├── .github └── workflows │ ├── release.yml │ └── version-bump.yml ├── .gitignore ├── LICENSE ├── README.ja.md ├── README.md ├── UnityNaturalMCPServer ├── Editor.meta ├── Editor │ ├── AssemblyInfo.cs │ ├── AssemblyInfo.cs.meta │ ├── MCPSetting.cs │ ├── MCPSetting.cs.meta │ ├── McpBuilderScriptableObject.cs │ ├── McpBuilderScriptableObject.cs.meta │ ├── McpServerApplication.cs │ ├── McpServerApplication.cs.meta │ ├── McpServerRunner.cs │ ├── McpServerRunner.cs.meta │ ├── McpSettingProvider.cs │ ├── McpSettingProvider.cs.meta │ ├── McpTools.meta │ ├── McpTools │ │ ├── ConsoleLogUtilities.cs │ │ ├── ConsoleLogUtilities.cs.meta │ │ ├── LogEntry.cs │ │ ├── LogEntry.cs.meta │ │ ├── LogMessageFlags.cs │ │ ├── LogMessageFlags.cs.meta │ │ ├── McpUnityEditorTool.cs │ │ ├── McpUnityEditorTool.cs.meta │ │ ├── RunTestsTool.meta │ │ └── RunTestsTool │ │ │ ├── CompilationErrorLogHandler.cs │ │ │ ├── CompilationErrorLogHandler.cs.meta │ │ │ ├── RunTestsTool.cs │ │ │ ├── RunTestsTool.cs.meta │ │ │ ├── TestResultCollector.cs │ │ │ ├── TestResultCollector.cs.meta │ │ │ ├── TestResults.cs │ │ │ └── TestResults.cs.meta │ ├── System.Runtime.CompilerServices.meta │ ├── System.Runtime.CompilerServices │ │ ├── IsExternalInit.cs │ │ └── IsExternalInit.cs.meta │ ├── UnityNaturalMCP.Editor.asmdef │ └── UnityNaturalMCP.Editor.asmdef.meta ├── Tests.meta ├── Tests │ ├── McpTools.meta │ ├── McpTools │ │ ├── RunTestsTool.meta │ │ └── RunTestsTool │ │ │ ├── CompilationErrorLogHandlerTest.cs │ │ │ ├── CompilationErrorLogHandlerTest.cs.meta │ │ │ ├── FakeTestResultAdaptor.cs │ │ │ ├── FakeTestResultAdaptor.cs.meta │ │ │ ├── RunTestsToolTest.cs │ │ │ ├── RunTestsToolTest.cs.meta │ │ │ ├── TestResultCollectorTest.cs │ │ │ ├── TestResultCollectorTest.cs.meta │ │ │ ├── TestResultsTest.cs │ │ │ └── TestResultsTest.cs.meta │ ├── UnityNaturalMCP.Tests.asmdef │ └── UnityNaturalMCP.Tests.asmdef.meta ├── package.json └── package.json.meta ├── UnityNaturalMCPTest ├── .config │ └── dotnet-tools.json ├── .gitignore ├── .idea │ └── .idea.UnityNaturalMCPTest │ │ └── .idea │ │ ├── .gitignore │ │ ├── encodings.xml │ │ ├── indexLayout.xml │ │ └── vcs.xml ├── .mcp.json ├── .vscode │ └── mcp.json ├── Assets │ ├── Editor.meta │ ├── Editor │ │ ├── ExampleMCPTool.cs │ │ ├── ExampleMCPTool.cs.meta │ │ ├── ExampleMCPToolBuilder.cs │ │ ├── ExampleMCPToolBuilder.cs.meta │ │ ├── MCPTest.Editor.asmdef │ │ └── MCPTest.Editor.asmdef.meta │ ├── InputSystem_Actions.inputactions │ ├── InputSystem_Actions.inputactions.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Settings.meta │ └── Settings │ │ ├── ExampleMCPToolBuilder.asset │ │ ├── ExampleMCPToolBuilder.asset.meta │ │ ├── PC_RPAsset.asset │ │ ├── PC_RPAsset.asset.meta │ │ ├── PC_Renderer.asset │ │ ├── PC_Renderer.asset.meta │ │ ├── UniversalRenderPipelineGlobalSettings.asset │ │ └── UniversalRenderPipelineGlobalSettings.asset.meta ├── Packages │ ├── manifest.json │ ├── nuget-packages │ │ ├── NuGet.config │ │ ├── NuGet.config.meta │ │ ├── package.json │ │ ├── package.json.meta │ │ ├── packages.config │ │ └── packages.config.meta │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── MultiplayerManager.asset │ ├── NavMeshAreas.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── ShaderGraphSettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── TimelineSettings.asset │ ├── URPProjectSettings.asset │ ├── UnityConnectSettings.asset │ ├── UnityNaturalMCPSetting.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset └── docs └── images ├── mcp_inspector.png └── settings.png /.github/workflows/release.yml: -------------------------------------------------------------------------------- 1 | name: Release 2 | 3 | on: 4 | pull_request: 5 | types: [closed] 6 | branches: [main] 7 | 8 | jobs: 9 | release: 10 | if: github.event.pull_request.merged == true && startsWith(github.event.pull_request.head.ref, 'version-bump-') 11 | runs-on: ubuntu-latest 12 | permissions: 13 | contents: write 14 | id-token: write 15 | 16 | steps: 17 | - name: Checkout code 18 | uses: actions/checkout@v4 19 | with: 20 | fetch-depth: 0 21 | 22 | - name: Setup Node.js 23 | uses: actions/setup-node@v4 24 | with: 25 | node-version: '18' 26 | registry-url: 'https://registry.npmjs.org' 27 | 28 | - name: Extract version from package.json 29 | id: version 30 | run: echo "version=$(node -p "require('./UnityNaturalMCPServer/package.json').version")" >> $GITHUB_OUTPUT 31 | 32 | - name: Create and push git tag 33 | run: | 34 | git config --local user.email "action@github.com" 35 | git config --local user.name "GitHub Action" 36 | git tag "v${{ steps.version.outputs.version }}" 37 | git push origin "v${{ steps.version.outputs.version }}" 38 | 39 | - name: Create GitHub Release 40 | uses: softprops/action-gh-release@v2 41 | with: 42 | tag_name: "v${{ steps.version.outputs.version }}" 43 | name: "Release v${{ steps.version.outputs.version }}" 44 | draft: false 45 | prerelease: false 46 | env: 47 | GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} -------------------------------------------------------------------------------- /.github/workflows/version-bump.yml: -------------------------------------------------------------------------------- 1 | name: Create Version Bump PR 2 | 3 | on: 4 | workflow_dispatch: 5 | inputs: 6 | version: 7 | description: 'Version to bump to (e.g., 1.0.1, 1.1.0, 2.0.0)' 8 | required: true 9 | type: string 10 | 11 | jobs: 12 | create-version-pr: 13 | runs-on: ubuntu-latest 14 | permissions: 15 | contents: write 16 | pull-requests: write 17 | 18 | steps: 19 | - name: Checkout code 20 | uses: actions/checkout@v4 21 | 22 | - name: Setup Node.js 23 | uses: actions/setup-node@v4 24 | with: 25 | node-version: '18' 26 | 27 | - name: Create version bump branch 28 | run: | 29 | git config --local user.email "action@github.com" 30 | git config --local user.name "GitHub Action" 31 | git checkout -b "version-bump-${{ github.event.inputs.version }}" 32 | 33 | - name: Update version 34 | run: | 35 | cd UnityNaturalMCPServer 36 | npm version ${{ github.event.inputs.version }} --no-git-tag-version 37 | 38 | - name: Commit changes 39 | run: | 40 | git add UnityNaturalMCPServer/package.json 41 | git commit -m "chore: bump version to ${{ github.event.inputs.version }}" 42 | 43 | - name: Push branch 44 | run: git push origin "version-bump-${{ github.event.inputs.version }}" 45 | 46 | - name: Create Pull Request 47 | uses: actions/github-script@v7 48 | with: 49 | script: | 50 | const { data: pr } = await github.rest.pulls.create({ 51 | owner: context.repo.owner, 52 | repo: context.repo.repo, 53 | title: `chore: bump version to ${{ github.event.inputs.version }}`, 54 | head: `version-bump-${{ github.event.inputs.version }}`, 55 | base: 'main', 56 | body: `## Version Bump to ${{ github.event.inputs.version }} 57 | 58 | This PR updates the package version to ${{ github.event.inputs.version }}. 59 | 60 | **Changes:** 61 | - Updated \`UnityNaturalMCPServer/package.json\` version 62 | - Updated \`UnityNaturalMCPServer/package-lock.json\` 63 | 64 | Once merged, this will automatically trigger the release workflow. 65 | 66 | /cc @${{ github.actor }}` 67 | }); 68 | 69 | console.log(`Created PR #${pr.number}: ${pr.html_url}`); -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .claude/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2025 notargs 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.ja.md: -------------------------------------------------------------------------------- 1 | # UnityNaturalMCP 2 | 3 | ![Stars](https://img.shields.io/github/stars/notargs/UnityNaturalMCP) 4 | ![Forks](https://img.shields.io/github/forks/notargs/UnityNaturalMCP) 5 | [![Ask DeepWiki](https://deepwiki.com/badge.svg)](https://deepwiki.com/notargs/UnityNaturalMCP) 6 | 7 | ![Unity](https://img.shields.io/badge/Unity-6000.0-111?logo=unity) 8 | ![.NET C# 9.0](https://img.shields.io/badge/.NET-C%23_9.0-512BD4.svg) 9 | ![GitHubCopilot](https://img.shields.io/badge/GitHub_Copilot-111?logo=githubcopilot) 10 | ![ClaudeCode](https://img.shields.io/badge/Claude_Code-555?logo=claude) 11 | ![Cursor](https://img.shields.io/badge/Cursor-111) 12 | ![WSL2](https://img.shields.io/badge/WSL2-28b) 13 | 14 | [English](README.md) 15 | 16 | UnityNaturalMCPは、"ナチュラル"な使い勝手を目指した、Unity向けのMCPサーバー実装です。 17 | 18 | Unity C#で定義したMCPツールを、ダイレクトにClaudeCodeやGitHub Copilot(VSCode), CursorなどのMCPクライアントから利用できます。 19 | 20 | > [!WARNING] 21 | > UnityNaturalMCPは、まだpreview段階です。実用可能ですが、いくつかの機能追加が予定されています。 22 | 23 | ## Features 24 | - Unity EditorとMCPクライアント間の簡潔な通信フロー 25 | - stdio/Streamable HTTP対応 26 | - [MCP C# SDK](https://github.com/modelcontextprotocol/csharp-sdk)を用いた、C#で完結する拡張MCPツールの実装 27 | - ClaudeCode, GitHub Copilot(VSCode), Cursorなどをサポート 28 | 29 | ## Requirements 30 | - Unity 6000.0以降 31 | - Node.js 18.0.0以降 (`mcp-stdio-to-streamable-http`を使用する場合) 32 | 33 | ## Architecture 34 | ```mermaid 35 | graph LR 36 | A[MCP Client] ---|Streamable HTTP| C[UnityNaturalMCPServer] 37 | ``` 38 | 39 | または 40 | 41 | ```mermaid 42 | graph LR 43 | A[MCP Client] ---|stdio| B[stdio-to-streamable-http] 44 | B ---|Streamable HTTP| C[UnityNaturalMCPServer] 45 | ``` 46 | 47 | ### UnityNaturalMCPServer 48 | Unity Packageとして提供される、 `Streamable HTTP` として振る舞うMCPサーバー実装です。 49 | 50 | `Github Copilot(VSCode)` などの `Streamable HTTP` 対応のクライアントであれば、これを介して単体でUnity Editorと通信することができます。 51 | 52 | ### mcp-stdio-to-streamable-http 53 | [mcp-stdio-to-streamable-http](https://github.com/notargs/mcp-stdio-to-streamable-http) 54 | 55 | Node.jsで実装された、MCPクライアントとUnity間の通信を中継する `stdio` ベースのMCPサーバーです。 56 | 57 | `Cursor` などの一部のMCPクライアントは、2025/6/23現在、 `Streamable HTTP` に対応していません。 58 | 59 | `stdio` の入力を `Streamable HTTP` にバイパスすることで、 `UnityNaturalMCPServer` とMCPクライアントの間の通信を可能にします。 60 | 61 | ### UnityNaturalMCPTest 62 | 機能検証用、サンプルとなるUnityプロジェクトです。 63 | 64 | ## MCP Tools 65 | 現在、次のMCPツールが実装されています。 66 | 67 | - **RefreshAssets**: Unity Editorのアセットを更新 68 | - **GetCurrentConsoleLogs**: Unity Consoleのログを取得 69 | - **ClearConsoleLogs**: Unity Consoleのログをクリア 70 | - **RunEditModeTests**: Unity Test RunnerでEditModeテストを実行 71 | - **RunPlayModeTests**: Unity Test RunnerでPlayModeテストを実行 72 | 73 | ## Installation 74 | 75 | ### Unity 76 | 動作には、次のPackageが必要です。 77 | - [UniTask](https://github.com/Cysharp/UniTask) 78 | - [NugetForUnity](https://github.com/GlitchEnzo/NuGetForUnity) 79 | 80 | また、NugetForUnityより、次のNuget Packageをインストールしてください。 81 | - [System.Text.Json 9.0.x](https://www.nuget.org/packages/System.Text.Json/) 82 | - [ModelContextProtocol 0.2.x](https://www.nuget.org/packages/ModelContextProtocol/) 83 | - [Microsoft.Extensions.DependencyInjection 9.0.x](https://www.nuget.org/packages/Microsoft.Extensions.DependencyInjection/) 84 | 85 | > [!WARNING] 86 | > ModelContextProtocolはまだpreview段階です。NugetForUnityを介して導入する場合、`Show Prerelease`トグルを有効化する必要があります。 87 | 88 | UPM(Unity Package Manager)を介してインストールできます。 89 | 90 | - `Packages/manifest.json` を編集 91 | - `dependencies` セクションに以下を追加: 92 | ```json 93 | "jp.notargs.unity-natural-mcp": "https://github.com/notargs/UnityNaturalMCP.git?path=/UnityNaturalMCPServer" 94 | ``` 95 | 96 | ### Initial Setup 97 | 1. Unity Editorで`Edit > Project Settings > Unity Natural MCP`を開く 98 | 2. MCPサーバーのポート番号を設定(デフォルト: 56780) 99 | 3. `Refresh` ボタンをクリックして設定を反映 100 | 101 | > [!NOTE] 102 | > `56780`はあくまでデフォルトポートです。プロジェクトに合わせて、自由に変更してください。 103 | > なお、`67 80` はASCII Codeで `CP` を表します。もちろんMCPから来ています。 104 | 105 | ![Settings](docs/images/settings.png) 106 | 107 | ### Claude Code 108 | 次のコマンドを利用して、ClaudeCodeにMCPサーバーを登録します。 109 | 110 | ```shell 111 | claude mcp add -s project --transport http unity-natural-mcp http://localhost:56780/mcp 112 | ``` 113 | 114 | ### WSL2 115 | Windows上でClaude Codeなどを用いてMCPを利用する場合、WSL2を利用する必要があります。 116 | 117 | WSL2とUnityの連携を行うためには、WSL2とホストOSのネットワーク設定を適切に行う必要があります。 118 | 119 | 簡単なアプローチは、ミラーモードを使用して、WSL2とホストOSを接続する方法です。 120 | 121 | ミラーモードを有効化するためには、`C:/Users/[username]/.wslconfig`へと以下の設定を追加します。 122 | ```ini 123 | [wsl2] 124 | networkingMode=mirrored 125 | ``` 126 | 127 | ミラーモードでは、localhostを介してWSL2とホストOSの間で通信することができます 128 | 129 | しかしながら、C#サーバー側でlocalhostにバインドした場合、期待通りに動作せず、接続が失敗する場合があります。 130 | 131 | これを回避するためには、Unityの`Edit > Project Settings > Unity Natural MCP`より、IPAddressを`*`に設定し、`Refresh`を実行します。 132 | 133 | > [!CAUTION] 134 | > セキュリティ上の観点から、IP Addressに`*`を指定することは本来推奨されません。 135 | > こちらはあくまで簡易的なセットアップ手順を示すものです。 136 | > 環境に応じて、適宜調整を行ってください。 137 | 138 | ### GitHub Copilot(VSCode) 139 | GitHub Copilot(VSCode)を利用する場合、Streamable HTTPを介した接続が可能です。 140 | 141 | `.vscode/mcp.json` に次の設定を追加します。 142 | 143 | ```json 144 | { 145 | "servers": { 146 | "unity-natural-mcp": { 147 | "url": "http://localhost:56780/mcp" 148 | } 149 | } 150 | } 151 | ``` 152 | 153 | ### Cursor 154 | Cursorは2025/6/23現在、Streamable HTTPに対応していないため、`stdio`を介して接続する必要があります。 155 | [mcp-stdio-to-streamable-http Releases](https://github.com/notargs/mcp-stdio-to-streamable-http/releases) より、最新の `mcp-stdio-to-streamable-http-*.zip` をダウンロードしてください。 156 | 157 | `.cursor/mcp.json`へと次を追記してください。 158 | 159 | `path/to/mcp-stdio-to-streamable-http` は、Cloneした `mcp-stdio-to-streamable-http` のパスに置き換えてください。 160 | 161 | 162 | ```json 163 | { 164 | "mcpServers": { 165 | "unity-natural-mcp": { 166 | "command": "node", 167 | "args": ["path/to/mcp-stdio-to-streamable-http/dist/index.js"], 168 | "env": { 169 | "MCP_SERVER_IP": "localhost", 170 | "MCP_SERVER_PORT": "56780" 171 | } 172 | }} 173 | } 174 | ``` 175 | 176 | ### Gemini CLI 177 | Streamable HTTPに対応しています。ルートに`.gemini/settings.json`を作成し、以下を記述してください(独自のポート番号にした場合は、`56780`を修正してください) 178 | ```json 179 | { 180 | "mcpServers": { 181 | "httpServer": { 182 | "httpUrl": "http://localhost:56780/mcp" 183 | } 184 | } 185 | } 186 | ``` 187 | 詳細はGemini CLIのドキュメントを参照してください。 188 | [Gemini CLI ドキュメント – HTTP ベースの MCP サーバ](https://github.com/google-gemini/gemini-cli/blob/main/docs/tools/mcp-server.md#http-based-mcp-server) 189 | 190 | 191 | ## Custom MCP Tool Implementation 192 | 193 | ### 1. Create MCP Tool 194 | UnityNaturalMCPでは、[MCP C# SDK](https://github.com/modelcontextprotocol/csharp-sdk)を用いて、C#でMCPツールを実装することができます。 195 | 196 | Editor用のasmdefを作成し、次のスクリプトファイルを追加します。 197 | 198 | ```csharp 199 | using System.ComponentModel; 200 | using ModelContextProtocol.Server; 201 | 202 | [McpServerToolType, Description("カスタムMCPツールの説明")] 203 | public class MyCustomMCPTool 204 | { 205 | [McpServerTool, Description("メソッドの説明")] 206 | public string MyMethod() 207 | { 208 | return "Hello from Unity!"; 209 | } 210 | } 211 | ``` 212 | 213 | ### 2. Create MCP Tool Builder 214 | MCPツールをMCPサーバーに登録するためには、`McpBuilderScriptableObject`を継承したクラスを作成します。 215 | ```csharp 216 | using Microsoft.Extensions.DependencyInjection; 217 | using UnityEngine; 218 | using UnityNaturalMCP.Editor; 219 | 220 | [CreateAssetMenu(fileName = "MyCustomMCPToolBuilder", 221 | menuName = "UnityNaturalMCP/My Custom Tool Builder")] 222 | public class MyCustomMCPToolBuilder : McpBuilderScriptableObject 223 | { 224 | public override void Build(IMcpServerBuilder builder) 225 | { 226 | builder.WithTools(); 227 | } 228 | } 229 | ``` 230 | 231 | 232 | ### 3. Create ScriptableObject 233 | 1. Unity Editorでプロジェクトウィンドウを右クリック 234 | 2. `Create > UnityNaturalMCP > My Custom Tool Builder` を選択してScriptableObjectを作成 235 | 3. `Edit > Project Settings > Unity Natural MCP > Refresh` から、MCPサーバーを再起動すると、作成したツールが読み込まれます。 236 | 237 | ### Best practices for Custom MCP Tools 238 | 239 | #### MCPInspector 240 | [MCP Inspector](https://github.com/modelcontextprotocol/inspector)から、Streamable HTTPを介してMCPツールを呼び出し、動作確認をスムーズに行うことができます。 241 | 242 | ![MCPInspector](docs/images/mcp_inspector.png) 243 | 244 | #### Error Handling 245 | MCPツール内でエラーが発生した場合、それはログに表示されません。 246 | 247 | try-catchブロックを使用して、エラーをログに記録し、再スローすることを推奨します。 248 | 249 | ```csharp 250 | [McpServerTool, Description("エラーを返す処理の例")] 251 | public async void ErrorMethod() 252 | { 253 | try 254 | { 255 | throw new Exception("This is an error example"); 256 | } 257 | catch (Exception e) 258 | { 259 | Debug.LogError(e); 260 | throw; 261 | } 262 | } 263 | ``` 264 | 265 | #### Asynchonous Processing 266 | UnityのAPIを利用する際は、メインスレッド以外から呼び出される可能性を考慮する必要があります。 267 | 268 | また、戻り値の型には、 `ValueTask` を利用する必要があります。 269 | 270 | ```csharp 271 | [McpServerTool, Description("非同期処理の例")] 272 | public async ValueTask AsyncMethod() 273 | { 274 | await UniTask.SwitchToMainThread(); 275 | await UniTask.Delay(1000); 276 | return "非同期処理完了"; 277 | } 278 | ``` 279 | 280 | ## トラブルシューティング 281 | 282 | ### テスト実行ツールがコネクション切断により失敗する 283 | 284 | テスト実行時にドメインの再ロードが発生すると、Unityエディターとの接続が切断され、テスト実行ツールが失敗します。 285 | 286 | 次の点にご注意ください: 287 | 288 | - コンパイルが終わってからテスト実行を指示してください 289 | - ドメインの再ロードを伴うEdit Modeテストは実行しないでください 290 | - Play Modeテストを実行するときは **Edit > Project Settings > Editor > "Enter Play Mode Settings"** でドメインの再ロードをオフに設定してください 291 | 292 | ## License 293 | 294 | MIT License 295 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityNaturalMCP 2 | ![Stars](https://img.shields.io/github/stars/notargs/UnityNaturalMCP) 3 | ![Forks](https://img.shields.io/github/forks/notargs/UnityNaturalMCP) 4 | [![Ask DeepWiki](https://deepwiki.com/badge.svg)](https://deepwiki.com/notargs/UnityNaturalMCP) 5 | 6 | ![Unity](https://img.shields.io/badge/Unity-6000.0-111?logo=unity) 7 | ![.NET C# 9.0](https://img.shields.io/badge/.NET-C%23_9.0-512BD4.svg) 8 | ![GitHubCopilot](https://img.shields.io/badge/GitHub_Copilot-111?logo=githubcopilot) 9 | ![ClaudeCode](https://img.shields.io/badge/Claude_Code-555?logo=claude) 10 | ![Cursor](https://img.shields.io/badge/Cursor-111) 11 | ![WSL2](https://img.shields.io/badge/WSL2-28b) 12 | 13 | [日本語](README.ja.md) 14 | 15 | UnityNaturalMCP is an MCP server implementation for Unity that aims for a "natural" user experience. 16 | 17 | MCP tools defined in Unity C# can be used directly from MCP clients such as Claude Code, GitHub Copilot(VSCode) and Cursor. 18 | 19 | > [!WARNING] 20 | > UnityNaturalMCP is still in the preview stage. It is usable in practice, but several feature additions are planned. 21 | 22 | ## Features 23 | - Concise communication flow between Unity Editor and MCP clients 24 | - stdio/Streamable HTTP support 25 | - Implementation of extended MCP tool entirely written in C# using [MCP C# SDK](https://github.com/modelcontextprotocol/csharp-sdk) 26 | - ClaudeCode, GitHub Copilot(VSCode) and Cursor support 27 | 28 | ## Requirements 29 | - Unity 6000.0 or later 30 | - Node.js 18.0.0 or later (if using `mcp-stdio-to-streamable-http`) 31 | 32 | ## Architecture 33 | ```mermaid 34 | graph LR 35 | A[MCP Client] ---|Streamable HTTP| C[UnityNaturalMCPServer] 36 | ``` 37 | 38 | or 39 | 40 | ```mermaid 41 | graph LR 42 | A[MCP Client] ---|stdio| B[stdio-to-streamable-http] 43 | B ---|Streamable HTTP| C[UnityNaturalMCPServer] 44 | ``` 45 | 46 | ### UnityNaturalMCPServer 47 | An MCP server implementation provided as a Unity Package that behaves as a `Streamable HTTP` server. 48 | 49 | Clients that support `Streamable HTTP`, such as `Github Copilot(VSCode)`, can communicate directly with Unity Editor through this server. 50 | 51 | ### mcp-stdio-to-streamable-http 52 | [mcp-stdio-to-streamable-http](https://github.com/notargs/mcp-stdio-to-streamable-http) 53 | 54 | A Node.js-based stdio MCP server that relays communication between MCP clients and Unity. 55 | 56 | Some MCP clients, such as `Cursor`, do not support `Streamable HTTP` as of June 23, 2025. 57 | 58 | By bypassing stdio input to `Streamable HTTP`, it enables communication between `UnityNaturalMCPServer` and MCP clients. 59 | 60 | ### UnityNaturalMCPTest 61 | A Unity project for functional verification and as a sample. 62 | 63 | ## MCP Tools 64 | Currently, the following MCP tools are implemented: 65 | 66 | - **RefreshAssets**: Refresh Unity Editor assets 67 | - **GetCurrentConsoleLogs**: Get Unity Console log history 68 | - **ClearConsoleLogs**: Clear Unity Console logs 69 | - **RunEditModeTests**: Run Edit Mode tests on Unity Test Runner 70 | - **RunPlayModeTests**: Run Play Mode tests on Unity Test Runner 71 | 72 | ## Installation 73 | 74 | ### Unity 75 | The following packages are required: 76 | - [UniTask](https://github.com/Cysharp/UniTask) 77 | - [NugetForUnity](https://github.com/GlitchEnzo/NuGetForUnity) 78 | 79 | Also, install the following Nuget Packages via NugetForUnity: 80 | - [System.Text.Json 9.0.x](https://www.nuget.org/packages/System.Text.Json/) 81 | - [ModelContextProtocol 0.2.x](https://www.nuget.org/packages/ModelContextProtocol/) 82 | - [Microsoft.Extensions.DependencyInjection 9.0.x](https://www.nuget.org/packages/Microsoft.Extensions.DependencyInjection/) 83 | 84 | > [!WARNING] 85 | > ModelContextProtocol is still in preview stage. When installing via NugetForUnity, you need to enable the `Show Prerelease` toggle. 86 | 87 | You can install via UPM (Unity Package Manager): 88 | 89 | - Edit `Packages/manifest.json` 90 | - Add the following to the `dependencies` section: 91 | ```json 92 | "jp.notargs.unity-natural-mcp": "https://github.com/notargs/UnityNaturalMCP.git?path=/UnityNaturalMCPServer" 93 | ``` 94 | 95 | #### Initial Setup 96 | 1. Open `Edit > Project Settings > Unity Natural MCP` in Unity Editor 97 | 2. Set the MCP server port number (default: 56780) 98 | 3. Click the `Refresh` button to apply the settings 99 | 100 | > [!NOTE] 101 | > `56780` is just the default port. Feel free to change it to suit your project. 102 | > Note that `67 80` is the ASCII code for `CP`. Of course, it comes from MCP. 103 | 104 | ![Setting](docs/images/settings.png) 105 | 106 | ### Claude Code 107 | Use the following command to register an MCP server with ClaudeCode. 108 | 109 | ```shell 110 | claude mcp add -s project --transport http unity-natural-mcp http://localhost:56780/mcp 111 | ``` 112 | 113 | ### WSL2 114 | When using MCP with Claude Code on Windows, you need to use WSL2. 115 | 116 | To integrate WSL2 with Unity, you need to properly configure the network settings between WSL2 and the host OS. 117 | 118 | A simple approach is to use mirror mode to connect WSL2 and the host OS. 119 | 120 | To enable mirror mode, add the following settings to `C:/Users/[username]/.wslconfig`: 121 | ```ini 122 | [wsl2] 123 | networkingMode=mirrored 124 | ``` 125 | 126 | In mirror mode, you can communicate between WSL2 and the host OS via localhost. 127 | 128 | However, when the C# server binds to localhost, it may not work as expected and connections may fail. 129 | 130 | To work around this, set the IP Address to `*` in Unity's `Edit > Project Settings > Unity Natural MCP` and execute `Refresh`. 131 | 132 | > [!CAUTION] 133 | > From a security perspective, specifying `*` for the IP Address is not normally recommended. 134 | > This is only meant to show a simplified setup procedure. 135 | > Please adjust accordingly based on your environment. 136 | 137 | ### GitHub Copilot(VSCode) 138 | When using GitHub Copilot(VSCode), connection via Streamable HTTP is possible. 139 | 140 | Add the following configuration to `.vscode/mcp.json`: 141 | 142 | ```json 143 | { 144 | "servers": { 145 | "unity-natural-mcp": { 146 | "url": "http://localhost:56780/mcp" 147 | } 148 | } 149 | } 150 | ``` 151 | 152 | ### Cursor 153 | Cursor does not support `Streamable HTTP` as of June 23, 2025. 154 | You need to connect via `stdio`. 155 | Please download the latest mcp-stdio-to-streamable-http from [mcp-stdio-to-streamable-http Releases](https://github.com/notargs/mcp-stdio-to-streamable-http/releases). 156 | 157 | Clone this repository and add these snippets to `.cursor/mcp.json`. 158 | 159 | Please replace `path/to/mcp-stdio-to-streamable-http` with the path to the cloned `mcp-stdio-to-streamable-http`. 160 | 161 | 162 | ```json 163 | { 164 | "mcpServers": { 165 | "unity-natural-mcp": { 166 | "command": "node", 167 | "args": ["path/to/mcp-stdio-to-streamable-http/dist/index.js"], 168 | "env": { 169 | "MCP_SERVER_IP": "localhost", 170 | "MCP_SERVER_PORT": "56780" 171 | } 172 | }} 173 | } 174 | ``` 175 | 176 | ### Gemini CLI 177 | Streamable HTTP is supported. Create `.gemini/settings.json` at the root and add the following (if you use a custom port, replace `56780`): 178 | ```json 179 | { 180 | "mcpServers": { 181 | "httpServer": { 182 | "httpUrl": "http://localhost:56780/mcp" 183 | } 184 | } 185 | } 186 | ``` 187 | For more details, see the Gemini CLI documentation: 188 | [Gemini CLI documentation: HTTP-based MCP server](https://github.com/google-gemini/gemini-cli/blob/main/docs/tools/mcp-server.md#http-based-mcp-server) 189 | 190 | 191 | ## Custom MCP Tool Implementation 192 | 193 | ### 1. Create MCP Tool 194 | In UnityNaturalMCP, you can implement MCP tools in C# using the [MCP C# SDK](https://github.com/modelcontextprotocol/csharp-sdk). 195 | 196 | Create an asmdef for the Editor and add the following script files. 197 | 198 | ```csharp 199 | using System.ComponentModel; 200 | using ModelContextProtocol.Server; 201 | 202 | [McpServerToolType, Description("Description of custom MCP tool")] 203 | public class MyCustomMCPTool 204 | { 205 | [McpServerTool, Description("Method description")] 206 | public string MyMethod() 207 | { 208 | return "Hello from Unity!"; 209 | } 210 | } 211 | ``` 212 | 213 | ### 2. Create MCP Tool Builder 214 | To register MCP tools with the MCP server, create a class that inherits from `McpBuilderScriptableObject`. 215 | ```csharp 216 | using Microsoft.Extensions.DependencyInjection; 217 | using UnityEngine; 218 | using UnityNaturalMCP.Editor; 219 | 220 | [CreateAssetMenu(fileName = "MyCustomMCPToolBuilder", 221 | menuName = "UnityNaturalMCP/My Custom Tool Builder")] 222 | public class MyCustomMCPToolBuilder : McpBuilderScriptableObject 223 | { 224 | public override void Build(IMcpServerBuilder builder) 225 | { 226 | builder.WithTools(); 227 | } 228 | } 229 | ``` 230 | 231 | 232 | ### 3. Create ScriptableObject 233 | 1. Right-click in the project window in Unity Editor 234 | 2. Create ScriptableObject by Select `Create > UnityNaturalMCP > My Custom Tool Builder` 235 | 3. From `Edit > Project Settings > Unity Natural MCP > Refresh`, restart the MCP server to load the created tools. 236 | 237 | ### Best practices for Custom MCP Tools 238 | 239 | #### MCPInspector 240 | From [MCP Inspector](https://github.com/modelcontextprotocol/inspector), you can call MCP tools via Streamable HTTP and perform operational verification smoothly. 241 | 242 | ![MCPInspector](docs/images/mcp_inspector.png) 243 | 244 | #### Error Handling 245 | When errors occur within MCP tools, they are not displayed in logs. 246 | 247 | It is recommended to use try-catch blocks to log errors and rethrow them. 248 | 249 | ```csharp 250 | [McpServerTool, Description("Example of error-returning process")] 251 | public async void ErrorMethod() 252 | { 253 | try 254 | { 255 | throw new Exception("This is an error example"); 256 | } 257 | catch (Exception e) 258 | { 259 | Debug.LogError(e); 260 | throw; 261 | } 262 | } 263 | ``` 264 | 265 | #### Asynchonous Processing 266 | When using Unity's API, it is necessary to consider the possibility that it may be called from threads other than the main thread. 267 | 268 | Additionally, the return type must use `ValueTask`. 269 | 270 | ```csharp 271 | [McpServerTool, Description("Example of asynchronous processing")] 272 | public async ValueTask AsyncMethod() 273 | { 274 | await UniTask.SwitchToMainThread(); 275 | await UniTask.Delay(1000); 276 | return "Finished async processing"; 277 | } 278 | ``` 279 | 280 | ## Troubleshooting 281 | 282 | ### Run tests tool fails due to disconnecting 283 | 284 | When a domain reload occurs while running tests, the connection with the Unity editor will be disconnected, and the run tests tool will fail. 285 | 286 | Note the following: 287 | 288 | - Run tests after the compilation is complete 289 | - Do not run Edit Mode tests that involve domain reloading 290 | - When running Play Mode tests, turn off Reload Domain in **Edit > Project Settings > Editor > "Enter Play Mode Settings"** 291 | 292 | ## License 293 | 294 | MIT License 295 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 35a8c60f4d5a1a74e858bf4bf89b9947 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Runtime.CompilerServices; 2 | 3 | [assembly: InternalsVisibleTo("UnityNaturalMCP.Tests")] -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/AssemblyInfo.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2927e8d7d0384a2e81a7e7d062429f86 3 | timeCreated: 1750341808 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/MCPSetting.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | 3 | namespace UnityNaturalMCP.Editor 4 | { 5 | [FilePath("ProjectSettings/UnityNaturalMCPSetting.asset", FilePathAttribute.Location.ProjectFolder)] 6 | public sealed class MCPSetting : ScriptableSingleton 7 | { 8 | public string ipAddress = "localhost"; 9 | public int port = 56780; 10 | public bool showMcpServerLog = true; 11 | public bool enableDefaultMcpTools = true; 12 | 13 | public void Save() 14 | { 15 | Save(true); 16 | } 17 | } 18 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/MCPSetting.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d6230093c3b4062872c5313fb4e44f4 3 | timeCreated: 1749732896 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpBuilderScriptableObject.cs: -------------------------------------------------------------------------------- 1 | using Microsoft.Extensions.DependencyInjection; 2 | using UnityEngine; 3 | 4 | namespace UnityNaturalMCP.Editor 5 | { 6 | public abstract class McpBuilderScriptableObject : ScriptableObject 7 | { 8 | public abstract void Build(IMcpServerBuilder builder); 9 | } 10 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpBuilderScriptableObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02044fdf35f34d938cf89fdb3d338eef 3 | timeCreated: 1749826075 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpServerApplication.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Buffers; 3 | using System.IO; 4 | using System.IO.Pipelines; 5 | using System.Net; 6 | using System.Text; 7 | using System.Text.Json.Nodes; 8 | using System.Threading; 9 | using Cysharp.Threading.Tasks; 10 | using Microsoft.Extensions.DependencyInjection; 11 | using ModelContextProtocol.Server; 12 | using UnityEditor; 13 | using UnityEngine; 14 | 15 | namespace UnityNaturalMCP.Editor 16 | { 17 | internal sealed class McpServerApplication : IDisposable 18 | { 19 | private readonly HttpListener _httpListener = new(); 20 | 21 | public void Dispose() 22 | { 23 | _httpListener.Close(); 24 | } 25 | 26 | public async UniTask Run(CancellationToken token) 27 | { 28 | var setting = MCPSetting.instance; 29 | var mcpEntPoint = $"http://{setting.ipAddress}:{setting.port}/mcp/"; 30 | _httpListener.Prefixes.Add(mcpEntPoint); 31 | _httpListener.Start(); 32 | if (setting.showMcpServerLog) 33 | { 34 | Debug.Log($"Started MCP server at {mcpEntPoint}"); 35 | } 36 | 37 | Pipe clientToServerPipe = new(); 38 | Pipe serverToClientPipe = new(); 39 | 40 | var builder = new ServiceCollection() 41 | .AddMcpServer() 42 | .WithStreamServerTransport( 43 | clientToServerPipe.Reader.AsStream(), 44 | serverToClientPipe.Writer.AsStream()); 45 | 46 | if (setting.enableDefaultMcpTools) 47 | { 48 | builder.WithToolsFromAssembly(); 49 | 50 | if (setting.showMcpServerLog) 51 | { 52 | Debug.Log($"Loaded default MCP tools"); 53 | } 54 | } 55 | 56 | var mcpBuilderScriptableObjects = AssetDatabase.FindAssets("t:McpBuilderScriptableObject"); 57 | foreach (var guid in mcpBuilderScriptableObjects) 58 | { 59 | var path = AssetDatabase.GUIDToAssetPath(guid); 60 | var scriptableObject = AssetDatabase.LoadAssetAtPath(path); 61 | if (scriptableObject != null) 62 | { 63 | scriptableObject.Build(builder); 64 | if (setting.showMcpServerLog) 65 | { 66 | Debug.Log($"Loaded MCP tool builder: {scriptableObject.name}"); 67 | } 68 | } 69 | else 70 | { 71 | Debug.LogWarning($"Failed to load MCP tool builder at path: {path}"); 72 | } 73 | } 74 | 75 | await using var services = builder.Services.BuildServiceProvider(); 76 | 77 | HandleHttpRequestAsync(_httpListener, clientToServerPipe, serverToClientPipe, token).Forget(); 78 | 79 | var mcpServer = services.GetRequiredService(); 80 | await mcpServer.RunAsync(token); 81 | } 82 | 83 | private static async UniTask HandleHttpRequestAsync(HttpListener listener, Pipe clientToServerPipe, 84 | Pipe serverToClientPipe, CancellationToken token) 85 | { 86 | try 87 | { 88 | while (true) 89 | { 90 | token.ThrowIfCancellationRequested(); 91 | // リクエスト取得 92 | var context = await listener.GetContextAsync(); 93 | var request = context.Request; 94 | var response = context.Response; 95 | 96 | switch (request.HttpMethod) 97 | { 98 | case "POST": 99 | { 100 | using var inputReader = new StreamReader(request.InputStream, Encoding.UTF8); 101 | var inputBody = await inputReader.ReadLineAsync(); 102 | var inputBodyJson = JsonNode.Parse(inputBody); 103 | if (inputBodyJson?["method"]?.ToString() != "notifications/initialized") 104 | { 105 | await clientToServerPipe.Writer.WriteAsync(Encoding.UTF8.GetBytes(inputBody + "\n"), 106 | token); 107 | 108 | var result = await serverToClientPipe.Reader.ReadAsync(token); 109 | var buffer = result.Buffer; 110 | 111 | var resultBody = Encoding.UTF8.GetString(buffer.ToArray()); 112 | serverToClientPipe.Reader.AdvanceTo(buffer.End); 113 | 114 | response.ContentType = "application/json"; 115 | await response.OutputStream.WriteAsync(Encoding.UTF8.GetBytes(resultBody + "\n"), 116 | token); 117 | } 118 | response.Close(); 119 | 120 | break; 121 | } 122 | case "GET": 123 | { 124 | var text = Encoding.UTF8.GetBytes(@"{ 125 | ""jsonrpc"": ""2.0"", 126 | ""error"": { 127 | ""code"": -32000, 128 | ""message"": ""Method not allowed."" 129 | }, 130 | ""id"": null 131 | }"); 132 | await response.OutputStream.WriteAsync(text, 0, text.Length, token); 133 | response.Close(); 134 | break; 135 | } 136 | } 137 | } 138 | } 139 | catch (ObjectDisposedException) 140 | { 141 | // Ignore for cancellation 142 | } 143 | } 144 | } 145 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpServerApplication.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ea563995c1e93cf4dae81ddcc2ab65a7 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpServerRunner.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using Cysharp.Threading.Tasks; 3 | using UnityEditor; 4 | using UnityEngine; 5 | using UnityNaturalMCP.Editor.McpTools; 6 | 7 | namespace UnityNaturalMCP.Editor 8 | { 9 | internal static class McpServerRunner 10 | { 11 | private static CancellationTokenSource _cancellationTokenSource; 12 | private static McpServerApplication _mcpServerApplication; 13 | 14 | [InitializeOnLoadMethod] 15 | private static void Init() 16 | { 17 | var cancellationTokenSource = new CancellationTokenSource(); 18 | cancellationTokenSource.AddTo(Application.exitCancellationToken); 19 | _mcpServerApplication = new McpServerApplication(); 20 | _mcpServerApplication.Run(cancellationTokenSource.Token).Forget(); 21 | 22 | AssemblyReloadEvents.beforeAssemblyReload += () => 23 | { 24 | _cancellationTokenSource?.Cancel(); 25 | _mcpServerApplication?.Dispose(); 26 | cancellationTokenSource = null; 27 | _mcpServerApplication = null; 28 | }; 29 | } 30 | 31 | public static void RefreshMcpServer() 32 | { 33 | _cancellationTokenSource?.Cancel(); 34 | _cancellationTokenSource = new CancellationTokenSource(); 35 | 36 | _mcpServerApplication?.Dispose(); 37 | _mcpServerApplication = new McpServerApplication(); 38 | _mcpServerApplication.Run(_cancellationTokenSource.Token).Forget(); 39 | } 40 | } 41 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpServerRunner.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f25f1ef3b97f488fa343c3cfe9b2ad69 3 | timeCreated: 1749729751 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpSettingProvider.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEditor; 3 | using UnityEngine; 4 | 5 | namespace UnityNaturalMCP.Editor 6 | { 7 | internal sealed class McpSettingProvider : SettingsProvider 8 | { 9 | private const string SettingPath = "Project/Unity Natural MCP"; 10 | private readonly UnityEditor.Editor _settingsEditor; 11 | 12 | [SettingsProvider] 13 | public static SettingsProvider CreateSettingProvider() 14 | { 15 | return new McpSettingProvider(SettingPath, SettingsScope.Project, null); 16 | } 17 | 18 | public McpSettingProvider(string path, SettingsScope scopes, IEnumerable keywords) : base(path, scopes, keywords) 19 | { 20 | var settings = MCPSetting.instance; 21 | settings.hideFlags = HideFlags.HideAndDontSave & ~HideFlags.NotEditable; 22 | UnityEditor.Editor.CreateCachedEditor(settings, null, ref _settingsEditor); 23 | } 24 | 25 | public override void OnGUI(string searchContext) 26 | { 27 | EditorGUI.BeginChangeCheck(); 28 | _settingsEditor.OnInspectorGUI(); 29 | if (GUILayout.Button("Refresh")) 30 | { 31 | McpServerRunner.RefreshMcpServer(); 32 | } 33 | if (EditorGUI.EndChangeCheck()) 34 | { 35 | MCPSetting.instance.Save(); 36 | } 37 | } 38 | } 39 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpSettingProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1ffd93d39c02435fa888eb7a0fae90f4 3 | timeCreated: 1749732767 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a93eb3bc13c6c14faac4ca87dc8b8e5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/ConsoleLogUtilities.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Reflection; 5 | using System.Text.RegularExpressions; 6 | using UnityEngine.Assertions; 7 | 8 | namespace UnityNaturalMCP.Editor.McpTools 9 | { 10 | internal static class ConsoleLogUtilities 11 | { 12 | public static List GetLogs(string filter, int maxCount, bool onlyFirstLine, bool isChronological, 13 | string[] logTypes) 14 | { 15 | logTypes = logTypes.Select(logType => logType.ToLower()).ToArray(); 16 | 17 | var logs = new List(); 18 | var logEntries = Type.GetType("UnityEditor.LogEntries,UnityEditor.dll"); 19 | Assert.IsNotNull(logEntries); 20 | 21 | var getCountMethod = logEntries.GetMethod("GetCount", BindingFlags.Public | BindingFlags.Static); 22 | var getEntryInternalMethod = 23 | logEntries.GetMethod("GetEntryInternal", BindingFlags.Public | BindingFlags.Static); 24 | 25 | Assert.IsNotNull(getCountMethod); 26 | Assert.IsNotNull(getEntryInternalMethod); 27 | 28 | var count = (int)getCountMethod.Invoke(null, null); 29 | 30 | for (var i = 0; i < count; i++) 31 | { 32 | var logEntryType = Type.GetType("UnityEditor.LogEntry,UnityEditor.dll"); 33 | Assert.IsNotNull(logEntryType); 34 | 35 | var logEntry = Activator.CreateInstance(logEntryType); 36 | 37 | getEntryInternalMethod.Invoke(null, new[] { i, logEntry }); 38 | 39 | var message = logEntry.GetType().GetField("message").GetValue(logEntry) as string ?? ""; 40 | var mode = (int)logEntry.GetType().GetField("mode").GetValue(logEntry); 41 | var logTypeValue = UnityInternalLogModeToLogType(mode); 42 | 43 | if ((logTypes.Length == 0 || logTypes.Contains(logTypeValue)) 44 | && (string.IsNullOrEmpty(filter) || Regex.IsMatch(message, filter))) 45 | { 46 | logs.Add(new LogEntry(onlyFirstLine ? message.Split('\n')[0] : message, logTypeValue)); 47 | } 48 | } 49 | 50 | if (!isChronological) 51 | { 52 | logs = ((IEnumerable)logs).Reverse().ToList(); 53 | } 54 | 55 | if (maxCount > 0) 56 | { 57 | logs = logs.Take(maxCount).ToList(); 58 | } 59 | 60 | return logs; 61 | } 62 | 63 | public static void ClearLogs() 64 | { 65 | var logEntries = Type.GetType("UnityEditor.LogEntries,UnityEditor.dll"); 66 | Assert.IsNotNull(logEntries); 67 | 68 | var clearMethod = logEntries.GetMethod("Clear", BindingFlags.Public | BindingFlags.Static); 69 | 70 | Assert.IsNotNull(clearMethod); 71 | 72 | clearMethod.Invoke(null, null); 73 | } 74 | 75 | private static string UnityInternalLogModeToLogType(int mode) => mode switch 76 | { 77 | _ when (mode & (int)LogMessageFlags.ScriptingError) != 0 => "error", 78 | _ when (mode & (int)LogMessageFlags.ScriptingWarning) != 0 => "warning", 79 | _ when (mode & (int)LogMessageFlags.ScriptingLog) != 0 => "log", 80 | _ when (mode & (int)LogMessageFlags.ScriptCompileError) != 0 => "compile-error", 81 | _ when (mode & (int)LogMessageFlags.ScriptCompileWarning) != 0 => "compile-warning", 82 | _ => "unknown" 83 | }; 84 | } 85 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/ConsoleLogUtilities.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d753c39b082d40d28537b15a0e0d10d7 3 | timeCreated: 1750101142 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/LogEntry.cs: -------------------------------------------------------------------------------- 1 | namespace UnityNaturalMCP.Editor.McpTools 2 | { 3 | internal record LogEntry(string Condition, string Type); 4 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/LogEntry.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6fea60ec1cad47d28fc662228cdbe028 3 | timeCreated: 1749926116 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/LogMessageFlags.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityNaturalMCP.Editor.McpTools 4 | { 5 | [Flags] 6 | internal enum LogMessageFlags : int 7 | { 8 | NoLogMessageFlags = 0, 9 | Error = 1 << 0, 10 | Assert = 1 << 1, 11 | Log = 1 << 2, 12 | Fatal = 1 << 4, 13 | AssetImportError = 1 << 6, 14 | AssetImportWarning = 1 << 7, 15 | ScriptingError = 1 << 8, 16 | ScriptingWarning = 1 << 9, 17 | ScriptingLog = 1 << 10, 18 | ScriptCompileError = 1 << 11, 19 | ScriptCompileWarning = 1 << 12, 20 | StickyLog = 1 << 13, 21 | MayIgnoreLineNumber = 1 << 14, 22 | ReportBug = 1 << 15, 23 | DisplayPreviousErrorInStatusBar = 1 << 16, 24 | ScriptingException = 1 << 17, 25 | DontExtractStacktrace = 1 << 18, 26 | ScriptingAssertion = 1 << 21, 27 | StacktraceIsPostprocessed = 1 << 22, 28 | IsCalledFromManaged = 1 << 23 29 | } 30 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/LogMessageFlags.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 03d7b37c1b3e428408eb3f1c4eef266e -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/McpUnityEditorTool.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Threading.Tasks; 5 | using Cysharp.Threading.Tasks; 6 | using ModelContextProtocol.Server; 7 | using UnityEditor; 8 | using UnityEngine; 9 | 10 | namespace UnityNaturalMCP.Editor.McpTools 11 | { 12 | [McpServerToolType, Description("Control Unity Editor tools")] 13 | internal sealed class McpUnityEditorTool 14 | { 15 | [McpServerTool, Description("Execute AssetDatabase. Refresh.It must also be called when compiling a script.")] 16 | public async ValueTask RefreshAssets() 17 | { 18 | try 19 | { 20 | await UniTask.SwitchToMainThread(); 21 | AssetDatabase.Refresh(); 22 | } 23 | catch (Exception e) 24 | { 25 | Debug.LogError(e); 26 | throw; 27 | } 28 | } 29 | 30 | [McpServerTool, Description("Get current console logs. The default value is adjusted to reduce token usage. Simply call it with the default value the first time and specify arguments only when necessary.")] 31 | public async ValueTask> GetCurrentConsoleLogs( 32 | [Description( 33 | "Filter logs by type. Valid values: default or empty(Matches all logs), \"error\", \"warning\", \"log\", \"compile-error\"(This is all you need to check for compilation errors.), \"compile-warning\"")] 34 | string[] logTypes = null, 35 | [Description("Filter by regex. If empty, all logs are returned.")] 36 | string filter = "", 37 | [Description("Log count limit. Set to 0 for no limit(Not recommended).")] 38 | int maxCount = 20, 39 | [Description( 40 | "Get only first line of the log message. If false, the whole message is returned.")] 41 | bool onlyFirstLine = true, 42 | [Description( 43 | "If true, the logs will be sorted by time in chronological order(oldest first). If false, newest first.")] 44 | bool isChronological = false) 45 | { 46 | try 47 | { 48 | await UniTask.SwitchToMainThread(); 49 | 50 | return ConsoleLogUtilities.GetLogs(filter, maxCount, onlyFirstLine, isChronological, logTypes ?? Array.Empty()); 51 | } 52 | catch (Exception e) 53 | { 54 | Debug.LogError(e); 55 | throw; 56 | } 57 | } 58 | 59 | [McpServerTool, Description("Clear console logs.")] 60 | public async ValueTask ClearConsoleLogs() 61 | { 62 | try 63 | { 64 | await UniTask.SwitchToMainThread(); 65 | ConsoleLogUtilities.ClearLogs(); 66 | } 67 | catch (Exception e) 68 | { 69 | Debug.LogError(e); 70 | throw; 71 | } 72 | } 73 | 74 | [McpServerTool, 75 | Description( 76 | "Get compilation errors. Same as `ClearConsoleLogs();GetCurrentConsoleLogs({\"compile-error\", \"compile-warning\"}, args)`")] 77 | public async ValueTask> GetCompileLogs( 78 | [Description("Filter by regex. If empty, all logs are returned.")] 79 | string filter = "", 80 | [Description("Log count limit. Set to 0 for no limit(Not recommended).")] 81 | int maxCount = 20, 82 | [Description( 83 | "Get only first line of the log message. If false, the whole message is returned.(To save tokens, recommend calling this with true.)")] 84 | bool onlyFirstLine = true, 85 | [Description( 86 | "If true, the logs will be sorted by time in chronological order(oldest first). If false, newest first.")] 87 | bool isChronological = false) 88 | { 89 | try 90 | { 91 | await UniTask.SwitchToMainThread(); 92 | 93 | ConsoleLogUtilities.ClearLogs(); 94 | return ConsoleLogUtilities.GetLogs(filter, maxCount, onlyFirstLine, isChronological, new [] 95 | { 96 | "compile-error", 97 | "compile-warning" 98 | }); 99 | } 100 | catch (Exception e) 101 | { 102 | Debug.LogError(e); 103 | throw; 104 | } 105 | } 106 | } 107 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/McpUnityEditorTool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a0eb14fdc13e43af95d25ad4d702502f 3 | timeCreated: 1749730658 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e25bc2f613541e1b052f1ea793a5386 3 | timeCreated: 1750334268 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/CompilationErrorLogHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading; 3 | using UnityEngine; 4 | 5 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 6 | { 7 | internal class CompilationErrorLogHandler : IDisposable 8 | { 9 | private readonly CancellationTokenSource _cancellationTokenSource; 10 | private readonly string _cancelTriggerMessage; 11 | 12 | public CancellationToken CancellationToken => _cancellationTokenSource.Token; 13 | 14 | public CompilationErrorLogHandler(string cancelTriggerMessage) 15 | { 16 | _cancellationTokenSource = new CancellationTokenSource(); 17 | _cancelTriggerMessage = cancelTriggerMessage; 18 | Application.logMessageReceivedThreaded += this.HandleLog; 19 | } 20 | 21 | public void Dispose() 22 | { 23 | Application.logMessageReceivedThreaded -= this.HandleLog; 24 | } 25 | 26 | private void HandleLog(string logString, string stackTrace, LogType type) 27 | { 28 | if (type == LogType.Error && logString == _cancelTriggerMessage) 29 | { 30 | _cancellationTokenSource.Cancel(); 31 | } 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/CompilationErrorLogHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f2645920ec3e47629dc69321f50516b8 3 | timeCreated: 1751829612 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/RunTestsTool.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.ComponentModel; 3 | using System.Threading; 4 | using System.Threading.Tasks; 5 | using Cysharp.Threading.Tasks; 6 | using ModelContextProtocol.Server; 7 | using UnityEditor.TestTools.TestRunner.Api; 8 | using UnityEngine; 9 | using Object = UnityEngine.Object; 10 | 11 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 12 | { 13 | [McpServerToolType] 14 | public static class RunTestsTool 15 | { 16 | [McpServerTool, Description( 17 | "Run Edit Mode tests on Unity Test Runner. Recommend filtering by assemblyNames, groupNames, or testNames to narrow down the tests to be executed to the scope of changes.")] 18 | public static async ValueTask RunEditModeTests( 19 | [Description( 20 | "The name of assemblies included in the run. That is the assembly name, without the .dll file extension. E.g., MyTestAssembly")] 21 | string[] assemblyNames = null, 22 | [Description( 23 | "The name of a Category to include in the run. Any test or fixtures runs that have a Category matching the string.")] 24 | string[] categoryNames = null, 25 | [Description( 26 | "The same as testNames, except that it allows for Regex. This is useful for running specific fixtures or namespaces. E.g. \"^MyNamespace\\.\" Runs any tests where the top namespace is MyNamespace.")] 27 | string[] groupNames = null, 28 | [Description( 29 | "The full name of the tests to match the filter. This is usually in the format FixtureName.TestName. If the test has test arguments, then include them in parenthesis. E.g. MyTestClass2.MyTestWithMultipleValues(1).")] 30 | string[] testNames = null, 31 | CancellationToken cancellationToken = default) 32 | { 33 | return await RunTests(TestMode.EditMode, assemblyNames, categoryNames, groupNames, testNames, 34 | cancellationToken); 35 | } 36 | 37 | [McpServerTool, Description( 38 | "Run Play Mode tests on Unity Test Runner. Recommend filtering by assemblyNames, groupNames, or testNames to narrow down the tests to be executed to the scope of changes.")] 39 | public static async ValueTask RunPlayModeTests( 40 | [Description( 41 | "The name of assemblies included in the run. That is the assembly name, without the .dll file extension. E.g., MyTestAssembly")] 42 | string[] assemblyNames = null, 43 | [Description( 44 | "The name of a Category to include in the run. Any test or fixtures runs that have a Category matching the string.")] 45 | string[] categoryNames = null, 46 | [Description( 47 | "The same as testNames, except that it allows for Regex. This is useful for running specific fixtures or namespaces. E.g. \"^MyNamespace\\.\" Runs any tests where the top namespace is MyNamespace.")] 48 | string[] groupNames = null, 49 | [Description( 50 | "The full name of the tests to match the filter. This is usually in the format FixtureName.TestName. If the test has test arguments, then include them in parenthesis. E.g. MyTestClass2.MyTestWithMultipleValues(1).")] 51 | string[] testNames = null, 52 | CancellationToken cancellationToken = default) 53 | { 54 | return await RunTests(TestMode.PlayMode, assemblyNames, categoryNames, groupNames, testNames, 55 | cancellationToken); 56 | } 57 | 58 | private static async ValueTask RunTests( 59 | TestMode testMode, 60 | string[] assemblyNames = null, 61 | string[] categoryNames = null, 62 | string[] groupNames = null, 63 | string[] testNames = null, 64 | CancellationToken cancellationToken = default) 65 | { 66 | const string CompilationError = "All compiler errors have to be fixed before you can enter playmode!"; 67 | 68 | var filter = new Filter 69 | { 70 | assemblyNames = assemblyNames, categoryNames = categoryNames, 71 | groupNames = groupNames, testNames = testNames, testMode = testMode, 72 | }; 73 | Debug.Log($"Running tests, {filter}"); 74 | 75 | CompilationErrorLogHandler logHandler = null; 76 | TestResultCollector testResultCollector = null; 77 | TestRunnerApi testRunner = null; 78 | string testJobGuid = null; 79 | 80 | try 81 | { 82 | await UniTask.SwitchToMainThread(); 83 | 84 | logHandler = new CompilationErrorLogHandler(CompilationError); 85 | 86 | testResultCollector = new TestResultCollector(); 87 | TestRunnerApi.RegisterTestCallback(testResultCollector); 88 | 89 | testRunner = ScriptableObject.CreateInstance(); 90 | testJobGuid = testRunner.Execute(new ExecutionSettings(filter)); 91 | 92 | var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource( 93 | cancellationToken, 94 | logHandler.CancellationToken); 95 | return await testResultCollector.WaitForRunFinished(linkedTokenSource.Token); 96 | } 97 | catch (OperationCanceledException e) 98 | { 99 | if (logHandler != null && logHandler.CancellationToken.IsCancellationRequested) 100 | { 101 | return CompilationError; 102 | } 103 | 104 | Debug.LogWarning(e.Message); 105 | throw; 106 | } 107 | finally 108 | { 109 | logHandler?.Dispose(); 110 | if (testJobGuid != null) 111 | TestRunnerApi.CancelTestRun(testJobGuid); 112 | if (testResultCollector != null) 113 | TestRunnerApi.UnregisterTestCallback(testResultCollector); 114 | if (testRunner != null) 115 | Object.DestroyImmediate(testRunner); 116 | } 117 | } 118 | } 119 | } 120 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/RunTestsTool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7606390935fd44f0a81a6bc803ee2957 3 | timeCreated: 1750326936 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/TestResultCollector.cs: -------------------------------------------------------------------------------- 1 | using System.Diagnostics.CodeAnalysis; 2 | using System.Threading; 3 | using System.Threading.Tasks; 4 | using UnityEditor.TestTools.TestRunner.Api; 5 | 6 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 7 | { 8 | /// 9 | /// Waiting for the test run to finish and collecting results. 10 | /// 11 | public class TestResultCollector : IErrorCallbacks 12 | { 13 | [SuppressMessage("ReSharper", "InconsistentNaming")] 14 | internal readonly TestResults _testResults = new TestResults(); 15 | 16 | private string _abortMessage; 17 | private bool _runFinished; 18 | 19 | /// 20 | public void RunStarted(ITestAdaptor testsToRun) 21 | { 22 | // nop 23 | } 24 | 25 | /// 26 | public void RunFinished(ITestResultAdaptor result) 27 | { 28 | _testResults.failCount = result.FailCount; 29 | _testResults.passCount = result.PassCount; 30 | _testResults.skipCount = result.SkipCount; 31 | _testResults.inconclusiveCount = result.InconclusiveCount; 32 | _runFinished = true; 33 | } 34 | 35 | /// 36 | public void TestStarted(ITestAdaptor test) 37 | { 38 | // nop 39 | } 40 | 41 | /// 42 | public void TestFinished(ITestResultAdaptor result) 43 | { 44 | if (result.HasChildren) 45 | { 46 | return; 47 | } 48 | 49 | if (result.TestStatus == TestStatus.Failed || result.TestStatus == TestStatus.Inconclusive) 50 | { 51 | _testResults.failedTests.Add(new FailedTestResult(result)); 52 | } 53 | } 54 | 55 | /// 56 | public void OnError(string message) 57 | { 58 | _abortMessage = message; 59 | _runFinished = true; 60 | } 61 | 62 | /// 63 | /// Wait until the run is finished or the cancellation token is triggered. 64 | /// 65 | /// 66 | /// Test results by JSON string or abort message. 67 | public async ValueTask WaitForRunFinished(CancellationToken cancellationToken = default) 68 | { 69 | while (_runFinished == false && !cancellationToken.IsCancellationRequested) 70 | { 71 | await Task.Delay(500, cancellationToken); 72 | } 73 | 74 | return _abortMessage ?? _testResults.ToJson(); 75 | } 76 | } 77 | } 78 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/TestResultCollector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e727cc94e0b84f1baf92c844a5fc93cb 3 | timeCreated: 1750334333 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/TestResults.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Diagnostics.CodeAnalysis; 3 | using System.Text.Json; 4 | using UnityEditor.TestTools.TestRunner.Api; 5 | 6 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 7 | { 8 | [SuppressMessage("ReSharper", "InconsistentNaming")] 9 | public class TestResults 10 | { 11 | /// 12 | /// The number of test cases that failed when running the test and all its children. 13 | /// 14 | public int failCount { get; set; } 15 | 16 | /// 17 | /// The number of test cases that passed when running the test and all its children. 18 | /// 19 | public int passCount { get; set; } 20 | 21 | /// 22 | /// The number of test cases that were skipped when running the test and all its children. 23 | /// 24 | public int skipCount { get; set; } 25 | 26 | /// 27 | ///The number of test cases that were inconclusive when running the test and all its children. 28 | /// 29 | public int inconclusiveCount { get; set; } 30 | 31 | /// 32 | /// Failed or inconclusive tests. 33 | /// 34 | [SuppressMessage("ReSharper", "CollectionNeverQueried.Global")] 35 | public List failedTests { get; } = new List(); 36 | 37 | /// 38 | /// Returns true if all tests passed. 39 | /// 40 | public bool success => (failCount + inconclusiveCount) == 0 && passCount > 0; 41 | 42 | /// 43 | /// Returns a JSON representation of the test results. 44 | /// 45 | /// 46 | public string ToJson() 47 | { 48 | return JsonSerializer.Serialize(this); 49 | } 50 | } 51 | 52 | [SuppressMessage("ReSharper", "InconsistentNaming")] 53 | public class FailedTestResult 54 | { 55 | public string name { get; } 56 | public string fullName { get; } 57 | public string resultState { get; } 58 | public string testStatus { get; } 59 | public double duration { get; } 60 | public string message { get; } 61 | public string stackTrace { get; } 62 | public string output { get; } 63 | 64 | public FailedTestResult(ITestResultAdaptor result) 65 | { 66 | name = result.Name; 67 | fullName = result.FullName; 68 | resultState = result.ResultState; 69 | testStatus = result.TestStatus.ToString(); 70 | duration = result.Duration; 71 | message = result.Message; 72 | stackTrace = result.StackTrace; 73 | output = result.Output; 74 | } 75 | } 76 | } 77 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/McpTools/RunTestsTool/TestResults.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a900fb9c1e947ba87b8cbd9d2e66803 3 | timeCreated: 1750336499 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/System.Runtime.CompilerServices.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 16c48249e4555b44ab487a591f4903ae 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/System.Runtime.CompilerServices/IsExternalInit.cs: -------------------------------------------------------------------------------- 1 | using System.Diagnostics.CodeAnalysis; 2 | 3 | namespace System.Runtime.CompilerServices 4 | { 5 | [ExcludeFromCodeCoverage] 6 | internal static class IsExternalInit 7 | { 8 | } 9 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/System.Runtime.CompilerServices/IsExternalInit.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 348b649f132f4a5a8d194dc59684693d 3 | timeCreated: 1749731602 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/UnityNaturalMCP.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "UnityNaturalMCP.Editor", 3 | "rootNamespace": "UnityNaturalMCP.Editor", 4 | "references": [ 5 | "UniTask" 6 | ], 7 | "includePlatforms": [ 8 | "Editor" 9 | ], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": false, 12 | "overrideReferences": false, 13 | "precompiledReferences": [], 14 | "autoReferenced": true, 15 | "defineConstraints": [], 16 | "versionDefines": [], 17 | "noEngineReferences": false 18 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Editor/UnityNaturalMCP.Editor.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d88e5d70d19f1544bb676d4cf485bdc2 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c42adb97be6aa6945ad37f419517dfaa 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: edcbbc2743484ad9a3d748e5210147a0 3 | timeCreated: 1750334451 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b39fa0ea3640748f79e4d358fcc70570 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/CompilationErrorLogHandlerTest.cs: -------------------------------------------------------------------------------- 1 | using NUnit.Framework; 2 | using UnityEngine; 3 | using UnityEngine.TestTools; 4 | 5 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 6 | { 7 | [TestFixture] 8 | public class CompilationErrorLogHandlerTest 9 | { 10 | private const string TriggerMessage = "CompilationErrorLogHandler cancel testing!"; 11 | 12 | [Test] 13 | public void HandleLog_MatchTriggerMessage_Cancel() 14 | { 15 | using var sut = new CompilationErrorLogHandler(TriggerMessage); 16 | 17 | LogAssert.Expect(LogType.Error, TriggerMessage); 18 | Debug.LogError(TriggerMessage); 19 | 20 | var actual = sut.CancellationToken; 21 | Assert.That(actual.IsCancellationRequested, Is.True); 22 | } 23 | 24 | [Test] 25 | public void HandleLog_NotErrorLog_NotCancel() 26 | { 27 | using var sut = new CompilationErrorLogHandler(TriggerMessage); 28 | 29 | Debug.Log(TriggerMessage); 30 | 31 | var actual = sut.CancellationToken; 32 | Assert.That(actual.IsCancellationRequested, Is.False); 33 | } 34 | 35 | [Test] 36 | public void HandleLog_NotMatchTriggerMessage_NotCancel() 37 | { 38 | using var sut = new CompilationErrorLogHandler(TriggerMessage); 39 | 40 | const string NotTriggerMessage = "Not a trigger message"; 41 | LogAssert.Expect(LogType.Error, NotTriggerMessage); 42 | Debug.LogError(NotTriggerMessage); 43 | 44 | var actual = sut.CancellationToken; 45 | Assert.That(actual.IsCancellationRequested, Is.False); 46 | } 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/CompilationErrorLogHandlerTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe5c4360c92b48539f7728e0b7288c56 3 | timeCreated: 1751830147 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/FakeTestResultAdaptor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Diagnostics.CodeAnalysis; 4 | using NUnit.Framework.Interfaces; 5 | using UnityEditor.TestTools.TestRunner.Api; 6 | using TestStatus = UnityEditor.TestTools.TestRunner.Api.TestStatus; 7 | 8 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 9 | { 10 | [SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")] 11 | public class FakeTestResultAdaptor : ITestResultAdaptor 12 | { 13 | public TNode ToXml() 14 | { 15 | throw new NotImplementedException(); 16 | } 17 | 18 | public ITestAdaptor Test { get; } 19 | public string Name { get; set; } 20 | public string FullName { get; set; } 21 | public string ResultState { get; set; } 22 | public TestStatus TestStatus { get; set; } 23 | public double Duration { get; set; } 24 | public DateTime StartTime { get; } 25 | public DateTime EndTime { get; } 26 | public string Message { get; set; } 27 | public string StackTrace { get; set; } 28 | public int AssertCount { get; } 29 | public int FailCount { get; set; } 30 | public int PassCount { get; set; } 31 | public int SkipCount { get; set; } 32 | public int InconclusiveCount { get; set; } 33 | public bool HasChildren { get; set; } 34 | public IEnumerable Children { get; } 35 | public string Output { get; set; } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/FakeTestResultAdaptor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e506af6e04244d38bf4a491ffd6b3f6b 3 | timeCreated: 1750341275 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/RunTestsToolTest.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | using NUnit.Framework; 4 | using UnityEngine; 5 | using UnityEngine.TestTools; 6 | 7 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 8 | { 9 | [TestFixture] 10 | public class RunTestsToolTest 11 | { 12 | private const string NotExistCategoryName = "Dummy"; 13 | private const string CanceledMessage = "A task was canceled."; 14 | 15 | [Test] 16 | public async Task RunEditModeTests_TaskCancel_CancelledTestRun() 17 | { 18 | using var cancellationTokenSource = new CancellationTokenSource(); 19 | 20 | var testTask = RunTestsTool.RunEditModeTests( 21 | categoryNames: new[] { NotExistCategoryName }, 22 | cancellationToken: cancellationTokenSource.Token); 23 | 24 | await Task.Yield(); 25 | cancellationTokenSource.Cancel(); 26 | 27 | await testTask; 28 | LogAssert.Expect(LogType.Warning, CanceledMessage); 29 | } 30 | 31 | [Test] 32 | public async Task RunPlayModeTests_TaskCancel_CancelledTestRun() 33 | { 34 | using var cancellationTokenSource = new CancellationTokenSource(); 35 | 36 | var testTask = RunTestsTool.RunPlayModeTests( 37 | categoryNames: new[] { NotExistCategoryName }, 38 | cancellationToken: cancellationTokenSource.Token); 39 | 40 | await Task.Yield(); 41 | cancellationTokenSource.Cancel(); 42 | 43 | await testTask; 44 | LogAssert.Expect(LogType.Warning, CanceledMessage); 45 | } 46 | } 47 | } 48 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/RunTestsToolTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9dbbdebda5a7412488c9500586a9b07d 3 | timeCreated: 1751559427 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/TestResultCollectorTest.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | using System.Threading.Tasks; 3 | using NUnit.Framework; 4 | using UnityEditor.TestTools.TestRunner.Api; 5 | using UnityEngine; 6 | 7 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 8 | { 9 | [TestFixture] 10 | public class TestResultCollectorTest 11 | { 12 | [Test] 13 | public void RunFinished_SetTestCounts() 14 | { 15 | var finish = new FakeTestResultAdaptor 16 | { 17 | FailCount = 2, 18 | PassCount = 3, 19 | SkipCount = 5, 20 | InconclusiveCount = 7 21 | }; 22 | 23 | var sut = new TestResultCollector(); 24 | sut.RunFinished(finish); 25 | 26 | Assert.That(sut._testResults.failCount, Is.EqualTo(2)); 27 | Assert.That(sut._testResults.passCount, Is.EqualTo(3)); 28 | Assert.That(sut._testResults.skipCount, Is.EqualTo(5)); 29 | Assert.That(sut._testResults.inconclusiveCount, Is.EqualTo(7)); 30 | } 31 | 32 | [Test] 33 | public void TestFinished_Failed_AddToFailedTests() 34 | { 35 | var failed = new FakeTestResultAdaptor 36 | { 37 | TestStatus = TestStatus.Failed, 38 | Name = "FailedTest", 39 | FullName = "Fake.FailedTest", 40 | ResultState = "Failed:Error", 41 | Duration = 1.23d, 42 | Message = "Message of Fake.FailedTest", 43 | StackTrace = "Stack trace of Fake.FailedTest", 44 | Output = "Output of Fake.FailedTest" 45 | }; 46 | 47 | var sut = new TestResultCollector(); 48 | sut.TestFinished(failed); 49 | sut.TestFinished(failed); // twice 50 | 51 | Assert.That(sut._testResults.ToJson(), Does.Contain( 52 | "\"failedTests\":[{\"name\":\"FailedTest\",\"fullName\":\"Fake.FailedTest\",\"resultState\":\"Failed:Error\",\"testStatus\":\"Failed\",\"duration\":1.23,\"message\":\"Message of Fake.FailedTest\",\"stackTrace\":\"Stack trace of Fake.FailedTest\",\"output\":\"Output of Fake.FailedTest\"},{\"name\":\"FailedTest\",\"fullName\":\"Fake.FailedTest\",\"resultState\":\"Failed:Error\",\"testStatus\":\"Failed\",\"duration\":1.23,\"message\":\"Message of Fake.FailedTest\",\"stackTrace\":\"Stack trace of Fake.FailedTest\",\"output\":\"Output of Fake.FailedTest\"}]")); 53 | } 54 | 55 | [Test] 56 | public void TestFinished_Inconclusive_AddToFailedTests() 57 | { 58 | var inconclusive = new FakeTestResultAdaptor 59 | { 60 | TestStatus = TestStatus.Inconclusive, 61 | Name = "InconclusiveTest", 62 | FullName = "Fake.InconclusiveTest", 63 | ResultState = "Inconclusive", 64 | Duration = 1.23d, 65 | Message = "Message of Fake.InconclusiveTest", 66 | StackTrace = "Stack trace of Fake.InconclusiveTest", 67 | Output = "Output of Fake.InconclusiveTest" 68 | }; 69 | 70 | var sut = new TestResultCollector(); 71 | sut.TestFinished(inconclusive); 72 | sut.TestFinished(inconclusive); // twice 73 | 74 | Assert.That(sut._testResults.ToJson(), Does.Contain( 75 | "\"failedTests\":[{\"name\":\"InconclusiveTest\",\"fullName\":\"Fake.InconclusiveTest\",\"resultState\":\"Inconclusive\",\"testStatus\":\"Inconclusive\",\"duration\":1.23,\"message\":\"Message of Fake.InconclusiveTest\",\"stackTrace\":\"Stack trace of Fake.InconclusiveTest\",\"output\":\"Output of Fake.InconclusiveTest\"},{\"name\":\"InconclusiveTest\",\"fullName\":\"Fake.InconclusiveTest\",\"resultState\":\"Inconclusive\",\"testStatus\":\"Inconclusive\",\"duration\":1.23,\"message\":\"Message of Fake.InconclusiveTest\",\"stackTrace\":\"Stack trace of Fake.InconclusiveTest\",\"output\":\"Output of Fake.InconclusiveTest\"}]")); 76 | } 77 | 78 | [Test] 79 | [Timeout(5000)] 80 | public async Task WaitForRunFinished_RunFinished_LeaveAwaiting() 81 | { 82 | var sut = new TestResultCollector(); 83 | sut.RunFinished(new FakeTestResultAdaptor()); 84 | 85 | var result = await sut.WaitForRunFinished(); 86 | Debug.Log(result); 87 | } 88 | 89 | [Test] 90 | [Timeout(5000)] 91 | public async Task WaitForRunFinished_OnError_LeaveAwaiting() 92 | { 93 | var message = "Error occurred!"; 94 | var sut = new TestResultCollector(); 95 | sut.OnError(message); 96 | 97 | var result = await sut.WaitForRunFinished(); 98 | Assert.That(result, Is.EqualTo(message)); 99 | } 100 | 101 | [Test] 102 | [Timeout(5000)] 103 | public async Task WaitForRunFinished_Cancel_LeaveAwaiting() 104 | { 105 | var sut = new TestResultCollector(); 106 | var cts = new CancellationTokenSource(); 107 | cts.CancelAfter(1000); 108 | 109 | var result = await sut.WaitForRunFinished(cts.Token); 110 | Assert.That(result, Is.Null); 111 | } 112 | } 113 | } 114 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/TestResultCollectorTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8520bb3530bb4e2cb5dacc96b8f1392 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/TestResultsTest.cs: -------------------------------------------------------------------------------- 1 | using NUnit.Framework; 2 | 3 | namespace UnityNaturalMCP.Editor.McpTools.RunTestsTool 4 | { 5 | [TestFixture] 6 | public class TestResultsTest 7 | { 8 | [Test] 9 | public void Success_WithFail_ReturnsFalse() 10 | { 11 | var sut = new TestResults 12 | { 13 | failCount = 1, 14 | passCount = 1, // Does not affect the actual 15 | }; 16 | 17 | Assert.That(sut.success, Is.False); 18 | } 19 | 20 | [Test] 21 | public void Success_WithInconclusive_ReturnsFalse() 22 | { 23 | var sut = new TestResults 24 | { 25 | inconclusiveCount = 1, 26 | passCount = 1, // Does not affect the actual 27 | }; 28 | 29 | Assert.That(sut.success, Is.False); 30 | } 31 | 32 | [Test] 33 | public void Success_WithoutPass_ReturnsFalse() 34 | { 35 | var sut = new TestResults 36 | { 37 | failCount = 0, 38 | passCount = 0, 39 | skipCount = 1, // Note: Does not affect the actual 40 | inconclusiveCount = 0 41 | }; 42 | 43 | Assert.That(sut.success, Is.False); 44 | } 45 | 46 | [Test] 47 | public void Success_WithPassAndWithoutFailOrInconclusive_ReturnsTrue() 48 | { 49 | var sut = new TestResults 50 | { 51 | failCount = 0, 52 | passCount = 1, 53 | inconclusiveCount = 0 54 | }; 55 | 56 | Assert.That(sut.success, Is.True); 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/McpTools/RunTestsTool/TestResultsTest.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7598e3875c64ce1bf97e171787d0e0c 3 | timeCreated: 1750343380 -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/UnityNaturalMCP.Tests.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "UnityNaturalMCP.Tests", 3 | "rootNamespace": "UnityNaturalMCP.Editor", 4 | "references": [ 5 | "UnityEngine.TestRunner", 6 | "UnityEditor.TestRunner", 7 | "UnityNaturalMCP.Editor", 8 | "UniTask" 9 | ], 10 | "includePlatforms": [ 11 | "Editor" 12 | ], 13 | "excludePlatforms": [], 14 | "allowUnsafeCode": false, 15 | "overrideReferences": true, 16 | "precompiledReferences": [ 17 | "nunit.framework.dll" 18 | ], 19 | "autoReferenced": false, 20 | "defineConstraints": [ 21 | "UNITY_INCLUDE_TESTS" 22 | ], 23 | "versionDefines": [], 24 | "noEngineReferences": false 25 | } -------------------------------------------------------------------------------- /UnityNaturalMCPServer/Tests/UnityNaturalMCP.Tests.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d33f23ded13d9049b778abe9718fc4a 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "jp.notargs.unity-natural-mcp", 3 | "version": "0.5.0", 4 | "displayName": "Unity Natural MCP", 5 | "description": "A Unity package for natural communication with MCP servers.", 6 | "unity": "6000.0", 7 | "author": { 8 | "name": "notargs" 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /UnityNaturalMCPServer/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 41277a33541d69b46b6f402f6bf657c1 3 | PackageManifestImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.config/dotnet-tools.json: -------------------------------------------------------------------------------- 1 | { 2 | "version": 1, 3 | "isRoot": true, 4 | "tools": { 5 | "nugetforunity.cli": { 6 | "version": "4.4.0", 7 | "commands": [ 8 | "nugetforunity" 9 | ], 10 | "rollForward": false 11 | } 12 | } 13 | } -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.gitignore: -------------------------------------------------------------------------------- 1 | # Created by https://www.toptal.com/developers/gitignore/api/unity 2 | # Edit at https://www.toptal.com/developers/gitignore?templates=unity 3 | 4 | ### Unity ### 5 | # This .gitignore file should be placed at the root of your Unity project directory 6 | # 7 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 8 | /[Ll]ibrary/ 9 | /[Tt]emp/ 10 | /[Oo]bj/ 11 | /[Bb]uild/ 12 | /[Bb]uilds/ 13 | /[Ll]ogs/ 14 | /[Uu]ser[Ss]ettings/ 15 | 16 | # MemoryCaptures can get excessive in size. 17 | # They also could contain extremely sensitive data 18 | /[Mm]emoryCaptures/ 19 | 20 | # Recordings can get excessive in size 21 | /[Rr]ecordings/ 22 | 23 | # Uncomment this line if you wish to ignore the asset store tools plugin 24 | # /[Aa]ssets/AssetStoreTools* 25 | 26 | # Autogenerated Jetbrains Rider plugin 27 | /[Aa]ssets/Plugins/Editor/JetBrains* 28 | 29 | # Visual Studio cache directory 30 | .vs/ 31 | 32 | # Gradle cache directory 33 | .gradle/ 34 | 35 | # Autogenerated VS/MD/Consulo solution and project files 36 | ExportedObj/ 37 | .consulo/ 38 | *.csproj 39 | *.unityproj 40 | *.sln 41 | *.suo 42 | *.tmp 43 | *.user 44 | *.userprefs 45 | *.pidb 46 | *.booproj 47 | *.svd 48 | *.pdb 49 | *.mdb 50 | *.opendb 51 | *.VC.db 52 | 53 | # Unity3D generated meta files 54 | *.pidb.meta 55 | *.pdb.meta 56 | *.mdb.meta 57 | 58 | # Unity3D generated file on crash reports 59 | sysinfo.txt 60 | 61 | # Builds 62 | *.apk 63 | *.aab 64 | *.unitypackage 65 | *.app 66 | 67 | # Crashlytics generated file 68 | crashlytics-build.properties 69 | 70 | # Packed Addressables 71 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 72 | 73 | # Temporary auto-generated Android Assets 74 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 75 | /[Aa]ssets/[Ss]treamingAssets/aa/* 76 | 77 | # End of https://www.toptal.com/developers/gitignore/api/unity 78 | /Packages/nuget-packages/InstalledPackages/* 79 | /Packages/nuget-packages/InstalledPackages.meta -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.idea/.idea.UnityNaturalMCPTest/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /projectSettingsUpdater.xml 6 | /.idea.UnityNaturalMCPTest.iml 7 | /contentModel.xml 8 | /modules.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.idea/.idea.UnityNaturalMCPTest/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.idea/.idea.UnityNaturalMCPTest/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.idea/.idea.UnityNaturalMCPTest/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.mcp.json: -------------------------------------------------------------------------------- 1 | { 2 | "mcpServers": { 3 | "unity-natural-mcp": { 4 | "type": "http", 5 | "url": "http://localhost:56780/mcp" 6 | } 7 | } 8 | } -------------------------------------------------------------------------------- /UnityNaturalMCPTest/.vscode/mcp.json: -------------------------------------------------------------------------------- 1 | { 2 | "servers": { 3 | "unity-natural-mcp": { 4 | "url": "http://localhost:56780/mcp" 5 | } 6 | } 7 | } -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f0c310668d9226489716d7e2678008d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor/ExampleMCPTool.cs: -------------------------------------------------------------------------------- 1 | using System.ComponentModel; 2 | using ModelContextProtocol.Server; 3 | 4 | namespace Editor 5 | { 6 | [McpServerToolType, Description("Example MCP tool for Unity Natural MCP.")] 7 | internal sealed class ExampleMCPTool 8 | { 9 | [McpServerTool, Description("Retrurns \"Hello World!\" message.")] 10 | public string Hello() 11 | { 12 | return "Hello World!"; 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor/ExampleMCPTool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f046f074d5055ae4e9b06327d52d3147 -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor/ExampleMCPToolBuilder.cs: -------------------------------------------------------------------------------- 1 | using Microsoft.Extensions.DependencyInjection; 2 | using UnityEngine; 3 | using UnityNaturalMCP.Editor; 4 | 5 | namespace Editor 6 | { 7 | [CreateAssetMenu(fileName = "ExampleMCPToolBuilder", menuName = "UnityNaturalMCP/Example MCP Tool Builder", order = 1)] 8 | internal sealed class ExampleMCPToolBuilder : McpBuilderScriptableObject 9 | { 10 | public override void Build(IMcpServerBuilder builder) 11 | { 12 | builder.WithTools(); 13 | } 14 | } 15 | } -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor/ExampleMCPToolBuilder.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fce8d7905b4840338457e589ce0980fa 3 | timeCreated: 1749826365 -------------------------------------------------------------------------------- /UnityNaturalMCPTest/Assets/Editor/MCPTest.Editor.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "MCPTest.Editor", 3 | "rootNamespace": "", 4 | "references": [ 5 | "GUID:d88e5d70d19f1544bb676d4cf485bdc2" 6 | ], 7 | "includePlatforms": [ 8 | "Editor" 9 | ], 10 | "excludePlatforms": [], 11 | "allowUnsafeCode": false, 12 | "overrideReferences": false, 13 | "precompiledReferences": [], 14 | "autoReferenced": true, 15 | "defineConstraints": [], 16 | "versionDefines": [], 17 | "noEngineReferences": false 18 | } 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