├── docs
├── _sidebar.md
├── .nojekyll
├── gen-2
│ ├── crystal
│ │ ├── catext
│ │ │ └── .keep
│ │ └── main-glitchless
│ │ │ └── resources
│ │ │ ├── README.md
│ │ │ ├── raikou-ranges.md
│ │ │ ├── post-mikey-manip.md
│ │ │ ├── route-32-manip.md
│ │ │ ├── post-mikey-bitterberry.md
│ │ │ ├── toto-manip.md
│ │ │ ├── route-29-manip.md
│ │ │ └── raikou-manip.md
│ └── gold-silver
│ │ ├── catext
│ │ ├── README.md
│ │ ├── noACE
│ │ │ └── README.md
│ │ └── nsc
│ │ │ └── README.md
│ │ ├── main-any
│ │ ├── README.md
│ │ ├── silver-insane-collision-route
│ │ │ └── README.md
│ │ ├── gold-silver-backup-collision-route
│ │ │ └── README.md
│ │ └── silver-no-collision-route
│ │ │ └── README.md
│ │ └── main-glitchless
│ │ └── resources
│ │ ├── README.md
│ │ ├── toto-manip.md
│ │ ├── lid-frames.md
│ │ ├── sandshrew-manip.md
│ │ ├── route-29-manip.md
│ │ └── don-manip.md
├── gen-3
│ ├── emerald
│ │ └── catext
│ │ │ └── .keep
│ ├── ruby-sapphire
│ │ └── catext
│ │ │ └── .keep
│ └── firered-leafgreen
│ │ └── catext
│ │ └── .keep
├── gen-1
│ ├── images
│ │ ├── README.md
│ │ ├── classic
│ │ │ ├── README.md
│ │ │ ├── GC1.png
│ │ │ ├── GC2.png
│ │ │ ├── GC3.png
│ │ │ ├── GC4.png
│ │ │ ├── GC5.png
│ │ │ ├── GC6.png
│ │ │ ├── GC7.png
│ │ │ ├── GC8.png
│ │ │ ├── Cans.png
│ │ │ ├── Koga.png
│ │ │ ├── PPUP.png
│ │ │ ├── Bike4TTG.png
│ │ │ ├── F1Moon.png
│ │ │ ├── F3Moon.png
│ │ │ ├── Forest.png
│ │ │ ├── Gambler.png
│ │ │ ├── HiddenFR.png
│ │ │ ├── Mansion1.png
│ │ │ ├── Mansion2.png
│ │ │ ├── Mansion3.png
│ │ │ ├── MaxEther.png
│ │ │ ├── Options1.png
│ │ │ ├── Options2.png
│ │ │ ├── Options3.png
│ │ │ ├── Route25.png
│ │ │ ├── Route3.png
│ │ │ ├── Route6.png
│ │ │ ├── Route8.png
│ │ │ ├── SilphCo1.png
│ │ │ ├── SilphCo2.png
│ │ │ ├── SilphCo3.png
│ │ │ ├── SilphCo4.png
│ │ │ ├── Tower1.png
│ │ │ ├── Tower2.png
│ │ │ ├── Tower3.png
│ │ │ ├── Tower4.png
│ │ │ ├── Tower5.png
│ │ │ ├── Tower6.png
│ │ │ ├── Tower7.png
│ │ │ ├── Tunnel1.png
│ │ │ ├── Tunnel2.png
│ │ │ ├── Blackbelt.png
│ │ │ ├── MoonStrats.png
│ │ │ ├── TreePotion.png
│ │ │ ├── ClassicSafari.png
│ │ │ ├── CutBothTrees.png
│ │ │ ├── CyclingRoad.png
│ │ │ ├── Rt25Movement.png
│ │ │ ├── Safari Carbos.png
│ │ │ ├── SilphCarbos.png
│ │ │ ├── Underground.png
│ │ │ ├── VictoryRoad.png
│ │ │ ├── GentlemanCandy1.png
│ │ │ ├── GentlemanCandy2.png
│ │ │ ├── HouseRareCandy.png
│ │ │ ├── Mansion Carbos.png
│ │ │ ├── StepBasedOddish.png
│ │ │ ├── TimeBasedOddish.png
│ │ │ ├── EQMenuCandyGuide.png
│ │ │ ├── HiddenMansionCandy.png
│ │ │ ├── NidoStepBasedDSUM.png
│ │ │ ├── NidoTimeBasedDSUM.png
│ │ │ ├── SilphBarHPStrats.png
│ │ │ └── ClassicSilphBarSetup.png
│ │ └── glitchless
│ │ │ ├── README.md
│ │ │ └── apresswindow.png
│ ├── yellow
│ │ ├── catext
│ │ │ ├── README.md
│ │ │ └── reverse-badge-acquisition
│ │ │ │ └── README.md
│ │ ├── main-glitchless
│ │ │ ├── resources
│ │ │ │ ├── README.md
│ │ │ │ └── nido-manip.md
│ │ │ └── README.md
│ │ ├── main-any
│ │ │ └── README.md
│ │ └── main-nsc
│ │ │ └── README.md
│ └── red-blue
│ │ ├── catext
│ │ ├── README.md
│ │ ├── reverse-badge-acquisition
│ │ │ ├── README.md
│ │ │ ├── resources
│ │ │ │ ├── 1024-squirtle-manip.md
│ │ │ │ ├── 1024-charmander-manip.md
│ │ │ │ └── Brock-Through-Walls-Guide.md
│ │ │ ├── kadabeedrill-route
│ │ │ │ └── README.md
│ │ │ └── charizard-route
│ │ │ │ └── README.md
│ │ ├── catch-em-all-classic
│ │ │ ├── resources
│ │ │ │ └── pokemon-by-index.md
│ │ │ └── README.md
│ │ ├── no-save-corruption-green-jpn
│ │ │ └── README.md
│ │ └── no-item-underflow
│ │ │ └── README.md
│ │ ├── main-glitchless
│ │ ├── resources
│ │ │ ├── README.md
│ │ │ ├── oddish-backup.md
│ │ │ ├── postnerd-backup-paras.md
│ │ │ ├── triple-extended
│ │ │ │ ├── README.md
│ │ │ │ └── v4.0
│ │ │ │ │ └── README.md
│ │ │ ├── nido-manip.md
│ │ │ └── faq.md
│ │ ├── beginner-route
│ │ │ └── README.md
│ │ ├── README.md
│ │ ├── advanced-route
│ │ │ └── README.md
│ │ └── WR-Route
│ │ │ └── README.md
│ │ ├── main-any
│ │ └── README.md
│ │ └── main-nsc
│ │ └── README.md
├── README.md
├── _navbar.md
└── index.html
└── README.md
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1 | This is the gen-1 images folder.
2 |
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1 | This is the Red Classic images sub-folder.
2 |
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1 | This is the glitchless images sub-folder.
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1 | # Yellow Category Extension Routes
2 |
3 | * [Reverse Badge Acquisition](reverse-badge-acquisition/)
4 |
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1 | # Gold-Silver Category Extension Routes
2 |
3 | * [Manipless](manipless/)
4 | * [No Save Corruption](nsc/)
5 | * [No Ace](noACE/)
6 |
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/docs/gen-1/yellow/main-glitchless/resources/README.md:
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1 | # Resources for Pokemon Yellow Glitchless
2 |
3 | * [Nido Manip](nido-manip.md)
4 | * [Defensive Ranges](2020-ib-defensive-ranges.md)
5 |
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/docs/gen-2/gold-silver/main-any/README.md:
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1 | # Gold/Silver Any% Routes
2 |
3 | * [Gold/Silver Backup Collision Route](gold-silver-backup-collision-route/)
4 | * [Silver Insane Collision Route](silver-insane-collision-route/)
5 | * [Silver No Collision Route](silver-no-collision-route/)
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/docs/gen-2/gold-silver/main-glitchless/resources/README.md:
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1 | # Pokemon Gold-Silver Resources
2 |
3 | * [Don Manip](don-manip.md)
4 | * [LID Frames](lid-frames.md)
5 | * [Route 29 Manip](route-29-manip.md)
6 | * [Sandshrew Manip](sandshrew-manip.md)
7 | * [Toto Manip](toto-manip.md)
8 |
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/docs/gen-1/red-blue/catext/README.md:
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1 | # Red-Blue Category Extension Routes
2 |
3 | * [Catch'Em All Classic](catch-em-all-classic/)
4 | * [Reverse Badge Acquisition](reverse-badge-acquisition/)
5 | * [Green No Save Corruption](no-save-corruption-green-jpn/)
6 | * [No Item Underflow](no-item-underflow/)
7 |
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/docs/gen-2/crystal/main-glitchless/resources/README.md:
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1 | # Pokemon Crystal Resources
2 |
3 | * [Post-Mikey Bitterberry](post-mikey-bitterberry.md)
4 | * [Post-Mikey Manip](post-mikey-manip.md)
5 | * [Raikou Manip](raikou-manip.md)
6 | * [Raikou Ranges](raikou-ranges.md)
7 | * [Route 29 Manip](route-29-manip.md)
8 | * [Route 32 Manip](route-32-manip.md)
9 | * [Toto Manip](toto-manip.md)
10 |
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1 | # Resources for Pokemon Red-Blue Glitchless
2 |
3 | * [Defensive Ranges](defensive-ranges.md)
4 | * [Offensive Ranges](offensive-ranges.md)
5 |
6 |
7 | * [HP Strategies](hp-strats.md)
8 | * [HP Strategies for Races](hp-strats-for-races.md)
9 |
10 |
11 | * [Nido Manip](nido-manip.md)
12 | * [Triple Extended](triple-extended/)
13 | * [Route 3 Moon Backups](rt3moon-f36-f37-backups.md)
14 | * [Post-Nerd Backup Paras](postnerd-backup-paras.md)
15 | * [Oddish Backup](oddish-backup.md)
16 |
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/docs/README.md:
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1 | # Pokemon Speedrun Routes
2 | A wiki for viewing and editing Pokemon Speedrun routes using GitHub Pages and Docsify
3 |
4 | [View the website here](https://pokemon-speedrunning.github.io/speedrun-routes/#/)
5 |
6 | [View the github here](https://github.com/pokemon-speedrunning/speedrun-routes) or by clicking the GitHub icon in the top right of the live site
7 |
8 | Wiki page edits can be suggested on GitHub by navigating through the docs folder and clicking the pencil icon once you find the relevant markdown page, then after making the relevant edit you can submit a pull request by scrolling to the bottom.
9 |
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/docs/gen-1/red-blue/main-glitchless/resources/oddish-backup.md:
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1 | # Pokemon Red Oddish Backup with Greatball
2 |
3 | Used if you don't have any Poke Balls exiting Mt. Moon and still don't have a Cut Pokemon
4 |
5 | Pick up Great Ball outside of Mt. Moon found [here](https://gunnermaniac.com/pokeworld?map=1#170/47)
6 |
7 | ## IGT60 (including yoloball frames): 57/60
8 |
9 | No palette change in the bios
10 |
11 | [Path Map](https://i.imgur.com/f4XsYdr.png)
12 |
13 | Normal yoloball in both full and red bar HP with Great Ball.
14 |
15 | Tested with top 4 items being some combination of Potion, Great Ball, Helix Fossil, and TM34
16 |
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/docs/gen-2/crystal/main-glitchless/resources/raikou-ranges.md:
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1 | # Raikou Special Attack Ranges
2 |
3 | | Pokémon | 14 DV | 15 DV |
4 | | --- | --- | --- |
5 | | Jasmine Magnemites | 95.2% | 95.2% |
6 | | Lvl. 25 Muk | 95.2% | 95.2% |
7 | | Houndoom | 42.3% | 51.9% |
8 | | Rapidash | 92.8% | 92.8% |
9 | | Meganium | 44.7% | 63.9% |
10 | | Ariados | 78.4% | 83.2% |
11 | | Muk (+2 Spark) | 80.8% | 85.6% |
12 | | Vileplume (+0) | 57.0% | 64.0% |
13 | | Electabuzz (+1 HP) | 30.3% | 39.9% |
14 | | Kabutops (Crunch) | 73.6% | 78.4% |
15 | | Omastar (Crunch) | 47.1% | 51.9% |
16 | | Snorlax (+5 2HKO) | 36% | 36% |
17 |
18 | # Raikou Attack Range
19 |
20 | Jolteon: 83%
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/docs/gen-1/red-blue/main-glitchless/resources/postnerd-backup-paras.md:
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1 | # Pokemon Red Mt. Moon Post Nerd Backup Paras Manip
2 |
3 | ## IGT60 (including yoloball frames): 56/60 (3 no encounters, 1 yoloball fail)
4 |
5 | [A Press Map](https://imgur.com/a/AOULFxh)
6 |
7 | [Video with Inputs](https://youtu.be/t9PdVhItn-0)
8 |
9 | **Buffer and hold a palette from hard reset until the copyright screen disappears**
10 |
11 | Normal yoloball for both regular and redbar hp
12 |
13 | Bag top four should be Pokeballs, Potions, Bide, and Escape Rope to ensure item cycles don't mess up the yoloball.
14 |
15 | If you get the yoloball fail IGT with **REGULAR HP ONLY**, you can re-do the manip without resaving and use a select yoloball.
16 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/README.md:
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1 | # Red-Blue Reverse Badge Acquisition Routes
2 |
3 | * [Charizard Route (Beginner Route)](charizard-route/)
4 | * [Kadabeedrill Route (Fastest Route)](kadabeedrill-route/)
5 |
6 | ## What route do I choose?
7 | - The Charizard route is recommended if you're first starting out. It was previously the fastest route so it gets into all the glitched menuing. The route can still be used by beginners because it does not require the difficult starter/extended manips.
8 | - The Kadabeedrill route is the improvement over the Charizard route. It requires starter manip for its Brock Through Walls and uses an extended manip to catch two Pokemon. The route should be used if these manips are not an obstacle.
9 |
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/docs/gen-1/red-blue/main-glitchless/beginner-route/README.md:
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1 | # Pokemon Red Glitchless Beginner Guide
2 |
3 | * [Lass Version](lass/)
4 | * [No Lass Version](nolass/)
5 |
6 | ## What are the differences?
7 | - These differences revolve around fighting an extra Lass on route 3 for a much safer Moon Rocket fight and a lot of improved ranges.
8 | - The Moon Rocket fight can be complicated to play "safely", so the Lass route makes the fight much safer and simpler.
9 | - The Lass route cannot use [Route 3 Moon Manip](https://pastebin.com/tggXpQRC), which is slightly better than [Entr's Moon Manip](https://pastebin.com/jnj9j47S). However, starting out it is recommended to skip those two and learn a shorter [Backup Paras Manip](https://pastebin.com/j5gtY4cy).
10 |
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/README.md:
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1 | # Pokemon Speedrun Routes
2 | A wiki for viewing and editing Pokemon Speedrun routes using GitHub Pages and Docsify
3 |
4 | [View the website here](https://pokemon-speedrunning.github.io/speedrun-routes/#/)
5 |
6 | [View the github here](https://github.com/pokemon-speedrunning/speedrun-routes) or by clicking the GitHub icon in the top right of the live site
7 |
8 | Wiki page edits can be suggested on GitHub by navigating through the docs folder and clicking the pencil icon once you find the relevant markdown page, then after making the relevant edit you can submit a pull request by scrolling to the bottom.
9 |
10 | ## Development for Site Wrapper Code
11 | You can test changes to the site's wrapper code in `docs/index.html` locally using Node.JS. Install docsify with `npm install docsify-cli -g` and then run `docsify serve docs` to spin up a local development server.
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/docs/gen-1/yellow/main-glitchless/README.md:
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1 | # Pokemon Yellow Glitchless Routes
2 |
3 | ## Manip Quick Reference
4 | - [2020 IB Route](2020-ib/README.md)
5 | - [Gym Flex IB Route](flexgym-ib/README.md)
6 | ## What are the differences?
7 | - Both routes are viable to get top times, and it's unclear whether one route is clearly better than the other
8 | - The Gym Flex IB Route is the newest IB route and revolves around trying to get red bar in Silph Co, then carrying it through Koga/Erika/Sabrina
9 | - This route requires a lot more flexibility and has branching paths on which gyms to do in what order and when to use certain items
10 | - A key benefit to this route is being level 44 for Mansion, eliminating the L43 Ratatta/Raticate encounters, as well as eliminating a damage range on Champ's Magneton
11 | - Another benefit is the ability to do runs on both Flareon and Vaporeon Strats, while the other route can only go with Flareon
12 | - The 2020 IB Route is the one used in the previous world record, and is simpler and more straight forward
13 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/resources/1024-squirtle-manip.md:
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1 | # 1024 Squirtle Manip
2 |
3 | 1024 Squirtle follows the same concept as [1024 Charmander](1024-charmander-manip.md), who has a comprehensive guide linked.
4 |
5 | ```
6 | Player Len: 7
7 | ----------------------
8 | red_pal(hold)_gfskip_hop2_title0(S)_fsback(A+B)_cont(S+A) (base cost: 288)
9 | [27] DVs 1024 :: 20/ 9/11/ 9/10 (offset: 33.356)
10 | > IGT Second: 49
11 | > IGT Frame: 0-8, 11-25, 28-40, 53-57
12 |
13 | (Assuming the 28-40 IGT cluster)
14 | -5 bc2b :: L5: 20/10/12/ 9/11 - L6: 22/12/14/10/12
15 | -4 71d0 :: L5: 20/10/11/10/10 - L6: 23/11/12/11/11
16 | -3 80c7 :: L5: 19/10/11/10/10 - L6: 21/11/12/11/11
17 | -2 689b :: L5: 19/10/12/10/11 - L6: 21/11/13/11/12
18 | -1 1c3c :: L5: 20/ 9/12/ 9/11 - L6: 22/10/14/10/12
19 | 1024 :: L5: 20/ 9/11/ 9/10 - L6: 22/10/12/10/11
20 | +1 9c83 :: L5: 20/10/12/10/10 - L6: 22/11/14/11/11
21 | +2 4e3e :: L5: 19/10/12/ 9/11 - L6: 21/11/14/10/12
22 | +3 8260 :: L5: 19/10/11/ 9/10 - L6: 21/11/13/10/11
23 | +4 ce9a :: L5: 19/11/12/10/11 - L6: 21/12/14/11/12
24 | +5 2fe8 :: L5: 19/10/13/10/10 - L6: 21/11/14/11/12
25 | ```
26 |
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/docs/gen-2/gold-silver/main-glitchless/resources/toto-manip.md:
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1 | # Totodile (FEDF/DECF) Manip
2 |
3 | ## Resources:
4 | - Video: https://www.youtube.com/watch?v=Qrwp6XViTwg
5 | - Offset: ~10.808s
6 | - [Old Toto Manip Tutorial](https://www.youtube.com/watch?v=CL9MnNDsubo)
7 |
8 | **Intro**
9 | - 10:00am clockset, stereo audio, menu account off
10 |
11 | **DVs**
12 | - FDFF: IGT frames 23-33
13 | - DECF: IGT frames 18-29 (DDCE: IGT frames 30-32)
14 |
15 | ---
16 |
17 | ## Frame List
18 |
19 | **(StartSecond=0, IGTframe=23-29)**
20 |
21 | | Frame | Stats | NPC Cue |
22 | | ----- | ----- | ------- |
23 | | 8 | 0x89C2 (20/12/12/9/10/10) | Right |
24 | | 9 | 0x1B43 (21/11/12/9/10/9) | Left |
25 | | 9 | 0x1B43 (21/11/12/9/10/9) | Left |
26 | | 10 | 0x394F (21/11/12/10/11/9) | Up |
27 | | 10 | 0x3A50 (21/11/12/9/9/9) | Up |
28 | | **11**| **0xFDFF (21/13/12/10/11/10** | **Down** |
29 | | 12 | 0xDECF (20/12/12/10/11/10) | Up |
30 | | 13 | 0xC7A6 (20/12/12/10/10/10 | Up |
31 | | 14 | 0x3501 (21/11/11/9/9/9) | Up |
32 | | 14 | 0x3602 (20/11/12/9/10/9) | Up |
33 | | 15 | 0xBF79 (21/12/12/10/10/10) | Left |
34 |
35 | For the full list of frames, check entrpntr's [pastebin](https://pastebin.com/GirxGiU9).
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/docs/gen-2/crystal/main-glitchless/resources/post-mikey-manip.md:
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1 | # Post Mikey Manip
2 | ### (Also known as r30 and 3 quarters manip)
3 |
4 | **Name explanation**: https://pastebin.com/hPP1YMwb
5 |
6 | **Notes**:
7 | - This manip assumes both the FFFF/FFEF Toto manip and r29 manips were used.
8 | - All paths are 60/60.
9 | - After beating Mikey, walk to the save tile facing upwards, equip the berry and call mom, then proceed to save.
10 | - After resetting, hit one of the first 3 possible frames, all paths are the same.
11 |
12 | **Emulator Offset**: 11945
13 |
14 | **Console Offset (on release)**: ?
15 |
16 | ---
17 |
18 | ### Save tile:
19 | 
20 |
21 |
22 | ### Movement Map:
23 | 
24 |
25 | ### Resources:
26 | [**Practice State**](https://cdn.discordapp.com/attachments/612029254561038339/612109797302468618/r30_and_3_quarters_practice_state.gqs)
27 |
28 | **Adjacent Frames**:
29 | - 1 Late: Female L4 Caterpie in 2nd grass patch.
30 | - 2 Late: Female L3 Weedle in 1st grass patch.
31 | - 3 Late: Male L5 Bellsprout in 3rd grass patch.
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/docs/gen-1/red-blue/main-any/README.md:
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1 | # Pokemon Red Any%
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | ## Intro
5 | - [Manip TID 64C2 (25794)](https://www.youtube.com/watch?v=Jh7Z_frbfNs)
6 | - Name yourself RED
7 | - Name rival JOHN
8 |
9 | ## Save corrupt
10 | - Open your menu and save:
11 | - on GBP or Gambatte, first reset then press A shortly after
12 | - on GBI, first press A then reset right after
13 | - Save corrupting is a 4-frame windows, so you will probably need some practice with the timing
14 | - Take 1 step down
15 | - Open your Pokemon menu, swap
16 | - 11 -> 12
17 | - 13 -> 10
18 | - Open Item, swap
19 | - Slot 1 (Gold Teeth) -> Slot 5 (j.x[38])
20 | - Slot 3 (Gold Teeth) -> Slot 13 (j.x[1], 1 below GREAT BALL)
21 | - Open Pokemon again, swap:
22 | - 17 -> 22
23 | - 23 -> 18
24 | - Close the menu, if you did everything right you will be warped to HoF
25 |
26 | ## Troubleshoot
27 | - Save corrupt:
28 | - If you have no CONTINUE option after resetting, you went way too early with the reset
29 | - If the game says 'save data is destroyed', you went a little too early with the reset
30 | - If you can load the game and your pokemon menu opens, good job you got it
31 | - If you can load the game and your pokemon menu doesn't open, you went too late with the reset
32 |
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/docs/gen-1/yellow/main-any/README.md:
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1 | # Pokemon Yellow Any%
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | ## Intro
5 | - Manip TID:
6 | - [6415 (25621)](https://youtu.be/WffIE2ubIak)
7 | - [or 64EA (25834)](https://youtu.be/RjqDCth4GIk)
8 | - this manip saves 16 frames later into the run, but it's harder to pull of. More details in the video
9 | - Name yourself ASH
10 | - Name rival BLUE
11 |
12 | ## Save corrupt
13 | - Open your menu and save:
14 | - on GBP or Gambatte, first reset then press A shortly after
15 | - on GBI, first press A then reset right after
16 | - Save corrupting is a 4-frame windows, so you will probably need some practice with the timing
17 | - Open your Pokemon menu, swap
18 | - 9 -> 10
19 | - 12 -> 13
20 | - 13 -> 11
21 | - Open Item, scroll down, swap
22 | - Boulderbadge -> Carbos
23 | - if you are using 64EA (25834) TID, its TM34 -> Carbos
24 | - Open Pokemon again, swap:
25 | - 11 -> 12
26 | - Close the menu, if you did everything right you will be warped to HoF
27 |
28 | ## Troubleshoot
29 | - Save corrupt:
30 | - If you have no CONTINUE option after resetting, you went way too early with the reset
31 | - If the game says 'save data is destroyed', you went a little too early with the reset
32 | - If you can load the game and your pokemon menu opens, good job you got it
33 | - If you can load the game but your pokemon menu doesn't open, you went too late with the reset
34 |
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/docs/gen-2/crystal/main-glitchless/resources/route-32-manip.md:
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1 | # Route 32 Manip
2 |
3 | **Notes**:
4 | - This manip assumes the FFFF/FFEF Toto manip, r29 manips, and r30 and 3 quarters manip was used.
5 | - First 3 frames, all frames are 60/60 and share the same path.
6 | - Pick up the Repel and have either A or B held when text is scrolling just like with Totodile manip.
7 | -
8 | **Saving**:
9 | - After exiting Falkners Gym, DO hop the ledge. Then save on [this](https://i.imgur.com/2nyhgXY.png) tile facing down.
10 | - You can pick up the Paralyze Cure Berry, it doesn't affect the manip.
11 |
12 | **Emulator Offset**: 11945 (you can reuse your Post Mikey offset as it aims for the same frames!)
13 |
14 | ---
15 |
16 | **Movement Map:**
17 | 
18 |
19 | [Practice State](https://cdn.discordapp.com/attachments/613450037137113089/614838762471424002/route_32_practice_state.gqs)
20 |
21 | ---
22 |
23 | **Adjacent frames**:
24 | - 1 Late: Female L4 Ekans in first grass patch.
25 | - 2 Late: Female L7 Bellsprout in second to last grass patch.
26 | - 3 Late: Female L4 Ekans in first grass patch.
27 | - 4 Late: Female L7 Bellsprout in first grass patch.
28 |
29 | ```
30 | Paths:
31 | [2561_18_8_d_true/0-2]
32 | D D D D D D D D D D L L D D D L L L L L L D D D L L D L L L
33 | D L D D L D D D D D D L D D D D D D D D L D D D D D D D A+D
34 | D D D D D D D D D R D D R R A+R D D D D D D
35 | ```
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/docs/gen-1/yellow/main-glitchless/resources/nido-manip.md:
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1 | # L6 Nidoran Male RNG Manipulation
2 |
3 | This manip has a 3479/3600 (96.6%) chance of working, or 3226/3600 (89.6%) chance if you exclude the Nidorans with 0/1 special (15/12/15/0 and 15/13/15/1 DVs). HP wise you get either 8 or 13 except in one extremely rare case, but overall these stats are much better than what the original console manip produced.
4 |
5 | Save on [this green tile](http://extratricky.com/pokeworld/rb/1#57,141)
6 |
7 | Post save movement: Up, Right[add A once you begin moving right onscreen], Right, Up.
8 |
9 | [Full video](https://www.youtube.com/watch?v=B40BsgzoGVw) with yoloball as well by stringflow:
10 |
11 | Only takes 2 extra steps instead of 10 in the old manip, but you have a 10% to get an encounter when you step onto the savepoint, so about 4 of those steps are lost back on average. The manip will still work if you get the unlucky encounter. No need to do anything special in that case, just run away and then proceed immediately to saving.
12 |
13 | As was the case with the old manip, I recommend that you not buffer your save when doing this. Pikachu being specifically below you is also important.
14 |
15 |
16 | Nido DVs Frequency
17 |
18 | DVs FCF0 (15/12/15/0) frequency 191/3479 (5.49%)
19 |
20 | DVs FDF1 (15/13/15/1) frequency 62/3479 (1.78%)
21 |
22 | DVs F8EC (15/8/14/12) frequency 1/3479 (0.03%)
23 |
24 | DVs F9ED (15/9/14/13) frequency 1058/3479 (30.41%)
25 |
26 | DVs FAEE (15/10/14/14) frequency 1081/3479 (31.07%)
27 |
28 | DVs FBEE (15/11/14/14) frequency 1/3479 (0.03%)
29 |
30 | DVs FBEF (15/11/14/15) frequency 1085/3479 (31.19%)
31 |
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/docs/gen-2/gold-silver/main-glitchless/resources/lid-frames.md:
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1 | # LID Frame Ranges
2 |
3 | ## Ranges:
4 | | Frame | Trainer ID | Lottery ID |
5 | | ----- | ---------- | ---------- |
6 | | 6 Early | 0x62B3 (25267) | 0x1D4C (07500) |
7 | | 5 Early | 0x91C6 (37318) | 0x71E8 (29160) |
8 | | 4 Early | 0x3977 (14711) | 0x05D8 (01496) |
9 | | 3 Early | 0x9157 (37207) | 0xBAC3 (47811) |
10 | | 2 Early | 0x51D9 (20953) | 0x9EF1 (40689) |
11 | | 1 Early | 0xF280 (62080) | 0x63FF (25599) |
12 | | **TARGET** | **0x6F49 (28489)** | **0x03E9 (01001)** |
13 | | 1 Late | 0xC439 (50233) | 0x7EAC (32428) |
14 | | 2 Late | 0xF54E (62798) | 0xD34C (54092) |
15 | | 3 Late | 0x0786 (01926) | 0x08CA (02250) |
16 | | 4 Late | 0xEAE6 (60134) | 0x121C (04636) |
17 | | 5 Late | 0xAC6A (44138) | 0xF74B (63307) |
18 | | 6 Late | 0x5012 (20498) | 0xBE5C (48732) |
19 |
20 | ## Manip Lingo:
21 |
22 | **gold** = gold (this manip does not work on Silver/Crystal, they have their own manips)
23 |
24 | **gfskip** = buffer Start when booting the game so you skip the "Game Freak Presents" screen
25 |
26 | **backoutx** = backout of the NEW GAME/OPTIONS screen to the title screen (buffer with B), then buffer back to the NEW GAME/OPTIONS screen (buffer with Start) x amount of times
27 |
28 | **waitx(opt)** = wait x * 4 frames on the NEW GAME/OPTIONS screen, then enter options and buffer a backout of the options (buffer backout with Start)
29 | - **Note**: the NEW GAME/OPTIONS screen only accepts inputs every 4 frames, so it's only a 4 frame window for timing waitx
30 |
31 | **newgame** = buffer A to hit NEW GAME
32 |
33 | Approximate Flowtimer offset: 28259
34 |
35 | Adjust as needed, 4 frames = ~67 milliseconds
36 |
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/docs/gen-2/crystal/main-glitchless/resources/post-mikey-bitterberry.md:
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1 | # Post Mikey Manip With Bitter Berry
2 | ### (Also known as r30 and 3 quarters manip)
3 |
4 | **Name explanation**: https://pastebin.com/hPP1YMwb
5 |
6 | **Notes**:
7 | - This manip assumes both the FFFF/FFEF Toto manip and r29 manips were used.
8 | - All paths are 60/60.
9 | - After beating Mikey, walk to the save tile facing upwards, equip the berry and call mom, then proceed to save.
10 | - After resetting, hit frame 10-12 (offset should be about -16ms of the raikou manip), all paths are the same.
11 | - When getting Bitter Berry, buffer all textboxes and have either A or B held when text is scrolling just like with Totodile manip.
12 | - Route 32 Manip will still work with the 2 added steps, but remember to account for those when doing Raikou Manip.
13 |
14 | [**Video**](https://youtu.be/9jxV3fKaIdQ)
15 |
16 | [**Movement Map**](https://gunnermaniac.com/pokeworld2?map=1#264/185/ULLUUUUA+UUULUUUULUUA+UUURRRRRRRUUUUUUUUURRURRRUA+UUUULLLLLLLLLLLLLLLLUDDDDLLLUA+LULLA+L)
17 |
18 | [**Practice State**](https://cdn.discordapp.com/attachments/454258641134944259/715335055928590336/r30_bitter_berry.gqs)
19 |
20 | Adjacent Frames:
21 | - 5 Early: L4 Male Pidgey at https://gunnermaniac.com/pokeworld2?map=1#253/155
22 | - 4 Early: L3 Male Pidgey at https://gunnermaniac.com/pokeworld2?map=1#262/179
23 | - 3 Early: L3 Male Pidgey at https://gunnermaniac.com/pokeworld2?map=1#260/173
24 | - 2 Early: L4 Female Caterpie at https://gunnermaniac.com/pokeworld2?map=1#260/173
25 | - 1 Early: L4 Female Caterpie at https://gunnermaniac.com/pokeworld2?map=1#260/172
26 | - 1 Late: L4 Female Caterpie at https://gunnermaniac.com/pokeworld2?map=1#269/158
27 | - 2 Late: L3 Female Caterpie at https://gunnermaniac.com/pokeworld2?map=1#260/168
28 | - 3 Late: L4 Female Caterpie at https://gunnermaniac.com/pokeworld2?map=1#262/180
29 | - 4 Late: L3 Female Pidgey at https://gunnermaniac.com/pokeworld2?map=1#261/175
30 | - 5 Late: L4 Male Caterpie at https://gunnermaniac.com/pokeworld2?map=1#261/175
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/docs/gen-2/gold-silver/main-any/silver-insane-collision-route/README.md:
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1 | # Pokemon Silver Insane Collision Route
2 | ## Disclaimer
3 | - This route only works on Silver. Gold collision has to use the backup collision route.
4 | - This route requires you to hit a roughly 1/278 frame window. This window is around 10x smaller than first try 2 deposit bad clone, so hitting it is insanely hard. However, if successful, this route essentially kills the category.
5 |
6 |
7 | ## Pre-Run
8 | - Clear save data
9 | - Set fast text
10 | - If doing r29 manip, get wStartSecond 0 (currently r29 manip doesn't exist for Silver so ignore this)
11 | - TID manip is not needed
12 |
13 |
14 | ## Intro
15 | - Name yourself "RRRRRRR" (left->down->spam A)
16 | - IGT track \#1 for frame 2-59 (you can probably use livesplit for this?)
17 |
18 | ## Lab
19 | - Save [here](https://gunnermaniac.com/pokeworld2?map=2405#4/2/) facing right buffered
20 | - Just buffer start after closing last elm textbox
21 | - Make sure to start a timer after hitting yes on save
22 | - Get cynda, no nickname
23 | - IGT track \#2 for frame -2 of previous IGT
24 | - Add ~35327 to timer
25 | - If this is too hard to hit, you can wait another 59 frames (~36312 offset instead, also makes first igt have frames 1-59 work)
26 | - Save [here](https://i.imgur.com/GRIB3X7.png) facing down buffered
27 | - [movement](https://gunnermaniac.com/pokeworld2?map=2405#5/3/LLLDS)
28 | - Reset while saving in (0x288D, 0x2891)
29 | - Same timer as second igt
30 | - GBI - add ~2500
31 | - GBP/GSR - add ~1960
32 | - The window is ~1/16 of a millisecond, expect to fine tune your offsets
33 |
34 | ## Route 29
35 | - Do r29 manip (doesn't exist yet so ignore this)
36 | - Cynda won't have any HP after collision, so you auto-win any wild encounter.
37 |
38 | ## Cherrygrove
39 | - Name boxes on Pokemon Center 1F
40 | - BOX 2: . (space) . n 'd 'v l
41 | - BOX 3: 'e × 2 H 'e ] 'd A
42 | - BOX 4: 'e g 'd n U 'e h 'd
43 | - BOX 5: 'v & 'e H 'd 'e [ 'd
44 | - BOX 6: p 'e d 2 'e 4 4
45 | - BOX 7: A 1
46 | - × in box 3 is the multiplication symbol
47 | - Walk out of center
48 | - Take one step down
49 | - should stand [here](https://gunnermaniac.com/pokeworld2?map=1#279/221)
50 | - Save
51 | - Type d0 grind (spam Down for grinding)
52 | - Take 1 step down, then press A to talk to Red
53 | - End
54 |
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/docs/gen-2/gold-silver/main-glitchless/resources/sandshrew-manip.md:
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1 | # Sandshrew Manip
2 |
3 | **Notes**:
4 | - This manip assumes you at least do [entrpntr's Totodile manip](toto-manip.md)
5 | - Take note of stepcount, more info below
6 |
7 | [**Maps**](https://imgur.com/a/GIYPxnL) (green tiles = A presses; blue tiles = start flashes)
8 |
9 | [**GSR Savestates**](https://cdn.discordapp.com/attachments/454258641134944259/528711480024236099/savestates.zip)
10 |
11 | **Offset**: ~10.690s (no idea really, first 5 possible frames)
12 |
13 | ## Step Count
14 |
15 | Assuming you did both r29 and the don manip made by entr, you should be at stepcount=DF if hopped ledge after Falkner's Gym, and stepcount=E0 if you didn't. For this manip it is better to not hop the ledge as it improves the success rate of frame 1 by 1/60 (it's 52/60 with stepcount=DF). Frame 2 stops working if stepcount>E7, so you have 7 tiles of movement mistakes.
16 | Full data can be found [here](https://pastebin.com/1Tj5x7Rq).
17 |
18 | ## Paths
19 |
20 | All of the frames perform the following movement:
21 |
22 | ```
23 | (start -> past bill)
24 | [1-5] R D D D A+D D A+L L D D L L
25 | ```
26 |
27 | Depending on what frame you hit, you perform the following movements:
28 | ```
29 | (past bill -> end)
30 | [1] L L D L L D D D D D L D D D D R D R R R R R R R
31 | > Bill pattern: r->d spam (fast)
32 | > Successes: 53/60
33 | > 1x No Encounter
34 | > 3x Bill Hit
35 | > 1x Early Sandshrew (after bill)
36 | > 2x Geodude
37 | ```
38 |
39 | ```
40 | [2] L A+D L L L D D D S_B D D L D D D D R D R R R R R R
41 | > Bill pattern: u->l->d->...
42 | > Successes: 57/60
43 | > 2x No Encounter
44 | > 1x Early Sandshrew (after bill)
45 | ```
46 |
47 | ```
48 | [3] L L L D L D D D D D L D D D D R R R R D R R R R
49 | > Bill pattern: stuck r
50 | > Successes: 57/60
51 | > 1x Zubat
52 | > 2x Early Sandshrew (before bill)
53 | ```
54 |
55 | ```
56 | [4] S_B L L D L L D D D D D L D D D D R R R R R R D R R
57 | > Bill pattern: r->d->r->u (slow)
58 | > Successes: 55/60
59 | > 2x Early Sandshrew (after bill)
60 | > 2x Rattata
61 | > 1x Geodude
62 | ```
63 |
64 | ```
65 | [5] L L D L L D D D D D L D D D D D R R R R R S_B R R
66 | > Bill pattern: r->d->stuck r
67 | > Successes: 57/60
68 | > 1x Rattata
69 | > 2x Bill Hit
70 | ```
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/docs/gen-1/red-blue/main-glitchless/resources/triple-extended/README.md:
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1 | # Pokemon Red Triple Extended Manip
2 |
3 | Triple extended is a advanced technique that chains the nidoran manipulation into
4 | 1. a yoloball-able pidgey encounter in route 2
5 | 2. an encounterless forest
6 | 3. turn 1 string shot from weedle guy
7 |
8 | This is the hardest manipulation in the game and we recommend to focus your practice on other sections of the game if you are starting out.
9 |
10 | The main benefits from the newer paths (v4.0) are better IGTs rates, bigger string shot frame windows and slightly faster paths (no start buffers/flashes).
11 | The old extended (v3.0) can be fine if you favor path simplicity/ease of memorization over all of the above.
12 |
13 | ## Tutorial
14 |
15 | How to execute it ([Video Tutorial](https://youtu.be/kEtNFC8_Bjw)):
16 | - Buffer the SAVE
17 | - press start while still walking on the save tile, if you stop on the tile then START Nidoran manip will work but the extend might fail
18 | - Clear every textbox within its 4 frame window without mashing
19 | - While doing so, remember to always have A or B held down
20 | - You can do this by either holding one and press the other to clear the textbox, or alternate A/B
21 | - Beware that 'A wild Nidoran...' can be cleared withing 8 frames for the yoloball to work, but you need to hit the first 4 frames for the extend to work
22 | - Renaming Nidoran is the only thing that doesn't have a 4-frames window
23 | - That's why we have multiple paths: the higher the path the later you renamed it
24 | - Watch the NPC movements to recognize what path you hit, and execute the relative pidgey extend
25 | - if you are unsure who they are, click on their names in the table
26 | - Note that Pidgey is a shorter name then NidoranM so the timing might throw you off at first
27 | - Clear Pidgey textboxes the same way as Nidran ones
28 | - everyone of them is a 4-frame window
29 | - Check NPC movement again to check if you hit the forest extend or not, and follow the forest path if you did it
30 | - here you might pick the one with potion or without based on your HP and the risk you want to take
31 | - When picking up Antidote/Potion, remember to keep A held until the text stop printing
32 | - Talk to the Bug Catcher and clear its textbox with B
33 | - Switch to hold A when you hear Squirtle cry, and quickly do Down(or UP)+A to buffer Tail Whip
34 | - this is the hardest part so you will need some practice
35 |
36 | ## Paths
37 |
38 | * [Old paths (v3.0)](v3.0/)
39 | * [New paths (v4.0)](v4.0/)
40 |
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/docs/_navbar.md:
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1 | * Glitchless Routes
2 | * [Red-Blue](/gen-1/red-blue/main-glitchless/ 'Speedrun Guides for Pokemon Red and Blue Glitchless')
3 | * [Yellow](/gen-1/yellow/main-glitchless/ 'A Speedrun Guide for Pokemon Yellow Glitchless')
4 | * [Gold-Silver](/gen-2/gold-silver/main-glitchless/ 'A Speedrun Guide for Pokemon Gold and Silver Glitchless')
5 | * [Crystal](/gen-2/crystal/main-glitchless/ 'A Speedrun Guide for Pokemon Crystal Glitchless')
6 | * [Ruby-Sapphire](/gen-3/ruby-sapphire/main-glitchless/ 'A Speedrun Guide for Pokemon Sapphire Glitchless')
7 | * [Emerald](/gen-3/emerald/main-glitchless/ 'A Speedrun Guide for Pokemon Emerald Glitchless')
8 | * [Fire Red-Leaf Green](/gen-3/firered-leafgreen/main-glitchless/ 'A Speedrun Guide for Pokemon Fire Red and Leaf Green Glitchless')
9 | * Glitchless Resources
10 | * [Red-Blue](/gen-1/red-blue/main-glitchless/resources/ 'A Speedrun Guide for Pokemon Red and Blue Glitchless')
11 | * [Yellow](/gen-1/yellow/main-glitchless/resources/ 'A Speedrun Guide for Pokemon Yellow Glitchless')
12 | * [Gold-Silver](/gen-2/gold-silver/main-glitchless/resources/ 'A Speedrun Guide for Pokemon Gold and Silver Glitchless')
13 | * [Crystal](/gen-2/crystal/main-glitchless/resources/ 'A Speedrun Guide for Pokemon Crystal Glitchless')
14 |
15 |
16 |
17 | * Glitched Routes
18 | * [Red-Blue-NSC](/gen-1/red-blue/main-nsc/ 'A Speedrun Guide for Pokemon Red and Blue No Save Corruption')
19 | * [Red-Blue-Any%](/gen-1/red-blue/main-any/ 'A Speedrun Guide for Pokemon Red and Blue Any% No Restriction')
20 | * [Red-Blue-Catch-'Em-All](/gen-1/red-blue/main-cea/ 'A Speedrun Guide for Pokemon Red and Blue Catch \'Em All')
21 | * [Yellow-NSC](/gen-1/yellow/main-nsc/ 'A Speedrun Guide for Pokemon Yellow Any% No Save Corruption')
22 | * [Yellow-Any%](/gen-1/yellow/main-any/ 'A Speedrun Guide for Pokemon Yellow Any% No Restriction')
23 | * [Gold-Silver-Any%](/gen-2/gold-silver/main-any/ 'Speedrun Guides for Pokemon Gold and Silver Any%')
24 | * CatExt Routes
25 | * [Red-Blue](/gen-1/red-blue/catext/ 'Speedrun Guides for Red-Blue Category Extensions')
26 | * [Gold-Silver](/gen-2/gold-silver/catext/ 'Speedrun Guides for Gold-Silver Category Extensions')
27 |
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/docs/gen-1/red-blue/main-glitchless/README.md:
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1 | # Red Any% Glitchless Routes - "Glitchless"
2 |
3 | * [Beginner Route](beginner-route/)
4 | * [Intermediate Route](intermediate-route/)
5 | * [Advanced Route](advanced-route/)
6 | * [Race Route](race-route/)
7 | - The above routes always get the Agatha Candy.
8 | * [WR (Candyless) Route](WR-Route/)
9 | - WR route skips the Agatha Candy
10 | * [Flex Route (for Races)](https://pastebin.com/pNNQR9r4)
11 | * [Flex Route (Intermediate)](https://pastebin.com/UdwrmL8T)
12 | * [Flex Route (Advanced)](https://pastebin.com/6zSqaRts)
13 | * Flex routes may or may not get the Agatha Candy based on pace or other factors.
14 |
15 |
16 | # Red Any% Glitchless (Classic) Routes - "Classic"
17 |
18 | * [Classic Beginner Route](classic-beginner-route/)
19 | * [Classic Intermediate Route](classic-intermediate-route/)
20 | * [Classic Advanced Route](classic-advanced-route/)
21 | - Red Classic is the manipless category of gen 1.
22 | - Classic bans RNG manips, instant text, and the poke doll skip.
23 |
24 | ## What Glitchless (or Classic) route do I choose?
25 | - Different routes exist to optimize how long it takes to get a specific goal time. How you play to get a sub 1:55 in Glitchless (sub 2:05 in Classic) efficiently is much different than how you play to get a sub 1:47 in Glitchless (sub 1:57 in Classic).
26 | - **Beginner routes** are recommended if you are first starting out. They are focused on allowing as many runs as possible to be completed, which is great for learning the game.
27 | - Note that you can continue using beginner routes even as you improve. Times as low as 1:47 in glitchless and 1:59 in classic have been obtained using versions of beginner routes.
28 | - Intermediate routes are focused toward goal times where dying would make PBs unlikely/impossible, so they cut out revives. These routes still play safer than the advanced/WR routes, namely skipping high-risk strategies such as Silph Red Bar. The intermediate routes were written with goal times around 1:47 or slower for glitchless (1:59 or slower for classic) in mind.
29 | - The advanced routes are mainly focused toward goal times of 1:45/1:46 or better in glitchless (1:55-1:57 or better in classic), where you will likely have to consistently go for more risky red bar strategies.
30 | - Turning solely to glitchless - the WR Route is focused toward goal times of 1:44/1:43, where you skip the Agatha Candy (usually picked up in Mansion) resulting in a riskier Agatha and Champ fight. Note that runners recently favor using the Advanced Flex Route over the WR route when performing 1:44-or-better attempts.
31 | - We recommend that new players start off with whichever category they prefer; however, it is worth noting that the classic beginner route does contain more embedded maps to assist runners who have not played red in a long time. The glitchless route assumes that you already know how to beat the game normally and either understand or are willing to learn [how RNG manips work in Generation 1](https://www.youtube.com/watch?v=QirPrbub21g).
32 |
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/docs/gen-2/gold-silver/main-glitchless/resources/route-29-manip.md:
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1 | # Route 29 Manip 2.0
2 |
3 | ## Changelog
4 |
5 | [Major]
6 | > Changed end of Path 1 (pass #2). The previous version caused problems on Don Manip due to subtly loading the fruit tree map object in memory before Youngster Joey, which changed the "first empty slot" when loading Don (bumping RNG and causing unrecognizable patterns for Don manip, including hitting Don on Path 1. Mikey crit rate 26/60 -> 25/60.
7 |
8 | [Minor]
9 | > Removed the 4th A press from Path 3 (both passes) and changed the end of pass #2. The A press (the first of 2 rapid-fire A presses in the final grass patch on r29) was a troublesome one, and wasn't needed for pass #1 to get 60/60 encounterless. Mikey crit rate 17/60 -> 18/60.
10 |
11 |
12 | ## Notes
13 |
14 | - Do the FDFF/DECF Toto manip (REQUIRED)
15 | - Go straight down after Toto manip and exit lab on right (saves a step, which allows both passes to begin the same).
16 | - Normal lab movement after naming rival / before getting Poké Balls.
17 | - Save tile is the one closest to the Catching Tutorial Dude without him loaded (bottom row, offscreen by 2 tiles).
18 | - Save on turnframe (pass 1 facing down, pass 2 facing right). NOTE: Pass 2 MUST be an unbuffered save.
19 | - Hold left for the entire intro (having a button held at all times avoids some fuckery with the RNG)
20 |
21 | ---
22 |
23 | ### NPC cue
24 |
25 | In bold are the good frames.
26 |
27 | | Frame | NPC Movement | # of IGT Frames | IGT Frame NPC Movement | Moment of Correct NPC Cue | Moment of IGT NPC Cue |
28 | | --- | --- | --- | --- | --- | --- |
29 | | 12 | Up -> Down | 2 | Left -> Up | Instant | After ~8 tiles |
30 | | 13 | Right -> Up | 3 | 2:Right -> Down and 1: Down| Instant | Instant |
31 | | **14** | **Right -> Left** | **2** | **Down -> Right** | **Instant** | **Instant** |
32 | | **15** | **Down -> Right** | **0** | **N/A** | **After ~8 tiles** | **N/A** |
33 | | **16** | **Left** | **2** | **Up -> Down** | **N/A** | **After ~10 tiles** |
34 | | 17 | Down -> Left -> Down | 2 | Down -> Up -> Right | Instant | Instant |
35 | | 18 | Left | 0 | N/A | After ~11 tiles | N/A |
36 |
37 |
38 | **NOTE**: If you miss the very first A press, the first r29 NPC turns right a few tiles earlier than expected on f15 and the manip will fail (f14 and f16 are unaffected).
39 |
40 | ---
41 |
42 |
43 | **Offset**: ~10.875s (using FlowTimer 1.4.2; individuals may need to calibrate for their own setups)
44 |
45 | **Maps**
46 | - [Pass 1](https://imgur.com/a/R5iZhvy)
47 | - [Pass 2](https://imgur.com/a/E3VgHos)
48 |
49 | [**GSR Savestates**](https://cdn.discordapp.com/attachments/406585769227059211/524300529837408282/savestates.zip)
50 |
51 | **SAV files**
52 | - [Pass 1 ](https://cdn.discordapp.com/attachments/406585769227059211/524296583895056384/gold_r29_pass1.sav)
53 | - [Pass 2](https://cdn.discordapp.com/attachments/406585769227059211/524296587825119232/gold_r29_pass2.sav)
54 |
55 | **Encounterless manip: 60/60 all 3 frames, pass 1 & pass 2**
56 | - Get Potion on the way down after Mr. Pokemon
57 |
58 | **Mikey Crit manip**
59 | - Frame 14: select buffer (25/60)
60 | - Frame 15: select buffer (36/60)
61 | - Frame 16: select buffer (18/60)
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/docs/gen-2/crystal/main-glitchless/resources/toto-manip.md:
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1 | # Crystal FFFF/FFEF 2 Frame Totodile Manipulation
2 |
3 | - Do LID manip then soft reset and start a timer
4 | - Set options to Fast, Off, Set, Stereo, Frame Type 6
5 | - Choose the Girl and set clock to 10:01AM (yoloscroll 5:13-5:16PM if doing old Raikou) clearing final yes/no box between 1:00.5 - 1:01.5 on 2nd timer
6 | - Clear " with Pokemon awaits! Let's go! " textbox and start IGT track timer
7 | - After Elm is done talking go up 1 tile then down 1 tile and BUFFER your start press then press Yes to save on the last beep of IGT timer
8 | - Start Toto timer and reset at the same time, buffer intro and press A on the last beep.
9 | - Standard movement is D A+R R A+R U (A press on the down and the 2nd right), HOWEVER if the npc is facing right (and then switches to left) you have to Start Flash right before talking to the ball.
10 | - After talking to ball with A keep that held and swap to B on toto cry(let go of A), keep B held and clear 4 textboxes with A followed
11 | by holding A on the " A received Totodile " jingle
12 |
13 | ---------------------------------------------------------------------------------------------------------------------------------------
14 |
15 | IGT Track window 8 frames IGT frames: 0-7(0-3 give FEEE on 2nd toto, 4-7 FFEF)
16 |
17 | **Wsops offsets:**
18 | LID: 34621
19 | IGT: 78740 5 Beeps, Press A on 3rd beep unless bad intro
20 | IGT2: 79740
21 | Toto: 12989
22 |
23 | **Gunners offsets:**
24 | LID: N/A
25 | IGT: 79517
26 | Toto: 12818
27 |
28 | **NOTE**: You can increase and decrease the IGT offsets in intervals of 1000 *ms* since only the IGT frame matters; IGT second is irrelevant.
29 |
30 | ---
31 | ### Frame 59
32 | | **Movement** | **Stats** | **NPC** |
33 | | ------------ | --------- | ------- |
34 | | D A+R R A+R U S_B | 0xA8CB (20/12/12/10/10/10) | Up |
35 | | D A+R R A+R U | 0xA3C7 (20/12/11/10/10/10) | Up |
36 |
37 | ---
38 |
39 | ### Frame 60
40 | | **Movement** | **Stats** | **NPC** |
41 | | ------------ | --------- | ------- |
42 | | D A+R R A+R U S_B | 0xF607 (20/13/12/10/10/9) | Right |
43 | | D A+R R A+R U | 0xF508 (21/13/11/10/10/9) | Right |
44 | | D A+R R A+R U | 0xF609 (20/13/12/10/10/9) | Right |
45 |
46 | ---
47 |
48 | ### Frame 61
49 | | **Movement** | **Stats** | **NPC** |
50 | | ------------ | --------- | ------- |
51 | | D A+R R A+R U S_B | 0xFFFF (21/13/12/10/11/10) | Right-Left |
52 |
53 | ---
54 |
55 | ### Frame 62
56 | | **Movement** | **Stats** | **NPC** |
57 | | ------------ | --------- | ------- |
58 | | D A+R R A+R U | 0xFEEE (20/13/12/10/11/10) | Up |
59 | | D A+R R A+R U | 0xFFEF (21/13/12/10/11/10) | Up |
60 |
61 | ---
62 | ### Frame 63
63 | | **Movement** | **Stats** | **NPC** |
64 | | ------------ | --------- | ------- |
65 | | D A+R R A+R U S_B | 0x06E1 (20/11/12/9/9/10) (Female) | Right |
66 | | D A+R R A+R U | 0x01DD (20/11/11/10/11/10) (Female) | Right |
67 |
68 | ---
69 |
70 | ### Frame 64
71 | | **Movement** | **Stats** | **NPC** |
72 | | ------------ | --------- | ------- |
73 | | D A+R R A+R U S_B | 0x4A11 (20/11/12/9/9/9) | Up |
74 | | D A+R R A+R U S_B | 0x4910 (20/11/12/9/9/9) | Up |
75 | | D A+R R A+R U | 0x2DF7 (20/11/12/10/10/10) | Up |
76 | | D A+R R A+R U | 0x2CF6 (20/11/12/10/10/10) | Up |
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/docs/gen-2/gold-silver/main-any/gold-silver-backup-collision-route/README.md:
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1 | # Pokemon Gold-Silver Any% Backup Collision Route
2 | If something isn't clear, you should watch [CasualPokePlayer's run](https://youtu.be/d-QmxMqRpcs)
3 |
4 | ## Pre-Run
5 | - Clear save data
6 | - Manip TID to 09705.
7 | - [Gold TID Manip](https://youtu.be/VjOSelnhE3s)
8 | - Offsets: 13750/22750
9 | - [Range](https://pastebin.com/ZF4QX7Ya)
10 | - [Silver TID Manip](https://youtu.be/erpaVH2p4_I)
11 | - Offsets: 14100/23350
12 | - [Range](https://pastebin.com/HEXruHKq)
13 |
14 | ## Intro
15 | - 10:00 AM
16 | - Name player "A"
17 | - Safety check TID
18 | - can skip if confident with TID
19 | - Set options (Left+A on Options)
20 | - Can be skipped if you don't mind holding A/B for fast text
21 | - Sunday/No/Yes/Yes
22 |
23 | #### Lab
24 | - Pick Toto (do not nick)
25 | - Exit lab on left side (optimal, 2 less Aide steps)
26 |
27 | #### Route 29
28 | - Run away from all encounters
29 |
30 | ## Cherrygrove
31 | #### Center
32 | - Name boxes on Pokemon Center 1F
33 |
34 | | BOX | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | END | NAME |
35 | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
36 | | 12 | ←←↓A | s→→↓↓A | S←↓A | ↑←↑→A | s↓→↓A | s↓↓↓A |↑A | ↓↓←←A | A | Qéd2D'mv2 |
37 | | 3 | s↓↓↓A | s←←←A | s→→→→A | S→↓A | ↓↓↓A | A | S←↑A | ←←↑A | A | é]'daéé4'd |
38 | | 2 | s↓↓↓A | sS↓←A | s↑→↑↑→A | s↓↓←↓←A | s↑←↑↑A | ←←A | →→→↓A | sS↓←A | A | éH'dFé'v2H |
39 | | 1 | s↓↓↓A | S↓←←A | ↑→↑↑→A | sS←↓→A | s↑←↑↑ | s←←←←A | s←←←←A | A | A | ég'dEé['d'd |
40 |
41 |
42 | #### Mart
43 | - Buy 11 Antidotes
44 |
45 | #### Route 30
46 | - Go [here](https://gunnermaniac.com/pokeworld2?map=1#274/170) facing DOWN:
47 | - Toss Potion
48 | - Save
49 | - Pick up Potion
50 | - Go to Mr. Pokemon
51 |
52 | ## Collision
53 | - Go through cutscene
54 | - Take Toto's berry
55 | - S/Q for collision
56 | - GBP/GSR Offset: ~1960
57 |
58 | ## Corruption
59 | - Hit NEW GAME
60 | - 10:00 AM
61 | - Name player "GOLD"
62 | - S/Q to corrupt main save
63 | - GBP/GSR Offset: ~2121
64 |
65 | #### Troubleshoot Collision+Corruption
66 | - Check the time **BEFORE CONTINUE**, if it isn't 10:00/10:01 AM, redo main save corruption.
67 | - Otherwise, hit CONTINUE
68 | - If save data is corrupted, reset
69 | - For emulator, if you hit the collision frame and were lucky (1/3 chance), collision will be successful.
70 | - Console has to hit a 1/3 frame window.
71 | - Check if you have dex to confirm collision
72 | - If collision was not successful (no Pokedex in menu), pick up the Potion and redo collision setup
73 |
74 | ## End
75 | - Go through Mr. Pokemon's cutscene again
76 | - Go [here](https://gunnermaniac.com/pokeworld2?map=2610#2/5)
77 | - Go to Key Items pocket
78 | - Swap Mystery Egg in slot 1 with Mystery Egg in slot 2
79 | - Go to Balls pocket
80 | - Swap slot 2 with slot 3
81 | - Move cursor down 8
82 | - Register the ? that the cursor is on
83 | - Scroll down until ? x[]2 (will take a while)
84 | - Swap ? x[]2 with ? x75
85 | - Swap ? x0 between the two ?s with quantities with ? x[]8
86 | - Must do the swap in this order, if not, then swap the resulting ? x9 so it is sandwiched between the two ? x99s
87 | - View Pokedex
88 | - Exit dex
89 | - Take 1 step down, 2 steps left
90 | - Talk to Red
91 | - GG
92 |
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/docs/gen-1/red-blue/main-nsc/README.md:
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1 | # Pokemon Blue Any% No Save corruption
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | Based on davidpoko's guide, which was based on krazyd4n's guide.
5 |
6 | ## Intro
7 | - Manip TID F1C8 (61896)
8 | - [Faster, but slightly harder](https://youtu.be/hjFPSA1YEYk)
9 | - [Slower, but sligtly easier](https://youtu.be/u5_hDQ7H98w)
10 | - Note that the TID manip length doesn't impact the final time, it's only about reset efficiency
11 | - Name yourself mMNa.♀tF
12 | - The fastest way to do this is:
13 | - Select, Down, Right, Right, Right, A, Up, Up, Up, Up, Left, A, Down, Down, Down, A, Up, Up, Left, Left, Left, A, Left, Left, A, Left, Left, Left, Up, Up, A, Select, Right, Right, Right, Right, Up, Up, A, A.
14 | - Name rival RED
15 | - You can buffer this by clearing the last textbox with B, then holding DOWN+A
16 | - Bufer START as soon as the last textbox stopped printing
17 | - Press UP 2 times to go into option and set them to Fast/Off
18 |
19 | ## Route 1 + Viridian
20 | - Pick Charmander, do not nickname
21 | - Spam Scratch, losing is faster than winning
22 | - Get the parcel and the Pokedex, run from any Route 1 encounter
23 | - Buy 1 Pokeball from the Viridian Mart
24 | - Heads toward Route 22 and [manipulate a Spearow and its yoloball](https://youtu.be/Juvj2kGndfo)
25 | - Do not load [this NPC](https://gunnermaniac.com/pokeworld?local=1#6/23) going to the save tile, otherwise the manip will fail
26 | - If [this NPC](https://gunnermaniac.com/pokeworld?local=1#13/20) moves on screen for the save tile, go left 2 tiles and do [this backup manip](https://youtu.be/8V8q03cT2Tg) instead
27 | - Name it "AA"
28 | - Enter the Viridian Pokemon Center, deposit Charmander and heal to set the Center as your spawn point
29 | - Leave and head to Route 2
30 |
31 | ## Deathfly Glitch
32 | - [Manipulate no encounter through the grass, a Pikachu encounter and a Thundershock critical to die in 1 turn](https://youtu.be/wmnWBtQiLag)
33 | - The Thundershock part is the hardest but it's also not necessary to complete a run. Tips:
34 | - Don't mash through any text, but time them
35 | - As soon as the "Go! AA" text disappears, let go of the A button and quickly press Down or Up, then A
36 | - After getting Thundershock turn 1, you can save 4 steps in Route 2 by executing [this extended manipulation](https://pastebin.com/FYwz9mne)
37 | - even more advanced extended manipulations can be done, these are extremly difficult to perform and you can find more explanation [here](https://pastebin.com/RJSVGU6H)
38 | - If you didn't get the Thundershock turn 1, spam any move until you die
39 |
40 | ## Bug Catchers
41 | - Walk back to Viridian Forest
42 | - As soon as you enter, you will be challenged by the Bug Catcher you just avoided
43 | - Spam Peck
44 | - Once you finish you will be challenged again by the same Bug Catcher
45 | - Spam Peck again
46 | - Now walk to the [first Bug Catcher in the Forest](https://i.imgur.com/SS6ickY.png)
47 | - Your movement will be laggy and he won't see you
48 | - Walk to him and mash A till the dialogue appears
49 | - Spam Peck again
50 |
51 | ## Hall of Fame warp
52 | - After the battle, you should be warped to the Hall of Fame
53 | - If the game crashed, you probably got the 25% of the ACE to fail even if you did everything correctly
54 | - Timer stops at the first full white frame after the last Hall of Fame textbox
55 |
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/docs/gen-1/yellow/main-nsc/README.md:
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1 | # Pokemon Yellow Any% No Save Corruption 2022 Route
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | credits to:
5 | - original pikawalk route: luckytyphlosion, gifvex, entrpntr, stringflow
6 | - pikawalk-less route: entrpntr
7 | - 5F route: gifvex, luckytyphlosion, stringflow
8 |
9 | [Video playlist](https://youtube.com/playlist?list=PL2AJLbxMcDHftGOxRKpQleHuaBaTE9Njs)
10 |
11 | ## Intro
12 | - Set options to Fast Text/Animations Off
13 | - Name yourself 'ASH' (preset)
14 | - Name rival 'BLUE' (preset)
15 |
16 | ## Rival
17 |
18 | - Skip PC potion
19 | - Get Pikachu and don't nickname it
20 | - Battle rival, spam Thundershock
21 | - losing is slightly faster
22 |
23 | ## Parcel quest
24 | - Remember to hold B to walk through Pikachu
25 | - Run from all encounters
26 | - Go behind Oak when delivering the Parcel
27 |
28 | ## Catch something
29 | - Enter the mart and buy 8 or less Pokeballs (you need at least 1 left over after catching something)
30 | - Backtrack to Route 1 to catch any Pokemon
31 | - Immediately chuck balls at L2-L4 Pidgeys
32 | - Weaken Rattatas and L5-7 Pidgeys with Thundershock before catching
33 | - If you get a Pidgey or a L2-L3 Rattata, name it 'A', otherwise skip naming
34 | - this is needed for extended gust manip later
35 |
36 | ## Viridian
37 | - Deposit Pikachu, then heal to set warp point
38 | - Watch Old Man catching tutorial, then head to Route 2
39 |
40 | ## Forest
41 | - [Manipulate no encounter Forest](https://www.youtube.com/watch?v=KDRDvVE3VN4)
42 | - 54/60 for the manip to work
43 | - Potion is picked up because 5 items are needed for the final glitch
44 | - Make sure to not load the final Bug Catcher before the next manipulation
45 |
46 | ## Deathfly Glitch
47 | - [Manipulate a L9 Pidgeotto encounter in front of the last Bug Catcher](https://www.youtube.com/watch?v=DoPt1pxHPTo)
48 | - 47/60 for the manip to work
49 | - 11/60 for a L8 Pidgey (can still 0HKO depending on your Pokemon)
50 | - Buffer down in move menu with all Pidgeys (works even without a 2nd move)
51 | - Buffer select in move menu with all Rattatas
52 | - if you don't die first turn, spam a move until you die to get the deathfly glitch
53 |
54 | ## THE Manip
55 | - [Manipulate a specific movement pattern from the next NPCs](https://www.youtube.com/watch?v=DonALfmjZOk)
56 | - 27/60 for the manip to work up to using the Town Map, hitting one of the first 4 textbox frames is ~81% for the bird to move left
57 | - Stop Movement for ~6 frames to allow bird to start moving left, then hold right
58 | - [Adjacent frames](http://pastebin.com/raw/qBT86ks0)
59 | - listed early to late, each is a 2 frame window, target = FE
60 | - use this to troubleshoot your failed manips
61 |
62 | ## Forest mart
63 | - Buy 90x Bike
64 | - scroll down
65 | - Once you see "COIN" on top, you need to get past 4 click items
66 | - click items require pressing B **once** whenever their name prints to continue scrolling
67 | - Buy 30x 5f
68 | - Buy 1 Repel
69 | - same slot you bought 5f from
70 | - Buy 1 ABCDEF... glitch item
71 | - 1 slot above the repel you just bought
72 | - close the mart (there's 1 click item you need to press B multiple times)
73 | - Buffer right to move a tile
74 | - going down immediately will crash the game
75 | - Exit and hop on bike
76 |
77 | ## ACE
78 | - Bike to this tile
79 | - Use the repel, walk 1 tile to the right.
80 | - Open the bag and scroll to the bottom, so the menu looks like this:
81 | - 5f
82 | - "4{}{}}{}{}4"
83 | - CANCEL
84 | - flash the "4{}{}}{}{}4" glitch item, cursor will then reset on 5f
85 | - use 5f, mash for a bit (you are clearing invisible textboxes) then run away from metapod.
86 | - if all was done correctly, you will warp to HoF
87 |
88 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/kadabeedrill-route/README.md:
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1 | # Pokemon Red: Reverse Badge Acquisition
2 |
3 | **Clear save data before each attempt!**
4 |
5 | ## Intro
6 |
7 | - [Trainer ID: 0x7928 (31016)](https://youtu.be/bB_r7bXLEEk)
8 | - Player name: AAAAAAA (mash A to submit)
9 | - Rival name: AAAs-hR
10 | - Set options to Fast/Off/Set when saving for starter manip
11 | - [Squirtle manip](../resources/1024-squirtle-manip.md)
12 | - Rival: swap Squirtle's moves, tail whip x1-2, tackle
13 |
14 | ## Brock Through Walls
15 |
16 | - Pick up the Antidote in Viridian Forest
17 | - Weedle guy: tail whip x2, tackle
18 | - Center in Pewter
19 | - Pewter shopping:
20 | - Poke Ball x2
21 | - Escape Rope x2
22 | - (Antidote x1 if you used the other one)
23 | - Potion x1
24 | - BTW to Cerulean Cave
25 |
26 | ## Kadabra & Ditto
27 |
28 | - Step 1 right
29 | - [Extended manip](https://youtu.be/iN9NaNVi83M)
30 | - Switch Squirtle with Ditto
31 | - Switch Squirtle with Kadabra
32 | - Get Cooltrainer
33 | - Get another encounter with 2+ moves
34 | - Transform
35 | - Swap the first and second moves
36 | - Run away
37 | - Escape Rope to Pewter
38 |
39 | ## Underflow
40 |
41 | - Walk to Route 3 by leaving on the top row
42 | - BTW to the nearby house
43 | - Step 1 right
44 | - - Flash Ditto's stats
45 | - Switch Ditto with Kadabra
46 | - Slot 2 → slot 4
47 | - Flash Ditto's stats
48 | - Toss slot 3
49 | - Slot 1 → slot 3
50 | - Flash Ditto's stats
51 | - Slot 3 → slot 2
52 | - Toss slot 2
53 | - Slot 1 → slot 2, twice
54 |
55 | ## Giovanni
56 |
57 | - - Toss slot 2, twice
58 | - Slot 1 → jack item
59 | - Toss 1 from options
60 | - Candy Kadabra
61 | - Brightness balls → Max Potion
62 | - Toss 3 from John
63 | - Ice Heal → warping
64 | - Step down (warp)
65 | - - Warping → TM27 in rival name
66 | - Brightness balls → Pokedex
67 | - Toss 7
68 | - Step 1 up, 1 right, face down
69 | - - Teach TM28 to Kadabra
70 | - TM28 → Potion
71 | - TM28 → north connection
72 | - Giovanni: psychic x5
73 |
74 | ## Blaine
75 |
76 | - Step 1 up, 1 right, face down
77 | - Blaine: psychic x3, dig
78 |
79 | ## Sabrina
80 |
81 | - - Toss slot 2, five times
82 | - Money → 1 below
83 | - QMP → north connection
84 | - Walk 4 right, 3 up, 6 down, 1 right
85 | - Sabrina: dig, dig, psybeam, dig
86 |
87 | ## Koga
88 |
89 | - Walk 1 down, 1 right, 1 down, 1 left, 3 down, 1 right, hold down (warp)
90 | - Walk to https://gunnermaniac.com/pokeworld?map=157#3/13
91 | - Jack 1 up
92 | - Koga from the left: psybeam x4
93 |
94 | ## Erika
95 |
96 | - - Money → warping
97 | - Toss 1 Great Ball
98 | - Brightness balls → HM04
99 | - Warping → north connection
100 | - Toss 22 from TM50
101 | - Step 1 up, 1 right, face down
102 | - - TM50 → north connection
103 | - j → Potion
104 | - Warping → text pointer
105 | - Toss all-but-10
106 | - Talk to Erika and deposit Squirtle & Ditto
107 | - - Text pointer → warping
108 | - Toss 4
109 | - Erika: psybeam x3
110 |
111 | ## Surge
112 |
113 | - Step 1 right, 3 up
114 | - Surge: psybeam x3
115 |
116 | ## Misty
117 |
118 | - Walk down (warp)
119 | - Walk to https://gunnermaniac.com/pokeworld?map=65#7/4
120 | - Jack 3 left, 1 up
121 | - Misty in jack: psybeam x2
122 |
123 | ## Brock
124 |
125 | - Step 1 right, 1 up
126 | - - ID master balls → Town Map
127 | - Toss 18 from []m[]
128 | - []m[] → north connection
129 | - Step 3 up
130 | - - j → TM47 (above warping)
131 | - Potion → Rare Candy
132 | - Brightness balls → HM05
133 | - Step 4 right, face down
134 | - (white textboxes) Brock: psybeam x2
135 |
136 | ## Hall of Fame
137 |
138 | - Walk 1 up
139 | - (white textboxes)
140 |
141 | Timing ends when screen fully fades to white after Hall of Fame in game time is shown.
142 |
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/docs/gen-2/gold-silver/main-any/silver-no-collision-route/README.md:
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1 | # Pokemon Silver Any% No Collision Route
2 | ## DISCLAIMER
3 | - This route only works on Silver. Refer to the old route if you want to run on Gold without collision: https://pastebin.com/VDWfuung
4 |
5 | ## Pre-Run
6 | - Clear saves before **every** attempt (even if no save file)
7 | - Set options, no TID Manip needed, if doing r29 manip (doesn't exist yet lol) get ss0
8 |
9 | ## Intro
10 | - Name player RRRRRRR (7 upper case R's; this is needed to maximize the chances of d0 glitch working at end).
11 | - When talking to Mom, set day to Sunday (default). A/B/A/A to her 4 Yes/No questions.
12 |
13 | ## Lab
14 | - Take any Cyndaquil (stats don't matter). Take off its Berry.
15 |
16 | ## Mr. Pokemon Quest
17 | - Optional r29 Manip: lol nobody bots for silver
18 | - Run away from all encounters until you have Poke Balls
19 | - Rival: Leer spam
20 | - Winning isn't needed, so just hope for fast death
21 | - Give Rival a 1 character name
22 |
23 | ## Second Route 29 Pass
24 | - Catch something
25 | - Tackle encounters a second time before throwing a ball (if the second Tackle isn't a threat to kill)
26 | - If you get a second encounter, you can catch it to double the window for getting the bad clone, although it's fine to just run away (no need for a third poke for ACE)
27 |
28 | ## Cherrygrove
29 | - Name boxes on Pokemon Center 1F
30 | - BOX 2: . (space) . n 'd 'v l
31 | - BOX 3: 'e × 2 H 'e ] 'd A
32 | - BOX 4: 'e g 'd n U 'e h 'd
33 | - BOX 5: 'v & 'e H 'd 'e [ 'd
34 | - BOX 6: p 'e d 2 'e 4 4
35 | - BOX 7: A 1
36 | - × in box 3 is the multiplication symbol
37 | - "Good" box naming reference video: https://youtu.be/5lv-F3XshvU (memorizing and practicing saves 20+ seconds)
38 | - Note this route has different box names, this video is from the old Gold route.
39 | - Move w/o Mail to save
40 | - Attempt bad clone (see notes below)
41 | - Deposit cynda from the top of the party
42 | - Open withdraw menu each reset to check if you got bad clone
43 | - Don't bother moving new pokes into party; just deposit cynda for each attempt
44 | - Once successful, withdraw bad clone
45 | - Walk to d0 save [tile](https://gunnermaniac.com/pokeworld2?map=1#279/221), save
46 | - Attempt d0 glitch (see notes below)
47 | - You only need to take 1 step down, so once you bonk spam A to talk to red
48 |
49 | ## Bad Clone Notes
50 | **Timing**
51 | - GBI hard reset: press A approx 26 frames before reset [video](https://youtu.be/6AK8Yc226fI?t=888)
52 | - Can use Flowtimer with a line like 440000, 440, 1000 to act as a metronome
53 | - GBP hard reset: press reset approx 6 frames before A [video]( https://youtu.be/TOseAPq8Pcg?t=723)
54 | - GSR hard reset: same as GBP
55 |
56 | **Cues**
57 | - Early = no clone, Late = clone w/normal nickname, Very Late = deposited w/no clone.
58 | - No nickname means you "hit the frame" (but bad clone itself is a subframe window)
59 | - L0 can either be a "real" or "fake" bad clone
60 | - L0 males are guaranteed "fake" bad clones
61 | - If L0 female is created, it could be real or fake (can check stats for glitched type to confirm)
62 | - What matters for this run is the clone has no moves (technically possible even without the glitched type)
63 |
64 | **Miscellaneous**
65 | - First try bad clone is a ~1/48 frame window when depositing 1 pokes
66 | - As the box fills up, the window gets larger; with a full box, it is around a 1 frame window
67 | - If 19 or fewer in box, you can release pokes and retry bad clone
68 | - If you fill up a box to 20/20 without getting bad clone, you must switch to a new box (releasing and retrying doesn't work)
69 | - Many abnormal results (too many to cover) can occur if you reset at cycle-perfect times
70 |
71 | **Type d0 Glitch Notes**
72 | - Mash down on move screen (ACE exits to overworld, and you'll bonk on red once you go down)
73 | - Press A or B if there is a textbox cursor to advance through
74 | - This is an "RNG glitch" (depends on values in VRAM); it's only ~1/6 to work per reset
75 | - Soft reset on hard locks, hard reset on crashes (playing around can get you used to what these look like)
76 | - Can continue trying even if you get "funky colors", may need to back out of menu or reset if screen goes full white
77 |
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/docs/gen-2/gold-silver/main-glitchless/resources/don-manip.md:
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1 | # Don Manip (a.k.a. "Donnies")
2 |
3 | ### Save tile (facing left):
4 |
5 | 
6 |
7 | ### Maps:
8 | - [Here](https://imgur.com/a/iuObJK1) (green tiles = A presses; blue tiles = start flashes)
9 | - **NOTE**: For A presses after ledgejumps, avoid pressing A until the player hop animation is between the ledge tile and the grass tile; pressing A too early will make it fail to register when you land on the grass tile.
10 |
11 | ### [GSR Savestates](https://cdn.discordapp.com/attachments/266357733840650240/527909270075736114/savestates.zip)
12 |
13 | ### [SAV file](https://cdn.discordapp.com/attachments/266357733840650240/527716926928060426/gold_donnies.sav)
14 |
15 | **Offset**: ~10.850s
16 |
17 | **Notes**:
18 | - Call Mom (and give Berry) on the S&Q menu before Don manip
19 | - Step Count for this manip assumes both the FDFF/DECF Toto manip and r29 manips were used.
20 | - It is expected that the in-game clock will always display 10:1x after the S&Q for this manip.
21 | ---
22 |
23 | ## Paths
24 |
25 | All of the paths use this movement:
26 | ```
27 | L U U U U U U U L U U U U A+U R U U U R U R A+R
28 | ```
29 | > Successes: 299/300
30 |
31 | And depending on what frame you hit, the movement must be as follows:
32 |
33 | ```
34 | [12] R U U A+U U R U U U U U U A+R R R R R U A+U U U U L L L A+L L L L L L L L D L L L L D A+L L L L U L L L L U U
35 | ```
36 | > Successes: 59/60 (f46: hit Don)
37 |
38 | ```
39 | [13] U U R U U U R U S_B U U U R R R R R U U U U U U L L L L L A+L L L L L L D L L L L L D A+L L A+L L U U L L L U
40 | ```
41 | > Successes: 58/60 (f17: L5 Caterpie, last tile of r31 patch 1)
42 | > (f19: L4 Caterpie, 2nd last tile of r31 patch 1)
43 |
44 | ```
45 | [14] U U R U U U S_B R U U U U R U R R R R U A+U U U U L L L L L L L L L L L D L L L L L D L L A+L L U L U A+L L U
46 | ```
47 | > Successes: 59/60 ( f1: L3 Pidgey, 2nd last tile of r31 patch 1)
48 |
49 | ```
50 | [15] R U U R U U U S_B U U U U U R R R R R U A+U U U U L L L L L L L L L L L D L L L L L D L L L L L L L U U U
51 | ```
52 | > Successes: 60/60
53 |
54 |
55 | *NOTE TO SELF*: Removing the 2nd A press (while 1 tile above Don) changes RNG and is still 299/300 for the Don pass; routing paths without the A press could yield potential improvements.
56 |
57 | ---
58 |
59 | ## NPC Cues
60 |
61 | **NOTE**: Only the relevant patterns up until Don is passed are denoted
62 | ```
63 | [ 10: encounter before Don ]
64 | [ 11: r (-> u -> d -> r -> l), with a 2/60 IGT for u; not routed currently for the sake of simplicity ]
65 | ```
66 | ```
67 | 12: u (-> l -> d -> r -> l)
68 |
69 | - f33/f34 = r -> d -> l -> u -> l
70 | [first 2 switches are ~6 frames apart]
71 | ```
72 |
73 | ```
74 | 13: r -> d -> r -> d (last 2 switches are ~6 frames apart)
75 |
76 | - f32/f33 = r -> u -> r -> d
77 | - f23 = r -> d -> r -> l
78 | - f37 = r -> d -> r
79 | ```
80 | ```
81 | 14: r -> d -> r -> d -> r (first 2 switches are ~2 frames apart)
82 |
83 | - f8/f9/f45 = r -> d -> r -> d -> r
84 | [slower switches]
85 | - f31/f32 = r -> d -> l -> u -> r -> u
86 | [first 2 switches are still ~2 frames apart]
87 | - f36 = r -> d -> l -> u -> d -> r -> d
88 | [first 2 switches are still ~2 frames apart]
89 | - f54 = r -> d -> r -> d -> l
90 | [first 2 switches are still ~2 frames apart; stuck left at end]
91 | ```
92 |
93 | ```
94 | 15: l (-> u -> r)
95 | ```
96 |
97 | ```
98 | [16: encounter before Don]
99 | [17: encounter before Don]
100 | ```
101 |
102 |
103 | **SIMPLER EXPLANATION FOR NPC CUES**
104 |
105 | f14 is fully discernible from f13, including the IGTs. There is one common IGT (3/60) on f14 with a slower r->d->r->d->r pattern. An r->d->l pattern where the first two switches are instantaneous covers the remaining f14 IGTs (3/60). The r->d->l pattern with slightly more delay between the switches is the f12 IGT (2/60). Any other pattern that starts with r is f13.
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/docs/gen-2/crystal/main-glitchless/resources/route-29-manip.md:
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1 | # Route 29 Manip
2 |
3 | **Notes**:
4 | - This manip assumes the FFFF/FFEF Toto manip was used.
5 | - All paths are 60/60.
6 |
7 | **Saving**:
8 | - For both Lab visits exit on the left (it's faster and required for the manip to work).
9 | - Tile is the first tile of the Catching Tutorial NPC being loaded (2nd tree from the left). [Image](https://i.imgur.com/lgPAuic.png).
10 | - Make sure to BUFFER the save for both passes.
11 | - For pass 2 walk one right of the save tile then walk left and BUFFER the save.
12 | ---
13 | ### Resources
14 | **Emulator Offset**: 12010
15 |
16 | [**Movement Map 1**](https://imgur.com/a/i29RmEJ)
17 |
18 | [**Movement Map 2**](https://imgur.com/a/NkXcTza)
19 |
20 | [**Practice States**](https://cdn.discordapp.com/attachments/368138878940479489/610691938995273768/r29_practice_states.zip)
21 |
22 | ---
23 |
24 | ### NPC cue
25 |
26 | | Frame | NPC Movement |
27 | | ----- | ------------ |
28 | | 2 Early | Right->Up |
29 | | 1 Early | Right->Down |
30 | | Frame 1 | Right->Down |
31 | | Frame 2 | Up |
32 | | Frame 3 | Left->Down |
33 | | 1 Late | Up->Right |
34 | | 2 Late | Left |
35 |
36 | ---
37 |
38 | ## Paths
39 |
40 | ### Pass 1
41 | ```
42 | [2] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L L
43 | U U L U U U U R R R R R U U U L U L L A+L L L U L L L L L L
44 | L L L U L L D L L A+L D L A+D L A+L L L L L L L L L L L L L
45 | L L L L L L L L L L U U U L L L L L L L L L L L L L U U U U
46 | U U U U U R R R R R U U U U U R U U U U U U U R R U U U U U
47 | U U U U U U U U U U U U R U U R R U U U U L U U U
48 | ```
49 |
50 | ```
51 | [3] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L L
52 | U U L U U U U R R R R R U U U L U L L L L L U L A+L L L L L
53 | L L L U L L D L L A+L D A+L D A+L L L L L L L L L L L L L L
54 | L L L L L L L L L L L L A+U U U L L L L L L L L L L L U U U
55 | U U U U U U R R R R R U U U U U R U U U U U U U U U U U R U
56 | U R U U U U U U U U U U U R U U R R U U U U L U U U
57 | ```
58 |
59 | ```
60 | [4] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L U
61 | U L L U U U U R R R R R U U U L L L U L L L U L L L L L L L
62 | L L U L L L L A+L D D L L L A+L L L L A+L L L L L L L L L L
63 | L L L L L D L A+L L L L U U U L L L L L L L L L L L U U U U
64 | U U U U U R R R R R U U U U U R U U U U U U U U U U R U R U
65 | U U U U U U U U U U U U R R U U R U U U U L U U U
66 | ```
67 |
68 | ### Pass 2
69 |
70 | ```
71 | [2] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L L U
72 | U L U U U U R R R R R U U U L U L L A+L L L U L L L L L L L L
73 | L U L L D L L A+L D L A+D L A+L L L L L L L L L L L L L L L L
74 | L L L L L L L U A+U U L L L L L L L L L L L L L U U U U U U U
75 | U U R U R R R R U U U U U U U U U U U U U U U L L U U L L L L
76 | U U U U L U
77 | ```
78 |
79 | ```
80 | [3] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L L U
81 | U L U U U U R R R R R U U U L U L L L L L U L A+L L L L L L L
82 | L U L L D L L A+L D A+L D A+L L L L L L L L L L L L L L L L L
83 | L L L L L A+L L L L L A+L U A+U U L L L L L L L L L U U U U U
84 | U U U U U R R R R R U U U U U U U U U U U U U A+U U U U U L L
85 | L U U L L U L L U
86 | ```
87 |
88 | ```
89 | [4] L L L L L L L L L L D D D L D D L L D D L L L L L L L L L U U
90 | L L U U U U R R R R R U U U L L L U L L L U L L L L L L L L L
91 | U L L L L A+L D D L L L A+L L L L L L L L L L L L L L L L L L
92 | L D L L L L U U L A+U L L L A+L L A+L L L L L A+L U U U U U U
93 | U U U U R R R R R U U U U U U U U U U U U U U A+L U U U U L L
94 | A+L U U L U L L U
95 | ```
96 |
97 | ---
98 |
99 | ## 1 Frame Early Routing
100 |
101 | 59/60 for both passes => L3 Male Pidgey in [this tile](https://gunnermaniac.com/pokeworld2?map=1#331/231)
102 |
103 | **Pass 1**: Please see this [link](https://gunnermaniac.com/pokeworld2?map=1#345/225/LLLLLLLDDLDDDDLLLLLLLDLLLLLLLLLUUUUUURRRRRUUUULLLLLLULLLLLLLLLULLDLA+LDA+DLLA+LLA+LLLLLLLLLLLLLLLLLLLLLLLLLA+ULLUULLLLLLLLLUUUUUUUUURRRRRUUUUURUUUUUUUUUUUURURUUUUUUUUUUURRUURUUUULUU)
104 |
105 | **Pass 2**: Please see this [link](https://gunnermaniac.com/pokeworld2?map=1#345/225/LLLLLLLDDLDDDDLLLLLLLDLLLLLLLLLUUUUUURRRRRUUUULLLLLLULLLLLLLLLULLDLA+LDA+DLLA+LLA+LLLLLLLLLLLLLLLLLLLLLLLUA+UULLLLLLLLLLLLLUUUUUUUUUURRRRRUUUUUUUUUUUUUUA+LUULUULULLLUUUL)
--------------------------------------------------------------------------------
/docs/gen-1/red-blue/catext/catch-em-all-classic/resources/pokemon-by-index.md:
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1 | # Pokemon by index
2 | this resource was used for making the "after [Pokemon], use/toss [x] Repels" table in the guide
3 |
4 | listing from higer because that's how we catch them
5 |
6 | Index | Pokemon
7 | ----- | -------
8 | 190 | Victreebel
9 | 189 | Weepinbell
10 | 188 | Bellsprout
11 | 187 | Vileplume
12 | 186 | Gloom
13 | 185 | Oddish
14 | 184 | MissingNo.
15 | 183 | MissingNo.
16 | 182 | MissingNo.
17 | 181 | MissingNo.
18 | 180 | Charizard
19 | 179 | Wartortle
20 | 178 | Charmeleon
21 | 177 | Squirtle
22 | 176 | Charmander
23 | 175 | MissingNo.
24 | 174 | MissingNo.
25 | 173 | Magnemite
26 | 172 | MissingNo.
27 | 171 | Aerodactyl
28 | 170 | Porygon
29 | 169 | Geodude
30 | 168 | Nidorina
31 | 167 | Nidorino
32 | 166 | Raticate
33 | 165 | Rattata
34 | 164 | Rapidash
35 | 163 | Ponyta
36 | 162 | MissingNo.
37 | 161 | MissingNo.
38 | 160 | MissingNo.
39 | 159 | MissingNo.
40 | 158 | Seaking
41 | 157 | Goldeen
42 | 156 | MissingNo.
43 | 155 | Tentacruel
44 | 154 | Venusaur
45 | 153 | Bulbasaur
46 | 152 | Starmie
47 | 151 | Pidgeot
48 | 150 | Pidgeotto
49 | 149 | Alakazam
50 | 148 | Abra
51 | 147 | Haunter
52 | 146 | MissingNo.
53 | 145 | Marowak
54 | 144 | Persian
55 | 143 | Weezing
56 | 142 | Clefable
57 | 141 | Electrode
58 | 140 | MissingNo.
59 | 139 | Cloyster
60 | 138 | Kingler
61 | 137 | MissingNo.
62 | 136 | Muk
63 | 135 | MissingNo.
64 | 134 | MissingNo.
65 | 133 | Magikarp
66 | 132 | Snorlax
67 | 131 | Mewtwo
68 | 130 | Golbat
69 | 129 | Hypno
70 | 128 | Golduck
71 | 127 | MissingNo.
72 | 126 | Machamp
73 | 125 | Butterfree
74 | 124 | Metapod
75 | 123 | Caterpie
76 | 122 | MissingNo.
77 | 121 | MissingNo.
78 | 120 | Dewgong
79 | 119 | Venomoth
80 | 118 | Dugtrio
81 | 117 | Primeape
82 | 116 | Dodrio
83 | 115 | MissingNo.
84 | 114 | Beedrill
85 | 113 | Kakuna
86 | 112 | Weedle
87 | 111 | Poliwrath
88 | 110 | Poliwhirl
89 | 109 | Paras
90 | 108 | Ekans
91 | 107 | Zubat
92 | 106 | Machop
93 | 105 | Vaporeon
94 | 104 | Jolteon
95 | 103 | Flareon
96 | 102 | Eevee
97 | 101 | Wigglytuff
98 | 100 | Jigglypuff
99 | 99 | Omastar
100 | 98 | Omanyte
101 | 97 | Sandslash
102 | 96 | Sandshrew
103 | 95 | MissingNo.
104 | 94 | MissingNo.
105 | 93 | Seadra
106 | 92 | Horsea
107 | 91 | Kabutops
108 | 90 | Kabuto
109 | 89 | Dragonair
110 | 88 | Dratini
111 | 87 | MissingNo.
112 | 86 | MissingNo.
113 | 85 | Raichu
114 | 84 | Pikachu
115 | 83 | Ninetales
116 | 82 | Vulpix
117 | 81 | MissingNo.
118 | 80 | MissingNo.
119 | 79 | MissingNo.
120 | 78 | Krabby
121 | 77 | Meowth
122 | 76 | Ditto
123 | 75 | Zapdos
124 | 74 | Articuno
125 | 73 | Moltres
126 | 72 | Jynx
127 | 71 | Poliwag
128 | 70 | Doduo
129 | 69 | MissingNo.
130 | 68 | MissingNo.
131 | 67 | MissingNo.
132 | 66 | Dragonite
133 | 65 | Venonat
134 | 64 | Farfetch'd
135 | 63 | MissingNo.
136 | 62 | MissingNo.
137 | 61 | MissingNo.
138 | 60 | Tauros
139 | 59 | Diglett
140 | 58 | Seel
141 | 57 | Mankey
142 | 56 | MissingNo.
143 | 55 | Koffing
144 | 54 | Magneton
145 | 53 | Electabuzz
146 | 52 | MissingNo.
147 | 51 | Magmar
148 | 50 | MissingNo.
149 | 49 | Golem
150 | 48 | Drowzee
151 | 47 | Psyduck
152 | 46 | Parasect
153 | 45 | Arbok
154 | 44 | Hitmonchan
155 | 43 | Hitmonlee
156 | 42 | Mr. Mime
157 | 41 | Machoke
158 | 40 | Chansey
159 | 39 | Graveler
160 | 38 | Kadabra
161 | 37 | Slowpoke
162 | 36 | Pidgey
163 | 35 | Fearow
164 | 34 | Onix
165 | 33 | Growlithe
166 | 32 | MissingNo.
167 | 31 | MissingNo.
168 | 30 | Tangela
169 | 29 | Pinsir
170 | 28 | Blastoise
171 | 27 | Staryu
172 | 26 | Scyther
173 | 25 | Gastly
174 | 24 | Tentacool
175 | 23 | Shellder
176 | 22 | Gyarados
177 | 21 | Mew
178 | 20 | Arcanine
179 | 19 | Lapras
180 | 18 | Rhyhorn
181 | 17 | Cubone
182 | 16 | Nidoqueen
183 | 15 | Nidoran♀
184 | 14 | Gengar
185 | 13 | Grimer
186 | 12 | Exeggcute
187 | 11 | Lickitung
188 | 10 | Exeggutor
189 | 9 | Ivysaur
190 | 8 | Slowbro
191 | 7 | Nidoking
192 | 6 | Voltorb
193 | 5 | Spearow
194 | 4 | Clefairy
195 | 3 | Nidoran♂
196 | 2 | Kangaskhan
197 | 1 | Rhydon
198 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/charizard-route/README.md:
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1 | # Pokemon Blue Reverse Badge Acquisition aka Reverse Badge Order
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | If something isn't clear, you should watch [Araya's run](https://youtu.be/X9TncIhdQRg)
5 |
6 | ## Intro
7 |
8 | - [Manip TID b307 (45831)](https://youtu.be/iH0kW5fd6XA)
9 | - Name player uuAAA
10 | - Name rival RRRGpg-
11 | - Set options to Fast/Off/Set
12 |
13 | ## Brock Through Walls
14 |
15 | The first glitch we will perform is called Brock Through Walls.
16 | [A detailed guide on what strategy could be best for you and how to execute it can be found here](../resources/Brock-Through-Walls-Guide.md)
17 |
18 | - Viridian shop: buy
19 | - 7 Pokeballs
20 | - [Pidgey manip](https://youtu.be/Ua0ZyWffYpU)
21 | - Pick up forest antidote
22 | - Optional: Pick up forest potion
23 | - Fight Weedle Guy
24 | - Pewter shop: buy
25 | - 1 potion
26 | - 1 burn heal
27 | - 1 escape rope
28 | - 1 awakening
29 | - 1 paralyz heal
30 | - Brock through walls as explained in the guide linked above
31 |
32 | ## CoolTrainer
33 |
34 | - Your goal is to reach Mewtwo Cave, the fastest path is shown [here](https://youtu.be/7jT0nZStQNU)
35 | - Take this path carefully: you are walking out of bounds, one false step can crash the game
36 | - [Ditto manip](https://youtu.be/aIE01IgqhFw)
37 | - Swap ditto to front, use escape rope
38 | - Get CoolTrainer glitch:
39 | - encounter any Rattata or a lv5 Pidgey
40 | - in the encounter, use trasform, then swap your moves order and run away
41 | - Catch first missingno:
42 | 1. Open the Pokedex [here](https://www.gunnermaniac.com/pokeworld?map=1#64/221)
43 | 2. Look for an encounter
44 | 3. Enter the fight menu, scroll down until the move's type changes
45 | 4. Enter the item menu
46 | 5. Enter the fight menu, scroll down until the move's type changes
47 | 6. Throw a ball
48 | - If the ball breaks out, the encounter will die after a 30sec burn animation.
49 | - Get another encounter and only repeat step 5-6, the catch will be guaranteed
50 | - Toss 2 para heal
51 | - Catch second missingno (same as above)
52 |
53 | ## Giovanni
54 |
55 | - Underflow:
56 | 1. Toss all your items but Paralyz Heals
57 | 2. Throw all but 2 Paralyz heals
58 | 3. Swap slot 1 with slot2 twice
59 | - Swap slot 2 with ID balls (scroll down until you see jx[3], jx[0, **Masterball**])
60 | - Toss 1 from options 2 above
61 | - Catch Charizard:
62 | 1. Open the Pokedex [here](https://www.gunnermaniac.com/pokeworld?map=1#65/221)
63 | 2. Look for an encounter
64 | 3. Enter the fight menu, scroll down until the move's type changes
65 | 4. Enter the item menu
66 | 5. Enter the fight menu, scroll down until the move's type changes
67 | 6. Throw a masterball
68 | - Walk to bottom row of grass, 2nd tile from left
69 | - Swap Charizard to front
70 | - Toss top item
71 | - Toss 2nd item 6 times (do not throw masterballs)
72 | - Swap 3rd para heal with top CANCEL
73 | - Toss 14 from TM27
74 | - Swap j below TM27 with ultra ball
75 | - Swap hm04 with masterball x0
76 | - Swap TM52 with burn heal
77 | - Toss 19 TMs
78 | - Swap j with hp up
79 | - Toss 8 j
80 | - Step up, face down and fight Giovanni
81 | - Swap Flamethrower to slot 1, Flamethrower x5
82 |
83 | ## Blaine
84 |
85 | - Swap slot2 with Elixir/Max Elixir in money,
86 | - Swap GARY with brightness balls (under ????? item), then j 255
87 | - Swap TM37 with TM27
88 | - Close menu, talk to Giovanni (after the defeat he decided to give up his criminal career and become a PC)
89 | - Deposit all but Charizard
90 | - Open menu, swap para heal stack above CANCEL with HM05
91 | - Walk down then up
92 | - Toss all but 3 from TM01
93 | - Swap TM47 below with brightness balls
94 | - Fight Blaine
95 | - Flamethrower x3, Slash
96 |
97 | ## Sabrina
98 |
99 | - Swap master ball for TM01
100 | - HM04 2 below for potion
101 | - Toss 15 potions
102 | - Toss all but 5 ultra ball above
103 | - Swap master ball above for j 255
104 | - Swap TM32 for []G[], toss all but 4
105 | - Swap moon stone below for j, toss all but 7
106 | - Walk up 2, down 1, face up to fight sabrina
107 | - Flamethrower x4
108 |
109 | ## Koga
110 |
111 | - Hold down to exit Sabrina's gym, then walk to Koga's gym
112 | - Use Elixir/Max Elixir, CANCEL to koga, fight from the bottom
113 | - Flamethrower x4
114 |
115 | ## Erika
116 |
117 | - Swap slot 4 to money, toss all but 5
118 | - Swap CANCEL to HM04, then brightness, then j
119 | - Step up
120 | - Toss 2 from j x7 above potion
121 | - Swap antidote with poke ball
122 | - Toss all but 4 Antidote
123 | - Close menu, fight Erika
124 | - Flamethrower x3
125 |
126 | ## Surge
127 |
128 | - Walk down until you are out of Erika's gym, then walk up and face the water
129 | - Swap elixir with soda pop in money
130 | - Use ????? item to surf
131 | - Enter the Surge's gym
132 | - Walk up 1
133 | - Swap ultra ball with hm04
134 | - Toss 5 from 7f
135 | - Toss pokeball to 3
136 | - Toss 2 j.
137 | - Walk down, face right for surge
138 | - Flamethrower x3
139 |
140 | ## Misty
141 |
142 | - Walk down, right 1 tile, then down until you leave the gym
143 | - Enter gym and do this movement
144 | - CANCEL on the green tile, move left 3 tile, up 1 and talk to Misty without exiting cancel
145 | - Flamethrower x2 (Rage Starmie with 2 or less Flamethrower PP)
146 |
147 | ## Brock + Hall of Fame warp
148 |
149 | - Walk left 1 tile
150 | - Swap Soda pop with master ball x3
151 | - Swap HM04 with Great ball x1 below
152 | - Swap [block]m[block] x72 below ????? with j. x255
153 | - Toss 18 from [block]m[block]
154 | - Close menu, walk up 2
155 | - Swap ????? above 3F with [block]g[block]
156 | - Swap Potion x7 with HM05, toss 6 potions
157 | - Scroll up 1, toss all but 1
158 | - Walk 2 left, talk to Brock
159 | - Flamethrower x2
160 | - Walk straight down to exit the Gym to the Hall of Fame.
161 | - Timing stops on the fade to white after you receive your in game time.
162 |
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/docs/gen-2/crystal/main-glitchless/resources/raikou-manip.md:
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1 | # Raikou Manip
2 | This manip is an update to **entrpntr**'s original Raikou manip (and much of the paste is stolen from him), that supports the already set attributes from the Totodile and early encounter manips, as well as some other optimizations (amounts to 22-25 seconds of time save):
3 |
4 | - Deposit Egg earlier, saving time in movement. Also saves a few inputs on the Rival 3 fight.
5 | - No need to change Frame Type before the Raikou manip.
6 | - Set clock to 10:01 AM, rather than 5:1X PM. Morning centers are slightly faster than night time due to a difference in text.
7 | - No need to waste any steps after releasing the beasts.
8 |
9 | The manip uses the same 3-frame cluster that entrpntr used, but with much improved stats and Hidden Power:
10 | - 1st frame (f11): DVs: FD9E, HP Ice 69 (L40 stats: 133/85/75/108/96/104)
11 | - 2nd frame (f12): DVs: FDBF, HP Ice 70 (L40 stats: 134/85/75/109/97/105)
12 | - 3rd frame (f13): DVs: FDBF, HP Ice 70 (L40 stats: 134/85/75/109/97/105)
13 |
14 |
15 | [Video of full cluster](https://youtu.be/KjWEqbgJp9k) (the green marked tiles represent A presses)
16 |
17 | **Approximate offset for GBP/GSR**: ~12.091 seconds
18 |
19 | - You can use the practice ROM and/or practice save at bottom of this paste to calibrate your offset (or find a game audio cue)
20 |
21 |
22 | Conditions that must be met for a save to work with this manip:
23 | - PoisonStepCount = 1 (more info below)
24 | - StepCount must be between 0-97 or 128-225. (a few other values also work; more info below)
25 | - Party Size = 2 (Croconaw + Kenya)
26 | - Base RTC = 10:00:00 (StartHour/StartMinute/StartSecond)
27 | - If you are doing Toto manip, you already do steps to ensure this.
28 | - Your player sprite must be the girl character, on the bike, and facing right.
29 | - A repel must be active and have >= 32 steps remaining.
30 | - No pokes in party can be poisoned. (no specific requirements other than removing PSN before saving)
31 |
32 | Things that don't [appear to] matter:
33 | - Whether or not you've fought Greg (r37 spinner)
34 | - Whether the save was buffered
35 |
36 | After the Rival 3 battle, PoisonStepCount is set to 0. PoisonStepCount increases every step you take thereafter, but goes back to 0 on every 4th step ```(0->1->2->3->0->1->2->3->0, and so on)```. Two noteworthy exceptions to this:
37 | 1. PoisonStepCount doesn't increase on a step where a Repel wears out;
38 | 2. When jumping a ledge, PoisonStepCount only increases by 1 (despite moving 2 tiles).
39 |
40 | To ensure a working PoisonStepCount, you must repel as soon as the encounter immunity in Burned Tower runs out (turnframe + first 3 steps have immunity), then make sure to not take any extra steps after the Burned Tower Rival fight. If you do happen to take an extra step, you must waste more steps in order for PoisonStepCount to roll back to 1.
41 |
42 | StepCount starts at 0 from New Game, and doesn't get reset. It does, however, go back to 0 on every 256th step. RNG can be affected if StepCount reaches 128 or 256 (0) during a manip. The perfect StepCount for the current route is 215 (assumes hopping the ledge twice after Kurt's house, perfect Random NPCS [Squirtbottle girl, Magnet girl], and no spinners hit). You have just barely enough wiggle room for this manip to work without having to waste extra steps beforehand, however to reach this part of the StepCount cycle you must not take more than 9 additional steps throughout the entire run up to this point. If you do happen to take more than 9 extra steps, the backup is to take enough steps before Burned Tower to reach StepCount >= 0 on the manip save, which loses ~3 seconds. NOTE: Picking up the hidden Hyper Potion in Ecruteak costs 12 StepCount.
43 |
44 | **IMPORTANT NOTE**: If you plan to use this manip without the Early Encounter and/or Totodile manip, you must figure out how you plan around StepCount. I personally see two options:
45 | - (A): Walk the same paths are the manips assume, this will make all the StepCount info above apply to you.
46 | - (B): Take the optimal manipless paths to pickup Totodile and through the Routes, then proceed to take enough steps to reach
47 | StepCount >= 0.
48 |
49 | The exact problem values are the following (including any deviation from the promised igt, SLIGHTY OUTDATED!!):
50 | - 1st frame (f11): 97, 101, 103-108, 111, 117, 126, 127, 225, 229, 231-236, 239, 245, 254
51 | - 2nd frame (f12): 99, 102-108, 111, 117, 126, 227, 231-236, 239, 245, 254
52 | - 3rd frame (f13): 102, 104-108, 111, 117, 126, 230, 232-236, 239, 242, 254
53 |
54 |
55 |
56 | CLUSTER INFO:
57 |
58 | ( 9 - Ecruteak NPC = Left )
59 | ( 10 - Ecruteak NPC = Right->Left )
60 |
61 | ```
62 | [11] R R R SEL R D D D D D D U A+D R L R D // D D D D L S_B U R R U U D U U D A+D
63 | - Ecruteak NPC = L (1/60 r; Raikou Failure)
64 | - DVs: FD9E (133/85/75/108/96/104), HP Ice 69
65 | - IGT: 54/60=FD9E (Ice 69); No Encounter = f18/30/34/39/55/57
66 | ```
67 |
68 | ```
69 | [12] R R R SEL R D D D D D D U A+D R L R D // D A+D D L U S_B R S_B R U D
70 | - Ecruteak NPC = r->R
71 | - DVs: FDBF (134/85/75/109/97/105), HP Ice 70
72 | - IGT: 53/60=FDBF (Ice 70); No Encounter = f2/3/20/21/23/33/55
73 | ```
74 |
75 | ```
76 | [13] R R R SEL R D D D D D D U A+D R L R D // D D D S_B D U U L L L SEL R
77 | - Ecruteak NPC = r
78 | - DVs: FDBF (134/85/75/109/97/105), HP Ice 70
79 | - IGT: 51/60=FDBF (Ice 70); f4=FCBE (Psychic 69); No Encounter = f20/21/27/34/39/41/51/55
80 | ```
81 | ```
82 | ( 14 - Ecruteak NPC = L )
83 | ( 15 - Ecruteak NPC = L->R )
84 | ```
85 |
86 | [Practice ROM](https://cdn.discordapp.com/attachments/385855173374771210/443505030470041600/crystal_dvcheck.gbc)
87 | > Check pokemon stats screen for frame and DVs (f11-f13 correspond to frames 160-162 on the practice ROM)
88 |
89 | [Practice SAV](https://cdn.discordapp.com/attachments/613450037137113089/685480959042387998/raikou_ace.sav)
90 | > Whenever the save is loaded, it runs ACE to set RTC to the expected state (while maintaining correct RNG)
91 |
92 | > This removes the hassle of having to ensure your RTC is valid for the manip
93 |
94 | [Practice Save States](https://cdn.discordapp.com/attachments/613450037137113089/685474204468117522/raikou_practice_states.zip)
--------------------------------------------------------------------------------
/docs/gen-2/gold-silver/catext/noACE/README.md:
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1 | # Gold Any% No ACE Route v2.0 by entrpntr
2 | https://pastebin.com/KUKEC1mh original pastebin
3 |
4 | ### Intro
5 | - Clear save data before each attempt
6 | - No TID manip required (just find cluster that avoids FF? i use NSC's manip so ss0 is also trivial)
7 |
8 | if you want to do rng manipulations later (they are optional), start a timer on TID hard reset and confirm minutes between 1:00.50 and 1:01.50. Also waste a step before r29 manip.
9 |
10 | - Set the time to 10:00 AM
11 | - name yourself A
12 | - say Y/N/Y/Y to the Yes/No textboxes from mom
13 |
14 | **Nickname TOTO "A " with a space at the end** reset if female
15 |
16 | Take Totodile’s Berry off (can skip this for rival 1 safety and pick up another later)
17 |
18 | (optional)[r29 manip](https://pastebin.com/bjBqGeCQ)
19 | r -> l
20 |
21 |
22 |
23 |
24 | d -> r
25 |
26 |
27 |
28 |
29 | l
30 |
31 |
32 |
33 |
34 | Go to Mr. Pokemon
35 |
36 | If you are doing manips, pick up the hidden potion after Mr.Pokemon, otherwise, skip and buy 11 potions
37 |
38 | Rival 1: Leer once, spam Scratch
39 |
40 | go back to the lab, name rival 1 char, skip the catching tutorial
41 |
42 | (optional)[r29 manip 2nd pass](https://pastebin.com/bjBqGeCQ)
43 |
44 | r -> l
45 |
46 |
47 |
48 |
49 | d -> r
50 |
51 |
52 |
53 |
54 | l
55 |
56 |
57 |
58 |
59 | Youngster Mikey: spam Scratch
60 |
61 | Potion if <15, equip berry (15-16 use berry), call Mom (this can be done before Don Manip or on the Start buffers while passing Don)
62 |
63 | (optional)[Don Manip](https://pastebin.com/7KdSvbZG)
64 |
65 |
66 |
67 | U/R(slow)/R(fast)/L
68 |
69 | Avoid Spinner Don (rage both Caterpies if you hit)
70 |
71 | ### Violet Town
72 |
73 | Enter Falkners gym
74 | - Bird Keeper Ape: Rage spam (Scratch last turn if red bar)
75 | - Potion if below 10HP
76 | - Bird Keeper Rod: Rage spam
77 | - Potion if below 16HP, or if below 19HP if you’re already LVL 10
78 | - Gym Leader Falkner: Rage spam
79 |
80 | get the egg in the pokèmon center (take 2 extra steps to not bonk)
81 |
82 | You need 126 steps at the PC.
83 | - Manipped no mart with ledgehop is at 32 steps at PC.
84 | - Count 9 up/down and you will be at 122, then do 4 extra
85 | - Manipped with violet mart and no ledgehop is at 60 steps at PC.
86 | - Count 6 up/down and you will be at 120, then do 6 extra
87 | - Non manipped: check here https://youtu.be/KzcVZZxLIP8
88 |
89 | Save from menu. Decrement egg cycles. Clone 1 egg.
90 |
91 | Move egg in box to top of party. Decrement egg cycles. Clone 2 eggs.
92 |
93 | Withdraw top egg. Decrement egg cycles. Clone 3 eggs.
94 |
95 | (REPEAT x6) Withdraw bottom egg. Decrement egg cycles. Clone 3 eggs.
96 |
97 | Should have 16/20 in Box 1 after this, and the bottom egg in the box should be at 1 egg cycle remaining.
98 |
99 | Attempt bad clone (deposit top 2 eggs).
100 | Check "Change Box" after S&Q to see if clones were made. If so, check to make sure no nickname on cloned eggs. If no nickname, assume you have a real bad clone.
101 | (NOTE: Must be in Box 1 for the move menu swaps at the very end of the run to work. If Box 1 gets filled and you switch boxes, make sure to switch back.)
102 |
103 | Withdraw (in this order)
104 | - Last egg before the attempted bad clones (16th in box)
105 | - Bottom bad clone (last in box)
106 | - Top egg in box
107 |
108 | Reference video from this point on: https://www.youtube.com/watch?v=So_3MCF4A3k
109 |
110 | Decrement egg cycles to hatch eggs. Nickname Togepi "A " (with a space). Don't nickname bad clone.
111 |
112 | Move w/o mail (these swaps do lots of complicated things with HP/level/nicknames/species/etc.)
113 | - Egg in Box 1 to 2nd in party
114 | - 1 <> 1 in party
115 | - Egg in Box 1 to 1st in party
116 | - 4 <> 4 in party
117 | - 3 -> 1 in party
118 | - 3rd in party to top of Box 1
119 |
120 | Party menu (pay attention to whether hexFF is poisoned, which is a 6/16 chance, depending on Togepi's speed stat)
121 | - 1 <> 5
122 | - 7 <> 1
123 | - Take Card Key off Togepi (7th)
124 | - 7 <> 1
125 | - Take Card Key off hexFF (7th)
126 | - 6 <> 1
127 | - 1 <> 7
128 | - Take Card Key off bad clone (7th)
129 | - 1 <> 3
130 | - 1 <> 7
131 | - Take Card Key off Toto (7th)
132 | - If hexFF (3rd poke now) is PSN'd, swap 3 <> 7 (avoids PSN ticking in overworld)
133 |
134 | Pack
135 | - Left (or Right) 2 to Key Items
136 | - 3 <> 4
137 | - 3 <> 2
138 | - 3 <> 5
139 | - 1 <> 4
140 | - 2 <> 1
141 | - 2 <> 4
142 | - (NOTE: order matters on a few of these swaps; 3 <> 4 is different from 4 <> 3, for instance)
143 |
144 | Item PC, Deposit
145 | - Right 1 to Balls
146 | - Deposit 16 Poke Balls
147 |
148 | Exit Menu, Withdraw 1 Poke Ball twice
149 |
150 | Exit Menu, Deposit
151 | - Left (or Right) 2 to Key Items
152 | - Deposit all 4 key items
153 |
154 | Exit Menu, Exit PC
155 |
156 | Pack (will be in Key Items to start)
157 | - Swap top ? x0 (in 2nd) with ? x0 below it (in 3rd)
158 | - Register Bicycle
159 | - Swap Poke Ball x43 with Max Repel x255
160 | - Left 1 to Balls
161 | - Toss 16 from Poke Ball x255
162 | - Right 1 to Key Items (to hold its place next time you menu)
163 |
164 | Exit Center.
165 |
166 | To distort the map, use TM47 from the Key Items Pack, then use the the GameBoy Printer from the Pokèdex. Follow the video for general movement
167 |
168 | - Sudowoodo :: (down 1) TM47 x1
169 | - Route 36 :: TM47 x1 (beware of spinner, game over if he hits you)
170 | - Route 35 :: TM47 x1
171 | - Goldenrod :: TM47 x2
172 | - Magnet Train :: TM47 x1
173 | - Cerulean :: TM47 x1
174 |
175 | On Pewter tile
176 | - TM47 x1
177 | - (up 2) Max Repel
178 |
179 | On Kanto guard tile
180 | - (down 2) TM47 x1
181 | - Open Party Menu, follow steps below
182 |
183 | Party Menu
184 | - Select MOVE on 7th poke (cursor should already be on 7th)
185 | - Right 158, Left 2, (swap 1 <> 3), Right 8, (swap 1 <> 2)
186 | - Other cues if counting is too hard:
187 | - Once you see a poke with Constrict as only move, you are close (145)
188 | - When you get to Voltorb shortly after that poke, you are at 155
189 | - Right 3 from the Voltorb (155+3=158) is Swift/Lovely Kiss/Acid Armor
190 | - Left 2, swap 1 <> 3 (must load the poke with 3 moves first so you can swap moves)
191 | - Right 8 (Tail Whip 0/30, Tail Whip 7/30, Tail Whip 0/30), swap 1 <> 2
192 | - (NOTE: Press Right as soon as you see each poke's sprite load)
193 |
194 | On Silver Cave guard tile (previous repel should exactly wear out on the tile)
195 | - (up 2) Max Repel
196 | - S&Q
197 |
198 | Navigate Silver Cave to Red (239 tiles on bike with perfect movement, i.e. 11 repel steps to spare).
199 |
200 | Defeat Red in an instantaneous victory to complete the speedrun of this video game.
201 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/resources/1024-charmander-manip.md:
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1 | # 1024 Charmander Manipulation
2 | credits to entrpntr for finding the manipulation and also writing the original notes that you can find [here](https://pastebin.com/K8TLAKqY)
3 |
4 | **Disclaimer: The 1024 Charmander Manipulation is one of the most difficult manipulation to successfully pull off in Red/Blue. It is recommended to first start with Bulbasaur to learn the general route.**
5 |
6 | For practice/learning, we recommend applying the ISP patch pinned in #rby-category-extension to a copy of your Blue rom to create a practice rom that shows your save frame, Charmander DVs and textbox frames.
7 |
8 | ## Pre-save
9 |
10 | Skip PC Potion
11 |
12 | Wait to set options until Charmander save, continue holding B through Pallet Town textboxes.
13 |
14 | Recommend starting a timer for 46.45 seconds from when your sprite lands on the bedroom stairs.
15 | - You will press A to Save when the timer hits 0.00; this is to make sure you save on a good IGT frame.
16 | This setup should hit in the middle of the cluster of successes from IGT frames 0-22.
17 | - Best option: use Flowtimer and add "46450" as an offset. Increase the number of beeps and hit 45450 if you are fast enough by going 2 beeps early
18 | - Less precise option: make a split at the stairs and press A when the segment timer is around xx.45
19 | You can check if you successfully saved on a good frame (0-22) by using the practice rom.
20 |
21 | After cutscene textboxes
22 | - Move your character below the Charmander ball
23 | - Hold UP to sidebonk into the ball; buffer START while still holding UP (this ensures your player will be facing up when reloading save; if you let go of UP before menuing, there is a good chance you'll be facing down upon reload)
24 | - Set options (fast text, animations off)
25 | - Press A to Save when timer hits 0.00
26 |
27 |
28 | ## Post-save
29 |
30 | [Charmander Manip](https://www.youtube.com/watch?v=PDZyY1w93LA)
31 | - Can use [this working save](https://cdn.discordapp.com/attachments/88133858192551936/326119021768474635/charmander2_blue.sav) to practice (Gambatte users: replace existing Blue .sav):
32 |
33 | You have to hold A or B whenever text is scrolling (wait until jingle starts on "[5 characters name] received a CHARMANDER!" textbox to switch from holding B to A)
34 |
35 | Make sure to be on a good frame by using the practice rom or the above save
36 |
37 | Start by making sure that you are doing everything up through the naming screen correctly. You can do so in two methods:
38 | - Buffering START on the naming screen and checking DVs/stats; if everything else is done correctly, buffering START will yield a Charmander w/DVs = A90A (L5 stats = 19/11/10/11/11).
39 | - While using the practice rom you can open your Charmander stats and look at the textboxes numbers. They should be like this :
40 | - | Textbox | N. |
41 | | ------- | --- |
42 | | TXTBX1 | 229 |
43 | | TXTBX2 | 47 |
44 | | TXTBX3 | 127 |
45 | | TXTBX4 | 58 |
46 | | Y/N BX1 | 72 |
47 | | Y/N BX2 | 85 |
48 |
49 |
50 |
51 | Once satisfied that you are executing everything up to the naming screen properly, you can move on to renaming:
52 | * You need to press A on the naming screen in the first 14 possible frames (sets Charmander's name to 'A'); aim for the early part of this window to be safe
53 | * To time START perfectly:
54 | - You can using game audio cue for when to press START on naming screen (anticipate the loud tone; press start as it is about to play, may need to adjust timing slightly if consistently early/late -- use the list of nearby frames below for calibration)
55 | - Set up a flowtimer offset that starts at reset. You can start by using these offsets, but you will need to adjust them to your timings:
56 | - gambatte: 29935
57 | - GBI: 30459
58 |
59 |
60 | Approximately 20% chance to get trolled by NPC timers in attempts even if you did everything correctly (the above .sav has good NPC timers, so trolling is not possible if practicing from that)
61 |
62 | ## How to check success-failure
63 |
64 | Once you are confident, skip lv5 stat check and only check in-battle rolls and L6 stats
65 |
66 | | Frame | DVs | L5 stats | L6 stats | L7 stats |
67 | | ----- | ---- | -------------- | -------------- | -------------- |
68 | | 36 | D281 | 19/11/ 9/12/10 | | |
69 | | 37 | 70FB | 20/10/ 9/13/11 | | |
70 | | 38 | E069 | 19/11/ 9/12/10 | | |
71 | | 39 | 80F7 | 19/11/ 9/13/10 | | |
72 | | 40 | 399D | 20/10/10/12/11 | 22/11/11/13/12 | |
73 | | 41 | FB4D | 20/11/10/11/11 | 22/13/11/13/12 | |
74 | | 42 | D010 | 19/11/ 9/11/10 | 21/12/10/12/11 | |
75 | | 43 | 1637 | 20/10/ 9/11/10 | 22/11/11/13/11 | |
76 | | 44 | 1024 | 19/10/ 9/11/10 | 21/11/10/13/11 | 23/12/11/14/12 |
77 | | 45 | 2F29 | 19/10/10/11/10 | 21/11/12/13/12 | |
78 | | 46 | F3E9 | 20/11/ 9/12/10 | 22/13/10/14/12 | |
79 | | 47 | 3F23 | 20/10/10/11/10 | 22/11/12/13/11 | |
80 | | 48 | 6C3F | 19/10/10/11/11 | 21/12/11/13/12 | |
81 | | 49 | E5A3 | 19/11/ 9/12/10 | | |
82 | | 50 | 59F5 | 20/10/10/13/10 | | |
83 | | 51 | 39CE | 20/10/10/12/11 | | |
84 | | 52 | 5AE0 | 19/10/10/12/10 | | |
85 |
86 |
87 | Check for "good" (i.e. non-working) defense = 3 damage (38/39) at ±0; also takes less damage at -1 thru -4 than "bad" (i.e. working) defense, but same damage ranges as bad defense for crits and stages -5 thru -6.
88 |
89 | **Squirtle Tackle damage**
90 |
114 |
115 | - You can opt to Growl turn 1, which is a guaranteed time loss, but increases chances of winning the fight from ~74.9% to ~91.5%. With Squirtle at -1 atk, you will be able to discern good defense between stages -1 and -4 (but ±0 becomes indistinguishable).
116 | - Can become less and less cautious with confirming stats the more confident you are with the manip. 19 HP at L5, dealing just 3 damage with Scratch, and receiving expected damage from Squirtle are indicators of the right Charmander.)
117 |
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/docs/gen-1/red-blue/catext/no-save-corruption-green-jpn/README.md:
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1 | # Pokémon Green (JPN) Any% No Save Corruption
2 |
3 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
4 |
5 | ## Before Starting
6 |
7 | - Note that there are two versions of Pokémon Green (JPN): 1.0 and 1.1.
8 | - **Release 1.0** is the optimal version for this category.
9 | > If you are using release 1.1, please note that in order to activate the Select Glitch you must open your menu in route 1 navigate to items, slot 2 and press select on Oak's Parcel. After this you play normal, besides skipping this first step upon getting an encounter. Ignore this note if you are able to run on Release 1.0.
10 |
11 | ## Before doing a new run
12 |
13 | - Clear the save data by pressing Up + Select + B on the title screen and then toggling Down to say Yes.
14 | - If playing on Emulator, either Hard Reset before each individual attempt or capture the entire emulator border in order for the run to be valid.
15 | - On the New Game screen press Down and A to enter the Options menu.
16 | - Toggle the first setting to the left and the second setting to the right.
17 | > This sets Options to Fast Text Speed and Battle Animations Off, respectively.
18 |
19 | ## Intro
20 |
21 | Name both yourself and your rival the **first default name** by clearing the preceding text box with B and buffering Down and A.
22 |
23 | ## Before Rival fight
24 |
25 | - Get the PC Potion.
26 | > This can be done quickly buffering a B press immediately after talking to the PC to clear the first instant text box, then mash A until the Potion is being withdrawn, and lastly mash B (and hold right) to exit the PC.
27 | - This Potion is required to set up [Dokokashira Door Glitch](https://bulbapedia.bulbagarden.net/wiki/Dokokashira_door_glitch).
28 | - Exit the house and walk into Route 1 to trigger the cut scene.
29 | - Choose the third ball to obtain Bulbasaur and do not nickname it.
30 | > Buffer dex entry with B, press A (confirm choice), mash B (no nickname)
31 |
32 | ## Rival Fight
33 |
34 | - Spam Tackle, which is the first move.
35 | > Losing the fight is the fastest outcome, but winning is also okay to continue.
36 |
37 | ## Oak's Parcel
38 |
39 | - Exit Oak's Lab, travel up Route 1, and enter the Viridian City Mart to obtain Oak's Parcel.
40 | > Run away from all encounters on the way up. Run is the option in the bottom right corner of the in-fight menu.
41 | - Exit the mart, enter Route 1, and continue back towards Pallet Town.
42 |
43 | ## Glitch Setup
44 |
45 | - While walking down Route 1 either walk the [optimal path](https://gunnermaniac.com/pokeworld?map=1#60/198/DDDLLDDDDDDDRDDDDDDDDDDDDRRRDDLDDDDDDDDDDDUD) that yolos 3 tiles of grass or take the [safer path](https://gunnermaniac.com/pokeworld?map=1#60/198/DDDLLDDDDDDDRDDDDDDDDDDRRRRRRRDDDDDDLLDDLLLDDDDDDDUD) that hops the ledge to avoid any extra grass.
46 | - When you get an encounter, take note of which tile it was on and immediately follow the steps listed below.
47 | > Always walk down the right side of the grass into Pallet Town and, if necessary, stall for an encounter up and down between these [two tiles](https://gunnermaniac.com/pokeworld?map=1#61/233/U).
48 |
49 | ## Encounter & Glitch Activation
50 | > For step 1 below after entering items you can play more safely by carefully toggling down onto the second item (Oak's Parcel), then pressing Select, and then pressing B. This avoids the chance of accidentally double inputting (landing you on Cancel) or accidentally selecting the first item (the Potion).
51 |
52 | - Buffer Right, hit A into Items, hit both Down and Select, buffer B to backout.
53 | - Buffer Down and Left, hit A into Pokémon, press A on Bulbasaur, buffer B to backout.
54 | - Buffer Up, hit A into fight, buffer B to backout.
55 | - Buffer Down and Right, hit A to run away.
56 |
57 | ## First Warp
58 |
59 | > Note that if you got your encounter on the **1st Yolo Tile** then we must [take 2 extra steps](https://gunnermaniac.com/pokeworld?map=1#62/220/DDLLDDDDRDDDDDDDDD) before going down the right side grass to Pallet Town.
60 |
61 | - In Pallet Town walk [past Oak and to the right wall](https://gunnermaniac.com/pokeworld?map=1#61/236/DDLDDRRRRRRRR), walk [to the left wall](https://gunnermaniac.com/pokeworld?map=1#68/240/LLLLLLLLLLLLLLLLL), and walk [towards the entrance to Rival's House](https://gunnermaniac.com/pokeworld?map=1#51/240/RRRRRRRRRRR).
62 | - Then based off of which tile you had your encounter on either enter Rival's House (1) [immediately](https://gunnermaniac.com/pokeworld?map=1#62/240/RU), (2) after walking [one tile to the right of the door](https://gunnermaniac.com/pokeworld?map=1#62/240/RRLU), or (3) after walking to the [rightmost tile of the house](https://gunnermaniac.com/pokeworld?map=1#62/240/RRRLLU).
63 |
64 | - [1st Yolo](https://gunnermaniac.com/pokeworld?map=1#62/220/S) : immediately
65 | - [2nd Yolo](https://gunnermaniac.com/pokeworld?map=1#62/221/S) : rightmost tile of the house
66 | - [3rd Yolo](https://gunnermaniac.com/pokeworld?map=1#62/222/S) : immediately
67 | - [1st Normal](https://gunnermaniac.com/pokeworld?map=1#61/230/S) : rightmost tile of the house
68 | - [2nd normal](https://gunnermaniac.com/pokeworld?map=1#61/231/S) : immediately
69 | - [3rd normal](https://gunnermaniac.com/pokeworld?map=1#61/232/S) : one tile to the right of the door
70 | - [4th normal](https://gunnermaniac.com/pokeworld?map=1#61/233/S) : one tile to the right of the door
71 |
72 | ## Hall of Fame Warps
73 |
74 | - Go right then down [into the top-right corner of the house](https://gunnermaniac.com/pokeworld?map=1#116/119/RRRD).
75 | - Exit the guard house by walking [right](https://gunnermaniac.com/pokeworld?map=186#1/3/RRURRRR).
76 | - Continue to the right following [this path](https://gunnermaniac.com/pokeworld?map=1#134/120/RRRDDRRRRRRDDDDRRRRRRRRRUUUURRRRRRRRU).
77 | - Right, down then right bordering the grass, down and directly through the first double hedge, right to Celadon.
78 | - Upon entering Celadon walk up right away, walk right when in line with the front of Celadon Mart, enter the Right door.
79 | - This warps you to a glitched-looking Hall of Fame Room and timing ends on the fadeout after the last text box is cleared.
80 |
81 | ## Troubleshoot
82 |
83 | - After pressing A on Bulbasaur there should be some glitched characters on the screen.
84 | - If the game crashes or freezes when you run away from the battle, you must check that every step was followed.
85 | - If you get a second encounter after activating the select glitch, then this is unlucky and th game will be soft-locked. In this case you must restart.
86 | - If the glitch was activated properly, then upon entering Pallet Town you will see Oak's sprite next to your house.
87 | - If you are warped to the wrong place after entering the Rival's house, then you may have taken too many or too few steps.
88 | - If you continue to have trouble, the best way to get help is to ask a question in the PSR Gen1-3 Discord Server [linked in this SRC Forum Post](https://www.speedrun.com/pkmnredblue/forums/se2sp). Posting a video of your attempt with an input viewer is the best way to get help and this category is typically discussed in the #gen1-Japanese channel.
89 |
90 | ## Notes
91 |
92 | - You can use the runs on the leaderboard for reference [here](https://www.speedrun.com/pkmnrbext?h=Any_No_Save_Corruption_RedGreen_JPN&x=rklv88rd).
93 | - Beginners may find this [tutorial](https://www.youtube.com/watch?v=6dbtLOd13Zo) by Rosstafari helpful. Note that there are some small differences between the tutorial and these notes, but this is okay. There are several alternate paths to take to make the warps work that are not covered in this guide.
94 | - This guide is largely based on Enderborn's [Pokemon Any% NSC (Green, JPN) notes](https://pastebin.com/p4kW6M0M).
95 |
96 | ## **GOOD RUN !**
97 |
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/docs/gen-1/red-blue/main-glitchless/resources/nido-manip.md:
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1 | # Pokemon Red L4 Nidoran Male RNG Manipulation
2 | [Execution Video](https://youtu.be/LrZkLy_GfxU)
3 | [NPC Troll Backup Video](https://youtu.be/YOF2J8PiD5I)
4 |
5 | [Map with path and A presses](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLAUUAULLDLLLLLADDDDADDLALLALUUAU)
6 |
7 | ## IGT60 (including yoloball frames): 57/60
8 |
9 | ```
10 | [ 0] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
11 | [ 1] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
12 | [ 2] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
13 | [ 3] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
14 | [ 4] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
15 | [ 5] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
16 | [ 6] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
17 | [ 7] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
18 | [ 8] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
19 | [ 9] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
20 | [10] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
21 | [11] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
22 | [12] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
23 | [13] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
24 | [14] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
25 | [15] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
26 | [16] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
27 | [17] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
28 | [18] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
29 | [19] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
30 | [20] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
31 | [21] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
32 | [22] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
33 | [23] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
34 | [24] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
35 | [25] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
36 | [26] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
37 | [27] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
38 | [28] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
39 | [29] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
40 | [30] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
41 | [31] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 715-3-158-161, defaultYbf: [*]
42 | [32] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
43 | [33] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [ ] - FAILURE
44 | [34] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
45 | [35] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
46 | [36] NO ENCOUNTER - FAILURE
47 | [37] Encounter at [33#33,11]: Rattata lv4 DVs 0AFC rng 13444-10 encrng 699-17-132-149 - FAILURE
48 | [38] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
49 | [39] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
50 | [40] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
51 | [41] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
52 | [42] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
53 | [43] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-159-162, defaultYbf: [*]
54 | [44] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
55 | [45] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
56 | [46] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
57 | [47] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
58 | [48] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
59 | [49] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
60 | [50] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
61 | [51] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
62 | [52] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
63 | [53] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
64 | [54] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
65 | [55] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
66 | [56] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
67 | [57] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
68 | [58] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
69 | [59] Encounter at [33#33,11]: NidoranM lv4 DVs FFEF rng 13442-255 encrng 697-3-158-161, defaultYbf: [*]
70 | ```
71 | ## IGT3600
72 | ```
73 | Success rate: 3418/3600, only 4 second/frame combos that deviate from the IGT60 (S57 F36+F37, S59 F58+F59)
74 | S57 F36: Encounter at [33#33,11]: NidoranM lv4 DVs 0AFA (17 HP) -- rng 13478-10 encrng 733-13-145-159, defaultYbf: [ ]
75 | S57 F37: NO ENCOUNTER
76 | S59 F58: Encounter at [33#33,11]: NidoranM lv4 DVs 00F0 (17 HP) -- rng 13442-0 encrng 697-4-158-162, defaultYbf: [*]
77 | S59 F59: Encounter at [33#33,11]: NidoranM lv4 DVs 00F0 (17 HP) -- rng 13442-0 encrng 697-4-158-162, defaultYbf: [*]
78 | ```
79 |
80 | ## Alternate Paths (all are 57/60)
81 |
82 | - [Map #1](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLULLUAULALDLDLLDADDADDLALLALUUAU), [(video)](https://www.youtube.com/watch?v=6iOx592-xhU)
83 | - [Map #2](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLAUUAULLDLLLLLADDDADDDLALLALUUAU), [(video)](https://youtu.be/8yjNgD8VA3Y)
84 | - [Map #3](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLAUUAULLDLLLLLDDADDADDLALLALUAUU), [(video)](https://youtu.be/sv8olf58z7o)
85 | - [Map #4](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLAUUAULLDLLLLALDDDDADDLALLALUUAU), [(video)](https://www.youtube.com/watch?v=ESrcQTaogjg)
86 | - [Map #5](https://gunnermaniac.com/pokeworld?map=1#47/180/LLLAUUAULLDLLLALLDDDDADDLALLALUUAU), [(video)](https://youtu.be/utMcN34inzY)
87 |
88 |
89 | **IMPORTANT NOTE: Minor alterations to the manip, such as the timing of A presses or removing "turns" in the path(s), can result in getting false god Nidos (00F0, FEEE, etc).**
90 |
91 | **NOTE: There is an 8 frame window on the textbox for yoloball success on this Nido; the normal 4 frame window + the first 4 frames after the window all work.**
92 |
--------------------------------------------------------------------------------
/docs/gen-1/red-blue/main-glitchless/resources/faq.md:
--------------------------------------------------------------------------------
1 | # FAQ Pokémon Red/Blue Speedruns
2 |
3 | ## What should I do if I want to run this game?
4 |
5 | - Play through the game casually so you know the basics of a Pokémon game. [Strategy Wiki](https://strategywiki.org/wiki/Pok%C3%A9mon_Red_and_Blue) is excellent for new players (pick Squirtle and catch a male Nidoran to mirror the speedrun).
6 | - Join the [Gen 1-3 Pokémon Speedrunning Discord](https://www.speedrun.com/pokemon/thread/r7a65)
7 | - Decide what category you want to speedrun.
8 | - [Red Glitchless](/docs/gen-1/red-blue/main-glitchless/beginner-route/) and be sure to watch [this run](https://www.youtube.com/watch?v=GR9HKr61HJY) and the [RBY Manip Guide](https://www.youtube.com/watch?v=QirPrbub21g)
9 | - [Red Classic](/docs/gen-1/red-blue/main-glitchless/classic-beginner-route/)
10 | - [Blue NSC (No Save Corruption)](/docs/gen-1/red-blue/main-nsc/) and watch the [RBY Manip Guide](https://www.youtube.com/watch?v=QirPrbub21g)
11 | - Red Any% and Blue CEA (Catch 'Em All) are also options on the main leaderboard, but are less common as starting points.
12 | - Start learning the game and have fun!
13 |
14 | ## What hardware can I run this game on/Do I need to buy anything to run this?
15 |
16 | You can find the [full list here](https://pastebin.com/1BJgj2cS) but we recommend either the latest version of an approved emulator (either GSE or Gambatte-SR), Gameboy Player, Gameboy Interface, or a GBA. The RNG manips for the glitchless speedrun will not work in the same way for other platforms. Check the [SRC leaderboard page](https://www.speedrun.com/pkmnredblue) for the most up to date rules.
17 |
18 | ## I want to run on emulator, how do I get everything?
19 |
20 | You can get a link to the most recent version of GSE from SRC leaderboard page or see the [guide here for gambatte-sr](https://www.speedrun.com/pkmnredblue/guide/wf0la):
21 | - GBC-Bios.bin is required for either emulator. It is not difficult to find, but we legally cannot share it so don't ask.
22 | - Load the Bios into the emulator and you are good to go!
23 |
24 | ## What is the difference between Glitchless and Classic?
25 |
26 | First a short vocab lesson, we typically refer to Red/Blue Any% Glitchless (Classic) as "Red Classic" or just "Classic" and similarly shorten Red/Blue Any% Glitchless as "Red Glitchless" or "Glitchless". With that out of the way Glitchless allows manips, instant text, and the pokedoll skip. Classic bans all three.
27 |
28 | In Classic:
29 | 1. No Hard Resets/RNG manipulation.
30 | 2. No Instant Text
31 | 3. No Pokedoll skip (Using the pokedoll on the ghost in Pokémon Tower)
32 |
33 | ## What is Instant Text?
34 |
35 | Instant Text is a natural oversight in the game where talking to the bike sales man without the bike voucher and closing his final dialog with B will set the text speed to instant. This isn't a glitch in the communities eyes, and is NOT permanent. Here are some things that kill IT:
36 | - Opening the menu outside of battle
37 | - Opening the Pokémon or Item menu in battle
38 | - Any Yes/No textbox
39 |
40 | ## Why did the Glitchless WR video save and reset / What is RNG manipulation? / RNG Manipulation seems daunting, should I learn it right away?
41 |
42 | - A1. RNG (or randomness) can be manipulated in Pokémon Red/Blue (+ Yellow). The essential information needed to perfrom RNG Manips in gen 1 is explained in this video: [RBY Manip Guide](https://www.youtube.com/watch?v=QirPrbub21g). By hard resetting the console (saving and resetting) and proceeding to play "perfectly" you can encounter a Nidoran Male with near perfect stats, get no random encounters in Mount Moon, and solve the Surge cans puzzle first try.
43 | - A2. For Glitchless, YES you must perform at least one simple rng manip to get a nidoran with near perfect stats. There is a medium difficulty version and a super easy version of the manip.
44 | - A3. For Classic, rng manips are actually just banned so you can get going right away.
45 | - A4. For Blue NSC, rng manips are essential - completeing a run of Blue NSC is actually a great way to learn rng manips and become less worried by them.
46 |
47 |
48 | ## Why is my manip failing?
49 |
50 | It's most likely you are doing something wrong:
51 | 1) **A Presses** - You have a 17 frame window to press A and you don't just want to lightly tap it make sure it's pressed! Our best suggestion is to hold A longer-than-is-intuitive. An example of when one might begin holding A and then release A is shown in this image:
52 |
53 | 3) Intro - Everything from the the hard reset needs to match. EVERYTHING. The intro included. If the video shows an input you have to do it the same.
54 | 4) Movement - You want to do the movement 100% correctly so double check. Also make sure you are holding the first direction as the game loads. You are basically buffering the first movement.
55 | 5) IGT (In Game Time) - There is a small chance your manip will fail and we call it an IGT failure. If you get the same failure every time you try or you suddenly get failures after learning a manip, then it might be an IGT.
56 | 6) MISC. - There could be 100 things going wrong, but you can ask in the #red-blue-glitchless channel in the PSR discord. We recommend recording yourself doing the manip with an input viewer.
57 |
58 | Again, if you have not already - make sure to watch the [RNG manipulation tutorial video](https://www.speedrun.com/pkmnredblue/guide/9oea2)!
59 |
60 | ## What is triple extended manip?
61 |
62 | You can do 3 manips that are [extended](triple-extended/) from the Nidoran manip.
63 | 1) Pidgey manip and catch.
64 | 2) Forest no encounter manip
65 | 3) String Shot turn 1 from the Bug Catcher in Forest
66 |
67 | WARNING: This manip only saves about 20 seconds and can be extremely hard to learn. We suggest getting times around 1:50 before even trying to learn this manip, as your time is better spent learning other sections of the run.
68 |
69 | ## I'm learning Glitchless, but in which order should I learn things? When should I drop the beginner route?
70 |
71 | This page is a good roadmap of what to learn depending of your current time:
72 | - [Red Glitchless: Begin to Advanced](https://docs.google.com/document/d/1kZ26WWpMIMsUO2JXa7RxwcknnLGRCBl7QVF9usteXD8/edit?usp=sharing)
73 |
74 | ## When should I reset my runs?
75 |
76 | The simple answer is try not to reset. Set a PB then if you even have a small chance of beating that time finish out the run!
77 |
78 | ## But the early game is too good in my PB!
79 |
80 | If you are reading this, you most likely have huge amounts of timesave in the late game and you never need to reset the early game, see this page:
81 | - [How to get better times in Red](https://pastebin.com/xLE6W0eK)
82 |
83 | ## Any tips for improving my time?
84 |
85 | Races are a great way to improve. You are actively playing with other runners, working on the entire run. [This discord](https://discord.gg/4mAWWz6) is a great place to find other runners to race.
86 |
87 | ## Why do you do X in the run?
88 |
89 | You can ask any questions about the route in the PSR discord. We keep the guides simple for new runners, but there is a lot that goes into routing.
90 |
91 | ## When should I heal?
92 |
93 | You can follow one of these pages or refer to your guide:
94 | - [Safety-oriented HP Strats](hp-strats-for-races.md)
95 | - [Aggressive HP Strats](hp-strats.md)
96 | - For Classic runners, hp strats are either embedded into the guide or you should be using Red Helper to know damage ranges based on DVs.
97 |
98 | ## What should I practice the most?
99 |
100 | The late game is important to practice. Many new runners get the early down by doing runs but struggle on good runs in the late game.
101 |
102 | ## Are there practice saves? How do I use the Save State Patcher?
103 |
104 | Yes! And both are found on the [resource page](https://www.speedrun.com/pkmnredblue/resources). Download the Save State Patcher and the states for the game you are learning. Open an unmodified Red Rom via the patcher, drag and drop the states you want, save with a file name like red practice .gbc, load the practice rom into your emu and press Down + Select + B to load up a nice save state menu.
105 |
106 | ## Should I be saving during runs?
107 |
108 | Yes! When starting out saving is a great idea. Here is a list of good saving points in the run:
109 | - Before Brock (Bad Special)
110 | - Before Shorts Guy (in Classic)
111 | - Before the Oddish girl in Rock Tunnel (Low HP)
112 | - Before Black Belt in Giovanni's Gym
113 | - Before Agatha (if zero revives)
114 | - Before Lance
115 | - Before Champ Fight
116 |
--------------------------------------------------------------------------------
/docs/gen-2/gold-silver/catext/nsc/README.md:
--------------------------------------------------------------------------------
1 | ## Gold NSC
2 |
3 | Trainer ID manipulation: (todo:video)
4 | gold_gfwait_backout4_wait337(setopt)_backout10_newgame: TID = 0xD900 (55552), LID = 0xD3EC (54252), Offset (wait): 43.297, offset(wait GBI): 42.720 Offset (NG): 58.32
5 |
6 | Adjacent Framerules
7 | - -3 32656
8 | - -2 62051
9 | - -1 65433
10 | - 0 55552
11 | - 1 14846
12 | - 2 02669
13 | - 3 51957
14 |
15 | Set the time to 10:00 AM, name yourself A, say Y/Y/N/Y/Y to the Yes/No textboxes from mom
16 |
17 | (optional)[toto manip](https://pastebin.com/GirxGiU9)
18 |
19 | notes for run
20 |
21 |
22 | 8. 0x89C2 (20/12/12/9/10/10) ; npc: r
23 | 9. 0x1B43 (21/11/12/9/10/9) / (20/11/12/9/10/9) ; npc: l
24 | 10. 0x394F (21/11/12/10/11/9) / (21/11/12/9/9/9) ; npc: u
25 | 11. **0xFDFF (21/13/12/10/11/10) ; npc: d**
26 | 12. 0xDECF (20/12/12/10/11/10) ; npc: u
27 | 13. 0xC7A6 (20/12/12/10/10/10) ; npc: u
28 | 14. 0x3501 (21/11/11/9/9/9) / (20/11/12/9/10/9) ; npc: u
29 | 15. 0xBF79 (21/12/12/10/10/10) ; npc: l
30 |
31 |
32 |
33 | The correct manipped stats are 21/13/12/10/11/10.
34 |
35 | Take Totodile’s Berry off, if not manipulating you might want to check stats (12 attack required?)
36 |
37 | (optional)[r29 manip](https://pastebin.com/bjBqGeCQ)
38 |
39 | r -> l
40 |
41 |
42 |
43 |
44 | d -> r
45 |
46 |
47 |
48 |
49 | l
50 |
51 |
52 |
53 |
54 | Go to Mr. Pokemon
55 | Kill one Level 2 Pidgey, Level 2 Sentret or Level 3 Caterpie if you encounter one (only on the way to Mr. Pokemon, not worth on way back since you’ll take damage before the rival fight)
56 |
57 | If you are doing manips, pick up the hidden potion after Mr.Pokemon
58 | Otherwise, skip and buy 4 potions in the mart
59 |
60 | Rival 1: Leer once, spam Scratch
61 |
62 | go back to the lab, name rival 1 char, skip the catching tutorial
63 |
64 | (optional)[r29 manip 2nd pass](https://pastebin.com/bjBqGeCQ)
65 |
66 | r -> l
67 |
68 |
69 |
70 |
71 | d -> r
72 |
73 |
74 |
75 |
76 | l
77 |
78 |
79 |
80 |
81 | catch a Sentret if you see one (Scratch once, throw balls)
82 |
83 | Youngster Mikey: spam Scratch
84 |
85 | Potion if <15, equip berry (15-16 use berry), call Mom (this can be done before Don Manip or on the Start buffers while passing Don)
86 |
87 | (optional)[Don Manip](https://pastebin.com/7KdSvbZG)
88 |
89 |
90 |
91 |
92 | Avoid Spinner Don (rage both Caterpies if you hit)
93 |
94 | Optional: Pick up the Bitterberry and equip it when you heal in Falkner's Gym (Would recommend if you aren’t doing Don Manip)
95 |
96 | Violet Town:
97 |
98 | Enter Falkner's gym
99 |
100 | Bird Keeper Ape: Rage spam (Scratch last turn if red bar)
101 |
102 | Potion if below 10HP
103 |
104 | Bird Keeper Rod: Rage spam
105 |
106 | Potion if below 16HP, or if below 19HP if you’re already LVL 10
107 |
108 | Gym Leader Falkner: Rage spam
109 |
110 | Enter the Pokemon Center:
111 | - Heal, then get the egg
112 | - If you bought 4 potions, use them instead of centering
113 | - Rename boxes here (delay after Union Cave if you want to do Sandshrew/encounterless manip)
114 | | BOX | NAME |
115 | | --- | ---- |
116 | | 1 | éd2éD9'v7 |
117 | | 2 | é['dH.9 |
118 | | 3 | éh'dHég'd |
119 | | 4 | éH'd'véé&2 |
120 | | 5 | Hé]'d]éé4 |
121 | | 6 | 'l'l'l'l'd |
122 | | 14 | pppp5'mv2 |
123 |
124 |
125 | advanced inputs
126 |
127 |
128 | | BOX | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | NAME |
129 | | --- | --- | --- | --- | --- | --- | --- | --- | --- | ---- |
130 | | 1 | ↓→sA | S←↓A | S→↑r→rA | ←↑A | sS←↓A | sS↑A | ←A | ↓rA | éd2éD9'v7 |
131 | | 2 | ↓→srA | ←s←←A | ←s←A | sS↓r←A | ↑←rA | →sA | SA | | é['dH.9 |
132 | | 3 | ↓→sA | S↓r←A | S→↑←r→A | sS↓r←A | S↑s→rA | ↓←r←↓A | S↑←r→→A | SA | éh'dHég'd |
133 | | 4 | ↓→sA | sS↓r←A | S↑s→→rA | ←ssrA | →→rA | A | s←↓rA | →srA | éH'd'véé&2 |
134 | | 5 | ←←A | S→↑srA | ←s←rA | →sssrA | ←sssrA | →s→rA | A | S←↑rA | Hé]'d]éé4 |
135 | | 6 | ↓→←r→srA | A | A | A | ←A | SA | | | 'l'l'l'l'd |
136 | | 14 | ←s←↓rA | A | A | A | S←↑r→rA | ←↑A | rA | ←s↓srA | pppp5'mv2 |
137 |
138 |
139 |
140 | Route 32:
141 |
142 | Get the Przcureberry
143 | Kill any encounter if you have no extra exp
144 |
145 | Youngster Albert: Rage x4-5 (Scratch if not hit turn 1)
146 |
147 | Look for encounters until you have seen Bellsprout (turnframes only to not mess up stepcount for encounterless cave manip), scratch and throw balls
148 |
149 | Fight Ralph if you have killed an encounter: Leer, Scratch 3x
150 |
151 | Teach Mud Slap and fight Daniel if didn't fight Ralph (Leer+Mud Slap spam) (teach Water Gun over Mud Slap)
152 |
153 | Hiker Russell: Water Gun 3x
154 |
155 |
156 | (optional)cave encounterless [f3-5 on Sandshrew Manip](https://pastebin.com/vuQixFYT)
157 |
158 |
159 |
160 |
161 | Firebreather Ray: Water Gun, Scratch (Rage if Vulpix is in Redbar)
162 |
163 | If you get Burned by Ember, pick up and use Hidden Full Heal
164 |
165 | Azalea Town/Slowpoke Well:
166 |
167 | Avoid Spinner Anthony (incase you hit, spam Water Gun)
168 |
169 | Shop after talking to Kurt
170 |
171 | - 3 Super Potions (3D)
172 | - 3 Repels (1D)
173 | - 3 Antidotes (1D)
174 | - 1 Paralyz Heal (1D)
175 |
176 | go talk to Kurt
177 | Enter Slowpoke Well
178 |
179 | Rocket Grunt #1: spam Water Gun (Scratch instead if you are gonna hit L15 here)
180 |
181 | Heal to 15+ HP
182 |
183 | Rocket Grunt #2:
184 | - Zubat: Water Gun 2x
185 | - Scratch if already L15
186 | - Ekans: Scratch 3x
187 |
188 | Heal to 10+ HP
189 |
190 | Rocket Grunt #3:
191 | - Rattata: Spam Rage
192 | - if you don’t get a Rage stack on Rat, Water Gun Zubats
193 | - Zubats: Spam Rage
194 |
195 | Heal to 11+ HP if level up before, 16+HP if didn’t
196 |
197 | Rocket Grunt #4: Water Gun 3x/4x
198 |
199 | Enter Bugsy's Gym (Kurt healed you), fight right twin
200 |
201 | Twins Amy & May:
202 | - Ledyba: Scratch 2x
203 | - Spinarak: Water Gun 2x
204 |
205 | Do not heal if poisoned, go left
206 |
207 | Bug Catcher Josh:
208 | - Leer + Scratch x2-3
209 | - (use Paralyz Heal turn 3 or after fight)
210 |
211 |
212 | If below 30HP: Heal, (heal Poison) when passing Benny
213 |
214 | Avoid Spinner Benny (if hit: Water Gun, Water Gun + Rage, spam Rage)
215 |
216 | Gym Leader Bugsy: spam Rage
217 |
218 | Menu Before Rival 2:
219 | - Use a Super Potion / Potion if it heals full
220 | - Repel (1D)
221 | - (Heal Poison)
222 | - Teach Fury Cutter over Rage (Slot3)
223 |
224 | Rival 2:
225 | - Gastly: Water Gun x2
226 | - Bayleef: Furry Cutter x3 (+ Scratch)
227 | - Zubat: (Heal Poison if below half HP) Scratch x2-3 if no Reflect/Growl, otherwise Water Gun x2-3
228 |
229 | Ilex Forrest:
230 |
231 | Do Farfetch’d Quest
232 | Get Cut from the left guy, when repel runs out:
233 | - Repel (1D if Supers in Slot 1)
234 | - Teach Cut to cutter (L)
235 |
236 | Exit Ilex Forrest, repel one more time, get Kenya
237 |
238 | Enter Underground
239 |
240 | Fight Slowpokes: spam Fury Cutter
241 |
242 | pick up coin case from above (IMPORTANT)
243 | Equip Berry to Toto, Swap Toto with kenya
244 | walk left 1, up 1, left 2
245 | Open pokedex, scroll with right until bellsprout, open summary to hear its cry
246 | use coin case
247 | walk down, left, up
248 | talk to red (press A)
249 |
250 |
251 | Notes for coin case setup:
252 | - Croconaw always needs to be 4th in party and its movesets needs to be Scratch/Leer/FuryCutter/WaterGun, in this specific order
253 | - Either Egg or Kenya in 3rd is ~71% to work with random DVs (L6 Bellsprout is 71%*(12/16) to work, L3 Bellsprout never works
254 | - TODO: check sandshrew chances
255 |
256 | If you want to finish the run, save after getting coin case. If the glitch fails try different pokemons in slot3.
257 | If it keeps failing, you might have messed up TID/box names, or you got really unlucky
258 |
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/docs/gen-1/red-blue/catext/reverse-badge-acquisition/resources/Brock-Through-Walls-Guide.md:
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1 | # Brock Through Walls aka BTW guide
2 |
3 | Brock Through Walls is a glitch performed in various red-blue glitched runs.
4 | There are various ways to set up this glitch, but it is ultimately triggered by talking to the Pewter City Youngster from the right instead of the left, which was non intended to be possible.
5 | For a more in-depth explanation on how and why the glitch works, check out [this](https://archives.glitchcity.info/wiki/Brock_Through_walls.html) GlithCity's article:
6 |
7 |
8 | This guide is meant to explain what Brock Through Walls strategy are commonly used through a speedrun, what you should pick and how to perform it.
9 |
10 |
11 | Ranked from fastest to slowest and also from hardest to easiest
12 | 1. 1024 Charmander
13 | 2. Pidgey Strat
14 | - with Bulbasaur manipulation
15 | - without Bulbasaur manipulation
16 | 3. PP strats
17 |
18 | ## 1024 Charmander
19 | This is the hardest but also faster method.
20 | It requires a 1-frame rename after multiples 4-frames textboxes.
21 | Because of this, this method should be used only by runners aiming for top times, and only after a lot of practice.
22 |
23 | A guide to the manipulation itself can be found [here](1024-charmander-manip.md)
24 |
25 | After correctly performing it, Weedle fight must be done in specific way to assure correct PP after the fight.
26 |
27 | ### Weedle guy
28 |
29 | Two basic options
30 | 1. (swap Scratch/Growl), Growl x2, Scratch x7
31 | 2. Scratch x6 (only ~5% to kill); if Weedle's still alive:
32 | - if 1 Scratch kills (guaranteed to kill if no Gen 1 misses) :: (swap Scratch/Growl), Growl x2, Scratch x1
33 | - if 1 Scratch doesn't kill (only possible if Gen 1 missed) :: Scratch x2
34 |
35 | ### Fight notes
36 | 1. Safe (~77.1% to win fight and exit with 38/28 PP)
37 | - 2 damage from Poison Sting at -2 (normally does 3 damage)
38 | - If you kill Weedle in 6 turns, you will need to burn a Scratch on a wild encounter (and getting encounters is b&)
39 | - If you Gen 1 miss and have to use an 8th Scratch to kill, your run is dead (takes too long to get a good PP setup)
40 |
41 | 2. Risky (~70.9% to win fight and exit with working PP :: ~4.97% for 29/40, ~64.3% for 38/28, ~1.69% for 27/40)
42 | - Probably only makes sense if grinding for a godly time (more likely to kill run than save time)
43 | - Can capitalize on luck if you kill Weedle in 6 turns (~15 seconds saved in fight, 7 seconds lost from Brock skip)
44 | - Can usually recover from any Scratch Gen 1 misses
45 |
46 | ### Brock Skip
47 |
48 | If you haven't menued by the time you hit the post-Forest gate (and if you don't need to let poison tick more), menu and put your cursor over SAVE while in the gatehouse (minimal lag + saves a turnframe).
49 |
50 | **Brock Skip** _TODO_ what is old brock skip?
51 | - If 9 turn fight (38 Growl & 28 Scratch), do normal Brock skip (go left; need to hold B while walking)
52 | - If 6 turn fight (29 Scratch & 40 Growl), do "old" Brock skip (left input is disabled)
53 | - If 8 turn fight (27 Scratch & 40 Growl), do "old" Brock skip (left input is disabled)
54 |
55 | NOTE: 5 turn fight (40 Growl & 30 Scratch) can also do normal Brock skip, but a 5 turn Weedle fight is about a 1 in 2.6 million chance, so it's a TAS-only consideration.
56 |
57 | ## Pidgey Strat
58 | This is slower than 1024 Charmander and faster than PP Strat.
59 | It requires some specific Bulbasaur DVs, so manipulating him can assure these are perfect, but even without it the chance are around 56% to get a workable Bulbasaur.
60 |
61 | ### with Bulbasaur Manipulation
62 | #### [1 second slower manip without IGT tracking](https://youtu.be/VjLFyiX5JdA)
63 | - 56/60 manipwith perfect attack/special, bad defense
64 | - textbox stats on practice rom: 231 50 129 55 | 74/81
65 |
66 | #### [1 second faster manip with IGT tracking needed](https://youtu.be/0uN46d8nGHo)
67 | - Skip PC potion
68 | - 38/60 manip with perfect attack/special/defense, saves 93 frames to the 56/60 one
69 | - textbox stats on practice rom: 132 207 30 212 | 231/0
70 |
71 | Both these manips gets bulba from the bottom, requiring a buffered save. Buffer a flash start, buffer A to talk to the ball, clear every textbox within their 4 frame window while holding A or B, then say no to renaming.
72 | Both fail 15% of the time because of bad NPC timers
73 |
74 | Continue from ###Pidgey _TODO_ make a link
75 |
76 | ### without Bulbasaur manipulation
77 | - Pick PC potion
78 | - Pick Bulbasaur
79 | - Spam Tackle
80 | - Potion if needed (scratch does around 4 [6])
81 | - On level up, check the special stat value.
82 | - 12 Special: Switch to PP strat or reset and try again
83 | - 13 Special: Kill one extra encounter. Lv2 Pidgeys or Lv2/3 Rattatas are preferred
84 | - 14 Special: Run from anything you see, no extra experience needed
85 |
86 | ### Pidgey
87 | - You will need to catch a Pidgey with the current HP value (8-10-13-15-16-17). You can either:
88 | - Catch a random Pidgey and hope it has good HP
89 | - Do Pidgey manipulation
90 |
91 | |1 character Bulbasaur | full name Bulbasaur |
92 | | --- | --- |
93 | | [1 character player name](https://youtu.be/a4joVzaCMXk) | [1 character player name(scroll to page 5)](https://docs.google.com/document/d/1EgfDvRMGXZ-67XluFHTYdqPXq1ySpXOuTK09KM6OeH0/edit) |
94 | | [5 characters player name](https://youtu.be/Ua0ZyWffYpU) | 5 characters player name(NA as far as i know) |
95 |
96 | - After Weedle Guy, check the special stat value again:
97 | - 15 Special: Reset or switch to PP STRAT
98 | - 16 Special: Continue the run with Pidgey Strat
99 |
100 | ### Brock Skip:
101 | 1. Set your cursor over the SAVE option (dont save quite yet)
102 | 2. Head to Route 3 exit, staying one tile above the sign
103 | 3. Trigger the cutscene
104 | 4. When the "Follow Me" textbox appears, clear it with the B button
105 | 5. **Instantly** after pressing B **hold** the START button
106 | 6. If you did it right, your start menu should pop up
107 | 7. Hit SAVE (you are already over it) and soft reset after the game saves
108 | - If your start menu didn't open, you hit start too late. Just go back and try again
109 | 8. Once the game reset, load the savefile normally
110 | 9. After clearing the last textbox, **hold** RIGHT until you can hear the music change to Route 3 music
111 | 10. Go back to the guy and stand right next to him
112 | - Talk to the guy, after clearing the last textboxes **hold** B and take a couple of steps RIGHT
113 | - If the game crashed, your Pidgey had bad HP or your Bulbasaur didn't have 16 Special
114 | - If that happens, reset and try again
115 |
116 | ## PP Strat
117 | This is the slowest strat but it's also the only one that doesn't require any RNG manipulation and also works 100% of the time.
118 | We recommend this to anyone who wants to learn/practice the whole run and don't want to reset early game too often.
119 | - Pick PC potion
120 | - Pick Bulbasaur
121 | - Spam Tackle
122 | - Potion if needed (scratch does around 4 [6])
123 | - Run from every encounter, fight Weedle Guy
124 | - After Weedle Guy, search for encounters in the grass until you find either a Metapod or a Kakuna.
125 | - Once in the wild encounter battle:
126 | - Switch your moves around using the SELECT button until your move order is the following:
127 | 1. Leech Seed
128 | 2. Tackle
129 | 3. Growl
130 | - Now, you want to make sure that you setup your PP
131 | 1. Leech Seed PP doesn't matter
132 | 2. Tacke should have exactly 16PP
133 | 3. Growl should have exactly 36PP
134 | - If you still need to reach Lv8, also kill the encounter
135 | - spam Leech Seed if your PPs are already set
136 | - You dont want to reach Lv9, so run away if you are Lv8 the encounter is about to die
137 |
138 | ### Brock Skip:
139 | 1. Set your cursor over the SAVE option (dont save quite yet)
140 | 2. Head to Route 3 exit, staying one tile above the sign
141 | 3. Trigger the cutscene
142 | 4. When the "Follow Me" textbox appears, clear it with the B button
143 | 5. **Instantly** after pressing B **hold** the START button
144 | 6. If you did it right, your start menu should pop up
145 | 7. Hit SAVE (you are already over it) and soft reset after the game saves
146 | - If your start menu didn't open, you hit start too late. Just go back and try again
147 | 8. Once the game reset, load the savefile normally
148 | 9. After clearing the last textbox, **hold** RIGHT until you can hear the music change to Route 3 music
149 | 10. Go back to the guy and stand right next to him
150 | - Open your Pokemon menu
151 | - If you have more than 1 pokemon, also swap Bulbasaur to last
152 | - Talk to the guy and take a couple of steps RIGHT
153 | - If the game crashed, your moves were in the wrong order or your PP's were setup wrong
154 | - If that happen, reset and try again
155 |
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/docs/gen-1/red-blue/main-glitchless/resources/triple-extended/v4.0/README.md:
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1 | # Pokemon Red Triple Extended Manip v4.0
2 | credits to hwangbro/stringflow
3 |
4 | Glossary:
5 | - 'r' means NPC is looking RIGHT
6 | - 'R' means NPC moves RIGHT
7 | - 'uL' means NPC is looking UP, then moves LEFT
8 |
9 | ## "Main" Paths
10 |
11 | PATH | [NPC 1](https://gunnermaniac.com/pokeworld?map=1#53/182) | [NPC 2](https://gunnermaniac.com/pokeworld?map=1#57/167) | [NPC 3](https://gunnermaniac.com/pokeworld?map=50#2/4) | [NPC 4](https://gunnermaniac.com/pokeworld?map=51#16/43) | [NPC 5](https://gunnermaniac.com/pokeworld?map=51#27/40) | PIDGEY MAP | HOUSE MAP | FOREST MAP
12 | ---- | ----- | ------ | ------ | ------ | ------ | ------------ | --- | ---
13 | 1 | r | R | D | d | d | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUULUUUUUUAUUUUUUUUUUUUULLLUUUUUUUUUUURRRRUULLLLLUUU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/RUUUUUUU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURRRRRURRRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUALLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDADDDLDALLLALULAUUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURRRRRURRRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUALLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDLDLLLLUUU) |
14 | 2 | uL | RL | D | ru | d | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUAUULUUUAUUUUUUUUUUUUUUAUULLLUUUUUUURRRRUAUUUUUUULLLLLU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/UUUUURUU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUAUURUARRRRRRRUUUUUUUUUUUAUUAUUUUUUUUUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDLDLLLLULUUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUAUURUARRRRRRRUUUUUUUUUUUAUUAUUUUUUUUUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDLDLLLLUUU) |
15 | 3 | rL | L | U | ur | r | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURAUUUUUUUUUUUUUUUUUUUULUAUULLLUUUUUUUUUURRRARUUUUAULLLLLU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/RUUUUUUU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUURURRURRRRRUAUUUUUUUUUUUUUUUUUUAUUUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDDLLLLLUAUS_BLUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUURURRURRRRRUAUUUUUUUUUUUUUUUUUUAUUUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDDLLLLLUAUU) |
16 | 3v2 | rD | LR | U | d | u | | | |
17 | 4 | uU | L | D | lur | l | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUUUUUUUULAUUUUAUUUUAUUUAUULLLUUUUUUUUAURRRRUUUUUULLLLLU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/UUUUUURU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURURRRRRRRAUUUAUUUAUUUUUUUUUUUUUUUAUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDADDADDADDDDADDADDDDLLLLLS_BLUUUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURURRRRRRRAUUUAUUUAUUUUUUUUUUUUUUUAUUUUUUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDADDADDADDDDDDDDDDLLLLLAUUU) |
18 | 5 | d | R | U | d | l | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUULUUUUUUAUUUUUUUUAUUUAUULLLUUUUUUAUURRUUAURRUUUULLLLLU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/UUUURUUU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURRRRRRRURAUUUUUAUUUUUUAUUUUUUUUUUUUUUUUUAUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDLDLALLLALUUUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURRRRRRRURAUUUUUAUUUUUUAUUUUUUUUUUUUUUUUUAUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDDLLLLLAUUU) |
19 | 6 | d | L | U | d | ud | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUUUUUUUULAUUUUUUUUUUUUUULLLUUAUUUAURRRRAUUUUUULALLLLUUU) | [Link](https://gunnermaniac.com/pokeworld?map=50#4/7/RUUUUUUU) | [With](https://gunnermaniac.com/pokeworld?map=51#17/47/UUURURRRRRRRUUUUUUUAUUUUAUUUUUUUUUUUUUAUUUAUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDADDADDS_BDLLLLALLUUUU)/[Without Potion](https://gunnermaniac.com/pokeworld?map=51#17/47/UUURURRRRRRRUUUUUUUAUUUUAUUUUUUUUUUUUUAUUUAUUUUUUULLLLLLLLDDDDDDDLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDLDLLLLUUU)
20 | 6v2 | d | L | UD | u | lu | | | |
21 | 6v3 | d | LR | UU | u | lu | | | |
22 | 7 | dUR | R | | | | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUULAUUAUUUUAUUUUUUUUAUUUAUULLLUUUUUUURRRRUU) | | |
23 | 7v2 | dD | LR | | | | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUUUUUUUULAUUUUUUUUUUUUUULLLUUUUUURRRRUU) | | |
24 | 8 | r | LR | | | | [Link](https://gunnermaniac.com/pokeworld?map=1#33/181/DRRUUURRRRRRRRRRRRRRRRRRRRRURUUUUUURUUUUUUUUUULUUUUUUUUUUUUULLLUUUUUUURRRRUUU) | | |
25 |
26 | All-in-one images:
27 | - [Pidgey Paths](https://i.imgur.com/899HQPn.png)
28 | - [Forest Paths](https://i.imgur.com/1qsE5JK.png)
29 |
30 | ## String Shot Manip Information:
31 |
32 | ### Without Potion
33 | - Path 1: 3 Frames (~145.5/158.5, 91.8%)
34 | - Path 2: 5 Frames (~249.3/259.8, 96%)
35 | - Path 3: 4 Frames (~200.2/214.1, 93.5%)
36 | - Path 4: 6 Frames (~283.3/316.9, 89.4%)
37 | - Path 5: 8 Frames (~407.2/423.5, 96.2%)
38 | - Path 6: 5 Frames (~252.9/263.8, 95.9%)
39 |
40 | ### With Potion
41 | - Path 1: 7 Frames (~295.5/370, 79.9%)
42 | - Path 2: 4 Frames (~174.9/207.7, 84.2%)
43 | - Path 3: 5 Frames (~228.6/267.3, 85.5%)
44 | - Path 4: 5 Frames (~237.7/263.7, 90.1%)
45 | - Path 5: 7 Frames (~351.3/370.2, 94.9%)
46 | - Path 6: 8 Frames (~388.2/421.7, 92.1%)
47 |
48 | ## IGT3600 Full Details:
49 | - [Path 1](path1igt.md)
50 | - [Path 2](path2igt.md)
51 | - [Path 3](path3igt.md)
52 | - [Path 4](path4igt.md)
53 | - [Path 5](path5igt.md)
54 | - [Path 6](path6igt.md)
55 |
56 |
57 | ## Generalized IGT / NPC Info
58 |
59 | ```
60 | Path 1
61 | Pidgey:
62 | SUCCESS (3179/3418, ~53/57)
63 | r,R: 53/57
64 |
65 | FAIL
66 | u,L: 1/57
67 | d,L: 1/57
68 | dL,R: 1/57
69 | r,R: 1/57
70 |
71 | Forest:
72 | SUCCESS (3169/3179, ~52.8/53)
73 | D,d,d: 49/53
74 | D,d,u: 1/53
75 | D,u,l: 1/53
76 | D,u,D: 1/53
77 | UDD,r,r: 1/53
78 |
79 | Path 2
80 | Pidgey:
81 | SUCCESS (3180/3418, ~53/57)
82 | uL,RL: 53/57
83 |
84 | FAIL
85 | u,L: 1/57
86 | r,L: 1/57
87 | LU,R: 1/57
88 | uL,RL: 1/57
89 |
90 | Forest:
91 | SUCCESS (3115/3180, ~51.9/53)
92 | D,ru,d: 47/53
93 | D,rul,ud: 1/53
94 | U,rud,udr: 1/53
95 | DU,d,d: 1/53
96 | D,rl,u: 1/53
97 | DUD,ru,rl: 1/53
98 | D,rur,rl: 1/53
99 |
100 | Path 3
101 | Pidgey:
102 | SUCCESS (3231/3218) (~53.8/57)
103 | rL,L: 41/57
104 | rD,LR: 12/57
105 | d,L: 1/57
106 |
107 | FAIL
108 | rL,R: 1/57
109 | rL,L: 1/57
110 | uDU,L: 1/57
111 |
112 | Forest:
113 | SUCCESS (3210/3231, ~53.5/54)
114 | rL,L
115 | U,ur,r: 33/54
116 | U,d,u: 4/54
117 | U,u,r: 1/54
118 | D,ur,u: 1/54
119 | U,d,uldl: 1/54
120 | DD,l,r: 1/54
121 | U,dr,u: 1/54
122 |
123 | rD,LR
124 | U,d,u: 10/54
125 | U,drl,u: 1/54
126 |
127 | d,L
128 | D,r,u: 1/54
129 |
130 | Path 4
131 | Pidgey:
132 | SUCCESS (3179/3218, ~53/57)
133 | uU,L: 53/57
134 |
135 | FAIL
136 | LU,LR: 1/57
137 | rU,L: 1/57
138 | rD,LR: 1/57
139 | uU,L: 1/57
140 |
141 | Forest:
142 | SUCCESS (3167/3179, ~52.8/53)
143 | D,lur,l: 38/53
144 | D,du,rdu: 5/53
145 | D,du,dl: 2/53
146 | D,lu,ud: 1/53
147 | D,lu,dlr: 1/53
148 | D,u,l: 1/53
149 | UU,r,d: 1/53
150 | D,lr,dlr: 1/53
151 | U,r,ru: 1/53
152 | D,du,d: 1/53
153 |
154 | Path 5
155 | Pidgey:
156 | SUCCESS (3176/3418, ~52.9/57)
157 | d,R: 53/57
158 |
159 | FAIL
160 | d,Lr: 1/57
161 | uU,L: 1/57
162 | uL,L: 1/57
163 | d,R: 1/57
164 |
165 | Forest:
166 | SUCCESS (3174/3176, ~53/53)
167 | U,d,l: 50/53
168 | U,u,rd: 1/53
169 | U,lu,du: 1/53
170 | U,d,udr: 1/53
171 |
172 | Path 6
173 | Pidgey:
174 | SUCCESS (3179/3418, ~53/57)
175 | d,L: 47/57
176 | d,LR: 6/57
177 |
178 | FAIL
179 | L,R: 1/57
180 | dRL,L: 1/57
181 | uU,R: 1/57
182 | d,L: 1/57
183 |
184 | Forest:
185 | SUCCESS (3163/3179, ~52.8/53)
186 | d,L
187 | U,d,ud: 33/53
188 | UD,u,lu: 7/53
189 | D,rd,lur: 1/53
190 | U,d,l: 1/53
191 | U,u,u: 1/53
192 | U,u,ud: 1/53
193 | UU,u,lu: 2/53
194 | UD,rl,ud: 1/53
195 |
196 | d,LR
197 | UU,u,lu: 6/53
198 |
199 | Path 7 (combined)
200 | Pidgey:
201 | SUCCESS (3233/3418, ~53.9/57)
202 | dUR,R: 48/57
203 | dD,LR: 6/57
204 |
205 | FAIL
206 | dL,R: 1/57
207 | u,R: 1/57
208 | ul,L: 1/57
209 |
210 | Path 8
211 | Pidgey:
212 | SUCCESS (3176/3418, ~52.9/57)
213 | r,LR: 53/57
214 |
215 | FAIL
216 | r,LR: 1/57
217 | d,R: 1/57
218 | L,L: 1/57
219 | dD,L: 1/57
220 | ```
221 |
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/docs/gen-1/red-blue/catext/no-item-underflow/README.md:
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1 | # Pokemon Blue No Item Underflow
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | I highly recommend to watch [Rosstafari's tutorial](https://www.youtube.com/watch?v=dmIru_VnLgI&t=2s)
5 | and to watch his [Yoloballs Tutorial](https://www.youtube.com/watch?v=urs_pAuqwRQ&t=785s)
6 |
7 | ## Before doing a new run
8 |
9 | - Clear the save data by pressing Up + Select + B on the title screen and then toggling Down to say Yes.
10 | - If playing on Emulator, either Hard Reset before each individual attempt or capture the entire emulator border in order for the run to be valid.
11 | - On the New Game screen enter the Options menu, and set Text Speed to Fast and Battle Animations to Off
12 |
13 | ## Intro
14 |
15 | Name yourself a **5-letters** name(5 As is the fastest) and your rival the **first default name** by clearing the preceding text box with B and buffering Down and A.
16 |
17 | ## Before Rival
18 |
19 | - The fight against the rival is very risky, so if you are not wanting a WR time **you should take the PC potion**.
20 | > This can be done quickly buffering a B press immediately after talking to the PC to clear the first instant text box, then mash A until the Potion is being withdrawn, and lastly mash B (and hold right) to exit the PC.
21 | - Exit the house and walk into Route 1 to trigger the cut scene.
22 | - Choose the third ball to obtain Bulbasaur and nickname it **"A"**.
23 | > Buffer dex entry with B, press A (confirm choice), mash A (nickname)
24 |
25 | ## Rival Fight
26 |
27 | - You **must** win this fight to level up to Lvl 6. if you loose, then reset.
28 | - Spam Tackle(Mash A)
29 |
30 | - If you are at **6hp or lower and you know you won't kill him next turn**, heal with potion.
31 |
32 | > This is because Charmander can Crit on Scratch and deal you 6 HP.
33 | - **WHEN LEVELING UP, DON'T SKIP THE STATS SCREEN : CHECK FOR SPECIAL** :
34 |
35 | - If you have 12 special (Bad) : Reset. Or if you really want, try the backup [PP Strats](https://pokemon-speedrunning.github.io/speedrun-routes/#/gen-1/red-blue/catext/reverse-badge-acquisition/resources/Brock-Through-Walls-Guide?id=pp-strat).
36 | - If you have 13 special (Great) : We'll need to do an extra battle in Route 1, Lvl 2/3 Rats and Lvl 2 Pidgeys are prefered.
37 | - Run away if Lvl 3 pidgey.
38 | - If you have 14 special (Perfect) : No need to do an extra battle, play normally.
39 |
40 | ## Oak's Parcel
41 | - Exit Oak's Lab, travel up Route 1, and enter the Viridian City Mart to obtain Oak's Parcel.
42 | > If you don't get an encounter here that's ok, you stil have 2 opportunities left(back to Pallet Town, Back to Viridian)
43 | - Exit the mart, enter Route 1, and head back to the lab.
44 | - Talk to Oak from the left, it saves time because our rival has less steps to do.
45 |
46 | ## Brock Throughs Walls(BTW)
47 |
48 | The first glitch we will perform is called Brock Through Walls.
49 | The detail of the strat we're going to use is also written [here](https://pokemon-speedrunning.github.io/speedrun-routes/#/gen-1/red-blue/catext/reverse-badge-acquisition/resources/Brock-Through-Walls-Guide?id=without-bulbasaur-manipulation)
50 | > When selecting the manip if you follow the strat from the page above, choose the **5 characters players name** or just follow the guide here.
51 |
52 | - Head to Viridian Mart : buy
53 | - 2 Pokeballs
54 | > Note : You can buy extras balls if you are afraid to fail the **yoloball*, but later in the run you will **NEED** to know how to do a yoloball, so it's up to you.
55 | - Take the [**Tree potion**](https://gunnermaniac.com/pokeworld?map=1#54/166)
56 | > Or don't take it and take the grass potion before Weedle Guy.
57 |
58 | - Do the [Pidgey manip](https://youtu.be/Ua0ZyWffYpU)
59 | - Don't rename Pidgey, and go into Viridian Forest.
60 | - Walk [This Path](https://gunnermaniac.com/pokeworld?map=51#17/47/UUUURURRRRRRRRUUUUUUUULUURRUUUUUUUUUUUULLUUUUUUUURUUULLLLLLLLDDDDDDDLLLLLUUUUUUUUUUUUULLLLLLDDDDDDDDDDDDDDDDDDDLLLLLLUUUA)
61 | > The potion in front of Weedle Guy is if you want to play it really, really safe.
62 |
63 | - **Weedle Guy** :
64 |
65 | - Spam Tackle
66 |
67 | > If you get under 7 HP, use the potion.
68 |
69 | - You should now have a Bulbusaur with 16 special.
70 | > If you had a Bulbusaur with 13 Spe at Lvl 6, there is a slight chance that you get 15 Spe. If that is the case, reset. You can go for [PP Strats](https://pokemon-speedrunning.github.io/speedrun-routes/#/gen-1/red-blue/catext/reverse-badge-acquisition/resources/Brock-Through-Walls-Guide?id=pp-strat), but it really isn't worth it.
71 |
72 | - Go to the Pokémon Center and **heal in it**, to set our warp point here. If you don't heal, it won't set the warp point.
73 | - Go to the shop and buy :
74 | - 1 Escape Rope
75 | - If you don't have any Poké Balls, buy **one**.
76 |
77 | ### [**Brock Skip**](https://pokemon-speedrunning.github.io/speedrun-routes/#/gen-1/red-blue/catext/reverse-badge-acquisition/resources/Brock-Through-Walls-Guide?id=brock-skip-1)
78 |
79 | 1. Set your cursor over the SAVE option (dont save quite yet)
80 | 2. Head to Route 3 exit, staying one tile above the sign
81 | 3. Trigger the cutscene
82 | 4. When the "Follow Me" textbox appears, clear it with the B button
83 | 5. Instantly after pressing B hold the START button
84 | 6. If you did it right, your start menu should pop up
85 | 7. Hit SAVE (you are already over it) and soft reset after the game saves
86 | 8. If your start menu didn't open, you hit start too late. Just go back and try again
87 | 9. Once the game reset, load the savefile normally
88 | 10. After clearing the last textbox, hold RIGHT until you can hear the music change to Route 3 music
89 | - Go back to the guy and stand right next to him
90 | - Talk to the guy, after clearing the last textboxes hold B and take a couple of steps RIGHT
91 |
92 | **FROM NOW YOU MUST NEVER RELEASE B UNTIL WE ENTER CERULEAN CAVE**
93 |
94 | ### Path to Cerulean Cave
95 | - So the Goal is to reach Cerulean Cave, and here is the [fastest path](https://www.youtube.com/watch?v=7jT0nZStQNU)
96 | - Take this path carefully: you are walking out of bounds, one false step can crash the game
97 |
98 | ## Cerulan cave and Cooltrainer glitch
99 |
100 | - Now, we will manip a Lvl 55 Ditto : this is why you need to get consistent at yoloballs ; you can't catch a Lvl 55 Ditto in one ball like that normally.
101 | - Once you entered the cave, do the **[Ditto Manip](https://www.youtube.com/watch?v=aIE01IgqhFw)**
102 | - Nickname Ditto **"A"**
103 | - After nicknaming it, menu and go into the Pokémon Menu :
104 | - Switch Pokémons so that :
105 | - Ditto is first
106 | - Bulbusaur is second
107 | - And Pidgey is third and last
108 |
109 | - Then, start a wild encounter : if you encounter an **Electrode** or a **Kadabra**, run away.
110 |
111 | > It's because these two can outspeed Ditto and kill him in one hit.
112 | - Once in the battle, use transform and **swap the top 2 moves**.
113 | - Then, **run away** and use the **escape rope**.
114 |
115 | ## Second BTW
116 | - When you teleport back to Pewter city, there will be a text box
117 | > The game still thinks we're in the cutscene, so it will freezes for 2 seconds after clearin the text box. That's why we go into the house before doing BTW.
118 | - Go into the house at the right of the map, and exit out immediately.
119 | - Do Brock Skip a second time(explanations above)
120 | - Now, the path we will take will be different, just remember to **hold B during the whole process**
121 | - Follow this [path](https://gunnermaniac.com/pokeworld?map=1#76/70/LLLLLLLLLLLLDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDLLDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDS), on the blue tile, quickly press Start.
122 | - Go into your Pokémon menu and close it. Then close the start menu by pressing and holding B.
123 | - Now follow this [path](https://gunnermaniac.com/pokeworld?map=1#62/199/UUUUUUUUUUUUUUUUUUULLLLLLLLLLLLLLUUUUUUULLLLLLLLLUUUUUUUUUUUUUUUUUUUUUUUUUUUUULLLLUUUUUUUUUUUUUUUUUUU). On the map it looks like we're walking in the void but we're actually walking into a bugged Indigo plateau. Watch Rosstafari's Tutorial from [here](https://www.youtube.com/watch?v=dmIru_VnLgI&t=3487s) for a more clear understanting of the path.
124 |
125 | ## ELITE 4
126 |
127 | - Walk into Lorelei's room.
128 |
129 | > We are now going to use the Cooltrainer Glicth to skip all the battles;
130 |
131 | - Start the fight by speaking to her.
132 | - Go into the fight menu : you should see a move with the type "Cooltrainer♀" with 0 out of 13 PP.
133 | - Mash Down until the screen starts showing glitch things, then mash A.
134 | - Voilà ! You instantly won the fight ! Now repeat this process for every other fight, and mash throughs text boxes to end the run.
135 | - Timing stops on the fade to white after you receive your in game time.
136 |
137 | ## Notes
138 |
139 | - You can use the runs on the leaderboard for reference [here](https://www.speedrun.com/fr-FR/pkmnrbext?h=Any_No_Item_Underflow&x=mkew5jnk).
140 | - Watching runs help improve a lot, and can help you understand something you didn't with the guide.
141 | - Again, this guide is based off runs and [Rosstafari's tutorial](https://www.youtube.com/watch?v=dmIru_VnLgI&t=2s), who was i believe the first to document the entire route, so if you see this, shoutout to you !
142 | - For now, i wrote everything down, but maybe people will improve this guide.
143 |
144 | ## **HAVE FUN !**
145 |
146 |
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/docs/gen-1/yellow/catext/reverse-badge-acquisition/README.md:
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1 | # Yellow RBA (no underflow) route by entrpntr
2 | [original guide](https://pastebin.com/XScRtwTr), credit to krazyd4n for several seconds of improvements to the route
3 | ## Intro
4 | - [TID Manip]()
5 | - yellow_gfskip_intro0_title_newgame_oakreset_gfskip_intro0_title_backout_title_newgame_oakreset_gfskip_intro0_title_newgame: 0xC5E6 (50662)
6 | - TID manip puts HM02 and TM30 in Pewter glitch mart
7 | - Choose 1 char player name ("A")
8 | - Rival name: BLUE (pre-set)
9 | - Set options in-game to Fast/Off/Set
10 |
11 | ## Rival
12 |
13 | - Skip PC potion
14 | - Get Pikachu and don't nickname it
15 | - Battle rival, spam Thundershock
16 | - losing is slightly faster
17 |
18 | ## Parcel quest
19 | - Remember to hold B to walk through Pikachu
20 | - Run from all encounters
21 | - Go behind Oak when delivering the Parcel
22 |
23 |
24 | ## Viridian Mart
25 | - Buy Poke Ball x5
26 | - Backtrack to Route 1 to catch a Pidgey (run from Rattatas)
27 | - NOTE: Corner bonk between the ledge and Pikachu for style points
28 | - Immediately chuck balls at L2-L4 Pidgeys
29 | - Thundershock L5-L7 Pidgeys before catching
30 | - Give Pidgey a 1 char nickname ("A")
31 |
32 | ## Viridian Center
33 | - Deposit Pikachu, then heal to set warp point
34 | - Watch Old Man catching tutorial, then head to Route 2
35 |
36 | ## Forest Manip
37 | - [Manipulate no encounter Forest](https://www.youtube.com/watch?v=KDRDvVE3VN4)
38 | - 54/60 for the manip to work
39 | - Make sure to not load the final Bug Catcher before the next manipulation
40 | - End of manip is different from YNSC ("A" vs "ASH" affects the manip after picking up Potion)
41 |
42 | ## Deathfly Manip
43 | - [Manipulate a L9 Pidgeotto encounter in front of the last Bug Catcher](https://www.youtube.com/watch?v=DoPt1pxHPTo)
44 | - 47/60 for the manip to work
45 | - 11/60 for a L8 Pidgey (can still 0HKO depending on your Pokemon)
46 | - Buffer down in move menu with all Pidgeys (works even without a 2nd move)
47 | - Buffer select in move menu with all Rattatas
48 | - if you don't die first turn, spam a move until you die to get the deathfly glitch
49 | - Same as YNSC
50 |
51 | ## THE Manip
52 | - [Manipulate a specific movement pattern from the next NPCs](https://www.youtube.com/watch?v=DonALfmjZOk)
53 | - 27/60 for the manip to work up to using the Town Map, hitting one of the first 4 textbox frames is ~81% for the bird to move left
54 | - Stop Movement for ~6 frames to allow bird to start moving left, then hold right
55 | - [Adjacent frames](http://pastebin.com/raw/qBT86ks0)
56 | - listed early to late, each is a 2 frame window, target = FE
57 | - use this to troubleshoot your failed manips
58 | - Same as YNSC
59 |
60 |
61 | Backup movement: backup options for wrong NPC movement without needing to re-save:
62 | - UP/RIGHT = [U11, R2, U3 (A @ U8/U10/R1)](https://gunnermaniac.com/pokeworld?map=1#53/185/SRRRRRRUUUUUUUUAUUAURARUUU)
63 | - DOWN/LEFT = [U13, R2, U1 (A @ U1/U9/R1)](https://gunnermaniac.com/pokeworld?map=1#53/185/SRRRRRRUAUUUUUUUUAUUUURARU)
64 |
65 |
66 |
67 | ## Forest Mart
68 | - Buy
69 | - Max Repel x1
70 | - Bicycle x23
71 | - Bicycle x91
72 | - scroll down
73 | - Once you see "COIN" on top, you need to get past 4 click items
74 | - click items require pressing B **once** whenever their name prints to continue scrolling
75 | - 6F x7
76 | - ??????? (Surfboard) x1
77 | - Master Ball x99
78 | - TMTRAINER x1
79 |
80 | ## Route 2
81 | - Swap Poke Ball with bottom Bicycle, get on Bike
82 | - Bike to [jack tile](http://extratricky.com/pokeworld/rb/1#60,142) and turn to face left, flash TMTRAINER
83 | - moving left one tile is fine
84 | - Unjack and pick up HP Up
85 | - Go through gate and WALK to next [jack tile](http://extratricky.com/pokeworld/rb/1#68,113)
86 | - this jack softlocks if on bike
87 | - flash TMTRAINER, go up 1 tile and buffer menu
88 | - Swap HP Up with Potion
89 | - Use HP Up but backout on party screen ("medicine re-jack")
90 | - if you buffered the start menu correctly, you will face up.
91 | - if not, you can just try again by bonking up and opening the menu
92 | - Bike past Diglett's Cave to other side of r2, unjack
93 | - Grind for an encounter in grass
94 | - Use 6F , unjack, bike to Pokemon Center and heal
95 | - Walk to tile (http://extratricky.com/pokeworld/rb/1#57,78) and flash items, continue walking to Pewter Mart
96 |
97 | ## Pewter Mart
98 | - Sell:
99 | - TMTRAINER x2
100 | - Master Ball x3
101 | - Buy:
102 | - scroll down
103 | - Once you see "Gold Teeth" on top, you need to get past 4 click items
104 | - Jack x1
105 | - Ether x99
106 | - HM02 x1
107 | - with TM30 on bottom of screen, which ensures cost is $1000)
108 | - TM30 x2
109 |
110 | Close glitched mart, then re-open unglitched mart
111 | - Buy:
112 | - Burn Heal x99
113 | - Escape Rope x2
114 | - Awakening x1
115 | - Antidote x99
116 | - Antidote x99
117 | - Antidote x1
118 |
119 | ## Jynx
120 | - Walk to Museum, go upstairs to [Jynx tile](http://extratricky.com/pokeworld/rb/53#13,1)
121 | - Flash TMTRAINER, catch Jynx with Master Ball, nickname 1 char
122 | - unjack, **swap Jynx in front**
123 | - Exit museum and head to Brock fan [jack tile](http://extratricky.com/pokeworld/rb/1#72,66)
124 | - Use Burn Heal to heal Jynx's status
125 | - swap Jack
126 | - with Poke Ball
127 | - use Jack
128 | - Go to tile above Brock fan, talk to him **without unjacking**
129 | - sign should be visible on last row
130 | - Brock thru Walls to Viridian Gym (fastest to go straight down, then left at the end)
131 |
132 | > NOTE: This particular BTW method relies on an 0F23 setup in items. Specifically, starting from an odd slot, the order must be: [item] x15 | HP Up x1 |
133 |
134 | ## Giovanni
135 | - Face right and jack, follow [this path](https://gunnermaniac.com/pokeworld?map=45#16/17/LUUUUUUUUUUUULLLLLLUL)
136 | - IP, BZ, IP, IP, IP
137 |
138 | ## Blaine
139 | Before exiting gym:
140 | - Use Max Repel close with up
141 | - Pick up Revive
142 | - ~0.2s faster than combining Max Repel and Bike menus and getting TM38 from Blaine
143 | - After exiting gym bike to Pallet
144 | - Use Surfboard and [surf to Cinnabar](https://gunnermaniac.com/pokeworld?map=1#58/250/LDDDDDDDDDDDDRDDDDDDDDDDDDDDDDDDDDDDRRDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD)
145 | - jack and bike to enter Blaine's gym
146 | - must see 1 tile of water on top
147 |
148 |
149 | - Face right and jack, follow [this path](https://i.imgur.com/JHPJqUb.png)
150 | - medicine re-jack on "D" and "U", unjack on "X"
151 | - BZ, BZ, BZ+IP
152 | - Don't Ether during fight if out of Blizzards, since that causes instant victory (b&). Use Ice Punches instead.
153 |
154 | ## Sabrina
155 | After the fight:
156 | - Ether on Blizzard
157 | - Teach Fly to Pidgey
158 | - Teach Teleport to Jynx (over Thrash)
159 | - Use Burn Heal if burned
160 | - Escape Rope to Pewter
161 | - Biketo house near Brock fan and enter/exit, jack and bike again
162 | - unjack, [Brock thru Walls to r23](https://gunnermaniac.com/pokeworld?map=1#75/69/LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDLU)
163 | - Walk up until Indigo Plateau map loads
164 | - until game turns blue
165 | - Teleport to Pewter
166 | - Brock thru Walls to [Saffron Gym](https://gunnermaniac.com/pokeworld?map=1#53/80/RRRRRRRRRRRRRRRRRRRRUUUUUUUUUURRRRRRRUUUUUUUUULLLLLLLLL) (still in BTW state after Teleporting)
167 | - keep left until game turns blue, go down until orange, right to enter gym
168 |
169 |
170 | - Walk 1 right, jack to sabrina
171 | - BS, BZ, BZ
172 |
173 | ## Koga
174 | - jack again when looking up to exit gym
175 | - Bike and Jack, Heal in Celadon Center
176 | - Face right, jack
177 | - medicine jack to skip the first gate, medicine jack again to skip the second gate
178 | - [map here](https://gunnermaniac.com/pokeworld?map=1#191/118/LLLLLLLLLLLLLLLLLLLLLLLLLDDDDDDDDLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLDSLLLLLLLLLLLLDDDDDDDDDDDDDDDDDDDDDDDDDDDDDRRRDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDLDDDDDDDDDDDDDDDDDDDDDDDDDDDDRRRRRRRRRRRRRRRRRRRRUSURRRRRRRRRRRRRRRRDDDDDA)
179 |
180 |
181 | - Face down and jack to get to Koga
182 | - IP, IP, IP, BZ
183 |
184 | ## Erika
185 | - Jack to exit gym
186 | - Teleport to Celadon
187 | - Face right, bike and [jack](https://gunnermaniac.com/pokeworld?map=1#191/118/LLLLLDDDDDDDDDDDDDLLLLLLLLLLLLLLLDDDDDDDDD)
188 | - Face down and jack to get to Erika
189 | - IP, BS, IP
190 |
191 | ## Surge
192 | - Jack to exit gym
193 | - Teleport to Celadon
194 | - Face down, bike and jack
195 | - full movement [here](https://gunnermaniac.com/pokeworld?map=1#191/118/RRRRRRRRRRRRRDDDDDDRRRRDDDDDRRRRRRRRRSRRRRRDDDDDDDDDDRRRRRRRRRRRRRRRRRDDDDDLSLDDADDDDDDDDDDLLDDDDDDDDRRRRRRRRRRRSDDDDDDDDDLLLLLLLLDDDDDDDDDDDDDDDDDDDDDDLLLLLDDDDAL)
196 | - face right and medicine rejack past the first gate
197 | - face left and medicine rejack past the second gate
198 | - unjack and skip trainers/grass
199 | - can medicine rejack here facing down and medicine rejack the next step to have your sprite on screen which makes the movement easier but slightly slower
200 | - jack to get into surge's gym
201 | - Face left, jack to get to Surge. 1 right then up
202 | - IP
203 |
204 | ## Misty
205 | - Jack to exit gym
206 | - Fly to Cerulean, walk to Misty's gym
207 | - Use Surfboard (2 under Jack) on left side of gym to surf to Misty
208 | - BS, BS
209 |
210 | ## Brock
211 | - Fly to Pewter, walk right, [jack to enter the gym from the right](https://gunnermaniac.com/pokeworld?map=1#54/80/RRRRUUUUUUUUULL)
212 | - IP, IP
213 |
214 | ## League
215 | - Fly to Indigo
216 | - jack through the E4
217 | - save a turnframe by unjacking on top of Lance
218 | - walk past the Champion and enter the Hall of Fame
219 |
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/docs/gen-1/red-blue/catext/catch-em-all-classic/README.md:
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1 | # Pokemon Blue Catch 'Em All (Classic) aka 151 FTL
2 | **CLEAR SAVE DATA FOR EACH ATTEMPT OR YOUR RUN IS INVALID**
3 |
4 | Credits to luckytyphlosion for routing this and also writing the [original guide](https://pastebin.com/c5F57GVX)
5 |
6 | If something isn't clear, you should watch:
7 | - **[1024 Charmander]** [stocchi's run (with input display)](https://youtu.be/ZFTXVDj3j14)
8 | - **[PP/Pidgey Strat]** [krazyd4n's run](https://youtu.be/KHEn7tNtpcA)
9 |
10 | ## Intro
11 |
12 | - [Manip TID 0x765e (30302)](https://youtu.be/jB4u4UU4gyU)
13 | - Name player baaaa
14 | - Name rival ??//;;
15 | - note: input rival name to 7 characters, then delete last char to get proper rival name to save a bit on tossing ethers
16 | - i.e. input rival name to be ??//;;;, then press B to make rival name ??//;;
17 |
18 | ## Brock Through Walls
19 |
20 | The first glitch we will perform is called Brock Through Walls.
21 | A detailed guide on what strategy could be best for you and how to execute it can be found [here](../reverse-badge-acquisition/resources/Brock-Through-Walls-Guide.md)
22 |
23 | - **[PP/Pidgey Strat]** Viridian shop: buy
24 | - 10 Pokeballs
25 | - Pick up forest antidote
26 | - Pick up forest potion
27 | - Fight Weedle Guy
28 | - **[PP/Pidgey Strat]** Pewter shop: buy
29 | - 1escape rope
30 | - 1 parlyz heal
31 | - 1 burn heal
32 | - 1 awakening
33 | - **[1024 Charmander]** Pewter shop: buy
34 | - 9 Pokeballs
35 | - 10 if you didn't use your antidote
36 | - 1 burn heal
37 | - 1 escape rope
38 | - 1 antidote
39 | - skip if you didn't use it
40 | - 1 parlyz heal
41 | - brock through walls as explained in the guide linked above
42 |
43 | ## CoolTrainer
44 |
45 | - Your goal is to reach Mewtwo Cave, the fastest path is shown [here](https://youtu.be/7jT0nZStQNU)
46 | - take this path carefully: you are walking out of bounds, one false step can crash the game
47 | - **[1024 Charmander]** Ditto manip:
48 | - [redbar](https://www.youtube.com/watch?v=zofvpQK4dFQ)
49 | - [non redbar](https://www.youtube.com/watch?v=aIE01IgqhFw&list=PLFAPrbMDJZ2LS1c8W46jPxlMB5QQpyKMv&index=4)
50 | - **[PP/Pidgey Strat]** [Ditto manip](https://youtu.be/aIE01IgqhFw)
51 | - Swap ditto to front, use escape rope
52 | - Get CoolTrainer glitch:
53 | - encounter any Rattata or a lv5 Pidgey
54 | - in the encounter, use trasform, then swap your moves order and run away
55 | - Pokedex menu flash on [grass tile next to side of ledge](https://i.imgur.com/Bbh6R3V.png)
56 | - can do this before getting CoolTrainer, as long as you do not open any submenu
57 | - Double distort missingno:
58 | - view CoolTrainer until corruption
59 | - flash item menu
60 | - view CoolTrainer again until another corruption
61 | - do this fast enough and get first ball missingno to skip missingno cry
62 | - you can also view CoolTrainerT again if audio completely fades out and you haven't caught missingno by then for another chance at skipping missingno's cry
63 | - Toss awakening x2, double distort again (no need to worry about missingno cry this time)
64 |
65 | ## FTL Setup
66 |
67 | - Walk to [this location](https://i.imgur.com/UjbIja3.png)
68 | - Swap ditto with rhydon
69 | - Swap antidote x1 (third) with awakening x255 (6th) (if used all poke balls, reference item slots)
70 | - Toss antidote x1 (6th)
71 | - Underflow
72 | - Do not flash use/toss or back out/enter in to save a bit of frames (maybe)
73 | - Swap awakening x0 with 9th slot
74 | - Teach missingno teleport (tm30)
75 | - Swap ether x80 into options
76 | - Swap xblock master ball x0 with potion x0
77 | - Toss 240 from potion x0 to get 16
78 | - Swap potion x16 with RED in text pointer
79 | - Save
80 | - Take one step left
81 | - View trainer card
82 | - Swap bicycle (up 5) with ultra ball (up 3)
83 | - Swap bicycle with Q r 4 h I
84 | - Get on and off the bicycle
85 | - The game should crash, hard reset
86 | - Open inventory
87 | - Toss 1 from awakening in 9th slot
88 | - Toss all of tm55 in 8th slot (quantity 0), 7th slot (x1), 6th slot (x0 if had poke balls left, x1 if ran out of poke balls), 5th slot (x1) (BUT NOT 4TH!)
89 | - Walk down 1 and right 1, then press A to access the player PC
90 | - Open deposit menu
91 | - If got PC potion: deposit []j. x1
92 | - Deposit tm55 in fourth slot
93 | - Deposit awakening x255
94 | - Go to toss menu
95 | - Toss CANCEL under potion/[]j. x1
96 | - Toss potion x1
97 | - Dry underflow
98 | - Toss []j. from 5th slot in box underflow
99 | - Alternatively, back out and in of toss menu
100 | - Swap 5th []j. with 6th []j.
101 | - Walk down to grass and get an encounter
102 | - Use 9F in TID, then use teleport with missingno (cannot just walk back to daisy's house)
103 | - Walk to daisy's house
104 | - Walk right 1 to save []j. lag
105 | - Toss 253 master balls from warping to get to 3
106 | - Exit daisy's house
107 | - Enter cerulean house
108 | - Swap []j. x3 with ultra ball x1
109 | - Scroll to tm22 x65, toss 58 to get to 7
110 | - Swap tm22 x7 with ultra ball x1
111 | - Swap []j. x255 in connections byte with tmtrainer item below
112 | - Swap []j. x255 with coin case directly under the first cancel button you see (swap while cancel button is on screen to save frames)
113 | - Swap []j. x255 with ultra ball x1 OR great ball x1 directly under cancel
114 | - swapping with great ball x1 saves []j. frames
115 | - Toss []j. x175 from []j. x255 to get []j. x80
116 | - Exit house
117 | - Open item menu
118 | - Scroll up until you see fire stone x[]9 (close to poké flute, above marshbadge)
119 | - Press select on fire stone x[]9
120 | - Scroll up until you hit a click item
121 | - Press b three times to advance click item, then immediately press select
122 | - Swap fire stone x[]9 with x accuracy x90
123 | - Swap fire stone x[]9 with []4 [] "
124 | - Toss 119 from dire hit x126 to get 7
125 | - Scroll up, swap ether x80 in options with []4 [] "
126 | - Toss 29 from ether x80 to get 51
127 | - Bonk right, talk to invisible sign which is now a mart
128 | - NOTE: selling items with OWRB skips sell jingle, be sure to sell fast!
129 | - Sell: []j. x0/x255, parlyz heal x1, burn heal x1, 7 stacks of awakening x255 (money should be 678789)
130 | - Buy (IN ORDER): hyper potion x99, hyper potion x99, hyper potion x20, rare candy x1
131 | - buy rare candy x81 if you want to preserve save file after credits
132 | - Exit mart
133 | - Open item menu
134 | - Swap tm43 x243 in rival name with ether x51 in text pointer
135 | - Toss 227 from tm43 x243 to get 16
136 | - Scroll down, select repel x241 near super rod
137 | - Scroll down until you hit a click item
138 | - 3 clicks twice, then press select on click item to swap with repel x241
139 | - if you accidentally deselect the repels, advance past the click item and select the repel x248 near poke flute
140 | - Press select on repel and scroll down again until you hit another click item
141 | - 1 click 4 times to advance through
142 | - Scroll down again until you see rare candy x1
143 | - Scroll a bit more until the cursor is on cancel below rare candy x1 (reduces []j. lag)
144 | - Swap repels with []j. x0 above rare candy x1
145 | - Toss repels to get to repel x190 (241 tosses 51, 248 tosses 58)
146 | - Exit menu, press A to talk to invisible prize vendor
147 | - NOTE: can use repels multiple times instead of tossing (not sure on which is faster)
148 | - By default, a repel is used each time per pokemon
149 | - No need to change box since party count is set to 0 every time you talk to the prize vendor
150 |
151 | ## Farm
152 | - Buy a Pokemon from the middle slot, use 1 Repel and repeat, unless the table below says otherwise
153 | - 2- repels: using is faster
154 | - 3+ repels: tossing is faster
155 | - Buy tangela and chansey from 1st and 3rd slot respectively at some point
156 |
157 | | after [Pokemon], use/toss [x] Repels | PP Strat | Pidgey Strat | 1024 Charmander |
158 | | ---------- | --------- | ------------ | --------------- |
159 | | Oddish | 5 | 5 | 5 |
160 | | Squirtle | | | 4 |
161 | | Charmander | 3 | 3 | |
162 | | Magnemite | 3 | 2 | 2 |
163 | | Ponyta | 5 | 5 | 5 |
164 | | Goldeen | 2 | 2 | 2 |
165 | | Venusaur | 2 | 2 | |
166 | | Haunter | 2 | 2 | 2 |
167 | | Electrode | 2 | 2 | 2 |
168 | | Kingler | 2 | 2 | 2 |
169 | | Muk | 3 | 3 | 3 |
170 | | Golduck | 2 | 2 | 2 |
171 | | Caterpie | 3 | 3 | 3 |
172 | | Dodrio | 2 | 2 | 2 |
173 | | Sandshrew | 3 | 3 | 3 |
174 | | Dratini | 3 | 3 | 3 |
175 | | Vulpix | 4 | 4 | 4 |
176 | | Meowth | 2 | 2 | 2 |
177 | | Doduo | 4 | 4 | 4 |
178 | | Farfetch’d | 4 | 4 | 4 |
179 | | Mankey | 2 | 2 | 2 |
180 | | Electabuzz | 2 | 2 | 2 |
181 | | Magmar | 2 | 2 | 2 |
182 | | Machoke | 2 | 2 | 2 |
183 | | Slowpoke | | 2 | |
184 | | Growlithe | 4 | 4 | 4 |
185 |
186 | **Stop after buying Kangashkan**
187 |
188 | ## HOF Warp
189 |
190 | - Once all pokemon have been bought, toss 0 from []j. x0 directly under cancel button
191 | - **Optional save file preservation strat**:
192 | - Do this before getting kangashkan, and do not do []j. x0 toss yet:
193 | - Toss 1 from rare candy x81 to get rare candy x80
194 | - Press select on rare candy x80
195 | - Scroll down until inventory wraps around, then scroll up until the first occurance when []j.s appear
196 | - Press up once more, then press select to swap rare candy x80
197 | - Exit menu and get kangaskhan
198 | - Toss 0 from []j. x0 below rare candy x80
199 | - Press select on []j. x0 directly below last awakening x255 stack (saves []j. frames getting the []j. x0 here)
200 | - Scroll down and press select on dire hit x7
201 | - Scroll up a bit and press select on master ball x118
202 | - Press select on ????? above coin case
203 | - Exit menu and walk up to HoF
204 |
--------------------------------------------------------------------------------
/docs/gen-1/red-blue/main-glitchless/advanced-route/README.md:
--------------------------------------------------------------------------------
1 | # Pokemon Red Glitchless Advanced Guide
2 |
3 | This guide assumes you know things about the game already
4 |
5 | - [Defensive Damage Ranges](../resources/defensive-ranges.md)
6 | - [Offensive Damage Ranges](../resources/offensive-ranges.md)
7 | - Keep this document open at all times: [Advanced HP Strats](../resources/hp-strats.md)
8 |
9 | ## NIDORAN SPLIT
10 |
11 | Rival 1:
12 | - Tail Whip x1
13 | - Tackle spam
14 |
15 | Route 1
16 | - Kill something that is level 2 or 3
17 |
18 | Viridian Mart
19 | - Buy 3 Poke Balls
20 |
21 | Do [Nido Manip](../resources/nido-manip.md)
22 |
23 | Do [Triple Extended Manip](../resources/triple-extended/)
24 |
25 | ## BROCK SPLIT
26 |
27 | Weedle Guy:
28 | - Tail Whip x2
29 | - Tackle spam
30 |
31 | Swap Squirtle and Nido at some point
32 | - Toss Antidote if you are healing Squirtle before Brock
33 |
34 | Pewter Mart
35 | - Buy 8 Potions
36 |
37 | Brock:
38 | - Swap to Squirtle
39 | - Bubble x2-3 on Geodude
40 | - Switch to Nido, then swap back to Squirtle
41 | - Bubble x2-3 on Onix
42 |
43 | ## ROUTE 3 SPLIT
44 |
45 | Change Options to Set before leaving the gym
46 |
47 | BC1:
48 | - Leer + HA x2 (+ Tackle)
49 | - Leer + HA (finish with Tackle if you can)
50 | - Leer + HA + Tackle
51 |
52 | *Toss Antidote if healing before Shorts Guy*
53 |
54 | Shorts Guy:
55 | - Leer + HA x2
56 | - Leer + HA x2
57 |
58 | BC2:
59 | - HA (finish with Tackle if you can)
60 | - HA x3-4
61 | - HA x2
62 | - HA x2 + Tackle
63 |
64 | BC3:
65 | - HA x2
66 | - HA x3-4 (finish with Tackle if you can)
67 |
68 | ## MT. MOON SPLIT
69 |
70 | Do [Route 3 Moon Manip](https://pastebin.com/tggXpQRC) and be familiar with [F36/F37 Backups](../resources/rt3moon-f36-f37-backups.md)
71 |
72 | Rocket:
73 | - Rattata
74 | - If you have 3+ HA, HA x2 (+ PS)
75 | - Otherwise, Leer + HA + Tackle (PS instead of Tackle is a favorable range)
76 | - Zubat
77 | - If you have 3+ HA, HA x3
78 | - If you have 2 HA, Leer + HA x2
79 | - Otherwise, Leer + Tackle + HA (+ Tackle)
80 |
81 | Moon Menu:
82 | - Use Rare Candy
83 | - Teach TM12 (Water Gun) in slot 2
84 | - Use Moon Stone
85 | - Teach TM01 (Mega Punch) in slot 1
86 |
87 | Nerd:
88 | - MP (finish with WG if you can)
89 | - MP (PS)
90 | - MP x2 (lead with HA if you have one. WG if you crit HA, otherwise MP to finish)
91 |
92 | > [Moon Exp](https://pastebin.com/8gP8HZY9): Faint a Geodude (use WG) or Paras (use PS) if you happen to encounter one after the Nerd fight
93 |
94 | ## BRIDGE SPLIT
95 |
96 | Take the center then get Instant Text then get the hidden Rare Candy
97 |
98 | Rival 2:
99 | - HA x2 + HA or MP (Lead MP if you got moon exp)
100 | - HA
101 | - MP
102 | - MP + HA
103 |
104 | BC:
105 | - MP (+ PS)
106 | - MP (HA if Caterpie used String Shot)
107 |
108 | Lass:
109 | - MP (+ PS), HA x2
110 |
111 | Youngster:
112 | - MP all
113 |
114 | Lass:
115 | - MP (+ PS)
116 | - HA x2
117 |
118 | Youngster:
119 | - MP + PS
120 |
121 | Rocket:
122 | - MP all
123 |
124 | ## MISTY SPLIT
125 |
126 | Hiker:
127 | - swap WG to slot 1 and use WG
128 |
129 | Lass:
130 | - MP
131 | - HA x2
132 |
133 | Hiker:
134 | - WG
135 | - WG
136 | - MP (+ PS)
137 | - WG
138 |
139 | Lass:
140 | - MP
141 | - HA
142 | - MP (teach Thrash in slot 1)
143 |
144 | Skip hidden Ether
145 |
146 | Bill Menu:
147 | - After Bill heal with Potions (see HP strats)
148 | - Rare Candy
149 | - Escape Rope
150 |
151 | Get Instant Text again
152 |
153 | Dig Rocket:
154 | - Thrash
155 |
156 | Goldeen:
157 | - Thrash
158 |
159 | Misty:
160 | - Thrash
161 |
162 | ## SURGE SPLIT
163 |
164 | Jr Trainer F:
165 | - Thrash
166 |
167 | Jr Trainer M:
168 | - Thrash
169 |
170 | Boat Rival:
171 | - HA x2
172 | - MP
173 | - Thrash
174 |
175 | Vermillion Mart:
176 | - Sell TM34 and Nugget
177 | - Buy 6 Repels and 2 Parlyz Heals
178 |
179 | Cut Menu:
180 | - Teach TM11 (Bubblebeam) to Nidoking in slot 4
181 | - Teach HM01 (Cut) to Paras
182 | - Teach TM28 (Dig) to Paras
183 |
184 | Do Cans Manip
185 |
186 | Surge:
187 | - Thrash
188 |
189 | ## FLY SPLIT
190 |
191 | Get the Bike Voucher then Dig out and get the Bike
192 |
193 | Bike Menu:
194 | - Swap slot 1 with Bike
195 | - Teach TM24 (Thunderbolt) to Nidoking in slot 3
196 | - Use Bike
197 |
198 | 4 Turn Thrash Girl:
199 | - MP
200 | - Thrash
201 |
202 | BC:
203 | - BB
204 | - Thrash
205 |
206 | Rock Tunnel: Repel 1 step in
207 |
208 | Pokemaniac 1:
209 | - BB
210 | - TB
211 |
212 | Pokemaniac 2:
213 | - TB
214 |
215 | Oddish Girl:
216 | - Thrash
217 |
218 | Use 2 Repels at some point after this fight and before the next fight
219 |
220 | > use the 3rd repel on [this](https://gunnermaniac.com/pokeworld?map=82#12/14/S) for it to run out one tile before the exit
221 |
222 | Hiker:
223 | - BB all
224 |
225 | Jr Trainer F:
226 | - Thrash
227 |
228 | Pick up the Max Ether outside of Tunnel
229 |
230 | Gambler:
231 | - BB
232 | - Thrash
233 |
234 | Get the Underground Elixer
235 |
236 | Shopping
237 | - 2nd Floor
238 | - Buy TM07
239 | - Buy 7 Super Repels
240 | - Buy 4 Super Potions
241 | - 4th Floor
242 | - Buy 1 Poke Doll
243 | - Roof
244 | - Buy a Soda Pop
245 | - Trade it to the girl for Rock Slide
246 | - Buy a Fresh Water
247 | - 5th Floor
248 | - Buy 11 X Accuracy
249 | - Buy 6 X Specials
250 | - Buy 3 X Speeds
251 | > If Early Drill buy 3 Super Potion, 12 X Acc, 5 X Special
252 |
253 | Get HM02 Fly
254 |
255 | ## FLUTE SPLIT
256 |
257 | Fly Menu:
258 | - Swap slot 2 for TM07
259 | - Use Super Repel
260 | - Teach TM48 (Rock Slide) in slot 2
261 | - Swap slot 3 for X Accuracy
262 | - Teach HM02 (Fly)
263 | - Fly to Lavender
264 | > If Early Drill then swap slot 2 for TM07, use Super Repel, teach TM48 in slot 2, teach TM07 in slot 1, swap slot 2 for X Acc then teach Fly
265 |
266 | Rival:
267 | - TB
268 | - TB
269 | - BB
270 | - Thrash
271 | > If Early Drill, X Acc then HD x5
272 |
273 | Channeler 1:
274 | - RS x2 (on late drill, swap RS to slot 1)
275 |
276 | Pick up the 2 Elixers
277 |
278 | Take Heal Pad
279 |
280 | Channeler 2:
281 | - RS
282 |
283 | Channeler 3:
284 | - RS
285 |
286 | Pick up the Rare Candy
287 |
288 | Teach TM07 over slot 1 if you haven't already
289 |
290 | Ghost Menu:
291 | - Swap slot 3 for Super Repel
292 | - Use Poke Doll
293 |
294 | Rocket 1:
295 | - TB all (BB to finish)
296 |
297 | Rocket 2:
298 | - X Acc + HD x2
299 |
300 | Rocket 3:
301 | - TB
302 | - TB
303 | - Thrash (or TB x2 if Early Drill)
304 |
305 | Get the Poke Flute
306 |
307 | ## KOGA SPLIT
308 |
309 | Fly to Celadon and take the center, then Bike to Silph
310 |
311 | Go to floor 5 and pick up the hidden Elixer
312 |
313 | Rocket:
314 | - X Acc + HD
315 | > Parlyz Heal immediately if Glare
316 | - Use Thrash instead if skipping Silph bar and you didn't do Early Drill
317 |
318 | Rival:
319 | - X Acc + X Speed
320 | > Use HP strats to see how to setup silph red bar from here
321 | - HD everything except BB Growlithe (or RS Growlithe if skipping silph bar and you did Early Drill)
322 |
323 | Use Elixer before or during the next fight
324 |
325 | Rocket:
326 | - X Acc + BB
327 | - HD
328 | - HD
329 |
330 | Giovanni:
331 | - X Acc + HD
332 | - HD
333 | - BB
334 | - HD
335 |
336 | Go to floor 10 and get the Rare Candy and TM26 then Dig out
337 |
338 | Bike to Snorlax
339 |
340 | Snorlax Menu:
341 | - Repel
342 | - Swap slot 5 for Rare Candy then use Poke Flute
343 |
344 | Cycling Road
345 | - Get the Rare Candy
346 |
347 | Post Cycling Road Menu:
348 | - Use Repel
349 | - Swap slot 6 for X Special
350 | - Teach TM26
351 | - Bike
352 |
353 | Cut the bushes to get to Safari Zone
354 | - Super Repel in Zone 2
355 |
356 | Dig out after getting Surf then Fly to Fuschia and Bike to the gym
357 |
358 | Juggler 1:
359 | - EQ x4
360 |
361 | Juggler 2:
362 | - EQ
363 | - EQ + TB (+ EQ/BB if TB disable. BB is a range)
364 |
365 | Koga:
366 | - EQ x3
367 | - Elixer
368 | > X Special if X Attack and have an extra
369 |
370 | ## ERIKA SPLIT
371 |
372 | After exiting the gym use 3 Rare Candies on Nidoking then Bike
373 |
374 | Get Strength then Fly to Pallet Town and walk to the bottom of the water
375 |
376 | Pallet Menu:
377 | - Use Super Repel
378 | - Swap slot 8 for X Speed
379 | - Teach HM03 to Squirtle
380 | - Surf
381 |
382 | Mansion
383 | - Get Blizzard then menu
384 |
385 | Blizzard Menu:
386 | - Teach HM04 to Squirtle
387 | - Teach TM14 (Blizzard) to Nidoking in slot 4
388 | - Use Repel
389 |
390 | Pick up the Rare Candy and Secret Key then Dig out
391 |
392 | Bike to the gym
393 |
394 | Beauty:
395 | - Blizz
396 |
397 | Erika:
398 | - EQ
399 | - Blizz
400 | - EQ
401 |
402 | ## BLAINE SPLIT
403 |
404 | Fly to Cinnabar
405 |
406 | Blaine:
407 | - X Acc + EQ
408 | - HD x3
409 |
410 | ## SABRINA SPLIT
411 |
412 | Dig out and Bike to Sabrina's gym
413 |
414 | Sabrina:
415 | - EQ x4
416 |
417 | ## GIOVANNI SPLIT
418 |
419 | Dig out and Fly to Viridian City and Bike to the gym
420 |
421 | Cooltrainer:
422 | - EQ
423 |
424 | Blackbelt:
425 | - X Acc + HD
426 | - Blizz
427 | - HD
428 |
429 | Leave the gym, re-enter and use Elixer 1 step in
430 |
431 | Note: You need to save at least 1 Blizzard for Agatha's Golbat so play accordingly
432 |
433 | Giovanni:
434 | - EQ x4
435 | - Blizz Rhydon until you have 2 Blizzard left (EQ after that)
436 | - If early Elixer EQ Rhydon once if miss Blizz range
437 |
438 | ## LORELEI SPLIT
439 |
440 | Super Repel + Bike
441 |
442 | Rival:
443 | - X Acc + X Speed + Blizz (+ TB)
444 | - HD or Blizz
445 | - HD x4
446 | - TB Gyarados if you Elixered early
447 | - EQ Rhyhorn if you used too many Blizzards on Rhydon and you Elixered early
448 |
449 | Pick up the hidden Max Ether and use it on Horn Drill on the final Victory Road menu
450 |
451 | Deposit Squirtle and Paras
452 |
453 | Lorelei:
454 | - Swap to bird turn 1
455 | - Swap to Nidoking
456 | - X Acc + HD x5
457 | - Note: Option to swap Nidoking and bird pre-fight if you want to save 0-0.5s at the cost of being difficult
458 |
459 | ## BRUNO SPLIT
460 |
461 | Use Max Ether on Horn Drill
462 |
463 | Bruno:
464 | - X Acc + HD x5
465 |
466 | ## AGATHA SPLIT
467 |
468 | Use Super Potion and Rare Candy
469 |
470 | Agatha:
471 | - X Special + EQ
472 | - Blizz
473 | - EQ x3
474 | > If miss Golbat into Haze, then TB x2 and use X Speed on Arbok if 25-60 HP or yolo
475 |
476 | ## LANCE SPLIT
477 |
478 | Use Elixer and heal to 127+ HP
479 |
480 | Lance:
481 | - X Special + TB
482 | - Blizz
483 | - X Speed + Blizz
484 | - TB
485 | - Blizz
486 |
487 | ## CHAMP SPLIT
488 |
489 | Champion:
490 | - X Special + X Acc + HD
491 | - HD x2
492 | - TB
493 | - HD x2
494 | > X Special turn 1 (WA does 18-22)
495 | > If Sky Attack turn 1: Blizz Pidgeot, EQ Alakazam, and X Acc on Rhydon (1/4 to Fury Attack)
496 |
--------------------------------------------------------------------------------
/docs/gen-1/red-blue/main-glitchless/WR-Route/README.md:
--------------------------------------------------------------------------------
1 | # Pokemon Red Glitchless WR Route
2 |
3 | This guide assumes you know things about the game already.
4 |
5 | - [Defensive Damage Ranges](../resources/defensive-ranges.md)
6 | - [Offensive Damage Ranges](../resources/offensive-ranges.md)
7 | - Keep this document open at all times: [Advanced HP Strats](../resources/hp-strats.md)
8 | - A flexible variation of this route is available [here](https://pastebin.com/6zSqaRts) that has the option to pick up mansion candy for 144-146 attempts
9 |
10 | > Note: there is value in having 2-3 Potions for the late game given that we will buy only 3 Super Potions
11 |
12 | ## NIDORAN SPLIT
13 |
14 | Rival 1:
15 | - Tail Whip x1
16 | - Tackle spam
17 |
18 | Route 1
19 | - KO something that is level 2 or 3
20 |
21 | Viridian Mart
22 | - Buy 3 Poke Balls
23 |
24 | Do [Nido Manip](../resources/nido-manip.md)
25 |
26 | Do [Triple Extended Manip](../resources/triple-extended/)
27 |
28 | ## BROCK SPLIT
29 |
30 | Weedle Guy:
31 | - Tail Whip x2
32 | - Tackle spam
33 |
34 | Swap Squirtle and Nido at some point
35 | - Toss Antidote if you are healing Squirtle before Brock
36 |
37 | Pewter Mart (Early)
38 | - Buy 8 Potions
39 |
40 | Brock:
41 | - Swap to Squirtle
42 | - Bubble x2-3 on Geodude
43 | - Switch to Nido, then swap back to Squirtle
44 | - Bubble x2-3 on Onix
45 |
46 | ## ROUTE 3 SPLIT
47 |
48 | Change Options to Set before leaving the gym (if Early Mart)
49 |
50 | Pewter Mart (Late)
51 | - Change Options to Set one or two steps in
52 | - Buy 8 Potions
53 |
54 | BC1:
55 | - Leer + HA x2 (+ Tackle)
56 | - Leer + HA (finish with Tackle if you can)
57 | - Leer + HA + Tackle
58 |
59 | *Toss Antidote if healing before Shorts Guy*
60 |
61 | Shorts Guy:
62 | - Leer + HA x2
63 | - Leer + HA x2
64 |
65 | BC2:
66 | - HA (finish with Tackle if you can)
67 | - HA x3-4
68 | - HA x2
69 | - HA x2 + Tackle
70 |
71 | BC3:
72 | - HA x2
73 | - HA x3-4 (finish with Tackle if you can)
74 |
75 | ## MT. MOON SPLIT
76 |
77 | Do [Route 3 Moon Manip](https://pastebin.com/tggXpQRC)
78 |
79 | Rocket:
80 | - Rattata
81 | - If you have 3+ HA, HA x2 (+ PS)
82 | - Otherwise, Leer + HA + Tackle (PS instead of Tackle is a favorable range)
83 | - Zubat
84 | - If you have 3+ HA, HA x3
85 | - If you have 2 HA, Leer + HA x2
86 | - Otherwise, Leer + Tackle + HA (+ Tackle)
87 |
88 | Moon Menu:
89 | - Use Rare Candy
90 | - Teach TM12 (Water Gun) in slot 2
91 | - Use Moon Stone
92 | - Teach TM01 (Mega Punch) in slot 1
93 |
94 | Nerd:
95 | - MP (finish with WG if you can)
96 | - MP (PS)
97 | - MP x2 (lead with HA if you have one. WG if you crit HA, otherwise MP to finish)
98 |
99 | > [Moon Exp](https://pastebin.com/8gP8HZY9): Faint a Geodude (use WG) or Paras (use PS) if you happen to encounter one after the Nerd fight
100 |
101 | ## BRIDGE SPLIT
102 |
103 | Take the center then get Instant Text then get the hidden Rare Candy
104 |
105 | Rival 2:
106 | - HA x3
107 | - HA
108 | - MP
109 | - MP + HA
110 |
111 | BC:
112 | - MP (+ PS)
113 | - MP (HA if Caterpie used String Shot)
114 |
115 | Lass:
116 | - MP (+ PS), HA x2
117 |
118 | Youngster:
119 | - MP all
120 |
121 | Lass:
122 | - MP (+ PS)
123 | - HA x2
124 |
125 | Youngster:
126 | - MP + PS
127 |
128 | Rocket:
129 | - MP all
130 |
131 | ## MISTY SPLIT
132 |
133 | Hiker:
134 | - Swap WG to slot 1 and use WG
135 |
136 | Lass:
137 | - MP
138 | - HA x2
139 |
140 | Hiker:
141 | - WG
142 | - WG
143 | - MP (+ PS)
144 | - WG
145 |
146 | Lass:
147 | - MP
148 | - HA
149 | - MP (teach Thrash in slot 1)
150 |
151 | Bill Menu:
152 | - After Bill heal with Potions (see HP strats)
153 | - Rare Candy
154 | - Escape Rope
155 |
156 | Get Instant Text again
157 |
158 | Dig Rocket:
159 | - Thrash
160 |
161 | Goldeen:
162 | - Thrash
163 |
164 | Misty:
165 | - Thrash
166 |
167 | ## SURGE SPLIT
168 |
169 | Get underground Full Restore
170 |
171 | Jr Trainer F:
172 | - Thrash
173 |
174 | Jr Trainer M:
175 | - Thrash
176 |
177 | Boat Rival:
178 | - HA x2
179 | - MP
180 | - Thrash
181 |
182 | Vermillion Mart:
183 | - Sell TM34 and Nugget
184 | - Buy 3 Repels and 3 Parlyz Heals
185 |
186 | Cut Menu:
187 | - Teach TM11 (Bubblebeam) to Nidoking in slot 4
188 | - Swap Slot 1 with Repel
189 | - Teach HM01 (Cut) to Paras
190 | - Teach TM28 (Dig) to Paras
191 |
192 | Do Cans Manip
193 |
194 | Surge:
195 | - Thrash
196 |
197 | ## FLY SPLIT
198 |
199 | Get the Bike Voucher then Dig out and get the Bike
200 |
201 | Bike Menu:
202 | - Swap slot 2 with Bike
203 | - Teach TM24 (Thunderbolt) to Nidoking in slot 3
204 | - Use slot 2 Bike
205 |
206 | 4 Turn Thrash Girl:
207 | - MP
208 | - Thrash
209 |
210 | BC:
211 | - BB
212 | - Thrash
213 |
214 | Rock Tunnel: Repel 1 step in
215 |
216 | Pokemaniac 1:
217 | - BB
218 | - TB
219 |
220 | Pokemaniac 2:
221 | - TB
222 |
223 | Oddish Girl:
224 | - Thrash
225 |
226 | Use the 2nd repel some point after this fight and use the 3rd repel on [this](https://gunnermaniac.com/pokeworld?map=82#12/14/S) tile before the next fight
227 |
228 | Hiker:
229 | - BB all
230 |
231 | Jr Trainer F:
232 | - Thrash
233 |
234 | Pick up the Max Ether outside of Tunnel
235 |
236 | Gambler:
237 | - BB
238 | - Thrash
239 |
240 | Get the Underground Elixer
241 |
242 | Shopping
243 | - 2nd Floor
244 | - Buy TM07
245 | - Buy 10 Super Repels
246 | - Buy 3 Super Potions
247 | - 4th Floor
248 | - Buy 1 Poke Doll
249 | - Roof
250 | - Buy a Soda Pop
251 | - Trade it to the girl for Rock Slide
252 | - Buy a Fresh Water
253 | - 5th Floor
254 | - Buy 11 X Accuracy
255 | - Buy 3 X Specials
256 | - Buy 6 X Speeds
257 | > If Early Drill buy 9 Super Repels, 12 X Acc, 5 X Speeds
258 |
259 | Get HM02 Fly
260 |
261 | ## FLUTE SPLIT
262 |
263 | Fly Menu:
264 | - Swap slot 2 for TM07
265 | - Use Super Repel
266 | - Teach TM48 (Rock Slide) in slot 2
267 | - Swap slot 3 for X Accuracy
268 | - Teach HM02 (Fly)
269 | - Fly to Lavender
270 | > If Early Drill then swap slot 2 for TM07, use Super Repel, teach TM48 in slot 2, teach TM07 in slot 1, swap slot 2 for X Acc then teach Fly
271 |
272 | Rival:
273 | - TB
274 | - TB
275 | - BB
276 | - Thrash
277 | > If Early Drill, X Acc then HD x5
278 |
279 | Channeler 1:
280 | - RS x2 (on late drill, swap RS to slot 1)
281 |
282 | Pick up the 2 Elixers
283 |
284 | Take Heal Pad
285 |
286 | Channeler 2:
287 | - RS
288 |
289 | Channeler 3:
290 | - RS
291 |
292 | Pick up the Rare Candy
293 |
294 | Teach TM07 over slot 1 if you haven't already
295 |
296 | Ghost Menu:
297 | - Swap slot 3 for Super Repel
298 | - Use Poke Doll
299 |
300 | Rocket 1:
301 | - TB all (BB to finish)
302 |
303 | Rocket 2:
304 | - X Acc + HD x2
305 |
306 | Rocket 3:
307 | - TB
308 | - TB
309 | - Thrash (or TB x2 if Early Drill)
310 |
311 | Get the Poke Flute
312 |
313 | ## KOGA SPLIT
314 |
315 | Fly to Celadon and take the center, then Bike to Silph
316 |
317 | Go to floor 5 and pick up the hidden Elixer
318 |
319 | Rocket:
320 | - X Acc + HD
321 | > Parlyz Heal immediately if Glare
322 | - Use Thrash instead if skipping Silph bar and you didn't do Early Drill
323 |
324 | Rival:
325 | - X Acc + X Speed
326 | > Use HP strats to see how to setup silph red bar from here
327 | - HD everything except BB Growlithe (or RS Growlithe if skipping silph bar and you did Early Drill)
328 |
329 | Use Elixer before or during the next fight
330 |
331 | Rocket:
332 | - X Acc + BB
333 | - HD
334 | - HD
335 |
336 | Giovanni:
337 | - X Acc + HD
338 | - HD
339 | - BB
340 | - HD
341 |
342 | Go to floor 10 and get the Rare Candy and TM26 then Dig out
343 |
344 | Bike to Snorlax
345 |
346 | Snorlax Menu:
347 | - Use Super Repel
348 | - Swap slot 5 for Rare Candy then use Poke Flute
349 |
350 | Cycling Road
351 | - Get the Rare Candy
352 | - Get the PPUP
353 |
354 | Post Cycling Road Menu:
355 | - Use Super Repel (skip repeling if we only bought 9)
356 | - Swap slot 4 for TM26
357 | - Use PPUP on Horn Drill
358 | - Use slot 4 TM26 teaching EQ over slot 2
359 | - Bike
360 |
361 | Cut the bushes to get to Safari Zone
362 | - If we bought 9 Super Repels, then Super Repel at the start of safari and yolo two tiles at the end by following [this](https://imgur.com/gallery/JeycmGG) path
363 | - Otherwise, Super Repel in Zone 3
364 |
365 | Dig out after getting Surf then Fly to Fuschia and Bike to the gym
366 |
367 | Juggler 1:
368 | - EQ x4
369 |
370 | Juggler 2:
371 | - EQ
372 | - EQ + TB (+ EQ/BB if TB disable. BB is a range)
373 |
374 | Koga:
375 | - EQ x3
376 | - Use slot 7 Elixer
377 | > X Special if X Attack and have an extra, otherwise X Speed if you have an extra
378 |
379 | ## ERIKA SPLIT
380 |
381 | Get Strength then Fly to Pallet Town and walk to the bottom of the water
382 |
383 | > note that cursor is on bird and the beginning of this menu can be changed according to preference
384 |
385 | Pallet Menu:
386 | - Use Super Repel
387 | - Rare Candy x3
388 | - Swap slot 4 for X Speed
389 | - Teach HM03 to Squirtle
390 | - Surf
391 |
392 | > Alternative: Rare Candy x3, Super Repel, Swap Helix for X Speed, teach HM03
393 |
394 | Mansion
395 | - Get Blizzard then menu
396 |
397 | Blizzard Menu:
398 | - Teach HM04 to Squirtle
399 | - Teach TM14 (Blizzard) to Nidoking in slot 4
400 | - Use Super Repel
401 |
402 | Skip the Rare Candy
403 |
404 | Pick up the Secret Key then Dig out
405 |
406 | Bike to the gym
407 |
408 | Beauty:
409 | - Blizz
410 |
411 | Erika:
412 | - EQ
413 | - Blizz
414 | - EQ
415 |
416 | ## BLAINE SPLIT
417 |
418 | Fly to Cinnabar
419 |
420 | Blaine:
421 | - X Acc + EQ or HD if turn 1 Super Pot
422 | - HD x3
423 |
424 | ## SABRINA SPLIT
425 |
426 | Dig out and Bike to Sabrina's gym
427 |
428 | Sabrina:
429 | - EQ x4
430 |
431 | ## GIOVANNI SPLIT
432 |
433 | Dig out and Fly to Viridian City and Bike to the gym
434 |
435 | Cooltrainer:
436 | - EQ
437 |
438 | Blackbelt:
439 | - X Acc + HD
440 | - Blizz
441 | - HD
442 |
443 | Leave the gym, re-enter and use Elixer 1 step in
444 |
445 | Giovanni:
446 | - EQ x4
447 | - Blizz Rhydon until you have 2 Blizzard left (EQ after that)
448 |
449 | ## LORELEI SPLIT
450 |
451 | Super Repel + Bike
452 |
453 | Rival:
454 | - X Acc + X Speed + Blizz (+ TB)
455 | - Blizz
456 | - TB
457 | - EQ x2
458 | - HD
459 |
460 | > Do not pick Max Ether and do not use any PP item
461 |
462 | Deposit Squirtle and Paras
463 | > If desperate, also deposit bird to save about 18 seconds
464 |
465 | Lorelei:
466 | - Swap to bird turn 1
467 | - Swap to Nidoking
468 | - X Acc + HD x5
469 | - Note: Option to swap Nidoking and bird pre-fight if you want to save up to 0.5s at the cost of being difficult
470 |
471 | ## BRUNO SPLIT
472 |
473 | Use Max Ether on Horn Drill
474 |
475 | Bruno:
476 | - X Acc + HD x5
477 |
478 | ## AGATHA SPLIT
479 |
480 | Use Super Potion
481 | > Elixer now if you have 0 Blizz or less than 4 EQ
482 | > If 32 HP or below, can skip heal to save 14 seconds
483 |
484 | Agatha:
485 | - X Speed + EQ
486 | - Blizz + TB
487 | - EQ x3
488 | > If Hazed and still have an extra X item, X Speed or X Special on Arbok with 25-60 HP or yolo
489 |
490 | ## LANCE SPLIT
491 |
492 | Use Elixer and heal to 127+ HP
493 |
494 | Lance:
495 | - X Special + TB
496 | - Blizz
497 | - X Speed + Blizz
498 | - TB
499 | - Blizz
500 |
501 | ## CHAMP SPLIT
502 |
503 | Champion:
504 | - X Acc + X Speed + HD x6
505 |
506 | > WA does 21-25, unless X Speed turn 1, then WA does 20-24
507 | > Sky Attack does 82-97, unless X Speed turn 1, then Sky Attack does 74-87
508 |
509 | - If Sky Attack turn 1: HD Pidgeot, X Speed Alakazam (~1/3 to live), HD x5
510 |
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