├── .gitignore ├── BugSweeper.sln ├── BugSweeper ├── BugSweeper.Android │ ├── Assets │ │ └── AboutAssets.txt │ ├── BugSweeper.Android.csproj │ ├── MainActivity.cs │ ├── Properties │ │ ├── AndroidManifest.xml │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── AboutResources.txt │ │ ├── Drawable │ │ └── Icon.png │ │ ├── Resource.Designer (BuildSurfacePro's conflicted copy 2014-09-17).cs │ │ ├── Resource.Designer.cs │ │ ├── drawable-hdpi │ │ └── Icon.png │ │ ├── drawable-ldpi │ │ └── Icon.png │ │ ├── drawable-mdpi │ │ └── Icon.png │ │ ├── drawable-xhdpi │ │ └── Icon.png │ │ ├── drawable-xxhdpi │ │ └── Icon.png │ │ ├── layout │ │ ├── Tabbar.axml │ │ └── Toolbar.axml │ │ └── values │ │ ├── colors.xml │ │ └── styles.xml ├── BugSweeper.UWP │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── LockScreenLogo.scale-200.png │ │ ├── SplashScreen.scale-200.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.targetsize-24_altform-unplated.png │ │ ├── StoreLogo.png │ │ └── Wide310x150Logo.scale-200.png │ ├── BugSweeper.UWP.csproj │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Package.appxmanifest │ └── Properties │ │ ├── AssemblyInfo.cs │ │ └── Default.rd.xml ├── BugSweeper.iOS │ ├── AppDelegate.cs │ ├── BugSweeper.iOS.csproj │ ├── Info.plist │ ├── Main.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── Default-568h@2x.png │ │ ├── Default.png │ │ ├── Default@2x.png │ │ ├── Icon-60@2x.png │ │ ├── Icon-Small-40.png │ │ ├── Icon-Small-40@2x.png │ │ ├── Icon-Small.png │ │ ├── Icon-Small@2x.png │ │ ├── Icon.png │ │ └── Icon@2x.png ├── BugSweeper │ ├── App.cs │ ├── Board.cs │ ├── BugSweeper.csproj │ ├── BugSweeperPage.xaml │ └── BugSweeperPage.xaml.cs └── BugSweeperTile │ ├── BugSweeperTile.csproj │ ├── Images │ ├── RedBug.png │ └── Xamarin120.png │ └── Tile.cs ├── Metadata.xml ├── README.md └── Screenshots ├── 01Android.png ├── 01iOS.png ├── 01wp.png ├── UWP.png └── Windows.png /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.suo 8 | *.user 9 | *.userosscache 10 | *.sln.docstates 11 | 12 | # User-specific files (MonoDevelop/Xamarin Studio) 13 | *.userprefs 14 | 15 | # Build results 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | [Ll]og/ 26 | 27 | # Visual Studio 2015 cache/options directory 28 | .vs/ 29 | # Uncomment if you have tasks that create the project's static files in wwwroot 30 | #wwwroot/ 31 | 32 | # MSTest test Results 33 | [Tt]est[Rr]esult*/ 34 | [Bb]uild[Ll]og.* 35 | 36 | # NUNIT 37 | *.VisualState.xml 38 | TestResult.xml 39 | 40 | # Build Results of an ATL Project 41 | [Dd]ebugPS/ 42 | [Rr]eleasePS/ 43 | dlldata.c 44 | 45 | # .NET Core 46 | project.lock.json 47 | project.fragment.lock.json 48 | artifacts/ 49 | **/Properties/launchSettings.json 50 | 51 | *_i.c 52 | *_p.c 53 | *_i.h 54 | *.ilk 55 | *.meta 56 | *.obj 57 | *.pch 58 | *.pdb 59 | *.pgc 60 | *.pgd 61 | *.rsp 62 | *.sbr 63 | *.tlb 64 | *.tli 65 | *.tlh 66 | *.tmp 67 | *.tmp_proj 68 | *.log 69 | *.vspscc 70 | *.vssscc 71 | .builds 72 | *.pidb 73 | *.svclog 74 | *.scc 75 | 76 | # Chutzpah Test files 77 | _Chutzpah* 78 | 79 | # Visual C++ cache files 80 | ipch/ 81 | *.aps 82 | *.ncb 83 | *.opendb 84 | *.opensdf 85 | *.sdf 86 | *.cachefile 87 | *.VC.db 88 | *.VC.VC.opendb 89 | 90 | # Visual Studio profiler 91 | *.psess 92 | *.vsp 93 | *.vspx 94 | *.sap 95 | 96 | # TFS 2012 Local Workspace 97 | $tf/ 98 | 99 | # Guidance Automation Toolkit 100 | *.gpState 101 | 102 | # ReSharper is a .NET coding add-in 103 | _ReSharper*/ 104 | *.[Rr]e[Ss]harper 105 | *.DotSettings.user 106 | 107 | # JustCode is a .NET coding add-in 108 | .JustCode 109 | 110 | # TeamCity is a build add-in 111 | _TeamCity* 112 | 113 | # DotCover is a Code Coverage Tool 114 | *.dotCover 115 | 116 | # Visual Studio code coverage results 117 | *.coverage 118 | *.coveragexml 119 | 120 | # NCrunch 121 | _NCrunch_* 122 | .*crunch*.local.xml 123 | nCrunchTemp_* 124 | 125 | # MightyMoose 126 | *.mm.* 127 | AutoTest.Net/ 128 | 129 | # Web workbench (sass) 130 | .sass-cache/ 131 | 132 | # Installshield output folder 133 | [Ee]xpress/ 134 | 135 | # DocProject is a documentation generator add-in 136 | DocProject/buildhelp/ 137 | DocProject/Help/*.HxT 138 | DocProject/Help/*.HxC 139 | DocProject/Help/*.hhc 140 | DocProject/Help/*.hhk 141 | DocProject/Help/*.hhp 142 | DocProject/Help/Html2 143 | DocProject/Help/html 144 | 145 | # Click-Once directory 146 | publish/ 147 | 148 | # Publish Web Output 149 | *.[Pp]ublish.xml 150 | *.azurePubxml 151 | # TODO: Comment the next line if you want to checkin your web deploy settings 152 | # but database connection strings (with potential passwords) will be unencrypted 153 | *.pubxml 154 | *.publishproj 155 | 156 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 157 | # checkin your Azure Web App publish settings, but sensitive information contained 158 | # in these scripts will be unencrypted 159 | PublishScripts/ 160 | 161 | # NuGet Packages 162 | *.nupkg 163 | # The packages folder can be ignored because of Package Restore 164 | **/packages/* 165 | # except build/, which is used as an MSBuild target. 166 | !**/packages/build/ 167 | # Uncomment if necessary however generally it will be regenerated when needed 168 | #!**/packages/repositories.config 169 | # NuGet v3's project.json files produces more ignorable files 170 | *.nuget.props 171 | *.nuget.targets 172 | 173 | # Microsoft Azure Build Output 174 | csx/ 175 | *.build.csdef 176 | 177 | # Microsoft Azure Emulator 178 | ecf/ 179 | rcf/ 180 | 181 | # Windows Store app package directories and files 182 | AppPackages/ 183 | BundleArtifacts/ 184 | Package.StoreAssociation.xml 185 | _pkginfo.txt 186 | 187 | # Visual Studio cache files 188 | # files ending in .cache can be ignored 189 | *.[Cc]ache 190 | # but keep track of directories ending in .cache 191 | !*.[Cc]ache/ 192 | 193 | # Others 194 | ClientBin/ 195 | ~$* 196 | *~ 197 | *.dbmdl 198 | *.dbproj.schemaview 199 | *.jfm 200 | *.pfx 201 | *.publishsettings 202 | orleans.codegen.cs 203 | 204 | # Since there are multiple workflows, uncomment next line to ignore bower_components 205 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 206 | #bower_components/ 207 | 208 | # RIA/Silverlight projects 209 | Generated_Code/ 210 | 211 | # Backup & report files from converting an old project file 212 | # to a newer Visual Studio version. Backup files are not needed, 213 | # because we have git ;-) 214 | _UpgradeReport_Files/ 215 | Backup*/ 216 | UpgradeLog*.XML 217 | UpgradeLog*.htm 218 | 219 | # SQL Server files 220 | *.mdf 221 | *.ldf 222 | *.ndf 223 | 224 | # Business Intelligence projects 225 | *.rdl.data 226 | *.bim.layout 227 | *.bim_*.settings 228 | 229 | # Microsoft Fakes 230 | FakesAssemblies/ 231 | 232 | # GhostDoc plugin setting file 233 | *.GhostDoc.xml 234 | 235 | # Node.js Tools for Visual Studio 236 | .ntvs_analysis.dat 237 | node_modules/ 238 | 239 | # Typescript v1 declaration files 240 | typings/ 241 | 242 | # Visual Studio 6 build log 243 | *.plg 244 | 245 | # Visual Studio 6 workspace options file 246 | *.opt 247 | 248 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 249 | *.vbw 250 | 251 | # Visual Studio LightSwitch build output 252 | **/*.HTMLClient/GeneratedArtifacts 253 | **/*.DesktopClient/GeneratedArtifacts 254 | **/*.DesktopClient/ModelManifest.xml 255 | **/*.Server/GeneratedArtifacts 256 | **/*.Server/ModelManifest.xml 257 | _Pvt_Extensions 258 | 259 | # Paket dependency manager 260 | .paket/paket.exe 261 | paket-files/ 262 | 263 | # FAKE - F# Make 264 | .fake/ 265 | 266 | # JetBrains Rider 267 | .idea/ 268 | *.sln.iml 269 | 270 | # CodeRush 271 | .cr/ 272 | 273 | # Python Tools for Visual Studio (PTVS) 274 | __pycache__/ 275 | *.pyc 276 | 277 | # Cake - Uncomment if you are using it 278 | # tools/** 279 | # !tools/packages.config 280 | 281 | # Telerik's JustMock configuration file 282 | *.jmconfig 283 | 284 | # BizTalk build output 285 | *.btp.cs 286 | *.btm.cs 287 | *.odx.cs 288 | *.xsd.cs -------------------------------------------------------------------------------- /BugSweeper.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.28010.2019 5 | MinimumVisualStudioVersion = 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Debug|Any CPU 305 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU 306 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU 307 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU 308 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|x64.ActiveCfg = Debug|Any CPU 309 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|x64.Build.0 = Debug|Any CPU 310 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|x86.ActiveCfg = Debug|Any CPU 311 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Debug|x86.Build.0 = Debug|Any CPU 312 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|Any CPU.ActiveCfg = Release|Any CPU 313 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|Any CPU.Build.0 = Release|Any CPU 314 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|ARM.ActiveCfg = Release|Any CPU 315 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|ARM.Build.0 = Release|Any CPU 316 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|iPhone.ActiveCfg = Release|Any CPU 317 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|iPhone.Build.0 = Release|Any CPU 318 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU 319 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|iPhoneSimulator.Build.0 = Release|Any CPU 320 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU 321 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|Mixed Platforms.Build.0 = Release|Any CPU 322 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|x64.ActiveCfg = Release|Any CPU 323 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|x64.Build.0 = Release|Any CPU 324 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|x86.ActiveCfg = Release|Any CPU 325 | {927C9A6B-DB89-4950-9242-BAAE1558ABF5}.Release|x86.Build.0 = Release|Any CPU 326 | EndGlobalSection 327 | GlobalSection(SolutionProperties) = preSolution 328 | HideSolutionNode = FALSE 329 | EndGlobalSection 330 | GlobalSection(ExtensibilityGlobals) = postSolution 331 | SolutionGuid = {FD6069F1-B2B9-4C30-A44D-CD940D1423A7} 332 | EndGlobalSection 333 | GlobalSection(MonoDevelopProperties) = preSolution 334 | StartupItem = BugSweeper\BugSweeper.iOS\BugSweeper.iOS.csproj 335 | EndGlobalSection 336 | EndGlobal 337 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with you package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/BugSweeper.Android.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | {2ECE01CE-B0FD-4D55-B92F-6A299528748E} 7 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 8 | Library 9 | Properties 10 | BugSweeper.Droid 11 | BugSweeper.Android 12 | 512 13 | true 14 | Resources\Resource.Designer.cs 15 | Properties\AndroidManifest.xml 16 | v11.0 17 | 1G 18 | 42f058a4 19 | 20 | 21 | True 22 | full 23 | false 24 | bin\Debug\ 25 | DEBUG;TRACE 26 | prompt 27 | 4 28 | None 29 | True 30 | true 31 | 1G 32 | Xamarin 33 | 34 | 35 | pdbonly 36 | true 37 | bin\Release\ 38 | TRACE 39 | prompt 40 | 4 41 | False 42 | false 43 | false 44 | false 45 | armeabi-v7a;x86 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | BugSweeper 80 | {853D3300-5056-4005-9E71-E5D933889581} 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content; 5 | using Android.Content.PM; 6 | using Android.Runtime; 7 | using Android.Views; 8 | using Android.Widget; 9 | using Android.OS; 10 | 11 | using Xamarin.Forms.Platform.Android; 12 | 13 | namespace BugSweeper.Droid 14 | { 15 | [Activity(Label = "BugSweeper", Theme = "@style/MainTheme", MainLauncher = true, 16 | ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)] 17 | public class MainActivity : FormsAppCompatActivity 18 | { 19 | protected override void OnCreate(Bundle bundle) 20 | { 21 | TabLayoutResource = Resource.Layout.Tabbar; 22 | ToolbarResource = Resource.Layout.Toolbar; 23 | 24 | base.OnCreate(bundle); 25 | 26 | Xamarin.Forms.Forms.Init(this, bundle); 27 | 28 | LoadApplication (new App ()); 29 | } 30 | } 31 | } 32 | 33 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Properties/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("BugSweeper.Android")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("BugSweeper.Android")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | // 26 | // You can specify all the values or you can default the Build and Revision Numbers 27 | // by using the '*' as shown below: 28 | // [assembly: AssemblyVersion("1.0.*")] 29 | [assembly: AssemblyVersion("1.0.0.0")] 30 | [assembly: AssemblyFileVersion("1.0.0.0")] 31 | 32 | // Add some common permissions, these can be removed if not needed 33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 35 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/AboutResources.txt: -------------------------------------------------------------------------------- 1 | Images, layout descriptions, binary blobs and string dictionaries can be included 2 | in your application as resource files. Various Android APIs are designed to 3 | operate on the resource IDs instead of dealing with images, strings or binary blobs 4 | directly. 5 | 6 | For example, a sample Android app that contains a user interface layout (main.xml), 7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 8 | would keep its resources in the "Resources" directory of the application: 9 | 10 | Resources/ 11 | drawable-hdpi/ 12 | icon.png 13 | 14 | drawable-ldpi/ 15 | icon.png 16 | 17 | drawable-mdpi/ 18 | icon.png 19 | 20 | layout/ 21 | main.xml 22 | 23 | values/ 24 | strings.xml 25 | 26 | In order to get the build system to recognize Android resources, set the build action to 27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but 28 | instead operate on resource IDs. When you compile an Android application that uses resources, 29 | the build system will package the resources for distribution and generate a class called 30 | "Resource" that contains the tokens for each one of the resources included. For example, 31 | for the above Resources layout, this is what the Resource class would expose: 32 | 33 | public class Resource { 34 | public class drawable { 35 | public const int icon = 0x123; 36 | } 37 | 38 | public class layout { 39 | public const int main = 0x456; 40 | } 41 | 42 | public class strings { 43 | public const int first_string = 0xabc; 44 | public const int second_string = 0xbcd; 45 | } 46 | } 47 | 48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main 49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first 50 | string in the dictionary file values/strings.xml. 51 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/Drawable/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/Drawable/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/Resource.Designer (BuildSurfacePro's conflicted copy 2014-09-17).cs: -------------------------------------------------------------------------------- 1 | #pragma warning disable 1591 2 | //------------------------------------------------------------------------------ 3 | // 4 | // This code was generated by a tool. 5 | // Runtime Version:4.0.30319.34014 6 | // 7 | // Changes to this file may cause incorrect behavior and will be lost if 8 | // the code is regenerated. 9 | // 10 | //------------------------------------------------------------------------------ 11 | 12 | [assembly: global::Android.Runtime.ResourceDesignerAttribute("BugSweeper.Droid.Resource", IsApplication=true)] 13 | 14 | namespace BugSweeper.Droid 15 | { 16 | 17 | 18 | [System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "1.0.0.0")] 19 | public partial class Resource 20 | { 21 | 22 | static Resource() 23 | { 24 | global::Android.Runtime.ResourceIdManager.UpdateIdValues(); 25 | } 26 | 27 | public static void UpdateIdValues() 28 | { 29 | } 30 | 31 | public partial class Attribute 32 | { 33 | 34 | static Attribute() 35 | { 36 | global::Android.Runtime.ResourceIdManager.UpdateIdValues(); 37 | } 38 | 39 | private Attribute() 40 | { 41 | } 42 | } 43 | 44 | public partial class Drawable 45 | { 46 | 47 | // aapt resource value: 0x7f020000 48 | public const int Icon = 2130837504; 49 | 50 | static Drawable() 51 | { 52 | global::Android.Runtime.ResourceIdManager.UpdateIdValues(); 53 | } 54 | 55 | private Drawable() 56 | { 57 | } 58 | } 59 | } 60 | } 61 | #pragma warning restore 1591 62 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/drawable-hdpi/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/drawable-hdpi/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/drawable-ldpi/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/drawable-ldpi/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/drawable-mdpi/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/drawable-mdpi/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/drawable-xhdpi/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/drawable-xhdpi/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/drawable-xxhdpi/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.Android/Resources/drawable-xxhdpi/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/layout/Tabbar.axml: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/layout/Toolbar.axml: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/values/colors.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | #FFFFFF 4 | #3F51B5 5 | #303F9F 6 | #FF4081 7 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.Android/Resources/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 5 | 6 | 24 | 27 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/App.xaml: -------------------------------------------------------------------------------- 1 |  7 | 8 | 9 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.ApplicationModel; 7 | using Windows.ApplicationModel.Activation; 8 | using Windows.Foundation; 9 | using Windows.Foundation.Collections; 10 | using Windows.UI.Xaml; 11 | using Windows.UI.Xaml.Controls; 12 | using Windows.UI.Xaml.Controls.Primitives; 13 | using Windows.UI.Xaml.Data; 14 | using Windows.UI.Xaml.Input; 15 | using Windows.UI.Xaml.Media; 16 | using Windows.UI.Xaml.Navigation; 17 | 18 | namespace BugSweeper.WinUniversal 19 | { 20 | /// 21 | /// Provides application-specific behavior to supplement the default Application class. 22 | /// 23 | sealed partial class App : Application 24 | { 25 | /// 26 | /// Initializes the singleton application object. This is the first line of authored code 27 | /// executed, and as such is the logical equivalent of main() or WinMain(). 28 | /// 29 | public App() 30 | { 31 | this.InitializeComponent(); 32 | this.Suspending += OnSuspending; 33 | } 34 | 35 | /// 36 | /// Invoked when the application is launched normally by the end user. Other entry points 37 | /// will be used such as when the application is launched to open a specific file. 38 | /// 39 | /// Details about the launch request and process. 40 | protected override void OnLaunched(LaunchActivatedEventArgs e) 41 | { 42 | 43 | #if DEBUG 44 | if (System.Diagnostics.Debugger.IsAttached) 45 | { 46 | this.DebugSettings.EnableFrameRateCounter = true; 47 | } 48 | #endif 49 | 50 | Frame rootFrame = Window.Current.Content as Frame; 51 | 52 | // Do not repeat app initialization when the Window already has content, 53 | // just ensure that the window is active 54 | if (rootFrame == null) 55 | { 56 | // Create a Frame to act as the navigation context and navigate to the first page 57 | rootFrame = new Frame(); 58 | 59 | rootFrame.NavigationFailed += OnNavigationFailed; 60 | Xamarin.Forms.Forms.Init(e); 61 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) 62 | { 63 | //TODO: Load state from previously suspended application 64 | } 65 | 66 | // Place the frame in the current Window 67 | Window.Current.Content = rootFrame; 68 | } 69 | 70 | if (rootFrame.Content == null) 71 | { 72 | // When the navigation stack isn't restored navigate to the first page, 73 | // configuring the new page by passing required information as a navigation 74 | // parameter 75 | rootFrame.Navigate(typeof(MainPage), e.Arguments); 76 | } 77 | // Ensure the current window is active 78 | Window.Current.Activate(); 79 | } 80 | 81 | /// 82 | /// Invoked when Navigation to a certain page fails 83 | /// 84 | /// The Frame which failed navigation 85 | /// Details about the navigation failure 86 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e) 87 | { 88 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName); 89 | } 90 | 91 | /// 92 | /// Invoked when application execution is being suspended. Application state is saved 93 | /// without knowing whether the application will be terminated or resumed with the contents 94 | /// of memory still intact. 95 | /// 96 | /// The source of the suspend request. 97 | /// Details about the suspend request. 98 | private void OnSuspending(object sender, SuspendingEventArgs e) 99 | { 100 | var deferral = e.SuspendingOperation.GetDeferral(); 101 | //TODO: Save application state and stop any background activity 102 | deferral.Complete(); 103 | } 104 | } 105 | } 106 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/LockScreenLogo.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/LockScreenLogo.scale-200.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/SplashScreen.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/SplashScreen.scale-200.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/Square150x150Logo.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/Square150x150Logo.scale-200.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/Square44x44Logo.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/Square44x44Logo.scale-200.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/StoreLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/StoreLogo.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Assets/Wide310x150Logo.scale-200.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.UWP/Assets/Wide310x150Logo.scale-200.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/BugSweeper.UWP.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | x86 7 | {00F33249-4F2C-4FFB-B428-740044D3725B} 8 | AppContainerExe 9 | Properties 10 | BugSweeper.WinUniversal 11 | BugSweeper.WinUniversal 12 | en-US 13 | UAP 14 | 10.0.16299.0 15 | 10.0.16299.0 16 | 14 17 | true 18 | 512 19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 20 | BugSweeper.WinUniversal_TemporaryKey.pfx 21 | 22 | 23 | true 24 | bin\ARM\Debug\ 25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 26 | ;2008 27 | full 28 | ARM 29 | false 30 | prompt 31 | true 32 | 33 | 34 | bin\ARM\Release\ 35 | TRACE;NETFX_CORE;WINDOWS_UWP 36 | true 37 | ;2008 38 | pdbonly 39 | ARM 40 | false 41 | prompt 42 | true 43 | true 44 | 45 | 46 | true 47 | bin\x64\Debug\ 48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 49 | ;2008 50 | full 51 | x64 52 | false 53 | prompt 54 | true 55 | 56 | 57 | bin\x64\Release\ 58 | TRACE;NETFX_CORE;WINDOWS_UWP 59 | true 60 | ;2008 61 | pdbonly 62 | x64 63 | false 64 | prompt 65 | true 66 | true 67 | 68 | 69 | true 70 | bin\x86\Debug\ 71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 72 | ;2008 73 | full 74 | x86 75 | false 76 | prompt 77 | true 78 | 79 | 80 | bin\x86\Release\ 81 | TRACE;NETFX_CORE;WINDOWS_UWP 82 | true 83 | ;2008 84 | pdbonly 85 | x86 86 | false 87 | prompt 88 | true 89 | true 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | App.xaml 99 | 100 | 101 | MainPage.xaml 102 | 103 | 104 | 105 | 106 | 107 | Designer 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | MSBuild:Compile 124 | Designer 125 | 126 | 127 | MSBuild:Compile 128 | Designer 129 | 130 | 131 | 132 | 133 | {853d3300-5056-4005-9e71-e5d933889581} 134 | BugSweeper 135 | 136 | 137 | 138 | 14.0 139 | 140 | 141 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/MainPage.xaml: -------------------------------------------------------------------------------- 1 |  10 | 11 | 12 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.Foundation; 7 | using Windows.Foundation.Collections; 8 | using Windows.UI.Xaml; 9 | using Windows.UI.Xaml.Controls; 10 | using Windows.UI.Xaml.Controls.Primitives; 11 | using Windows.UI.Xaml.Data; 12 | using Windows.UI.Xaml.Input; 13 | using Windows.UI.Xaml.Media; 14 | using Windows.UI.Xaml.Navigation; 15 | 16 | // The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409 17 | 18 | namespace BugSweeper.WinUniversal 19 | { 20 | /// 21 | /// An empty page that can be used on its own or navigated to within a Frame. 22 | /// 23 | public sealed partial class MainPage 24 | { 25 | public MainPage() 26 | { 27 | this.InitializeComponent(); 28 | 29 | LoadApplication(new BugSweeper.App()); 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Package.appxmanifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 8 | 9 | 13 | 14 | 15 | 16 | 17 | BugSweeper.WinUniversal 18 | Craig 19 | Assets\StoreLogo.png 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 34 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("BugSweeper.WinUniversal")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("BugSweeper.WinUniversal")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.UWP/Properties/Default.rd.xml: -------------------------------------------------------------------------------- 1 | 17 | 18 | 19 | 20 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/AppDelegate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | using Xamarin.Forms; 9 | using Xamarin.Forms.Platform.iOS; 10 | 11 | namespace BugSweeper.iOS 12 | { 13 | // The UIApplicationDelegate for the application. This class is responsible for launching the 14 | // User Interface of the application, as well as listening (and optionally responding) to 15 | // application events from iOS. 16 | [Register("AppDelegate")] 17 | public partial class AppDelegate : FormsApplicationDelegate 18 | { 19 | // 20 | // This method is invoked when the application has loaded and is ready to run. In this 21 | // method you should instantiate the window, load the UI into it and then make the window 22 | // visible. 23 | // 24 | // You have 17 seconds to return from this method, or iOS will terminate your application. 25 | // 26 | public override bool FinishedLaunching(UIApplication app, NSDictionary options) 27 | { 28 | Forms.Init(); 29 | LoadApplication (new App ()); 30 | return base.FinishedLaunching(app,options); 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/BugSweeper.iOS.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | iPhoneSimulator 6 | {96C9E490-7BFD-4E51-AFF2-9E5C411C7D86} 7 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 8 | Exe 9 | BugSweeper.iOS 10 | Resources 11 | FormsTemplateiOS 12 | ebf0880b 13 | Xamarin.iOS 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\iPhoneSimulator\Debug 20 | DEBUG 21 | prompt 22 | 4 23 | false 24 | None 25 | True 26 | x86_64 27 | True 28 | 29 | NSUrlSessionHandler 30 | 31 | 32 | none 33 | true 34 | bin\iPhoneSimulator\Release 35 | prompt 36 | 4 37 | false 38 | None 39 | 40 | x86_64 41 | NSUrlSessionHandler 42 | true 43 | 44 | 45 | true 46 | full 47 | false 48 | bin\iPhone\Debug 49 | DEBUG 50 | prompt 51 | 4 52 | false 53 | true 54 | iPhone Developer 55 | ARM64 56 | NSUrlSessionHandler 57 | 58 | 59 | none 60 | true 61 | bin\iPhone\Release 62 | prompt 63 | 4 64 | false 65 | iPhone Developer 66 | ARM64 67 | NSUrlSessionHandler 68 | 69 | 70 | none 71 | True 72 | bin\iPhone\Ad-Hoc 73 | prompt 74 | 4 75 | False 76 | iPhone Distribution 77 | True 78 | ARM64 79 | NSUrlSessionHandler 80 | 81 | 82 | none 83 | True 84 | bin\iPhone\AppStore 85 | prompt 86 | 4 87 | False 88 | iPhone Distribution 89 | ARM64 90 | NSUrlSessionHandler 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | Designer 100 | 101 | 102 | 103 | 104 | 105 | BugSweeper 106 | {853D3300-5056-4005-9E71-E5D933889581} 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Info.plist: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | UIDeviceFamily 6 | 7 | 1 8 | 2 9 | 10 | UISupportedInterfaceOrientations 11 | 12 | UIInterfaceOrientationPortrait 13 | UIInterfaceOrientationLandscapeLeft 14 | UIInterfaceOrientationLandscapeRight 15 | 16 | UISupportedInterfaceOrientations~ipad 17 | 18 | UIInterfaceOrientationPortrait 19 | UIInterfaceOrientationPortraitUpsideDown 20 | UIInterfaceOrientationLandscapeLeft 21 | UIInterfaceOrientationLandscapeRight 22 | 23 | MinimumOSVersion 24 | 9.0 25 | CFBundleDisplayName 26 | BugSweeper 27 | CFBundleIdentifier 28 | com.yourcompany.BugSweeper 29 | CFBundleVersion 30 | 1.0 31 | CFBundleIconFiles 32 | 33 | Icon.png 34 | Icon@2x.png 35 | Icon-60@2x.png 36 | Icon-Small.png 37 | Icon-Small@2x.png 38 | Icon-Small-40.png 39 | Icon-Small-40@2x.png 40 | Default.png 41 | Default@2x.png 42 | Default-568h@2x.png 43 | 44 | 45 | 46 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Main.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace BugSweeper.iOS 9 | { 10 | public class Application 11 | { 12 | // This is the main entry point of the application. 13 | static void Main(string[] args) 14 | { 15 | // if you want to use a different Application Delegate class from "AppDelegate" 16 | // you can specify it here. 17 | UIApplication.Main(args, null, "AppDelegate"); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("BugSweeper.iOS")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("BugSweeper.iOS")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Default-568h@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Default-568h@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Default.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Default.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Default@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Default@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon-60@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon-60@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon-Small-40.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon-Small-40.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon-Small-40@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon-Small-40@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon-Small.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon-Small.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon-Small@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon-Small@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper.iOS/Resources/Icon@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/preemptive/protected-bugsweeper/d6c1f92f585d5c404eeadc3bb44b6825c7bea64d/BugSweeper/BugSweeper.iOS/Resources/Icon@2x.png -------------------------------------------------------------------------------- /BugSweeper/BugSweeper/App.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Xamarin.Forms; 3 | 4 | namespace BugSweeper 5 | { 6 | public class App : Application 7 | { 8 | public App () 9 | { 10 | MainPage = new BugSweeperPage(); 11 | } 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper/Board.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Xamarin.Forms; 3 | 4 | namespace BugSweeper 5 | { 6 | class Board : AbsoluteLayout 7 | { 8 | // Alternative sizes make the tiles a tad small. 9 | const int COLS = 9; // 16 10 | const int ROWS = 9; // 16 11 | const int BUGS = 10; // 40 12 | 13 | Tile[,] tiles = new Tile[ROWS, COLS]; 14 | int flaggedTileCount; 15 | bool isGameInProgress; // on first tap 16 | bool isGameInitialized; // on first double-tap 17 | bool isGameEnded; 18 | 19 | // Events to notify page. 20 | public event EventHandler GameStarted; 21 | public event EventHandler GameEnded; 22 | 23 | public Board() 24 | { 25 | for (int row = 0; row < ROWS; row++) 26 | for (int col = 0; col < COLS; col++) 27 | { 28 | Tile tile = new Tile(row, col); 29 | tile.TileStatusChanged += OnTileStatusChanged; 30 | this.Children.Add(tile); 31 | tiles[row, col] = tile; 32 | } 33 | 34 | SizeChanged += (sender, args) => 35 | { 36 | double tileWidth = this.Width / COLS; 37 | double tileHeight = this.Height / ROWS; 38 | 39 | foreach (Tile tile in tiles) 40 | { 41 | Rectangle bounds = new Rectangle(tile.Col * tileWidth, 42 | tile.Row * tileHeight, 43 | tileWidth, tileHeight); 44 | AbsoluteLayout.SetLayoutBounds(tile, bounds); 45 | } 46 | }; 47 | 48 | NewGameInitialize(); 49 | } 50 | 51 | public void NewGameInitialize() 52 | { 53 | // Clear all the tiles. 54 | foreach (Tile tile in tiles) 55 | tile.Initialize(); 56 | 57 | isGameInProgress = false; 58 | isGameInitialized = false; 59 | isGameEnded = false; 60 | this.FlaggedTileCount = 0; 61 | } 62 | 63 | public int FlaggedTileCount 64 | { 65 | set 66 | { 67 | if (flaggedTileCount != value) 68 | { 69 | flaggedTileCount = value; 70 | OnPropertyChanged(); 71 | } 72 | } 73 | get 74 | { 75 | return flaggedTileCount; 76 | } 77 | } 78 | 79 | public int BugCount 80 | { 81 | get 82 | { 83 | return BUGS; 84 | } 85 | } 86 | 87 | 88 | // Not called until the first tile is double-tapped. 89 | void DefineNewBoard(int tappedRow, int tappedCol) 90 | { 91 | // Begin the assignment of bugs. 92 | Random random = new Random(); 93 | int bugCount = 0; 94 | 95 | while (bugCount < BUGS) 96 | { 97 | // Get random row and column. 98 | int row = random.Next(ROWS); 99 | int col = random.Next(COLS); 100 | 101 | // Skip it if it's already a bug. 102 | if (tiles[row, col].IsBug) 103 | { 104 | continue; 105 | } 106 | 107 | // Avoid the tappedRow & Col & surrounding ones. 108 | if (row >= tappedRow - 1 && 109 | row <= tappedRow + 1 && 110 | col >= tappedCol - 1 && 111 | col <= tappedCol + 1) 112 | { 113 | continue; 114 | } 115 | 116 | // It's a bug! 117 | tiles[row, col].IsBug = true; 118 | 119 | // Calculate the surrounding bug count. 120 | CycleThroughNeighbors(row, col, 121 | (neighborRow, neighborCol) => 122 | { 123 | ++tiles[neighborRow, neighborCol].SurroundingBugCount; 124 | }); 125 | 126 | bugCount++; 127 | } 128 | } 129 | 130 | void CycleThroughNeighbors(int row, int col, Action callback) 131 | { 132 | int minRow = Math.Max(0, row - 1); 133 | int maxRow = Math.Min(ROWS - 1, row + 1); 134 | int minCol = Math.Max(0, col - 1); 135 | int maxCol = Math.Min(COLS - 1, col + 1); 136 | 137 | for (int neighborRow = minRow; neighborRow <= maxRow; neighborRow++) 138 | for (int neighborCol = minCol; neighborCol <= maxCol; neighborCol++) 139 | { 140 | if (neighborRow != row || neighborCol != col) 141 | callback(neighborRow, neighborCol); 142 | } 143 | } 144 | 145 | void OnTileStatusChanged(object sender, TileStatus tileStatus) 146 | { 147 | if (isGameEnded) 148 | return; 149 | 150 | // With a first tile tapped, the game is now in progress. 151 | if (!isGameInProgress) 152 | { 153 | isGameInProgress = true; 154 | 155 | // Fire the GameStarted event. 156 | if (GameStarted != null) 157 | { 158 | GameStarted(this, EventArgs.Empty); 159 | } 160 | } 161 | 162 | // Update the "flagged" bug count before checking for a loss. 163 | int flaggedCount = 0; 164 | 165 | foreach (Tile tile in tiles) 166 | if (tile.Status == TileStatus.Flagged) 167 | flaggedCount++; 168 | 169 | this.FlaggedTileCount = flaggedCount; 170 | 171 | // Get the tile whose status has changed. 172 | Tile changedTile = (Tile)sender; 173 | 174 | // If it's exposed, some actions are required. 175 | if (tileStatus == TileStatus.Exposed) 176 | { 177 | if (!isGameInitialized) 178 | { 179 | DefineNewBoard(changedTile.Row, changedTile.Col); 180 | isGameInitialized = true; 181 | } 182 | 183 | if (changedTile.IsBug) 184 | { 185 | isGameInProgress = false; 186 | isGameEnded = true; 187 | 188 | // Fire the GameEnded event! 189 | if (GameEnded != null) 190 | { 191 | GameEnded(this, false); 192 | } 193 | return; 194 | } 195 | 196 | // Auto expose for zero surrounding bugs. 197 | if (changedTile.SurroundingBugCount == 0) 198 | { 199 | CycleThroughNeighbors(changedTile.Row, changedTile.Col, 200 | (neighborRow, neighborCol) => 201 | { 202 | // Expose all the neighbors. 203 | tiles[neighborRow, neighborCol].Status = TileStatus.Exposed; 204 | }); 205 | } 206 | } 207 | 208 | // Check for a win. 209 | bool hasWon = true; 210 | 211 | foreach (Tile til in tiles) 212 | { 213 | if (til.IsBug && til.Status != TileStatus.Flagged) 214 | hasWon = false; 215 | 216 | if (!til.IsBug && til.Status != TileStatus.Exposed) 217 | hasWon = false; 218 | } 219 | 220 | // If there's a win, celebrate! 221 | if (hasWon) 222 | { 223 | isGameInProgress = false; 224 | isGameEnded = true; 225 | 226 | // Fire the GameEnded event! 227 | if (GameEnded != null) 228 | { 229 | GameEnded(this, true); 230 | } 231 | return; 232 | } 233 | } 234 | } 235 | } 236 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper/BugSweeper.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | netstandard2.0 5 | 6 | 7 | 8 | full 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | MSBuild:UpdateDesignTimeXaml 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /BugSweeper/BugSweeper/BugSweeperPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 28 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 65 | 66 | 75 |