├── .editorconfig ├── .gitattributes ├── .github └── images │ └── gameplay.gif ├── .gitignore ├── Assets ├── SolarSystem.meta ├── SolarSystem │ ├── Content.meta │ ├── Content │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Other.meta │ │ │ ├── Other │ │ │ │ ├── Axis.mat │ │ │ │ ├── Axis.mat.meta │ │ │ │ ├── Ellipse.mat │ │ │ │ ├── Ellipse.mat.meta │ │ │ │ ├── Particle.mat │ │ │ │ └── Particle.mat.meta │ │ │ ├── Planets.meta │ │ │ └── Planets │ │ │ │ ├── Earth.mat │ │ │ │ ├── Earth.mat.meta │ │ │ │ ├── Jupiter.mat │ │ │ │ ├── Jupiter.mat.meta │ │ │ │ ├── Mars.mat │ │ │ │ ├── Mars.mat.meta │ │ │ │ ├── Mercury.mat │ │ │ │ ├── Mercury.mat.meta │ │ │ │ ├── Neptune.mat │ │ │ │ ├── Neptune.mat.meta │ │ │ │ ├── Pluto.mat │ │ │ │ ├── Pluto.mat.meta │ │ │ │ ├── Ring.mat │ │ │ │ ├── Ring.mat.meta │ │ │ │ ├── Saturn.mat │ │ │ │ ├── Saturn.mat.meta │ │ │ │ ├── Sun.mat │ │ │ │ ├── Sun.mat.meta │ │ │ │ ├── Uranus.mat │ │ │ │ ├── Uranus.mat.meta │ │ │ │ ├── Venus.mat │ │ │ │ └── Venus.mat.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Particles.meta │ │ │ ├── Particles │ │ │ │ ├── SolarSystemParticle.prefab │ │ │ │ └── SolarSystemParticle.prefab.meta │ │ │ ├── Systems.meta │ │ │ ├── Systems │ │ │ │ ├── SolarSystem.prefab │ │ │ │ └── SolarSystem.prefab.meta │ │ │ ├── Views.meta │ │ │ └── Views │ │ │ │ ├── NavigationPanel.prefab │ │ │ │ ├── NavigationPanel.prefab.meta │ │ │ │ ├── PlanetView.prefab │ │ │ │ └── PlanetView.prefab.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── application.meta │ │ │ ├── application │ │ │ ├── application_icon.png │ │ │ └── application_icon.png.meta │ │ │ ├── planets.meta │ │ │ ├── planets │ │ │ ├── 2k_earth_daymap.jpg │ │ │ ├── 2k_earth_daymap.jpg.meta │ │ │ ├── 2k_earth_normal_map.tif │ │ │ ├── 2k_earth_normal_map.tif.meta │ │ │ ├── 2k_earth_specular_map.tif │ │ │ ├── 2k_earth_specular_map.tif.meta │ │ │ ├── 2k_jupiter.jpg │ │ │ ├── 2k_jupiter.jpg.meta │ │ │ ├── 2k_mars.jpg │ │ │ ├── 2k_mars.jpg.meta │ │ │ ├── 2k_mercury.jpg │ │ │ ├── 2k_mercury.jpg.meta │ │ │ ├── 2k_neptune.jpg │ │ │ ├── 2k_neptune.jpg.meta │ │ │ ├── 2k_pluto.jpg │ │ │ ├── 2k_pluto.jpg.meta │ │ │ ├── 2k_saturn.jpg │ │ │ ├── 2k_saturn.jpg.meta │ │ │ ├── 2k_saturn_ring_alpha.png │ │ │ ├── 2k_saturn_ring_alpha.png.meta │ │ │ ├── 2k_sun.jpg │ │ │ ├── 2k_sun.jpg.meta │ │ │ ├── 2k_uranus.jpg │ │ │ ├── 2k_uranus.jpg.meta │ │ │ ├── 2k_venus.jpg │ │ │ ├── 2k_venus.jpg.meta │ │ │ ├── saturn_ring.png │ │ │ └── saturn_ring.png.meta │ │ │ ├── squares.meta │ │ │ └── squares │ │ │ ├── square_base.png │ │ │ └── square_base.png.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── Sandbox.meta │ │ └── Sandbox │ │ │ ├── Solar System.unity │ │ │ ├── Solar System.unity.meta │ │ │ ├── Solar SystemSettings.lighting │ │ │ └── Solar SystemSettings.lighting.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Camera.meta │ │ ├── Camera │ │ ├── OrbitCamera.cs │ │ └── OrbitCamera.cs.meta │ │ ├── Controllers.meta │ │ ├── Controllers │ │ ├── NavigationController.cs │ │ └── NavigationController.cs.meta │ │ ├── Models.meta │ │ ├── Models │ │ ├── PlanetModel.cs │ │ └── PlanetModel.cs.meta │ │ ├── Systems.meta │ │ ├── Systems │ │ ├── Axis.meta │ │ ├── Axis │ │ │ ├── Axis.cs │ │ │ ├── Axis.cs.meta │ │ │ ├── AxisController.cs │ │ │ └── AxisController.cs.meta │ │ ├── Enum.meta │ │ ├── Enum │ │ │ ├── PlaneType.cs │ │ │ └── PlaneType.cs.meta │ │ ├── Orbit.meta │ │ ├── Orbit │ │ │ ├── Elipse.cs │ │ │ ├── Elipse.cs.meta │ │ │ ├── EllipseRenderer.cs │ │ │ ├── EllipseRenderer.cs.meta │ │ │ ├── OrbitMotion.cs │ │ │ └── OrbitMotion.cs.meta │ │ ├── Other.meta │ │ └── Other │ │ │ ├── Ring.cs │ │ │ └── Ring.cs.meta │ │ ├── Utilities.meta │ │ ├── Utilities │ │ ├── JsonHelper.cs │ │ ├── JsonHelper.cs.meta │ │ ├── Storage.cs │ │ ├── Storage.cs.meta │ │ ├── TimeScale.cs │ │ └── TimeScale.cs.meta │ │ ├── Views.meta │ │ └── Views │ │ ├── NavigationPanel.cs │ │ ├── NavigationPanel.cs.meta │ │ ├── PlanetView.cs │ │ └── PlanetView.cs.meta ├── StreamingAssets.meta └── StreamingAssets │ ├── Data.meta │ └── Data │ ├── Data.json │ └── Data.json.meta ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config ├── README.md └── unity_solar_system.sln.DotSettings /.editorconfig: -------------------------------------------------------------------------------- 1 | 2 | [*] 3 | charset = utf-8 4 | end_of_line = lf 5 | trim_trailing_whitespace = false 6 | insert_final_newline = false 7 | indent_style = space 8 | indent_size = 4 9 | 10 | # Microsoft .NET properties 11 | csharp_new_line_before_members_in_object_initializers = false 12 | csharp_preferred_modifier_order = public, private, protected, internal, file, new, static, abstract, virtual, sealed, readonly, override, extern, unsafe, volatile, async, required:suggestion 13 | csharp_style_prefer_utf8_string_literals = true:suggestion 14 | csharp_style_var_elsewhere = true:suggestion 15 | csharp_style_var_for_built_in_types = true:suggestion 16 | csharp_style_var_when_type_is_apparent = true:suggestion 17 | dotnet_naming_rule.event_rule.import_to_resharper = as_predefined 18 | dotnet_naming_rule.event_rule.severity = warning 19 | dotnet_naming_rule.event_rule.style = on_upper_camel_case_style 20 | dotnet_naming_rule.event_rule.symbols = event_symbols 21 | dotnet_naming_rule.private_constants_rule.import_to_resharper = as_predefined 22 | dotnet_naming_rule.private_constants_rule.severity = warning 23 | dotnet_naming_rule.private_constants_rule.style = all_upper_style 24 | dotnet_naming_rule.private_constants_rule.symbols = private_constants_symbols 25 | dotnet_naming_rule.private_instance_fields_rule.import_to_resharper = as_predefined 26 | dotnet_naming_rule.private_instance_fields_rule.severity = warning 27 | dotnet_naming_rule.private_instance_fields_rule.style = lower_camel_case_style 28 | dotnet_naming_rule.private_instance_fields_rule.symbols = private_instance_fields_symbols 29 | dotnet_naming_rule.private_static_fields_override_rule.import_to_resharper = False 30 | dotnet_naming_rule.private_static_fields_override_rule.severity = warning 31 | dotnet_naming_rule.private_static_fields_override_rule.style = all_upper_style 32 | dotnet_naming_rule.private_static_fields_override_rule.symbols = private_static_fields_override_symbols 33 | dotnet_naming_rule.private_static_fields_rule.import_to_resharper = as_predefined 34 | dotnet_naming_rule.private_static_fields_rule.severity = warning 35 | dotnet_naming_rule.private_static_fields_rule.style = lower_camel_case_style 36 | dotnet_naming_rule.private_static_fields_rule.symbols = private_static_fields_symbols 37 | dotnet_naming_rule.private_static_readonly_rule.import_to_resharper = as_predefined 38 | dotnet_naming_rule.private_static_readonly_rule.severity = warning 39 | dotnet_naming_rule.private_static_readonly_rule.style = upper_camel_case_style 40 | dotnet_naming_rule.private_static_readonly_rule.symbols = private_static_readonly_symbols 41 | dotnet_naming_style.all_upper_style.capitalization = all_upper 42 | dotnet_naming_style.all_upper_style.word_separator = _ 43 | dotnet_naming_style.lower_camel_case_style.capitalization = camel_case 44 | dotnet_naming_style.on_upper_camel_case_style.capitalization = pascal_case 45 | dotnet_naming_style.upper_camel_case_style.capitalization = pascal_case 46 | dotnet_naming_symbols.event_symbols.applicable_accessibilities = * 47 | dotnet_naming_symbols.event_symbols.applicable_kinds = event 48 | dotnet_naming_symbols.private_constants_symbols.applicable_accessibilities = private 49 | dotnet_naming_symbols.private_constants_symbols.applicable_kinds = field 50 | dotnet_naming_symbols.private_constants_symbols.required_modifiers = const 51 | dotnet_naming_symbols.private_instance_fields_symbols.applicable_accessibilities = private 52 | dotnet_naming_symbols.private_instance_fields_symbols.applicable_kinds = field 53 | dotnet_naming_symbols.private_static_fields_symbols.applicable_accessibilities = private 54 | dotnet_naming_symbols.private_static_fields_symbols.applicable_kinds = field 55 | dotnet_naming_symbols.private_static_fields_symbols.required_modifiers = static 56 | dotnet_naming_symbols.private_static_readonly_symbols.applicable_accessibilities = private 57 | dotnet_naming_symbols.private_static_readonly_symbols.applicable_kinds = field 58 | dotnet_naming_symbols.private_static_readonly_symbols.required_modifiers = static,readonly 59 | dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none 60 | dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:none 61 | dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none 62 | dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion 63 | dotnet_style_predefined_type_for_member_access = true:suggestion 64 | dotnet_style_qualification_for_event = false:suggestion 65 | dotnet_style_qualification_for_field = false:suggestion 66 | dotnet_style_qualification_for_method = false:suggestion 67 | dotnet_style_qualification_for_property = false:suggestion 68 | dotnet_style_require_accessibility_modifiers = for_non_interface_members:suggestion 69 | 70 | # ReSharper properties 71 | resharper_apply_auto_detected_rules = false 72 | resharper_autodetect_indent_settings = true 73 | resharper_braces_for_for = required 74 | resharper_braces_for_foreach = required 75 | resharper_braces_for_ifelse = required 76 | resharper_braces_for_while = required 77 | resharper_csharp_max_line_length = 200 78 | resharper_csharp_naming_rule.private_constants = AA_BB 79 | resharper_csharp_naming_rule.private_static_fields = aaBb 80 | resharper_csharp_naming_rule.private_static_readonly = AaBb 81 | resharper_enforce_line_ending_style = true 82 | resharper_force_attribute_style = join 83 | resharper_formatter_off_tag = @formatter:off 84 | resharper_formatter_on_tag = @formatter:on 85 | resharper_formatter_tags_enabled = true 86 | resharper_indent_preprocessor_directives = normal 87 | resharper_place_accessorholder_attribute_on_same_line = false 88 | resharper_place_accessor_attribute_on_same_line = true 89 | resharper_place_field_attribute_on_same_line = false 90 | resharper_use_indent_from_vs = false 91 | 92 | # ReSharper inspection severities 93 | resharper_arrange_redundant_parentheses_highlighting = hint 94 | resharper_arrange_this_qualifier_highlighting = hint 95 | resharper_arrange_type_member_modifiers_highlighting = hint 96 | resharper_arrange_type_modifiers_highlighting = hint 97 | resharper_built_in_type_reference_style_for_member_access_highlighting = hint 98 | resharper_built_in_type_reference_style_highlighting = hint 99 | resharper_check_namespace_highlighting = none 100 | resharper_parameter_hides_member_highlighting = none 101 | resharper_redundant_base_qualifier_highlighting = warning 102 | resharper_suggest_var_or_type_built_in_types_highlighting = hint 103 | resharper_suggest_var_or_type_elsewhere_highlighting = hint 104 | resharper_suggest_var_or_type_simple_types_highlighting = hint 105 | resharper_web_config_module_not_resolved_highlighting = warning 106 | resharper_web_config_type_not_resolved_highlighting = warning 107 | resharper_web_config_wrong_module_highlighting = warning 108 | 109 | [{*.yaml,*.yml}] 110 | indent_style = space 111 | indent_size = 2 112 | 113 | [*.{appxmanifest,asax,ascx,aspx,axaml,build,c,c++,cc,cginc,compute,cp,cpp,cs,cshtml,cu,cuh,cxx,dtd,fs,fsi,fsscript,fsx,fx,fxh,h,hh,hlsl,hlsli,hlslinc,hpp,hxx,inc,inl,ino,ipp,ixx,master,ml,mli,mpp,mq4,mq5,mqh,nuspec,paml,razor,resw,resx,shader,skin,tpp,usf,ush,vb,xaml,xamlx,xoml,xsd}] 114 | indent_style = space 115 | indent_size = 4 116 | tab_width = 4 117 | 118 | [{*.har,*.jsb2,*.jsb3,*.json,.babelrc,.eslintrc,.stylelintrc,bowerrc,jest.config}] 119 | indent_style = space 120 | indent_size = 2 121 | 122 | [*.asmdef] 123 | indent_style = space 124 | indent_size = 4 125 | 126 | [*.asmref] 127 | indent_style = space 128 | indent_size = 4 129 | 130 | [*.inputactions] 131 | indent_style = space 132 | indent_size = 2 133 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Unity 2 | *.cginc text 3 | *.cs diff=csharp text 4 | *.shader text 5 | 6 | 7 | # Unity YAML 8 | *.anim merge=unityyamlmerge eol=lf 9 | *.asset merge=unityyamlmerge eol=lf 10 | *.controller merge=unityyamlmerge eol=lf 11 | *.mat merge=unityyamlmerge eol=lf 12 | *.meta merge=unityyamlmerge eol=lf 13 | *.physicsMaterial merge=unityyamlmerge eol=lf 14 | *.physicsMaterial2D merge=unityyamlmerge eol=lf 15 | *.prefab merge=unityyamlmerge eol=lf 16 | *.unity merge=unityyamlmerge eol=lf 17 | *.playable merge=unityyamlmerge eol=lf 18 | 19 | 20 | # Unity LFS 21 | *.cubemap filter=lfs diff=lfs merge=lfs -text 22 | *.unitypackage filter=lfs diff=lfs merge=lfs -text 23 | *.bundle filter=lfs diff=lfs merge=lfs -text 24 | *.apple-bundle filter=lfs diff=lfs merge=lfs -text 25 | *.android-bundle filter=lfs diff=lfs merge=lfs -text 26 | *.bytes filter=lfs diff=lfs merge=lfs -text 27 | 28 | 29 | # Image 30 | *.ai filter=lfs diff=lfs merge=lfs -text 31 | *.apng filter=lfs diff=lfs merge=lfs -text 32 | *.astc filter=lfs diff=lfs merge=lfs -text 33 | *.bmp filter=lfs diff=lfs merge=lfs -text 34 | *.dds filter=lfs diff=lfs merge=lfs -text 35 | *.eps filter=lfs diff=lfs merge=lfs -text 36 | *.exr filter=lfs diff=lfs merge=lfs -text 37 | *.gif filter=lfs diff=lfs merge=lfs -text 38 | *.hdr filter=lfs diff=lfs merge=lfs -text 39 | *.jpeg filter=lfs diff=lfs merge=lfs -text 40 | *.jpg filter=lfs diff=lfs merge=lfs -text 41 | *.ktx filter=lfs diff=lfs merge=lfs -text 42 | *.png filter=lfs diff=lfs merge=lfs -text 43 | *.psd filter=lfs diff=lfs merge=lfs -text 44 | *.pvr filter=lfs diff=lfs merge=lfs -text 45 | *.svg filter=lfs diff=lfs merge=lfs -text 46 | *.svgz filter=lfs diff=lfs merge=lfs -text 47 | *.tga filter=lfs diff=lfs merge=lfs -text 48 | *.tif filter=lfs diff=lfs merge=lfs -text 49 | *.tiff filter=lfs diff=lfs merge=lfs -text 50 | *.webm filter=lfs diff=lfs merge=lfs -text 51 | *.webp filter=lfs diff=lfs merge=lfs -text 52 | 53 | 54 | # Audio 55 | *.aif filter=lfs diff=lfs merge=lfs -text 56 | *.m4a filter=lfs diff=lfs merge=lfs -text 57 | *.mp3 filter=lfs diff=lfs merge=lfs -text 58 | *.ogg filter=lfs diff=lfs merge=lfs -text 59 | *.wav filter=lfs diff=lfs merge=lfs -text 60 | 61 | 62 | # Video 63 | *.asf filter=lfs diff=lfs merge=lfs -text 64 | *.avi filter=lfs diff=lfs merge=lfs -text 65 | *.flv filter=lfs diff=lfs merge=lfs -text 66 | *.mov filter=lfs diff=lfs merge=lfs -text 67 | *.mp4 filter=lfs diff=lfs merge=lfs -text 68 | *.mpeg filter=lfs diff=lfs merge=lfs -text 69 | *.mpg filter=lfs diff=lfs merge=lfs -text 70 | *.ogv filter=lfs diff=lfs merge=lfs -text 71 | *.wmv filter=lfs diff=lfs merge=lfs -text 72 | 73 | 74 | # 3D Object 75 | *.blend filter=lfs diff=lfs merge=lfs -text 76 | *.dxf filter=lfs diff=lfs merge=lfs -text 77 | *.fbx filter=lfs diff=lfs merge=lfs -text 78 | *.lxo filter=lfs diff=lfs merge=lfs -text 79 | *.ma filter=lfs diff=lfs merge=lfs -text 80 | *.max filter=lfs diff=lfs merge=lfs -text 81 | *.mb filter=lfs diff=lfs merge=lfs -text 82 | *.obj filter=lfs diff=lfs merge=lfs -text 83 | 84 | 85 | # Compressed Archive 86 | *.7z filter=lfs diff=lfs merge=lfs -text 87 | *.bz2 filter=lfs diff=lfs merge=lfs -text 88 | *.gz filter=lfs diff=lfs merge=lfs -text 89 | *.rar filter=lfs diff=lfs merge=lfs -text 90 | *.tar filter=lfs diff=lfs merge=lfs -text 91 | *.zip filter=lfs diff=lfs merge=lfs -text 92 | *.tgz filter=lfs diff=lfs merge=lfs -text 93 | 94 | 95 | # Compiled Dynamic Library 96 | *.dll filter=lfs diff=lfs merge=lfs -text 97 | *.pdb filter=lfs diff=lfs merge=lfs -text 98 | *.so filter=lfs diff=lfs merge=lfs -text 99 | 100 | 101 | # Compiled Static Library 102 | *.a filter=lfs diff=lfs merge=lfs -text 103 | *.la filter=lfs diff=lfs merge=lfs -text 104 | *.lai filter=lfs diff=lfs merge=lfs -text 105 | *.lib filter=lfs diff=lfs merge=lfs -text 106 | *.llblgenproj filter=lfs diff=lfs merge=lfs -text 107 | 108 | 109 | # Font 110 | *.otf filter=lfs diff=lfs merge=lfs -text 111 | *.ttf filter=lfs diff=lfs merge=lfs -text 112 | 113 | 114 | # Executable/Installer 115 | *.apk filter=lfs diff=lfs merge=lfs -text 116 | *.exe filter=lfs diff=lfs merge=lfs -text 117 | 118 | 119 | # Documents 120 | *.pdf filter=lfs diff=lfs merge=lfs -text 121 | 122 | 123 | # Other 124 | *.reason filter=lfs diff=lfs merge=lfs -text 125 | *.rns filter=lfs diff=lfs merge=lfs -text -------------------------------------------------------------------------------- /.github/images/gameplay.gif: -------------------------------------------------------------------------------- 1 | version https://git-lfs.github.com/spec/v1 2 | oid sha256:ae2444df588c24e22d75536ac7516c33b0b0320091f228406a55e513b7f7fca3 3 | size 6248464 4 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 2 | /[Ll]ibrary/ 3 | /[Tt]emp/ 4 | /[Oo]bj/ 5 | /[Bb]uild/ 6 | /[Bb]uilds/ 7 | /[Ll]ogs/ 8 | /[Mm]emoryCaptures/ 9 | /[Aa]ssetBundles/ 10 | /[Uu]serSettings/ 11 | /remote_config_data 12 | 13 | # Asset meta data should only be ignored when the corresponding asset is also ignored 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | *.bk 46 | .DS_Store 47 | 48 | # Unity3D generated meta files 49 | *.pidb.meta 50 | *.pdb.meta 51 | *.mdb.meta 52 | 53 | # Unity3D generated file on crash reports 54 | sysinfo.txt 55 | 56 | # Builds 57 | *.apk 58 | *.unitypackage 59 | 60 | # Crashlytics generated file 61 | crashlytics-build.properties 62 | 63 | # JetBrains Rider 64 | .idea/ 65 | 66 | # Firebase 67 | Assets/Plugins/Android/Firebase/res/values/crashlytics_build_id.xml 68 | Assets/Plugins/Android/Firebase/res/values/crashlytics_build_id.xml.meta 69 | Assets/Plugins/Android/FirebaseCrashlytics.androidlib/res/values/crashlytics_build_id.xml 70 | Assets/Plugins/Android/FirebaseCrashlytics.androidlib/res/values/crashlytics_build_id.xml.meta -------------------------------------------------------------------------------- /Assets/SolarSystem.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 67da117a792a93d4abb202e7be791e20 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | 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-------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Camera.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a17ac9b5b39062b439832a56c76c9be9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Camera/OrbitCamera.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace SolarSystem 4 | { 5 | public class OrbitCamera : MonoBehaviour 6 | { 7 | private RaycastHit hit; 8 | private Vector3 position; 9 | private Ray ray; 10 | private float targetDistance = 10f; 11 | private bool spinning; 12 | private float spinSpeed; 13 | private float x; 14 | private float xVelocity; 15 | private float y; 16 | private float yVelocity; 17 | private float zoomVelocity; 18 | 19 | [HideInInspector] 20 | public int AutoRotateReverseValue = 1; 21 | 22 | [HideInInspector] 23 | public int InvertXValue = 1; 24 | 25 | [HideInInspector] 26 | public int InvertYValue = 1; 27 | 28 | [HideInInspector] 29 | public int InvertZoomValue = 1; 30 | 31 | public bool AutoRotateOn; 32 | public bool AutoRotateReverse; 33 | 34 | public float AutoRotateSpeed = 0.1f; 35 | public bool CameraCollision; 36 | public bool ClickToRotate = true; 37 | public float CollisionRadius = 0.25f; 38 | public float DampeningX = 0.9f; 39 | public float DampeningY = 0.9f; 40 | public float Distance = 10f; 41 | public float InitialAngleX; 42 | public float InitialAngleY; 43 | public bool InvertAxisX; 44 | public bool InvertAxisY; 45 | public bool InvertAxisZoom; 46 | 47 | public string KbPanAxisX = "Horizontal"; 48 | public string KbPanAxisY = "Vertical"; 49 | public bool KbUseZoomAxis; 50 | public string KbZoomAxisName = string.Empty; 51 | public bool KeyboardControl; 52 | public bool LeftClickToRotate = true; 53 | public bool LimitX; 54 | public bool LimitY = true; 55 | public float MaxDistance = 25f; 56 | public float MaxSpinSpeed = 3f; 57 | public float MinDistance = 5f; 58 | public string MouseAxisX = "Mouse X"; 59 | public string MouseAxisY = "Mouse Y"; 60 | public string MouseAxisZoom = "Mouse ScrollWheel"; 61 | public bool MouseControl = true; 62 | 63 | public bool RightClickToRotate; 64 | public float SmoothingZoom = 0.1f; 65 | public string SpinAxis = string.Empty; 66 | public bool SpinEnabled; 67 | public KeyCode SpinKey; 68 | public bool SpinUseAxis; 69 | public Transform Target; 70 | 71 | public float XLimitOffset; 72 | public float XMaxLimit = 60f; 73 | public float XMinLimit = -60f; 74 | public float XSpeed = 1f; 75 | 76 | public float YLimitOffset; 77 | public float YMaxLimit = 60f; 78 | public float YMinLimit = -60f; 79 | public float YSpeed = 1f; 80 | 81 | public KeyCode ZoomInKey = KeyCode.R; 82 | public KeyCode ZoomOutKey = KeyCode.F; 83 | public float ZoomSpeed = 5f; 84 | 85 | private void Start() 86 | { 87 | targetDistance = Distance; 88 | 89 | if (InvertAxisX) 90 | { 91 | InvertXValue = -1; 92 | } 93 | else 94 | { 95 | InvertXValue = 1; 96 | } 97 | 98 | if (InvertAxisY) 99 | { 100 | InvertYValue = -1; 101 | } 102 | else 103 | { 104 | InvertYValue = 1; 105 | } 106 | 107 | if (InvertAxisZoom) 108 | { 109 | InvertZoomValue = -1; 110 | } 111 | else 112 | { 113 | InvertZoomValue = 1; 114 | } 115 | 116 | if (AutoRotateOn) 117 | { 118 | AutoRotateReverseValue = -1; 119 | } 120 | else 121 | { 122 | AutoRotateReverseValue = 1; 123 | } 124 | 125 | x = InitialAngleX; 126 | y = InitialAngleY; 127 | transform.Rotate(new Vector3(0f, InitialAngleX, 0f), Space.World); 128 | Transform tr; 129 | (tr = transform).Rotate(new Vector3(InitialAngleY, 0f, 0f), Space.Self); 130 | position = tr.rotation * new Vector3(0f, 0f, -Distance) + Target.position; 131 | } 132 | 133 | private void Update() 134 | { 135 | if (Target != null) 136 | { 137 | if (AutoRotateOn) 138 | { 139 | xVelocity += AutoRotateSpeed * AutoRotateReverseValue * Time.deltaTime; 140 | } 141 | 142 | if (MouseControl) 143 | { 144 | if (!ClickToRotate || (LeftClickToRotate && Input.GetMouseButton(1)) || (RightClickToRotate && Input.GetMouseButton(1))) 145 | { 146 | xVelocity += Input.GetAxis(MouseAxisX) * XSpeed * InvertXValue; 147 | yVelocity -= Input.GetAxis(MouseAxisY) * YSpeed * InvertYValue; 148 | spinning = false; 149 | } 150 | } 151 | 152 | zoomVelocity -= Input.GetAxis(MouseAxisZoom) * ZoomSpeed * InvertZoomValue; 153 | } 154 | 155 | if (KeyboardControl) 156 | { 157 | if (Input.GetAxis(KbPanAxisX) != 0f || Input.GetAxis(KbPanAxisY) != 0f) 158 | { 159 | xVelocity -= Input.GetAxisRaw(KbPanAxisX) * (XSpeed / 2f) * InvertXValue; 160 | yVelocity += Input.GetAxisRaw(KbPanAxisY) * (YSpeed / 2f) * InvertYValue; 161 | spinning = false; 162 | } 163 | 164 | if (KbUseZoomAxis) 165 | { 166 | zoomVelocity += Input.GetAxis(KbZoomAxisName) * (ZoomSpeed / 10f) * InvertXValue; 167 | } 168 | 169 | if (Input.GetKey(ZoomInKey)) 170 | { 171 | zoomVelocity -= ZoomSpeed / 10f * InvertZoomValue; 172 | } 173 | 174 | if (Input.GetKey(ZoomOutKey)) 175 | { 176 | zoomVelocity += ZoomSpeed / 10f * InvertZoomValue; 177 | } 178 | } 179 | 180 | if (SpinEnabled && ((MouseControl && ClickToRotate) || KeyboardControl)) 181 | { 182 | if ((SpinUseAxis && Input.GetAxis(SpinAxis) != 0f) || (!SpinUseAxis && Input.GetKey(SpinKey))) 183 | { 184 | spinning = true; 185 | spinSpeed = Mathf.Min(xVelocity, MaxSpinSpeed); 186 | } 187 | 188 | if (spinning) 189 | { 190 | xVelocity = spinSpeed; 191 | } 192 | } 193 | 194 | if (LimitX) 195 | { 196 | if (x + xVelocity < XMinLimit + XLimitOffset) 197 | { 198 | xVelocity = XMinLimit + XLimitOffset - x; 199 | } 200 | else if (x + xVelocity > XMaxLimit + XLimitOffset) 201 | { 202 | xVelocity = XMaxLimit + XLimitOffset - x; 203 | } 204 | 205 | x += xVelocity; 206 | transform.Rotate(new Vector3(0f, xVelocity, 0f), Space.World); 207 | } 208 | else 209 | { 210 | transform.Rotate(new Vector3(0f, xVelocity, 0f), Space.World); 211 | } 212 | 213 | if (LimitY) 214 | { 215 | if (y + yVelocity < YMinLimit + YLimitOffset) 216 | { 217 | yVelocity = YMinLimit + YLimitOffset - y; 218 | } 219 | else if (y + yVelocity > YMaxLimit + YLimitOffset) 220 | { 221 | yVelocity = YMaxLimit + YLimitOffset - y; 222 | } 223 | 224 | y += yVelocity; 225 | transform.Rotate(new Vector3(yVelocity, 0f, 0f), Space.Self); 226 | } 227 | else 228 | { 229 | transform.Rotate(new Vector3(yVelocity, 0f, 0f), Space.Self); 230 | } 231 | 232 | if (targetDistance + zoomVelocity < MinDistance) 233 | { 234 | zoomVelocity = MinDistance - targetDistance; 235 | } 236 | else if (targetDistance + zoomVelocity > MaxDistance) 237 | { 238 | zoomVelocity = MaxDistance - targetDistance; 239 | } 240 | 241 | targetDistance += zoomVelocity; 242 | Distance = Mathf.Lerp(Distance, targetDistance, SmoothingZoom); 243 | if (CameraCollision) 244 | { 245 | var targetPosition = Target.position; 246 | var vector = transform.position - targetPosition; 247 | ray = new Ray(targetPosition, vector.normalized); 248 | 249 | if (Physics.SphereCast(ray.origin, CollisionRadius, ray.direction, out hit, Distance)) 250 | { 251 | Distance = hit.distance; 252 | } 253 | } 254 | 255 | var tr = transform; 256 | tr.position = tr.rotation * new Vector3(0f, 0f, -Distance) + Target.position; 257 | 258 | if (!SpinEnabled || !spinning) 259 | { 260 | xVelocity *= DampeningX; 261 | } 262 | 263 | yVelocity *= DampeningY; 264 | zoomVelocity = 0f; 265 | } 266 | } 267 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Camera/OrbitCamera.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6b00ec994741d32468a925144674ea49 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Controllers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02c7198dfc0fa3e40ba63d9d3de5c194 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Controllers/NavigationController.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace SolarSystem 6 | { 7 | public class NavigationController : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private NavigationPanel navigationPanel; 11 | 12 | [SerializeField] 13 | private Slider scaleSlider; 14 | 15 | [Space] 16 | [SerializeField] 17 | private OrbitCamera orbitCamera; 18 | 19 | [SerializeField] 20 | private TimeScale timeScale; 21 | 22 | [SerializeField] 23 | private Transform[] planets; 24 | 25 | private void OnEnable() 26 | { 27 | scaleSlider.onValueChanged.AddListener(OnSystemScale); 28 | } 29 | 30 | private void OnDisable() 31 | { 32 | scaleSlider.onValueChanged.RemoveAllListeners(); 33 | } 34 | 35 | private IEnumerator Start() 36 | { 37 | yield return StartCoroutine(Storage.LoadTextFieldAsync("Data", "Data")); 38 | 39 | Setup(); 40 | } 41 | 42 | private void Setup() 43 | { 44 | var data = Storage.PlanetModelData; 45 | 46 | navigationPanel.Setup(data); 47 | navigationPanel.OnClick += OnNavigationPanel; 48 | } 49 | 50 | // Events 51 | 52 | private void OnNavigationPanel(PlanetType planetType) 53 | { 54 | orbitCamera.Target = planetType switch 55 | { 56 | PlanetType.Default => planets[0], 57 | PlanetType.Mercury => planets[1], 58 | PlanetType.Venus => planets[2], 59 | PlanetType.Earth => planets[3], 60 | PlanetType.Mars => planets[4], 61 | PlanetType.Jupiter => planets[5], 62 | PlanetType.Saturn => planets[6], 63 | PlanetType.Uranus => planets[7], 64 | PlanetType.Neptune => planets[8], 65 | PlanetType.Pluto => planets[9], 66 | _ => orbitCamera.Target 67 | }; 68 | } 69 | 70 | private void OnSystemScale(float value) 71 | { 72 | timeScale.TimeScaleValue = value; 73 | } 74 | } 75 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Controllers/NavigationController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 73963a94500efe8488cbe3793377b315 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f359bb2d006be64dbf99a6a69e2b4b2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Models/PlanetModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace SolarSystem 4 | { 5 | public enum PlanetType 6 | { 7 | Default = 0, 8 | Mercury = 1, 9 | Venus = 2, 10 | Earth = 3, 11 | Mars = 4, 12 | Jupiter = 5, 13 | Saturn = 6, 14 | Uranus = 7, 15 | Neptune = 8, 16 | Pluto = 9 17 | } 18 | 19 | [Serializable] 20 | public class PlanetModel 21 | { 22 | public int Planet; 23 | public string Name; 24 | public float OrbitPeriod; 25 | public float AxisPeriod; 26 | public float AxisIncline; 27 | public float DistanceToSun; 28 | } 29 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Models/PlanetModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 099c04248584bbe4f87ccd02d50fd216 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 577aeb5994fa3f84ea178b12b06f6e53 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Axis.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f19f1d817fbe5dc4e9af2399b41373d8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Axis/Axis.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace SolarSystem 5 | { 6 | [Serializable] 7 | public class Axis 8 | { 9 | [Range(0.0f, 90.0f)] 10 | public float Angle; 11 | 12 | [Range(0.0f, 5.0f)] 13 | public float Diameter; 14 | 15 | public PlaneType PlaneType; 16 | public bool IsFreeAngle; 17 | 18 | public Axis(float angle, float diameter, PlaneType planeType) 19 | { 20 | Angle = angle; 21 | Diameter = diameter; 22 | PlaneType = planeType; 23 | } 24 | 25 | public Vector2 Evaluate() 26 | { 27 | float x; 28 | float y; 29 | 30 | if (IsFreeAngle) 31 | { 32 | x = Mathf.Sin(Mathf.Deg2Rad * (90 - Angle)) * Diameter; 33 | y = Mathf.Cos(Mathf.Deg2Rad * (90 - Angle)) * Diameter; 34 | } 35 | else 36 | { 37 | x = Mathf.Sin(Mathf.Deg2Rad * 90) * Diameter; 38 | y = Mathf.Cos(Mathf.Deg2Rad * 90) * Diameter; 39 | } 40 | 41 | return new Vector2(x, y); 42 | } 43 | } 44 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Axis/Axis.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7679acd1fa858841bbf28ed0678ef91 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Axis/AxisController.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | 4 | namespace SolarSystem 5 | { 6 | [RequireComponent(typeof(LineRenderer))] 7 | public class AxisController : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private Axis axis; 11 | 12 | [SerializeField] 13 | private float axisProgress; 14 | 15 | [SerializeField] 16 | private float days; 17 | 18 | [SerializeField] 19 | private float periodPlanet = 365.2564f; 20 | 21 | private LineRenderer lineRenderer; 22 | 23 | private void Start() 24 | { 25 | SetIncline(); 26 | SetAxis(); 27 | StartCoroutine(RotateAsync()); 28 | } 29 | 30 | private void OnValidate() 31 | { 32 | SetIncline(); 33 | SetAxis(); 34 | } 35 | 36 | private void SetIncline() 37 | { 38 | transform.localRotation = Quaternion.AngleAxis(axis.Angle, Vector3.right); 39 | } 40 | 41 | private void SetAxis() 42 | { 43 | var points = new Vector3[2]; 44 | var position = axis.Evaluate(); 45 | 46 | points[0] = axis.PlaneType switch 47 | { 48 | PlaneType.XY => new Vector3(position.x, position.y, 0f), 49 | PlaneType.XZ => new Vector3(position.x, 0f, position.y), 50 | PlaneType.YZ => new Vector3(0f, position.x, position.y), 51 | _ => points[0] 52 | }; 53 | 54 | points[1] = -points[0]; 55 | 56 | if (lineRenderer == null) 57 | { 58 | lineRenderer = GetComponent(); 59 | } 60 | 61 | lineRenderer.startWidth = 0.01f; 62 | lineRenderer.endWidth = 0.01f; 63 | lineRenderer.useWorldSpace = false; 64 | lineRenderer.enabled = true; 65 | lineRenderer.positionCount = 2; 66 | lineRenderer.SetPositions(points); 67 | } 68 | 69 | private IEnumerator RotateAsync() 70 | { 71 | var orbitSpeed = 1.0f / periodPlanet; 72 | 73 | while (true) 74 | { 75 | axisProgress += Time.deltaTime * orbitSpeed; 76 | axisProgress %= 1.0f; 77 | days = axisProgress * periodPlanet; 78 | transform.Rotate(Vector3.down * axisProgress); 79 | yield return new WaitForSeconds(orbitSpeed); 80 | } 81 | // ReSharper disable once IteratorNeverReturns 82 | } 83 | } 84 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Axis/AxisController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 67b8f6f5f5c92f342b40ca55c37183d0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Enum.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a45cc311ee8f4077949609c3d9d2301b 3 | timeCreated: 1592083385 -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Enum/PlaneType.cs: -------------------------------------------------------------------------------- 1 | namespace SolarSystem 2 | { 3 | public enum PlaneType 4 | { 5 | XY = 0, 6 | XZ = 1, 7 | YZ = 2 8 | } 9 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Enum/PlaneType.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9890843e05094c1bb0101678207b64c9 3 | timeCreated: 1592083399 -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b2ccc32b905a2cd4cb531139d3f3bb4a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/Elipse.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace SolarSystem 5 | { 6 | [Serializable] 7 | public class Ellipse 8 | { 9 | public float XAxis; 10 | public float YAxis; 11 | 12 | public Ellipse(float xAxis, float yAxis) 13 | { 14 | XAxis = xAxis; 15 | YAxis = yAxis; 16 | } 17 | 18 | public Vector2 Evaluate(float t) 19 | { 20 | var angle = Mathf.Deg2Rad * 360.0f * t; 21 | var x = Mathf.Sin(angle) * XAxis; 22 | var y = Mathf.Cos(angle) * YAxis; 23 | return new Vector2(x, y); 24 | } 25 | } 26 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/Elipse.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 494cd02a7a6ca344586199e0f5eb572b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/EllipseRenderer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace SolarSystem 4 | { 5 | [ExecuteInEditMode] 6 | [RequireComponent(typeof(LineRenderer))] 7 | public class EllipseRenderer : MonoBehaviour 8 | { 9 | [Range(3, 360)] 10 | public int Segments = 360; 11 | 12 | public bool IsPlaneY; 13 | public Ellipse Ellipse; 14 | 15 | private LineRenderer lineRenderer; 16 | 17 | private void Awake() 18 | { 19 | lineRenderer = GetComponent(); 20 | lineRenderer.startWidth = 0.01f; 21 | lineRenderer.endWidth = 0.01f; 22 | 23 | CalculateEllipse(); 24 | } 25 | 26 | private void OnValidate() 27 | { 28 | if (lineRenderer != null) 29 | { 30 | CalculateEllipse(); 31 | } 32 | } 33 | 34 | private void CalculateEllipse() 35 | { 36 | var points = new Vector3[Segments + 1]; 37 | 38 | for (var i = 0; i < Segments; i++) 39 | { 40 | var position2D = Ellipse.Evaluate(i / (float)Segments); 41 | 42 | if (IsPlaneY) 43 | { 44 | points[i] = new Vector3(position2D.x, position2D.y, 0f); 45 | } 46 | else 47 | { 48 | points[i] = new Vector3(position2D.x, 0f, position2D.y); 49 | } 50 | } 51 | 52 | points[Segments] = points[0]; 53 | 54 | lineRenderer.positionCount = Segments + 1; 55 | lineRenderer.SetPositions(points); 56 | } 57 | } 58 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/EllipseRenderer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9bf0abd14e1993f43b92045e54ee4d7b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/OrbitMotion.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | 4 | namespace SolarSystem 5 | { 6 | public class OrbitMotion : MonoBehaviour 7 | { 8 | public Transform OrbitObject; 9 | public Ellipse OrbitPath; 10 | 11 | [Range(0f, 1f)] 12 | public float OrbitProgress; 13 | 14 | public float OrbitPeriod = 3.0f; 15 | public bool OrbitActive = true; 16 | 17 | private void Start() 18 | { 19 | if (OrbitObject == null) 20 | { 21 | OrbitActive = false; 22 | return; 23 | } 24 | 25 | SetOrbitingObjectPosition(); 26 | StartCoroutine(AnimateOrbit()); 27 | } 28 | 29 | private void SetOrbitingObjectPosition() 30 | { 31 | var orbitPos = OrbitPath.Evaluate(OrbitProgress); 32 | OrbitObject.localPosition = new Vector3(orbitPos.x, 0, orbitPos.y); 33 | } 34 | 35 | private IEnumerator AnimateOrbit() 36 | { 37 | if (OrbitPeriod < 0.1f) 38 | { 39 | OrbitPeriod = 0.1f; 40 | } 41 | 42 | float orbitSpeed = 1.0f / OrbitPeriod; 43 | 44 | while (OrbitActive) 45 | { 46 | OrbitProgress += Time.deltaTime * orbitSpeed; 47 | OrbitProgress %= 1.0f; 48 | SetOrbitingObjectPosition(); 49 | yield return null; 50 | } 51 | } 52 | } 53 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Orbit/OrbitMotion.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b3fa1759251b21e4a8fce212d83dfaa7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Other.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 48b977201b95e064689cfd46e2fb1bf7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Other/Ring.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace SolarSystem 4 | { 5 | public class Ring : MonoBehaviour 6 | { 7 | [Range(3, 360)] 8 | public int Segments = 36; 9 | 10 | public float InnerRadius = 0.7f; 11 | public float Thickness = 0.5f; 12 | public Material RingMat; 13 | 14 | private GameObject ring; 15 | private Mesh ringMesh; 16 | private MeshFilter ringFilter; 17 | private MeshRenderer meshRenderer; 18 | 19 | private void Start() 20 | { 21 | ring = new GameObject(name + " Ring"); 22 | ring.transform.SetParent(transform, false); 23 | ring.transform.localScale = Vector3.one; 24 | ring.transform.localRotation = Quaternion.identity; 25 | ringFilter = ring.AddComponent(); 26 | ringMesh = ringFilter.mesh; 27 | meshRenderer = ring.AddComponent(); 28 | meshRenderer.material = RingMat; 29 | 30 | var vertices = new Vector3[(Segments + 1) * 2 * 2]; 31 | var triangles = new int[Segments * 6 * 2]; 32 | var uv = new Vector2[(Segments + 1) * 2 * 2]; 33 | var halfway = (Segments + 1) * 2; 34 | 35 | for (var i = 0; i < Segments + 1; i++) 36 | { 37 | var progress = i / (float)Segments; 38 | var angle = Mathf.Deg2Rad * progress * 360.0f; 39 | var x = Mathf.Sin(angle); 40 | var z = Mathf.Cos(angle); 41 | 42 | vertices[i * 2] = vertices[i * 2 + halfway] = new Vector3(x, 0.0f, z) * (InnerRadius + Thickness); 43 | vertices[i * 2 + 1] = vertices[i * 2 + 1 + halfway] = new Vector3(x, 0.0f, z) * InnerRadius; 44 | uv[i * 2] = uv[i * 2 + halfway] = new Vector2(progress, 0.0f); 45 | uv[i * 2 + 1] = uv[i * 2 + 1 + halfway] = new Vector2(progress, 1.0f); 46 | 47 | if (i != Segments) 48 | { 49 | triangles[i * 12] = i * 2; 50 | triangles[i * 12 + 1] = triangles[i * 12 + 4] = (i + 1) * 2; 51 | triangles[i * 12 + 2] = triangles[i * 12 + 3] = i * 2 + 1; 52 | triangles[i * 12 + 5] = (i + 1) * 2 + 1; 53 | 54 | triangles[i * 12 + 6] = i * 2 + halfway; 55 | triangles[i * 12 + 7] = triangles[i * 12 + 10] = i * 2 + 1 + halfway; 56 | triangles[i * 12 + 8] = triangles[i * 12 + 9] = (i + 1) * 2 + halfway; 57 | triangles[i * 12 + 11] = (i + 1) * 2 + 1 + halfway; 58 | } 59 | } 60 | 61 | ringMesh.vertices = vertices; 62 | ringMesh.triangles = triangles; 63 | ringMesh.uv = uv; 64 | ringMesh.RecalculateNormals(); 65 | } 66 | } 67 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Systems/Other/Ring.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dfb2ebd22eb9def4598324534776ece4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 085563eaa9421fb4c9574719ad33b97a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/JsonHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace SolarSystem 4 | { 5 | public static class JsonHelper 6 | { 7 | public static T[] FromJson(string json) 8 | { 9 | var editJson = "{ \"Items\": " + json + "}"; 10 | var wrapper = UnityEngine.JsonUtility.FromJson>(editJson); 11 | return wrapper.Items; 12 | } 13 | 14 | public static string ToJson(T[] array, bool prettyPrint = true) 15 | { 16 | var wrapper = new Wrapper { Items = array }; 17 | return UnityEngine.JsonUtility.ToJson(wrapper); 18 | } 19 | 20 | [Serializable] 21 | private class Wrapper 22 | { 23 | public T[] Items; 24 | } 25 | } 26 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/JsonHelper.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: db71a8537a85d9649a6a7e00c469e800 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/Storage.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using UnityEngine; 6 | 7 | namespace SolarSystem 8 | { 9 | public class Storage 10 | { 11 | public static List PlanetModelData; 12 | 13 | public static IEnumerator LoadTextFieldAsync(string folderName, string dataName) 14 | { 15 | string realPath = null; 16 | string file = null; 17 | 18 | #if UNITY_EDITOR || UNITY_IOS 19 | realPath = Application.streamingAssetsPath + "/" + folderName + "/" + dataName + ".json"; 20 | file = File.ReadAllText(realPath); 21 | #elif UNITY_WEBGL 22 | realPath = Application.streamingAssetsPath + "/" + folderName + "/" + dataName + ".json"; 23 | if (realPath.Contains("://")) 24 | { 25 | WWW www = new WWW(realPath); 26 | yield return www; 27 | 28 | file = www.text; 29 | } 30 | else 31 | { 32 | file = File.ReadAllText(realPath); 33 | } 34 | #elif UNITY_ANDROID 35 | realPath = string.Format("{0}/{1}", Application.persistentDataPath, dataName + ".json"); 36 | string originalPath = "jar:file://" + Application.dataPath + "!/assets/" + folderName + "/" + dataName + ".json"; 37 | 38 | var reader = new WWW(originalPath); 39 | yield return reader; 40 | 41 | File.WriteAllBytes(realPath, reader.bytes); 42 | file = File.ReadAllText(realPath); 43 | #endif 44 | 45 | var data = JsonHelper.FromJson(file); 46 | PlanetModelData = data.ToList(); 47 | 48 | yield return null; 49 | } 50 | } 51 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/Storage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bddb700db678e6c4792f807ced055904 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/TimeScale.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace SolarSystem 4 | { 5 | public sealed class TimeScale : MonoBehaviour 6 | { 7 | public float TimeScaleValue { get; set; } = 1.0f; 8 | 9 | private void Update() 10 | { 11 | Time.timeScale = Mathf.Clamp(TimeScaleValue, 0.0f, 100.0f); 12 | } 13 | } 14 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Utilities/TimeScale.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ba685c0ac45ce4d4ea37ac7ae4357599 3 | timeCreated: 1445073061 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Views.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f679a465c5a0f8f4dadd0736d597f8fb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Views/NavigationPanel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace SolarSystem 6 | { 7 | public class NavigationPanel : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private GameObject planetView; 11 | 12 | public event Action OnClick; 13 | 14 | public void Setup(List data) 15 | { 16 | foreach (var model in data) 17 | { 18 | var go = Instantiate(planetView, transform, false); 19 | go.name = model.Name; 20 | var view = go.GetComponent(); 21 | view.Setup((PlanetType)model.Planet, model.Name); 22 | view.OnClick += OnPlanet; 23 | } 24 | } 25 | 26 | // Events 27 | 28 | private void OnPlanet(PlanetType planetType) 29 | { 30 | OnClick?.Invoke(planetType); 31 | } 32 | } 33 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Views/NavigationPanel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 49a99c72722434f42928680a6cb32aba 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Views/PlanetView.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace SolarSystem 6 | { 7 | public class PlanetView : MonoBehaviour 8 | { 9 | [SerializeField] 10 | private Button button; 11 | 12 | [SerializeField] 13 | private Text text; 14 | 15 | private PlanetType planetType; 16 | 17 | public event Action OnClick; 18 | 19 | private void OnEnable() 20 | { 21 | button.onClick.AddListener(OnPlanet); 22 | } 23 | 24 | private void OnDisable() 25 | { 26 | button.onClick.RemoveAllListeners(); 27 | } 28 | 29 | public void Setup(PlanetType type, string namePlanet) 30 | { 31 | planetType = type; 32 | text.text = namePlanet; 33 | } 34 | 35 | // Events 36 | 37 | private void OnPlanet() 38 | { 39 | OnClick?.Invoke(planetType); 40 | } 41 | } 42 | } -------------------------------------------------------------------------------- /Assets/SolarSystem/Scripts/Views/PlanetView.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 696008b74c9f67c47b4b8858f4b1e5dd 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/StreamingAssets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 89177255b5aa13a4ba3ee1a2db71546c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/StreamingAssets/Data.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5add813bae3a7ea46bdfe90ba7eaba69 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/StreamingAssets/Data/Data.json: -------------------------------------------------------------------------------- 1 | [ 2 | { 3 | "Id": 0, 4 | "Name": "Default", 5 | "Planet": 0, 6 | "OrbitPeriod": 0, 7 | "AxisPeriod": 0, 8 | "AxisIncline": 0, 9 | "DistanceToSun": 0 10 | }, 11 | { 12 | "Id": 1, 13 | "Name": "Mercury", 14 | "Planet": 1, 15 | "OrbitPeriod": 87.97, 16 | "AxisPeriod": 58.8, 17 | "AxisIncline": 7, 18 | "DistanceToSun": 57910000 19 | }, 20 | { 21 | "Id": 2, 22 | "Name": "Venus", 23 | "Planet": 2, 24 | "OrbitPeriod": 224.7, 25 | "AxisPeriod": 243, 26 | "AxisIncline": 3.24, 27 | "DistanceToSun": 108200000 28 | }, 29 | { 30 | "Id": 3, 31 | "Name": "Earth", 32 | "Planet": 3, 33 | "OrbitPeriod": 365.2564, 34 | "AxisPeriod": 1, 35 | "AxisIncline": 23.26, 36 | "DistanceToSun": 149600000 37 | }, 38 | { 39 | "Id": 4, 40 | "Name": "Mars", 41 | "Planet": 4, 42 | "OrbitPeriod": 686.2, 43 | "AxisPeriod": 1.015, 44 | "AxisIncline": 25.12, 45 | "DistanceToSun": 227900000 46 | }, 47 | { 48 | "Id": 5, 49 | "Name": "Jupiter", 50 | "Planet": 5, 51 | "OrbitPeriod": 4328.9, 52 | "AxisPeriod": 0.39, 53 | "AxisIncline": 3.7, 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fileFormatVersion: 2 2 | guid: 05b148b1c4cf80042af26633bb9f0e0b 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License 2 | 3 | Copyright (c) Geronimo Games 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in 13 | all copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | THE SOFTWARE. 22 | 23 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.ide.rider": "3.0.24", 4 | "com.unity.ide.visualstudio": "2.0.18", 5 | "com.unity.ide.vscode": "1.2.5", 6 | "com.unity.test-framework": "1.1.33", 7 | "com.unity.ugui": "1.0.0", 8 | "com.unity.modules.ai": "1.0.0", 9 | "com.unity.modules.androidjni": "1.0.0", 10 | "com.unity.modules.animation": "1.0.0", 11 | "com.unity.modules.assetbundle": "1.0.0", 12 | "com.unity.modules.audio": "1.0.0", 13 | "com.unity.modules.cloth": "1.0.0", 14 | "com.unity.modules.director": "1.0.0", 15 | 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https://raw.githubusercontent.com/psvantares/unity_solar_system/be56e251242468a087015102a5dc6ebab24a12bb/ProjectSettings/boot.config -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 |

Solar System

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6 | 7 | ## Description 8 | Simple solar system in unity. 9 | 10 | ## Compatibility 11 | Project is written in Unity 2021> -------------------------------------------------------------------------------- /unity_solar_system.sln.DotSettings: -------------------------------------------------------------------------------- 1 |  2 | <?xml version="1.0" encoding="utf-8"?> 3 | <Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns"> 4 | 5 | </Patterns> 6 | DO_NOT_SHOW 7 | DO_NOT_SHOW --------------------------------------------------------------------------------