├── .gitignore
├── LICENSE
├── README.md
├── plugin.yml
├── resources
└── config.yml
└── src
└── onebone
└── npc
├── Main.php
└── NPC.php
/.gitignore:
--------------------------------------------------------------------------------
1 | .idea
2 | *.iml
3 | config.yml
4 | npc.dat
5 | skins/
--------------------------------------------------------------------------------
/LICENSE:
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1 | GNU GENERAL PUBLIC LICENSE
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577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # NPC
--------------------------------------------------------------------------------
/plugin.yml:
--------------------------------------------------------------------------------
1 | name: NPC
2 | author: onebone
3 | api:
4 | - 4.0.0
5 | - 3.0.7
6 | main: onebone\npc\Main
7 | version: "1.4"
8 |
9 | permissions:
10 | npc:
11 | description: Includes all permissions of NPC
12 | children:
13 | npc.command:
14 | description: Allows all commands of NPC
15 | children:
16 | npc.command.npc:
17 | description: Allows player to use /npc
18 | children:
19 | npc.command.npc.create:
20 | description: Allows player to use /npc create
21 | npc.command.npc.remove:
22 | description: Allows player to use /npc remove
23 | npc.command.npc.list:
24 | description: Allows player to use /npc list
25 | npc.command.npc.message:
26 | description: Allows player to use /npc message
27 | npc.command.npc.command:
28 | description: Allows player to use /npc command
29 |
30 | commands:
31 | npc:
32 | description: NPC master command
33 | usage: /npc
34 | permission: npc.command.npc;npc.command.npc.create;npc.command.npc.remove;npc.command.npc.list;npc.command.npc.message;npc.command.npc.command;
35 |
--------------------------------------------------------------------------------
/resources/config.yml:
--------------------------------------------------------------------------------
1 | save-on-change: true
2 |
--------------------------------------------------------------------------------
/src/onebone/npc/Main.php:
--------------------------------------------------------------------------------
1 |
5 | *
6 | * This program is free software: you can redistribute it and/or modify
7 | * it under the terms of the GNU General Public License as published by
8 | * the Free Software Foundation, either version 3 of the License, or
9 | * (at your option) any later version.
10 | *
11 | * This program is distributed in the hope that it will be useful,
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 | * GNU General Public License for more details.
15 | *
16 | * You should have received a copy of the GNU General Public License
17 | * along with this program. If not, see .
18 | */
19 |
20 | namespace onebone\npc;
21 |
22 | use pocketmine\lang\TranslationContainer;
23 | use pocketmine\network\mcpe\protocol\InventoryTransactionPacket;
24 | use pocketmine\plugin\PluginBase;
25 | use pocketmine\command\CommandSender;
26 | use pocketmine\command\Command;
27 | use pocketmine\utils\TextFormat;
28 | use pocketmine\event\Listener;
29 | use pocketmine\event\server\DataPacketReceiveEvent;
30 | use pocketmine\event\player\PlayerMoveEvent;
31 | use pocketmine\event\entity\EntityTeleportEvent;
32 | use pocketmine\event\player\PlayerJoinEvent;
33 | use pocketmine\Player;
34 |
35 | class Main extends PluginBase implements Listener{
36 | /** @var NPC[] */
37 | private $npc = [];
38 | private $msgQueue = [], $cmdQueue = [];
39 |
40 | public function onEnable(){
41 | if(!file_exists($this->getDataFolder())){
42 | mkdir($this->getDataFolder());
43 | }
44 | $this->saveDefaultConfig();
45 |
46 | if(!file_exists($this->getDataFolder()."skins")){
47 | mkdir($this->getDataFolder()."skins");
48 | }
49 | if(!is_file($this->getDataFolder()."npc.dat")){
50 | file_put_contents($this->getDataFolder()."npc.dat", serialize([]));
51 | }
52 | $data = unserialize(file_get_contents($this->getDataFolder()."npc.dat"));
53 | $this->npc = [];
54 |
55 | foreach($data as $datam){
56 | $skinFile = $this->getDataFolder()."skins/".$datam[6].".skin";
57 | $datam[6] = file_get_contents($skinFile);
58 | $npc = NPC::createNPC($this, $datam);
59 | $this->npc[$npc->getId()] = $npc;
60 | }
61 |
62 | $this->getServer()->getPluginManager()->registerEvents($this, $this);
63 | }
64 |
65 | public function onPacketReceived(DataPacketReceiveEvent $event){
66 | $pk = $event->getPacket();
67 | if($pk instanceof InventoryTransactionPacket and $pk->transactionType === InventoryTransactionPacket::TYPE_USE_ITEM_ON_ENTITY){
68 | if(isset($this->npc[$pk->trData->entityRuntimeId])){
69 | $npc = $this->npc[$pk->trData->entityRuntimeId];
70 |
71 | if(!isset($this->msgQueue[$event->getPlayer()->getName()]) and !isset($this->cmdQueue[$event->getPlayer()->getName()])){
72 | $npc->onInteract($event->getPlayer());
73 | return;
74 | }
75 |
76 | if(isset($this->msgQueue[$event->getPlayer()->getName()])){
77 | $npc->setMessage($this->msgQueue[$event->getPlayer()->getName()]);
78 | unset($this->msgQueue[$event->getPlayer()->getName()]);
79 | $event->getPlayer()->sendMessage("You have set NPC ".TextFormat::AQUA.$npc->getName().TextFormat::WHITE." to say ".TextFormat::GREEN.$npc->getMessage());
80 | }
81 |
82 | if(isset($this->cmdQueue[$event->getPlayer()->getName()])){
83 | $npc->setCommand($this->cmdQueue[$event->getPlayer()->getName()]);
84 | unset($this->cmdQueue[$event->getPlayer()->getName()]);
85 |
86 | $event->getPlayer()->sendMessage("You have set NPC " . TextFormat::AQUA . $npc->getName() . TextFormat::WHITE . " to execute command " . TextFormat::GREEN . "/" . $npc->getCommand());
87 | }
88 | }
89 | }
90 | }
91 |
92 | public function onPlayerJoin(PlayerJoinEvent $event){
93 | foreach($this->npc as $npc){
94 | if($npc->getLevel()->getFolderName() === $event->getPlayer()->getLevel()->getFolderName()){
95 | $npc->spawnTo($event->getPlayer());
96 | }
97 | }
98 | }
99 |
100 | public function onMoveEvent(PlayerMoveEvent $event){
101 | $player = $event->getPlayer();
102 |
103 | foreach($this->npc as $npc){
104 | if($npc->getLevel()->getFolderName() === $event->getPlayer()->getLevel()->getFolderName()){
105 | $npc->seePlayer($player);
106 | }
107 | }
108 | }
109 |
110 | public function onEntityTeleport(EntityTeleportEvent $event){
111 | $player = $event->getEntity();
112 |
113 | if($player instanceof Player){
114 | if($event->getFrom()->getLevel()->getFolderName() !== ($toLevel = $event->getTo()->getLevel()->getFolderName())){
115 | foreach($this->npc as $npc){
116 | if($npc->getLevel()->getFolderName() === $toLevel){
117 | $npc->spawnTo($player);
118 | }else{
119 | $npc->removeFrom($player);
120 | }
121 | }
122 | }
123 | }
124 | }
125 |
126 | public function onCommand(CommandSender $sender, Command $command, $label, array $params) : bool {
127 | switch($command->getName()){
128 | case "npc":
129 | switch(strtolower(array_shift($params))){
130 | case "create":
131 | case "c":
132 | if(!$sender instanceof Player){
133 | $sender->sendMessage(TextFormat::RED . "Please run this command in-game.");
134 | return true;
135 | }
136 |
137 | if(!$sender->hasPermission("npc.command.npc.create")){
138 | $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
139 | return true;
140 | }
141 |
142 | $name = implode(" ", $params);
143 | if(trim($name) === ""){
144 | $sender->sendMessage(TextFormat::RED."Usage: /npc create ");
145 | return true;
146 | }
147 |
148 | $npc = new NPC($this, $sender->asLocation(), $name, $sender->getSkin(), $sender->getInventory()->getItemInHand());
149 | $this->npc[$npc->getId()] = $npc;
150 | foreach($sender->getLevel()->getPlayers() as $player){
151 | $npc->spawnTo($player);
152 | }
153 |
154 | if($this->getConfig()->get("save-on-change")){
155 | $this->save();
156 | }
157 | return true;
158 | case "remove":
159 | case "r":
160 | if(!$sender->hasPermission("npc.command.npc.remove")){
161 | $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
162 | return true;
163 | }
164 |
165 | $id = array_shift($params);
166 | if(!is_numeric($id)){
167 | $sender->sendMessage(TextFormat::RED."Usage: /npc remove ");
168 | return true;
169 | }
170 |
171 | foreach($this->npc as $key => $npc){
172 | if($id == $npc->getId()){
173 | $npc->remove();
174 | unset($this->npc[$key]);
175 | $sender->sendMessage("Removed NPC ".TextFormat::AQUA.$npc->getName());
176 | if($this->getConfig()->get("save-on-change")){
177 | $this->save();
178 | }
179 | return true;
180 | }
181 | }
182 | $sender->sendMessage("Could not find NPC ".TextFormat::RED.$id);
183 | return true;
184 | case "list":
185 | case "ls":
186 | case "l":
187 | if(!$sender->hasPermission("npc.command.npc.list")){
188 | $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
189 | return true;
190 | }
191 |
192 | $page = array_shift($params);
193 | if(!is_numeric($page)){
194 | $page = 1;
195 | }
196 |
197 | $max = ceil(count($this->npc)/5);
198 | $page = (int)$page;
199 | $page = max(1, min($page, $max));
200 |
201 | $output = "Showing NPC list (page $page/$max): \n";
202 | $n = 0;
203 | foreach($this->npc as $id => $npc){
204 | $current = (int)ceil(++$n / 5);
205 |
206 | if($current === $page){
207 | $output .= "#".$npc->getId()
208 | ." (".round($npc->x, 2).":".round($npc->y, 2).":".round($npc->z, 2).":".$npc->getLevel()->getName()."): "
209 | .$npc->getName()."\n";
210 | }elseif($current > $page) break;
211 | }
212 | $output = substr($output, 0, -1);
213 | $sender->sendMessage($output);
214 | return true;
215 | case "message":
216 | case "msg":
217 | case "m":
218 | if(!$sender->hasPermission("npc.command.npc.message")){
219 | $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
220 | return true;
221 | }
222 |
223 | $message = trim(implode(" ", $params));
224 |
225 | $this->msgQueue[$sender->getName()] = $message;
226 |
227 | $sender->sendMessage("Touch NPC you want to set message.");
228 | if($this->getConfig()->get("save-on-change")){
229 | $this->save();
230 | }
231 | return true;
232 | case "command":
233 | case "cmd":
234 | if(!$sender->hasPermission("npc.command.npc.command")){
235 | $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.permission"));
236 | return true;
237 | }
238 |
239 | $this->cmdQueue[$sender->getName()] = trim(implode(" ", $params));
240 | $sender->sendMessage("Touch NPC you want to set command.");
241 | return true;
242 | }
243 | }
244 | return false;
245 | }
246 |
247 | public function onDisable(){
248 | $this->save();
249 | }
250 |
251 | public function save(){
252 | $dir = scandir($this->getDataFolder()."skins/");
253 | foreach($dir as $file){
254 | if($file !== "." and $file !== ".."){
255 | unlink($this->getDataFolder()."skins/".$file);
256 | }
257 | }
258 |
259 | $save = [];
260 | foreach($this->npc as $npc){
261 | $data = $npc->getSaveData();
262 | file_put_contents($this->getDataFolder()."skins/".$data[6].".skin", $npc->getSkin()->getSkinData());
263 | $save[] = $data;
264 | }
265 | file_put_contents($this->getDataFolder()."npc.dat", serialize($save));
266 | }
267 | }
268 |
--------------------------------------------------------------------------------
/src/onebone/npc/NPC.php:
--------------------------------------------------------------------------------
1 |
5 | *
6 | * This program is free software: you can redistribute it and/or modify
7 | * it under the terms of the GNU General Public License as published by
8 | * the Free Software Foundation, either version 3 of the License, or
9 | * (at your option) any later version.
10 | *
11 | * This program is distributed in the hope that it will be useful,
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 | * GNU General Public License for more details.
15 | *
16 | * You should have received a copy of the GNU General Public License
17 | * along with this program. If not, see .
18 | */
19 |
20 | namespace onebone\npc;
21 |
22 | use pocketmine\entity\Entity;
23 | use pocketmine\entity\Skin;
24 | use pocketmine\level\Location;
25 | use pocketmine\math\Vector2;
26 | use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
27 | use pocketmine\utils\UUID;
28 | use pocketmine\utils\TextFormat;
29 | use pocketmine\item\Item;
30 | use pocketmine\Player;
31 | use pocketmine\network\mcpe\protocol\MovePlayerPacket;
32 | use pocketmine\network\mcpe\protocol\AddPlayerPacket;
33 | use pocketmine\network\mcpe\protocol\PlayerListPacket;
34 | use pocketmine\network\mcpe\protocol\RemoveEntityPacket;
35 |
36 | class NPC extends Location{
37 | /** @var Main */
38 | private $plugin;
39 | private $eid;
40 | /** @var Skin */
41 | private $skin;
42 | private $name;
43 | private $item;
44 | private $message, $command;
45 |
46 | private $uuid;
47 |
48 | public function __construct(Main $plugin, Location $loc, $name, Skin $skin, Item $item, $message = "", $command = null){
49 | parent::__construct($loc->x, $loc->y, $loc->z, $loc->yaw, $loc->pitch, $loc->level);
50 |
51 | $this->plugin = $plugin;
52 |
53 | $this->eid = Entity::$entityCount++;
54 | $this->skin = $skin;
55 | $this->name = $name;
56 | $this->item = $item;
57 | $this->message = $message;
58 | $this->command = $command;
59 |
60 | $this->uuid = UUID::fromRandom();
61 | }
62 |
63 | public function getName(){
64 | return $this->name;
65 | }
66 |
67 | public function setMessage($msg){
68 | $this->message = $msg;
69 | }
70 |
71 | public function getMessage(){
72 | return $this->message;
73 | }
74 |
75 | public function setCommand($command){
76 | if(trim($command) === ""){
77 | $this->command = $command;
78 | }
79 |
80 | $this->command = $command;
81 | }
82 |
83 | public function getCommand(){
84 | return $this->command;
85 | }
86 |
87 | public function getSkin(){
88 | return $this->skin;
89 | }
90 |
91 | public function setHoldingItem(Item $item){
92 | $this->item = clone $item;
93 | }
94 |
95 | public function getId(){
96 | return $this->eid;
97 | }
98 |
99 | public function onInteract(Player $player){
100 | if($this->message !== ""){
101 | $player->sendMessage($this->message);
102 | }
103 |
104 | if($this->command !== null){
105 | $this->plugin->getServer()->dispatchCommand($player, $this->command);
106 | }
107 | }
108 |
109 | public function seePlayer(Player $target){
110 | $pk = new MovePlayerPacket();
111 | $pk->entityRuntimeId = $this->eid;
112 | if($this->yaw === -1 and $target !== null){
113 | $xdiff = $target->x - $this->x;
114 | $zdiff = $target->z - $this->z;
115 | $angle = atan2($zdiff, $xdiff);
116 | $pk->yaw = (($angle * 180) / M_PI) - 90;
117 | }else{
118 | $pk->yaw = $this->yaw;
119 | }
120 | if($this->pitch === -1 and $target !== null){
121 | $ydiff = $target->y - $this->y;
122 |
123 | $vec = new Vector2($this->x, $this->z);
124 | $dist = $vec->distance($target->x, $target->z);
125 | $angle = atan2($dist, $ydiff);
126 | $pk->pitch = (($angle * 180) / M_PI) - 90;
127 | }else{
128 | $pk->pitch = $this->pitch;
129 | }
130 | $pk->position = $this->asLocation()->add(0, 1.62, 0);
131 | $pk->headYaw = $pk->yaw;
132 |
133 | $target->sendDataPacket($pk);
134 | }
135 |
136 | public function spawnTo(Player $target){
137 | $pk = new AddPlayerPacket();
138 | $pk->uuid = $this->uuid;
139 | $pk->username = $this->name;
140 | $pk->entityRuntimeId = $this->eid;
141 | $pk->position = $this->asVector3();
142 | if($this->yaw === -1 and $target !== null){
143 | $xdiff = $target->x - $this->x;
144 | $zdiff = $target->z - $this->z;
145 | $angle = atan2($zdiff, $xdiff);
146 | $pk->yaw = (($angle * 180) / M_PI) - 90;
147 | }else{
148 | $pk->yaw = $this->yaw;
149 | }
150 | if($this->pitch === -1 and $target !== null){
151 |
152 | }else{
153 | $pk->pitch = $this->pitch;
154 | }
155 | $pk->item = $this->item;
156 | $pk->metadata =
157 | [
158 | Entity::DATA_FLAGS => [
159 | Entity::DATA_TYPE_LONG, 1 << Entity::DATA_FLAG_ALWAYS_SHOW_NAMETAG
160 | ^ 1 << Entity::DATA_FLAG_CAN_SHOW_NAMETAG
161 | ],
162 | Entity::DATA_NAMETAG => [
163 | Entity::DATA_TYPE_STRING, $this->name
164 | ],
165 | Entity::DATA_LEAD_HOLDER_EID => [
166 | Entity::DATA_TYPE_LONG, -1
167 | ]
168 | ];
169 | $target->sendDataPacket($pk);
170 |
171 | $pk = new PlayerListPacket();
172 | $pk->type = PlayerListPacket::TYPE_ADD;
173 |
174 | $name = TextFormat::GRAY."NPC: ".$this->name;
175 | $pk->entries = [
176 | PlayerListEntry::createAdditionEntry(
177 | $this->uuid, $this->eid, $name, $this->skin
178 | )
179 | ];
180 |
181 | $target->sendDataPacket($pk);
182 | }
183 |
184 | public function removeFrom(Player $player){
185 | $pk = new RemoveEntityPacket();
186 | $pk->entityUniqueId = $this->eid;
187 |
188 | $player->sendDataPacket($pk);
189 |
190 | $pk = new PlayerListPacket();
191 | $pk->type = PlayerListPacket::TYPE_REMOVE;
192 |
193 | $name = TextFormat::GRAY."NPC: ".$this->name;
194 | $pk->entries = [
195 | PlayerListEntry::createAdditionEntry(
196 | $this->uuid, $this->eid, $name, $this->skin
197 | )
198 | ];
199 | $player->sendDataPacket($pk);
200 | }
201 |
202 | public function remove(){
203 | foreach($this->level->getPlayers() as $player){
204 | $this->removeFrom($player);
205 | }
206 | }
207 |
208 | public function getSaveData(){
209 | return [
210 | $this->x, $this->y, $this->z, $this->level->getFolderName(),
211 | $this->yaw, $this->pitch,
212 | $this->eid, $this->item->getId(), $this->item->getDamage(), $this->name, $this->skin->getSkinId(),
213 | $this->message, $this->command
214 | ];
215 | }
216 |
217 | public static function createNPC(Main $plugin, $data){
218 | $plugin->getServer()->loadLevel($data[3]);
219 |
220 | return new NPC($plugin, new Location($data[0], $data[1], $data[2], $data[4], $data[5], $plugin->getServer()->getLevelByName($data[3])), // location
221 | $data[9], // name
222 | new Skin($data[10], $data[6]),
223 | Item::get($data[7], $data[8]), // item
224 | $data[11], // message
225 | $data[12] ?? null // command
226 | );
227 | }
228 | }
229 |
--------------------------------------------------------------------------------