├── Attributions
├── License
├── README.md
├── Screenshots
├── banner.png
└── editor.png
└── Sokoban.UnityClient
├── .editorconfig
├── .gitignore
├── .vscode
├── launch.json
└── settings.json
├── Assets
├── Editor.meta
├── Editor
│ ├── Instant Screenshot.meta
│ └── Instant Screenshot
│ │ ├── Documentation - Instant screenshot.pdf
│ │ ├── Documentation - Instant screenshot.pdf.meta
│ │ ├── ScreenshotTaker.cs
│ │ └── ScreenshotTaker.cs.meta
├── Fonts.meta
├── Fonts
│ ├── Baloo_Chettan.meta
│ ├── Baloo_Chettan
│ │ ├── BalooChettan-Regular.ttf
│ │ ├── BalooChettan-Regular.ttf.meta
│ │ ├── OFL.txt
│ │ └── OFL.txt.meta
│ ├── Varela_Round.meta
│ └── Varela_Round
│ │ ├── OFL.txt
│ │ ├── OFL.txt.meta
│ │ ├── VarelaRound-Regular.ttf
│ │ └── VarelaRound-Regular.ttf.meta
├── JsonDotNet.meta
├── JsonDotNet
│ ├── Assemblies.meta
│ ├── Assemblies
│ │ ├── AOT.meta
│ │ ├── AOT
│ │ │ ├── Newtonsoft.Json.XML
│ │ │ ├── Newtonsoft.Json.XML.meta
│ │ │ ├── Newtonsoft.Json.dll
│ │ │ └── Newtonsoft.Json.dll.meta
│ │ ├── Standalone.meta
│ │ ├── Standalone
│ │ │ ├── Newtonsoft.Json.XML
│ │ │ ├── Newtonsoft.Json.XML.meta
│ │ │ ├── Newtonsoft.Json.dll
│ │ │ └── Newtonsoft.Json.dll.meta
│ │ ├── Windows.meta
│ │ └── Windows
│ │ │ ├── Newtonsoft.Json.XML
│ │ │ ├── Newtonsoft.Json.XML.meta
│ │ │ ├── Newtonsoft.Json.dll
│ │ │ └── Newtonsoft.Json.dll.meta
│ ├── Documentation.meta
│ ├── Documentation
│ │ ├── Json Net for Unity 2.0.1.pdf
│ │ └── Json Net for Unity 2.0.1.pdf.meta
│ ├── JsonDotNet201Source.zip
│ ├── JsonDotNet201Source.zip.meta
│ ├── link.xml
│ └── link.xml.meta
├── Plugins.meta
├── Plugins
│ ├── Android.meta
│ ├── Android
│ │ ├── assets.meta
│ │ └── assets
│ │ │ ├── GameSettings.prop
│ │ │ └── GameSettings.prop.meta
│ ├── UDP.meta
│ ├── UDP
│ │ ├── Android.meta
│ │ ├── Android
│ │ │ ├── udp.aar
│ │ │ ├── udp.aar.meta
│ │ │ ├── udpsandbox.aar
│ │ │ ├── udpsandbox.aar.meta
│ │ │ ├── utils.aar
│ │ │ └── utils.aar.meta
│ │ ├── Editor.meta
│ │ ├── Editor
│ │ │ ├── Analytics.meta
│ │ │ ├── Analytics
│ │ │ │ ├── Common.cs
│ │ │ │ ├── Common.cs.meta
│ │ │ │ ├── EditorAnalytcisApi.cs
│ │ │ │ ├── EditorAnalytcisApi.cs.meta
│ │ │ │ ├── ProjectBuildEvent.cs
│ │ │ │ ├── ProjectBuildEvent.cs.meta
│ │ │ │ ├── ProjectOpenEvent.cs
│ │ │ │ ├── ProjectOpenEvent.cs.meta
│ │ │ │ ├── SdkImportEvent.cs
│ │ │ │ ├── SdkImportEvent.cs.meta
│ │ │ │ ├── WebRequestQueue.cs
│ │ │ │ └── WebRequestQueue.cs.meta
│ │ │ ├── AppStoreModel.cs
│ │ │ ├── AppStoreModel.cs.meta
│ │ │ ├── AppStoreOnboardApi.cs
│ │ │ ├── AppStoreOnboardApi.cs.meta
│ │ │ ├── AppStoreSettingsEditor.cs
│ │ │ ├── AppStoreSettingsEditor.cs.meta
│ │ │ ├── BuildConfig.cs
│ │ │ ├── BuildConfig.cs.meta
│ │ │ ├── Utils.cs
│ │ │ └── Utils.cs.meta
│ │ ├── Resources.meta
│ │ ├── Resources
│ │ │ ├── UDP Settings.asset
│ │ │ └── UDP Settings.asset.meta
│ │ ├── UDP.dll
│ │ └── UDP.dll.meta
│ ├── UnityChannel.meta
│ ├── UnityChannel
│ │ ├── Android.meta
│ │ ├── Android
│ │ │ ├── UnityChannel.aar
│ │ │ └── UnityChannel.aar.meta
│ │ ├── ChannelPurchase.dll
│ │ ├── ChannelPurchase.dll.meta
│ │ ├── UnityStore.dll
│ │ ├── UnityStore.dll.meta
│ │ ├── XiaomiSupport.meta
│ │ └── XiaomiSupport
│ │ │ ├── AppStoreSettings.cs
│ │ │ ├── AppStoreSettings.cs.meta
│ │ │ ├── Editor.meta
│ │ │ └── Editor
│ │ │ ├── AppStoreModel.cs
│ │ │ ├── AppStoreModel.cs.meta
│ │ │ ├── AppStoreOnboardApi.cs
│ │ │ ├── AppStoreOnboardApi.cs.meta
│ │ │ ├── AppStoreSettingsEditor.cs
│ │ │ ├── AppStoreSettingsEditor.cs.meta
│ │ │ ├── XiaomiPackageNameExtension.cs
│ │ │ └── XiaomiPackageNameExtension.cs.meta
│ ├── UnityPurchasing.meta
│ └── UnityPurchasing
│ │ ├── Bin.meta
│ │ ├── Bin
│ │ ├── Android.meta
│ │ ├── Android
│ │ │ ├── AmazonAppStore.aar
│ │ │ ├── AmazonAppStore.aar.meta
│ │ │ ├── CloudMoolah.aar
│ │ │ ├── CloudMoolah.aar.meta
│ │ │ ├── GoogleAIDL.aar
│ │ │ ├── GoogleAIDL.aar.meta
│ │ │ ├── GooglePlay.aar
│ │ │ ├── GooglePlay.aar.meta
│ │ │ ├── SamsungApps.aar
│ │ │ ├── SamsungApps.aar.meta
│ │ │ ├── common.aar
│ │ │ └── common.aar.meta
│ │ ├── Apple.meta
│ │ ├── Apple
│ │ │ ├── Apple.dll
│ │ │ ├── Apple.dll.meta
│ │ │ ├── live.meta
│ │ │ └── live
│ │ │ │ ├── Apple.dll
│ │ │ │ └── Apple.dll.meta
│ │ ├── Editor.dll
│ │ ├── Editor.dll.meta
│ │ ├── Facebook.meta
│ │ ├── Facebook
│ │ │ ├── FacebookStore.dll
│ │ │ ├── FacebookStore.dll.meta
│ │ │ ├── live.meta
│ │ │ └── live
│ │ │ │ ├── FacebookStore.dll
│ │ │ │ └── FacebookStore.dll.meta
│ │ ├── Purchasing.Common.dll
│ │ ├── Purchasing.Common.dll.meta
│ │ ├── Security.meta
│ │ ├── Security
│ │ │ ├── Security.dll
│ │ │ ├── Security.dll.meta
│ │ │ ├── live.meta
│ │ │ └── live
│ │ │ │ ├── Security.dll
│ │ │ │ └── Security.dll.meta
│ │ ├── Stores.dll
│ │ ├── Stores.dll.meta
│ │ ├── Tizen.meta
│ │ ├── Tizen
│ │ │ ├── Tizen.dll
│ │ │ ├── Tizen.dll.meta
│ │ │ ├── live.meta
│ │ │ └── live
│ │ │ │ ├── Tizen.dll
│ │ │ │ └── Tizen.dll.meta
│ │ ├── unitypurchasing.bundle.meta
│ │ └── unitypurchasing.bundle
│ │ │ ├── Contents.meta
│ │ │ └── Contents
│ │ │ ├── Info.plist
│ │ │ ├── Info.plist.meta
│ │ │ ├── MacOS.meta
│ │ │ ├── MacOS
│ │ │ ├── unitypurchasing
│ │ │ └── unitypurchasing.meta
│ │ │ ├── Resources.meta
│ │ │ └── Resources
│ │ │ ├── en.lproj.meta
│ │ │ └── en.lproj
│ │ │ ├── InfoPlist.strings
│ │ │ └── InfoPlist.strings.meta
│ │ ├── Changelog.md
│ │ ├── Changelog.md.meta
│ │ ├── Editor.meta
│ │ ├── Editor
│ │ ├── AppleIncRootCertificate.cer
│ │ ├── AppleIncRootCertificate.cer.meta
│ │ ├── IAPButtonEditor.cs
│ │ ├── IAPButtonEditor.cs.meta
│ │ ├── IAPGeneratedCredentials.cs.template
│ │ ├── IAPGeneratedCredentials.cs.template.meta
│ │ ├── IAPUpdaterPreferences.json
│ │ └── IAPUpdaterPreferences.json.meta
│ │ ├── Icons.meta
│ │ ├── Icons
│ │ ├── LinkBlack.png
│ │ ├── LinkBlack.png.meta
│ │ ├── LinkWhite.png
│ │ ├── LinkWhite.png.meta
│ │ ├── UnityEngine.Purchasing.IAPButtonIcon.png
│ │ └── UnityEngine.Purchasing.IAPButtonIcon.png.meta
│ │ ├── Resources.meta
│ │ ├── Resources
│ │ ├── BillingMode.json
│ │ ├── BillingMode.json.meta
│ │ ├── UIFakeStoreCanvas.prefab
│ │ └── UIFakeStoreCanvas.prefab.meta
│ │ ├── iOS.meta
│ │ ├── iOS
│ │ ├── UnityEarlyTransactionObserver.h
│ │ ├── UnityEarlyTransactionObserver.h.meta
│ │ ├── UnityEarlyTransactionObserver.mm
│ │ ├── UnityEarlyTransactionObserver.mm.meta
│ │ ├── UnityPurchasing.h
│ │ ├── UnityPurchasing.h.meta
│ │ ├── UnityPurchasing.m
│ │ └── UnityPurchasing.m.meta
│ │ ├── scenes.meta
│ │ ├── scenes
│ │ ├── IAP Demo.unity
│ │ └── IAP Demo.unity.meta
│ │ ├── script.meta
│ │ ├── script
│ │ ├── CodelessIAPStoreListener.cs
│ │ ├── CodelessIAPStoreListener.cs.meta
│ │ ├── ComboBox.cs
│ │ ├── ComboBox.cs.meta
│ │ ├── Demo.meta
│ │ ├── Demo
│ │ │ ├── DemoInventory.cs
│ │ │ └── DemoInventory.cs.meta
│ │ ├── IAPButton.cs
│ │ ├── IAPButton.cs.meta
│ │ ├── IAPConfigurationHelper.cs
│ │ ├── IAPConfigurationHelper.cs.meta
│ │ ├── IAPDemo.cs
│ │ ├── IAPDemo.cs.meta
│ │ ├── IAPDemoProductUI.cs
│ │ ├── IAPDemoProductUI.cs.meta
│ │ ├── IAPListener.cs
│ │ ├── IAPListener.cs.meta
│ │ ├── PurchasingCheck.cs
│ │ ├── PurchasingCheck.cs.meta
│ │ ├── link.xml
│ │ └── link.xml.meta
│ │ ├── winrt.meta
│ │ └── winrt
│ │ ├── live.meta
│ │ ├── live
│ │ ├── winrt.dll
│ │ └── winrt.dll.meta
│ │ ├── winrt.dll
│ │ └── winrt.dll.meta
├── Resources.meta
├── Resources
│ ├── Animations.meta
│ ├── Animations
│ │ ├── BounceIn.anim
│ │ ├── BounceIn.anim.meta
│ │ ├── BounceIn2.anim
│ │ ├── BounceIn2.anim.meta
│ │ ├── BounceOut.anim
│ │ ├── BounceOut.anim.meta
│ │ ├── Pulse.anim
│ │ ├── Pulse.anim.meta
│ │ ├── PulseIn.anim
│ │ ├── PulseIn.anim.meta
│ │ ├── PulseOut.anim
│ │ ├── PulseOut.anim.meta
│ │ ├── PulseUp.anim
│ │ └── PulseUp.anim.meta
│ ├── Audio.meta
│ ├── Audio
│ │ ├── SFX.meta
│ │ └── SFX
│ │ │ ├── click1.wav
│ │ │ ├── click1.wav.meta
│ │ │ ├── ice1.wav
│ │ │ ├── ice1.wav.meta
│ │ │ ├── powerup36.wav
│ │ │ ├── powerup36.wav.meta
│ │ │ ├── powerup5.wav
│ │ │ ├── powerup5.wav.meta
│ │ │ ├── step2.wav
│ │ │ ├── step2.wav.meta
│ │ │ ├── transition2.wav
│ │ │ ├── transition2.wav.meta
│ │ │ ├── wood2.wav
│ │ │ └── wood2.wav.meta
│ ├── Data.meta
│ ├── Data
│ │ ├── Bundles.meta
│ │ ├── Bundles
│ │ │ ├── level_2019-06-13-17-47-34-539_moves-2_items-4_cols-5_rows-3.json
│ │ │ ├── level_2019-06-13-17-47-34-539_moves-2_items-4_cols-5_rows-3.json.meta
│ │ │ ├── level_2019-06-13-17-53-39-310_moves-13_items-7_cols-6_rows-7.json
│ │ │ ├── level_2019-06-13-17-53-39-310_moves-13_items-7_cols-6_rows-7.json.meta
│ │ │ ├── level_2019-06-13-19-55-17-951_moves-19_items-7_cols-6_rows-7.json
│ │ │ ├── level_2019-06-13-19-55-17-951_moves-19_items-7_cols-6_rows-7.json.meta
│ │ │ ├── level_2019-06-13-19-59-26-117_moves-28_items-5_cols-6_rows-5.json
│ │ │ ├── level_2019-06-13-19-59-26-117_moves-28_items-5_cols-6_rows-5.json.meta
│ │ │ ├── level_2019-06-14-12-38-27-250_moves-11_items-4_cols-5_rows-5.json
│ │ │ ├── level_2019-06-14-12-38-27-250_moves-11_items-4_cols-5_rows-5.json.meta
│ │ │ ├── level_2019-06-14-12-43-45-307_moves-27_items-7_cols-5_rows-5.json
│ │ │ ├── level_2019-06-14-12-43-45-307_moves-27_items-7_cols-5_rows-5.json.meta
│ │ │ ├── level_2019-06-14-12-52-30-465_moves-38_items-9_cols-5_rows-7.json
│ │ │ ├── level_2019-06-14-12-52-30-465_moves-38_items-9_cols-5_rows-7.json.meta
│ │ │ ├── level_2019-06-14-13-00-00-466_moves-79_items-13_cols-7_rows-9.json
│ │ │ ├── level_2019-06-14-13-00-00-466_moves-79_items-13_cols-7_rows-9.json.meta
│ │ │ ├── level_2019-06-14-15-40-54-842_moves-74_items-9_cols-7_rows-7.json
│ │ │ ├── level_2019-06-14-15-40-54-842_moves-74_items-9_cols-7_rows-7.json.meta
│ │ │ ├── level_2019-06-14-15-52-42-267_moves-57_items-8_cols-7_rows-7.json
│ │ │ ├── level_2019-06-14-15-52-42-267_moves-57_items-8_cols-7_rows-7.json.meta
│ │ │ ├── level_2019-06-14-15-54-51-202_moves-23_items-9_cols-8_rows-8.json
│ │ │ ├── level_2019-06-14-15-54-51-202_moves-23_items-9_cols-8_rows-8.json.meta
│ │ │ ├── level_2019-06-14-15-59-32-119_moves-30_items-9_cols-6_rows-7.json
│ │ │ ├── level_2019-06-14-15-59-32-119_moves-30_items-9_cols-6_rows-7.json.meta
│ │ │ ├── level_2019-06-14-16-06-05-550_moves-93_items-13_cols-8_rows-7.json
│ │ │ ├── level_2019-06-14-16-06-05-550_moves-93_items-13_cols-8_rows-7.json.meta
│ │ │ ├── level_2019-06-14-16-13-18-180_moves-66_items-9_cols-9_rows-9.json
│ │ │ └── level_2019-06-14-16-13-18-180_moves-66_items-9_cols-9_rows-9.json.meta
│ │ ├── Levels.meta
│ │ ├── Levels
│ │ │ ├── Easy.meta
│ │ │ ├── Easy
│ │ │ │ ├── 02_level_2019-06-27-22-24-32-688_ground-15_moves-2_items-3_cols-5_rows-3.json
│ │ │ │ ├── 02_level_2019-06-27-22-24-32-688_ground-15_moves-2_items-3_cols-5_rows-3.json.meta
│ │ │ │ ├── 03_level_2019-06-27-19-35-54-529_ground-9_moves-4_items-5_cols-5_rows-4.json
│ │ │ │ ├── 03_level_2019-06-27-19-35-54-529_ground-9_moves-4_items-5_cols-5_rows-4.json.meta
│ │ │ │ ├── 04_level_2019-06-27-22-24-53-517_ground-25_moves-11_items-7_cols-6_rows-7.json
│ │ │ │ ├── 04_level_2019-06-27-22-24-53-517_ground-25_moves-11_items-7_cols-6_rows-7.json.meta
│ │ │ │ ├── 05_level_2019-06-27-19-40-42-190_ground-15_moves-15_items-7_cols-5_rows-5.json
│ │ │ │ ├── 05_level_2019-06-27-19-40-42-190_ground-15_moves-15_items-7_cols-5_rows-5.json.meta
│ │ │ │ ├── 06_level_2019-06-27-22-25-30-301_ground-30_moves-15_items-7_cols-6_rows-7.json
│ │ │ │ ├── 06_level_2019-06-27-22-25-30-301_ground-30_moves-15_items-7_cols-6_rows-7.json.meta
│ │ │ │ ├── 07_ground-15_moves-16_items-7_cols-3_rows-7.json
│ │ │ │ ├── 07_ground-15_moves-16_items-7_cols-3_rows-7.json.meta
│ │ │ │ ├── 08_level_2019-06-27-22-28-40-494_ground-31_moves-23_items-9_cols-8_rows-8.json
│ │ │ │ ├── 08_level_2019-06-27-22-28-40-494_ground-31_moves-23_items-9_cols-8_rows-8.json.meta
│ │ │ │ ├── 09_level_2019-06-28-09-05-04-955_ground-27_moves-23_items-6_cols-9_rows-6.json
│ │ │ │ ├── 09_level_2019-06-28-09-05-04-955_ground-27_moves-23_items-6_cols-9_rows-6.json.meta
│ │ │ │ ├── 10_level_2019-06-28-13-32-32-714_ground-30_moves-26_items-8_cols-7_rows-6.json
│ │ │ │ ├── 10_level_2019-06-28-13-32-32-714_ground-30_moves-26_items-8_cols-7_rows-6.json.meta
│ │ │ │ ├── 12_level_2019-06-27-22-28-09-261_ground-21_moves-27_items-7_cols-5_rows-5.json
│ │ │ │ ├── 12_level_2019-06-27-22-28-09-261_ground-21_moves-27_items-7_cols-5_rows-5.json.meta
│ │ │ │ ├── 13_level_2019-06-27-22-27-24-111_ground-22_moves-28_items-5_cols-6_rows-5.json
│ │ │ │ ├── 13_level_2019-06-27-22-27-24-111_ground-22_moves-28_items-5_cols-6_rows-5.json.meta
│ │ │ │ ├── 14_level_2019-06-27-19-51-54-195_ground-23_moves-29_items-7_cols-6_rows-6.json
│ │ │ │ ├── 14_level_2019-06-27-19-51-54-195_ground-23_moves-29_items-7_cols-6_rows-6.json.meta
│ │ │ │ ├── 15_level_2019-06-28-16-12-57-101_ground-21_moves-30_items-7_cols-6_rows-6.json
│ │ │ │ └── 15_level_2019-06-28-16-12-57-101_ground-21_moves-30_items-7_cols-6_rows-6.json.meta
│ │ │ ├── Hard.meta
│ │ │ ├── Hard
│ │ │ │ ├── Hard-01_level_2019-06-28-21-36-42-613_ground-44_moves-58_items-10_cols-7_rows-10.json
│ │ │ │ ├── Hard-01_level_2019-06-28-21-36-42-613_ground-44_moves-58_items-10_cols-7_rows-10.json.meta
│ │ │ │ ├── Hard-02_level_2019-06-28-12-10-28-424_ground-35_moves-61_items-9_cols-8_rows-7.json
│ │ │ │ ├── Hard-02_level_2019-06-28-12-10-28-424_ground-35_moves-61_items-9_cols-8_rows-7.json.meta
│ │ │ │ ├── Hard-03_level_2019-06-28-09-43-01-361_ground-42_moves-63_items-7_cols-9_rows-7.json
│ │ │ │ ├── Hard-03_level_2019-06-28-09-43-01-361_ground-42_moves-63_items-7_cols-9_rows-7.json.meta
│ │ │ │ ├── Hard-04_level_2019-06-28-21-33-00-692_ground-42_moves-65_items-8_cols-10_rows-8.json
│ │ │ │ ├── Hard-04_level_2019-06-28-21-33-00-692_ground-42_moves-65_items-8_cols-10_rows-8.json.meta
│ │ │ │ ├── Hard-05_level_2019-06-28-12-33-01-614_ground-32_moves-66_items-7_cols-6_rows-9.json
│ │ │ │ ├── Hard-05_level_2019-06-28-12-33-01-614_ground-32_moves-66_items-7_cols-6_rows-9.json.meta
│ │ │ │ ├── Hard-06_level_2019-06-28-16-24-03-174_ground-35_moves-74_items-8_cols-7_rows-8.json
│ │ │ │ ├── Hard-06_level_2019-06-28-16-24-03-174_ground-35_moves-74_items-8_cols-7_rows-8.json.meta
│ │ │ │ ├── Hard-07_level_2019-06-28-13-37-42-021_ground-41_moves-74_items-10_cols-7_rows-9.json
│ │ │ │ ├── Hard-07_level_2019-06-28-13-37-42-021_ground-41_moves-74_items-10_cols-7_rows-9.json.meta
│ │ │ │ ├── Hard-08_level_2019-06-27-22-37-11-943_ground-31_moves-76_items-9_cols-7_rows-7.json
│ │ │ │ ├── Hard-08_level_2019-06-27-22-37-11-943_ground-31_moves-76_items-9_cols-7_rows-7.json.meta
│ │ │ │ ├── Hard-09_level_2019-06-28-09-19-36-527_ground-36_moves-79_items-9_cols-7_rows-8.json
│ │ │ │ ├── Hard-09_level_2019-06-28-09-19-36-527_ground-36_moves-79_items-9_cols-7_rows-8.json.meta
│ │ │ │ ├── Hard-10_level_2019-06-27-22-35-32-578_ground-48_moves-80_items-13_cols-7_rows-9.json
│ │ │ │ ├── Hard-10_level_2019-06-27-22-35-32-578_ground-48_moves-80_items-13_cols-7_rows-9.json.meta
│ │ │ │ ├── Hard-11_level_2019-06-28-21-47-59-630_ground-43_moves-81_items-10_cols-9_rows-8.json
│ │ │ │ ├── Hard-11_level_2019-06-28-21-47-59-630_ground-43_moves-81_items-10_cols-9_rows-8.json.meta
│ │ │ │ ├── Hard-12_level_2019-06-28-12-28-32-380_ground-45_moves-89_items-12_cols-9_rows-8.json
│ │ │ │ ├── Hard-12_level_2019-06-28-12-28-32-380_ground-45_moves-89_items-12_cols-9_rows-8.json.meta
│ │ │ │ ├── Hard-13_level_2019-06-28-12-17-33-940_ground-37_moves-92_items-10_cols-9_rows-7.json
│ │ │ │ ├── Hard-13_level_2019-06-28-12-17-33-940_ground-37_moves-92_items-10_cols-9_rows-7.json.meta
│ │ │ │ ├── Hard-14_level_2019-06-28-21-26-28-949_ground-41_moves-93_items-11_cols-9_rows-7.json
│ │ │ │ ├── Hard-14_level_2019-06-28-21-26-28-949_ground-41_moves-93_items-11_cols-9_rows-7.json.meta
│ │ │ │ ├── Hard-15_level_2019-06-28-21-57-55-461_ground-35_moves-95_items-11_cols-9_rows-5.json
│ │ │ │ ├── Hard-15_level_2019-06-28-21-57-55-461_ground-35_moves-95_items-11_cols-9_rows-5.json.meta
│ │ │ │ ├── Hard-16_level_2019-06-28-16-07-51-767_ground-33_moves-98_items-10_cols-6_rows-8.json
│ │ │ │ ├── Hard-16_level_2019-06-28-16-07-51-767_ground-33_moves-98_items-10_cols-6_rows-8.json.meta
│ │ │ │ ├── Hard-17_level_2019-06-27-22-31-04-104_ground-59_moves-102_items-9_cols-9_rows-9.json
│ │ │ │ ├── Hard-17_level_2019-06-27-22-31-04-104_ground-59_moves-102_items-9_cols-9_rows-9.json.meta
│ │ │ │ ├── Hard-18_level_2019-06-28-13-43-53-028_ground-51_moves-154_items-14_cols-9_rows-7.json
│ │ │ │ └── Hard-18_level_2019-06-28-13-43-53-028_ground-51_moves-154_items-14_cols-9_rows-7.json.meta
│ │ │ ├── Medium.meta
│ │ │ └── Medium
│ │ │ │ ├── Med-01_level_2019-06-27-23-34-53-315_ground-17_moves-30_items-5_cols-5_rows-6.json
│ │ │ │ ├── Med-01_level_2019-06-27-23-34-53-315_ground-17_moves-30_items-5_cols-5_rows-6.json.meta
│ │ │ │ ├── Med-02_level_2019-06-28-12-36-31-274_ground-32_moves-31_items-7_cols-8_rows-7.json
│ │ │ │ ├── Med-02_level_2019-06-28-12-36-31-274_ground-32_moves-31_items-7_cols-8_rows-7.json.meta
│ │ │ │ ├── Med-03_level_2019-06-28-12-12-39-423_ground-36_moves-34_items-8_cols-9_rows-7.json
│ │ │ │ ├── Med-03_level_2019-06-28-12-12-39-423_ground-36_moves-34_items-8_cols-9_rows-7.json.meta
│ │ │ │ ├── Med-04_level_2019-06-27-22-29-16-908_ground-28_moves-36_items-9_cols-6_rows-7.json
│ │ │ │ ├── Med-04_level_2019-06-27-22-29-16-908_ground-28_moves-36_items-9_cols-6_rows-7.json.meta
│ │ │ │ ├── Med-05_level_2019-06-27-23-46-15-828_ground-35_moves-36_items-6_cols-9_rows-5.json
│ │ │ │ ├── Med-05_level_2019-06-27-23-46-15-828_ground-35_moves-36_items-6_cols-9_rows-5.json.meta
│ │ │ │ ├── Med-06_level_2019-06-28-13-29-50-219_ground-33_moves-38_items-7_cols-7_rows-8.json
│ │ │ │ ├── Med-06_level_2019-06-28-13-29-50-219_ground-33_moves-38_items-7_cols-7_rows-8.json.meta
│ │ │ │ ├── Med-07_level_2019-06-28-09-11-25-206_ground-29_moves-44_items-7_cols-7_rows-7.json
│ │ │ │ ├── Med-07_level_2019-06-28-09-11-25-206_ground-29_moves-44_items-7_cols-7_rows-7.json.meta
│ │ │ │ ├── Med-08_level_2019-06-27-19-44-30-427_ground-28_moves-46_items-9_cols-8_rows-6.json
│ │ │ │ ├── Med-08_level_2019-06-27-19-44-30-427_ground-28_moves-46_items-9_cols-8_rows-6.json.meta
│ │ │ │ ├── Med-09_level_2019-06-28-09-02-30-140_ground-28_moves-46_items-9_cols-7_rows-6.json
│ │ │ │ ├── Med-09_level_2019-06-28-09-02-30-140_ground-28_moves-46_items-9_cols-7_rows-6.json.meta
│ │ │ │ ├── Med-10_level_2019-06-28-09-16-05-176_ground-37_moves-46_items-10_cols-7_rows-8.json
│ │ │ │ ├── Med-10_level_2019-06-28-09-16-05-176_ground-37_moves-46_items-10_cols-7_rows-8.json.meta
│ │ │ │ ├── Med-11_level_2019-06-27-23-50-13-425_ground-38_moves-46_items-6_cols-7_rows-9.json
│ │ │ │ ├── Med-11_level_2019-06-27-23-50-13-425_ground-38_moves-46_items-6_cols-7_rows-9.json.meta
│ │ │ │ ├── Med-12_level_2019-06-27-22-32-50-821_ground-26_moves-47_items-9_cols-5_rows-7.json
│ │ │ │ ├── Med-12_level_2019-06-27-22-32-50-821_ground-26_moves-47_items-9_cols-5_rows-7.json.meta
│ │ │ │ ├── Med-13_level_2019-06-28-12-40-04-429_ground-37_moves-47_items-8_cols-8_rows-7.json
│ │ │ │ ├── Med-13_level_2019-06-28-12-40-04-429_ground-37_moves-47_items-8_cols-8_rows-7.json.meta
│ │ │ │ ├── Med-14_level_2019-06-28-09-38-28-492_ground-40_moves-47_items-7_cols-10_rows-6.json
│ │ │ │ ├── Med-14_level_2019-06-28-09-38-28-492_ground-40_moves-47_items-7_cols-10_rows-6.json.meta
│ │ │ │ ├── Med-15_level_2019-06-28-16-10-14-351_ground-26_moves-48_items-7_cols-5_rows-8.json
│ │ │ │ ├── Med-15_level_2019-06-28-16-10-14-351_ground-26_moves-48_items-7_cols-5_rows-8.json.meta
│ │ │ │ ├── Med-16_level_2019-06-27-23-38-35-959_ground-30_moves-53_items-8_cols-6_rows-6.json
│ │ │ │ ├── Med-16_level_2019-06-27-23-38-35-959_ground-30_moves-53_items-8_cols-6_rows-6.json.meta
│ │ │ │ ├── Med-17_level_2019-06-28-12-24-24-526_ground-34_moves-55_items-11_cols-8_rows-7.json
│ │ │ │ ├── Med-17_level_2019-06-28-12-24-24-526_ground-34_moves-55_items-11_cols-8_rows-7.json.meta
│ │ │ │ ├── Med-18_level_2019-06-27-22-37-57-683_ground-34_moves-55_items-8_cols-7_rows-7.json
│ │ │ │ └── Med-18_level_2019-06-27-22-37-57-683_ground-34_moves-55_items-8_cols-7_rows-7.json.meta
│ │ ├── Meta.meta
│ │ └── Meta
│ │ │ ├── warehouse.json
│ │ │ └── warehouse.json.meta
│ ├── IAPProductCatalog.json
│ ├── IAPProductCatalog.json.meta
│ ├── Images.meta
│ ├── Images
│ │ ├── backgroundFan.png
│ │ ├── backgroundFan.png.meta
│ │ ├── button.9.png
│ │ ├── button.9.png.meta
│ │ ├── buttonInactive.9.png
│ │ ├── buttonInactive.9.png.meta
│ │ ├── clientLogo.png
│ │ ├── clientLogo.png.meta
│ │ ├── distribution.meta
│ │ ├── distribution
│ │ │ ├── app_bannerAndroid-320w.png
│ │ │ ├── app_bannerAndroid-320w.png.meta
│ │ │ ├── app_iconAdaptive-B.png
│ │ │ ├── app_iconAdaptive-B.png.meta
│ │ │ ├── app_iconAdaptive-F.png
│ │ │ ├── app_iconAdaptive-F.png.meta
│ │ │ ├── app_iconRounded.png
│ │ │ ├── app_iconRounded.png.meta
│ │ │ ├── app_iconSquare.png
│ │ │ ├── app_iconSquare.png.meta
│ │ │ ├── app_iosTv_1280-0.png
│ │ │ ├── app_iosTv_1280-0.png.meta
│ │ │ ├── app_iosTv_1280-1.png
│ │ │ ├── app_iosTv_1280-1.png.meta
│ │ │ ├── app_iosTv_3840.png
│ │ │ ├── app_iosTv_3840.png.meta
│ │ │ ├── app_iosTv_4640.png
│ │ │ ├── app_iosTv_4640.png.meta
│ │ │ ├── app_marketIos-1024.png
│ │ │ ├── app_marketIos-1024.png.meta
│ │ │ ├── ios_iap_levelpak1.png
│ │ │ ├── ios_iap_levelpak1.png.meta
│ │ │ ├── ios_iap_removeads.png
│ │ │ └── ios_iap_removeads.png.meta
│ │ ├── engineLoading.png
│ │ ├── engineLoading.png.meta
│ │ ├── gradient.png
│ │ ├── gradient.png.meta
│ │ ├── graphiteLogo.png
│ │ ├── graphiteLogo.png.meta
│ │ ├── icons.png
│ │ ├── icons.png.meta
│ │ ├── lightButtonInactive.9.png
│ │ ├── lightButtonInactive.9.png.meta
│ │ ├── lightbutton.9.png
│ │ ├── lightbutton.9.png.meta
│ │ ├── menuBackground.9.png
│ │ ├── menuBackground.9.png.meta
│ │ ├── radio.png
│ │ ├── radio.png.meta
│ │ ├── repeatableBackground.png
│ │ ├── repeatableBackground.png.meta
│ │ ├── smoke_07.png
│ │ ├── smoke_07.png.meta
│ │ ├── spritesheet.png
│ │ ├── spritesheet.png.meta
│ │ ├── thumbnails.png
│ │ └── thumbnails.png.meta
│ ├── Materials.meta
│ ├── Materials
│ │ ├── BackgroundGradient.mat
│ │ ├── BackgroundGradient.mat.meta
│ │ ├── MarkerBlue.mat
│ │ ├── MarkerBlue.mat.meta
│ │ ├── MarkerBrown.mat
│ │ ├── MarkerBrown.mat.meta
│ │ ├── MarkerGray.mat
│ │ ├── MarkerGray.mat.meta
│ │ ├── MarkerGreen.mat
│ │ ├── MarkerGreen.mat.meta
│ │ ├── MarkerRed.mat
│ │ ├── MarkerRed.mat.meta
│ │ ├── Smoke.mat
│ │ ├── Smoke.mat.meta
│ │ ├── SpriteMaterial.mat
│ │ └── SpriteMaterial.mat.meta
│ ├── Prefabs.meta
│ └── Prefabs
│ │ ├── Controllers.meta
│ │ ├── Controllers
│ │ ├── ItemControllerPrefab.prefab
│ │ ├── ItemControllerPrefab.prefab.meta
│ │ ├── PanControllerPrefab.prefab
│ │ └── PanControllerPrefab.prefab.meta
│ │ ├── Items.meta
│ │ ├── Items
│ │ ├── Gameplay.meta
│ │ ├── Gameplay
│ │ │ ├── BoxPrefab2.prefab
│ │ │ ├── BoxPrefab2.prefab.meta
│ │ │ ├── GroundPrefab2.prefab
│ │ │ ├── GroundPrefab2.prefab.meta
│ │ │ ├── MarkerPrefab2.prefab
│ │ │ ├── MarkerPrefab2.prefab.meta
│ │ │ ├── PlayerPrefab3.prefab
│ │ │ ├── PlayerPrefab3.prefab.meta
│ │ │ ├── Smoke.prefab
│ │ │ └── Smoke.prefab.meta
│ │ ├── LevelEditor.meta
│ │ └── LevelEditor
│ │ │ ├── CrosshairPrefab2.prefab
│ │ │ ├── CrosshairPrefab2.prefab.meta
│ │ │ ├── EditorDeletePrefab2.prefab
│ │ │ ├── EditorDeletePrefab2.prefab.meta
│ │ │ ├── GridPrefab.prefab
│ │ │ └── GridPrefab.prefab.meta
│ │ ├── Managers.meta
│ │ ├── Managers
│ │ ├── AdManager.prefab
│ │ ├── AdManager.prefab.meta
│ │ ├── IAPManager.prefab
│ │ ├── IAPManager.prefab.meta
│ │ ├── LocaleManager.prefab
│ │ └── LocaleManager.prefab.meta
│ │ ├── Ui.meta
│ │ └── Ui
│ │ ├── AlertPanelPrefab.prefab
│ │ ├── AlertPanelPrefab.prefab.meta
│ │ ├── CustomButtonPrefab.prefab
│ │ ├── CustomButtonPrefab.prefab.meta
│ │ ├── CustomImagePrefab.prefab
│ │ ├── CustomImagePrefab.prefab.meta
│ │ ├── IAPPanel.prefab
│ │ ├── IAPPanel.prefab.meta
│ │ ├── LevelButtonPrefab.prefab
│ │ ├── LevelButtonPrefab.prefab.meta
│ │ ├── MosaicPrefab.prefab
│ │ ├── MosaicPrefab.prefab.meta
│ │ ├── NoticePanelPrefab.prefab
│ │ ├── NoticePanelPrefab.prefab.meta
│ │ ├── UiPagerPrefab.prefab
│ │ ├── UiPagerPrefab.prefab.meta
│ │ ├── UiSpritePanelPrefab.prefab
│ │ └── UiSpritePanelPrefab.prefab.meta
├── Scenes.meta
├── Scenes
│ ├── AdScene.unity
│ ├── AdScene.unity.meta
│ ├── EditorScene.unity
│ ├── EditorScene.unity.meta
│ ├── GameplayScene.unity
│ ├── GameplayScene.unity.meta
│ ├── TitleScene.unity
│ └── TitleScene.unity.meta
├── Scripts.meta
├── Scripts
│ ├── Attributes.meta
│ ├── Attributes
│ │ ├── PrefabAttribute.cs
│ │ ├── PrefabAttribute.cs.meta
│ │ ├── RelativePathAttribute.cs
│ │ ├── RelativePathAttribute.cs.meta
│ │ ├── ResourceAttribute.cs
│ │ ├── ResourceAttribute.cs.meta
│ │ ├── SpriteAttribute.cs
│ │ ├── SpriteAttribute.cs.meta
│ │ ├── ThumbnailAttribute.cs
│ │ ├── ThumbnailAttribute.cs.meta
│ │ ├── Vector2Attribute.cs
│ │ └── Vector2Attribute.cs.meta
│ ├── Behaviors.meta
│ ├── Behaviors
│ │ ├── BaseBehavior.cs
│ │ ├── BaseBehavior.cs.meta
│ │ ├── Controllers.meta
│ │ ├── Controllers
│ │ │ ├── ItemController.cs
│ │ │ ├── ItemController.cs.meta
│ │ │ ├── PanController.cs
│ │ │ └── PanController.cs.meta
│ │ ├── Items.meta
│ │ ├── Items
│ │ │ ├── BaseItem.cs
│ │ │ ├── BaseItem.cs.meta
│ │ │ ├── Gameplay.meta
│ │ │ ├── Gameplay
│ │ │ │ ├── Box.cs
│ │ │ │ ├── Box.cs.meta
│ │ │ │ ├── Ground.cs
│ │ │ │ ├── Ground.cs.meta
│ │ │ │ ├── Marker.cs
│ │ │ │ ├── Marker.cs.meta
│ │ │ │ ├── Player.cs
│ │ │ │ └── Player.cs.meta
│ │ │ ├── LevelEditor.meta
│ │ │ └── LevelEditor
│ │ │ │ ├── Crosshair.cs
│ │ │ │ ├── Crosshair.cs.meta
│ │ │ │ ├── EditorDelete.cs
│ │ │ │ └── EditorDelete.cs.meta
│ │ ├── Managers.meta
│ │ ├── Managers
│ │ │ ├── AdManager.cs
│ │ │ ├── AdManager.cs.meta
│ │ │ ├── AnalyticsManager.cs
│ │ │ ├── AnalyticsManager.cs.meta
│ │ │ ├── EditorManager.cs
│ │ │ ├── EditorManager.cs.meta
│ │ │ ├── FileManager.cs
│ │ │ ├── FileManager.cs.meta
│ │ │ ├── GameplayManager.cs
│ │ │ ├── GameplayManager.cs.meta
│ │ │ ├── IAPManager.cs
│ │ │ ├── IAPManager.cs.meta
│ │ │ ├── LevelListManager.cs
│ │ │ ├── LevelListManager.cs.meta
│ │ │ ├── LocaleManager.cs
│ │ │ ├── LocaleManager.cs.meta
│ │ │ ├── MainMenuManager.cs
│ │ │ ├── MainMenuManager.cs.meta
│ │ │ ├── NetworkManager.cs
│ │ │ ├── NetworkManager.cs.meta
│ │ │ ├── TitleManager.cs
│ │ │ ├── TitleManager.cs.meta
│ │ │ ├── WarehouseManager.cs
│ │ │ └── WarehouseManager.cs.meta
│ │ ├── Ui.meta
│ │ └── Ui
│ │ │ ├── Alert.cs
│ │ │ ├── Alert.cs.meta
│ │ │ ├── AlertGameplay.cs
│ │ │ ├── AlertGameplay.cs.meta
│ │ │ ├── AlertIAP.cs
│ │ │ ├── AlertIAP.cs.meta
│ │ │ ├── AnimationEvents.cs
│ │ │ ├── AnimationEvents.cs.meta
│ │ │ ├── CustomButton.cs
│ │ │ ├── CustomButton.cs.meta
│ │ │ ├── DebugDraw.cs
│ │ │ ├── DebugDraw.cs.meta
│ │ │ ├── Grid.cs
│ │ │ ├── Grid.cs.meta
│ │ │ ├── LevelButton.cs
│ │ │ ├── LevelButton.cs.meta
│ │ │ ├── LocaleText.cs
│ │ │ ├── LocaleText.cs.meta
│ │ │ ├── Mosaic.cs
│ │ │ ├── Mosaic.cs.meta
│ │ │ ├── Notice.cs
│ │ │ ├── Notice.cs.meta
│ │ │ ├── Tabber.cs
│ │ │ ├── Tabber.cs.meta
│ │ │ ├── TabberItem.cs
│ │ │ ├── TabberItem.cs.meta
│ │ │ ├── ThumbnailBuilder.cs
│ │ │ ├── ThumbnailBuilder.cs.meta
│ │ │ ├── UiBackground.cs
│ │ │ ├── UiBackground.cs.meta
│ │ │ ├── UiPager.cs
│ │ │ ├── UiPager.cs.meta
│ │ │ ├── UiSpritePanel.cs
│ │ │ └── UiSpritePanel.cs.meta
│ ├── Extensions.meta
│ ├── Extensions
│ │ ├── AttributeExtensions.cs
│ │ ├── AttributeExtensions.cs.meta
│ │ ├── ColorExtensions.cs
│ │ ├── ColorExtensions.cs.meta
│ │ ├── EnumExtensions.cs
│ │ ├── EnumExtensions.cs.meta
│ │ ├── EnumerableExtensions.cs
│ │ ├── EnumerableExtensions.cs.meta
│ │ ├── GameObjectExtensions.cs
│ │ ├── GameObjectExtensions.cs.meta
│ │ ├── NetworkExtensions.cs
│ │ ├── NetworkExtensions.cs.meta
│ │ ├── SceneExtensions.cs
│ │ ├── SceneExtensions.cs.meta
│ │ ├── StringExtensions.cs
│ │ ├── StringExtensions.cs.meta
│ │ ├── TextExtensions.cs
│ │ ├── TextExtensions.cs.meta
│ │ ├── TextureExtensions.cs
│ │ ├── TextureExtensions.cs.meta
│ │ ├── TransformExtensions.cs
│ │ └── TransformExtensions.cs.meta
│ ├── GameContext.cs
│ ├── GameContext.cs.meta
│ ├── Text.meta
│ ├── Text
│ │ ├── EnglishLocaleLookup.cs
│ │ ├── EnglishLocaleLookup.cs.meta
│ │ ├── LocaleLookup.cs
│ │ └── LocaleLookup.cs.meta
│ ├── Types.meta
│ └── Types
│ │ ├── BoxType.cs
│ │ ├── BoxType.cs.meta
│ │ ├── CategoryType.cs
│ │ ├── CategoryType.cs.meta
│ │ ├── LocaleTextType.cs
│ │ ├── LocaleTextType.cs.meta
│ │ ├── MovementType.cs
│ │ └── MovementType.cs.meta
├── StreamingAssets.meta
└── StreamingAssets
│ ├── english.json
│ ├── english.json.meta
│ ├── finnish.json
│ ├── finnish.json.meta
│ ├── french.json
│ ├── french.json.meta
│ ├── german.json
│ ├── german.json.meta
│ ├── korean.json
│ ├── korean.json.meta
│ ├── russian.json
│ ├── russian.json.meta
│ ├── spanish.json
│ ├── spanish.json.meta
│ ├── swedish.json
│ └── swedish.json.meta
├── Library
└── LastSceneManagerSetup.txt
├── Packages
└── manifest.json
└── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── NetworkManager.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
└── XRSettings.asset
/License:
--------------------------------------------------------------------------------
1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2019 Graphite Software LLC
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/Screenshots/banner.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/peteschmitz/Graphite.Unity.Sokoban/99bee80a91e905bc3277766c21114af23fe7067a/Screenshots/banner.png
--------------------------------------------------------------------------------
/Screenshots/editor.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/peteschmitz/Graphite.Unity.Sokoban/99bee80a91e905bc3277766c21114af23fe7067a/Screenshots/editor.png
--------------------------------------------------------------------------------
/Sokoban.UnityClient/.gitignore:
--------------------------------------------------------------------------------
1 | /[Ll]ibrary/*
2 | /[Tt]emp/
3 | /[Oo]bj/
4 | /[Bb]uild/
5 | /[Bb]uilds/
6 | /Assets/AssetStoreTools*
7 |
8 | # Visual Studio 2015 cache directory
9 | /.vs/
10 |
11 | # Autogenerated VS/MD/Consulo solution and project files
12 | ExportedObj/
13 | .consulo/
14 | *.csproj
15 | *.unityproj
16 | *.sln
17 | *.suo
18 | *.tmp
19 | *.user
20 | *.userprefs
21 | *.pidb
22 | *.booproj
23 | *.svd
24 | *.pdb
25 |
26 | # Unity3D generated meta files
27 | *.pidb.meta
28 |
29 | # Unity3D Generated File On Crash Reports
30 | sysinfo.txt
31 |
32 | # Builds
33 | *.apk
34 | *.unitypackage
35 |
36 | # Include last scene
37 | !/[Ll]ibrary/LastSceneManagerSetup.txt
--------------------------------------------------------------------------------
/Sokoban.UnityClient/.vscode/launch.json:
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1 | {
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1 | using UnityEditor;
2 | using UnityEditor.Callbacks;
3 |
4 | #if (UNITY_5_6_OR_NEWER && !UNITY_5_6_0)
5 | namespace UnityEngine.UDP.Editor.Analytics
6 | {
7 | public static class ProjectBuildEvent
8 | {
9 | [PostProcessBuildAttribute]
10 | public static void OnPostProcessBuild(BuildTarget target, string pathToBuildProject)
11 | {
12 | if (target == BuildTarget.Android)
13 | {
14 | // Send to Analytics
15 | EditorAnalyticsReqStruct reqStruct = new EditorAnalyticsReqStruct
16 | {
17 | eventName = EditorAnalyticsApi.k_ProjectBuildEventName,
18 | webRequest = EditorAnalyticsApi.ProjectBuildEvent(),
19 | };
20 |
21 | WebRequestQueue.Enqueue(reqStruct);
22 | }
23 | }
24 | }
25 | }
26 | #endif
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1 | using UnityEditor;
2 | using UnityEngine.Networking;
3 |
4 | #if (UNITY_5_6_OR_NEWER && !UNITY_5_6_0)
5 | namespace UnityEngine.UDP.Editor.Analytics
6 | {
7 | [InitializeOnLoad]
8 | public static class ProjectOpenEvent
9 | {
10 | private const string k_ProjectOpened = "UdpProjectOpened";
11 |
12 | static ProjectOpenEvent()
13 | {
14 | if (!SessionState.GetBool(k_ProjectOpened, false))
15 | {
16 | SessionState.SetBool(k_ProjectOpened, true);
17 | // Debug.Log("[Debug]: project opened");
18 |
19 | UnityWebRequest request = EditorAnalyticsApi.ProjectOpened();
20 |
21 | EditorAnalyticsReqStruct reqStruct = new EditorAnalyticsReqStruct
22 | {
23 | eventName = EditorAnalyticsApi.k_ProjectOpenEventName,
24 | webRequest = request,
25 | };
26 |
27 | WebRequestQueue.Enqueue(reqStruct);
28 | }
29 | else
30 | {
31 | // Debug.Log("DEBUG: Project Session Opened detected");
32 | }
33 | }
34 | }
35 | }
36 | #endif
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1 | using UnityEditor;
2 | using UnityEngine.Networking;
3 |
4 | #if (UNITY_5_6_OR_NEWER && !UNITY_5_6_0)
5 | namespace UnityEngine.UDP.Editor.Analytics
6 | {
7 | [InitializeOnLoad]
8 | public static class SdkImportEvent
9 | {
10 | private const string k_SdkImportPlayerPref = "UnityUdpSdkImported";
11 |
12 | static SdkImportEvent()
13 | {
14 | if (!PlayerPrefs.HasKey(k_SdkImportPlayerPref))
15 | {
16 | PlayerPrefs.SetInt(k_SdkImportPlayerPref, 1);
17 |
18 | UnityWebRequest request = EditorAnalyticsApi.ImportSdk();
19 | EditorAnalyticsReqStruct reqStruct = new EditorAnalyticsReqStruct
20 | {
21 | eventName = EditorAnalyticsApi.k_ImportSDKEventName,
22 | webRequest = request
23 | };
24 |
25 | // Send the request
26 | WebRequestQueue.Enqueue(reqStruct);
27 | }
28 | }
29 | }
30 | }
31 | #endif
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1 | /* DO NOT modify this file. This file is generated by GenerateBuildConfigTask */
2 | namespace UnityEngine.UDP.Editor
3 | {
4 | internal static class BuildConfig
5 | {
6 | public const string CLIENT_SECRET = "B63AFB324DE3D12A13827340019D1EE3";
7 | public const string ID_ENDPOINT = "https://id.unity.com";
8 | public const string CONSOLE_URL = "https://distribute.dashboard.unity.com";
9 | public const string UDP_ENDPOINT = "https://api-udp.unity.com";
10 | public const string CONNECT_ENDPOINT = "https://connect.unity.com";
11 | public const string CLIENT_ID = "channel_editor";
12 | public const string VERSION = "1.0.2";
13 | public const string API_ENDPOINT = "https://api.unity.com";
14 | }
15 | }
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1 | #if UNITY_ANDROID || UNITY_IPHONE || UNITY_STANDALONE_OSX || UNITY_TVOS
2 | // WARNING: Do not modify! Generated file.
3 |
4 | namespace UnityEngine.Purchasing.Security {
5 | public class {NAME}Tangle
6 | {
7 | private static byte[] data = System.Convert.FromBase64String("{DATA}");
8 | private static int[] order = new int[] { {ORDER} };
9 | private static int key = {KEY};
10 |
11 | public static readonly bool IsPopulated = {POPULATED};
12 |
13 | public static byte[] Data() {
14 | if (IsPopulated == false)
15 | return null;
16 | return Obfuscator.DeObfuscate(data, order, key);
17 | }
18 | }
19 | }
20 | #endif
21 |
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1 | #pragma once
2 | #import
3 | #import "LifeCycleListener.h"
4 |
5 | @protocol UnityEarlyTransactionObserverDelegate
6 |
7 | - (void)promotionalPurchaseAttempted:(SKPayment *)payment;
8 |
9 | @end
10 |
11 | @interface UnityEarlyTransactionObserver : NSObject {
12 | NSMutableSet *m_QueuedPayments;
13 | }
14 |
15 | @property BOOL readyToReceiveTransactionUpdates;
16 |
17 | // The delegate exists so that the observer can notify it of attempted promotional purchases.
18 | @property(nonatomic, weak) id delegate;
19 |
20 | + (UnityEarlyTransactionObserver*)defaultObserver;
21 |
22 | - (void)initiateQueuedPayments;
23 |
24 | @end
25 |
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3 | timeCreated: 1520388638
4 | licenseType: Free
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1 | // This file is here for legacy reasons and can be deleted.
2 |
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1 | using UnityEngine;
2 |
3 | namespace UnityEngine.Purchasing
4 | {
5 | [AddComponentMenu("")]
6 | public class DemoInventory : MonoBehaviour
7 | {
8 | public void Fulfill (string productId)
9 | {
10 | switch (productId) {
11 | case "100.gold.coins":
12 | Debug.Log ("You Got Money!");
13 | break;
14 | default:
15 | Debug.Log (
16 | string.Format (
17 | "Unrecognized productId \"{0}\"",
18 | productId
19 | )
20 | );
21 | break;
22 | }
23 | }
24 | }
25 | }
26 |
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1 | // #if !UNITY_PURCHASING
2 | // #warning "Unity IAP plugin is installed, but Unity IAP is not enabled. Please enable Unity IAP in the Services window."
3 | // #endif
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using UnityEngine;
5 |
6 | public class PrefabAttribute : Attribute
7 | {
8 | public string Path { get; set; }
9 | }
10 |
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1 | using System;
2 |
3 | public class RelativePathAttribute : Attribute
4 | {
5 | public string FileName;
6 | public string Directory;
7 | public bool IsResource;
8 |
9 | #region properties
10 | public string RelativeFileName
11 | {
12 | get
13 | {
14 | return $"{this.Directory}{this.FileName}";
15 | }
16 | }
17 | #endregion
18 | }
19 |
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using UnityEngine;
5 |
6 | [AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)]
7 | public class ResourceAttribute : Attribute
8 | {
9 | public enum ResourceType
10 | {
11 | Unspecified,
12 | Material
13 | }
14 |
15 | public ResourceType Type { get; set; }
16 | public string Path { get; set; }
17 | }
18 |
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1 | using System;
2 |
3 | [AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)]
4 | public class SpriteAttribute : Attribute
5 | {
6 | ///
7 | /// Identifier useful when multiple sprite attributes are used
8 | ///
9 | public string Key { get; set; }
10 | public string Name { get; set; }
11 | public string NamePattern { get; set; }
12 | }
13 |
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using UnityEngine;
5 |
6 | [AttributeUsage(AttributeTargets.All, Inherited = true, AllowMultiple = true)]
7 | public class ThumbnailAttribute : Attribute
8 | {
9 | ///
10 | /// Identifier useful when multiple sprite attributes are used
11 | ///
12 | public string Key { get; set; }
13 | public string Name { get; set; }
14 | }
15 |
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1 | using System;
2 | using UnityEngine;
3 |
4 | public class Vector2Attribute : Attribute
5 | {
6 | public float X { get; set; }
7 | public float Y { get; set; }
8 |
9 | #region properties
10 | public Vector2 AsVector2
11 | {
12 | get
13 | {
14 | return new Vector2(this.X, this.Y);
15 | }
16 | }
17 | #endregion
18 | }
19 |
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1 | using System.Linq;
2 |
3 | [Prefab(Path = "Prefabs/Items/Gameplay/MarkerPrefab2")]
4 | public class Marker : BaseItem
5 | {
6 | public const string DefaultSpriteKey = "marker";
7 |
8 | public BoxType markerType = BoxType.Brown;
9 |
10 | #region properties
11 | protected override string SpriteName => this.markerType.GetCustomTypeAttributes()
12 | .FirstOrDefault(x => x.Key == Marker.DefaultSpriteKey)
13 | .Name;
14 | protected override string SpriteKey => DefaultSpriteKey;
15 | protected override float SpriteOffsetY => 0.22f;
16 | public override bool IsPassiveOccupant => true;
17 | public override ThumbnailAttribute Thumbnail => this.markerType.GetCustomTypeAttributes()
18 | .FirstOrDefault(x => x.Key == Marker.DefaultSpriteKey);
19 | public override int SortAdjustment => -1;
20 | #endregion
21 | }
22 |
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1 | using UnityEngine;
2 |
3 | [Prefab(Path = "Prefabs/Items/LevelEditor/CrosshairPrefab")]
4 | [Sprite(Name = "crosshair_1")]
5 | public class Crosshair : BaseItem
6 | {
7 | protected override float SpriteOffsetY => 0.22f;
8 |
9 | public void SetVisibility(bool isVisible)
10 | {
11 | //this.canvasGroup.blocksRaycasts = isVisible;
12 | this.SpriteRenderer.color = new Color(1.0f, 1.0f, 1.0f, isVisible ? 1.0f : 0.0f);
13 | }
14 |
15 | public void AnchorTo(GameObject targetObject)
16 | {
17 | this.SpriteRenderer.transform.position = targetObject.transform.position
18 | .AddY((1.0f - Ground.groundHeightUnits) * 0.5f)
19 | .WithZ(this.SpriteRenderer.transform.position.z);
20 | }
21 |
22 | public void AnchorTo(Bounds targetBounds)
23 | {
24 | this.SpriteRenderer.transform.position = targetBounds.center
25 | .WithZ(this.SpriteRenderer.transform.position.z);
26 | }
27 | }
28 |
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1 | using UnityEngine;
2 |
3 | [Prefab(Path = "Prefabs/Items/LevelEditor/EditorDeletePrefab")]
4 | [Sprite(Name = "icons_cancel")]
5 | public class EditorDelete : BaseItem
6 | {
7 |
8 | }
9 |
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using UnityEngine;
5 | using UnityEngine.Analytics;
6 |
7 | public static class AnalyticsManager
8 | {
9 | private static readonly bool AnalyticsEnabled = true;
10 |
11 | public static void Event(Action analyticsEvent)
12 | {
13 | AnalyticsEvent.debugMode = GameContext.IsDebugMode;
14 |
15 | if (!AnalyticsEnabled)
16 | {
17 | return;
18 | }
19 |
20 | try
21 | {
22 | analyticsEvent.Invoke();
23 | }
24 | catch (Exception e)
25 | {
26 | Debug.LogError($"Analytics Error: {e.GetType().Name} ({e.Message})");
27 | }
28 | }
29 | }
30 |
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.Events;
5 |
6 | public class MainMenuManager : BaseBehavior
7 | {
8 | public class PageEvent : UnityEvent { }
9 |
10 | public PageEvent OnPageSelectedEvent = new PageEvent();
11 |
12 | public GameObject levelListButton;
13 | public GameObject createButton;
14 |
15 | // Start is called before the first frame update
16 | protected override void Start()
17 | {
18 | base.Start();
19 | levelListButton.GetComponent()
20 | .onClick.AddListener(() => this.OnPageSelectedEvent.Invoke(this, MenuPageType.LevelList));
21 | createButton.GetComponent()
22 | .onClick.AddListener(() => this.OnPageSelectedEvent.Invoke(this, MenuPageType.Create));
23 |
24 | this.Context.SetRunning(true);
25 | }
26 |
27 | // Update is called once per frame
28 | void Update()
29 | {
30 | if (Input.GetKeyUp(KeyCode.Escape))
31 | {
32 | Application.Quit();
33 | }
34 | }
35 |
36 | public enum MenuPageType
37 | {
38 | Create,
39 | LevelList
40 | }
41 | }
42 |
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.UI;
5 |
6 | public class AlertGameplay : Alert
7 | {
8 | public Button iapRemoveAdsButton;
9 | public Button iapMoreLevelsButton;
10 | public Button restartButton;
11 | public CustomButton soundToggleButton;
12 |
13 | protected override void Start()
14 | {
15 | base.Start();
16 | }
17 |
18 | public void ToggleExtras(bool? ads = null, bool? levels = null, bool? restart = null, bool? sound = null)
19 | {
20 | if (ads.HasValue)
21 | {
22 | this.iapRemoveAdsButton?.gameObject?.SetActive(ads.Value);
23 | }
24 | if (levels.HasValue)
25 | {
26 | this.iapMoreLevelsButton?.gameObject?.SetActive(levels.Value);
27 | }
28 | if (restart.HasValue)
29 | {
30 | this.restartButton?.gameObject?.SetActive(restart.Value);
31 | }
32 | if (sound.HasValue)
33 | {
34 | this.soundToggleButton?.gameObject?.SetActive(sound.Value);
35 | }
36 | }
37 | }
38 |
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.Events;
5 |
6 | public class AnimationEvents : BaseBehavior
7 | {
8 | public class Event : UnityEvent { }
9 |
10 | public Event OnAnimationEndEvent = new Event();
11 | public Event OnAnimationStartEvent = new Event();
12 |
13 | public void OnAnimationEnd(AnimationEvent animationEvent)
14 | {
15 | this.OnAnimationEndEvent?.Invoke(animationEvent);
16 | }
17 |
18 | public void OnAnimationStart(AnimationEvent animationEvent)
19 | {
20 | this.OnAnimationStartEvent?.Invoke(animationEvent);
21 | }
22 | }
23 |
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/Sokoban.UnityClient/Assets/Scripts/Behaviors/Ui/LocaleText.cs:
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.UI;
5 |
6 | public class LocaleText : BaseBehavior
7 | {
8 | public LocaleTextType localeTextType;
9 |
10 | private Text targetText;
11 |
12 | protected override void Start()
13 | {
14 | base.Start();
15 | if (this.localeTextType != LocaleTextType.None && this.Locale != null)
16 | {
17 | if (this.targetText == null)
18 | {
19 | this.targetText = this.gameObject.GetComponent();
20 | }
21 | if (this.targetText == null)
22 | {
23 | return;
24 | }
25 | var localeText = this.Locale.Get(this.localeTextType);
26 | if (localeText != null)
27 | {
28 | this.targetText.text = localeText;
29 | }
30 | }
31 | }
32 | }
33 |
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 |
5 | public static class ColorExtensions
6 | {
7 | public static Color WithR(this Color color, float r)
8 | {
9 | return new Color(r, color.g, color.b, color.a);
10 | }
11 |
12 | public static Color WithG(this Color color, float g)
13 | {
14 | return new Color(color.r, g, color.b, color.a);
15 | }
16 |
17 | public static Color WithB(this Color color, float b)
18 | {
19 | return new Color(color.r, color.g, b, color.a);
20 | }
21 |
22 | public static Color WithA(this Color color, float a)
23 | {
24 | return new Color(color.r, color.g, color.b, a);
25 | }
26 | }
27 |
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using UnityEngine;
5 |
6 | public static class EnumExtensions
7 | {
8 | public static T GetNext(this T value) where T : Enum
9 | {
10 | var values = Enum.GetValues(typeof(T));
11 | var index = Array.IndexOf(values, value);
12 | return index >= 0 && index + 1 < values.Length ? (T)values.GetValue(index + 1) : value;
13 | }
14 |
15 | public static T GetPrevious(this T value) where T : Enum
16 | {
17 | var values = Enum.GetValues(typeof(T));
18 | var index = Array.IndexOf(values, value);
19 | return index > 0 ? (T)values.GetValue(index - 1) : value;
20 | }
21 | }
22 |
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1 | using UnityEngine;
2 |
3 | public static class GameObjectExtensions
4 | {
5 | public static TComponent LazyGet(this Component component, ref TComponent backingField)
6 | where TComponent : Component
7 | {
8 | return (backingField = backingField ?? component.gameObject?.GetComponent() ?? component.gameObject?.GetComponentInChildren());
9 | }
10 |
11 | public static GameObject WithChild(this GameObject gameObject, string childName)
12 | {
13 | return gameObject?.transform.Find(childName)?.gameObject;
14 | }
15 | }
16 |
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/Sokoban.UnityClient/Assets/Scripts/Extensions/NetworkExtensions.cs:
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1 | using System;
2 | using System.Runtime.CompilerServices;
3 | using UnityEngine;
4 | using UnityEngine.Networking;
5 |
6 | // https://gist.github.com/krzys-h/9062552e33dd7bd7fe4a6c12db109a1a
7 | public class UnityWebRequestAwaiter : INotifyCompletion
8 | {
9 | private UnityWebRequestAsyncOperation asyncOp;
10 | private Action continuation;
11 |
12 | public UnityWebRequestAwaiter(UnityWebRequestAsyncOperation asyncOp)
13 | {
14 | this.asyncOp = asyncOp;
15 | asyncOp.completed += OnRequestCompleted;
16 | }
17 |
18 | public bool IsCompleted { get { return asyncOp.isDone; } }
19 |
20 | public void GetResult() { }
21 |
22 | public void OnCompleted(Action continuation)
23 | {
24 | this.continuation = continuation;
25 | }
26 |
27 | private void OnRequestCompleted(AsyncOperation obj)
28 | {
29 | if (continuation == null)
30 | {
31 | return;
32 | }
33 | continuation();
34 | }
35 | }
36 |
37 | public static class ExtensionMethods
38 | {
39 | public static UnityWebRequestAwaiter GetAwaiter(this UnityWebRequestAsyncOperation asyncOp)
40 | {
41 | return new UnityWebRequestAwaiter(asyncOp);
42 | }
43 | }
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.UI;
5 |
6 | public static class TextExtensions
7 | {
8 | public static Vector2 GetPreferredSize(this Text text, int widthBuffer = 5, int heightBuffer = 5)
9 | {
10 | var currentWidth = text.GetComponent().rect.size.x;
11 | var settings = text.GetGenerationSettings(text.GetComponent().rect.size);
12 | var preferredWidth = text.cachedTextGeneratorForLayout.GetPreferredWidth(text.text, settings);
13 | var preferredHeight = text.cachedTextGeneratorForLayout.GetPreferredHeight(text.text, settings);
14 | return new Vector2(preferredWidth + widthBuffer * 2, preferredHeight + heightBuffer * 2);
15 | }
16 | }
17 |
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1 | public enum CategoryType
2 | {
3 | Easy,
4 | Medium,
5 | Hard
6 | }
7 |
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/Sokoban.UnityClient/Assets/Scripts/Types/LocaleTextType.cs:
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 |
5 | public enum LocaleTextType
6 | {
7 | None,
8 | Title,
9 | Menu,
10 | Play,
11 | Create,
12 | MoreLevels,
13 | Okay,
14 | Close,
15 | Easy,
16 | Medium,
17 | Hard,
18 | Continue,
19 | GamePaused,
20 | RemoveAds,
21 | Purchase,
22 | Unlocked,
23 | LevelCompleted,
24 | Editor,
25 | Next,
26 | Replay,
27 | Steps,
28 | Best,
29 | Time,
30 | RestorePurchases,
31 | Restoring,
32 | RestoreFinished,
33 | Success,
34 | Failure,
35 | Boxes,
36 | CustomLevel,
37 | PurchasedNote
38 | }
39 |
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1 | {
2 | "lookup" : [
3 | [ "Title" , "창고 대시"],
4 | [ "Menu" , "기본 메뉴"],
5 | [ "Play" , "놀이"],
6 | [ "Create" , "몹시 떠들어 대다"],
7 | [ "MoreLevels" , "더 많은 레벨"],
8 | [ "Okay" , "괜찮아"],
9 | [ "Close" , "닫기"],
10 | [ "Easy" , "쉬운"],
11 | [ "Medium" , "매질"],
12 | [ "Hard" , "단단한"],
13 | [ "Continue" , "잇다"],
14 | [ "GamePaused" , "게임 일시 중지됨"],
15 | [ "RemoveAds" , "광고를 제거하다"],
16 | [ "Purchase" , "매수"],
17 | [ "Unlocked" , "잠금 해제!"],
18 | [ "LevelCompleted" , "레벨 완료!"],
19 | [ "Editor" , "편집자"],
20 | [ "Next" , "다음 것"],
21 | [ "Replay" , "다시 하다"],
22 | [ "Steps" , "단계"],
23 | [ "Best" , "베스트"],
24 | [ "Time" , "시각"],
25 | [ "Restoring" , "복원 중 ..."],
26 | [ "RestoreFinished" , "복원 완료"],
27 | [ "Success" , "성공"],
28 | [ "Failure" , "실패"],
29 | [ "RestorePurchases" , "구매를 복원"],
30 | [ "Boxes" , "박스"],
31 | [ "CustomLevel" , "사용자 지정 수준"],
32 | [ "PurchasedNote" , "구매가 확인되었습니다."]
33 | ]
34 | }
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