├── .gitattributes ├── .gitignore ├── Assets ├── .gitignore ├── AmplifyColor.meta ├── Editor.meta ├── Editor │ ├── ImageEffects.meta │ └── ImageEffects │ │ ├── TonemappingEditor.cs │ │ └── TonemappingEditor.cs.meta ├── Materials.meta ├── Materials │ ├── Blue.mat │ ├── Blue.mat.meta │ ├── Green.mat │ ├── Green.mat.meta │ ├── Light.mat │ ├── Light.mat.meta │ ├── Red.mat │ ├── Red.mat.meta │ ├── White.mat │ ├── White.mat.meta │ ├── Yellow.mat │ └── Yellow.mat.meta ├── NatureManufacture Assets.meta ├── New Terrain.asset ├── New Terrain.asset.meta ├── Plugins.meta ├── Plugins │ ├── GitHub.meta │ └── GitHub │ │ ├── Editor.meta │ │ └── Editor │ │ ├── AsyncBridge.Net35.dll │ │ ├── AsyncBridge.Net35.dll.meta │ │ ├── GitHub.Api.dll │ │ ├── GitHub.Api.dll.mdb │ │ ├── GitHub.Api.dll.mdb.meta │ │ ├── GitHub.Api.dll.meta │ │ ├── GitHub.Logging.dll │ │ ├── GitHub.Logging.dll.mdb │ │ ├── GitHub.Logging.dll.mdb.meta │ │ ├── GitHub.Logging.dll.meta │ │ ├── GitHub.Unity.dll │ │ ├── GitHub.Unity.dll.mdb │ │ ├── GitHub.Unity.dll.mdb.meta │ │ ├── GitHub.Unity.dll.meta │ │ ├── ICSharpCode.SharpZipLib.dll │ │ ├── ICSharpCode.SharpZipLib.dll.meta │ │ ├── Mono.Posix.dll │ │ ├── Mono.Posix.dll.meta │ │ ├── QuickGuide.pdf │ │ ├── QuickGuide.pdf.meta │ │ ├── ReadOnlyCollectionsInterfaces.dll │ │ ├── ReadOnlyCollectionsInterfaces.dll.meta │ │ ├── System.Threading.dll │ │ ├── System.Threading.dll.meta │ │ ├── big-logo@2x.png │ │ ├── big-logo@2x.png.meta │ │ ├── credits.txt │ │ ├── credits.txt.meta │ │ ├── eula.txt │ │ ├── eula.txt.meta │ │ ├── libsfw.bundle │ │ ├── libsfw.bundle.meta │ │ ├── libsfw.so │ │ ├── libsfw.so.meta │ │ ├── sfw.net.dll │ │ ├── sfw.net.dll.meta │ │ ├── x64.meta │ │ ├── x64 │ │ ├── pthreadVC2.dll │ │ ├── pthreadVC2.dll.meta │ │ ├── sfw_x64.dll │ │ └── sfw_x64.dll.meta │ │ ├── x86.meta │ │ └── x86 │ │ ├── pthreadVC2.dll │ │ ├── pthreadVC2.dll.meta │ │ ├── sfw_x86.dll │ │ └── sfw_x86.dll.meta ├── PostProcessing.meta ├── PostProcessing │ ├── CornellBoxProfile.asset │ ├── CornellBoxProfile.asset.meta │ ├── Editor Resources.meta │ ├── Editor Resources │ │ ├── Monitors.meta │ │ ├── Monitors │ │ │ ├── HistogramCompute.compute │ │ │ ├── HistogramCompute.compute.meta │ │ │ ├── HistogramRender.shader │ │ │ ├── HistogramRender.shader.meta │ │ │ ├── ParadeRender.shader │ │ │ ├── ParadeRender.shader.meta │ │ │ ├── VectorscopeCompute.compute │ │ │ ├── VectorscopeCompute.compute.meta │ │ │ ├── VectorscopeRender.shader │ │ │ ├── VectorscopeRender.shader.meta │ │ │ ├── WaveformCompute.compute │ │ │ ├── WaveformCompute.compute.meta │ │ │ ├── WaveformRender.shader │ │ │ └── WaveformRender.shader.meta │ │ ├── UI.meta │ │ └── UI │ │ │ ├── CurveBackground.shader │ │ │ ├── CurveBackground.shader.meta │ │ │ ├── MotionBlendingIcon.png │ │ │ ├── MotionBlendingIcon.png.meta │ │ │ ├── Trackball.shader │ │ │ └── Trackball.shader.meta │ ├── Editor.meta │ ├── Editor │ │ ├── Attributes.meta │ │ ├── Attributes │ │ │ ├── PostProcessingModelEditorAttribute.cs │ │ │ └── PostProcessingModelEditorAttribute.cs.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── AmbientOcclusionModelEditor.cs │ │ │ ├── AmbientOcclusionModelEditor.cs.meta │ │ │ ├── AntialiasingModelEditor.cs │ │ │ ├── AntialiasingModelEditor.cs.meta │ │ │ ├── BloomModelEditor.cs │ │ │ ├── BloomModelEditor.cs.meta │ │ │ ├── BuiltinDebugViewsEditor.cs │ │ │ ├── BuiltinDebugViewsEditor.cs.meta │ │ │ ├── ChromaticAberrationEditor.cs │ │ │ ├── ChromaticAberrationEditor.cs.meta │ │ │ ├── ColorGradingModelEditor.cs │ │ │ ├── ColorGradingModelEditor.cs.meta │ │ │ ├── DefaultPostFxModelEditor.cs │ │ │ ├── DefaultPostFxModelEditor.cs.meta │ │ │ ├── DepthOfFieldModelEditor.cs │ │ │ ├── DepthOfFieldModelEditor.cs.meta │ │ │ ├── DitheringModelEditor.cs │ │ │ ├── DitheringModelEditor.cs.meta │ │ │ ├── EyeAdaptationModelEditor.cs │ │ │ ├── EyeAdaptationModelEditor.cs.meta │ │ │ ├── FogModelEditor.cs │ │ │ ├── FogModelEditor.cs.meta │ │ │ ├── GrainModelEditor.cs │ │ │ ├── GrainModelEditor.cs.meta │ │ │ ├── MotionBlurModelEditor.cs │ │ │ ├── MotionBlurModelEditor.cs.meta │ │ │ ├── ScreenSpaceReflectionModelEditor.cs │ │ │ ├── ScreenSpaceReflectionModelEditor.cs.meta │ │ │ ├── UserLutModelEditor.cs │ │ │ ├── UserLutModelEditor.cs.meta │ │ │ ├── VignetteModelEditor.cs │ │ │ └── VignetteModelEditor.cs.meta │ │ ├── Monitors.meta │ │ ├── Monitors │ │ │ ├── HistogramMonitor.cs │ │ │ ├── HistogramMonitor.cs.meta │ │ │ ├── ParadeMonitor.cs │ │ │ ├── ParadeMonitor.cs.meta │ │ │ ├── VectorscopeMonitor.cs │ │ │ ├── VectorscopeMonitor.cs.meta │ │ │ ├── WaveformMonitor.cs │ │ │ └── WaveformMonitor.cs.meta │ │ ├── PostProcessingBehaviourEditor.cs │ │ ├── PostProcessingBehaviourEditor.cs.meta │ │ ├── PostProcessingFactory.cs │ │ ├── PostProcessingFactory.cs.meta │ │ ├── PostProcessingInspector.cs │ │ ├── PostProcessingInspector.cs.meta │ │ ├── PostProcessingModelEditor.cs │ │ ├── PostProcessingModelEditor.cs.meta │ │ ├── PostProcessingMonitor.cs │ │ ├── PostProcessingMonitor.cs.meta │ │ ├── PropertyDrawers.meta │ │ ├── PropertyDrawers │ │ │ ├── GetSetDrawer.cs │ │ │ ├── GetSetDrawer.cs.meta │ │ │ ├── MinDrawer.cs │ │ │ ├── MinDrawer.cs.meta │ │ │ ├── TrackballGroupDrawer.cs │ │ │ └── TrackballGroupDrawer.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ │ ├── CurveEditor.cs │ │ │ ├── CurveEditor.cs.meta │ │ │ ├── EditorGUIHelper.cs │ │ │ ├── EditorGUIHelper.cs.meta │ │ │ ├── EditorResources.cs │ │ │ ├── EditorResources.cs.meta │ │ │ ├── FxStyles.cs │ │ │ ├── FxStyles.cs.meta │ │ │ ├── ReflectionUtils.cs │ │ │ └── ReflectionUtils.cs.meta │ ├── ForestProfile.asset │ ├── ForestProfile.asset.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Bluenoise64.meta │ │ ├── Bluenoise64 │ │ │ ├── COPYING.txt │ │ │ ├── COPYING.txt.meta │ │ │ ├── LDR_LLL1_0.png │ │ │ ├── LDR_LLL1_0.png.meta │ │ │ ├── LDR_LLL1_1.png │ │ │ ├── LDR_LLL1_1.png.meta │ │ │ ├── LDR_LLL1_10.png │ │ │ ├── LDR_LLL1_10.png.meta │ │ │ ├── LDR_LLL1_11.png │ │ │ ├── LDR_LLL1_11.png.meta │ │ │ ├── LDR_LLL1_12.png │ │ │ ├── LDR_LLL1_12.png.meta │ │ │ ├── LDR_LLL1_13.png │ │ │ ├── LDR_LLL1_13.png.meta │ │ │ ├── LDR_LLL1_14.png │ │ │ ├── LDR_LLL1_14.png.meta │ │ │ ├── LDR_LLL1_15.png │ │ │ ├── LDR_LLL1_15.png.meta │ │ │ ├── LDR_LLL1_16.png │ │ │ ├── LDR_LLL1_16.png.meta │ │ │ ├── LDR_LLL1_17.png │ │ │ ├── LDR_LLL1_17.png.meta │ │ │ ├── LDR_LLL1_18.png │ │ │ ├── LDR_LLL1_18.png.meta │ │ │ ├── LDR_LLL1_19.png │ │ │ ├── LDR_LLL1_19.png.meta │ │ │ ├── LDR_LLL1_2.png │ │ │ ├── LDR_LLL1_2.png.meta │ │ │ ├── LDR_LLL1_20.png │ │ │ ├── LDR_LLL1_20.png.meta │ │ │ ├── LDR_LLL1_21.png │ │ │ ├── LDR_LLL1_21.png.meta │ │ │ ├── LDR_LLL1_22.png │ │ │ ├── LDR_LLL1_22.png.meta │ │ │ ├── LDR_LLL1_23.png │ │ │ ├── LDR_LLL1_23.png.meta │ │ │ ├── LDR_LLL1_24.png │ │ │ ├── LDR_LLL1_24.png.meta │ │ │ ├── LDR_LLL1_25.png │ │ │ ├── LDR_LLL1_25.png.meta │ │ │ ├── LDR_LLL1_26.png │ │ │ ├── LDR_LLL1_26.png.meta │ │ │ ├── LDR_LLL1_27.png │ │ │ ├── LDR_LLL1_27.png.meta │ │ │ ├── LDR_LLL1_28.png │ │ │ ├── LDR_LLL1_28.png.meta │ │ │ ├── LDR_LLL1_29.png │ │ │ ├── LDR_LLL1_29.png.meta │ │ │ ├── LDR_LLL1_3.png │ │ │ ├── LDR_LLL1_3.png.meta │ │ │ ├── LDR_LLL1_30.png │ │ │ ├── LDR_LLL1_30.png.meta │ │ │ ├── LDR_LLL1_31.png │ │ │ ├── LDR_LLL1_31.png.meta │ │ │ ├── LDR_LLL1_32.png │ │ │ ├── LDR_LLL1_32.png.meta │ │ │ ├── LDR_LLL1_33.png │ │ │ ├── LDR_LLL1_33.png.meta │ │ │ ├── LDR_LLL1_34.png │ │ │ ├── LDR_LLL1_34.png.meta │ │ │ ├── LDR_LLL1_35.png │ │ │ ├── LDR_LLL1_35.png.meta │ │ │ ├── LDR_LLL1_36.png │ │ │ ├── LDR_LLL1_36.png.meta │ │ │ ├── LDR_LLL1_37.png │ │ │ ├── LDR_LLL1_37.png.meta │ │ │ ├── LDR_LLL1_38.png │ │ │ ├── LDR_LLL1_38.png.meta │ │ │ ├── LDR_LLL1_39.png │ │ │ ├── LDR_LLL1_39.png.meta │ │ │ ├── LDR_LLL1_4.png │ │ │ ├── LDR_LLL1_4.png.meta │ │ │ ├── LDR_LLL1_40.png │ │ │ ├── LDR_LLL1_40.png.meta │ │ │ ├── LDR_LLL1_41.png │ │ │ ├── LDR_LLL1_41.png.meta │ │ │ ├── LDR_LLL1_42.png │ │ │ ├── LDR_LLL1_42.png.meta │ │ │ ├── LDR_LLL1_43.png │ │ │ ├── LDR_LLL1_43.png.meta │ │ │ ├── LDR_LLL1_44.png │ │ │ ├── LDR_LLL1_44.png.meta │ │ │ ├── LDR_LLL1_45.png │ │ │ ├── LDR_LLL1_45.png.meta │ │ │ ├── LDR_LLL1_46.png │ │ │ ├── LDR_LLL1_46.png.meta │ │ │ ├── LDR_LLL1_47.png │ │ │ ├── LDR_LLL1_47.png.meta │ │ │ ├── LDR_LLL1_48.png │ │ │ ├── LDR_LLL1_48.png.meta │ │ │ ├── LDR_LLL1_49.png │ │ │ ├── LDR_LLL1_49.png.meta │ │ │ ├── LDR_LLL1_5.png │ │ │ ├── LDR_LLL1_5.png.meta │ │ │ ├── LDR_LLL1_50.png │ │ │ ├── LDR_LLL1_50.png.meta │ │ │ ├── LDR_LLL1_51.png │ │ │ ├── LDR_LLL1_51.png.meta │ │ │ ├── LDR_LLL1_52.png │ │ │ ├── LDR_LLL1_52.png.meta │ │ │ ├── LDR_LLL1_53.png │ │ │ ├── LDR_LLL1_53.png.meta │ │ │ ├── LDR_LLL1_54.png │ │ │ ├── LDR_LLL1_54.png.meta │ │ │ ├── LDR_LLL1_55.png │ │ │ ├── LDR_LLL1_55.png.meta │ │ │ ├── LDR_LLL1_56.png │ │ │ ├── LDR_LLL1_56.png.meta │ │ │ ├── LDR_LLL1_57.png │ │ │ ├── LDR_LLL1_57.png.meta │ │ │ ├── LDR_LLL1_58.png │ │ │ ├── LDR_LLL1_58.png.meta │ │ │ ├── LDR_LLL1_59.png │ │ │ ├── LDR_LLL1_59.png.meta │ │ │ ├── LDR_LLL1_6.png │ │ │ ├── LDR_LLL1_6.png.meta │ │ │ ├── LDR_LLL1_60.png │ │ │ ├── LDR_LLL1_60.png.meta │ │ │ ├── LDR_LLL1_61.png │ │ │ ├── LDR_LLL1_61.png.meta │ │ │ ├── LDR_LLL1_62.png │ │ │ ├── LDR_LLL1_62.png.meta │ │ │ ├── LDR_LLL1_63.png │ │ │ ├── LDR_LLL1_63.png.meta │ │ │ ├── LDR_LLL1_7.png │ │ │ ├── LDR_LLL1_7.png.meta │ │ │ ├── LDR_LLL1_8.png │ │ │ ├── LDR_LLL1_8.png.meta │ │ │ ├── LDR_LLL1_9.png │ │ │ ├── LDR_LLL1_9.png.meta │ │ │ ├── LICENSE.txt │ │ │ └── LICENSE.txt.meta │ │ ├── Shaders.meta │ │ └── Shaders │ │ │ ├── ACES.cginc │ │ │ ├── ACES.cginc.meta │ │ │ ├── AmbientOcclusion.cginc │ │ │ ├── AmbientOcclusion.cginc.meta │ │ │ ├── AmbientOcclusion.shader │ │ │ ├── AmbientOcclusion.shader.meta │ │ │ ├── Blit.shader │ │ │ ├── Blit.shader.meta │ │ │ ├── Bloom.cginc │ │ │ ├── Bloom.cginc.meta │ │ │ ├── Bloom.shader │ │ │ ├── Bloom.shader.meta │ │ │ ├── BuiltinDebugViews.shader │ │ │ ├── BuiltinDebugViews.shader.meta │ │ │ ├── ColorGrading.cginc │ │ │ ├── ColorGrading.cginc.meta │ │ │ ├── Common.cginc │ │ │ ├── Common.cginc.meta │ │ │ ├── DepthOfField.cginc │ │ │ ├── DepthOfField.cginc.meta │ │ │ ├── DepthOfField.shader │ │ │ ├── DepthOfField.shader.meta │ │ │ ├── DiskKernels.cginc │ │ │ ├── DiskKernels.cginc.meta │ │ │ ├── EyeAdaptation.cginc │ │ │ ├── EyeAdaptation.cginc.meta │ │ │ ├── EyeAdaptation.shader │ │ │ ├── EyeAdaptation.shader.meta │ │ │ ├── EyeHistogram.compute │ │ │ ├── EyeHistogram.compute.meta │ │ │ ├── FXAA.shader │ │ │ ├── FXAA.shader.meta │ │ │ ├── FXAA3.cginc │ │ │ ├── FXAA3.cginc.meta │ │ │ ├── Fog.shader │ │ │ ├── Fog.shader.meta │ │ │ ├── GrainGen.shader │ │ │ ├── GrainGen.shader.meta │ │ │ ├── LutGen.shader │ │ │ ├── LutGen.shader.meta │ │ │ ├── MotionBlur.cginc │ │ │ ├── MotionBlur.cginc.meta │ │ │ ├── MotionBlur.shader │ │ │ ├── MotionBlur.shader.meta │ │ │ ├── ScreenSpaceRaytrace.cginc │ │ │ ├── ScreenSpaceRaytrace.cginc.meta │ │ │ ├── ScreenSpaceReflection.shader │ │ │ ├── ScreenSpaceReflection.shader.meta │ │ │ ├── TAA.cginc │ │ │ ├── TAA.cginc.meta │ │ │ ├── TAA.shader │ │ │ ├── TAA.shader.meta │ │ │ ├── Tonemapping.cginc │ │ │ ├── Tonemapping.cginc.meta │ │ │ ├── Uber.shader │ │ │ ├── Uber.shader.meta │ │ │ ├── UberSecondPass.cginc │ │ │ └── UberSecondPass.cginc.meta │ ├── Runtime.meta │ ├── Runtime │ │ ├── Attributes.meta │ │ ├── Attributes │ │ │ ├── GetSetAttribute.cs │ │ │ ├── GetSetAttribute.cs.meta │ │ │ ├── MinAttribute.cs │ │ │ ├── MinAttribute.cs.meta │ │ │ ├── TrackballAttribute.cs │ │ │ ├── TrackballAttribute.cs.meta │ │ │ ├── TrackballGroupAttribute.cs │ │ │ └── TrackballGroupAttribute.cs.meta │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── AmbientOcclusionComponent.cs │ │ │ ├── AmbientOcclusionComponent.cs.meta │ │ │ ├── BloomComponent.cs │ │ │ ├── BloomComponent.cs.meta │ │ │ ├── BuiltinDebugViewsComponent.cs │ │ │ ├── BuiltinDebugViewsComponent.cs.meta │ │ │ ├── ChromaticAberrationComponent.cs │ │ │ ├── ChromaticAberrationComponent.cs.meta │ │ │ ├── ColorGradingComponent.cs │ │ │ ├── ColorGradingComponent.cs.meta │ │ │ ├── DepthOfFieldComponent.cs │ │ │ ├── DepthOfFieldComponent.cs.meta │ │ │ ├── DitheringComponent.cs │ │ │ ├── DitheringComponent.cs.meta │ │ │ ├── EyeAdaptationComponent.cs │ │ │ ├── EyeAdaptationComponent.cs.meta │ │ │ ├── FogComponent.cs │ │ │ ├── FogComponent.cs.meta │ │ │ ├── FxaaComponent.cs │ │ │ ├── FxaaComponent.cs.meta │ │ │ ├── GrainComponent.cs │ │ │ ├── GrainComponent.cs.meta │ │ │ ├── MotionBlurComponent.cs │ │ │ ├── MotionBlurComponent.cs.meta │ │ │ ├── ScreenSpaceReflectionComponent.cs │ │ │ ├── ScreenSpaceReflectionComponent.cs.meta │ │ │ ├── TaaComponent.cs │ │ │ ├── TaaComponent.cs.meta │ │ │ ├── UserLutComponent.cs │ │ │ ├── UserLutComponent.cs.meta │ │ │ ├── VignetteComponent.cs │ │ │ └── VignetteComponent.cs.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── AmbientOcclusionModel.cs │ │ │ ├── AmbientOcclusionModel.cs.meta │ │ │ ├── AntialiasingModel.cs │ │ │ ├── AntialiasingModel.cs.meta │ │ │ ├── BloomModel.cs │ │ │ ├── BloomModel.cs.meta │ │ │ ├── BuiltinDebugViewsModel.cs │ │ │ ├── BuiltinDebugViewsModel.cs.meta │ │ │ ├── ChromaticAberrationModel.cs │ │ │ ├── ChromaticAberrationModel.cs.meta │ │ │ ├── ColorGradingModel.cs │ │ │ ├── ColorGradingModel.cs.meta │ │ │ ├── DepthOfFieldModel.cs │ │ │ ├── DepthOfFieldModel.cs.meta │ │ │ ├── DitheringModel.cs │ │ │ ├── DitheringModel.cs.meta │ │ │ ├── EyeAdaptationModel.cs │ │ │ ├── EyeAdaptationModel.cs.meta │ │ │ ├── FogModel.cs │ │ │ ├── FogModel.cs.meta │ │ │ ├── GrainModel.cs │ │ │ ├── GrainModel.cs.meta │ │ │ ├── MotionBlurModel.cs │ │ │ ├── MotionBlurModel.cs.meta │ │ │ ├── ScreenSpaceReflectionModel.cs │ │ │ ├── ScreenSpaceReflectionModel.cs.meta │ │ │ ├── UserLutModel.cs │ │ │ ├── UserLutModel.cs.meta │ │ │ ├── VignetteModel.cs │ │ │ └── VignetteModel.cs.meta │ │ ├── PostProcessingBehaviour.cs │ │ ├── PostProcessingBehaviour.cs.meta │ │ ├── PostProcessingComponent.cs │ │ ├── PostProcessingComponent.cs.meta │ │ ├── PostProcessingContext.cs │ │ ├── PostProcessingContext.cs.meta │ │ ├── PostProcessingModel.cs │ │ ├── PostProcessingModel.cs.meta │ │ ├── PostProcessingProfile.cs │ │ ├── PostProcessingProfile.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ │ ├── ColorGradingCurve.cs │ │ │ ├── ColorGradingCurve.cs.meta │ │ │ ├── GraphicsUtils.cs │ │ │ ├── GraphicsUtils.cs.meta │ │ │ ├── MaterialFactory.cs │ │ │ ├── MaterialFactory.cs.meta │ │ │ ├── RenderTextureFactory.cs │ │ │ └── RenderTextureFactory.cs.meta │ ├── Textures.meta │ ├── Textures │ │ ├── LUTs.meta │ │ ├── LUTs │ │ │ ├── NeutralLUT_16.png │ │ │ ├── NeutralLUT_16.png.meta │ │ │ ├── NeutralLUT_32.png │ │ │ └── NeutralLUT_32.png.meta │ │ ├── Lens Dirt.meta │ │ ├── Lens Dirt │ │ │ ├── LensDirt00.png │ │ │ ├── LensDirt00.png.meta │ │ │ ├── LensDirt01.png │ │ │ ├── LensDirt01.png.meta │ │ │ ├── LensDirt02.png │ │ │ ├── LensDirt02.png.meta │ │ │ ├── LensDirt03.png │ │ │ └── LensDirt03.png.meta │ │ ├── Spectral LUTs.meta │ │ └── Spectral LUTs │ │ │ ├── SpectralLut_BlueRed.tga │ │ │ ├── SpectralLut_BlueRed.tga.meta │ │ │ ├── SpectralLut_GreenPurple.tga │ │ │ ├── SpectralLut_GreenPurple.tga.meta │ │ │ ├── SpectralLut_PurpleGreen.tga │ │ │ ├── SpectralLut_PurpleGreen.tga.meta │ │ │ ├── SpectralLut_RedBlue.tga │ │ │ └── SpectralLut_RedBlue.tga.meta │ ├── Utilities.meta │ └── Utilities │ │ ├── CustomMotionTexture.meta │ │ └── CustomMotionTexture │ │ ├── CustomMotionVectorDebugProfile.asset │ │ ├── CustomMotionVectorDebugProfile.asset.meta │ │ ├── ExampleScene.unity │ │ ├── ExampleScene.unity.meta │ │ ├── ExampleWheelController.cs │ │ ├── ExampleWheelController.cs.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ ├── DebugMotionVectors.mat │ │ ├── DebugMotionVectors.mat.meta │ │ ├── DebugQuad.mat │ │ ├── DebugQuad.mat.meta │ │ ├── UVChecker.mat │ │ ├── UVChecker.mat.meta │ │ ├── WheelMotionVectors.mat │ │ └── WheelMotionVectors.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ ├── WheelMovecs.FBX │ │ └── WheelMovecs.FBX.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── CustomMotionVectorTexture.shader │ │ └── CustomMotionVectorTexture.shader.meta │ │ ├── Textures.meta │ │ └── Textures │ │ ├── DebugMotionVectors.png │ │ ├── DebugMotionVectors.png.meta │ │ ├── UVChecker.png │ │ ├── UVChecker.png.meta │ │ ├── WheelMotionVectors.png │ │ └── WheelMotionVectors.png.meta ├── ProgressiveVoxelizedGI.meta ├── ProgressiveVoxelizedGI │ ├── Scripts.meta │ ├── Scripts │ │ ├── PVGI.cs │ │ └── PVGI.cs.meta │ ├── Shaders.meta │ └── Shaders │ │ ├── PVGIShader.shader │ │ ├── PVGIShader.shader.meta │ │ ├── VoxelGridEntry.compute │ │ └── VoxelGridEntry.compute.meta ├── Quixel Assets.meta ├── Resources.meta ├── Resources │ ├── NoiseVolume.bytes │ └── NoiseVolume.bytes.meta ├── Scenes.meta ├── Scenes │ ├── CornellBox.meta │ ├── CornellBox.unity │ ├── CornellBox.unity.meta │ ├── CornellBox │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Lightmap-0_comp_dir.png │ │ ├── Lightmap-0_comp_dir.png.meta │ │ ├── Lightmap-0_comp_light.exr │ │ ├── Lightmap-0_comp_light.exr.meta │ │ ├── Lightmap-1_comp_dir.png │ │ ├── Lightmap-1_comp_dir.png.meta │ │ ├── Lightmap-1_comp_light.exr │ │ ├── Lightmap-1_comp_light.exr.meta │ │ ├── Lightmap-2_comp_dir.png │ │ ├── Lightmap-2_comp_dir.png.meta │ │ ├── Lightmap-2_comp_light.exr │ │ ├── Lightmap-2_comp_light.exr.meta │ │ ├── Lightmap-3_comp_dir.png │ │ ├── Lightmap-3_comp_dir.png.meta │ │ ├── Lightmap-3_comp_light.exr │ │ ├── Lightmap-3_comp_light.exr.meta │ │ ├── Lightmap-4_comp_dir.png │ │ ├── Lightmap-4_comp_dir.png.meta │ │ ├── Lightmap-4_comp_light.exr │ │ ├── Lightmap-4_comp_light.exr.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Forest.unity │ ├── Forest.unity.meta │ ├── SimpleTestScene.unity │ └── SimpleTestScene.unity.meta ├── Scripts.meta ├── Scripts │ ├── VolumetricLight.cs │ ├── VolumetricLight.cs.meta │ ├── VolumetricLightRenderer.cs │ └── VolumetricLightRenderer.cs.meta ├── Shaders.meta ├── Shaders │ ├── BilateralBlur.shader │ ├── BilateralBlur.shader.meta │ ├── BlitAdd.shader │ ├── BlitAdd.shader.meta │ ├── PlantShader.shader │ ├── PlantShader.shader.meta │ ├── VolumetricLight.shader │ └── VolumetricLight.shader.meta ├── Stagit.meta ├── Stagit │ ├── SkyboxEarthPlanets.meta │ └── SkyboxEarthPlanets │ │ ├── flares.meta │ │ └── flares │ │ ├── Sun1.flare │ │ ├── Sun1.flare.meta │ │ ├── textures.meta │ │ └── textures │ │ ├── sun1.psd │ │ └── sun1.psd.meta ├── Standard Assets.meta ├── Standard Assets │ ├── Characters.meta │ ├── Characters │ │ ├── FirstPersonCharacter.meta │ │ └── FirstPersonCharacter │ │ │ ├── Audio.meta │ │ │ ├── Audio │ │ │ ├── Footstep01.wav │ │ │ ├── Footstep01.wav.meta │ │ │ ├── Footstep02.wav │ │ │ ├── Footstep02.wav.meta │ │ │ ├── Footstep03.wav │ │ │ ├── Footstep03.wav.meta │ │ │ ├── Footstep04.wav │ │ │ ├── Footstep04.wav.meta │ │ │ ├── Jump.wav │ │ │ ├── Jump.wav.meta │ │ │ ├── Land.wav │ │ │ └── Land.wav.meta │ │ │ ├── FirstPersonCharacterGuidelines.txt │ │ │ ├── FirstPersonCharacterGuidelines.txt.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ ├── FPSController.prefab │ │ │ ├── FPSController.prefab.meta │ │ │ ├── RigidBodyFPSController.prefab │ │ │ └── RigidBodyFPSController.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ ├── FirstPersonController.cs │ │ │ ├── FirstPersonController.cs.meta │ │ │ ├── HeadBob.cs │ │ │ ├── HeadBob.cs.meta │ │ │ ├── MouseLook.cs │ │ │ ├── MouseLook.cs.meta │ │ │ ├── RigidbodyFirstPersonController.cs │ │ │ └── RigidbodyFirstPersonController.cs.meta │ ├── CrossPlatformInput.meta │ ├── CrossPlatformInput │ │ ├── CrossPlatformInputGuidelines.txt │ │ ├── CrossPlatformInputGuidelines.txt.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── CarTiltControls.prefab │ │ │ ├── CarTiltControls.prefab.meta │ │ │ ├── DualTouchControls.prefab │ │ │ ├── DualTouchControls.prefab.meta │ │ │ ├── MobileAircraftControls.prefab │ │ │ ├── MobileAircraftControls.prefab.meta │ │ │ ├── MobileSingleStickControl.prefab │ │ │ ├── MobileSingleStickControl.prefab.meta │ │ │ ├── MobileTiltControlRig.prefab │ │ │ └── MobileTiltControlRig.prefab.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── AxisTouchButton.cs │ │ │ ├── AxisTouchButton.cs.meta │ │ │ ├── ButtonHandler.cs │ │ │ ├── ButtonHandler.cs.meta │ │ │ ├── CrossPlatformInputManager.cs │ │ │ ├── CrossPlatformInputManager.cs.meta │ │ │ ├── InputAxisScrollbar.cs │ │ │ ├── InputAxisScrollbar.cs.meta │ │ │ ├── Joystick.cs │ │ │ ├── Joystick.cs.meta │ │ │ ├── MobileControlRig.cs │ │ │ ├── MobileControlRig.cs.meta │ │ │ ├── PlatformSpecific.meta │ │ │ ├── PlatformSpecific │ │ │ │ ├── MobileInput.cs │ │ │ │ ├── MobileInput.cs.meta │ │ │ │ ├── StandaloneInput.cs │ │ │ │ └── StandaloneInput.cs.meta │ │ │ ├── TiltInput.cs │ │ │ ├── TiltInput.cs.meta │ │ │ ├── TouchPad.cs │ │ │ ├── TouchPad.cs.meta │ │ │ ├── VirtualInput.cs │ │ │ └── VirtualInput.cs.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ │ ├── ButtonAcceleratorOverSprite.png │ │ │ ├── ButtonAcceleratorOverSprite.png.meta │ │ │ ├── ButtonAcceleratorUpSprite.png │ │ │ ├── ButtonAcceleratorUpSprite.png.meta │ │ │ ├── ButtonArrowOverSprite.png │ │ │ ├── ButtonArrowOverSprite.png.meta │ │ │ ├── ButtonArrowUpSprite.png │ │ │ ├── ButtonArrowUpSprite.png.meta │ │ │ ├── ButtonBrakeOverSprite.png │ │ │ ├── ButtonBrakeOverSprite.png.meta │ │ │ ├── ButtonBrakeUpSprite.png │ │ │ ├── ButtonBrakeUpSprite.png.meta │ │ │ ├── ButtonCameraCycleUpSprite.png │ │ │ ├── ButtonCameraCycleUpSprite.png.meta │ │ │ ├── ButtonResetSprite.png │ │ │ ├── ButtonResetSprite.png.meta │ │ │ ├── ButtonSpacebarSprite.png │ │ │ ├── ButtonSpacebarSprite.png.meta │ │ │ ├── ButtonThumbstickOverSprite.png │ │ │ ├── ButtonThumbstickOverSprite.png.meta │ │ │ ├── ButtonThumbstickUpSprite.png │ │ │ ├── ButtonThumbstickUpSprite.png.meta │ │ │ ├── ButtonTimescaleFullUpSprite.png │ │ │ ├── ButtonTimescaleFullUpSprite.png.meta │ │ │ ├── ButtonTimescaleSlowUpSprite.png │ │ │ ├── ButtonTimescaleSlowUpSprite.png.meta │ │ │ ├── SliderBackgroundSprite.png │ │ │ ├── SliderBackgroundSprite.png.meta │ │ │ ├── SliderHandleSprite.png │ │ │ ├── SliderHandleSprite.png.meta │ │ │ ├── TouchpadSprite.png │ │ │ └── TouchpadSprite.png.meta │ ├── Editor.meta │ ├── Editor │ │ ├── CrossPlatformInput.meta │ │ └── CrossPlatformInput │ │ │ ├── CrossPlatformInputInitialize.cs │ │ │ └── CrossPlatformInputInitialize.cs.meta │ ├── Effects.meta │ ├── Effects │ │ ├── ImageEffects.meta │ │ └── ImageEffects │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ ├── PostEffectsBase.cs │ │ │ ├── PostEffectsBase.cs.meta │ │ │ ├── Tonemapping.cs │ │ │ └── Tonemapping.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── Tonemapper.shader │ │ │ └── Tonemapper.shader.meta │ ├── PhysicsMaterials.meta │ ├── PhysicsMaterials │ │ ├── Bouncy.physicmaterial │ │ ├── Bouncy.physicmaterial.meta │ │ ├── Ice.physicmaterial │ │ ├── Ice.physicmaterial.meta │ │ ├── MaxFriction.physicMaterial │ │ ├── MaxFriction.physicMaterial.meta │ │ ├── Metal.physicmaterial │ │ ├── Metal.physicmaterial.meta │ │ ├── Rubber.physicmaterial │ │ ├── Rubber.physicmaterial.meta │ │ ├── Wood.physicmaterial │ │ ├── Wood.physicmaterial.meta │ │ ├── ZeroFriction.physicMaterial │ │ └── ZeroFriction.physicMaterial.meta │ ├── Utility.meta │ └── Utility │ │ ├── ActivateTrigger.cs │ │ ├── ActivateTrigger.cs.meta │ │ ├── AlphaButtonClickMask.cs │ │ ├── AlphaButtonClickMask.cs.meta │ │ ├── AutoMobileShaderSwitch.cs │ │ ├── AutoMobileShaderSwitch.cs.meta │ │ ├── AutoMoveAndRotate.cs │ │ ├── AutoMoveAndRotate.cs.meta │ │ ├── CameraRefocus.cs │ │ ├── CameraRefocus.cs.meta │ │ ├── CurveControlledBob.cs │ │ ├── CurveControlledBob.cs.meta │ │ ├── DragRigidbody.cs │ │ ├── DragRigidbody.cs.meta │ │ ├── DynamicShadowSettings.cs │ │ ├── DynamicShadowSettings.cs.meta │ │ ├── EventSystemChecker.cs │ │ ├── EventSystemChecker.cs.meta │ │ ├── FOVKick.cs │ │ ├── FOVKick.cs.meta │ │ ├── FPSCounter.cs │ │ ├── FPSCounter.cs.meta │ │ ├── FollowTarget.cs │ │ ├── FollowTarget.cs.meta │ │ ├── ForcedReset.cs │ │ ├── ForcedReset.cs.meta │ │ ├── LerpControlledBob.cs │ │ ├── LerpControlledBob.cs.meta │ │ ├── ObjectResetter.cs │ │ ├── ObjectResetter.cs.meta │ │ ├── ParticleSystemDestroyer.cs │ │ ├── ParticleSystemDestroyer.cs.meta │ │ ├── PlatformSpecificContent.cs │ │ ├── PlatformSpecificContent.cs.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ ├── FramerateCounter.prefab │ │ └── FramerateCounter.prefab.meta │ │ ├── SimpleActivatorMenu.cs │ │ ├── SimpleActivatorMenu.cs.meta │ │ ├── SimpleMouseRotator.cs │ │ ├── SimpleMouseRotator.cs.meta │ │ ├── SmoothFollow.cs │ │ ├── SmoothFollow.cs.meta │ │ ├── TimedObjectActivator.cs │ │ ├── TimedObjectActivator.cs.meta │ │ ├── TimedObjectDestructor.cs │ │ ├── TimedObjectDestructor.cs.meta │ │ ├── WaypointCircuit.cs │ │ ├── WaypointCircuit.cs.meta │ │ ├── WaypointProgressTracker.cs │ │ └── WaypointProgressTracker.cs.meta ├── Textures.meta └── Textures │ ├── spot.png │ └── spot.png.meta ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset └── UnityPackageManager └── manifest.json /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AmplifyColor 7 | /Assets/NatureManufacture Assets 8 | /Assets/Quixel Assets 9 | 10 | /Assets/AssetStoreTools* 11 | 12 | # Visual Studio 2015 cache directory 13 | /.vs/ 14 | 15 | # Autogenerated VS/MD/Consulo solution and project files 16 | ExportedObj/ 17 | .consulo/ 18 | *.csproj 19 | *.unityproj 20 | *.sln 21 | *.suo 22 | *.tmp 23 | *.user 24 | *.userprefs 25 | *.pidb 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fileFormatVersion: 2 2 | guid: 4bf49309c7ab9eb42a86774d2c09b4fa 3 | timeCreated: 1460627788 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e0e418747b892364db5c5f4451e67ede 3 | folderAsset: yes 4 | timeCreated: 1466586258 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Attributes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cc5c690f549b4704eb992a9be781554d 3 | folderAsset: yes 4 | timeCreated: 1466769698 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | public class PostProcessingModelEditorAttribute : Attribute 6 | { 7 | public readonly Type type; 8 | public readonly bool alwaysEnabled; 9 | 10 | public PostProcessingModelEditorAttribute(Type type, bool alwaysEnabled = false) 11 | { 12 | this.type = type; 13 | this.alwaysEnabled = alwaysEnabled; 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | 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9fcb710e23a5a0546a3b8b0ca28c1720 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/AntialiasingModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2451939fe695c1a408ba688219837667 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/BloomModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a95f3f10e7e437c49ade656f531b30d2 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/BuiltinDebugViewsEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 760ffebbef2ed644c87940a699eb7fe6 3 | timeCreated: 1468237035 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.PostProcessing; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | [PostProcessingModelEditor(typeof(ChromaticAberrationModel))] 6 | public class ChromaticaAberrationModelEditor : DefaultPostFxModelEditor 7 | { 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a713f71a0169794a915a081f6242f60 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/ColorGradingModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c3e3bce1d5c900d4fa7aa0f2b21814cf 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | public class DefaultPostFxModelEditor : PostProcessingModelEditor 6 | { 7 | List m_Properties = new List(); 8 | 9 | public override void OnEnable() 10 | { 11 | var iter = m_SettingsProperty.Copy().GetEnumerator(); 12 | while (iter.MoveNext()) 13 | m_Properties.Add(((SerializedProperty)iter.Current).Copy()); 14 | } 15 | 16 | public override void OnInspectorGUI() 17 | { 18 | foreach (var property in m_Properties) 19 | EditorGUILayout.PropertyField(property); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c15016a7fef58974f91a6a4d6b132d94 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/DepthOfFieldModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dc2f388440e9f8b4f8fc7bb43c01cc7d 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/DitheringModelEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.PostProcessing; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | [PostProcessingModelEditor(typeof(DitheringModel))] 6 | public class DitheringModelEditor : PostProcessingModelEditor 7 | { 8 | public override void OnInspectorGUI() 9 | { 10 | if (profile.grain.enabled && target.enabled) 11 | EditorGUILayout.HelpBox("Grain is enabled, you probably don't need dithering !", MessageType.Warning); 12 | else 13 | EditorGUILayout.HelpBox("Nothing to configure !", MessageType.Info); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/DitheringModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87377c86d84f49a4e912d37d28353e7f 3 | timeCreated: 1485179854 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 489b5c785ba0f614d90c322fa0827216 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/FogModelEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.PostProcessing; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | using Settings = FogModel.Settings; 6 | 7 | [PostProcessingModelEditor(typeof(FogModel))] 8 | public class FogModelEditor : PostProcessingModelEditor 9 | { 10 | SerializedProperty m_ExcludeSkybox; 11 | 12 | public override void OnEnable() 13 | { 14 | m_ExcludeSkybox = FindSetting((Settings x) => x.excludeSkybox); 15 | } 16 | 17 | public override void OnInspectorGUI() 18 | { 19 | EditorGUILayout.HelpBox("This effect adds fog compatibility to the deferred rendering path; enabling it with the forward rendering path won't have any effect. Actual fog settings should be set in the Lighting panel.", MessageType.Info); 20 | EditorGUILayout.PropertyField(m_ExcludeSkybox); 21 | EditorGUI.indentLevel--; 22 | } 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/FogModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44a64b44ec891d24b96ed84d958c3d4f 3 | timeCreated: 1487335049 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/GrainModelEditor.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.PostProcessing; 2 | 3 | namespace UnityEditor.PostProcessing 4 | { 5 | using Settings = GrainModel.Settings; 6 | 7 | [PostProcessingModelEditor(typeof(GrainModel))] 8 | public class GrainModelEditor : PostProcessingModelEditor 9 | { 10 | SerializedProperty m_Colored; 11 | SerializedProperty m_Intensity; 12 | SerializedProperty m_Size; 13 | SerializedProperty m_LuminanceContribution; 14 | 15 | public override void OnEnable() 16 | { 17 | m_Colored = FindSetting((Settings x) => x.colored); 18 | m_Intensity = FindSetting((Settings x) => x.intensity); 19 | m_Size = FindSetting((Settings x) => x.size); 20 | m_LuminanceContribution = FindSetting((Settings x) => x.luminanceContribution); 21 | } 22 | 23 | public override void OnInspectorGUI() 24 | { 25 | EditorGUILayout.PropertyField(m_Intensity); 26 | EditorGUILayout.PropertyField(m_LuminanceContribution); 27 | EditorGUILayout.PropertyField(m_Size); 28 | EditorGUILayout.PropertyField(m_Colored); 29 | } 30 | } 31 | } 32 | 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userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/ScreenSpaceReflectionModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 57bbe1f20eec7bb4d9bc90fc65ef381b 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/UserLutModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b235eb1c486b38c4fa06470234bbfd32 3 | timeCreated: 1466769818 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Models/VignetteModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 745ad42620dabf04b94761acc86189ba 3 | timeCreated: 1467190133 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Monitors.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e31078d57ac582944ad5e1e76a84f36a 3 | folderAsset: yes 4 | timeCreated: 1467188891 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Monitors/HistogramMonitor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4581c45ac4aa2264187087659a4cc252 3 | timeCreated: 1460031632 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Monitors/ParadeMonitor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b1f878f3742072e40a280683573bd0ee 3 | timeCreated: 1460031643 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Monitors/VectorscopeMonitor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 805119df0d94800418006c621cc99cc2 3 | timeCreated: 1461748750 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Monitors/WaveformMonitor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2d45bc7edb5916446b4fa1ae1b6f9065 3 | timeCreated: 1459957472 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingBehaviourEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Linq.Expressions; 3 | using UnityEngine.PostProcessing; 4 | 5 | namespace UnityEditor.PostProcessing 6 | { 7 | [CustomEditor(typeof(PostProcessingBehaviour))] 8 | public class PostProcessingBehaviourEditor : Editor 9 | { 10 | SerializedProperty m_Profile; 11 | 12 | public void OnEnable() 13 | { 14 | m_Profile = FindSetting((PostProcessingBehaviour x) => x.profile); 15 | } 16 | 17 | public override void OnInspectorGUI() 18 | { 19 | serializedObject.Update(); 20 | 21 | EditorGUILayout.PropertyField(m_Profile); 22 | 23 | serializedObject.ApplyModifiedProperties(); 24 | } 25 | 26 | SerializedProperty FindSetting(Expression> expr) 27 | { 28 | return serializedObject.FindProperty(ReflectionUtils.GetFieldPath(expr)); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingBehaviourEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0c12e797b02402246a52aa270c45059b 3 | timeCreated: 1476193645 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingFactory.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0dfcadb180d67014cb0a6e18d6b11f90 3 | timeCreated: 1466586271 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingInspector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 27fa95984763d9d47bbad59e7fdb66fe 3 | timeCreated: 1467188923 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingModelEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: afe296d4ede60a0479734dc8c7df82c2 3 | timeCreated: 1467188923 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingMonitor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UnityEditor.PostProcessing 5 | { 6 | using MonitorSettings = UnityEngine.PostProcessing.PostProcessingProfile.MonitorSettings; 7 | 8 | public abstract class PostProcessingMonitor : IDisposable 9 | { 10 | protected MonitorSettings m_MonitorSettings; 11 | protected PostProcessingInspector m_BaseEditor; 12 | 13 | public void Init(MonitorSettings monitorSettings, PostProcessingInspector baseEditor) 14 | { 15 | m_MonitorSettings = monitorSettings; 16 | m_BaseEditor = baseEditor; 17 | } 18 | 19 | public abstract bool IsSupported(); 20 | 21 | public abstract GUIContent GetMonitorTitle(); 22 | 23 | public virtual void OnMonitorSettings() 24 | {} 25 | 26 | public abstract void OnMonitorGUI(Rect r); 27 | 28 | public virtual void OnFrameData(RenderTexture source) 29 | {} 30 | 31 | public virtual void Dispose() 32 | {} 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PostProcessingMonitor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 801186e9e649457469bcddd8ee391c71 3 | timeCreated: 1467188912 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PropertyDrawers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ced92f1cc2085ae48acacc79a2b8e196 3 | folderAsset: yes 4 | timeCreated: 1467189428 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PropertyDrawers/GetSetDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e1a43b92f2bbd914ca2e6b4c6a5dba48 3 | timeCreated: 1460383963 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.PostProcessing; 3 | 4 | namespace UnityEditor.PostProcessing 5 | { 6 | [CustomPropertyDrawer(typeof(MinAttribute))] 7 | sealed class MinDrawer : PropertyDrawer 8 | { 9 | public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) 10 | { 11 | MinAttribute attribute = (MinAttribute)base.attribute; 12 | 13 | if (property.propertyType == SerializedPropertyType.Integer) 14 | { 15 | int v = EditorGUI.IntField(position, label, property.intValue); 16 | property.intValue = (int)Mathf.Max(v, attribute.min); 17 | } 18 | else if (property.propertyType == SerializedPropertyType.Float) 19 | { 20 | float v = EditorGUI.FloatField(position, label, property.floatValue); 21 | property.floatValue = Mathf.Max(v, attribute.min); 22 | } 23 | else 24 | { 25 | EditorGUI.LabelField(position, label.text, "Use Min with float or int."); 26 | } 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8995f52f410f0fb4cb1bdaa71a16e04e 3 | timeCreated: 1467364278 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/PropertyDrawers/TrackballGroupDrawer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a668d493c5ed56d448b53c19b2c3dfd2 3 | timeCreated: 1460563239 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b52c69ccefdae7545bfb4d0bf9b7df71 3 | folderAsset: yes 4 | timeCreated: 1467189428 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils/CurveEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: afb349ef0bffd144db2bdd25630f648e 3 | timeCreated: 1472650750 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils/EditorGUIHelper.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7226e17fa48c86148a3d15584e21b4cb 3 | timeCreated: 1460477750 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils/EditorResources.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a66d7b0165140a1439be89b5afc000fb 3 | timeCreated: 1476177015 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils/FxStyles.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f31cf52f05e80c4ea48570d0c3c8f59 3 | timeCreated: 1461744717 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Editor/Utils/ReflectionUtils.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 71f7e805a7fc35046afbcf5c2639d116 3 | timeCreated: 1466604313 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/ForestProfile.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dcda1c9bd4c670c4ab3b121a0ac42abd 3 | timeCreated: 1529325193 4 | licenseType: Free 5 | NativeFormatImporter: 6 | externalObjects: {} 7 | mainObjectFileID: 11400000 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | 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/Assets/PostProcessing/Resources/Bluenoise64/LICENSE.txt: -------------------------------------------------------------------------------- 1 | To the extent possible under law, Christoph Peters has waived all copyright and 2 | related or neighboring rights to the files in this directory and its 3 | subdirectories. This work is published from: Germany. 4 | 5 | The work is made available under the terms of the Creative Commons CC0 Public 6 | Domain Dedication. 7 | 8 | For more information please visit: 9 | https://creativecommons.org/publicdomain/zero/1.0/ 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Bluenoise64/LICENSE.txt.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 48ffda675aa0afa4f9eec3a5d5487aeb 3 | timeCreated: 1485181015 4 | licenseType: Store 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e039bcc30d13c9341aa224f4e89f21b3 3 | folderAsset: yes 4 | timeCreated: 1462199729 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/ACES.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8d56fc3449f426408c23c723b58d7b5 3 | timeCreated: 1460363486 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/AmbientOcclusion.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 447591ee3d9d4204899be5fe25968ea0 3 | timeCreated: 1473323470 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/AmbientOcclusion.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e881ae5627d1cc84395303acfbca6fb2 3 | timeCreated: 1462280790 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Blit.shader: -------------------------------------------------------------------------------- 1 | Shader "Hidden/Post FX/Blit" 2 | { 3 | Properties 4 | { 5 | _MainTex("Main Texture", 2D) = "white" {} 6 | } 7 | 8 | CGINCLUDE 9 | 10 | #include "UnityCG.cginc" 11 | #include "Common.cginc" 12 | 13 | struct Varyings 14 | { 15 | float2 uv : TEXCOORD0; 16 | float4 vertex : SV_POSITION; 17 | }; 18 | 19 | Varyings VertBlit(AttributesDefault v) 20 | { 21 | Varyings o; 22 | o.vertex = UnityObjectToClipPos(v.vertex); 23 | o.uv = UnityStereoScreenSpaceUVAdjust(v.texcoord, _MainTex_ST); 24 | return o; 25 | } 26 | 27 | half4 FragBlit(Varyings i) : SV_Target 28 | { 29 | half4 col = tex2D(_MainTex, i.uv); 30 | return col; 31 | } 32 | 33 | ENDCG 34 | 35 | SubShader 36 | { 37 | Cull Off ZWrite Off ZTest Always 38 | 39 | Pass 40 | { 41 | CGPROGRAM 42 | 43 | #pragma vertex VertBlit 44 | #pragma fragment FragBlit 45 | 46 | ENDCG 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Blit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d89469544dfa214eabdbf37fca76f40 3 | timeCreated: 1474297975 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 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/Assets/PostProcessing/Resources/Shaders/BuiltinDebugViews.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72127ba7dd8c6b04bb3f29c7ee669813 3 | timeCreated: 1468224802 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/ColorGrading.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 26a62c2e30be83547bdfa9fe837165e3 3 | timeCreated: 1460363486 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Common.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: eb88496804341c648b32a75843d92ccb 3 | timeCreated: 1465205118 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/DepthOfField.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ddc2c19b8a216d748a357ffe32ba4dc1 3 | timeCreated: 1472211508 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/DepthOfField.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ac8ed710934a3564686a096bb351caee 3 | timeCreated: 1465484939 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/DiskKernels.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: faeb738b5a2c3ff43bd104dd5b1a275c 3 | timeCreated: 1476954194 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/EyeAdaptation.cginc: -------------------------------------------------------------------------------- 1 | #ifndef __EYE_ADAPTATION__ 2 | #define __EYE_ADAPTATION__ 3 | 4 | // Optimal values for PS4/GCN 5 | // Using a group size of 32x32 seems to be a bit faster on Kepler/Maxwell 6 | // Don't forget to update 'EyeAdaptationController.cs' if you change these values ! 7 | #define HISTOGRAM_BINS 64 8 | #define HISTOGRAM_TEXELS HISTOGRAM_BINS / 4 9 | #define HISTOGRAM_THREAD_X 16 10 | #define HISTOGRAM_THREAD_Y 16 11 | 12 | float GetHistogramBinFromLuminance(float value, float2 scaleOffset) 13 | { 14 | return saturate(log2(value) * scaleOffset.x + scaleOffset.y); 15 | } 16 | 17 | float GetLuminanceFromHistogramBin(float bin, float2 scaleOffset) 18 | { 19 | return exp2((bin - scaleOffset.y) / scaleOffset.x); 20 | } 21 | 22 | #endif // __EYE_ADAPTATION__ 23 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/EyeAdaptation.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d2f406cad28afda489b94594fb3ce0af 3 | timeCreated: 1465898178 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/EyeAdaptation.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 81899cddfbc72494497a6db0ae045f2c 3 | timeCreated: 1465903628 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/EyeHistogram.compute.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e213272ad8ff213409a6e13b5c26b4e4 3 | timeCreated: 1464341416 4 | licenseType: Store 5 | ComputeShaderImporter: 6 | currentAPIMask: 4 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/FXAA.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 291f0d5b6045f4646847c59b4ce13ac5 3 | timeCreated: 1462350540 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/FXAA3.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 613b4036a9f55c34fb054bde02455e46 3 | timeCreated: 1462350552 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Fog.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2a72fc91cbae3cc4686a6143e8517993 3 | timeCreated: 1487335480 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/GrainGen.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 11852d1b1b034654bb03e7c8fda28fbf 3 | timeCreated: 1476347976 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/LutGen.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d248d4d1588851f43a9fa18a4e6f0209 3 | timeCreated: 1460361871 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/MotionBlur.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c83956915580e42489479d2a109470ab 3 | timeCreated: 1470404606 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/MotionBlur.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ab8493603d8f8e408750b81666a95f1 3 | timeCreated: 1468327385 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/ScreenSpaceRaytrace.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a92d6fdbe2c35f94190497c18b88f9af 3 | timeCreated: 1464350148 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/ScreenSpaceReflection.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 607a5643efb168f429e438f7d6ad270a 3 | timeCreated: 1464350149 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/TAA.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 241b7a6a033e9dc4da9d2595cef7f477 3 | timeCreated: 1472807158 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/TAA.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec6c5af987867f54aa08fba81ee279bd 3 | timeCreated: 1472807140 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Tonemapping.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0a999e641c982a14d9c68dfd53a98afc 3 | timeCreated: 1469104178 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/Uber.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8ce0a6f4c8cae334d8a5617f302b6769 3 | timeCreated: 1459956426 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/UberSecondPass.cginc: -------------------------------------------------------------------------------- 1 | #include "ColorGrading.cginc" 2 | 3 | // Grain 4 | half2 _Grain_Params1; // x: lum_contrib, y: intensity 5 | half4 _Grain_Params2; // x: xscale, h: yscale, z: xoffset, w: yoffset 6 | sampler2D _GrainTex; 7 | 8 | // Dithering 9 | sampler2D _DitheringTex; 10 | float4 _DitheringCoords; 11 | 12 | float3 UberSecondPass(half3 color, float2 uv) 13 | { 14 | // Grain 15 | #if GRAIN 16 | { 17 | float3 grain = tex2D(_GrainTex, uv * _Grain_Params2.xy + _Grain_Params2.zw).rgb; 18 | 19 | // Noisiness response curve based on scene luminance 20 | float lum = 1.0 - sqrt(AcesLuminance(color)); 21 | lum = lerp(1.0, lum, _Grain_Params1.x); 22 | 23 | color += color * grain * _Grain_Params1.y * lum; 24 | } 25 | #endif 26 | 27 | // Blue noise dithering 28 | #if DITHERING 29 | { 30 | // Symmetric triangular distribution on [-1,1] with maximal density at 0 31 | float noise = tex2D(_DitheringTex, uv * _DitheringCoords.xy + _DitheringCoords.zw).a * 2.0 - 1.0; 32 | noise = sign(noise) * (1.0 - sqrt(1.0 - abs(noise))) / 255.0; 33 | 34 | color += noise; 35 | } 36 | #endif 37 | 38 | return color; 39 | } 40 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Resources/Shaders/UberSecondPass.cginc.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6e42614562a56445ba4b5d90301f06f 3 | timeCreated: 1487080088 4 | licenseType: Store 5 | ShaderImporter: 6 | defaultTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4b79d54138d9d1a498085393504c7d02 3 | folderAsset: yes 4 | timeCreated: 1466585248 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 68327f748e8ffd94889a47317b7d327b 3 | folderAsset: yes 4 | timeCreated: 1460383911 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/GetSetAttribute.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.PostProcessing 2 | { 3 | public sealed class GetSetAttribute : PropertyAttribute 4 | { 5 | public readonly string name; 6 | public bool dirty; 7 | 8 | public GetSetAttribute(string name) 9 | { 10 | this.name = name; 11 | } 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/GetSetAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f17e8602928ea02419dae051ec79c5a2 3 | timeCreated: 1460383955 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.PostProcessing 2 | { 3 | public sealed class MinAttribute : PropertyAttribute 4 | { 5 | public readonly float min; 6 | 7 | public MinAttribute(float min) 8 | { 9 | this.min = min; 10 | } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9af2f505033843c46a362e251937acb1 3 | timeCreated: 1462281908 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/TrackballAttribute.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.PostProcessing 2 | { 3 | public sealed class TrackballAttribute : PropertyAttribute 4 | { 5 | public readonly string method; 6 | 7 | public TrackballAttribute(string method) 8 | { 9 | this.method = method; 10 | } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/TrackballAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 65e30143f4e114f45b84a1d9cba8f469 3 | timeCreated: 1463400829 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs: -------------------------------------------------------------------------------- 1 | namespace UnityEngine.PostProcessing 2 | { 3 | public sealed class TrackballGroupAttribute : PropertyAttribute 4 | { 5 | } 6 | } 7 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Attributes/TrackballGroupAttribute.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aa62a51ebe4821e4b89a64d267b30a27 3 | timeCreated: 1460563239 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- 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/Assets/PostProcessing/Runtime/Components/BloomComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: acd4204a794b09048b928b1e987500c5 3 | timeCreated: 1473089954 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fd834b6165e82e64f9da2d4ed9f4e236 3 | timeCreated: 1473163679 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/ChromaticAberrationComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b9c65642df654a84d84ded1b07448a4c 3 | timeCreated: 1473085971 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/ColorGradingComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9baf73db7c9fc1b478f4a0a1000c86f5 3 | timeCreated: 1473086520 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/DepthOfFieldComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d862c8701bf34c342b95cf9058d0b70c 3 | timeCreated: 1468410915 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/DitheringComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 35ceb4b3cfab56d43a3f0efeb9d68c43 3 | timeCreated: 1485179235 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/EyeAdaptationComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c227d71a4040d304c943c26e0914bdeb 3 | timeCreated: 1473088756 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/FogComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0363c1cc7de62b4989190994103f5e2 3 | timeCreated: 1487334918 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/FxaaComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d4e1109c5030ca04e9a28243a35155ff 3 | timeCreated: 1473088423 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/GrainComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6ff793ec42153c34799eed059982bac3 3 | timeCreated: 1473084716 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/MotionBlurComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9a9ae59cbb7c53e40851df7f32805098 3 | timeCreated: 1468325905 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/ScreenSpaceReflectionComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd75f795d6a798f44a7801082f6a703f 3 | timeCreated: 1467626205 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/TaaComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f28703283e17be54180fd04a7c70e1d5 3 | timeCreated: 1472806965 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/UserLutComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63cb071fb8442a14f85c02e6ddba9b72 3 | timeCreated: 1473086193 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Components/VignetteComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 39074aa97f4be23438147346f081c7f3 3 | timeCreated: 1473083872 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8d5a699332eb8a9499077fa4bcd4e0a0 3 | folderAsset: yes 4 | timeCreated: 1459757852 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 564228afc5cbd5f49beb80038b4b7af2 3 | timeCreated: 1462280796 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/AntialiasingModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cb9a239ec5f20ca4cb5d0391441588de 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/BloomModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e215a6ec29d100f489c186f289526f06 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 33d6d1a4b7b3dec40819019a25605191 3 | timeCreated: 1467970684 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8da01668697617e43879715e835a2367 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/ColorGradingModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fe146bcdc1fb8ae4ab7dd803982d3489 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/DepthOfFieldModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2626b17c595c71e43811d654eb28d30d 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/DitheringModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | [Serializable] 6 | public class DitheringModel : PostProcessingModel 7 | { 8 | [Serializable] 9 | public struct Settings 10 | { 11 | public static Settings defaultSettings 12 | { 13 | get { return new Settings(); } 14 | } 15 | } 16 | 17 | [SerializeField] 18 | Settings m_Settings = Settings.defaultSettings; 19 | public Settings settings 20 | { 21 | get { return m_Settings; } 22 | set { m_Settings = value; } 23 | } 24 | 25 | public override void Reset() 26 | { 27 | m_Settings = Settings.defaultSettings; 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/DitheringModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 41209882cdbcf31429d2a457a2164801 3 | timeCreated: 1485179235 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/EyeAdaptationModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: edf6d216ca4b60942a0c533c14f26d53 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/FogModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | [Serializable] 6 | public class FogModel : PostProcessingModel 7 | { 8 | [Serializable] 9 | public struct Settings 10 | { 11 | [Tooltip("Should the fog affect the skybox?")] 12 | public bool excludeSkybox; 13 | 14 | public static Settings defaultSettings 15 | { 16 | get 17 | { 18 | return new Settings 19 | { 20 | excludeSkybox = true 21 | }; 22 | } 23 | } 24 | } 25 | 26 | [SerializeField] 27 | Settings m_Settings = Settings.defaultSettings; 28 | public Settings settings 29 | { 30 | get { return m_Settings; } 31 | set { m_Settings = value; } 32 | } 33 | 34 | public override void Reset() 35 | { 36 | m_Settings = Settings.defaultSettings; 37 | } 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/FogModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1e20e66aa2deb7943993c444137d9acd 3 | timeCreated: 1487328709 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/GrainModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f4fbcdb7f7a3c76489f32ffea74e6bb3 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/MotionBlurModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bb4df227c906dd342bd34767914d292c 3 | timeCreated: 1468325392 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e841012229e57cd408a146561435e90d 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/UserLutModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | [Serializable] 6 | public class UserLutModel : PostProcessingModel 7 | { 8 | [Serializable] 9 | public struct Settings 10 | { 11 | [Tooltip("Custom lookup texture (strip format, e.g. 256x16).")] 12 | public Texture2D lut; 13 | 14 | [Range(0f, 1f), Tooltip("Blending factor.")] 15 | public float contribution; 16 | 17 | public static Settings defaultSettings 18 | { 19 | get 20 | { 21 | return new Settings 22 | { 23 | lut = null, 24 | contribution = 1f 25 | }; 26 | } 27 | } 28 | } 29 | 30 | [SerializeField] 31 | Settings m_Settings = Settings.defaultSettings; 32 | public Settings settings 33 | { 34 | get { return m_Settings; } 35 | set { m_Settings = value; } 36 | } 37 | 38 | public override void Reset() 39 | { 40 | m_Settings = Settings.defaultSettings; 41 | } 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/UserLutModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3a7afd753a89c4140b80c855e15f69d6 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/Models/VignetteModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d7aa967ba692363448f1b25d0728b9bd 3 | timeCreated: 1467126855 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/PostProcessingBehaviour.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ff26db721962cdf4a8edcdfa9a767d2a 3 | timeCreated: 1459757354 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/PostProcessingComponent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ef3277e9c14f78546a1ecaab0d293b77 3 | timeCreated: 1473009349 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/PostProcessingContext.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 63da4b6536f11834fa026e327087bd7b 3 | timeCreated: 1467630780 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/PostProcessingModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | [Serializable] 6 | public abstract class PostProcessingModel 7 | { 8 | [SerializeField, GetSet("enabled")] 9 | bool m_Enabled; 10 | public bool enabled 11 | { 12 | get { return m_Enabled; } 13 | set 14 | { 15 | m_Enabled = value; 16 | 17 | if (value) 18 | OnValidate(); 19 | } 20 | } 21 | 22 | public abstract void Reset(); 23 | 24 | public virtual void OnValidate() 25 | {} 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /Assets/PostProcessing/Runtime/PostProcessingModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 28413153a26e53342baf1a7b2c3711c3 3 | timeCreated: 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fileFormatVersion: 2 2 | guid: 3f66eeca8ac36914e9ec9a716a9d9f73 3 | folderAsset: yes 4 | timeCreated: 1436977288 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9ab98b66288df7b4fa182075f2f12bd6 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UnityStandardAssets.CrossPlatformInput 5 | { 6 | public class ButtonHandler : MonoBehaviour 7 | { 8 | 9 | public string Name; 10 | 11 | void OnEnable() 12 | { 13 | 14 | } 15 | 16 | public void SetDownState() 17 | { 18 | CrossPlatformInputManager.SetButtonDown(Name); 19 | } 20 | 21 | 22 | public void SetUpState() 23 | { 24 | CrossPlatformInputManager.SetButtonUp(Name); 25 | } 26 | 27 | 28 | public void SetAxisPositiveState() 29 | { 30 | CrossPlatformInputManager.SetAxisPositive(Name); 31 | } 32 | 33 | 34 | public void SetAxisNeutralState() 35 | { 36 | CrossPlatformInputManager.SetAxisZero(Name); 37 | } 38 | 39 | 40 | public void SetAxisNegativeState() 41 | { 42 | CrossPlatformInputManager.SetAxisNegative(Name); 43 | } 44 | 45 | public void Update() 46 | { 47 | 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs.meta: 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-------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UnityStandardAssets.CrossPlatformInput 5 | { 6 | public class InputAxisScrollbar : MonoBehaviour 7 | { 8 | public string axis; 9 | 10 | void Update() { } 11 | 12 | public void HandleInput(float value) 13 | { 14 | CrossPlatformInputManager.SetAxis(axis, (value*2f) - 1f); 15 | } 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d3269566d48b8447bb48d2259e28f8b 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard 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-------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/DragRigidbody.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58650e15a2607e44daa0f150e0061d89 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/DynamicShadowSettings.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8566902b50d5bfb4fb7f8b89f9cdbe8b 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/EventSystemChecker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using UnityEngine; 4 | using UnityEngine.EventSystems; 5 | 6 | public class EventSystemChecker : MonoBehaviour 7 | { 8 | //public GameObject eventSystem; 9 | 10 | // Use this for initialization 11 | void Awake () 12 | { 13 | if(!FindObjectOfType()) 14 | { 15 | //Instantiate(eventSystem); 16 | GameObject obj = new GameObject("EventSystem"); 17 | obj.AddComponent(); 18 | obj.AddComponent().forceModuleActive = true; 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/EventSystemChecker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c0578910bbe00d43919a92c7b9893fe 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/FOVKick.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6045a93fb05b9c74884821030da2c46c 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/FPSCounter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace UnityStandardAssets.Utility 6 | { 7 | [RequireComponent(typeof (Text))] 8 | public class FPSCounter : MonoBehaviour 9 | { 10 | const float fpsMeasurePeriod = 0.5f; 11 | private int m_FpsAccumulator = 0; 12 | private float m_FpsNextPeriod = 0; 13 | private int m_CurrentFps; 14 | const string display = "{0} FPS"; 15 | private Text m_Text; 16 | 17 | 18 | private void Start() 19 | { 20 | m_FpsNextPeriod = Time.realtimeSinceStartup + fpsMeasurePeriod; 21 | m_Text = GetComponent(); 22 | } 23 | 24 | 25 | private void Update() 26 | { 27 | // measure average frames per second 28 | m_FpsAccumulator++; 29 | if (Time.realtimeSinceStartup > m_FpsNextPeriod) 30 | { 31 | m_CurrentFps = (int) (m_FpsAccumulator/fpsMeasurePeriod); 32 | m_FpsAccumulator = 0; 33 | m_FpsNextPeriod += fpsMeasurePeriod; 34 | m_Text.text = string.Format(display, m_CurrentFps); 35 | } 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/FPSCounter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 22bbf57ec543cee42a5aa0ec2dd9e457 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/FollowTarget.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | 5 | namespace UnityStandardAssets.Utility 6 | { 7 | public class FollowTarget : MonoBehaviour 8 | { 9 | public Transform target; 10 | public Vector3 offset = new Vector3(0f, 7.5f, 0f); 11 | 12 | 13 | private void LateUpdate() 14 | { 15 | transform.position = target.position + offset; 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/FollowTarget.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 246cc59c7a84ea44f87f6b70acfe30c5 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/ForcedReset.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.SceneManagement; 4 | using UnityStandardAssets.CrossPlatformInput; 5 | 6 | [RequireComponent(typeof (GUITexture))] 7 | public class ForcedReset : MonoBehaviour 8 | { 9 | private void Update() 10 | { 11 | // if we have forced a reset ... 12 | if (CrossPlatformInputManager.GetButtonDown("ResetObject")) 13 | { 14 | //... reload the scene 15 | SceneManager.LoadScene(SceneManager.GetSceneAt(0).name); 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/ForcedReset.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9b886447cba80f74e820adb3c9e70c76 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/LerpControlledBob.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c1bbfafbde15c854681023b9e01e12dd 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/ObjectResetter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 643c971818f68d3439e84b5d8bdafe07 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 29014cd42b6d273408e0ceefd336c0b3 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/PlatformSpecificContent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b27507c5d0efbbd47ac8c1de9a1a0a35 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b43a4ef15621158419a2b639f7a98245 3 | folderAsset: yes 4 | DefaultImporter: 5 | userData: 6 | assetBundleName: 7 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/Prefabs/FramerateCounter.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 81154777d5417884981849c5243f6c01 3 | NativeFormatImporter: 4 | userData: 5 | assetBundleName: 6 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/SimpleActivatorMenu.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UnityStandardAssets.Utility 5 | { 6 | public class SimpleActivatorMenu : MonoBehaviour 7 | { 8 | // An incredibly simple menu which, when given references 9 | // to gameobjects in the scene 10 | public GUIText camSwitchButton; 11 | public GameObject[] objects; 12 | 13 | 14 | private int m_CurrentActiveObject; 15 | 16 | 17 | private void OnEnable() 18 | { 19 | // active object starts from first in array 20 | m_CurrentActiveObject = 0; 21 | camSwitchButton.text = objects[m_CurrentActiveObject].name; 22 | } 23 | 24 | 25 | public void NextCamera() 26 | { 27 | int nextactiveobject = m_CurrentActiveObject + 1 >= objects.Length ? 0 : m_CurrentActiveObject + 1; 28 | 29 | for (int i = 0; i < objects.Length; i++) 30 | { 31 | objects[i].SetActive(i == nextactiveobject); 32 | } 33 | 34 | m_CurrentActiveObject = nextactiveobject; 35 | camSwitchButton.text = objects[m_CurrentActiveObject].name; 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/SimpleActivatorMenu.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 69b69a5b0e0a85b4aa97a7edc40c37d1 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | -------------------------------------------------------------------------------- /Assets/Standard Assets/Utility/SimpleMouseRotator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cadd54e4832aeef4b9359f44cbe335cd 3 | MonoImporter: 4 | serializedVersion: 2 5 | defaultReferences: [] 6 | executionOrder: 0 7 | icon: {instanceID: 0} 8 | userData: 9 | assetBundleName: 10 | 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