├── .gitignore ├── LICENSE ├── README-SDL.txt ├── README.build.linux ├── README.build.macos ├── README.build.win ├── README.md ├── README.resolutions.txt ├── SDL2.dll ├── SDL2_image.dll ├── SDL2_mixer.dll ├── ShadowOfTheWyrm.rc ├── ShadowOfTheWyrm.sln ├── ShadowOfTheWyrm.vcxproj ├── ShadowOfTheWyrm.vcxproj.filters ├── ShadowOfTheWyrm.vcxproj.user ├── asset_zip.sh ├── blank_res_str.py ├── blankify.py ├── check_res_str.py ├── check_spells.rb ├── checklist.txt ├── cleanup.sh ├── codebase.bat ├── controller ├── include │ ├── Controller.hpp │ ├── ControllerFactory.hpp │ ├── CursesKeyboardController.hpp │ ├── NullKeyboardController.hpp │ └── SDLKeyboardController.hpp └── source │ ├── Controller.cpp │ ├── ControllerFactory.cpp │ ├── CursesKeyboardController.cpp │ ├── NullKeyboardController.cpp │ └── SDLKeyboardController.cpp ├── create_spreadsheet.py ├── creature_sprites.xcf ├── data ├── ShadowOfTheWyrm.xml ├── ShadowOfTheWyrm.xsd ├── ShadowOfTheWyrm_Creatures.xml ├── ShadowOfTheWyrm_Items.xml └── maps │ ├── Aeschburh.xml │ ├── AsherIslet.xml │ ├── AtuaElar.xml │ ├── Barrows.xml │ ├── Caldera.xml │ ├── CarcassiaTowerTop.xml │ ├── Carcassia_A1.xml │ ├── Carcassia_A2.xml │ ├── Carcassia_A2A.xml │ ├── Carcassia_B1.xml │ ├── Carcassia_B1A.xml │ ├── Carcassia_B2.xml │ ├── Carcassia_B2A.xml │ ├── Carcassia_C1.xml │ ├── Carcassia_C1A.xml │ ├── Carcassia_C2.xml │ ├── Carcassia_C2A.xml │ ├── Carcassia_GuildOfThieves.xml │ ├── Cithriel.xml │ ├── CustomMap.xsd │ ├── Eka.xml │ ├── FarShore.xml │ ├── ForestOfYew.xml │ ├── Gnordvar.xml │ ├── IsenDun.xml │ ├── LastIslandLair.xml │ ├── LastRock.xml │ ├── LastRockCavern.xml │ ├── RowanHead.xml │ ├── SeratLair.xml │ ├── SiriathLair.xml │ ├── Sithrin.xml │ ├── Stoneheim.xml │ ├── Stonewall.xml │ ├── Telari.xml │ ├── Telari_Base.xml │ ├── Telari_Top.xml │ ├── WhalingsEnd.xml │ ├── WinterseaKeep.xml │ ├── WinterseaKeep_B1.xml │ ├── WinterseaKeep_B1_2.xml │ ├── WinterseaKeep_B2.xml │ ├── WinterseaKeep_T1.xml │ ├── Wyrmeswraec.xml │ ├── WyrmeswraecLair.xml │ ├── WyrmeswraecTemple.xml │ ├── ZaedasTower.xml │ ├── ZaedasTowerTop.xml │ └── world │ ├── WorldMapAreas.xml │ └── WorldMapAreas.xsd ├── display ├── animation │ ├── include │ │ ├── Animation.hpp │ │ ├── AnimationFactory.hpp │ │ ├── AnimationInstruction.hpp │ │ ├── DefaultAnimationFactory.hpp │ │ ├── DefaultDrawAnimationInstruction.hpp │ │ ├── DrawAnimationInstruction.hpp │ │ └── PauseAnimationInstruction.hpp │ └── source │ │ ├── Animation.cpp │ │ ├── AnimationFactory.cpp │ │ ├── DefaultAnimationFactory.cpp │ │ ├── DefaultDrawAnimationInstruction.cpp │ │ ├── DrawAnimationInstruction.cpp │ │ └── PauseAnimationInstruction.cpp ├── include │ ├── CursesConstants.hpp │ ├── CursesDisplay.hpp │ ├── CursesPromptProcessor.hpp │ ├── CursesUtils.hpp │ ├── Display.hpp │ ├── DisplayConstants.hpp │ ├── DisplayFactory.hpp │ ├── DisplayItem.hpp │ ├── DisplayItemType.hpp │ ├── DisplayMap.hpp │ ├── DisplayProperties.hpp │ ├── DisplaySettings.hpp │ ├── DisplayStatistics.hpp │ ├── DisplayTile.hpp │ ├── MapDisplayArea.hpp │ ├── MenuWrapper.hpp │ ├── PromptProcessor.hpp │ ├── SDLCursorLocation.hpp │ ├── SDLDisplay.hpp │ ├── SDLDisplayParameters.hpp │ ├── SDLInit.hpp │ ├── SDLPromptProcessor.hpp │ ├── SDLRender.hpp │ ├── SDLUtils.hpp │ ├── curses.hpp │ └── sdl.hpp └── source │ ├── CursesDisplay.cpp │ ├── CursesPromptProcessor.cpp │ ├── CursesUtils.cpp │ ├── Display.cpp │ ├── DisplayConstants.cpp │ ├── DisplayFactory.cpp │ ├── DisplayItem.cpp │ ├── DisplayItemType.cpp │ ├── DisplayMap.cpp │ ├── DisplayProperties.cpp │ ├── DisplaySettings.cpp │ ├── DisplayStatistics.cpp │ ├── DisplayTile.cpp │ ├── MapDisplayArea.cpp │ ├── MenuWrapper.cpp │ ├── PromptProcessor.cpp │ ├── SDLCursorLocation.cpp │ ├── SDLDisplay.cpp │ ├── SDLDisplayParameters.cpp │ ├── SDLInit.cpp │ ├── SDLPromptProcessor.cpp │ ├── SDLRender.cpp │ ├── SDLUtils.cpp │ └── unit_tests │ ├── CursesDisplay_test.cpp │ ├── MapDisplayArea_test.cpp │ ├── SDLCursorLocation_test.cpp │ ├── SDLDisplayParameters_test.cpp │ ├── SDLDisplay_test.cpp │ └── SDLUtils_test.cpp ├── docs ├── Commands.pdf ├── Guide.pdf └── src │ ├── CommandRef.tex │ ├── Commands.tex │ ├── Guide.tex │ ├── Introduction.tex │ ├── TheWorld.tex │ ├── YourCharacter.tex │ └── generate_docs.sh ├── engine ├── XML │ ├── custom_maps │ │ ├── features │ │ │ ├── include │ │ │ │ ├── IXMLFeatureReader.hpp │ │ │ │ ├── XMLAltarReader.hpp │ │ │ │ ├── XMLBarrelReader.hpp │ │ │ │ ├── XMLBedReader.hpp │ │ │ │ ├── XMLBenchReader.hpp │ │ │ │ ├── XMLConfigurableFeatureCMReader.hpp │ │ │ │ ├── XMLDecorativeStatueReader.hpp │ │ │ │ ├── XMLDoorReader.hpp │ │ │ │ ├── XMLFenceReader.hpp │ │ │ │ ├── XMLFirePillarReader.hpp │ │ │ │ ├── XMLForgeReader.hpp │ │ │ │ ├── XMLFountainReader.hpp │ │ │ │ ├── XMLJewelerWorkbenchReader.hpp │ │ │ │ ├── XMLKilnReader.hpp │ │ │ │ ├── XMLMapFeatureFactory.hpp │ │ │ │ ├── XMLMapFeatureReaders.hpp │ │ │ │ ├── XMLPewReader.hpp │ │ │ │ ├── XMLPulperReader.hpp │ │ │ │ ├── XMLSarcophagusReader.hpp │ │ │ │ ├── XMLSignReader.hpp │ │ │ │ ├── XMLSlotMachineReader.hpp │ │ │ │ ├── XMLStoneMarkerReader.hpp │ │ │ │ ├── XMLTableReader.hpp │ │ │ │ ├── XMLTanneryReader.hpp │ │ │ │ └── XMLWheelAndLoomReader.hpp │ │ │ └── source │ │ │ │ ├── XMLAltarReader.cpp │ │ │ │ ├── XMLBarrelReader.cpp │ │ │ │ ├── XMLBedReader.cpp │ │ │ │ ├── XMLBenchReader.cpp │ │ │ │ ├── XMLConfigurableFeatureCMReader.cpp │ │ │ │ ├── XMLDecorativeStatueReader.cpp │ │ │ │ ├── XMLDoorReader.cpp │ │ │ │ ├── XMLFenceReader.cpp │ │ │ │ ├── XMLFirePillarReader.cpp │ │ │ │ ├── XMLForgeReader.cpp │ │ │ │ ├── XMLFountainReader.cpp │ │ │ │ ├── XMLJewelerWorkbenchReader.cpp │ │ │ │ ├── XMLKilnReader.cpp │ │ │ │ ├── XMLMapFeatureFactory.cpp │ │ │ │ ├── XMLMapFeatureReaders.cpp │ │ │ │ ├── XMLPewReader.cpp │ │ │ │ ├── XMLPulperReader.cpp │ │ │ │ ├── XMLSarcophagusReader.cpp │ │ │ │ ├── XMLSignReader.cpp │ │ │ │ ├── XMLSlotMachineReader.cpp │ │ │ │ ├── XMLStoneMarkerReader.cpp │ │ │ │ ├── XMLTableReader.cpp │ │ │ │ ├── XMLTanneryReader.cpp │ │ │ │ └── XMLWheelAndLoomReader.cpp │ │ ├── include │ │ │ ├── XMLMapCoordinateReader.hpp │ │ │ ├── XMLMapExitReader.hpp │ │ │ ├── XMLMapReaders.hpp │ │ │ ├── XMLMapTilesReader.hpp │ │ │ ├── XMLTileMapper.hpp │ │ │ └── XMLWorldMapTileMapper.hpp │ │ ├── source │ │ │ ├── XMLMapCoordinateReader.cpp │ │ │ ├── XMLMapExitReader.cpp │ │ │ ├── XMLMapReaders.cpp │ │ │ ├── XMLMapTilesReader.cpp │ │ │ ├── XMLTileMapper.cpp │ │ │ └── XMLWorldMapTileMapper.cpp │ │ └── world │ │ │ ├── include │ │ │ └── XMLWorldMapReader.hpp │ │ │ └── source │ │ │ └── XMLWorldMapReader.cpp │ ├── include │ │ ├── XMLAmuletReader.hpp │ │ ├── XMLArmourReader.hpp │ │ ├── XMLBaseFeatureReader.hpp │ │ ├── XMLBoatReader.hpp │ │ ├── XMLCalendarReader.hpp │ │ ├── XMLClassesReader.hpp │ │ ├── XMLConfigurableFeatureReader.hpp │ │ ├── XMLConfigurationReader.hpp │ │ ├── XMLConsumableReader.hpp │ │ ├── XMLCreaturesReader.hpp │ │ ├── XMLDataStructures.hpp │ │ ├── XMLDeitiesReader.hpp │ │ ├── XMLFileReader.hpp │ │ ├── XMLFoodReader.hpp │ │ ├── XMLItemReader.hpp │ │ ├── XMLItemsReaders.hpp │ │ ├── XMLModifierReader.hpp │ │ ├── XMLPlantReader.hpp │ │ ├── XMLPotionReader.hpp │ │ ├── XMLRacesReader.hpp │ │ ├── XMLReadableReader.hpp │ │ ├── XMLReader.hpp │ │ ├── XMLResistancesReader.hpp │ │ ├── XMLRingReader.hpp │ │ ├── XMLScriptsReader.hpp │ │ ├── XMLScrollReader.hpp │ │ ├── XMLSkillsReaders.hpp │ │ ├── XMLSoundsReader.hpp │ │ ├── XMLSpellbookReader.hpp │ │ ├── XMLSpellsReader.hpp │ │ ├── XMLSpritesheetsReader.hpp │ │ ├── XMLStartingLocationsReader.hpp │ │ ├── XMLTilesReader.hpp │ │ ├── XMLToolReader.hpp │ │ ├── XMLTrapsReader.hpp │ │ ├── XMLWandReader.hpp │ │ ├── XMLWeaponsReaders.hpp │ │ └── XMLWearableReader.hpp │ └── source │ │ ├── XMLAmuletReader.cpp │ │ ├── XMLArmourReader.cpp │ │ ├── XMLBaseFeatureReader.cpp │ │ ├── XMLBoatReader.cpp │ │ ├── XMLCalendarReader.cpp │ │ ├── XMLClassesReader.cpp │ │ ├── XMLConfigurableFeatureReader.cpp │ │ ├── XMLConfigurationReader.cpp │ │ ├── XMLConsumableReader.cpp │ │ ├── XMLCreaturesReader.cpp │ │ ├── XMLDataStructures.cpp │ │ ├── XMLDeitiesReader.cpp │ │ ├── XMLFileReader.cpp │ │ ├── XMLFoodReader.cpp │ │ ├── XMLItemReader.cpp │ │ ├── XMLItemsReaders.cpp │ │ ├── XMLModifierReader.cpp │ │ ├── XMLPlantReader.cpp │ │ ├── XMLPotionReader.cpp │ │ ├── XMLRacesReader.cpp │ │ ├── XMLReadableReader.cpp │ │ ├── XMLReader.cpp │ │ ├── XMLResistancesReader.cpp │ │ ├── XMLRingReader.cpp │ │ ├── XMLScriptsReader.cpp │ │ ├── XMLScrollReader.cpp │ │ ├── XMLSkillsReaders.cpp │ │ ├── XMLSoundsReader.cpp │ │ ├── XMLSpellbookReader.cpp │ │ ├── XMLSpellsReader.cpp │ │ ├── XMLSpritesheetsReader.cpp │ │ ├── XMLStartingLocationsReader.cpp │ │ ├── XMLTilesReader.cpp │ │ ├── XMLToolReader.cpp │ │ ├── XMLTrapsReader.cpp │ │ ├── XMLWandReader.cpp │ │ ├── XMLWeaponsReaders.cpp │ │ └── XMLWearableReader.cpp ├── actions │ ├── include │ │ ├── ActionCoordinator.hpp │ │ ├── ActionCost.hpp │ │ ├── ActionManager.hpp │ │ ├── AutomaticActionsAction.hpp │ │ ├── AutomaticMovementAction.hpp │ │ ├── AutomaticMovementCoordinator.hpp │ │ ├── AutomaticMovementFlags.hpp │ │ ├── BestiaryAction.hpp │ │ ├── BreedAction.hpp │ │ ├── CharacterAction.hpp │ │ ├── ChatAction.hpp │ │ ├── ConsumableAction.hpp │ │ ├── CurrencyAction.hpp │ │ ├── DateTimeWeatherAction.hpp │ │ ├── DeityActionManager.hpp │ │ ├── DigAction.hpp │ │ ├── DropAction.hpp │ │ ├── EquipmentManager.hpp │ │ ├── EvokeAction.hpp │ │ ├── ExitGameAction.hpp │ │ ├── ExperienceAction.hpp │ │ ├── FeatureAction.hpp │ │ ├── FoodAction.hpp │ │ ├── HelpAction.hpp │ │ ├── IActionManager.hpp │ │ ├── InscribeAction.hpp │ │ ├── InventoryManager.hpp │ │ ├── ItemCodexAction.hpp │ │ ├── ItemManager.hpp │ │ ├── KeyManager.hpp │ │ ├── KickAction.hpp │ │ ├── LatestMessagesAction.hpp │ │ ├── MovementAccumulationUpdater.hpp │ │ ├── MovementAction.hpp │ │ ├── OfferAction.hpp │ │ ├── OrderAction.hpp │ │ ├── PickupAction.hpp │ │ ├── PietyAction.hpp │ │ ├── PrayerAction.hpp │ │ ├── QuaffAction.hpp │ │ ├── QuestListAction.hpp │ │ ├── RangedCombatAction.hpp │ │ ├── RangedCombatApplicabilityChecker.hpp │ │ ├── RangedCombatUtils.hpp │ │ ├── ReadAction.hpp │ │ ├── SearchAction.hpp │ │ ├── ShowConductsAction.hpp │ │ ├── ShowResistancesAction.hpp │ │ ├── SkillsAction.hpp │ │ ├── SkinAction.hpp │ │ ├── SoundSettingsAction.hpp │ │ ├── SpellcastingAction.hpp │ │ ├── StairwayMovementAction.hpp │ │ ├── TileMovementConfirmation.hpp │ │ ├── TileMovementConfirmationDetails.hpp │ │ ├── TileSelectionAction.hpp │ │ ├── ToggleSettingsAction.hpp │ │ ├── VersionAction.hpp │ │ └── WeaponInfoAction.hpp │ ├── read │ │ ├── include │ │ │ ├── NullReadStrategy.hpp │ │ │ ├── ReadStrategy.hpp │ │ │ ├── ReadStrategyFactory.hpp │ │ │ ├── ScrollReadStrategy.hpp │ │ │ ├── SpellbookReadStrategy.hpp │ │ │ └── TextReadStrategy.hpp │ │ └── source │ │ │ ├── NullReadStrategy.cpp │ │ │ ├── ReadStrategy.cpp │ │ │ ├── ReadStrategyFactory.cpp │ │ │ ├── ScrollReadStrategy.cpp │ │ │ ├── SpellbookReadStrategy.cpp │ │ │ └── TextReadStrategy.cpp │ └── source │ │ ├── ActionCoordinator.cpp │ │ ├── ActionCost.cpp │ │ ├── ActionManager.cpp │ │ ├── AutomaticActionsAction.cpp │ │ ├── AutomaticMovementAction.cpp │ │ ├── AutomaticMovementCoordinator.cpp │ │ ├── AutomaticMovementFlags.cpp │ │ ├── BestiaryAction.cpp │ │ ├── BreedAction.cpp │ │ ├── CharacterAction.cpp │ │ ├── ChatAction.cpp │ │ ├── ConsumableAction.cpp │ │ ├── CurrencyAction.cpp │ │ ├── DateTimeWeatherAction.cpp │ │ ├── DeityActionManager.cpp │ │ ├── DigAction.cpp │ │ ├── DropAction.cpp │ │ ├── EquipmentManager.cpp │ │ ├── EvokeAction.cpp │ │ ├── ExitGameAction.cpp │ │ ├── ExperienceAction.cpp │ │ ├── FeatureAction.cpp │ │ ├── FoodAction.cpp │ │ ├── HelpAction.cpp │ │ ├── InscribeAction.cpp │ │ ├── InventoryManager.cpp │ │ ├── ItemCodexAction.cpp │ │ ├── ItemManager.cpp │ │ ├── KeyManager.cpp │ │ ├── KickAction.cpp │ │ ├── LatestMessagesAction.cpp │ │ ├── MovementAccumulationUpdater.cpp │ │ ├── MovementAction.cpp │ │ ├── OfferAction.cpp │ │ ├── OrderAction.cpp │ │ ├── PickupAction.cpp │ │ ├── PietyAction.cpp │ │ ├── PrayerAction.cpp │ │ ├── QuaffAction.cpp │ │ ├── QuestListAction.cpp │ │ ├── RangedCombatAction.cpp │ │ ├── RangedCombatApplicabilityChecker.cpp │ │ ├── RangedCombatUtils.cpp │ │ ├── ReadAction.cpp │ │ ├── SearchAction.cpp │ │ ├── ShowConductsAction.cpp │ │ ├── ShowResistancesAction.cpp │ │ ├── SkillsAction.cpp │ │ ├── SkinAction.cpp │ │ ├── SoundSettingsAction.cpp │ │ ├── SpellcastingAction.cpp │ │ ├── StairwayMovementAction.cpp │ │ ├── TileMovementConfirmation.cpp │ │ ├── TileMovementConfirmationDetails.cpp │ │ ├── TileSelectionAction.cpp │ │ ├── ToggleSettingsAction.cpp │ │ ├── VersionAction.cpp │ │ ├── WeaponInfoAction.cpp │ │ └── unit_tests │ │ ├── ActionCoordinator_test.cpp │ │ ├── ActionCost_test.cpp │ │ ├── ActionManager_test.cpp │ │ ├── AutomaticMovementFlags_test.cpp │ │ ├── TileMovementConfirmationDetails_test.cpp │ │ └── TileSelectionAction_test.cpp ├── calculators │ ├── include │ │ ├── APRegenerationCalculator.hpp │ │ ├── AlcoholCalculator.hpp │ │ ├── AlignmentCalculator.hpp │ │ ├── AmmunitionCalculator.hpp │ │ ├── ArcanaPointsCalculator.hpp │ │ ├── AttackSpeedCalculator.hpp │ │ ├── AttackSpeedCalculatorFactory.hpp │ │ ├── BaseDangerLevelCalculator.hpp │ │ ├── BlindedCalculator.hpp │ │ ├── BloodiedCalculator.hpp │ │ ├── BuySellCalculator.hpp │ │ ├── CalcUtils.hpp │ │ ├── CarryingCapacityCalculator.hpp │ │ ├── CombatEffectsCalculator.hpp │ │ ├── CombatTargetNumberCalculator.hpp │ │ ├── CombatTargetNumberCalculatorFactory.hpp │ │ ├── CorpseCalculator.hpp │ │ ├── CowardiceCalculator.hpp │ │ ├── CreateItemCalculator.hpp │ │ ├── CreatureAdditionalDamageCalculator.hpp │ │ ├── CreatureCalculator.hpp │ │ ├── CreatureCoordinateCalculator.hpp │ │ ├── CreaturePietyCalculator.hpp │ │ ├── CreatureSplitCalculator.hpp │ │ ├── CreatureToHitCalculator.hpp │ │ ├── CriticalHitTypeCalculator.hpp │ │ ├── DamageCalculator.hpp │ │ ├── DamageCalculatorFactory.hpp │ │ ├── DangerLevelCalculator.hpp │ │ ├── DangerLevelCalculatorFactory.hpp │ │ ├── DangerLevelProperties.hpp │ │ ├── DefaultStatusEffectCalculator.hpp │ │ ├── DepthBasedDangerLevelCalculator.hpp │ │ ├── DisarmTrapsCalculator.hpp │ │ ├── DisfiguredCalculator.hpp │ │ ├── DivineCompanionCalculator.hpp │ │ ├── DoorBreakageCalculator.hpp │ │ ├── EvadeCalculator.hpp │ │ ├── ExoticWeaponCalculator.hpp │ │ ├── ExposedCalculator.hpp │ │ ├── FenceCalculator.hpp │ │ ├── FieldCalculator.hpp │ │ ├── FishingCalculator.hpp │ │ ├── FlyingCalculator.hpp │ │ ├── FollowerCalculator.hpp │ │ ├── FoodCalculator.hpp │ │ ├── ForagablesCalculator.hpp │ │ ├── ForestCalculator.hpp │ │ ├── HPRegenerationCalculator.hpp │ │ ├── HasteCalculator.hpp │ │ ├── HeavyWeaponToHitCalculator.hpp │ │ ├── HidingCalculator.hpp │ │ ├── HitPointsCalculator.hpp │ │ ├── HungerCalculator.hpp │ │ ├── IHitTypeCalculator.hpp │ │ ├── IHitTypeFactory.hpp │ │ ├── ISkillMarker.hpp │ │ ├── IncorporealCalculator.hpp │ │ ├── IntimidationCalculator.hpp │ │ ├── ItemBreakageCalculator.hpp │ │ ├── ItemDropRateCalculator.hpp │ │ ├── ItemEnchantmentCalculator.hpp │ │ ├── ItemPietyCalculator.hpp │ │ ├── KilnCalculator.hpp │ │ ├── LightMeleeAndRangedWeaponToHitCalculator.hpp │ │ ├── LineOfSightCalculator.hpp │ │ ├── MagicToHitCalculator.hpp │ │ ├── MagicalAttackSpeedCalculator.hpp │ │ ├── MagicalCombatSkillMarker.hpp │ │ ├── MagicalCombatTargetNumberCalculator.hpp │ │ ├── MagicalDamageCalculator.hpp │ │ ├── MeleeAndRangedCombatTargetNumberCalculator.hpp │ │ ├── MeleeCombatSkillMarker.hpp │ │ ├── MeleeWeaponRangeCalculator.hpp │ │ ├── MightyHitTypeCalculator.hpp │ │ ├── MineCalculator.hpp │ │ ├── ModifyStatisticsCalculator.hpp │ │ ├── MountainClimbingCalculator.hpp │ │ ├── MutenessCalculator.hpp │ │ ├── NullAttackSpeedCalculator.hpp │ │ ├── PacificationCalculator.hpp │ │ ├── PapercraftCalculator.hpp │ │ ├── ParalysisCalculator.hpp │ │ ├── PhaseOfMoonCalculator.hpp │ │ ├── PhysicalAttackSpeedCalculator.hpp │ │ ├── PhysicalDamageCalculator.hpp │ │ ├── PoisonCalculator.hpp │ │ ├── PrimaryPhysicalAttackSpeedCalculator.hpp │ │ ├── PrimordialCalculator.hpp │ │ ├── RageCalculator.hpp │ │ ├── RangedAttackSpeedCalculator.hpp │ │ ├── RangedCombatSkillMarker.hpp │ │ ├── RangedPhysicalDamageCalculator.hpp │ │ ├── ReadCalculator.hpp │ │ ├── RegularHitTypeCalculator.hpp │ │ ├── ResistancesCalculator.hpp │ │ ├── ScoreCalculator.hpp │ │ ├── ScoreConstants.hpp │ │ ├── ScribingCalculator.hpp │ │ ├── ScythingCalculator.hpp │ │ ├── SecondaryPhysicalAttackSpeedCalculator.hpp │ │ ├── SeedCalculator.hpp │ │ ├── SkillMarkerFactory.hpp │ │ ├── SkillsCalculator.hpp │ │ ├── SlownessCalculator.hpp │ │ ├── SmithingCalculator.hpp │ │ ├── SoakCalculator.hpp │ │ ├── SpellbookCalculator.hpp │ │ ├── SpellboundCalculator.hpp │ │ ├── StatisticsCalculators.hpp │ │ ├── StatisticsMarker.hpp │ │ ├── StatusEffectCalculator.hpp │ │ ├── StealthCalculator.hpp │ │ ├── StoneCalculator.hpp │ │ ├── StunnedCalculator.hpp │ │ ├── SwimmingCalculator.hpp │ │ ├── TanningCalculator.hpp │ │ ├── TerrainSpeedMultiplierCalculator.hpp │ │ ├── TertiaryUnarmedPhysicalAttackSpeedCalculator.hpp │ │ ├── ThieveryCalculator.hpp │ │ ├── TimewalkCalculator.hpp │ │ ├── ToHitCalculator.hpp │ │ ├── ToHitCalculatorFactory.hpp │ │ ├── UnarmedCombatCalculator.hpp │ │ ├── UntimedStatusCalculator.hpp │ │ ├── WandCalculator.hpp │ │ ├── WandsAttackSpeedCalculator.hpp │ │ ├── WandsCombatSkillMarker.hpp │ │ ├── WandsCombatTargetNumberCalculator.hpp │ │ ├── WandsToHitCalculator.hpp │ │ ├── WaterBreathingCalculator.hpp │ │ ├── WeaponDifficultyCalculator.hpp │ │ ├── WeatherCalculator.hpp │ │ ├── WeavingCalculator.hpp │ │ └── WorldMapDangerLevelCalculator.hpp │ └── source │ │ ├── APRegenerationCalculator.cpp │ │ ├── AlcoholCalculator.cpp │ │ ├── AlignmentCalculator.cpp │ │ ├── AmmunitionCalculator.cpp │ │ ├── ArcanaPointsCalculator.cpp │ │ ├── AttackSpeedCalculator.cpp │ │ ├── AttackSpeedCalculatorFactory.cpp │ │ ├── BaseDangerLevelCalculator.cpp │ │ ├── BlindedCalculator.cpp │ │ ├── BloodiedCalculator.cpp │ │ ├── BuySellCalculator.cpp │ │ ├── CalcUtils.cpp │ │ ├── CarryingCapacityCalculator.cpp │ │ ├── CombatEffectsCalculator.cpp │ │ ├── CombatTargetNumberCalculatorFactory.cpp │ │ ├── CorpseCalculator.cpp │ │ ├── CowardiceCalculator.cpp │ │ ├── CreateItemCalculator.cpp │ │ ├── CreatureAdditionalDamageCalculator.cpp │ │ ├── CreatureCalculator.cpp │ │ ├── CreatureCoordinateCalculator.cpp │ │ ├── CreaturePietyCalculator.cpp │ │ ├── CreatureSplitCalculator.cpp │ │ ├── CreatureToHitCalculator.cpp │ │ ├── CriticalHitTypeCalculator.cpp │ │ ├── DamageCalculator.cpp │ │ ├── DamageCalculatorFactory.cpp │ │ ├── DangerLevelCalculator.cpp │ │ ├── DangerLevelCalculatorFactory.cpp │ │ ├── DangerLevelProperties.cpp │ │ ├── DefaultStatusEffectCalculator.cpp │ │ ├── DepthBasedDangerLevelCalculator.cpp │ │ ├── DisarmTrapsCalculator.cpp │ │ ├── DisfiguredCalculator.cpp │ │ ├── DivineCompanionCalculator.cpp │ │ ├── DoorBreakageCalculator.cpp │ │ ├── EvadeCalculator.cpp │ │ ├── ExoticWeaponCalculator.cpp │ │ ├── ExposedCalculator.cpp │ │ ├── FenceCalculator.cpp │ │ ├── FieldCalculator.cpp │ │ ├── FishingCalculator.cpp │ │ ├── FlyingCalculator.cpp │ │ ├── FollowerCalculator.cpp │ │ ├── FoodCalculator.cpp │ │ ├── ForagablesCalculator.cpp │ │ ├── ForestCalculator.cpp │ │ ├── HPRegenerationCalculator.cpp │ │ ├── HasteCalculator.cpp │ │ ├── HeavyWeaponToHitCalculator.cpp │ │ ├── HidingCalculator.cpp │ │ ├── HitPointsCalculator.cpp │ │ ├── HungerCalculator.cpp │ │ ├── IHitTypeFactory.cpp │ │ ├── IncorporealCalculator.cpp │ │ ├── IntimidationCalculator.cpp │ │ ├── ItemBreakageCalculator.cpp │ │ ├── ItemDropRateCalculator.cpp │ │ ├── ItemEnchantmentCalculator.cpp │ │ ├── ItemPietyCalculator.cpp │ │ ├── KilnCalculator.cpp │ │ ├── LightMeleeAndRangedWeaponToHitCalculator.cpp │ │ ├── LineOfSightCalculator.cpp │ │ ├── MagicToHitCalculator.cpp │ │ ├── MagicalAttackSpeedCalculator.cpp │ │ ├── MagicalCombatSkillMarker.cpp │ │ ├── MagicalCombatTargetNumberCalculator.cpp │ │ ├── MagicalDamageCalculator.cpp │ │ ├── MeleeAndRangedCombatTargetNumberCalculator.cpp │ │ ├── MeleeCombatSkillMarker.cpp │ │ ├── MeleeWeaponRangeCalculator.cpp │ │ ├── MightyHitTypeCalculator.cpp │ │ ├── MineCalculator.cpp │ │ ├── ModifyStatisticsCalculator.cpp │ │ ├── MountainClimbingCalculator.cpp │ │ ├── MutenessCalculator.cpp │ │ ├── NullAttackSpeedCalculator.cpp │ │ ├── PacificationCalculator.cpp │ │ ├── PapercraftCalculator.cpp │ │ ├── ParalysisCalculator.cpp │ │ ├── PhaseOfMoonCalculator.cpp │ │ ├── PhysicalAttackSpeedCalculator.cpp │ │ ├── PhysicalDamageCalculator.cpp │ │ ├── PoisonCalculator.cpp │ │ ├── PrimaryPhysicalAttackSpeedCalculator.cpp │ │ ├── PrimordialCalculator.cpp │ │ ├── RageCalculator.cpp │ │ ├── RangedAttackSpeedCalculator.cpp │ │ ├── RangedCombatSkillMarker.cpp │ │ ├── RangedPhysicalDamageCalculator.cpp │ │ ├── ReadCalculator.cpp │ │ ├── RegularHitTypeCalculator.cpp │ │ ├── ResistancesCalculator.cpp │ │ ├── ScoreCalculator.cpp │ │ ├── ScoreConstants.cpp │ │ ├── ScribingCalculator.cpp │ │ ├── ScythingCalculator.cpp │ │ ├── SecondaryPhysicalAttackSpeedCalculator.cpp │ │ ├── SeedCalculator.cpp │ │ ├── SkillMarkerFactory.cpp │ │ ├── SkillsCalculator.cpp │ │ ├── SlownessCalculator.cpp │ │ ├── SmithingCalculator.cpp │ │ ├── SoakCalculator.cpp │ │ ├── SpellbookCalculator.cpp │ │ ├── SpellboundCalculator.cpp │ │ ├── StatisticsCalculators.cpp │ │ ├── StatisticsMarker.cpp │ │ ├── StatusEffectCalculator.cpp │ │ ├── StealthCalculator.cpp │ │ ├── StoneCalculator.cpp │ │ ├── StunnedCalculator.cpp │ │ ├── SwimmingCalculator.cpp │ │ ├── TanningCalculator.cpp │ │ ├── TerrainSpeedMultiplierCalculator.cpp │ │ ├── TertiaryUnarmedPhysicalAttackSpeedCalculator.cpp │ │ ├── ThieveryCalculator.cpp │ │ ├── TimewalkCalculator.cpp │ │ ├── ToHitCalculator.cpp │ │ ├── ToHitCalculatorFactory.cpp │ │ ├── UnarmedCombatCalculator.cpp │ │ ├── UntimedStatusCalculator.cpp │ │ ├── WandCalculator.cpp │ │ ├── WandsAttackSpeedCalculator.cpp │ │ ├── WandsCombatSkillMarker.cpp │ │ ├── WandsCombatTargetNumberCalculator.cpp │ │ ├── WandsToHitCalculator.cpp │ │ ├── WaterBreathingCalculator.cpp │ │ ├── WeaponDifficultyCalculator.cpp │ │ ├── WeatherCalculator.cpp │ │ ├── WeavingCalculator.cpp │ │ ├── WorldMapDangerLevelCalculator.cpp │ │ └── unit_tests │ │ ├── APRegenerationCalculator_test.cpp │ │ ├── AlcoholCalculator_test.cpp │ │ ├── AlignmentCalculator_test.cpp │ │ ├── AmmunitionCalculator_test.cpp │ │ ├── ArcanaPointsCalculator_test.cpp │ │ ├── BaseDangerLevelCalculator_test.cpp │ │ ├── BlindedCalculator_test.cpp │ │ ├── BloodiedCalculator_test.cpp │ │ ├── BuySellCalculator_test.cpp │ │ ├── CalcUtils_test.cpp │ │ ├── CarryingCapacityCalculator_test.cpp │ │ ├── CombatEffectsCalculator_test.cpp │ │ ├── CorpseCalculator_test.cpp │ │ ├── CowardiceCalculator_test.cpp │ │ ├── CreateItemCalculator_test.cpp │ │ ├── CreatureAdditionalDamageCalculator_test.cpp │ │ ├── CreatureCalculator_test.cpp │ │ ├── CreatureToHitCalculator_test.cpp │ │ ├── DangerLevelCalculator_test.cpp │ │ ├── DefaultStatusEffectCalculator_test.cpp │ │ ├── DepthBasedDangerLevelCalculator_test.cpp │ │ ├── DisfiguredCalculator_test.cpp │ │ ├── DivineCompanionCalculator_test.cpp │ │ ├── DoorBreakageCalculator_test.cpp │ │ ├── EvadeCalculator_test.cpp │ │ ├── ExoticWeaponCalculator_test.cpp │ │ ├── ExposedCalculator_test.cpp │ │ ├── FenceCalculator_test.cpp │ │ ├── FieldCalculator_test.cpp │ │ ├── FishingCalculator_test.cpp │ │ ├── FollowerCalculator_test.cpp │ │ ├── FoodCalculator_test.cpp │ │ ├── ForagablesCalculator_test.cpp │ │ ├── ForestCalculator_test.cpp │ │ ├── HPRegenerationCalculator_test.cpp │ │ ├── HeavyWeaponToHitCalculator_test.cpp │ │ ├── HidingCalculator_test.cpp │ │ ├── HitPointsCalculator_test.cpp │ │ ├── HungerCalculator_test.cpp │ │ ├── IntimidationCalculator_test.cpp │ │ ├── ItemBreakageCalculator_test.cpp │ │ ├── ItemDropRateCalculator_test.cpp │ │ ├── ItemEnchantmentCalculator_test.cpp │ │ ├── ItemPietyCalculator_test.cpp │ │ ├── KilnCalculator_test.cpp │ │ ├── LightMeleeAndRangedWeaponToHitCalculator_test.cpp │ │ ├── LineOfSightCalculator_test.cpp │ │ ├── MagicToHitCalculator_test.cpp │ │ ├── MagicalDamageCalculator_test.cpp │ │ ├── MeleeWeaponRangeCalculator_test.cpp │ │ ├── MineCalculator_test.cpp │ │ ├── MutenessCalculator_test.cpp │ │ ├── PacificationCalculator_test.cpp │ │ ├── PapercraftCalculator_test.cpp │ │ ├── ParalysisCalculator_test.cpp │ │ ├── PhaseOfMoonCalculator_test.cpp │ │ ├── PhysicalDamageCalculator_test.cpp │ │ ├── PoisonCalculator_test.cpp │ │ ├── PrimaryPhysicalAttackSpeedCalculator_test.cpp │ │ ├── PrimordialCalculator_test.cpp │ │ ├── RangedAttackSpeedCalculator_test.cpp │ │ ├── ResistancesCalculator_test.cpp │ │ ├── ScoreCalculator_test.cpp │ │ ├── ScribingCalculator_test.cpp │ │ ├── ScythingCalculator_test.cpp │ │ ├── SkillsCalculator_test.cpp │ │ ├── SlownessCalculator_test.cpp │ │ ├── SmithingCalculator_test.cpp │ │ ├── SoakCalculator_test.cpp │ │ ├── SpellbookCalculator_test.cpp │ │ ├── SpellboundCalculator_test.cpp │ │ ├── StatisticsCalculators_test.cpp │ │ ├── StatisticsMarker_test.cpp │ │ ├── StealthCalculator_test.cpp │ │ ├── StoneCalculator_test.cpp │ │ ├── StunnedCalculator_test.cpp │ │ ├── TanningCalculator_test.cpp │ │ ├── TerrainSpeedMultiplierCalculator_test.cpp │ │ ├── ThieveryCalculator_test.cpp │ │ ├── UnarmedCombatCalculator_test.cpp │ │ ├── WandCalculator_test.cpp │ │ ├── WandsAttackSpeedCalculator_test.cpp │ │ ├── WandsToHitCalculator_test.cpp │ │ ├── WeaponDifficultyCalculator_test.cpp │ │ ├── WeatherCalculator_test.cpp │ │ ├── WeavingCalculator_test.cpp │ │ └── WorldMapDangerLevelCalculator_test.cpp ├── combat │ ├── include │ │ ├── AttackTypes.hpp │ │ ├── CombatConstants.hpp │ │ ├── CombatManager.hpp │ │ ├── CreatureDeathManager.hpp │ │ ├── DamageText.hpp │ │ ├── DeathManager.hpp │ │ ├── DeathManagerFactory.hpp │ │ ├── ExperienceManager.hpp │ │ ├── HitTypes.hpp │ │ ├── HostilityManager.hpp │ │ ├── LevelConstants.hpp │ │ ├── PlayerDeathManager.hpp │ │ ├── PointsTransfer.hpp │ │ └── WeaponManager.hpp │ └── source │ │ ├── CombatConstants.cpp │ │ ├── CombatManager.cpp │ │ ├── CreatureDeathManager.cpp │ │ ├── DamageText.cpp │ │ ├── DeathManager.cpp │ │ ├── DeathManagerFactory.cpp │ │ ├── ExperienceManager.cpp │ │ ├── HitTypes.cpp │ │ ├── HostilityManager.cpp │ │ ├── LevelConstants.cpp │ │ ├── PlayerDeathManager.cpp │ │ ├── PointsTransfer.cpp │ │ ├── WeaponManager.cpp │ │ └── unit_tests │ │ ├── CombatManager_test.cpp │ │ ├── DamageText_test.cpp │ │ ├── HitTypes_test.cpp │ │ └── PointsTransfer_test.cpp ├── commands │ ├── equipment │ │ ├── include │ │ │ ├── EquipmentCommandFactory.hpp │ │ │ ├── EquipmentCommandKeys.hpp │ │ │ ├── EquipmentCommandProcessor.hpp │ │ │ ├── EquipmentCommands.hpp │ │ │ └── EquipmentKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── EquipmentCommandFactory.cpp │ │ │ ├── EquipmentCommandKeys.cpp │ │ │ ├── EquipmentCommandProcessor.cpp │ │ │ ├── EquipmentCommands.cpp │ │ │ ├── EquipmentKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── EquipmentCommandFactory_test.cpp │ │ │ └── EquipmentKeyboardCommandMap_test.cpp │ ├── help │ │ ├── include │ │ │ ├── HelpCommandFactory.hpp │ │ │ ├── HelpCommandKeys.hpp │ │ │ ├── HelpCommandProcessor.hpp │ │ │ ├── HelpCommands.hpp │ │ │ └── HelpKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── HelpCommandFactory.cpp │ │ │ ├── HelpCommandKeys.cpp │ │ │ ├── HelpCommandProcessor.cpp │ │ │ ├── HelpCommands.cpp │ │ │ ├── HelpKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── HelpCommandFactory_test.cpp │ │ │ └── HelpKeyboardCommandMap_test.cpp │ ├── include │ │ ├── Command.hpp │ │ ├── CommandCustomValues.hpp │ │ ├── CommandFactory.hpp │ │ ├── CommandFactoryFactory.hpp │ │ ├── CommandKeys.hpp │ │ ├── CommandProcessor.hpp │ │ ├── Commands.hpp │ │ ├── IKeyboardCommandMap.hpp │ │ ├── KeyboardCommandMap.hpp │ │ └── KeyboardCommandMapFactory.hpp │ ├── inventory │ │ ├── include │ │ │ ├── InventoryCommandFactory.hpp │ │ │ ├── InventoryCommandKeys.hpp │ │ │ ├── InventoryCommandProcessor.hpp │ │ │ ├── InventoryCommands.hpp │ │ │ └── InventoryKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── InventoryCommandFactory.cpp │ │ │ ├── InventoryCommandKeys.cpp │ │ │ ├── InventoryCommandProcessor.cpp │ │ │ ├── InventoryCommands.cpp │ │ │ ├── InventoryKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── InventoryCommandFactory_test.cpp │ │ │ └── InventoryKeyboardCommandMap_test.cpp │ ├── magic │ │ ├── include │ │ │ ├── MagicCommandFactory.hpp │ │ │ ├── MagicCommandKeys.hpp │ │ │ ├── MagicCommandProcessor.hpp │ │ │ ├── MagicCommands.hpp │ │ │ └── MagicKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── MagicCommandFactory.cpp │ │ │ ├── MagicCommandKeys.cpp │ │ │ ├── MagicCommandProcessor.cpp │ │ │ ├── MagicCommands.cpp │ │ │ ├── MagicKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── MagicCommandFactory_test.cpp │ │ │ └── MagicKeyboardCommandMap_test.cpp │ ├── order │ │ ├── include │ │ │ ├── OrderCommandFactory.hpp │ │ │ ├── OrderCommandKeys.hpp │ │ │ ├── OrderCommandProcessor.hpp │ │ │ ├── OrderCommands.hpp │ │ │ └── OrderKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── OrderCommandFactory.cpp │ │ │ ├── OrderCommandKeys.cpp │ │ │ ├── OrderCommandProcessor.cpp │ │ │ ├── OrderCommands.cpp │ │ │ ├── OrderKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── OrderCommandFactory_test.cpp │ │ │ └── OrderKeyboardCommandMap_test.cpp │ ├── screens │ │ ├── include │ │ │ ├── ScreenCommandFactory.hpp │ │ │ ├── ScreenCommandKeys.hpp │ │ │ ├── ScreenCommandProcessor.hpp │ │ │ ├── ScreenCommands.hpp │ │ │ └── ScreenKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── ScreenCommandFactory.cpp │ │ │ ├── ScreenCommandKeys.cpp │ │ │ ├── ScreenCommands.cpp │ │ │ ├── ScreenKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── ScreenCommandFactory_test.cpp │ │ │ └── ScreenKeyboardCommandMap_test.cpp │ ├── select_tile │ │ ├── include │ │ │ ├── FireWeaponTileSelectionKeyboardCommandMap.hpp │ │ │ ├── SelectTileTypes.hpp │ │ │ ├── TileSelectionCommandFactory.hpp │ │ │ ├── TileSelectionCommandKeys.hpp │ │ │ ├── TileSelectionCommandProcessor.hpp │ │ │ ├── TileSelectionCommands.hpp │ │ │ ├── TileSelectionKeyboardCommandMap.hpp │ │ │ └── TileSelectionRangeChecker.hpp │ │ └── source │ │ │ ├── FireWeaponTileSelectionKeyboardCommandMap.cpp │ │ │ ├── TileSelectionCommandFactory.cpp │ │ │ ├── TileSelectionCommandKeys.cpp │ │ │ ├── TileSelectionCommandProcessor.cpp │ │ │ ├── TileSelectionCommands.cpp │ │ │ ├── TileSelectionKeyboardCommandMap.cpp │ │ │ ├── TileSelectionRangeChecker.cpp │ │ │ └── unit_tests │ │ │ ├── TileSelectionCommandFactory_test.cpp │ │ │ └── TileSelectionKeyboardCommandMap_test.cpp │ ├── skills │ │ ├── include │ │ │ ├── GainSkillsCommandProcessor.hpp │ │ │ ├── ISkillsCommandProcessor.hpp │ │ │ ├── ShowSkillsCommandProcessor.hpp │ │ │ ├── SkillsCommandFactory.hpp │ │ │ ├── SkillsCommandKeys.hpp │ │ │ ├── SkillsCommandProcessorFactory.hpp │ │ │ ├── SkillsCommands.hpp │ │ │ └── SkillsKeyboardCommandMap.hpp │ │ └── source │ │ │ ├── GainSkillsCommandProcessor.cpp │ │ │ ├── ShowSkillsCommandProcessor.cpp │ │ │ ├── SkillsCommandFactory.cpp │ │ │ ├── SkillsCommandKeys.cpp │ │ │ ├── SkillsCommandProcessorFactory.cpp │ │ │ ├── SkillsCommands.cpp │ │ │ ├── SkillsKeyboardCommandMap.cpp │ │ │ └── unit_tests │ │ │ ├── GainSkillsCommandProcessor_test.cpp │ │ │ ├── ShowSkillsCommandProcessor_test.cpp │ │ │ ├── SkillsCommandFactory_test.cpp │ │ │ ├── SkillsCommandProcessorFactory_test.cpp │ │ │ └── SkillsKeyboardCommandMap_test.cpp │ └── source │ │ ├── Command.cpp │ │ ├── CommandCustomValues.cpp │ │ ├── CommandFactory.cpp │ │ ├── CommandFactoryFactory.cpp │ │ ├── CommandKeys.cpp │ │ ├── CommandProcessor.cpp │ │ ├── Commands.cpp │ │ ├── KeyboardCommandMap.cpp │ │ ├── KeyboardCommandMapFactory.cpp │ │ └── unit_tests │ │ ├── CommandFactory_test.cpp │ │ └── KeyboardCommandMap_test.cpp ├── conversion │ ├── include │ │ ├── ArtifactDumper.hpp │ │ ├── AttackDumper.hpp │ │ ├── CharacterDumper.hpp │ │ ├── ConductsDumper.hpp │ │ ├── DeathDumper.hpp │ │ ├── EngineConversion.hpp │ │ ├── EquipmentDumper.hpp │ │ ├── InventoryDumper.hpp │ │ ├── ItemDumper.hpp │ │ ├── MembershipsDumper.hpp │ │ ├── MessageBufferDumper.hpp │ │ ├── ModifiersDumper.hpp │ │ ├── MortuaryDumper.hpp │ │ ├── QuestDumper.hpp │ │ ├── ResistancesDumper.hpp │ │ ├── SkillsDumper.hpp │ │ ├── SpellsDumper.hpp │ │ ├── StatsDumper.hpp │ │ ├── StringConverter.hpp │ │ └── VictoryDumper.hpp │ └── source │ │ ├── ArtifactDumper.cpp │ │ ├── AttackDumper.cpp │ │ ├── CharacterDumper.cpp │ │ ├── ConductsDumper.cpp │ │ ├── DeathDumper.cpp │ │ ├── EngineConversion.cpp │ │ ├── EquipmentDumper.cpp │ │ ├── InventoryDumper.cpp │ │ ├── ItemDumper.cpp │ │ ├── MembershipsDumper.cpp │ │ ├── MessageBufferDumper.cpp │ │ ├── ModifiersDumper.cpp │ │ ├── MortuaryDumper.cpp │ │ ├── QuestDumper.cpp │ │ ├── ResistancesDumper.cpp │ │ ├── SkillsDumper.cpp │ │ ├── SpellsDumper.cpp │ │ ├── StatsDumper.cpp │ │ ├── VictoryDumper.cpp │ │ └── unit_tests │ │ └── EngineConversion_test.cpp ├── creatures │ ├── include │ │ ├── AirSafetyCondition.hpp │ │ ├── BlindedStatusEffect.hpp │ │ ├── BloodiedStatusEffect.hpp │ │ ├── CreatureDifficulty.hpp │ │ ├── CreatureFactory.hpp │ │ ├── CreatureGenerationConstants.hpp │ │ ├── CreatureGenerationIndex.hpp │ │ ├── CreatureGenerationListValue.hpp │ │ ├── CreatureGenerationManager.hpp │ │ ├── CreatureGenerationOptionsStringBuilder.hpp │ │ ├── CreatureStatusTypes.hpp │ │ ├── CreatureTileSafetyChecker.hpp │ │ ├── CreatureUtils.hpp │ │ ├── CurrentCreatureAbilities.hpp │ │ ├── DisfiguredStatusEffect.hpp │ │ ├── ExposedStatusEffect.hpp │ │ ├── FloatingStatusEffect.hpp │ │ ├── FlyingStatusEffect.hpp │ │ ├── GroundSafetyCondition.hpp │ │ ├── HasteStatusEffect.hpp │ │ ├── HideStatusEffect.hpp │ │ ├── IncorporealStatusEffect.hpp │ │ ├── MutenessStatusEffect.hpp │ │ ├── NPCSkillDistributor.hpp │ │ ├── ParalysisStatusEffect.hpp │ │ ├── PoisonStatusEffect.hpp │ │ ├── RageStatusEffect.hpp │ │ ├── SatedStatusEffect.hpp │ │ ├── SlownessStatusEffect.hpp │ │ ├── SpellboundStatusEffect.hpp │ │ ├── StatusActionProcessor.hpp │ │ ├── StatusEffect.hpp │ │ ├── StatusEffectFactory.hpp │ │ ├── StoneStatusEffect.hpp │ │ ├── StunnedStatusEffect.hpp │ │ ├── TileSafetyCondition.hpp │ │ ├── TimewalkStatusEffect.hpp │ │ ├── WaterBreathingStatusEffect.hpp │ │ └── WaterSafetyCondition.hpp │ └── source │ │ ├── AirSafetyCondition.cpp │ │ ├── BlindedStatusEffect.cpp │ │ ├── BloodiedStatusEffect.cpp │ │ ├── CreatureDifficulty.cpp │ │ ├── CreatureFactory.cpp │ │ ├── CreatureGenerationConstants.cpp │ │ ├── CreatureGenerationIndex.cpp │ │ ├── CreatureGenerationListValue.cpp │ │ ├── CreatureGenerationManager.cpp │ │ ├── CreatureGenerationOptionsStringBuilder.cpp │ │ ├── CreatureTileSafetyChecker.cpp │ │ ├── CreatureUtils.cpp │ │ ├── CurrentCreatureAbilities.cpp │ │ ├── DisfiguredStatusEffect.cpp │ │ ├── ExposedStatusEffect.cpp │ │ ├── FloatingStatusEffect.cpp │ │ ├── FlyingStatusEffect.cpp │ │ ├── GroundSafetyCondition.cpp │ │ ├── HasteStatusEffect.cpp │ │ ├── HideStatusEffect.cpp │ │ ├── IncorporealStatusEffect.cpp │ │ ├── MutenessStatusEffect.cpp │ │ ├── NPCSkillDistributor.cpp │ │ ├── ParalysisStatusEffect.cpp │ │ ├── PoisonStatusEffect.cpp │ │ ├── RageStatusEffect.cpp │ │ ├── SatedStatusEffect.cpp │ │ ├── SlownessStatusEffect.cpp │ │ ├── SpellboundStatusEffect.cpp │ │ ├── StatusActionProcessor.cpp │ │ ├── StatusEffect.cpp │ │ ├── StatusEffectFactory.cpp │ │ ├── StoneStatusEffect.cpp │ │ ├── StunnedStatusEffect.cpp │ │ ├── TileSafetyCondition.cpp │ │ ├── TimewalkStatusEffect.cpp │ │ ├── WaterBreathingStatusEffect.cpp │ │ ├── WaterSafetyCondition.cpp │ │ └── unit_tests │ │ ├── AirSafetyCondition_test.cpp │ │ ├── CreatureDifficulty_test.cpp │ │ ├── CreatureFactory_test.cpp │ │ ├── CreatureGenerationIndex_test.cpp │ │ ├── CreatureGenerationListValue_test.cpp │ │ ├── CreatureUtils_test.cpp │ │ ├── CurrentCreatureAbilities_test.cpp │ │ ├── GroundSafetyCondition_test.cpp │ │ ├── HasteStatusEffect_test.cpp │ │ ├── NPCSkillDistributor_test.cpp │ │ ├── SlownessStatusEffect_test.cpp │ │ ├── StatusEffect_test.cpp │ │ └── WaterSafetyCondition_test.cpp ├── decision_strategies │ ├── deity │ │ ├── include │ │ │ ├── AltarDropDeityDecisionStrategyHandler.hpp │ │ │ ├── CompanionDeityDecisionStrategyHandler.hpp │ │ │ ├── CrowningDeityDecisionStrategyHandler.hpp │ │ │ ├── DeityDecisionConstants.hpp │ │ │ ├── DeityDecisionImplications.hpp │ │ │ ├── DeityDecisionStrategy.hpp │ │ │ ├── DeityDecisionStrategyFactory.hpp │ │ │ ├── DeityDecisionStrategyHandler.hpp │ │ │ ├── DeityDecisionTypes.hpp │ │ │ ├── DislikeDeityDecisionStrategyHandler.hpp │ │ │ ├── DoNothingDeityDecisionStrategyHandler.hpp │ │ │ ├── FullAPDeityDecisionStrategyHandler.hpp │ │ │ ├── FullHPDeityDecisionStrategyHandler.hpp │ │ │ ├── GrantSpellDeityDecisionStrategyHandler.hpp │ │ │ ├── HaltBreedingDeityDecisionStrategyHandler.hpp │ │ │ ├── IDeityDecisionStrategy.hpp │ │ │ ├── LikeDeityDecisionStrategyHandler.hpp │ │ │ ├── ProtectionDeityDecisionStrategyHandler.hpp │ │ │ ├── RestoreStatusDeityDecisionStrategyHandler.hpp │ │ │ ├── SacrificeDeityDecisionStrategyHandler.hpp │ │ │ ├── SatiateDeityDecisionStrategyHandler.hpp │ │ │ ├── SmiteDeityDecisionStrategyHandler.hpp │ │ │ └── UncurseDeityDecisionStrategyHandler.hpp │ │ └── source │ │ │ ├── AltarDropDeityDecisionStrategyHandler.cpp │ │ │ ├── CompanionDeityDecisionStrategyHandler.cpp │ │ │ ├── CrowningDeityDecisionStrategyHandler.cpp │ │ │ ├── DeityDecisionConstants.cpp │ │ │ ├── DeityDecisionImplications.cpp │ │ │ ├── DeityDecisionStrategy.cpp │ │ │ ├── DeityDecisionStrategyFactory.cpp │ │ │ ├── DeityDecisionStrategyHandler.cpp │ │ │ ├── DislikeDeityDecisionStrategyHandler.cpp │ │ │ ├── DoNothingDeityDecisionStrategyHandler.cpp │ │ │ ├── FullAPDeityDecisionStrategyHandler.cpp │ │ │ ├── FullHPDeityDecisionStrategyHandler.cpp │ │ │ ├── GrantSpellDeityDecisionStrategyHandler.cpp │ │ │ ├── HaltBreedingDeityDecisionStrategyHandler.cpp │ │ │ ├── LikeDeityDecisionStrategyHandler.cpp │ │ │ ├── ProtectionDeityDecisionStrategyHandler.cpp │ │ │ ├── RestoreStatusDeityDecisionStrategyHandler.cpp │ │ │ ├── SacrificeDeityDecisionStrategyHandler.cpp │ │ │ ├── SatiateDeityDecisionStrategyHandler.cpp │ │ │ ├── SmiteDeityDecisionStrategyHandler.cpp │ │ │ └── UncurseDeityDecisionStrategyHandler.cpp │ ├── include │ │ ├── AutomaticMovementDecisionStrategy.hpp │ │ ├── DecisionStrategy.hpp │ │ ├── DecisionStrategyFactory.hpp │ │ ├── DecisionStrategyProperties.hpp │ │ ├── DecisionStrategySelector.hpp │ │ ├── DecisionStrategyTypes.hpp │ │ ├── ImmobileDecisionStrategy.hpp │ │ ├── MobileDecisionStrategy.hpp │ │ ├── NPCDecisionStrategy.hpp │ │ ├── NPCDropDecisionStrategy.hpp │ │ ├── NPCPickupDecisionStrategy.hpp │ │ ├── NPCUseEquipItemDecisionStrategy.hpp │ │ └── PlayerDecisionStrategy.hpp │ ├── magic │ │ ├── include │ │ │ ├── AttackNPCMagicDecision.hpp │ │ │ ├── DefaultNPCMagicDecision.hpp │ │ │ ├── EffectTypeTerrainChecker.hpp │ │ │ ├── HealingNPCMagicDecision.hpp │ │ │ ├── INPCEffectDecider.hpp │ │ │ ├── INPCMagicDecision.hpp │ │ │ ├── NPCEffectDeciderFactory.hpp │ │ │ ├── NPCEffectDeciders.hpp │ │ │ ├── NPCMagicDecisionFactory.hpp │ │ │ └── NullNPCMagicDecision.hpp │ │ └── source │ │ │ ├── AttackNPCMagicDecision.cpp │ │ │ ├── DefaultNPCMagicDecision.cpp │ │ │ ├── EffectTypeTerrainChecker.cpp │ │ │ ├── HealingNPCMagicDecision.cpp │ │ │ ├── NPCEffectDeciderFactory.cpp │ │ │ ├── NPCEffectDeciders.cpp │ │ │ ├── NPCMagicDecisionFactory.cpp │ │ │ ├── NullNPCMagicDecision.cpp │ │ │ └── unit_tests │ │ │ ├── EffectTypeTerrainChecker_test.cpp │ │ │ ├── NPCEffectDeciderFactory_test.cpp │ │ │ └── NPCEffectDeciders_test.cpp │ ├── search │ │ ├── include │ │ │ ├── AStarSearchStrategy.hpp │ │ │ ├── BreadthFirstSearchStrategy.hpp │ │ │ ├── GreedySearchStrategy.hpp │ │ │ ├── Search.hpp │ │ │ ├── SearchNode.hpp │ │ │ ├── SearchStrategyFactory.hpp │ │ │ ├── SearchTypes.hpp │ │ │ └── UniformCostSearchStrategy.hpp │ │ └── source │ │ │ ├── AStarSearchStrategy.cpp │ │ │ ├── BreadthFirstSearchStrategy.cpp │ │ │ ├── GreedySearchStrategy.cpp │ │ │ ├── Search.cpp │ │ │ ├── SearchNode.cpp │ │ │ ├── SearchStrategyFactory.cpp │ │ │ └── UniformCostSearchStrategy.cpp │ └── source │ │ ├── AutomaticMovementDecisionStrategy.cpp │ │ ├── DecisionStrategy.cpp │ │ ├── DecisionStrategyFactory.cpp │ │ ├── DecisionStrategyProperties.cpp │ │ ├── DecisionStrategySelector.cpp │ │ ├── DecisionStrategyTypes.cpp │ │ ├── ImmobileDecisionStrategy.cpp │ │ ├── MobileDecisionStrategy.cpp │ │ ├── NPCDecisionStrategy.cpp │ │ ├── NPCDropDecisionStrategy.cpp │ │ ├── NPCPickupDecisionStrategy.cpp │ │ ├── NPCUseEquipItemDecisionStrategy.cpp │ │ ├── PlayerDecisionStrategy.cpp │ │ └── unit_tests │ │ ├── AutomaticMovementDecisionStrategy_test.cpp │ │ ├── DecisionStrategySelector_test.cpp │ │ ├── ImmobileDecisionStrategy_test.cpp │ │ ├── MobileDecisionStrategy_test.cpp │ │ └── PlayerDecisionStrategy_test.cpp ├── description │ ├── codex │ │ ├── include │ │ │ ├── ArmourCodexDescriber.hpp │ │ │ ├── CodexDescriber.hpp │ │ │ ├── CodexDescriberFactory.hpp │ │ │ ├── ConsumableCodexDescriber.hpp │ │ │ ├── SpellbookCodexDescriber.hpp │ │ │ ├── WandCodexDescriber.hpp │ │ │ ├── WeaponCodexDescriber.hpp │ │ │ └── WearableCodexDescriber.hpp │ │ └── source │ │ │ ├── ArmourCodexDescriber.cpp │ │ │ ├── CodexDescriber.cpp │ │ │ ├── CodexDescriberFactory.cpp │ │ │ ├── ConsumableCodexDescriber.cpp │ │ │ ├── SpellbookCodexDescriber.cpp │ │ │ ├── WandCodexDescriber.cpp │ │ │ ├── WeaponCodexDescriber.cpp │ │ │ └── WearableCodexDescriber.cpp │ ├── include │ │ ├── BlindFeatureDescriber.hpp │ │ ├── BlindItemDescriber.hpp │ │ ├── CreatureDescriber.hpp │ │ ├── DescriberFactory.hpp │ │ ├── FeatureDescriber.hpp │ │ ├── FeatureDescriberFactory.hpp │ │ ├── IDescriber.hpp │ │ ├── InventoryDescriber.hpp │ │ ├── ItemDescriber.hpp │ │ ├── ItemDescriberFactory.hpp │ │ ├── QuestDescriber.hpp │ │ ├── SpellDescriber.hpp │ │ ├── TileDescriber.hpp │ │ └── TileDescription.hpp │ └── source │ │ ├── BlindFeatureDescriber.cpp │ │ ├── BlindItemDescriber.cpp │ │ ├── CreatureDescriber.cpp │ │ ├── DescriberFactory.cpp │ │ ├── FeatureDescriber.cpp │ │ ├── FeatureDescriberFactory.cpp │ │ ├── IDescriber.cpp │ │ ├── InventoryDescriber.cpp │ │ ├── ItemDescriber.cpp │ │ ├── ItemDescriberFactory.cpp │ │ ├── QuestDescriber.cpp │ │ ├── SpellDescriber.cpp │ │ ├── TileDescriber.cpp │ │ └── TileDescription.cpp ├── effects │ ├── include │ │ ├── AdditionalEffectMessage.hpp │ │ ├── BlessEffect.hpp │ │ ├── CleansingEffect.hpp │ │ ├── DetectTrapsEffect.hpp │ │ ├── DiggingEffect.hpp │ │ ├── Effect.hpp │ │ ├── EffectFactory.hpp │ │ ├── EnchantingEffect.hpp │ │ ├── EtherEffect.hpp │ │ ├── FlyingEffect.hpp │ │ ├── FruitJuiceEffect.hpp │ │ ├── GainAttributesEffect.hpp │ │ ├── GainAttributesTypes.hpp │ │ ├── GlowEffect.hpp │ │ ├── HasteEffect.hpp │ │ ├── HealingEffect.hpp │ │ ├── IdentifyEffect.hpp │ │ ├── IncorporealEffect.hpp │ │ ├── IncreaseMaxHPAPEffect.hpp │ │ ├── MappingEffect.hpp │ │ ├── ModifyStatisticsEffect.hpp │ │ ├── NullEffect.hpp │ │ ├── RageEffect.hpp │ │ ├── RechargingEffect.hpp │ │ ├── RemoveStatusEffect.hpp │ │ ├── RepelEffect.hpp │ │ ├── SummonMonstersEffect.hpp │ │ ├── SummonTrapsEffect.hpp │ │ ├── TeleportEffect.hpp │ │ ├── TimewalkEffect.hpp │ │ ├── UncursingEffect.hpp │ │ ├── WarpEffect.hpp │ │ └── WaterBreathingEffect.hpp │ └── source │ │ ├── AdditionalEffectMessage.cpp │ │ ├── BlessEffect.cpp │ │ ├── CleansingEffect.cpp │ │ ├── DetectTrapsEffect.cpp │ │ ├── DiggingEffect.cpp │ │ ├── Effect.cpp │ │ ├── EffectFactory.cpp │ │ ├── EnchantingEffect.cpp │ │ ├── EtherEffect.cpp │ │ ├── FlyingEffect.cpp │ │ ├── FruitJuiceEffect.cpp │ │ ├── GainAttributesEffect.cpp │ │ ├── GlowEffect.cpp │ │ ├── HasteEffect.cpp │ │ ├── HealingEffect.cpp │ │ ├── IdentifyEffect.cpp │ │ ├── IncorporealEffect.cpp │ │ ├── IncreaseMaxHPAPEffect.cpp │ │ ├── MappingEffect.cpp │ │ ├── ModifyStatisticsEffect.cpp │ │ ├── NullEffect.cpp │ │ ├── RageEffect.cpp │ │ ├── RechargingEffect.cpp │ │ ├── RemoveStatusEffect.cpp │ │ ├── RepelEffect.cpp │ │ ├── SummonMonstersEffect.cpp │ │ ├── SummonTrapsEffect.cpp │ │ ├── TeleportEffect.cpp │ │ ├── TimewalkEffect.cpp │ │ ├── UncursingEffect.cpp │ │ ├── WarpEffect.cpp │ │ ├── WaterBreathingEffect.cpp │ │ └── unit_tests │ │ ├── EffectFactory_test.cpp │ │ └── ModifyStatisticsEffect_test.cpp ├── field_of_view │ ├── include │ │ ├── BresenhamLine.hpp │ │ ├── FieldOfViewStrategy.hpp │ │ ├── FieldOfViewStrategyFactory.hpp │ │ ├── FieldOfViewTypes.hpp │ │ └── RayCastingFieldOfViewStrategy.hpp │ └── source │ │ ├── BresenhamLine.cpp │ │ ├── FieldOfViewStrategy.cpp │ │ ├── FieldOfViewStrategyFactory.cpp │ │ ├── RayCastingFieldOfViewStrategy.cpp │ │ └── unit_tests │ │ └── BresenhamLine_test.cpp ├── generators │ ├── crypts │ │ ├── include │ │ │ ├── CryptGenerator.hpp │ │ │ ├── CryptLayoutStrategyFactory.hpp │ │ │ ├── CryptLayoutTypes.hpp │ │ │ ├── EmptyCryptLayoutStrategy.hpp │ │ │ ├── GraveInscriptionGenerator.hpp │ │ │ ├── ICryptLayoutStrategy.hpp │ │ │ ├── PillarCryptLayoutStrategy.hpp │ │ │ └── VaultCryptLayoutStrategy.hpp │ │ └── source │ │ │ ├── CryptGenerator.cpp │ │ │ ├── CryptLayoutStrategyFactory.cpp │ │ │ ├── EmptyCryptLayoutStrategy.cpp │ │ │ ├── GraveInscriptionGenerator.cpp │ │ │ ├── PillarCryptLayoutStrategy.cpp │ │ │ ├── VaultCryptLayoutStrategy.cpp │ │ │ └── unit_tests │ │ │ └── CryptLayoutStrategyFactory_test.cpp │ ├── fortresses │ │ ├── include │ │ │ ├── CastleGenerator.hpp │ │ │ ├── CastleGeneratorStrategy.hpp │ │ │ ├── CastleGeneratorStrategyFactory.hpp │ │ │ ├── KeepGenerator.hpp │ │ │ ├── KeepRuinsGenerator.hpp │ │ │ └── MotteBaileyCastleGeneratorStrategy.hpp │ │ └── source │ │ │ ├── CastleGenerator.cpp │ │ │ ├── CastleGeneratorStrategyFactory.cpp │ │ │ ├── KeepGenerator.cpp │ │ │ ├── KeepRuinsGenerator.cpp │ │ │ └── MotteBaileyCastleGeneratorStrategy.cpp │ ├── include │ │ ├── CavernGenerator.hpp │ │ ├── CellularAutomataGenerator.hpp │ │ ├── CellularAutomataTypes.hpp │ │ ├── CoastlineGenerator.hpp │ │ ├── CrossPillarGenerator.hpp │ │ ├── CrossShrineGenerator.hpp │ │ ├── CustomAreaGenerator.hpp │ │ ├── DesertGenerator.hpp │ │ ├── DungeonGenerator.hpp │ │ ├── FieldGenerator.hpp │ │ ├── FloatingTowerGenerator.hpp │ │ ├── ForestGenerator.hpp │ │ ├── Generator.hpp │ │ ├── GeneratorUtils.hpp │ │ ├── GraveyardGenerator.hpp │ │ ├── GraveyardGeneratorFactory.hpp │ │ ├── HillsGenerator.hpp │ │ ├── IPillarGenerator.hpp │ │ ├── MapCreatureGenerator.hpp │ │ ├── MapItemGenerator.hpp │ │ ├── MarshGenerator.hpp │ │ ├── MineGenerator.hpp │ │ ├── MountainsGenerator.hpp │ │ ├── NPCBackgroundGenerator.hpp │ │ ├── OrderedGraveyardGenerator.hpp │ │ ├── PillarGeneratorFactory.hpp │ │ ├── PillarTypes.hpp │ │ ├── RectangularShrineGenerator.hpp │ │ ├── RoadGenerator.hpp │ │ ├── Room.hpp │ │ ├── RoomFeatures.hpp │ │ ├── RuinsGenerator.hpp │ │ ├── ScatteredGraveyardGenerator.hpp │ │ ├── ScrubGenerator.hpp │ │ ├── SeaGenerator.hpp │ │ ├── SewerGenerator.hpp │ │ ├── ShrineGenerator.hpp │ │ ├── ShrineGeneratorFactory.hpp │ │ ├── SkyGenerator.hpp │ │ ├── SpiralDungeonGenerator.hpp │ │ ├── SpringsGenerator.hpp │ │ ├── SquarePillarGenerator.hpp │ │ ├── StreamGenerator.hpp │ │ ├── TerrainGeneratorFactory.hpp │ │ ├── TileDepthOptions.hpp │ │ ├── TileGenerator.hpp │ │ ├── TreasureRoomPopulator.hpp │ │ ├── UnderwaterGenerator.hpp │ │ ├── VaultPopulator.hpp │ │ ├── VoidGenerator.hpp │ │ ├── WellGenerator.hpp │ │ ├── WheatFieldGenerator.hpp │ │ ├── WildOrchardGenerator.hpp │ │ └── WorldGenerator.hpp │ ├── rooms │ │ ├── include │ │ │ ├── BasicRoomGenerator.hpp │ │ │ ├── CaveInRoomGenerator.hpp │ │ │ ├── DankRoomGenerator.hpp │ │ │ ├── IRoomGenerator.hpp │ │ │ ├── MushRoomGenerator.hpp │ │ │ ├── NullRoomGenerator.hpp │ │ │ ├── RoomGeneratorFactory.hpp │ │ │ ├── RoomTypes.hpp │ │ │ ├── WetRoomGenerator.hpp │ │ │ └── XRoomGenerator.hpp │ │ └── source │ │ │ ├── BasicRoomGenerator.cpp │ │ │ ├── CaveInRoomGenerator.cpp │ │ │ ├── DankRoomGenerator.cpp │ │ │ ├── MushRoomGenerator.cpp │ │ │ ├── NullRoomGenerator.cpp │ │ │ ├── RoomGeneratorFactory.cpp │ │ │ ├── WetRoomGenerator.cpp │ │ │ ├── XRoomGenerator.cpp │ │ │ └── unit_tests │ │ │ └── RoomGeneratorFactory_test.cpp │ ├── settlements │ │ ├── include │ │ │ ├── BaseSettlementGenerator.hpp │ │ │ ├── Building.hpp │ │ │ ├── BuildingConfigFactory.hpp │ │ │ ├── BuildingGenerationParameters.hpp │ │ │ ├── HamletGenerator.hpp │ │ │ ├── ScatteredSettlementGenerator.hpp │ │ │ ├── SettlementGenerator.hpp │ │ │ ├── SettlementGeneratorFactory.hpp │ │ │ ├── SettlementGeneratorUtils.hpp │ │ │ ├── SettlementRuinsGenerator.hpp │ │ │ ├── SettlementTypes.hpp │ │ │ ├── ShopGenerator.hpp │ │ │ └── WalledSettlementGenerator.hpp │ │ ├── sector │ │ │ ├── include │ │ │ │ ├── BeerHallSectorFeature.hpp │ │ │ │ ├── CitySectorGenerator.hpp │ │ │ │ ├── CitySectorTypes.hpp │ │ │ │ ├── DefaultSectorFeatureGenerator.hpp │ │ │ │ ├── DenseVegetationSectorFeature.hpp │ │ │ │ ├── EnclosureSectorFeature.hpp │ │ │ │ ├── FruitVegetableGardenGenerator.hpp │ │ │ │ ├── GardenGeneratorFactory.hpp │ │ │ │ ├── GardenSectorFeature.hpp │ │ │ │ ├── GardenTypes.hpp │ │ │ │ ├── GraveyardSectorFeature.hpp │ │ │ │ ├── HouseSectorFeature.hpp │ │ │ │ ├── LibrarySectorFeature.hpp │ │ │ │ ├── LowIncomeResidentialSectorFeatureGenerator.hpp │ │ │ │ ├── ParkSectorFeature.hpp │ │ │ │ ├── PlazaSectorFeature.hpp │ │ │ │ ├── PublicAreaSectorFeatureGenerator.hpp │ │ │ │ ├── ReligiousCommercialSectorFeatureGenerator.hpp │ │ │ │ ├── ResidentialSectorFeatureGenerator.hpp │ │ │ │ ├── RockGardenGenerator.hpp │ │ │ │ ├── SectorFeature.hpp │ │ │ │ ├── SectorFeatureGenerator.hpp │ │ │ │ ├── SectorFeatureGeneratorFactory.hpp │ │ │ │ ├── SectorFeatureTypes.hpp │ │ │ │ ├── ShadeGardenGenerator.hpp │ │ │ │ ├── ShopSectorFeature.hpp │ │ │ │ ├── ShrineSectorFeature.hpp │ │ │ │ ├── StorehouseSectorFeature.hpp │ │ │ │ ├── SurfaceMineSectorFeature.hpp │ │ │ │ ├── TavernSectorFeature.hpp │ │ │ │ ├── TombSectorFeature.hpp │ │ │ │ ├── WildflowerGardenGenerator.hpp │ │ │ │ └── WorkshopSectorFeature.hpp │ │ │ └── source │ │ │ │ ├── BeerHallSectorFeature.cpp │ │ │ │ ├── CitySectorGenerator.cpp │ │ │ │ ├── DefaultSectorFeatureGenerator.cpp │ │ │ │ ├── DenseVegetationSectorFeature.cpp │ │ │ │ ├── EnclosureSectorFeature.cpp │ │ │ │ ├── FruitVegetableGardenGenerator.cpp │ │ │ │ ├── GardenGeneratorFactory.cpp │ │ │ │ ├── GardenSectorFeature.cpp │ │ │ │ ├── GraveyardSectorFeature.cpp │ │ │ │ ├── HouseSectorFeature.cpp │ │ │ │ ├── LibrarySectorFeature.cpp │ │ │ │ ├── LowIncomeResidentialSectorFeatureGenerator.cpp │ │ │ │ ├── ParkSectorFeature.cpp │ │ │ │ ├── PlazaSectorFeature.cpp │ │ │ │ ├── PublicAreaSectorFeatureGenerator.cpp │ │ │ │ ├── ReligiousCommercialSectorFeatureGenerator.cpp │ │ │ │ ├── ResidentialSectorFeatureGenerator.cpp │ │ │ │ ├── RockGardenGenerator.cpp │ │ │ │ ├── SectorFeature.cpp │ │ │ │ ├── SectorFeatureGenerator.cpp │ │ │ │ ├── SectorFeatureGeneratorFactory.cpp │ │ │ │ ├── ShadeGardenGenerator.cpp │ │ │ │ ├── ShopSectorFeature.cpp │ │ │ │ ├── ShrineSectorFeature.cpp │ │ │ │ ├── StorehouseSectorFeature.cpp │ │ │ │ ├── SurfaceMineSectorFeature.cpp │ │ │ │ ├── TavernSectorFeature.cpp │ │ │ │ ├── TombSectorFeature.cpp │ │ │ │ ├── WildflowerGardenGenerator.cpp │ │ │ │ └── WorkshopSectorFeature.cpp │ │ └── source │ │ │ ├── BaseSettlementGenerator.cpp │ │ │ ├── Building.cpp │ │ │ ├── BuildingConfigFactory.cpp │ │ │ ├── BuildingGenerationParameters.cpp │ │ │ ├── HamletGenerator.cpp │ │ │ ├── ScatteredSettlementGenerator.cpp │ │ │ ├── SettlementGenerator.cpp │ │ │ ├── SettlementGeneratorFactory.cpp │ │ │ ├── SettlementGeneratorUtils.cpp │ │ │ ├── SettlementRuinsGenerator.cpp │ │ │ ├── ShopGenerator.cpp │ │ │ ├── WalledSettlementGenerator.cpp │ │ │ └── unit_tests │ │ │ └── Building_test.cpp │ ├── source │ │ ├── CavernGenerator.cpp │ │ ├── CellularAutomataGenerator.cpp │ │ ├── CoastlineGenerator.cpp │ │ ├── CrossPillarGenerator.cpp │ │ ├── CrossShrineGenerator.cpp │ │ ├── CustomAreaGenerator.cpp │ │ ├── DesertGenerator.cpp │ │ ├── DungeonGenerator.cpp │ │ ├── FieldGenerator.cpp │ │ ├── FloatingTowerGenerator.cpp │ │ ├── ForestGenerator.cpp │ │ ├── Generator.cpp │ │ ├── GeneratorUtils.cpp │ │ ├── GraveyardGenerator.cpp │ │ ├── GraveyardGeneratorFactory.cpp │ │ ├── HillsGenerator.cpp │ │ ├── MapCreatureGenerator.cpp │ │ ├── MapItemGenerator.cpp │ │ ├── MarshGenerator.cpp │ │ ├── MineGenerator.cpp │ │ ├── MountainsGenerator.cpp │ │ ├── NPCBackgroundGenerator.cpp │ │ ├── OrderedGraveyardGenerator.cpp │ │ ├── PillarGeneratorFactory.cpp │ │ ├── RectangularShrineGenerator.cpp │ │ ├── RoadGenerator.cpp │ │ ├── Room.cpp │ │ ├── RoomFeatures.cpp │ │ ├── RuinsGenerator.cpp │ │ ├── ScatteredGraveyardGenerator.cpp │ │ ├── ScrubGenerator.cpp │ │ ├── SeaGenerator.cpp │ │ ├── SewerGenerator.cpp │ │ ├── ShrineGenerator.cpp │ │ ├── ShrineGeneratorFactory.cpp │ │ ├── SkyGenerator.cpp │ │ ├── SpiralDungeonGenerator.cpp │ │ ├── SpringsGenerator.cpp │ │ ├── SquarePillarGenerator.cpp │ │ ├── StreamGenerator.cpp │ │ ├── TerrainGeneratorFactory.cpp │ │ ├── TileDepthOptions.cpp │ │ ├── TileGenerator.cpp │ │ ├── TreasureRoomPopulator.cpp │ │ ├── UnderwaterGenerator.cpp │ │ ├── VaultPopulator.cpp │ │ ├── VoidGenerator.cpp │ │ ├── WellGenerator.cpp │ │ ├── WheatFieldGenerator.cpp │ │ ├── WildOrchardGenerator.cpp │ │ ├── WorldGenerator.cpp │ │ └── unit_tests │ │ │ ├── CellularAutomataGenerator_test.cpp │ │ │ ├── CrossPillarGenerator_test.cpp │ │ │ ├── PillarGeneratorFactory_test.cpp │ │ │ ├── SquarePillarGenerator_test.cpp │ │ │ ├── TileDepthOptions_test.cpp │ │ │ └── TileGenerator_test.cpp │ ├── tile_config │ │ ├── include │ │ │ ├── AquaticVegetationTileConfiguration.hpp │ │ │ ├── CairnTileConfiguration.hpp │ │ │ ├── DefaultTileConfiguration.hpp │ │ │ ├── EvergreenTreeTileConfiguration.hpp │ │ │ ├── FieldTileConfiguration.hpp │ │ │ ├── FruitTreeTileConfiguration.hpp │ │ │ ├── ITileConfiguration.hpp │ │ │ ├── MagicalTreeTileConfiguration.hpp │ │ │ ├── TileConfigurationFactory.hpp │ │ │ ├── TreeTileConfiguration.hpp │ │ │ ├── WeedsTileConfiguration.hpp │ │ │ └── WheatTileConfiguration.hpp │ │ └── source │ │ │ ├── AquaticVegetationTileConfiguration.cpp │ │ │ ├── CairnTileConfiguration.cpp │ │ │ ├── DefaultTileConfiguration.cpp │ │ │ ├── EvergreenTreeTileConfiguration.cpp │ │ │ ├── FieldTileConfiguration.cpp │ │ │ ├── FruitTreeTileConfiguration.cpp │ │ │ ├── MagicalTreeTileConfiguration.cpp │ │ │ ├── TileConfigurationFactory.cpp │ │ │ ├── TreeTileConfiguration.cpp │ │ │ ├── WeedsTileConfiguration.cpp │ │ │ └── WheatTileConfiguration.cpp │ └── worship_sites │ │ ├── include │ │ ├── CathedralGenerator.hpp │ │ ├── ChurchGenerator.hpp │ │ ├── ChurchGeneratorFactory.hpp │ │ ├── FortifiedChurchGenerator.hpp │ │ ├── GrandTempleGenerator.hpp │ │ ├── IslandSacrificeSiteGenerator.hpp │ │ ├── OvergrownSacrificeSiteGenerator.hpp │ │ ├── RockySacrificeSiteGenerator.hpp │ │ ├── SimpleChurchGenerator.hpp │ │ ├── SimpleTempleGenerator.hpp │ │ ├── SnakingTempleGenerator.hpp │ │ └── WorshipSiteGenerator.hpp │ │ └── source │ │ ├── CathedralGenerator.cpp │ │ ├── ChurchGenerator.cpp │ │ ├── ChurchGeneratorFactory.cpp │ │ ├── FortifiedChurchGenerator.cpp │ │ ├── GrandTempleGenerator.cpp │ │ ├── IslandSacrificeSiteGenerator.cpp │ │ ├── OvergrownSacrificeSiteGenerator.cpp │ │ ├── RockySacrificeSiteGenerator.cpp │ │ ├── SimpleChurchGenerator.cpp │ │ ├── SimpleTempleGenerator.cpp │ │ ├── SnakingTempleGenerator.cpp │ │ └── WorshipSiteGenerator.cpp ├── include │ ├── AlignmentUtils.hpp │ ├── AmbientSound.hpp │ ├── CharacterCreationDetails.hpp │ ├── ClassManager.hpp │ ├── CreationUtils.hpp │ ├── DeityUtils.hpp │ ├── Environment.hpp │ ├── FileWriter.hpp │ ├── Game.hpp │ ├── GameUtils.hpp │ ├── HighScoreConstants.hpp │ ├── IMessageManager.hpp │ ├── Log.hpp │ ├── LogFiles.hpp │ ├── Message.hpp │ ├── MessageBuffer.hpp │ ├── MessageManager.hpp │ ├── MessageManagerFactory.hpp │ ├── MessageSpacing.hpp │ ├── Messages.hpp │ ├── Metadata.hpp │ ├── Naming.hpp │ ├── NullMessageManager.hpp │ ├── RNG.hpp │ ├── RaceManager.hpp │ ├── Random.hpp │ ├── Range.hpp │ ├── ReligionManager.hpp │ ├── ScoreFile.hpp │ ├── ScoreFileEntry.hpp │ ├── SelectionUtils.hpp │ ├── Setting.hpp │ ├── SettingKeybindings.hpp │ ├── Settings.hpp │ ├── ShadowOfTheWyrmEngine.hpp │ └── ShimmerColours.hpp ├── items │ ├── include │ │ ├── ArtifactItemFilter.hpp │ │ ├── CorpseFactory.hpp │ │ ├── EdibleItemFilter.hpp │ │ ├── HandsRequiredItemFilter.hpp │ │ ├── IItemFilter.hpp │ │ ├── InitialItemEquipper.hpp │ │ ├── InitialItemSelector.hpp │ │ ├── ItemBaseIdFilter.hpp │ │ ├── ItemDescriptionRandomizer.hpp │ │ ├── ItemFactory.hpp │ │ ├── ItemFilterFactory.hpp │ │ ├── ItemGenerationConstraints.hpp │ │ ├── ItemGenerationManager.hpp │ │ ├── ItemIdentifier.hpp │ │ ├── ItemMaterialFilter.hpp │ │ ├── ItemPropertyFilter.hpp │ │ ├── ItemTypeFilter.hpp │ │ ├── ItemUnpaidFilter.hpp │ │ ├── LuaItemFilter.hpp │ │ ├── NullItemFilter.hpp │ │ ├── ReadableItemFilter.hpp │ │ ├── SquishyEquipWornLocationFilter.hpp │ │ └── UnidentifiedItemFilter.hpp │ └── source │ │ ├── ArtifactItemFilter.cpp │ │ ├── CorpseFactory.cpp │ │ ├── EdibleItemFilter.cpp │ │ ├── HandsRequiredItemFilter.cpp │ │ ├── InitialItemEquipper.cpp │ │ ├── InitialItemSelector.cpp │ │ ├── ItemBaseIdFilter.cpp │ │ ├── ItemDescriptionRandomizer.cpp │ │ ├── ItemFactory.cpp │ │ ├── ItemFilterFactory.cpp │ │ ├── ItemGenerationConstraints.cpp │ │ ├── ItemGenerationManager.cpp │ │ ├── ItemIdentifier.cpp │ │ ├── ItemMaterialFilter.cpp │ │ ├── ItemPropertyFilter.cpp │ │ ├── ItemTypeFilter.cpp │ │ ├── ItemUnpaidFilter.cpp │ │ ├── NullItemFilter.cpp │ │ ├── ReadableItemFilter.cpp │ │ ├── SquishyEquipWornLocationFilter.cpp │ │ ├── UnidentifiedItemFilter.cpp │ │ └── unit_tests │ │ ├── EdibleItemFilter_test.cpp │ │ ├── HandsRequiredItemFilter_test.cpp │ │ ├── InitialItemSelector_test.cpp │ │ ├── ItemBaseIdFilter_test.cpp │ │ ├── ItemGenerationManager_test.cpp │ │ ├── ItemMaterialFilter_test.cpp │ │ ├── ItemPropertyFilter_test.cpp │ │ ├── ItemTypeFilter_test.cpp │ │ ├── ItemUnpaidFilter_test.cpp │ │ ├── NullItemFilter_test.cpp │ │ ├── ReadableItemFilter_test.cpp │ │ └── SquishyEquipWornLocationFilter_test.cpp ├── magic │ ├── include │ │ ├── BallShapeProcessor.hpp │ │ ├── BeamShapeProcessor.hpp │ │ ├── ConeShapeProcessor.hpp │ │ ├── CrossShapeProcessor.hpp │ │ ├── LesserSpellFailureConsequences.hpp │ │ ├── MagicalAbilityChecker.hpp │ │ ├── MarginalSpellFailureConsequences.hpp │ │ ├── ReflectiveBeamShapeProcessor.hpp │ │ ├── SevereSpellFailureConsequences.hpp │ │ ├── SpellBonusUpdater.hpp │ │ ├── SpellFailureConsequences.hpp │ │ ├── SpellFailureConsequencesCoordinator.hpp │ │ ├── SpellShapeProcessor.hpp │ │ ├── SpellShapeProcessorFactory.hpp │ │ ├── SpellTransfer.hpp │ │ ├── SpellcastingProcessor.hpp │ │ ├── StormShapeProcessor.hpp │ │ ├── TargetSelfShapeProcessor.hpp │ │ └── TileMagicChecker.hpp │ └── source │ │ ├── BallShapeProcessor.cpp │ │ ├── BeamShapeProcessor.cpp │ │ ├── ConeShapeProcessor.cpp │ │ ├── CrossShapeProcessor.cpp │ │ ├── LesserSpellFailureConsequences.cpp │ │ ├── MagicalAbilityChecker.cpp │ │ ├── MarginalSpellFailureConsequences.cpp │ │ ├── ReflectiveBeamShapeProcessor.cpp │ │ ├── SevereSpellFailureConsequences.cpp │ │ ├── SpellBonusUpdater.cpp │ │ ├── SpellFailureConsequences.cpp │ │ ├── SpellFailureConsequencesCoordinator.cpp │ │ ├── SpellShapeProcessor.cpp │ │ ├── SpellShapeProcessorFactory.cpp │ │ ├── SpellTransfer.cpp │ │ ├── SpellcastingProcessor.cpp │ │ ├── StormShapeProcessor.cpp │ │ ├── TargetSelfShapeProcessor.cpp │ │ ├── TileMagicChecker.cpp │ │ └── unit_tests │ │ ├── MagicalAbilityChecker_test.cpp │ │ ├── SpellBonusUpdater_test.cpp │ │ └── TileMagicChecker_test.cpp ├── maps │ ├── include │ │ ├── CoordUtils.hpp │ │ ├── DirectionUtils.hpp │ │ ├── IMapTypeQuery.hpp │ │ ├── LoadedMapDetails.hpp │ │ ├── MapCursor.hpp │ │ ├── MapExitUtils.hpp │ │ ├── MapMovementTypes.hpp │ │ ├── MapRegistry.hpp │ │ ├── MapTypeQueries.hpp │ │ ├── MapTypeQueryFactory.hpp │ │ ├── MapUtils.hpp │ │ └── TileUtils.hpp │ ├── source │ │ ├── CoordUtils.cpp │ │ ├── DirectionUtils.cpp │ │ ├── LoadedMapDetails.cpp │ │ ├── MapCursor.cpp │ │ ├── MapExitUtils.cpp │ │ ├── MapRegistry.cpp │ │ ├── MapTypeQueries.cpp │ │ ├── MapTypeQueryFactory.cpp │ │ ├── MapUtils.cpp │ │ ├── TileUtils.cpp │ │ └── unit_tests │ │ │ ├── CoordUtils_test.cpp │ │ │ ├── DirectionUtils_test.cpp │ │ │ ├── LoadedMapDetails_test.cpp │ │ │ ├── MapExitUtils_test.cpp │ │ │ ├── MapRegistry_test.cpp │ │ │ ├── MapUtils_test.cpp │ │ │ ├── Map_test.cpp │ │ │ └── TileUtils_test.cpp │ └── tiles │ │ ├── features │ │ ├── include │ │ │ ├── AltarManipulator.hpp │ │ │ ├── BarrelManipulator.hpp │ │ │ ├── DefaultFeatureManipulator.hpp │ │ │ ├── DoorGateManipulator.hpp │ │ │ ├── EvilAltarManipulator.hpp │ │ │ ├── FeatureManipulator.hpp │ │ │ ├── FenceManipulator.hpp │ │ │ ├── ForgeManipulator.hpp │ │ │ ├── GoodAltarManipulator.hpp │ │ │ ├── IFeatureManipulatorFactory.hpp │ │ │ ├── JewelerWorkbenchManipulator.hpp │ │ │ ├── KilnManipulator.hpp │ │ │ ├── NeutralAltarManipulator.hpp │ │ │ ├── PewManipulator.hpp │ │ │ ├── PulperManipulator.hpp │ │ │ ├── SarcophagusManipulator.hpp │ │ │ ├── SlotMachineManipulator.hpp │ │ │ ├── TableManipulator.hpp │ │ │ ├── TanneryManipulator.hpp │ │ │ ├── TrapManipulator.hpp │ │ │ └── WheelAndLoomManipulator.hpp │ │ └── source │ │ │ ├── AltarManipulator.cpp │ │ │ ├── BarrelManipulator.cpp │ │ │ ├── DefaultFeatureManipulator.cpp │ │ │ ├── DoorGateManipulator.cpp │ │ │ ├── EvilAltarManipulator.cpp │ │ │ ├── FeatureManipulator.cpp │ │ │ ├── FenceManipulator.cpp │ │ │ ├── ForgeManipulator.cpp │ │ │ ├── GoodAltarManipulator.cpp │ │ │ ├── IFeatureManipulatorFactory.cpp │ │ │ ├── JewelerWorkbenchManipulator.cpp │ │ │ ├── KilnManipulator.cpp │ │ │ ├── NeutralAltarManipulator.cpp │ │ │ ├── PewManipulator.cpp │ │ │ ├── PulperManipulator.cpp │ │ │ ├── SarcophagusManipulator.cpp │ │ │ ├── SlotMachineManipulator.cpp │ │ │ ├── TableManipulator.cpp │ │ │ ├── TanneryManipulator.cpp │ │ │ ├── TrapManipulator.cpp │ │ │ ├── WheelAndLoomManipulator.cpp │ │ │ └── unit_tests │ │ │ ├── EvilAltarManipulator_test.cpp │ │ │ ├── GoodAltarManipulator_test.cpp │ │ │ └── NeutralAltarManipulator_test.cpp │ │ ├── include │ │ ├── AcidTileDamageProcessor.hpp │ │ ├── ArcaneTileDamageProcessor.hpp │ │ ├── ColdTileDamageProcessor.hpp │ │ ├── DefaultTileManipulator.hpp │ │ ├── GraveTileManipulator.hpp │ │ ├── HeatTileDamageProcessor.hpp │ │ ├── HolyTileDamageProcessor.hpp │ │ ├── ITileManipulator.hpp │ │ ├── NullTileDamageProcessor.hpp │ │ ├── PoisonTileDamageProcessor.hpp │ │ ├── TileDamageProcessor.hpp │ │ ├── TileDamageProcessorFactory.hpp │ │ └── TileManipulatorFactory.hpp │ │ └── source │ │ ├── AcidTileDamageProcessor.cpp │ │ ├── ArcaneTileDamageProcessor.cpp │ │ ├── ColdTileDamageProcessor.cpp │ │ ├── DefaultTileManipulator.cpp │ │ ├── GraveTileManipulator.cpp │ │ ├── HeatTileDamageProcessor.cpp │ │ ├── HolyTileDamageProcessor.cpp │ │ ├── NullTileDamageProcessor.cpp │ │ ├── PoisonTileDamageProcessor.cpp │ │ ├── TileDamageProcessor.cpp │ │ ├── TileDamageProcessorFactory.cpp │ │ └── TileManipulatorFactory.cpp ├── screens │ ├── include │ │ ├── AgeSelectionScreen.hpp │ │ ├── ClassSelectionScreen.hpp │ │ ├── ComponentAlignment.hpp │ │ ├── CreateItemScreen.hpp │ │ ├── DeitySelectionScreen.hpp │ │ ├── EquipmentScreen.hpp │ │ ├── EyeSelectionScreen.hpp │ │ ├── HairSelectionScreen.hpp │ │ ├── HelpScreen.hpp │ │ ├── HighScoreScreen.hpp │ │ ├── InventoryScreen.hpp │ │ ├── KilnScreen.hpp │ │ ├── LoadGameScreen.hpp │ │ ├── NamingScreen.hpp │ │ ├── OptionScreen.hpp │ │ ├── OptionsComponent.hpp │ │ ├── OrderScreen.hpp │ │ ├── Prompt.hpp │ │ ├── RaceSelectionScreen.hpp │ │ ├── Screen.hpp │ │ ├── ScreenComponent.hpp │ │ ├── SexSelectionScreen.hpp │ │ ├── SkillsScreen.hpp │ │ ├── SpellSelectionScreen.hpp │ │ ├── StartingLocationSelectionScreen.hpp │ │ ├── TextComponent.hpp │ │ ├── TextDisplayFormatter.hpp │ │ ├── TextDisplayScreen.hpp │ │ ├── TextFormatSpecifiers.hpp │ │ ├── WelcomeScreen.hpp │ │ ├── WornLocationScreenFactory.hpp │ │ └── WornLocationSelectionScreen.hpp │ └── source │ │ ├── AgeSelectionScreen.cpp │ │ ├── ClassSelectionScreen.cpp │ │ ├── ComponentAlignment.cpp │ │ ├── CreateItemScreen.cpp │ │ ├── DeitySelectionScreen.cpp │ │ ├── EquipmentScreen.cpp │ │ ├── EyeSelectionScreen.cpp │ │ ├── HairSelectionScreen.cpp │ │ ├── HelpScreen.cpp │ │ ├── HighScoreScreen.cpp │ │ ├── InventoryScreen.cpp │ │ ├── KilnScreen.cpp │ │ ├── LoadGameScreen.cpp │ │ ├── NamingScreen.cpp │ │ ├── OptionScreen.cpp │ │ ├── OptionsComponent.cpp │ │ ├── OrderScreen.cpp │ │ ├── Prompt.cpp │ │ ├── RaceSelectionScreen.cpp │ │ ├── Screen.cpp │ │ ├── ScreenComponent.cpp │ │ ├── SexSelectionScreen.cpp │ │ ├── SkillsScreen.cpp │ │ ├── SpellSelectionScreen.cpp │ │ ├── StartingLocationSelectionScreen.cpp │ │ ├── TextComponent.cpp │ │ ├── TextDisplayFormatter.cpp │ │ ├── TextDisplayScreen.cpp │ │ ├── TextFormatSpecifiers.cpp │ │ ├── WelcomeScreen.cpp │ │ ├── WornLocationScreenFactory.cpp │ │ ├── WornLocationSelectionScreen.cpp │ │ └── unit_tests │ │ ├── ComponentAlignment_test.cpp │ │ └── OptionsComponent_test.cpp ├── scripting │ ├── include │ │ ├── AttackScript.hpp │ │ ├── CreateScript.hpp │ │ ├── DeathScript.hpp │ │ ├── DecisionScript.hpp │ │ ├── DropScript.hpp │ │ ├── ItemScript.hpp │ │ ├── KillScript.hpp │ │ ├── LevelScript.hpp │ │ ├── LuaAPIFunctions.hpp │ │ ├── LuaUtils.hpp │ │ ├── MapScript.hpp │ │ ├── MoveScript.hpp │ │ ├── ScriptConstants.hpp │ │ ├── ScriptEngine.hpp │ │ └── TameScript.hpp │ └── source │ │ ├── AttackScript.cpp │ │ ├── CreateScript.cpp │ │ ├── DeathScript.cpp │ │ ├── DecisionScript.cpp │ │ ├── DropScript.cpp │ │ ├── ItemScript.cpp │ │ ├── KillScript.cpp │ │ ├── LevelScript.cpp │ │ ├── LuaAPIFunctions.cpp │ │ ├── LuaUtils.cpp │ │ ├── MapScript.cpp │ │ ├── MoveScript.cpp │ │ ├── ScriptConstants.cpp │ │ ├── ScriptEngine.cpp │ │ ├── TameScript.cpp │ │ └── unit_tests │ │ └── ScriptEngine_test.cpp ├── serialization │ ├── include │ │ ├── Serialization.hpp │ │ ├── SerializationExceptions.hpp │ │ ├── SerializationTypes.hpp │ │ └── Serialize.hpp │ └── source │ │ ├── Serialization.cpp │ │ ├── SerializationExceptions.cpp │ │ ├── Serialize.cpp │ │ └── unit_tests │ │ └── Serialize_test.cpp ├── skills │ ├── include │ │ ├── BeastmasterySkillProcessor.hpp │ │ ├── BowyerSkillProcessor.hpp │ │ ├── DetectionSkillProcessor.hpp │ │ ├── DisarmTrapsSkillProcessor.hpp │ │ ├── FishingSkillProcessor.hpp │ │ ├── FishingTypes.hpp │ │ ├── FletcherySkillProcessor.hpp │ │ ├── GeneralMagicSkillProcessor.hpp │ │ ├── HidingSkillProcessor.hpp │ │ ├── MountainLoreSkillProcessor.hpp │ │ ├── MusicSkillProcessor.hpp │ │ ├── PapercraftSkillProcessor.hpp │ │ ├── ScribingSkillProcessor.hpp │ │ ├── SkillManager.hpp │ │ ├── SkillProcessor.hpp │ │ ├── SkillProcessorFactory.hpp │ │ ├── SkillProcessors.hpp │ │ ├── StealthSkillProcessor.hpp │ │ ├── SwimmingSkillProcessor.hpp │ │ ├── ThieverySkillProcessor.hpp │ │ ├── WandCreationParameters.hpp │ │ └── WandcraftSkillProcessor.hpp │ └── source │ │ ├── BeastmasterySkillProcessor.cpp │ │ ├── BowyerSkillProcessor.cpp │ │ ├── DetectionSkillProcessor.cpp │ │ ├── DisarmTrapsSkillProcessor.cpp │ │ ├── FishingSkillProcessor.cpp │ │ ├── FletcherySkillProcessor.cpp │ │ ├── GeneralMagicSkillProcessor.cpp │ │ ├── HidingSkillProcessor.cpp │ │ ├── MountainLoreSkillProcessor.cpp │ │ ├── MusicSkillProcessor.cpp │ │ ├── PapercraftSkillProcessor.cpp │ │ ├── ScribingSkillProcessor.cpp │ │ ├── SkillManager.cpp │ │ ├── SkillProcessor.cpp │ │ ├── SkillProcessorFactory.cpp │ │ ├── SkillProcessors.cpp │ │ ├── StealthSkillProcessor.cpp │ │ ├── SwimmingSkillProcessor.cpp │ │ ├── ThieverySkillProcessor.cpp │ │ ├── WandCreationParameters.cpp │ │ └── WandcraftSkillProcessor.cpp ├── source │ ├── AlignmentUtils.cpp │ ├── AmbientSound.cpp │ ├── CharacterCreationDetails.cpp │ ├── ClassManager.cpp │ ├── CreationUtils.cpp │ ├── DeityUtils.cpp │ ├── Environment.cpp │ ├── FileWriter.cpp │ ├── Game.cpp │ ├── GameUtils.cpp │ ├── HighScoreConstants.cpp │ ├── Log.cpp │ ├── LogFiles.cpp │ ├── Message.cpp │ ├── MessageBuffer.cpp │ ├── MessageManager.cpp │ ├── MessageManagerFactory.cpp │ ├── Messages.cpp │ ├── Metadata.cpp │ ├── Naming.cpp │ ├── NullMessageManager.cpp │ ├── RNG.cpp │ ├── RaceManager.cpp │ ├── Random.cpp │ ├── ReligionManager.cpp │ ├── ScoreFile.cpp │ ├── ScoreFileEntry.cpp │ ├── SelectionUtils.cpp │ ├── Setting.cpp │ ├── SettingKeybindings.cpp │ ├── Settings.cpp │ ├── ShadowOfTheWyrmEngine.cpp │ ├── ShimmerColours.cpp │ └── unit_tests │ │ ├── AlignmentUtils_test.cpp │ │ ├── AmbientSound_test.cpp │ │ ├── CharacterCreationDetails_test.cpp │ │ ├── Game_test.cpp │ │ ├── MessageBuffer_test.cpp │ │ ├── MessageManager_test.cpp │ │ ├── Message_test.cpp │ │ ├── Messages_test.cpp │ │ ├── Metadata_test.cpp │ │ ├── NullMessageManager_test.cpp │ │ ├── RNG_test.cpp │ │ ├── ScoreFileEntry_test.cpp │ │ ├── ScoreFile_test.cpp │ │ ├── SettingKeybindings_test.cpp │ │ └── ShimmerColours_test.cpp ├── strings │ ├── include │ │ ├── ActionTextKeys.hpp │ │ ├── ArcanaTextKeys.hpp │ │ ├── ColourTextKeys.hpp │ │ ├── CombatTextKeys.hpp │ │ ├── ConductTextKeys.hpp │ │ ├── CorpseTextKeys.hpp │ │ ├── DateTextKeys.hpp │ │ ├── DeathSourceTextKeys.hpp │ │ ├── DeityTextKeys.hpp │ │ ├── DifficultyTextKeys.hpp │ │ ├── DirectionLocationTextKeys.hpp │ │ ├── DungeonFeatureTextKeys.hpp │ │ ├── EffectTextKeys.hpp │ │ ├── EntranceTextKeys.hpp │ │ ├── EquipmentTextKeys.hpp │ │ ├── FeatureDescriptionTextKeys.hpp │ │ ├── FileConstants.hpp │ │ ├── GameEnvTextKeys.hpp │ │ ├── InscriptionTextKeys.hpp │ │ ├── ItemStatusTextKeys.hpp │ │ ├── ItemTextKeys.hpp │ │ ├── ItemTypeTextKeys.hpp │ │ ├── MaterialTextKeys.hpp │ │ ├── MembershipTextKeys.hpp │ │ ├── MovementTextKeys.hpp │ │ ├── MusicTextKeys.hpp │ │ ├── NPCBackgroundTextKeys.hpp │ │ ├── OrderTextKeys.hpp │ │ ├── PartyTextKeys.hpp │ │ ├── PlayerTextKeys.hpp │ │ ├── PromptTextKeys.hpp │ │ ├── RangedCombatTextKeys.hpp │ │ ├── ResistanceTextKeys.hpp │ │ ├── SacrificeTextKeys.hpp │ │ ├── ScoreTextKeys.hpp │ │ ├── ScreenTitleTextKeys.hpp │ │ ├── SeasonTextKeys.hpp │ │ ├── SettingTextKeys.hpp │ │ ├── SettlementTextKeys.hpp │ │ ├── SizeTextKeys.hpp │ │ ├── SkillTextKeys.hpp │ │ ├── SpellFailureTextKeys.hpp │ │ ├── SpellcastingTextKeys.hpp │ │ ├── StatisticTextKeys.hpp │ │ ├── StatusAilmentTextKeys.hpp │ │ ├── StringTable.hpp │ │ ├── TerrainTextKeys.hpp │ │ ├── TextKeys.hpp │ │ ├── TextMessages.hpp │ │ ├── TileDangerConfirmationKeys.hpp │ │ ├── TileDescriptionKeys.hpp │ │ ├── TileTextKeys.hpp │ │ ├── VictoryTextKeys.hpp │ │ └── WorldMapLocationTextKeys.hpp │ └── source │ │ ├── ActionTextKeys.cpp │ │ ├── ArcanaTextKeys.cpp │ │ ├── ColourTextKeys.cpp │ │ ├── CombatTextKeys.cpp │ │ ├── ConductTextKeys.cpp │ │ ├── CorpseTextKeys.cpp │ │ ├── DateTextKeys.cpp │ │ ├── DeathSourceTextKeys.cpp │ │ ├── DeityTextKeys.cpp │ │ ├── DifficultyTextKeys.cpp │ │ ├── DirectionLocationTextKeys.cpp │ │ ├── DungeonFeatureTextKeys.cpp │ │ ├── EffectTextKeys.cpp │ │ ├── EntranceTextKeys.cpp │ │ ├── EquipmentTextKeys.cpp │ │ ├── FeatureDescriptionTextKeys.cpp │ │ ├── FileConstants.cpp │ │ ├── GameEnvTextKeys.cpp │ │ ├── InscriptionTextKeys.cpp │ │ ├── ItemStatusTextKeys.cpp │ │ ├── ItemTextKeys.cpp │ │ ├── ItemTypeTextKeys.cpp │ │ ├── MaterialTextKeys.cpp │ │ ├── MembershipTextKeys.cpp │ │ ├── MovementTextKeys.cpp │ │ ├── MusicTextKeys.cpp │ │ ├── NPCBackgroundTextKeys.cpp │ │ ├── OrderTextKeys.cpp │ │ ├── PartyTextKeys.cpp │ │ ├── PlayerTextKeys.cpp │ │ ├── PromptTextKeys.cpp │ │ ├── RangedCombatTextKeys.cpp │ │ ├── ResistanceTextKeys.cpp │ │ ├── SacrificeTextKeys.cpp │ │ ├── ScoreTextKeys.cpp │ │ ├── ScreenTitleTextKeys.cpp │ │ ├── SeasonTextKeys.cpp │ │ ├── SettingTextKeys.cpp │ │ ├── SettlementTextKeys.cpp │ │ ├── SizeTextKeys.cpp │ │ ├── SkillTextKeys.cpp │ │ ├── SpellFailureTextKeys.cpp │ │ ├── SpellcastingTextKeys.cpp │ │ ├── StatisticTextKeys.cpp │ │ ├── StatusAilmentTextKeys.cpp │ │ ├── StringTable.cpp │ │ ├── TerrainTextKeys.cpp │ │ ├── TextKeys.cpp │ │ ├── TextMessages.cpp │ │ ├── TileDangerConfirmationKeys.cpp │ │ ├── TileDescriptionKeys.cpp │ │ ├── TileTextKeys.cpp │ │ ├── VictoryTextKeys.cpp │ │ ├── WorldMapLocationTextKeys.cpp │ │ └── unit_tests │ │ ├── DateTextKeys_test.cpp │ │ ├── DirectionLocationTextKeys_test.cpp │ │ └── StringTable_test.cpp ├── time │ ├── include │ │ ├── AgeTimeObserver.hpp │ │ ├── BoatingMovementAccumulationChecker.hpp │ │ ├── CreatureAPRegeneration.hpp │ │ ├── CreatureAlcoholTimer.hpp │ │ ├── CreatureHPRegeneration.hpp │ │ ├── CreatureHungerTimer.hpp │ │ ├── CreatureModifiers.hpp │ │ ├── CreaturePietyRegeneration.hpp │ │ ├── CreatureSkillIncrementer.hpp │ │ ├── CreatureSkillMarkerChecker.hpp │ │ ├── CreatureStatisticsMarkerChecker.hpp │ │ ├── CreatureStatsIncrementer.hpp │ │ ├── CreatureStatuses.hpp │ │ ├── CreatureTimeObserver.hpp │ │ ├── DefaultMovementAccumulationChecker.hpp │ │ ├── FallingMovementAccumulationChecker.hpp │ │ ├── ICreatureRegeneration.hpp │ │ ├── ITerrainMovementAccumulationChecker.hpp │ │ ├── ITimeObserver.hpp │ │ ├── MapTimeObserver.hpp │ │ ├── MountainClimbingMovementAccumulationChecker.hpp │ │ ├── MovementAccumulationChecker.hpp │ │ ├── MovementAccumulator.hpp │ │ ├── RegenerationConstants.hpp │ │ ├── SeasonsTimeObserver.hpp │ │ ├── ShopsTimeObserver.hpp │ │ ├── SpecialDayObserver.hpp │ │ ├── SwimmingMovementAccumulationChecker.hpp │ │ ├── TerrainMovementAccumulationCheckerFactory.hpp │ │ ├── TileTransformObserver.hpp │ │ ├── TimeObserverFactory.hpp │ │ ├── WorldTimeKeeper.hpp │ │ ├── WorldTimeKeeperCoordinator.hpp │ │ ├── WorldTimeObserver.hpp │ │ └── WorldWeatherUpdater.hpp │ └── source │ │ ├── AgeTimeObserver.cpp │ │ ├── BoatingMovementAccumulationChecker.cpp │ │ ├── CreatureAPRegeneration.cpp │ │ ├── CreatureAlcoholTimer.cpp │ │ ├── CreatureHPRegeneration.cpp │ │ ├── CreatureHungerTimer.cpp │ │ ├── CreatureModifiers.cpp │ │ ├── CreaturePietyRegeneration.cpp │ │ ├── CreatureSkillIncrementer.cpp │ │ ├── CreatureSkillMarkerChecker.cpp │ │ ├── CreatureStatisticsMarkerChecker.cpp │ │ ├── CreatureStatsIncrementer.cpp │ │ ├── CreatureStatuses.cpp │ │ ├── CreatureTimeObserver.cpp │ │ ├── DefaultMovementAccumulationChecker.cpp │ │ ├── FallingMovementAccumulationChecker.cpp │ │ ├── ITimeObserver.cpp │ │ ├── MapTimeObserver.cpp │ │ ├── MountainClimbingMovementAccumulationChecker.cpp │ │ ├── MovementAccumulationChecker.cpp │ │ ├── MovementAccumulator.cpp │ │ ├── RegenerationConstants.cpp │ │ ├── SeasonsTimeObserver.cpp │ │ ├── ShopsTimeObserver.cpp │ │ ├── SpecialDayObserver.cpp │ │ ├── SwimmingMovementAccumulationChecker.cpp │ │ ├── TerrainMovementAccumulationCheckerFactory.cpp │ │ ├── TileTransformObserver.cpp │ │ ├── TimeObserverFactory.cpp │ │ ├── WorldTimeKeeper.cpp │ │ ├── WorldTimeKeeperCoordinator.cpp │ │ ├── WorldTimeObserver.cpp │ │ ├── WorldWeatherUpdater.cpp │ │ └── unit_tests │ │ ├── AgeTimeObserver_test.cpp │ │ ├── CreatureTimeObserver_test.cpp │ │ ├── MapTimeObserver_test.cpp │ │ ├── SeasonsTimeObserver_test.cpp │ │ ├── ShopsTimeObserver_test.cpp │ │ ├── SpecialDayObserver_test.cpp │ │ ├── TileTransformObserver_test.cpp │ │ └── WorldTimeKeeper_test.cpp └── translators │ ├── include │ ├── AnimationTranslator.hpp │ ├── BeamSpellTranslator.hpp │ ├── CreatureTranslator.hpp │ ├── DisplayItemColourTranslator.hpp │ ├── DisplayItemTypeFactory.hpp │ ├── EquipmentTranslator.hpp │ ├── IStatusAilmentTranslator.hpp │ ├── InventoryTranslator.hpp │ ├── ItemTranslator.hpp │ ├── MapTranslator.hpp │ ├── ResistancesTranslator.hpp │ ├── StatusAilmentTranslators.hpp │ └── ViewMapTranslator.hpp │ └── source │ ├── AnimationTranslator.cpp │ ├── BeamSpellTranslator.cpp │ ├── CreatureTranslator.cpp │ ├── DisplayItemColourTranslator.cpp │ ├── DisplayItemTypeFactory.cpp │ ├── EquipmentTranslator.cpp │ ├── IStatusAilmentTranslator.cpp │ ├── InventoryTranslator.cpp │ ├── ItemTranslator.cpp │ ├── MapTranslator.cpp │ ├── ResistancesTranslator.cpp │ ├── StatusAilmentTranslators.cpp │ ├── ViewMapTranslator.cpp │ └── unit_tests │ ├── BeamSpellTranslator_test.cpp │ ├── DisplayItemColourTranslator_test.cpp │ └── DisplayItemTypeFactory_test.cpp ├── feature_sprites.xcf ├── get_artifact_ids.py ├── get_assets.sh ├── howdoi.txt ├── include ├── ClassIdentifiers.hpp ├── ColourUtils.hpp ├── Colours.hpp ├── CompilationDetails.hpp ├── Conversion.hpp ├── ISerializable.hpp ├── UnhandledExceptions.hpp ├── buildinfo.hpp ├── common.hpp └── global_prototypes.hpp ├── item_sprites.xcf ├── level_ranges.py ├── libpng16-16.dll ├── licenses ├── boost.txt ├── google_test.txt ├── lua.txt └── xerces.txt ├── logs ├── .gitignore └── README ├── long_resource_strings.py ├── pdcurses.dll ├── premake4.lua ├── premake5.lua ├── resource.h ├── scripts ├── areas │ ├── aeschburh.lua │ ├── areas.lua │ ├── atua_elar.lua │ ├── central_lands.lua │ ├── dwarf_lands.lua │ ├── eka.lua │ ├── events │ │ ├── asher_islet.lua │ │ ├── carcassia_a1.lua │ │ ├── carcassia_a2.lua │ │ ├── carcassia_a2a.lua │ │ ├── carcassia_b1.lua │ │ ├── carcassia_b2.lua │ │ ├── carcassia_c1.lua │ │ ├── carcassia_c2.lua │ │ ├── carcassia_common.lua │ │ ├── carcassia_guild_of_thieves.lua │ │ ├── carcassia_tower_top.lua │ │ ├── cosmos.lua │ │ ├── cosmos_common.lua │ │ ├── forest_of_yew.lua │ │ ├── gnordvar.lua │ │ ├── isen_dun.lua │ │ ├── map_events.lua │ │ ├── serat_lair.lua │ │ ├── telari_base.lua │ │ ├── whalings_end.lua │ │ └── wintersea_keep.lua │ ├── fae_caravan.lua │ ├── far_reaches.lua │ ├── far_shore.lua │ ├── forest_of_yew.lua │ ├── gnordvar.lua │ ├── infinite_dungeon.lua │ ├── infinite_sewer.lua │ ├── last_rock.lua │ ├── little_island.lua │ ├── nether_shrine.lua │ ├── sky_shrine.lua │ ├── snake_lands.lua │ └── whalings_end.lua ├── attacks │ ├── attack.lua │ └── steal.lua ├── common │ ├── constants.lua │ ├── creature.lua │ ├── fn.lua │ └── generate.lua ├── create │ ├── cat.lua │ └── create.lua ├── death │ ├── amaurosis.lua │ ├── death.lua │ ├── deity.lua │ ├── deity_sceadugenga.lua │ ├── fighting_pits.lua │ ├── gas_cloud.lua │ └── the_sorceror.lua ├── decision │ ├── actions.lua │ ├── comet_jellyfish.lua │ ├── decide.lua │ ├── dying_star.lua │ ├── goblin_trapper.lua │ ├── thief.lua │ └── witchthorn.lua ├── deities │ └── anger_common.lua ├── drop │ ├── drop.lua │ └── shopkeeper.lua ├── env.lua ├── items │ ├── clay_pot.lua │ ├── items.lua │ └── treasure.lua ├── kill │ ├── kill.lua │ └── oracle.lua ├── level │ ├── adventurer.lua │ ├── apothecary.lua │ ├── archer.lua │ ├── artisan.lua │ ├── dwarf.lua │ ├── fae.lua │ ├── giant.lua │ ├── gnome.lua │ ├── goblin.lua │ ├── human.lua │ ├── level.lua │ ├── merchant.lua │ ├── minstrel.lua │ ├── mountain_elf.lua │ ├── noble.lua │ ├── npc.lua │ ├── ogre.lua │ ├── oracle.lua │ ├── pilgrim.lua │ ├── pugilist.lua │ ├── rover.lua │ ├── sage.lua │ ├── seafarer.lua │ ├── shepherd.lua │ ├── smith.lua │ ├── snakeling.lua │ ├── thief.lua │ ├── warrior.lua │ ├── witchling.lua │ ├── wizard.lua │ └── wood_elf.lua ├── misc │ └── special_days.lua ├── move │ ├── carcassia_turtles.lua │ └── move.lua ├── quests │ ├── adventurer.lua │ ├── aeschburh │ │ └── wispe.lua │ ├── atuaelar │ │ ├── kirin.lua │ │ ├── mountain_elf_scholar.lua │ │ ├── scholar_work.lua │ │ ├── thesilea.lua │ │ ├── tir.lua │ │ └── twille.lua │ ├── bartender.lua │ ├── carcassia │ │ ├── acey.lua │ │ ├── ancient_sage.lua │ │ ├── asher.lua │ │ ├── athel.lua │ │ ├── axander.lua │ │ ├── balabin.lua │ │ ├── blackjack_dealer.lua │ │ ├── blind_oracle.lua │ │ ├── calabus.lua │ │ ├── carcassian_magistrate.lua │ │ ├── carcassian_recruiter.lua │ │ ├── coalman.lua │ │ ├── corbett.lua │ │ ├── dealer.lua │ │ ├── emperor_titus.lua │ │ ├── enchantments_student.lua │ │ ├── evocations_student.lua │ │ ├── ffleur.lua │ │ ├── gambler.lua │ │ ├── gardening_spellstudent.lua │ │ ├── glich.lua │ │ ├── golgoa.lua │ │ ├── guild_greeter.lua │ │ ├── guild_thief.lua │ │ ├── guildmaster_caro.lua │ │ ├── hedge_wizard.lua │ │ ├── herbalist.lua │ │ ├── lish.lua │ │ ├── lorelei.lua │ │ ├── okhoa.lua │ │ ├── old_hargin.lua │ │ ├── pern.lua │ │ ├── pitmistress_ghara.lua │ │ ├── pov_dealer.lua │ │ ├── praetor_cook.lua │ │ ├── praetor_dantus.lua │ │ ├── praetor_footman.lua │ │ ├── praetor_scullerymaid.lua │ │ ├── praetor_secretary.lua │ │ ├── questare.lua │ │ ├── racemaster.lua │ │ ├── runic_student.lua │ │ ├── scamander.lua │ │ ├── scheldt.lua │ │ ├── summonings_student.lua │ │ ├── tela.lua │ │ ├── temple_master.lua │ │ ├── temple_tutor.lua │ │ ├── thena.lua │ │ ├── tower_student_common.lua │ │ └── varra.lua │ ├── common_quests.lua │ ├── commoner.lua │ ├── fae_caravan │ │ ├── caravan_master.lua │ │ └── eakauri.lua │ ├── fairy_spirit.lua │ ├── farmer.lua │ ├── fisherman.lua │ ├── gnordvar │ │ └── christof.lua │ ├── hireling.lua │ ├── isen_dun │ │ ├── advisor.lua │ │ ├── cadlind.lua │ │ ├── cynwise.lua │ │ ├── ead.lua │ │ ├── hild.lua │ │ ├── hrimgar.lua │ │ ├── idem.lua │ │ ├── kew.lua │ │ ├── nama.lua │ │ ├── sea_captain.lua │ │ ├── the_blacksmith.lua │ │ └── the_ploughman.lua │ ├── jeweler.lua │ ├── last_islands │ │ ├── amaurosis.lua │ │ └── bagra.lua │ ├── magical_spirit.lua │ ├── magici_merchant.lua │ ├── merchant_common.lua │ ├── musician.lua │ ├── potter.lua │ ├── quest.lua │ ├── rowan_head │ │ ├── exile.lua │ │ ├── franck.lua │ │ └── maisy.lua │ ├── scribe.lua │ ├── shopkeeper.lua │ ├── sithrin │ │ ├── altus.lua │ │ ├── cornel.lua │ │ └── snakes.lua │ ├── smith.lua │ ├── stoneheim │ │ ├── gildi.lua │ │ ├── new_wizard.lua │ │ ├── skaal.lua │ │ └── thengil.lua │ ├── tanner.lua │ ├── telari │ │ ├── the_armourer.lua │ │ ├── the_conjurer.lua │ │ ├── the_sentry.lua │ │ ├── the_smith.lua │ │ ├── the_sorceror.lua │ │ ├── the_speaker.lua │ │ └── the_worldsinger.lua │ ├── thatcher.lua │ ├── tradesman.lua │ ├── traveller.lua │ ├── vendor.lua │ ├── weaver.lua │ ├── whalings_end │ │ ├── gnomish_seatrader.lua │ │ ├── hrethel.lua │ │ └── scrimshander.lua │ ├── witchling.lua │ └── yew │ │ ├── advisor.lua │ │ ├── ilru.lua │ │ ├── koris.lua │ │ └── melura.lua └── tame │ ├── amaurosis.lua │ └── tame.lua ├── shadowofthewyrmtext_blank.ini ├── shadowofthewyrmtext_en.ini ├── sotw_icon.ico ├── sotw_music.fms ├── sotw_procdump.bat ├── sound ├── include │ ├── Music.hpp │ ├── MusicEvent.hpp │ ├── NullSound.hpp │ ├── SDLSound.hpp │ ├── Song.hpp │ ├── Sound.hpp │ ├── SoundEffectID.hpp │ └── SoundFactory.hpp └── source │ ├── Music.cpp │ ├── MusicEvent.cpp │ ├── NullSound.cpp │ ├── SDLSound.cpp │ ├── Song.cpp │ ├── Sound.cpp │ ├── SoundEffectID.cpp │ ├── SoundFactory.cpp │ └── unit_tests │ ├── Music_test.cpp │ ├── NullSound_test.cpp │ └── SDLSound_test.cpp ├── source ├── ColourUtils.cpp ├── CompilationDetails.cpp ├── Conversion.cpp ├── MapTester.cpp ├── ShadowOfTheWyrm.cpp ├── UnhandledExceptions.cpp ├── global_functions.cpp └── unit_tests │ ├── ColourUtils_test.cpp │ └── Conversion_test.cpp ├── suggestions.txt ├── swyrm.ini ├── sys_sprites.xcf ├── terrain_sprites.xcf ├── texts ├── bookofdays_blank.txt ├── bookofdays_en.txt ├── casinogames_blank.txt ├── casinogames_en.txt ├── faeriefragment_blank.txt ├── faeriefragment_en.txt ├── gamehistory_blank.txt ├── gamehistory_en.txt ├── gnordvarhistory_blank.txt ├── gnordvarhistory_en.txt ├── isendunchronicle_blank.txt ├── isendunchronicle_en.txt ├── kellhistory_blank.txt ├── kellhistory_en.txt ├── keybindings_blank.txt ├── keybindings_en.txt ├── oneternalism_blank.txt ├── oneternalism_en.txt ├── roguelikes_blank.txt ├── roguelikes_en.txt ├── shrines_history_blank.txt ├── shrines_history_en.txt ├── stoneheimhistory_blank.txt ├── stoneheimhistory_en.txt ├── strategy_blank.txt ├── strategy_en.txt ├── tel_and_floridel_blank.txt ├── tel_and_floridel_en.txt ├── thenine_blank.txt ├── thenine_en.txt ├── titlepoem10_blank.txt ├── titlepoem10_en.txt ├── titlepoem11_blank.txt ├── titlepoem11_en.txt ├── titlepoem12_blank.txt ├── titlepoem12_en.txt ├── titlepoem13_blank.txt ├── titlepoem13_en.txt ├── titlepoem2_blank.txt ├── titlepoem2_en.txt ├── titlepoem3_blank.txt ├── titlepoem3_en.txt ├── titlepoem4_blank.txt ├── titlepoem4_en.txt ├── titlepoem5_blank.txt ├── titlepoem5_en.txt ├── titlepoem6_blank.txt ├── titlepoem6_en.txt ├── titlepoem7_blank.txt ├── titlepoem7_en.txt ├── titlepoem8_blank.txt ├── titlepoem8_en.txt ├── titlepoem9_blank.txt ├── titlepoem9_en.txt ├── titlepoem_blank.txt ├── titlepoem_en.txt ├── yewhistory_blank.txt └── yewhistory_en.txt ├── version_info.txt ├── win_release_sounds_zip.bat ├── win_release_sprites_zip.bat ├── win_release_zip.bat ├── world ├── include │ ├── AgeInfo.hpp │ ├── Alignment.hpp │ ├── AlignmentEnums.hpp │ ├── Ammunition.hpp │ ├── Amulet.hpp │ ├── Armour.hpp │ ├── AutomaticMovement.hpp │ ├── Blood.hpp │ ├── Boat.hpp │ ├── BoolStatistic.hpp │ ├── BoundingBox.hpp │ ├── BrandConstants.hpp │ ├── Calendar.hpp │ ├── CalendarDay.hpp │ ├── Class.hpp │ ├── ConductTypes.hpp │ ├── Conducts.hpp │ ├── Consumable.hpp │ ├── ConsumableConstants.hpp │ ├── Creature.hpp │ ├── CreatureFeatures.hpp │ ├── CreatureGenerationOptions.hpp │ ├── CreatureGenerationValues.hpp │ ├── CreatureProperties.hpp │ ├── CreatureTypes.hpp │ ├── Currency.hpp │ ├── Damage.hpp │ ├── DamageFlag.hpp │ ├── DamageFlagFactory.hpp │ ├── DamageTypes.hpp │ ├── Date.hpp │ ├── Depth.hpp │ ├── Dice.hpp │ ├── Dimensions.hpp │ ├── Directions.hpp │ ├── DropParameters.hpp │ ├── Equipment.hpp │ ├── EquipmentTypes.hpp │ ├── Food.hpp │ ├── GenerationProperties.hpp │ ├── GenerationValues.hpp │ ├── HungerClock.hpp │ ├── IInventory.hpp │ ├── InitialItem.hpp │ ├── IntelligenceConstants.hpp │ ├── Inventory.hpp │ ├── InventoryFactory.hpp │ ├── Item.hpp │ ├── ItemProperties.hpp │ ├── ItemSerializationFactory.hpp │ ├── ItemTypes.hpp │ ├── Map.hpp │ ├── MapExit.hpp │ ├── MapFactory.hpp │ ├── MapProperties.hpp │ ├── MapTypes.hpp │ ├── Marks.hpp │ ├── Memberships.hpp │ ├── MiscItem.hpp │ ├── Modifier.hpp │ ├── Mortuary.hpp │ ├── MovementAccumulation.hpp │ ├── MovementTypes.hpp │ ├── NullInventory.hpp │ ├── Plant.hpp │ ├── Potion.hpp │ ├── Quests.hpp │ ├── Race.hpp │ ├── RaceConstants.hpp │ ├── RarityTypes.hpp │ ├── Readable.hpp │ ├── Resistances.hpp │ ├── Ring.hpp │ ├── ScriptDetails.hpp │ ├── Scroll.hpp │ ├── Shop.hpp │ ├── SkillFactory.hpp │ ├── SkillTypes.hpp │ ├── Skills.hpp │ ├── SkinningConstants.hpp │ ├── SmithingConstants.hpp │ ├── Spellbook.hpp │ ├── SpritesheetLocation.hpp │ ├── Staff.hpp │ ├── StartingLocation.hpp │ ├── Statistic.hpp │ ├── StatisticTypes.hpp │ ├── Status.hpp │ ├── StatusAilments.hpp │ ├── StatusTypes.hpp │ ├── Symbol.hpp │ ├── ThreatConstants.hpp │ ├── ThreatRatings.hpp │ ├── Tool.hpp │ ├── Wand.hpp │ ├── WaterInventory.hpp │ ├── WaterTypes.hpp │ ├── Weapon.hpp │ ├── WeaponTypes.hpp │ ├── Wearable.hpp │ ├── WeavingConstants.hpp │ ├── Weight.hpp │ └── World.hpp ├── magic │ ├── include │ │ ├── EffectProperties.hpp │ │ ├── EffectTypes.hpp │ │ ├── IndividualSpellKnowledge.hpp │ │ ├── Spell.hpp │ │ ├── SpellAdditionalProperties.hpp │ │ ├── SpellConstants.hpp │ │ ├── SpellFactory.hpp │ │ ├── SpellKnowledge.hpp │ │ ├── SpellShape.hpp │ │ ├── SpellShapeFactory.hpp │ │ └── SpellTypes.hpp │ └── source │ │ ├── EffectProperties.cpp │ │ ├── IndividualSpellKnowledge.cpp │ │ ├── Spell.cpp │ │ ├── SpellAdditionalProperties.cpp │ │ ├── SpellConstants.cpp │ │ ├── SpellFactory.cpp │ │ ├── SpellKnowledge.cpp │ │ ├── SpellShape.cpp │ │ ├── SpellShapeFactory.cpp │ │ └── unit_tests │ │ ├── IndividualSpellKnowledge_test.cpp │ │ ├── SpellKnowledge_test.cpp │ │ ├── SpellShapeFactory_test.cpp │ │ ├── SpellShape_test.cpp │ │ └── Spell_test.cpp ├── materials │ ├── include │ │ ├── Bone.hpp │ │ ├── Clay.hpp │ │ ├── Cloth.hpp │ │ ├── DragonScale.hpp │ │ ├── Gases.hpp │ │ ├── Glass.hpp │ │ ├── Gold.hpp │ │ ├── Iron.hpp │ │ ├── Ivory.hpp │ │ ├── Leather.hpp │ │ ├── Marble.hpp │ │ ├── Material.hpp │ │ ├── MaterialFactory.hpp │ │ ├── MaterialTypes.hpp │ │ ├── Meat.hpp │ │ ├── Onyx.hpp │ │ ├── Paper.hpp │ │ ├── PlantMaterial.hpp │ │ ├── Steel.hpp │ │ ├── Stone.hpp │ │ ├── UnknownMaterial.hpp │ │ └── Wood.hpp │ └── source │ │ ├── Bone.cpp │ │ ├── Clay.cpp │ │ ├── Cloth.cpp │ │ ├── DragonScale.cpp │ │ ├── Gases.cpp │ │ ├── Glass.cpp │ │ ├── Gold.cpp │ │ ├── Iron.cpp │ │ ├── Ivory.cpp │ │ ├── Leather.cpp │ │ ├── Marble.cpp │ │ ├── Material.cpp │ │ ├── MaterialFactory.cpp │ │ ├── Meat.cpp │ │ ├── Onyx.cpp │ │ ├── Paper.cpp │ │ ├── PlantMaterial.cpp │ │ ├── Steel.cpp │ │ ├── Stone.cpp │ │ ├── UnknownMaterial.cpp │ │ ├── Wood.cpp │ │ └── unit_tests │ │ ├── Bone_test.cpp │ │ ├── Clay_test.cpp │ │ ├── Cloth_test.cpp │ │ ├── DragonScale_test.cpp │ │ ├── Gases_test.cpp │ │ ├── Glass_test.cpp │ │ ├── Gold_test.cpp │ │ ├── Iron_test.cpp │ │ ├── Ivory_test.cpp │ │ ├── Leather_test.cpp │ │ ├── Marble_test.cpp │ │ ├── MaterialFactory_test.cpp │ │ ├── Meat_test.cpp │ │ ├── Onyx_test.cpp │ │ ├── Paper_test.cpp │ │ ├── PlantMaterial_test.cpp │ │ ├── Steel_test.cpp │ │ ├── Stone_test.cpp │ │ ├── UnknownMaterial_test.cpp │ │ └── Wood_test.cpp ├── religion │ ├── include │ │ ├── ChampionTypes.hpp │ │ ├── CreatureActions.hpp │ │ ├── Deity.hpp │ │ ├── DeityStatus.hpp │ │ ├── Religion.hpp │ │ ├── ReligionConstants.hpp │ │ └── ReligionFactory.hpp │ └── source │ │ ├── CreatureActions.cpp │ │ ├── Deity.cpp │ │ ├── DeityStatus.cpp │ │ ├── Religion.cpp │ │ ├── ReligionConstants.cpp │ │ ├── ReligionFactory.cpp │ │ └── unit_tests │ │ ├── CreatureActions_test.cpp │ │ ├── DeityStatus_test.cpp │ │ ├── Deity_test.cpp │ │ └── Religion_test.cpp ├── seasons │ ├── include │ │ ├── Autumn.hpp │ │ ├── CalendarTypes.hpp │ │ ├── ISeason.hpp │ │ ├── SeasonFactory.hpp │ │ ├── Spring.hpp │ │ ├── Summer.hpp │ │ └── Winter.hpp │ └── source │ │ ├── Autumn.cpp │ │ ├── ISeason.cpp │ │ ├── SeasonFactory.cpp │ │ ├── Spring.cpp │ │ ├── Summer.cpp │ │ ├── Winter.cpp │ │ └── unit_tests │ │ ├── Autumn_test.cpp │ │ ├── Spring_test.cpp │ │ ├── Summer_test.cpp │ │ └── Winter_test.cpp ├── source │ ├── AgeInfo.cpp │ ├── Alignment.cpp │ ├── Ammunition.cpp │ ├── Amulet.cpp │ ├── Armour.cpp │ ├── AutomaticMovement.cpp │ ├── Blood.cpp │ ├── Boat.cpp │ ├── BoolStatistic.cpp │ ├── BoundingBox.cpp │ ├── BrandConstants.cpp │ ├── Calendar.cpp │ ├── CalendarDay.cpp │ ├── Class.cpp │ ├── Conducts.cpp │ ├── Consumable.cpp │ ├── ConsumableConstants.cpp │ ├── Creature.cpp │ ├── CreatureFeatures.cpp │ ├── CreatureGenerationOptions.cpp │ ├── CreatureGenerationValues.cpp │ ├── CreatureProperties.cpp │ ├── CreatureTypes.cpp │ ├── Currency.cpp │ ├── Damage.cpp │ ├── DamageFlag.cpp │ ├── DamageFlagFactory.cpp │ ├── Date.cpp │ ├── Depth.cpp │ ├── Dice.cpp │ ├── Dimensions.cpp │ ├── DropParameters.cpp │ ├── Equipment.cpp │ ├── Food.cpp │ ├── GenerationProperties.cpp │ ├── GenerationValues.cpp │ ├── HungerClock.cpp │ ├── InitialItem.cpp │ ├── IntelligenceConstants.cpp │ ├── Inventory.cpp │ ├── InventoryFactory.cpp │ ├── Item.cpp │ ├── ItemProperties.cpp │ ├── ItemSerializationFactory.cpp │ ├── ItemTypes.cpp │ ├── Map.cpp │ ├── MapExit.cpp │ ├── MapFactory.cpp │ ├── MapProperties.cpp │ ├── MapTypes.cpp │ ├── Marks.cpp │ ├── Memberships.cpp │ ├── MiscItem.cpp │ ├── Modifier.cpp │ ├── Mortuary.cpp │ ├── MovementAccumulation.cpp │ ├── NullInventory.cpp │ ├── Plant.cpp │ ├── Potion.cpp │ ├── Quests.cpp │ ├── Race.cpp │ ├── RaceConstants.cpp │ ├── RarityTypes.cpp │ ├── Readable.cpp │ ├── Resistances.cpp │ ├── Ring.cpp │ ├── ScriptDetails.cpp │ ├── Scroll.cpp │ ├── Shop.cpp │ ├── SkillFactory.cpp │ ├── Skills.cpp │ ├── SkinningConstants.cpp │ ├── SmithingConstants.cpp │ ├── Spellbook.cpp │ ├── SpritesheetLocation.cpp │ ├── Staff.cpp │ ├── StartingLocation.cpp │ ├── Statistic.cpp │ ├── Status.cpp │ ├── StatusAilments.cpp │ ├── StatusTypes.cpp │ ├── Symbol.cpp │ ├── ThreatConstants.cpp │ ├── ThreatRatings.cpp │ ├── Tool.cpp │ ├── Wand.cpp │ ├── WaterInventory.cpp │ ├── Weapon.cpp │ ├── Wearable.cpp │ ├── WeavingConstants.cpp │ ├── Weight.cpp │ ├── World.cpp │ └── unit_tests │ │ ├── Alignment_test.cpp │ │ ├── Ammunition_test.cpp │ │ ├── Amulet_test.cpp │ │ ├── Armour_test.cpp │ │ ├── AutomaticMovement_test.cpp │ │ ├── Blood_test.cpp │ │ ├── Boat_test.cpp │ │ ├── BoolStatistic_test.cpp │ │ ├── BoundingBox_test.cpp │ │ ├── CalendarDay_test.cpp │ │ ├── Calendar_test.cpp │ │ ├── Class_test.cpp │ │ ├── Conducts_test.cpp │ │ ├── Consumable_test.cpp │ │ ├── CreatureGenerationOptions_test.cpp │ │ ├── CreatureGenerationValues_test.cpp │ │ ├── Creature_test.cpp │ │ ├── Currency_test.cpp │ │ ├── DamageFlagFactory_test.cpp │ │ ├── DamageFlag_test.cpp │ │ ├── Damage_test.cpp │ │ ├── Date_test.cpp │ │ ├── Depth_test.cpp │ │ ├── Dice_test.cpp │ │ ├── Dimensions_test.cpp │ │ ├── Equipment_test.cpp │ │ ├── Food_test.cpp │ │ ├── GenerationValues_test.cpp │ │ ├── HungerClock_test.cpp │ │ ├── InitialItem_test.cpp │ │ ├── Inventory_test.cpp │ │ ├── Item_test.cpp │ │ ├── MapExit_test.cpp │ │ ├── Marks_test.cpp │ │ ├── Memberships_test.cpp │ │ ├── MiscItem_test.cpp │ │ ├── Modifier_test.cpp │ │ ├── Mortuary_test.cpp │ │ ├── MovementAccumulation_test.cpp │ │ ├── NullInventory_test.cpp │ │ ├── Plant_test.cpp │ │ ├── Potion_test.cpp │ │ ├── Quests_test.cpp │ │ ├── Race_test.cpp │ │ ├── RarityTypes_test.cpp │ │ ├── Readable_test.cpp │ │ ├── Resistances_test.cpp │ │ ├── Ring_test.cpp │ │ ├── ScriptDetails_test.cpp │ │ ├── Scroll_test.cpp │ │ ├── Shop_test.cpp │ │ ├── Skills_test.cpp │ │ ├── Spellbook_test.cpp │ │ ├── SpritesheetLocation_test.cpp │ │ ├── Staff_test.cpp │ │ ├── StartingLocation_test.cpp │ │ ├── Statistic_test.cpp │ │ ├── StatusAilments_test.cpp │ │ ├── StatusTypes_test.cpp │ │ ├── Status_test.cpp │ │ ├── Symbol_test.cpp │ │ ├── ThreatRatings_test.cpp │ │ ├── Tool_test.cpp │ │ ├── Wand_test.cpp │ │ ├── WaterInventory_test.cpp │ │ ├── Weapon_test.cpp │ │ ├── Weight_test.cpp │ │ ├── WorldMap_test.cpp │ │ └── World_test.cpp └── tiles │ ├── features │ ├── include │ │ ├── ConfigurableFeature.hpp │ │ ├── EntranceState.hpp │ │ ├── EntranceTypes.hpp │ │ ├── Feature.hpp │ │ ├── FeatureGenerator.hpp │ │ ├── FeatureProperties.hpp │ │ ├── Features.hpp │ │ ├── Lock.hpp │ │ └── StatueTypes.hpp │ └── source │ │ ├── ConfigurableFeature.cpp │ │ ├── EntranceState.cpp │ │ ├── Feature.cpp │ │ ├── FeatureGenerator.cpp │ │ ├── FeatureProperties.cpp │ │ ├── Features.cpp │ │ ├── Lock.cpp │ │ └── unit_tests │ │ ├── AllAltars_test.cpp │ │ ├── AllEntrances_test.cpp │ │ ├── Barrel_test.cpp │ │ ├── Bed_test.cpp │ │ ├── Bench_test.cpp │ │ ├── ConfigurableFeature_test.cpp │ │ ├── DecorativeStatues_test.cpp │ │ ├── EastWestPew_test.cpp │ │ ├── EntranceState_test.cpp │ │ ├── Fence_test.cpp │ │ ├── FirePillar_test.cpp │ │ ├── Forge_test.cpp │ │ ├── Fountain_test.cpp │ │ ├── JewelerWorkbench_test.cpp │ │ ├── Lock_test.cpp │ │ ├── Pew_test.cpp │ │ ├── Pulper_test.cpp │ │ ├── RegularStatues_test.cpp │ │ ├── Sarcophagus_test.cpp │ │ ├── Sign_test.cpp │ │ ├── SlotMachine_test.cpp │ │ ├── StoneMarker_test.cpp │ │ ├── Table_test.cpp │ │ ├── Tannery_test.cpp │ │ ├── Trap_test.cpp │ │ └── WheelAndLoom_test.cpp │ ├── include │ ├── AirTile.hpp │ ├── AllTiles.hpp │ ├── AquaticVegetationTile.hpp │ ├── BarracksTile.hpp │ ├── BarrowTile.hpp │ ├── BeachTile.hpp │ ├── BushTile.hpp │ ├── CairnTile.hpp │ ├── CastleTile.hpp │ ├── CavernTile.hpp │ ├── ChurchTile.hpp │ ├── CryptTile.hpp │ ├── DaisTile.hpp │ ├── DesertTile.hpp │ ├── DigChances.hpp │ ├── DigChancesFactory.hpp │ ├── DownStaircaseTile.hpp │ ├── DungeonComplexTile.hpp │ ├── DungeonTile.hpp │ ├── EarthTile.hpp │ ├── EvergreenTreeTile.hpp │ ├── FieldTile.hpp │ ├── FloatingTowerTile.hpp │ ├── ForestTile.hpp │ ├── FruitTreeTile.hpp │ ├── GraveTile.hpp │ ├── GraveyardTile.hpp │ ├── HillsTile.hpp │ ├── KeepTile.hpp │ ├── LibraryTile.hpp │ ├── MagicalTreeTile.hpp │ ├── MarshTile.hpp │ ├── MineTile.hpp │ ├── MountainsTile.hpp │ ├── PierTile.hpp │ ├── ReedsTile.hpp │ ├── RiverTile.hpp │ ├── RoadTile.hpp │ ├── RockTile.hpp │ ├── RockyEarthTile.hpp │ ├── ScrubTile.hpp │ ├── SeaTile.hpp │ ├── SeabedTile.hpp │ ├── SewerComplexTile.hpp │ ├── SewerTile.hpp │ ├── ShoalsTile.hpp │ ├── ShrineTile.hpp │ ├── SiteOfDeathTile.hpp │ ├── SpringsTile.hpp │ ├── StaircaseTile.hpp │ ├── TempleTile.hpp │ ├── Tile.hpp │ ├── TileFactory.hpp │ ├── TileIDs.hpp │ ├── TileItemTransform.hpp │ ├── TileProperties.hpp │ ├── TileTransform.hpp │ ├── TreeSpecies.hpp │ ├── TreeSpeciesFactory.hpp │ ├── TreeTile.hpp │ ├── UpStaircaseTile.hpp │ ├── VillageTile.hpp │ ├── VoidTile.hpp │ ├── Weather.hpp │ ├── WeatherProperties.hpp │ ├── WeedsTile.hpp │ ├── WellTile.hpp │ ├── WheatTile.hpp │ ├── WildOrchardTile.hpp │ ├── WorldMapTile.hpp │ ├── WorshipSiteTile.hpp │ ├── WorshipSiteTypes.hpp │ └── tiles.hpp │ └── source │ ├── AirTile.cpp │ ├── AquaticVegetationTile.cpp │ ├── BarracksTile.cpp │ ├── BarrowTile.cpp │ ├── BeachTile.cpp │ ├── BushTile.cpp │ ├── CairnTile.cpp │ ├── CastleTile.cpp │ ├── CavernTile.cpp │ ├── ChurchTile.cpp │ ├── CryptTile.cpp │ ├── DaisTile.cpp │ ├── DesertTile.cpp │ ├── DigChances.cpp │ ├── DigChancesFactory.cpp │ ├── DownStaircaseTile.cpp │ ├── DungeonComplexTile.cpp │ ├── DungeonTile.cpp │ ├── EarthTile.cpp │ ├── EvergreenTreeTile.cpp │ ├── FieldTile.cpp │ ├── FloatingTowerTile.cpp │ ├── ForestTile.cpp │ ├── FruitTreeTile.cpp │ ├── GraveTile.cpp │ ├── GraveyardTile.cpp │ ├── HillsTile.cpp │ ├── KeepTile.cpp │ ├── LibraryTile.cpp │ ├── MagicalTreeTile.cpp │ ├── MarshTile.cpp │ ├── MineTile.cpp │ ├── MountainsTile.cpp │ ├── PierTile.cpp │ ├── ReedsTile.cpp │ ├── RiverTile.cpp │ ├── RoadTile.cpp │ ├── RockTile.cpp │ ├── RockyEarthTile.cpp │ ├── ScrubTile.cpp │ ├── SeaTile.cpp │ ├── SeabedTile.cpp │ ├── SewerComplexTile.cpp │ ├── SewerTile.cpp │ ├── ShoalsTile.cpp │ ├── ShrineTile.cpp │ ├── SiteOfDeathTile.cpp │ ├── SpringsTile.cpp │ ├── StaircaseTile.cpp │ ├── TempleTile.cpp │ ├── Tile.cpp │ ├── TileFactory.cpp │ ├── TileItemTransform.cpp │ ├── TileProperties.cpp │ ├── TileTransform.cpp │ ├── TreeSpecies.cpp │ ├── TreeSpeciesFactory.cpp │ ├── TreeTile.cpp │ ├── UpStaircaseTile.cpp │ ├── VillageTile.cpp │ ├── VoidTile.cpp │ ├── Weather.cpp │ ├── WeatherProperties.cpp │ ├── WeedsTile.cpp │ ├── WellTile.cpp │ ├── WheatTile.cpp │ ├── WildOrchardTile.cpp │ ├── WorldMapTile.cpp │ ├── WorshipSiteTile.cpp │ └── unit_tests │ ├── AirTile_test.cpp │ ├── AquaticVegetationTile_test.cpp │ ├── BarracksTile_test.cpp │ ├── BarrowTile_test.cpp │ ├── BeachTile_test.cpp │ ├── BushTile_test.cpp │ ├── CairnTile_test.cpp │ ├── CastleTile_test.cpp │ ├── CavernTile_test.cpp │ ├── ChurchTile_test.cpp │ ├── CryptTile_test.cpp │ ├── DaisTile_test.cpp │ ├── DesertTile_test.cpp │ ├── DigChances_test.cpp │ ├── DownStaircaseTile_test.cpp │ ├── DungeonComplexTile_test.cpp │ ├── DungeonTile_test.cpp │ ├── EarthTile_test.cpp │ ├── EvergreenTreeTile_test.cpp │ ├── FieldTile_test.cpp │ ├── FloatingTowerTile_test.cpp │ ├── ForestTile_test.cpp │ ├── FruitTreeTile_test.cpp │ ├── GraveTile_test.cpp │ ├── GraveyardTile_test.cpp │ ├── HillsTile_test.cpp │ ├── KeepTile_test.cpp │ ├── LibraryTile_test.cpp │ ├── MagicalTreeTile_test.cpp │ ├── MarshTile_test.cpp │ ├── MineTile_test.cpp │ ├── MountainsTile_test.cpp │ ├── PierTile_test.cpp │ ├── ReedsTile_test.cpp │ ├── RiverTile_test.cpp │ ├── RoadTile_test.cpp │ ├── RockTile_test.cpp │ ├── RockyEarthTile_test.cpp │ ├── ScrubTile_test.cpp │ ├── SeaTile_test.cpp │ ├── SeabedTile_test.cpp │ ├── SewerComplexTile_test.cpp │ ├── SewerTile_test.cpp │ ├── ShoalsTile_test.cpp │ ├── ShrineTile_test.cpp │ ├── SiteOfDeathTile_test.cpp │ ├── SpringsTile_test.cpp │ ├── StaircaseTile_test.cpp │ ├── TempleTile_test.cpp │ ├── TileItemTransform_test.cpp │ ├── TileProperties_test.cpp │ ├── TileTransform_test.cpp │ ├── Tile_test.cpp │ ├── TreeTile_test.cpp │ ├── UpStaircaseTile_test.cpp │ ├── VillageTile_test.cpp │ ├── VoidTile_test.cpp │ ├── Weather_test.cpp │ ├── WeedsTile_test.cpp │ ├── WellTile_test.cpp │ ├── WheatTile_test.cpp │ └── WildOrchardTile_test.cpp ├── xerces-c_3_3.dll ├── xerces-c_3_3D.dll └── 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