├── .gitattributes ├── .github └── workflows │ └── main.yml ├── .gitignore ├── Osiris.sln ├── Osiris ├── Config.cpp ├── Config.h ├── ConfigStructs.h ├── EventListener.cpp ├── EventListener.h ├── ExtraHooks.cpp ├── ExtraHooks.h ├── GUI.cpp ├── GUI.h ├── Hacks │ ├── Aimbot.cpp │ ├── Aimbot.h │ ├── Animations.cpp │ ├── Animations.h │ ├── AntiAim.cpp │ ├── AntiAim.h │ ├── Backtrack.cpp │ ├── Backtrack.h │ ├── Chams.cpp │ ├── Chams.h │ ├── EnginePrediction.cpp │ ├── EnginePrediction.h │ ├── Esp.cpp │ ├── Esp.h │ ├── Glow.cpp │ ├── Glow.h │ ├── GrenadePrediction.cpp │ ├── GrenadePrediction.h │ ├── Legitbot.cpp │ ├── Legitbot.h │ ├── Misc.cpp │ ├── Misc.h │ ├── Ragebot.cpp │ ├── Ragebot.h │ ├── Resolver.cpp │ ├── Resolver.h │ ├── SkinChanger.cpp │ ├── SkinChanger.h │ ├── Tickbase.cpp │ ├── Tickbase.h │ ├── Triggerbot.cpp │ ├── Triggerbot.h │ ├── Visuals.cpp │ └── Visuals.h ├── Hooks.cpp ├── Hooks.h ├── Hooks │ ├── MinHook.cpp │ ├── MinHook.h │ ├── VmtHook.cpp │ ├── VmtHook.h │ ├── VmtSwap.cpp │ └── VmtSwap.h ├── Interfaces.h ├── Memory.cpp ├── Memory.h ├── MinHook │ ├── MinHook.h │ ├── buffer.c │ ├── buffer.h │ ├── hde │ │ ├── hde32.c │ │ ├── hde32.h │ │ ├── hde64.c │ │ ├── hde64.h │ │ ├── pstdint.h │ │ ├── table32.h │ │ └── table64.h │ ├── hook.c │ ├── trampoline.c │ └── trampoline.h ├── Netvars.cpp ├── Netvars.h ├── Osiris.cpp ├── Osiris.vcxproj ├── Osiris.vcxproj.filters ├── SDK │ ├── Angle.h │ ├── AnimState.h │ ├── Beams.h │ ├── ClassId.h │ ├── Client.h │ ├── ClientClass.h │ ├── ConVar.h │ ├── Cvar.h │ ├── Engine.h │ ├── EngineTrace.h │ ├── Entity.cpp │ ├── Entity.h │ ├── EntityList.h │ ├── FrameStage.h │ ├── GameEvent.h │ ├── GameMovement.h │ ├── GameUI.h │ ├── GlobalVars.cpp │ ├── GlobalVars.h │ ├── GlowObjectManager.h │ ├── Input.h │ ├── InputSystem.h │ ├── ItemSchema.h │ ├── KeyValues.cpp │ ├── KeyValues.h │ ├── LocalPlayer.h │ ├── Localize.h │ ├── Material.h │ ├── MaterialSystem.h │ ├── MemAlloc.h │ ├── ModelInfo.h │ ├── ModelRender.h │ ├── MoveHelper.h │ ├── NetworkChannel.h │ ├── NetworkStringTable.h │ ├── Pad.h │ ├── Panel.h │ ├── PhysicsSurfaceProps.h │ ├── Prediction.h │ ├── Recv.h │ ├── RenderContext.h │ ├── RenderView.h │ ├── SoundEmitter.h │ ├── SoundInfo.h │ ├── StudioRender.h │ ├── Surface.h │ ├── UserCmd.h │ ├── Utils.h │ ├── UtlVector.h │ ├── VarMapping.h │ ├── Vector.h │ ├── VirtualMethod.h │ ├── WeaponData.h │ ├── WeaponId.h │ ├── WeaponSystem.h │ └── matrix3x4.h ├── fnv.h ├── imgui │ ├── LICENSE.txt │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_impl_dx9.cpp │ ├── imgui_impl_dx9.h │ ├── imgui_impl_win32.cpp │ ├── imgui_impl_win32.h │ ├── imgui_internal.h │ ├── imgui_stdlib.cpp │ ├── imgui_stdlib.h │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ └── imstb_truetype.h ├── imguiCustom.cpp ├── imguiCustom.h ├── json │ ├── json-forwards.h │ └── json.h ├── jsoncpp.cpp └── nSkinz │ ├── LICENSE │ ├── Utilities │ ├── Platform.cpp │ ├── Platform.hpp │ └── 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