sass) 163 | .sass-cache/ 164 | 165 | # Installshield output folder 166 | [Ee]xpress/ 167 | 168 | # DocProject is a documentation generator add-in 169 | DocProject/buildhelp/ 170 | DocProject/Help/*.HxT 171 | DocProject/Help/*.HxC 172 | DocProject/Help/*.hhc 173 | DocProject/Help/*.hhk 174 | DocProject/Help/*.hhp 175 | DocProject/Help/Html2 176 | DocProject/Help/html 177 | 178 | # Click-Once directory 179 | publish/ 180 | 181 | # Publish Web Output 182 | *.[Pp]ublish.xml 183 | *.azurePubxml 184 | # Note: Comment the next line if you want to checkin your web deploy settings, 185 | # but database connection strings (with potential passwords) will be unencrypted 186 | *.pubxml 187 | *.publishproj 188 | 189 | # Microsoft Azure Web App publish settings. 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If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # VTT2BDN 2 | Convert vtt with png to BDN format (xml+png) 3 | 4 | # Source 5 | ``` 6 | WEBVTT 7 | 8 | 00:52.428 --> 00:56.682 line:100%,end position:50%,center 9 | 0001.png 10 | 11 | 02:05.417 --> 02:06.836 line:100%,end position:50%,center 12 | 0002.png 13 | 14 | 02:12.883 --> 02:14.760 line:100%,end position:50%,center 15 | 0003.png 16 | 17 | 02:14.844 --> 02:18.597 line:100%,end position:50%,center 18 | 0004.png 19 | ``` 20 | 21 | ![image](https://user-images.githubusercontent.com/20772925/132946179-e52f388c-93f5-46b0-ae9a-11058891f09a.png) 22 | 23 | 24 | # Output 25 | ```xml 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 0001.png 37 | 38 | 39 | 0002.png 40 | 41 | 42 | 0003.png 43 | 44 | 45 | 0004.png 46 | 47 | 48 | 49 | ``` 50 | 51 |
52 | Screen 53 | 54 | ![image](https://user-images.githubusercontent.com/20772925/132946140-2ceb91f0-cce8-4c4b-84a5-ff45991ac951.png) 55 | 56 |
57 | 58 | 59 | 60 | # Usage 61 | 62 | ``` 63 | VTT2BDN 64 | Convert vtt with png to BDN xml 65 | 66 | Usage: 67 | VTT2BDN [options] 68 | 69 | Arguments: 70 | Your vtt file path 71 | 72 | Options: 73 | --frame-rate Frame rate. Supported: 23.976;24;25;29.97;30;50;59.94 [default: 29.97] 74 | --width Set video width [default: 1920] 75 | --height Set video height [default: 1080] 76 | --padding-bottom Padding of bottom [default: 0] 77 | --padding-side Padding of left and right [default: 0] 78 | --generate-sup Generate sup after xml produced [default: True] 79 | --version Show version information 80 | -?, -h, --help Show help and usage information 81 | ``` 82 | 83 | # Examples 84 | ``` 85 | #1920x1080 29.97fps XML Only 86 | VTT2BDN --generate-sup False D:\my.vtt 87 | 88 | #1920x1080 29.97fps XML+Sup 89 | VTT2BDN D:\my.vtt 90 | 91 | #3840x2160 25fps XML+Sup 92 | VTT2BDN --width 3840 --height 2160 --frame-rate 25 D:\my.vtt 93 | ``` 94 | 95 | # Generate Sup Manually 96 | 97 | You can use [Subtitle Edit](https://github.com/SubtitleEdit/subtitleedit) to convert BDN(xml+png) to Blu-ray Sup(.sup). 98 | 99 | 100 | 1. `Tools` - `Batch convert...`, then drag the `.xml` to input listbox. 101 | 102 | 2. Check `Save in source file folder`, and then change `Format` to `Blu-ray sup`. 103 | 104 | 3. **IMPORTANT!!** Open `Settings` dialog, set correct `Video res` and `Frame rate`, otherwise Subtitle Edit will output 24fps and 1080p by default. And set `Bottom margin` and `Left/right margin` to `0` 105 | 106 | # Thanks 107 | 108 | This repo use some code from [Subtitle Edit](https://github.com/SubtitleEdit/subtitleedit) to generate Blu-ray Sup(.sup). Thanks the authors. 109 | -------------------------------------------------------------------------------- /Samples/sub.7z: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nilaoda/VTT2BDN/33bfc7ad908dbe8f0d41d730ac4cc63313bb08d6/Samples/sub.7z -------------------------------------------------------------------------------- /VTT2BDN.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.31515.178 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VTT2BDN", "VTT2BDN\VTT2BDN.csproj", "{370202CE-861C-4D84-9808-B9955D4DAD04}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {370202CE-861C-4D84-9808-B9955D4DAD04}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {370202CE-861C-4D84-9808-B9955D4DAD04}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {370202CE-861C-4D84-9808-B9955D4DAD04}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {370202CE-861C-4D84-9808-B9955D4DAD04}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {F397E1C3-D0CB-4FDD-9056-045A75598D0B} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /VTT2BDN/BDNHelper.cs: -------------------------------------------------------------------------------- 1 | using Nikse.SubtitleEdit.Core.BluRaySup; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Diagnostics; 5 | using System.Drawing; 6 | using System.IO; 7 | using System.Linq; 8 | using System.Net; 9 | using System.Text; 10 | using System.Text.RegularExpressions; 11 | using System.Threading.Tasks; 12 | 13 | namespace VTT2BDN 14 | { 15 | class SupSub 16 | { 17 | public string FileName { get; set; } 18 | public string StartTime { get; set; } 19 | public string EndTime { get; set; } 20 | public TimeSpan ExactStartTime { get; set; } 21 | public TimeSpan ExactEndTime { get; set; } 22 | public int StartTimeForWrite => (int)(ExactStartTime.TotalMilliseconds * 90.0); 23 | public int EndTimeForWrite => (int)(ExactEndTime.TotalMilliseconds * 90.0); 24 | public int Width { get; set; } 25 | public int Height { get; set; } 26 | public int X { get; set; } 27 | public int Y { get; set; } 28 | public Bitmap Bitmap { get; set; } 29 | } 30 | 31 | class VttSub 32 | { 33 | public TimeSpan StartTime { get; set; } 34 | public TimeSpan EndTime { get; set; } 35 | public string Payload { get; set; } 36 | public string Style { get; set; } 37 | } 38 | 39 | class BDNHelper 40 | { 41 | static string XML_STRACTURE = @" 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | ${Events} 51 | 52 | "; 53 | 54 | public static void ConvertToBDN(string vttPath, int resW, int resH, double frameRate, int paddingBottom, int paddingSide, bool generateSup) 55 | { 56 | Console.WriteLine("Start processing..."); 57 | var folder = Path.GetDirectoryName(Path.GetFullPath(vttPath)); 58 | var name = Path.GetFileNameWithoutExtension(vttPath); 59 | var vttContent = File.ReadAllText(vttPath); 60 | 61 | var subs = ParseSupSubFromVtts(ParseVttsFromString(vttContent, folder), resW, resH, frameRate, paddingBottom, paddingSide, folder); 62 | StringBuilder sb = new StringBuilder(); 63 | foreach (var s in subs) 64 | { 65 | sb.AppendLine($" "); 66 | sb.AppendLine($" {s.FileName}"); 67 | sb.AppendLine($" "); 68 | } 69 | var xml = XML_STRACTURE 70 | .Replace("${VideoFormat}", $"{resW}x{resH}") 71 | .Replace("${FrameRate}", frameRate.ToString()) 72 | .Replace("${FirstEventInTC}", subs.First().StartTime) 73 | .Replace("${LastEventOutTC}", subs.Last().EndTime) 74 | .Replace("${NumberofEvents}", subs.Count().ToString()) 75 | .Replace("${Events}", sb.ToString().TrimEnd()); 76 | 77 | var output = Path.Combine(folder, $"{name}.xml"); 78 | File.WriteAllText(output, xml, new UTF8Encoding(false)); 79 | Console.WriteLine("Done XML.." + output); 80 | 81 | if (generateSup) 82 | { 83 | var outputSup = Path.Combine(folder, $"{name}.sup"); 84 | using var stream = new FileStream(outputSup, FileMode.Create); 85 | //var outputSup = "test.sup"; 86 | //SupWriter.WriteSupFromSupSubs(subs, resW, resH, outputSup, frameRate); 87 | int index = 1; 88 | foreach (var sup in subs) 89 | { 90 | Console.Write("\r" + new string(' ', Console.WindowWidth - 1) + "\r"); 91 | Console.Write($"Writing Sup Frame: {index}/{subs.Count}"); 92 | var bytes = BluRaySupPicture.CreateSupFrame(sup, resW, resH, frameRate, index++ * 2); 93 | stream.Write(bytes); 94 | } 95 | Console.WriteLine(); 96 | Console.WriteLine("Done SUP.." + outputSup); 97 | } 98 | } 99 | 100 | private static List ParseSupSubFromVtts(IEnumerable subs, int resW, int resH, double frameRate, int paddingBottom, int paddingSide, string folder) 101 | { 102 | var list = new List(); 103 | foreach (var s in subs) 104 | { 105 | var startFrame = (int)Math.Round(s.StartTime.Milliseconds / (1000.0 / frameRate)); 106 | var endFrame = (int)Math.Round(s.EndTime.Milliseconds / (1000.0 / frameRate)); 107 | Bitmap bitmap = GetImg(Path.Combine(folder, s.Payload)); 108 | var imgW = bitmap.Width; 109 | var imgH = bitmap.Height; 110 | var sup = new SupSub(); 111 | sup.Bitmap = bitmap; 112 | sup.Width = imgW; 113 | sup.Height = imgH; 114 | sup.StartTime = string.Format("{0:00}:{1:00}:{2:00}:{3:00}", s.StartTime.Hours, s.StartTime.Minutes, s.StartTime.Seconds, startFrame); 115 | sup.EndTime = string.Format("{0:00}:{1:00}:{2:00}:{3:00}", s.EndTime.Hours, s.EndTime.Minutes, s.EndTime.Seconds, endFrame); 116 | sup.ExactStartTime = s.StartTime; 117 | sup.ExactEndTime = s.EndTime; 118 | sup.X = (int)((resW / 2.0) - (imgW / 2.0)); 119 | sup.Y = resH - imgH - paddingBottom; 120 | if (s.Style.Contains("line-right")) 121 | { 122 | sup.X = resW - paddingSide - imgW; 123 | } 124 | else if (s.Style.Contains("line-left")) 125 | { 126 | sup.X = paddingSide; 127 | } 128 | sup.FileName = s.Payload; 129 | list.Add(sup); 130 | } 131 | return list; 132 | } 133 | 134 | private static Bitmap GetImg(string path) 135 | { 136 | return new Bitmap(path); 137 | } 138 | 139 | private static List ParseVttsFromString(string vttContent, string folder) 140 | { 141 | if (!vttContent.Trim().StartsWith("WEBVTT")) 142 | throw new Exception("Bad vtt!"); 143 | var vtts = new List(); 144 | var needPayload = false; 145 | var timeLine = ""; 146 | var index = 0; 147 | foreach (var line in vttContent.Split('\n')) 148 | { 149 | if (string.IsNullOrEmpty(line)) continue; 150 | 151 | if (!needPayload && line.Contains(" --> ")) 152 | { 153 | needPayload = true; 154 | timeLine = line.Trim(); 155 | continue; 156 | } 157 | 158 | if (needPayload) 159 | { 160 | var payload = line.Trim(); 161 | if (payload.StartsWith("http")) 162 | { 163 | var filename = index++.ToString("0000") + ".png"; 164 | Console.WriteLine($"Downloading: {payload} ==> {filename}"); 165 | new WebClient().DownloadFile(payload, Path.Combine(folder, filename)); 166 | payload = filename; 167 | } 168 | var arr = Regex.Split(timeLine.Replace("-->", ""), "\\s").Where(s => !string.IsNullOrEmpty(s)).ToList(); 169 | var startTime = ConvertToTS(arr[0]); 170 | var endTime = ConvertToTS(arr[1]); 171 | var style = arr.Count > 2 ? string.Join(" ", arr.Skip(2)) : ""; 172 | vtts.Add(new VttSub() 173 | { 174 | StartTime = startTime, 175 | EndTime = endTime, 176 | Payload = payload, 177 | Style = style 178 | }); 179 | needPayload = false; 180 | } 181 | } 182 | return vtts; 183 | } 184 | 185 | private static TimeSpan ConvertToTS(string str) 186 | { 187 | var ms = Convert.ToInt32(str.Split('.').Last()); 188 | var o = str.Split('.').First(); 189 | var t = o.Split(':').Reverse().ToList(); 190 | var time = 0L + ms; 191 | for (int i = 0; i < t.Count(); i++) 192 | { 193 | time += (int)Math.Pow(60, i) * Convert.ToInt32(t[i]) * 1000; 194 | } 195 | return TimeSpan.FromMilliseconds(time); 196 | } 197 | 198 | public static void PreProcess(string path) 199 | { 200 | var index = 0; 201 | StringBuilder sb = new StringBuilder(); 202 | foreach (var item in File.ReadAllLines(path)) 203 | { 204 | if(item.StartsWith("http")) 205 | { 206 | sb.AppendLine(index++.ToString("0000") + ".png"); 207 | }else 208 | { 209 | sb.AppendLine(item); 210 | } 211 | } 212 | var fullPath = Path.GetFullPath(path); 213 | File.WriteAllText(Path.Combine(Path.GetDirectoryName(fullPath), Path.GetFileNameWithoutExtension(fullPath) + "_pre.vtt"), sb.ToString()); 214 | } 215 | } 216 | } 217 | -------------------------------------------------------------------------------- /VTT2BDN/Directory.Build.props: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Speed 5 | true 6 | true 7 | Link 8 | 7.0.0-* 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /VTT2BDN/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.CommandLine; 4 | using System.CommandLine.Invocation; 5 | using System.IO; 6 | using System.Threading.Tasks; 7 | 8 | namespace VTT2BDN 9 | { 10 | class Program 11 | { 12 | class MyOption 13 | { 14 | public string VttPath { get; set; } 15 | public string FrameRate { get; set; } 16 | public int Width { get; set; } 17 | public int Height { get; set; } 18 | public int PaddingBottom { get; set; } 19 | public int PaddingSide { get; set; } 20 | public bool GenerateSup { get; set; } 21 | } 22 | 23 | static int Main(string[] args) 24 | { 25 | var rootCommand = new RootCommand 26 | { 27 | new Argument( 28 | "vttPath", 29 | description: "Your vtt file path"), 30 | new Option( 31 | new string[]{ "--frame-rate"}, 32 | getDefaultValue: () => "29.97", 33 | "Frame rate. Supported: 23.976;24;25;29.97;30;50;59.94"), 34 | new Option( 35 | new string[]{ "--width"}, 36 | getDefaultValue: () => 1920, 37 | "Set video width"), 38 | new Option( 39 | new string[]{ "--height"}, 40 | getDefaultValue: () => 1080, 41 | "Set video height"), 42 | new Option( 43 | new string[]{ "--padding-bottom"}, 44 | getDefaultValue: () => 0, 45 | "Padding of bottom"), 46 | new Option( 47 | new string[]{ "--padding-side"}, 48 | getDefaultValue: () => 0, 49 | "Padding of left and right"), 50 | new Option( 51 | new string[]{ "--generate-sup"}, 52 | getDefaultValue: () => true, 53 | "Generate sup after xml produced"), 54 | }; 55 | 56 | 57 | rootCommand.Description = "Convert vtt with png to BDN xml"; 58 | rootCommand.TreatUnmatchedTokensAsErrors = true; 59 | 60 | rootCommand.Handler = CommandHandler.Create 61 | ((vttPath, frameRate, width, height, paddingBottom, paddingSide, generateSup) => 62 | { 63 | DoWork(vttPath, frameRate, width, height, paddingBottom, paddingSide, generateSup); 64 | }); 65 | 66 | return rootCommand.Invoke(args); 67 | } 68 | 69 | private static void DoWork(string vttPath, string frameRate, int width, int height, int paddingBottom, int paddingSide, bool generateSup) 70 | { 71 | try 72 | { 73 | 74 | if (!new List("23.976;24;25;29.97;30;50;59.94".Split(';')).Contains(frameRate)) 75 | throw new Exception("Frame Rate Not Suppotted: " + frameRate); 76 | 77 | Console.WriteLine($"FPS: {frameRate}; Resolution: {width}x{height}; Padding: {paddingBottom},{paddingSide}; GenerateSup: {generateSup}"); 78 | 79 | //now will ignore vtt style 80 | if (!File.Exists(vttPath)) 81 | throw new Exception("File not exists!"); 82 | //BDNHelper.PreProcess(input); 83 | //return; 84 | BDNHelper.ConvertToBDN 85 | ( 86 | vttPath: vttPath, 87 | resW: width, 88 | resH: height, 89 | frameRate: Convert.ToDouble(frameRate), 90 | paddingBottom: paddingBottom, 91 | paddingSide: paddingSide, 92 | generateSup: generateSup 93 | ); 94 | } 95 | catch (Exception ex) 96 | { 97 | Console.BackgroundColor = ConsoleColor.Red; 98 | Console.ForegroundColor = ConsoleColor.White; 99 | Console.Write(ex.Message); 100 | Console.ResetColor(); 101 | Console.WriteLine(); 102 | } 103 | } 104 | } 105 | } 106 | -------------------------------------------------------------------------------- /VTT2BDN/SE/BluRaySupPalette.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2009 Volker Oth (0xdeadbeef) 3 | * 4 | * Licensed under the Apache License, Version 2.0 (the "License"); 5 | * you may not use this file except in compliance with the License. 6 | * You may obtain a copy of the License at 7 | * 8 | * http://www.apache.org/licenses/LICENSE-2.0 9 | * 10 | * Unless required by applicable law or agreed to in writing, software 11 | * distributed under the License is distributed on an "AS IS" BASIS, 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 | * See the License for the specific language governing permissions and 14 | * limitations under the License. 15 | * 16 | * NOTE: Converted to C# and modified by Nikse.dk@gmail.com 17 | */ 18 | 19 | namespace Nikse.SubtitleEdit.Core.BluRaySup 20 | { 21 | public class BluRaySupPalette 22 | { 23 | /** Number of palette entries */ 24 | private readonly int _size; 25 | /** Byte buffer for RED info */ 26 | private readonly byte[] _r; 27 | /** Byte buffer for GREEN info */ 28 | private readonly byte[] _g; 29 | /** Byte buffer for BLUE info */ 30 | private readonly byte[] _b; 31 | /** Byte buffer for alpha info */ 32 | private readonly byte[] _a; 33 | /** Byte buffer for Y (luminance) info */ 34 | private readonly byte[] _y; 35 | /** Byte buffer for Cb (chrominance blue) info */ 36 | private readonly byte[] _cb; 37 | /** Byte buffer for Cr (chrominance red) info */ 38 | private readonly byte[] _cr; 39 | /** Use BT.601 color model instead of BT.709 */ 40 | private readonly bool _useBt601; 41 | 42 | /** 43 | * Convert YCBCr color info to RGB 44 | * @param y 8 bit luminance 45 | * @param cb 8 bit chrominance blue 46 | * @param cr 8 bit chrominance red 47 | * @return Integer array with red, blue, green component (in this order) 48 | */ 49 | public static int[] YCbCr2Rgb(int y, int cb, int cr, bool useBt601) 50 | { 51 | var rgb = new int[3]; 52 | double r, g, b; 53 | 54 | y -= 16; 55 | cb -= 128; 56 | cr -= 128; 57 | 58 | var y1 = y * 1.164383562; 59 | if (useBt601) 60 | { 61 | /* BT.601 for YCbCr 16..235 -> RGB 0..255 (PC) */ 62 | r = y1 + cr * 1.596026317; 63 | g = y1 - cr * 0.8129674985 - cb * 0.3917615979; 64 | b = y1 + cb * 2.017232218; 65 | } 66 | else 67 | { 68 | /* BT.709 for YCbCr 16..235 -> RGB 0..255 (PC) */ 69 | r = y1 + cr * 1.792741071; 70 | g = y1 - cr * 0.5329093286 - cb * 0.2132486143; 71 | b = y1 + cb * 2.112401786; 72 | } 73 | rgb[0] = (int)(r + 0.5); 74 | rgb[1] = (int)(g + 0.5); 75 | rgb[2] = (int)(b + 0.5); 76 | for (int i = 0; i < 3; i++) 77 | { 78 | if (rgb[i] < 0) 79 | { 80 | rgb[i] = 0; 81 | } 82 | else if (rgb[i] > 255) 83 | { 84 | rgb[i] = 255; 85 | } 86 | } 87 | return rgb; 88 | } 89 | 90 | /** 91 | * Convert RGB color info to YCBCr 92 | * @param r 8 bit red component 93 | * @param g 8 bit green component 94 | * @param b 8 bit blue component 95 | * @return Integer array with luminance (Y), chrominance blue (Cb), chrominance red (Cr) (in this order) 96 | */ 97 | private static int[] Rgb2YCbCr(int r, int g, int b, bool useBt601) 98 | { 99 | var yCbCr = new int[3]; 100 | double y, cb, cr; 101 | 102 | if (useBt601) 103 | { 104 | /* BT.601 for RGB 0..255 (PC) -> YCbCr 16..235 */ 105 | y = r * 0.299 * 219 / 255 + g * 0.587 * 219 / 255 + b * 0.114 * 219 / 255; 106 | cb = -r * 0.168736 * 224 / 255 - g * 0.331264 * 224 / 255 + b * 0.5 * 224 / 255; 107 | cr = r * 0.5 * 224 / 255 - g * 0.418688 * 224 / 255 - b * 0.081312 * 224 / 255; 108 | } 109 | else 110 | { 111 | /* BT.709 for RGB 0..255 (PC) -> YCbCr 16..235 */ 112 | y = r * 0.2126 * 219 / 255 + g * 0.7152 * 219 / 255 + b * 0.0722 * 219 / 255; 113 | cb = -r * 0.2126 / 1.8556 * 224 / 255 - g * 0.7152 / 1.8556 * 224 / 255 + b * 0.5 * 224 / 255; 114 | cr = r * 0.5 * 224 / 255 - g * 0.7152 / 1.5748 * 224 / 255 - b * 0.0722 / 1.5748 * 224 / 255; 115 | } 116 | yCbCr[0] = 16 + (int)(y + 0.5); 117 | yCbCr[1] = 128 + (int)(cb + 0.5); 118 | yCbCr[2] = 128 + (int)(cr + 0.5); 119 | for (int i = 0; i < 3; i++) 120 | { 121 | if (yCbCr[i] < 16) 122 | { 123 | yCbCr[i] = 16; 124 | } 125 | else 126 | { 127 | if (i == 0) 128 | { 129 | if (yCbCr[i] > 235) 130 | { 131 | yCbCr[i] = 235; 132 | } 133 | } 134 | else 135 | { 136 | if (yCbCr[i] > 240) 137 | { 138 | yCbCr[i] = 240; 139 | } 140 | } 141 | } 142 | } 143 | return yCbCr; 144 | } 145 | 146 | /** 147 | * Ctor - initializes palette with transparent black (RGBA: 0x00000000) 148 | * @param palSize Number of palette entries 149 | * @param use601 Use BT.601 instead of BT.709 150 | */ 151 | public BluRaySupPalette(int palSize, bool use601) 152 | { 153 | _size = palSize; 154 | _useBt601 = use601; 155 | _r = new byte[_size]; 156 | _g = new byte[_size]; 157 | _b = new byte[_size]; 158 | _a = new byte[_size]; 159 | _y = new byte[_size]; 160 | _cb = new byte[_size]; 161 | _cr = new byte[_size]; 162 | 163 | // set at least all alpha values to invisible 164 | var yCbCr = Rgb2YCbCr(0, 0, 0, _useBt601); 165 | for (int i = 0; i < palSize; i++) 166 | { 167 | _y[i] = (byte)yCbCr[0]; 168 | _cb[i] = (byte)yCbCr[1]; 169 | _cr[i] = (byte)yCbCr[2]; 170 | } 171 | } 172 | 173 | /** 174 | * Ctor - initializes palette with transparent black (RGBA: 0x00000000) 175 | * @param palSize Number of palette entries 176 | */ 177 | public BluRaySupPalette(int palSize) 178 | : this(palSize, false) 179 | { 180 | } 181 | 182 | /** 183 | * Ctor - construct palette from red, green blue and alpha buffers 184 | * @param red Byte buffer containing the red components 185 | * @param green Byte buffer containing the green components 186 | * @param blue Byte buffer containing the blue components 187 | * @param alpha Byte buffer containing the alpha components 188 | * @param use601 Use BT.601 instead of BT.709 189 | */ 190 | public BluRaySupPalette(byte[] red, byte[] green, byte[] blue, byte[] alpha, bool use601) 191 | { 192 | _size = red.Length; 193 | _useBt601 = use601; 194 | _r = new byte[_size]; 195 | _g = new byte[_size]; 196 | _b = new byte[_size]; 197 | _a = new byte[_size]; 198 | _y = new byte[_size]; 199 | _cb = new byte[_size]; 200 | _cr = new byte[_size]; 201 | 202 | for (int i = 0; i < _size; i++) 203 | { 204 | _a[i] = alpha[i]; 205 | _r[i] = red[i]; 206 | _g[i] = green[i]; 207 | _b[i] = blue[i]; 208 | var yCbCr = Rgb2YCbCr(_r[i] & 0xff, _g[i] & 0xff, _b[i] & 0xff, _useBt601); 209 | _y[i] = (byte)yCbCr[0]; 210 | _cb[i] = (byte)yCbCr[1]; 211 | _cr[i] = (byte)yCbCr[2]; 212 | } 213 | } 214 | 215 | /** 216 | * Ctor - construct new (independent) palette from existing one 217 | * @param p Palette to copy values from 218 | */ 219 | public BluRaySupPalette(BluRaySupPalette p) 220 | { 221 | _size = p.GetSize(); 222 | _useBt601 = p.UsesBt601(); 223 | _r = new byte[_size]; 224 | _g = new byte[_size]; 225 | _b = new byte[_size]; 226 | _a = new byte[_size]; 227 | _y = new byte[_size]; 228 | _cb = new byte[_size]; 229 | _cr = new byte[_size]; 230 | 231 | for (int i = 0; i < _size; i++) 232 | { 233 | _a[i] = p._a[i]; 234 | _r[i] = p._r[i]; 235 | _g[i] = p._g[i]; 236 | _b[i] = p._b[i]; 237 | _y[i] = p._y[i]; 238 | _cb[i] = p._cb[i]; 239 | _cr[i] = p._cr[i]; 240 | } 241 | } 242 | 243 | /** 244 | * Set palette index "index" to color "c" in ARGB format 245 | * @param index Palette index 246 | * @param c Color in ARGB format 247 | */ 248 | public void SetArgb(int index, int c) 249 | { 250 | int a1 = (c >> 24) & 0xff; 251 | int r1 = (c >> 16) & 0xff; 252 | int g1 = (c >> 8) & 0xff; 253 | int b1 = c & 0xff; 254 | SetRgb(index, r1, g1, b1); 255 | SetAlpha(index, a1); 256 | } 257 | 258 | /** 259 | * Return palette entry at index as Integer in ARGB format 260 | * @param index Palette index 261 | * @return Palette entry at index as Integer in ARGB format 262 | */ 263 | public int GetArgb(int index) 264 | { 265 | return ((_a[index] & 0xff) << 24) | ((_r[index] & 0xff) << 16) | ((_g[index] & 0xff) << 8) | (_b[index] & 0xff); 266 | } 267 | 268 | internal void SetColor(int index, System.Drawing.Color color) 269 | { 270 | SetRgb(index, color.R, color.G, color.B); 271 | SetAlpha(index, color.A); 272 | } 273 | 274 | /** 275 | * Set palette entry (RGB mode) 276 | * @param index Palette index 277 | * @param red 8bit red component 278 | * @param green 8bit green component 279 | * @param blue 8bit blue component 280 | */ 281 | public void SetRgb(int index, int red, int green, int blue) 282 | { 283 | _r[index] = (byte)red; 284 | _g[index] = (byte)green; 285 | _b[index] = (byte)blue; 286 | // create yCbCr 287 | var yCbCr = Rgb2YCbCr(red, green, blue, _useBt601); 288 | _y[index] = (byte)yCbCr[0]; 289 | _cb[index] = (byte)yCbCr[1]; 290 | _cr[index] = (byte)yCbCr[2]; 291 | } 292 | 293 | /** 294 | * Set palette entry (YCbCr mode) 295 | * @param index Palette index 296 | * @param yn 8bit Y component 297 | * @param cbn 8bit Cb component 298 | * @param crn 8bit Cr component 299 | */ 300 | public void SetYCbCr(int index, int yn, int cbn, int crn) 301 | { 302 | _y[index] = (byte)yn; 303 | _cb[index] = (byte)cbn; 304 | _cr[index] = (byte)crn; 305 | // create RGB 306 | var rgb = YCbCr2Rgb(yn, cbn, crn, _useBt601); 307 | _r[index] = (byte)rgb[0]; 308 | _g[index] = (byte)rgb[1]; 309 | _b[index] = (byte)rgb[2]; 310 | } 311 | 312 | /** 313 | * Set alpha channel 314 | * @param index Palette index 315 | * @param alpha 8bit alpha channel value 316 | */ 317 | public void SetAlpha(int index, int alpha) 318 | { 319 | _a[index] = (byte)alpha; 320 | } 321 | 322 | /** 323 | * Get alpha channel 324 | * @param index Palette index 325 | * @return 8bit alpha channel value 326 | */ 327 | public int GetAlpha(int index) 328 | { 329 | return _a[index] & 0xff; 330 | } 331 | 332 | /** 333 | * Return byte array of alpha channel components 334 | * @return Byte array of alpha channel components (don't modify!) 335 | */ 336 | public byte[] GetAlpha() 337 | { 338 | return _a; 339 | } 340 | 341 | /** 342 | * Get Integer array containing 8bit red, green, blue components (in this order) 343 | * @param index Palette index 344 | * @return Integer array containing 8bit red, green, blue components (in this order) 345 | */ 346 | public int[] GetRgb(int index) 347 | { 348 | var rgb = new int[3]; 349 | rgb[0] = _r[index] & 0xff; 350 | rgb[1] = _g[index] & 0xff; 351 | rgb[2] = _b[index] & 0xff; 352 | return rgb; 353 | } 354 | 355 | /** 356 | * Get Integer array containing 8bit Y, Cb, Cr components (in this order) 357 | * @param index Palette index 358 | * @return Integer array containing 8bit Y, Cb, Cr components (in this order) 359 | */ 360 | public int[] GetYCbCr(int index) 361 | { 362 | var yCbCr = new int[3]; 363 | yCbCr[0] = _y[index] & 0xff; 364 | yCbCr[1] = _cb[index] & 0xff; 365 | yCbCr[2] = _cr[index] & 0xff; 366 | return yCbCr; 367 | } 368 | 369 | /** 370 | * Return byte array of red components 371 | * @return Byte array of red components (don't modify!) 372 | */ 373 | public byte[] GetR() 374 | { 375 | return _r; 376 | } 377 | 378 | /** 379 | * Return byte array of green components 380 | * @return Byte array of green components (don't modify!) 381 | */ 382 | public byte[] GetG() 383 | { 384 | return _g; 385 | } 386 | 387 | /** 388 | * Return byte array of blue components 389 | * @return Byte array of blue components (don't modify!) 390 | */ 391 | public byte[] GetB() 392 | { 393 | return _b; 394 | } 395 | 396 | /** 397 | * Return byte array of Y components 398 | * @return Byte array of Y components (don't modify!) 399 | */ 400 | public byte[] GetY() 401 | { 402 | return _y; 403 | } 404 | 405 | /** 406 | * Return byte array of Cb components 407 | * @return Byte array of Cb components (don't modify!) 408 | */ 409 | public byte[] GetCb() 410 | { 411 | return _cb; 412 | } 413 | 414 | /** 415 | * Return byte array of Cr components 416 | * @return Byte array of Cr components (don't modify!) 417 | */ 418 | public byte[] GetCr() 419 | { 420 | return _cr; 421 | } 422 | 423 | /** 424 | * Get size of palette (number of entries) 425 | * @return Size of palette (number of entries) 426 | */ 427 | public int GetSize() 428 | { 429 | return _size; 430 | } 431 | 432 | /** 433 | * Return index of most transparent palette entry or the index of the first completely transparent color 434 | * @return Index of most transparent palette entry or the index of the first completely transparent color 435 | */ 436 | public int GetTransparentIndex() 437 | { 438 | // find (most) transparent index in palette 439 | int transpIdx = 0; 440 | int minAlpha = 0x100; 441 | for (int i = 0; i < _size; i++) 442 | { 443 | if ((_a[i] & 0xff) < minAlpha) 444 | { 445 | minAlpha = _a[i] & 0xff; 446 | transpIdx = i; 447 | if (minAlpha == 0) 448 | { 449 | break; 450 | } 451 | } 452 | } 453 | return transpIdx; 454 | } 455 | 456 | /** 457 | * Get: use of BT.601 color model instead of BT.709 458 | * @return True if BT.601 is used 459 | */ 460 | public bool UsesBt601() 461 | { 462 | return _useBt601; 463 | } 464 | 465 | } 466 | } 467 | -------------------------------------------------------------------------------- /VTT2BDN/SE/BluRaySupPicture.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2009 Volker Oth (0xdeadbeef) 3 | * 4 | * Licensed under the Apache License, Version 2.0 (the "License"); 5 | * you may not use this file except in compliance with the License. 6 | * You may obtain a copy of the License at 7 | * 8 | * http://www.apache.org/licenses/LICENSE-2.0 9 | * 10 | * Unless required by applicable law or agreed to in writing, software 11 | * distributed under the License is distributed on an "AS IS" BASIS, 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 | * See the License for the specific language governing permissions and 14 | * limitations under the License. 15 | * 16 | * NOTE: Converted to C# and modified by Nikse.dk@gmail.com 17 | * NOTE: For more info see http://blog.thescorpius.com/index.php/2017/07/15/presentation-graphic-stream-sup-files-bluray-subtitle-format/ 18 | */ 19 | 20 | using Nikse.SubtitleEdit.Core.Common; 21 | using System; 22 | using System.Collections.Generic; 23 | using System.Drawing; 24 | using System.Linq; 25 | using System.Text; 26 | using System.Threading.Tasks; 27 | using VTT2BDN; 28 | 29 | namespace Nikse.SubtitleEdit.Core.BluRaySup 30 | { 31 | class BluRaySupPicture 32 | { 33 | private static List GetBitmapPalette(NikseBitmap bitmap) 34 | { 35 | var pal = new List(); 36 | var lookup = new HashSet(); 37 | for (int y = 0; y < bitmap.Height; y++) 38 | { 39 | for (int x = 0; x < bitmap.Width; x++) 40 | { 41 | var c = bitmap.GetPixel(x, y); 42 | if (c != Color.Transparent) 43 | { 44 | if (lookup.Contains(c.ToArgb())) 45 | { 46 | // exact color already exists 47 | } 48 | else if (pal.Count < 100) 49 | { 50 | if (!HasCloseColor(c, pal, 1)) 51 | { 52 | pal.Add(c); 53 | lookup.Add(c.ToArgb()); 54 | } 55 | } 56 | else if (pal.Count < 240) 57 | { 58 | if (!HasCloseColor(c, pal, 5)) 59 | { 60 | pal.Add(c); 61 | lookup.Add(c.ToArgb()); 62 | } 63 | } 64 | else if (pal.Count < 254 && !HasCloseColor(c, pal, 25)) 65 | { 66 | pal.Add(c); 67 | lookup.Add(c.ToArgb()); 68 | } 69 | } 70 | } 71 | } 72 | 73 | pal.Add(Color.Transparent); // last entry must be transparent 74 | return pal; 75 | } 76 | 77 | private static bool HasCloseColor(Color color, List palette, int maxDifference) 78 | { 79 | var max = palette.Count; 80 | for (int i = 0; i < max; i++) 81 | { 82 | var c = palette[i]; 83 | int difference = Math.Abs(c.A - color.A) + Math.Abs(c.R - color.R) + Math.Abs(c.G - color.G) + Math.Abs(c.B - color.B); 84 | if (difference < maxDifference) 85 | { 86 | return true; 87 | } 88 | } 89 | return false; 90 | } 91 | 92 | private static byte FindBestMatch(Color color, List palette) 93 | { 94 | int smallestDiff = 1000; 95 | int smallestDiffIndex = -1; 96 | int max = palette.Count; 97 | for (int i = 0; i < max; i++) 98 | { 99 | var c = palette[i]; 100 | int diff = Math.Abs(c.A - color.A) + Math.Abs(c.R - color.R) + Math.Abs(c.G - color.G) + Math.Abs(c.B - color.B); 101 | if (diff < smallestDiff) 102 | { 103 | smallestDiff = diff; 104 | smallestDiffIndex = i; 105 | } 106 | } 107 | return (byte)smallestDiffIndex; 108 | } 109 | 110 | /// 111 | /// Create RLE buffer from bitmap 112 | /// 113 | /// Bitmap to compress 114 | /// Palette used for bitmap encoding 115 | /// RLE buffer 116 | private static byte[] EncodeImage(NikseBitmap bm, List palette) 117 | { 118 | var lookup = new Dictionary(); 119 | for (int i = 0; i < palette.Count; i++) 120 | { 121 | var color = palette[i].ToArgb(); 122 | if (!lookup.ContainsKey(color)) 123 | { 124 | lookup.Add(color, i); 125 | } 126 | } 127 | 128 | var bytes = new List(); 129 | for (int y = 0; y < bm.Height; y++) 130 | { 131 | int x; 132 | int len; 133 | for (x = 0; x < bm.Width; x += len) 134 | { 135 | Color c = bm.GetPixel(x, y); 136 | byte color; 137 | if (lookup.TryGetValue(c.ToArgb(), out int intC)) 138 | { 139 | color = (byte)intC; 140 | } 141 | else 142 | { 143 | color = FindBestMatch(c, palette); 144 | } 145 | 146 | for (len = 1; x + len < bm.Width; len++) 147 | { 148 | if (bm.GetPixel(x + len, y) != c) 149 | { 150 | break; 151 | } 152 | } 153 | 154 | if (len <= 2 && color != 0) 155 | { 156 | // only a single occurrence -> add color 157 | bytes.Add(color); 158 | if (len == 2) 159 | { 160 | bytes.Add(color); 161 | } 162 | } 163 | else 164 | { 165 | if (len > 0x3fff) 166 | { 167 | len = 0x3fff; 168 | } 169 | 170 | bytes.Add(0); // rle id 171 | // commented out due to bug in SupRip 172 | /*if (color == 0 && x+len == bm.Width) 173 | { 174 | bytes.Add(0); 175 | eol = true; 176 | } 177 | else */ 178 | if (color == 0 && len < 0x40) 179 | { 180 | // 00 xx -> xx times 0 181 | bytes.Add((byte)len); 182 | } 183 | else if (color == 0) 184 | { 185 | // 00 4x xx -> xxx zeroes 186 | bytes.Add((byte)(0x40 | (len >> 8))); 187 | bytes.Add((byte)len); 188 | } 189 | else if (len < 0x40) 190 | { 191 | // 00 8x cc -> x times value cc 192 | bytes.Add((byte)(0x80 | len)); 193 | bytes.Add(color); 194 | } 195 | else 196 | { 197 | // 00 cx yy cc -> xyy times value cc 198 | bytes.Add((byte)(0xc0 | (len >> 8))); 199 | bytes.Add((byte)len); 200 | bytes.Add(color); 201 | } 202 | } 203 | } 204 | if (x == bm.Width) 205 | { 206 | bytes.Add(0); // rle id 207 | bytes.Add(0); 208 | } 209 | } 210 | int size = bytes.Count; 211 | var retval = new byte[size]; 212 | for (int i = 0; i < size; i++) 213 | { 214 | retval[i] = bytes[i]; 215 | } 216 | 217 | return retval; 218 | } 219 | 220 | /// 221 | /// Get ID for given frame rate 222 | /// 223 | /// frame rate 224 | /// byte ID for the given frame rate 225 | private static int GetFpsId(double fps) 226 | { 227 | if (Math.Abs(fps - Core.Fps24Hz) < 0.01) // 24 228 | { 229 | return 0x20; 230 | } 231 | 232 | if (Math.Abs(fps - Core.FpsPal) < 0.01) // 25 233 | { 234 | return 0x30; 235 | } 236 | 237 | if (Math.Abs(fps - Core.FpsNtsc) < 0.01) // 29.97 238 | { 239 | return 0x40; 240 | } 241 | 242 | if (Math.Abs(fps - 30.0) < 0.01) // 30 243 | { 244 | return 0x50; 245 | } 246 | 247 | if (Math.Abs(fps - Core.FpsPalI) < 0.01) // 50 248 | { 249 | return 0x60; 250 | } 251 | 252 | if (Math.Abs(fps - Core.FpsNtscI) < 0.1) // 59.94 253 | { 254 | return 0x70; 255 | } 256 | 257 | return 0x10; // 23.976 258 | } 259 | 260 | private static int _lastEndTimeForWrite = -1000; 261 | 262 | public static byte[] CreateSupFrame(SupSub supSub, int resW, int resH, double fps, int CompositionNumber) 263 | { 264 | var bmp = supSub.Bitmap; 265 | var bm = new NikseBitmap(bmp); 266 | bm.SetTransparentTo(Color.Transparent); 267 | var colorPalette = GetBitmapPalette(bm); 268 | var pal = new BluRaySupPalette(colorPalette.Count); 269 | for (int i = 0; i < colorPalette.Count; i++) 270 | { 271 | pal.SetColor(i, colorPalette[i]); 272 | } 273 | 274 | byte[] rleBuf = EncodeImage(bm, colorPalette); 275 | 276 | // for some obscure reason, a packet can be a maximum 0xfffc bytes 277 | // since 13 bytes are needed for the header("PG", PTS, DTS, ID, SIZE) 278 | // there are only 0xffef bytes available for the packet 279 | // since the first ODS packet needs an additional 11 bytes for info 280 | // and the following ODS packets need 4 additional bytes, the 281 | // first package can store only 0xffe4 RLE buffer bytes and the 282 | // following packets can store 0xffeb RLE buffer bytes 283 | int numAddPackets; 284 | if (rleBuf.Length <= 0xffe4) 285 | { 286 | numAddPackets = 0; // no additional packets needed 287 | } 288 | else 289 | { 290 | numAddPackets = 1 + (rleBuf.Length - 0xffe4) / 0xffeb; 291 | } 292 | 293 | // a typical frame consists of 8 packets. It can be elongated by additional object frames 294 | int palSize = colorPalette.Count; 295 | 296 | var packetHeader = new byte[] 297 | { 298 | 0x50, 0x47, // 0: "PG" 299 | 0x00, 0x00, 0x00, 0x00, // 2: PTS - presentation time stamp 300 | 0x00, 0x00, 0x00, 0x00, // 6: DTS - decoding time stamp 301 | 0x00, // 10: segment_type 302 | 0x00, 0x00 // 11: segment_length (bytes following till next PG) 303 | }; 304 | var headerPcsStart = new byte[] 305 | { 306 | 0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height 307 | 0x10, // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved 308 | 0x00, 0x00, // 5: composition_number (increased by start and end header) 309 | 0x80, // 7: composition_state (0x80: epoch start) 310 | // 0x00: Normal 311 | // 0x40: Acquisition Point 312 | // 0x80: Epoch Start 313 | 0x00, // 8: palette_update_flag (0x80==true, 0x00==false), 7bit reserved 314 | 0x00, // 9: palette_id_ref (0..7) 315 | 0x01, // 10: number_of_composition_objects (0..2) 316 | 0x00, 0x00, // 11: 16bit object_id_ref 317 | 0x00, // 13: window_id_ref (0..1) 318 | 0x00, // 14: object_cropped_flag: 0x80, forced_on_flag = 0x040, 6bit reserved 319 | 0x00, 0x00, 0x00, 0x00 // 15: composition_object_horizontal_position, composition_object_vertical_position 320 | }; 321 | var headerPcsEnd = new byte[] 322 | { 323 | 0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height 324 | 0x10, // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved 325 | 0x00, 0x00, // 5: composition_number (increased by start and end header) 326 | 0x00, // 7: composition_state (0x00: normal) 327 | 0x00, // 8: palette_update_flag (0x80), 7bit reserved 328 | 0x00, // 9: palette_id_ref (0..7) 329 | 0x00 // 10: number_of_composition_objects (0..2) 330 | }; 331 | var headerWds = new byte[] 332 | { 333 | 0x01, // 0 : number of windows (currently assumed 1, 0..2 is legal) 334 | 0x00, // 1 : window id (0..1) 335 | 0x00, 0x00, 0x00, 0x00, // 2 : x-ofs, y-ofs 336 | 0x00, 0x00, 0x00, 0x00 // 6 : width, height 337 | }; 338 | var headerOdsFirst = new byte[] 339 | { 340 | 0x00, 0x00, // 0: object_id 341 | 0x00, // 2: object_version_number 342 | 0xC0, // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved 343 | 0x00, 0x00, 0x00, // 4: object_data_length - full RLE buffer length (including 4 bytes size info) 344 | 0x00, 0x00, 0x00, 0x00 // 7: object_width, object_height 345 | }; 346 | var headerOdsNext = new byte[] 347 | { 348 | 0x00, 0x00, // 0: object_id 349 | 0x00, // 2: object_version_number 350 | 0x40 // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved 351 | }; 352 | 353 | int size = packetHeader.Length * (8 + numAddPackets); 354 | size += headerPcsStart.Length + headerPcsEnd.Length; 355 | size += 2 * headerWds.Length + headerOdsFirst.Length; 356 | size += numAddPackets * headerOdsNext.Length; 357 | size += (2 + palSize * 5) /* PDS */; 358 | size += rleBuf.Length; 359 | 360 | int h = resH - 2 * Core.CropOfsY; 361 | 362 | var buf = new byte[size]; 363 | int index = 0; 364 | int fpsId = GetFpsId(fps); 365 | 366 | /* time (in 90kHz resolution) needed to initialize (clear) the screen buffer 367 | based on the composition pixel rate of 256e6 bit/s - always rounded up */ 368 | int frameInitTime = (resW * resH * 9 + 3199) / 3200; // better use default height here 369 | /* time (in 90kHz resolution) needed to initialize (clear) the window area 370 | based on the composition pixel rate of 256e6 bit/s - always rounded up 371 | Note: no cropping etc. -> window size == image size */ 372 | int windowInitTime = (bm.Width * bm.Height * 9 + 3199) / 3200; 373 | /* time (in 90kHz resolution) needed to decode the image 374 | based on the decoding pixel rate of 128e6 bit/s - always rounded up */ 375 | int imageDecodeTime = (bm.Width * bm.Height * 9 + 1599) / 1600; 376 | // write PCS start - Presentation Composition Segment (also called the Control Segment) 377 | packetHeader[10] = 0x16; // ID 378 | 379 | var pts = supSub.StartTimeForWrite; 380 | 381 | _lastEndTimeForWrite = supSub.EndTimeForWrite; 382 | 383 | int dts = pts - (frameInitTime + windowInitTime + imageDecodeTime); //int dts = pic.StartTimeForWrite - windowInitTime; ??? 384 | 385 | ToolBox.SetDWord(packetHeader, 2, pts); // PTS 386 | ToolBox.SetDWord(packetHeader, 6, dts); // DTS 387 | ToolBox.SetWord(packetHeader, 11, headerPcsStart.Length); // size 388 | for (int i = 0; i < packetHeader.Length; i++) 389 | { 390 | buf[index++] = packetHeader[i]; 391 | } 392 | 393 | ToolBox.SetWord(headerPcsStart, 0, resW); 394 | ToolBox.SetWord(headerPcsStart, 2, h); // cropped height 395 | ToolBox.SetByte(headerPcsStart, 4, fpsId); 396 | ToolBox.SetWord(headerPcsStart, 5, CompositionNumber); 397 | headerPcsStart[14] = (byte)0; // IsForced 0x40 or 0 398 | ToolBox.SetWord(headerPcsStart, 15, supSub.X); 399 | ToolBox.SetWord(headerPcsStart, 17, supSub.Y); 400 | for (int i = 0; i < headerPcsStart.Length; i++) 401 | { 402 | buf[index++] = headerPcsStart[i]; 403 | } 404 | 405 | // write WDS 406 | packetHeader[10] = 0x17; // ID 407 | int timestamp = pts - windowInitTime; 408 | ToolBox.SetDWord(packetHeader, 2, timestamp); // PTS (keep DTS) 409 | ToolBox.SetWord(packetHeader, 11, headerWds.Length); // size 410 | for (int i = 0; i < packetHeader.Length; i++) 411 | { 412 | buf[index++] = packetHeader[i]; 413 | } 414 | 415 | ToolBox.SetWord(headerWds, 2, supSub.X); 416 | ToolBox.SetWord(headerWds, 4, supSub.Y); 417 | ToolBox.SetWord(headerWds, 6, bm.Width); 418 | ToolBox.SetWord(headerWds, 8, bm.Height); 419 | for (int i = 0; i < headerWds.Length; i++) 420 | { 421 | buf[index++] = headerWds[i]; 422 | } 423 | 424 | // write PDS - Palette Definition Segment 425 | packetHeader[10] = 0x14; // ID 426 | ToolBox.SetDWord(packetHeader, 2, dts); // PTS (=DTS of PCS/WDS) 427 | ToolBox.SetDWord(packetHeader, 6, 0); // DTS (0) 428 | ToolBox.SetWord(packetHeader, 11, 2 + palSize * 5); // size 429 | for (int i = 0; i < packetHeader.Length; i++) 430 | { 431 | buf[index++] = packetHeader[i]; 432 | } 433 | 434 | buf[index++] = 0; 435 | buf[index++] = 0; 436 | for (int i = 0; i < palSize; i++) 437 | { 438 | buf[index++] = (byte)i; // index 439 | buf[index++] = pal.GetY()[i]; // Y 440 | buf[index++] = pal.GetCr()[i]; // Cr 441 | buf[index++] = pal.GetCb()[i]; // Cb 442 | buf[index++] = pal.GetAlpha()[i]; // Alpha 443 | } 444 | 445 | // write first OBJ 446 | int bufSize = rleBuf.Length; 447 | int rleIndex = 0; 448 | if (bufSize > 0xffe4) 449 | { 450 | bufSize = 0xffe4; 451 | } 452 | 453 | packetHeader[10] = 0x15; // ID 454 | timestamp = 0; 455 | ToolBox.SetDWord(packetHeader, 2, timestamp); // PTS 456 | ToolBox.SetDWord(packetHeader, 6, dts); // DTS 457 | ToolBox.SetWord(packetHeader, 11, headerOdsFirst.Length + bufSize); // size 458 | for (int i = 0; i < packetHeader.Length; i++) 459 | { 460 | buf[index++] = packetHeader[i]; 461 | } 462 | 463 | int marker = (int)((numAddPackets == 0) ? 0xC0000000 : 0x80000000); 464 | ToolBox.SetDWord(headerOdsFirst, 3, marker | (rleBuf.Length + 4)); 465 | ToolBox.SetWord(headerOdsFirst, 7, bm.Width); 466 | ToolBox.SetWord(headerOdsFirst, 9, bm.Height); 467 | for (int i = 0; i < headerOdsFirst.Length; i++) 468 | { 469 | buf[index++] = headerOdsFirst[i]; 470 | } 471 | 472 | for (int i = 0; i < bufSize; i++) 473 | { 474 | buf[index++] = rleBuf[rleIndex++]; 475 | } 476 | 477 | // write additional OBJ packets 478 | bufSize = rleBuf.Length - bufSize; // remaining bytes to write 479 | for (int p = 0; p < numAddPackets; p++) 480 | { 481 | int psize = bufSize; 482 | if (psize > 0xffeb) 483 | { 484 | psize = 0xffeb; 485 | } 486 | 487 | packetHeader[10] = 0x15; // ID (keep DTS & PTS) 488 | ToolBox.SetWord(packetHeader, 11, headerOdsNext.Length + psize); // size 489 | for (int i = 0; i < packetHeader.Length; i++) 490 | { 491 | buf[index++] = packetHeader[i]; 492 | } 493 | 494 | for (int i = 0; i < headerOdsNext.Length; i++) 495 | { 496 | buf[index++] = headerOdsNext[i]; 497 | } 498 | 499 | for (int i = 0; i < psize; i++) 500 | { 501 | buf[index++] = rleBuf[rleIndex++]; 502 | } 503 | 504 | bufSize -= psize; 505 | } 506 | 507 | // write END 508 | packetHeader[10] = 0x80; // ID 509 | ToolBox.SetDWord(packetHeader, 6, 0); // DTS (0) (keep PTS of ODS) 510 | ToolBox.SetWord(packetHeader, 11, 0); // size 511 | for (int i = 0; i < packetHeader.Length; i++) 512 | { 513 | buf[index++] = packetHeader[i]; 514 | } 515 | 516 | // write PCS end 517 | packetHeader[10] = 0x16; // ID 518 | ToolBox.SetDWord(packetHeader, 2, supSub.EndTimeForWrite); // PTS 519 | dts = supSub.EndTimeForWrite - 90; 520 | ToolBox.SetDWord(packetHeader, 6, dts); // DTS 521 | ToolBox.SetWord(packetHeader, 11, headerPcsEnd.Length); // size 522 | for (int i = 0; i < packetHeader.Length; i++) 523 | { 524 | buf[index++] = packetHeader[i]; 525 | } 526 | 527 | ToolBox.SetWord(headerPcsEnd, 0, resW); 528 | ToolBox.SetWord(headerPcsEnd, 2, h); // cropped height 529 | ToolBox.SetByte(headerPcsEnd, 4, fpsId); 530 | ToolBox.SetWord(headerPcsEnd, 5, CompositionNumber + 1); 531 | for (int i = 0; i < headerPcsEnd.Length; i++) 532 | { 533 | buf[index++] = headerPcsEnd[i]; 534 | } 535 | 536 | // write WDS - Window Definition Segment 537 | packetHeader[10] = 0x17; // ID 538 | timestamp = supSub.EndTimeForWrite - windowInitTime; 539 | ToolBox.SetDWord(packetHeader, 2, timestamp); // PTS 540 | ToolBox.SetDWord(packetHeader, 6, dts - windowInitTime); // DTS 541 | ToolBox.SetWord(packetHeader, 11, headerWds.Length); // size 542 | for (int i = 0; i < packetHeader.Length; i++) 543 | { 544 | buf[index++] = packetHeader[i]; 545 | } 546 | 547 | ToolBox.SetWord(headerWds, 2, supSub.X); 548 | ToolBox.SetWord(headerWds, 4, supSub.Y); 549 | ToolBox.SetWord(headerWds, 6, bm.Width); 550 | ToolBox.SetWord(headerWds, 8, bm.Height); 551 | for (int i = 0; i < headerWds.Length; i++) 552 | { 553 | buf[index++] = headerWds[i]; 554 | } 555 | 556 | // write END 557 | packetHeader[10] = 0x80; // ID 558 | ToolBox.SetDWord(packetHeader, 2, dts); // PTS (DTS of end PCS) 559 | ToolBox.SetDWord(packetHeader, 6, 0); // DTS (0) 560 | ToolBox.SetWord(packetHeader, 11, 0); // size 561 | for (int i = 0; i < packetHeader.Length; i++) 562 | { 563 | buf[index++] = packetHeader[i]; 564 | } 565 | 566 | return buf; 567 | } 568 | } 569 | } 570 | -------------------------------------------------------------------------------- /VTT2BDN/SE/Core.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2009 Volker Oth (0xdeadbeef) 3 | * 4 | * Licensed under the Apache License, Version 2.0 (the "License"); 5 | * you may not use this file except in compliance with the License. 6 | * You may obtain a copy of the License at 7 | * 8 | * http://www.apache.org/licenses/LICENSE-2.0 9 | * 10 | * Unless required by applicable law or agreed to in writing, software 11 | * distributed under the License is distributed on an "AS IS" BASIS, 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 | * See the License for the specific language governing permissions and 14 | * limitations under the License. 15 | * 16 | * NOTE: Converted to C# and modified by Nikse.dk@gmail.com 17 | */ 18 | namespace Nikse.SubtitleEdit.Core.BluRaySup 19 | { 20 | public static class Core 21 | { 22 | 23 | /** Use BT.601 color model instead of BT.709 */ 24 | private const bool UseBt601 = false; 25 | 26 | /** Flag that defines whether to swap Cr/Cb components when loading a SUP */ 27 | private const bool SwapCrCb = false; 28 | 29 | /** Alpha threshold for cropping */ 30 | private const int AlphaCrop = 14; 31 | 32 | /** Two equal captions are merged of they are closer than 200ms (0.2*90000 = 18000) */ 33 | private const int MergePtSdiff = 18000; 34 | 35 | /** Frames per seconds for 24p (23.976) */ 36 | public const double Fps24P = 24000.0 / 1001; 37 | /** Frames per seconds for wrong 24P (23.975) */ 38 | public const double Fps23975 = 23.975; 39 | /** Frames per seconds for 24Hz (24.0) */ 40 | public const double Fps24Hz = 24.0; 41 | /** Frames per seconds for PAL progressive (25.0) */ 42 | public const double FpsPal = 25.0; 43 | /** Frames per seconds for NTSC progressive (29.97) */ 44 | public const double FpsNtsc = 30000.0 / 1001; 45 | /** Frames per seconds for PAL interlaced (50.0) */ 46 | public const double FpsPalI = 50.0; 47 | /** Frames per seconds for NTSC interlaced (59.94) */ 48 | public const double FpsNtscI = 60000.0 / 1001; 49 | 50 | /** 51 | * Get maximum time difference for merging captions. 52 | * @return Maximum time difference for merging captions 53 | */ 54 | public static int GetMergePtSdiff() 55 | { 56 | return MergePtSdiff; 57 | } 58 | 59 | /** 60 | * Get: use of BT.601 color model instead of BT.709. 61 | * @return True if BT.601 is used 62 | */ 63 | public static bool UsesBt601() 64 | { 65 | return UseBt601; 66 | } 67 | 68 | /** 69 | * Get flag that defines whether to swap Cr/Cb components when loading a SUP. 70 | * @return True: swap cr/cb 71 | */ 72 | public static bool GetSwapCrCb() 73 | { 74 | return SwapCrCb; 75 | } 76 | 77 | /** 78 | * Get alpha threshold for cropping. 79 | * @return Alpha threshold for cropping 80 | */ 81 | public static int GetAlphaCrop() 82 | { 83 | return AlphaCrop; 84 | } 85 | 86 | public static int CropOfsY { get; set; } 87 | 88 | public const double FpsTrg = FpsPal; 89 | } 90 | } 91 | -------------------------------------------------------------------------------- /VTT2BDN/SE/NikseBitmap.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Drawing.Imaging; 5 | using System.Linq; 6 | using System.Runtime.InteropServices; 7 | using System.Text; 8 | using System.Threading.Tasks; 9 | 10 | namespace Nikse.SubtitleEdit.Core.Common 11 | { 12 | class NikseBitmap 13 | { 14 | private int _width; 15 | public int Width 16 | { 17 | get => _width; 18 | private set 19 | { 20 | _width = value; 21 | _widthX4 = _width * 4; 22 | } 23 | } 24 | 25 | public int Height { get; private set; } 26 | 27 | private byte[] _bitmapData; 28 | private int _pixelAddress; 29 | private int _widthX4; 30 | 31 | public NikseBitmap(Bitmap inputBitmap) 32 | { 33 | if (inputBitmap == null) 34 | { 35 | return; 36 | } 37 | 38 | Width = inputBitmap.Width; 39 | Height = inputBitmap.Height; 40 | bool createdNewBitmap = false; 41 | if (inputBitmap.PixelFormat != PixelFormat.Format32bppArgb) 42 | { 43 | var newBitmap = new Bitmap(inputBitmap.Width, inputBitmap.Height, PixelFormat.Format32bppArgb); 44 | using (var gr = Graphics.FromImage(newBitmap)) 45 | { 46 | gr.DrawImage(inputBitmap, 0, 0); 47 | } 48 | inputBitmap = newBitmap; 49 | createdNewBitmap = true; 50 | } 51 | 52 | var bitmapData = inputBitmap.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); 53 | _bitmapData = new byte[bitmapData.Stride * Height]; 54 | Marshal.Copy(bitmapData.Scan0, _bitmapData, 0, _bitmapData.Length); 55 | inputBitmap.UnlockBits(bitmapData); 56 | if (createdNewBitmap) 57 | { 58 | inputBitmap.Dispose(); 59 | } 60 | } 61 | 62 | public void SetTransparentTo(Color transparent) 63 | { 64 | var buffer = new byte[4]; 65 | buffer[0] = transparent.B; 66 | buffer[1] = transparent.G; 67 | buffer[2] = transparent.R; 68 | buffer[3] = transparent.A; 69 | for (var i = 0; i < _bitmapData.Length; i += 4) 70 | { 71 | if (_bitmapData[i + 3] == 0) 72 | { 73 | Buffer.BlockCopy(buffer, 0, _bitmapData, i, 4); 74 | } 75 | } 76 | } 77 | 78 | public Color GetPixel(int x, int y) 79 | { 80 | _pixelAddress = (x * 4) + (y * _widthX4); 81 | return Color.FromArgb(_bitmapData[_pixelAddress + 3], _bitmapData[_pixelAddress + 2], _bitmapData[_pixelAddress + 1], _bitmapData[_pixelAddress]); 82 | } 83 | } 84 | } 85 | -------------------------------------------------------------------------------- /VTT2BDN/SE/ToolBox.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * Copyright 2009 Volker Oth (0xdeadbeef) 3 | * 4 | * Licensed under the Apache License, Version 2.0 (the "License"); 5 | * you may not use this file except in compliance with the License. 6 | * You may obtain a copy of the License at 7 | * 8 | * http://www.apache.org/licenses/LICENSE-2.0 9 | * 10 | * Unless required by applicable law or agreed to in writing, software 11 | * distributed under the License is distributed on an "AS IS" BASIS, 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 | * See the License for the specific language governing permissions and 14 | * limitations under the License. 15 | * 16 | * NOTE: Converted to C# and modified by Nikse.dk@gmail.com 17 | */ 18 | 19 | using System.Text; 20 | 21 | namespace Nikse.SubtitleEdit.Core.BluRaySup 22 | { 23 | public static class ToolBox 24 | { 25 | /// 26 | /// Convert bytes to a C-style hex string with leading zeroes 27 | /// 28 | public static string ToHex(byte[] buffer, int index, int digits) 29 | { 30 | var sb = new StringBuilder(); 31 | for (int i = index; i < index + digits; i++) 32 | { 33 | string s = $"{buffer[i]:X}"; 34 | if (s.Length < 2) 35 | { 36 | sb.Append('0'); 37 | } 38 | 39 | sb.Append(s); 40 | } 41 | return "0x" + sb; 42 | } 43 | 44 | /// 45 | /// Convert a long integer to a C-style hex string with leading zeroes 46 | /// 47 | public static string ToHex(int number, int digits) 48 | { 49 | string s = $"{number:X}"; 50 | if (s.Length < digits) 51 | { 52 | s = s.PadLeft(digits, '0'); 53 | } 54 | 55 | return "0x" + s; 56 | } 57 | 58 | /** 59 | * Convert time in milliseconds to array containing hours, minutes, seconds and milliseconds 60 | * @param ms Time in milliseconds 61 | * @return Array containing hours, minutes, seconds and milliseconds (in this order) 62 | */ 63 | public static int[] MillisecondsToTime(double ms) 64 | { 65 | int[] time = new int[4]; 66 | // time[0] = hours 67 | time[0] = (int)(ms / (60 * 60 * 1000)); 68 | ms -= time[0] * 60 * 60 * 1000; 69 | // time[1] = minutes 70 | time[1] = (int)(ms / (60 * 1000)); 71 | ms -= time[1] * 60 * 1000; 72 | // time[2] = seconds 73 | time[2] = (int)(ms / 1000); 74 | ms -= time[2] * 1000; 75 | time[3] = (int)ms; 76 | return time; 77 | } 78 | 79 | /// 80 | /// Convert time in 90kHz ticks to string hh:mm:ss.ms 81 | /// 82 | /// Time in 90kHz resolution 83 | /// String in format hh:mm:ss:ms 84 | public static string PtsToTimeString(long pts) 85 | { 86 | int[] time = MillisecondsToTime(pts / 90.0); 87 | return $@"{time[0]:D2}:{time[1]:D2}:{time[2]:D2}.{time[3]:D3}"; 88 | } 89 | 90 | /// 91 | /// Write (big endian) double word to buffer[index] (index points at most significant byte) 92 | /// 93 | /// Byte array 94 | /// Index to write to 95 | /// Integer value of double word to write 96 | public static void SetDWord(byte[] buffer, int index, int val) 97 | { 98 | buffer[index] = (byte)(val >> 24); 99 | buffer[index + 1] = (byte)(val >> 16); 100 | buffer[index + 2] = (byte)(val >> 8); 101 | buffer[index + 3] = (byte)val; 102 | } 103 | 104 | /// 105 | /// Write (big endian) word to buffer[index] (index points at most significant byte) 106 | /// 107 | /// Byte array 108 | /// index Index to write to 109 | /// val Integer value of word to write 110 | public static void SetWord(byte[] buffer, int index, int val) 111 | { 112 | buffer[index] = (byte)(val >> 8); 113 | buffer[index + 1] = (byte)val; 114 | } 115 | 116 | /// 117 | /// Write byte to buffer[index] 118 | /// 119 | /// Byte array 120 | /// Index to write to 121 | /// Integer value of byte to write 122 | public static void SetByte(byte[] buffer, int index, int val) 123 | { 124 | buffer[index] = (byte)val; 125 | } 126 | 127 | } 128 | } 129 | -------------------------------------------------------------------------------- /VTT2BDN/VTT2BDN.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Exe 5 | net5.0 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /nuget.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | --------------------------------------------------------------------------------