├── .gitignore
├── App.config
├── Program.cs
├── Properties
└── AssemblyInfo.cs
├── packages.config
├── skybutt.csproj
└── skybutt.sln
/.gitignore:
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/App.config:
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4 |
5 |
6 |
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8 |
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10 |
11 |
12 |
13 |
14 |
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/Program.cs:
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1 | using Buttplug.Client;
2 | using Buttplug.Core;
3 | using Buttplug.Core.Messages;
4 | using Buttplug.Client.Connectors.WebsocketConnector;
5 | using LanguageExt;
6 | using static LanguageExt.Prelude;
7 | using System;
8 | using System.Collections.Generic;
9 | using System.Linq;
10 | using System.Threading.Tasks;
11 | using System.Threading;
12 | using System.IO;
13 |
14 | namespace skybutt
15 | {
16 | internal class Program
17 | {
18 | private static async Task WaitForKey()
19 | {
20 | Console.WriteLine("Press any key to continue.");
21 | while (!Console.KeyAvailable)
22 | {
23 | await Task.Delay(1);
24 | }
25 | Console.ReadKey(true);
26 | }
27 |
28 | private static async Task RunExample(string logFile)
29 | {
30 | // Now that we've seen all of the different parts of Buttplug, let's
31 | // put them together in a small program.
32 | //
33 | // This program will:
34 | // - Create an embedded (or possibly websocket) connector
35 | // - Scan, this time using real Managers, so we'll see devices
36 | // (assuming you have them hooked up)
37 | // - List the connected devices for the user
38 | // - Let the user select a device, and trigger some sort of event on
39 | // that device (vibration, thrusting, etc...).
40 |
41 | // As usual, we start off with our connector setup. We really don't
42 | // need access to the connector this time, so we can just pass the
43 | // created connector directly to the client.
44 | //var client = new ButtplugClient("skybutt client",
45 | // new ButtplugEmbeddedConnector("skybutt server"));
46 |
47 | // If you want to use a websocket client and talk to a websocket
48 | // server instead, uncomment the following line and comment the one
49 | // above out. Note you will need to turn off TLS/SSL on the server.
50 |
51 | var client = new ButtplugClient("skybutt client", new
52 | ButtplugWebsocketConnector(new Uri("ws://localhost:12345/buttplug")));
53 |
54 | await client.ConnectAsync();
55 |
56 | // At this point, if you want to see everything that's happening,
57 | // uncomment this block to turn on logging. Warning, it might be
58 | // pretty spammy.
59 |
60 | // void HandleLogMessage(object aObj, LogEventArgs aArgs) {
61 | // Console.WriteLine($"LOG: {aArgs.Message.LogMessage}"); }
62 | // client.Log += HandleLogMessage; await client.RequestLogAsync(ButtplugLogLevel.Debug);
63 |
64 | // Now we scan for devices. Since we didn't add any Subtype Managers
65 | // yet, this will go out and find them for us. They'll be reported in
66 | // the logs as they are found.
67 | //
68 | // We'll scan for devices, and print any time we find one.
69 | void HandleDeviceAdded(object aObj, DeviceAddedEventArgs aArgs)
70 | {
71 | Console.WriteLine($"Device connected: {aArgs.Device.Name}");
72 | }
73 |
74 | client.DeviceAdded += HandleDeviceAdded;
75 |
76 | void HandleDeviceRemoved(object aObj, DeviceRemovedEventArgs aArgs)
77 | {
78 | Console.WriteLine($"Device connected: {aArgs.Device.Name}");
79 | }
80 |
81 | client.DeviceRemoved += HandleDeviceRemoved;
82 |
83 | // The structure here is gonna get a little weird now, because I'm
84 | // using method scoped functions. We'll be defining our scanning
85 | // function first, then running it just to find any devices up front.
86 | // Then we'll define our command sender. Finally, with all of that
87 | // done, we'll end up in our main menu
88 |
89 | // Here's the scanning part. Pretty simple, just scan until the user
90 | // hits a button. Any time a new device is found, print it so the
91 | // user knows we found it.
92 | async Task ScanForDevices()
93 | {
94 | Console.WriteLine("Scanning for devices until key is pressed.");
95 | Console.WriteLine("Found devices will be printed to console.");
96 | await client.StartScanningAsync();
97 | await WaitForKey();
98 |
99 | // Stop scanning now, 'cause we don't want new devices popping up anymore.
100 | await client.StopScanningAsync();
101 | }
102 |
103 | // Scan for devices before we get to the main menu.
104 | await ScanForDevices();
105 |
106 | // Now we define the device control menus. After we've scanned for
107 | // devices, the user can use this menu to select a device, then
108 | // select an action for that device to take.
109 | async Task ControlDevice()
110 | {
111 | // Controlling a device has 2 steps: selecting the device to
112 | // control, and choosing which command to send. We'll just list
113 | // the devices the client has available, then search the device
114 | // message capabilities once that's done to figure out what we
115 | // can send. Note that this is using the Device Index, which is
116 | // assigned by the device manager and may not be sequential
117 | // (which is why we can't just use an array index).
118 |
119 | // Of course, if we don't have any devices yet, that's not gonna work.
120 | if (!client.Devices.Any())
121 | {
122 | Console.WriteLine("No devices available. Please scan for a device.");
123 | return;
124 | }
125 |
126 | var options = new List();
127 |
128 | foreach (var dev in client.Devices)
129 | {
130 | Console.WriteLine($"{dev.Index}. {dev.Name}");
131 | options.Add(dev.Index);
132 | }
133 | uint vaginalDeviceChoice;
134 | if (options.Length() == 1)
135 | {
136 | vaginalDeviceChoice = client.Devices.Head().Index;
137 | } else
138 | {
139 | Console.WriteLine("Choose vaginal device: ");
140 | if (!uint.TryParse(Console.ReadLine(), out vaginalDeviceChoice) ||
141 | !options.Contains(vaginalDeviceChoice))
142 | {
143 | Console.WriteLine("Invalid choice");
144 | return;
145 | }
146 | }
147 | uint analDeviceChoice;
148 | if (options.Length() == 1)
149 | {
150 | analDeviceChoice = client.Devices.Head().Index;
151 | } else
152 | {
153 | Console.WriteLine("Choose anal device: ");
154 | if (!uint.TryParse(Console.ReadLine(), out analDeviceChoice) ||
155 | !options.Contains(analDeviceChoice))
156 | {
157 | Console.WriteLine("Invalid choice");
158 | return;
159 | }
160 | }
161 |
162 | var vaginalDevice = client.Devices.First(dev => dev.Index == vaginalDeviceChoice);
163 | foreach (var m in vaginalDevice.AllowedMessages)
164 | {
165 | Console.WriteLine($"Device message: {m.Key} -> {m.Value}");
166 | }
167 |
168 | var analDevice = client.Devices.First(dev => dev.Index == analDeviceChoice);
169 | foreach (var m in analDevice.AllowedMessages)
170 | {
171 | Console.WriteLine($"Device message: {m.Key} -> {m.Value}");
172 | }
173 |
174 | Console.WriteLine("Watching Controller Rumble log file");
175 | await WatchLogFileAsync(logFile, client, vaginalDevice, analDevice);
176 | }
177 |
178 | async Task ControlDeviceRandom()
179 | {
180 | // Controlling a device has 2 steps: selecting the device to
181 | // control, and choosing which command to send. We'll just list
182 | // the devices the client has available, then search the device
183 | // message capabilities once that's done to figure out what we
184 | // can send. Note that this is using the Device Index, which is
185 | // assigned by the device manager and may not be sequential
186 | // (which is why we can't just use an array index).
187 |
188 | // Of course, if we don't have any devices yet, that's not gonna work.
189 | if (!client.Devices.Any())
190 | {
191 | Console.WriteLine("No devices available. Please scan for a device.");
192 | return;
193 | }
194 |
195 | var options = new List();
196 |
197 | foreach (var dev in client.Devices)
198 | {
199 | Console.WriteLine($"{dev.Index}. {dev.Name}");
200 | options.Add(dev.Index);
201 | }
202 | uint deviceChoice;
203 | if (options.Length() == 1)
204 | {
205 | deviceChoice = client.Devices.Head().Index;
206 | } else
207 | {
208 | Console.WriteLine("Choose a device: ");
209 | if (!uint.TryParse(Console.ReadLine(), out deviceChoice) ||
210 | !options.Contains(deviceChoice))
211 | {
212 | Console.WriteLine("Invalid choice");
213 | return;
214 | }
215 | }
216 |
217 | var device = client.Devices.First(dev => dev.Index == deviceChoice);
218 |
219 | await RunRandom(client, device);
220 | }
221 |
222 | // And finally, we arrive at the main menu. We give the user the
223 | // choice to scan for more devices (in case they forgot to turn them
224 | // on earlier or whatever), run a command on a device, or just quit.
225 | while (true)
226 | {
227 | Console.WriteLine("1. Scan For More Devices\n2. Run Skyrim vibrator\n3. Randomly vibrate\n4. Quit\nChoose an option: ");
228 | if (!uint.TryParse(Console.ReadLine(), out var choice) ||
229 | (choice == 0 || choice > 4))
230 | {
231 | Console.WriteLine("Invalid choice, try again.");
232 | continue;
233 | }
234 |
235 | switch (choice)
236 | {
237 | case 1:
238 | await ScanForDevices();
239 | continue;
240 | case 2:
241 | await ControlDevice();
242 | continue;
243 | case 3:
244 | await ControlDeviceRandom();
245 | continue;
246 | case 4:
247 | return;
248 |
249 | default:
250 | // Due to the check above, we'll never hit this, but eh.
251 | continue;
252 | }
253 | }
254 | }
255 |
256 | static async Task RunRandom(ButtplugClient client, ButtplugClientDevice device)
257 | {
258 | var rnd = new Random();
259 | while (true)
260 | {
261 | var delay = rnd.NextDouble() * 0.5 + rnd.NextDouble() * rnd.NextDouble() * 10.0;
262 | try
263 | {
264 | if (IsVorze(device))
265 | {
266 | await device.SendVorzeA10CycloneCmd(Convert.ToUInt32(rnd.Next(101)), rnd.Next(2) == 0 ? true : false);
267 | } else
268 | {
269 | bool shouldStop = rnd.NextDouble() < 0.35;
270 | double strength = shouldStop ? 0 : rnd.NextDouble();
271 | await device.SendVibrateCmd(strength);
272 | }
273 | }
274 | catch (ButtplugDeviceException e)
275 | {
276 | Console.WriteLine($"Device error: {e}");
277 | device = await AttemptReconnect(client, device);
278 | }
279 | catch (Exception e)
280 | {
281 | Console.WriteLine("Unknown exception, attempting reconnect anyway. Exception: " + e);
282 | device = await AttemptReconnect(client, device);
283 | }
284 | await Task.Delay(TimeSpan.FromSeconds(delay));
285 | }
286 | }
287 |
288 | static async Task AttemptReconnect(ButtplugClient client, ButtplugClientDevice device)
289 | {
290 | Console.WriteLine("Attempting to reconnect device" + device.Name);
291 | await client.StartScanningAsync();
292 | return await _AttemptReconnect(client, device);
293 | }
294 |
295 | static async Task _AttemptReconnect(ButtplugClient client, ButtplugClientDevice device)
296 | {
297 | await Task.Delay(500);
298 | var deviceOption = client.Devices.Find(d => d.Name.Equals(device.Name));
299 | return await deviceOption.Match((ButtplugClientDevice d) =>
300 | {
301 | client.StopScanningAsync();
302 | return Task.FromResult(d);
303 | }, async () =>
304 | {
305 | return await _AttemptReconnect(client, device);
306 | });
307 | }
308 |
309 | static async Task WatchLogFileAsync(string filename, ButtplugClient client, ButtplugClientDevice vaginalDevice, ButtplugClientDevice analDevice)
310 | {
311 | var wh = new AutoResetEvent(false);
312 | var fsw = new FileSystemWatcher(".");
313 | fsw.Filter = filename;
314 | fsw.EnableRaisingEvents = true;
315 | fsw.Changed += (s, e) => wh.Set();
316 |
317 | var fs = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
318 | fs.Seek(0, SeekOrigin.End);
319 |
320 | // Watch the file
321 | VibrateStatus currentSetting = VibrateStatus.Stopped();
322 | using (var sr = new StreamReader(fs))
323 | {
324 | while (true)
325 | {
326 | // Reset position for new file
327 | if (fs.Position > fs.Length)
328 | fs.Seek(0, SeekOrigin.Begin);
329 |
330 | string s = sr.ReadLine();
331 | if (s != null)
332 | {
333 | bool isAnal = s.Contains("JNAnal");
334 | bool isVaginal = s.Contains("JNVaginal");
335 | if (isAnal || isVaginal)
336 | {
337 | var deviceToSendTo = isAnal ? analDevice : vaginalDevice;
338 | Either vlOrE = ParseVibrateLine(s);
339 | Console.WriteLine("[RumbleLog] " + vlOrE);
340 | await vlOrE.Match(async vl =>
341 | {
342 | try
343 | {
344 | if (vl is VibrateStart)
345 | {
346 | currentSetting = await HandleVibrateStart(deviceToSendTo, vl as VibrateStart, currentSetting);
347 | }
348 | else if (vl is VibrateStop)
349 | {
350 | await HandleVibrateStop(deviceToSendTo);
351 | currentSetting = VibrateStatus.Stopped();
352 | }
353 | }
354 | catch (ButtplugDeviceException e)
355 | {
356 | Console.WriteLine(e);
357 | Console.WriteLine("Device disconnected.");
358 | deviceToSendTo = await AttemptReconnect(client, deviceToSendTo);
359 | }
360 | catch (Exception e)
361 | {
362 | Console.WriteLine("Unknown exception, attempting reconnect anyway. Exception: " + e);
363 | deviceToSendTo = await AttemptReconnect(client, deviceToSendTo);
364 | }
365 | }, async e => Console.WriteLine(e));
366 | }
367 | }
368 | else
369 | {
370 | wh.WaitOne(10);
371 | }
372 | }
373 | }
374 |
375 | // TODO end loop
376 | //wh.Close();
377 | }
378 |
379 | private static async Task HandleVibrateStart(ButtplugClientDevice device, VibrateStart vs, VibrateStatus status)
380 | {
381 | if (IsVorze(device))
382 | {
383 | var newDirection = random(2) == 0 ? true : false;
384 | await device.SendVorzeA10CycloneCmd(Convert.ToUInt32(vs.strength * 100), newDirection);
385 | return await vs.time.MatchAsync(async time =>
386 | {
387 | await Task.Delay(time);
388 | await device.SendVorzeA10CycloneCmd(StrengthToVorzeRotation(status.strength), status.direction);
389 | return status;
390 | }, () => new VibrateStatus(vs.strength, newDirection));
391 | }
392 | else
393 | {
394 | await device.SendVibrateCmd(vs.strength);
395 | // TODO handle intervals
396 | return await vs.time.MatchAsync(async time =>
397 | {
398 | await Task.Delay(time);
399 | await device.SendVibrateCmd(status.strength);
400 | return status;
401 | }, () => new VibrateStatus(vs.strength, false));
402 | }
403 | }
404 |
405 | private static bool IsVorze(ButtplugClientDevice device)
406 | {
407 | return device.AllowedMessages.ContainsKey(typeof(VorzeA10CycloneCmd));
408 | }
409 |
410 | private static UInt32 StrengthToVorzeRotation(double strength)
411 | {
412 | return Convert.ToUInt32(Math.Pow(strength, 2) * 80);
413 | }
414 |
415 | private static async Task HandleVibrateStop(ButtplugClientDevice device)
416 | {
417 | await device.StopDeviceCmd();
418 | }
419 |
420 | static Either ParseVibrateLine(string s)
421 | {
422 | Arr parts = new Arr(s.ToLower().Split(' '));
423 | if (parts.Contains("start"))
424 | {
425 | Map dict = new Map(parts.Filter(s_ => s_.Contains("=")).Map(p =>
426 | {
427 | string[] pp = p.Split('=');
428 | return (pp.First(), pp.Last());
429 | }));
430 | try
431 | {
432 | return Right(new VibrateStart(
433 | dict["type"], dict.Find("time").Map(Double.Parse), dict.Find("interval").Map(Double.Parse), Double.Parse(dict["strength"])));
434 | }
435 | catch (Exception e)
436 | {
437 | return Left(e);
438 | }
439 | }
440 | else if (parts.Contains("stop"))
441 | return Right(new VibrateStop());
442 | else
443 | return Right(new VibrateNone());
444 | }
445 |
446 | class VibrateStatus
447 | {
448 | public double strength;
449 | public bool direction;
450 |
451 | public VibrateStatus(double strength, bool direction)
452 | {
453 | this.strength = strength;
454 | this.direction = direction;
455 | }
456 |
457 | public static VibrateStatus Stopped()
458 | {
459 | return new VibrateStatus(0, true);
460 | }
461 | }
462 |
463 | interface VibrateCommand {}
464 |
465 | class VibrateStart : VibrateCommand
466 | {
467 | private const double StrengthFactor = 100;
468 | public string type;
469 | public Option time;
470 | public Option interval;
471 | public double strength;
472 |
473 | public VibrateStart(string type, Option time, Option interval, double strength)
474 | {
475 | this.type = type;
476 | this.time = time.Bind(t => t == -1 ? None : Some(TimeSpan.FromSeconds(t)));
477 | this.interval = interval.Bind(t => t == -1 ? None : Some(TimeSpan.FromSeconds(t)));
478 | this.strength = strength / StrengthFactor;
479 | }
480 |
481 | public override string ToString()
482 | {
483 | return "VibrateStart(type: " + type + ", time: " + time + ", strength: " + strength + ")";
484 | }
485 | }
486 |
487 | class VibrateStop : VibrateCommand {}
488 |
489 | class VibrateNone : VibrateCommand {}
490 |
491 | // Since not everyone is probably going to want to run under C# 7.1+,
492 | // we'll use a non-async Main and call to a Wait()'d task. C# 8 can't
493 | // come soon enough.
494 | private static void Main()
495 | {
496 | string logFile = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments),
497 | "My Games", "Skyrim", "Logs", "Script", "User", "Controller Rumble.0.log");
498 | // Setup a client, and wait until everything is done before exiting.
499 | RunExample(logFile).Wait();
500 | }
501 | }
502 | }
--------------------------------------------------------------------------------
/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("skybutt")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("skybutt")]
13 | [assembly: AssemblyCopyright("Copyright © 2019")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("7c01f517-b8a9-46f1-80a2-38acacf7f61b")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
--------------------------------------------------------------------------------
/skybutt.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {7C01F517-B8A9-46F1-80A2-38ACACF7F61B}
8 | Exe
9 | skybutt
10 | skybutt
11 | v4.7.2
12 | 512
13 | true
14 | true
15 | false
16 | publish\
17 | true
18 | Disk
19 | false
20 | Foreground
21 | 7
22 | Days
23 | false
24 | false
25 | true
26 | Me
27 | true
28 | 5
29 | 1.0.0.%2a
30 | false
31 | true
32 | true
33 |
34 |
35 | AnyCPU
36 | true
37 | full
38 | false
39 | bin\Debug\
40 | DEBUG;TRACE
41 | prompt
42 | 4
43 |
44 |
45 | AnyCPU
46 | pdbonly
47 | true
48 | bin\Release\
49 | TRACE
50 | prompt
51 | 4
52 |
53 |
54 | 9217B942AFB21195F74CD0504C1282DF029F7030
55 |
56 |
57 | skybutt_TemporaryKey.pfx
58 |
59 |
60 | true
61 |
62 |
63 | false
64 |
65 |
66 |
67 | packages\Buttplug.0.4.6\lib\net47\Buttplug.dll
68 |
69 |
70 | packages\Buttplug.Client.Connectors.WebsocketConnector.0.4.6\lib\net47\Buttplug.Client.Connectors.WebsocketConnector.dll
71 |
72 |
73 | packages\deniszykov.WebSocketListener.4.2.4\lib\net45\deniszykov.WebSocketListener.dll
74 |
75 |
76 | packages\JetBrains.Annotations.2019.1.1\lib\net20\JetBrains.Annotations.dll
77 |
78 |
79 | packages\LanguageExt.Core.3.1.24\lib\net45\LanguageExt.Core.dll
80 |
81 |
82 | packages\Namotion.Reflection.1.0.1\lib\net45\Namotion.Reflection.dll
83 |
84 |
85 | packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll
86 |
87 |
88 | packages\NJsonSchema.10.0.1\lib\net45\NJsonSchema.dll
89 |
90 |
91 |
92 |
93 |
94 |
95 | packages\System.Threading.Tasks.Dataflow.4.9.0\lib\netstandard2.0\System.Threading.Tasks.Dataflow.dll
96 |
97 |
98 | packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 | packages\YamlDotNet.6.0.0\lib\net45\YamlDotNet.dll
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 | False
122 | Microsoft .NET Framework 4.7.2 %28x86 and x64%29
123 | true
124 |
125 |
126 | False
127 | .NET Framework 3.5 SP1
128 | false
129 |
130 |
131 |
132 |
--------------------------------------------------------------------------------
/skybutt.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.29020.237
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "skybutt", "skybutt.csproj", "{7C01F517-B8A9-46F1-80A2-38ACACF7F61B}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {7C01F517-B8A9-46F1-80A2-38ACACF7F61B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {7C01F517-B8A9-46F1-80A2-38ACACF7F61B}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {7C01F517-B8A9-46F1-80A2-38ACACF7F61B}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {7C01F517-B8A9-46F1-80A2-38ACACF7F61B}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {CEFA2BD9-E696-4E30-A036-3796F3869801}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------