├── .gitattributes ├── .gitignore ├── Assets ├── 3ddata │ └── .keep ├── Animation.meta ├── Cardboard.meta ├── Cardboard │ ├── DemoScene.meta │ ├── DemoScene │ │ ├── GazePointer.mat │ │ ├── GazePointer.mat.meta │ │ ├── GroundPlane.mat │ │ ├── GroundPlane.mat.meta │ │ ├── GroundPlane.png │ │ ├── GroundPlane.png.meta │ │ ├── Teleport.cs │ │ └── Teleport.cs.meta │ ├── Editor.meta │ ├── Editor │ │ ├── CardboardEditor.cs │ │ ├── CardboardEditor.cs.meta │ │ ├── StereoControllerEditor.cs │ │ └── StereoControllerEditor.cs.meta │ ├── LICENSE │ ├── LICENSE.meta │ ├── Legacy.meta │ ├── Legacy │ │ ├── DemoScene.meta │ │ ├── DemoScene │ │ │ ├── CardboardPointer.png │ │ │ ├── CardboardPointer.png.meta │ │ │ ├── TeleportLegacyUI.cs │ │ │ └── TeleportLegacyUI.cs.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── CardboardGUI.prefab │ │ │ ├── CardboardGUI.prefab.meta │ │ │ ├── CardboardMain.prefab │ │ │ └── CardboardMain.prefab.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── GUIScreen.shader │ │ │ ├── GUIScreen.shader.meta │ │ │ ├── SkyboxMesh.shader │ │ │ └── SkyboxMesh.shader.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── CardboardAndroidDevice.cs │ │ │ ├── CardboardAndroidDevice.cs.meta │ │ │ ├── CardboardOnGUI.cs │ │ │ ├── CardboardOnGUI.cs.meta │ │ │ ├── CardboardOnGUIMouse.cs │ │ │ ├── CardboardOnGUIMouse.cs.meta │ │ │ ├── CardboardOnGUIWindow.cs │ │ │ ├── CardboardOnGUIWindow.cs.meta │ │ │ ├── SkyboxMesh.cs │ │ │ ├── SkyboxMesh.cs.meta │ │ │ ├── StereoLensFlare.cs │ │ │ └── StereoLensFlare.cs.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── CardboardAdapter.prefab │ │ ├── CardboardAdapter.prefab.meta │ │ ├── CardboardHead.prefab │ │ ├── CardboardHead.prefab.meta │ │ ├── CardboardMain.prefab │ │ └── CardboardMain.prefab.meta │ ├── README │ ├── README.meta │ ├── Resources.meta │ ├── Resources │ │ ├── RadialUndistortionEffect.shader │ │ ├── RadialUndistortionEffect.shader.meta │ │ ├── SolidColor.shader │ │ └── SolidColor.shader.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Cardboard.cs │ │ ├── Cardboard.cs.meta │ │ ├── CardboardEye.cs │ │ ├── CardboardEye.cs.meta │ │ ├── CardboardHead.cs │ │ ├── CardboardHead.cs.meta │ │ ├── CardboardProfile.cs │ │ ├── CardboardProfile.cs.meta │ │ ├── CardboardUILayer.cs │ │ ├── CardboardUILayer.cs.meta │ │ ├── GazeInputModule.cs │ │ ├── GazeInputModule.cs.meta │ │ ├── Pose3D.cs │ │ ├── Pose3D.cs.meta │ │ ├── RadialUndistortionEffect.cs │ │ ├── RadialUndistortionEffect.cs.meta │ │ ├── StereoController.cs │ │ ├── StereoController.cs.meta │ │ ├── VRDevices.meta │ │ └── VRDevices │ │ ├── AndroidBaseVRDevice.cs │ │ ├── AndroidBaseVRDevice.cs.meta │ │ ├── AndroidVRDevice.cs │ │ ├── AndroidVRDevice.cs.meta │ │ ├── BaseVRDevice.cs │ │ ├── BaseVRDevice.cs.meta │ │ ├── UnityEditorDevice.cs │ │ ├── UnityEditorDevice.cs.meta │ │ ├── VRDevice.cs │ │ ├── VRDevice.cs.meta │ │ ├── iOSVRDevice.cs │ │ └── iOSVRDevice.cs.meta ├── Editor.meta ├── Editor │ ├── LineRenderer.mat │ ├── LineRenderer.mat.meta │ ├── PreviewGUI.cs │ ├── PreviewGUI.cs.meta │ ├── ROSEImport.cs │ ├── ROSEImport.cs.meta │ ├── ROSEImportWindow.cs │ ├── ROSEImportWindow.cs.meta │ ├── RoseMapObjectDataEditor.cs │ ├── RoseMapObjectDataEditor.cs.meta │ ├── RoseMapObjectEditor.cs │ ├── RoseMapObjectEditor.cs.meta │ ├── RoseNpcEditor.cs │ ├── RoseNpcEditor.cs.meta │ ├── RoseTerrainImporter.cs │ ├── RoseTerrainImporter.cs.meta │ ├── UtilWindow.cs │ ├── UtilWindow.cs.meta │ ├── objExporer.cs │ └── objExporer.cs.meta ├── GameData.meta ├── MapObjects.meta ├── Materials.meta ├── Materials │ ├── DrawLine.cs │ ├── DrawLine.cs.meta │ ├── JPT01.mat │ ├── JPT01.mat.meta │ ├── LineRenderer.mat │ ├── LineRenderer.mat.meta │ ├── Login.mat │ ├── Login.mat.meta │ ├── charSelectNewCharRenderer.mat │ ├── charSelectNewCharRenderer.mat.meta │ ├── charSelectNewCharTexture.renderTexture │ ├── charSelectNewCharTexture.renderTexture.meta │ ├── lineMat.jpg │ └── lineMat.jpg.meta ├── NpcParts.meta ├── Npcs.meta ├── Plugins.meta ├── Plugins │ ├── Android.meta │ ├── Android │ │ ├── AndroidManifest.xml │ │ ├── AndroidManifest.xml.meta │ │ ├── libs.meta │ │ ├── libs │ │ │ ├── armeabi-v7a.meta │ │ │ ├── armeabi-v7a │ │ │ │ ├── libRenderingPlugin.so │ │ │ │ ├── libRenderingPlugin.so.meta │ │ │ │ ├── libvrunity.so │ │ │ │ └── libvrunity.so.meta │ │ │ ├── x86.meta │ │ │ └── x86 │ │ │ │ ├── libRenderingPlugin.so │ │ │ │ ├── libRenderingPlugin.so.meta │ │ │ │ ├── libvrunity.so │ │ │ │ └── libvrunity.so.meta │ │ ├── unityvractivity.jar │ │ └── unityvractivity.jar.meta │ ├── JsonFx.Json.dll │ ├── JsonFx.Json.dll.meta │ ├── Legacy.meta │ ├── Legacy │ │ ├── Android.meta │ │ └── Android │ │ │ ├── AndroidManifest.xml │ │ │ ├── AndroidManifest.xml.meta │ │ │ ├── libprotobuf-java-2.6-nano.jar │ │ │ ├── libprotobuf-java-2.6-nano.jar.meta │ │ │ ├── unitycardboardactivity.jar │ │ │ ├── unitycardboardactivity.jar.meta │ │ │ ├── vrtoolkit.jar │ │ │ └── vrtoolkit.jar.meta │ ├── iOS.meta │ └── iOS │ │ ├── CardboardAppController.h │ │ ├── CardboardAppController.h.meta │ │ ├── CardboardAppController.mm │ │ ├── CardboardAppController.mm.meta │ │ ├── CardboardView.h │ │ ├── CardboardView.h.meta │ │ ├── CardboardView.mm │ │ ├── CardboardView.mm.meta │ │ ├── libGoogleKitCore.a │ │ ├── libGoogleKitCore.a.meta │ │ ├── libGoogleKitHUD.a │ │ ├── libGoogleKitHUD.a.meta │ │ ├── libNimbusAttributedLabel.a │ │ ├── libNimbusAttributedLabel.a.meta │ │ ├── libNimbusCore.a │ │ ├── libNimbusCore.a.meta │ │ ├── libNimbusModels.a │ │ ├── libNimbusModels.a.meta │ │ ├── libProtocolBuffers.a │ │ ├── libProtocolBuffers.a.meta │ │ ├── libQuantumCore.a │ │ ├── libQuantumCore.a.meta │ │ ├── libapi.a │ │ ├── libapi.a.meta │ │ ├── libbase.a │ │ ├── libbase.a.meta │ │ ├── libcardboard.a │ │ ├── libcardboard.a.meta │ │ ├── libcardboard_protos.a │ │ ├── libcardboard_protos.a.meta │ │ ├── libcomposite.a │ │ ├── libcomposite.a.meta │ │ ├── libdatatypes.a │ │ ├── libdatatypes.a.meta │ │ ├── libdevice.a │ │ ├── libdevice.a.meta │ │ ├── libdevice_internal.a │ │ ├── libdevice_internal.a.meta │ │ ├── libevent.a │ │ ├── libevent.a.meta │ │ ├── libevent_internal.a │ │ ├── libevent_internal.a.meta │ │ ├── libgflags.a │ │ ├── libgflags.a.meta │ │ ├── libionanalytics.a │ │ ├── libionanalytics.a.meta │ │ ├── libionbase.a │ │ ├── libionbase.a.meta │ │ ├── libionfreetype2.a │ │ ├── libionfreetype2.a.meta │ │ ├── libiongfx.a │ │ ├── libiongfx.a.meta │ │ ├── libiongfxutils.a │ │ ├── libiongfxutils.a.meta │ │ ├── libionimage.a │ │ ├── libionimage.a.meta │ │ ├── libionimagecompression.a │ │ ├── libionimagecompression.a.meta │ │ ├── libionjsoncpp.a │ │ ├── libionjsoncpp.a.meta │ │ ├── libionlodepnglib.a │ │ ├── libionlodepnglib.a.meta │ │ ├── libionmath.a │ │ ├── libionmath.a.meta │ │ ├── libionmongoose.a │ │ ├── libionmongoose.a.meta │ │ ├── libionopenctm.a │ │ ├── libionopenctm.a.meta │ │ ├── libionport.a │ │ ├── libionport.a.meta │ │ ├── libionportgfx.a │ │ ├── libionportgfx.a.meta │ │ ├── libionprofile.a │ │ ├── libionprofile.a.meta │ │ ├── libionremote.a │ │ ├── libionremote.a.meta │ │ ├── libionstblib.a │ │ ├── libionstblib.a.meta │ │ ├── libiontext.a │ │ ├── libiontext.a.meta │ │ ├── libionwebp.a │ │ ├── libionwebp.a.meta │ │ ├── libionzlib.a │ │ ├── libionzlib.a.meta │ │ ├── liblogging.a │ │ ├── liblogging.a.meta │ │ ├── liblogging_protos.a │ │ ├── liblogging_protos.a.meta │ │ ├── libplatform.a │ │ ├── libplatform.a.meta │ │ ├── libport.a │ │ ├── libport.a.meta │ │ ├── libprotobuf.a │ │ ├── libprotobuf.a.meta │ │ ├── libprotos_lib.a │ │ ├── libprotos_lib.a.meta │ │ ├── librecorder.a │ │ ├── librecorder.a.meta │ │ ├── libremote_assets.a │ │ ├── libremote_assets.a.meta │ │ ├── libsensors.a │ │ ├── libsensors.a.meta │ │ ├── libsoftware.a │ │ ├── libsoftware.a.meta │ │ ├── libtype.a │ │ ├── libtype.a.meta │ │ ├── libvr.a │ │ ├── libvr.a.meta │ │ ├── libvrunity.a │ │ ├── libvrunity.a.meta │ │ ├── resources.bundle.meta │ │ └── resources.bundle │ │ ├── SyncConfigViewController~ipad.nib.meta │ │ ├── SyncConfigViewController~ipad.nib │ │ ├── objects-8.0+.nib │ │ ├── objects-8.0+.nib.meta │ │ ├── objects.nib │ │ ├── objects.nib.meta │ │ ├── runtime.nib │ │ └── runtime.nib.meta │ │ ├── SyncConfigViewController~iphone.nib.meta │ │ ├── SyncConfigViewController~iphone.nib │ │ ├── objects-8.0+.nib │ │ ├── objects-8.0+.nib.meta │ │ ├── objects.nib │ │ ├── objects.nib.meta │ │ ├── runtime.nib │ │ └── runtime.nib.meta │ │ ├── cardboardLogotype.png │ │ ├── cardboardLogotype.png.meta │ │ ├── continueButton.png │ │ ├── continueButton.png.meta │ │ ├── onboardingBackground.jpg │ │ ├── onboardingBackground.jpg.meta │ │ ├── qrSample.png │ │ ├── qrSample.png.meta │ │ ├── rotateInstructions.png │ │ ├── rotateInstructions.png.meta │ │ ├── tickmarks.png │ │ └── tickmarks.png.meta ├── Prefabs.meta ├── Renderers.meta ├── Renderers │ ├── LineRenderer.prefab │ └── LineRenderer.prefab.meta ├── Resources.meta ├── Scenes.meta ├── Scenes │ ├── Maps │ │ └── .keep │ └── UI.meta ├── Scripts.meta ├── Scripts │ ├── BoneDebug.cs │ ├── BoneDebug.cs.meta │ ├── BoneNode.cs │ ├── BoneNode.cs.meta │ ├── Cache.cs │ ├── Cache.cs.meta │ ├── CameraController.cs │ ├── CameraController.cs.meta │ ├── DataModels.meta │ ├── DataModels │ │ ├── CharModel.cs │ │ └── CharModel.cs.meta │ ├── FileHandler.cs │ ├── FileHandler.cs.meta │ ├── FileReader.cs │ ├── FileReader.cs.meta │ ├── FileWriter.cs │ ├── FileWriter.cs.meta │ ├── JsonFxDemo.cs │ ├── JsonFxDemo.cs.meta │ ├── MapManager.cs │ ├── MapManager.cs.meta │ ├── Network.meta │ ├── Network │ │ ├── CharacterManager.cs │ │ ├── CharacterManager.cs.meta │ │ ├── Crypto.cs │ │ ├── Crypto.cs.meta │ │ ├── IPacketManager.cs │ │ ├── IPacketManager.cs.meta │ │ ├── JSonConverters.cs │ │ ├── JSonConverters.cs.meta │ │ ├── NetworkManager.cs │ │ ├── NetworkManager.cs.meta │ │ ├── NetworkMonoBehaviour.cs │ │ ├── NetworkMonoBehaviour.cs.meta │ │ ├── Packets.meta │ │ ├── Packets │ │ │ ├── CharacterPacket.cs │ │ │ ├── CharacterPacket.cs.meta │ │ │ ├── Packet.cs │ │ │ ├── Packet.cs.meta │ │ │ ├── UserPacket.cs │ │ │ └── UserPacket.cs.meta │ │ ├── UserManager.cs │ │ └── UserManager.cs.meta │ ├── Player.meta │ ├── Player │ │ ├── PlayerController.cs │ │ ├── PlayerController.cs.meta │ │ ├── PlayerObject.cs │ │ └── PlayerObject.cs.meta │ ├── ResourceManager.cs │ ├── ResourceManager.cs.meta │ ├── Rose Formats.meta │ ├── Rose Formats │ │ ├── CHR.cs │ │ ├── CHR.cs.meta │ │ ├── HIM.cs │ │ ├── HIM.cs.meta │ │ ├── IFO.cs │ │ ├── IFO.cs.meta │ │ ├── LIT.cs │ │ ├── LIT.cs.meta │ │ ├── LTB.cs │ │ ├── LTB.cs.meta │ │ ├── MOV.cs │ │ ├── MOV.cs.meta │ │ ├── R2U.cs │ │ ├── R2U.cs.meta │ │ ├── STB.cs │ │ ├── STB.cs.meta │ │ ├── STL.cs │ │ ├── STL.cs.meta │ │ ├── TIL.cs │ │ ├── TIL.cs.meta │ │ ├── ZMD.cs │ │ ├── ZMD.cs.meta │ │ ├── ZMO.cs │ │ ├── ZMO.cs.meta │ │ ├── ZMS.cs │ │ ├── ZMS.cs.meta │ │ ├── ZON.cs │ │ ├── ZON.cs.meta │ │ ├── ZSC.cs │ │ └── ZSC.cs.meta │ ├── RoseCharPartData.cs │ ├── RoseCharPartData.cs.meta │ ├── RoseCharacter.cs │ ├── RoseCharacter.cs.meta │ ├── RoseEnums.cs │ ├── RoseEnums.cs.meta │ ├── RoseGalaxy.cs │ ├── RoseGalaxy.cs.meta │ ├── RoseMap.cs │ ├── RoseMap.cs.meta │ ├── RoseMapObject.cs │ ├── RoseMapObject.cs.meta │ ├── RoseMapObjectData.cs │ ├── RoseMapObjectData.cs.meta │ ├── RoseNpc.cs │ ├── RoseNpc.cs.meta │ ├── RoseNpcData.cs │ ├── RoseNpcData.cs.meta │ ├── RosePatch.cs │ ├── RosePatch.cs.meta │ ├── RosePlanet.cs │ ├── RosePlanet.cs.meta │ ├── RosePlayer.cs │ ├── RosePlayer.cs.meta │ ├── RoseSkeletonData.cs │ ├── RoseSkeletonData.cs.meta │ ├── ScriptableObjects.meta │ ├── ScriptableObjects │ │ ├── BindPoses.cs │ │ └── BindPoses.cs.meta │ ├── StateMachines.meta │ ├── StateMachines │ │ ├── State.cs │ │ └── State.cs.meta │ ├── TestLine.cs │ ├── TestLine.cs.meta │ ├── UI.meta │ ├── UI │ │ ├── CharSelectUI.cs │ │ ├── CharSelectUI.cs.meta │ │ ├── LoginUI.cs │ │ ├── LoginUI.cs.meta │ │ ├── MessageBox.cs │ │ ├── MessageBox.cs.meta │ │ ├── RegisterUI.cs │ │ ├── RegisterUI.cs.meta │ │ ├── registerGUI.cs │ │ └── registerGUI.cs.meta │ ├── Utils.cs │ └── Utils.cs.meta ├── Shaders.meta ├── Shaders │ ├── Glow.shader │ ├── Glow.shader.meta │ ├── ObjectShader.shader │ ├── ObjectShader.shader.meta │ ├── StandardSpecular2.shader │ ├── StandardSpecular2.shader.meta │ ├── TerrainShader.shader │ ├── TerrainShader.shader.meta │ ├── TerrainShader2.shader │ ├── TerrainShader2.shader.meta │ ├── TreeWind.shader │ ├── TreeWind.shader.meta │ ├── UnityStandardCore2.cginc │ ├── UnityStandardCore2.cginc.meta │ ├── UnityStandardInput2.cginc │ └── UnityStandardInput2.cginc.meta ├── Terrain.meta ├── Terrain │ └── Textures │ │ └── .keep └── UnityVS.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityAdsSettings.asset └── 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-------------------------------------------------------------------------------- /Assets/Cardboard/DemoScene/Teleport.cs: -------------------------------------------------------------------------------- 1 | // Copyright 2014 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | using UnityEngine; 16 | using System.Collections; 17 | 18 | [RequireComponent(typeof(Collider))] 19 | public class Teleport : MonoBehaviour { 20 | private Vector3 startingPosition; 21 | 22 | void Start() { 23 | startingPosition = transform.localPosition; 24 | SetGazedAt(false); 25 | } 26 | 27 | public void SetGazedAt(bool gazedAt) { 28 | GetComponent().material.color = gazedAt ? Color.green : Color.red; 29 | } 30 | 31 | public void Reset() { 32 | transform.localPosition = startingPosition; 33 | } 34 | 35 | public void ToggleVRMode() { 36 | Cardboard.SDK.VRModeEnabled = !Cardboard.SDK.VRModeEnabled; 37 | } 38 | 39 | public void TeleportRandomly() { 40 | Vector3 direction = Random.onUnitSphere; 41 | direction.y = Mathf.Clamp(direction.y, 0.5f, 1f); 42 | float distance = 2 * Random.value + 1.5f; 43 | transform.localPosition = direction * distance; 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /Assets/Cardboard/DemoScene/Teleport.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ba68c389f99b1b54096c1eaa63a18582 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 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assetBundleVariant: 56 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/DemoScene/TeleportLegacyUI.cs: -------------------------------------------------------------------------------- 1 | // Copyright 2014 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | using UnityEngine; 16 | using System.Collections; 17 | 18 | public class TeleportLegacyUI : Teleport { 19 | private CardboardHead head; 20 | 21 | void Awake() { 22 | head = Camera.main.GetComponent().Head; 23 | CardboardOnGUI.IsGUIVisible = true; 24 | CardboardOnGUI.onGUICallback += this.OnGUI; 25 | } 26 | 27 | void Update() { 28 | RaycastHit hit; 29 | bool isLookedAt = GetComponent().Raycast(head.Gaze, out hit, Mathf.Infinity); 30 | SetGazedAt(isLookedAt); 31 | if (Cardboard.SDK.Triggered && isLookedAt) { 32 | TeleportRandomly(); 33 | } 34 | } 35 | 36 | void OnGUI() { 37 | if (!CardboardOnGUI.OKToDraw(this)) { 38 | return; 39 | } 40 | if (GUI.Button(new Rect(50, 50, 200, 50), "Reset")) { 41 | Reset(); 42 | } 43 | if (GUI.Button(new Rect(50, 110, 200, 50), "Recenter")) { 44 | Cardboard.SDK.Recenter(); 45 | } 46 | if (GUI.Button(new Rect(50, 170, 200, 50), "VR Mode")) { 47 | ToggleVRMode(); 48 | } 49 | } 50 | 51 | void OnDestroy() { 52 | CardboardOnGUI.onGUICallback -= this.OnGUI; 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/DemoScene/TeleportLegacyUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5f2ad1e79cdcbc1479560bd7a0b1293b 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1902f70d2d8198e4f81255122fb5c941 3 | folderAsset: yes 4 | timeCreated: 1433854209 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Prefabs/CardboardGUI.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 30c4f37a16262ac45a87447888637dfa 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Prefabs/CardboardMain.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92e499a73777ee14bb6dec7100fc69b1 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b30ada3a8891eb54aadca1f9744732dd 3 | folderAsset: yes 4 | timeCreated: 1433854212 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Resources/GUIScreen.shader: -------------------------------------------------------------------------------- 1 | // Copyright 2014 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | Shader "Cardboard/GUIScreen" { 16 | Properties { 17 | _MainTex ("Texture", 2D) = "white" {} 18 | } 19 | SubShader { 20 | Tags { "Queue" = "Overlay" } 21 | Lighting Off Cull Off Fog { Mode Off } ZTest Always ZWrite Off 22 | Blend SrcAlpha OneMinusSrcAlpha 23 | Pass { 24 | SetTexture [_MainTex] { combine texture double } 25 | } 26 | } 27 | Fallback Off 28 | } 29 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Resources/GUIScreen.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8649f947357e4f34d9f6d921ff82fae4 3 | timeCreated: 1433854660 4 | licenseType: Free 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Resources/SkyboxMesh.shader: -------------------------------------------------------------------------------- 1 | // Copyright 2014 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | // Original code by Nora 16 | // http://stereoarts.jp 17 | // 18 | // Retrieved from: 19 | // https://developer.oculusvr.com/forums/viewtopic.php?f=37&t=844#p28982 20 | 21 | Shader "Cardboard/SkyboxMesh" { 22 | Properties { 23 | _Color ("Main Color", Color) = (1,1,1,1) 24 | _MainTex ("Texture", 2D) = "white" {} 25 | } 26 | Category { 27 | Tags { "Queue"="Background" } 28 | ZWrite Off 29 | Lighting Off 30 | Fog {Mode Off} 31 | BindChannels { 32 | Bind "Color", color 33 | Bind "Vertex", vertex 34 | Bind "TexCoord", texcoord 35 | } 36 | SubShader { 37 | Pass { 38 | SetTexture [_MainTex] { 39 | Combine texture 40 | } 41 | SetTexture [_MainTex] { 42 | constantColor [_Color] 43 | combine previous * constant 44 | } 45 | } 46 | } 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Resources/SkyboxMesh.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c5bf24c99c7176e42abbe39fecafd3d4 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf7b981b447251f4dacf81a0977364d8 3 | folderAsset: yes 4 | timeCreated: 1433854213 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/CardboardAndroidDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87c8c70abf7c4f149add3c533f41675c 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/CardboardOnGUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4b8801d8df76e5643b7ac7dc0b094779 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/CardboardOnGUIMouse.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 849322490bbabe447b9f7fd13a340f95 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/CardboardOnGUIWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b15fe8aecb4de141b6e4c63a716cbe7 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/SkyboxMesh.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 12f70a4263173cc42b4d0a33314de1ea 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/StereoLensFlare.cs: -------------------------------------------------------------------------------- 1 | // Copyright 2014 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | using UnityEngine; 16 | using System.Collections; 17 | 18 | // Replacement for directional lens flares in stereo, which like skyboxes 19 | // (see SkyboxMesh.cs) do not consider the separation of the eyes. 20 | // Attach this script to a positional lens flare to create a stereo- 21 | // aware directional flare. It keeps the flare positioned away well from 22 | // the camera along its own forward vector. 23 | [RequireComponent(typeof(LensFlare))] 24 | public class StereoLensFlare : MonoBehaviour { 25 | #if UNITY_5 26 | void Awake() { 27 | Debug.Log("StereoLensFlare is not needed in Unity 5."); 28 | Component.Destroy(this); 29 | } 30 | #else 31 | [Tooltip("Fraction of the camera's far clip distance " + 32 | "at which to position the flare.")] 33 | [Range(0,1)] 34 | public float range = 0.75f; 35 | 36 | // Position the flare relative to the camera about to render it. 37 | void OnWillRenderObject() { 38 | transform.position = Camera.current.transform.position - 39 | range * Camera.current.farClipPlane * transform.forward; 40 | } 41 | #endif 42 | } 43 | -------------------------------------------------------------------------------- /Assets/Cardboard/Legacy/Scripts/StereoLensFlare.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: da4199bc021210449a5bae9cb88d74e0 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fb876d915b4c0c24fa6551faaf5aa37f 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Prefabs/CardboardAdapter.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 908ae4b227e1b46469ab0d864b95103b 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/Prefabs/CardboardHead.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c4a777ffe8c1a5341b40deab57398375 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/Prefabs/CardboardMain.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f76884ff9ad3604b9cf7935862de103 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/README: -------------------------------------------------------------------------------- 1 | Cardboard SDK for Unity 2 | 3 | This SDK provides Android and iOS developers with the easiest way to add 4 | Cardboard VR Toolkit support to their Unity projects. 5 | 6 | Please visit https://developers.google.com/cardboard/unity for the latest 7 | version of this SDK. 8 | -------------------------------------------------------------------------------- /Assets/Cardboard/README.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 385b3aafb00fca545876471ae98e7475 3 | timeCreated: 1433854208 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Cardboard/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b719c4b2619a5474d9ca28bf9203a498 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Resources/RadialUndistortionEffect.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f7637d98c230c584ebbe84d55cb15bba 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Resources/SolidColor.shader: -------------------------------------------------------------------------------- 1 | // Copyright 2015 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | Shader "Cardboard/SolidColor" { 16 | Properties { 17 | _Color ("Main Color", COLOR) = (1,1,1,1) 18 | } 19 | SubShader { 20 | Pass { Color [_Color] } 21 | } 22 | } -------------------------------------------------------------------------------- /Assets/Cardboard/Resources/SolidColor.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 48b5d0ce7ed9ff14ab444c7c684a8af1 3 | timeCreated: 1433854660 4 | licenseType: Free 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee4d2b06886e7a5439800d799f3fd745 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/Cardboard.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c0e45c866c25a0a4b8433fe6a4b436eb 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/CardboardEye.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a22694890b350a94299c810770f7538b 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/CardboardHead.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b256b3ba00dacd04eb8f2b1a49cf1232 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/CardboardProfile.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf64492f134b4b9488f062ed171dfcaf 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/CardboardUILayer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: edfd564f6a934fb46b1d4d4cc0836035 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/GazeInputModule.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d774f7d1ac2691845b6464453812123d 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/Pose3D.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 864e1194ecc11954992f8d6674b6a849 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/RadialUndistortionEffect.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3b5f7ef1aa5141f4ebcc0eaab9261122 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/StereoController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c33e678a64290842bc4b2be9cb2eb09 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f62eae588917ace4997af4838d567ea6 3 | folderAsset: yes 4 | timeCreated: 1433854214 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/AndroidBaseVRDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd82abea2cda88c448d4daf05fa4ccbc 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/AndroidVRDevice.cs: -------------------------------------------------------------------------------- 1 | // Copyright 2015 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | #if UNITY_ANDROID 15 | 16 | using UnityEngine; 17 | 18 | public class AndroidVRDevice : VRDevice { 19 | private AndroidJavaObject activityListener; 20 | 21 | public override void Init() { 22 | #if UNITY_5 23 | debugDisableNativeDistortion = true; 24 | #endif 25 | base.Init(); 26 | ConnectToActivity(); 27 | } 28 | 29 | protected override void ConnectToActivity() { 30 | base.ConnectToActivity(); 31 | if (cardboardActivity != null) { 32 | activityListener = Create("com.google.vr.platform.unity.UnityVrActivityListener"); 33 | } 34 | } 35 | 36 | public override void SetVRModeEnabled(bool enabled) { 37 | CallObjectMethod(activityListener, "setVRModeEnabled", enabled); 38 | } 39 | 40 | public override void SetTouchCoordinates(int x, int y) { 41 | CallObjectMethod(activityListener, "setTouchCoordinates", x, y); 42 | } 43 | 44 | public override void LaunchSettingsDialog() { 45 | CallObjectMethod(activityListener, "launchSettingsDialog"); 46 | } 47 | 48 | protected override void ProcessEvents() { 49 | base.ProcessEvents(); 50 | if (!Cardboard.SDK.TapIsTrigger) { 51 | if (triggered) { 52 | CallObjectMethod(activityListener, "injectSingleTap"); 53 | } 54 | if (tilted) { 55 | CallObjectMethod(activityListener, "injectKeypress", 111); // Escape key. 56 | } 57 | } 58 | } 59 | 60 | public override void Destroy() { 61 | if (activityListener != null) { 62 | activityListener.Dispose(); 63 | } 64 | base.Destroy(); 65 | } 66 | } 67 | 68 | #endif 69 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/AndroidVRDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0f797a1f898ce274d8c16bcfc783f663 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/BaseVRDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 836e22eeba476b849a1d73aa175b4277 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/UnityEditorDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6cbaaa7ee3f95cb44a2879818bebca2b 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/VRDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b37dba2cd01aa2547a5aab75b7ba24b0 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Cardboard/Scripts/VRDevices/iOSVRDevice.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 352b75d9b392f5c4499713e849e1c2f0 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19fc12f51d829c54c99c50a840b8cd0a 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | -------------------------------------------------------------------------------- /Assets/Editor/LineRenderer.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: LineRenderer 10 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | data: 27 | first: 28 | name: _InvFade 29 | second: 1 30 | m_Colors: 31 | data: 32 | first: 33 | name: _Color 34 | second: {r: 1, g: 1, b: 1, a: 1} 35 | data: 36 | first: 37 | name: _TintColor 38 | second: {r: 0, g: 1, b: .255172253, a: .501960814} 39 | -------------------------------------------------------------------------------- /Assets/Editor/LineRenderer.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0404883d4d0c44dc6a81fb92a675234a 3 | NativeFormatImporter: 4 | userData: 5 | -------------------------------------------------------------------------------- /Assets/Editor/PreviewGUI.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEditor; 3 | using UnityEngine; 4 | 5 | public class PreviewGUI 6 | { 7 | public class Styles 8 | { 9 | public static GUIStyle preButton; 10 | 11 | public static void Init() 12 | { 13 | preButton = "preButton"; 14 | } 15 | } 16 | 17 | private static int sliderHash = "Slider".GetHashCode(); 18 | 19 | public static Vector2 Drag2D(Vector2 scrollPosition, Rect position) 20 | { 21 | int controlID = GUIUtility.GetControlID(PreviewGUI.sliderHash, FocusType.Passive); 22 | Event current = Event.current; 23 | switch (current.GetTypeForControl(controlID)) 24 | { 25 | case EventType.MouseDown: 26 | if (position.Contains(current.mousePosition) && position.width > 50f) 27 | { 28 | GUIUtility.hotControl = controlID; 29 | current.Use(); 30 | EditorGUIUtility.SetWantsMouseJumping(1); 31 | } 32 | break; 33 | case EventType.MouseUp: 34 | if (GUIUtility.hotControl == controlID) 35 | { 36 | GUIUtility.hotControl = 0; 37 | } 38 | EditorGUIUtility.SetWantsMouseJumping(0); 39 | break; 40 | case EventType.MouseDrag: 41 | if (GUIUtility.hotControl == controlID) 42 | { 43 | scrollPosition -= current.delta * (float)((!current.shift) ? 1 : 3) / Mathf.Min(position.width, position.height) * 140f; 44 | scrollPosition.y = Mathf.Clamp(scrollPosition.y, -90f, 90f); 45 | current.Use(); 46 | GUI.changed = true; 47 | } 48 | break; 49 | } 50 | return scrollPosition; 51 | } 52 | } 53 | -------------------------------------------------------------------------------- /Assets/Editor/PreviewGUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b0514964dd171f4585f977697096478 3 | timeCreated: 1443795259 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/ROSEImport.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6a498856739534a4bb5c016dee06ade2 3 | timeCreated: 1443718619 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/ROSEImportWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a0eb0d6ec593dcb4197c71bada8a7c64 3 | timeCreated: 1443714283 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/RoseMapObjectDataEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ae290211c3163b7478f860e71f7b6cb1 3 | timeCreated: 1443719958 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/RoseMapObjectEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | using System.Collections; 4 | 5 | [CustomEditor(typeof(RoseMapObject))] 6 | public class RoseMapObjectEditor : Editor 7 | { 8 | 9 | public override void OnInspectorGUI() 10 | { 11 | DrawDefaultInspector(); 12 | if (GUI.changed) 13 | { 14 | (target as RoseMapObject).UpdateModels(); 15 | } 16 | } 17 | 18 | } 19 | -------------------------------------------------------------------------------- /Assets/Editor/RoseMapObjectEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 456c1646074c0204faf85db08b2bf02e 3 | timeCreated: 1443807157 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/RoseNpcEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | using System.Collections; 4 | 5 | [CustomEditor(typeof(RoseNpc))] 6 | public class RoseNpcEditor : Editor 7 | { 8 | 9 | public override void OnInspectorGUI() 10 | { 11 | DrawDefaultInspector(); 12 | if (GUI.changed) 13 | { 14 | (target as RoseNpc).UpdateModels(); 15 | } 16 | } 17 | 18 | } 19 | -------------------------------------------------------------------------------- /Assets/Editor/RoseNpcEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e78001207f86caa459362ce7742af79a 3 | timeCreated: 1443807175 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/RoseTerrainImporter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b1571d757fc9cd49accea0444e06530 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Editor/UtilWindow.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using UnityEngine; 3 | using UnityRose.Formats; 4 | using UnityEditor; 5 | public class UtilWindow : EditorWindow { 6 | 7 | Vector3 p1 = new Vector3(0.0f, 0.0f, 0.0f); 8 | Vector3 p2 = new Vector3(1000.0f, 1000.0f, 1000.0f); 9 | 10 | // Add menu named "My Window" to the Window menu 11 | [MenuItem ("Window/UnityUtils")] 12 | static void Init () { 13 | // Get existing open window or if none, make a new one: 14 | UtilWindow window = (UtilWindow)EditorWindow.GetWindow (typeof (UtilWindow)); 15 | 16 | } 17 | 18 | 19 | void OnGUI () { 20 | p1 = EditorGUILayout.Vector3Field("Point 1:", p1); 21 | p2 = EditorGUILayout.Vector3Field("Point 2:", p2); 22 | 23 | if(GUILayout.Button("Draw")) 24 | { 25 | Vector3 p3 = new Vector3(0.0f, 0.0f, 0.0f); 26 | Vector3 p4 = new Vector3(1000.0f, 1000.0f, -1000.0f); 27 | Debug.DrawLine(p1,p2); 28 | Debug.DrawLine(p3,p4); 29 | Debug.DrawLine(p2,p4); 30 | } 31 | 32 | 33 | } // OnGui() 34 | 35 | 36 | } 37 | 38 | [CustomEditor (typeof(BoneNode))] 39 | public class BoneViewer : Editor { 40 | 41 | void OnSceneGUI() 42 | { 43 | //BoneNode rootBone = ((ZMD)target).RootBone; 44 | Vector3 p1 = new Vector3(0.0f, 0.0f, 0.0f); 45 | Vector3 p2 = new Vector3(1000.0f, 1000.0f, 1000.0f); 46 | Handles.DrawLine(p1, p2); 47 | } 48 | } 49 | 50 | #endif 51 | -------------------------------------------------------------------------------- /Assets/Editor/UtilWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f26eb41a2527047f394aa0712d292d1a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Editor/objExporer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f23fd12c838985f4b87a7da541fa423b 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/GameData.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d7dc14efda732ea45a6bc5251d9fb9eb 3 | folderAsset: yes 4 | timeCreated: 1443811126 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/MapObjects.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9af40046ba917304cb0ae482456946bd 3 | folderAsset: yes 4 | timeCreated: 1443802713 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6997552f9f8844a69a9852e47914bc29 3 | folderAsset: yes 4 | timeCreated: 1434084883 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Materials/DrawLine.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | [ExecuteInEditMode] 5 | public class DrawLine : MonoBehaviour { 6 | 7 | private LineRenderer lineRenderer; 8 | 9 | public Transform p0; 10 | public Transform p1; 11 | // Use this for initialization 12 | void Start () { 13 | lineRenderer = GetComponent(); 14 | lineRenderer.SetPosition(0, p0.position); 15 | lineRenderer.SetPosition(1, p1.position); 16 | lineRenderer.SetWidth(.02f, 0.02f); 17 | } 18 | 19 | // Update is called once per frame 20 | void Update () { 21 | lineRenderer.SetPosition(0, p0.position); 22 | lineRenderer.SetPosition (1, p1.position); 23 | } 24 | 25 | void OnGUI() 26 | { 27 | lineRenderer.SetPosition(0, p0.position); 28 | lineRenderer.SetPosition (1, p1.position); 29 | } 30 | 31 | } 32 | -------------------------------------------------------------------------------- /Assets/Materials/DrawLine.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a35127a47091459e92db02cb575383d 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Materials/JPT01.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 594c4dd1d25e7e84f83bab25716e43d9 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/LineRenderer.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: LineRenderer 10 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 2800000, guid: ded7e91564c4346258db13b47ed0687f, type: 3} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | m_Floats: 26 | data: 27 | first: 28 | name: 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-------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardAppController.h: -------------------------------------------------------------------------------- 1 | // Copyright 2015 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | #import "UnityAppController.h" 16 | #import "UnityAppController+Rendering.h" 17 | #import "UnityAppController+ViewHandling.h" 18 | 19 | // Unity 4.6.2 added a category to the app controller. 20 | #if UNITY_VERSION < 462 21 | #import "UnityInterface.h" 22 | #else 23 | #import "UnityAppController+UnityInterface.h" 24 | #endif 25 | 26 | // Unity 4 used a different method name to create the UnityView. 27 | #if UNITY_VERSION < 500 28 | #define createUnityView initUnityViewImpl 29 | #endif 30 | 31 | @interface CardboardAppController : UnityAppController 32 | 33 | - (void)preStartUnity; 34 | 35 | - (UnityView *)createUnityView; 36 | 37 | - (void)startSettingsDialog:(UIViewController *)dialog; 38 | 39 | - (void)stopSettingsDialog; 40 | 41 | - (void)pause:(bool)paused; 42 | 43 | @end 44 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardAppController.h.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 27b7a46626498c34ca03aeae355cee30 3 | timeCreated: 1433854662 4 | licenseType: Free 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Any: 12 | enabled: 1 13 | settings: {} 14 | userData: 15 | assetBundleName: 16 | assetBundleVariant: 17 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardAppController.mm.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5464c21869f28aa439402166a7632582 3 | timeCreated: 1433854662 4 | licenseType: Free 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Any: 12 | enabled: 1 13 | settings: {} 14 | userData: 15 | assetBundleName: 16 | assetBundleVariant: 17 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardView.h: -------------------------------------------------------------------------------- 1 | // Copyright 2015 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | #import "UI/UnityView.h" 16 | #import "UI/UnityViewControllerBase.h" 17 | 18 | @interface CardboardView : UnityView 19 | 20 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; 21 | 22 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; 23 | 24 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; 25 | 26 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; 27 | 28 | @end 29 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardView.h.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04c3096631f76a94c82582de4d91793e 3 | timeCreated: 1433854661 4 | licenseType: Free 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | platformData: 11 | Any: 12 | enabled: 1 13 | settings: {} 14 | userData: 15 | assetBundleName: 16 | assetBundleVariant: 17 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardView.mm: -------------------------------------------------------------------------------- 1 | // Copyright 2015 Google Inc. All rights reserved. 2 | // 3 | // Licensed under the Apache License, Version 2.0 (the "License"); 4 | // you may not use this file except in compliance with the License. 5 | // You may obtain a copy of the License at 6 | // 7 | // http://www.apache.org/licenses/LICENSE-2.0 8 | // 9 | // Unless required by applicable law or agreed to in writing, software 10 | // distributed under the License is distributed on an "AS IS" BASIS, 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 | // See the License for the specific language governing permissions and 13 | // limitations under the License. 14 | 15 | #import "CardboardView.h" 16 | 17 | namespace { 18 | 19 | enum TouchAction { 20 | kDown = 0, 21 | kUp = 1, 22 | kMove = 2, 23 | kCancel = 3, 24 | }; 25 | 26 | } // anonymous namespace 27 | 28 | extern "C" { 29 | 30 | extern bool interceptTouch(int action, NSSet* touches, CGFloat scale); 31 | 32 | } // extern "C" 33 | 34 | @implementation CardboardView 35 | 36 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { 37 | if (!interceptTouch(kDown, touches, [self contentScaleFactor])) { 38 | UnitySendTouchesBegin(touches, event); 39 | } 40 | } 41 | 42 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { 43 | if (!interceptTouch(kUp, touches, [self contentScaleFactor])) { 44 | UnitySendTouchesEnded(touches, event); 45 | } 46 | } 47 | 48 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { 49 | if (!interceptTouch(kCancel, touches, [self contentScaleFactor])) { 50 | UnitySendTouchesCancelled(touches, event); 51 | } 52 | } 53 | 54 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { 55 | if (!interceptTouch(kMove, touches, [self contentScaleFactor])) { 56 | UnitySendTouchesMoved(touches, event); 57 | } 58 | } 59 | 60 | @end 61 | -------------------------------------------------------------------------------- /Assets/Plugins/iOS/CardboardView.mm.meta: 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DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Renderers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce0f9594d04c746ac9e1e6da5f9b5c4d 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | -------------------------------------------------------------------------------- /Assets/Renderers/LineRenderer.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f917205c05bf54d05880caeb7c45e9c8 3 | NativeFormatImporter: 4 | userData: 5 | -------------------------------------------------------------------------------- /Assets/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a952b53abf906354aa41d9d96cd0d4fd 3 | folderAsset: yes 4 | timeCreated: 1434901971 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1019a8b9d80dcf488d8559ff62f4cae 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scenes/Maps/.keep: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/osROSE/UnityRose/8d6b6567a25f9fa3290746f4ebbce7fb529c6e2d/Assets/Scenes/Maps/.keep -------------------------------------------------------------------------------- /Assets/Scenes/UI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f8bb9d98f29d64f42bb81fde7d97751e 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 575f3b8d4a70c514eaa1670c039b0891 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | -------------------------------------------------------------------------------- /Assets/Scripts/BoneDebug.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class BoneDebug : MonoBehaviour 5 | { 6 | private void DrawBone(Transform t) 7 | { 8 | foreach (Transform child in t) 9 | { 10 | float len = 0.05f; 11 | Vector3 loxalX = new Vector3(len, 0, 0); 12 | Vector3 loxalY = new Vector3(0, len, 0); 13 | Vector3 loxalZ = new Vector3(0, 0, len); 14 | loxalX = child.rotation * loxalX; 15 | loxalY = child.rotation * loxalY; 16 | loxalZ = child.rotation * loxalZ; 17 | 18 | Gizmos.DrawLine(t.position * 0.1f + child.position * 0.9f, t.position * 0.9f + child.position * 0.1f); 19 | 20 | Gizmos.DrawLine(child.position, child.position + loxalX); 21 | Gizmos.DrawLine(child.position, child.position + loxalY); 22 | Gizmos.DrawLine(child.position, child.position + loxalZ); 23 | DrawBone(child); 24 | } 25 | } 26 | 27 | void Update() 28 | { 29 | } 30 | 31 | void OnDrawGizmos() 32 | { 33 | DrawBone(transform); 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /Assets/Scripts/BoneDebug.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 47bc878e45aff9c4189f8f21b6801749 3 | timeCreated: 1443808354 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/BoneNode.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | using UnityEngine; 8 | using System.Collections.Generic; 9 | 10 | 11 | public class BoneNode 12 | { 13 | public string Name {get; set;} 14 | public string Path {get; set;} 15 | public int BoneID {get; set;} 16 | 17 | public Vector3 Position {get; set;} 18 | public Quaternion Rotation {get; set;} 19 | public int ParentID {get; set;} 20 | public BoneNode parent {get; set;} 21 | public List children {get; set;} 22 | public GameObject boneObject {get; set;} 23 | /*public BoneNode() 24 | { 25 | Rotation = Quaternion.identity; 26 | parent = null; 27 | } */ 28 | 29 | public void RenderSkeleton() 30 | { 31 | renderSkeleton(this); 32 | } 33 | 34 | private void renderSkeleton(BoneNode parent) 35 | { 36 | if(parent.children != null) 37 | { 38 | foreach(BoneNode child in parent.children) 39 | { 40 | Debug.DrawLine(parent.boneObject.transform.localPosition, child.boneObject.transform.localPosition, Color.green, 2f, false); 41 | renderSkeleton (child); 42 | } 43 | } 44 | } 45 | 46 | } 47 | 48 | -------------------------------------------------------------------------------- /Assets/Scripts/BoneNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3bf5865f7561e432086083a9f53ce0a2 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Cache.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6fec5821b6b3da24d85f6e9f39e72e6a 3 | timeCreated: 1434751518 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/CameraController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e25c74a0bc7025849a7ac5b74ebe1c13 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/DataModels.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c911728db27714b4d86047c4b0b03136 3 | folderAsset: yes 4 | timeCreated: 1434224548 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/DataModels/CharModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ff655399ff34ac64fa9302c46f9eb6c0 3 | timeCreated: 1434224551 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/FileHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19d647b8c6a93ba40bd86d72f689f1fa 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/FileReader.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92ef6b2325e3cc14592adf89619a1498 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/FileWriter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: affa8cbfd914bb348bca83804be3199c 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/JsonFxDemo.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e9a3a2252c6b6af46a6e11f812214190 3 | timeCreated: 1434221302 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/MapManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f8c127f1a9403645a2c0da4645bec87 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b8c707dc0cdf4c43ac6950ce035b283 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/CharacterManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2179d28b48b2f794387ee3930769b798 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Crypto.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 427d80e1e2122b34f92ea71d585d858c 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/IPacketManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Network.Packets; 3 | 4 | namespace Network 5 | { 6 | public interface IPacketManager 7 | { 8 | void registerCallback(int operation, Action callback); 9 | void handlePacket(int operation, string packet); 10 | object Convert(int operation, string packet); 11 | } 12 | } 13 | 14 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/IPacketManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5183b92240aab3440b8c7774a33b06f2 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/JSonConverters.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | using UnityEngine; 8 | using System.Collections; 9 | using System.Collections.Generic; 10 | using System; 11 | using JsonFx.Json; 12 | 13 | namespace Network.JsonConverters 14 | { 15 | public class VectorConverter : JsonConverter { 16 | public override bool CanConvert (Type t) { 17 | return t == typeof(Vector3); 18 | } 19 | 20 | public override Dictionary WriteJson (Type type, object value) { 21 | Vector3 v = (Vector3)value; 22 | Dictionary dict = new Dictionary(); 23 | dict.Add ("x",v.x); 24 | dict.Add ("y",v.y); 25 | dict.Add ("z",v.z); 26 | return dict; 27 | } 28 | 29 | public override object ReadJson (Type type, Dictionary value) { 30 | Vector3 v = new Vector3(CastFloat(value["x"]),CastFloat(value["y"]),CastFloat(value["z"])); 31 | return v; 32 | } 33 | } 34 | 35 | public class QuaternionConverter : JsonConverter { 36 | public override bool CanConvert (Type t) { 37 | return t == typeof(Quaternion); 38 | } 39 | 40 | public override Dictionary WriteJson (Type type, object value) { 41 | Quaternion v = (Quaternion)value; 42 | Dictionary dict = new Dictionary(); 43 | dict.Add ("x",v.x); 44 | dict.Add ("y",v.y); 45 | dict.Add ("z",v.z); 46 | dict.Add ("w",v.w); 47 | return dict; 48 | } 49 | 50 | public override object ReadJson (Type type, Dictionary value) { 51 | Quaternion v = new Quaternion(CastFloat(value["x"]), CastFloat(value["y"]),CastFloat(value["z"]),CastFloat(value["w"])); 52 | return v; 53 | } 54 | } 55 | } 56 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/JSonConverters.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63c908f2b03caf940ad9901e5bfd05e5 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/NetworkManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c49e4e7c343f6e4693581143f3e8a45 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/NetworkMonoBehaviour.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | using System; 4 | 5 | public class NetworkMonoBehaviour : MonoBehaviour { 6 | 7 | protected Queue funcQueue; 8 | 9 | // Use this for initialization 10 | protected void Init () { 11 | funcQueue = new Queue(); 12 | } 13 | 14 | // Update is called once per frame 15 | protected void ProcessPackets () { 16 | if (funcQueue != null) 17 | while (funcQueue.Count > 0) 18 | funcQueue.Dequeue().Invoke(); 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/NetworkMonoBehaviour.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e9ebe6f0349c95241a44618946517f9b 3 | timeCreated: 1435667266 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Packets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d5fa9e576d6a18548bfabfef9b428a3c 3 | folderAsset: yes 4 | timeCreated: 1433854213 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Packets/CharacterPacket.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a42035f61b8a041498df1998ae052c20 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Packets/Packet.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | using System; 8 | using System.Collections.Generic; 9 | using System.Linq; 10 | using System.Text; 11 | using JsonFx.Json; 12 | using UnityEngine; 13 | using Network.JsonConverters; 14 | 15 | namespace Network.Packets 16 | { 17 | public enum PacketType 18 | { 19 | USER=1, 20 | CHARACTER=2 21 | } 22 | 23 | [JsonOptIn] 24 | public class Packet 25 | { 26 | [JsonMember] 27 | public int type { get; set; } 28 | [JsonMember] 29 | public int operation { get; set; } 30 | 31 | protected JsonWriter writer; 32 | protected StringBuilder output; 33 | protected JsonReader reader; 34 | 35 | public Packet() 36 | { 37 | type = 0; 38 | operation = 0; 39 | 40 | output = new StringBuilder(); 41 | JsonWriterSettings settings = new JsonWriterSettings(); 42 | settings.PrettyPrint = false; 43 | settings.AddTypeConverter (new VectorConverter()); 44 | settings.AddTypeConverter( new QuaternionConverter()); 45 | // TODO: Add any other TypeConverters here 46 | writer = new JsonWriter (output,settings); 47 | } 48 | 49 | public string toString() 50 | { 51 | writer.Write (this); 52 | return output.ToString(); 53 | } 54 | } 55 | 56 | } 57 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Packets/Packet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa56334c4094e1e498aa4d4854d18f96 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/Packets/UserPacket.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7ae7b1e81b2c874ea6bb12e4e2c3a95 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Network/UserManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44ce3f5775938d84b9919114743c1dc7 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Player.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e33067075651d5141a66a4b075b9496e 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/Player/PlayerController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5af8769d419bb7a4896ba79cbe939124 3 | timeCreated: 1433854344 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Player/PlayerObject.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | using UnityEngine; 7 | using System.Collections; 8 | using Network; 9 | using Network.Packets; 10 | 11 | [System.Serializable] 12 | public struct PlayerInfo 13 | { 14 | public enum Job1Type { 15 | PEASANT, 16 | HAWKER, 17 | SOLDIER, 18 | MUSE, 19 | DEALER, 20 | numJobTypes 21 | } 22 | 23 | public enum Job2Type { 24 | SCOUT, 25 | RAIDER, 26 | KNIGHT, 27 | CHAMPION, 28 | MAGE, 29 | CLERIC, 30 | ARTISAN, 31 | BOURGEOIS, 32 | numJobTypes 33 | } 34 | 35 | public new string name; 36 | 37 | public int level; 38 | public bool male; // true = male. false = female 39 | public int job1; 40 | public int job2; 41 | 42 | // Base Stats (names are kept short to minimize serialization overhead) 43 | public float bAtkS; // attack speed 44 | public float bMovS; // movement speed 45 | 46 | public int bHP; 47 | public int bMP; 48 | public int bSP; 49 | 50 | public int bMaxHP; 51 | public int bMaxMP; 52 | public int bMaxSP; 53 | 54 | public int bDef; // defence 55 | public int bDod; // dodge 56 | public int bAtk; // Attack 57 | public int bInt; // Intelligence 58 | public float bCritC; // Crit chance 59 | public int bCritD; // Crit damage 60 | 61 | // Total Stats (after equipment and buff modifiers) 62 | public float tAtkS; // attack speed 63 | public float tMovS; // movement speed 64 | 65 | public int tHP; 66 | public int tMP; 67 | public int tSP; 68 | 69 | public int tMaxHP; 70 | public int tMaxMP; 71 | public int tMaxSP; 72 | 73 | public int tDef; // defence 74 | public int tDod; // dodge 75 | public int tAtk; // Attack 76 | public int tInt; // Intelligence 77 | public float tCritC; // Crit chance 78 | public int tCritD; // Crit damage 79 | 80 | // Armor ID's 81 | public int chest; 82 | public int arms; 83 | public int foot; 84 | public int hair; 85 | public int face; 86 | public int cap; 87 | public int back; 88 | 89 | // Weapon ID's 90 | public int weap; 91 | public int shield; 92 | 93 | } -------------------------------------------------------------------------------- /Assets/Scripts/Player/PlayerObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4adf276d6bca9d64baf406d8109deb4d 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/ResourceManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4f7ded928d116da418a38c03c940ce98 3 | timeCreated: 1434239112 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a38ede7f5ffe484459cc1e215ec3d259 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/CHR.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7ce9ced4a351684babca7281e2b9f40 3 | timeCreated: 1443802699 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/HIM.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine, Xadet, Bret19 5 | // 2/25/2015 8:37 AM 6 | 7 | using UnityEngine; 8 | using System.Collections; 9 | using UnityRose.File; 10 | 11 | namespace UnityRose.Formats 12 | { 13 | public class HIM 14 | { 15 | public int Length{ get; set; } 16 | public int Width{ get; set; } 17 | public float MinHeight{ get; set;} 18 | public float MaxHeight{ get; set;} 19 | public float[,] Heights{ get; set; } 20 | public int GridCount { get; set; } 21 | public float GridSize { get; set; } 22 | 23 | public HIM(string file) 24 | { 25 | FileReader fr = new FileReader ( file ); 26 | 27 | Length = fr.Read (); 28 | Width = fr.Read (); 29 | GridCount = fr.Read (); 30 | GridSize = fr.Read (); 31 | 32 | //fr.BaseStream.Seek (8, System.IO.SeekOrigin.Current); 33 | 34 | Heights = new float[Length, Width]; 35 | MinHeight = 10000000000000000000.0f; 36 | MaxHeight = 10000.0f; 37 | 38 | 39 | for (int y = 0; y < Length; ++y) 40 | { 41 | for (int x = 0; x < Width; ++x) 42 | { 43 | Heights [y, x] = fr.Read (); 44 | if (Heights [y, x] < MinHeight) 45 | MinHeight = Heights [y, x]; 46 | if (Heights [y, x] > MaxHeight) 47 | MaxHeight = Heights [y, x]; 48 | } 49 | } 50 | 51 | fr.Close (); 52 | } 53 | 54 | /* 55 | public float[,] GetHeightsForExport(float minHeight) 56 | { 57 | for (int y = 0; y < Length; ++y) { 58 | for (int x = 0; x < Width; ++x) { 59 | heights [y, x] += -minHeight; 60 | heights [y, x] = heights [y, x] / maxHeight; 61 | } 62 | } 63 | } 64 | */ 65 | 66 | 67 | } 68 | } 69 | 70 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/HIM.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce28bbf6523b3ba429bafb7831d59c50 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/IFO.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ecaa51e362a99d5458182b9dc309b40e 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/LIT.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8bf8d67169cb7a41ac11bec96c87b89 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/LTB.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5dc5f5058d7a4e54e845e96375f2e808 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/MOV.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0858cb4ed9663954f90ad335023e7d94 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/R2U.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | #if UNITY_EDITOR 8 | using UnityEngine; 9 | using System.Collections; 10 | using System.IO; 11 | 12 | namespace UnityRose.Formats 13 | { 14 | public class R2U 15 | { 16 | // The following Get[Asset] functions will perform the following sequence: 17 | // 1. Determine if the unity asset is available, load it from Asset DB, then return a pointer to the asset 18 | // 2. If not present, create one from the corresponding rose files then place it in the same directory tree but GameData instead of 3DDATA 19 | // 3. Reload the asset from the Asset DB and return a pointer to it 20 | 21 | public static AnimationClip GetClip(string zmoPath, ZMD skeleton, string name) 22 | { 23 | DirectoryInfo zmoDir = new DirectoryInfo(zmoPath); 24 | string unityPath = zmoDir.FullName.Replace(zmoDir.Name, name) + ".anim"; 25 | 26 | AnimationClip clip = (AnimationClip)Utils.LoadAsset(unityPath, ".anim"); 27 | 28 | if (clip == null) 29 | { 30 | clip = new ZMO(zmoPath).buildAnimationClip(skeleton); 31 | clip.name = name; 32 | clip.legacy = true; 33 | clip = (AnimationClip)Utils.SaveReloadAsset(clip, unityPath, ".anim"); 34 | } 35 | 36 | return clip; 37 | } 38 | 39 | public static Mesh GetMesh(string zmsPath) 40 | { 41 | Mesh mesh = (Mesh)Utils.LoadAsset(zmsPath); 42 | if (mesh == null) 43 | { 44 | mesh = new ZMS(zmsPath).getMesh(); 45 | mesh = (Mesh)Utils.SaveReloadAsset(mesh, zmsPath); 46 | } 47 | 48 | return mesh; 49 | } 50 | 51 | } 52 | } 53 | 54 | #endif 55 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/R2U.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3e78991c4d0c99746954f2b9d41a5ff3 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/STB.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2e3186587a39cec45942a3f0d504296d 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/STL.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: afbc438eb10a34e4ba554e3106dfc504 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/TIL.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f5b0f922424fbb64a957c692c1b65e05 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/ZMD.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0e1642f1e0a34a83bc3f4a7e72d1e70 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/ZMO.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3eaca8fe0b884208ba7b73008b61056 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/ZMS.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d45b84756eb852b4ea390751221f4ddd 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/ZON.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 935d7b28acf900148854694a501b64a8 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Rose Formats/ZSC.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 826c4f6a8ba39b34891ddad6c1d54c10 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseCharPartData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | 4 | [System.Serializable] 5 | public class RoseCharPartData : ScriptableObject 6 | { 7 | [System.Serializable] 8 | public class Model 9 | { 10 | public Mesh mesh; 11 | public Material material; 12 | public short boneIndex; // -1 skinned, 0 - 1000 character bones, 1000+ dummy bones 13 | } 14 | 15 | public List models = new List(); 16 | 17 | } 18 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseCharPartData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 22abcb56fd5cf424b9ec2f0c7f4534f2 3 | timeCreated: 1443801224 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseCharacter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 74fde1b433e8e5448a4e895b63a423c2 3 | timeCreated: 1443806126 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseEnums.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | using System; 8 | using System.Collections.Generic; 9 | using System.Linq; 10 | using System.Text; 11 | using UnityRose.Formats; 12 | 13 | namespace UnityRose 14 | { 15 | 16 | public enum Job1Type 17 | { 18 | VISITOR, 19 | HAWKER, 20 | SOLDIER, 21 | MUSE, 22 | DEALER 23 | } 24 | 25 | public enum Job2Type 26 | { 27 | NONE, 28 | SCOUT, 29 | RAIDER, 30 | KNIGHT, 31 | CHAMPION, 32 | MAGE, 33 | CLERIC, 34 | ARTISAN, 35 | BOURGEOIS 36 | } 37 | 38 | 39 | public enum WeaponType 40 | { 41 | EMPTY = 1, 42 | OHSWORD, 43 | OHAXE, 44 | OHMACE, 45 | OHTOOL, 46 | THSWORD, 47 | THSPEAR, 48 | DSW, 49 | THBLUNT, 50 | CANNON, 51 | BOW, 52 | XBOX, 53 | GUN, 54 | STAFF, 55 | WAND, 56 | BOOK, 57 | KATAR, 58 | SHIELD, 59 | }; 60 | 61 | public enum ActionType 62 | { 63 | STANDING = 0, 64 | TIRED, 65 | WALK, 66 | RUN, 67 | SIT, 68 | SITTING, 69 | STANDUP, 70 | WARNING, 71 | ATTACK1, 72 | ATTACK2, 73 | ATTACK3, 74 | HIT, 75 | FALL, 76 | DIE, 77 | RAISE, 78 | JUMP1, 79 | JUMP2, 80 | PICKUP, 81 | }; 82 | 83 | public enum RigType 84 | { 85 | FOOT = 0, 86 | CART, 87 | CASTLEGEAR, 88 | FLIGHT, 89 | CHARSELECT, 90 | } 91 | 92 | public enum GenderType 93 | { 94 | MALE = 1, 95 | FEMALE, 96 | }; 97 | 98 | public enum BodyPartType 99 | { 100 | ARMS = 1, 101 | FOOT = 2, 102 | BODY = 3, 103 | CAP = 4, 104 | FACE = 5, 105 | FACEITEM = 6, 106 | BACK = 7, 107 | HAIR = 8, 108 | WEAPON = 9, 109 | SUBWEAPON = 10, 110 | } 111 | } -------------------------------------------------------------------------------- /Assets/Scripts/RoseEnums.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 26d480a75aa7df747a86e1c35bf269ea 3 | timeCreated: 1434294839 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseGalaxy.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | 8 | // ------------------------------------------------------------------------------ 9 | // 10 | // Wadii Bellamine 11 | // 3/13/2014 12 | // 13 | // ------------------------------------------------------------------------------ 14 | #if UNITY_EDITOR 15 | using System; 16 | using System.Collections.Generic; 17 | using System.IO; 18 | using UnityEngine; 19 | 20 | namespace UnityRose.Game 21 | { 22 | public class RoseGalaxy 23 | { 24 | public List m_planets { get; set; } 25 | public DirectoryInfo m_assetDir { get; set; } 26 | 27 | // Default contsructor 28 | public RoseGalaxy() 29 | { 30 | } 31 | 32 | // Functional constructor 1 33 | public RoseGalaxy (DirectoryInfo assetDir) 34 | { 35 | this.m_assetDir = assetDir; 36 | } 37 | } 38 | } 39 | #endif 40 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseGalaxy.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c97e840958e721048a4fc96ac21f173a 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMap.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | // ------------------------------------------------------------------------------ 8 | // 9 | // Wadii Bellamine 10 | // 3/14/2014 11 | // 12 | // ------------------------------------------------------------------------------ 13 | #if UNITY_EDITOR 14 | using System; 15 | using System.Collections.Generic; 16 | using System.IO; 17 | using UnityEngine; 18 | 19 | namespace UnityRose.Game 20 | { 21 | public class RoseMap 22 | { 23 | public List m_patches { get; set; } 24 | public DirectoryInfo m_assetDir { get; set; } 25 | public string m_name { get; set; } 26 | // Default contsructor 27 | public RoseMap() 28 | { 29 | } 30 | 31 | // Functional constructor 1 32 | public RoseMap (DirectoryInfo assetDir) 33 | { 34 | this.m_assetDir = assetDir; 35 | m_name = assetDir.Name; 36 | foreach(DirectoryInfo dir in assetDir.GetDirectories()) 37 | { 38 | RosePatch patch = new RosePatch(dir); 39 | if(patch.m_isValid) 40 | m_patches.Add (patch); 41 | } 42 | } 43 | } 44 | } 45 | 46 | #endif 47 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMap.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bb72395ae87e38a49859e34e9765c270 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMapObject.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class RoseMapObject : MonoBehaviour 5 | { 6 | public RoseMapObjectData data; 7 | 8 | private static void DestroyChildren(GameObject go, GameObject butIgnore = null) 9 | { 10 | while (go.transform.childCount > 0) 11 | { 12 | DestroyChildren(go.transform.GetChild(0).gameObject, butIgnore); 13 | } 14 | if (go != butIgnore) 15 | { 16 | DestroyImmediate(go); 17 | } 18 | } 19 | 20 | public void UpdateModels() 21 | { 22 | DestroyChildren(gameObject, gameObject); 23 | 24 | if (!data) 25 | return; 26 | 27 | var subObjs = data.subObjects; 28 | var lkp = new GameObject[subObjs.Count]; 29 | for (int i = 0; i < subObjs.Count; ++i) 30 | { 31 | var subObj = subObjs[i]; 32 | 33 | var go = new GameObject(); 34 | var mf = go.AddComponent(); 35 | mf.mesh = subObj.mesh; 36 | 37 | var mr = go.AddComponent(); 38 | mr.material = subObj.material; 39 | 40 | if (i == 0) 41 | { 42 | go.transform.parent = transform; 43 | } 44 | else 45 | { 46 | go.transform.parent = lkp[subObj.parent - 1].transform; 47 | } 48 | 49 | go.transform.localPosition = subObj.position; 50 | go.transform.localRotation = subObj.rotation; 51 | go.transform.localScale = subObj.scale; 52 | go.hideFlags = HideFlags.NotEditable; 53 | go.name = "Mesh " + (i + 1).ToString(); 54 | 55 | if (subObj.colMode == 1) 56 | { 57 | //go.AddComponent(); 58 | } 59 | 60 | if (subObj.animation != null) 61 | { 62 | var an = go.AddComponent(); 63 | an.clip = subObj.animation; 64 | } 65 | 66 | lkp[i] = go; 67 | } 68 | } 69 | } 70 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMapObject.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d4399e2713b391a4ca64adc569e09e70 3 | timeCreated: 1443719873 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMapObjectData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | 4 | [System.Serializable] 5 | public class RoseMapObjectData : ScriptableObject 6 | { 7 | [System.Serializable] 8 | public class SubObject 9 | { 10 | public Mesh mesh; 11 | public Material material; 12 | public AnimationClip animation; 13 | public Vector3 position; 14 | public Quaternion rotation; 15 | public Vector3 scale; 16 | public int parent; 17 | public int colMode; 18 | } 19 | 20 | public List subObjects = new List(); 21 | 22 | } 23 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseMapObjectData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b2ce42bbc3b37cc4d9325234d2906153 3 | timeCreated: 1443719885 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseNpc.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class RoseNpc : RoseCharacter 5 | { 6 | public RoseNpcData data; 7 | 8 | public void UpdateModels() 9 | { 10 | parts.Clear(); 11 | for (var i = 0; i < data.parts.Count; ++i) 12 | { 13 | parts.Add(data.parts[i]); 14 | } 15 | 16 | skeleton = data.skeleton; 17 | 18 | UpdateData(); 19 | 20 | var animator = gameObject.GetComponent (); 21 | if (animator == null) { 22 | animator = gameObject.AddComponent (); 23 | } 24 | for (var i = 0; i < data.animations.Count; ++i) { 25 | var anim = data.animations[i]; 26 | if (anim != null) { 27 | animator.AddClip(anim, anim.name); 28 | if (animator.clip == null) { 29 | animator.clip = anim; 30 | } 31 | } 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseNpc.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46228b1e6720dba45b235b9614c5fa17 3 | timeCreated: 1443806200 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseNpcData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | 4 | [System.Serializable] 5 | public class RoseNpcData : ScriptableObject 6 | { 7 | public RoseSkeletonData skeleton; 8 | public List parts = new List(); 9 | public List animations = new List(); 10 | } 11 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseNpcData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8c7cc67b50b578d4fb2de80b806c110f 3 | timeCreated: 1443804127 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/RosePatch.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7edcd8c5ba238af49a1201ebc4e9df30 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RosePlanet.cs: -------------------------------------------------------------------------------- 1 | // 2 | // Copyright (c) 2015 All Rights Reserved 3 | // 4 | // Wadii Bellamine 5 | // 2/25/2015 8:37 AM 6 | 7 | // ------------------------------------------------------------------------------ 8 | // 9 | // Wadii Bellamine 10 | // 3/13/2014 11 | // 12 | // ------------------------------------------------------------------------------ 13 | #if UNITY_EDITOR 14 | using System; 15 | using System.Collections.Generic; 16 | using System.IO; 17 | using UnityEngine; 18 | 19 | namespace UnityRose.Game 20 | { 21 | public class RosePlanet 22 | { 23 | public List m_maps { get; set; } 24 | public DirectoryInfo m_assetDir { get; set; } 25 | 26 | // Default contsructor 27 | public RosePlanet() 28 | { 29 | } 30 | 31 | // Functional constructor 1 32 | public RosePlanet (DirectoryInfo assetDir) 33 | { 34 | this.m_assetDir = assetDir; 35 | } 36 | } 37 | } 38 | 39 | #endif 40 | 41 | -------------------------------------------------------------------------------- /Assets/Scripts/RosePlanet.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d240df9ebf3ec64081c384ce97fcb8f 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RosePlayer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 20235fac32cac45ee8691c33b85c7fd7 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseSkeletonData.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections.Generic; 3 | 4 | [System.Serializable] 5 | public class RoseSkeletonData : ScriptableObject 6 | { 7 | [System.Serializable] 8 | public class Bone 9 | { 10 | public string name; 11 | public Vector3 translation; 12 | public Quaternion rotation; 13 | public int parent; 14 | } 15 | 16 | public List bones = new List(); 17 | public List dummies = new List(); 18 | 19 | } 20 | -------------------------------------------------------------------------------- /Assets/Scripts/RoseSkeletonData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 598d15ecb3549f74b98c00c6fce9f676 3 | timeCreated: 1443808232 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/ScriptableObjects.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f599a963f87acd409d4851d8c44ca23 3 | folderAsset: yes 4 | timeCreated: 1435031998 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/ScriptableObjects/BindPoses.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | namespace UnityRose { 5 | 6 | [System.Serializable] 7 | public class BindPoses : ScriptableObject { 8 | [SerializeField] 9 | public Matrix4x4[] bindPoses; 10 | [SerializeField] 11 | public string[] boneNames; 12 | [SerializeField] 13 | public Transform[] boneTransforms; 14 | } 15 | } -------------------------------------------------------------------------------- /Assets/Scripts/ScriptableObjects/BindPoses.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a4cce669541d6d64598be2b8ea191eed 3 | timeCreated: 1435032020 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/StateMachines.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 361a8b31dfe5249978271e5c66d0f9e9 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | -------------------------------------------------------------------------------- /Assets/Scripts/StateMachines/State.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c1a38b6422f994e83ba0dea4a87d147e 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/TestLine.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class TestLine : MonoBehaviour { 5 | 6 | // Use this for initialization 7 | void Start () { 8 | 9 | } 10 | 11 | // Update is called once per frame 12 | void Update () { 13 | Debug.DrawLine(new Vector3(0f,0f,0f), new Vector3(100f,100f,100f), Color.green, 2f, false); 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assets/Scripts/TestLine.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4911d4d78f5eb4a4c87a7f6c5d6d41ae 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/UI.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f737f188c7c47b34a84ca04dba55f3a3 3 | folderAsset: yes 4 | timeCreated: 1433854208 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/UI/CharSelectUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 04e9c8bae1aacfc4892aa010ea75c7a1 3 | timeCreated: 1434221301 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/UI/LoginUI.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58320d77a9e5a8345a369773fa96d28f 3 | timeCreated: 1433854342 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/UI/MessageBox.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using System.Collections; 4 | using UnityEngine.UI; 5 | 6 | namespace UI 7 | { 8 | public class MessageBox 9 | { 10 | public static void Show(GameObject messagebox, string message, string title, Action callback) { 11 | if(!messagebox){ 12 | return; 13 | } 14 | 15 | Button btn = messagebox.transform.Find("TextBox/DissmisButton").gameObject.GetComponent