├── .gitmodules ├── 3rdPartyBuild.cmake ├── 3rdPartyBuild.cmd ├── 3rdparty ├── CMakeLists.txt └── patches │ ├── fltlib-1.0.zip │ ├── lib3ds-20080909.zip │ └── tinyxml_2_6_2.zip ├── CMake ├── CopyFile.cmake ├── FindMDLSDK.cmake ├── FindNVCOLLADA_DOM.cmake ├── FindNVGLEW.cmake ├── FindNVHOOPS3D.cmake ├── FindNVOpenEXR.cmake ├── FindNVPMAPI.cmake ├── FindNVTinyXML.cmake ├── FindNVToolsExt.cmake ├── FindNVfltLib.cmake ├── FindNVlib3ds.cmake ├── dp.cmake └── dp3rdParty.cmake ├── CMakeLists.txt ├── LICENSE ├── README.md ├── apps ├── CMakeLists.txt ├── GLUTAnimation │ ├── AnimatedScene.h │ ├── CMakeLists.txt │ ├── launcher.py │ ├── launcher2.py │ └── src │ │ ├── AnimatedScene.cpp │ │ └── main.cpp ├── GLUTMinimal │ ├── CMakeLists.txt │ ├── benchmark │ │ ├── CopyBenchmark.cmd │ │ ├── benchmark.cmd │ │ └── example-params.txt │ └── src │ │ └── main.cpp ├── GLUTMinimalCFR │ ├── CMakeLists.txt │ ├── benchmark │ │ ├── CopyBenchmark.cmd │ │ ├── benchmark.cmd │ │ └── example-params.txt │ ├── inc │ │ ├── CFRPipeline.h │ │ ├── GLUTMinimalCFR.h │ │ └── TextureTransfer.h │ ├── main.cpp │ └── src │ │ ├── CFRPipeline.cpp │ │ ├── GLUTMinimalCFR.cpp │ │ └── TextureTransfer.cpp ├── GLUTMinimalMulticast │ ├── CMakeLists.txt │ └── src │ │ └── main.cpp ├── MaterialExchanger │ ├── CMakeLists.txt │ ├── exchanger.cpp │ └── materialNameMapping.xml ├── MaterialLoaderTest │ ├── CMakeLists.txt │ └── materialLoaderTest.cpp ├── QtMinimal │ ├── CMakeLists.txt │ ├── launcher.py │ ├── launcher2.py │ ├── mono.png │ └── src │ │ └── main.cpp ├── TerrainRendering │ ├── CMakeLists.txt │ └── src │ │ └── main.cpp ├── Tutorials │ ├── 001_Render_Scene │ │ ├── CMakeLists.txt │ │ └── src │ │ │ └── main.cpp │ └── CMakeLists.txt ├── Viewer │ ├── CMakeLists.txt │ ├── CopyViewer.cmd │ ├── SceniXViewer_Manual.txt │ ├── copydlls.cmake │ ├── copyqt.cmake │ ├── copyscenix.cmake │ ├── inc │ │ ├── CameraAnimator.h │ │ ├── CommandAddItem.h │ │ ├── CommandReplaceItem.h │ │ ├── DisplayNormalsTraverser.h │ │ ├── Log.h │ │ ├── LogWidget.h │ │ ├── MainWindow.h │ │ ├── MaterialBrowser.h │ │ ├── NormalizeDialog.h │ │ ├── NormalsDialog.h │ │ ├── OptimizerDialog.h │ │ ├── PlainTextDialog.h │ │ ├── Preferences.h │ │ ├── PreferencesDialog.h │ │ ├── QSingleItemSquareLayout.h │ │ ├── ScenePropertiesWidget.h │ │ ├── SceneRendererPipeline.h │ │ ├── SceneTreeBrowser.h │ │ ├── SceneTreeItem.h │ │ ├── ScriptSystem.h │ │ ├── ScriptWidget.h │ │ ├── SmoothDialog.h │ │ ├── StereoDialog.h │ │ ├── TonemapperDialog.h │ │ ├── TransparencyDialog.h │ │ ├── UndoWidget.h │ │ ├── Viewer.h │ │ ├── ViewerCommand.h │ │ ├── ViewerRendererWidget.h │ │ ├── ViewportLayout.h │ │ └── viewerPlugInCallback.h │ ├── res │ │ ├── Viewer.qrc │ │ ├── Viewer.rc │ │ ├── highlightFragment.glsl │ │ ├── highlightVertex.glsl │ │ ├── images │ │ │ ├── AddEnvironment_32.png │ │ │ ├── AddEnvironment_48.png │ │ │ ├── AnimatedTransform.png │ │ │ ├── Animation.png │ │ │ ├── Annotations.png │ │ │ ├── AntiAliasOff_48.png │ │ │ ├── AntiAliasOn_48.png │ │ │ ├── Antialias_48.png │ │ │ ├── CBT_Checked.png │ │ │ ├── CBT_CheckedDisabled.png │ │ │ ├── CBT_CheckedHover.png │ │ │ ├── CBT_CheckedPressed.png │ │ │ ├── CBT_Unchecked.png │ │ │ ├── CBT_UncheckedDisabled.png │ │ │ ├── CBT_UncheckedHover.png │ │ │ ├── CBT_UncheckedPressed.png │ │ │ ├── Camera.png │ │ │ ├── CameraCycling_off.png │ │ │ ├── CameraCycling_on.png │ │ │ ├── CameraIterationOff_48.png │ │ │ ├── CameraIterationOn_48.png │ │ │ ├── CameraIteration_48.png │ │ │ ├── CameraManipulatorOff_48.png │ │ │ ├── CameraManipulatorOn_48.png │ │ │ ├── CameraOrbitXOff_48.png │ │ │ ├── CameraOrbitXOn_48.png │ │ │ ├── CameraOrbitX_off.png │ │ │ ├── CameraOrbitX_on.png │ │ │ ├── CameraOrbitYOff_48.png │ │ │ ├── CameraOrbitYOn_48.png │ │ │ ├── CameraOrbitY_off.png │ │ │ ├── CameraOrbitY_on.png │ │ │ ├── CameraOrbitZOff_48.png │ │ │ ├── CameraOrbitZOn_48.png │ │ │ ├── CameraOrbitZ_off.png │ │ │ ├── CameraOrbitZ_on.png │ │ │ ├── CgFX.png │ │ │ ├── Classes.png │ │ │ ├── CollapseAll.png │ │ │ ├── ContRenderingOff_32.png │ │ │ ├── ContRenderingOff_48.png │ │ │ ├── ContRenderingOn_32.png │ │ │ ├── ContRenderingOn_48.png │ │ │ ├── ContinuousRendering_off.png │ │ │ ├── ContinuousRendering_on.png │ │ │ ├── CylindricalCameraManipulatorOff_48.png │ │ │ ├── CylindricalCameraManipulatorOn_48.png │ │ │ ├── CylindricalCameraManipulator_off.png │ │ │ ├── CylindricalCameraManipulator_on.png │ │ │ ├── DefaultNode.png │ │ │ ├── DirectedLight.png │ │ │ ├── DockClose.png │ │ │ ├── DockFloat.png │ │ │ ├── Drawable.png │ │ │ ├── ExpandAll.png │ │ │ ├── FirstFrame_off.png │ │ │ ├── FlightCameraManipulatorOff_48.png │ │ │ ├── FlightCameraManipulatorOn_48.png │ │ │ ├── FlightCameraManipulator_off.png │ │ │ ├── FlightCameraManipulator_on.png │ │ │ ├── FlipBookAnimation.png │ │ │ ├── Group.png │ │ │ ├── JumpFirstFrame.png │ │ │ ├── JumpLastFrame.png │ │ │ ├── LastFrame_off.png │ │ │ ├── Layout1.png │ │ │ ├── Layout2.png │ │ │ ├── Layout3.png │ │ │ ├── Layout4.png │ │ │ ├── Layout5.png │ │ │ ├── Layout6.png │ │ │ ├── LayoutFour_off.png │ │ │ ├── LayoutOne_off.png │ │ │ ├── LayoutThreeLeft_off.png │ │ │ ├── LayoutThreeTop_off.png │ │ │ ├── LayoutTwoLeft_off.png │ │ │ ├── LayoutTwoTop_off.png │ │ │ ├── LevelOfDetail.png │ │ │ ├── Lines.png │ │ │ ├── LinkParameter.png │ │ │ ├── LoadFile_32.png │ │ │ ├── LoadFile_48.png │ │ │ ├── LoadFile_off.png │ │ │ ├── LoopAnimation.png │ │ │ ├── MainNode.png │ │ │ ├── Material.png │ │ │ ├── NextFrame_off.png │ │ │ ├── Node.png │ │ │ ├── Normals_48.png │ │ │ ├── Normals_off.png │ │ │ ├── Options_48.png │ │ │ ├── ParallelCamera.png │ │ │ ├── Patches.png │ │ │ ├── PerspectiveCamera.png │ │ │ ├── PingPongAnimation.png │ │ │ ├── Play.png │ │ │ ├── Play_off.png │ │ │ ├── PointLight.png │ │ │ ├── Points.png │ │ │ ├── Power_off.png │ │ │ ├── PreviousFrame_off.png │ │ │ ├── PushButton.png │ │ │ ├── PushButton_default.png │ │ │ ├── PushButton_default_hover.png │ │ │ ├── PushButton_disabled.png │ │ │ ├── PushButton_hover.png │ │ │ ├── PushButton_pressed.png │ │ │ ├── QuadMeshes.png │ │ │ ├── QuadPatches.png │ │ │ ├── Quadro_FX_Splash.png │ │ │ ├── Quads.png │ │ │ ├── RB_Checked.png │ │ │ ├── RB_CheckedDisabled.png │ │ │ ├── RB_CheckedHover.png │ │ │ ├── RB_CheckedPressed.png │ │ │ ├── RB_Unchecked.png │ │ │ ├── RB_UncheckedDisabled.png │ │ │ ├── RB_UncheckedHover.png │ │ │ ├── RB_UncheckedPressed.png │ │ │ ├── RTFx.png │ │ │ ├── RTFxSceneAttribute.png │ │ │ ├── RayTracingBufferAttribute.png │ │ │ ├── Redo_off.png │ │ │ ├── Redo_on.png │ │ │ ├── SaveFile_32.png │ │ │ ├── SaveFile_48.png │ │ │ ├── SaveFile_off.png │ │ │ ├── SceniX.ico │ │ │ ├── ShadowsOff_48.png │ │ │ ├── ShadowsOn_48.png │ │ │ ├── Shadows_48.png │ │ │ ├── Shape.png │ │ │ ├── SliderHandle_Horizontal.png │ │ │ ├── SliderHandle_HorizontalDisabled.png │ │ │ ├── SliderHandle_HorizontalHover.png │ │ │ ├── SliderHandle_Vertical.png │ │ │ ├── SliderHandle_VerticalDisabled.png │ │ │ ├── SliderHandle_VerticalHover.png │ │ │ ├── SplitAbove.png │ │ │ ├── SplitBelow.png │ │ │ ├── SplitLeft.png │ │ │ ├── SplitRight.png │ │ │ ├── SpotLight.png │ │ │ ├── StepBackward.png │ │ │ ├── StepForward.png │ │ │ ├── Stop.png │ │ │ ├── Stop_on.png │ │ │ ├── SubNode.png │ │ │ ├── TV_BranchClosed.png │ │ │ ├── TV_BranchClosedHover.png │ │ │ ├── TV_BranchOpened.png │ │ │ ├── TV_BranchOpenedHover.png │ │ │ ├── TessellationPatch_48.png │ │ │ ├── TextureAttribute.png │ │ │ ├── ToggleAnimationDirection.png │ │ │ ├── TrackballCameraManipulatorOff_48.png │ │ │ ├── TrackballCameraManipulatorOn_48.png │ │ │ ├── TrackballCameraManipulator_off.png │ │ │ ├── TrackballCameraManipulator_on.png │ │ │ ├── Transform.png │ │ │ ├── TriPatches.png │ │ │ ├── Triangles.png │ │ │ ├── Undo_off.png │ │ │ ├── Undo_on.png │ │ │ ├── UnlinkParameter.png │ │ │ ├── ViewState.png │ │ │ ├── WalkCameraManipulatorOff_48.png │ │ │ ├── WalkCameraManipulatorOn_48.png │ │ │ ├── WalkCameraManipulator_off.png │ │ │ ├── WalkCameraManipulator_on.png │ │ │ ├── ZoomAll_48.png │ │ │ ├── ZoomAll_off.png │ │ │ ├── branch_end.png │ │ │ ├── branch_more.png │ │ │ ├── branch_vertical_line.png │ │ │ ├── checkbox_indeterminate.png │ │ │ ├── checkbox_indeterminate_hover.png │ │ │ ├── checkbox_indeterminate_pressed.png │ │ │ ├── combobox_down_arrow.png │ │ │ ├── deletewin.png │ │ │ ├── editColor.png │ │ │ ├── scroll_down_arrow.png │ │ │ ├── scroll_down_arrow_hover.png │ │ │ ├── scroll_down_arrow_pressed.png │ │ │ ├── scroll_left_arrow.png │ │ │ ├── scroll_left_arrow_hover.png │ │ │ ├── scroll_left_arrow_pressed.png │ │ │ ├── scroll_right_arrow.png │ │ │ ├── scroll_right_arrow_hover.png │ │ │ ├── scroll_right_arrow_pressed.png │ │ │ ├── scroll_up_arrow.png │ │ │ ├── scroll_up_arrow_hover.png │ │ │ ├── scroll_up_arrow_pressed.png │ │ │ ├── showHideAnnotations.png │ │ │ ├── spherepreview.png │ │ │ ├── spin_down_arrow.png │ │ │ ├── spin_down_arrow_hover.png │ │ │ ├── spin_down_arrow_off.png │ │ │ ├── spin_down_arrow_pressed.png │ │ │ ├── spin_up_arrow.png │ │ │ ├── spin_up_arrow_hover.png │ │ │ ├── spin_up_arrow_off.png │ │ │ ├── spin_up_arrow_pressed.png │ │ │ ├── tab_bottom_border_selected.png │ │ │ ├── tab_bottom_border_unselected.png │ │ │ ├── tab_bottom_border_unselected_hover.png │ │ │ ├── tab_top_border.png │ │ │ ├── tab_top_border_selected.png │ │ │ ├── tab_top_border_selected_hover.png │ │ │ ├── tab_top_border_unselected.png │ │ │ ├── tab_top_border_unselected_hover.png │ │ │ ├── twistedpreview.png │ │ │ └── twistedpreview_grey.png │ │ ├── stencilToColorFragment.glsl │ │ ├── stencilToColorVertex.glsl │ │ ├── tonemapFragment.glsl │ │ ├── tonemapVertex.glsl │ │ ├── ui │ │ │ ├── HelpAbout.html │ │ │ ├── StyleSheet.h │ │ │ └── TessellationDialog.ui │ │ └── viewerEffects.xml │ └── src │ │ ├── CameraAnimator.cpp │ │ ├── CommandAddItem.cpp │ │ ├── CommandReplaceItem.cpp │ │ ├── DisplayNormalsTraverser.cpp │ │ ├── LogWidget.cpp │ │ ├── MainWindow.cpp │ │ ├── MaterialBrowser.cpp │ │ ├── NormalizeDialog.cpp │ │ ├── NormalsDialog.cpp │ │ ├── OptimizerDialog.cpp │ │ ├── PlainTextDialog.cpp │ │ ├── Preferences.cpp │ │ ├── PreferencesDialog.cpp │ │ ├── QSingleItemSquareLayout.cpp │ │ ├── ScenePropertiesWidget.cpp │ │ ├── SceneRendererPipeline.cpp │ │ ├── SceneTreeBrowser.cpp │ │ ├── SceneTreeItem.cpp │ │ ├── ScriptSystem.cpp │ │ ├── ScriptWidget.cpp │ │ ├── SmoothDialog.cpp │ │ ├── StereoDialog.cpp │ │ ├── TonemapperDialog.cpp │ │ ├── TransparencyDialog.cpp │ │ ├── UndoWidget.cpp │ │ ├── Viewer.cpp │ │ ├── ViewerCommand.cpp │ │ ├── ViewerRendererWidget.cpp │ │ ├── ViewportLayout.cpp │ │ ├── main.cpp │ │ └── makenbf.cpp └── mdl2xml │ ├── CMakeLists.txt │ ├── GLSLBuilder.cpp │ ├── GLSLBuilder.h │ ├── XMLBuilder.cpp │ ├── XMLBuilder.h │ └── mdl2xml.cpp ├── dp.cfg ├── dp ├── Assert.h ├── CMakeLists.txt ├── Config.h ├── DP.h ├── Exception.h ├── Types.h ├── cuda │ ├── Buffer.h │ ├── Buffer3D.h │ ├── BufferHost.h │ ├── CMakeLists.txt │ ├── Config.h │ ├── Device.h │ ├── Event.h │ ├── GraphicsResource.h │ ├── Stream.h │ ├── Types.h │ └── src │ │ ├── Buffer.cpp │ │ ├── Buffer3D.cpp │ │ ├── BufferHost.cpp │ │ ├── Device.cpp │ │ ├── Event.cpp │ │ ├── GraphicsResource.cpp │ │ └── Stream.cpp ├── culling │ ├── CMakeLists.txt │ ├── Config.h │ ├── GroupBitSet.h │ ├── Manager.h │ ├── ManagerBitSet.h │ ├── ObjectBitSet.h │ ├── ResultBitSet.h │ ├── cpu │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── Manager.h │ │ ├── inc │ │ │ └── ManagerImpl.h │ │ └── src │ │ │ └── ManagerImpl.cpp │ ├── inc │ │ ├── GroupImpl.h │ │ └── ObjectImpl.h │ ├── opengl │ │ ├── CMakeLists.txt │ │ ├── Manager.h │ │ ├── inc │ │ │ ├── GroupImpl.h │ │ │ └── ManagerImpl.h │ │ └── src │ │ │ ├── GroupImpl.cpp │ │ │ └── ManagerImpl.cpp │ └── src │ │ ├── Culling.cpp │ │ ├── GroupBitSet.cpp │ │ ├── Manager.cpp │ │ ├── ManagerBitSet.cpp │ │ ├── ObjectBitSet.cpp │ │ └── ResultBitSet.cpp ├── fx │ ├── CMakeLists.txt │ ├── Config.h │ ├── EffectData.h │ ├── EffectDefs.h │ ├── EffectLibrary.h │ ├── EffectSpec.h │ ├── EnumSpec.h │ ├── ParameterConversion.h │ ├── ParameterGroupData.h │ ├── ParameterGroupLayout.h │ ├── ParameterGroupSpec.h │ ├── ParameterSpec.h │ ├── glsl │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── ParameterInfo.h │ │ ├── UniformGenerator.h │ │ ├── UniformGeneratorGLSL.h │ │ ├── UniformGeneratorGLSLShaderBufferLoad.h │ │ ├── UniformGeneratorGLSLStandard.h │ │ ├── UniformGeneratorSSBOStd140.h │ │ ├── UniformGeneratorUBOStd140.h │ │ ├── inc │ │ │ ├── ParameterInfoShaderBufferLoad.h │ │ │ └── ParameterInfoUBOStd140.h │ │ └── src │ │ │ ├── ParameterInfoShaderBufferLoad.cpp │ │ │ ├── ParameterInfoUBOStd140.cpp │ │ │ ├── UniformGenerator.cpp │ │ │ ├── UniformGeneratorGLSL.cpp │ │ │ ├── UniformGeneratorGLSLShaderBufferLoad.cpp │ │ │ ├── UniformGeneratorGLSLStandard.cpp │ │ │ ├── UniformGeneratorSSBOStd140.cpp │ │ │ └── UniformGeneratorUBOStd140.cpp │ ├── inc │ │ ├── EffectDataPrivate.h │ │ ├── EffectLibraryImpl.h │ │ ├── EffectLoader.h │ │ ├── EnumSpecSnippet.h │ │ ├── ExtensionSnippet.h │ │ ├── FileSnippet.h │ │ ├── ParameterGroupDataPrivate.h │ │ ├── ParameterGroupSnippet.h │ │ ├── Snippet.h │ │ ├── SnippetListSnippet.h │ │ ├── StringSnippet.h │ │ ├── UniformGenerator.h │ │ └── VersionSnippet.h │ ├── mdl │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── EffectLoader.h │ │ ├── inc │ │ │ ├── MDLTokenizer.h │ │ │ └── MaterialBuilder.h │ │ └── src │ │ │ ├── EffectLoader.cpp │ │ │ ├── MDLTokenizer.cpp │ │ │ └── MaterialBuilder.cpp │ ├── src │ │ ├── EffectData.cpp │ │ ├── EffectDataPrivate.cpp │ │ ├── EffectLibrary.cpp │ │ ├── EffectLibraryImpl.cpp │ │ ├── EffectSpec.cpp │ │ ├── EnumSpec.cpp │ │ ├── EnumSpecSnippet.cpp │ │ ├── ExtensionSnippet.cpp │ │ ├── FileSnippet.cpp │ │ ├── ParameterConversion.cpp │ │ ├── ParameterGroupData.cpp │ │ ├── ParameterGroupDataPrivate.cpp │ │ ├── ParameterGroupLayout.cpp │ │ ├── ParameterGroupSnippet.cpp │ │ ├── ParameterGroupSpec.cpp │ │ ├── ParameterSpec.cpp │ │ ├── Snippet.cpp │ │ ├── SnippetListSnippet.cpp │ │ ├── StringSnippet.cpp │ │ └── VersionSnippet.cpp │ └── xml │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── EffectLoader.h │ │ └── src │ │ └── EffectLoader.cpp ├── gl │ ├── Buffer.h │ ├── BufferUpdater.h │ ├── CMakeLists.txt │ ├── Config.h │ ├── DisplayList.h │ ├── Object.h │ ├── Program.h │ ├── ProgramInstance.h │ ├── Query.h │ ├── RenderContext.h │ ├── RenderContextFormat.h │ ├── RenderTarget.h │ ├── RenderTargetFB.h │ ├── RenderTargetFBO.h │ ├── Renderbuffer.h │ ├── Sampler.h │ ├── Shader.h │ ├── Texture.h │ ├── Types.h │ ├── VertexArrayObject.h │ ├── inc │ │ ├── ITexture.h │ │ ├── TextureBind.h │ │ └── TextureDSA.h │ └── src │ │ ├── Buffer.cpp │ │ ├── BufferUpdater.cpp │ │ ├── DisplayList.cpp │ │ ├── Object.cpp │ │ ├── Program.cpp │ │ ├── ProgramInstance.cpp │ │ ├── Query.cpp │ │ ├── RenderContext.cpp │ │ ├── RenderContextFormat.cpp │ │ ├── RenderTarget.cpp │ │ ├── RenderTargetFB.cpp │ │ ├── RenderTargetFBO.cpp │ │ ├── Renderbuffer.cpp │ │ ├── Sampler.cpp │ │ ├── Shader.cpp │ │ ├── Texture.cpp │ │ └── VertexArrayObject.cpp ├── math │ ├── Beziernt.h │ ├── Boxnt.h │ ├── CMakeLists.txt │ ├── Config.h │ ├── Matmnt.h │ ├── Planent.h │ ├── Quatt.h │ ├── Spherent.h │ ├── Trafo.h │ ├── Vecnt.h │ ├── math.h │ ├── neon │ │ ├── Mat44f.h │ │ ├── Matmnt.h │ │ ├── Vec4f.h │ │ └── Vecnt.h │ ├── src │ │ ├── Math.cpp │ │ ├── Matmnt.cpp │ │ ├── Quatt.cpp │ │ └── Trafo.cpp │ └── sse │ │ ├── Mat44f.h │ │ ├── Matmnt.h │ │ ├── Vec4f.h │ │ └── Vecnt.h ├── rix │ ├── CMakeLists.txt │ ├── core │ │ ├── CMakeLists.txt │ │ ├── HandledObject.h │ │ ├── RendererConfig.h │ │ ├── RiX.h │ │ └── src │ │ │ ├── HandledObject.cpp │ │ │ └── Renderer.cpp │ ├── fx │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── Manager.h │ │ ├── inc │ │ │ ├── BufferManager.h │ │ │ ├── BufferManagerImpl.h │ │ │ ├── BufferManagerIndexed.h │ │ │ ├── BufferManagerOffset.h │ │ │ ├── GroupDataBase.h │ │ │ ├── GroupDataBuffered.h │ │ │ ├── GroupDataBufferedCombined.h │ │ │ ├── GroupDataUniform.h │ │ │ ├── ManagerUniform.h │ │ │ └── ParameterGroupSpecInfo.h │ │ └── src │ │ │ ├── BufferManager.cpp │ │ │ ├── BufferManagerImpl.cpp │ │ │ ├── BufferManagerIndexed.cpp │ │ │ ├── BufferManagerOffset.cpp │ │ │ ├── GroupDataBuffered.cpp │ │ │ ├── GroupDataBufferedCombined.cpp │ │ │ ├── GroupDataUniform.cpp │ │ │ ├── Manager.cpp │ │ │ ├── ManagerUniform.cpp │ │ │ └── ParameterGroupSpecInfo.cpp │ └── gl │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── RiXGL.h │ │ ├── inc │ │ ├── BufferGL.h │ │ ├── ContainerGL.h │ │ ├── DataTypeConversionGL.h │ │ ├── GeometryDescriptionGL.h │ │ ├── GeometryGL.h │ │ ├── GeometryInstanceGL.h │ │ ├── IndicesGL.h │ │ ├── ParameterCache.h │ │ ├── ParameterCacheEntryStream.h │ │ ├── ParameterCacheEntryStreamBuffer.h │ │ ├── ParameterCacheStream.h │ │ ├── ParameterRenderer.h │ │ ├── ParameterRendererBuffer.h │ │ ├── ParameterRendererBufferAddressRange.h │ │ ├── ParameterRendererBufferAddressRangeMulticast.h │ │ ├── ParameterRendererBufferDSA.h │ │ ├── ParameterRendererBufferMulticast.h │ │ ├── ParameterRendererBufferRange.h │ │ ├── ParameterRendererBufferRangeMulticast.h │ │ ├── ParameterRendererPersistentBufferMapping.h │ │ ├── ParameterRendererPersistentBufferMappingUnifiedMemory.h │ │ ├── ParameterRendererStream.h │ │ ├── ParameterRendererStreamBuffer.h │ │ ├── ParameterRendererUniform.h │ │ ├── ProgramGL.h │ │ ├── ProgramParameterBuffer.h │ │ ├── ProgramParameterCache.h │ │ ├── ProgramParameterGL.h │ │ ├── ProgramPipelineGL.h │ │ ├── ProgramPipelineGroupCache.h │ │ ├── RenderEngineGL.h │ │ ├── RenderEngineGLBindless.h │ │ ├── RenderEngineGLBindlessVAO.h │ │ ├── RenderEngineGLBindlessVertexAttribBinding.h │ │ ├── RenderEngineGLDrawCall.h │ │ ├── RenderEngineGLImpl.hpp │ │ ├── RenderEngineGLVBO.h │ │ ├── RenderEngineGLVBOVAO.h │ │ ├── RenderEngineGLVertexAttribBinding.h │ │ ├── RenderGroupGL.h │ │ ├── RendererGLConfig.h │ │ ├── Sampler.h │ │ ├── SamplerStateGL.h │ │ ├── TextureGL.h │ │ ├── TextureGL1D.h │ │ ├── TextureGL1DArray.h │ │ ├── TextureGL2D.h │ │ ├── TextureGL2DArray.h │ │ ├── TextureGL2DRectangle.h │ │ ├── TextureGL3D.h │ │ ├── TextureGLBuffer.h │ │ ├── TextureGLCubeMap.h │ │ ├── TextureGLCubeMapArray.h │ │ ├── UniformUpdate.h │ │ ├── VertexAttributesGL.h │ │ ├── VertexCacheGL.h │ │ ├── VertexDataGL.h │ │ ├── VertexFormatGL.h │ │ └── VertexStateGL.h │ │ └── src │ │ ├── BufferGL.cpp │ │ ├── ContainerGL.cpp │ │ ├── GeometryDescriptionGL.cpp │ │ ├── GeometryGL.cpp │ │ ├── GeometryInstanceGL.cpp │ │ ├── IndicesGL.cpp │ │ ├── ParameterCacheEntryStream.cpp │ │ ├── ParameterCacheEntryStreamBuffer.cpp │ │ ├── ParameterCacheStream.cpp │ │ ├── ParameterRenderer.cpp │ │ ├── ParameterRendererBuffer.cpp │ │ ├── ParameterRendererBufferAddressRange.cpp │ │ ├── ParameterRendererBufferAddressRangeMulticast.cpp │ │ ├── ParameterRendererBufferDSA.cpp │ │ ├── ParameterRendererBufferMulticast.cpp │ │ ├── ParameterRendererBufferRange.cpp │ │ ├── ParameterRendererBufferRangeMulticast.cpp │ │ ├── ParameterRendererPersistentBufferMapping.cpp │ │ ├── ParameterRendererPersistentBufferMappingUnifiedMemory.cpp │ │ ├── ParameterRendererUniform.cpp │ │ ├── ProgramGL.cpp │ │ ├── ProgramParameterBuffer.cpp │ │ ├── ProgramParameterGL.cpp │ │ ├── ProgramPipelineGL.cpp │ │ ├── RenderEngineGL.cpp │ │ ├── RenderEngineGLBindless.cpp │ │ ├── RenderEngineGLBindlessVAO.cpp │ │ ├── RenderEngineGLBindlessVertexAttribBinding.cpp │ │ ├── RenderEngineGLVBO.cpp │ │ ├── RenderEngineGLVBOVAO.cpp │ │ ├── RenderEngineGLVertexAttribBinding.cpp │ │ ├── RenderGroupGL.cpp │ │ ├── RiXGL.cpp │ │ ├── Sampler.cpp │ │ ├── SamplerStateGL.cpp │ │ ├── TextureGL.cpp │ │ ├── TextureGL1D.cpp │ │ ├── TextureGL1DArray.cpp │ │ ├── TextureGL2D.cpp │ │ ├── TextureGL2DArray.cpp │ │ ├── TextureGL2DRectangle.cpp │ │ ├── TextureGL3D.cpp │ │ ├── TextureGLBuffer.cpp │ │ ├── TextureGLCubeMap.cpp │ │ ├── TextureGLCubeMapArray.cpp │ │ ├── VertexAttributesGL.cpp │ │ ├── VertexDataGL.cpp │ │ ├── VertexFormatGL.cpp │ │ └── VertexStateGL.cpp ├── sg │ ├── CMakeLists.txt │ ├── algorithm │ │ ├── AnalyzeTraverser.h │ │ ├── AppTraverser.h │ │ ├── CMakeLists.txt │ │ ├── CombineTraverser.h │ │ ├── Config.h │ │ ├── DeindexTraverser.h │ │ ├── DestrippingTraverser.h │ │ ├── EliminateTraverser.h │ │ ├── FaceConnections.h │ │ ├── IdentityToGroupTraverser.h │ │ ├── IndexTraverser.h │ │ ├── Intersect.h │ │ ├── ModelViewTraverser.h │ │ ├── NormalizeTraverser.h │ │ ├── Optimize.h │ │ ├── OptimizeTraverser.h │ │ ├── RayIntersectTraverser.h │ │ ├── Replace.h │ │ ├── Search.h │ │ ├── SearchTraverser.h │ │ ├── SmoothTraverser.h │ │ ├── StatisticsTraverser.h │ │ ├── StrippingTraverser.h │ │ ├── TransformStack.h │ │ ├── Traverser.h │ │ ├── TriangulateTraverser.h │ │ ├── UnifyTraverser.h │ │ ├── VertexCacheOptimizeTraverser.h │ │ └── src │ │ │ ├── AnalyzeTraverser.cpp │ │ │ ├── AppTraverser.cpp │ │ │ ├── CombineTraverser.cpp │ │ │ ├── DeindexTraverser.cpp │ │ │ ├── DestrippingTraverser.cpp │ │ │ ├── EliminateTraverser.cpp │ │ │ ├── FaceConnections.cpp │ │ │ ├── IdentityToGroupTraverser.cpp │ │ │ ├── IndexTraverser.cpp │ │ │ ├── Intersect.cpp │ │ │ ├── ModelViewTraverser.cpp │ │ │ ├── NormalizeTraverser.cpp │ │ │ ├── Optimize.cpp │ │ │ ├── OptimizeTraverser.cpp │ │ │ ├── RayIntersectTraverser.cpp │ │ │ ├── Replace.cpp │ │ │ ├── Search.cpp │ │ │ ├── SearchTraverser.cpp │ │ │ ├── SmoothTraverser.cpp │ │ │ ├── StatisticsTraverser.cpp │ │ │ ├── StrippingTraverser.cpp │ │ │ ├── Traverser.cpp │ │ │ ├── TriangulateTraverser.cpp │ │ │ ├── UnifyTraverser.cpp │ │ │ └── VertexCacheOptimizeTraverser.cpp │ ├── animation │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── LinkManager.h │ │ └── src │ │ │ └── LinkManager.cpp │ ├── core │ │ ├── Billboard.h │ │ ├── BoundingVolumeObject.h │ │ ├── Buffer.h │ │ ├── BufferHost.h │ │ ├── CMakeLists.txt │ │ ├── Camera.h │ │ ├── ClipPlane.h │ │ ├── Config.h │ │ ├── ConstIterator.h │ │ ├── CoreTypes.h │ │ ├── Event.h │ │ ├── FrustumCamera.h │ │ ├── GeoNode.h │ │ ├── Group.h │ │ ├── HandledObject.h │ │ ├── IndexSet.h │ │ ├── LOD.h │ │ ├── LightSource.h │ │ ├── MatrixCamera.h │ │ ├── Node.h │ │ ├── Object.h │ │ ├── ParallelCamera.h │ │ ├── ParameterGroupData.h │ │ ├── Path.h │ │ ├── PerspectiveCamera.h │ │ ├── PipelineData.h │ │ ├── Primitive.h │ │ ├── Sampler.h │ │ ├── Scene.h │ │ ├── Switch.h │ │ ├── Texture.h │ │ ├── TextureFile.h │ │ ├── TextureHost.h │ │ ├── Transform.h │ │ ├── VertexAttribute.h │ │ ├── VertexAttributeSet.h │ │ └── src │ │ │ ├── Billboard.cpp │ │ │ ├── Buffer.cpp │ │ │ ├── BufferHost.cpp │ │ │ ├── Camera.cpp │ │ │ ├── ClipPlane.cpp │ │ │ ├── FrustumCamera.cpp │ │ │ ├── GeoNode.cpp │ │ │ ├── Group.cpp │ │ │ ├── IndexSet.cpp │ │ │ ├── Init.cpp │ │ │ ├── LOD.cpp │ │ │ ├── LightSource.cpp │ │ │ ├── MatrixCamera.cpp │ │ │ ├── Node.cpp │ │ │ ├── Object.cpp │ │ │ ├── ParallelCamera.cpp │ │ │ ├── ParameterGroupData.cpp │ │ │ ├── Path.cpp │ │ │ ├── PerspectiveCamera.cpp │ │ │ ├── PipelineData.cpp │ │ │ ├── Primitive.cpp │ │ │ ├── Sampler.cpp │ │ │ ├── Scene.cpp │ │ │ ├── Switch.cpp │ │ │ ├── Texture.cpp │ │ │ ├── TextureFile.cpp │ │ │ ├── TextureHost.cpp │ │ │ ├── Transform.cpp │ │ │ ├── VertexAttribute.cpp │ │ │ └── VertexAttributeSet.cpp │ ├── generator │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── GeoSphereScene.h │ │ ├── MeshGenerator.h │ │ ├── PreviewScene.h │ │ ├── SimpleScene.h │ │ ├── Terrain.h │ │ └── src │ │ │ ├── GeoSphereScene.cpp │ │ │ ├── MeshGenerator.cpp │ │ │ ├── PreviewScene.cpp │ │ │ ├── SimpleScene.cpp │ │ │ └── Terrain.cpp │ ├── gl │ │ ├── BufferGL.h │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── CoreTypes.h │ │ ├── TextureGL.h │ │ └── src │ │ │ ├── BufferGL.cpp │ │ │ └── TextureGL.cpp │ ├── io │ │ ├── Assimp │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── AssimpLoader.cpp │ │ │ │ ├── AssimpLoader.h │ │ │ │ └── CMakeLists.txt │ │ ├── CMakeLists.txt │ │ ├── CSF │ │ │ ├── CMakeLists.txt │ │ │ └── Saver │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── CSFSaver.cpp │ │ │ │ ├── ExtractGeometryTraverser.cpp │ │ │ │ ├── OffsetManager.cpp │ │ │ │ └── inc │ │ │ │ ├── CSFSGWrapper.h │ │ │ │ ├── CSFSaver.h │ │ │ │ ├── ExtractGeometryTraverser.h │ │ │ │ └── OffsetManager.h │ │ ├── Config.h │ │ ├── DPAF │ │ │ ├── CMakeLists.txt │ │ │ ├── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── DPAFLoader.cpp │ │ │ │ └── inc │ │ │ │ │ └── DPAFLoader.h │ │ │ └── Saver │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── DPAFSaver.cpp │ │ │ │ └── inc │ │ │ │ └── DPAFSaver.h │ │ ├── DPBF │ │ │ ├── CMakeLists.txt │ │ │ ├── DPBF.h │ │ │ ├── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── DPBFLoader.cpp │ │ │ │ └── inc │ │ │ │ │ └── DPBFLoader.h │ │ │ └── Saver │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── DPBFSaver.cpp │ │ │ │ └── inc │ │ │ │ └── DPBFSaver.h │ │ ├── HOOPS │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── HOOPSLoader.cpp │ │ │ │ ├── HOOPSLoader.h │ │ │ │ └── effect.h │ │ ├── IL │ │ │ ├── CMakeLists.txt │ │ │ ├── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── ILTexLoader.cpp │ │ │ │ └── ILTexLoader.h │ │ │ └── Saver │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── ILTexSaver.cpp │ │ │ │ └── ILTexSaver.h │ │ ├── IO.h │ │ ├── OBJ │ │ │ ├── CMakeLists.txt │ │ │ └── Saver │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── ExtractGeometryTraverser.cpp │ │ │ │ ├── ExtractGeometryTraverser.h │ │ │ │ ├── OBJSaver.cpp │ │ │ │ └── inc │ │ │ │ └── OBJSaver.h │ │ ├── PLY │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── PLYLoader.cpp │ │ │ │ └── PLYLoader.h │ │ ├── PlugInterface.h │ │ ├── PlugInterfaceID.h │ │ ├── WRL │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── VRMLTypes.cpp │ │ │ │ ├── VRMLTypes.h │ │ │ │ ├── WRLLoader.cpp │ │ │ │ └── inc │ │ │ │ └── WRLLoader.h │ │ ├── XML │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── XMLLoader.cpp │ │ │ │ └── XMLLoader.h │ │ ├── glTF │ │ │ ├── CMakeLists.txt │ │ │ └── Loader │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── glTFLoader.cpp │ │ │ │ └── glTFLoader.h │ │ └── src │ │ │ ├── IO.cpp │ │ │ └── PlugInterface.cpp │ ├── renderer │ │ ├── CMakeLists.txt │ │ └── rix │ │ │ ├── CMakeLists.txt │ │ │ ├── common │ │ │ ├── CMakeLists.txt │ │ │ ├── Config.h │ │ │ ├── inc │ │ │ │ └── DrawableManager.h │ │ │ └── src │ │ │ │ └── DrawableManager.cpp │ │ │ └── gl │ │ │ ├── CMakeLists.txt │ │ │ ├── Config.h │ │ │ ├── FSQRenderer.h │ │ │ ├── SceneRenderer.h │ │ │ ├── TransparencyManager.h │ │ │ ├── TransparencyManagerNone.h │ │ │ ├── TransparencyManagerOITAll.h │ │ │ ├── TransparencyManagerOITClosestArray.h │ │ │ ├── TransparencyManagerOITClosestList.h │ │ │ ├── TransparencyManagerSB.h │ │ │ ├── inc │ │ │ ├── BufferAllocator.h │ │ │ ├── DrawableManagerDefault.h │ │ │ ├── FSQRendererImpl.h │ │ │ ├── ResourceBuffer.h │ │ │ ├── ResourceEffectDataRiXFx.h │ │ │ ├── ResourceEffectSpecRiXFx.h │ │ │ ├── ResourceIndexSet.h │ │ │ ├── ResourceManager.h │ │ │ ├── ResourceParameterGroupDataRiXFx.h │ │ │ ├── ResourcePrimitive.h │ │ │ ├── ResourceSampler.h │ │ │ ├── ResourceTexture.h │ │ │ ├── ResourceVertexAttributeSet.h │ │ │ ├── SceneRendererImpl.h │ │ │ ├── ShaderManager.h │ │ │ ├── ShaderManagerRiXFx.h │ │ │ └── Utility.h │ │ │ └── src │ │ │ ├── BufferAllocator.cpp │ │ │ ├── DrawableManagerDefault.cpp │ │ │ ├── FSQRenderer.cpp │ │ │ ├── FSQRendererImpl.cpp │ │ │ ├── ResourceBuffer.cpp │ │ │ ├── ResourceEffectDataRiXFx.cpp │ │ │ ├── ResourceEffectSpecRiXFx.cpp │ │ │ ├── ResourceIndexSet.cpp │ │ │ ├── ResourceManager.cpp │ │ │ ├── ResourceParameterGroupDataRiXFx.cpp │ │ │ ├── ResourcePrimitive.cpp │ │ │ ├── ResourceSampler.cpp │ │ │ ├── ResourceTexture.cpp │ │ │ ├── ResourceVertexAttributeSet.cpp │ │ │ ├── SceneRenderer.cpp │ │ │ ├── SceneRendererImpl.cpp │ │ │ ├── ShaderManager.cpp │ │ │ ├── ShaderManagerRiXFx.cpp │ │ │ ├── TransparencyManager.cpp │ │ │ ├── TransparencyManagerNone.cpp │ │ │ ├── TransparencyManagerOITAll.cpp │ │ │ ├── TransparencyManagerOITClosestArray.cpp │ │ │ ├── TransparencyManagerOITClosestList.cpp │ │ │ └── TransparencyManagerSB.cpp │ ├── ui │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── HumanInterfaceDevice.h │ │ ├── Manipulator.h │ │ ├── Renderer.h │ │ ├── RendererOptions.h │ │ ├── SceneRenderer.h │ │ ├── SceniXWidget.h │ │ ├── Trackball.h │ │ ├── ViewState.h │ │ ├── glut │ │ │ ├── CMakeLists.txt │ │ │ ├── Config.h │ │ │ ├── SceneRendererWidget.h │ │ │ ├── Widget.h │ │ │ └── src │ │ │ │ ├── SceneRendererWidget.cpp │ │ │ │ └── Widget.cpp │ │ ├── manipulator │ │ │ ├── CMakeLists.txt │ │ │ ├── Config.h │ │ │ ├── CylindricalCameraManipulator.h │ │ │ ├── CylindricalCameraManipulatorHIDSync.h │ │ │ ├── FlightCameraManipulator.h │ │ │ ├── FlightCameraManipulatorHIDSync.h │ │ │ ├── TrackballCameraManipulator.h │ │ │ ├── TrackballCameraManipulatorHIDSync.h │ │ │ ├── TrackballTransformManipulator.h │ │ │ ├── TrackballTransformManipulatorHIDSync.h │ │ │ ├── WalkCameraManipulator.h │ │ │ ├── WalkCameraManipulatorHIDSync.h │ │ │ └── src │ │ │ │ ├── CylindricalCameraManipulator.cpp │ │ │ │ ├── CylindricalCameraManipulatorHIDSync.cpp │ │ │ │ ├── FlightCameraManipulator.cpp │ │ │ │ ├── FlightCameraManipulatorHIDSync.cpp │ │ │ │ ├── TrackballCameraManipulator.cpp │ │ │ │ ├── TrackballCameraManipulatorHIDSync.cpp │ │ │ │ ├── TrackballTransformManipulator.cpp │ │ │ │ ├── TrackballTransformManipulatorHIDSync.cpp │ │ │ │ ├── WalkCameraManipulator.cpp │ │ │ │ └── WalkCameraManipulatorHIDSync.cpp │ │ ├── qt5 │ │ │ ├── CMakeLists.txt │ │ │ ├── Config.h │ │ │ ├── SceniXQGLSceneRendererWidget.h │ │ │ ├── SceniXQGLWidget.h │ │ │ ├── SceniXQtUtil.h │ │ │ └── src │ │ │ │ ├── SceniXQGLSceneRendererWidget.cpp │ │ │ │ ├── SceniXQGLWidget.cpp │ │ │ │ └── SceniXQtUtil.cpp │ │ └── src │ │ │ ├── HumanInterfaceDevice.cpp │ │ │ ├── Manipulator.cpp │ │ │ ├── Renderer.cpp │ │ │ ├── RendererOptions.cpp │ │ │ ├── SceneRenderer.cpp │ │ │ ├── SceniXWidget.cpp │ │ │ ├── Trackball.cpp │ │ │ └── ViewState.cpp │ └── xbar │ │ ├── CMakeLists.txt │ │ ├── DrawableManager.h │ │ ├── ObjectTree.h │ │ ├── SceneTree.h │ │ ├── TransformTree.h │ │ ├── Tree.h │ │ ├── TreeResourceGroup.h │ │ ├── culling │ │ ├── CMakeLists.txt │ │ ├── Config.h │ │ ├── Culling.h │ │ ├── inc │ │ │ ├── CullingImpl.h │ │ │ └── ResultImpl.h │ │ └── src │ │ │ ├── Culling.cpp │ │ │ ├── CullingImpl.cpp │ │ │ └── ResultImpl.cpp │ │ ├── inc │ │ ├── GeneratorState.h │ │ ├── GeoNodeObserver.h │ │ ├── ObjectObserver.h │ │ ├── Observer.h │ │ ├── SceneObserver.h │ │ ├── SceneTreeGenerator.h │ │ ├── SwitchObserver.h │ │ ├── TransformObserver.h │ │ └── UpdateObjectVisitor.h │ │ ├── src │ │ ├── DrawableManager.cpp │ │ ├── GeneratorState.cpp │ │ ├── GeoNodeObserver.cpp │ │ ├── ObjectObserver.cpp │ │ ├── SceneObserver.cpp │ │ ├── SceneTree.cpp │ │ ├── SceneTreeGenerator.cpp │ │ ├── SwitchObserver.cpp │ │ ├── TransformObserver.cpp │ │ └── TransformTree.cpp │ │ └── xbar.h ├── src │ ├── Assert.cpp │ ├── DP.cpp │ └── Exception.cpp ├── transform │ ├── CMakeLists.txt │ ├── Config.h │ ├── Tree.h │ └── src │ │ └── Tree.cpp ├── ui │ ├── CMakeLists.txt │ ├── Config.h │ ├── RenderTarget.h │ └── src │ │ └── RenderTarget.cpp └── util │ ├── Array.h │ ├── Backtrace.h │ ├── BitArray.h │ ├── BitMask.h │ ├── CMakeLists.txt │ ├── Config.h │ ├── DynamicLibrary.h │ ├── File.h │ ├── FileFinder.h │ ├── FileMapping.h │ ├── Flags.h │ ├── FrameProfiler.h │ ├── HashGenerator.h │ ├── HashGeneratorMD5.h │ ├── HashGeneratorMurMur.h │ ├── Image.h │ ├── Locale.h │ ├── Memory.h │ ├── NVPerfMon.h │ ├── Observer.h │ ├── PlugIn.h │ ├── PlugInCallback.h │ ├── PointerTypes.h │ ├── Reflection.h │ ├── Semantic.h │ ├── Singleton.h │ ├── StridedIterator.h │ ├── Timer.h │ └── src │ ├── Backtrace.cpp │ ├── BitArray.cpp │ ├── DynamicLibrary.cpp │ ├── File.cpp │ ├── FileFinder.cpp │ ├── FileMapping.cpp │ ├── FrameProfiler.cpp │ ├── HashGeneratorMD5.cpp │ ├── HashGeneratorMurMur.cpp │ ├── Image.cpp │ ├── Locale.cpp │ ├── Memory.cpp │ ├── NVPerfMon.cpp │ ├── Observer.cpp │ ├── PlugIn.cpp │ ├── Reflection.cpp │ └── Timer.cpp ├── media ├── dpfx │ ├── PreviewScene.xml │ ├── SimpleScene.xml │ ├── emitColor.glsl │ ├── emitColorDepth.glsl │ ├── emitColorOITAllCounter.glsl │ ├── emitColorOITAllSample.glsl │ ├── emitColorOITClosestArray.glsl │ ├── emitColorOITClosestList.glsl │ ├── mdl │ │ ├── MDL.cfg │ │ ├── applyNoiseModifications.glsl │ │ ├── average.glsl │ │ ├── calculateRoughness.glsl │ │ ├── cube.glsl │ │ ├── depthPassCutout_fs.glsl │ │ ├── depthPass_fs.glsl │ │ ├── depthPass_vs.glsl │ │ ├── dfTint.glsl │ │ ├── evalCubeMap.glsl │ │ ├── evalEnvironmentMap.glsl │ │ ├── evalTileFunction.glsl │ │ ├── flowNoise.glsl │ │ ├── gradientGetPosition.glsl │ │ ├── mdl_base_abbeNumberIOR.glsl │ │ ├── mdl_base_anisotropyConversion.glsl │ │ ├── mdl_base_architecturalGlossToRough.glsl │ │ ├── mdl_base_blendColorLayers.glsl │ │ ├── mdl_base_checkerBumpTexture.glsl │ │ ├── mdl_base_checkerTexture.glsl │ │ ├── mdl_base_colorLayer.glsl │ │ ├── mdl_base_coordinateProjection.glsl │ │ ├── mdl_base_coordinateSource.glsl │ │ ├── mdl_base_fileBumpTexture.glsl │ │ ├── mdl_base_fileTexture.glsl │ │ ├── mdl_base_flakeNoiseBumpTexture.glsl │ │ ├── mdl_base_flakeNoiseTexture.glsl │ │ ├── mdl_base_flowNoiseBumpTexture.glsl │ │ ├── mdl_base_flowNoiseTexture.glsl │ │ ├── mdl_base_glossToRough.glsl │ │ ├── mdl_base_gradient3BumpTexture.glsl │ │ ├── mdl_base_gradient3Recolor.glsl │ │ ├── mdl_base_gradient3Texture.glsl │ │ ├── mdl_base_perlinNoiseBumpTexture.glsl │ │ ├── mdl_base_perlinNoiseTexture.glsl │ │ ├── mdl_base_rotationTranslationScale.glsl │ │ ├── mdl_base_tangentSpaceNormalTexture.glsl │ │ ├── mdl_base_textureCoordinateInfo.glsl │ │ ├── mdl_base_tileBumpTexture.glsl │ │ ├── mdl_base_tileTexture.glsl │ │ ├── mdl_base_transformCoordinate.glsl │ │ ├── mdl_base_worleyNoiseBumpTexture.glsl │ │ ├── mdl_base_worleyNoiseTexture.glsl │ │ ├── mdl_df_backscatteringGlossyReflectionBSDF.glsl │ │ ├── mdl_df_bsdfComponent.glsl │ │ ├── mdl_df_clampedMix.glsl │ │ ├── mdl_df_customCurveLayer.glsl │ │ ├── mdl_df_diffuseReflectionBSDF.glsl │ │ ├── mdl_df_diffuseTransmissionBSDF.glsl │ │ ├── mdl_df_directionalFactor.glsl │ │ ├── mdl_df_fresnelLayer.glsl │ │ ├── mdl_df_measuredBSDF.glsl │ │ ├── mdl_df_measuredCurveFactor.glsl │ │ ├── mdl_df_measuredCurveLayer.glsl │ │ ├── mdl_df_normalizedMix.glsl │ │ ├── mdl_df_simpleGlossyBSDF.glsl │ │ ├── mdl_df_specularBSDF.glsl │ │ ├── mdl_df_thinFilm.glsl │ │ ├── mdl_df_tint.glsl │ │ ├── mdl_df_weightedLayer.glsl │ │ ├── mdl_fs.glsl │ │ ├── mdl_materialEmission.glsl │ │ ├── mdl_materialSurface.glsl │ │ ├── mdl_math_blackbody.glsl │ │ ├── mdl_math_length.glsl │ │ ├── mdl_math_luminance.glsl │ │ ├── mdl_math_maxValue.glsl │ │ ├── mdl_math_minValue.glsl │ │ ├── mdl_math_normalize.glsl │ │ ├── mdl_state_textureCoordinate.glsl │ │ ├── mdl_state_textureTangentU.glsl │ │ ├── mdl_state_textureTangentV.glsl │ │ ├── mdl_vs.glsl │ │ ├── miNoise.glsl │ │ ├── monoChannel.glsl │ │ ├── orthonormalize.glsl │ │ ├── perlinNoise.glsl │ │ ├── random255.glsl │ │ ├── saturate.glsl │ │ ├── sellmeierCoefficientsIOR.glsl │ │ ├── specularReflectionBSDF.glsl │ │ ├── specularTransmissionBSDF.glsl │ │ ├── square.glsl │ │ ├── summedPerlinNoise.glsl │ │ └── worleyNoise.glsl │ ├── normal_visualization_effect.xml │ ├── oitAllClear_fs.glsl │ ├── oitAllResolveCounters_fs.glsl │ ├── oitAllResolveSamples_fs.glsl │ ├── oitClosestArrayClear_fs.glsl │ ├── oitClosestArrayResolve_fs.glsl │ ├── oitClosestListClear_fs.glsl │ ├── oitClosestListResolve_fs.glsl │ └── passThroughPosition_vs.glsl ├── effects │ └── xml │ │ ├── carpaint.xml │ │ ├── carpaint │ │ └── glsl │ │ │ ├── carpaint.glsl │ │ │ └── eval_glossy.glsl │ │ ├── collada.xml │ │ ├── collada │ │ └── glsl │ │ │ ├── colladaCommon.glsl │ │ │ ├── colladaCommonBumpmap.glsl │ │ │ ├── colladaCommonTexture.glsl │ │ │ └── colladaDepthPass_fs.glsl │ │ ├── environment.xml │ │ ├── environment │ │ ├── environmentBackdropFragment.glsl │ │ └── environmentBackdropVertex.glsl │ │ ├── phong.xml │ │ ├── phong │ │ └── glsl │ │ │ └── phong_fs.glsl │ │ ├── standard_lights.xml │ │ ├── standard_lights │ │ └── glsl │ │ │ └── ambient_diffuse_specular.glsl │ │ ├── standard_material.xml │ │ ├── standard_material │ │ └── glsl │ │ │ ├── BezierTriangle.glsl │ │ │ ├── PNTriangle.glsl │ │ │ ├── calculateTessLevels_t2.glsl │ │ │ ├── gl_PerVertex.glsl │ │ │ ├── pass_through_v3f_n3f_tex0_vs.glsl │ │ │ ├── pass_through_v3f_n3f_vs.glsl │ │ │ ├── pntriangles_v3f_n3f_tes.glsl │ │ │ ├── pntriangles_v3f_n3f_tex0_tes.glsl │ │ │ ├── standard_material_depth_pass_fs.glsl │ │ │ ├── standard_material_depth_pass_vs.glsl │ │ │ ├── standard_material_t2_v3f_n3f_tcs.glsl │ │ │ ├── standard_material_t2_v3f_n3f_tex0_tcs.glsl │ │ │ ├── standard_material_v3f_n3f_tex0_fs.glsl │ │ │ ├── standard_material_v3f_n3f_tex0_ta3f_bi3f_vs.glsl │ │ │ ├── standard_material_v3f_n3f_tex0_vs.glsl │ │ │ ├── standard_material_v3f_n3f_vs.glsl │ │ │ └── trivial_depth_pass_fs.glsl │ │ ├── terrain.xml │ │ ├── terrain │ │ └── glsl │ │ │ ├── terrain_gs.glsl │ │ │ ├── terrain_ts_tc.glsl │ │ │ ├── terrain_ts_te.glsl │ │ │ ├── terrain_ts_vs.glsl │ │ │ ├── terrain_vs.glsl │ │ │ └── terrain_vs_gs.glsl │ │ ├── thinglass.xml │ │ ├── thinglass │ │ └── glsl │ │ │ └── thinglass.glsl │ │ ├── visualize_binormal.xml │ │ ├── visualize_binormal │ │ └── glsl │ │ │ └── binormal_fs.glsl │ │ ├── visualize_normal.xml │ │ ├── visualize_normal │ │ └── glsl │ │ │ └── normal_fs.glsl │ │ ├── visualize_tangent.xml │ │ └── visualize_tangent │ │ └── glsl │ │ └── tangent_fs.glsl └── textures │ └── spheremaps │ └── spherical_checker.png └── test ├── CMakeLists.txt ├── rix ├── CMakeLists.txt ├── core │ ├── CMakeLists.txt │ ├── framework │ │ ├── CMakeLists.txt │ │ ├── RiXBackend.h │ │ ├── inc │ │ │ └── Config.h │ │ └── src │ │ │ └── RiXBackend.cpp │ ├── helpers │ │ ├── CMakeLists.txt │ │ ├── Geometry.h │ │ ├── GeometryHelper.h │ │ ├── SimplexNoise1234.h │ │ ├── TextureHelper.h │ │ ├── Textures.h │ │ ├── inc │ │ │ └── Config.h │ │ └── src │ │ │ ├── Geometry.cpp │ │ │ ├── GeometryHelper.cpp │ │ │ ├── SimplexNoise1234.cpp │ │ │ ├── TextureHelper.cpp │ │ │ └── Textures.cpp │ └── modules │ │ └── CMakeLists.txt └── gl │ ├── CMakeLists.txt │ ├── framework │ ├── CMakeLists.txt │ ├── RiXGLBackend.h │ ├── inc │ │ └── Config.h │ └── src │ │ └── RiXGLBackend.cpp │ └── modules │ ├── benchmarks │ ├── CMakeLists.txt │ └── benchmark_vertexThroughput │ │ ├── CMakeLists.txt │ │ ├── benchmark_vertexThroughput.cpp │ │ └── benchmark_vertexThroughput.h │ ├── gl_feature_tests │ ├── CMakeLists.txt │ ├── feature_FBO │ │ ├── CMakeLists.txt │ │ ├── feature_FBO.cpp │ │ └── feature_FBO.h │ ├── feature_FBO_MRT │ │ ├── CMakeLists.txt │ │ ├── feature_FBO_MRT.cpp │ │ └── feature_FBO_MRT.h │ ├── feature_FBO_native │ │ ├── CMakeLists.txt │ │ ├── feature_FBO_native.cpp │ │ └── feature_FBO_native.h │ ├── feature_rix_api │ │ ├── CMakeLists.txt │ │ ├── feature_rix_api.cpp │ │ └── feature_rix_api.h │ ├── feature_texture_buffer │ │ ├── CMakeLists.txt │ │ ├── feature_texture_buffer.cpp │ │ └── feature_texture_buffer.h │ ├── feature_texture_cube_maps │ │ ├── CMakeLists.txt │ │ ├── feature_texture_cube_maps.cpp │ │ └── feature_texture_cube_maps.h │ ├── feature_texture_native │ │ ├── CMakeLists.txt │ │ ├── feature_texture_native.cpp │ │ └── feature_texture_native.h │ ├── feature_texture_sampler │ │ ├── CMakeLists.txt │ │ ├── feature_texture_sampler.cpp │ │ └── feature_texture_sampler.h │ └── feature_textures │ │ ├── CMakeLists.txt │ │ ├── feature_textures.cpp │ │ └── feature_textures.h │ └── rix_tests │ ├── CMakeLists.txt │ ├── feature_cubemap_from_file │ ├── CMakeLists.txt │ ├── feature_cubemap_from_file.cpp │ └── feature_cubemap_from_file.h │ ├── feature_cylinder_derivatives │ ├── CMakeLists.txt │ ├── feature_cylinder_derivatives.cpp │ └── feature_cylinder_derivatives.h │ ├── feature_tangent_space │ ├── CMakeLists.txt │ ├── feature_tangent_space.cpp │ └── feature_tangent_space.h │ ├── feature_transformAttribute │ ├── CMakeLists.txt │ ├── feature_transform_attribute.cpp │ └── feature_transform_attribute.h │ └── textures │ └── nvlobby_cube_mipmap.dds ├── scripts ├── CMakeLists.txt └── scene_benchmark │ ├── calc_FPS.py │ └── run.bat ├── sgrdr ├── CMakeLists.txt ├── framework │ ├── CMakeLists.txt │ ├── SgRdrBackend.h │ ├── inc │ │ └── Config.h │ └── src │ │ └── SgRdrBackend.cpp └── modules │ └── sg_benchmarks │ ├── CMakeLists.txt │ └── benchmark_model │ ├── CMakeLists.txt │ ├── benchmark_model.cpp │ └── benchmark_model.h └── testfw ├── CMakeLists.txt ├── app ├── App.h ├── CMakeLists.txt └── src │ ├── App.cpp │ └── main.cpp ├── core ├── Backend.h ├── CMakeLists.txt ├── MeasurementFunctor.h ├── MeasurementFunctorGoldImage.h ├── MeasurementFunctorNVPM.h ├── MeasurementFunctorTimer.h ├── Test.h ├── TestObject.h ├── TestObjectUtil.h ├── TestRender.h ├── inc │ └── Config.h └── src │ ├── Backend.cpp │ ├── MeasurementFunctor.cpp │ ├── MeasurementFunctorGoldImage.cpp │ ├── MeasurementFunctorNVPM.cpp │ ├── MeasurementFunctorTimer.cpp │ ├── Test.cpp │ ├── TestObject.cpp │ ├── TestObjectUtil.cpp │ └── TestRender.cpp ├── generator ├── rixgl_blank │ ├── CMakeLists.txt │ ├── __config.cfg │ ├── test.cpp │ └── test.h ├── 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