├── .gitignore ├── 3x6-bw.png ├── README.md ├── SDL2 ├── SDL.h ├── SDL_assert.h ├── SDL_atomic.h ├── SDL_audio.h ├── SDL_bits.h ├── SDL_blendmode.h ├── SDL_clipboard.h ├── SDL_config.h ├── SDL_config_android.h ├── SDL_config_iphoneos.h ├── SDL_config_macosx.h ├── SDL_config_minimal.h ├── SDL_config_pandora.h ├── SDL_config_psp.h ├── SDL_config_windows.h ├── SDL_config_winrt.h ├── SDL_config_wiz.h ├── SDL_copying.h ├── SDL_cpuinfo.h ├── SDL_egl.h ├── SDL_endian.h ├── SDL_error.h ├── SDL_events.h ├── SDL_filesystem.h ├── SDL_gamecontroller.h ├── SDL_gesture.h ├── SDL_haptic.h ├── SDL_hints.h ├── SDL_joystick.h ├── SDL_keyboard.h ├── SDL_keycode.h ├── SDL_loadso.h ├── SDL_log.h ├── SDL_main.h ├── SDL_messagebox.h ├── SDL_mouse.h ├── SDL_mutex.h ├── SDL_name.h ├── SDL_opengl.h ├── SDL_opengl_glext.h ├── SDL_opengles.h ├── SDL_opengles2.h ├── SDL_opengles2_gl2.h ├── SDL_opengles2_gl2ext.h ├── SDL_opengles2_gl2platform.h ├── SDL_opengles2_khrplatform.h ├── SDL_pixels.h ├── SDL_platform.h ├── SDL_power.h ├── SDL_quit.h ├── SDL_rect.h ├── SDL_render.h ├── SDL_revision.h ├── SDL_rwops.h ├── SDL_scancode.h ├── SDL_shape.h ├── SDL_stdinc.h ├── SDL_surface.h ├── SDL_system.h ├── SDL_syswm.h ├── SDL_test.h ├── SDL_test_assert.h ├── SDL_test_common.h ├── SDL_test_compare.h ├── SDL_test_crc32.h ├── SDL_test_font.h ├── SDL_test_fuzzer.h ├── SDL_test_harness.h ├── SDL_test_images.h ├── SDL_test_log.h ├── SDL_test_md5.h ├── SDL_test_memory.h ├── SDL_test_random.h ├── SDL_thread.h ├── SDL_timer.h ├── SDL_touch.h ├── SDL_types.h ├── SDL_version.h ├── SDL_video.h ├── SDL_vulkan.h ├── begin_code.h └── close_code.h ├── base.ninja ├── bob ├── bob.cpp └── build.sh ├── lib ├── FileBuffer.hpp ├── List.hpp ├── common.hpp ├── math.hpp ├── stb_image.cpp └── stb_image.h ├── link ├── README-SDL.txt └── SDL2.dll ├── mac-build.sh ├── notes.txt ├── old-code ├── avx2-test.cpp ├── sse2.cpp └── sse2.hpp ├── ply ├── build.sh ├── ply.cpp └── sword7.ply ├── res ├── build.sh ├── cobblestone1_c.png ├── 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