├── MP ├── Common │ ├── maps │ │ └── mp │ │ │ ├── _menus.gsc │ │ │ ├── animscripts │ │ │ └── traverse │ │ │ │ ├── jump_down_96.gsc │ │ │ │ ├── jump_down_56.gsc │ │ │ │ ├── stepup_56.gsc │ │ │ │ ├── jump_up_80.gsc │ │ │ │ ├── jump_up_96.gsc │ │ │ │ ├── jumpdown_40.gsc │ │ │ │ ├── jumpdown_56.gsc │ │ │ │ ├── wall_over_40.gsc │ │ │ │ ├── window_over_40.gsc │ │ │ │ ├── step_up.gsc │ │ │ │ └── step_down.gsc │ │ │ ├── gametypes │ │ │ ├── _globalentities.gsc │ │ │ └── _clientids.gsc │ │ │ ├── _lights.gsc │ │ │ ├── _deployable_weapons.gsc │ │ │ ├── _type97.gsc │ │ │ ├── _busing.gsc │ │ │ └── _sherman.gsc │ ├── xmodelalias │ │ ├── char_rus_guard2_m_g_torsoalias.gsc │ │ ├── char_rus_guard_m_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_m_g_torsoalias.gsc │ │ ├── char_rus_guard2_m_g_larmoffalias.gsc │ │ ├── char_rus_guard2_m_g_legsoffalias.gsc │ │ ├── char_rus_guard2_m_g_llegoffalias.gsc │ │ ├── char_rus_guard2_m_g_rarmoffalias.gsc │ │ ├── char_rus_guard2_m_g_rlegoffalias.gsc │ │ ├── char_rus_guard_m_g_larmoffalias.gsc │ │ ├── char_rus_guard_m_g_legsoffalias.gsc │ │ ├── char_rus_guard_m_g_llegoffalias.gsc │ │ ├── char_rus_guard_m_g_rarmoffalias.gsc │ │ ├── char_rus_guard_m_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_torsoalias.gsc │ │ ├── char_usa_marine_body2_m_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_torsoalias.gsc │ │ ├── char_jap_impinf_body2_m_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_m_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_m_g_legsoffalias.gsc │ │ ├── char_jap_impinf_body4_m_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_m_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_m_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_larmoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_legsoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_llegoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body1_m_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body2_m_g_larmoffalias.gsc │ │ ├── char_usa_marine_body2_m_g_legsoffalias.gsc │ │ ├── char_usa_marine_body2_m_g_llegoffalias.gsc │ │ ├── char_usa_marine_body2_m_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body2_m_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_legsoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_m_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_legsoffalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body2_m_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body2_m_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body2_m_g_legsoffalias.gsc │ │ ├── char_jap_impinf_body2_m_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body2_m_g_rarmoffalias.gsc │ │ └── char_jap_impinf_body2_m_g_rlegoffalias.gsc │ ├── codescripts │ │ ├── struct.gsc │ │ └── character_mp.gsc │ ├── mptype │ │ ├── mptype_ger_hnrgrd_cqb.gsc │ │ ├── mptype_ger_hnrgrd_lmg.gsc │ │ ├── mptype_ger_hnrgrd_smg.gsc │ │ ├── mptype_rus_guard_cqb.gsc │ │ ├── mptype_rus_guard_lmg.gsc │ │ ├── mptype_rus_guard_smg.gsc │ │ ├── mptype_ger_hnrgrd_rifle.gsc │ │ ├── mptype_jap_impinf_cqb.gsc │ │ ├── mptype_jap_impinf_lmg.gsc │ │ ├── mptype_jap_impinf_smg.gsc │ │ ├── mptype_rus_guard_rifle.gsc │ │ ├── mptype_usa_raider_cqb.gsc │ │ ├── mptype_usa_raider_lmg.gsc │ │ ├── mptype_usa_raider_smg.gsc │ │ ├── mptype_jap_impinf_rifle.gsc │ │ ├── mptype_rus_guard_assault.gsc │ │ ├── mptype_usa_raider_rifle.gsc │ │ ├── mptype_ger_hnrgrd_assault.gsc │ │ ├── mptype_jap_impinf_assault.gsc │ │ └── mptype_usa_raider_assault.gsc │ └── character │ │ ├── character_mp_german_shepherd.gsc │ │ └── character_mp_german_shepherd_black.gsc └── Maps │ ├── Asylum │ ├── maps │ │ └── _utility.gsc │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Dome │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Airfield │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Banzai │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Battery │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Breach │ ├── character │ │ └── character_sp_german_sheperd_dog.gsc │ └── clientscripts │ │ └── mp │ │ └── mp_bgate.csc │ ├── Castle │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Corrosion │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Courtyard │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Downfall │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Hanger │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Knee Deep │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Makin Day │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Makin │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Nightfire │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Outskirts │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Seelow │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Station │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Sub Pens │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Upheaval │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Cliffside │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ ├── Revolution │ └── character │ │ └── character_sp_german_sheperd_dog.gsc │ └── Roundhouse │ └── character │ └── character_sp_german_sheperd_dog.gsc └── SP ├── Common ├── maps │ ├── _utility.gsc │ ├── _createcam.gsc │ ├── _camera.gsc │ ├── _music.gsc │ └── _busing.gsc ├── animscripts │ ├── cover_wide_left.gsc │ ├── cover_wide_right.gsc │ ├── concealment_crouch.gsc │ ├── traverse │ │ ├── trench_jump_out.gsc │ │ ├── jumpdown_40.gsc │ │ ├── jumpdown_56.gsc │ │ └── jumpdown_96.gsc │ ├── concealment_stand.gsc │ ├── concealment_prone.gsc │ └── combat_say.gsc ├── codescripts │ └── struct.gsc └── mptype │ ├── player_usa_marine_flame.gsc │ ├── player_usa_raider_flame.gsc │ └── player_usa_marine_wet_flame.gsc ├── SP Maps ├── Semper Fi │ ├── maps │ │ ├── mak.gsc │ │ ├── mak_anim.gsc │ │ └── mak_status.gsc │ ├── xmodelalias │ │ ├── char_usa_raider_body1_g_torsoalias.gsc │ │ ├── char_jap_impinf_mk_b5_c_g_torsoalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_torsoalias.gsc │ │ ├── char_usa_raider_body1_g_legsoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_legsoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5alias.gsc │ │ ├── char_usa_raider_body1_g_larmoffalias.gsc │ │ ├── char_usa_raider_body1_g_llegoffalias.gsc │ │ ├── char_usa_raider_body1_g_rarmoffalias.gsc │ │ ├── char_usa_raider_body1_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_larmoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_llegoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_mk_bdy5_g_rlegoffalias.gsc │ │ ├── char_usa_raider_bodyalias.gsc │ │ ├── char_jap_impinf_mk_b5_c_g_larmoffalias.gsc │ │ ├── char_jap_impinf_mk_b5_c_g_llegoffalias.gsc │ │ ├── char_jap_impinf_mk_b5_c_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_mk_b5_c_g_rlegoffalias.gsc │ │ ├── char_jap_impinf2_helmalias.gsc │ │ ├── char_jap_impinf_gear5alias.gsc │ │ └── char_usa_raider_gearalias.gsc │ └── character │ │ ├── char_usa_raider_h_roebuck.gsc │ │ ├── char_usa_raider_h_sullivan.gsc │ │ ├── char_jap_makin_interrogator.gsc │ │ └── char_jap_makin_officer.gsc ├── Burn Em Out │ ├── maps │ │ ├── pel1a.gsc │ │ └── pel1a_anim.gsc │ ├── xmodelalias │ │ ├── char_usa_raider_helmalias.gsc │ │ ├── char_jap_impinf_body4_g_torsoalias.gsc │ │ ├── char_jap_impinf_body5_g_torsoalias.gsc │ │ ├── char_usa_marine_body1_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_g_legsoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_torsoalias.gsc │ │ ├── char_jap_impinf_body5_g_legsoffalias.gsc │ │ ├── char_usa_marine_body2_g_legsoffalias.gsc │ │ ├── char_usa_marine_helmalias.gsc │ │ ├── char_jap_impinf_body4alias.gsc │ │ ├── char_jap_impinf_body5alias.gsc │ │ ├── char_jap_impinf_body4_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body5_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_g_larmoffalias.gsc │ │ ├── char_usa_marine_body1_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body2_g_llegoffalias.gsc │ │ ├── char_usa_marine_body2_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_rlegoffalias.gsc │ │ ├── char_jap_impinf2_helmalias.gsc │ │ ├── char_jap_impinf_gear4alias.gsc │ │ ├── char_jap_impinf_gear5alias.gsc │ │ ├── char_usa_raider_gearalias.gsc │ │ ├── char_jap_impinf_helm_oki_alias.gsc │ │ └── char_jap_impinf_headalias.gsc │ └── character │ │ ├── char_usa_marine_h_miller.gsc │ │ └── char_usa_marine_h_polonsky.gsc ├── Downfall │ ├── maps │ │ └── ber3b_anim.gsc │ ├── xmodelalias │ │ ├── char_rus_guard_g_torsoalias.gsc │ │ ├── char_rus_guard_g_larmoffalias.gsc │ │ ├── char_rus_guard_g_legsoffalias.gsc │ │ ├── char_rus_guard_g_llegoffalias.gsc │ │ ├── char_rus_guard_g_rarmoffalias.gsc │ │ ├── char_rus_guard_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_legsoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_legsoffalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_ger_honorgd2_bodyalias.gsc │ │ ├── char_ger_honorgd_bodyalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ └── char_rus_guard_helmalias.gsc │ └── character │ │ ├── char_rus_h_commissar.gsc │ │ └── char_rus_h_reznov_coat.gsc ├── Eviction │ ├── maps │ │ └── ber2_event1.gsc │ ├── xmodelalias │ │ ├── char_rus_guard_g_torsoalias.gsc │ │ ├── char_rus_guard_g_larmoffalias.gsc │ │ ├── char_rus_guard_g_legsoffalias.gsc │ │ ├── char_rus_guard_g_llegoffalias.gsc │ │ ├── char_rus_guard_g_rarmoffalias.gsc │ │ ├── char_rus_guard_g_rlegoffalias.gsc │ │ ├── char_rus_guardwet_g_torsoalias.gsc │ │ ├── char_rus_guardwet_g_larmoffalias.gsc │ │ ├── char_rus_guardwet_g_legsoffalias.gsc │ │ ├── char_rus_guardwet_g_llegoffalias.gsc │ │ ├── char_rus_guardwet_g_rarmoffalias.gsc │ │ ├── char_rus_guardwet_g_rlegoffalias.gsc │ │ ├── char_ger_wrmwet_body1_g_legsoffalias.gsc │ │ ├── char_ger_wrmwet_body1_g_torsoalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_rus_guardwet_bodyalias.gsc │ │ ├── char_ger_wrmchtwet_bodyalias.gsc │ │ ├── char_ger_wrmwet_body1_g_larmoffalias.gsc │ │ ├── char_ger_wrmwet_body1_g_llegoffalias.gsc │ │ ├── char_ger_wrmwet_body1_g_rarmoffalias.gsc │ │ ├── char_ger_wrmwet_body1_g_rlegoffalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ ├── char_ger_wrmchtwet_helmalias.gsc │ │ ├── char_rus_guardwet_gearalias.gsc │ │ ├── char_rus_guard_helmalias.gsc │ │ ├── char_rus_guardwet_helmalias.gsc │ │ └── char_ger_wrmchtwet_gearalias.gsc │ └── character │ │ ├── char_rus_wet_p_chernova.gsc │ │ └── char_rus_wet_h_reznov_coat.gsc ├── Relentless │ ├── maps │ │ └── pel1b_anim.gsc │ ├── xmodelalias │ │ ├── char_jap_impinf_body4_g_torsoalias.gsc │ │ ├── char_jap_impinf_body5_g_torsoalias.gsc │ │ ├── char_usa_marine_body1_g_torsoalias.gsc │ │ ├── char_usa_raider_body1_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_g_legsoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_torsoalias.gsc │ │ ├── char_jap_impinf_body5_g_legsoffalias.gsc │ │ ├── char_jap_infwet_body5_g_legsoffalias.gsc │ │ ├── char_jap_infwet_body5_g_torsoalias.gsc │ │ ├── char_usa_marine_body2_g_legsoffalias.gsc │ │ ├── char_usa_raider_body1_g_legsoffalias.gsc │ │ ├── char_usa_marine_helmalias.gsc │ │ ├── char_jap_impinf_body4alias.gsc │ │ ├── char_jap_impinf_body5alias.gsc │ │ ├── char_jap_impinfwet_body5alias.gsc │ │ ├── char_jap_impinf_body4_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body5_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_g_larmoffalias.gsc │ │ ├── char_usa_marine_body1_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body2_g_llegoffalias.gsc │ │ ├── char_usa_marine_body2_g_rlegoffalias.gsc │ │ ├── char_usa_raider_body1_g_larmoffalias.gsc │ │ ├── char_usa_raider_body1_g_llegoffalias.gsc │ │ ├── char_usa_raider_body1_g_rarmoffalias.gsc │ │ ├── char_usa_raider_body1_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body5_c_g_rlegoffalias.gsc │ │ ├── char_jap_infwet_body5_g_larmoffalias.gsc │ │ ├── char_jap_infwet_body5_g_llegoffalias.gsc │ │ ├── char_jap_infwet_body5_g_rarmoffalias.gsc │ │ ├── char_jap_infwet_body5_g_rlegoffalias.gsc │ │ ├── char_usa_raider_bodyalias.gsc │ │ ├── char_jap_impinf2_helmalias.gsc │ │ ├── char_jap_impinfwet2_helmalias.gsc │ │ ├── char_jap_impinf_gear4alias.gsc │ │ ├── char_jap_impinf_gear5alias.gsc │ │ ├── char_jap_impinf_helm3_alias.gsc │ │ ├── char_jap_impinfwet_gear5alias.gsc │ │ ├── char_usa_raider_gearalias.gsc │ │ ├── char_jap_impinf_helm_oki_alias.gsc │ │ └── char_jap_impinf_headalias.gsc │ └── character │ │ ├── char_usa_marine_h_miller.gsc │ │ └── char_usa_marine_h_polonsky.gsc ├── Vendetta │ ├── maps │ │ └── sniper_anim.gsc │ ├── xmodelalias │ │ ├── char_ger_wrmcht_body1_g_torsoalias.gsc │ │ ├── char_ger_wrmcht_body1_g_legsoffalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_ger_wrmcht_bodyalias.gsc │ │ ├── char_ger_wrmcht_body1_g_larmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_llegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rarmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_helmalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ ├── char_rus_guard_helmalias.gsc │ │ └── char_ger_wrmcht_gearalias.gsc │ └── character │ │ ├── char_rus_h_reznov.gsc │ │ └── character_sp_german_sheperd_dog.gsc ├── Breaking Point │ ├── maps │ │ └── oki3_anim.gsc │ ├── xmodelalias │ │ ├── char_jap_impinf_body4_g_torsoalias.gsc │ │ ├── char_usa_marine_body1_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_c_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_g_legsoffalias.gsc │ │ ├── char_usa_marine_body2_g_legsoffalias.gsc │ │ ├── char_usa_marine_helmalias.gsc │ │ ├── char_jap_impinf_body4alias.gsc │ │ ├── char_jap_impinf_body4_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_g_larmoffalias.gsc │ │ ├── char_usa_marine_body1_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body2_g_llegoffalias.gsc │ │ ├── char_usa_marine_body2_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_gear4alias.gsc │ │ ├── char_usa_raider_gearalias.gsc │ │ └── char_jap_impinf_helm_oki_alias.gsc │ └── character │ │ ├── char_usa_marine_h_miller.gsc │ │ └── char_usa_marine_h_polonsky.gsc ├── Heart of the Reich │ ├── maps │ │ ├── ber3_anim.gsc │ │ ├── ber3_event_intro.gsc │ │ ├── ber3_event_plaza.gsc │ │ └── ber3_event_steps.gsc │ ├── xmodelalias │ │ ├── char_rus_guard_g_torsoalias.gsc │ │ ├── char_rus_guard_g_larmoffalias.gsc │ │ ├── char_rus_guard_g_legsoffalias.gsc │ │ ├── char_rus_guard_g_llegoffalias.gsc │ │ ├── char_rus_guard_g_rarmoffalias.gsc │ │ ├── char_rus_guard_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_torsoalias.gsc │ │ ├── char_ger_wrmcht_body1_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_legsoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_torsoalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_legsoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_legsoffalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_ger_honorgd2_bodyalias.gsc │ │ ├── char_ger_honorgd_bodyalias.gsc │ │ ├── char_ger_wrmcht_bodyalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_larmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_llegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rarmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rlegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_larmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_llegoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc │ │ ├── char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_helmalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ ├── char_rus_guard_helmalias.gsc │ │ └── char_ger_wrmcht_gearalias.gsc │ ├── character │ │ ├── char_rus_p_chernova.gsc │ │ ├── char_rus_h_commissar.gsc │ │ └── char_rus_h_reznov_coat.gsc │ └── clientscripts │ │ └── _katyusha.csc ├── Blowtorch and Corkscrew │ ├── maps │ │ └── oki2_anim.gsc │ ├── xmodelalias │ │ ├── char_jap_infwet_body5_g_torsoalias.gsc │ │ ├── char_usa_marwet_body1_g_torsoalias.gsc │ │ ├── char_jap_infwet_body5_c_g_torsoalias.gsc │ │ ├── char_jap_infwet_body5_g_legsoffalias.gsc │ │ ├── char_usa_marwet_body2_g_legsoffalias.gsc │ │ ├── char_jap_impinfwet_body5alias.gsc │ │ ├── char_usa_marine_wet_helmalias.gsc │ │ ├── char_jap_infwet_body5_g_larmoffalias.gsc │ │ ├── char_jap_infwet_body5_g_llegoffalias.gsc │ │ ├── char_jap_infwet_body5_g_rarmoffalias.gsc │ │ ├── char_jap_infwet_body5_g_rlegoffalias.gsc │ │ ├── char_usa_marwet_body1_g_larmoffalias.gsc │ │ ├── char_usa_marwet_body1_g_rarmoffalias.gsc │ │ ├── char_usa_marwet_body2_g_llegoffalias.gsc │ │ ├── char_usa_marwet_body2_g_rlegoffalias.gsc │ │ ├── char_jap_infwet_body5_c_g_larmoffalias.gsc │ │ ├── char_jap_infwet_body5_c_g_llegoffalias.gsc │ │ ├── char_jap_infwet_body5_c_g_rarmoffalias.gsc │ │ ├── char_jap_infwet_body5_c_g_rlegoffalias.gsc │ │ ├── char_jap_impinfwet2_helmalias.gsc │ │ ├── char_jap_impinfwet_gear5alias.gsc │ │ └── char_usa_raider_wet_gearalias.gsc │ └── character │ │ ├── char_usa_marine_h_comoff.gsc │ │ ├── char_usa_marinewet_h_polonsky.gsc │ │ ├── char_usa_marinewet_h_roebuck.gsc │ │ └── char_usa_marinewet_r_wound.gsc ├── Hard Landing │ ├── xmodelalias │ │ ├── char_usa_raider_helmalias.gsc │ │ ├── char_jap_impinf_body4_g_torsoalias.gsc │ │ ├── char_usa_marine_body1_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_c_g_torsoalias.gsc │ │ ├── char_jap_impinf_body4_g_legsoffalias.gsc │ │ ├── char_usa_marine_body2_g_legsoffalias.gsc │ │ ├── char_usa_marine_helmalias.gsc │ │ ├── char_jap_impinf_body4alias.gsc │ │ ├── char_jap_impinf_body4_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_g_rlegoffalias.gsc │ │ ├── char_usa_marine_body1_g_larmoffalias.gsc │ │ ├── char_usa_marine_body1_g_rarmoffalias.gsc │ │ ├── char_usa_marine_body2_g_llegoffalias.gsc │ │ ├── char_usa_marine_body2_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body4_c_g_rlegoffalias.gsc │ │ ├── char_jap_impinf_gear4alias.gsc │ │ ├── char_jap_impinf_helm3_alias.gsc │ │ ├── char_usa_raider_gearalias.gsc │ │ └── char_jap_impinf_headalias.gsc │ └── character │ │ ├── char_usa_marine_h_miller.gsc │ │ ├── char_usa_marine_h_polonsky.gsc │ │ └── char_usa_pbycrew_pel2_gunner.gsc ├── Blood and Iron │ ├── xmodelalias │ │ ├── char_rus_guard_g_torsoalias.gsc │ │ ├── char_rus_guard_g_larmoffalias.gsc │ │ ├── char_rus_guard_g_legsoffalias.gsc │ │ ├── char_rus_guard_g_llegoffalias.gsc │ │ ├── char_rus_guard_g_rarmoffalias.gsc │ │ ├── char_rus_guard_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_torsoalias.gsc │ │ ├── char_ger_wrmcht_body1_g_legsoffalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_ger_wrmcht_bodyalias.gsc │ │ ├── char_ger_wrmcht_body1_g_larmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_llegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rarmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_helmalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ ├── char_rus_guard_helmalias.gsc │ │ └── char_ger_wrmcht_gearalias.gsc │ ├── character │ │ ├── char_rus_p_chernova.gsc │ │ └── char_rus_h_reznov_coat.gsc │ └── clientscripts │ │ └── _see2_tiger.csc ├── Ring of Steel │ ├── xmodelalias │ │ ├── char_rus_guard_g_torsoalias.gsc │ │ ├── char_rus_guard_g_larmoffalias.gsc │ │ ├── char_rus_guard_g_legsoffalias.gsc │ │ ├── char_rus_guard_g_llegoffalias.gsc │ │ ├── char_rus_guard_g_rarmoffalias.gsc │ │ ├── char_rus_guard_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_torsoalias.gsc │ │ ├── char_ger_wrmcht_body1_g_legsoffalias.gsc │ │ ├── char_rus_guard_bodyalias.gsc │ │ ├── char_ger_wrmcht_bodyalias.gsc │ │ ├── char_ger_wrmcht_body1_g_larmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_llegoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rarmoffalias.gsc │ │ ├── char_ger_wrmcht_body1_g_rlegoffalias.gsc │ │ ├── char_ger_wrmcht_helmalias.gsc │ │ ├── char_rus_guard_gearalias.gsc │ │ ├── char_rus_guard_helmalias.gsc │ │ └── char_ger_wrmcht_gearalias.gsc │ └── character │ │ ├── char_rus_p_chernova.gsc │ │ ├── char_rus_h_commissar.gsc │ │ └── char_rus_h_reznov_coat.gsc ├── Black Cats │ ├── xmodelalias │ │ ├── char_jap_impinf_body5_g_torsoalias.gsc │ │ ├── char_jap_impinf_body5_g_legsoffalias.gsc │ │ ├── char_jap_impinf_body5alias.gsc │ │ ├── char_jap_impinf_body5_g_larmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_llegoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rarmoffalias.gsc │ │ ├── char_jap_impinf_body5_g_rlegoffalias.gsc │ │ ├── char_jap_impinf2_helmalias.gsc │ │ ├── char_jap_impinf_gear5alias.gsc │ │ ├── char_usa_navy_cap1alias.gsc │ │ ├── char_usa_navy_cap2alias.gsc │ │ └── char_usa_navy_cap3alias.gsc │ └── character │ │ ├── char_usa_pbycrew_gunner.gsc │ │ └── char_usa_navy_wetsailor4.gsc └── Their Land Their Blood │ ├── xmodelalias │ ├── char_rus_guard_g_torsoalias.gsc │ ├── char_rus_guard_g_larmoffalias.gsc │ ├── char_rus_guard_g_legsoffalias.gsc │ ├── char_rus_guard_g_llegoffalias.gsc │ ├── char_rus_guard_g_rarmoffalias.gsc │ ├── char_rus_guard_g_rlegoffalias.gsc │ ├── char_ger_wrmcht_body1_g_torsoalias.gsc │ ├── char_ger_wrmcht_body1_g_legsoffalias.gsc │ ├── char_rus_guard_bodyalias.gsc │ ├── char_ger_wrmcht_bodyalias.gsc │ ├── char_ger_wrmcht_body1_g_larmoffalias.gsc │ ├── char_ger_wrmcht_body1_g_llegoffalias.gsc │ ├── char_ger_wrmcht_body1_g_rarmoffalias.gsc │ ├── char_ger_wrmcht_body1_g_rlegoffalias.gsc │ ├── char_ger_wrmcht_helmalias.gsc │ ├── char_rus_guard_gearalias.gsc │ ├── char_ger_wrmcht_gearalias.gsc │ └── char_rus_guard_helmalias.gsc │ └── character │ ├── char_rus_p_chernova.gsc │ └── char_rus_h_reznov_coat.gsc └── ZM Maps ├── Der Riese ├── xmodelalias │ ├── char_ger_hnrgrd_body1_g_torsoalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_torsoalias.gsc │ ├── char_ger_hnrgrd_body1_g_legsoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_legsoffalias.gsc │ ├── char_ger_honorgd_bodyzalias.gsc │ ├── char_ger_honorgd2_bodyzalias.gsc │ ├── char_ger_hnrgrd_body1_g_larmoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_llegoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_rarmoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_rlegoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_larmoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_llegoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc │ └── char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc └── character │ ├── character_sp_zombie_dog.gsc │ ├── char_zomb_player_1.gsc │ ├── char_zomb_player_0.gsc │ └── character_sp_zombie_dog_black_fur.gsc ├── Shi No Numa ├── xmodelalias │ ├── char_jap_impinf_mk_b5z_g_legsoffalias.gsc │ ├── char_jap_impinf_mk_b5z_g_torsoalias.gsc │ ├── char_jap_impinf_zombiebody5alias.gsc │ ├── char_jap_impinf_mk_b5z_g_larmoffalias.gsc │ ├── char_jap_impinf_mk_b5z_g_llegoffalias.gsc │ ├── char_jap_impinf_mk_b5z_g_rarmoffalias.gsc │ └── char_jap_impinf_mk_b5z_g_rlegoffalias.gsc └── character │ ├── character_sp_zombie_dog.gsc │ ├── char_zomb_player_0.gsc │ ├── char_zomb_player_1.gsc │ └── character_sp_zombie_dog_black_fur.gsc ├── Zombie Verruckt └── xmodelalias │ ├── char_ger_hnrgrd_body1_g_torsoalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_torsoalias.gsc │ ├── char_ger_hnrgrd_body1_g_legsoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_legsoffalias.gsc │ ├── char_ger_honorgd2_bodyalias.gsc │ ├── char_ger_honorgd_bodyalias.gsc │ ├── char_ger_hnrgrd_body1_g_larmoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_llegoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_rarmoffalias.gsc │ ├── char_ger_hnrgrd_body1_g_rlegoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_larmoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_llegoffalias.gsc │ ├── char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc │ └── char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc └── Nacht der Untoten └── xmodelalias ├── char_ger_hnrgrd_body1_2_g_torsoalias.gsc ├── char_ger_hnrgrd_body1_g_legsoffalias.gsc ├── char_ger_hnrgrd_body1_g_torsoalias.gsc ├── char_ger_hnrgrd_body1_2_g_legsoffalias.gsc ├── char_ger_honorgd_bodyalias.gsc ├── char_ger_honorgd2_bodyalias.gsc ├── char_ger_hnrgrd_body1_g_larmoffalias.gsc ├── char_ger_hnrgrd_body1_g_llegoffalias.gsc ├── char_ger_hnrgrd_body1_g_rarmoffalias.gsc ├── char_ger_hnrgrd_body1_g_rlegoffalias.gsc ├── char_ger_hnrgrd_body1_2_g_larmoffalias.gsc ├── char_ger_hnrgrd_body1_2_g_llegoffalias.gsc ├── char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc └── char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc /MP/Common/maps/mp/_menus.gsc: -------------------------------------------------------------------------------- 1 | init() 2 | { 3 | } 4 | -------------------------------------------------------------------------------- /SP/Common/maps/_utility.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/Common/maps/_utility.gsc -------------------------------------------------------------------------------- /SP/Common/maps/_createcam.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/Common/maps/_createcam.gsc -------------------------------------------------------------------------------- /MP/Maps/Asylum/maps/_utility.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/MP/Maps/Asylum/maps/_utility.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/maps/mak.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Semper Fi/maps/mak.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/maps/pel1a.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Burn Em Out/maps/pel1a.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/maps/ber3b_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Downfall/maps/ber3b_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/maps/mak_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Semper Fi/maps/mak_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/maps/pel1a_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Burn Em Out/maps/pel1a_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/maps/ber2_event1.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Eviction/maps/ber2_event1.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/maps/pel1b_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Relentless/maps/pel1b_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/maps/mak_status.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Semper Fi/maps/mak_status.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/maps/sniper_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Vendetta/maps/sniper_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/maps/oki3_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Breaking Point/maps/oki3_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/maps/ber3_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Heart of the Reich/maps/ber3_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/maps/oki2_anim.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Blowtorch and Corkscrew/maps/oki2_anim.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/maps/ber3_event_intro.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Heart of the Reich/maps/ber3_event_intro.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/maps/ber3_event_plaza.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Heart of the Reich/maps/ber3_event_plaza.gsc -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/maps/ber3_event_steps.gsc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/plutoniummod/t4-scripts/HEAD/SP/SP Maps/Heart of the Reich/maps/ber3_event_steps.gsc -------------------------------------------------------------------------------- /SP/Common/animscripts/cover_wide_left.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\combat_utility; 2 | #using_animtree ("generic_human"); 3 | 4 | main() 5 | { 6 | animscripts\cover_left::main(); 7 | } -------------------------------------------------------------------------------- /SP/Common/animscripts/cover_wide_right.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\combat_utility; 2 | #using_animtree ("generic_human"); 3 | 4 | main() 5 | { 6 | animscripts\cover_right::main(); 7 | } -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jump_down_96.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | maps\mp\animscripts\traverse\jumpdown_96::main(); 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_raider_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_helm2"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jump_down_56.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_down( 56, 7 ); 7 | } -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/stepup_56.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_up( 56.0, 5 ); 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_raider_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_helm2"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jump_up_80.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_up_high( 80.0, 8 ); 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jump_up_96.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_up_high( 96.0, 9 ); 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jumpdown_40.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_down( 40, 3 ); 7 | } 8 | 9 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/jumpdown_56.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_jump_down( 56, 7 ); 7 | } 8 | 9 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard2_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body2_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_rus_guard_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body4_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body1_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_usa_marine_body2_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/Common/animscripts/concealment_crouch.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\SetPoseMovement; 2 | #using_animtree ("generic_human"); 3 | 4 | main() 5 | { 6 | animscripts\cover_crouch::main(); 7 | 8 | } 9 | -------------------------------------------------------------------------------- /SP/Common/animscripts/traverse/trench_jump_out.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\traverse\shared; 2 | #using_animtree ("generic_human"); 3 | main() 4 | { 5 | self advancedTraverse(%trench_jump_out, 47.8); 6 | } -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body1_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_ger_hnrgrd_body2_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body2_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/xmodelalias/char_jap_impinf_body2_m_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_2_m_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_b5_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_larmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_llegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rarmoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_g_rlegoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/wall_over_40.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | main() 4 | { 5 | if ( self.type == "dog" ) 6 | dog_wall_and_window_hop( "traverse_window", 40 ); 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/window_over_40.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | 4 | main() 5 | { 6 | if ( self.type == "dog" ) 7 | dog_wall_and_window_hop( "traverse_window", 40 ); 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_c_g_torsoalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_c_g_torso_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body2_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body2_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_helm1"; 5 | a[1] = "char_usa_raider_helm2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_helm1"; 5 | a[1] = "char_usa_raider_helm2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_helm1"; 5 | a[1] = "char_usa_raider_helm2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_helm1"; 5 | a[1] = "char_usa_raider_helm2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_legsoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_legsoff_1"; 5 | return a; 6 | } 7 | -------------------------------------------------------------------------------- /MP/Common/codescripts/struct.gsc: -------------------------------------------------------------------------------- 1 | InitStructs() 2 | { 3 | level.struct = []; 4 | } 5 | 6 | CreateStruct() 7 | { 8 | struct = spawnstruct(); 9 | level.struct[level.struct.size] = struct; 10 | return struct; 11 | } 12 | -------------------------------------------------------------------------------- /SP/Common/animscripts/concealment_stand.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\combat_Utility; 2 | #include animscripts\SetPoseMovement; 3 | #using_animtree ("generic_human"); 4 | 5 | main() 6 | { 7 | animscripts\cover_stand::main(); 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_1"; 5 | a[1] = "char_jap_impinf_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_1"; 5 | a[1] = "char_jap_impinf_body4_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_1"; 5 | a[1] = "char_jap_impinf_body4_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_1"; 5 | a[1] = "char_jap_impinf_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_honorgd2_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2"; 5 | a[1] = "char_ger_honorgd_body2_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_honorgd_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_1"; 5 | a[1] = "char_ger_honorgd_body2_1"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_1"; 5 | a[1] = "char_rus_guardwet_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_1"; 5 | a[1] = "char_jap_impinf_body4_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_1"; 5 | a[1] = "char_jap_impinf_body4_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_1"; 5 | a[1] = "char_jap_impinf_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_1"; 5 | a[1] = "char_ger_wermacht_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_honorgd_bodyzalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_bodyz1_1"; 5 | a[1] = "char_ger_honorgd_bodyz2_1"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_1"; 5 | a[1] = "char_ger_wermacht_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinfwet_body5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_1"; 5 | a[1] = "char_jap_impinfwet_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_1"; 5 | a[1] = "char_ger_wermacht_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_1"; 5 | a[1] = "char_jap_impinf_mak_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_1"; 5 | a[1] = "char_rus_guard_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_honorgd2_bodyzalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_bodyz1_2"; 5 | a[1] = "char_ger_honorgd_bodyz2_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_honorgd_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_1"; 5 | a[1] = "char_ger_honorgd_body2_1"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_zombiebody5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_1"; 5 | a[1] = "char_jap_impinf_body5z_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_honorgd2_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2"; 5 | a[1] = "char_ger_honorgd_body2_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_honorgd_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_1"; 5 | a[1] = "char_ger_honorgd_body2_1"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/Common/codescripts/struct.gsc: -------------------------------------------------------------------------------- 1 | InitStructs() 2 | { 3 | level.struct = []; 4 | } 5 | 6 | CreateStruct() 7 | { 8 | struct = spawnstruct(); 9 | level.struct[level.struct.size] = struct; 10 | return struct; 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmchtwet_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_1"; 5 | a[1] = "char_ger_wermachtwet_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_honorgd2_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2"; 5 | a[1] = "char_ger_honorgd_body2_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_honorgd_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_1"; 5 | a[1] = "char_ger_honorgd_body2_1"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_1"; 5 | a[1] = "char_ger_wermacht_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_honorgd2_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2"; 5 | a[1] = "char_ger_honorgd_body2_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/gametypes/_globalentities.gsc: -------------------------------------------------------------------------------- 1 | /*QUAKED mp_global_intermission (1.0 0.0 1.0) (-16 -16 -16) (16 16 16) 2 | Intermission is randomly viewed from one of these positions. 3 | Spectators spawn randomly at one of these positions. 4 | */ -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_1"; 5 | a[1] = "char_ger_wermacht_body1_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_impinfwet_body5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_1"; 5 | a[1] = "char_jap_impinfwet_body5_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marine_wet_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_helm1"; 5 | a[1] = "char_usa_raider_wet_helm2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_larmoff_1"; 5 | a[1] = "char_usa_raider_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_llegoff_1"; 5 | a[1] = "char_usa_raider_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_raider_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_rlegoff_1"; 5 | a[1] = "char_usa_raider_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_body5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_larmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_llegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_marine_body2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_rlegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body4_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_larmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_llegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_marine_body2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_rlegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_larmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_llegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_marine_body2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_rlegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body4_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_larmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_marine_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_llegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_marine_body2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_body2_g_rlegoff_1"; 5 | a[1] = "char_usa_marine_body2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_larmoff_1"; 5 | a[1] = "char_usa_raider_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_llegoff_1"; 5 | a[1] = "char_usa_raider_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_raider_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_g_rlegoff_1"; 5 | a[1] = "char_usa_raider_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5z_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5z_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5z_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/xmodelalias/char_jap_impinf_mk_b5z_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5z_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5z_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_ger_hnrgrd_cqb.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_ger_hnrgd_player_cqb::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_ger_hnrgd_player_cqb::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_ger_hnrgrd_lmg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_ger_hnrgd_player_lmg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_ger_hnrgd_player_lmg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_ger_hnrgrd_smg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_ger_hnrgd_player_smg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_ger_hnrgd_player_smg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_rus_guard_cqb.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_rus_guard_player_cqb::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_rus_guard_player_cqb::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_rus_guard_lmg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_rus_guard_player_lmg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_rus_guard_player_lmg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_rus_guard_smg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_rus_guard_player_smg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_rus_guard_player_smg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/Common/mptype/player_usa_marine_flame.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_marine_playerf::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_marine_playerf::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/Common/mptype/player_usa_raider_flame.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_playerf::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_playerf::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_body5_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermachtwet_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermachtwet_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermachtwet_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmwet_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermachtwet_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_body4_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_body5_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body5_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_infwet_body5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_1"; 5 | a[1] = "char_usa_raider_body1_2"; 6 | a[2] = "char_usa_raider_body2_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_bdy5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_bodyalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_body1_1"; 5 | a[1] = "char_usa_raider_body1_2"; 6 | a[2] = "char_usa_raider_body2_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_ger_hnrgrd_rifle.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_ger_hnrgd_player_rifle::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_ger_hnrgd_player_rifle::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_jap_impinf_cqb.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_jap_impinf_player_cqb::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_jap_impinf_player_cqb::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_jap_impinf_lmg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_jap_impinf_player_lmg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_jap_impinf_player_lmg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_jap_impinf_smg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_jap_impinf_player_smg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_jap_impinf_player_smg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_rus_guard_rifle.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_rus_guard_player_rifle::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_rus_guard_player_rifle::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_usa_raider_cqb.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_player_cqb::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_player_cqb::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_usa_raider_lmg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_player_lmg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_player_lmg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_usa_raider_smg.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_player_smg::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_player_smg::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_body4_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_body4_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_b5_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_b5_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_b5_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_mk_b5_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_mak_body5_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinf_mak_body5_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_helm1"; 5 | a[1] = "char_ger_wermacht_helm_wire1"; 6 | a[2] = "char_ger_wermacht_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Zombie Verruckt/xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /MP/Common/character/character_mp_german_shepherd.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_shepherd"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_shepherd"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_jap_impinf_rifle.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_jap_impinf_player_rifle::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_jap_impinf_player_rifle::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_rus_guard_assault.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_rus_guard_player_assault::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_rus_guard_player_assault::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_usa_raider_rifle.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_player_rifle::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_player_rifle::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/Common/mptype/player_usa_marine_wet_flame.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_marinewet_playerf::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_marinewet_playerf::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_larmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_llegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_rarmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_g_rlegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_helm1"; 5 | a[1] = "char_ger_wermacht_helm_wire1"; 6 | a[2] = "char_ger_wermacht_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_helmc_less"; 5 | a[1] = "char_jap_impinf_body4_helm2"; 6 | a[2] = "char_jap_impinf2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_larmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_llegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rarmoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_body1_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_body1_g_rlegoff_1"; 5 | a[1] = "char_ger_wermacht_body1_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/character/character_sp_zombie_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("zombie_wolf"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("zombie_wolf"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_larmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_llegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rarmoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Nacht der Untoten/xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_honorgd_body1_2_g_rlegoff_1"; 5 | a[1] = "char_ger_honorgd_body1_2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/character/character_sp_zombie_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("zombie_wolf"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("zombie_wolf"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_ger_hnrgrd_assault.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_ger_hnrgd_player_assault::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_ger_hnrgd_player_assault::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_jap_impinf_assault.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_jap_impinf_player_assault::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_jap_impinf_player_assault::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Common/mptype/mptype_usa_raider_assault.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | 5 | character\char_usa_raider_player_assault::main(); 6 | } 7 | 8 | precache() 9 | { 10 | character\char_usa_raider_player_assault::precache(); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_helmc_less"; 5 | a[1] = "char_jap_impinf_body4_helm2"; 6 | a[2] = "char_jap_impinf2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_helm1"; 5 | a[1] = "char_ger_wermacht_helm_wire1"; 6 | a[2] = "char_ger_wermacht_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body1_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body1_g_larmoff_1"; 5 | a[1] = "char_usa_marine_wet_body1_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body1_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body1_g_rarmoff_1"; 5 | a[1] = "char_usa_marine_wet_body1_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body2_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body2_g_llegoff_1"; 5 | a[1] = "char_usa_marine_wet_body2_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_marwet_body2_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_marine_wet_body2_g_rlegoff_1"; 5 | a[1] = "char_usa_marine_wet_body2_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_helmc_less"; 5 | a[1] = "char_jap_impinf_body4_helm2"; 6 | a[2] = "char_jap_impinf2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_helm1"; 5 | a[1] = "char_ger_wermacht_helm_wire1"; 6 | a[2] = "char_ger_wermacht_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_helmc_less"; 5 | a[1] = "char_jap_impinf_body4_helm2"; 6 | a[2] = "char_jap_impinf2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /MP/Maps/Dome/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_c_g_larmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_c_g_larmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_c_g_larmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_c_g_llegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_c_g_llegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_c_g_llegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_c_g_rarmoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_c_g_rarmoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_c_g_rarmoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_infwet_body5_c_g_rlegoffalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_c_g_rlegoff_1"; 5 | a[1] = "char_jap_impinfwet_body5_c_g_rlegoff_2"; 6 | return a; 7 | } 8 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmchtwet_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_helm1"; 5 | a[1] = "char_ger_wermachtwet_helm_wire1"; 6 | a[2] = "char_ger_wermachtwet_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_helm1"; 5 | a[1] = "char_ger_wermacht_helm_wire1"; 6 | a[2] = "char_ger_wermacht_softcap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/character/char_rus_h_reznov.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Airfield/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Asylum/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Banzai/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Battery/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Breach/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Castle/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Corrosion/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Courtyard/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Downfall/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Hanger/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Knee Deep/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Makin Day/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Makin/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Nightfire/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Outskirts/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Seelow/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Station/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Sub Pens/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Upheaval/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_body1_gear1_1"; 5 | a[1] = "char_rus_guardwet_body1_gear2_1"; 6 | a[2] = "char_rus_guardwet_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinfwet2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body4_helmc_less"; 5 | a[1] = "char_jap_impinfwet_body4_helm2"; 6 | a[2] = "char_jap_impinfwet2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_body1_gear1_1"; 5 | a[1] = "char_rus_guard_body1_gear2_1"; 6 | a[2] = "char_rus_guard_body1_gear3_1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /MP/Common/character/character_mp_german_shepherd_black.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_shepherd_black"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_shepherd_black"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Cliffside/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Revolution/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /MP/Maps/Roundhouse/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/character/char_rus_p_chernova.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/character/char_rus_h_commissar.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_commissar"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_commissar"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/character/char_rus_p_chernova.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/character/character_sp_german_sheperd_dog.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("german_sheperd_dog"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("german_sheperd_dog"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/character/char_usa_marine_h_miller.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_roebuck"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_roebuck"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/character/char_rus_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/character/char_rus_wet_p_chernova.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guardwet_chernova"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guardwet_chernova"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/character/char_usa_marine_h_miller.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_roebuck"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_roebuck"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/character/char_rus_p_chernova.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/character/char_usa_marine_h_miller.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_roebuck"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_roebuck"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/character/char_rus_h_commissar.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_commissar"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_commissar"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/character/char_usa_raider_h_roebuck.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_raider_roebuck"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_raider_roebuck"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/character/char_usa_raider_h_sullivan.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_raider_sullivan"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_raider_sullivan"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/character/char_zomb_player_1.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova_zomb"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova_zomb"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/character/char_rus_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_impinfwet2_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body4_helmc_less"; 5 | a[1] = "char_jap_impinfwet_body4_helm2"; 6 | a[2] = "char_jap_impinfwet2_cap1"; 7 | return a; 8 | } 9 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/character/char_usa_marine_h_miller.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_roebuck"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_roebuck"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/character/char_rus_h_commissar.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_commissar"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_commissar"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/character/char_rus_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/character/char_rus_p_chernova.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/character/char_zomb_player_0.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky_zomb"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_polonsky_zomb"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Der Riese/character/character_sp_zombie_dog_black_fur.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("zombie_wolf_variant_a"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("zombie_wolf_variant_a"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/character/char_zomb_player_0.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky_zomb"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_polonsky_zomb"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/character/char_zomb_player_1.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_chernova_zomb"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_chernova_zomb"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/ZM Maps/Shi No Numa/character/character_sp_zombie_dog_black_fur.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("zombie_wolf_variant_a"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("zombie_wolf_variant_a"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/character/char_usa_marine_h_comoff.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_comoff"); 5 | self.voice = "american"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_usa_marine_comoff"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Downfall/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/character/char_rus_wet_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guardwet_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guardwet_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/character/char_rus_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/character/char_jap_makin_interrogator.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_jap_impinf_interrogator"); 5 | self.voice = "japanese"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_jap_impinf_interrogator"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/character/char_rus_h_reznov_coat.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_rus_guard_reznov_coat"); 5 | self.voice = "russian"; 6 | } 7 | 8 | precache() 9 | { 10 | precacheModel("char_rus_guard_reznov_coat"); 11 | } 12 | -------------------------------------------------------------------------------- /SP/SP Maps/Vendetta/xmodelalias/char_ger_wrmcht_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_gear1"; 5 | a[1] = "char_ger_wermacht_gear2"; 6 | a[2] = "char_ger_wermacht_gear3"; 7 | a[3] = "char_ger_wermacht_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/step_up.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | // step_up.gsc 4 | // Makes the character step up onto a ledge. Currently the ledge is assumed to be 36 units. 5 | 6 | main() 7 | { 8 | if ( self.type == "dog" ) 9 | dog_jump_up( 40, 3 ); 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/xmodelalias/char_ger_wrmcht_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_gear1"; 5 | a[1] = "char_ger_wermacht_gear2"; 6 | a[2] = "char_ger_wermacht_gear3"; 7 | a[3] = "char_ger_wermacht_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Ring of Steel/xmodelalias/char_ger_wrmcht_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_gear1"; 5 | a[1] = "char_ger_wermacht_gear2"; 6 | a[2] = "char_ger_wermacht_gear3"; 7 | a[3] = "char_ger_wermacht_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/_lights.gsc: -------------------------------------------------------------------------------- 1 | #include common_scripts\utility; 2 | #include maps\mp\_utility; 3 | 4 | flicker_light() 5 | { 6 | assertMsg( "\"flicker_light\" is no longer supported since this is a server-side script. Please set the targetname of the light at " + self.origin + " to \"fire_flicker\" (without quotes)" ); 7 | } -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_rus_guardwet_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guardwet_helm1"; 5 | a[1] = "char_rus_guardwet_hat"; 6 | a[2] = "char_rus_guardwet_ushankadown1"; 7 | a[3] = "char_rus_guardwet_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/xmodelalias/char_ger_wrmcht_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_gear1"; 5 | a[1] = "char_ger_wermacht_gear2"; 6 | a[2] = "char_ger_wermacht_gear3"; 7 | a[3] = "char_ger_wermacht_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_ger_wrmcht_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermacht_gear1"; 5 | a[1] = "char_ger_wermacht_gear2"; 6 | a[2] = "char_ger_wermacht_gear3"; 7 | a[3] = "char_ger_wermacht_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Their Land Their Blood/xmodelalias/char_rus_guard_helmalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_rus_guard_helm1"; 5 | a[1] = "char_rus_guard_hat"; 6 | a[2] = "char_rus_guard_ushankadown1"; 7 | a[3] = "char_rus_guard_ushankaup1"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/animscripts/traverse/step_down.gsc: -------------------------------------------------------------------------------- 1 | #include maps\mp\animscripts\traverse\shared; 2 | 3 | // step_down.gsc 4 | // Makes the character step down off a ledge. Currently the ledge is assumed to be 36 units. 5 | 6 | 7 | main() 8 | { 9 | if ( self.type == "dog" ) 10 | dog_jump_down( 40, 3 ); 11 | } 12 | -------------------------------------------------------------------------------- /SP/Common/animscripts/concealment_prone.gsc: -------------------------------------------------------------------------------- 1 | #using_animtree ("generic_human"); 2 | 3 | main() 4 | { 5 | self trackScriptState( "Concealment Prone Main", "code" ); 6 | self endon("killanimscript"); 7 | animscripts\utility::initialize("concealment_prone"); 8 | self animscripts\cover_prone::main(); 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_jap_impinf_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_gear1"; 5 | a[1] = "char_jap_impinf_body5_gear2"; 6 | a[2] = "char_jap_impinf_body5_gear3"; 7 | a[3] = "char_jap_impinf_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Eviction/xmodelalias/char_ger_wrmchtwet_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_ger_wermachtwet_gear1"; 5 | a[1] = "char_ger_wermachtwet_gear2"; 6 | a[2] = "char_ger_wermachtwet_gear3"; 7 | a[3] = "char_ger_wermachtwet_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_gear4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_gear1"; 5 | a[1] = "char_jap_impinf_body4_gear2"; 6 | a[2] = "char_jap_impinf_body4_gear3"; 7 | a[3] = "char_jap_impinf_body4_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_gear1"; 5 | a[1] = "char_jap_impinf_body5_gear2"; 6 | a[2] = "char_jap_impinf_body5_gear3"; 7 | a[3] = "char_jap_impinf_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_jap_impinf_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_gear1"; 5 | a[1] = "char_jap_impinf_body5_gear2"; 6 | a[2] = "char_jap_impinf_body5_gear3"; 7 | a[3] = "char_jap_impinf_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/Common/maps/_camera.gsc: -------------------------------------------------------------------------------- 1 | #include maps\_vehicle_aianim; 2 | #include maps\_vehicle; 3 | #using_animtree( "vehicles" ); 4 | main( model, type ) 5 | { 6 | build_template( "camera", model, type ); 7 | build_localinit( ::init_local ); 8 | build_deathmodel( "vehicle_camera" ); 9 | } 10 | 11 | init_local() 12 | { 13 | } 14 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_usa_navy_cap1alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_navy_wetsailor_cap1"; 5 | a[1] = "char_usa_navy_wetsailor_nocap"; 6 | a[2] = "char_usa_navy_wetsailor_nocap"; 7 | a[3] = "char_usa_navy_wetsailor_nocap"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_usa_navy_cap2alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_navy_wetsailor_cap2"; 5 | a[1] = "char_usa_navy_wetsailor_nocap"; 6 | a[2] = "char_usa_navy_wetsailor_nocap"; 7 | a[3] = "char_usa_navy_wetsailor_nocap"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/xmodelalias/char_usa_navy_cap3alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_navy_wetsailor_cap3"; 5 | a[1] = "char_usa_navy_wetsailor_nocap"; 6 | a[2] = "char_usa_navy_wetsailor_nocap"; 7 | a[3] = "char_usa_navy_wetsailor_nocap"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_gear4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_gear1"; 5 | a[1] = "char_jap_impinf_body4_gear2"; 6 | a[2] = "char_jap_impinf_body4_gear3"; 7 | a[3] = "char_jap_impinf_body4_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_gear4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_gear1"; 5 | a[1] = "char_jap_impinf_body4_gear2"; 6 | a[2] = "char_jap_impinf_body4_gear3"; 7 | a[3] = "char_jap_impinf_body4_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body5_gear1"; 5 | a[1] = "char_jap_impinf_body5_gear2"; 6 | a[2] = "char_jap_impinf_body5_gear3"; 7 | a[3] = "char_jap_impinf_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_gear4alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_gear1"; 5 | a[1] = "char_jap_impinf_body4_gear2"; 6 | a[2] = "char_jap_impinf_body4_gear3"; 7 | a[3] = "char_jap_impinf_body4_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_helm3_alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_cap1"; 5 | a[1] = "char_jap_impinf_body4_helmc_less"; 6 | a[2] = "char_jap_impinf_body4_helm2"; 7 | a[3] = "char_jap_impinf_body4_hband"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_helm3_alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_cap1"; 5 | a[1] = "char_jap_impinf_body4_helmc_less"; 6 | a[2] = "char_jap_impinf_body4_helm2"; 7 | a[3] = "char_jap_impinf_body4_hband"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /MP/Common/codescripts/character_mp.gsc: -------------------------------------------------------------------------------- 1 | setModelFromArray(a) 2 | { 3 | self setModel(a[randomint(a.size)]); 4 | } 5 | 6 | precacheModelArray(a) 7 | { 8 | for (i = 0; i < a.size; i++) 9 | precacheModel(a[i]); 10 | } 11 | 12 | attachFromArray(a) 13 | { 14 | self attach(codescripts\character::randomElement(a), "", true); 15 | } 16 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_usa_raider_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_gear1"; 5 | a[1] = "char_usa_raider_gear2"; 6 | a[2] = "char_usa_raider_gear3"; 7 | a[3] = "char_usa_raider_gear4"; 8 | a[4] = "char_usa_raider_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_usa_raider_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_gear1"; 5 | a[1] = "char_usa_raider_gear2"; 6 | a[2] = "char_usa_raider_gear3"; 7 | a[3] = "char_usa_raider_gear4"; 8 | a[4] = "char_usa_raider_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinfwet_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_gear1"; 5 | a[1] = "char_jap_impinfwet_body5_gear2"; 6 | a[2] = "char_jap_impinfwet_body5_gear3"; 7 | a[3] = "char_jap_impinfwet_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_usa_raider_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_gear1"; 5 | a[1] = "char_usa_raider_gear2"; 6 | a[2] = "char_usa_raider_gear3"; 7 | a[3] = "char_usa_raider_gear4"; 8 | a[4] = "char_usa_raider_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/xmodelalias/char_usa_raider_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_gear1"; 5 | a[1] = "char_usa_raider_gear2"; 6 | a[2] = "char_usa_raider_gear3"; 7 | a[3] = "char_usa_raider_gear4"; 8 | a[4] = "char_usa_raider_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_usa_raider_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_gear1"; 5 | a[1] = "char_usa_raider_gear2"; 6 | a[2] = "char_usa_raider_gear3"; 7 | a[3] = "char_usa_raider_gear4"; 8 | a[4] = "char_usa_raider_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_jap_impinfwet_gear5alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinfwet_body5_gear1"; 5 | a[1] = "char_jap_impinfwet_body5_gear2"; 6 | a[2] = "char_jap_impinfwet_body5_gear3"; 7 | a[3] = "char_jap_impinfwet_body5_gear4"; 8 | return a; 9 | } 10 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/_deployable_weapons.gsc: -------------------------------------------------------------------------------- 1 | init() 2 | { 3 | precacheModel( "mounted_mp_bar_bipod_lmg" ); 4 | precacheModel( "mounted_mp_30cal_bipod_lmg" ); 5 | precacheModel( "mounted_mp_dp28_bipod_lmg" ); 6 | precacheModel( "mounted_mp_fg42_bipod_lmg" ); 7 | precacheModel( "mounted_mp_type99_bipod_lmg" ); 8 | precacheModel( "mounted_mp_mg42_bipod_mg" ); 9 | } -------------------------------------------------------------------------------- /SP/Common/maps/_music.gsc: -------------------------------------------------------------------------------- 1 | 2 | #include maps\_utility; 3 | 4 | music_init() 5 | { 6 | assert(level.clientscripts); 7 | 8 | level.musicState = ""; 9 | registerClientSys("musicCmd"); 10 | } 11 | 12 | setMusicState(state) 13 | { 14 | if(level.musicState != state) 15 | setClientSysState("musicCmd", state ); 16 | level.musicState = state; 17 | } 18 | -------------------------------------------------------------------------------- /MP/Common/maps/mp/_type97.gsc: -------------------------------------------------------------------------------- 1 | // _type97.gsc 2 | // Sets up the behavior for the Type 97 Tank and variants. 3 | 4 | #include maps\mp\_vehicles; 5 | 6 | main(model,type) 7 | { 8 | build_template( "type97", model, type ); 9 | build_exhaust( "vehicle/exhaust/fx_exhaust_t97" ); 10 | build_treadfx( type ); 11 | build_rumble( "tank_rumble_mp", 0.1, 2, 500, 0.1, 0 ); 12 | } -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/xmodelalias/char_usa_raider_wet_gearalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_usa_raider_wet_gear1"; 5 | a[1] = "char_usa_raider_wet_gear2"; 6 | a[2] = "char_usa_raider_wet_gear3"; 7 | a[3] = "char_usa_raider_wet_gear4"; 8 | a[4] = "char_usa_raider_wet_gear5"; 9 | return a; 10 | } 11 | -------------------------------------------------------------------------------- /SP/Common/maps/_busing.gsc: -------------------------------------------------------------------------------- 1 | 2 | #include maps\_utility; 3 | 4 | busInit() 5 | { 6 | assert(level.clientscripts); 7 | 8 | level.busState = ""; 9 | registerClientSys("busCmd"); 10 | 11 | //setBusState("map_load"); 12 | } 13 | 14 | setBusState(state) 15 | { 16 | if(level.busState != state) 17 | setClientSysState("busCmd", state ); 18 | level.busState = state; 19 | } -------------------------------------------------------------------------------- /MP/Common/maps/mp/_busing.gsc: -------------------------------------------------------------------------------- 1 | 2 | #include maps\mp\_utility; 3 | 4 | busInit() 5 | { 6 | assert(level.clientscripts); 7 | 8 | level.busState = ""; 9 | registerClientSys("busCmd"); 10 | 11 | //setBusState("map_load"); 12 | } 13 | 14 | setBusState(state) 15 | { 16 | if(level.busState != state) 17 | setClientSysState("busCmd", state ); 18 | level.busState = state; 19 | } -------------------------------------------------------------------------------- /MP/Common/maps/mp/_sherman.gsc: -------------------------------------------------------------------------------- 1 | // _sherman.gsc 2 | // Sets up the behavior for the Sherman Tank and variants. 3 | 4 | #include maps\mp\_vehicles; 5 | 6 | main(model,type) 7 | { 8 | build_template( "sherman", model, type ); 9 | build_exhaust( "vehicle/exhaust/fx_exhaust_sherman" ); 10 | build_treadfx( type ); 11 | build_rumble( "tank_rumble_mp", 0.1, 2, 500, 0.1, 0 ); 12 | } -------------------------------------------------------------------------------- /MP/Common/maps/mp/gametypes/_clientids.gsc: -------------------------------------------------------------------------------- 1 | init() 2 | { 3 | level.clientid = 0; 4 | 5 | level thread onPlayerConnect(); 6 | } 7 | 8 | onPlayerConnect() 9 | { 10 | for(;;) 11 | { 12 | level waittill("connecting", player); 13 | 14 | player.clientid = level.clientid; 15 | level.clientid++; // Is this safe? What if a server runs for a long time and many people join/leave 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/character/char_usa_marine_h_polonsky.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky"); 5 | self.hatModel = "char_usa_raider_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_polonsky"); 13 | precacheModel("char_usa_raider_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/character/char_usa_marine_h_polonsky.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky"); 5 | self.hatModel = "char_usa_raider_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_polonsky"); 13 | precacheModel("char_usa_raider_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/character/char_usa_marine_h_polonsky.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky"); 5 | self.hatModel = "char_usa_raider_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_polonsky"); 13 | precacheModel("char_usa_raider_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/character/char_usa_marine_h_polonsky.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_polonsky"); 5 | self.hatModel = "char_usa_raider_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_polonsky"); 13 | precacheModel("char_usa_raider_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/character/char_usa_pbycrew_gunner.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_pbycrew_body1_1"); 5 | self.headModel = "char_usa_pbycrew_fullmask"; 6 | self attach(self.headModel, "", true); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_pbycrew_body1_1"); 13 | precacheModel("char_usa_pbycrew_fullmask"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/character/char_usa_marinewet_h_polonsky.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_wet_polonsky"); 5 | self.hatModel = "char_usa_raider_wet_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_wet_polonsky"); 13 | precacheModel("char_usa_raider_wet_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/character/char_usa_marinewet_h_roebuck.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_wet_roebuck"); 5 | self.hatModel = "char_usa_raider_wet_helm2"; 6 | self attach(self.hatModel); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_wet_roebuck"); 13 | precacheModel("char_usa_raider_wet_helm2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Blowtorch and Corkscrew/character/char_usa_marinewet_r_wound.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_marine_wet_body1_w"); 5 | self.headModel = "char_usa_marine_head2_2"; 6 | self attach(self.headModel, "", true); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_marine_wet_body1_w"); 13 | precacheModel("char_usa_marine_head2_2"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Heart of the Reich/clientscripts/_katyusha.csc: -------------------------------------------------------------------------------- 1 | // _katyusha.csc 2 | // Sets up clientside behavior for the katyusha 3 | 4 | #include clientscripts\_vehicle; 5 | 6 | main(model,type) 7 | { 8 | 9 | build_exhaust( model, "vehicle/exhaust/fx_exhaust_rus_rocket_truck", true ); 10 | //build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" ); 11 | build_treadfx( "katyusha" ); 12 | 13 | } 14 | 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Semper Fi/character/char_jap_makin_officer.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_jap_impinf_officer_body"); 5 | self.headModel = "char_jap_impinf_officer_i_head"; 6 | self attach(self.headModel, "", true); 7 | self.voice = "japanese"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_jap_impinf_officer_body"); 13 | precacheModel("char_jap_impinf_officer_i_head"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Black Cats/character/char_usa_navy_wetsailor4.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_navy_wetsailor_body"); 5 | self.headModel = "char_usa_navy_wetsailor_head4_1"; 6 | self attach(self.headModel, "", true); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_navy_wetsailor_body"); 13 | precacheModel("char_usa_navy_wetsailor_head4_1"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/Common/animscripts/combat_say.gsc: -------------------------------------------------------------------------------- 1 | // combat_say.gsc 2 | // Determines when to talk during combat. 3 | 4 | // Plays miscellaneous combat lines sometimes during combat 5 | generic_combat() 6 | { 7 | //self animscripts\battlechatter::playBattleChatter(); 8 | } 9 | 10 | // Plays vaguely context-sensitive combat lines sometimes during combat 11 | specific_combat(dialogueLine) 12 | { 13 | //self animscripts\battlechatter::playBattleChatter(); 14 | } 15 | 16 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_helm_oki_alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_cap1"; 5 | a[1] = "char_jap_impinf_body4_helmc_less"; 6 | a[2] = "char_jap_impinf_body4_helm2"; 7 | a[3] = "char_jap_impinf_body4_hband"; 8 | a[4] = "char_jap_impinf_body4_okicap"; 9 | a[5] = "char_jap_impinf_body4_okicapg"; 10 | a[6] = "char_jap_impinf_body4_capg"; 11 | return a; 12 | } 13 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/character/char_usa_pbycrew_pel2_gunner.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | self setModel("char_usa_pbycrew_pel2_body1_1"); 5 | self.headModel = "char_usa_pbycrew_pel2_fullmask"; 6 | self attach(self.headModel, "", true); 7 | self.voice = "american"; 8 | } 9 | 10 | precache() 11 | { 12 | precacheModel("char_usa_pbycrew_pel2_body1_1"); 13 | precacheModel("char_usa_pbycrew_pel2_fullmask"); 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_helm_oki_alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_cap1"; 5 | a[1] = "char_jap_impinf_body4_helmc_less"; 6 | a[2] = "char_jap_impinf_body4_helm2"; 7 | a[3] = "char_jap_impinf_body4_hband"; 8 | a[4] = "char_jap_impinf_body4_okicap"; 9 | a[5] = "char_jap_impinf_body4_okicapg"; 10 | a[6] = "char_jap_impinf_body4_capg"; 11 | return a; 12 | } 13 | -------------------------------------------------------------------------------- /SP/SP Maps/Breaking Point/xmodelalias/char_jap_impinf_helm_oki_alias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_body4_cap1"; 5 | a[1] = "char_jap_impinf_body4_helmc_less"; 6 | a[2] = "char_jap_impinf_body4_helm2"; 7 | a[3] = "char_jap_impinf_body4_hband"; 8 | a[4] = "char_jap_impinf_body4_okicap"; 9 | a[5] = "char_jap_impinf_body4_okicapg"; 10 | a[6] = "char_jap_impinf_body4_capg"; 11 | return a; 12 | } 13 | -------------------------------------------------------------------------------- /MP/Maps/Breach/clientscripts/mp/mp_bgate.csc: -------------------------------------------------------------------------------- 1 | // Clientside script for mp_bgate 2 | 3 | #include clientscripts\mp\_utility; 4 | 5 | main() 6 | { 7 | // _load! 8 | clientscripts\mp\_load::main(); 9 | clientscripts\mp\mp_bgate_fx::main(); 10 | thread clientscripts\mp\_fx::fx_init(0); 11 | thread clientscripts\mp\_audio::audio_init(0); 12 | thread clientscripts\mp\mp_bgate_amb::main(); 13 | 14 | println("*** Client : mp_bgate running..."); 15 | } 16 | -------------------------------------------------------------------------------- /SP/Common/animscripts/traverse/jumpdown_40.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\utility; 2 | #include animscripts\traverse\shared; 3 | #using_animtree ("generic_human"); 4 | 5 | main() 6 | { 7 | if ( self.type == "human" ) 8 | low_wall_human(); 9 | else if ( self.type == "dog" ) 10 | dog_jump_down( 40, 3 ); 11 | } 12 | 13 | low_wall_human() 14 | { 15 | traverseData = []; 16 | traverseData[ "traverseAnim" ] = %traverse_jumpdown_40; 17 | 18 | DoTraverse( traverseData ); 19 | } 20 | -------------------------------------------------------------------------------- /SP/Common/animscripts/traverse/jumpdown_56.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\utility; 2 | #include animscripts\traverse\shared; 3 | #using_animtree ("generic_human"); 4 | 5 | main() 6 | { 7 | if ( self.type == "human" ) 8 | low_wall_human(); 9 | else if ( self.type == "dog" ) 10 | dog_jump_down( 56, 7 ); 11 | } 12 | 13 | low_wall_human() 14 | { 15 | traverseData = []; 16 | traverseData[ "traverseAnim" ] = %traverse_jumpdown_56; 17 | 18 | DoTraverse( traverseData ); 19 | } 20 | -------------------------------------------------------------------------------- /SP/Common/animscripts/traverse/jumpdown_96.gsc: -------------------------------------------------------------------------------- 1 | #include animscripts\utility; 2 | #include animscripts\traverse\shared; 3 | #using_animtree ("generic_human"); 4 | 5 | main() 6 | { 7 | if ( self.type == "human" ) 8 | low_wall_human(); 9 | else if ( self.type == "dog" ) 10 | dog_jump_down( 96, 7 ); 11 | } 12 | 13 | low_wall_human() 14 | { 15 | traverseData = []; 16 | traverseData[ "traverseAnim" ] = %traverse_jumpdown_96; 17 | 18 | DoTraverse( traverseData ); 19 | } 20 | -------------------------------------------------------------------------------- /SP/SP Maps/Blood and Iron/clientscripts/_see2_tiger.csc: -------------------------------------------------------------------------------- 1 | // _tiger.csc 2 | // Sets up clientside behavior for the tiger 3 | 4 | #include clientscripts\_vehicle; 5 | 6 | main(model,type) 7 | { 8 | 9 | build_exhaust( model, "vehicle/exhaust/fx_exhaust_tiger" ); 10 | //build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" ); 11 | build_treadfx( "see2_tiger" ); 12 | build_rumble( "see2_tiger", "tank_rumble", 0.15, 4.5, 600, 1, 1 ); 13 | } 14 | 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Burn Em Out/xmodelalias/char_jap_impinf_headalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_head1_1"; 5 | a[1] = "char_jap_impinf_head1_2"; 6 | a[2] = "char_jap_impinf_head1_3"; 7 | a[3] = "char_jap_impinf_head2_1"; 8 | a[4] = "char_jap_impinf_head2_2"; 9 | a[5] = "char_jap_impinf_head2_3"; 10 | a[6] = "char_jap_impinf_head3_1"; 11 | a[7] = "char_jap_impinf_head3_2"; 12 | a[8] = "char_jap_impinf_head3_3"; 13 | return a; 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Hard Landing/xmodelalias/char_jap_impinf_headalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_head1_1"; 5 | a[1] = "char_jap_impinf_head1_2"; 6 | a[2] = "char_jap_impinf_head1_3"; 7 | a[3] = "char_jap_impinf_head2_1"; 8 | a[4] = "char_jap_impinf_head2_2"; 9 | a[5] = "char_jap_impinf_head2_3"; 10 | a[6] = "char_jap_impinf_head3_1"; 11 | a[7] = "char_jap_impinf_head3_2"; 12 | a[8] = "char_jap_impinf_head3_3"; 13 | return a; 14 | } 15 | -------------------------------------------------------------------------------- /SP/SP Maps/Relentless/xmodelalias/char_jap_impinf_headalias.gsc: -------------------------------------------------------------------------------- 1 | // THIS FILE IS AUTOGENERATED, DO NOT MODIFY 2 | main() 3 | { 4 | a[0] = "char_jap_impinf_head1_1"; 5 | a[1] = "char_jap_impinf_head1_2"; 6 | a[2] = "char_jap_impinf_head1_3"; 7 | a[3] = "char_jap_impinf_head2_1"; 8 | a[4] = "char_jap_impinf_head2_2"; 9 | a[5] = "char_jap_impinf_head2_3"; 10 | a[6] = "char_jap_impinf_head3_1"; 11 | a[7] = "char_jap_impinf_head3_2"; 12 | a[8] = "char_jap_impinf_head3_3"; 13 | return a; 14 | } 15 | --------------------------------------------------------------------------------