├── .gitattributes ├── .gitignore ├── README.md ├── WinFormMVVM.sln ├── WinFormMVVM ├── App.config ├── HomeView.Designer.cs ├── HomeView.cs ├── HomeView.resx ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── ViewModels │ └── HomeViewModel.cs ├── WinFormMVVM.csproj └── packages.config └── packages ├── Rx-Core.2.2.5 ├── Rx-Core.2.2.5.nupkg └── lib │ ├── net40 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── net45 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── portable-net40+sl5+win8+wp8 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── portable-net45+winrt45+wp8+wpa81 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── portable-win81+wpa81 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── portable-windows8+net45+wp8 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── sl5 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── windows8 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ ├── windowsphone71 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll │ └── windowsphone8 │ ├── System.Reactive.Core.XML │ └── System.Reactive.Core.dll ├── Rx-Interfaces.2.2.5 ├── Rx-Interfaces.2.2.5.nupkg └── lib │ ├── net40 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── net45 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── portable-net40+sl5+win8+wp8 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── portable-net45+winrt45+wp8+wpa81 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── portable-win81+wpa81 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── portable-windows8+net45+wp8 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── sl5 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── windows8 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ ├── windowsphone71 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll │ └── windowsphone8 │ ├── System.Reactive.Interfaces.XML │ └── System.Reactive.Interfaces.dll ├── Rx-Linq.2.2.5 ├── Rx-Linq.2.2.5.nupkg └── lib │ ├── net40 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── net45 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── portable-net40+sl5+win8+wp8 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── portable-net45+winrt45+wp8+wpa81 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── portable-win81+wpa81 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── portable-windows8+net45+wp8 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── sl5 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── windows8 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ ├── windowsphone71 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll │ └── windowsphone8 │ ├── System.Reactive.Linq.XML │ └── System.Reactive.Linq.dll ├── Rx-Main.2.2.5 └── Rx-Main.2.2.5.nupkg ├── Rx-PlatformServices.2.2.5 ├── Rx-PlatformServices.2.2.5.nupkg └── lib │ ├── net40 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── net45 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── portable-net40+sl5+win8+wp8 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── portable-net45+winrt45+wp8+wpa81 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── portable-win81+wpa81 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── portable-windows8+net45+wp8 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── sl5 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── windows8 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ ├── windowsphone71 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll │ └── windowsphone8 │ ├── System.Reactive.PlatformServices.XML │ └── System.Reactive.PlatformServices.dll ├── Rx-Xaml.2.2.5 ├── Rx-Xaml.2.2.5.nupkg └── lib │ ├── net40 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ ├── net45 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ ├── portable-win81+wpa81 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ ├── sl5 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ ├── windows8 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ ├── windowsphone71 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll │ └── windowsphone8 │ ├── System.Reactive.Windows.Threading.XML │ └── System.Reactive.Windows.Threading.dll ├── Splat.1.5.1 ├── Splat.1.5.1.nupkg └── lib │ ├── MonoMac │ ├── Splat.dll │ └── Splat.dll.mdb │ ├── Net45 │ └── Splat.dll │ ├── NetCore45 │ ├── Splat.dll │ └── Splat.pri │ ├── Portable-Win81+Wpa81 │ ├── Splat.dll │ └── Splat.pri │ ├── Portable-net45+win+wpa81+wp80 │ └── Splat.dll │ ├── Xamarin.Mac10 │ ├── Splat-XamarinMac.csproj.FilesWrittenAbsolute.txt │ ├── Splat.dll │ └── Splat.dll.mdb │ ├── Xamarin.iOS10 │ ├── Splat.dll │ └── Splat.dll.mdb │ ├── monoandroid │ ├── Splat.dll │ └── Splat.dll.mdb │ ├── monotouch │ ├── Splat.dll │ └── Splat.dll.mdb │ └── wp8 │ └── Splat.dll ├── reactiveui-core.6.2.1.1 ├── lib │ ├── MonoAndroid │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.dll.mdb │ │ └── ReactiveUI.xml │ ├── MonoMac │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.dll.mdb │ │ └── ReactiveUI.xml │ ├── Monotouch │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.dll.mdb │ │ └── ReactiveUI.xml │ ├── Net45 │ │ ├── ReactiveUI.dll │ │ └── ReactiveUI.xml │ ├── Portable-Net45+Win8+WP8+WPA81 │ │ ├── ReactiveUI.XML │ │ └── ReactiveUI.dll │ ├── Portable-Win81+WPA81 │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.pri │ │ ├── ReactiveUI.xml │ │ └── ReactiveUI │ │ │ ├── ReactiveUI.xr.xml │ │ │ └── Themes │ │ │ └── generic-winrt.xbf │ ├── WP8 │ │ ├── ReactiveUI.dll │ │ └── ReactiveUI.xml │ ├── Win8 │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.pri │ │ ├── ReactiveUI.xml │ │ └── ReactiveUI │ │ │ └── Themes │ │ │ └── generic-winrt.xaml │ └── Xamarin.iOS10 │ │ ├── ReactiveUI.dll │ │ ├── ReactiveUI.dll.mdb │ │ └── ReactiveUI.xml └── reactiveui-core.6.2.1.1.nupkg ├── reactiveui-winforms.6.2.1.1 ├── lib │ └── net45 │ │ ├── ReactiveUI.Winforms.dll │ │ └── ReactiveUI.Winforms.xml └── reactiveui-winforms.6.2.1.1.nupkg └── repositories.config /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.sln.docstates 8 | 9 | # Build results 10 | 11 | [Dd]ebug/ 12 | [Rr]elease/ 13 | x64/ 14 | build/ 15 | [Bb]in/ 16 | [Oo]bj/ 17 | 18 | # Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets 19 | !packages/*/build/ 20 | 21 | # MSTest test Results 22 | [Tt]est[Rr]esult*/ 23 | [Bb]uild[Ll]og.* 24 | 25 | *_i.c 26 | *_p.c 27 | *.ilk 28 | *.meta 29 | *.obj 30 | *.pch 31 | *.pdb 32 | *.pgc 33 | *.pgd 34 | *.rsp 35 | *.sbr 36 | *.tlb 37 | *.tli 38 | *.tlh 39 | *.tmp 40 | *.tmp_proj 41 | *.log 42 | *.vspscc 43 | *.vssscc 44 | .builds 45 | *.pidb 46 | *.log 47 | *.scc 48 | 49 | # Visual C++ cache files 50 | ipch/ 51 | *.aps 52 | *.ncb 53 | *.opensdf 54 | *.sdf 55 | *.cachefile 56 | 57 | # Visual Studio profiler 58 | *.psess 59 | *.vsp 60 | *.vspx 61 | 62 | # Guidance Automation Toolkit 63 | *.gpState 64 | 65 | # ReSharper is a .NET coding add-in 66 | _ReSharper*/ 67 | *.[Rr]e[Ss]harper 68 | 69 | # TeamCity is a build add-in 70 | _TeamCity* 71 | 72 | # DotCover is a Code Coverage Tool 73 | *.dotCover 74 | 75 | # NCrunch 76 | *.ncrunch* 77 | .*crunch*.local.xml 78 | 79 | # Installshield output folder 80 | [Ee]xpress/ 81 | 82 | # DocProject is a documentation generator add-in 83 | DocProject/buildhelp/ 84 | DocProject/Help/*.HxT 85 | DocProject/Help/*.HxC 86 | DocProject/Help/*.hhc 87 | DocProject/Help/*.hhk 88 | DocProject/Help/*.hhp 89 | DocProject/Help/Html2 90 | DocProject/Help/html 91 | 92 | # Click-Once directory 93 | publish/ 94 | 95 | # Publish Web Output 96 | *.Publish.xml 97 | 98 | # NuGet Packages Directory 99 | ## TODO: If you have NuGet Package Restore enabled, uncomment the next line 100 | #packages/ 101 | 102 | # Windows Azure Build Output 103 | csx 104 | *.build.csdef 105 | 106 | # Windows Store app package directory 107 | AppPackages/ 108 | 109 | # Others 110 | sql/ 111 | *.Cache 112 | ClientBin/ 113 | [Ss]tyle[Cc]op.* 114 | ~$* 115 | *~ 116 | *.dbmdl 117 | *.[Pp]ublish.xml 118 | *.pfx 119 | *.publishsettings 120 | 121 | # RIA/Silverlight projects 122 | Generated_Code/ 123 | 124 | # Backup & report files from converting an old project file to a newer 125 | # Visual Studio version. Backup files are not needed, because we have git ;-) 126 | _UpgradeReport_Files/ 127 | Backup*/ 128 | UpgradeLog*.XML 129 | UpgradeLog*.htm 130 | 131 | # SQL Server files 132 | App_Data/*.mdf 133 | App_Data/*.ldf 134 | 135 | 136 | #LightSwitch generated files 137 | GeneratedArtifacts/ 138 | _Pvt_Extensions/ 139 | ModelManifest.xml 140 | 141 | # ========================= 142 | # Windows detritus 143 | # ========================= 144 | 145 | # Windows image file caches 146 | Thumbs.db 147 | ehthumbs.db 148 | 149 | # Folder config file 150 | Desktop.ini 151 | 152 | # Recycle Bin used on file shares 153 | $RECYCLE.BIN/ 154 | 155 | # Mac desktop service store files 156 | .DS_Store 157 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | WinFormMVVM 2 | =========== 3 | 4 | Implementation of Using ReactiveUI for WinForms MVVM Design. (http://www.codeproject.com/Articles/801986/Using-ReactiveUI-for-WinForms-MVVM-Design) 5 | Developed using VS2013 c# 6 | 7 | Original article written by http://www.codeproject.com/Members/User-10914367 8 | 9 | Thanks for a great simple ReactiveUI sample! 10 | -------------------------------------------------------------------------------- /WinFormMVVM.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 2013 4 | VisualStudioVersion = 12.0.30723.0 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormMVVM", "WinFormMVVM\WinFormMVVM.csproj", "{EF792E65-F952-4B36-B3F2-75348C0819BD}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {EF792E65-F952-4B36-B3F2-75348C0819BD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {EF792E65-F952-4B36-B3F2-75348C0819BD}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {EF792E65-F952-4B36-B3F2-75348C0819BD}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {EF792E65-F952-4B36-B3F2-75348C0819BD}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /WinFormMVVM/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /WinFormMVVM/HomeView.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace WinFormMVVM 2 | { 3 | partial class HomeView 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.btnOK = new System.Windows.Forms.Button(); 32 | this.textBoxMyInput = new System.Windows.Forms.TextBox(); 33 | this.label1 = new System.Windows.Forms.Label(); 34 | this.toolStripMyStatus = new System.Windows.Forms.StatusStrip(); 35 | this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel(); 36 | this.toolStripMyStatus.SuspendLayout(); 37 | this.SuspendLayout(); 38 | // 39 | // btnOK 40 | // 41 | this.btnOK.Location = new System.Drawing.Point(321, 97); 42 | this.btnOK.Name = "btnOK"; 43 | this.btnOK.Size = new System.Drawing.Size(75, 23); 44 | this.btnOK.TabIndex = 0; 45 | this.btnOK.Text = "OK"; 46 | this.btnOK.UseVisualStyleBackColor = true; 47 | // 48 | // textBoxMyInput 49 | // 50 | this.textBoxMyInput.Location = new System.Drawing.Point(171, 99); 51 | this.textBoxMyInput.Name = "textBoxMyInput"; 52 | this.textBoxMyInput.Size = new System.Drawing.Size(100, 20); 53 | this.textBoxMyInput.TabIndex = 1; 54 | // 55 | // label1 56 | // 57 | this.label1.AutoSize = true; 58 | this.label1.Location = new System.Drawing.Point(82, 102); 59 | this.label1.Name = "label1"; 60 | this.label1.Size = new System.Drawing.Size(83, 13); 61 | this.label1.TabIndex = 2; 62 | this.label1.Text = "Enter some text:"; 63 | // 64 | // toolStripMyStatus 65 | // 66 | this.toolStripMyStatus.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 67 | this.toolStripStatusLabel1}); 68 | this.toolStripMyStatus.Location = new System.Drawing.Point(0, 390); 69 | this.toolStripMyStatus.Name = "toolStripMyStatus"; 70 | this.toolStripMyStatus.Size = new System.Drawing.Size(654, 22); 71 | this.toolStripMyStatus.TabIndex = 3; 72 | this.toolStripMyStatus.Text = "Default"; 73 | // 74 | // toolStripStatusLabel1 75 | // 76 | this.toolStripStatusLabel1.Name = "toolStripStatusLabel1"; 77 | this.toolStripStatusLabel1.Size = new System.Drawing.Size(45, 17); 78 | this.toolStripStatusLabel1.Text = "Default"; 79 | // 80 | // HomeView 81 | // 82 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 83 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 84 | this.ClientSize = new System.Drawing.Size(654, 412); 85 | this.Controls.Add(this.toolStripMyStatus); 86 | this.Controls.Add(this.label1); 87 | this.Controls.Add(this.textBoxMyInput); 88 | this.Controls.Add(this.btnOK); 89 | this.Name = "HomeView"; 90 | this.Text = "HomeView"; 91 | this.toolStripMyStatus.ResumeLayout(false); 92 | this.toolStripMyStatus.PerformLayout(); 93 | this.ResumeLayout(false); 94 | this.PerformLayout(); 95 | 96 | } 97 | 98 | #endregion 99 | 100 | private System.Windows.Forms.Button btnOK; 101 | private System.Windows.Forms.TextBox textBoxMyInput; 102 | private System.Windows.Forms.Label label1; 103 | private System.Windows.Forms.StatusStrip toolStripMyStatus; 104 | private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1; 105 | } 106 | } -------------------------------------------------------------------------------- /WinFormMVVM/HomeView.cs: -------------------------------------------------------------------------------- 1 | using System.Windows.Forms; 2 | using ReactiveUI; 3 | using WinFormMVVM.ViewModels; 4 | 5 | namespace WinFormMVVM 6 | { 7 | public partial class HomeView : Form, IViewFor 8 | { 9 | public HomeView() 10 | { 11 | InitializeComponent(); 12 | VM = new HomeViewModel(); 13 | 14 | // Bind the view to the ReactiveUI viewmodel 15 | this.Bind(VM, x => x.EnteredText, x => x.textBoxMyInput.Text); 16 | this.Bind(VM, x => x.Status, x => x.toolStripStatusLabel1.Text); 17 | this.BindCommand(VM, x => x.OKCmd, x => x.btnOK); 18 | } 19 | public HomeViewModel VM { get; set; } 20 | 21 | object IViewFor.ViewModel 22 | { 23 | get { return VM; } 24 | set { VM = (HomeViewModel)value; } 25 | } 26 | 27 | HomeViewModel IViewFor.ViewModel 28 | { 29 | get { return VM; } 30 | set { VM = value; } 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /WinFormMVVM/HomeView.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /WinFormMVVM/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | using WinFormMVVM.ViewModels; 7 | 8 | namespace WinFormMVVM 9 | { 10 | static class Program 11 | { 12 | /// 13 | /// The main entry point for the application. 14 | /// 15 | [STAThread] 16 | static void Main() 17 | { 18 | Application.EnableVisualStyles(); 19 | Application.SetCompatibleTextRenderingDefault(false); 20 | Application.Run(new HomeView()); 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /WinFormMVVM/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("WinFormMVVM")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("WinFormMVVM")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("a1827b4b-f07c-4bef-834e-2c9b8adf94e4")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /WinFormMVVM/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.34014 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace WinFormMVVM.Properties 12 | { 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// Returns the cached ResourceManager instance used by this class. 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinFormMVVM.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// Overrides the current thread's CurrentUICulture property for all 56 | /// resource lookups using this strongly typed resource class. 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /WinFormMVVM/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /WinFormMVVM/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.34014 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace WinFormMVVM.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /WinFormMVVM/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /WinFormMVVM/ViewModels/HomeViewModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using ReactiveUI; 3 | 4 | namespace WinFormMVVM.ViewModels 5 | { 6 | /// 7 | /// 8 | /// ViewModel that will process data and events 9 | /// The ViewModel inherits from the ReactiveObject class. 10 | /// This class grants your classes access to the RaiseAndSetIfChanged helper function. 11 | /// This conveniently wires up your properties to the INotifyPropertyChanged/IObservable 12 | /// interfaces, so in one step you have a class that can be data bound AND observed using 13 | /// Reactive Extensions. 14 | /// 15 | /// In the constructor for the ViewModel we set up the conditions under which something 16 | /// happens, i.e. when the OK button is clicked. An IObservable object is returned from 17 | /// the WhenAny extension, which allows you to observe whenever one or more properties 18 | /// on an object have changed. We then Subscribe to the events of the ReactiveCommand, 19 | /// which will update the status message. Note that the ViewModel has no references to 20 | /// any UI elements, which allows us to perform testing without worrying about the 21 | /// particular UI technology used. 22 | /// 23 | /// (From http://www.codeproject.com/Articles/801986/Using-ReactiveUI-for-WinForms-MVVM-Design#xx4876432xx 24 | /// written by http://www.codeproject.com/Members/User-10914367) 25 | /// 26 | public class HomeViewModel : ReactiveUI.ReactiveObject 27 | { 28 | public HomeViewModel() 29 | { 30 | //Define conditions 31 | var okCmdObs = this.WhenAny(vm => vm.EnteredText, 32 | s => !string.IsNullOrWhiteSpace(s.Value)); 33 | 34 | //Create conditions 35 | OKCmd = ReactiveCommand.Create(okCmdObs); 36 | 37 | //Update Status 38 | OKCmd.Subscribe(_ => Status = EnteredText + " is saved."); 39 | } 40 | 41 | string ModelString; 42 | public string EnteredText 43 | { 44 | get { return ModelString; } 45 | set { this.RaiseAndSetIfChanged(ref ModelString, value); } 46 | } 47 | 48 | string statusString = ""; 49 | public string Status 50 | { 51 | get { return statusString; } 52 | set { this.RaiseAndSetIfChanged(ref statusString, value); } 53 | } 54 | 55 | public ReactiveCommand OKCmd { get; private set; } 56 | 57 | 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /WinFormMVVM/WinFormMVVM.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {EF792E65-F952-4B36-B3F2-75348C0819BD} 8 | WinExe 9 | Properties 10 | WinFormMVVM 11 | WinFormMVVM 12 | v4.5.1 13 | 512 14 | true 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | 37 | ..\packages\reactiveui-core.6.2.1.1\lib\Net45\ReactiveUI.dll 38 | 39 | 40 | ..\packages\reactiveui-winforms.6.2.1.1\lib\net45\ReactiveUI.Winforms.dll 41 | 42 | 43 | ..\packages\Splat.1.5.1\lib\Net45\Splat.dll 44 | 45 | 46 | 47 | 48 | ..\packages\Rx-Core.2.2.5\lib\net45\System.Reactive.Core.dll 49 | 50 | 51 | ..\packages\Rx-Interfaces.2.2.5\lib\net45\System.Reactive.Interfaces.dll 52 | 53 | 54 | ..\packages\Rx-Linq.2.2.5\lib\net45\System.Reactive.Linq.dll 55 | 56 | 57 | ..\packages\Rx-PlatformServices.2.2.5\lib\net45\System.Reactive.PlatformServices.dll 58 | 59 | 60 | ..\packages\Rx-XAML.2.2.5\lib\net45\System.Reactive.Windows.Threading.dll 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | Form 75 | 76 | 77 | HomeView.cs 78 | 79 | 80 | 81 | 82 | 83 | HomeView.cs 84 | 85 | 86 | ResXFileCodeGenerator 87 | Resources.Designer.cs 88 | Designer 89 | 90 | 91 | True 92 | Resources.resx 93 | 94 | 95 | 96 | SettingsSingleFileGenerator 97 | Settings.Designer.cs 98 | 99 | 100 | True 101 | Settings.settings 102 | True 103 | 104 | 105 | 106 | 107 | 108 | 109 | 116 | 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on a designated thread. 10 | 11 | 12 | 13 | 14 | Counter for diagnostic purposes, to name the threads. 15 | 16 | 17 | 18 | 19 | Thread factory function. 20 | 21 | 22 | 23 | 24 | Stopwatch for timing free of absolute time dependencies. 25 | 26 | 27 | 28 | 29 | Thread used by the event loop to run work items on. No work should be run on any other thread. 30 | If ExitIfEmpty is set, the thread can quit and a new thread will be created when new work is scheduled. 31 | 32 | 33 | 34 | 35 | Gate to protect data structures, including the work queue and the ready list. 36 | 37 | 38 | 39 | 40 | Semaphore to count requests to re-evaluate the queue, from either Schedule requests or when a timer 41 | expires and moves on to the next item in the queue. 42 | 43 | 44 | 45 | 46 | Queue holding work items. Protected by the gate. 47 | 48 | 49 | 50 | 51 | Queue holding items that are ready to be run as soon as possible. Protected by the gate. 52 | 53 | 54 | 55 | 56 | Work item that will be scheduled next. Used upon reevaluation of the queue to check whether the next 57 | item is still the same. If not, a new timer needs to be started (see below). 58 | 59 | 60 | 61 | 62 | Disposable that always holds the timer to dispatch the first element in the queue. 63 | 64 | 65 | 66 | 67 | Flag indicating whether the event loop should quit. When set, the event should be signaled as well to 68 | wake up the event loop thread, which will subsequently abandon all work. 69 | 70 | 71 | 72 | 73 | Creates an object that schedules units of work on a designated thread. 74 | 75 | 76 | 77 | 78 | Schedules an action to be executed after dueTime. 79 | 80 | The type of the state passed to the scheduled action. 81 | State passed to the action to be executed. 82 | Action to be executed. 83 | Relative time after which to execute the action. 84 | The disposable object used to cancel the scheduled action (best effort). 85 | is null. 86 | The scheduler has been disposed and doesn't accept new work. 87 | 88 | 89 | 90 | Schedules a periodic piece of work on the designated thread. 91 | 92 | The type of the state passed to the scheduled action. 93 | Initial state passed to the action upon the first iteration. 94 | Period for running the work periodically. 95 | Action to be executed, potentially updating the state. 96 | The disposable object used to cancel the scheduled recurring action (best effort). 97 | is null. 98 | is less than TimeSpan.Zero. 99 | The scheduler has been disposed and doesn't accept new work. 100 | 101 | 102 | 103 | Ends the thread associated with this scheduler. All remaining work in the scheduler queue is abandoned. 104 | 105 | 106 | 107 | 108 | Ensures there is an event loop thread running. Should be called under the gate. 109 | 110 | 111 | 112 | 113 | Event loop scheduled on the designated event loop thread. The loop is suspended/resumed using the event 114 | which gets set by calls to Schedule, the next item timer, or calls to Dispose. 115 | 116 | 117 | 118 | 119 | Indicates whether the event loop thread is allowed to quit when no work is left. If new work 120 | is scheduled afterwards, a new event loop thread is created. This property is used by the 121 | NewThreadScheduler which uses an event loop for its recursive invocations. 122 | 123 | 124 | 125 | 126 | Represents an object that schedules each unit of work on a separate thread. 127 | 128 | 129 | 130 | 131 | Creates an object that schedules each unit of work on a separate thread. 132 | 133 | 134 | 135 | 136 | Schedules an action to be executed after dueTime. 137 | 138 | The type of the state passed to the scheduled action. 139 | State passed to the action to be executed. 140 | Action to be executed. 141 | Relative time after which to execute the action. 142 | The disposable object used to cancel the scheduled action (best effort). 143 | is null. 144 | 145 | 146 | 147 | Schedules a long-running task by creating a new thread. Cancellation happens through polling. 148 | 149 | The type of the state passed to the scheduled action. 150 | State passed to the action to be executed. 151 | Action to be executed. 152 | The disposable object used to cancel the scheduled action (best effort). 153 | is null. 154 | 155 | 156 | 157 | Schedules a periodic piece of work by creating a new thread that goes to sleep when work has been dispatched and wakes up again at the next periodic due time. 158 | 159 | The type of the state passed to the scheduled action. 160 | Initial state passed to the action upon the first iteration. 161 | Period for running the work periodically. 162 | Action to be executed, potentially updating the state. 163 | The disposable object used to cancel the scheduled recurring action (best effort). 164 | is null. 165 | is less than TimeSpan.Zero. 166 | 167 | 168 | 169 | Gets an instance of this scheduler that uses the default Thread constructor. 170 | 171 | 172 | 173 | 174 | Provides access to the platform enlightenments used by other Rx libraries to improve system performance and 175 | runtime efficiency. While Rx can run without platform enlightenments loaded, it's recommended to deploy the 176 | System.Reactive.PlatformServices assembly with your application and call during application startup to ensure enlightenments are properly loaded. 177 | 178 | 179 | 180 | 181 | Ensures that the calling assembly has a reference to the System.Reactive.PlatformServices assembly with 182 | platform enlightenments. If no reference is made from the user code, it's possible for the build process 183 | to drop the deployment of System.Reactive.PlatformServices, preventing its runtime discovery. 184 | 185 | 186 | true if the loaded enlightenment provider matches the provided defined in the current assembly; false 187 | otherwise. When a custom enlightenment provider is installed by the host, false will be returned. 188 | 189 | 190 | 191 | 192 | Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool. 193 | 194 | Instance of this type using the default TaskScheduler to schedule work on the TPL task pool. 195 | 196 | 197 | 198 | Creates an object that schedules units of work using the provided TaskFactory. 199 | 200 | Task factory used to create tasks to run units of work. 201 | is null. 202 | 203 | 204 | 205 | Schedules an action to be executed. 206 | 207 | The type of the state passed to the scheduled action. 208 | State passed to the action to be executed. 209 | Action to be executed. 210 | The disposable object used to cancel the scheduled action (best effort). 211 | is null. 212 | 213 | 214 | 215 | Schedules an action to be executed after dueTime. 216 | 217 | The type of the state passed to the scheduled action. 218 | State passed to the action to be executed. 219 | Action to be executed. 220 | Relative time after which to execute the action. 221 | The disposable object used to cancel the scheduled action (best effort). 222 | is null. 223 | 224 | 225 | 226 | Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling. 227 | 228 | The type of the state passed to the scheduled action. 229 | State passed to the action to be executed. 230 | Action to be executed. 231 | The disposable object used to cancel the scheduled action (best effort). 232 | is null. 233 | 234 | 235 | 236 | Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically. 237 | 238 | The type of the state passed to the scheduled action. 239 | Initial state passed to the action upon the first iteration. 240 | Period for running the work periodically. 241 | Action to be executed, potentially updating the state. 242 | The disposable object used to cancel the scheduled recurring action (best effort). 243 | is null. 244 | is less than TimeSpan.Zero. 245 | 246 | 247 | 248 | Gets an instance of this scheduler that uses the default TaskScheduler. 249 | 250 | 251 | 252 | 253 | (Infrastructure) Provider for platform-specific framework enlightenments. 254 | 255 | 256 | 257 | 258 | (Infastructure) Tries to gets the specified service. 259 | 260 | Service type. 261 | Optional set of arguments. 262 | Service instance or null if not found. 263 | 264 | 265 | 266 | A strongly-typed resource class, for looking up localized strings, etc. 267 | 268 | 269 | 270 | 271 | Returns the cached ResourceManager instance used by this class. 272 | 273 | 274 | 275 | 276 | Overrides the current thread's CurrentUICulture property for all 277 | resource lookups using this strongly typed resource class. 278 | 279 | 280 | 281 | 282 | Looks up a localized string similar to The WinRT thread pool doesn't support creating periodic timers with a period below 1 millisecond.. 283 | 284 | 285 | 286 | 287 | -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-net40+sl5+win8+wp8/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/portable-net40+sl5+win8+wp8/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-net45+winrt45+wp8+wpa81/System.Reactive.PlatformServices.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.PlatformServices 5 | 6 | 7 | 8 | 9 | Represents an object that schedules units of work on a designated thread. 10 | 11 | 12 | 13 | 14 | Counter for diagnostic purposes, to name the threads. 15 | 16 | 17 | 18 | 19 | Thread factory function. 20 | 21 | 22 | 23 | 24 | Stopwatch for timing free of absolute time dependencies. 25 | 26 | 27 | 28 | 29 | Thread used by the event loop to run work items on. No work should be run on any other thread. 30 | If ExitIfEmpty is set, the thread can quit and a new thread will be created when new work is scheduled. 31 | 32 | 33 | 34 | 35 | Gate to protect data structures, including the work queue and the ready list. 36 | 37 | 38 | 39 | 40 | Semaphore to count requests to re-evaluate the queue, from either Schedule requests or when a timer 41 | expires and moves on to the next item in the queue. 42 | 43 | 44 | 45 | 46 | Queue holding work items. Protected by the gate. 47 | 48 | 49 | 50 | 51 | Queue holding items that are ready to be run as soon as possible. Protected by the gate. 52 | 53 | 54 | 55 | 56 | Work item that will be scheduled next. Used upon reevaluation of the queue to check whether the next 57 | item is still the same. If not, a new timer needs to be started (see below). 58 | 59 | 60 | 61 | 62 | Disposable that always holds the timer to dispatch the first element in the queue. 63 | 64 | 65 | 66 | 67 | Flag indicating whether the event loop should quit. When set, the event should be signaled as well to 68 | wake up the event loop thread, which will subsequently abandon all work. 69 | 70 | 71 | 72 | 73 | Creates an object that schedules units of work on a designated thread. 74 | 75 | 76 | 77 | 78 | Schedules an action to be executed after dueTime. 79 | 80 | The type of the state passed to the scheduled action. 81 | State passed to the action to be executed. 82 | Action to be executed. 83 | Relative time after which to execute the action. 84 | The disposable object used to cancel the scheduled action (best effort). 85 | is null. 86 | The scheduler has been disposed and doesn't accept new work. 87 | 88 | 89 | 90 | Schedules a periodic piece of work on the designated thread. 91 | 92 | The type of the state passed to the scheduled action. 93 | Initial state passed to the action upon the first iteration. 94 | Period for running the work periodically. 95 | Action to be executed, potentially updating the state. 96 | The disposable object used to cancel the scheduled recurring action (best effort). 97 | is null. 98 | is less than TimeSpan.Zero. 99 | The scheduler has been disposed and doesn't accept new work. 100 | 101 | 102 | 103 | Starts a new stopwatch object. 104 | 105 | New stopwatch object; started at the time of the request. 106 | 107 | 108 | 109 | Ends the thread associated with this scheduler. All remaining work in the scheduler queue is abandoned. 110 | 111 | 112 | 113 | 114 | Ensures there is an event loop thread running. Should be called under the gate. 115 | 116 | 117 | 118 | 119 | Event loop scheduled on the designated event loop thread. The loop is suspended/resumed using the event 120 | which gets set by calls to Schedule, the next item timer, or calls to Dispose. 121 | 122 | 123 | 124 | 125 | Indicates whether the event loop thread is allowed to quit when no work is left. If new work 126 | is scheduled afterwards, a new event loop thread is created. This property is used by the 127 | NewThreadScheduler which uses an event loop for its recursive invocations. 128 | 129 | 130 | 131 | 132 | Represents an object that schedules each unit of work on a separate thread. 133 | 134 | 135 | 136 | 137 | Creates an object that schedules each unit of work on a separate thread. 138 | 139 | 140 | 141 | 142 | Schedules an action to be executed after dueTime. 143 | 144 | The type of the state passed to the scheduled action. 145 | State passed to the action to be executed. 146 | Action to be executed. 147 | Relative time after which to execute the action. 148 | The disposable object used to cancel the scheduled action (best effort). 149 | is null. 150 | 151 | 152 | 153 | Schedules a long-running task by creating a new thread. Cancellation happens through polling. 154 | 155 | The type of the state passed to the scheduled action. 156 | State passed to the action to be executed. 157 | Action to be executed. 158 | The disposable object used to cancel the scheduled action (best effort). 159 | is null. 160 | 161 | 162 | 163 | Schedules a periodic piece of work by creating a new thread that goes to sleep when work has been dispatched and wakes up again at the next periodic due time. 164 | 165 | The type of the state passed to the scheduled action. 166 | Initial state passed to the action upon the first iteration. 167 | Period for running the work periodically. 168 | Action to be executed, potentially updating the state. 169 | The disposable object used to cancel the scheduled recurring action (best effort). 170 | is null. 171 | is less than TimeSpan.Zero. 172 | 173 | 174 | 175 | Starts a new stopwatch object. 176 | 177 | New stopwatch object; started at the time of the request. 178 | 179 | 180 | 181 | Gets an instance of this scheduler that uses the default Thread constructor. 182 | 183 | 184 | 185 | 186 | Provides access to the platform enlightenments used by other Rx libraries to improve system performance and 187 | runtime efficiency. While Rx can run without platform enlightenments loaded, it's recommended to deploy the 188 | System.Reactive.PlatformServices assembly with your application and call during application startup to ensure enlightenments are properly loaded. 189 | 190 | 191 | 192 | 193 | Ensures that the calling assembly has a reference to the System.Reactive.PlatformServices assembly with 194 | platform enlightenments. If no reference is made from the user code, it's possible for the build process 195 | to drop the deployment of System.Reactive.PlatformServices, preventing its runtime discovery. 196 | 197 | 198 | true if the loaded enlightenment provider matches the provided defined in the current assembly; false 199 | otherwise. When a custom enlightenment provider is installed by the host, false will be returned. 200 | 201 | 202 | 203 | 204 | Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool. 205 | 206 | Instance of this type using the default TaskScheduler to schedule work on the TPL task pool. 207 | 208 | 209 | 210 | Creates an object that schedules units of work using the provided TaskFactory. 211 | 212 | Task factory used to create tasks to run units of work. 213 | is null. 214 | 215 | 216 | 217 | Schedules an action to be executed. 218 | 219 | The type of the state passed to the scheduled action. 220 | State passed to the action to be executed. 221 | Action to be executed. 222 | The disposable object used to cancel the scheduled action (best effort). 223 | is null. 224 | 225 | 226 | 227 | Schedules an action to be executed after dueTime. 228 | 229 | The type of the state passed to the scheduled action. 230 | State passed to the action to be executed. 231 | Action to be executed. 232 | Relative time after which to execute the action. 233 | The disposable object used to cancel the scheduled action (best effort). 234 | is null. 235 | 236 | 237 | 238 | Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling. 239 | 240 | The type of the state passed to the scheduled action. 241 | State passed to the action to be executed. 242 | Action to be executed. 243 | The disposable object used to cancel the scheduled action (best effort). 244 | is null. 245 | 246 | 247 | 248 | Gets a new stopwatch ob ject. 249 | 250 | New stopwatch object; started at the time of the request. 251 | 252 | 253 | 254 | Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically. 255 | 256 | The type of the state passed to the scheduled action. 257 | Initial state passed to the action upon the first iteration. 258 | Period for running the work periodically. 259 | Action to be executed, potentially updating the state. 260 | The disposable object used to cancel the scheduled recurring action (best effort). 261 | is null. 262 | is less than TimeSpan.Zero. 263 | 264 | 265 | 266 | Gets an instance of this scheduler that uses the default TaskScheduler. 267 | 268 | 269 | 270 | 271 | (Infrastructure) Provider for platform-specific framework enlightenments. 272 | 273 | 274 | 275 | 276 | (Infastructure) Tries to gets the specified service. 277 | 278 | Service type. 279 | Optional set of arguments. 280 | Service instance or null if not found. 281 | 282 | 283 | 284 | A strongly-typed resource class, for looking up localized strings, etc. 285 | 286 | 287 | 288 | 289 | Returns the cached ResourceManager instance used by this class. 290 | 291 | 292 | 293 | 294 | Overrides the current thread's CurrentUICulture property for all 295 | resource lookups using this strongly typed resource class. 296 | 297 | 298 | 299 | 300 | Looks up a localized string similar to The WinRT thread pool doesn't support creating periodic timers with a period below 1 millisecond.. 301 | 302 | 303 | 304 | 305 | -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-net45+winrt45+wp8+wpa81/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/portable-net45+winrt45+wp8+wpa81/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-win81+wpa81/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/portable-win81+wpa81/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-windows8+net45+wp8/System.Reactive.PlatformServices.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.PlatformServices 5 | 6 | 7 | 8 | 9 | Represents an object that schedules units of work on a designated thread. 10 | 11 | 12 | 13 | 14 | Counter for diagnostic purposes, to name the threads. 15 | 16 | 17 | 18 | 19 | Thread factory function. 20 | 21 | 22 | 23 | 24 | Stopwatch for timing free of absolute time dependencies. 25 | 26 | 27 | 28 | 29 | Thread used by the event loop to run work items on. No work should be run on any other thread. 30 | If ExitIfEmpty is set, the thread can quit and a new thread will be created when new work is scheduled. 31 | 32 | 33 | 34 | 35 | Gate to protect data structures, including the work queue and the ready list. 36 | 37 | 38 | 39 | 40 | Semaphore to count requests to re-evaluate the queue, from either Schedule requests or when a timer 41 | expires and moves on to the next item in the queue. 42 | 43 | 44 | 45 | 46 | Queue holding work items. Protected by the gate. 47 | 48 | 49 | 50 | 51 | Queue holding items that are ready to be run as soon as possible. Protected by the gate. 52 | 53 | 54 | 55 | 56 | Work item that will be scheduled next. Used upon reevaluation of the queue to check whether the next 57 | item is still the same. If not, a new timer needs to be started (see below). 58 | 59 | 60 | 61 | 62 | Disposable that always holds the timer to dispatch the first element in the queue. 63 | 64 | 65 | 66 | 67 | Flag indicating whether the event loop should quit. When set, the event should be signaled as well to 68 | wake up the event loop thread, which will subsequently abandon all work. 69 | 70 | 71 | 72 | 73 | Creates an object that schedules units of work on a designated thread. 74 | 75 | 76 | 77 | 78 | Schedules an action to be executed after dueTime. 79 | 80 | The type of the state passed to the scheduled action. 81 | State passed to the action to be executed. 82 | Action to be executed. 83 | Relative time after which to execute the action. 84 | The disposable object used to cancel the scheduled action (best effort). 85 | is null. 86 | The scheduler has been disposed and doesn't accept new work. 87 | 88 | 89 | 90 | Schedules a periodic piece of work on the designated thread. 91 | 92 | The type of the state passed to the scheduled action. 93 | Initial state passed to the action upon the first iteration. 94 | Period for running the work periodically. 95 | Action to be executed, potentially updating the state. 96 | The disposable object used to cancel the scheduled recurring action (best effort). 97 | is null. 98 | is less than TimeSpan.Zero. 99 | The scheduler has been disposed and doesn't accept new work. 100 | 101 | 102 | 103 | Starts a new stopwatch object. 104 | 105 | New stopwatch object; started at the time of the request. 106 | 107 | 108 | 109 | Ends the thread associated with this scheduler. All remaining work in the scheduler queue is abandoned. 110 | 111 | 112 | 113 | 114 | Ensures there is an event loop thread running. Should be called under the gate. 115 | 116 | 117 | 118 | 119 | Event loop scheduled on the designated event loop thread. The loop is suspended/resumed using the event 120 | which gets set by calls to Schedule, the next item timer, or calls to Dispose. 121 | 122 | 123 | 124 | 125 | Indicates whether the event loop thread is allowed to quit when no work is left. If new work 126 | is scheduled afterwards, a new event loop thread is created. This property is used by the 127 | NewThreadScheduler which uses an event loop for its recursive invocations. 128 | 129 | 130 | 131 | 132 | Represents an object that schedules each unit of work on a separate thread. 133 | 134 | 135 | 136 | 137 | Creates an object that schedules each unit of work on a separate thread. 138 | 139 | 140 | 141 | 142 | Schedules an action to be executed after dueTime. 143 | 144 | The type of the state passed to the scheduled action. 145 | State passed to the action to be executed. 146 | Action to be executed. 147 | Relative time after which to execute the action. 148 | The disposable object used to cancel the scheduled action (best effort). 149 | is null. 150 | 151 | 152 | 153 | Schedules a long-running task by creating a new thread. Cancellation happens through polling. 154 | 155 | The type of the state passed to the scheduled action. 156 | State passed to the action to be executed. 157 | Action to be executed. 158 | The disposable object used to cancel the scheduled action (best effort). 159 | is null. 160 | 161 | 162 | 163 | Schedules a periodic piece of work by creating a new thread that goes to sleep when work has been dispatched and wakes up again at the next periodic due time. 164 | 165 | The type of the state passed to the scheduled action. 166 | Initial state passed to the action upon the first iteration. 167 | Period for running the work periodically. 168 | Action to be executed, potentially updating the state. 169 | The disposable object used to cancel the scheduled recurring action (best effort). 170 | is null. 171 | is less than TimeSpan.Zero. 172 | 173 | 174 | 175 | Starts a new stopwatch object. 176 | 177 | New stopwatch object; started at the time of the request. 178 | 179 | 180 | 181 | Gets an instance of this scheduler that uses the default Thread constructor. 182 | 183 | 184 | 185 | 186 | Provides access to the platform enlightenments used by other Rx libraries to improve system performance and 187 | runtime efficiency. While Rx can run without platform enlightenments loaded, it's recommended to deploy the 188 | System.Reactive.PlatformServices assembly with your application and call during application startup to ensure enlightenments are properly loaded. 189 | 190 | 191 | 192 | 193 | Ensures that the calling assembly has a reference to the System.Reactive.PlatformServices assembly with 194 | platform enlightenments. If no reference is made from the user code, it's possible for the build process 195 | to drop the deployment of System.Reactive.PlatformServices, preventing its runtime discovery. 196 | 197 | 198 | true if the loaded enlightenment provider matches the provided defined in the current assembly; false 199 | otherwise. When a custom enlightenment provider is installed by the host, false will be returned. 200 | 201 | 202 | 203 | 204 | Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool. 205 | 206 | Instance of this type using the default TaskScheduler to schedule work on the TPL task pool. 207 | 208 | 209 | 210 | Creates an object that schedules units of work using the provided TaskFactory. 211 | 212 | Task factory used to create tasks to run units of work. 213 | is null. 214 | 215 | 216 | 217 | Schedules an action to be executed. 218 | 219 | The type of the state passed to the scheduled action. 220 | State passed to the action to be executed. 221 | Action to be executed. 222 | The disposable object used to cancel the scheduled action (best effort). 223 | is null. 224 | 225 | 226 | 227 | Schedules an action to be executed after dueTime. 228 | 229 | The type of the state passed to the scheduled action. 230 | State passed to the action to be executed. 231 | Action to be executed. 232 | Relative time after which to execute the action. 233 | The disposable object used to cancel the scheduled action (best effort). 234 | is null. 235 | 236 | 237 | 238 | Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling. 239 | 240 | The type of the state passed to the scheduled action. 241 | State passed to the action to be executed. 242 | Action to be executed. 243 | The disposable object used to cancel the scheduled action (best effort). 244 | is null. 245 | 246 | 247 | 248 | Gets a new stopwatch ob ject. 249 | 250 | New stopwatch object; started at the time of the request. 251 | 252 | 253 | 254 | Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically. 255 | 256 | The type of the state passed to the scheduled action. 257 | Initial state passed to the action upon the first iteration. 258 | Period for running the work periodically. 259 | Action to be executed, potentially updating the state. 260 | The disposable object used to cancel the scheduled recurring action (best effort). 261 | is null. 262 | is less than TimeSpan.Zero. 263 | 264 | 265 | 266 | Gets an instance of this scheduler that uses the default TaskScheduler. 267 | 268 | 269 | 270 | 271 | (Infrastructure) Provider for platform-specific framework enlightenments. 272 | 273 | 274 | 275 | 276 | (Infastructure) Tries to gets the specified service. 277 | 278 | Service type. 279 | Optional set of arguments. 280 | Service instance or null if not found. 281 | 282 | 283 | 284 | A strongly-typed resource class, for looking up localized strings, etc. 285 | 286 | 287 | 288 | 289 | Returns the cached ResourceManager instance used by this class. 290 | 291 | 292 | 293 | 294 | Overrides the current thread's CurrentUICulture property for all 295 | resource lookups using this strongly typed resource class. 296 | 297 | 298 | 299 | 300 | Looks up a localized string similar to The WinRT thread pool doesn't support creating periodic timers with a period below 1 millisecond.. 301 | 302 | 303 | 304 | 305 | -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/portable-windows8+net45+wp8/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/portable-windows8+net45+wp8/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/sl5/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/sl5/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/windows8/System.Reactive.PlatformServices.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-PlatformServices.2.2.5/lib/windows8/System.Reactive.PlatformServices.dll -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/windowsphone71/System.Reactive.PlatformServices.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.PlatformServices 5 | 6 | 7 | 8 | 9 | Represents an object that schedules units of work on a designated thread. 10 | 11 | 12 | 13 | 14 | Counter for diagnostic purposes, to name the threads. 15 | 16 | 17 | 18 | 19 | Thread factory function. 20 | 21 | 22 | 23 | 24 | Stopwatch for timing free of absolute time dependencies. 25 | 26 | 27 | 28 | 29 | Thread used by the event loop to run work items on. No work should be run on any other thread. 30 | If ExitIfEmpty is set, the thread can quit and a new thread will be created when new work is scheduled. 31 | 32 | 33 | 34 | 35 | Gate to protect data structures, including the work queue and the ready list. 36 | 37 | 38 | 39 | 40 | Semaphore to count requests to re-evaluate the queue, from either Schedule requests or when a timer 41 | expires and moves on to the next item in the queue. 42 | 43 | 44 | 45 | 46 | Queue holding work items. Protected by the gate. 47 | 48 | 49 | 50 | 51 | Queue holding items that are ready to be run as soon as possible. Protected by the gate. 52 | 53 | 54 | 55 | 56 | Work item that will be scheduled next. Used upon reevaluation of the queue to check whether the next 57 | item is still the same. If not, a new timer needs to be started (see below). 58 | 59 | 60 | 61 | 62 | Disposable that always holds the timer to dispatch the first element in the queue. 63 | 64 | 65 | 66 | 67 | Flag indicating whether the event loop should quit. When set, the event should be signaled as well to 68 | wake up the event loop thread, which will subsequently abandon all work. 69 | 70 | 71 | 72 | 73 | Creates an object that schedules units of work on a designated thread. 74 | 75 | 76 | 77 | 78 | Creates an object that schedules units of work on a designated thread, using the specified factory to control thread creation options. 79 | 80 | Factory function for thread creation. 81 | is null. 82 | 83 | 84 | 85 | Schedules an action to be executed after dueTime. 86 | 87 | The type of the state passed to the scheduled action. 88 | State passed to the action to be executed. 89 | Action to be executed. 90 | Relative time after which to execute the action. 91 | The disposable object used to cancel the scheduled action (best effort). 92 | is null. 93 | The scheduler has been disposed and doesn't accept new work. 94 | 95 | 96 | 97 | Schedules a periodic piece of work on the designated thread. 98 | 99 | The type of the state passed to the scheduled action. 100 | Initial state passed to the action upon the first iteration. 101 | Period for running the work periodically. 102 | Action to be executed, potentially updating the state. 103 | The disposable object used to cancel the scheduled recurring action (best effort). 104 | is null. 105 | is less than TimeSpan.Zero. 106 | The scheduler has been disposed and doesn't accept new work. 107 | 108 | 109 | 110 | Starts a new stopwatch object. 111 | 112 | New stopwatch object; started at the time of the request. 113 | 114 | 115 | 116 | Ends the thread associated with this scheduler. All remaining work in the scheduler queue is abandoned. 117 | 118 | 119 | 120 | 121 | Ensures there is an event loop thread running. Should be called under the gate. 122 | 123 | 124 | 125 | 126 | Event loop scheduled on the designated event loop thread. The loop is suspended/resumed using the event 127 | which gets set by calls to Schedule, the next item timer, or calls to Dispose. 128 | 129 | 130 | 131 | 132 | Indicates whether the event loop thread is allowed to quit when no work is left. If new work 133 | is scheduled afterwards, a new event loop thread is created. This property is used by the 134 | NewThreadScheduler which uses an event loop for its recursive invocations. 135 | 136 | 137 | 138 | 139 | Represents an object that schedules each unit of work on a separate thread. 140 | 141 | 142 | 143 | 144 | Creates an object that schedules each unit of work on a separate thread. 145 | 146 | 147 | 148 | 149 | Creates an object that schedules each unit of work on a separate thread. 150 | 151 | Factory function for thread creation. 152 | is null. 153 | 154 | 155 | 156 | Schedules an action to be executed after dueTime. 157 | 158 | The type of the state passed to the scheduled action. 159 | State passed to the action to be executed. 160 | Action to be executed. 161 | Relative time after which to execute the action. 162 | The disposable object used to cancel the scheduled action (best effort). 163 | is null. 164 | 165 | 166 | 167 | Schedules a long-running task by creating a new thread. Cancellation happens through polling. 168 | 169 | The type of the state passed to the scheduled action. 170 | State passed to the action to be executed. 171 | Action to be executed. 172 | The disposable object used to cancel the scheduled action (best effort). 173 | is null. 174 | 175 | 176 | 177 | Schedules a periodic piece of work by creating a new thread that goes to sleep when work has been dispatched and wakes up again at the next periodic due time. 178 | 179 | The type of the state passed to the scheduled action. 180 | Initial state passed to the action upon the first iteration. 181 | Period for running the work periodically. 182 | Action to be executed, potentially updating the state. 183 | The disposable object used to cancel the scheduled recurring action (best effort). 184 | is null. 185 | is less than TimeSpan.Zero. 186 | 187 | 188 | 189 | Starts a new stopwatch object. 190 | 191 | New stopwatch object; started at the time of the request. 192 | 193 | 194 | 195 | Gets an instance of this scheduler that uses the default Thread constructor. 196 | 197 | 198 | 199 | 200 | Provides access to the platform enlightenments used by other Rx libraries to improve system performance and 201 | runtime efficiency. While Rx can run without platform enlightenments loaded, it's recommended to deploy the 202 | System.Reactive.PlatformServices assembly with your application and call during application startup to ensure enlightenments are properly loaded. 203 | 204 | 205 | 206 | 207 | Ensures that the calling assembly has a reference to the System.Reactive.PlatformServices assembly with 208 | platform enlightenments. If no reference is made from the user code, it's possible for the build process 209 | to drop the deployment of System.Reactive.PlatformServices, preventing its runtime discovery. 210 | 211 | 212 | true if the loaded enlightenment provider matches the provided defined in the current assembly; false 213 | otherwise. When a custom enlightenment provider is installed by the host, false will be returned. 214 | 215 | 216 | 217 | 218 | Represents an object that schedules units of work on the CLR thread pool. 219 | 220 | Singleton instance of this type exposed through this static property. 221 | 222 | 223 | 224 | Schedules an action to be executed. 225 | 226 | The type of the state passed to the scheduled action. 227 | State passed to the action to be executed. 228 | Action to be executed. 229 | The disposable object used to cancel the scheduled action (best effort). 230 | is null. 231 | 232 | 233 | 234 | Schedules an action to be executed after dueTime, using a System.Threading.Timer object. 235 | 236 | The type of the state passed to the scheduled action. 237 | State passed to the action to be executed. 238 | Action to be executed. 239 | Relative time after which to execute the action. 240 | The disposable object used to cancel the scheduled action (best effort). 241 | is null. 242 | 243 | 244 | 245 | Schedules a long-running task by creating a new thread. Cancellation happens through polling. 246 | 247 | The type of the state passed to the scheduled action. 248 | State passed to the action to be executed. 249 | Action to be executed. 250 | The disposable object used to cancel the scheduled action (best effort). 251 | is null. 252 | 253 | 254 | 255 | Starts a new stopwatch object. 256 | 257 | New stopwatch object; started at the time of the request. 258 | 259 | 260 | 261 | Schedules a periodic piece of work, using a System.Threading.Timer object. 262 | 263 | The type of the state passed to the scheduled action. 264 | Initial state passed to the action upon the first iteration. 265 | Period for running the work periodically. 266 | Action to be executed, potentially updating the state. 267 | The disposable object used to cancel the scheduled recurring action (best effort). 268 | is null. 269 | is less than or equal to zero. 270 | 271 | 272 | 273 | Gets the singleton instance of the CLR thread pool scheduler. 274 | 275 | 276 | 277 | 278 | (Infrastructure) Provider for platform-specific framework enlightenments. 279 | 280 | 281 | 282 | 283 | (Infastructure) Tries to gets the specified service. 284 | 285 | Service type. 286 | Optional set of arguments. 287 | Service instance or null if not found. 288 | 289 | 290 | 291 | A strongly-typed resource class, for looking up localized strings, etc. 292 | 293 | 294 | 295 | 296 | Returns the cached ResourceManager instance used by this class. 297 | 298 | 299 | 300 | 301 | Overrides the current thread's CurrentUICulture property for all 302 | resource lookups using this strongly typed resource class. 303 | 304 | 305 | 306 | 307 | Looks up a localized string similar to The WinRT thread pool doesn't support creating periodic timers with a period below 1 millisecond.. 308 | 309 | 310 | 311 | 312 | -------------------------------------------------------------------------------- /packages/Rx-PlatformServices.2.2.5/lib/windowsphone71/System.Reactive.PlatformServices.dll: 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https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/Rx-Xaml.2.2.5.nupkg -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/net40/System.Reactive.Windows.Threading.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.Windows.Threading 5 | 6 | 7 | 8 | 9 | Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers. 10 | 11 | 12 | 13 | 14 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher. 15 | 16 | The type of the elements in the source sequence. 17 | Source sequence. 18 | Dispatcher whose associated message loop is used to to notify observers on. 19 | The source sequence whose observations happen on the specified dispatcher. 20 | or is null. 21 | 22 | 23 | 24 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler. 25 | 26 | The type of the elements in the source sequence. 27 | Source sequence. 28 | Dispatcher scheduler to notify observers on. 29 | The source sequence whose observations happen on the specified dispatcher scheduler. 30 | or is null. 31 | 32 | 33 | 34 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object. 35 | 36 | The type of the elements in the source sequence. 37 | Source sequence. 38 | Object to get the dispatcher from. 39 | The source sequence whose observations happen on the specified object's dispatcher. 40 | or is null. 41 | 42 | 43 | 44 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread. 45 | 46 | The type of the elements in the source sequence. 47 | Source sequence. 48 | The source sequence whose observations happen on the current thread's dispatcher. 49 | is null. 50 | 51 | 52 | 53 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher. 54 | 55 | The type of the elements in the source sequence. 56 | Source sequence. 57 | Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on. 58 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher. 59 | or is null. 60 | 61 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher. 62 | In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use . 63 | 64 | 65 | 66 | 67 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler. 68 | 69 | The type of the elements in the source sequence. 70 | Source sequence. 71 | Dispatcher scheduler to perform subscription and unsubscription actions on. 72 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler. 73 | or is null. 74 | 75 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler. 76 | In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use . 77 | 78 | 79 | 80 | 81 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object. 82 | 83 | The type of the elements in the source sequence. 84 | Source sequence. 85 | Object to get the dispatcher from. 86 | The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher. 87 | or is null. 88 | 89 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object. 90 | In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use . 91 | 92 | 93 | 94 | 95 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread. 96 | 97 | The type of the elements in the source sequence. 98 | Source sequence. 99 | The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher. 100 | is null. 101 | 102 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread. 103 | In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use . 104 | 105 | 106 | 107 | 108 | Represents an object that schedules units of work on a . 109 | 110 | 111 | This scheduler type is typically used indirectly through the and methods that use the Dispatcher on the calling thread. 112 | 113 | 114 | 115 | 116 | Constructs a DispatcherScheduler that schedules units of work on the given . 117 | 118 | Dispatcher to schedule work on. 119 | is null. 120 | 121 | 122 | 123 | Schedules an action to be executed on the dispatcher. 124 | 125 | The type of the state passed to the scheduled action. 126 | State passed to the action to be executed. 127 | Action to be executed. 128 | The disposable object used to cancel the scheduled action (best effort). 129 | is null. 130 | 131 | 132 | 133 | Schedules an action to be executed after dueTime on the dispatcher, using a object. 134 | 135 | The type of the state passed to the scheduled action. 136 | State passed to the action to be executed. 137 | Action to be executed. 138 | Relative time after which to execute the action. 139 | The disposable object used to cancel the scheduled action (best effort). 140 | is null. 141 | 142 | 143 | 144 | Schedules a periodic piece of work on the dispatcher, using a object. 145 | 146 | The type of the state passed to the scheduled action. 147 | Initial state passed to the action upon the first iteration. 148 | Period for running the work periodically. 149 | Action to be executed, potentially updating the state. 150 | The disposable object used to cancel the scheduled recurring action (best effort). 151 | is null. 152 | is less than TimeSpan.Zero. 153 | 154 | 155 | 156 | Gets the scheduler that schedules work on the current . 157 | 158 | 159 | 160 | 161 | Gets the scheduler that schedules work on the for the current thread. 162 | 163 | 164 | 165 | 166 | Gets the associated with the DispatcherScheduler. 167 | 168 | 169 | 170 | 171 | A strongly-typed resource class, for looking up localized strings, etc. 172 | 173 | 174 | 175 | 176 | Returns the cached ResourceManager instance used by this class. 177 | 178 | 179 | 180 | 181 | Overrides the current thread's CurrentUICulture property for all 182 | resource lookups using this strongly typed resource class. 183 | 184 | 185 | 186 | 187 | Looks up a localized string similar to The current thread has no Dispatcher associated with it.. 188 | 189 | 190 | 191 | 192 | Looks up a localized string similar to No current Window object found to obtain a CoreDispatcher from.. 193 | 194 | 195 | 196 | 197 | -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/net40/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/net40/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/net45/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/net45/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/portable-win81+wpa81/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/portable-win81+wpa81/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/sl5/System.Reactive.Windows.Threading.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.Windows.Threading 5 | 6 | 7 | 8 | 9 | Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers. 10 | 11 | 12 | 13 | 14 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher. 15 | 16 | The type of the elements in the source sequence. 17 | Source sequence. 18 | Dispatcher whose associated message loop is used to to notify observers on. 19 | The source sequence whose observations happen on the specified dispatcher. 20 | or is null. 21 | 22 | 23 | 24 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler. 25 | 26 | The type of the elements in the source sequence. 27 | Source sequence. 28 | Dispatcher scheduler to notify observers on. 29 | The source sequence whose observations happen on the specified dispatcher scheduler. 30 | or is null. 31 | 32 | 33 | 34 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object. 35 | 36 | The type of the elements in the source sequence. 37 | Source sequence. 38 | Object to get the dispatcher from. 39 | The source sequence whose observations happen on the specified object's dispatcher. 40 | or is null. 41 | 42 | 43 | 44 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread. 45 | 46 | The type of the elements in the source sequence. 47 | Source sequence. 48 | The source sequence whose observations happen on the current thread's dispatcher. 49 | is null. 50 | 51 | 52 | 53 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher. 54 | 55 | The type of the elements in the source sequence. 56 | Source sequence. 57 | Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on. 58 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher. 59 | or is null. 60 | 61 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher. 62 | In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use . 63 | 64 | 65 | 66 | 67 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler. 68 | 69 | The type of the elements in the source sequence. 70 | Source sequence. 71 | Dispatcher scheduler to perform subscription and unsubscription actions on. 72 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler. 73 | or is null. 74 | 75 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler. 76 | In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use . 77 | 78 | 79 | 80 | 81 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object. 82 | 83 | The type of the elements in the source sequence. 84 | Source sequence. 85 | Object to get the dispatcher from. 86 | The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher. 87 | or is null. 88 | 89 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object. 90 | In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use . 91 | 92 | 93 | 94 | 95 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread. 96 | 97 | The type of the elements in the source sequence. 98 | Source sequence. 99 | The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher. 100 | is null. 101 | 102 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread. 103 | In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use . 104 | 105 | 106 | 107 | 108 | Represents an object that schedules units of work on a . 109 | 110 | 111 | This scheduler type is typically used indirectly through the and methods that use the Dispatcher on the calling thread. 112 | 113 | 114 | 115 | 116 | Constructs a DispatcherScheduler that schedules units of work on the given . 117 | 118 | Dispatcher to schedule work on. 119 | is null. 120 | 121 | 122 | 123 | Schedules an action to be executed on the dispatcher. 124 | 125 | The type of the state passed to the scheduled action. 126 | State passed to the action to be executed. 127 | Action to be executed. 128 | The disposable object used to cancel the scheduled action (best effort). 129 | is null. 130 | 131 | 132 | 133 | Schedules an action to be executed after dueTime on the dispatcher, using a object. 134 | 135 | The type of the state passed to the scheduled action. 136 | State passed to the action to be executed. 137 | Action to be executed. 138 | Relative time after which to execute the action. 139 | The disposable object used to cancel the scheduled action (best effort). 140 | is null. 141 | 142 | 143 | 144 | Schedules a periodic piece of work on the dispatcher, using a object. 145 | 146 | The type of the state passed to the scheduled action. 147 | Initial state passed to the action upon the first iteration. 148 | Period for running the work periodically. 149 | Action to be executed, potentially updating the state. 150 | The disposable object used to cancel the scheduled recurring action (best effort). 151 | is null. 152 | is less than TimeSpan.Zero. 153 | 154 | 155 | 156 | Gets the scheduler that schedules work on the current . 157 | 158 | 159 | 160 | 161 | Gets the scheduler that schedules work on the for the current thread. 162 | 163 | 164 | 165 | 166 | Gets the associated with the DispatcherScheduler. 167 | 168 | 169 | 170 | 171 | A strongly-typed resource class, for looking up localized strings, etc. 172 | 173 | 174 | 175 | 176 | Returns the cached ResourceManager instance used by this class. 177 | 178 | 179 | 180 | 181 | Overrides the current thread's CurrentUICulture property for all 182 | resource lookups using this strongly typed resource class. 183 | 184 | 185 | 186 | 187 | Looks up a localized string similar to The current thread has no Dispatcher associated with it.. 188 | 189 | 190 | 191 | 192 | Looks up a localized string similar to No current Window object found to obtain a CoreDispatcher from.. 193 | 194 | 195 | 196 | 197 | -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/sl5/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/sl5/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/windows8/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/windows8/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/windowsphone71/System.Reactive.Windows.Threading.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.Windows.Threading 5 | 6 | 7 | 8 | 9 | Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers. 10 | 11 | 12 | 13 | 14 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher. 15 | 16 | The type of the elements in the source sequence. 17 | Source sequence. 18 | Dispatcher whose associated message loop is used to to notify observers on. 19 | The source sequence whose observations happen on the specified dispatcher. 20 | or is null. 21 | 22 | 23 | 24 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler. 25 | 26 | The type of the elements in the source sequence. 27 | Source sequence. 28 | Dispatcher scheduler to notify observers on. 29 | The source sequence whose observations happen on the specified dispatcher scheduler. 30 | or is null. 31 | 32 | 33 | 34 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object. 35 | 36 | The type of the elements in the source sequence. 37 | Source sequence. 38 | Object to get the dispatcher from. 39 | The source sequence whose observations happen on the specified object's dispatcher. 40 | or is null. 41 | 42 | 43 | 44 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread. 45 | 46 | The type of the elements in the source sequence. 47 | Source sequence. 48 | The source sequence whose observations happen on the current thread's dispatcher. 49 | is null. 50 | 51 | 52 | 53 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher. 54 | 55 | The type of the elements in the source sequence. 56 | Source sequence. 57 | Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on. 58 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher. 59 | or is null. 60 | 61 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher. 62 | In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use . 63 | 64 | 65 | 66 | 67 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler. 68 | 69 | The type of the elements in the source sequence. 70 | Source sequence. 71 | Dispatcher scheduler to perform subscription and unsubscription actions on. 72 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler. 73 | or is null. 74 | 75 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler. 76 | In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use . 77 | 78 | 79 | 80 | 81 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object. 82 | 83 | The type of the elements in the source sequence. 84 | Source sequence. 85 | Object to get the dispatcher from. 86 | The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher. 87 | or is null. 88 | 89 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object. 90 | In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use . 91 | 92 | 93 | 94 | 95 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread. 96 | 97 | The type of the elements in the source sequence. 98 | Source sequence. 99 | The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher. 100 | is null. 101 | 102 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread. 103 | In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use . 104 | 105 | 106 | 107 | 108 | Represents an object that schedules units of work on a . 109 | 110 | 111 | This scheduler type is typically used indirectly through the and methods that use the Dispatcher on the calling thread. 112 | 113 | 114 | 115 | 116 | Constructs a DispatcherScheduler that schedules units of work on the given . 117 | 118 | Dispatcher to schedule work on. 119 | is null. 120 | 121 | 122 | 123 | Schedules an action to be executed on the dispatcher. 124 | 125 | The type of the state passed to the scheduled action. 126 | State passed to the action to be executed. 127 | Action to be executed. 128 | The disposable object used to cancel the scheduled action (best effort). 129 | is null. 130 | 131 | 132 | 133 | Schedules an action to be executed after dueTime on the dispatcher, using a object. 134 | 135 | The type of the state passed to the scheduled action. 136 | State passed to the action to be executed. 137 | Action to be executed. 138 | Relative time after which to execute the action. 139 | The disposable object used to cancel the scheduled action (best effort). 140 | is null. 141 | 142 | 143 | 144 | Schedules a periodic piece of work on the dispatcher, using a object. 145 | 146 | The type of the state passed to the scheduled action. 147 | Initial state passed to the action upon the first iteration. 148 | Period for running the work periodically. 149 | Action to be executed, potentially updating the state. 150 | The disposable object used to cancel the scheduled recurring action (best effort). 151 | is null. 152 | is less than TimeSpan.Zero. 153 | 154 | 155 | 156 | Gets the scheduler that schedules work on the current . 157 | 158 | 159 | 160 | 161 | Gets the scheduler that schedules work on the for the current thread. 162 | 163 | 164 | 165 | 166 | Gets the associated with the DispatcherScheduler. 167 | 168 | 169 | 170 | 171 | A strongly-typed resource class, for looking up localized strings, etc. 172 | 173 | 174 | 175 | 176 | Returns the cached ResourceManager instance used by this class. 177 | 178 | 179 | 180 | 181 | Overrides the current thread's CurrentUICulture property for all 182 | resource lookups using this strongly typed resource class. 183 | 184 | 185 | 186 | 187 | Looks up a localized string similar to The current thread has no Dispatcher associated with it.. 188 | 189 | 190 | 191 | 192 | Looks up a localized string similar to No current Window object found to obtain a CoreDispatcher from.. 193 | 194 | 195 | 196 | 197 | -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/windowsphone71/System.Reactive.Windows.Threading.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/Rx-Xaml.2.2.5/lib/windowsphone71/System.Reactive.Windows.Threading.dll -------------------------------------------------------------------------------- /packages/Rx-Xaml.2.2.5/lib/windowsphone8/System.Reactive.Windows.Threading.XML: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | System.Reactive.Windows.Threading 5 | 6 | 7 | 8 | 9 | Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers. 10 | 11 | 12 | 13 | 14 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher. 15 | 16 | The type of the elements in the source sequence. 17 | Source sequence. 18 | Dispatcher whose associated message loop is used to to notify observers on. 19 | The source sequence whose observations happen on the specified dispatcher. 20 | or is null. 21 | 22 | 23 | 24 | Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler. 25 | 26 | The type of the elements in the source sequence. 27 | Source sequence. 28 | Dispatcher scheduler to notify observers on. 29 | The source sequence whose observations happen on the specified dispatcher scheduler. 30 | or is null. 31 | 32 | 33 | 34 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object. 35 | 36 | The type of the elements in the source sequence. 37 | Source sequence. 38 | Object to get the dispatcher from. 39 | The source sequence whose observations happen on the specified object's dispatcher. 40 | or is null. 41 | 42 | 43 | 44 | Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread. 45 | 46 | The type of the elements in the source sequence. 47 | Source sequence. 48 | The source sequence whose observations happen on the current thread's dispatcher. 49 | is null. 50 | 51 | 52 | 53 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher. 54 | 55 | The type of the elements in the source sequence. 56 | Source sequence. 57 | Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on. 58 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher. 59 | or is null. 60 | 61 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher. 62 | In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use . 63 | 64 | 65 | 66 | 67 | Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler. 68 | 69 | The type of the elements in the source sequence. 70 | Source sequence. 71 | Dispatcher scheduler to perform subscription and unsubscription actions on. 72 | The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler. 73 | or is null. 74 | 75 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler. 76 | In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use . 77 | 78 | 79 | 80 | 81 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object. 82 | 83 | The type of the elements in the source sequence. 84 | Source sequence. 85 | Object to get the dispatcher from. 86 | The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher. 87 | or is null. 88 | 89 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object. 90 | In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use . 91 | 92 | 93 | 94 | 95 | Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread. 96 | 97 | The type of the elements in the source sequence. 98 | Source sequence. 99 | The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher. 100 | is null. 101 | 102 | Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread. 103 | In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use . 104 | 105 | 106 | 107 | 108 | Represents an object that schedules units of work on a . 109 | 110 | 111 | This scheduler type is typically used indirectly through the and methods that use the Dispatcher on the calling thread. 112 | 113 | 114 | 115 | 116 | Constructs a DispatcherScheduler that schedules units of work on the given . 117 | 118 | Dispatcher to schedule work on. 119 | is null. 120 | 121 | 122 | 123 | Schedules an action to be executed on the dispatcher. 124 | 125 | The type of the state passed to the scheduled action. 126 | State passed to the action to be executed. 127 | Action to be executed. 128 | The disposable object used to cancel the scheduled action (best effort). 129 | is null. 130 | 131 | 132 | 133 | Schedules an action to be executed after dueTime on the dispatcher, using a object. 134 | 135 | The type of the state passed to the scheduled action. 136 | State passed to the action to be executed. 137 | Action to be executed. 138 | Relative time after which to execute the action. 139 | The disposable object used to cancel the scheduled action (best effort). 140 | is null. 141 | 142 | 143 | 144 | Schedules a periodic piece of work on the dispatcher, using a object. 145 | 146 | The type of the state passed to the scheduled action. 147 | Initial state passed to the action upon the first iteration. 148 | Period for running the work periodically. 149 | Action to be executed, potentially updating the state. 150 | The disposable object used to cancel the scheduled recurring action (best effort). 151 | is null. 152 | is less than TimeSpan.Zero. 153 | 154 | 155 | 156 | Gets the scheduler that schedules work on the current . 157 | 158 | 159 | 160 | 161 | Gets the scheduler that schedules work on the for the current thread. 162 | 163 | 164 | 165 | 166 | Gets the associated with the DispatcherScheduler. 167 | 168 | 169 | 170 | 171 | A strongly-typed resource class, for looking up 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or more ListChangedEventArgs 10 | 11 | 12 | 13 | 14 | 15 | 16 | IReactiveDerivedList represents a bindinglist whose contents will "follow" another 17 | collection; this method is useful for creating ViewModel collections 18 | that are automatically updated when the respective Model collection is updated. 19 | 20 | 21 | 22 | 23 | Creates a collection whose contents will "follow" another 24 | collection; this method is useful for creating ViewModel collections 25 | that are automatically updated when the respective Model collection 26 | is updated. 27 | 28 | Note that even though this method attaches itself to any 29 | IEnumerable, it will only detect changes from objects implementing 30 | INotifyCollectionChanged (like ReactiveList). If your source 31 | collection doesn't implement this, signalReset is the way to signal 32 | the derived collection to reorder/refilter itself. 33 | 34 | A Select function that will be run on each 35 | item. 36 | An action that is called on each item when 37 | it is removed. 38 | A filter to determine whether to exclude items 39 | in the derived collection. 40 | A comparator method to determine the ordering of 41 | the resulting collection. 42 | When this Observable is signalled, 43 | the derived collection will be manually 44 | reordered/refiltered. 45 | A new collection whose items are equivalent to 46 | Collection.Select().Where().OrderBy() and will mirror changes 47 | in the initial collection. 48 | 49 | 50 | 51 | Creates a collection whose contents will "follow" another 52 | collection; this method is useful for creating ViewModel collections 53 | that are automatically updated when the respective Model collection 54 | is updated. 55 | 56 | Note that even though this method attaches itself to any 57 | IEnumerable, it will only detect changes from objects implementing 58 | INotifyCollectionChanged (like ReactiveList). If your source 59 | collection doesn't implement this, signalReset is the way to signal 60 | the derived collection to reorder/refilter itself. 61 | 62 | A Select function that will be run on each 63 | item. 64 | A filter to determine whether to exclude items 65 | in the derived collection. 66 | A comparator method to determine the ordering of 67 | the resulting collection. 68 | When this Observable is signalled, 69 | the derived collection will be manually 70 | reordered/refiltered. 71 | A new collection whose items are equivalent to 72 | Collection.Select().Where().OrderBy() and will mirror changes 73 | in the initial collection. 74 | 75 | 76 | 77 | Creates a collection whose contents will "follow" another 78 | collection; this method is useful for creating ViewModel collections 79 | that are automatically updated when the respective Model collection 80 | is updated. 81 | 82 | Be aware that this overload will result in a collection that *only* 83 | updates if the source implements INotifyCollectionChanged. If your 84 | list changes but isn't a ReactiveList/ObservableCollection, 85 | you probably want to use the other overload. 86 | 87 | A Select function that will be run on each 88 | item. 89 | /// An action that is called on each item when 90 | it is removed. 91 | A filter to determine whether to exclude items 92 | in the derived collection. 93 | A comparator method to determine the ordering of 94 | the resulting collection. 95 | A new collection whose items are equivalent to 96 | Collection.Select().Where().OrderBy() and will mirror changes 97 | in the initial collection. 98 | 99 | 100 | 101 | Creates a collection whose contents will "follow" another 102 | collection; this method is useful for creating ViewModel collections 103 | that are automatically updated when the respective Model collection 104 | is updated. 105 | 106 | Be aware that this overload will result in a collection that *only* 107 | updates if the source implements INotifyCollectionChanged. If your 108 | list changes but isn't a ReactiveList/ObservableCollection, 109 | you probably want to use the other overload. 110 | 111 | A Select function that will be run on each 112 | item. 113 | A filter to determine whether to exclude items 114 | in the derived collection. 115 | A comparator method to determine the ordering of 116 | the resulting collection. 117 | A new collection whose items are equivalent to 118 | Collection.Select().Where().OrderBy() and will mirror changes 119 | in the initial collection. 120 | 121 | 122 | 123 | Clean up any resources being used. 124 | 125 | true if managed resources should be disposed; otherwise, false. 126 | 127 | 128 | 129 | Required designer variable. 130 | 131 | 132 | 133 | 134 | Required method for Designer support - do not modify 135 | the contents of this method with the code editor. 136 | 137 | 138 | 139 | 140 | ReactiveBindingList constructor 141 | 142 | 143 | 144 | 145 | 146 | This binder is the default binder for connecting to arbitrary events 147 | 148 | 149 | 150 | 151 | Ignore me. This class is a secret handshake between RxUI and RxUI.Xaml 152 | in order to register certain classes on startup that would be difficult 153 | to register otherwise. 154 | 155 | 156 | 157 | 158 | Clean up any resources being used. 159 | 160 | true if managed resources should be disposed; otherwise, false. 161 | 162 | 163 | 164 | Required designer variable. 165 | 166 | 167 | 168 | 169 | Required method for Designer support - do not modify 170 | the contents of this method with the code editor. 171 | 172 | 173 | 174 | 175 | -------------------------------------------------------------------------------- /packages/reactiveui-winforms.6.2.1.1/reactiveui-winforms.6.2.1.1.nupkg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/nrodriguez2001/WinFormMVVM/86767cecd4563eea6a1b136942b684cbdaeada79/packages/reactiveui-winforms.6.2.1.1/reactiveui-winforms.6.2.1.1.nupkg -------------------------------------------------------------------------------- /packages/repositories.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | --------------------------------------------------------------------------------