├── .gitignore ├── CMake-VS-16-2019.bat ├── CMake-VS-17-2022.bat ├── CMakeLists.txt ├── Document ├── Depth.png ├── Normal.png ├── Samples │ ├── 10-1.gif │ ├── 10-1c.gif │ ├── 10-2.gif │ ├── 11-1.gif │ ├── 11-1c.gif │ ├── 11-2.gif │ ├── 11-2c.gif │ ├── 11-3.gif │ ├── 11-3c.gif │ ├── 12-1.gif │ ├── 12-1c.gif │ ├── 12-2.gif │ ├── 12-2c.gif │ ├── 12-3.gif │ ├── 12-3c.gif │ ├── 12-4.gif │ ├── 12-4c.gif │ ├── 12-5.gif │ ├── 12-5c.gif │ ├── 13-1.gif │ ├── 13-1c.gif │ ├── 13-2.gif │ ├── 13-2c.gif │ ├── 13-3.gif │ ├── 13-3c.gif │ ├── 13-4.gif │ ├── 13-4c.gif │ ├── 13-5.gif │ ├── 13-5c.gif │ ├── 13-6.gif │ ├── 13-6c.gif │ ├── 16-1.gif │ ├── 16-1c.gif │ ├── 17-1.gif │ ├── 17-1c.gif │ ├── 17-2.gif │ ├── 17-2c.gif │ ├── 17-3.gif │ ├── 17-3c.gif │ ├── 3-1.gif │ ├── 3-1c.gif │ ├── 3-2.gif │ ├── 3-2c.gif │ ├── 4-1.gif │ ├── 4-1c.gif │ ├── 4-2.gif │ ├── 4-2c.gif │ ├── 4-3.gif │ ├── 4-3c.gif │ ├── 4-4.gif │ ├── 4-4c.gif │ ├── 4-5.gif │ ├── 4-5c.gif │ ├── 5-1.gif │ ├── 5-1c.gif │ ├── 5-2.gif │ ├── 5-2c.gif │ ├── 6-1.gif │ ├── 6-1c.gif │ ├── 7-1.gif │ ├── 7-1c.gif │ ├── 7-2.gif │ ├── 7-2c.gif │ ├── 7-3.gif │ ├── 7-3c.gif │ ├── 8-1.gif │ ├── 8-1c.gif │ ├── 8-2.gif │ ├── 8-2c.gif │ ├── 8-3.gif │ ├── 8-3c.gif │ ├── 8-3c.png │ ├── 8-4.gif │ ├── 8-4c.gif │ ├── 9-1.gif │ ├── 9-1c.gif │ ├── 9.gif │ └── main.gif ├── Wireframe1.png ├── Wireframe2.png ├── 로드맵.png └── 책그림.jpg ├── LICENSE ├── README.md ├── Resource └── CKMan.png └── Source ├── Player ├── CMakeLists.txt ├── Precompiled.cpp ├── Precompiled.h ├── Private │ ├── SystemInputManager.cpp │ └── Windows │ │ ├── Res │ │ ├── player.ico │ │ ├── player.rc │ │ ├── player_small.ico │ │ └── resource.h │ │ ├── WindowsApp.cpp │ │ ├── WindowsPlayer.h │ │ └── WindowsUtil.h ├── SoftRenderer.cpp ├── SoftRenderer.h ├── SoftRenderer2D.cpp ├── SoftRenderer3D.cpp └── SystemInputManager.h └── Runtime ├── Engine ├── CMakeLists.txt ├── Precompiled.cpp ├── Precompiled.h ├── Private │ ├── 2D │ │ ├── CameraObject.cpp │ │ ├── GameEngine.cpp │ │ ├── GameObject.cpp │ │ ├── Mesh.cpp │ │ └── TransformComponent.cpp │ ├── 3D │ │ ├── Bone.cpp │ │ ├── CameraObject.cpp │ │ ├── GameEngine.cpp │ │ ├── GameObject.cpp │ │ ├── Mesh.cpp │ │ └── TransformComponent.cpp │ ├── InputManager.cpp │ └── Texture.cpp ├── Public │ ├── 2D │ │ ├── CameraObject.h │ │ ├── GameEngine.h │ │ ├── GameObject.h │ │ ├── Mesh.h │ │ └── TransformComponent.h │ ├── 3D │ │ ├── Bone.h │ │ ├── CameraObject.h │ │ ├── GameEngine.h │ │ ├── GameObject.h │ │ ├── Mesh.h │ │ ├── Resources.h │ │ └── TransformComponent.h │ ├── EngineHeaders.h │ ├── EngineInterface.h │ ├── InputManager.h │ └── Texture.h └── ThirdParty │ └── Stb │ ├── .travis.yml │ ├── LICENSE │ ├── README.md │ ├── github_url.txt │ ├── stb.h │ ├── stb_c_lexer.h │ ├── stb_connected_components.h │ ├── stb_divide.h │ ├── stb_ds.h │ ├── stb_dxt.h │ ├── stb_easy_font.h │ ├── stb_herringbone_wang_tile.h │ ├── stb_image.h │ ├── stb_image_resize.h │ ├── stb_image_write.h │ ├── stb_include.h │ ├── stb_leakcheck.h │ ├── stb_perlin.h │ ├── stb_rect_pack.h │ ├── stb_sprintf.h │ ├── stb_textedit.h │ ├── stb_tilemap_editor.h │ ├── stb_truetype.h │ ├── stb_vorbis.c │ ├── stb_voxel_render.h │ └── stretchy_buffer.h ├── Math ├── CMakeLists.txt ├── Precompiled.cpp ├── Precompiled.h ├── Private │ ├── Box.cpp │ ├── Circle.cpp │ ├── Color32.cpp │ ├── Frustum.cpp │ ├── LinearColor.cpp │ ├── Math.cpp │ ├── Matrix2x2.cpp │ ├── Matrix3x3.cpp │ ├── Matrix4x4.cpp │ ├── Plane.cpp │ ├── Quaternion.cpp │ ├── Rectangle.cpp │ ├── Rotator.cpp │ ├── Sphere.cpp │ ├── Transform.cpp │ ├── Vector2.cpp │ ├── Vector3.cpp │ └── Vector4.cpp └── Public │ ├── Box.h │ ├── Circle.h │ ├── Color32.h │ ├── CoreDefinition.h │ ├── Frustum.h │ ├── HSVColor.h │ ├── LinearColor.h │ ├── MathHeaders.h │ ├── MathUtil.h │ ├── Matrix2x2.h │ ├── Matrix3x3.h │ ├── Matrix4x4.h │ ├── Plane.h │ ├── Platform.h │ ├── Quaternion.h │ ├── Rectangle.h │ ├── Rotator.h │ ├── ScreenPoint.h │ ├── Sphere.h │ ├── Transform.h │ ├── Vector2.h │ ├── Vector3.h │ ├── Vector4.h │ └── Windows │ └── WindowsPlatform.h └── Renderer ├── CMakeLists.txt ├── Precompiled.cpp ├── Precompiled.h ├── Private ├── 2D │ ├── Shader.cpp │ └── Vertex.cpp ├── 3D │ ├── PerspectiveTest.cpp │ ├── Shader.cpp │ └── Vertex.cpp └── Windows │ ├── WindowsGDI.cpp │ └── WindowsRSI.cpp └── Public ├── 2D ├── Shader.h └── Vertex.h ├── 3D ├── PerspectiveTest.h ├── Shader.h └── Vertex.h ├── RendererHeaders.h ├── RendererInterface.h └── Windows ├── WindowsGDI.h └── WindowsRSI.h /.gitignore: -------------------------------------------------------------------------------- 1 | /Source/Player/Res/*.aps 2 | /Project 3 | /Output 4 | -------------------------------------------------------------------------------- /CMake-VS-16-2019.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/onlybooks/gamemath/HEAD/CMake-VS-16-2019.bat -------------------------------------------------------------------------------- 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