├── .gitignore ├── .vsconfig ├── Assets ├── Prototype.meta └── Prototype │ ├── FlyCamera.meta │ ├── FlyCamera │ ├── FlyCamera.cs │ └── FlyCamera.cs.meta │ ├── Octree.meta │ └── Octree │ ├── Chunk.prefab │ ├── Chunk.prefab.meta │ ├── Octree.cs │ ├── Octree.cs.meta │ ├── Octree.unity │ ├── Octree.unity.meta │ ├── OctreeNode.cs │ ├── OctreeNode.cs.meta │ ├── Planet.mat │ └── Planet.mat.meta ├── LICENSE ├── Logs ├── ApiUpdaterCheck.txt ├── AssetImportWorker0-prev.log ├── AssetImportWorker0.log ├── Packages-Update.log ├── shadercompiler-AssetImportWorker0.log ├── shadercompiler-UnityShaderCompiler.exe0.log ├── shadercompiler-UnityShaderCompiler.exe1.log ├── shadercompiler-UnityShaderCompiler.exe2.log ├── shadercompiler-UnityShaderCompiler.exe3.log ├── shadercompiler-UnityShaderCompiler.exe4.log ├── shadercompiler-UnityShaderCompiler.exe5.log ├── shadercompiler-UnityShaderCompiler.exe6.log └── shadercompiler-UnityShaderCompiler.exe7.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset ├── README.md ├── UserSettings └── EditorUserSettings.asset └── screenshot └── screenshot01.png /.gitignore: -------------------------------------------------------------------------------- 1 | ### 2 | # Unity folders and files 3 | ### 4 | [Aa]ssets/AssetStoreTools* 5 | [Bb]uild/ 6 | [Ll]ibrary/ 7 | [Ll]ocal[Cc]ache/ 8 | [Oo]bj/ 9 | [Tt]emp/ 10 | [Uu]nityGenerated/ 11 | # file on crash reports 12 | sysinfo.txt 13 | # Unity3D generated meta files 14 | *.pidb.meta 15 | 16 | ### 17 | # VS/MD solution and project files 18 | ### 19 | [Ee]xportedObj/ 20 | *.booproj 21 | *.csproj 22 | *.sln 23 | *.suo 24 | *.svd 25 | *.unityproj 26 | *.user 27 | *.userprefs 28 | *.pidb 29 | .DS_Store 30 | 31 | ### 32 | # OS generated 33 | ### 34 | .DS_Store 35 | .DS_Store? 36 | ._* 37 | .Spotlight-V100 38 | .Trashes 39 | Icon? 40 | ehthumbs.db 41 | Thumbs.db -------------------------------------------------------------------------------- /.vsconfig: -------------------------------------------------------------------------------- 1 | { 2 | "version": "1.0", 3 | "components": [ 4 | "Microsoft.VisualStudio.Workload.ManagedGame" 5 | ] 6 | } 7 | -------------------------------------------------------------------------------- /Assets/Prototype.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dbfd7dab5ac14154a9d0d65a4a199c5a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prototype/FlyCamera.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de05ec38916347e4d8ceac0d7dca8206 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prototype/FlyCamera/FlyCamera.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | public class FlyCamera : MonoBehaviour 3 | { 4 | private Vector3 _angles; 5 | public float speed = 1.0f; 6 | public float fastSpeed = 2.0f; 7 | public float mouseSpeed = 4.0f; 8 | 9 | private void OnEnable() 10 | { 11 | _angles = transform.eulerAngles; 12 | Cursor.lockState = CursorLockMode.Locked; 13 | } 14 | 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-------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using Unity.Collections; 5 | using Unity.Jobs; 6 | using Unity.Burst; 7 | using Unity.Mathematics; 8 | 9 | public class Octree : MonoBehaviour 10 | { 11 | [SerializeField] 12 | private GameObject player; 13 | private Vector3 playerCurrentPosition; 14 | private bool isCheckDistance; 15 | [SerializeField] 16 | private bool drawGizno; 17 | [SerializeField] 18 | private int maxLodLevel = 3; 19 | [SerializeField] 20 | private float radius = 1000; 21 | 22 | private static readonly int3[] voxelBasePosition = new int3[8]{ 23 | new int3(0, 0, 0), 24 | new int3(0, 0, 1), 25 | new int3(1, 0, 0), 26 | new int3(1, 0, 1), 27 | new int3(0, 1, 0), 28 | new int3(0, 1, 1), 29 | new int3(1, 1, 0), 30 | new int3(1, 1, 1) 31 | }; 32 | 33 | private static readonly int3[] deltaSigns = new int3[8]{ 34 | new int3(-1, -1, -1), 35 | new int3(-1, -1, 1), 36 | new int3(1, -1, -1), 37 | new int3(1, -1, 1), 38 | new int3(-1, 1, -1), 39 | new int3(-1, 1, 1), 40 | new int3(1, 1, -1), 41 | new int3(1, 1, 1) 42 | }; 43 | 44 | /* Render */ 45 | public Material material; 46 | 47 | private List mainActiveNodes; 48 | private NativeHashMap outActiveNodes; 49 | 50 | void Start() 51 | { 52 | mainActiveNodes = new List(); 53 | CheckDistance(); 54 | } 55 | 56 | void Update() 57 | { 58 | // if player moved more than 10 meter 59 | if (Vector3.Distance(playerCurrentPosition, player.transform.position) > 10f && !isCheckDistance) 60 | { 61 | playerCurrentPosition = player.transform.position; 62 | isCheckDistance = true; 63 | 64 | CheckDistance(); 65 | } 66 | } 67 | 68 | private void CheckDistance() 69 | { 70 | outActiveNodes = new NativeHashMap(1, Allocator.Persistent); 71 | mainActiveNodes.Clear(); 72 | 73 | var job = new FirstDistanceCheck() 74 | { 75 | maxLodLevel = maxLodLevel, 76 | radius = radius, 77 | activeNodesIndex = outActiveNodes, 78 | playerPosition = new float3(player.transform.position.x, player.transform.position.y, player.transform.position.z), 79 | }; 80 | 81 | JobHandle jobHandle = job.Schedule(); 82 | 83 | jobHandle.Complete(); 84 | 85 | foreach (var item in outActiveNodes) 86 | { 87 | mainActiveNodes.Add(item.Value); 88 | } 89 | 90 | if(jobHandle.IsCompleted) { 91 | isCheckDistance = false; 92 | } 93 | 94 | outActiveNodes.Dispose(); 95 | } 96 | 97 | [BurstCompile] 98 | struct FirstDistanceCheck : IJob 99 | { 100 | public int maxLodLevel; 101 | public float radius; 102 | public NativeHashMap activeNodesIndex; 103 | public float3 playerPosition; 104 | 105 | float3 GetPosition(int index, float3 parentPosition, float delta) 106 | { 107 | int3 deltaSign = deltaSigns[index]; 108 | return new float3(parentPosition.x + deltaSign.x * delta, parentPosition.y + deltaSign.y * delta, parentPosition.z + deltaSign.z * delta); 109 | } 110 | 111 | private void CheckClosesNodes(int index, float3 position, float3 voxelPosition, byte lodLevel, float size) 112 | { 113 | float diagonal = math.sqrt(2 * (size * size)); 114 | 115 | if (lodLevel < maxLodLevel && math.length(playerPosition - position) < diagonal) 116 | { 117 | float delta = size / 4; 118 | 119 | for (int i = 0; i < 8; i++) 120 | { 121 | float3 voxelPosition2 = voxelPosition + (new float3(voxelBasePosition[i].x, voxelBasePosition[i].y,voxelBasePosition[i].z) * size / 2); 122 | CheckClosesNodes(i, GetPosition(i, position, delta), voxelPosition2, (byte)(lodLevel + 1), size / 2); 123 | } 124 | } 125 | else 126 | { 127 | OctreeNode node = new OctreeNode(position, voxelPosition, size, lodLevel); 128 | activeNodesIndex.TryAdd(position, node); 129 | } 130 | } 131 | 132 | public void Execute() 133 | { 134 | CheckClosesNodes(0, new float3(radius / 2, radius / 2, radius / 2), float3.zero, 0, radius); 135 | } 136 | } 137 | 138 | void OnDrawGizmos() 139 | { 140 | if (drawGizno && mainActiveNodes != null && mainActiveNodes.Count > 0) 141 | { 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0} 387 | m_PrefabAsset: {fileID: 0} 388 | m_GameObject: {fileID: 2027664952} 389 | m_Enabled: 1 390 | m_EditorHideFlags: 0 391 | m_Script: {fileID: 11500000, guid: 5d14fb01cfd7d4940be2a867d60eaf0b, type: 3} 392 | m_Name: 393 | m_EditorClassIdentifier: 394 | speed: 1 395 | fastSpeed: 4 396 | mouseSpeed: 4 397 | -------------------------------------------------------------------------------- /Assets/Prototype/Octree/Octree.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 558fd43e5aaa39c4f9a6b19923c63d2d 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Prototype/Octree/OctreeNode.cs: -------------------------------------------------------------------------------- 1 | using Unity.Mathematics; 2 | using UnityEngine; 3 | 4 | public struct OctreeNode 5 | { 6 | // node value 7 | public float3 position; 8 | public float3 voxelPosition; 9 | public float size; 10 | public byte lodLevel; 11 | 12 | public OctreeNode 13 | ( 14 | float3 position, 15 | float3 voxelPosition, 16 | float size, 17 | byte lodLevel 18 | ) 19 | { 20 | this.position = position; 21 | this.voxelPosition = voxelPosition; 22 | this.size = size; 23 | this.lodLevel = lodLevel; 24 | } 25 | } 26 | 27 | -------------------------------------------------------------------------------- /Assets/Prototype/Octree/OctreeNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c8f0b74b2b1d07a4aad3c6aeb5964e00 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Prototype/Octree/Planet.mat: 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_DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 0.019533852, g: 0.31132078, b: 0, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | m_BuildTextureStacks: [] 79 | -------------------------------------------------------------------------------- /Assets/Prototype/Octree/Planet.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b4acf0743f04f104588d38eb2201928e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 Patrik Holler 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. -------------------------------------------------------------------------------- /Logs/ApiUpdaterCheck.txt: -------------------------------------------------------------------------------- 1 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 18:24:15 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 2 | [api-updater (non-obsolete-error-filter)] 3 | ---------------------------------- 4 | jit/startup time : 425,8001ms 5 | moved types parse time: 58ms 6 | candidates parse time : 1ms 7 | C# parse time : 565ms 8 | candidates check time : 215ms 9 | console write time : 0ms 10 | 11 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:25:31 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 12 | [api-updater (non-obsolete-error-filter)] 13 | ---------------------------------- 14 | jit/startup time : 78,1169ms 15 | moved types parse time: 64ms 16 | candidates parse time : 2ms 17 | C# parse time : 218ms 18 | candidates check time : 39ms 19 | console write time : 0ms 20 | 21 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:26:32 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 22 | [api-updater (non-obsolete-error-filter)] 23 | ---------------------------------- 24 | jit/startup time : 65,2152ms 25 | moved types parse time: 54ms 26 | candidates parse time : 1ms 27 | C# parse time : 196ms 28 | candidates check time : 32ms 29 | console write time : 0ms 30 | 31 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:38:33 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 32 | [api-updater (non-obsolete-error-filter)] 33 | ---------------------------------- 34 | jit/startup time : 61,8703ms 35 | moved types parse time: 54ms 36 | candidates parse time : 1ms 37 | C# parse time : 218ms 38 | candidates check time : 175ms 39 | console write time : 0ms 40 | 41 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:41:27 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 42 | [api-updater (non-obsolete-error-filter)] 43 | ---------------------------------- 44 | jit/startup time : 62,4948ms 45 | moved types parse time: 53ms 46 | candidates parse time : 1ms 47 | C# parse time : 205ms 48 | candidates check time : 55ms 49 | console write time : 0ms 50 | 51 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:41:35 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 52 | [api-updater (non-obsolete-error-filter)] 53 | ---------------------------------- 54 | jit/startup time : 62,4959ms 55 | moved types parse time: 60ms 56 | candidates parse time : 1ms 57 | C# parse time : 228ms 58 | candidates check time : 56ms 59 | console write time : 0ms 60 | 61 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:41:40 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 62 | [api-updater (non-obsolete-error-filter)] 63 | ---------------------------------- 64 | jit/startup time : 109,3742ms 65 | moved types parse time: 58ms 66 | candidates parse time : 1ms 67 | C# parse time : 220ms 68 | candidates check time : 54ms 69 | console write time : 0ms 70 | 71 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:51:39 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 72 | [api-updater (non-obsolete-error-filter)] 73 | ---------------------------------- 74 | jit/startup time : 90,9381ms 75 | moved types parse time: 61ms 76 | candidates parse time : 1ms 77 | C# parse time : 226ms 78 | candidates check time : 54ms 79 | console write time : 0ms 80 | 81 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:51:50 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 82 | [api-updater (non-obsolete-error-filter)] 83 | ---------------------------------- 84 | jit/startup time : 67,4608ms 85 | moved types parse time: 59ms 86 | candidates parse time : 1ms 87 | C# parse time : 258ms 88 | candidates check time : 54ms 89 | console write time : 0ms 90 | 91 | [api-updater (non-obsolete-error-filter)] 2021. 04. 01. 19:51:58 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 92 | [api-updater (non-obsolete-error-filter)] 93 | ---------------------------------- 94 | jit/startup time : 63,5483ms 95 | moved types parse time: 59ms 96 | candidates parse time : 1ms 97 | C# parse time : 243ms 98 | candidates check time : 58ms 99 | console write time : 0ms 100 | 101 | [api-updater (non-obsolete-error-filter)] 2021. 04. 02. 13:54:03 : Starting C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe 102 | [api-updater (non-obsolete-error-filter)] 103 | ---------------------------------- 104 | jit/startup time : 171,1481ms 105 | moved types parse time: 54ms 106 | candidates parse time : 2ms 107 | C# parse time : 377ms 108 | candidates check time : 56ms 109 | console write time : 1ms 110 | 111 | -------------------------------------------------------------------------------- /Logs/AssetImportWorker0-prev.log: -------------------------------------------------------------------------------- 1 | Using pre-set license 2 | Built from '2020.3/release' branch; Version is '2020.3.1f1 (77a89f25062f) revision 7841951'; Using compiler version '192528614'; Build Type 'Release' 3 | OS: 'Windows 10 Pro; OS build 19041.867; Version 2004; 64bit' Language: 'hu' Physical Memory: 16296 MB 4 | BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 5 | 6 | COMMAND LINE ARGUMENTS: 7 | C:\Program Files\Unity\Hub\Editor\2020.3.1f1\Editor\Unity.exe 8 | -adb2 9 | -batchMode 10 | -noUpm 11 | -name 12 | AssetImportWorker0 13 | -projectPath 14 | C:/Users/Mamibaba/OneDrive/Documents/unity/Octree 15 | -logFile 16 | Logs/AssetImportWorker0.log 17 | -srvPort 18 | 54761 19 | Successfully changed project path to: C:/Users/Mamibaba/OneDrive/Documents/unity/Octree 20 | C:/Users/Mamibaba/OneDrive/Documents/unity/Octree 21 | Using Asset Import Pipeline V2. 22 | Refreshing native plugins compatible for Editor in 25.52 ms, found 0 plugins. 23 | Preloading 0 native plugins for Editor in 0.00 ms. 24 | Initialize engine version: 2020.3.1f1 (77a89f25062f) 25 | [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Resources/UnitySubsystems 26 | [Subsystems] Discovering subsystems at path C:/Users/Mamibaba/OneDrive/Documents/unity/Octree/Assets 27 | GfxDevice: creating device client; threaded=0 28 | Direct3D: 29 | Version: Direct3D 11.0 [level 11.0] 30 | Renderer: NVIDIA GeForce GTX 960M (ID=0x139b) 31 | Vendor: 32 | VRAM: 4055 MB 33 | Driver: 27.21.14.6192 34 | Initialize mono 35 | Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/Managed' 36 | Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' 37 | Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/MonoBleedingEdge/etc' 38 | Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56276 39 | Begin MonoManager ReloadAssembly 40 | Registering precompiled unity dll's ... 41 | Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll 42 | Registered in 0.002388 seconds. 43 | Native extension for WindowsStandalone target not found 44 | Refreshing native plugins compatible for Editor in 25.69 ms, found 0 plugins. 45 | Preloading 0 native plugins for Editor in 0.00 ms. 46 | Invoked RoslynAnalysisRunner static constructor. 47 | RoslynAnalysisRunner will not be running. 48 | RoslynAnalysisRunner has terminated. 49 | Mono: successfully reloaded assembly 50 | - Completed reload, in 1.166 seconds 51 | Platform modules already initialized, skipping 52 | Registering precompiled user dll's ... 53 | Registered in 0.000805 seconds. 54 | Begin MonoManager ReloadAssembly 55 | Native extension for WindowsStandalone target not found 56 | Refreshing native plugins compatible for Editor in 0.25 ms, found 0 plugins. 57 | Preloading 0 native plugins for Editor in 0.00 ms. 58 | Invoked RoslynAnalysisRunner static constructor. 59 | RoslynAnalysisRunner will not be running. 60 | RoslynAnalysisRunner has terminated. 61 | Mono: successfully reloaded assembly 62 | - Completed reload, in 0.974 seconds 63 | Platform modules already initialized, skipping 64 | ======================================================================== 65 | Worker process is ready to serve import requests 66 | Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds 67 | Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins. 68 | Preloading 0 native plugins for Editor in 0.00 ms. 69 | Unloading 1185 Unused Serialized files (Serialized files now loaded: 0) 70 | System memory in use before: 58.6 MB. 71 | System memory in use after: 58.6 MB. 72 | 73 | Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1627. 74 | Total: 2.656200 ms (FindLiveObjects: 0.381600 ms CreateObjectMapping: 0.171100 ms MarkObjects: 2.012200 ms DeleteObjects: 0.089600 ms) 75 | 76 | ======================================================================== 77 | Received Import Request. 78 | path: Assets/Prototype/Octree/Chunk.prefab 79 | artifactKey: Guid(5309287582a16e84ea40afeefee64169) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 80 | Start importing Assets/Prototype/Octree/Chunk.prefab using Guid(5309287582a16e84ea40afeefee64169) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ba13427627f751d13c906a6719b40ba4') in 0.052215 seconds 81 | Import took 0.054878 seconds . 82 | 83 | ======================================================================== 84 | Received Import Request. 85 | Time since last request: 0.000210 seconds. 86 | path: Assets/Prototype/Octree 87 | artifactKey: Guid(52f6611e30d6f164d8c0b1f107e3aa8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 88 | Start importing Assets/Prototype/Octree using Guid(52f6611e30d6f164d8c0b1f107e3aa8f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fe06b77033d318f80874e7183df261ad') in 0.010325 seconds 89 | Import took 0.013255 seconds . 90 | 91 | ======================================================================== 92 | Received Import Request. 93 | Time since last request: 0.000183 seconds. 94 | path: Assets/Prototype/Octree/Planet.mat 95 | artifactKey: Guid(b4acf0743f04f104588d38eb2201928e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 96 | Start importing Assets/Prototype/Octree/Planet.mat using Guid(b4acf0743f04f104588d38eb2201928e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dae9e09cd1a136447540a480edfaae8e') in 1.219609 seconds 97 | Import took 1.222187 seconds . 98 | 99 | ======================================================================== 100 | Received Import Request. 101 | Time since last request: 0.000214 seconds. 102 | path: Assets/Prototype/Octree2/oc2.unity 103 | artifactKey: Guid(558fd43e5aaa39c4f9a6b19923c63d2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) 104 | Start importing Assets/Prototype/Octree2/oc2.unity using Guid(558fd43e5aaa39c4f9a6b19923c63d2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fb4742d0774546b3b12b5bf485172cc9') in 0.008764 seconds 105 | Import took 0.010869 seconds . 106 | 107 | AssetImportWorkerClient::OnTransportError - code=2 error=End of file 108 | -------------------------------------------------------------------------------- /Logs/Packages-Update.log: -------------------------------------------------------------------------------- 1 | 2 | === Thu Apr 1 18:20:52 2021 3 | 4 | Packages were changed. 5 | Update Mode: mergeDefaultDependencies 6 | 7 | The following packages were added: 8 | com.unity.collab-proxy@1.3.9 9 | com.unity.ide.rider@2.0.7 10 | com.unity.ide.visualstudio@2.0.7 11 | com.unity.ide.vscode@1.2.3 12 | com.unity.modules.ai@1.0.0 13 | com.unity.modules.androidjni@1.0.0 14 | com.unity.modules.animation@1.0.0 15 | com.unity.modules.assetbundle@1.0.0 16 | com.unity.modules.audio@1.0.0 17 | com.unity.modules.cloth@1.0.0 18 | com.unity.modules.director@1.0.0 19 | com.unity.modules.imageconversion@1.0.0 20 | com.unity.modules.imgui@1.0.0 21 | com.unity.modules.jsonserialize@1.0.0 22 | com.unity.modules.particlesystem@1.0.0 23 | com.unity.modules.physics@1.0.0 24 | com.unity.modules.physics2d@1.0.0 25 | com.unity.modules.screencapture@1.0.0 26 | com.unity.modules.terrain@1.0.0 27 | com.unity.modules.terrainphysics@1.0.0 28 | com.unity.modules.tilemap@1.0.0 29 | com.unity.modules.ui@1.0.0 30 | com.unity.modules.uielements@1.0.0 31 | com.unity.modules.umbra@1.0.0 32 | com.unity.modules.unityanalytics@1.0.0 33 | com.unity.modules.unitywebrequest@1.0.0 34 | com.unity.modules.unitywebrequestassetbundle@1.0.0 35 | com.unity.modules.unitywebrequestaudio@1.0.0 36 | com.unity.modules.unitywebrequesttexture@1.0.0 37 | com.unity.modules.unitywebrequestwww@1.0.0 38 | com.unity.modules.vehicles@1.0.0 39 | com.unity.modules.video@1.0.0 40 | com.unity.modules.vr@1.0.0 41 | com.unity.modules.wind@1.0.0 42 | com.unity.modules.xr@1.0.0 43 | com.unity.test-framework@1.1.22 44 | com.unity.textmeshpro@3.0.1 45 | com.unity.timeline@1.4.6 46 | com.unity.ugui@1.0.0 47 | -------------------------------------------------------------------------------- /Logs/shadercompiler-AssetImportWorker0.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe0.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe1.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data/PlaybackEngines' 2 | Cmd: initializeCompiler 3 | 4 | -------------------------------------------------------------------------------- /Logs/shadercompiler-UnityShaderCompiler.exe2.log: -------------------------------------------------------------------------------- 1 | Base path: 'C:/Program Files/Unity/Hub/Editor/2020.3.1f1/Editor/Data', plugins path 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%YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity Simple Octree 2 | 3 | I started to create it for voxel planet game. 4 | If you interested in voxel technologies join us: https://discord.com/invite/aegudcbYhr (http://voxelbased.com) 5 | 6 | ![octree](https://raw.githubusercontent.com/patrikholler/Unity-Simple-Octree/master/screenshot/screenshot01.png) 7 | 8 | ## Usage 9 |
    10 |
  1. Unity Engine version: 2020.3.1f1
  2. 11 |
  3. 12 | Packages: 13 |
      14 |
    • using Unity.Collections
    • 15 |
    • using Unity.Jobs
    • 16 |
    • using Unity.Burst
    • 17 |
    • using Unity.Mathematics
    • 18 |
    19 |
  4. 20 |
  5. Switch gizmo on
  6. 21 |
22 | 23 | ## Known problems 24 | https://forum.unity.com/threads/voxel-planet-octree-job-system-ecs-dots.1083410/ 25 |
    26 |
  1. I do not feel it is the best solution to call the job every seconds and create octree nodes from 0 to max lod level again and again.
  2. 27 |
  3. It will be better to use IJobParallelFor
  4. 28 |
29 | 30 | ## License 31 | 32 | MIT 33 | -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedScenePath-0: 9 | value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d 10 | flags: 0 11 | RecentlyUsedScenePath-1: 12 | value: 224247031146466b1f01182d043a4f1559381b3e3e2d236262261e61acf53a31f6fe 13 | flags: 0 14 | RecentlyUsedScenePath-2: 15 | value: 224247031146466b1f01182d043a4f1559381b3e3e2d236262061e27f0e53176f7e93ffdfe 16 | flags: 0 17 | vcSharedLogLevel: 18 | value: 0d5e400f0650 19 | flags: 0 20 | m_VCAutomaticAdd: 1 21 | m_VCDebugCom: 0 22 | m_VCDebugCmd: 0 23 | m_VCDebugOut: 0 24 | m_SemanticMergeMode: 2 25 | m_VCShowFailedCheckout: 1 26 | m_VCOverwriteFailedCheckoutAssets: 1 27 | m_VCProjectOverlayIcons: 1 28 | m_VCHierarchyOverlayIcons: 1 29 | m_VCOtherOverlayIcons: 1 30 | m_VCAllowAsyncUpdate: 1 31 | -------------------------------------------------------------------------------- /screenshot/screenshot01.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/patrikholler/Unity-Simple-Octree/ea755229159ad899d8c9cfd5916e6c066697c10e/screenshot/screenshot01.png --------------------------------------------------------------------------------