├── .clang-format ├── .editorconfig ├── .gitattributes ├── .github ├── ISSUE_TEMPLATE │ └── report.yml └── workflows │ └── Parse_aproved_workflow.yml ├── .gitignore ├── List ├── A │ ├── README.md │ ├── SLES_530.24.md │ ├── SLUS_201.47.md │ ├── SLUS_213.95.md │ ├── SLUS_215.88.md │ └── SLUS_218.04.md ├── B │ ├── README.md │ ├── SLES_535.61.md │ ├── SLES_538.86.md │ ├── SLES_555.79.md │ ├── SLUS_200.35.md │ └── SLUS_213.76.md ├── C │ ├── README.md │ ├── SLES_525.68.md │ ├── SLES_527.68.md │ ├── SLES_552.04.md │ ├── SLUS_202.46.md │ ├── SLUS_206.49.md │ ├── SLUS_206.95.md │ ├── SLUS_209.73.md │ ├── SLUS_215.83.md │ └── SLUS_217.28.md ├── D │ ├── README.md │ ├── SCUS_971.46.md │ ├── SLES_541.86.md │ ├── SLUS_202.16.md │ ├── SLUS_209.98.md │ ├── SLUS_210.42.md │ └── SLUS_216.78.md ├── E │ └── README.md ├── F │ ├── README.md │ ├── SLES_535.40.md │ ├── SLPS_203.74.md │ └── SLUS_213.69.md ├── G │ ├── README.md │ ├── SCUS_973.99.md │ └── SCUS_974.81.md ├── H │ ├── README.md │ ├── SLUS_211.08.md │ └── SLUS_214.74.md ├── I │ ├── README.md │ └── SCUS_971.13.md ├── J │ ├── README.md │ ├── SCES-524.12.md │ ├── SCUS_971.24.md │ ├── SCUS_974.29.md │ ├── SCUS_975.58.md │ └── SLPM_651.40.md ├── K │ ├── README.md │ ├── SLPM_666.75.md │ └── SLUS_203.70.md ├── L │ └── README.md ├── M │ ├── README.md │ ├── SLUS_209.60.md │ ├── SLUS_210.87.md │ ├── SLUS_213.55.md │ ├── SLUS_215.50.md │ └── SLUS_216.13.md ├── N │ ├── README.md │ └── SLUS_218.01.md ├── NUMBERED │ └── README.md ├── O │ └── README.md ├── P │ ├── README.md │ ├── SLUS_208.75.md │ ├── SLUS_212.87.md │ └── SLUS_216.79.md ├── Q │ └── README.md ├── R │ ├── README.md │ ├── SLES_537.02.md │ ├── SLUS_201.38.md │ ├── SLUS_211.34.md │ └── SLUS_214.48.md ├── README.md ├── S │ ├── README.md │ ├── SCUS_974.72.md │ ├── SLES_533.93.md │ ├── SLES_547.24.md │ ├── SLUS_200.78.md │ ├── SLUS_202.59.md │ ├── SLUS_203.15.md │ ├── SLUS_206.22.md │ ├── SLUS_216.14.md │ └── SLUS_218.46.md ├── T │ ├── README.md │ ├── SLES_555.20.md │ ├── SLUS_200.90.md │ ├── SLUS_208.52.md │ ├── SLUS_209.58.md │ ├── SLUS_210.59.md │ ├── SLUS_215.54.md │ └── SLUS_216.02.md ├── U │ └── README.md ├── V │ └── README.md ├── W │ ├── README.md │ └── SLES_530.96.md ├── X │ └── README.md ├── Y │ └── README.md └── Z │ └── README.md ├── README.md ├── _config.yml ├── _includes ├── CD ├── DVD5 ├── DVD9 ├── ISO ├── NO ├── YES ├── ZSO └── table_header ├── logo.png ├── requirements.txt └── script ├── ProcessData.sh └── heading.TEMPLATE /.clang-format: -------------------------------------------------------------------------------- 1 | --- 2 | Language: Cpp 3 | AccessModifierOffset: -4 4 | AlignAfterOpenBracket: Align 5 | AlignConsecutiveAssignments: false 6 | AlignConsecutiveBitFields: AcrossEmptyLinesAndComments 7 | AlignConsecutiveDeclarations: false 8 | AlignConsecutiveMacros: AcrossComments 9 | AlignEscapedNewlines: Left 10 | AlignOperands: Align 11 | AlignTrailingComments: true 12 | AllowAllArgumentsOnNextLine: false 13 | AllowAllConstructorInitializersOnNextLine: true 14 | AllowAllParametersOfDeclarationOnNextLine: true 15 | AllowShortBlocksOnASingleLine: Empty 16 | AllowShortCaseLabelsOnASingleLine: false 17 | AllowShortEnumsOnASingleLine: true 18 | AllowShortFunctionsOnASingleLine: All 19 | AllowShortIfStatementsOnASingleLine: Never 20 | AllowShortLambdasOnASingleLine: Empty 21 | AllowShortLoopsOnASingleLine: false 22 | AlwaysBreakAfterReturnType: None 23 | AlwaysBreakBeforeMultilineStrings: false 24 | AlwaysBreakTemplateDeclarations: true 25 | BinPackArguments: true 26 | BinPackParameters: true 27 | BitFieldColonSpacing : Both 28 | BreakBeforeBraces: Custom 29 | BraceWrapping: 30 | AfterCaseLabel: false 31 | AfterClass: true 32 | AfterControlStatement: false 33 | AfterEnum: false 34 | AfterFunction: true 35 | AfterNamespace: true 36 | AfterObjCDeclaration: false 37 | AfterStruct: true 38 | AfterUnion: true 39 | AfterExternBlock: false 40 | BeforeCatch: false 41 | BeforeElse: false 42 | BeforeLambdaBody: false 43 | BeforeWhile: false 44 | IndentBraces: false 45 | SplitEmptyFunction: true 46 | SplitEmptyRecord: true 47 | SplitEmptyNamespace: true 48 | BreakBeforeBinaryOperators: None 49 | BreakBeforeConceptDeclarations: true 50 | BreakBeforeTernaryOperators: false 51 | BreakConstructorInitializers: BeforeComma 52 | BreakStringLiterals: true 53 | ColumnLimit: 0 54 | CommentPragmas: '^ (IWYU pragma:|NOLINT)' 55 | ConstructorInitializerAllOnOneLineOrOnePerLine: false 56 | ConstructorInitializerIndentWidth: 4 57 | ContinuationIndentWidth: 4 58 | Cpp11BracedListStyle: true 59 | DeriveLineEnding: true 60 | DerivePointerAlignment: false 61 | DisableFormat: false 62 | EmptyLineBeforeAccessModifier: LogicalBlock 63 | FixNamespaceComments: true 64 | ForEachMacros: [] 65 | IncludeBlocks: Preserve 66 | IndentExternBlock: NoIndent 67 | IndentCaseBlocks: false 68 | IndentCaseLabels: true 69 | IndentGotoLabels: true 70 | IndentWidth: 4 71 | IndentWrappedFunctionNames: false 72 | KeepEmptyLinesAtTheStartOfBlocks: true 73 | MacroBlockBegin: '' 74 | MacroBlockEnd: '' 75 | MaxEmptyLinesToKeep: 3 76 | NamespaceIndentation: None 77 | ObjCBlockIndentWidth: 2 78 | ObjCSpaceAfterProperty: false 79 | ObjCSpaceBeforeProtocolList: true 80 | PenaltyBreakAssignment: 80 81 | PenaltyBreakBeforeFirstCallParameter: 19 82 | PenaltyBreakComment: 300 83 | PenaltyBreakFirstLessLess: 120 84 | PenaltyBreakString: 1000 85 | PenaltyBreakTemplateDeclaration: 80 86 | PenaltyExcessCharacter: 1000000 87 | PenaltyIndentedWhitespace: 80 88 | PenaltyReturnTypeOnItsOwnLine: 60 89 | PointerAlignment: Right 90 | # uncomment below when clang >13 will be out 91 | # IndentPPDirectives: AfterHash 92 | # PPIndentWidth: 1 93 | ReflowComments: true 94 | SortIncludes: false 95 | SpaceAfterCStyleCast: false 96 | SpaceAfterLogicalNot: false 97 | SpaceAroundPointerQualifiers: Default 98 | SpaceBeforeAssignmentOperators: true 99 | SpaceBeforeCaseColon: false 100 | SpaceBeforeCpp11BracedList: true 101 | SpaceBeforeInheritanceColon: false 102 | SpaceBeforeParens: ControlStatements 103 | SpaceBeforeRangeBasedForLoopColon: true 104 | SpaceBeforeSquareBrackets: false 105 | SpaceInEmptyBlock: false 106 | SpaceInEmptyParentheses: false 107 | SpacesBeforeTrailingComments: 1 108 | SpacesInAngles: false 109 | SpacesInConditionalStatement: false 110 | SpacesInContainerLiterals: true 111 | SpacesInCStyleCastParentheses: false 112 | SpacesInParentheses: false 113 | SpacesInSquareBrackets: false 114 | Standard: Cpp11 115 | TabWidth: 4 116 | UseTab: Never 117 | -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | # EditorConfig: http://EditorConfig.org 2 | 3 | # Top-most EditorConfig file 4 | root = true 5 | 6 | # Unix-style newlines with a newline ending every file 7 | [*] 8 | end_of_line = lf 9 | insert_final_newline = true 10 | trim_trailing_whitespace = true 11 | charset = utf-8 12 | 13 | # 4 space indentation 14 | [*.{c,h,js,css,html}] 15 | indent_style = space 16 | indent_size = 4 17 | 18 | # 2 space indentation 19 | [*.{json,xml,yaml,yml}] 20 | indent_style = space 21 | indent_size = 2 22 | 23 | # Tab indentation 24 | [Makefile*] 25 | indent_style = tab 26 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/report.yml: -------------------------------------------------------------------------------- 1 | name: Game compatibility report 2 | description: a game compat report that will be merged to the list if it gets approved 3 | title: "[REPORT]: " 4 | labels: [report] 5 | body: 6 | - type: markdown 7 | attributes: 8 | value: | 9 | ### __Disclaimer:__ 10 | Issue reports for the OPL app that was not downloaded from the [__Official OPL GitHub repository__](https://github.com/ps2homebrew/open-ps2-loader/releases) or [official Mega archive](https://mega.nz/folder/Ndwi1bAK#oLWNhH_g-h0p4BoT4c556A) are not accepted. 11 | Before posting the issue confirm that you meet the below requirements. 12 | 13 | - type: checkboxes 14 | id: terms 15 | attributes: 16 | label: Checks 17 | description: "Check before posting" 18 | options: 19 | - label: I have checked if a report of the same game, in the same test environment, is already included 20 | - label: I have tested all features from the feature list before making this report 21 | 22 | - type: markdown 23 | attributes: 24 | value: | 25 | ##### please complete the following information: 26 | 27 | - type: dropdown 28 | id: gamestate 29 | attributes: 30 | label: "gameplay" 31 | description: "how stable is the gameplay?" 32 | multiple: false 33 | options: 34 | - "Working" 35 | - "working with issues" 36 | - "barely working" 37 | - "imposible to play" 38 | - "doesn't even boot" 39 | validations: 40 | required: true 41 | 42 | - type: input 43 | id: console 44 | attributes: 45 | label: Console model 46 | description: you can see it on the console sticker or inside OSDSYS (press triangle on main menú) 47 | placeholder: "SCPH-????? / DTL-H????? / DESR-????" 48 | validations: 49 | required: true 50 | 51 | - type: input 52 | id: oplver 53 | attributes: 54 | label: "OPL version / revision" 55 | description: "you can see it on the About option from the settings menu (press start in game list)" 56 | placeholder: "eg: OPL stable 1.0.0 | OPL beta 1.1.0 1732" 57 | validations: 58 | required: true 59 | 60 | - type: input 61 | id: gametitle 62 | attributes: 63 | label: "title" 64 | description: "The game title" 65 | placeholder: "eg: Predator Concrete jungle" 66 | validations: 67 | required: true 68 | 69 | - type: input 70 | id: regioncode 71 | attributes: 72 | label: "Game Region code (ID)" 73 | description: "OPL will show you this on it´s UI" 74 | placeholder: "eg: SLES_530.91" 75 | validations: 76 | required: true 77 | 78 | - type: dropdown 79 | id: device 80 | attributes: 81 | label: "device used on test" 82 | multiple: false 83 | options: 84 | - USB 85 | - SMB 86 | - HDD 87 | - iLink 88 | - MX4SIO 89 | validations: 90 | required: true 91 | 92 | - type: dropdown 93 | id: format 94 | attributes: 95 | label: "format" 96 | description: "Game image format" 97 | multiple: false 98 | options: 99 | - ISO 100 | - ZSO 101 | - UL 102 | - HDL ISO 103 | - HDL ZSO 104 | validations: 105 | required: true 106 | 107 | - type: dropdown 108 | id: media 109 | attributes: 110 | label: "media" 111 | description: "Game image media (DVD9=Dual layer DVD)" 112 | multiple: false 113 | options: 114 | - DVD5 115 | - DVD9 116 | - CD 117 | validations: 118 | required: true 119 | 120 | - type: checkboxes 121 | id: features 122 | attributes: 123 | label: features 124 | description: "wich of theese features are working? (Please test them all, unchecked elements are assumed to be broken)" 125 | options: 126 | - label: VMC 127 | - label: IGR 128 | - label: PADEMU 129 | - label: GSM 130 | 131 | - type: dropdown 132 | id: compatmode 133 | attributes: 134 | label: "Compatibility modes" 135 | description: "if you had to apply compatibility modes to make it work, please specify below" 136 | multiple: true 137 | options: 138 | - "1" 139 | - "2" 140 | - "3" 141 | - "4" 142 | - "5" 143 | - "6" 144 | validations: 145 | required: false 146 | 147 | - type: input 148 | id: comments 149 | attributes: 150 | label: comments about this report 151 | description: Information about game performance 152 | placeholder: "ie: audio is corrupted/game crashes when using ..." 153 | validations: 154 | required: false 155 | -------------------------------------------------------------------------------- /.github/workflows/Parse_aproved_workflow.yml: -------------------------------------------------------------------------------- 1 | name: process aproved workflow 2 | on: 3 | issues: 4 | types: 5 | - labeled 6 | 7 | jobs: 8 | create-PR: 9 | if: github.event.label.name == 'approved' 10 | runs-on: ubuntu-latest 11 | steps: 12 | - name: checkout v3 13 | uses: actions/checkout@v3 14 | 15 | - name: install required crap 16 | run: | 17 | sudo apt-get install -y --assume-yes dos2unix jq wget 18 | 19 | - name: ProcessData script execution 20 | run: | 21 | cd script 22 | ./ProcessData.sh ${{ github.event.issue.number }} 23 | 24 | - name: Create Pull Request 25 | id: prmaker 26 | uses: peter-evans/create-pull-request@v4 27 | with: 28 | commit-message: "merge report #${{ github.event.issue.number }}" 29 | body: "merge report #${{ github.event.issue.number }}" 30 | title: "merge report #${{ github.event.issue.number }}" 31 | delete-branch: true 32 | branch-suffix: random 33 | add-paths: | 34 | List/*/* 35 | 36 | - name: Close Issue 37 | uses: peter-evans/close-issue@v2 38 | with: 39 | issue-number: ${{ github.event.issue.number }} 40 | comment: | 41 | Your issue was approved and transfered into a [__Pull Request__](${{ steps.prmaker.outputs.pull-request-url }}) 42 | now it's awaiting a maintainer aproval to be merged into list 43 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # jekyll 2 | .jekyll-metadata 3 | _site 4 | .sass-cache 5 | .jekyll-cache 6 | 7 | 8 | # bundler 9 | *.gem 10 | Gemfile.lock 11 | 12 | 13 | # python 14 | *.whl 15 | 16 | 17 | # npm 18 | node_modules 19 | package-lock.json 20 | 21 | 22 | # _sass 23 | _sass/@primer/css/**/*.md 24 | 25 | 26 | # lighthouse 27 | *.report.html 28 | 29 | 30 | # action 31 | action.changelog.md 32 | 33 | script/** 34 | !script/ProcessData.sh 35 | !script/**.TEMPLATE 36 | -------------------------------------------------------------------------------- /List/A/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 1 3 | --- 4 | 5 | A 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/A/SLES_530.24.md: -------------------------------------------------------------------------------- 1 | # SLES_530.24 - Altered Beast 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1910 | HDD | 1 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | With GSM activated the game will be slow as if the fps is low, even if you increase the zso cache or activate mode 2 it will not change the slowdowns and crashes with GSM, but it works, however, I do not recommend it ! 5 | -------------------------------------------------------------------------------- /List/A/SLUS_201.47.md: -------------------------------------------------------------------------------- 1 | # SLUS_201.47 - Alien Versus Predator - Extinction 2 | 3 | {% include table_header %} 4 | | CD | ISO | beta 1545 | SMB | | YES | YES | YES | YES | Working | @israpps | SCPH-90001 | | 5 | | CD | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | | 6 | | CD | ISO | OPL 1.0.0, beta 1545 | USB | | YES | YES | YES | YES | Working | @israpps | SCPH-90001 | Sometimes Joystick stops responding if you pause game while selecting troops, this is a USB specific issue and not related to PADEMU | 7 | -------------------------------------------------------------------------------- /List/A/SLUS_213.95.md: -------------------------------------------------------------------------------- 1 | # SLUS_213.95 - Avatar - The last Airbender 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1922 | HDD | 1 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | In previous versions of opl mode 2 was needed, I didn't test if the error occurs only in iso, but in zso only mode 1 is needed. 6 | -------------------------------------------------------------------------------- /List/A/SLUS_215.88.md: -------------------------------------------------------------------------------- 1 | # SLUS_215.88 - Avatar: The Burning Earth 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1922 | HDD | 1 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | In previous versions of opl mode 2 was needed, I didn't test if the error occurs only in iso, but in zso only mode 1 is needed. 5 | -------------------------------------------------------------------------------- /List/A/SLUS_218.04.md: -------------------------------------------------------------------------------- 1 | # SLUS_218.04 - Avatar: Into The Inferno 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1922 | HDD | 1 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | In previous versions of opl mode 2 was needed, I didn't test if the error occurs only in iso, but in zso only mode 1 is needed. 5 | -------------------------------------------------------------------------------- /List/B/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 2 3 | --- 4 | 5 | B 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/B/SLES_535.61.md: -------------------------------------------------------------------------------- 1 | # SLES_535.61 - Bully (Canis Canem Edit) 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/B/SLES_538.86.md: -------------------------------------------------------------------------------- 1 | # SLES_538.86 - Black 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/B/SLES_555.79.md: -------------------------------------------------------------------------------- 1 | # SLES_555.79 - Bakugan - Battle Brawlers 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | | DVD5 | ISO | BDM3 and 1875 debug | MX4SIO | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 6 | -------------------------------------------------------------------------------- /List/B/SLUS_200.35.md: -------------------------------------------------------------------------------- 1 | # SLUS_200.35 - Baldurs Gate - Dark Alliance 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/B/SLUS_213.76.md: -------------------------------------------------------------------------------- 1 | # SLUS_213.76 - Black 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1910 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Very small hangs on FMV in versions before build 1910. The rest is perfectly on the splash screen, saving your VMC takes longer than expected. 5 | | DVD5 | ISO | OPL 1.2.0 beta 1910 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | It works perfectly. 6 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1910 | HDD | 1 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | 7 | -------------------------------------------------------------------------------- /List/C/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 3 3 | --- 4 | 5 | C 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/C/SLES_525.68.md: -------------------------------------------------------------------------------- 1 | # SLES_525.68 - Crash Twinsanity 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/C/SLES_527.68.md: -------------------------------------------------------------------------------- 1 | # SLES_527.68 - Commandos - Strike Force 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/C/SLES_552.04.md: -------------------------------------------------------------------------------- 1 | # SLES_552.04 - Crash - Mind Over Mutant 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | | DVD5 | ISO | rev 1917 | MX4SIO | | YES | YES | YES | YES | Working | @israpps | SCPH-37000B | Some shuttering on Intro FMVs 6 | -------------------------------------------------------------------------------- /List/C/SLUS_202.46.md: -------------------------------------------------------------------------------- 1 | # SLUS_202.46 - Capcom vs. SNK 2: Mark of the Millennium 2001 2 | 3 | {% include table_header %} 4 | | CD | ISO | OPL 1.2.0 beta 1901 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/C/SLUS_206.49.md: -------------------------------------------------------------------------------- 1 | # SLUS_206.49 - Crash Bandicoot - Nitro Kart 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/C/SLUS_206.95.md: -------------------------------------------------------------------------------- 1 | # SLUS_206.95 - Chaos Legion 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1940 | USB | 5 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001, SCPH-70001 | FAT VS. SLIM: The background music of this game during stages seems to freeze and repeat a 2-second sample continuously with a SLIM. And it doesn't seem to happen with a PHAT unit. So if you have a Slim, it is best to become the background music down to 0. Many crashes in FMV are less than zso, however map loading seems faster in zso, to use GSM you need to disable FIELD Flipping Emulation. 5 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | 5 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001, SCPH-70001 | FAT VS. SLIM: This game's background music during stages seems to freeze and repeat a 2 second sample continuously with a SLIM. And it doesn't seem to happen with a PHAT drive. So if you have a Slim, better turn the background music down to 0. Many crashes in FMVs, to use GSM you have to disable FIELD Flipping Emulation. 6 | -------------------------------------------------------------------------------- /List/C/SLUS_209.73.md: -------------------------------------------------------------------------------- 1 | # SLUS_209.73 - Champions: Return to Arms 2 | 3 | {% include table_header %} 4 | | DVD9 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/C/SLUS_215.83.md: -------------------------------------------------------------------------------- 1 | # SLUS_215.83 - Crash of the Titans 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/C/SLUS_217.28.md: -------------------------------------------------------------------------------- 1 | # SLUS_217.28 - Crash: Mind over Mutant 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Too long to sava in the VMC and Almost not a crash FMVs. 5 | | DVD5 | ISO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Too long to sava in the VMC. 6 | -------------------------------------------------------------------------------- /List/D/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 4 3 | --- 4 | 5 | D 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/D/SCUS_971.46.md: -------------------------------------------------------------------------------- 1 | # SCUS_971.46 - Disney's Treasure Planet 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1938 | USB | | YES | YES | YES | NO | Working | @INDRAPhilip | SCPH-39001 | Apparently there is FMV glitch, different from the iso version of this game the GSM will not start it will be in a black screen where IGR does not work you will have to restart the console. 5 | | DVD5 | ISO | OPL 1.2.0 beta 1938 | USB | | YES | YES | YES | YES | working | @INDRAPhilip | SCPH-39001 | Apparently there is FMV crash, GSM works more differently from some other games, like altered beast, where enabling it, makes the game extremely slow. This one does the opposite, makes the game extremely fast as if it had very high FPS, I don't recommend using it, but it works. 6 | -------------------------------------------------------------------------------- /List/D/SLES_541.86.md: -------------------------------------------------------------------------------- 1 | # SLES_541.86 - Devil May Cry 3 Special Edition 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1901 | USB | | YES | YES | YES | YES | | @INDRAPhilip | SCPH-39001 | Lots of crashes during cutscenes and FMV on zso, almost no crashes in iso on exfat devices, to use GSM it is necessary to disable the emulation field inverting so that the image does not flicker 5 | -------------------------------------------------------------------------------- /List/D/SLUS_202.16.md: -------------------------------------------------------------------------------- 1 | # SLUS_202.16 - Devil May Cry 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1901 | USB | 6 | YES | NO | NO | NO | Working | @INDRAPhilip | SCPH-39001 | GSM doesn't work in cutscenes, it's impossible to play with it enabled even after they finish, but in zso and iso the cutscenes work with a little lag and also in FMV with more in zso than in iso via usb 5 | | DVD5 | ISO | OPL 1.2.0 beta 1906 | USB | 6 | YES | NO | NO | NO | Working | @INDRAPhilip | SCPH-39001 | GSM doesn't work in cutscenes, it's impossible to play with it enabled even after they finish, but in zso and iso the cutscenes work with a little lag and also in FMV with more in zso than in iso via usb 6 | -------------------------------------------------------------------------------- /List/D/SLUS_209.98.md: -------------------------------------------------------------------------------- 1 | # SLUS_209.98 - Dragon Ball Z: Budokai 3 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | 1.1.0, OPL 1.2.0 beta 1901 | USB | | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | with shutter on zso and iso on FMV 5 | -------------------------------------------------------------------------------- /List/D/SLUS_210.42.md: -------------------------------------------------------------------------------- 1 | # SLUS_210.42 - Darkwatch 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | NO | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/D/SLUS_216.78.md: -------------------------------------------------------------------------------- 1 | # SLUS_216.78 - Dragon Ball Z Budokai Tenkaichi 3 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1906 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | The .pss files of the FMVs have the image flashing with the GSM enabled! 5 | -------------------------------------------------------------------------------- /List/E/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 5 3 | --- 4 | 5 | E 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/F/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 6 3 | --- 4 | 5 | F 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/F/SLES_535.40.md: -------------------------------------------------------------------------------- 1 | # SLES_535.40 - Fahrenheit 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | beta 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/F/SLPS_203.74.md: -------------------------------------------------------------------------------- 1 | # SLPS_203.74 - Football Kingdom Trial Editon 2 | 3 | {% include table_header %} 4 | | CD | ISO | 1.0.0, 1.1.0, OPL 1.2.0 beta 1901 | USB | | YES | YES | NO | YES | working with issues | @INDRAPhilip | SCPH-39001 | Locks on the first FMV if you don't press circle before starting the FMV, the block prevents you from starting the game just staying on a screen of the FMV paused, IGR still works if that happens 5 | -------------------------------------------------------------------------------- /List/F/SLUS_213.69.md: -------------------------------------------------------------------------------- 1 | # SLUS_213.69 - FIFA Street 2 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | 1.1.0, OPL 1.2.0 beta 1901 | USB | | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | FMV crashes are minimal in zso, but in version 1.1.0 there are more crashes in .ul 5 | -------------------------------------------------------------------------------- /List/G/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 7 3 | --- 4 | 5 | G 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/G/SCUS_973.99.md: -------------------------------------------------------------------------------- 1 | # SCUS_973.99 - God of War 2 | 3 | {% include table_header %} 4 | | DVD9 | ISO | OPL 1.2.0 beta 1901 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | There is no obstruction in cutscenes in iso and zso works perfectly using exfat device, as I play more than 4gb! 5 | | DVD9 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | The iso gets 7.9 GB in size, in zso it gets 7.58 in this case, you have to use devices with the exFAT format. There are no obstructions in the FMVs, the loading time takes 8 to 10 seconds longer than the iso on USB. 6 | -------------------------------------------------------------------------------- /List/G/SCUS_974.81.md: -------------------------------------------------------------------------------- 1 | # SCUS_974.81 - God of War 2 2 | 3 | {% include table_header %} 4 | | DVD9 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | | DVD9 | UL | 1.0.0, 1.1.0 and 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | The iso gets 7.94 GB in size, in this case you need to use devices with exFAT or FAT32 format in UL format, there are no obstructions in FMV and no sound delays! 6 | | DVD9 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | The iso gets 7.94 GB in size, in zso it gets 7.33 in this case, you have to use devices with the exFAT format. There are few obstructions in the FMVs and desynchronizations or sound delay, the loading time takes 10 seconds longer than the iso on USB. 7 | -------------------------------------------------------------------------------- /List/H/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 8 3 | --- 4 | 5 | H 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/H/SLUS_211.08.md: -------------------------------------------------------------------------------- 1 | # SLUS_211.08 - Hitman - Blood Money 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | NO | YES | NO | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/H/SLUS_214.74.md: -------------------------------------------------------------------------------- 1 | # SLUS_214.74 - History Channel: Civil War - A nation Divided 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/I/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 9 3 | --- 4 | 5 | I 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/I/SCUS_971.13.md: -------------------------------------------------------------------------------- 1 | # SCUS_971.13 - ICO 2 | 3 | {% include table_header %} 4 | | CD | ISO | Rev 1940 and OPL 1.2.0 beta 1955 | USB | 2, 6 | NO | NO | YES | YES | working | @INDRAPhilip | SCPH-39001 |PADEMU the USB mode seems to work, BT-Mode can work as much as you want in the new iso versions. The game only works with GSM for some reason its native resolution, does not work correctly, going into a screen without a picture in the introduction of the game in the start menu apart from this, the game behaves well and there are no obstructions in the cutscenes. 5 | | CD | ZSO | Rev 1940 and OPL 1.2.0 beta 1955 | USB | 2, 6 | NO | NO | YES | YES | working | @INDRAPhilip | SCPH-39001 | PADEMU the USB-Mode seems to work, but the BT-Mode does not (fails the game)… Game only works with GSM for some reason its native resolution, does not work properly, entering a screen without image in the introduction of the game in the initial menu apart from this, the game behaves well and there are no obstructions in cutscenes. PS:ISO has 530 MB while ZSO has 479 MB. 6 | -------------------------------------------------------------------------------- /List/J/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 10 3 | --- 4 | 5 | J 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/J/SCES-524.12.md: -------------------------------------------------------------------------------- 1 | # SCES-524.12 - Jackie Chan Adventures 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1938 | USB | 2 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Crashing and stuttering during FMVs as much or even more than in iso. 5 | -------------------------------------------------------------------------------- /List/J/SCUS_971.24.md: -------------------------------------------------------------------------------- 1 | # SCUS_971.24 - Jak and Daxter: The Precursor Legacy 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1901 | USB | 1, 3, 6 | YES | NO | NO | NO | Working | @INDRAPhilip | SCPH-39001 | In previous versions VMC doesn't work, but in the last beta it seems that it solved the problem, but there is still a delay to create the save the first time. FMV shutters. 5 | -------------------------------------------------------------------------------- /List/J/SCUS_974.29.md: -------------------------------------------------------------------------------- 1 | # SCUS_974.29 - Jak X: Combat Racing 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | | NO | YES | YES | NO | Working | @INDRAPhilip | SCPH-39001 | This is one of the few Jak that is working the pademu the FMVs work well with almost no crashes. GSM enabled will cause black screen. VMC keeps trying to save endlessly and then crashes. 5 | -------------------------------------------------------------------------------- /List/J/SCUS_975.58.md: -------------------------------------------------------------------------------- 1 | # SCUS_975.58 - Jak and Daxter: The Lost Frontier 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1901 | USB | | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | with shutter in iso for FMVs 5 | -------------------------------------------------------------------------------- /List/J/SLPM_651.40.md: -------------------------------------------------------------------------------- 1 | # SLPM_651.40 - Jojo no Kimyou na Bouken: Ougon no Kaze 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | beta 1940 | MX4SIO | 1, 2, 3 | YES | YES | YES | YES | Working | @israpps | SCPH-10000 | without compat modes, the game black screens after winning the first battle 5 | -------------------------------------------------------------------------------- /List/K/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 11 3 | --- 4 | 5 | K 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/K/SLPM_666.75.md: -------------------------------------------------------------------------------- 1 | # SLPM_666.75 - Kingdom Hearts 2 Final mix 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | OPL 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | `SCPH-50001` |lexaus attacks cause some lag, but I guess it's not OPL's fault | 5 | | DVD5 | UL | 1.1.0, BDM3 and beta1875 | MX4SIO | 1, 2, 3, 5, 6 | NO | NO | NO | NO | imposible to play | @israpps | SCPH-50001 | game crashes as soon as i pick any option, game does not start without mode 6 6 | -------------------------------------------------------------------------------- /List/K/SLUS_203.70.md: -------------------------------------------------------------------------------- 1 | # SLUS_203.70 - Kingdom Hearts 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | beta 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/L/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 12 3 | --- 4 | 5 | L 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/M/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 13 3 | --- 4 | 5 | M 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/M/SLUS_209.60.md: -------------------------------------------------------------------------------- 1 | # SLUS_209.60 - Mega Man X8 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | IGR now seems to be working with VMC that previously didn't work with this game, it was required to activate mode 6 the FMVs have small crashes, but you can watch. 5 | -------------------------------------------------------------------------------- /List/M/SLUS_210.87.md: -------------------------------------------------------------------------------- 1 | # SLUS_210.87 - Mortal Kombat - Shaolin Monks 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ZSO | 1.1.0, OPL 1.2.0 beta 1910 | HDD | 1, 2 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Without mode 1 activated the game does not work and without mode 2 the game is very fast. 5 | -------------------------------------------------------------------------------- /List/M/SLUS_213.55.md: -------------------------------------------------------------------------------- 1 | # SLUS_213.55 - Midnight Club 3: Dub Edition Remix 2 | 3 | {% include table_header %} 4 | | DVD9 | ISO | OPL 1.2.0 beta 1901 | USB | | NO | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | In zso the intro and FMV scenes stutter, some construction cracks during the game, otherwise it works perfectly and in iso the intros don't stutter, however the FMV scenes stutter and even more in the .ul test on the exfat device. In previous versions of opl vmc ends up corrupting, vmc can still occur on smb and usb as before, but in my tests on usb so far nothing happens, anything is better not to use. 5 | -------------------------------------------------------------------------------- /List/M/SLUS_215.50.md: -------------------------------------------------------------------------------- 1 | # SLUS_215.50 - Metal Slug Anthology 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 and 1545 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/M/SLUS_216.13.md: -------------------------------------------------------------------------------- 1 | # SLUS_216.13 - Manhunt 2 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/N/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 14 3 | --- 4 | 5 | N 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/N/SLUS_218.01.md: -------------------------------------------------------------------------------- 1 | # SLUS_218.01 - Need For Speed: Undercover 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | 1.1.0, OPL 1.2.0 beta 1901 | USB | | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | in zso the intro and FMV cutscenes stutters, some building creaks during the game, otherwise it works perfectly. 5 | -------------------------------------------------------------------------------- /List/NUMBERED/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 0 3 | --- 4 | 5 | \# 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/O/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 15 3 | --- 4 | 5 | O 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/P/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 16 3 | --- 4 | 5 | P 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/P/SLUS_208.75.md: -------------------------------------------------------------------------------- 1 | # SLUS_208.75 - Predator - Concrete Jungle 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | | DVD5 | UL | BDM3 and 1875 debug | MX4SIO | | NO | NO | NO | YES | barely working | @israpps | SCPH-50001 | Audio used on voices or rain is corrupted, game crashes when loading FMV before 2nd level 6 | -------------------------------------------------------------------------------- /List/P/SLUS_212.87.md: -------------------------------------------------------------------------------- 1 | # SLUS_212.87 - Prince of Persia The Two Thrones 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1906 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | ZSO shutters less than ISO 5 | -------------------------------------------------------------------------------- /List/P/SLUS_216.79.md: -------------------------------------------------------------------------------- 1 | # SLUS_216.79 - Power Rangers: Super Legends: 15th Anniversary 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | 1.0.0, 1.1.0 e OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | NO | Working | @INDRAPhilip | SCPH-39001 | Some versions of beta 1.2.0 doesn't seem to work with this game, but from version build 1940 it seems to be back to normal everything works except for GSM which causes a black screen every FMV sees me if it works normally without any crashes. 5 | -------------------------------------------------------------------------------- /List/Q/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 17 3 | --- 4 | 5 | Q 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/R/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 18 3 | --- 4 | 5 | R 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/R/SLES_537.02.md: -------------------------------------------------------------------------------- 1 | # SLES_537.02 - Resident Evil 4 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1901 | USB | | NO | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | almost no shuttering on zso 5 | -------------------------------------------------------------------------------- /List/R/SLUS_201.38.md: -------------------------------------------------------------------------------- 1 | # SLUS_201.38 - Rayman 2 - Revolution 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/R/SLUS_211.34.md: -------------------------------------------------------------------------------- 1 | # SLUS_211.34 - Resident Evil 4 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1901 | USB | | NO | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | almost no shuttering on zso 5 | -------------------------------------------------------------------------------- /List/R/SLUS_214.48.md: -------------------------------------------------------------------------------- 1 | # SLUS_214.48 - Rule of Rose 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | 1, 2 | YES | YES | YES | YES | working with issues | @israpps | SCPH-39001 | Mode 1, 2 and lower DMA (aprox. 2 points lower) needed to avoid black screen when getting out if gingerbread house 5 | -------------------------------------------------------------------------------- /List/README.md: -------------------------------------------------------------------------------- 1 | compatibility list 2 | = 3 | 4 | {% include list.liquid all=true %} 5 | -------------------------------------------------------------------------------- /List/S/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 19 3 | --- 4 | 5 | S 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/S/SCUS_974.72.md: -------------------------------------------------------------------------------- 1 | # SCUS_974.72 - Shadow of the Colossus 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1947 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | There are no obstructions in the FMVs is a bit slow to save in the VMC. PS: Size from 2.56 GB in ISO to 1.67 in ZSO. 5 | -------------------------------------------------------------------------------- /List/S/SLES_533.93.md: -------------------------------------------------------------------------------- 1 | # SLES_533.93 - Spartan Total Warrior 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/S/SLES_547.24.md: -------------------------------------------------------------------------------- 1 | # SLES_547.24 - Spider-Man 3 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | | DVD5 | ISO | rev 1915 | MX4SIO | | YES | YES | YES | YES | Working | @israpps | SCPH-37000B / SCPH-90001 | Flawless gameplay till you get the black suit, didn't test further yet... 6 | -------------------------------------------------------------------------------- /List/S/SLUS_200.78.md: -------------------------------------------------------------------------------- 1 | # SLUS_200.78 - Silent Scope 2 | 3 | {% include table_header %} 4 | | CD | ZSO | OPL 1.2.0 beta 1940 | USB | 1 | NO | NO | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Extremely fast loading, size from 221 MB iso to 164 MB in zso the Game doesn't seem to work with memory card over 16 MB and with VMC also IGR ends up crashing the game to use with VMC. 5 | -------------------------------------------------------------------------------- /List/S/SLUS_202.59.md: -------------------------------------------------------------------------------- 1 | # SLUS_202.59 - Shinobi 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | For GSM disables Emulate FIELD Flipping, there are no FMV obstructions. 5 | -------------------------------------------------------------------------------- /List/S/SLUS_203.15.md: -------------------------------------------------------------------------------- 1 | # SLUS_203.15 - Spyro: Enter the Dragonfly 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | OPL 1.2.0 beta 1940 | USB | 2, 5 | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | The whole game runs well unlike its ZSO version and there are no obstructions in the FMVs. 5 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | 2, 5 | NO | YES | NO | NO | imposible to play | @INDRAPhilip | SCPH-39001 | Just for the game can start with compatibility modes, BDM Cache has to be in '18' to activate the GSM or VMC may end up leaving the game locked on the first introduction only being able to use IGR. The FMV of the game doesn't crash so much, but it can happen, and the game just collapses suddenly out of nowhere or loading screen, many times there can just be sudden collapse, that's right at any time of the game if it starts the gameplay or manage to get out of a loading screen! 6 | -------------------------------------------------------------------------------- /List/S/SLUS_206.22.md: -------------------------------------------------------------------------------- 1 | # SLUS_206.22 - Silent Hill 3 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ZSO | OPL 1.2.0 beta 1910 | HDD | 1 | YES | YES | YES | NO | Working | @INDRAPhilip | SCPH-39001 | The GSM doesn't work, it duplicates the screen similar to devil may cry, and sometimes it can have a little crash in the FMV! 5 | -------------------------------------------------------------------------------- /List/S/SLUS_216.14.md: -------------------------------------------------------------------------------- 1 | # SLUS_216.14 - Star Wars: The Force Unleashed 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/S/SLUS_218.46.md: -------------------------------------------------------------------------------- 1 | # SLUS_218.46 - Sonic Unleashed 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1901 | USB | 1 | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | with some shutter in zso and iso in FMV, keep mode 1 as it is necessary to complete the game 5 | -------------------------------------------------------------------------------- /List/T/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 20 3 | --- 4 | 5 | T 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/T/SLES_555.20.md: -------------------------------------------------------------------------------- 1 | # SLES_555.20 - Transformers - Revenge of the Fallen 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001, SCPH-50001 | 5 | -------------------------------------------------------------------------------- /List/T/SLUS_200.90.md: -------------------------------------------------------------------------------- 1 | # SLUS_200.90 - TimeSplitters 2 | 3 | {% include table_header %} 4 | | CD | ZSO | OPL 1.2.0 beta 1955 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Slow loading more than 2 Minutes to be able to start a match by enabling the GSM will occur the same that occurs in the game SCUS_971.46 - Disney's Treasure Plane the game will be extremely fast, as the fps Is above what should be leaving almost playable. PS: ISO has 596.82 MB ZSO has 415.37 MB, it is worth the zso, because it has the same performance iso with a smaller size. 5 | -------------------------------------------------------------------------------- /List/T/SLUS_208.52.md: -------------------------------------------------------------------------------- 1 | # SLUS_208.52 - Terminator 3 - The Redemption 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/T/SLUS_209.58.md: -------------------------------------------------------------------------------- 1 | # SLUS_209.58 - Tom Clancy's Splinter Cell: Pandora Tomorrow 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | v1.2.0-Beta-1940-d58e72 | HDD | | NO | NO | NO | NO | imposible to play | @kacboy | SCPH-50001 | Used custom elf SC2A.ELF which gets me past a black screen, tried many compatitibility mode combos. Game always freezes on the first loading screen. 5 | -------------------------------------------------------------------------------- /List/T/SLUS_210.59.md: -------------------------------------------------------------------------------- 1 | # SLUS_210.59 - Tekken 5 2 | 3 | {% include table_header %} 4 | | DVD5 | ISO | 1.1.0, 1.2.0 beta 1901 | USB | 6 | YES | YES | NO | YES | Working | @INDRAPhilip | SCPH-39001 | shuttering was reduced on beta 1901 compared to 1.0.0 release 5 | -------------------------------------------------------------------------------- /List/T/SLUS_215.54.md: -------------------------------------------------------------------------------- 1 | # SLUS_215.54 - The King of Fighters Collection: The Orochi Saga 2 | 3 | {% include table_header %} 4 | | DVD5 | ZSO | OPL 1.2.0 beta 1940 | USB | | YES | YES | YES | YES | Working | @INDRAPhilip | SCPH-39001 | Slight intro crashes, very long loading times, can be reduced if you activate mode 1, but the difference of 10 seconds in the margin of error. 5 | -------------------------------------------------------------------------------- /List/T/SLUS_216.02.md: -------------------------------------------------------------------------------- 1 | # SLUS_216.02 - Transformers - The Game 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/U/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 21 3 | --- 4 | 5 | U 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/V/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 22 3 | --- 4 | 5 | V 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/W/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 23 3 | --- 4 | 5 | W 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/W/SLES_530.96.md: -------------------------------------------------------------------------------- 1 | # SLES_530.96 - Worms 4 - Mayhem 2 | 3 | {% include table_header %} 4 | | DVD5 | HDL ISO | 1.0.0 | HDD | | YES | YES | YES | YES | Working | @israpps | SCPH-39001 | 5 | -------------------------------------------------------------------------------- /List/X/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 24 3 | --- 4 | 5 | X 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/Y/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 25 3 | --- 4 | 5 | Y 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /List/Z/README.md: -------------------------------------------------------------------------------- 1 | --- 2 | sort: 26 3 | --- 4 | 5 | Z 6 | = 7 | 8 | {% include list.liquid all=true %} 9 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Open PS2 Loader Compatibility List 2 | 3 | ![logo](./logo.png) 4 | 5 | Idea by El_Isra 6 | 7 | Special thanks to anyone that contributed to OPL 8 | -------------------------------------------------------------------------------- /_config.yml: -------------------------------------------------------------------------------- 1 | title: Open PS2 Loader 2 | description: A homebrew Game loader for SCE PlayStation 2 3 | markdown: GFM 4 | remote_theme: rundocs/jekyll-rtd-theme 5 | # debug: 6 | # compress: true 7 | # dist: false 8 | # shortcodes: true 9 | 10 | readme_index: 11 | with_frontmatter: true 12 | 13 | plugins: 14 | - jemoji 15 | - jekyll-avatar 16 | - jekyll-mentions 17 | - jekyll-remote-theme 18 | 19 | exclude: 20 | - Makefile 21 | - CNAME 22 | - LICENSE 23 | - update.sh 24 | - Gemfile 25 | - Gemfile.lock 26 | - requirements.txt 27 | - node_modules 28 | - package.json 29 | - package-lock.json 30 | - webpack.config.js 31 | - jekyll-rtd-theme.gemspec 32 | -------------------------------------------------------------------------------- /_includes/CD: -------------------------------------------------------------------------------- 1 | ![CD](https://img.shields.io/badge/%20-CD-E4FF00) -------------------------------------------------------------------------------- /_includes/DVD5: -------------------------------------------------------------------------------- 1 | ![DVD5](https://img.shields.io/badge/%20-DVD5-brightgreen) -------------------------------------------------------------------------------- /_includes/DVD9: -------------------------------------------------------------------------------- 1 | ![DVD9](https://img.shields.io/badge/%20-DVD9-orange) -------------------------------------------------------------------------------- /_includes/ISO: -------------------------------------------------------------------------------- 1 | ![ISO](https://img.shields.io/badge/%20-ISO-00E4FF) -------------------------------------------------------------------------------- /_includes/NO: -------------------------------------------------------------------------------- 1 | [NO](https://img.shields.io/badge/%20-NO%20-FF0000) -------------------------------------------------------------------------------- /_includes/YES: -------------------------------------------------------------------------------- 1 | ![YES](https://img.shields.io/badge/%20-YES-1BFF00) -------------------------------------------------------------------------------- /_includes/ZSO: -------------------------------------------------------------------------------- 1 | ![ZSO](https://img.shields.io/badge/%20-ZSO-D500FF) -------------------------------------------------------------------------------- /_includes/table_header: -------------------------------------------------------------------------------- 1 | | Media | Image format | Loader | Device | required modes | VMC | IGR | PADEMU | GSM | Compatible | Tester |
Console
|
Notes
| 2 | | ----- | ------------ | ------ | ------ | -------------- | --- | --- | ------ | --- | ---------- | ------ | -------------------------------------- | ------------------------------------ | -------------------------------------------------------------------------------- /logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ps2homebrew/Open-PS2-Loader-Compatibility-list/3fbbfafba02f1d7e9b80b539ade6c3ddb6a2ba65/logo.png -------------------------------------------------------------------------------- /requirements.txt: -------------------------------------------------------------------------------- 1 | sphinx-rtd-theme 2 | -------------------------------------------------------------------------------- /script/ProcessData.sh: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | rm -rf *.md 3 | rm -rf *.JSON 4 | rm -rf *.MDUMMY 5 | echo Downloading Report number "$1" 6 | wget -q --show-progress "https://api.github.com/repos/ps2homebrew/Open-PS2-Loader-Compatibility-list/issues/$1" -O REPORT.JSON 7 | dos2unix REPORT.JSON 8 | echo Processing data... 9 | jq -r '.body' REPORT.JSON > BODY.MDUMMY 10 | dos2unix BODY.MDUMMY 11 | awk '/^### */{ close(out); out=$2".md" } out!=""{print > out}' BODY.MDUMMY 12 | 13 | echo MDs 14 | ls *md 15 | echo END MDs 16 | 17 | for a in *.md 18 | do 19 | sed -i '/^###/d' "$a" 20 | sed -i '/^\s*$/d' "$a" 21 | sed -i '/\/n$/d;' "$a" 22 | done 23 | 24 | declare TESTER=$(jq ".user.login" REPORT.JSON | tr -d '"') 25 | declare ELF=$(head -n 1 Game.md | tr -d '[:space:]') 26 | declare PLAYABLE=$(head -n 1 gameplay.md) 27 | declare TITLE=$(head -n 1 title.md) 28 | declare DEVICE=$(head -n 1 device.md) 29 | declare OPL=$(head -n 1 OPL.md) 30 | declare CONSOLE_MODEL=$(head -n 1 Console.md) 31 | declare FORMAT=$(head -n 1 format.md) 32 | declare MEDIA=$(head -n 1 media.md) 33 | 34 | if grep -q "_No response_" Compatibility.md 35 | then 36 | echo - No compatibility modes provided 37 | else 38 | declare COMPAT_MODES=$(paste -s -d ' ' Compatibility.md) 39 | fi 40 | 41 | if grep -q "_No response_" comments.md 42 | then 43 | echo - No comments provided 44 | else 45 | declare COMMENTS=$(paste -s -d ' ' comments.md) 46 | fi 47 | 48 | sed -ni '/\[X\]/p' features.md 49 | for A in VMC PADEMU PADMACRO IGR GSM 50 | do 51 | if grep -q "$A" features.md 52 | then 53 | declare $A=YES 54 | else 55 | declare $A=NO 56 | fi 57 | done 58 | echo "--------------------{ SUMMARY }--------------------" 59 | echo TESTER - "$TESTER" - 60 | echo TITLE - "$TITLE" - 61 | echo ELF - "$ELF" - 62 | echo DEVICE - "$DEVICE" - 63 | echo FORMAT - "$FORMAT" - 64 | echo MEDIA - "$MEDIA" - 65 | echo OPL VERSION - "$OPL" - 66 | echo --- 67 | echo VMC - "$VMC" - 68 | echo PADEMU - "$PADEMU" - 69 | echo PADMACRO - "$PADMACRO" - 70 | echo IGR - "$IGR" - 71 | echo GSM - "$GSM" - 72 | echo --- 73 | echo COMPAT_MODES - "$COMPAT_MODES" - 74 | echo COMMENTS - "$COMMENTS" - 75 | 76 | if [[ "$TITLE" =~ ^[a-z]|[A-Z].* ]]; then 77 | FSTCHAR=${TITLE:0:1} 78 | FSTCHAR=${FSTCHAR^^} 79 | else 80 | FSTCHAR=NUMBERED 81 | fi 82 | echo game goes into folder $FSTCHAR 83 | 84 | FILETARGET="../List/$FSTCHAR/$ELF.md" 85 | echo file path "$FILETARGET" 86 | if [ -f "$FILETARGET" ] 87 | then 88 | echo "$FILETARGET Exists, skipping creation" 89 | else 90 | echo "$FILETARGET doesnt exist, creating new file with game title as heading" 91 | echo "# $ELF - $TITLE">"$FILETARGET" 92 | echo "">>"$FILETARGET" 93 | echo appending table header liquid macro 94 | cat heading.TEMPLATE >> "$FILETARGET" 95 | fi 96 | 97 | echo "| $MEDIA | $FORMAT | $OPL | $DEVICE | $COMPAT_MODES | $VMC | $IGR | $PADEMU | $GSM | $PLAYABLE | @$TESTER | $CONSOLE_MODEL | $COMMENTS ">>"$FILETARGET" 98 | -------------------------------------------------------------------------------- /script/heading.TEMPLATE: -------------------------------------------------------------------------------- 1 | {% include table_header %} 2 | --------------------------------------------------------------------------------