├── screen.gif ├── Icomations.xcodeproj ├── xcuserdata │ └── paoloboschini.xcuserdatad │ │ ├── xcdebugger │ │ └── Breakpoints_v2.xcbkptlist │ │ └── xcschemes │ │ ├── xcschememanagement.plist │ │ └── Icomations.xcscheme ├── project.xcworkspace │ ├── contents.xcworkspacedata │ ├── xcuserdata │ │ └── paoloboschini.xcuserdatad │ │ │ └── UserInterfaceState.xcuserstate │ └── xcshareddata │ │ └── Icomations.xccheckout └── project.pbxproj ├── Icomations ├── Images.xcassets │ └── AppIcon.appiconset │ │ └── Contents.json ├── Info.plist ├── AppDelegate.swift ├── Base.lproj │ └── LaunchScreen.xib ├── ViewController.swift ├── Icomation.swift └── View.xib ├── IcomationsTests ├── Info.plist └── IcomationsTests.swift ├── README.md └── LICENSE /screen.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/paoloboschini/Icomations/HEAD/screen.gif -------------------------------------------------------------------------------- /Icomations.xcodeproj/xcuserdata/paoloboschini.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | -------------------------------------------------------------------------------- /Icomations.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Icomations.xcodeproj/project.xcworkspace/xcuserdata/paoloboschini.xcuserdatad/UserInterfaceState.xcuserstate: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/paoloboschini/Icomations/HEAD/Icomations.xcodeproj/project.xcworkspace/xcuserdata/paoloboschini.xcuserdatad/UserInterfaceState.xcuserstate -------------------------------------------------------------------------------- /Icomations.xcodeproj/xcuserdata/paoloboschini.xcuserdatad/xcschemes/xcschememanagement.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | SchemeUserState 6 | 7 | Icomations.xcscheme 8 | 9 | orderHint 10 | 0 11 | 12 | 13 | SuppressBuildableAutocreation 14 | 15 | 8705F9781A81809B006EFFA3 16 | 17 | primary 18 | 19 | 20 | 8705F98D1A81809B006EFFA3 21 | 22 | primary 23 | 24 | 25 | 26 | 27 | 28 | -------------------------------------------------------------------------------- /Icomations/Images.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "iphone", 5 | "size" : "29x29", 6 | "scale" : "2x" 7 | }, 8 | { 9 | "idiom" : "iphone", 10 | "size" : "29x29", 11 | "scale" : "3x" 12 | }, 13 | { 14 | "idiom" : "iphone", 15 | "size" : "40x40", 16 | "scale" : "2x" 17 | }, 18 | { 19 | "idiom" : "iphone", 20 | "size" : "40x40", 21 | "scale" : "3x" 22 | }, 23 | { 24 | "idiom" : "iphone", 25 | "size" : "60x60", 26 | "scale" : "2x" 27 | }, 28 | { 29 | "idiom" : "iphone", 30 | "size" : "60x60", 31 | "scale" : "3x" 32 | } 33 | ], 34 | "info" : { 35 | "version" : 1, 36 | "author" : "xcode" 37 | } 38 | } -------------------------------------------------------------------------------- /IcomationsTests/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | Paolo-Boschini.$(PRODUCT_NAME:rfc1034identifier) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | BNDL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | 24 | 25 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Icomations 2 | ==== 3 | 4 | Swifty hamburger animations 5 | 6 | ![alt tag](screen.gif) 7 | 8 | Basic Usage 9 | ======== 10 | 11 | See example project for a demo. 12 | 13 | Import Icomation.swift in your project. Add a button to your view via Interface Builder, change the class to Icomation in the Identity Inspector and connect an outlet to it. Or create a new Icomation in code 14 | ```swift 15 | var icomation = Icomation(frame: CGRectMake(0, 0, 50, 50)) 16 | view.addSubview(icomation) 17 | ``` 18 | 19 | Set a type 20 | ```swift 21 | icomation.type = IconType.ArrowUp 22 | ``` 23 | 24 | Choose a color for each segment (default is white) 25 | ```swift 26 | icomation.topShape.strokeColor = UIColor.redColor().CGColor 27 | icomation.middleShape.strokeColor = UIColor.blueColor().CGColor 28 | icomation.bottomShape.strokeColor = UIColor.blackColor().CGColor 29 | ``` 30 | 31 | Set a duration for the animation 32 | ```swift 33 | icomation.animationDuration = 1.0 34 | ``` 35 | 36 | Set the number of rotations for the animation 37 | ```swift 38 | icomation.numberOfRotations = 3 39 | ``` -------------------------------------------------------------------------------- /IcomationsTests/IcomationsTests.swift: -------------------------------------------------------------------------------- 1 | // 2 | // IcomationsTests.swift 3 | // IcomationsTests 4 | // 5 | // Created by Paolo Boschini on 03/02/15. 6 | // Copyright (c) 2015 Paolo Boschini. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | import XCTest 11 | 12 | class IcomationsTests: XCTestCase { 13 | 14 | override func setUp() { 15 | super.setUp() 16 | // Put setup code here. This method is called before the invocation of each test method in the class. 17 | } 18 | 19 | override func tearDown() { 20 | // Put teardown code here. This method is called after the invocation of each test method in the class. 21 | super.tearDown() 22 | } 23 | 24 | func testExample() { 25 | // This is an example of a functional test case. 26 | XCTAssert(true, "Pass") 27 | } 28 | 29 | func testPerformanceExample() { 30 | // This is an example of a performance test case. 31 | self.measureBlock() { 32 | // Put the code you want to measure the time of here. 33 | } 34 | } 35 | 36 | } 37 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2015 Paolo Boschini 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | 23 | -------------------------------------------------------------------------------- /Icomations/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | Paolo-Boschini.$(PRODUCT_NAME:rfc1034identifier) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | APPL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | LSRequiresIPhoneOS 24 | 25 | UILaunchStoryboardName 26 | LaunchScreen 27 | UIRequiredDeviceCapabilities 28 | 29 | armv7 30 | 31 | UISupportedInterfaceOrientations 32 | 33 | UIInterfaceOrientationPortrait 34 | UIInterfaceOrientationLandscapeLeft 35 | UIInterfaceOrientationLandscapeRight 36 | 37 | 38 | 39 | -------------------------------------------------------------------------------- /Icomations.xcodeproj/project.xcworkspace/xcshareddata/Icomations.xccheckout: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | IDESourceControlProjectFavoriteDictionaryKey 6 | 7 | IDESourceControlProjectIdentifier 8 | 3F9F7ADC-A12C-4BAE-9DA4-A964BA88C58D 9 | IDESourceControlProjectName 10 | Icomations 11 | IDESourceControlProjectOriginsDictionary 12 | 13 | 34CCD18B62416183306B28C234CDB765D2883BC1 14 | github.com:paoloboschini/Icomations.git 15 | 16 | IDESourceControlProjectPath 17 | Icomations.xcodeproj 18 | IDESourceControlProjectRelativeInstallPathDictionary 19 | 20 | 34CCD18B62416183306B28C234CDB765D2883BC1 21 | ../.. 22 | 23 | IDESourceControlProjectURL 24 | github.com:paoloboschini/Icomations.git 25 | IDESourceControlProjectVersion 26 | 111 27 | IDESourceControlProjectWCCIdentifier 28 | 34CCD18B62416183306B28C234CDB765D2883BC1 29 | IDESourceControlProjectWCConfigurations 30 | 31 | 32 | IDESourceControlRepositoryExtensionIdentifierKey 33 | public.vcs.git 34 | IDESourceControlWCCIdentifierKey 35 | 34CCD18B62416183306B28C234CDB765D2883BC1 36 | IDESourceControlWCCName 37 | Icomations 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /Icomations/AppDelegate.swift: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.swift 3 | // Icomations 4 | // 5 | // Created by Paolo Boschini on 03/02/15. 6 | // Copyright (c) 2015 Paolo Boschini. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | 11 | @UIApplicationMain 12 | class AppDelegate: UIResponder, UIApplicationDelegate { 13 | 14 | var window: UIWindow? 15 | 16 | func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { 17 | 18 | let vc = ViewController() 19 | window = UIWindow(frame: UIScreen.mainScreen().bounds) 20 | window?.rootViewController = UINavigationController(rootViewController: vc) 21 | window?.makeKeyAndVisible() 22 | 23 | return true 24 | } 25 | 26 | func applicationWillResignActive(application: UIApplication) { 27 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 28 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 29 | } 30 | 31 | func applicationDidEnterBackground(application: UIApplication) { 32 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 33 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 34 | } 35 | 36 | func applicationWillEnterForeground(application: UIApplication) { 37 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 38 | } 39 | 40 | func applicationDidBecomeActive(application: UIApplication) { 41 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 42 | } 43 | 44 | func applicationWillTerminate(application: UIApplication) { 45 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 46 | } 47 | 48 | 49 | } 50 | 51 | -------------------------------------------------------------------------------- /Icomations/Base.lproj/LaunchScreen.xib: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 20 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /Icomations/ViewController.swift: -------------------------------------------------------------------------------- 1 | // 2 | // ViewController.swift 3 | // Icomations 4 | // 5 | // Created by Paolo Boschini on 03/02/15. 6 | // Copyright (c) 2015 Paolo Boschini. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | 11 | class ViewController: UIViewController, UITableViewDataSource, UITableViewDelegate { 12 | 13 | @IBOutlet var tableView: UITableView! 14 | private var data = ["Duration: ", "Rotations: "] 15 | private var steppers = [UIStepper(), UIStepper()] 16 | 17 | @IBOutlet var arrowUp: Icomation! 18 | @IBOutlet var arrowDown: Icomation! 19 | @IBOutlet var arrowLeft: Icomation! 20 | @IBOutlet var arrowRight: Icomation! 21 | @IBOutlet var close: Icomation! 22 | @IBOutlet var smallArrowUp: Icomation! 23 | @IBOutlet var smallArrowDown: Icomation! 24 | @IBOutlet var smallArrowLeft: Icomation! 25 | @IBOutlet var smallArrowRight: Icomation! 26 | @IBOutlet var smallClose: Icomation! 27 | var icons: [Icomation]! 28 | 29 | init() { 30 | super.init(nibName: "View", bundle: nil) 31 | } 32 | 33 | required init(coder aDecoder: NSCoder) { 34 | super.init(coder: aDecoder) 35 | } 36 | 37 | override func viewDidLoad() { 38 | tableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "Cell") 39 | tableView.delaysContentTouches = false 40 | steppers[0].stepValue = 0.1 41 | steppers[0].value = 1.0 42 | data[0] = "Duration: \(steppers[0].value)" 43 | 44 | steppers[1].stepValue = 1 45 | data[1] = "Rotations: \(Int(steppers[1].value))" 46 | 47 | arrowUp.type = IconType.ArrowUp 48 | arrowDown.type = IconType.ArrowDown 49 | arrowLeft.type = IconType.ArrowLeft 50 | arrowRight.type = IconType.ArrowRight 51 | 52 | smallArrowUp.type = IconType.SmallArrowUp 53 | smallArrowDown.type = IconType.SmallArrowDown 54 | smallArrowLeft.type = IconType.SmallArrowLeft 55 | smallArrowRight.type = IconType.SmallArrowRight 56 | 57 | close.type = IconType.Close 58 | smallClose.type = IconType.SmallClose 59 | 60 | icons = [arrowUp, arrowDown, arrowLeft, arrowRight, smallArrowUp, smallArrowDown, smallArrowLeft, smallArrowRight, close, smallClose] 61 | 62 | title = "Icomations" 63 | 64 | // Add icomation via code 65 | // var icomation = Icomation(frame: CGRectMake(0, 0, 50, 50)) 66 | // icomation.type = IconType.ArrowUp 67 | // icomation.animationDuration = 1.0 68 | // icomation.numberOfRotations = 3 69 | // icomation.addTarget(self, action: "click", forControlEvents: UIControlEvents.TouchUpInside) 70 | // 71 | // icomation.topShape.strokeColor = UIColor.redColor().CGColor 72 | // icomation.middleShape.strokeColor = UIColor.whiteColor().CGColor 73 | // icomation.bottomShape.strokeColor = UIColor.blackColor().CGColor 74 | // tableView.addSubview(icomation) 75 | } 76 | 77 | func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { 78 | return data.count 79 | } 80 | 81 | func numberOfSectionsInTableView(tableView: UITableView) -> Int { 82 | return 1 83 | } 84 | 85 | func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { 86 | var cell: UITableViewCell! = tableView.dequeueReusableCellWithIdentifier("Cell") as? UITableViewCell 87 | cell.textLabel?.text = data[indexPath.row] 88 | steppers[indexPath.row].addTarget(self, action: "valueChanged:", forControlEvents: UIControlEvents.ValueChanged) 89 | cell.accessoryView = steppers[indexPath.row] 90 | return cell 91 | } 92 | 93 | func valueChanged(stepper: UIStepper) { 94 | if stepper == steppers[0] { 95 | for icon in icons { 96 | icon.animationDuration = stepper.value 97 | } 98 | data[0] = "Duration: \(stepper.value)" 99 | } 100 | if stepper == steppers[1] { 101 | for icon in icons { 102 | icon.numberOfRotations = stepper.value 103 | } 104 | data[1] = "Rotations: \(Int(stepper.value))" 105 | } 106 | tableView.reloadData() 107 | } 108 | 109 | @IBAction func click() { 110 | println(__FUNCTION__) 111 | } 112 | } -------------------------------------------------------------------------------- /Icomations.xcodeproj/xcuserdata/paoloboschini.xcuserdatad/xcschemes/Icomations.xcscheme: -------------------------------------------------------------------------------- 1 | 2 | 5 | 8 | 9 | 15 | 21 | 22 | 23 | 29 | 35 | 36 | 37 | 38 | 39 | 44 | 45 | 47 | 53 | 54 | 55 | 56 | 57 | 63 | 64 | 65 | 66 | 75 | 76 | 82 | 83 | 84 | 85 | 86 | 87 | 93 | 94 | 100 | 101 | 102 | 103 | 105 | 106 | 109 | 110 | 111 | -------------------------------------------------------------------------------- /Icomations/Icomation.swift: -------------------------------------------------------------------------------- 1 | // 2 | // Icomation.swift 3 | // Icomations 4 | // 5 | // Created by Paolo Boschini on 28/04/15. 6 | // Copyright (c) 2015 Paolo Boschini. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | 11 | extension CAAnimation { 12 | func setUp(duration: Double) { 13 | self.fillMode = kCAFillModeForwards 14 | self.removedOnCompletion = false 15 | self.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut) 16 | self.duration = CFTimeInterval(duration) 17 | } 18 | } 19 | 20 | enum IconType { 21 | case ArrowUp, ArrowLeft, ArrowDown, ArrowRight, SmallArrowUp, SmallArrowLeft, SmallArrowDown, SmallArrowRight, Close, SmallClose 22 | } 23 | 24 | class Icomation: UIButton { 25 | 26 | private enum IconState { 27 | case Hamburger, Arrow, Close 28 | } 29 | 30 | private var toggleState = true 31 | private var topAnimation, middleAnimation, bottomAnimation: CAAnimation! 32 | private var halfSideOfTriangle: CGFloat! 33 | private var w, h, lineWidth: CGFloat! 34 | 35 | var topShape, middleShape, bottomShape: CAShapeLayer! 36 | var animationDuration = 1.0 37 | var numberOfRotations: Double = 0 38 | var type: IconType! 39 | 40 | override init(frame: CGRect) { 41 | super.init(frame: frame) 42 | create() 43 | } 44 | 45 | required init(coder aDecoder: NSCoder) { 46 | super.init(coder: aDecoder) 47 | create() 48 | } 49 | 50 | private func create() { 51 | type = IconType.self.SmallArrowLeft 52 | 53 | titleLabel?.text = "" 54 | backgroundColor = UIColor.clearColor() 55 | let strokeColor = UIColor.whiteColor() 56 | 57 | w = bounds.width 58 | h = bounds.height 59 | lineWidth = 3 60 | 61 | let hypotenuse = w/2 62 | halfSideOfTriangle = (hypotenuse / sqrt(2)) / 2 63 | 64 | var path = UIBezierPath() 65 | path.moveToPoint(CGPoint(x: 0, y: 0)) 66 | path.addLineToPoint(CGPoint(x: w, y: 0)) 67 | 68 | topShape = shapeLayer(path.CGPath, position: CGPoint(x: w/2, y: h/4), color: strokeColor) 69 | topShape.bounds = CGPathGetBoundingBox(topShape.path) 70 | 71 | middleShape = shapeLayer(path.CGPath, position: CGPoint(x: w/2, y: h/2), color: strokeColor) 72 | middleShape.bounds = CGPathGetBoundingBox(middleShape.path) 73 | 74 | bottomShape = shapeLayer(path.CGPath, position: CGPoint(x: w/2, y: h-h/4), color: strokeColor) 75 | bottomShape.bounds = CGPathGetBoundingBox(bottomShape.path) 76 | 77 | layer.addSublayer(topShape) 78 | layer.addSublayer(middleShape) 79 | layer.addSublayer(bottomShape) 80 | } 81 | 82 | // MARK: - Shapes 83 | 84 | private func shapeLayer(path: CGPath, position: CGPoint, color: UIColor) -> CAShapeLayer{ 85 | let s = CAShapeLayer() 86 | s.lineWidth = lineWidth 87 | s.lineCap = kCALineCapRound 88 | s.strokeColor = color.CGColor 89 | s.path = path 90 | s.position = position 91 | return s 92 | } 93 | 94 | // MARK: - Animations 95 | 96 | private func basicAnimation(keyPath: String, from: CGFloat = -1, to: CGFloat = -1, byValue: CGFloat = -1) -> CABasicAnimation { 97 | let a = CABasicAnimation(keyPath: keyPath) 98 | if from != -1 { a.fromValue = from } 99 | if to != -1 { a.toValue = to } 100 | if byValue != -1 { a.byValue = byValue } 101 | return a 102 | } 103 | 104 | private func groupAnimation(type: IconState, x: CGFloat = 0, y: CGFloat = 0, r: CGFloat = 0, s: CGFloat = 0.5) -> CAAnimation { 105 | 106 | var xa, ya, ra, sa: CABasicAnimation! 107 | 108 | if type == IconState.Arrow || type == IconState.Close { 109 | xa = basicAnimation("transform.translation.x", from: 0, to: x) 110 | ya = basicAnimation("transform.translation.y", from: 0, to: y) 111 | ra = basicAnimation("transform.rotation.z", from: 0, to: r) 112 | sa = basicAnimation("transform.scale.x", byValue: -s) 113 | } 114 | 115 | if type == IconState.Hamburger { 116 | xa = basicAnimation("transform.translation.x", from: x, to: 0) 117 | ya = basicAnimation("transform.translation.y", from: y, to: 0) 118 | ra = basicAnimation("transform.rotation.z", from: r, to: 0) 119 | sa = basicAnimation("transform.scale.x", byValue: s) 120 | } 121 | 122 | let group = CAAnimationGroup() 123 | group.setUp(animationDuration) 124 | group.animations = [xa, ya, ra, sa] 125 | return group 126 | } 127 | 128 | private func rotate(type: IconState, to: CGFloat) -> CAAnimation { 129 | var r: CABasicAnimation! 130 | if type == IconState.Arrow { 131 | r = basicAnimation("transform.rotation.z", from: 0, to: to) 132 | } 133 | if type == IconState.Hamburger { 134 | r = basicAnimation("transform.rotation.z", from: to, to: 0) 135 | } 136 | r.setUp(animationDuration) 137 | return r 138 | } 139 | 140 | private func shrinkToDisappear(type: IconState) -> CAAnimation { 141 | let value: CGFloat = type == IconState.Close ? -0.999 : 1.0 142 | let s = basicAnimation("transform.scale.x", byValue: value) 143 | s.setUp(animationDuration) 144 | return s 145 | } 146 | 147 | private func addAnimations() { 148 | topShape.addAnimation(topAnimation, forKey:"") 149 | middleShape.addAnimation(middleAnimation, forKey:"") 150 | bottomShape.addAnimation(bottomAnimation, forKey:"") 151 | } 152 | 153 | // MARK: - Toggles 154 | 155 | private func arrowLeft() { 156 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 157 | 158 | let topRotation = CGFloat(-M_PI * (3/4 + numberOfRotations)) 159 | topAnimation = groupAnimation(buttonType, x: halfSideOfTriangle - w/2, y: halfSideOfTriangle + h/4, r: topRotation) 160 | 161 | let middleRotation = CGFloat(-M_PI * (numberOfRotations + 1)) 162 | middleAnimation = rotate(buttonType, to: middleRotation) 163 | 164 | let bottomRotation = CGFloat(-M_PI * (5/4 + numberOfRotations)) 165 | bottomAnimation = groupAnimation(buttonType, x: halfSideOfTriangle - w/2, y: -h/4 - halfSideOfTriangle, r: bottomRotation) 166 | 167 | addAnimations() 168 | toggleState = !toggleState 169 | } 170 | 171 | private func smallArrowLeft() { 172 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 173 | 174 | let topRotation = CGFloat(-M_PI * (3/4 + numberOfRotations)) 175 | topAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle + 1, y: (halfSideOfTriangle/2) + h/4, r: topRotation, s: 3/4) 176 | 177 | let middleRotation = CGFloat(-M_PI * (numberOfRotations + 1)) 178 | middleAnimation = groupAnimation(buttonType, r: middleRotation) 179 | 180 | let bottomRotation = CGFloat(-M_PI * (5/4 + numberOfRotations)) 181 | bottomAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle + 1, y: -h/4 - (halfSideOfTriangle/2), r: bottomRotation, s: 3/4) 182 | 183 | addAnimations() 184 | toggleState = !toggleState 185 | } 186 | 187 | private func arrowUp() { 188 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 189 | 190 | let topRotation = CGFloat(-M_PI * (3/4 + numberOfRotations)) 191 | topAnimation = groupAnimation(buttonType, x: halfSideOfTriangle, y: 0 - halfSideOfTriangle/2, r: topRotation) 192 | 193 | var add: CGFloat! 194 | if numberOfRotations == 0 { 195 | add = 0 196 | } else if numberOfRotations % 2 == 0 { 197 | add = CGFloat(-M_PI) 198 | } else { 199 | add = CGFloat(-M_PI/2) 200 | } 201 | let middleRotation = CGFloat(add - CGFloat(M_PI/2) * CGFloat(numberOfRotations + 1)) 202 | middleAnimation = rotate(buttonType, to: middleRotation) 203 | 204 | let bottomRotation = CGFloat(-M_PI * (1/4 + numberOfRotations)) 205 | bottomAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle, y: -h/2 - halfSideOfTriangle/2, r: bottomRotation) 206 | 207 | addAnimations() 208 | toggleState = !toggleState 209 | } 210 | 211 | private func smallArrowUp() { 212 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 213 | 214 | let topRotation = CGFloat(-M_PI * (3/4 + numberOfRotations)) 215 | topAnimation = groupAnimation(buttonType, x: halfSideOfTriangle/2, y: halfSideOfTriangle/2 - 1, r: topRotation, s: 3/4) 216 | 217 | var add: CGFloat! 218 | if numberOfRotations == 0 { 219 | add = 0 220 | } else if numberOfRotations % 2 == 0 { 221 | add = CGFloat(-M_PI) 222 | } else { 223 | add = CGFloat(-M_PI/2) 224 | } 225 | let middleRotation = CGFloat(add - CGFloat(M_PI/2) * CGFloat(numberOfRotations + 1)) 226 | middleAnimation = groupAnimation(buttonType, r: middleRotation) 227 | 228 | let bottomRotation = CGFloat(-M_PI * (1/4 + numberOfRotations)) 229 | bottomAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle/2, y: -w/2 + halfSideOfTriangle/2 - 1, r: bottomRotation, s: 3/4) 230 | 231 | addAnimations() 232 | toggleState = !toggleState 233 | } 234 | 235 | private func arrowDown() { 236 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 237 | 238 | let topRotation = CGFloat(M_PI * (3/4 + numberOfRotations)) 239 | topAnimation = groupAnimation(buttonType, x: halfSideOfTriangle, y: h/2 + halfSideOfTriangle/2 - 1, r: topRotation) 240 | 241 | var add: CGFloat! 242 | if numberOfRotations == 0 { 243 | add = 0 244 | } else if numberOfRotations % 2 == 0 { 245 | add = CGFloat(M_PI) 246 | } else { 247 | add = CGFloat(M_PI/2) 248 | } 249 | let middleRotation = CGFloat(add + CGFloat(M_PI/2) * CGFloat(numberOfRotations + 1)) 250 | middleAnimation = rotate(buttonType, to: middleRotation) 251 | 252 | let bottomRotation = CGFloat(M_PI * (1/4 + numberOfRotations)) 253 | bottomAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle, y: halfSideOfTriangle/2 - 1, r: bottomRotation) 254 | 255 | addAnimations() 256 | toggleState = !toggleState 257 | } 258 | 259 | private func smallArrowDown() { 260 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 261 | 262 | let topRotation = CGFloat(M_PI * (1/4 + numberOfRotations)) 263 | topAnimation = groupAnimation(buttonType, x: -halfSideOfTriangle/2, y: w/2 - halfSideOfTriangle/2, r: topRotation, s: 3/4) 264 | 265 | var add: CGFloat! 266 | if numberOfRotations == 0 { 267 | add = 0 268 | } else if numberOfRotations % 2 == 0 { 269 | add = CGFloat(M_PI) 270 | } else { 271 | add = CGFloat(M_PI/2) 272 | } 273 | let middleRotation = CGFloat(add + CGFloat(M_PI/2) * CGFloat(numberOfRotations + 1)) 274 | middleAnimation = groupAnimation(buttonType, r: middleRotation) 275 | 276 | let bottomRotation = CGFloat(M_PI * (3/4 + numberOfRotations)) 277 | bottomAnimation = groupAnimation(buttonType, x: halfSideOfTriangle/2, y: -halfSideOfTriangle/2, r: bottomRotation, s: 3/4) 278 | 279 | addAnimations() 280 | toggleState = !toggleState 281 | } 282 | 283 | private func arrowRight() { 284 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 285 | 286 | let topRotation = CGFloat(M_PI * (3/4 + numberOfRotations)) 287 | topAnimation = groupAnimation(buttonType, x: w/2 - halfSideOfTriangle, y: halfSideOfTriangle + h/4, r: topRotation) 288 | 289 | let middleRotation = CGFloat(M_PI * (numberOfRotations + 1)) 290 | middleAnimation = rotate(buttonType, to: middleRotation) 291 | 292 | let bottomRotation = CGFloat(M_PI * (5/4 + numberOfRotations)) 293 | bottomAnimation = groupAnimation(buttonType, x: w/2 - halfSideOfTriangle, y: -h/4 - halfSideOfTriangle, r: bottomRotation) 294 | 295 | addAnimations() 296 | toggleState = !toggleState 297 | } 298 | 299 | private func smallArrowRight() { 300 | let buttonType = toggleState ? IconState.Arrow : IconState.Hamburger 301 | 302 | let topRotation = CGFloat(M_PI * (3/4 + numberOfRotations)) 303 | topAnimation = groupAnimation(buttonType, x: halfSideOfTriangle - 1, y: (halfSideOfTriangle/2) + h/4, r: topRotation, s: 3/4) 304 | 305 | let middleRotation = CGFloat(M_PI * (numberOfRotations + 1)) 306 | middleAnimation = groupAnimation(buttonType, r: middleRotation) 307 | 308 | let bottomRotation = CGFloat(M_PI * (5/4 + numberOfRotations)) 309 | bottomAnimation = groupAnimation(buttonType, x: halfSideOfTriangle - 1, y: (-halfSideOfTriangle/2) - h/4, r: bottomRotation, s: 3/4) 310 | 311 | addAnimations() 312 | toggleState = !toggleState 313 | } 314 | 315 | private func close() { 316 | let buttonType = toggleState ? IconState.Close : IconState.Hamburger 317 | 318 | topAnimation = groupAnimation(buttonType, y: h/4, r: CGFloat(M_PI * (3/4 + numberOfRotations)), s: 0) 319 | middleAnimation = shrinkToDisappear(buttonType) 320 | bottomAnimation = groupAnimation(buttonType, y: -h/4, r: CGFloat(M_PI * (5/4 + numberOfRotations)), s: 0) 321 | 322 | addAnimations() 323 | toggleState = !toggleState 324 | } 325 | 326 | private func smallClose() { 327 | let buttonType = toggleState ? IconState.Close : IconState.Hamburger 328 | 329 | topAnimation = groupAnimation(buttonType, y: h/4, r: CGFloat(M_PI * (3/4 + numberOfRotations))) 330 | middleAnimation = shrinkToDisappear(buttonType) 331 | bottomAnimation = groupAnimation(buttonType, y: -h/4, r: CGFloat(M_PI * (5/4 + numberOfRotations))) 332 | 333 | addAnimations() 334 | toggleState = !toggleState 335 | } 336 | 337 | // MARK: - Touch Gestures 338 | 339 | override func touchesBegan(touches: Set, withEvent event: UIEvent) { 340 | super.touchesBegan(touches, withEvent: event) 341 | UIView.animateWithDuration(0.1, animations: { () -> Void in 342 | self.transform = CGAffineTransformMakeScale(0.8, 0.8) 343 | }) 344 | } 345 | 346 | override func touchesEnded(touches: Set, withEvent event: UIEvent) { 347 | super.touchesEnded(touches, withEvent: event) 348 | UIView.animateWithDuration(0.1, animations: { () -> Void in 349 | self.transform = CGAffineTransformMakeScale(1.0, 1.0) 350 | switch self.type { 351 | case IconType.self.ArrowUp: self.arrowUp() 352 | case IconType.self.ArrowLeft: self.arrowLeft() 353 | case IconType.self.ArrowDown: self.arrowDown() 354 | case IconType.self.ArrowRight: self.arrowRight() 355 | case IconType.self.Close: self.close() 356 | case IconType.self.SmallArrowUp: self.smallArrowUp() 357 | case IconType.self.SmallArrowLeft: self.smallArrowLeft() 358 | case IconType.self.SmallArrowDown: self.smallArrowDown() 359 | case IconType.self.SmallArrowRight: self.smallArrowRight() 360 | case IconType.self.SmallClose: self.smallClose() 361 | default: self.close() 362 | } 363 | }) 364 | } 365 | } -------------------------------------------------------------------------------- /Icomations.xcodeproj/project.pbxproj: -------------------------------------------------------------------------------- 1 | // !$*UTF8*$! 2 | { 3 | archiveVersion = 1; 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