├── .gitignore ├── Application.cpp ├── Application.h ├── CMakeLists.txt ├── CameraTracking.cpp ├── CameraTracking.h ├── CameraTrackingUtils.cu ├── DebugHelper.hpp ├── DepthMain.cpp ├── Doxyfile ├── EigenUtil.h ├── FBO.hpp ├── Frustum.cpp ├── Frustum.h ├── LinearSystem.cpp ├── LinearSystem.cu ├── LinearSystem.h ├── README.md ├── SDFRenderer.cpp ├── SDFRenderer.h ├── SDFRendererUtils.cpp ├── SDFRendererUtils.h ├── SDF_Hashtable.cpp ├── SDF_Hashtable.h ├── SE3.cpp ├── SE3.h ├── ShaderProgram.hpp ├── Solver.cpp ├── Solver.cu ├── Solver.h ├── VoxelDataStructures.h ├── VoxelUtils.cu ├── VoxelUtils.h ├── Window.cpp ├── Window.h ├── analyze.sh ├── camera.cpp ├── camera.h ├── cmake ├── FindBoost.cmake ├── FindEigen3.cmake └── FindGLM.cmake ├── common.h ├── cuda_helper ├── cudaUtil.h ├── cuda_SimpleMatrixUtil.h ├── cuda_drvapi_dynlink.c ├── drvapi_error_string.h ├── dynlink │ ├── cuda_drvapi_dynlink.h │ ├── cuda_drvapi_dynlink_cuda.h │ ├── cuda_drvapi_dynlink_d3d.h │ └── cuda_drvapi_dynlink_gl.h ├── dynlink_d3d10.h ├── dynlink_d3d11.h ├── exception.h ├── helper_cuda.h ├── helper_cuda_drvapi.h ├── helper_cuda_gl.h ├── helper_cusolver.h ├── helper_functions.h ├── helper_image.h ├── helper_math.h ├── helper_string.h ├── helper_timer.h ├── multithreading.h ├── nvMath.h ├── nvMatrix.h ├── nvQuaternion.h ├── nvShaderUtils.h ├── nvVector.h ├── nvrtc_helper.h ├── param.h ├── paramgl.h ├── rendercheck_d3d10.h ├── rendercheck_d3d11.h ├── rendercheck_d3d9.h ├── rendercheck_gl.h └── timer.h ├── glad ├── include │ └── glad │ │ └── glad.h └── src │ └── glad.c ├── notes.md ├── oglDebug.hpp ├── opengl_linux.h ├── opengl_win.h ├── prereq.h ├── shaders ├── MainShader.frag ├── MainShader.geom ├── MainShader.vert ├── depthWrite.frag ├── depthWrite.geom ├── depthWrite.vert ├── drawBox.frag ├── drawBox.geom ├── drawBox.vert ├── drawFrustum.frag ├── drawFrustum.vert ├── linearDepth.frag ├── passthrough.vert ├── raycastSDF.frag ├── raycastSDF.geom └── raycastSDF.vert ├── stb_image.h ├── 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